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Jackinthetank's =I=munda gang @ 2009/03/25 17:39:28


Post by: jackinthetank


Hey guys, I'm new to Dakka but I've been playing 40k for a while now. After looking through some posts I have come to realise that my true interest is in =I=munda. Obviously it is Easter soon so I will be getting some money to fund my gang, however I am stuck for ideas. I would like to base it around an Inquisitor and 2 converted cherubs, but I also want some other cool models. So, as my first W.I.P gang, I'm going to leave the model choice to you guys.
Thanks.


Jackinthetank's =I=munda gang @ 2009/03/25 18:48:36


Post by: jackinthetank


Any ideas welcome guys...


Jackinthetank's =I=munda gang @ 2009/03/25 18:52:16


Post by: migsula


Hey Jack.

It's kinda weird if your true interest is =I=munda and your stuck for ideas with your FIRST gang When people usually have dozens of gang ideas. Just read a few of Abnett's best: Eisenhorn and Ravenor and look at the =I= rule book and Dark Heresy books for inspiration and I am absolutely sure your set for modeling with bunch of ideas


Jackinthetank's =I=munda gang @ 2009/03/25 19:22:49


Post by: CMDante


Agreed, the spirit of =I=munda (to me anyway) is personal creativity inspired by the massive wealth of quality artwork produced by GW over the years (yet never realised truly in miniature form) and ambitious conversion work.

The sources Migs has suggested are a selection of the best for inspiration. There are also a fair amount of logs on these forums that should provide additional inspiration (Mig's Legion and Shades of Greye logs, Xan's log etc).

Cheers,

Dante


Jackinthetank's =I=munda gang @ 2009/03/25 19:37:45


Post by: brotherAkkyshan


Wow! Can I say as a long time "non-member" how honoured I feel to have my first Dakka post appear after two of the most inspirational guys on here!

I was just going to agree with migsula and alao recommend the Inquisitor rulebook as there is some fantastic artwork in there. Also just trawl around on here to see what others are upto...

I am just about to start my own retinue, having been inspired by the =I= project to get back into the hobby for the first time in a couple of years! A quick raid of what didn't dissapear on eBay has left me with enough pieces for a (true-scale) Space Marine, an Imperial Guardsman, an Imperial Guard sniper and a Kroot mercenary. I'm thinking of going along the Ordo Xenos/bug-huntin' path... see it really is THAT easy!


Jackinthetank's =I=munda gang @ 2009/03/25 20:09:57


Post by: grey_death


Totally agree with Migs and Dante, you really just need to immerse yourself in something like this. The background, fluff, and artwork is your guide as you follow them down the road to true inspiration for your warband project.


Jackinthetank's =I=munda gang @ 2009/03/25 20:41:10


Post by: Malika2


Hmm, I would suggest trying to go with something more "original" than an Inquisitor and his retinue. It has kind of been "done to death". What about some pirates, or criminals? Or some sort of (Rogue) trader with his bodyguards? You might even include some sort of Imperial noble with his/her bodyguards.

What about some sort of Ecclessiarchical figure with a bunch of followers and only let the women be armed with anything serious (more than a pistol) since the Ecclessiarchy isn't allowed to have "men at arms".

Another idea of Serves from a Space Marine chapter, nobody really knows what they look like so you can go totally crazy there!


Jackinthetank's =I=munda gang @ 2009/03/25 23:38:48


Post by: jackinthetank


Sorry guys, maybe I worded this wrong. I DO have tons of ideas, but I am not experienced enough to know which models I should chose. As I said I will be sticking to the idea of the converted cherubs and the Inquisitor. I apologise if anyone misunderstood... all I want is a list of models to use for:

An Inquisitor, 2 cherubs, a mechanic, a Psyker, a heavy weapon specialist and some normal gangmembers.

Thanks.


Jackinthetank's =I=munda gang @ 2009/03/25 23:42:40


Post by: jackinthetank


Oh and Malika. I like your ideas, however I only want the Inquisitor as a first GANGMEMBER, not the head honcho. At a later date I will introduce a Rogue Trader theme and go all out on my conversion skills to produce the "big guy". The inquisitor is just a fill in for a while until I get my hands on better looking Gang leaders.
Thanks


Jackinthetank's =I=munda gang @ 2009/03/26 07:22:47


Post by: VictorVonTzeentch


Heavy Weapons Specialist, SM Scout w/ Heavy Bolter and green stuff

Gangers, SM Scouts mixed with Catachan models and green stuff

Inquisitor, Kal Jericho and green stuff
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1060107&prodId=prod1120129&rootCatGameStyle=

Don't know about the Psykers and Cherubs other than the normal models mixed with green stuff.


Jackinthetank's =I=munda gang @ 2009/03/26 09:08:16


Post by: jackinthetank


Thanks, Stynier. Nice ideas, however I wanted to do something a little more unique. I was thinking converting Witch Hunter's Missionary Jacobus as my first gang member. Give him a death mask type thing/ gas mask. I might also remove his beard. I have more ideas for other gang members but I don't know which models will suit them best.


Jackinthetank's =I=munda gang @ 2009/03/26 09:15:26


Post by: VictorVonTzeentch


No problem.

If you would post some of the ideas I will see what I can do to help.

Edit: Oh and Jacobus' beard may prove a little difficult to remove, unless you can trim pewter really good, and touch it up nicely. I tend to stay away from pewter models needing heavy modding, only because Im not good at trimming them or fixing them with gs, I don't have any experience with gs.


Jackinthetank's =I=munda gang @ 2009/03/26 09:36:38


Post by: jackinthetank


It's nice to have someone who's interested. Ok, so heres my ideas.

Shotgun gangmember - wearing a deathmask of course.(jacobus conversion)

Heavy weapon specialist- I don't know which model would be cooler for this.

Flamer(purger)- witch hunter acolyte with gs flames coming from a brazier backpack.

Swords mistress- witch hunter death-cult assassin with a sacrificial type blade conversion. gs armour plates in some areas.

Mechanic- imperial guard missionary with plasma gun. Inquisitor pole swapped for a gs wrench. Give him a welders mask.

Will speak of more shortly, but I need to get my lazy but out of bed and get dressed.
Thanks.




Jackinthetank's =I=munda gang @ 2009/03/26 09:45:55


Post by: VictorVonTzeentch


I know how it can be not having people interested in whats going on.

So those all sound like pretty solid ideas, if you don't mind I'll post some ideas that might help later on. As well as check out those models to try and get the gist of what you wanna do to them, and see if I can make help full suggestions.

Catch ya when you get back.

Again no problem.


Jackinthetank's =I=munda gang @ 2009/03/26 09:53:09


Post by: jackinthetank


Well, I just had breakfast and read your reply. Thanks a lot for the support and it would be great if you posted your ideas here.
Thanks a lot.


Jackinthetank's =I=munda gang @ 2009/03/26 10:09:45


Post by: jackinthetank


Ok, anyway here's my other ideas.

My imperial guard commisar with powerfist conversion may seem a little hard to understand but I will gs flames on the fist and add some armour plates to his legs. Might do something to his face- the mask theme seems to be popping up a lot lately don't you think?

Sniper- daemonhunter's vindicare with exitus pistol . I don't think I need to convert him to be honest.

Psyker- will update next post.


Jackinthetank's =I=munda gang @ 2009/03/26 10:11:23


Post by: VictorVonTzeentch


Your quite welcome.

Fist couple ideas hit me, one is for your heavy weapons specialist. What if you took the Eversor Assassin model, which ever you though would look best, and mod him to have what ever heavy weapon you want, he's got armor and the skull mask would make him look even more frighting if you ran into him in a dark ally.

Other idea is with the Mechanic you could take a guardsmen, give him a necron arm, maybe a leg to show bionics received from accidents. Make up a gs robe, Put a Eldar Vyper Pilot head on him for the welders mask, give him a Plasma Gun and a wrench and your good to go.


Jackinthetank's =I=munda gang @ 2009/03/26 10:12:03


Post by: jackinthetank


Here is the acolyte I will be working with to make my psyker.

[Thumb - acolyte.jpg]


Jackinthetank's =I=munda gang @ 2009/03/26 10:18:23


Post by: VictorVonTzeentch


The Sniper, Commissar and Psyker all sound like great ideas.

Like you said the Vindicare wouldn't need much work, unless you wanted to make him more of a Ganger rather than a Vindicare.

Im not sure where the Commissar comes into play with the gang, but the ideas sound rather solid. A mask would defiantly be in order, maybe a splicing of the Steel Legion Commissar with the PF Commissar.

The Flagelant looks good for a Psyker, just throw some gs where you see fit.



Jackinthetank's =I=munda gang @ 2009/03/26 10:34:41


Post by: jackinthetank


Brillaint idea for the Eversor conversion dude. I will try that.

Like you said "unless you wanted to make him more of a ganger than a vidicare" I agree with this but I just think that I would ruin the model if I chopped it up and gs it a little.

The commissar will be the enforcer of the gang. His powerfist is pretty big and when it has flames coming from it, it will look awesome. The mask will be a little more crude than others to fit the "if you dun do wut I say, I'ma beat you senseless" idea.


Jackinthetank's =I=munda gang @ 2009/03/26 10:43:11


Post by: VictorVonTzeentch


Glad you like it.

You're right, it could ruin the model and it doesn't seem like there is anything that actually needs to be added to it.

I have no doubt that a fiery power fist could look awesome, I'm wondering if the Commissar coat would go with the crude mask.


Jackinthetank's =I=munda gang @ 2009/03/26 10:56:35


Post by: jackinthetank


Hmm, the coat.... I didn't think about that. I could always gs it a bit so it looks less formal and more flowing and tattered.


Jackinthetank's =I=munda gang @ 2009/03/26 11:04:59


Post by: VictorVonTzeentch




Well if it's this Commissar, I don't know if there is an old model you have with a power fist or not, then the coat might not be too much of a problem with proper trimming and gsing, I'd just paint it a brown color and make it look rather worn and tattered.


Jackinthetank's =I=munda gang @ 2009/03/26 11:12:03


Post by: jackinthetank


That was the exact model I was thinking of.
By the way I just had a brain storm for the brute!

Imperial guard ogryn with a mask and backpack.


Jackinthetank's =I=munda gang @ 2009/03/26 11:20:13


Post by: VictorVonTzeentch


Ok then just making sure we were thinking about the same model.

Ogryn brute eh? With mask and back pack you say?

Might I suggest one of these?
http://www.forgeworld.co.uk/Chaos/Ogryn/ogsquad1.jpg

I know it might be looked upon as Heresy to mess with FW models, but I think you could pull off filling in the Chaos carvings with gs.


Jackinthetank's =I=munda gang @ 2009/03/26 11:24:10


Post by: jackinthetank


They are nice models, but I could convert the normal ogryn for cheaper. I was thinking of using them for inspiration but they don't have guns! That's what I like about the normal ogryn- it has a nice hefty gun. And even if I did gs the FW a bit they still look like renegades.
Thanks for the idea though, I look forward to your other posts.


Jackinthetank's =I=munda gang @ 2009/03/26 11:26:38


Post by: jackinthetank


You sir, have given me an idea. I have just had a look at forgeworld's Daemonhunter Lord Hector Rex and retinue. It looks very very nice and would be great for a gang start.


Jackinthetank's =I=munda gang @ 2009/03/26 11:35:46


Post by: VictorVonTzeentch


Your welcome, I look forward to helping further. Lets go back and look at what you have so far shall we?

Commissar w/ PF = Enforcer w/ PF (On Fire) and Crude Mask

Ogryn = Ogryn Brute w/ Ripper Gun, Backpack and Mask.

WH Flaggelant from box set = Psyker w/ minor green stuff additions?

Vindicare w/ exitus pisto = Sniper

Eversor Assassin = Heavy weapons Ganger w/ modifications

Flamer(purger)- witch hunter acolyte with gs flames coming from a brazier backpack.

Swords mistress- witch hunter death-cult assassin with a sacrificial type blade conversion. gs armour plates in some areas.

Shotgun gangmember - wearing a deathmask of course.(jacobus conversion)

Mechanic- imperial guard missionary with plasma gun. Inquisitor pole swapped for a gs wrench. Give him a welders mask.

Now the question is what else do you need?

Also which model are you referring to here? Flamer(purger)- witch hunter acolyte

Edit: You like that model as well? I think its one of their best. I agree with you, Inquisitor Rex would make and awesome start for the gang, as well as a great center piece.


Jackinthetank's =I=munda gang @ 2009/03/26 11:39:21


Post by: jackinthetank


What else do I need... hmm I don't know.
I'll post you a picture of the purger.


Jackinthetank's =I=munda gang @ 2009/03/26 11:41:51


Post by: VictorVonTzeentch


Ok.


Jackinthetank's =I=munda gang @ 2009/03/26 11:44:17


Post by: jackinthetank


Here is a picture of the base retinue.

[Thumb - retinue.jpg]


Jackinthetank's =I=munda gang @ 2009/03/26 11:52:40


Post by: VictorVonTzeentch


Ok, I thought that might be the model you were thinking of, it defiantly has the potential to be a lot better through conversions.


Jackinthetank's =I=munda gang @ 2009/03/26 11:56:51


Post by: jackinthetank


Definitely.


Jackinthetank's =I=munda gang @ 2009/03/26 11:59:40


Post by: VictorVonTzeentch


Indeed.

Oh, another idea, do you happen to have any servo-skulls like the ones that come with the SM Devastator Squad? If you do, they could be turned into Cherubs through modification.


Jackinthetank's =I=munda gang @ 2009/03/26 12:02:19


Post by: jackinthetank


I was thinking of giving the purger much more flames and a good welder's mask with eye slits.


Jackinthetank's =I=munda gang @ 2009/03/26 12:05:24


Post by: VictorVonTzeentch


More flames, yes and a bigger fuel tank as well, and of course he'll need a mask, that's your recurring theme.


Jackinthetank's =I=munda gang @ 2009/03/26 12:05:43


Post by: jackinthetank


As a matter of fact I might have a servo skull lying around somewhere!


Jackinthetank's =I=munda gang @ 2009/03/26 12:09:23


Post by: jackinthetank


I will be giving every gang member a mask. Makes them look more sinister and gang-like.



Jackinthetank's =I=munda gang @ 2009/03/26 12:10:16


Post by: VictorVonTzeentch


Great! With an ample amount of greenstuff and talent you can throw together a rather grim looking cherub to off set the rather normal looking one, adding more Grim Darkness to your gang.


Jackinthetank's =I=munda gang @ 2009/03/26 12:11:55


Post by: jackinthetank


Hmm, I was actually planning to convert the original cherub to be carrying a big =I= sign rather than the bolter.


Jackinthetank's =I=munda gang @ 2009/03/26 12:14:19


Post by: VictorVonTzeentch


Well if you, are gonna have two Cherubs I don't see why thats not possible.


Jackinthetank's =I=munda gang @ 2009/03/26 12:18:28


Post by: jackinthetank


The idea is great, it's just my skills with recreating a body with green stuff are not as good as I need them to be. But the thing with the servo skull is.... if I'm using a mask to cover the faces of every model, the servo skull will be pretty pointless.... got any ideas how I could resolve this?


Jackinthetank's =I=munda gang @ 2009/03/26 12:25:09


Post by: VictorVonTzeentch


Well you could use the Skull as a base to make fleshed out head, but that could prove difficult. For now you could put the skull on the back burner and use it if there are no other options for the Cherub.

If making a gs body proves difficult for the time being I think for the Warhammer Fantasy line GW still makes Thralls for the Sorcerers, one of those could easily be given wings.


Jackinthetank's =I=munda gang @ 2009/03/26 12:28:36


Post by: jackinthetank


Get some more people to join this topic! We need more fuel for ideas than just 2 people!


Jackinthetank's =I=munda gang @ 2009/03/26 12:30:04


Post by: VictorVonTzeentch


Yeah we do, I've run plum out of ideas for the day, thank god its almost time to go home and sleep.


Jackinthetank's =I=munda gang @ 2009/03/26 12:36:36


Post by: jackinthetank


HAHAH!


Jackinthetank's =I=munda gang @ 2009/03/26 12:50:08


Post by: jackinthetank


375 views and no where near the same amount of comments! Come on guys! Post! Spread the love!


Jackinthetank's =I=munda gang @ 2009/03/26 12:52:30


Post by: VictorVonTzeentch


If you post it they will come...


Any who, I'm getting ready to head out for the day, I'll be back later, hopefully more people will have added their thoughts by when I get back, I'm eager to see what other suggest you do.


Jackinthetank's =I=munda gang @ 2009/03/26 13:52:06


Post by: jackinthetank


Well I was thinking about the overall mask theme and came up with some ideas...

A technological ceremonial death mask, similar to the one on Lord Kroak.
A death korps type gas mask
or A simple steel visor.

Comments welcome.


Jackinthetank's =I=munda gang @ 2009/03/26 14:40:29


Post by: jackinthetank


Well here's a quick plan of the enforcer conversion.

[Thumb - enforcer.jpg]


Jackinthetank's =I=munda gang @ 2009/03/26 15:19:17


Post by: jackinthetank


Any ideas welcome guys!


Jackinthetank's =I=munda gang @ 2009/03/26 15:24:54


Post by: gennadius


my favourite mask is the deathmantle mask in the game WoW dont know if its something for your enforcer but you could check it out


Jackinthetank's =I=munda gang @ 2009/03/26 15:33:55


Post by: gennadius


there is also another cool mask in the game if you go to google and write putress youll see the mask


Jackinthetank's =I=munda gang @ 2009/03/26 15:40:55


Post by: jackinthetank


Well I had a look at it, and I have to say the World of Warcraft characters are good inspiration however it looks too "chaosy" for an enforcer.
Keep posting ideas though.
Thanks.


Jackinthetank's =I=munda gang @ 2009/03/26 18:05:18


Post by: jackinthetank


Here's the concept for the cherub from the Witch Hunter and Retinue boxed set. I will replace the bolter it holds with a big =I= sign.

[Thumb - cherub.jpg]


Jackinthetank's =I=munda gang @ 2009/03/26 19:57:59


Post by: CMDante


Wouldn't worry too much about your views to posts ratio, it's already better than 90% of the logs on here! usually one post in every 10-20 is a really good average.

As for the mini's, personally I would start on the one that excites you the most first, inevitably your ideas for the others will be defined by this first mini and will no doubt be vastly different from those you have starting out. I certainly find this to be the case.

For the commissar, how does he fit with the group? Is he intended to be an actual, still active commissar? Also, what is making the PF burn? Perhaps an under-slung mini flamer (I'm thinking of the Sabbat Martyr where the officers are the only ones allowed flamers, using a sort of wrist mounted unit).

Looking forward to seeing this develop now you have the ideas flowing. I wouldn't worry too much about selecting exactly the right base models. Pretty much anything can be made to work in an =I=munda gang, just ask the master himself, Migsula!

It's all part of the fun of the =I=munda spirit too, making everything and anything work. The freedom of creativity is truly a joy.

Cheers,

Dante


Jackinthetank's =I=munda gang @ 2009/03/26 20:05:29


Post by: jackinthetank


Thanks a million Dante, I have to admit I read a lot of your posts and they are all very inspirational. I hope you follow this project and inject your other ideas. As for the commissar I was thinking of adding a big nozzle in the powerfist (like the one on Huron Blackheart) and have the flames leaking from it. He is going to be converted to be an enforcer.


Jackinthetank's =I=munda gang @ 2009/03/27 11:52:54


Post by: jackinthetank


So guys, I woke up this morning with a few more ideas. I thought about Dante's post a little more and thought....
"hmmm, underslung miniflamer....."
I came to my attention that the witchhunter culexus assassin I was thinking about using for a heavy weapon specialist could have an underslung flamer!
This means that the right arm would be bulked up with scratchbuilt armour plates and then a nice flamer could be "strapped" underneath. And the cool thing is- I could use the helmet as the source of petroleum (or whatever those imperial assassins use these days). I could gs a tube going from the flamer to the helmet...
Let me know what you think


Jackinthetank's =I=munda gang @ 2009/03/27 12:38:35


Post by: migsula


jackinthetank wrote:
Let me know what you think


Shut up and actually do something???

Seriously, just run with your ideas and see where they take you and then see what others think since it's so important to you personally. Myself, I plan to do stuff that I enjoy myself, since I'm the one pleying them. Others make comments on results (not just talk) and I integrate what I like too. Works well I think.


Jackinthetank's =I=munda gang @ 2009/03/27 13:09:39


Post by: Xanthos


Wow, lots of good ideas in here, and though I would not put it as harshly as Migs ( right back at ya), I do think that you have enough concepts, to get started on modelling.

Really looking forward to seeing your models, will be interesting to see what you make of the concepts. I particularly liked the cherub with an =I= Icon.

And remember, don´t feel tied down by your initial concepts, lord knows I went through a few inquisitor concepts before finding the right one!

Just "Get in the groove" and run with your vision. Looks good so far.


Jackinthetank's =I=munda gang @ 2009/03/27 17:53:06


Post by: jackinthetank


Thanks for the comments guys. I will be getting started soon but I just don't have enough money at the moment to buy some of the models... and Easter is soon and I will be getting some cash to spend. I'm currently rummaging through my bitz box and trying to sort my camera out. And by the Migs, I totally agree with what you're saying


Jackinthetank's =I=munda gang @ 2009/03/27 18:30:36


Post by: jackinthetank


Well, I've got my camera up and running and I am currently working on my first gangmember. I will post very W.I.P pics in about an hour or so.


Jackinthetank's =I=munda gang @ 2009/03/27 20:28:13


Post by: jackinthetank


Here are the first W.I.P pictures of my first gangmember. This guy is pretty much a "test" model. If you guys think he looks half-decent I will use him. Sorry about the bad camera quality.

[Thumb - 003.JPG]
[Thumb - 002.JPG]


Jackinthetank's =I=munda gang @ 2009/03/27 22:19:38


Post by: Malika2


Space Marine? Try to give him a bigger chest and bigger arms/shoulderpads.


Jackinthetank's =I=munda gang @ 2009/03/27 22:26:15


Post by: jackinthetank


Funnily enough that is what I have been working on. Unfortunately it is now too late to work on models because the only light I can rely on is that of the dining room (that's wear I set my stuff up). I'm not using the head in the picture.... and I don't intend to be using the left arm either. Do you have any other ideas?


Jackinthetank's =I=munda gang @ 2009/03/27 23:41:15


Post by: Xanthos


Use some GS work on the legs to convert them into power armor.

The head looks like it´s the one from the command squad box? If so, it´s a good one. Hard to tell from the pics...

As for arms, those are tricky with large scale marines. If you´re going with regular marine arms, you need to bulk them out, and make them longer as well. Terminator arms are easier, but still need a little length, mostly.

Chest armor can be tricky too, cause it is just barely on the small side. In order to get the size right, it needs to be bulked out a bit, or you can use a cut down terminator chest plate, with a regular marine back piece. And a plasticard spacer or two.

Looks interesting, remember to be patient when you start on the greenstuff.

Happy modeling, will be keeping an eye on this thread.


Jackinthetank's =I=munda gang @ 2009/03/28 09:24:48


Post by: jackinthetank


Thanks for all the advice Xan!
And the head is actually from the special dark angels sprue with all the death/ravenwing stuff on it.
More pics coming soon(ish).


Jackinthetank's =I=munda gang @ 2009/03/28 11:46:46


Post by: jackinthetank


Here is another W.I.P picture. I changed it a lot compared to the old one and I have worked on the legs and torso joint. The metal rods are bits of paper clip and I have to admit look a bit worse to what I wanted them to look like. But hey, it's my test gangmember so there might be a lot of changes. And once again the camera quality is crap.

[Thumb - 001.JPG]


Jackinthetank's =I=munda gang @ 2009/03/28 11:58:25


Post by: jackinthetank


A picture of the custom bolter arm.

[Thumb - 002.JPG]


Jackinthetank's =I=munda gang @ 2009/03/28 12:34:00


Post by: jackinthetank


Next W.I.P pictures. These are a lot better quality and I'm pretty impressed with what he is turning out to look like. The should mounted searcher, the helmet, the gun arm and the shoulder pad are just blue tacked on.



Jackinthetank's =I=munda gang @ 2009/03/28 14:09:21


Post by: Defcon56


Wow.

The backpack looks really cool. But what is it's purpose? Is it a flamer backpack of some kind? What have you used for the shoulder mounted searcher?

I think that, if you fill the gaps on the back end of the legs he would look more like he was in a power armor.

What has happened to his arm? It seems a bit like he has broken it or something, but it might just be the angles of the pictures.

Otherwise really good job. Keep the modeling coming.

I shall keep an eye on this thread.

Defcon56


Jackinthetank's =I=munda gang @ 2009/03/28 14:22:14


Post by: jackinthetank


The shoulder mounted searcher is a necron destroyer spine, and the backpack is the life support system for the gangmember. I will write some fluff on him later....
His arm is blue tacked on and looks a little weird in the picture. However the concept is- he is looking at his auspex and is just holding his gun to his side.
Also I don't want it to look too much like power armour and more like his life support suit thing.


Jackinthetank's =I=munda gang @ 2009/03/28 14:46:02


Post by: Defcon56


oooohhh....

I think the life support is such a cool idea, but then you should maybe make it a bit more obvious. Maybe with a kind-of-boxy-thing, on the front.

Maybe you should put the arm a bit more down to the side, and straighten the gun a bit more to match the arm and hand.

Keep it coming!

Defcon56


Jackinthetank's =I=munda gang @ 2009/03/28 14:56:51


Post by: jackinthetank


Strangely enough I'm actually trying to figure out a way to make a life support "organ-box" type thing out of the com-link from the IG sprue.

[Thumb - 006.JPG]


Jackinthetank's =I=munda gang @ 2009/03/28 15:15:41


Post by: gil gerard


Thats comeing together realy well, I think this is gonna be very cool when finished. What are you useing for sculpting tools? I have the GW sculpting tool, but I also got a set of 5 other ones from a local hobby store. They have different ends and configureations. I think I only paid like 15 dollars for them ( 7 GBP?) These turned out to be realy handy and you can do some wild stuff with putty once you figure out what each one is for! I also like the "life support box" idea, I picture it with tubes and hoses and wires running into plugs and ports on the guys body.


Jackinthetank's =I=munda gang @ 2009/03/28 15:39:05


Post by: jackinthetank


I use a simple scalpel hahah, GW clippers and modelling files. I like your idea about the life support wires and whatnot, but at the moment I am struggling to find somewhere to put the life support box. Argh!


Jackinthetank's =I=munda gang @ 2009/03/28 18:19:07


Post by: Krusha123


Lookin' good...moar pics please


Jackinthetank's =I=munda gang @ 2009/03/28 18:21:41


Post by: jackinthetank


Ok, so I have found a place to put the life support box, and have added some copper wires to it leading to "ports". Unfortunately the camera has run out of battery and so I can't post new pics for another hour...


Jackinthetank's =I=munda gang @ 2009/03/28 18:50:45


Post by: jackinthetank


As a little bit of a teaser, I have to say the copper wiring from bolter to backpack looks awesome.


Jackinthetank's =I=munda gang @ 2009/03/28 19:15:20


Post by: jackinthetank


Someone check this out and post! New W.I.P pictures!




Jackinthetank's =I=munda gang @ 2009/03/29 04:21:11


Post by: VictorVonTzeentch


Doesn't look to bad, he's defiantly coming along.


Jackinthetank's =I=munda gang @ 2009/03/29 11:01:26


Post by: jackinthetank


Thanks dude!
I've completed him now and I am currently working on a heavy weapon specialist. I think you'll like him!

Also, this is my 200th post!
That means in 4 days I have posted 200times and I'm already the top user this week! I love dakka! Ha!


Jackinthetank's =I=munda gang @ 2009/03/29 11:56:30


Post by: VictorVonTzeentch


Hey no problem. Cant wait to see that Heavy Weapon Specialist, I wanna know what you decided to go ahead with.

Thats pretty sweet, posted more time than me if a lot less time, guess you like the more active approach to this website.


Jackinthetank's =I=munda gang @ 2009/03/29 12:13:11


Post by: jackinthetank


Well, it's my school holidays and I have loads of free time so I joined dakka and started =I= munda. So yea, I'm doing this stuff 12 hours a day


Jackinthetank's =I=munda gang @ 2009/03/29 12:23:26


Post by: VictorVonTzeentch


Wish I could put that much time into my modeling, hell I generally lose interest after a short time, but I do that with a lot of things right now.

Any way, with that much time on your hands you should be able to get these guys looking great.


Jackinthetank's =I=munda gang @ 2009/03/29 12:36:27


Post by: jackinthetank


NEW PICS!!!

Here are some pics of my life support gangmember without paint or a decent base. The other two pictures are of my heavy weapon ganger made from a deathjester sadly though I found him painted... as well as the gun.... but oh well, I'll just prime over it.

[Thumb - 001.JPG]
[Thumb - 002.JPG]
[Thumb - 003.JPG]
[Thumb - 004.JPG]
[Thumb - 005.JPG]


Jackinthetank's =I=munda gang @ 2009/03/29 12:44:08


Post by: VictorVonTzeentch


Looks pretty nice, might wanna make the DJ look more Imperial than that other than that he looks good.

Something about the life Support Ganger's bolter doesn't sit right with me, the hand looks like its tilted to far forward on the grip making the gun look off.

Other than that with some gs touch up here and there they'll look fine.


Jackinthetank's =I=munda gang @ 2009/03/29 12:59:10


Post by: jackinthetank


Trust me on this one, the hand is fine on the Life-Support ganger- it's the size of the bolter. You have to remember it isn't a bolt pistol, it's a bolter. And also it maybe because of the sword shaft that I used for the handle which runs into the backpack.

I'm not sure how to make the DJ look more imperial though.... any thoughts on this?


Jackinthetank's =I=munda gang @ 2009/03/29 13:09:57


Post by: Defcon56


Some ideas from the top of my head are:

cut off all the Eldar insignias, switch his head out for something more human-like and make his chest armor, more IG.

But maybe if it fits with your fluff, use him as he is and be a radical Inquisitor and just use the jester as he is, and find out some good story about why he is there.

Just some random ideas I had at this moment.

Keep it coming!

Defcon56


Jackinthetank's =I=munda gang @ 2009/03/29 13:11:14


Post by: VictorVonTzeentch


Ok I kinda see what you mean.

More imperial bits, file off the obviously Eldar bits?


Jackinthetank's =I=munda gang @ 2009/03/29 13:25:41


Post by: jackinthetank


I'm starting to bulk him up slightly with gs, and clipping off some of the eldar gems..... but I'm keeping him more alien like.... fluff:

He is Gandem Opius from Altair VII, recruited by the Inquisitor after acknowledging his skill with plasma weaponry. Opius lived among the aliens of Altair VII and had logged thousands of information concerning the native tribes and Xenos. He has so far proved an excellent member of the gang, saving the Inquisitor's life on numerous occasions..


Jackinthetank's =I=munda gang @ 2009/03/29 13:29:42


Post by: VictorVonTzeentch


That works, fluff is the best way to explain everything, other than its my model I'll do as I damned well please.


Jackinthetank's =I=munda gang @ 2009/03/29 13:34:03


Post by: jackinthetank


I hate it when people do that..

"I think you should give him hair...."

"I think YOU should stop giving me suggestions, because its MY model!"


Jackinthetank's =I=munda gang @ 2009/03/29 13:36:34


Post by: VictorVonTzeentch


Yeah I know, particularly when you're just trying to be helpful.


Jackinthetank's =I=munda gang @ 2009/03/29 13:46:23


Post by: jackinthetank


Would you like to see my W.I.P psyker?


Jackinthetank's =I=munda gang @ 2009/03/29 13:48:23


Post by: VictorVonTzeentch


Why yes I most certainly would my good Sir.

If I dont get back to you right away its cause I had to leave work.


Jackinthetank's =I=munda gang @ 2009/03/29 14:01:21


Post by: jackinthetank


Here he is! The inquisitor's personal warp-seer, Torque Lamis of the Donorian Sector. W.I.P
I plan for him to be holding a book in his right hand (power-fist conversion). This could double up as a power-fist and just for the record... the book is pretty big.

[Thumb - 006.JPG]


Jackinthetank's =I=munda gang @ 2009/03/29 15:09:01


Post by: goffnob deffsmakka


How big?
Half as big as the guy or smaller?


Jackinthetank's =I=munda gang @ 2009/03/29 15:09:51


Post by: jackinthetank


Want me to post the picture of him with his arm on?


Jackinthetank's =I=munda gang @ 2009/03/29 15:48:21


Post by: jackinthetank


Psyker pics update!

[Thumb - 008.JPG]


Jackinthetank's =I=munda gang @ 2009/03/29 17:24:19


Post by: Vargtass


Dude, your nails are a bit dirty, clean them

No, seriously, I like the thing you did with the Death Jester, real nice.

Edit: WOAH! SKULL-DUDE! =O


Jackinthetank's =I=munda gang @ 2009/03/29 17:28:30


Post by: jackinthetank


As much as I hate to admit it..... it's not dirt, it's green stuff.
When I spend ages toying with the stuff it's bound to happen.


Jackinthetank's =I=munda gang @ 2009/03/29 18:22:48


Post by: jackinthetank


Ok so,
I fixed up the psyker a little bit, but at the moment I'm a bit stuffed for fluff ideas. This guy is in the suit as the other one, and I can't pass by with the life-support system agian...
I might just give him up as a bad job to be honest...

[Thumb - 010.JPG]


Jackinthetank's =I=munda gang @ 2009/03/29 21:37:18


Post by: jackinthetank


Well guys, I'm gonna be away for a few days and will not be modelling. I will, however, be able to write some fluff...
Anyways here's what I've done:
Life support ganger primed.
Xenos plasma specialist primed.
Part-bionic kroot sniper ( drying for a loooooong time because I don't want to accidentally break him ).
Working on a scout conversion ( shotgun-scout with a SM shoulder pad, beastly backpack and catachan head ).
I have scrapped my psyker - it just wasn't working...- and am working on meltagun specialist with the same base as the psyker.


Keep and eye on this thread!!!!!


Jackinthetank's =I=munda gang @ 2009/03/30 20:36:00


Post by: Excommunicate Traitoris


Nice work so far.


Jackinthetank's =I=munda gang @ 2009/03/31 12:54:41


Post by: jackinthetank


Ok, I'm back from London and I have been thinking about some fluff but now I'm gonna be busy at my Dad's house. I will be adding fluff to this thread but no pictures will be posted for a while.


Jackinthetank's =I=munda gang @ 2009/03/31 14:11:13


Post by: migsula


jackinthetank wrote:

Also, this is my 200th post!
That means in 4 days I have posted 200times and I'm already the top user this week! I love dakka! Ha!


For dakka to love you, quality of posts counts much more than the quantity Thankfully we know from past experience, no-one will keep up the 50 posts a day pace - either people grow up, evolve or find the next thing to overdo.

Nice to see some pics at least! The Marine would really benefit from some extra bulk around the chest armour.


Jackinthetank's =I=munda gang @ 2009/03/31 20:22:44


Post by: jackinthetank


Migs,

I constantly admire your posts and I am honoured for such a valuable amount of information to be posted on my thread.

Ok, cut the crap, I totally understand what you are saying and I have to admit, 50 posts a day is ridiculous however I am on my school holidays and have nothing else to do.

I sincerely hope you keep an eye on this thread.
Many thanks,
Jack.


Jackinthetank's =I=munda gang @ 2009/03/31 22:44:40


Post by: jackinthetank


I am going to start to write some fluff on my gang, however I will be posting it in another thread

Fluff thread is "Jackinthetank's =I=munda fluff".

Many thanks,
Jack.


Jackinthetank's =I=munda gang @ 2009/04/02 04:59:27


Post by: VictorVonTzeentch


I agree with Migs, the chest's need more bulk, alot more


Jackinthetank's =I=munda gang @ 2009/12/07 15:15:55


Post by: WillFrost


This post is cool but it just stops?


Jackinthetank's =I=munda gang @ 2009/12/07 20:18:04


Post by: Ghost in the Darkness


Dude stop bringing back old threads.


Jackinthetank's =I=munda gang @ 2009/12/08 03:10:40


Post by: Alpharius


I sure that if the OP has anything new to post, he certainly will.

Threadnomancy rules usually don't apply in the Painting and Modeling forums BUT we usually want the Original Poster to be the one resurrecting their own threads.

Please keep that in mind going forward!

Thanks,

Ken


Jackinthetank's =I=munda gang @ 2009/12/08 21:57:27


Post by: Blightdrone


My previous account was Jackinthetank.

I haven't done any work on this for 9months. Why threadromance :O

Can a mod please lock this thread.

Cheers,

Jack.