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Made in ca
Regular Dakkanaut





Hey guys, just been hacking at these GK lists like a bunch of you these past few days. Have been having some good games with a list similar to this, which I finished tweaking and am looking forward to trying. My biggest question is should i just cut out the aegis with comms at this point? With only 1 unit that will for sure be deep striking I'm not sure its worth it, and it will be unmanned turn 2 when the raven rolls to come in. Only taking the Nemesis strike force formation so I only have to take 1 troop choice.

HQ-

Librarian - 170 - ML3, Domina Liber Daemonica, combi melta
Librarian - ML3 - 135

Troops-

Terminators x5- Psycannon, 2x Hammer, 3x Falchions - 217

Elites-

Paladins x5 - 2x Psycannons, 2x Hammer, 3x Falchions, apothecary- 367

Fast Attack-

Interceptors x5 - 1x Incinerators, 1x hammer- 145
Stormraven- TL Multi-melta, TL Lascannon - 200

NDK - Teleporter, Heavy Incinerator, Heavy psycanon, Greatsword - 225
NDK - Teleporter, Heavy Incinerator, Heavy psycanon, Greatsword - 225

LoW- Dragio -245

Fortification- Aegis line, comms relay- 70

This message was edited 1 time. Last update was at 2014/08/27 17:02:03


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, not sure if armies like this will cut it since there are very few models.
You may have problems in maelstrom mssions.
Moreover, the army may crumble in round 4 or 5.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Regular Dakkanaut





 wuestenfux wrote:
Well, not sure if armies like this will cut it since there are very few models.
You may have problems in maelstrom mssions.
Moreover, the army may crumble in round 4 or 5.


I don't tend to play maelstrom missions too much and my local stores here don't usually use em for tourneys so not too worried about that. Thought about Deep striking the dreadknights turn 1 so they have their shunt move
when i do need to reach an objective quick. I did that for interceptors in a similar list my last game and ended up using the shunt turn 4 to reach an objective fast.

But yeah model count is really low, which I've always had a problem with when adding Draigo into the mix haha

This message was edited 1 time. Last update was at 2014/08/27 06:35:20


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 akwing00 wrote:
 wuestenfux wrote:
Well, not sure if armies like this will cut it since there are very few models.
You may have problems in maelstrom mssions.
Moreover, the army may crumble in round 4 or 5.


I don't tend to play maelstrom missions too much and my local stores here don't usually use em for tourneys so not too worried about that. Thought about Deep striking the dreadknights turn 1 so they have their shunt move
when i do need to reach an objective quick. I did that for interceptors in a similar list my last game and ended up using the shunt turn 4 to reach an objective fast.

But yeah model count is really low, which I've always had a problem with when adding Draigo into the mix haha

Deep striking is always risky.
If you go second or first and the opponent uses an ADL, you will know where to deploy your shunt units.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Regular Dakkanaut





i could always drop the raven for more terminators or more interceptors, but i tend to come up against more armor than not, so I figured the raven was solid Anti-armor
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, the SR is one of the best anti-armor units in the game.
Since armor is more difficult to remove than in the 6th ed, I'd keep it.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Regular Dakkanaut





 wuestenfux wrote:
Well, the SR is one of the best anti-armor units in the game.
Since armor is more difficult to remove than in the 6th ed, I'd keep it.


kk, if im shunting with everything and only DS with 1 terminator squad do you think I should just get rid of the aegis and use the points elsewhere?
   
Made in us
Longtime Dakkanaut




The aegis seems like it's gonna be pretty crucial for lists like this to make sure you have proper threat saturation immediately.
   
Made in ca
Regular Dakkanaut





Chancetragedy wrote:
The aegis seems like it's gonna be pretty crucial for lists like this to make sure you have proper threat saturation immediately.


I agree for sure that it is necessary with more deep striking units. As long as I have it I do have the option to have the shunt units to be in reserves as well depending on the situation. If i get 1st turn i might
have the interceptors man the aegis instead of Draigo so that is one less power Id have to worry about activating, and he'd still have a chance of scattering with gate anyway.
   
Made in us
Quick-fingered Warlord Moderatus





I'm not running an aegis in my list only deep striking one unit personally.

3000
4000 
   
Made in ca
Regular Dakkanaut





 WrentheFaceless wrote:
I'm not running an aegis in my list only deep striking one unit personally.


Ill try a game with and without. I feel like depending on who I vs, it might be beneficial to leave the interceptors manning it on turn 2 so the raven has a better chance of coming in. If i take it out I might move some points around to fit in a banner paladin for example.
   
Made in ca
Dakka Veteran




i dont love terminators and paladins together.

i think terminators are sweet if you take 3 squads of 5.

paladins are sweet if you take a big brick of 10. throw in draigo. throw in the banner. throw in the apothecary. theyre tough, feel no pain, tons of attacks. and now that draigo can guarantee gate of infinity, theres a pretty solid chance of a turn 2 charge. you dont have to worry about getting intercepted since theyre not deepstriking. turn 1 you can just teleport to a safe place that wont land on anybody (since the unit is so big). turn two you can try to assault.

ive been loving the new book but still having a tough place for paladins. the extra attacks, wounds and WS are nice. so is the FNP but if youre running terminator armour, the termies are just so much cheaper. and you dont have to fear the big scary stuff as much.

as a dark eldar player, Ive always loved target saturation. being able to saturate with 2+ armour is pretty awesome aha


Automatically Appended Next Post:
if you consider... those 5 paladins youve got could just about buy you another TEN terminators... id rather take the 2 squads of 5 termies anyday. more utility, spread out farther. makes the scary ap2 templates have to pick another target. a paladin brick is just too juicy.

i like big blocks so you can throw draigo out front and soak those saves

This message was edited 1 time. Last update was at 2014/08/27 18:02:10


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, if you run a big brink consisting of Draigo + Librarian + Paladins, you'll need some cheaper units for scoring purposes especially in maelstrom missions.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Regular Dakkanaut





raoiley wrote:
i dont love terminators and paladins together.

i think terminators are sweet if you take 3 squads of 5.

paladins are sweet if you take a big brick of 10. throw in draigo. throw in the banner. throw in the apothecary. theyre tough, feel no pain, tons of attacks. and now that draigo can guarantee gate of infinity, theres a pretty solid chance of a turn 2 charge. you dont have to worry about getting intercepted since theyre not deepstriking. turn 1 you can just teleport to a safe place that wont land on anybody (since the unit is so big). turn two you can try to assault.

ive been loving the new book but still having a tough place for paladins. the extra attacks, wounds and WS are nice. so is the FNP but if youre running terminator armour, the termies are just so much cheaper. and you dont have to fear the big scary stuff as much.

as a dark eldar player, Ive always loved target saturation. being able to saturate with 2+ armour is pretty awesome aha


Automatically Appended Next Post:
if you consider... those 5 paladins youve got could just about buy you another TEN terminators... id rather take the 2 squads of 5 termies anyday. more utility, spread out farther. makes the scary ap2 templates have to pick another target. a paladin brick is just too juicy.

i like big blocks so you can throw draigo out front and soak those saves


This list is really focused on getting draigo up front with gate, and then casting invisibility for the turn 2 charge. I get where your coming from, and ideally I'd like to take a group of 10 paladins, but honestly don't think that works anymore for me anyway. We use to have cheap troops to compensate, but not anymore. At this point I think two dreadknights are almost mandatory, and for me in my metta so is the SR. I still have to take 1 troop choice, and honestly i don't ever see myself taking a strike squad over terminators in almost any situation, so I went with that in mind. Sure I could drop the interceptors and switch the terminators for a barebones strike squad with a rhino for more paladins, but I don't think it would do me anygood, sure Draigo can go from one end of the board to another, but he can't be everywhere.


Automatically Appended Next Post:

If I did a 10 man paladin squad it would probably look like this using the nemesis strike force formation-

Librarian - 160 - ML3, Domina Liber Daemonica
Librarian - ML3 - 135

Troops-

Strike Squad x5- incinerator, rhino - 150

Elite-

Paladin x10- 4x psycannons, apothecary, brotherhood banner, 2x daemonhammers - 585

Fast Attack-

Interceptors x10 - 2x Incinerators, 1x hammer- 270

Heavy Support-

NDK - Teleporter, Heavy Incinerator, Heavy psycanon, Greatsword - 225
NDK - Teleporter, Heavy Incinerator, Heavy psycanon, Greatsword - 225

LoW- Dragio -245

I apologize if any points are off, don't have my codex on me and just going off memory.

This message was edited 3 times. Last update was at 2014/08/27 20:59:39


 
   
 
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