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Made in us
Member of the Ethereal Council






LEt me now what you think
Company Command Squad
Company Standard
Heavy team w/ Lascannon
Voxcaster
Master of the fleet



Primaris Psyker lvl 2
Primaris Psyker lvl 2
Priest

Troops

Infantry Platoon

Platoon Command Squad
Flamers x4

Infantry Squad
Autocannon
Voxcaster
Meltagun

Infantry Squad
Autocannon
Voxcaster
Meltagun

Infantry Squad
Autocannon
Voxcaster
Meltagun

Conscriptsx40

Veteran Squad
Plasma gun
Plasma gun
Heavy Flamer
Shotguns
Grenadiers
Lascannon
Chimera

Scions
Plasmagunsx2

Fast Attack
Vendetta


Heavy Support
Avenger Strike Fighter
Autocannons

Leman Russ eradicator
Heavy Bolters

Allies Knights
Knight Errant

5000pts 6000pts 3000pts
 
   
Made in fi
Space Marine Scout with Sniper Rifle





Knight is always a tough nut to crack so thumbs up for it. However, if you are aiming for a competitive list, I'd add more dedicated transports, as you need more mobility in Maelstrom missions to get the objectives.

Also, personally I woudn't multi-task the troop choices so heavily. Autocannon is great for taking lighter tanks down from the distance, but to use a meltagun, you'd need to move really close to be effective with it. Same goes with the veteran squad which now is a long range anti-tank, mid range heavy infantry killer and close range light infantry responce unit. Kind of jack of all trades but master of none. Over specilizing units is usually more cost efficent in points then multi-tasking, as you then use the full potential instead of just one portion of it. For example if you use vet squads lascannon to shoot a heavy tank, two plasmaguns and a heavy flamer aren't doing anything.
   
Made in us
Member of the Ethereal Council






I was thinking Plasma Guns on the infantry squad, and then melta on the veteran squad

5000pts 6000pts 3000pts
 
   
 
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