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Made in za
Auspicious Skink Shaman






Toying with this list for a non-comp 3000 points game and would like some competitive input. I have experience with a similar list excluding the slann at lower points levels so I am generally happy with the way the "base" performs. I am unsure if Death is the right lore though... Would High work a lot better with HoG and WBW? I have never run a Death Slann before but the comp systems seems to indicate it's amazing...

Slann: Death/High
Becalming, Harmonic, Reservoir, Soul of Stone
Channelling staff, Obsidian lodestone

Oldblood on CO
Piranha blade, Glittering scales, Potion of Strength

Scarvet on CO
BSB:Flaming banner
LA, Halberd

3x Scarvet on CO
LA, Halberd

Tetto'ekko

Skink Priest: Heavens
Dispell scroll

2x 10 Skink skirmishers

3x 18 Skink Cohort
muso, banner, 2x Kroxigor

4x 5 Chameleon skinks

5 Cold one cavalry
Full comand

2x 2 Salamanders

2997/3000

Ogre Kingdoms: 5 500 pts

Lizardmen: 6 000 pts

Undead Legions: 20 000 pts 
   
Made in gb
Regular Dakkanaut




Drop the champ in your CO rider, you get no LOS from only having 4 rank and file riders. Plus give your vets great weapons, str 7>6 at int, we normally hit last, might as well hit as hard as we can.

Your OB setup is good, but I recommend dragonhelm, Dawnstone, OTS and GW too. It's cheaper.

Drop the MR from the slann and if you can, get it in your CO bus.

Plus your meant to be having a cloud, drop the krocs and add more skirmishers, so you can double flee more.

This message was edited 1 time. Last update was at 2014/09/03 18:18:41


 
   
Made in za
Auspicious Skink Shaman






sam918 wrote:
Drop the champ in your CO rider, you get no LOS from only having 4 rank and file riders. Plus give your vets great weapons, str 7>6 at int, we normally hit last, might as well hit as hard as we can.

Your OB setup is good, but I recommend dragonhelm, Dawnstone, OTS and GW too. It's cheaper.

Drop the MR from the slann and if you can, get it in your CO bus.

Plus your meant to be having a cloud, drop the krocs and add more skirmishers, so you can double flee more.


Thanks for the feedback.

Good point about the champ and MR.

I normally run an additional OB with GW, Steg helm, OTS, ToP which is really though but this build is my killy build. Your build, though tough, won't deal with the Tzeentch BSB or the other nasty characters. He is meant to murder, not hold up units. Halberds on my scarvets are there so that I hit before trolls, Ogres and Horrors which are I2 and lower. I feel S6 is good enough to deal with most threats and I have the OB there to take on the 1+ Monstrous cav and characters.

I'll drop 1 krox in each unit to add 2 more skirmishing units, I need the krox on the flanks though to be able to rally and at least keep my banners a bit safer.


Ogre Kingdoms: 5 500 pts

Lizardmen: 6 000 pts

Undead Legions: 20 000 pts 
   
Made in za
Auspicious Skink Shaman






Any further comments about the Slann and how he fits in the list?

Ogre Kingdoms: 5 500 pts

Lizardmen: 6 000 pts

Undead Legions: 20 000 pts 
   
 
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