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Made in us
Been Around the Block




CT, USA

Here's my go at the GK list I'll be building to for local tournament play. I'm planning on using the special Detatchment rules from the codex.

NOTE: I'm not sure if I'll be allowed to bring a LoW, so Draigo might have to go and have his points filled in. Also, I'm not 100% sure what to equip my termies with. I'm building the Interceptors for fast assault, so incinerators and falchions seem good. I like halberds as a default on the terminators - potential Strength 7 attacks with Hammerhand. Can easily take out most vehicles and hurt MC's without needing an unwieldy Hammer. What do you think?

Librarian
Level 3
Liber Daemonica
Melta Bombs
Teleport Homer

5 Terminators
4 Halberds, 1 Hammer
Psycannon
Melta bombs, teleport homer

5 terminators
4 Halberds, 1 Hammer
Psycannon
Melta bombs, teleport homer

5 Terminators
4 Halberds, 1 Hammer
Incinerator
Melta bombs

10 Interceptors
Justicar w/ Halberd, Melta Bombs, Teleport Homer
7 Falchions
2 incinerators

Rhino

Dreadknight
Great sword
Heavy incinerator
Heavy Psycannon
Personal teleporter

Dreadknight
Greatsword
Heavy incinerator
Heavy psycannon
Personal teleporter

Kaldor Draigo
   
Made in us
Regular Dakkanaut




Might i make 1 suggestion? Drop the teleport homers and go with an ADL with comms relay. I had so much fun with this in my last game. Everything but 1 unit was in on turn one and it provided a ton of pressure on my opponent.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

How about the lone Rhino?

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut




I would drop the rhino.
   
 
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