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Made in ca
Dakka Veteran




Victoria, BC, Canada

Still fairly new to necrons. Played a handful of games at 500-750. Im moving up to form 500-all the way threw 2000 at a FLGS. Heres what I have so far for models. Im having trouble finding a list online that I can run with my given models.

THIS WEEK AND NEXT WEEK IS 1750 (Updated Dec 16)

Thanks everyone

2 Over lords (1 Command barge)
2 Lords with res orbs
1 crypt tek
Trayzn
Imotekh

70 Warriors
15 Immortals
2 Ghost arks
1 night scythe (or doom scythe?)

10 Deathmarks
4 Lychguard with warscythes
6 Lychguard with dispersion shields
1C'tan shard (nightbringer)
1 Triarch stalker

8 Wraiths
15 or so scarab bases
3 destroyers

1 annihilation barge
1 doomsday ark
1 monolith
1 Spyder

This message was edited 3 times. Last update was at 2014/12/17 04:15:33


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I'd take the two Ghost Arks and the Night Scythe filled with Warriors as a core.
Then I'd add three Annihilation Barges two of which proxied by the Command Barges.
A DLord and 5 Wraiths could compliment this army.
Please check for the pt costs.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Thane of Dol Guldur




Warrior spam is always fun. It can hurt anything, and people love playing against it because of the Terminator.

1 Overlord with SW and Res Orb
2Lords with Res Orbs
Monolith (deep strike it and use it as a portal)
3 x 20 (or 4x 15) Warriors and attach a Res Orb to each unit.

1245 if I have the codex memorized.

(Swap out stuff as you like....perhaps the Monolith for a couple ABs or a Triarch Stalker with HGC to twin link all that Gauss, and add more Warriors to fill in the points)

Just an idea

This message was edited 4 times. Last update was at 2014/11/16 14:21:42


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Warrior spam seems kinda fund other than if that unit is assaulted its dead haha. Needs maybe a few ghosts arks? Not to sure?

This message was edited 1 time. Last update was at 2014/11/16 16:31:13


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




40KNobz11 wrote:
Warrior spam seems kinda fund other than if that unit is assaulted its dead haha. Needs maybe a few ghosts arks? Not to sure?


Yeah, you could ditch the Monolith and 2 Warriors from that list, and replace with a couple Ghost Arks, and it still be a cool Warrior spam list (and I believe still be under 1250....check all my math ).

I'm not a huge fan of Ghost Arks strictly personally, which is the only reason I didn't recommend them...but other people swear by them as one of the best units in the codex, and they'd certainly fit the 'fun' part of the Warrior spam theme real good as they repair fallen Warriors.

This message was edited 2 times. Last update was at 2014/11/16 16:40:15


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Thinking as a starting point and add on from there... Thoughts? Id like to work in an annulation barge and maybe a night scythe with immortals and a storm tek. Maybe a spyder? Monolith? Overlord?? IDK haha?

10 warriors, ghost ark
10 warriors, ghost ark
15 warriors, Lord with res orb and warscythe

That's 760 so far

This message was edited 1 time. Last update was at 2014/11/16 18:55:20


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




If you wanna do it, I say go for it!

ABs and Night Scythes are always good, Stormteks are awesome. Immortals are great. Most people don't like Monoliths, but I do. And I don't have much experience with the arachnids.

Decisions, decisions. Only one way to find out if you like a unit!

You will, however, need an HQ in there (unless you're playing Unbound)

This message was edited 2 times. Last update was at 2014/11/16 19:03:58


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

40KNobz11 wrote:
Thinking as a starting point and add on from there... Thoughts? Id like to work in an annulation barge and maybe a night scythe with immortals and a storm tek. Maybe a spyder? Monolith? Overlord?? IDK haha?

10 warriors, ghost ark
10 warriors, ghost ark
15 warriors, Lord with res orb and warscythe

That's 760 so far

Add three AB's and a Night Scythe.
Tesla weapons are decent.

This message was edited 1 time. Last update was at 2014/11/16 19:10:24


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

1250 LIST, this so far puts me at 1135. The overlord still needs a unit to run with...

HQ
Overlord, MSS, Warscythe, Sempiternal Weave, 125
Royal Court:
Stormtek, haywire staff 25
Necron Lord, res orb 65

TROOPS
10 Warriors, Ghost ark 245
15 Warriors, Ghost ark 310 (Lord goes with them)
5 Immortals guass, Night Scythe 185 (stormtek goes with them)

ELITES

FAST ATTACK

HEAVY SUPPORT
Annihilation Barge
Annihilation Barge

OR....

Overlord, sw, res orb 135
2 Lords, res orbs 130

Monolith 200

3 Groups of 15 warriors 585
1 Ghost ark 115
5 Immortals Tesla

That's works out to 1250 on the nose. Not so much competitive, just fun! Added the ghost ark for some healing power. Just don't wanna get assaulted haha!!!

OR, Last but no least.

Overlord, sw, res orb 135
2 Lords, res orbs 130

15 warriors
15 warriors
15 warriors
15 warriors

Ghost Ark
Ghost Ark

This message was edited 3 times. Last update was at 2014/11/18 06:36:44


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




List 1 is probably the most competitive.

But you know how I feel...Warrior Spam!!!


This message was edited 1 time. Last update was at 2014/11/18 11:49:44


 
   
Made in de
Swift Swooping Hawk






Don't write Monoliths off in general, I had a fun game a few weeks ago where I tried my two Monoliths with Warrior spam just for laughs. However, turned out that it was way stronger (in a casual game at least) than my opponent and me expected. Two Monoliths offer a lot of LoS-breaking space and if you use this you can bring everything close to the opponent with much less casualties than expected.

But that's rather something for when you had some games and want variety.

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Ya like this is not really a competitive group at all I play with a the FLGS. Its just a escalation league from 500-2000 with minimal guide lines.

I guess either list 2 or 3 would be consider warrior spam? Id like to try list 3 at 1500 points and add the monolith too it haha!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




All I mean by "Warrior Spam" is lots of Warriors. Since list 3 had the most Warriors, its the most Warrior Spammy

This message was edited 1 time. Last update was at 2014/11/18 15:31:21


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

 jasper76 wrote:
All I mean by "Warrior Spam" is lots of Warriors. Since list 3 had the most Warriors, its the most Warrior Spammy


Makes sense haha. I think I may give list 3 a go. Seems like it would be pretty fun haha!! And really it might not do to bad!?!!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




As you've suggested, you're going to want to stay out of CC for as long as possible.

I wouldn't charge anything with those guys, let them charge you so you can get some rapid fire Overwatch.

As a new Necron player, if you run list 3, win or lose, you're going to learn a whole lot about the fundamental strengths and weaknesses of the basic Necron troop, how Res Orbs help you on the board, and how Ghost Arks work.

To be dead honest, I do better with Warrior spam than with most of the typically recommended builds...ymmv. I usually play in 2k or higher games, so I always supplement the Warriors with some extras, but at a lower points game, I think it will still do good, you've got the AV13 DTs to help and poop out troops, and more imortantly, I think the list would be alot of fun for you and your opponent!

Whatever list you decide, report backand tell us how your next game goes! (remember, the worst thing that can happen to you in a 40k game is that you lose...but it looks like you already got that lesson down pat )

(P.S. Sorry for all the edits, I really need to start using that Preview button )



This message was edited 5 times. Last update was at 2014/11/18 16:07:35


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Awesome. So ill give the list 3 a try tomorrow and ill report back. Ill probably get 2-3 games in!! Pretty excited!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

As much as I like Imotekh he eats a lot of points in smaller games, stealing initiative on a 4+ is great against everyone but orks and his lightning can be devastating, or completely fail to do damage.

i still have come very close to tableing people 3 times with his lightning along though.

Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

So gave the list a go. Its was hilarious. I won with it. Every turn 8-10 necrons died. On average 4-5 got back up and on my turn on average made 3-4 more haha. By then end of the game id had maybe a dozen dead warriors and the rest were still going. It was a lot of fun to play haha!!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




40KNobz11 wrote:
So gave the list a go. Its was hilarious. I won with it. Every turn 8-10 necrons died. On average 4-5 got back up and on my turn on average made 3-4 more haha. By then end of the game id had maybe a dozen dead warriors and the rest were still going. It was a lot of fun to play haha!!


Sweet! Glad to hear you had fun
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

So for the next 2 weeks its now 1500. Ive went with something totally different! Here it is! Thoughts?

Overlord, res orb, MSS, S weave, Warscythe
Lord, MMS, Res orb
Storm tek

15 Warriors
15 Warriors
Ghost Ark

5 Gauss Immortals
Night Scythe

Triarch Stalker

6 Canoptek Wraiths

2 Annihilation Barges

Lord goes with 15 warriors as the the overlord. MSS incase if a challenge. Res orbs to get up and ghost ark to heal. Stormtek goes with immortals in the night scythe as a anti tank unit. Everything else is self explanatory

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




Looks pretty nice to me.

However, you may consider dropping the Triarch Stalker. You are bringing 3 Twin-Linked Tesla Destructors. The Trairch Stalker Targetting Relay won't help the Tesla Destructors, since there already Twin-Linked, and it won't help the Wraiths, unless you are arming them with Particle Blasters, which most people don't user.
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

It worked well. Tabled and won objective wise against salamanders.

I mainly brought the stalker for the STR 8 ap1 shoots. Helped the warriors out a little with the twin linked stuff!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Irked Necron Immortal




Sentient Void

One thing to consider is the 4 Warriors and Stalker will buy you 6 Immortals riding in another Night Scythe, then use that as motivation to make a second!

Paradigm for a happy relationship with Games Workshop: Burn the books and take the models to a different game. 
   
Made in us
Thane of Dol Guldur




40KNobz11 wrote:
It worked well. Tabled and won objective wise against salamanders.

I mainly brought the stalker for the STR 8 ap1 shoots. Helped the warriors out a little with the twin linked stuff!


Congrats. I like that you're going with different directions in your unit choices for each of these games. You'll have the codex down pat in no-time.

Did you get good use out of the Wraiths? They are very, very nice

This message was edited 1 time. Last update was at 2014/12/04 12:32:01


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

 jasper76 wrote:
40KNobz11 wrote:
It worked well. Tabled and won objective wise against salamanders.

I mainly brought the stalker for the STR 8 ap1 shoots. Helped the warriors out a little with the twin linked stuff!


Congrats. I like that you're going with different directions in your unit choices for each of these games. You'll have the codex down pat in no-time.

Did you get good use out of the Wraiths? They are very, very nice


Wraiths actually worked fantastic! They don't usually do much but this time they did. Running up the field they dodged all shots (3 up invon!!) and made it to the enemy lines. Killed a devastator squad, a tac squad and a vindicator. I was pretty surprised!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




40KNobz11 wrote:
 jasper76 wrote:
40KNobz11 wrote:
It worked well. Tabled and won objective wise against salamanders.

I mainly brought the stalker for the STR 8 ap1 shoots. Helped the warriors out a little with the twin linked stuff!


Congrats. I like that you're going with different directions in your unit choices for each of these games. You'll have the codex down pat in no-time.

Did you get good use out of the Wraiths? They are very, very nice


Wraiths actually worked fantastic! They don't usually do much but this time they did. Running up the field they dodged all shots (3 up invon!!) and made it to the enemy lines. Killed a devastator squad, a tac squad and a vindicator. I was pretty surprised!


Oh yeah. You gotta be aggressive with em! Their 3++ save, multi-wounds, and 12"+Run w/ disregard for terrain will get them there, and their high strength, 3 attacks (4 on the charge) Rending CC attacks tear gak apart. Add Whip Coils, and they always go first, at least somewhat (back lines with high Initiative not in base contact will still hit firt). Best CC unit in the codex, and IMO by a wide margin. People usually recommend only having whip coils on half the unit or less, and I agree....you'll usually lose 1 maybe 2 before they hit anything, so why waste the extra points, put some bare ones in the front. ON top of that, any opponent with experience against them will focus fire on them, so they keep alot of fire off of any other stuff. For a cheesy combo, add a Destroyer Lord with MSS...the DLord will confer Preferred Enemy (Everything) on the entire unit...hardcore

Use em now!...hopefully (for us Necron players, at least) they will remain untouched, but they could get the nerf-bat or a point increase in the new codex.

This message was edited 3 times. Last update was at 2014/12/05 02:47:52


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Never thought of putting a DLord with them. That's a fantastic idea haha. Hit first and preferred ememy!!! That's an amazing combo haha!!! Ill have to pick one of those up!!!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in us
Thane of Dol Guldur




Yeah...its definitely worth having a DLord.

Another cheese combo is a DLord with a unit of Deathmarks. Deathmarks hit on a 3+, and Wound on a 2+ against their HfH target, W/ a Dlord, you'll get to reroll 1s on Hits and Wounds.

Not so good at math, but that's pretty much as close to auto-wound as you can get. They can both deepstrike, so deepstrike a 10 Deatmark unit w/ a DLord within 12" of a target, declare HfH, and, that's 20 shots of near auto-wound....and Rending.

This message was edited 2 times. Last update was at 2014/12/05 05:24:42


 
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

So this week im running last weeks list and just adding a C'tan shard. Last weeks list worked out fantastic so why change it!!

Overlord, res orb, MSS, S weave, Warscythe
Lord, MMS, Res orb
Storm tek

15 Warriors
15 Warriors
Ghost Ark

5 Gauss Immortals
Night Scythe

Triarch Stalker

6 Canoptek Wraiths

2 Annihilation Barges

C'tan Shard, gaze of death, Entropic Strike

This message was edited 1 time. Last update was at 2014/12/17 04:19:12


40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
Made in nz
Regular Dakkanaut






40KNobz11 wrote:
So this week im running last weeks list and just adding a C'tan shard.

Don't. C'tan shards are not worth it at all. Maybe in a month or so but not now.
Last weeks list worked out fantastic so why change it!!

Exactly, don't take the C'tan shard. It does look like a pretty good list without the Ct'an.

   
 
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