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Open studio day pics- courtesy of ammobunker @ 2009/02/15 17:48:30


Post by: 1hadhq


New IG pics of valkyrie and guard command on ammobunker.com from studio open day.

Http://s3.zetaboards.com/The_Ammobunker/topic/7124878/7/
Http://s3.zetaboards.com/The_Ammobunker/topic/7124878/8/

I need those valks.
And will add infantry to the tanks just to include those "command" models.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 17:55:22


Post by: Dexy


Wow, I'm looking and I'm liking.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 17:57:23


Post by: BrookM


Oh yes, I'll take ten of those and a box of Ratlings.

And Cadians with field caps, oh frag finally!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 17:59:13


Post by: The Crippler


Wow. That's pretty incredible. I don't think you can tell the GW Valkyrie apart from the Forgeworld original.

Two questions.

1) Why are there Tallarns in that case? That's odd.

2) Is it weird that I am also super jazzed about the new stand it comes on? [I had nightmare visions in my head of GW trying to fit these on little flying bases...ugh.]


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:03:31


Post by: BrookM


They were probably doing a showcase on several old Guard models as well.

Those Catachan models also look oh-so fragging tasty. The Primaris Psyker looks rugged and fierce, even the Ratlings look great and more 40k.

Damn it, for the first time in years I'm giddy as hell for the hobby again!

egad! a cigar chomping Cadian! This keeps getting better and better!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:07:48


Post by: jep'ray


looks like two original Guardsmen are in those cases, a Tallarn and a Valhallen maybe just to show all army types, they are both carrying original lasguns

and yeah, i am gonna need a bunch of those valks...

soon i can dust off my Tallarn Slammers...


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:13:57


Post by: P4NC4K3


Lets see...
On the non-valkyrie front

pic 1) nothing terribly exciting
pic 2) same thing
pic 3) OO! RATLINGS! YAY!
pic 4) like that kneeling guy, except his face
pic 5) (left to right) SP 1=pathetic model, Commissar=Great!, SP2=Superb! (very easily corruptable to Tzeentch Mwehehe)
pic 6) meh
pic 7) Yay! Ratlings again!
pic 8) Does that guy have a sniper rifle? The best model is the old trenchcoat guy in the background
pic 9) meh
pic 10) meh
pic 11) Pic 5 from behind + Yarrick

Those Valkyries made me pee a little!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:14:53


Post by: lifeofshan


Wow.... just updated my cadians to over 2000 points, now im gonna have to do a lot more...

Valks are amazing, ratlings are suprisingly cool, commisar lord is great, psykers are pretty cool... only thing im not 100% on is the command sprue, but i bet theres enough on there to make it worth while...

glad the valk looks like it comes with spare heads, will make it easier to make some downed pilot objective markers...


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:16:51


Post by: sonofruss


Oh my poor wallet.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:24:21


Post by: Le Grognard


I think I may have wet myself a little seeing all those Valks on the table.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:25:24


Post by: Nuclear Mekanik


Yay!! New Catachans look to be a reality!!

I'm liking the new models, I liked the old models where everyone else hated, but I do like the new ones and will happily my a truckload of them.

I'm hoping the old and new cadians and catachans will mix up happily without being too distinct between the two, otherwise things will suck a bit.

No new sentinel stuff yet, or any confirmed tank variants... but plastic valk and cool new character models are making me a happy bean. The "ssshhh" crouching catachan looks awesome, like a manling Snikrot.

New ratlings? Dear god why? Horrid things, I still hate them. I just want normal human sized snipers.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:25:33


Post by: Shattered Soul


I like that they're updating the Ratlings, but I still wish the little bastards weren't part of the Guard. The new command units don't look bad at in my opinion. Looks like they are resculpting the Catachans, can't tell about the Cadians but that'd be gravy.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:38:12


Post by: skkipper


that tall stand means that valks will be falling from the sky all over the battle field


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:41:57


Post by: warpcrafter


Love the commisar lord, love the psyker, love the ratlings. The kneeling Catachan guy looks like he's about to pick his nose.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:43:51


Post by: LunaHound



Great job OP on bringing us actual pics of the long awaited mystery guards!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:45:14


Post by: Mick A


I'm sorry but the 'Ratlings' are Squats without the beards! Some of the faces are even identical to some of the old Squat bikers!
Mick


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:45:32


Post by: BrookM


skkipper wrote:that tall stand means that valks will be falling from the sky all over the battle field
It does make me wonder how the stand goes under the Valkyrie. Will it have a special slot for it or will you be required to glue it to the stand?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:48:26


Post by: Agamemnon2


I noticed on the sprue that there's one piece that has a cross-shaped slot in it, presumably for the base.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:49:59


Post by: Kanluwen


Love it.
Love it.
Love it.
Love it.
LOOOOOOOOOOOOOOOVE IT.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:51:06


Post by: Hammerziet


Have the Catachans had their arms scaled down at all? I really can't tell. Anyway what I'm assuming is the Commissar Lord is my fav from that lot.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:53:12


Post by: LunaHound


TBH the catchans looks 100% the same to me lol.
( other then the new poses / weapons )

Not happy with new rattling snipers either... they look like buffed dwarves
instead of frail halflings.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:53:19


Post by: glowgos


I really like the new valkries as i can use there bits to fix my forgeworld one!.
The rattlings look just plain dumb. It looks like the sculptors tried to make them look like bad dudes and failed.

Like the specials though cant wait having them as a mandatory part of my list due to special rules!!!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:55:52


Post by: Hammerziet


Actually I take that back. On comparing the current models and these the new ones are scaled down quite a bit. The current ones are just freaky.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 18:55:58


Post by: Buckybits


Any chance of a repost or links to another set of photos that don't require us to sign up to yet another website?

-John


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:08:25


Post by: Cyporiean


Jbuckmaster wrote:Any chance of a repost or links to another set of photos that don't require us to sign up to yet another website?

-John


you don't have to sign up to another site...


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:08:38


Post by: smiling Assassin


It's all good.

sA


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:14:25


Post by: Necros


I always thought ratlings were a stupid idea, till I saw this post.

And the valk just looks awesome.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:20:15


Post by: JD21290


plastic valk will make a fine fights bomba

but i dont like the rats, prefered the old ones, these ones just look like basic guard missing thier thighs.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:31:10


Post by: H.B.M.C.


Honestly, I don't like the Ratlings. I think I can live without them.

The Catachan and Cadian stuff is great. I can see several Command Squad boxes in my future.

The Commissar is awesome. Must get him. The Primaris Psyker is an interesting take on an old idea. Not a 100% sold on him, but as he's another unique looking character I'll no doubt get him. Love the Santioned Psyker with the hood though, he's got a lot of character.

The Valk's great. The base is interesting (GW has always been terrible at making flying bases that work, so here's hoping that thing slots into the Valk at least half an inch so it doesn't keep falling off). From the pics it appears the wepaons are nose HB, side Lascannon, door HB's, and then wing Hellstrike rockets, rocket pods, or both. No sign of Autocannons or anything.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:35:15


Post by: Lorek


The sideburns on the Ratlings are what sold them to me. I also do like the look of the blunderbuss-style sniper rifles.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:37:57


Post by: Flachzange


H.B.M.C. wrote:
The Valk's great. The base is interesting (GW has always been terrible at making flying bases that work, so here's hoping that thing slots into the Valk at least half an inch so it doesn't keep falling off). From the pics it appears the wepaons are nose HB, side Lascannon, door HB's, and then wing Hellstrike rockets, rocket pods, or both. No sign of Autocannons or anything.

BYE


That was my first thought as well. Finally a flying base that actually seems to be able to withstand ... well ... uh ... gaming.
I like the rest as well, yes, even the ratlings. I think theyre kinda cool.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 19:52:30


Post by: Lord Castellan Mik


Awesome pics

Awesome Valkyrie

Awesome Command bitz

Awesome

I can feel an overdraft comming on... in May I think

Mik


Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:02:14


Post by: Kanluwen


I still wish they'd just drop the idea of Ratlings.

But, however I am seeing a sniper rifle on the Catachans.

Plastic sniper rifle in command squad box?
Maaaaaaaaaaaaaaaaaaybe?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:11:50


Post by: 1hadhq


Command - sprue pics from Warseer:

Catachans + cadians:

http://warseer.com/forums/showthread.php?t=183499&page=5



Greens of some minis from Warseer:

http://warseer.com/forums/showthread.php?t=183499&page=4

I like the command sprues.
Not sure about the greens but i would buy those 2 on the left side if they get released.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:13:47


Post by: ubermosher


More Command Squad goodness from Kaine on Warseer



Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:14:34


Post by: winterman


There's quite a bit more regarding the open house on Warseer, more pics and a graphic breaking down the components of the command squad kits for both cadians and catachans ( Post 88

Here's a quote from the thread regarding the 40k seminar from philbrad
Now I'm back home some flesh to the 'bones'

40K SEMINAR

Host by JJ, Robin Crukshank (IG Codex author) and Alan Merritt (GW IP supremo). A very, very tight lipped seminar, after the one last year with Alessio and Rick Priestly. The theme was the Apoc expansions for March and Codex: IG. We've seen the Stompa and Shadowsword so I'll not harp on, the next WD has additional APOC rules for Stompa's, extra wargear and a Stompa squadron Apoc datasheet. I ask the question if we would see add-on sprues for the Stompa to make the Mek and Goff variants, and no we won't currently.

IG codex surprisingly tight lipped on this also, the models look great the command squads are very cool with lots of additional bits to add to your other IG squads. Two banners in each (I think) sgts power fist, plasma/bolt pistol. Medic add ons Vox caster and special weapons. Both include heavy flamers, both sets have them based on the existing flamer units. Basically these become 'two up' the May edition of UK WD has parts breakdown and there are boat loads of bits in these two sets. There will be 4 plastic boxes 4 blisters and 2 battleforces (Cadian & Catachan) coming out. Evidently form the talk there is no multi variant Leman Russ kit and the Catachan/Cadian frame dont have additional components - buya command squad there's plenty on that seems to be the answer! Metals, Imperial Advisors we've heard about them in the IG rumours work like the SM Chapter Masters do for Apoc. Primaris Psyker is a great model nothing on the rules for him. Unlike last June's event there were no examples of the IG codex or pages from it on display. Lord Commisar is very cool too. Sentinel has had a revamp, the plasma cannon variant is very nice the missile launcher looks a bit weedy to me but the former metal enclosed cockpit pieces are now in plastic and on the sprue, also the legs are multiple pieces as well so you can pose your Sentinels in a variety of ways now. Of course the rather spanky Valkyrie - this is a very nice model, a very very nice model. Looks about the same size as the FW one comes with different chin weaponry and underslung missile on the wings and the two heavy bolter gunners. I can confirm the Valk is a fast, skimmer armour 12/10 and has a special rule allowing 'flyby deep striking' where by the Valk continues moving whilst the troops deploy. They have to take a terrain test when they land to see if they are injured. On the whole a very cool model and my DH Stormtroopers will be getting a couple at some stage. Ratlings are nice models sort of mini Ogryns with sniper blunderbusses and there is a least one Les Dawson lookelikey in there. Nothing on the rules in any depth or choices in the codex. I think Alan M was there to keep a leash on what was being said basically anything not to do with the IG/Apoc releases was not being talked about. When the inevitable question about additional games i.e Heroquest/Space Hulk was fielded it was met with a smile and a comment that a 'boxed game was being work on'. Nothing on Space Wolves, Dark Eldar or Necrons at all. I looks also like the Blood Angels with be the first and last 40K 'Dwarfdex' for the foreseeable future.

THE HALL - IG and Stompa/Shadowsword dominated the cabinets. I didn't see anything else on show that may hint at releases post IG looks like the GW clamp down on 'what we're doing' is back on after a period of some wagging tongues. The old 6 month window seems to be back with a vengeance.




Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:32:36


Post by: glowgos


Thats a fugly heavy flamer. Interesting how you can have cadian officers with "coats"


Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:33:23


Post by: George Spiggott


I love those Ratlings, they're full of character. Is one of them hiding a missile launcher?

The command figures look good too. Correct me if I'm wrong but the 'skinny' psyker is an Astropath right?

The Valkyrie looks excellent as I was expecting, it has some subtle improvements over the Forgeworld one too judging by the pictures.

I'm also quietly buzzed by the 'Green Beret' Crapachan.

I’m more interested in the Commissar Lord’s rules than the model. I already have plenty of good Commissar Models

[Edit] Anyone want to speculate upon the options for Officer/Command squad options based upon the sprue pics? It looks like Storm Bolter may have bitten the bullet as an Officer weapon option along with the Bolter (for Cadians).


Open studio day pics- courtesy of ammobunker @ 2009/02/15 20:53:31


Post by: Mad Doc Grotsnik


Storm Bolter might be out, but I think it's a bit of a leap in logic to write off Bolters for Cadian Command...

I mean, they only have a Heavy Flamer on the sprue, so does that mean they don't get other Heavy Weapons?

I am well tempted to abandon Tonka's Tuff Gitz and do a Regiment all my own.

Dammit.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:04:19


Post by: Kanluwen


I CALLED IT!
SNIPER RIFLE ON COMMAND SPRUE!
CALLED IT CALLED IT CALLED IT.

Can I has a cookie?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:27:20


Post by: 1hadhq


Mad Doc Grotsnik wrote:

I mean, they only have a Heavy Flamer on the sprue, so does that mean they don't get other Heavy Weapons?


Free heavy flamer?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:29:13


Post by: BrookM


1hadhq wrote:
Mad Doc Grotsnik wrote:

I mean, they only have a Heavy Flamer on the sprue, so does that mean they don't get other Heavy Weapons?


Free heavy flamer?
Heavy weapons are in the infantry boxed sets, which will contain twelve models if I read the poorly typed down report of the seminar correctly.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:39:34


Post by: 1hadhq


BrookM wrote:
1hadhq wrote:
Mad Doc Grotsnik wrote:

I mean, they only have a Heavy Flamer on the sprue, so does that mean they don't get other Heavy Weapons?


Free heavy flamer?
Heavy weapons are in the infantry boxed sets, which will contain twelve models if I read the poorly typed down report of the seminar correctly.


Recut or repacked?
Since heavy flamer is metal catchan only now IIRC.

To include HF in the only rumored "new" plastic sprue for IG infantry wouldn't be bad.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:40:13


Post by: Mad Doc Grotsnik


But we still don't know how many Heavy Weapons, or which ones.

I can see the single Heavy Weapon packs going, and the squad remaining myself.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:45:07


Post by: BrookM


Most likely two infantry sprues with enough parts for ten men and the contents of a single heavy weapons team thrown together into a single boxed set. No mention was made of recut sprues.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:45:21


Post by: Buckybits


smiling Assassin wrote:It's all good.

sA


Aha, sorry, the pages stopped loading at the "login" bit for some reason. I shall blame Shaw cable.

-John


Open studio day pics- courtesy of ammobunker @ 2009/02/15 21:48:17


Post by: Mad Doc Grotsnik


Boxed sets are reputedly going down to £12, so I would bet 10 Guardsmen, bits for a Sarge, Spesh Weapon and Heavy Crew.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:01:36


Post by: H.B.M.C.


More cost effective for GW to just make a smaller box with two Cadian sprues (10-men) and then throw in the two HW squad sprues (2 more guys) than it would be to recut the sprue.

Plus 12 guys per box is great, as you can use that Heavy Weapon sprue even more effectivley that way.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:04:02


Post by: Mad Doc Grotsnik


Interesting point.

Are they currently 5 to a sprue? Not built IG in years. Not since the current Codex came out in fact.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:06:39


Post by: Kanluwen


As another sidenote...

I wonder if they'll be releasing a separate head sprue with Cadian field caps?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:06:58


Post by: H.B.M.C.


Grotsnik wrote:Are they currently 5 to a sprue? Not built IG in years. Not since the current Codex came out in fact.


I... think so... yes. Yes they are. You get four sprues per box'o'twenty, so that's 5 per sprue. Yeah. I used one box'o'twenty and a 3-team Heavy Weapon box to make two full squads, 4 HW teams and 4 Flamers, so it has to be 5 per sprue.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:07:50


Post by: H.B.M.C.


Kanluwen wrote:As another sidenote...

I wonder if they'll be releasing a separate head sprue with Cadian field caps?


Extremely unlikely. GW doesn't release separate sprues with useful stuff on there (at least not yet). Be prepared to troll through various bitz sites to find extra caps.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:08:13


Post by: Exile


Mad Doc Grotsnik wrote:Boxed sets are reputedly going down to £12, so I would bet 10 Guardsmen, bits for a Sarge, Spesh Weapon and Heavy Crew.


By my maths they'd be better value at anything up to about £15 than buying the current boxes separately. If 12 guys for £12 comes to pass, I'd be happy, so long as they give a decent variety of weapons for HW/SW choices. Slapping two Shock Troop sprues and one HW sprue in a box would see me parted from my money far too readily for my own good.

(Edited for spelling)


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:09:49


Post by: Death By Monkeys


Wow. I've never liked Ratlings - until now. Now, they actually look like they would fit in an army. That's awesome. And that table full of Valkyries! Whoo! The Cadian with the field cap is great, but I'm very stoked about the new Catachans - the one with the beret and bolter looks fantastic. And even the Primaris Psyker looks tempting to buy.

Anybody notice how there were a couple Catachans with Cadian torsos to illustrate how the Catachan arms have been cut down to look reasonable now? Oh, 'scuse me - that flak armor torso comes on the Catachan Command sprue! Heh.

You know, I was just about to say how dopey the flamer on the command sprues look until I realized that there were two flamers on that sprue - hey, no, wait - the dopey looking one is actually a heavy flamer. Hey, and a swagger stick! And a gas mask! Sweet! Somehow the Catachan heavy flamer doesn't look nearly as dumb. And a masked Catachan medic head! Brilliant! You know we're going to be seeing high prices on that bit at the online suppliers. Hm. I may need to remove my Catachan Heavy Weapon squads from my Swap Shop ad....

I'm a little concerned about the pic of the gatling Russ, but it's nice to see the Land Speeder Storm in that batch of pics.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:10:44


Post by: Mad Doc Grotsnik


You never know.

A bit of an odd comparisson, but the Fantasy Chaos Chosen Heads are now available seperately. Mind you, those are in Metal rather than plastic.

And thinking numbers to a box....there is a kind of precedent. When the Orks got recut, the Nob was added, giving up to 11 models.

So perhaps we will see the Heavy Weapons in besides 10 other Guard?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:14:39


Post by: Kanluwen


H.B.M.C. wrote:
Kanluwen wrote:As another sidenote...

I wonder if they'll be releasing a separate head sprue with Cadian field caps?


Extremely unlikely. GW doesn't release separate sprues with useful stuff on there (at least not yet). Be prepared to troll through various bitz sites to find extra caps.

BYE

Meh.
I'd rather not troll for bitz.
If I have to, I'll use West Wind's Secrets.
They're actually pretty nice.

But, you'd think GW would realize the opportunity...


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:49:16


Post by: H.B.M.C.


Double checking the Valk sprues and looking at a few of the pics, I'm happy to report that the sprues contain both a Lascannon and a Multi-Laser for that side mount. I was worried it was just going to be a Lascannons, but both weapons are there!!!

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 22:59:45


Post by: 1hadhq


Plus the first time transparent plastic in a gw IG - kit.
could we make a gunship from this sprue too?


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:04:30


Post by: Mad Doc Grotsnik


Apart from the Falcon, and Vyper, you are absolutely right!


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:06:02


Post by: Kanluwen


1hadhq wrote:Plus the first time transparent plastic in a gw kit.
could we make a gunship from this sprue too?

There's some of the shared parts that the Vultures use, yeah.
But you can't actually *make* a Vulture without some scratch building of parts.

However, there is the Vendetta...
which is just an uparmed Valkyrie, it seems.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:12:42


Post by: 1hadhq


Mad Doc Grotsnik wrote:Apart from the Falcon, and Vyper, you are absolutely right!


Bah, Xeno tech.



Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:14:39


Post by: Death By Monkeys


I'm betting that the Vendetta is a Valk with some metal bits to up-gun it. And it'll cost you $5 more.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:24:54


Post by: Kanluwen


Death By Monkeys wrote:I'm betting that the Vendetta is a Valk with some metal bits to up-gun it. And it'll cost you $5 more.

Nope.
The Vendetta just has both sets of wing-mounted weapons.

http://i25.photobucket.com/albums/c80/squirrelnation/AB/DSCF2122.jpg shows that the missile pods and hellstrikes are both on it.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:26:54


Post by: H.B.M.C.


That and GW isn't making hybrid kits an more and they're doing everything in their power to save shelfspace, not increase it. Releasing the same kit with a few metal add-ons is a relic of the old days.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:31:47


Post by: Kanluwen


Plus it'd be silly.
And would make the shiny new Valkyries forward heavy.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:42:21


Post by: H.B.M.C.


With any luck FW will be ready with a whole host of weapon upgrades for this Valk kit on day one, or as close to day one as they can be.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:43:06


Post by: Kanluwen


H.B.M.C. wrote:With any luck FW will be ready with a whole host of weapon upgrades for this Valk kit on day one, or as close to day one as they can be.

BYE

They don't need to be.
They've already got them, since it keeps the same hardpoints it seems, the only difference is that the plastic rocket pods can swivel it seems.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:49:22


Post by: Ghost in the Darkness


Ahhh for the love of God can someone please repost the pics the site wont load for me.


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:50:01


Post by: H.B.M.C.


We don't know if the two pieces will worth together. The fact that the rocket pod uses a completely different mounting (one capable of movement) tends to indicate that they're different.

I mean, I doubt it'll be difficult to do - hell you probably could just superglue the existing resin weapons to the wins without the mountings, you could probably even do it with the plastic Guard HWs as well - but it'd be nice to have actual ones there.

It'd also be nice for FW to have already made a conversion kit for the Vulture that uses the wings and part of the main hull from the Valk, preferably the engines as well, but maybe replaces the cockpit.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:53:17


Post by: Kanluwen


The problem is that it's not the cockpit that's different for the Vulture.
It's that the entire area behind it isn't the same.
I mean, if you could buy just the narrow-ish body for the Vulture?
You could, I'm fairly certain, build it using the Valkyrie kit.

But I'm willing to bet money that the existing resin weapons will work, since they come with their own mountings anyways.



Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:56:53


Post by: H.B.M.C.


Kanluwen wrote:The problem is that it's not the cockpit that's different for the Vulture.


And?

The resin Baneblade and plastic Baneblade are of different dimensions and have different aesthetics. I don't think anyone would mind a slight cosmetic change in order to get away from having too much resin.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/15 23:57:34


Post by: Kanluwen


I was just sayin' :(
The Vulture looks more like a streamlined gunship, rather than just an upgunned Valkyrie.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:01:33


Post by: Moopy


Commisar Lord looks very nice.

Since I'm making a Krieg army the rest I can't really use. However, I really do like like all the new pieces, VERY nice.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:01:58


Post by: Crazy_Carnifex


I know this will make me sound like a Heretic, but I am tempted to convert the Valk into a cool Helicopter of Some Sort.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:08:18


Post by: Le Grognard


Well a great start to the week with all the new IG goodness; just gives me another reason to get up in the morning. Not so sure about the 'mutton-chop, 'ello govna' look to the Ratlings, but I don't use them, so not worried.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:18:19


Post by: Ghost in the Darkness


OMG the link finally loaded. I think I've died and gone to heaven. Though my wallet is going to hate me.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:21:02


Post by: H.B.M.C.


The Ratlings look like angry leprechauns.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/16 00:30:34


Post by: Death By Monkeys


H.B.M.C. wrote:The Ratlings look like angry leprechauns.

Good description - they almost look like <gasp> Squats!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 01:02:43


Post by: syr8766


Death By Monkeys wrote:
H.B.M.C. wrote:The Ratlings look like angry leprechauns.

Good description - they almost look like <gasp> Squats!


Yep, and that's why I like 'em. I'll probably get a box (not for 40k, mind you, but they'll find a use).

The Valk looks well done, as do the command squads. Those coat legs are going to be in high demand. I look forward to seeing them in combo with cadian bodies and WW or Pig Iron heads. Not gonna get any of it, but it's nice to look at...


Open studio day pics- courtesy of ammobunker @ 2009/02/16 01:23:36


Post by: warboss


i see tons of conversion opportunities with the new command sprue. i've already got a nicely painted command squad but i can sure use the extra bits for the rumored advisors! also, halflings, big gun, hulk hogan arms, and mutton chops.... epic win! now if they'd only make a special character that allows you to field a rough rider army they'd have another $500 from me!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 01:54:39


Post by: aka_mythos


If you follow the links and go to the last page (10)... Leman Russ Punisher:
http://s3.zetaboards.com/The_Ammobunker/topic/7124878/10/

(at the bottom)


Open studio day pics- courtesy of ammobunker @ 2009/02/16 01:57:53


Post by: Ghost in the Darkness


OMG I am going to have so many Leman Russes now.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 02:18:53


Post by: Gestalt


I heard people say they saw Sentinels (with plasma cannons!) but I havent seen any pics of them.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 02:29:11


Post by: Ghaz


1hadhq wrote:
Mad Doc Grotsnik wrote:Apart from the Falcon, and Vyper, you are absolutely right!


Bah, Xeno tech.


Good thing the Immolator is an Ordo Hereticus vehicle then.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 03:33:45


Post by: Death By Monkeys


aka_mythos wrote:If you follow the links and go to the last page (10)... Leman Russ Punisher:
http://s3.zetaboards.com/The_Ammobunker/topic/7124878/10/

(at the bottom)

Word from Open Studio was that it is a conversion.

Nice to see the new Eldar jetbike, though. And the Ad Mech Baneblade was very nice!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 03:47:52


Post by: Sarigar


The only question I need answered: How many Valkeries can I fit in a 2000 point army? As long as the rules aren't total suck, I'm building an IG air assault. I've never played IG in 20 years, but that model just sold me.

Hell yeah....


Open studio day pics- courtesy of ammobunker @ 2009/02/16 04:31:23


Post by: Lorek


That Eldar jetbike has been floating around for several years now. There was some muttering that it was the prototype for the new Dark Eldar Reaver, but nothing's come of that either.

I do hope to see it for sale sometime relatively soon; the current jetbike model is ANCIENT.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 04:37:46


Post by: Hulksmash


If they really do drop the guard down to $22 for a 12 guys including the heavy weapons then GW is actually dropping the cost by a significant amount for guard players. We used to get 20 guardsmen w/3 heavy weapon teams making for a total of 26 guardsmen for $70. Now we'll be getting 36 guardsmen including the heavy weapons for $66. That's 10 more guardsmen for $4 less dollars which is awesome!

Oh, and those pictures make me wanna cry!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 04:50:36


Post by: BoxANT


Those Command sprues looks awesome! They are going to add so much character to IG armies.



Open studio day pics- courtesy of ammobunker @ 2009/02/16 05:06:38


Post by: Death By Monkeys


Iorek wrote:That Eldar jetbike has been floating around for several years now. There was some muttering that it was the prototype for the new Dark Eldar Reaver, but nothing's come of that either.

I do hope to see it for sale sometime relatively soon; the current jetbike model is ANCIENT.

Yeah, I know it's been around - it's just nice to see it re-surfacing. Wonder if it might see some play for Planetfall/Planetstrike/Planetstorm/Planetblade whatever GW's calling it.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 05:57:04


Post by: H.B.M.C.


Iorek wrote:I do hope to see it for sale sometime relatively soon; the current jetbike model is ANCIENT.


No kidding. Check this out:



There's only one type of model in this picture that they still sell, and it's a picture from a 1995 edition of White Dwarf. Everything else besides the Jetbike has been replaced with something else.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/16 05:59:35


Post by: ph34r


Hulksmash wrote:If they really do drop the guard down to $22 for a 12 guys including the heavy weapons then GW is actually dropping the cost by a significant amount for guard players. We used to get 20 guardsmen w/3 heavy weapon teams making for a total of 26 guardsmen for $70. Now we'll be getting 36 guardsmen including the heavy weapons for $66. That's 10 more guardsmen for $4 less dollars which is awesome!

Oh, and those pictures make me wanna cry!

The new box would be $22 for 10 guys including the heavy wep, so 30 guardsmen for $66 compared to at the moment which is 26 for $70. So the new box would be a better deal if we know that the box is indeed $22, and it comes with both sprues that the old heavy weapon team came with.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 06:12:52


Post by: grizgrin


Well smack my ass and call me Sally. Those shots of the "V" wing were great! And those engines are SCREAMING for some kitbashing I've been hankerin for.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 08:55:27


Post by: Kid_Kyoto


I added the sprue pics to our gallery for people who can't see them.





Open studio day pics- courtesy of ammobunker @ 2009/02/16 09:07:59


Post by: skullspliter888


My god these new plastic are out of these world, after i get all my steel legion guys to build my 2nd IG army and these come out well off to get a loan


Open studio day pics- courtesy of ammobunker @ 2009/02/16 09:19:21


Post by: BrookM


The Fleet Officer is a nicely done sculpt, taken straight from Jes Goodwin's Imperial Navy designs.

And again, another mini perfect for Dark Heresy!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 09:39:42


Post by: Noisy_Marine


So ... no word on plastic deathkorps? I may have to settle for cadians then.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 10:06:33


Post by: JohnHwangDD


Kanluwen wrote:The Vendetta just has both sets of wing-mounted weapons.

http://i25.photobucket.com/albums/c80/squirrelnation/AB/DSCF2122.jpg shows that the missile pods and hellstrikes are both on it.

Oh.

I was hoping the Vendetta would be a forthcoming Valkyrie-based Vulture kit, replacing the bulky troop compartment with a streamlined hull and more guns.

Oh, well.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 10:55:35


Post by: Kid_Kyoto


With all this Valkyrie excitement I found a pic from 2002 to share.

It's been a long while coming but here it is.

Now where's my plastic Reaver?



Open studio day pics- courtesy of ammobunker @ 2009/02/16 11:27:36


Post by: H.B.M.C.


Hmm... the thing about the most recent shots (showing the Fleet Commander, Ordnance Dude and Psychic Hoodie), they have lots of text next to them. Is this some sort of promotional display, or are we looking at an early article for the issue of WD due out when these guys are released.

Interestingly, although we can only see the extreme left of the text, two things seem to be clear:

1. GW has acknoweldge that the Doctrine system left a player with a lot of obvious choices, and heaps of stuff that you never used.
2. The 'Orders' people mention are in there, but from what little I can read into it, it's not just as simple as passing a leadership test (and nor should it be).

I could be completely, wrong, but that's my logical deduction based upon what we've been presented with.

Now the real question remains - we're getting 4 blisters. So far we've seen 5 new metal models, 6 if you count the Ratlings. Does this mean:

1. Commissar Lord, the Advisor Threesome, Ratlings, Primaris Psyker.
2. Commissar Lord, Primaris Psyker, Advisor Threesome, [Unknown] (Ratlings in small Gretchin-sized box).
3. Something completely different?

I do hope those three advisors come in a single blister. And I hope they come out SOON.

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/16 14:25:02


Post by: aka_mythos


I'd bet (2). I really can't see GW doing a release without a special character.

I think its likely the three advisors will come together, it will allow GW to price these three rather unimposing sized models at something $20 and force players to buy all even if they only want one. I think they will all be worthwhile, so I would probably get all three either way, just don't think everyone necessarily will.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 14:41:41


Post by: warboss


for anyone who was there:

it looks like one pic on bell of lost souls (the one with the commissar lord) has a paragraph describing how the orders actually work but the picture is zoomed in on the model and crops out the text. what did the text say?


Open studio day pics- courtesy of ammobunker @ 2009/02/16 14:48:47


Post by: Necros


So, I'm gonna be buying....

2 valkyries
2 boxes of the new cadians
2 boxes of the cadian command squad
10 ratlings
And a bunch of characters & comissars.

I just ordered a new FW hellhound to make a squadron of 3, and I need 2 vanilla russes still for that squadron and possibly a 2nd basilisk.

Time to ask for a raise :(


Open studio day pics- courtesy of ammobunker @ 2009/02/16 15:39:37


Post by: GrimTeef


Say, is that Tau Battlesuit a upcoming plastic kit? Or just a conversion? I like it worlds better than the current kit.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 15:47:51


Post by: Victis Honor


These command squads are gorgeous! My bank account will hate me (again).


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:17:32


Post by: whitedragon


GrimTeef wrote:Say, is that Tau Battlesuit a upcoming plastic kit? Or just a conversion? I like it worlds better than the current kit.


Seeing that it has a sword and shield, I wouldn't be surprised if that is a new version of Commander Farsight.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:20:49


Post by: Anung Un Rama


From Bell of Lost Souls:-Valkyrie is a fast, skimmer armour 12/10/10 and has a special rule allowing "flyby deep striking" allowing the Valkyrie to continue moving whilst the troops deploy. The occupants must take a dangerous terrain test when they land to see if they are injured.
Why is it that Imperial Guard in the only army badass enough to jump out of a moving flyer???


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:27:19


Post by: Foda_Bett


Anung Un Rama wrote:
From Bell of Lost Souls:-Valkyrie is a fast, skimmer armour 12/10/10 and has a special rule allowing "flyby deep striking" allowing the Valkyrie to continue moving whilst the troops deploy. The occupants must take a dangerous terrain test when they land to see if they are injured.
Why is it that Imperial Guard in the only army badass enough to jump out of a moving flyer???

I think it's less about bad ass and more about the trainers not caring about human life.
Eldar think every one of their lives are precious, while the guard think you're worth less than the basic kit they assign you.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:31:39


Post by: warboss


because our infantry (so far) are useless enough that high command would consider dropping them out of flyers even if they DIDN'T have gravchutes!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:41:51


Post by: aka_mythos


That would definitely be a good use of troops if they brought back human bombs.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 16:55:03


Post by: BrookM


Anung Un Rama wrote:
From Bell of Lost Souls:-Valkyrie is a fast, skimmer armour 12/10/10 and has a special rule allowing "flyby deep striking" allowing the Valkyrie to continue moving whilst the troops deploy. The occupants must take a dangerous terrain test when they land to see if they are injured.
Why is it that Imperial Guard in the only army badass enough to jump out of a moving flyer???
Because we just are that badass.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 17:05:23


Post by: Chaplain Pallantide


Has there been any mention yet about the point value of the new Valkyrie?? Is it the same as FW?? Also does FW overcost it's vehicles or are they under cost?

Thanks,
Chappy P!!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 17:06:01


Post by: BoxANT


Did everyone catch the notes below the advisor pics?

Master of Ordnance: calls down Str 9 Ordnanace
Astropath: something I can't read, and +1 to your reserve rolls
Fleet Officer: -1 to enemy reserve rolls

Assuming that they are not overpriced, these seem very characterful and fun to have


Can't wait to find out more about the "Issuing Orders" aspect of the new codex!


As for Sentinel weapons, I was sad to not see MultiMeltas :( Hopefully the "missile pod" will work similar to a Cyclone Launcher.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 17:29:39


Post by: Neconilis


Thanks for the pics =) Those new Valkyries are damn tempting. I so wish they'd stop making ratlings hobbits though, I despise those hairy feet so much. They look good aside from the damn feet however. Though if we could buy only ratlings with boots I'd be quite tempted.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 18:19:29


Post by: Ghost in the Darkness


I personally like the new ratling sculpts and will buy a squad of them just to paint and enjoy and maybe field if the rules are good. But my wallet has already started hating me and my plans to buy at least like 2 of everything new.

PS. Holy crap I love the idea of IG jumping out the back of a moving Valk, that just screams diorama to me.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 19:30:10


Post by: Anung Un Rama


Ghost in the Darkness wrote:I personally like the new ratling sculpts and will buy a squad of them just to paint and enjoy and maybe field if the rules are good. But my wallet has already started hating me and my plans to buy at least like 2 of everything new.

PS. Holy crap I love the idea of IG jumping out the back of a moving Valk, that just screams diorama to me.
That wouldn't have by any chance have something to do with some angry Orks with RPGs....er I mean Rokkits....


Open studio day pics- courtesy of ammobunker @ 2009/02/16 19:46:29


Post by: Ghost in the Darkness


OMG i wasn't thinking that but that would be awesome. Can anyone say Black Hawk Down IG style.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 20:00:59


Post by: ubermosher


Is it just me or is the thought of the Valkyrie having side armor of only 10 a little sobering? I know they'll often get a 4+ cover save, but still, it sounds very fragile.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 20:03:52


Post by: BrookM


Well it is a flyer.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 20:11:04


Post by: Captain Vyper


Yes! Those ratling are probably some of the best looking figs I have seen GW do in a while. Loads fo chracter there. They look alot like the Grimm that Kev White does, no wonder I like them so much. The Cadian command look great as well. Goint to have to buy a box or two of those. Not big on the look of the catachans, at least the commande box is an improvement. Good bit in all. Valk is a must have for sure. Really not a bad model in the bunch! Very exciting, now what to do with 120 Tallarens?


Open studio day pics- courtesy of ammobunker @ 2009/02/16 20:12:15


Post by: Neconilis


ubermosher wrote:Is it just me or is the thought of the Valkyrie having side armor of only 10 a little sobering? I know they'll often get a 4+ cover save, but still, it sounds very fragile.


I'll gladly give you my Rhinos for 'V-22s FROM SPACE!' if it makes a difference ;-) Just think of all the points I could save on Jumppacks by kicking my Death Company straight out the side. They think they're Sanguinius after all, it'll be awesome for them as they 'fly' to the ground =)


Open studio day pics- courtesy of ammobunker @ 2009/02/16 20:22:32


Post by: Schepp himself


Oi! If some puny human chieftains get +1 to reserve rolls or -1 to the enemy ones, than my Eldar Autarch needs a serious buffing!

I like the fact however, that commanders are not only chosen based on their fighting prowess. It was about time!

Greets
Schepp himself


Open studio day pics- courtesy of ammobunker @ 2009/02/16 21:40:59


Post by: JohnHwangDD


Captain Vyper wrote:what to do with 120 Tallarens?

you can always just give them to me... I'm sure I could use a few more bodies on the battlefield!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:01:48


Post by: CommissarKhaine


Those are some lovely pics... Good thing my birthday falls in May

I think GW did a very good job on the new models: everything better proportioned, lots of character... Let's just hope they don't mess the codex up too badly .


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:23:17


Post by: Scottywan82


So 4 boxes?:
Valkyrie
Cadian Command
Catachan Command
Ratlings
Recut Sentinel
Recut Cadian Infantry
Recut Catachan Infantry

And 4 blisters?:
Commissar Lord
Primaris Psyker
Advisors
???

What am I misunderstanding?


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:28:08


Post by: aka_mythos


I think they mean new model kits when they say 4 boxes. Valkyrie, Cadian Command, Catachan Command, Ratlings (maybe box maybe blister). Though Sentinels, Cadians and Catachans are modified, they generally don't lump those sorts of redone kits in with the rest.


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:37:33


Post by: smiling Assassin


Sorry, I'm all excited and that, but don't the pieces in the scanned pictures look a bit... scrappily sculpted? I'll take a second look, but they look a bit rough.

sA


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:39:57


Post by: Reecius


Big pimpin, that is some sweetness right there!


Open studio day pics- courtesy of ammobunker @ 2009/02/16 22:42:27


Post by: Regisimus


Well, I love the ratlings, the valk...pretty much evrything I see, good joB GW



Open studio day pics- courtesy of ammobunker @ 2009/02/17 00:02:15


Post by: H.B.M.C.


So, to speculate further...

Blisters:
Commissar Lord
Primaris Psyker
Advisor Threesome
Ratlings

Boxes:
Valkyrie
Cadian Command Squad
Catachan Command Squad
Sentinel

--- OR ---

Blisters:
Commissar Lord
Primaris Psyker
Advisor Threesome
[Unknown]

Boxes:
Valkyrie
Cadian Command Squad
Catachan Command Squad
Ratlings
[Sentinel Box - 2nd Wave Release]

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/17 00:04:07


Post by: Scottywan82


I hope that Sentinel makes it out before the Ratlings if the Ratlings are a box. The Sentinel is SO hot. The Ratlings are characterful.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 00:54:18


Post by: ubermosher


Anything been heard on the Techpriest? I remember early rumors had him as a CHQ advisor, but nothing has been said of late if the Enginseer is even in the codex. How will I ever play him in Apocalypse if he's not in the current codex?


Open studio day pics- courtesy of ammobunker @ 2009/02/17 04:24:40


Post by: JoeyFox


I...I....

I am speechless.



Open studio day pics- courtesy of ammobunker @ 2009/02/17 04:57:23


Post by: livingregret


In case anyone missed this tidbit from that thread, it is at the end and kind of tucked away

"If you looked at the "available now" pages at the Guard Codex entry....there was a preview spread next to the cover of the Leman Russ page. Small, but the usual "you'll make out the names but not the rules" size. And lo and behold what Russ variants did I see?

Russ, Demolisher, Vanquisher, Exterminator, Executioner, Eradicator and Punisher.

I guess there was some truth to those Spanish rumours after all eh
"


Open studio day pics- courtesy of ammobunker @ 2009/02/17 05:03:02


Post by: Death By Monkeys


livingregret wrote:Russ, Demolisher, Vanquisher, Exterminator, Executioner, Eradicator and Punisher.

Dammit, dammit, dammit, dammit, dammit, dammit, dammit. The IG need new tanks like the 40k universe needed an evil, non-chaos, version of Space Elves.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 05:04:40


Post by: livingregret


So excited it has been confirmed that the plastic command box does indeed come w/ every special weapons + sniper rifles + standards + other goodies


Open studio day pics- courtesy of ammobunker @ 2009/02/17 05:17:30


Post by: ph34r


So the new Russ variants are pretty much confirmed? I am pleasantly surprised.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 05:22:31


Post by: H.B.M.C.


*sigh*

Where am I going to put a 4th Armoured Company?

BYE


Open studio day pics- courtesy of ammobunker @ 2009/02/17 05:26:10


Post by: Court


I would have been happy enough with the re-intorduction of the Exterminator and Griffon back into actual dex.

It was greta having most of the variants available online from GeeDub but nice to have them back in the main book.

I know i will be part of the minority when agree'ing that IG prolly don't need more variant Russ's but the new kit should still be nice. The current amror lists plus Ext and Griffon would have covered every eventuality without a Heavy 20 wpn hehe. (praying thats a translation mistake)


Open studio day pics- courtesy of ammobunker @ 2009/02/17 06:30:58


Post by: Hulksmash


I have it on good authority that the vehicles are all confirmed except for the deathstrike. Well, assuming there are 2 new variants for each of the Hellhound, Basilisk, Leman Russ, and Leman Russ Demolisher. I've also heard that the sprues have actually been recut and that the new squad boxes will be 10 men total, including heavy weapons. Take those for what they are worth. Oh, and the Heavy 20 isn't a mistake from what i've heard.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 07:44:35


Post by: JohnHwangDD


OK, assuming that the Spanish GT rumors are true, and we have each tank becomes a 3-in-1 kit, what to take?

Hellhound
AV12/12/10
R12" S6 AP4 Heavy 1 Template (auto-hit)
R24" S8 AP1 Heavy 1 Blast Melta "Devildog"
R0" S1 AP3 Heavy 1 Template Poison (2+) "Banewolf"

IMO, the Poison template is a total non-starter when the other two options have range. I think the Multi-Melta Blast is the most versatile, especially with 24" range. So I need to make a couple more turrets. But overall, it's a small surprise that the Hellhound didn't simply move to Large Blast.


Leman Russ
AV14/13?/10 - may move 6" and fire all or move 6+d6" and fire none
R72" S8 AP3 Heavy 1 Large Blast Ordnance
R48" S7 AP4 Heavy 4 twin-linked "Exterminator"
R72" S8 AP2 Heavy 1 Large Blast +1d6 AP "Vanquisher"
R36" S6 AP4 Heavy 1 Large Blast no cover "Eradicator"

Slowing the Russ to 6+d6" "all-out" movement? Really? I guess GW really does want this to be a rolling gun platform. But IMO, it should have been:
- d6" move, shoot all
- 6" move, shoot 1 + defensive
- 6+d6" move, shoot 1 defensive
- 12" move, shoot none
Oh, well.

OTOH, if the side armor is bumping to AV13, wow, this thing just got a lot better in a shootout. Of course, AV10 says it still gets PWNT in HtH, but them's the breaks for IG.

The Exterminator is still inferior to the Battlecannon, while the Vanquisher is only good as an anti-tank sniper. The Eradicator seems to be a joke with short range, less S, less AP but still burning (ha!) a Heavy slot? Battlecannon still has best overall utility unless you're facing Stompas or somesuch and need to punch AV14 reliably. If you play Apoc, it's probably worth making an alternate Vanquisher barrel.


Demolisher
AV14/13/11
R24" S10 AP2 Heavy 1 Large Blast Ordnance
R24" S5 AP- Heavy 20 "Punisher"
R36" S7 AP2 Heavy 3 (Blast?) "Executioner"

Punisher is an Ork tank to kill Orks, but it's stupid to waste a Heavy slot on R24" AP- guns when you can get a Platoon of them for the same price. No. Executioner has much better utility *if* it's Heavy 3 Blast - slap on the sponsons and that's a rolling Plasma Cannon Devastator Squad that makes DSing Termies cry. But once again, the Demolisher is always a good, basic fit.


Basilisk
AV12/10/10
R96" S9 AP3 Heavy 1 Large Blast Ordnance
G36" S10 AP2 Heavy 1 Large Blast Ordnance Barrage // R48" S10 AP1 Heavy 1 Blast +d6"AP "Medusa"
G24-240" S6 AP3 Heavy 1 Large Blast Barrage no cover "Colossus"
G12-48" S6 AP4 Heavy 1 Large Blast Barrage re-roll scatter "Griffon"

Griffon is cheap, but has very low utility, too bad. Colossus is rather specialized and only good against MEQs. Bassie is a solid standby. But the Medusa? And modal fire? We have a WINNAH!

cross-trades
It seems that there is considerable competition between various chassis for various duties. I don't think this will take too long to sort out, and don't really see the need, but eh, oh well. With this sort of force, Guard can a tleast set up for a very aggressive armored Blitzkrieg. That'd be interesting.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 09:56:36


Post by: Druidic


You know, I feel "Tred Hed" Syndrome comming on!

Been tempted by an armoured company for many years.... now may be the time.... :-)


Open studio day pics- courtesy of ammobunker @ 2009/02/17 12:43:40


Post by: Agamemnon2


JohnHwangDD wrote:
Basilisk
AV12/10/10
R96" S9 AP3 Heavy 1 Large Blast Ordnance
G36" S10 AP2 Heavy 1 Large Blast Ordnance Barrage // R48" S10 AP1 Heavy 1 Blast +d6"AP "Medusa"
G24-240" S6 AP3 Heavy 1 Large Blast Barrage no cover "Colossus"
G12-48" S6 AP4 Heavy 1 Large Blast Barrage re-roll scatter "Griffon"

Griffon is cheap, but has very low utility, too bad. Colossus is rather specialized and only good against MEQs. Bassie is a solid standby. But the Medusa? And modal fire? We have a WINNAH!


If these are true, and they might, I'm going to be a happy camper for already owning two converted Medusas. The only sad part is, following the old rules, they're not modeled for barrage fire. The Griffon, if cheap enough, might still be a competitive choice in some situations. The Colossus with its Ignore Cover ability might be the odd one out here, because well-placed or lucky barrages ignore many cover saves already (area terrain aside). I suspect the Medusa will be the most expensive one of these, with the Colossus settling somewhere slightly below the Basilisk.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 14:20:34


Post by: Necros


H.B.M.C. wrote:*sigh*

Where am I going to put a 4th Armoured Company?

BYE


Send it to me, I'll take good care of it for you.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 14:24:26


Post by: Necros


All these new tanks are cool and all but I can't see me really owning too much else. Right now my goal is to squadronize my tanks for Apocalypse. getting my 3rd FW hellhound soon (if FW sends it soon that is), then I'll be working on getting 2 new russes, 2 new demolishers and 2 new basilisks. After that I might look into different tanks. I would really love to see them sell the new turret sprues separately so that you can have 1 tank and swap the guns around to have different tanks, but I know they're not gonna do that :(


Open studio day pics- courtesy of ammobunker @ 2009/02/17 14:49:27


Post by: Gestalt


JohnHwangDD wrote:OK, assuming that the Spanish GT rumors are true, and we have each tank becomes a 3-in-1 kit, what to take?

Leman Russ
AV14/13?/10 - may move 6" and fire all or move 6+d6" and fire none
R72" S8 AP3 Heavy 1 Large Blast Ordnance
R48" S7 AP4 Heavy 4 twin-linked "Exterminator"
R72" S8 AP2 Heavy 1 Large Blast +1d6 AP "Vanquisher"
R36" S6 AP4 Heavy 1 Large Blast no cover "Eradicator"

OTOH, if the side armor is bumping to AV13, wow, this thing just got a lot better in a shootout. Of course, AV10 says it still gets PWNT in HtH, but them's the breaks for IG.

The Exterminator is still inferior to the Battlecannon, while the Vanquisher is only good as an anti-tank sniper. The Eradicator seems to be a joke with short range, less S, less AP but still burning (ha!) a Heavy slot? Battlecannon still has best overall utility unless you're facing Stompas or somesuch and need to punch AV14 reliably. If you play Apoc, it's probably worth making an alternate Vanquisher barrel.


Demolisher
AV14/13/11
R24" S10 AP2 Heavy 1 Large Blast Ordnance
R24" S5 AP- Heavy 20 "Punisher"
R36" S7 AP2 Heavy 3 (Blast?) "Executioner"

Punisher is an Ork tank to kill Orks, but it's stupid to waste a Heavy slot on R24" AP- guns when you can get a Platoon of them for the same price. No. Executioner has much better utility *if* it's Heavy 3 Blast - slap on the sponsons and that's a rolling Plasma Cannon Devastator Squad that makes DSing Termies cry. But once again, the Demolisher is always a good, basic fit.


The real question is if the Battlecannon and Demolisher are really Heavy 1 rather than Ordnance. If they can still only fire the Battle/Demo and nothing else since they are ordnance then the Eradicator and Executioner become solid options. I hope the vanquisher can get a BS4 somehow too. I cant see Punisher or Exterminator being used much either way.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 14:56:57


Post by: aka_mythos


I think the Punisher would benefit from BS4 the most... I hope there is a Tank Ace special character I doubt it.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 14:58:18


Post by: Kilkrazy


Mick A wrote:I'm sorry but the 'Ratlings' are Squats without the beards! Some of the faces are even identical to some of the old Squat bikers!
Mick


That's what I thought too. I honestly thought they were releasing some Squats, until I saw the furry feet.

I think it's because of the lack of anything to show scale.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 16:28:48


Post by: Death By Monkeys


JohnHwangDD wrote:OK, assuming that the Spanish GT rumors are true, and we have each tank becomes a 3-in-1 kit, what to take?

Right, my question exactly as I can see I'm now going to have to take the Spanish rumors more seriously...

JohnHwangDD wrote:IMO, the Poison template is a total non-starter when the other two options have range. I think the Multi-Melta Blast is the most versatile, especially with 24" range. So I need to make a couple more turrets. But overall, it's a small surprise that the Hellhound didn't simply move to Large Blast.

In the "Mkoll rumor thread" I posed the question about how does the new codex resolve the MSU-issue that IG suffer from when it comes to killing tanks. 'Cuz lascannons don't cut it like they used to. In 5E, you've got two choices to reliably kill tanks - HTH and melta. And I think that we may see quite a bit of the Devil Dog as it -does- resolve the tank killer issue for the Guard. Granted, you're using up valuable slots that you'd otherwise be taking for the Hellhounds you need for anti-infantry, but frankly, with the ability throw pies around, anti-infantry is not something that Guard are lacking.

JohnHwangDD wrote:The Exterminator is still inferior to the Battlecannon, while the Vanquisher is only good as an anti-tank sniper. The Eradicator seems to be a joke with short range, less S, less AP but still burning (ha!) a Heavy slot? Battlecannon still has best overall utility unless you're facing Stompas or somesuch and need to punch AV14 reliably. If you play Apoc, it's probably worth making an alternate Vanquisher barrel.

I agree on this - while Heavy 4 for the Exterminator is better than it was before, the Battlecannon is still superior. Frankly, though, unless it's ridiculously overpriced, I think you'll also see a lot of Vanquishers as you're looking at AP2 Large Blast at 72" range. Why take Demolishers anymore when you can kill Eeq, Meq, Teq, and Tanks with one unit? I think the versatility will have a lot of appeal.

JohnHwangDD wrote:Punisher is an Ork tank to kill Orks, but it's stupid to waste a Heavy slot on R24" AP- guns when you can get a Platoon of them for the same price. No. Executioner has much better utility *if* it's Heavy 3 Blast - slap on the sponsons and that's a rolling Plasma Cannon Devastator Squad that makes DSing Termies cry. But once again, the Demolisher is always a good, basic fit.

The Punisher just seems ridiculous to me - just seems like it was designed to appeal to young players saying, "HEAVY 20!!!! HURRR!!!!" And yeah, if the Executioner plays out as rumored it will spit out a lot of plasma shots, but as John's said, the Demolisher is the more versatile of the choices.

JohnHwangDD wrote:Griffon is cheap, but has very low utility, too bad. Colossus is rather specialized and only good against MEQs. Bassie is a solid standby. But the Medusa? And modal fire? We have a WINNAH!

I'm less confident about my predictions for this, but I think as with the others discussed above, versatility will win out and the Medusa will be the most popular. You've only got 3 slots to fill - one of which may be used by a Leman Russ Squadron. With only two left, you've got to make some hard choices and the easiest ones to make are the ones that give you the most options.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 16:32:49


Post by: dietrich


Heavy 4 for the Exterminator makes Mech Tau and Mech Eldar cry. Battlecannons are only 1 shot, light mech fears lots of S7 and S8 shots - more cover saves to fail.

But, in general, I'd say the battlecannon is the better choice. If the Colossus is the only one to ignore cover, I think it'll be popular to deal with Orks w/ KFF.


Open studio day pics- courtesy of ammobunker @ 2009/02/17 17:31:13


Post by: ph34r


Does anyone have any other information on the "Leman Russ Squadron" choice? 0-1 heavy support I've heard a lot, but would it be only basic LRBTs or any type?


Open studio day pics- courtesy of ammobunker @ 2009/02/17 17:48:22


Post by: Hulksmash


I've heard basic LRBT's. Again, grain of salt.