funkymonk wrote:Evening the Praetorians
I have different unit sizes because they don't do the same thing. The bigger unit's job is to protect against melee. The smaller one is mostly there to take objectives and/or kill campers (5-man squad holding objectives in the back)
I get the tactic, and wasn't trying to say it's not effective. Just showing the counter that after 2 games just using Flayed Ones, my opponents figured it out. Approach from 2 sides, kill the smaller unit, then the bigger one can only address 1 threat. It wasn't hard to shoot the units that the bigger blob wasn't going to deal with, and the Mobility of the Praetorians will be more reliable than the numbers of the Flayed Ones so it's not a true comparison.
funkymonk wrote:Tesla
I'll try to take notice of how many times the Immortals shoot at rapid fire range in my next games. You might have a point. I built a tool with Google Sheets to help me compare different loadouts and from what I see Tesla is better if you are against 3+/2+ save AND if you shoot at >12" most of the time.
I probably should've mentioned that my meta isn't currently
MEQ, so that has an impact. If I ran the Gauss Immortals in the rear, they
AP 4 factors in slightly. Tesla has no
AP, so I didn't care about giving a cover save from shooting through the Warriors. If you're up against
MEQ lists or running them in front of the Warriors, then the Gauss will still win out.
funkymonk wrote:CCB vs Zandrekh
Although Zandrekh's Warlord trait is incredible (reroll shooting rolls of 1 with BS5 is fun
). I don't like using him because:
- He often ends up dead
- Apart from the Warlord Trait, he brings nothing to the army
It's funny, because these are the reasons I don't run the
CCB. I run Zahndrekh with as full a unit of Warriors every time, and not Immortals. So don't know if that's why we see it differently, but that's the only reason I can see Immortals becoming a high priority target. For his points a 2+/4i is enough for me, and will often tank wounds when the unit gets low. Zeal on T1 means that you're not going to budge against a lucky assault. Counter Tactics makes things interesting, especially vs. Space Wolves. I can't tell you the number of times that I've selected Fearless, then jumped into combat to tie up units until the game ended.
funkymonk wrote:Franky, I don't really like the
CCB either but at least...
- It's pretty hard to kill (
AV 13, It Will Not Die, Jink)
- It can actually do some shooting instead of just sit there
- It's very mobile (objectives!)
- It helps against Sweeping Advances
Not trying to disagree here, just offering a different perspective. Your games are different than mine. I've found that he goes down pretty easy.
* As a
CCB, he can always be targeted. It's a trade off between the
IWND/Jink vs
LoS/
RP. AV13, won't amount to much since it's still Open-Topped, and when QS is lost, he really goes on the defensive or dies in a blaze of glory. Once in combat, he's really not any different than any other Overlord, and is easier to single out, so I don't really see how he prevents sweeps?
* Yes he does shoot. My only struggle with it is the amount of points for it? I struggle to see how he is more valuable than the 10-14 Warriors that could be spent in his place, at least on paper. In a
CAD, they're fine but I can't imagine them being optimal in a Decurion.
* Not going to disagree on the mobility, but I abuse 'Relentless' all the time. So that might be a key reason I don't care so much about it. It throws my opponents off and really helps me get around the battlefield. It works in my favor more often than it has failed me.
* Praetorians are Fearless, so I expect them to help as Anti-Sweep. This is the biggest reason why I don't really compare the
FO's as an equal as a substitute for the Praetorians, and why I'm building them. While it hasn't happened yet, the Flayed Ones CAN be swept. I've had them break from shooting oddly enough. So I'm a bit more reserved when throwing them up against a unit that I can't do some damage to. I'd probably be a bit more aggressive with Praetorians, since they must all be killed, much like Wraiths.
They're common enough in most lists so it's probably just a preference of choice, and I have nothing against anyone taking one. You've been good enough to share a different view on what you plan to do with him, compared to what I usually get told they do, so thank you for that.