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Post by: jamsessionein
So I don't know if I'm actually going to have time to work on this thing or even finish it in the forseeable future thanks to the amount of time school's comsuming, but I figure it doesn't hurt to throw up here.
I'm working on a rough boss biker plan. I've come to the conclusion I have to scratchbuild most of it to get satisfactory results, as trying to make a warboss bike out of a normal boy'z bike and legs is not going to be nearly impressive enough. I drew out a general plan, which I'm hoping I can keep to:
That's my general plan, anyway. I've been trying to make it roughly to scale with the picture in the top right corner - if your monitor is at it's native resolution, that should be roughly the size of the finished project.
I started with the gas tank and general body of the thing. I'm just trying to come up with something I can build off of later. The rear wheel's an extra-widened older edition bit, and I think I'm going to end up using one of the newer warbike wheels for the front.
Anyway, this is as far as I've gotten in about a day:
We'll see how it goes. I need to widen the area underneath the tank and seat and add some more mechanics, but I think I might move to the front and get the front wheel on there so I at least have some sort of full chassis to build on.
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Post by: Cheese Elemental
I can't see any of those.
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Post by: Selestine
It looks like it will be really awesome -- love the multitude of exhausts ^_^
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Post by: Clang
looking good. My only concern is could you have saved a lot of work by converting a Chaos bike instead? (Hey, do one of those as well!)
I like the widened wheel, presume you'll be adding some new-style tyre reinforcing detail later.
is that gas tank carved out of solid plastic?
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Post by: Death By Monkeys
Brilliant stuff, as usual, James!
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Post by: xedric
Looking good. I too wonder about that tank. Sculpted?
And rivets in the gas tank? Thats orky...
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Post by: Teek
I love your concept art Ein. Being a rider myself, I prefer the trimmed down, simple, clean look on motorcycles, and I try to impart that in my modeling too. The new bike sprues are a bit too busy for me, but I really dig what you've done with them in your unit so far. Also, widening that rear tire gives it a nice bulk, though I see some greenstuff and filing in your future there
And always, it's your little details and touches that really seal the deal. The gnarly Wazza glyph riveted to the tank is delicious, and oozes character (and possibly petrol)
Totally game to see where you take this one, keep it up.
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Post by: jamsessionein
The gas tank is actually made of resin. I was making molds earlier this week for an unrelated project, and I just made extra recesses in the mold to house some extra resin I poured in to make the general shape of the tank. Then I just filed and sanded it down a bit more to get the proper shape and clean up any defects. It's easier than carving from a block of plastic, all in all, but only marginally.
I've been working on front forks to get a general gist of size:
And a standard warbike for scale:
You can see it's slightly larger, and by the time we factor in the extra length from a wheel guard and exhausts it should be notably bigger than your standard warbike.
The big pain is figuring out how to properly attach the forks to the frame around the tank area. The stock warbikes don't give any consideration to actually turning the forks - it's just one straight piece of plastic. I'll probably end up doing the same, to be completely honest.
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Post by: jamsessionein
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Post by: fnc821
looking great
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Post by: Clang
idea - as you don't need the area behind the seat for the gun mountings, put the engine there? Or since the boss's such a show-off, have an engine there as well as in the normal location?
I'm not hating the air intake thingy - I'd leave it unless you invent something cooler, and I suspect it will hardly be visible anyway once you put the guns etc there
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Post by: Nuclear Mekanik
Really loving this!!! Definitely an idea I might steal, I'm finding some of the new Orky vehicles way too "busy", to my mind, they are all out war machines, and yes every Ork will Kustomize his wargear and vehicles, but not to the point where it's more like riding in an Indian taxi than an Orky deathbike!!
Keep up the good work buddy, I'm sure the late nights slaving away at the plasticard and the lack of sleep due to filing/greenstuff duties won't affect your grades too much!
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Post by: jamsessionein
I said I was done for the night, but I was feeling restless, so I pulled the intake off the bottom of the bike and started fiddling a little bit. I'm not very happy with the stuff I've been trying:
It's a bit weird because I am trying to consider how to add the exhaust pipes where I want them without them also interfering with the placement of the engine and foot pegs. I have considered moving sections of the engine to the rear, but I still want it to look pretty bikey, and there's a lot of dead space up front that needs filling anyway.
I've been looking at using a trukk engine, but it's a bit too huge. If I'd started with it as the body of the bike, perhaps, that might have worked better, but it was an option I overlooked.
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Post by: Clang
I'd sort out the seat next, and the boss's legs - that way you'll know where his foot rests need to be, probably somewhere on that bit you've just added. Then you can add other bits to suit.
Re the exhausts, if they all run along under the engine, parallel to the ground, like on the marine bikes, then they shouldn't get in the way of legs etc.
Ooh, a bike based on the trukk engine, good idea, that would make a great Wazdakka model!
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Post by: NickOnwezen
On my Boss bike (its actually a quad and almost 1.5 times the size of the regular bike) I simply cut off the engine bits of the side of the regular bike and pasted them on the side of the wider frame, effectively spacing them and putting an airscoop in between making it look like an engine again. it worked quite well for me, maybe thats an idea?
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Post by: Squig_herder
I like so far but i would love to see heaps of gunz and a 'uge motor
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Post by: jamsessionein
Well, my car broke down this morning, so I wasn't able to head to the apocalypse game I was looking forward to. I've instead tried to make the best of things by working on the bike a bit more, digging through my Trukk kit parts to try and find suitable bits to flesh out the underside of the boss's bike.
Still a work in progress. The part between the bottom of the engine and the gas tank (with the round vertical cylinder at the front) is not glued in place yet, but I think it fits the spot fairly well. I'm just trying to sort out where the foot pegs should go - they'll probably be built further out from the bike around that general area. It's important to bear in mind that the seat will get some greenstuff 'padding' eventually, which will fill the space up and help lift the boss up from the ground, so the foot pegs would probably have to be right below the gas tank.
Anyway, still a work in progress. Looking at it, I don't think I've built the front forks and wheel in such a fashion that I could add a blocky wheel guard like in my original sketch, so I may redesign the wheel guard to a degree. I think it needs one so the wheel does not look so visibly tiny.
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Post by: Nuclear Mekanik
If your lifting the Boss that high, you could take exhausts from each side just above where the horizontal bar piece is you've added under the gas tank and the bit that's not glued yet? There's a flat panel that's just crying out for somrthing... if your footpegs aren't there then it's the ideal place for a set of manifolds leading back to some huge tailpipes
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Post by: Clang
Engine's looking great.
I don't think you need a full front wheel guard, just a small mudguard which will also form the base for the gunz mounting.
How are you planning on making the boss's legs? GS? I remain concerned that leaving that until later could result in an awkward rider pose due to the bike design - sorting the legs out now will avoid posing problems later.
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Post by: jamsessionein
Clang: The reason I am avoiding mking the rider is because I'm going to have help. Once I'm done making the bike, I'm going to be sending it to one of my friends who is incredibly talented in the ways of sculpting. He'll basically be manufacturing a biker boss from scratch to fit the bike properly and maintain the appearance I have in mind, since my own sculpting abilities aren't nearly up to the task of making a warboss from nothing. That said, I am just going to have to eyeball positioning for now.
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Post by: BloodDeathAssault
Coming together great, engines looking mean, cant wait to see the rest of it built.
BDA
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Post by: jamsessionein
Okay! It's looking a tiny bit more bikish - I've emulated the design of the belt on the plastic ork warbikes to add a mechanism that looks like it conveys power to the rear wheel. It needs a fair bit more detailing, but that's not happening tonight, I think.
I have to fill in the empty area above the engine bitz, obviously, but that'll come in good time.
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Post by: Death By Monkeys
Ooh - I love what you did with the intake and engine gubbins. Nice stuff. And the belt drive is pretty awesome.
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Post by: jamsessionein
Working away at the bike a little more. Added the basic seat to the bike, a little bit to the engine area upfront, and a pair of foot rests for the eventual warboss rider. The engine area might look a little sparse right now, but the red dots on the image indicate where I plan on putting exhaust pipes leading from the bike, which will help fill up that area. I need to do some minor detailing to the area behind the foot pegs, and then I may as well go ahead and start making the pipes themselves, since I'll have to also attach them to the rear of the bike in the areas they run along.
Little steps, anyhow.
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Post by: FlammingGaunt
looks great though i really want to see dakkakannons on it
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Post by: Sexecutioner
looks good keep it up
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Post by: jamsessionein
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Post by: Nuclear Mekanik
Jeez, it feels like you work almost as quick as I can read the thread!!!
Nice exhausts... If your pipework is as good in steel as it is in plastic I'd get you over here to make up some tubes for my V8!!!
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Post by: Clang
how are you doing your pipe bending - hot water, candle flame?
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Post by: Metsuri
Thats starting to come together very nicely. I like the exhausts very much. You cannot have too many orky pipes on the machinery.
Your modeling threads are a treat!
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Post by: jamsessionein
Clang wrote:how are you doing your pipe bending - hot water, candle flame?
I did the first one (top) with the flame on my stove before I realized the plastic I had was fairly malleable and I could bend it with my hands. It does somewhat curl back into it's original position, but what you can't see is that each pipe is pinned to the side of the bike in at least three places, so they're not going to be straightening out on me any time soon.
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Post by: Death By Monkeys
Sweet exhaust pipes! Yes!
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Post by: JD21290
love it
looks just right for a warboss
any ideas on building hayabusa bikes? lol
speed freaks need 250 mph bikes
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Post by: Joyous_Oblivion
Love the pipework, this thing is going to be a beast wehn its done
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Post by: jamsessionein
So I've been working on my warboss on warbike a bit more in the past day or two. Added a back rest behind the seat and I did a whole nother batch of exhaust pipes on the other side. The exhaust pipes are absolutely absurd in number, and they've done a decent job in bulking the bike out a bit more. I don't there'll be any doubt as to whether or not this is the boss's bike by the time I'm done.
Probably going to do the front wheel guard next, and I need to put a sleeping roll behind the backrest..
And then, of course, there's the guns...
Still, I think the 'waz' part is done.
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Post by: ConditionOfMan
The bike is really coming along nicely! Great pipes!
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Post by: Jin
Looks sweet!
Definitely reminds me of the motorcycle from Full Throttle, which is never a bad thing  :
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Post by: smart_alex
This looks like its gonna rock
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Post by: jamsessionein
So now that I've finished off my Big Boss project, I wanted to come back and work on this bike a bit more. First thing I decided to do was ditch the front wheel, as it looked too weedy compared to the back, and all of the new plastic ork bikers seem to have a larger front wheel than rear. I assume this is for crashing into enemies with. I grabbed a trukk tire, and with a bit of fiddling, remade the front end. The wider tire gave me more room between the forks to work with, and I discovered I could fit a pair of dakkaguns betwen the front forks, over the wheel. I didn't like how they looked at their original length, so I copied the design my big boss had on his fist-gunz and shortened them down. I figure four stubby barrels like that, with a bit of work, can easily represent Wazdakka's fancy 4-shot gun.
Obviously, any mold lines will be taken care of. The guns need a fair bit of work on them to be properly integrated into the bike. I think I'm going to cut off the vents where the spent shells are ejected from the side, and move them to the underneath, so that it would spit the shells down behind the front tire. It also needs an ammo feed, though I am not sure how or where I'm going to put that yet. I may want to put two ammo drums further up the forks with a belt of bullets feeding into either side.
They look a bit clunky so far because they've not been properly integrated - that's the next step. Hopefully, after the addition of extra bitz up on the forks and handlebars, it'll look reasonably placed.
Lastly, a very rough draft of what I think the rider will be, with some of the bitz I'll be using labelled:
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Post by: jamsessionein
Alright, this probably looks strange, but bear with me for a little while and I think I can integrate it a bit better.
I saw a Black Orc drum from fantasy that looked like this and I figured it looked good, so maybe I'd try and cover the worky bitz up with something similar and not worry about the gun's mechanism at all. I will admit it looks a bit strange, but combined with a front wheel guard and enough gubbins (dials, gauges, etc) up by the handlebar area, it'll look okay. The tops of the forks are going to be extended for some long-ish handlebars. Maybe not apehangers, but somewhere in between.
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Post by: Flachzange
Uh, welcome to ECC, Ein county choppers.
Its kinda ridiculous what you do with some plastic and a bit of gs. I love the bike tho, and your attention to detail. It does look weird with the mechanism of the gun covered like that, but i honestly think that a lot of people wouldnt even notice if you didnt tell them. Right now it does look a bit flat, but im sure thats going to change soon.
I really like the overall look of the bike. Its rather simple atm and not cluttered up. Looking forward to the rider
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Post by: Leigen_Zero
just an idea for the gun cover, you know on the GQ bikes they have the metal cover things on the handlbars (not sure what the real-world term is) , you should model a big metal orky skull/face plate thing on there so that it looks like the gun is coming out of its mouth, with the jagged edge looking like its teeth
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Post by: jamsessionein
That is sort've what I had in mind. I'm probably going to add teeth pointing back towards the guns as a wheel guard so there's a 'mouth' at the front. I might put a pair of headlights on there too to serve as the 'eyes;.
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Post by: jamsessionein
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Post by: jamsessionein
Not much work today, but I did manage to hack down one of the dial sections from an Ork Trukk kit and make it fit between the two forks. I need to clean it up a little more, but I think it works. The steering wheel hole has been replaced with a turbo boosting button.
Also, please note that the rider's body is just a fantasy warboss that I stuck on the bike to get some sense of where the steering arm should be. The bionic power fist holding onto the handlebars is going to be a permanent feature of the final model, but it needs to have the 'handlebar' itself bulked up a bit - it used to be the handle on the Waaagh! Banner Nob mini GW produces, but it's a bit too thin to look like a proper handlebar given the rest of the bike's size.
I'm probably going to add rectangular holes on the angled-up sides of the toothy gun housing that will function double-duty as 'eyes' for the face on the front end of the bike and as a place for the dakkaguns to eject their spent shells. I tried adding headlights at one point to make eyes for the face, but it looked too odd with the eyes pointing forward but the top of the face pointing up.
I've been negotiating with Nozeminer over at The-Waaagh.com's forums for a bit of help with sculpting this biker boss. For those of you keeping track, Noze is the same fellow who gave me a hand with my Big Boss project. I think we've come to a decent arrangement, so once I get a few more things done he'll be heading off to get a body.
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Post by: Savnock
Ein, I really, really love the jawz effect that you have going over the forks there. Amazing work as always.
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Post by: Clang
the front wheel guard is a bit odd somehow, the spikes are pointing the wrong way for running down enemies  I'd been expecting more of a spiky _mudguard_, coz the boss doesn't want to be blinded (and his guns clogged) from mud thrown up from the front wheel (he is however perfectly happy to throw mud in the faces of whoever's riding behind him, so the rear wheel needs no mudguard...)
Seems easliy fixed though - add a mudguard over the front wheel, it will look like a tongue in the 'mouth' formed by the teeth.
You'll be doing some sort of ammo feed for the guns? Keeping with the 'giant scary face' theme, maybe round ammo cannisters forming 'eyes'?
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Post by: Commisar00
This is by far the best Boss bike I have seen!
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Post by: Jin
I think something that could enhance the "jaw" effect would be to make the top set covering the guns a bit more curved, or maybe even elevating the back of that part (side closest to rider) a bit more compared to the front.
Looks great, though.
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Post by: MagickalMemories
Ein, the bike's looking GREAT.
Where your Boss is concerned, I do have suggestions that *I think* are VERY important.
When speaking with Nozeminer, make certain to emphasize the GW Ork appearance. He definitely did a good job sculpting the Warboss, but there are a few specifics about the warboss that don't meet the GW look for Orks that makes him stand out (aside from his size LOL).
GW Orks have VERY corded muscles. They are in a constant state of bulge and striation. The Warboss' muscles are VERY smooth. That makes a big difference.
The other thing is head shape. I know he was simply sculpting over an existing head before. This one, though... If he sculpts a head, make sure it matches the GW style for Orks.
For this model more than the other, it WILL make a difference that it matches with the GW Ork physique.
The other Ork was a giant among its' kind. That means it's not so big a deal if its' different. This one, though, you'll want to look like a more coherent part of "the whole."
Just my thoughts.
Eric
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Post by: jamsessionein
Magickal: Good points, and I will relay the information along. A thing to note is that he basically just resurfaced he existing musculature underneath the greenstuff and smoothed it out - he didn't really modify the musculature any. Because of that, and because the original mini had relatively smooth muscular areas, the boss ended up looking a bit unique. Still, as you've said, he's sort've exempt from comparison from normal marines.
The only places that musculature will really be showing on the biker boss are his abs, which I have faith on Noze on. The rest of him should be decently covered up by the jacket he'll be wearing.
He won't be sculpting a head for this - going to use the Kommando Nob head with the goggles and cigar.
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Post by: Teek
Your detail work continues to impress. The trukk gauges on the front forks is brilliant, I love it.
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Post by: InyokaMadoda
jamsessionein wrote:...he's sort've exempt from comparison from normal marines.
I should bloomin' well think so! He's an ork! Mind you, you can compare him to normal marines if you want, it's just that it tends to just make you laugh a lot!
Great work as always Ein. I must echo a couple of points that others have raised though. Whilst the bike itself is fantastic, it just doesn't look like it can do enough damage when it comes smashing into that squad of squishy pink fleshy marine goodness!
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Post by: Zhetsuken
It may be too late for this, but I think the guns need more dakka. The current ones are fine for a boy or a Nob but bosses needs somthin special (usually disproportionately large).
Other then that the bike looks just killer. I can't wait to see the warboss mounted on it...... and painted till then you get
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Post by: jamsessionein
InyokaMadoda wrote:jamsessionein wrote:...he's sort've exempt from comparison from normal marines.
I should bloomin' well think so! He's an ork! Mind you, you can compare him to normal marines if you want, it's just that it tends to just make you laugh a lot!
Great work as always Ein. I must echo a couple of points that others have raised though. Whilst the bike itself is fantastic, it just doesn't look like it can do enough damage when it comes smashing into that squad of squishy pink fleshy marine goodness!
Doh. Slip of the tongue.
Zhetsuken wrote:It may be too late for this, but I think the guns need more dakka. The current ones are fine for a boy or a Nob but bosses needs somthin special (usually disproportionately large).
Other then that the bike looks just killer. I can't wait to see the warboss mounted on it...... and painted till then you get 
I was actually inclined to agree with you until I saw the new Forgeworld Warboss warbike they're trotting out as a W.I.P.
When I first saw that, I thought they looked far too weedy, but it did actually help me a bit because I felt like I could represent the guns however I wanted. I was having trouble figuring out where I wanted to stuff the guns, as putting them on the exterior of the forks looked silly (the bike got far too wide). My current version was essentially a compromise, because I wanted something with 4 barrels to properly represent Wazdakka's 4-shot weapon.
Also, an important thing to consider: The rider is also going to be carrying a hefty gun (the big mek w/ bosspole soopa shoota) which will add to the total dakka output on the vehicle.
I do actually agree, like I said, but I've not got much more room to work with in terms of places to put guns.
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Post by: Zhetsuken
I see what you mean.....=/
I took a different approach to wazzdakka I acually modeled the bike around the guns instead of the other way around. I used a heavily converted Tau Ion Cannon looks great IMHO. So essentially mine isn't a bike with guns it is a gun thats a bike =P (I would post a pic but I managed to knock my camera off where it was sitting and now it is in 100 or so convenient pecies >__<  .
Regardless though your work is always incredible and it looks just fine as is.
-Zhet
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Post by: KingCracker
your projects are incredible! I first found this site by stumbling on your Gorgrim boss and that blew me away. this warbike is looking to be just as impressive. im deffinetly keeping an eye on this
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Post by: Squig_herder
Love the progress so far, keep posting =)
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Post by: jamsessionein
Arise, ye slumbering beast, for I have morsels to feed thee!
Thanks to the immeasurable help of Nozeminer, over at The-Waaagh.com, this bike now has a rider! As a refresher, this biker boss was supposed to be a 'Terminorker' - a pretty obvious joke based on Ahhnold in the Terminator movies. Dressed up in a leather jacket, he is half-bionic, and his whole right side consists of cybork replacement parts, including his noggin'. The gun, likewise, is a joke aimed at Ahhnold's sawed-off, though it counts as a much meaner Kustom Mega-Blasta.
Enough babble, pictures:
Almost twice as long as a normal warbike!
I've got some work still to do on the model. The tube sticking out of the sleeve on his right arm is going to be made into an exhaust pipe. There will be a banner, and grots, and rivets, and maybe even a red light-up eye on his bionic side.
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Post by: ALIi B
thaat is awesome! love the cybork parts
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Post by: WarlordGaz
That is awesome. Though the sketch of the boss made me think of hellboy though lol
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Post by: jamsessionein
Well, I had a chaos banner that didn't have any icons on it or whatever that I was going to use for the Biker Boss. I was going to have it trailing behind him. Unfortunately, fate (or chaos) seems to have intervened, and my prospective banner has been lost (presumably to the warp).
Instead, I guess I'll aim for the more ambitious 'make yer own dang banner!' method, and melt some styrene.
In the mean time, I have been doing banner designs. I'm going to end up texturing the detail I want on the banner with styrene because I am a pretty rubbish freehand painter. The upside to plasticarding my own details on (in a fashion similar to what the Cadia banner has, for example) is that painting and washing will be real easy. The obvious downside is that I have to cut fiddly styrene that small! But, sacrifice I'm willing to make at this point. Since he's a boss, the banner can be pretty big anyway.
Here's my banner design that I'm liking right now:
The sides of the banner would correlate to the biker boss himself, so for example the bionic mek-head side would be on his right (which is his entirely cybork half) and the fleshy part would be on his left (which is his still-orky half). I'm considering replacing the fire on the robot half of the banner with lightning bolts, instead - might be a bit more appropriate, and the angular design should help differentiate the two halves of the banner better.
Anyway, my rough plan is to cut out a banner from thick-ish styrene, and then get really thin styrene and cut these 'details' out. I'll then glue them on, and once both sides are on, I'll hold the whole banner over an open flame, cross everything but my eyes, and see if I can bend it all to look like it's flowing in some sort of breeze. I tested this a little bit ago with an aquila I cut out for a different project, and some other thickish styrene, and it seemed to work okay - the styrene pops up in places where air bubbles get trapped beneath, but it's quick to melt back down.
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Post by: davidjones
Wow that is truly impressive. I have never seem anyone photo an entire scrath project like that. You should make it into a tutorial for people to follow.
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Post by: captain.gordino
Wow, you win a pack or Morleys. This is out of sight!
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Post by: jamsessionein
Here's the two sides of that banner, rendered in thin styrene.
Now to fashion the banner itself, and get things bending.
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Post by: Balance
Very cool job on the 'TeminOrk'!
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Post by: Death Gear
put swords out the sides of the wheels to cut off limes I think it would make it look more deadly to the other player
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Post by: Rahveel
I'll be...
 WAAAAGGGHHH!!!!
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Post by: CENArtDamage
This thread has been inspiring. I don't think I've ever seen any of your modelling threads before, but I"m going to look em up right now.
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Post by: DaPlaugedOrk
CENArtDamage wrote: but I"m going to look em up right now.
Amen to that. This is such an awesome thread! I wish I could be that good!
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Post by: MagickalMemories
Death Gear wrote:put swords out the sides of the wheels to cut off limes
...then, give him a Margarita maker.
...or some salt and a shot of Tequila.
Eric
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Post by: InyokaMadoda
Great to see some updates to this thread. The only thing I would say is that the lightning on the banner could be a bit more angular rather than having curved edges. Great work though - keep those updates coming.
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Post by: CaptainRavenclaw
it looks fantastic. great work ein. i'm looking forward to the cybork boss!
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Post by: kharndude
is it a chopa
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Post by: jamsessionein
Aannd here's a banner.
It'll get some more work, don't worry - I just figured I'd prop it up on there to get an idea of what it looks like. I will probably bring it a mm or so closer to the bike by shortening the pole, but that shouldn't be too big of a deal. I also need to work on the area where the banner joins the pole itself, and the edges of the banner as well.
Still, I think it's neat.
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Post by: Nuclear Mekanik
Holy mother of wow-beans, that's bloody awesome!!!
Can you do a tutorial on how to make wavy banners like that please? Like, what glue you used and what you used as a heat source, That's one of the best banners I've ever seen!!
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Post by: InyokaMadoda
Very nice 'completeness' to the model now that the banner is on. It looks very good. I agree that I'd love for you to do a tutorial on the wavy banner please? Or a video posted on your website if you get the inclination? Just noticed the bionic foot of the nob - cool. Where did the powerfist come from?
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Post by: jamsessionein
Inyoka: The power fist is from the GW Direct-only Ork Waaagh! Banner Nob. I hacked the banner off, and used the pole he was holding as the base for the handlebar.
Got a teeny bit more done for tonight. I added a 'patch' to his back - just an evil sunz icon from one of the old warbikes, filed super-thin to fit comfortably on his back in that relatively open space back there. I also plugged the exhaust pipe end onto the tube sticking out of his arm, and added the opposing handlebar.
I probably won't be able to do too much more for the next few days because I have an exam coming up, and right after that I am hosting a wargaming event which I need to prepare stuff for.
When I do come back to him, I will be working on both ends of the bike. Up front, the bike's getting some more detailing, riveting, and maybe some brake lines to help fill in the dead space behind the forks a bit better. In the back, I'm going to be piling stuff up around the canvas roll, including a grot hanging off the back for dear life.
Then I need to base him, and then I need to maybe cast the head up so I have a spare to tinker with. If I can get a good copy, I'm going to drill the bionic eye out and light him.
10054
Post by: Death Gear
put swords come on just put tham thar it would be awsom i could just see it driving throu lines of IG
1414
Post by: jamsessionein
You realize the bike already towers over the normal guardsman, right?
I think he'd just run right over them, given it's size and weight.
9388
Post by: Stretch
Its coming together nicely, cant wait to see the boss on it lol didnt finish the thread Looks great
9504
Post by: sonofruss
Flamin skulls I was told there would be flamin skulls
10975
Post by: tonytidus916
Are you willing to sell this awesome piece of art or to possibly make another warboss on bike to some specs (how i would point him up for example)? I absolutely suck at conversions of this level of detail/skill and would love to have a biker warboss added to my army/collection. If so how much would you want? Either way you are a genious and great job!
thanks
~tony~
10101
Post by: kharndude
I like how one side is ork and the other is cyork
that is cool for a scratch built model.
3197
Post by: MagickalMemories
Death Gear wrote:put swords come on just put tham thar it would be awsom i could just see it driving throu lines of IG
\
So, what does that say in English?
2050
Post by: Anung Un Rama
Death Gear wrote:put swords come on just put tham thar it would be awsom i could just see it driving throu lines of IG
MagickalMemories wrote\
So, what does that say in English?
He's right. Death Gear, it looks like you're from the U.S., so would you please be so kind and try to write better sentences. It's really no fun trying to decipher your posts.
[/ polite grammer trolling]
1414
Post by: jamsessionein
After a lot of consideration, I've decided I'm not going to be lighting the rider's bionic eye. It seems like a monumental amount of work for a rather minimal effect, and I run the risk of ruining a lot of sculpting work if I drill into the body and hit part of the armature. Similarly, wiring the LED up would require me to thread cables down through his body, through the seat, through a tire, and to a battery and switch in the base, all of which would tether the model together and prevent me from painting the still-removable rider and bike separately, which I think is a huge sacrifice. Also, if the LED ever burned out, I'd be pretty much screwed in terms of replacing it, because lights that you put in a mini like that are usually unretrievable. All in all, it just doesn't seem worth the trouble when I can just paint a red glow on the socket around his bionic eye, which would then be a permanent effect and not something I'd have to turn on and off.
I threw some brakes on the bike. While this may seem entirely unorky, I felt like I needed some sort of extra detail on the bike up at the front, and the hanging cables were a quick and easy way to fill that space a bit. Plus, it makes his bionic hand look a bit more integrated with the bike. I also added 'eyes' to the face that was made by the front fender and forks which will serve as square ejection ports for spent ammunition. You can sort've picture him firing the guns off and watching the shells spray up and over him to his left and right, out of these holes. I considered using the 'ejecting shells' bit from the ork boyz sprue, but it looked a bit cluttered, so I will probably just paint the interior of the eye-frame black and leave it at that.
The grot hanging on the back was also just loosely pinned on. He's a bit tiny and I don't know if I like his presence that much; I was initially thinking of more of a 'mechanic' type grot presence, to keep the bike constantly running, but there's no room on a snotling that tiny to put any sort of tools. He may get goggles - I tried sculpting a pair earlier and botched it, so I peeled 'em off.
I riveted up a couple spots, and I think I'll be piling a couple more things up behind his seat, by the base of the banner and bedroll. Since Wazdakka has stikkbombz, and I will be using this guy as a 'counts-as' Wazdakka, I will probably chain a few upright against the banner pole, and I may make a spare 'ammunition clip' for that big ol' gun he's hefting around with his left hand back there. Part of me is concerned that it looks like there's nowhere for him to actually holster that thing on the bike, but I'm probably overthinking things, as most Games Workshop models have weapons with no visible holsters. I wonder who has the free hands to actually open doors in the 40k universe.
Anyway, is this done, aside from a base? I'm not sure. I keep looking at it and I can't quite decide.
2776
Post by: Reecius
you...keep...improving!
I dont know how, but you do.
Nice work, please keep it up.
2050
Post by: Anung Un Rama
I would really like to tell you something new about your work, but you're still mostly awesome. Even awesomer (is that real word?) then before actually.
I'm really not sure how you could improve that modell. The guns look a but too smal for the amount of firepower they can put out, but I suppose it will look much better with some ammuntion hanging/flying from the slots on the side.
The grot is too small for the modell though. I can hardly see him.
9217
Post by: KingCracker
6854
Post by: InyokaMadoda
The only area that I would say is a little in need of detailing is the bit on top of the guns at the front of the bike. You've got a flat horizontal plate which seems to need ... something...although I can't quite tell what. A glyph? A gunsight? A targeter? Another gun? I don't know, but other than that it seems quite finished to me, but then, as has always been said, somehow you always seem to just add that one thing that no-one else has thought of. As for a base, I'd go with something quite minimal if I were you, but there you go. Keep up the good work, as always!
1414
Post by: jamsessionein
The snotling hanging off the back was a fun idea, but ultimately a bit too negligible. He's so tiny, and you can't fit anything useful in him. Also, the banner does a decent job of conveying movement without him. That in mind, I banged together a more typical grot passenger to help keep the bike (and his extensive bionic parts) running.
The hand holding the pole is from one of those old, weedy ork bikers, and the mallet is from last edition's mek model. I think he does the job - I'll pile some stikkbombz up in the back there with him, so he has stuff to chuck as the boss drives along.
Edit: My FTP seems to be having some issues, so I've imageshacked these for now.
10203
Post by: lolzman
want to see it painted so awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
10942
Post by: !?
Wow that's just...Terrific. Great job!
9788
Post by: goffnob deffsmakka
Where did you get your sculpting skills?
9217
Post by: KingCracker
I think he sold his soul to Gork and Mork. if thats the case man... give me their number
11023
Post by: Segef
That looks Bloody awsome so far. Can't wait to see end product. Keep up the good work  .
1129
Post by: Soviet Yam
Awesome conversion work and masterful GS skill. Very well done. I can't wait to see the painted up version.
10345
Post by: LunaHound
enter him into GD!!
can you give me tips on how to bend tubes like that?
as well as how did you make the suspensions ( with tube over another tube )
10101
Post by: kharndude
i like how he is half ork and half cybork
4670
Post by: Wehrkind
Most excellent sir! This really is a great step by step of how to plan and execute bike projects. Granted, you left out Step 0: Become Tiny God, but still, a great resource!
1414
Post by: jamsessionein
I promise I'm going to stop spamming pictures of such little incremental progress after this, at least until I start on painting.
Still, this is basically final shots of the thing. I did a bit of head scratching and found a suitable amount of stuff to pile up behind the seat by the banner pole, for the grot to stand on. Now there's a couple stikkbombz, some tools, ammunition, and a gas can all chained together back there.
I also added a couple finishing touches and most obviously, a base. I couldn't think of anything to do with that open area ontop of the guns - targeters (crosshairs) didn't seem to fit that area too well, and glyphs would have ruined the 'face'. I will probably just paint something on later.
Aaand I took a couple more photos just because I think this is getting paint on it soon.
One with a marine for scale (this bike got out of hand in a hurry! =I= scale ork biker?  )
And hanging out with my other HQs:
Barring anything obvious I've missed, this is getting primer and paint soon, probably by Sunday.
207
Post by: Balance
I like the little touches like the stitching on the leg that's open to reveal wires underneath!
6854
Post by: InyokaMadoda
Now that we can see it for scale with a marine, it is just mental! Fits in very nicely with the rest of your HQ though. He just needs a full biker squad now to charge around with.....
10392
Post by: Paul Atreides
That Is so awesome.
In a bit of critisism tho, the side of his back that the grot is not behind seems to lack detail to me. Perhaps you should add something there.
8501
Post by: Nuclear Mekanik
Paul Atreides wrote:That Is so awesome.
In a bit of critisism tho, the side of his back that the grot is not behind seems to lack detail to me. Perhaps you should add something there.
I disagree, the model has enough going on already, let the paint do the work there. Looking awesome, can't wait for paint!
8646
Post by: Akula
I love your model bash!
The thought and work put into Ork armies is amazing - makes me with I played them instead... have far too any other things to start re-considering my army options tho.
The bike really reminds me of the old LucasArts game, Full Throttle...
1414
Post by: jamsessionein
Akula: Yes, exactly.  I don't remember if I mentioned it earlier in the thread, but that bike was substantial inspiration for at least the back end of this bike. I was working off this picture:
It's a pretty orky basis for inspiration. My original 'concept' drawing was much closer to this than the actual bike itself is, though.
8646
Post by: Akula
You may have mentioned it earlier, and my brain just went haywire... I've got so much 40k stuff running through my head, I can't keep it all straight.
I can see where you got the inspiration from the sketch - that's a great point of departure, and you went with it, and made a stellar model!
I can't wait to see it painted, it'll look great!
The Cyb-Ork is fantastic too - makes me want to make up an army that uses the Necron codex, but have all the models be heavily Cybered Orks... that would be a trip.
I LOVED that game... so much fun... hmm... Ever thought of taking it further, and making a Polecats warbike team?
If Tau had bikes, I'd turn them into Vultures... hehe
Awesome work!
9505
Post by: CaptainRavenclaw
Bring on the paint! Make it gofaster Red!!
514
Post by: Orlanth
Jamsess' please take a look at the grots feet, they are too flat. It might pay to curve the foot around what he is standing on. If you decide to put his foot on the canvas roll this also needs to be depressed to account for the grots weight.
1414
Post by: jamsessionein
Time for some paint.
First, and least interestingly, I did a bit of painting to the base. I need to work on the gold parts with a bit of a wash, but truthfully, who cares? The base is secondary to the actual mini.
More to the point, I also had a bit of time to start with the paint work on the boss. My results so far feel a bit 'grimey' due to the fact that I'm washing a lot of the jacket with Devlan Mud, but I sort've like the look on this mini anyway; this is an ork who lost half his body while wearing that jacket, and he now spends his days riding on a smog-belching, greased-up killcycle. I think I can get away with making him a bit grimy.
I had the terror-inducing panic attack of dropping the rider about an hour ago, when I set the pin vice holding the paperclip down and the whole thing topped off my desk. His bionic foot and gun arm both broke off, but I've managed to get them both pinned and glued back on without too much trouble. I think the gun arm is actually being held a little bit more forward than it was prior, but it doesn't get in the way of the handlebars, so I'm not worried about it. Of course, I am a bit annoyed that my inadvertent butterfingers got to the model after I'd started painting.
In any case, it doesn't seem to have gone too badly. I tried painting the skin by the 'seam' a sickly purple color with varying degrees of success - as always, I think it looks a bit better to the eye than the camera, but that's just because the eye is much more forgiving. I'll be trying to smooth out some of the blending around that seam a bit better, but the overall idea is there.
I also need to find some sort of tutorial for how to do the glowy-eye stuff on the bionic side. I don't want it to be too excessive - just a bit on the surrounding cheekbone and brow - but enough to eonvey that 'yes this guy is lit up'. A brighter red, probably closer to white will be needed on the eye to sell the effect, but that'll come later.
10195
Post by: DaPlaugedOrk
This is a sick conversion
10203
Post by: lolzman
want to see the bike painted oh and what arm for the gun is that from what model?
3197
Post by: MagickalMemories
lolzman wrote:what arm for the gun is that from what model?
Uhhh... What?
Eric
10203
Post by: lolzman
MagickalMemories wrote:lolzman wrote:what arm for the gun is that from what model?
Uhhh... What?
Eric
oh sorry thewarboss biker he has a gun in his left hand from which model is that from
4746
Post by: Flachzange
DaPlaugedOrk wrote:This is a sick conversion
qft
This is awesome.
1414
Post by: jamsessionein
The gun's from the Big Mek with Bosspole miniature that GW produces.
Here's a bit more paint. The rider's by no means done, but he's getting there.
I'll do the gun and remaining stuff on the rider tomorrow.
9217
Post by: KingCracker
2050
Post by: Anung Un Rama
Awesome work Ein, you're really putting out one masterpiece after another. The exhaust coming out of his sleeve is pure win
@lolzman: Your profile states you're from the U.S.. Could you please try to write more readable posts please. It would be greatly appreciated.
1414
Post by: jamsessionein
I've become so utterly handicapped by these washes!
The boss himself is like... 90% done. I think.
The mechanical parts and metallics like the gun and hand need a bit more work just to make it less 'giant mass of boltgun metal'. I put tin bitz in places on both, but after some badab black wash it starts to become difficult to tell where, exactly. Still, I am pretty pleased with the biker's overall appearance, and I think the eye is enough to make me happy.
I sort've feel like doing the grot next, and then the bike itself.
6854
Post by: InyokaMadoda
It's looking good so far Ein. Looking forward to seeing the rest soon. As for the washes, they really give the look of a good grimy leather on the coat, which works perfectly. For the eye, it might look better in person, but the OSL around the metal parts looks a little dark to me and could possibly be a bit lighter, but then photos are always a bit tricky! As always, loving your work sir!
9504
Post by: sonofruss
No flamin skulls?  kewl  rider ein
1414
Post by: jamsessionein
He's Wazdakka, but not Wazdakka.
Inyoka, I know what you mean about the OSL. I'm having a hard time striking any sort of balance without the glow getting overwhelming. To the eye, it admittedly looks better, as it's much more forgiving than a cold, unfeeling camera lens...
That said, I think it gets the point across. I'll tinker with it a bit more to see if I can get the glow on the inner part of the eye socket to be a bit more pronounced.
6854
Post by: InyokaMadoda
Fair enough. I've not tried OSL yet myself, but I have a big conversion in mind that is screaming out for it so will have to try it myself. Yours does get the point across though.
10203
Post by: lolzman
jamsessionein wrote:He's Wazdakka, but not Wazdakka.
Inyoka, I know what you mean about the OSL. I'm having a hard time striking any sort of balance without the glow getting overwhelming. To the eye, it admittedly looks better, as it's much more forgiving than a cold, unfeeling camera lens...
That said, I think it gets the point across. I'll tinker with it a bit more to see if I can get the glow on the inner part of the eye socket to be a bit more pronounced.
or how about half sunglasses over the other eye even if its kinda wierd you do nt have to paint the eye
7105
Post by: NickOnwezen
The exhaust part is making his arm look Kind of like the big O, which instantly wins in my book. Then when the rest of it is also perhaps the best biker boss i have ever seen, I feel confident to say you have a winner on your hands once again Ein.
I just have one thing that slightly disapoints me, The picture two pages back with your weirdboy, Wurzagg i think it was? Makes it to me seem a bit disapointing you didn't use a red led for the eye to really give it that UMPH.
Its still the best warboss i have ever seen though
10101
Post by: kharndude
darn good job on the model. i cant wait to see the bike when it is done.
1414
Post by: jamsessionein
I usually rely a bit on the natural light that comes in my apartment for photography, but today's weather has been pretty poor. I took them anyway, and tried to do a bit of color-correction to compensate for the awful wash of my yellowy kitchen lights. You get the idea, I suppose.
I used a bit of brass on the power fist and the piping on the gun to get some more visual interest in there, and touched up a couple spots on the boss. Also more obviously, the grot got painted up.  He's not holding on to the pole 'tight' right now because I haven't glued his hand on the pole properly. I still want to be able to remove him so I can paint the bike easily.
Bike next!
2050
Post by: Anung Un Rama
A very good paintjob, as usual.
1414
Post by: jamsessionein
Okay. I've not had much time, but I started painting the bike a bit. I've got to say, I'm not too pleased with what I've managed so far... my mentality with this thing was that it was basically going to be constructed from spare parts from his ol' Fighta Bomma, so I was going to have it somewhat banged up, and the paint chipped off the front grill. It's alright, but I've had a really hard time with getting the paint smooth on the reds and metals, despite how much I water the paints down. It works, I guess.
Tried freehanding checkers on the top, and I'm not too thrilled with them, either, but I'm not going to worry 'bout it for now. I'll work on it a bit more tomorrow.
550
Post by: Clang
It's fine, just a bit too clean - dirty it up with some black and brown washes.
7632
Post by: Ghost in the Darkness
Thats amazing, keep up the good work.
10203
Post by: lolzman
wwwww000000000000000000000000000000000000000000w
10392
Post by: Paul Atreides
That is bloody fantastic. finish and show please.
10209
Post by: wolfeman
WOW You have very impressive modeling skills!
10101
Post by: kharndude
i realy think it looks darn good.
Is his name Arnold Orkinizer
9217
Post by: KingCracker
yanno the problem with how incredibly awesome your minis are is... No one can try and impress others by saying "yea thats mine....totally made it from scratch....whats that? Oh I let a uh.... museum "barrow" the piece"
anywho nicely done Ein I think the bike is looking really cool, altho the chips look more like cool paint job then chipped paint
6854
Post by: InyokaMadoda
I have to say that, for me, the paintjob on the bike doesn't work. I'm normally a fan of your work, but you do say you want constructive criticism, so I'm going to give it a go. I think the problem with the red on the bike is that you've painted metal all around it so that you get an island of red surrounded by metal. To me it looks like that is the 'pattern', rather than it being a banged up piece of (previously) red metal. Now, it might just be the style you're going for, in which case "Fair enough", but the usual way of doing it would be to paint the whole piece red with a small bit of metal colouring on some but not all edges. To me, it just looks 'overdone'. A few washes will doubtless 'knacker' the metal up a bit, but I'd be tempted to paint more red on the areas, then have many more possibly smaller chips on.
Just my thoughts. Incidentally, you've inspired me to start my own conversion which may well be prostrating itself on a thread here soon. As always, thanks for the inspiration!
695
Post by: Drake_Marcus
I whole-heartedly approve of the flaming skulls!
5845
Post by: Teek
Love the model, but I gotta chime in about the paint, one tiny little fiddly bit:
The crossed checks on the front fairing look a lot like the confederate flag. I saw it, and immediately thought you were going for a Dukes of Hazzard "General Lee" kind of look. While that would work for 99% of ork vehicles, it directly conflicts with the Arnold/Ex-pilot nutter theme you're shooting for. Perhaps a single, linear racing stripe of checks would work better?
Either way, great job on the model, the "grimy" feel of the paint on the boss is perfect.
6005
Post by: Death By Monkeys
Wow - that Boss and his Bike are ded 'ard! Fabulous job, as usual!
10892
Post by: Emrab
You sir are amazing.
11035
Post by: GoFenris
Wow, really great custom stuff!
11190
Post by: mcfly
I agree with Teek, it does look confederate/general lee look, but I'm a southerner, so I really like the look.
10101
Post by: kharndude
i think the bike looks cool, but it would look cooler if the warboss was on it.
10942
Post by: !?
Phwoar, check that stuff out. I feel so bad compared to you (hides in corner). Your... Like Dakka Dakka's version of Sebation Stuart from ATT. Marvelous.
1414
Post by: jamsessionein
Teek wrote:The crossed checks on the front fairing look a lot like the confederate flag. I saw it, and immediately thought you were going for a Dukes of Hazzard "General Lee" kind of look. While that would work for 99% of ork vehicles, it directly conflicts with the Arnold/Ex-pilot nutter theme you're shooting for. Perhaps a single, linear racing stripe of checks would work better?
I didn't really notice the whole confederate flag thing until I posted pictures, but at this point it's too much work to go back over and fix it, and I think it looks alright.
I did get a bit more painting done. More work's still needed.
Banner and more details/weathering to come.
9217
Post by: KingCracker
does it get annoying KNOWING people are just going to tell you how your stuff makes there brains turn to gak? Im just curious
10209
Post by: wolfeman
KingCracker wrote:does it get annoying KNOWING people are just going to tell you how your stuff makes there brains turn to gak? Im just curious
well know that you mention it i have some things i dislike about the bike!!!
Personally the bike looks in way to good of condition and imho i would like it dirtied up a bit.
The conversion is great and the Paint Job is good just not to my liking!
10339
Post by: tallmantim
Hello
Great job - looks great.
On a side note, I'd love some more info on your working process with painting.
I see you use pliers with paper clips by the look. Do you use paperclips glued in to hold the model while you work on it, then cut them off to pin them?
Thanks
1414
Post by: jamsessionein
tallmantim wrote:Hello
Great job - looks great.
On a side note, I'd love some more info on your working process with painting.
I see you use pliers with paper clips by the look. Do you use paperclips glued in to hold the model while you work on it, then cut them off to pin them?
Thanks
The paperclips are usually just to hold things, yeah. The one I had on the rider got pulled out, and the ones in the back tires on the bike are just so I can not be holding the bike directly when I wash the whole thing. I'll probably remove those and just glue it straight to the base, then pin up from underneath the base into the tires at bizarre angles so that it can't be yanked loose from the base if the glue ever weakens up.
10339
Post by: tallmantim
Thanks - I always love to see how other people work on their models to loot their ideas.
9820
Post by: GH057
WAAAAAGHH!!!!
This is one of the best orkz I've ever seen.
11457
Post by: Werdes
Best biker ever made... i love the half machine dude
1414
Post by: jamsessionein
11190
Post by: mcfly
Man, that is awesome! Coolest biker boss in history.
7892
Post by: lalabox
GH057 wrote:WAAAAAGHH!!!!
This is one of the best orkz I've ever seen.
You should have seen his imitation of a pa forumer called Katchem_ash. I was amazing, it took him a week to sculpt and paint. It was the best model he'd ever done.
(Sorry Jassen, I just found that thread and it was the funniest thing I've seen in a while)
1414
Post by: jamsessionein
I've been hammering away at painting this thing for a little while now, and I'm just not happy with how it's going. The rider and grot mechanic on the back are painted fine, as far as I'm concerned, but the bike and banner are driving me up the wall. I've already stripped the banner a couple times, as I keep screwing up the painting on it, and I'm just getting tired of working on this thing.
I'm giving some serious consideration to stripping the whole bike (god help me, that's going to be a miserable time) and trying it over from the beginning. However, I don't think a 'round 2' is going to do me much good, as I'm just not feeling too into painting right now. The bike requires a fair bit of freehand on parts like the banner and cowling, and I'm not really the one for that job.
I figured I'd put up something of an APB and see if anyone better than I with a brush might be interested in painting this thing. I'm looking for someone who can do a pretty bang-up job with this, just due to the amount of work that went into building it and having Noze help with the rider.
If anyone's interested, please PM me, but if you could include some sort of pictures so I have an idea of how your painting looks I'd appreciate it.
10870
Post by: TheCapm
looks dang awesome to me. Maybe it just needs some bullet marks or exhaust marks or something. maybe the tire needs a little mud on it too.
3197
Post by: MagickalMemories
Hrmmm. I hate to see you let yourself get beat on this, Ein.
Truth be told, you're definitely the man for the job. The bike DOES look a little too "planned" in the chipped paint dept., but that's easily remedied by someone with even a modicum of talent.
The hardest thing to do would be the banner. Since you haven't posted pics of ANY of YOUR attempts, I can't really comment... but I find it hard to believe that you aren't up to snuff.
Eric
7722
Post by: em_en_oh_pee
Everyone who says it needs to look less clean, please let him finish. The thing isn't done yet and, I don't know about everyone else, but I dirty things when I am done to make it more realistic (at least, when it comes to vehicles/armor). I tend to put scuffs, dings, and scrapes at the very end, because that is how it happens in the real world. I think when he is done, we won't be lacking for dirtiness.
8044
Post by: Arctik_Firangi
Looks awesome to me, and you won't catch me complaining about the clean job either.
3197
Post by: MagickalMemories
em_en_oh_pee wrote:Everyone who says it needs to look less clean, please let him finish. The thing isn't done yet and, I don't know about everyone else, but I dirty things when I am done to make it more realistic (at least, when it comes to vehicles/armor). I tend to put scuffs, dings, and scrapes at the very end, because that is how it happens in the real world. I think when he is done, we won't be lacking for dirtiness.
Well, for me personally, I don't care about the clean look. I think that clean looks fine.
If you look back at Ein's own comments, however, you'll see that he, himself, has a problem with how clear it looks in spite of the fact that he's put numerous washes on it to tone it down.
Eric
1414
Post by: jamsessionein
After a bit of deliberation, I've decided against having someone else paint this thing. For one, I'm not sure stripping it would go so well, given how hard it'd be to get a brush in some spots to scrub old paint off. I could very easily end up with a half-clean mess on my hands, which is worse than when I started. On the other hand, most of the prices I've been getting for commissioned painting on just the bike are way out of the league of what I'm willing to pay.
In the end, I think I'll just grit and bear it and finish the job myself. I have 20+ other bikes in my army that have to be painted, and there's no sensein having them all look awful by comparison anyway.
Anyway, I did a bit to the banner, particularly the glyphs. I had a huge amount of trouble painting the details on the banners mostly because I can't blend colors to save my life, and the curves make my thinned-out paint run all over the place. After hacking the banner off the bike and stripping it 4-5 times, I finally got the glyphs to a point where I'm willing to leave them alone. The banner itself needs work, but I'm having trouble with weathering or shading it for the same reasons as above; if I try a wash of something like gryphonne sepia, it gets all over the damn place and pools in weird places, so I don't get the shading I really want out of this. I'm more than open to suggestions.
I tried weathering it up a bit, and really didn't like what was happening - the washes were desaturating the colors of the red on the bike and making it look dingy, and not dirty. I think I'm going to get some beasty brown on a drybrush and hit the tires and parts of the bike closer to the base, and see how that goes.
The exhaust pipes are weird. The tips are almost black, but the boltgun metal's still shining in the photos and making them look relatively unweathered. I may try adding a few spots of rust on 'em, and some of the other metal parts on the bike.
I'm also going to get some darker metallic color (like a boltgun mixed with black) and see if I can re-edge some of the paint chips to give it a bit more depth and make it look less flat. I'm not sure how to improve this, but I'm more than willing to listen to ideas.
Edit: My FTP seems to be down, so I just imageshacked these for the time being.
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Post by: sonofruss
Do you have the old gw inks?
Paint the muffler gold ink flesh wash chestnut ink rust brown skaven brown shadow black gives a good burnt metal look. Look at my battlewagon painted pic at the exhaust stack this is what I did.
Great job so far.
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Post by: Anung Un Rama
You know what I really can't stand about you Ein? It's not your incredible skills, I'm only jealous about those. But the fact that just keep talking about how you can't do this or can't do that really ticks me off
This thing is awesome! The bike is great, the modeling is great, the clours on the bike are great andthe frickin' banner is painted just fine, so could please stop talking about your stuff like that. It makes me  ing furious!
So, yes, your stuff looks still awesome and no, I don't have any advice...
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Post by: TheCapm
All I have to say about it is... {8|___|
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Post by: KingCracker
TheCapm wrote:All I have to say about it is... {8|___|
maybe its cuz I just worked all day long, but what the hell does that mean?
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Post by: InyokaMadoda
turn your head 90 degrees left - gasping face
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Post by: TheCapm
lol
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Post by: goffnob deffsmakka
wolfeman wrote: well know that you mention it i have some things i dislike about the bike!!! Personally the bike looks in way to good of condition and imho i would like it dirtied up a bit. The conversion is great and the Paint Job is good just not to my liking! What's wrong whit you how can you DISLIKE this gift from Gork and Mork!!! Shame on you. Anyway awesome paintjob  .
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Post by: kharndude
He looks damn good for a scratch built model. i give it a 100 out of 10
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Post by: Lurker
This might be answered earlier, but.......
how are the metallics painted?
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Post by: Stretch
Man this is an awsome job. If you are having issues with not being happy with the way it is turning out, try working on some of the other bikers you have and experiment with different techniques on them. Find one you like and come back and do it on this guy ( I dont think you really need to but-). Looks great as already said, keep up the good work.
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Post by: typhus
awesome looks like terminator
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Post by: TheCapm
you buy them already made if I understand you correctly.
Lurker wrote:This might be answered earlier, but.......
how are the metallics painted?
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Post by: viney
Dat bike has lots of dakka makes dem weedy humie bikes look dumb
Lets get stuck in boyz
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Post by: !?
Hey jamsessionein, have you considered working for GW?
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Post by: AffliKtion
This is the most incredible thing I've ever seen.
Only gripe I have is you HAVE to do something with the top of the pole.
Any proppa Ork wouldn't leave a pole unadorned. :-p
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Post by: Nailz94
That is SO COOL!!!!!! I'm having a go at the same thing but im stuck 4 ideas!!!!!
PPLLEEEEEAAAAASSSSSEEEE HEEEELLLLPPPP!!!!!!!!!
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Post by: KingCracker
how about you read every page he posted.... There is LITERALLY a step by step on this seeing as you have a similar idea.
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Post by: Iceburg98
If you want to add a bit more interest to the pipes, try bluing them slightly...
If you look at pics of real motorcycles, you'll notice that the pipes right where they come out of the engine start to blue from the heat - try using inks or washes to go from purple -> blue -> gold -> regular color of the pipes... Just don't overdo it - it should be subtle, but noticeable.
If you search Google images for "scorched titanium" or "blued motorcycle pipes" you'll see the effect I'm talking about...
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Post by: blessed be thy emperor
This build makes me so sad, simply for the fact that i shall never reach that level of awesome.
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Post by: kharndude
look it arnold orkiniser
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Post by: Nailz94
keep in mind that warbosses cant have kustom mega blastas.
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Post by: GoFenris
Nailz94 wrote:
keep in mind that warbosses cant have kustom mega blastas.
Actually Wazdakka Gutsmek does have a custom Mega Blaster and even if it's not Wazdakka, specifically, it's one bad ass model that looks great!
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Post by: Petran
Its awesome. Very good job
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