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2016/02/06 15:46:03
Subject: Astra Militarum Infantry Squads
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Just the Bare Metal
Houston, Texas
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I'm thinking of equipping all my Sergeants in the Infantry Squads with Bolt Guns so that they can have a weapon with equal shooting range. Is there any major reason not to do this?
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2016/02/06 15:50:26
Subject: Astra Militarum Infantry Squads
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Hallowed Canoness
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Depends how many sergeants you're upgrading.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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2016/02/06 15:54:57
Subject: Astra Militarum Infantry Squads
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Storm Trooper with Maglight
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I think Sergeants look cool with a laspistol. If you're happy with bolters though there are much worse ways to spend the points.
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2016/02/06 16:25:56
Subject: Astra Militarum Infantry Squads
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Shadowy Grot Kommittee Memba
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It's not bad, it's just not particularly amazing and there's no bit for it.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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2016/02/06 17:11:55
Subject: Re:Astra Militarum Infantry Squads
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Longtime Dakkanaut
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It's a decent upgrade and an easy conversion to do. Just take a bolt gun from a marine kit and mash it with your guardsman.
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2016/02/06 23:30:03
Subject: Astra Militarum Infantry Squads
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Mekboy Hammerin' Somethin'
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It's 1 point for a bolt gun, it's far from bad.
It should, however, be just about the last thing you spend points on in your army. Depending on how many squads you're running that could potential escalate to 10+ points with relative ease, and once you get up there you may end up dropping something far better in exchange for those (largely useless) bolt guns.
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2016/02/07 03:54:02
Subject: Astra Militarum Infantry Squads
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Worthiest of Warlock Engineers
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Just model them with Lasguns. I am yet to have any problems with doing this and it adds to the sections overall firepower, especially when performing FRFSRF
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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2016/02/07 04:46:30
Subject: Astra Militarum Infantry Squads
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Dakka Veteran
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For a point you up grade the ap by 1 and strength by 1. Pretty good point value imo
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2016/02/07 04:50:06
Subject: Re:Astra Militarum Infantry Squads
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Imperial Guard Landspeeder Pilot
On moon miranda.
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It's not terrible, but it's only something you should do if you have points left over, not something you should really go out of your way to bother with, as the minor additional firepower you're adding won't change anything in most games. You're probably better off spending the points on 5pt heavy stubber upgrades on vehicles.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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2016/02/07 05:09:14
Subject: Astra Militarum Infantry Squads
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Blood Angel Terminator with Lightning Claws
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Righteousrob wrote:For a point you up grade the ap by 1 and strength by 1. Pretty good point value imo
Thing is, you can only do it for one model in each unit, so you're barelygoing to be increasing firepower in the whole scheme of things.
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To quote a fictional character... "Let's make this fun!"
Tactical_Spam wrote:There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.
We must all join the Kroot-startes... |
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2016/02/07 06:09:21
Subject: Re:Astra Militarum Infantry Squads
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Junior Officer with Laspistol
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I did it for every one of my Sergeants. It typically costs me about 6-10 points, depending on what I'm running. I like the look. If I could give him a lasgun, I would, but the only rifle option he has is a Boltgun, so that's what I run.
I figure between all of the Sergeants, if I kill one extra Marine with them, I've made a wise investment. And I like the look. There's little reason to take the upgrade, but no real reason not to, either. I like the extra shot[s] at range. I'd rather have 5 bolters than one Grenade Launcher. *shrug*
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2016/02/07 07:40:13
Subject: Re:Astra Militarum Infantry Squads
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Furious Raptor
Sydney, Australia
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greatbigtree wrote:I did it for every one of my Sergeants. It typically costs me about 6-10 points, depending on what I'm running. I like the look. If I could give him a lasgun, I would, but the only rifle option he has is a Boltgun, so that's what I run.
I figure between all of the Sergeants, if I kill one extra Marine with them, I've made a wise investment. And I like the look. There's little reason to take the upgrade, but no real reason not to, either. I like the extra shot[s] at range. I'd rather have 5 bolters than one Grenade Launcher. *shrug*
I guess it depends on your playing group - in my short time on Dakka, I've come to understand a lot of people here play in very competitive settings, and even a wasted ten points puts one at a disadvantage. Like yourself, I go for what looks and feels cool. I can imagine the seargeant pointing out a target and having his squad send massed lasgun fire in that direction, punctuated by a solid booming as he fires a bolt round or two. Then needs to sit down because he has winded himself with the recoil.
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2016/02/07 09:40:09
Subject: Astra Militarum Infantry Squads
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Navigator
Majestic class Escort Carrier HDMS True Unto Death, Battlefleet Pacificus
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I do it, I like it because to be it feels fluffy. No way an NCO makes it through so many years of service, and an soon as he makes NCO and leads a squad, he ditches a long gun, for a side arm and close combat weapon. No way, hahaha
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-Me: Don't tell the commissar but i left my Imperial Infantrymans Uplifting Primer at home, but I do carry a folded Texas flag behind my front plate.
-Friend: Texas flag gives you AV14 all around.
Jury-Rig - makeshift repairs or temporary contrivances, made with only the tools and materials that happen to be on hand, the Machine Spirit is not pleased......
2500pts (Imperial Navy Armsmen)
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2016/02/08 05:52:41
Subject: Astra Militarum Infantry Squads
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Boom! Leman Russ Commander
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master of ordinance wrote:Just model them with Lasguns. I am yet to have any problems with doing this and it adds to the sections overall firepower, especially when performing FRFSRF
How does it add to fire power? I thought that order only affected lasguns and hot shot lasguns....?
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2016/02/08 07:53:03
Subject: Astra Militarum Infantry Squads
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Battleship Captain
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It does. I think he's talking about sergeants with lasguns, which I'm not sure is an option.
As noted, Bolters aren't a bad call for 'spare' points. Look at it this way; if you've got 10 infantry squads in your army (you're fielding a company or something), then 10 points turns laspistols into bolters. Which goes from no shooting from your sergeants to the equivalent to a marine tactical squad, for 10 points.
Stubbers on tanks aren't bad either, but you pay for the longer range with less shots per point.
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Termagants expended for the Hive Mind: ~2835
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2016/02/08 11:58:24
Subject: Astra Militarum Infantry Squads
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Worthiest of Warlock Engineers
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tankboy145 wrote: master of ordinance wrote:Just model them with Lasguns. I am yet to have any problems with doing this and it adds to the sections overall firepower, especially when performing FRFSRF
How does it add to fire power? I thought that order only affected lasguns and hot shot lasguns....?
Because the Sarge normally has a Laspistol. However I give mine a Lasgun, allowing him to shoot further and add an extra shot or two to the pool when performing FRFSRF as opposed to the crappy Laspistol which is a 12" ranged popgun cum flashlight.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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2016/02/08 12:05:26
Subject: Astra Militarum Infantry Squads
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[MOD]
Otiose in a Niche
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master of ordinance wrote: tankboy145 wrote: master of ordinance wrote:Just model them with Lasguns. I am yet to have any problems with doing this and it adds to the sections overall firepower, especially when performing FRFSRF
How does it add to fire power? I thought that order only affected lasguns and hot shot lasguns....?
Because the Sarge normally has a Laspistol. However I give mine a Lasgun, allowing him to shoot further and add an extra shot or two to the pool when performing FRFSRF as opposed to the crappy Laspistol which is a 12" ranged popgun cum flashlight.
Which is a great idea, but I'm pretty sure that's not legal unless I missed something. IIRC the only options are las pistol or bolter.
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2016/02/08 12:14:43
Subject: Astra Militarum Infantry Squads
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Worthiest of Warlock Engineers
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Kid_Kyoto wrote: master of ordinance wrote: tankboy145 wrote: master of ordinance wrote:Just model them with Lasguns. I am yet to have any problems with doing this and it adds to the sections overall firepower, especially when performing FRFSRF
How does it add to fire power? I thought that order only affected lasguns and hot shot lasguns....?
Because the Sarge normally has a Laspistol. However I give mine a Lasgun, allowing him to shoot further and add an extra shot or two to the pool when performing FRFSRF as opposed to the crappy Laspistol which is a 12" ranged popgun cum flashlight.
Which is a great idea, but I'm pretty sure that's not legal unless I missed something. IIRC the only options are las pistol or bolter.
True, it isnt legal but my opponents have yet to complain and if they do I use the model as a Laspistol armed Sargent.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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2016/02/08 15:52:09
Subject: Re:Astra Militarum Infantry Squads
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Longtime Dakkanaut
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Did you tell your opponent that your taking a non supported option ?
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2016/02/08 18:17:57
Subject: Astra Militarum Infantry Squads
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Longtime Dakkanaut
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It's okay, his army is actually ran by an Alpha Legion operative, which permits cheating as long as you don't get caught :p.
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2016/02/08 23:25:15
Subject: Astra Militarum Infantry Squads
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Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
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I would love to give my Sergeants lasguns. Then I can feel like my Sergeant is actually doing something other than dying.
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TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
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2016/02/08 23:38:54
Subject: Astra Militarum Infantry Squads
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Hallowed Canoness
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War Kitten wrote:I would love to give my Sergeants lasguns. Then I can feel like my Sergeant is actually doing something other than dying.
I really miss the days when I could give my Sergeants lasguns with auxiliary grenade launchers. :(
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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2016/02/08 23:44:15
Subject: Re:Astra Militarum Infantry Squads
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Worthiest of Warlock Engineers
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Yes, and if they are not okay with it I drop the Lasgun for a Laspistol and CCW, or a Shotgun if it is a Veteran section.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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2016/02/08 23:50:01
Subject: Re:Astra Militarum Infantry Squads
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Longtime Dakkanaut
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That's cool then. I'd be fine with it personally as I find GWs weapon restrictions to be very arbitrary and stiffing creatively
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2016/02/09 03:10:58
Subject: Astra Militarum Infantry Squads
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[MOD]
Otiose in a Niche
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Furyou Miko wrote: War Kitten wrote:I would love to give my Sergeants lasguns. Then I can feel like my Sergeant is actually doing something other than dying.
I really miss the days when I could give my Sergeants lasguns with auxiliary grenade launchers. :(
With vortex grenades?
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2016/02/09 09:43:49
Subject: Astra Militarum Infantry Squads
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Hallowed Canoness
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No, sadly they were 1-shot 18" krak only at the time. Then the newer Elysian list came out and Aux. Grenade Launchers became standard grenade launchers that happened to be on a lasgun, but suddenly only command squad veterans could take them (before, sergeants and any Veteran could take them).
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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2016/02/09 10:03:29
Subject: Astra Militarum Infantry Squads
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Heroic Senior Officer
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The Krieg Watchmasters breathe sharply at your sergeants and their puny laspistols.
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2016/02/09 11:50:39
Subject: Astra Militarum Infantry Squads
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Hallowed Canoness
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Yes! I got a reaction from a Kriegsman! Victory!
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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2016/02/09 16:20:19
Subject: Astra Militarum Infantry Squads
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Blood-Drenched Death Company Marine
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My Vostroyan Firstborn Sergeants and Officers twirl their collective mustaches and wield their fancy laspistols and close combat weapons at the lot of you. We don't need no stinkin' bolters!
(But seriously it would be really hard to convert them and I don't have that kind of time).
Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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2016/02/09 18:24:30
Subject: Astra Militarum Infantry Squads
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Heroic Senior Officer
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No but, the Watchmasters actually have rules to swap for a lasgun. Ah!
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