LoNC! Long time
My in game experience with Lizards is pretty minimal, but some thoughts if you like:
*Think you can do better on scar-vet's weapon / gear. I still prefer great weapon over most magical options, though Sword of Anti-Heroes has become more and more useful as the meta has evolved, thanks to even more deathstars and characters in general. I've gone great weapon + armor of fortune for a cheapish build that works pretty well. Works with high S carno well, vs extra S5. Piranha Blade might be a thought to match the big dino's multi-wounder.
*So many saurus! I like. Shields are better than spears + shields now, unlike last go 'round.
*I think the go to on skink skirmishers is now javs + shields, due to all the negatives to
BS shooting in 8E. Either way, I feel like you're missing a unit of them, 2x 10 would be better for chaff and everything else.
*Generally I warn against putting flaming banner on infantry blocks that are good at fighting. You'll have trouble getting to gripes with the regen things you want to kill, but can be easily messed with by fast characters with fire wards.
As for High or Light, both make sense with this combat-style lizard list (as opposed to the usual avoidance-style shooting/magic list). Light is extremely prevalent in the meta as well due to its anti-daemon / small high-value target abilities.
- Salvage