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Made in ca
Stealthy Dark Angels Scout with Shotgun




Canadia

Hey!
I just discovered that the Friendly tournament would be 1250 pts so here I come with another list XD

-=:HQ:=-
140pts -Captain
--Artificer armor, Combi-Melta and Lightning claw

195pts -Chaplain
--Armor indomitus, Teeth of Terra and Digital Weapon

-=:ELITE:=-
185pts -Command Squad
--5x Melta
---Drop pod with Locator Beacon

175pts -5 men Terminator Assault Squad
--5x Lightning Claws

180pts -Venerable Dreadnought
--MMs and Power Fist w/ Flamer
---Drop Pod with Locator Beacon

-=:TROOP:=-
65pts -5 men Scout Squad
--5x Bolters and Camo Cloaks

105pts -5 men Tactical Squad
---Rhino

105pts -5 men Tactical Squad
---Rhino

-=:HEAVY SUPPORT:=-
100pts -ThunderFire Cannon


I thaught maybe I should remove the Chaplain with the termi squad and add more support but I'm not really sure of what to do...
BTW, Chaplain can't take the Artificer Armor and I believe the Armor of Indomitus has a better Invuln...

Tips and advices would be appreciated

3000 pts--- 1500 pts
2000 pts--- 1800 pts

Wins/Loses/Ties
6/1/1--- 2/1/1
3/3/0--- 2/1/1 
   
Made in fi
Fully-charged Electropriest






I can't really see a list with footslogging terminators being very competitive, especially at such a low points list. It's a real shame because terminators are pretty much the coolest models in the whole game! Consider also upgrading one of your vets to an apothecary and add a few storm shields to that squad. Whenever I run tactical marines I kit them with special and combi-weapons and melta bombs so they can respond to a wider variety of threats somewhat effectively. 5 dudes with bolters aren't really that scary and won't be able to hold their ground on an objective very well.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in ca
Stealthy Dark Angels Scout with Shotgun




Canadia

 Lammikkovalas wrote:
I can't really see a list with footslogging terminators being very competitive, especially at such a low points list. It's a real shame because terminators are pretty much the coolest models in the whole game! Consider also upgrading one of your vets to an apothecary and add a few storm shields to that squad. Whenever I run tactical marines I kit them with special and combi-weapons and melta bombs so they can respond to a wider variety of threats somewhat effectively. 5 dudes with bolters aren't really that scary and won't be able to hold their ground on an objective very well.


Yes.. But no...

I get your point but you are wrong.
The termies are going down in deep strike, that's what the locator beacons are for.
The command squad is pretty much a sacrifice squad even though I can generally get them to survive for a while...
Also, I would love to add some more stuff to my tacs but I have exactly 1250 pts... Plus, the Rhinos count as Troops too since the are troop's dedicated vehicles.
Finally, idk what game type it'll be, it's random...

I could remove the chaplain but then the termies aren't all that useful anymore since they don't have the Chaplain's boosts and attacks.

This message was edited 1 time. Last update was at 2015/10/07 18:26:26


3000 pts--- 1500 pts
2000 pts--- 1800 pts

Wins/Loses/Ties
6/1/1--- 2/1/1
3/3/0--- 2/1/1 
   
Made in fi
Fully-charged Electropriest






The terminators have in any case to withstand a turn of shooting in the face, grav weapons will just straight up murderize them right away unless you get really lucky with the Indomitus. Also, don't count on getting a charge off either, it's not exactly hard to run away from them if you have bikes/jetbikes.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in ca
Stealthy Dark Angels Scout with Shotgun




Canadia

 Lammikkovalas wrote:
The terminators have in any case to withstand a turn of shooting in the face, grav weapons will just straight up murderize them right away unless you get really lucky with the Indomitus. Also, don't count on getting a charge off either, it's not exactly hard to run away from them if you have bikes/jetbikes.


I taught of that but pretty much nobody plays with gravs where I play. Furthermore, the only people using bikes and such are not going to take part in the tournament...
I don't want to sound stubborn or anything but it is what it is.

3000 pts--- 1500 pts
2000 pts--- 1800 pts

Wins/Loses/Ties
6/1/1--- 2/1/1
3/3/0--- 2/1/1 
   
Made in fi
Fully-charged Electropriest






Oh well, you know your meta better than I do. Just sounds like a strange tournament if people aren't going to bring the most effective units they can.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in ca
Stealthy Dark Angels Scout with Shotgun




Canadia

 Lammikkovalas wrote:
Oh well, you know your meta better than I do. Just sounds like a strange tournament if people aren't going to bring the most effective units they can.


Oh also, I guess I should mention that it's 2v2 so I don't need to have an army that does all the work...
And about the most effective units... it's not because somebody doesn't use a specific gun or bikes for that matter, that everyone is dumb or weird.

3000 pts--- 1500 pts
2000 pts--- 1800 pts

Wins/Loses/Ties
6/1/1--- 2/1/1
3/3/0--- 2/1/1 
   
Made in fi
Fully-charged Electropriest






One thing what puzzles me a bit is that you ask for advice and then straight up reject it when I tell you my opinion? That sounds to me that you didn't even want to hear any suggestions but just someone echoing your sentiments. You don't have to be so sensitive about this.

The tournament most likely will me more fun if people don't bring their most serious lists but if this list faced one you could bet on getting tabled turn two.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in es
Brutal Black Orc




Barcelona, Spain

Want to be really competitive? I'll be harsh (and, most importantly, sincere) then.
Erase your headquarters part. It sucks. The armor indomitus is pure garbage for what it costs. Erase ALL locator beacons.
With the 400 or so points you've saved do the following:
1)Now instead take a librarian (65 points) Upgrade him to level 2 if you want and roll either divination, biomancy, or telepathy. Don't bother with upgrades, he's not there to bash skulls, that's the termies job.
2)Buy a land raider. Don't argue and try to come up with a wit. Do it.
3) Buy two TH/SS. Seriously, do you think a 5++ will defend your precious anvil? They'll spam plasma and grav out of the ass, no matter what you say.
4) if anything remains to spend, consider peppering some upgrades on the marines. Ranged weaponry or vehicle ordnance are recommended.

   
Made in fi
Fully-charged Electropriest






Except that Land Raiders aren't really competitive either, unless you play against someone with no anti-tank. GK Paladins might just be the only reasonably good terminators in the game because you don't lose a bunch of points just by rolling a single 1 on a saving throw.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in gb
Water-Caste Negotiator




Stratford on avon

Ive become a fan of the honour guard if you want instead of the termies (and can get drop pod) agreed they lose there 5++ but more bodies is nice and for th points per model WOW bolter bolt pistol AND a power weapon each i run that in Allied with Emps champ and scout storm scouts - with the skyhammer foce (not advised for friendlies!)

Careful I have CDO it’s like OCD but in alphabetical order LIKE IT SHOULD BE!!!!!!

Make it idiot proof and someone will make a better idiot.

4000Pts
3000Pts
1000Pts
2000Pts
1500Pts 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Lammikkovalas wrote:
Except that Land Raiders aren't really competitive either, unless you play against someone with no anti-tank. GK Paladins might just be the only reasonably good terminators in the game because you don't lose a bunch of points just by rolling a single 1 on a saving throw.


Comparatively speaking. As you said, a single one can ruin your day so that land raider is a more attractive choice rather than taking such a risk.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Krissp wrote:
Hey!
I just discovered that the Friendly tournament would be 1250 pts so here I come with another list XD

-=:HQ:=-
140pts -Captain
--Artificer armor, Combi-Melta and Lightning claw

195pts -Chaplain
--Armor indomitus, Teeth of Terra and Digital Weapon

-=:ELITE:=-
185pts -Command Squad
--5x Melta
---Drop pod with Locator Beacon

175pts -5 men Terminator Assault Squad
--5x Lightning Claws

180pts -Venerable Dreadnought
--MMs and Power Fist w/ Flamer
---Drop Pod with Locator Beacon

-=:TROOP:=-
65pts -5 men Scout Squad
--5x Bolters and Camo Cloaks

105pts -5 men Tactical Squad
---Rhino

105pts -5 men Tactical Squad
---Rhino

-=:HEAVY SUPPORT:=-
100pts -ThunderFire Cannon


I thaught maybe I should remove the Chaplain with the termi squad and add more support but I'm not really sure of what to do...
BTW, Chaplain can't take the Artificer Armor and I believe the Armor of Indomitus has a better Invuln...

Tips and advices would be appreciated


You overspent on HQs for this point level. I’d keep the chaplain, but restrict him to a suit of TDA and DS him with the terminators. The captain is not bad, I assume he’s with the command squad? No need for both.

You probably want the apothecary. If not, consider switching the command squad over to sternguard.

If you are DSing assault terminators (not something I’m fond of) you need at least 2-3 TH/SS guys to keep between you and plasma. I much prefer shooty terminators in this role though.

Dread is fine.

5 tacs in a rhino is not going to get a lot done. I’d consolidate them into one squad, and put them in a drop pod. This gives you 3, so you can drop two first turn. And give them some toys.

If you want to spend 100 points for a minimal troop pick, go with some scouts in a LSS. More tricks, more mobility, more firepower.

TFC is good.

   
Made in us
Been Around the Block




If your not facing grav weapons and want to take Terminators, I would consider taking 1 big squad of ten and giving them the missile launchers, and a couple chain fists. They are about 3 times as hard to kill in a large group.


I used to use an all walking army with the big termie squad, and as many Tactical Squads as I could add. I outfitted them with flamers and plasma cannons. It lacked mobility, so you might want to try some scouts for the outflanking to grab objectives. Or buy some transports...

My terminators were worth every point I spent on them. There was no turn that they didn't add their fire to the battle. They would lose in close combat against other death star units, but do enough damage that the tacticals could finish off with weight of fire and plasma blasts. I loved playing them!

   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

1: get rid of the captain. (145 points saved)

2: get rid of the armour indominatus, teeth of Terra, and digital weapons on the chaplain. Put him in a suit of TDA. (75point saved, 220 total)

3: drop the Venerable to a normal dreadnought. (25 points saves, 245 total)

4: drop the locator beacons, (20 saved, 265)

5: buy a landraider redeemer and put a multimelta on top. (250, 15 left)

6: merge the tactical squads into one. This is why Roboute Guilliman and the Emperor invented combat squads. (35 point rebate from the Rhino, 50 points)

7: buy two sets of hammers and shields, to better hit things and tank. (20 points, 30 left)

8: buy a heavy weapon for the tactical squad, or maybe a plasma/combi-plasma. Give them something to contribute to the game. A heavy weapon would let one camp in terrain on the back field objective, while the other half drives up. Points variable.

9: make sure to outflank the scouts, because there will be times where you are fighting with the terminators in the middle rather than in their deployment zone. A group of scouts running into a piece of terrain in your opponents deployment zone and going to ground for life will make him have to do something to uproot them, or give you a free VP. And if they don't get shot, a few bolter shots always hurts something.

If you don't want to run the termies in a land raider, you don't really want them to do anything. Even a pair of tactical squads rapid firing bolters (or more commonly now a days, scouts) will kill a terminator or two, nevermind Eldar jet bikes or tau fire warriors. The scariest thing to terminators is weight of fire, not the stray grav gun or two.

Of course, ymmv, your meta is what it is. The choice is yours, as it were.

This message was edited 1 time. Last update was at 2015/10/11 09:30:35


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
 
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