Posted: 2026-06-08 09:59:07
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Posted: 2026-06-07 09:59:07
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Posted: 2026-06-06 19:59:07
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By Captain Brown
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Posted: 2026-06-06 18:59:07
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By danesk
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Posted: 2026-06-06 17:59:07
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Forum post by Nevelon, 36 responses at time of this post.
Welcome all to the 136th round of the Dakka Painting challenge. For the unfamiliar, this is a friendly painting competition open to members of all skill levels and experience, whether your entry is your first or you thousand-and-first time painting miniatures. Each month, finished entries are collected into a thread where the community can vote on their favorite pieces, and those votes go towards an annual overall League that runs for 12 rounds.
This month the topic is: From the Archives: Librarians, archivists, researchers, wizards, inquisitors, - or old classic minis from the vaults! Knock the dust off the old tomes and bring them to the light. Dig something up from the forbidden stacks.
- You may enter up to 5 MODELS as a SINGLE ENTRY, and are permitted one entry per member per month. If you enter multiple models, they should ideally be related in some way, such as part of the same squad, unit or scene if you are doing a diorama
- You may enter at any time during the month, up to the last minute. We do encourage people to enter early, as to be part of the community, but if you can’t start until the 11th hour, that’s OK.
- You MUST post a 'proof' picture of your entry in the thread of the state it was in before you started working on it; this must be either unassembled, unpainted, primed or coated a single colour. Entries that do not submit a valid Proof Picture will not be eligible for voting.
- After this, you may post WIP pictures in this thread and your own if you wish, and on completing the entry, you may post up to 6 final pictures IN THIS THREAD that will then be used for voting. Please note that pictures in a montage or collage picture will be considered individual images for this purpose, so while these types of presentation are certainly acceptable, please keep the image limit in mind when compiling them. For example, a collage of 5 images and one...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819043.page
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Posted: 2026-06-06 16:59:07
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By KidCthulhu
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Posted: 2026-06-06 15:59:07
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By RAFF
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Posted: 2026-06-06 14:59:07
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By Sherrypie
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Posted: 2026-06-06 13:59:07
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Forum post by mrFickle, 36 responses at time of this post.
Forgetting the fact that the game has to give lasguns a chance of beating power armour
How much damage do lasguns do in the lore of your mind?
In my mind astartes can walk through an anbsolute hail storm of laser gun fire without losing much more than paint, but humans with lasguns are plenty and astartes are few and difficult to miss. So does a human with a lasgun really have such little chance of breaking through the armour in which case what’s the point in taking the shot.
It also sets out a huge leap in firepower for weapons like plasma or a power swordsthat can, in a single shot, break power armour
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Posted: 2026-06-06 12:59:07
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Unknown creator
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Posted: 2026-06-06 11:59:07
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Forum post by Wyldhunt, 36 responses at time of this post.
The core rules are available through Warcom. We don't have the *full* picture yet, but it seems like we have the gist of it given that the existing books aren't being invalidated. How are we feeling so far?
My impression so far is that while there isn't much to be excited over, there are some decent little quality of life tweaks that are nice to see.
* I like the changes to Fly. My wave serpents might go back to being faster than simply walking now that they don't have to use all their movement clearing a wall.
* The Hidden/Detection Range rules seem potentially interesting. I suspect they're going to get overhauled after people realize they kind of just let you make a World Eaters army untargetable for the first couple turns, but I like the *idea* of playing around with ranges and targetability.
* I like that we're swapping magic circles for terrain features. I think it will be easier to convey a sense of story when you're fighting over the bell tower instead of the random circular patch of ground next to the bell tower.
Aside from that, it seems like a lot of side-grades and shuffling, though some of that shuffling might be easier for them to work with when writing FAQs down the road, etc.
I'll have to wait and see Detachment Points before I can form much of an opinion on those. I suspect these are going to end up being mildly broken or at least end up with winners and losers, but we'll see. There's some potential for the really bad detachments (looking at you Armored Warhost) to find a place if they no longer deny you the ability to take a better detachment alongside them.
I feel like my group avoided enough of the annoying fight phase cheese that the new charge/fight phase rules are going to be a mildly complicated side-grade, but I acknowledge that it's probably an upgrade for people who play in competitive environments.
My m...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/819058.page
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Posted: 2026-06-06 10:59:07
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Taken with a Samsung Techwin <Samsung NV3, Samsung VLUU NV3> By JaxnFury
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Posted: 2026-06-06 09:59:07
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Posted: 2026-06-05 13:59:07
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Forum post by Piousservant, 36 responses at time of this post.
Hey all, thought that trying to maintain a P&M blog might help my motivation and on getting projects completed...! Usually have a few different things on the go and definitely go through swings of hobby productivity, so we'll see how this goes...
Two main areas of focus at present, Legions Imperialis and my first 40k project in a very long time - a Hive Fleet Kraken Tyranid horde.
For Legions I've recently finished (well almost) a Blood Angels force, next on the hobby bench are some House Taranis Knights to fight alongside my Legio Ignatum and a future Mechanicum force. I really like the Mechanicum style Cerastus, so took the hit to the wallet to combine the Atropos kit with normal Lancer and Acheron/Castigator kits to make Mechanicum pattern versions of the regular Cerastus knights. House Taranis are the OG Mechanicum house, so it seemed like a nice fit theme-wise and also nice to have something other than red to paint!


Then I have my Tyranids, these guys are going to be in a 3rd Ed style Kraken colour scheme with jungle-ish themed basing. Very much also inspired by the Fall of Malvolion short story (so yes, planning a few Lamenters once the Nids are done too) as well. 3 test models completed and now working on the first full batch of Termagants and then the other two Leapers.


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Posted: 2026-06-05 12:59:07
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By Nice bits
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Posted: 2026-06-05 11:59:07
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By sockwithaticket
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Posted: 2026-06-05 10:59:07
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Unknown creator
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Posted: 2026-06-05 09:59:07
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Posted: 2026-06-04 10:59:07
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By RAFF
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Posted: 2026-06-04 09:59:07
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