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Made in us
Screamin' Stormboy




Somewhere in rural Georgia

Before everyone takes out their pitchforks. Hear me out.

I've been playing Warhammer 40k since around the 2022. I started collecting since 2019 and I have gotten into the game around the tail end of 9th edition. While I had my gripes about the 9th and 10th's rules I've eventually got accustomed to all the keywords and shortening of the rules. Fast forwards to the soon to be launch of this upcoming edition and I'm not really all that excited. I have Orks and Necrons, my Orks I've been playing for the most. I know we're getting a lot of neat models but I'm thinking that for now I'm going to just binge play if a friend in my LGS asks or perhaps around August once the 11th edition had two months to settle in.

Not sure if I'm getting old, if I just want to try Bloodbowl or Necromunda, that or I'm just wanting to really be patient until around Autumn. I just don't get the hype around the 11th atm. I would like for things to be fixed, but with the whole theme around Armageddon I'm sort of in a 'been there done that' mood. (I've been into the lore since around 2012, so Armageddon was important in 2014-2015.)

I don't know, perhaps I just need to take a break from 40k until around Halloween? It could be I just have moved onto Bloodbowl. I am still going to gradually collect and hobby paint. I prefer the casual hobby side of Warhammer over the big tournament stuff anyways.
   
Made in eu
Rampaging Khorne Dreadnought




Southampton, UK

Yeah same. I've struggled to play much over the last few years, probably only played half a dozen games of 10th ed at most. Not sure 11th is going to change that for me.
   
Made in us
Decrepit Dakkanaut





It happens. I bounce around games all the time and highly recommend it. If you're not into the mastery of competitive play you'll probably get more enjoyment out of the novelty of variety. Play something else, come back and try 11th when its a bit more mature and see what you think.
   
Made in gb
Morbid Black Knight





Bristol (UK)

That's generally what I do. I've got fingers in many pies I just kinda bounce around whatever's warm and I feel like playing.

I played 40k in 9th edition because I enjoyed it. Then 10th came out and I didn't, so I stopped.
I can't see myself enjoying 11th at the start, so I'll sit it out maybe until my Tau's codex is out (rumoured to be an early one) and judge the vibe based on what people say, maybe I'll dip my foot in later.

Honestly it kinda suits me if 11th is bad too, as that would be one less army to need to paint!
   
Made in us
Dakka Veteran





Blood Bowl is a phenomenal game, and you can always go back to 40k after things have simmered down in the new edition. The game is in a great state in its 2025 edition after essentially getting minor rules tweaks for two editions now.

It's been awhile since a starter set box has has had historical lore significance (Macragge was the setting in 4th ed) so GW is probably trying to generate some nostalgia hype.
   
Made in gb
Decrepit Dakkanaut




UK

This edition isn't as "hot" for me as whilst I think the Ork models look great so far; I'm not an Ork player; nor a Marine one. So the big box and launch models aren't interesting to me.

The last two had Necrons, Sisters of Battle and Tyranids so a LOT of hype for me (even if I only bought stuff for two of them). So this time around feels a little calmer.


That said its natural to have ups and downs in a hobby and its good to take a break at times and just get a bit of a fresh engagement in something else.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Eh, no matter how old you actually are, the more edition changes you see the less exciting they become.

It sounds like you've also discovered that there's more games to be played than just 40k.
Now just wait until your horizons broaden beyond the GW sphere.... choices abound! Whatever your interests? You'll never run out of interesting things to build/paint/play!
(The $/space/time to play them all though is another matter)




   
Made in gb
Decrepit Dakkanaut




UK

ccs wrote:
Eh, no matter how old you actually are, the more edition changes you see the less exciting they become.


Certainly from a rules perspective; esp once the 3 year cycle set in. Mostly because the rules don't refine but just change up and some bits that you hate stay and some that you like go. I think also last edition did away with a LOT of core things like points and upgrade parts and we've also seen heavy simplification of things like close combat weapons. So I think a lot of old hands have had an edition take some big steps in a direction no one really wanted; but which is likely going to get reinforced this time around.

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Made in us
Decrepit Dakkanaut





I've definitely enjoyed 10th enough to be more than a little concerned about the lastest round of change for changes sake.
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Overread wrote:
ccs wrote:
Eh, no matter how old you actually are, the more edition changes you see the less exciting they become.


Certainly from a rules perspective; esp once the 3 year cycle set in. Mostly because the rules don't refine but just change up and some bits that you hate stay and some that you like go. I think also last edition did away with a LOT of core things like points and upgrade parts and we've also seen heavy simplification of things like close combat weapons. So I think a lot of old hands have had an edition take some big steps in a direction no one really wanted; but which is likely going to get reinforced this time around.


Well, next month I'll have seen 9 edition changes of 40k (i missed 7e, didnt even realize it'd happened until 8th came along!).
Add to that 6 edition changes of WHFB (counting Old World.
Several changes of Blood Bowl, a few iterations of Epic (including Imperialis), + 3 versions of Flames of War, 2 for Bolt Action, etc etc etc.
We won't even count various RPGs I've played multiple editions of....
There's not much excitement anymore concerning edition changes for me.

40k wise?
●I was excited to see what changes 2e was bringing. I started RT very late & found it a very clumsy, messy affair. Fun, but.... To be polite, improvements could be made. 2e was bound to be (and was) an improvement.
●Likewise I was excited to see what 3e was bringing.
●4th-6th? Declining excitement. Just tweaks. Theyd fix a few things, they'd (intentionally) break a few things, & they'd just change a few things. Then the next edition would flip the fix/break items + change.
Meanwhile they were doing the exact same on the FB side.
Fix/break/tweak, Break/fix/tweak, rinse & repeat....

8th reset things a bit & the fix/break/tweak/flip pattern marches on into 9th, 10th, & 11th!

As for 10th dropping individual option/upgrade (wargear) costs? I dont care. The older I get the lazier I get.
Adding up tiny #s (see any debate concerning plasma pistol costs) doesn't add anything to my gaming experience. Hasn't for a long time.

   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I have been playing WH40k for 30 years since 2nd edition. I come and go all the time, and have been down to selling all but one army and only playing like once or twice a year (like for 7th which was the WORST). But then something will come out and I go full swing again, so what you are saying it totally reasonable. If they had released Steel Legion models I would be all about this drop, but otherwise I agree and I am not to worried about getting all the 11th stuff right as it comes out. I will probably wait until they drop one of my factions like Tson, CSM, or Eldar to jump back in full swing again. In the meanwhile I just started playing MTG again (haven't played in like 20 years) as my friend introduced me to commander. It is a nice break from WH40k because I can build a deck for like $100, and don't need to assemble and paint etc. I also would love to play Necromunda but don't know have a group here who plays.
   
Made in gb
Longtime Dakkanaut



London

40k has died a death at my club. The younger people coming in play 40k... online. Which is nuts, the game sucks, we only play it because of the sunk cost of models... But anyway, since the high point of 8th it has slowly faded out, to the extend I think of the weekly games night we haven't had 40k played for at least two months.

Will this change it? Terrain isn't a factor, we have enough for 8 narrative tables. The players though seem to have disengaged.
   
Made in gb
Preparing the Invasion of Terra






We're gonna try it on TableTop Sim because we don't want to buy back into 40k.
   
Made in ca
Stalwart Tribune




Canada,eh

 Gert wrote:
We're gonna try it on TableTop Sim because we don't want to buy back into 40k.


This is what is happening by and large sadly.




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Made in gb
Longtime Dakkanaut






Basic pattern recognition means that 11th is unlikely to turn out to be some sort of new golden age for 40k.
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

Hype doesn't really serve us as players and hobbyists, it's better not to be hyped. Relatively dispassionate interest in what they do is better for you because you'll spend less money and experience less disappointment.

   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






While I'm absolutely going to play 11th, I'm not hyped about it either.

None of the things they have shown are particularly exciting or interesting. Almost all of the detachments are extremely bland, and I think the system is a mess already.

The changes to the game rules are necessary and good tweaks, but 11th doesn't seem to be more different from 10th than 10th is from boarding action.

It's like when the janitor fixed a door that didn't close properly. You acknowledge it, but you aren't going to celebrate.

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Made in us
Fixture of Dakka





Yeah. I don't mean to be a downer but I'm at this odd intersection that makes it hard to be excited about 11th.

10th has been *fine* and relatively well-balanced, but it has definitely been missing a lot of the magic and appeal that made me enjoy past editions. (Customization, the rules feel less flavorful now, etc.)

Odd-numbered editions have been the power-creep-it-all-to-hell-and-try-out-some-poorly-balanced-new-stuff editions for a while now. 9th gave us a bunch of extra AP, an extra layer of bonuses for unsouped armies, etc. 7th gave us formations and (iirc) normalized super heavies in normal games. So I'm half-expecting 11th to do something similar and end up messing up the relatively okay balance that 10th has going for it. And given that balance is one of the main/only selling points about 10th, that could be a big problem.

And what we've seen of 11th so far just hasn't been hugely exciting so far. The detachments seem kind of blandly similar to what we've been getting. With stuff like the chaos coven or whatever they called it being notably less flavorful than the librarius detachment, so no hope of them doing a better job in that regard.

The tweaks to the charge/fight phase are kind of an, "Okay, whatever, sure," set of changes.

The detection distance thing *could* be cool, but it's really going to come down to how it's implemented, and especially how it's implemented for sneaky factions that should theoretically be the ones getting the most out of it. It could either be a cool improvement, or it could be a huge nuisance. We just don't know yet.

So on the whole, I'm:
* Open to 11th being decent.
* Mildly concerned it's going to be annoyingly unbalanced like 7th and 9th.
* Kind of bummed because I'm pretty sure they aren't going to bring back the customization and charm that has been missing.


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Made in fi
Phanobi






All I care about is as little invalidation of people's model collections as possible. As for how that will pan out, we'll know after release

Read 28-mag.com yet? 
   
Made in gb
Longtime Dakkanaut




Have GW even said what they are trying to achieve in 11th?

8th was a hard reset of 7th.
9th was bringing ITC rules (to some degree) into the main game to make it more of "a game".
10th was "simplified not simple" - essentially 9.5 written up in a different language to reduce lethality and bloat.
11th... What? "Players were bored of standing in circles, so now they'll stand in terrain instead".

There's not a lot of get hyped about.
I'm normally a new edition/new army kind of guy and I'm struggling to think of much that's exciting. The game will be different. But if you didn't like a faction in 10th, why would you pick it up in 11th? I should probably wait on the codex to what changes.
   
Made in gb
Decrepit Dakkanaut




UK

GW never really "said" those things about previous editions; that's more what the community interprets after the edition is out. So we have to wait until we see all of 11th to work out what its trying to do

This message was edited 1 time. Last update was at 2026/05/15 18:52:10


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Longtime Dakkanaut





Nothing wrong with that. These days I get hyped only for the occasional standout miniature release, but I have zero interest in whatever rules GW put out. Rediscovering 4th edition has got me playing again after a ten year hiatus. Nuhammer is made for a different audience and it's fine not to be part of it.

This message was edited 1 time. Last update was at 2026/05/15 18:23:08


 
   
Made in us
Regular Dakkanaut





I wish I could be excited about a new edition. :(
When I picked up 4th after only playing 2nd (I hadn't even realized I missed 3rd) and seeing how much customization was lost, how simplified everything had become, it just really bummed me out.

Every few editions after I would try to start learning the rules to get back in, but there was so many new things being added and how lists were made, I was just lost. (formations, detachments, renaming units and armies, restrictions, all the new units, command points, etc.)

I was finally starting to get a grasp of everything in 10th (even with all the primaris stuff) to the point where I at least had an idea of what stuff was so I could start really learning the rules and the legends crap started. Heck I have minis I picked up that I never got to use but are now legends (the stormfang gunship, Grimnar and his sled, Lukas...) and will eventually vanish. It's already happened to me once with the Leman Russ that used to be in the SW codex.

I'm not even interested in the new minis in the box as I never jumped on the primaris bandwagon and don't plan on ever getting any.

We're gonna need another Timmy!

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Humming Great Unclean One of Nurgle





In My Lab

 Wyldhunt wrote:
So on the whole, I'm:
* Open to 11th being decent.
* Mildly concerned it's going to be annoyingly unbalanced like 7th and 9th.
* Kind of bummed because I'm pretty sure they aren't going to bring back the customization and charm that has been missing.
Yeah, gonna echo this.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Longtime Dakkanaut





The terrain rules have not inspired me much, just a continuation of meh tables to look at.
I think I was too hopeful to really get a much better upgrade.
   
Made in pl
Longtime Dakkanaut




I dislike edition changes. My leaving a game I liked has always been caused by an edition change that (in my perspective) made things worse, often because I had hoped for things to go in one direction, but the newer edition firmly stepped in the opposite one.

As I am invested in a game, it always makes me sad, disappointed and resentful. I usually keep my models for some time, fingers crossed for a reverse in course but it never happens. If anything, it usually just gets worse with subsequent editions so eventually I just give up and sell everything.

7th to 8th WFB
6th to 7th WH40K
mk3 to mk4 Warmachine
   
Made in gb
Decrepit Dakkanaut







Tyel wrote:
11th... What? "Players were bored of standing in circles, so now they'll stand in terrain instead".

In fairness, that will at least make what we see on the table make a little more sense - for example, Eldar Guardians taking cover rather than scratching their butts in a random bit of empty ground.

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 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he wants Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Longtime Dakkanaut




 Overread wrote:
GW never really "said" those things about previous editions; that's more what the community interprets after the edition is out. So we have to wait until we see all of 11th to work out what its trying to do


I think they did.
I mean this was GW for 10th: https://www.warhammer-community.com/en-gb/articles/JNWrc0GG/what-does-simplified-not-simple-mean-for-the-new-edition-of-warhammer-40000/

https://spruesandbrews.com/2020/05/26/warhammer-40000-9th-edition-faq-write-up/
In fact based on finding this write up for 9th, it was probably on Twitch.

We had Stu Black telling us what they were changing and why they were doing it. Not only on GW's channels but he gave interviews to half a dozen various fan channels too.

Don't think we've had that this time round. Or if we have I've missed it.
   
Made in de
Oozing Plague Marine Terminator





To put all of that in a more positive note: Maybe there just wasn't that much to change about 10th if you didn't want to touch the basis.
Overall my impression was this edition went quite without noise. Few outrages about unbalanced codizes, stratagems got reigned in through a detachment system that, to my own surprise, GW kept in a pretty restrained state during the whole edition.
It's my impression that the change to Devastating wounds half a year or so in was basically the biggest and most important change all edition. Many factions could use the same main detachment from their Index era with a codex Patch up until the end. That's not a bad state to be in, which on the other hand means that a new edition after only three years is quite unnecessary in the first place... Similar to HH3.0 there might be changes (like killing crusade) that were uncalled for.
So yeah, standing in circles, making legends even more official and bringing back at least some equipment points costs is touching the main problems 10th had. It could happen that, like 9th compared to 8th, there are more problems introduced than solved...
   
Made in ca
Grumpy Longbeard





Canada

Jaredthefox92 wrote:
Before everyone takes out their pitchforks. Hear me out.
I would like for things to be fixed...

I thought that about 8th Edition, but was disappointed.
I never got back into GW games and still have more games than time for them.
   
 
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