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Post by: Reecius
Ok, this is a good one! Not really new, but a serious confirmation.
I didn't see it anywhere else, so if it has been posted already I apologize, but not really because it would mean it's barried in a thread somewhere.
I cannot reveal my source unfortunately, but this is as legit as a rumor can be, straight from the horse's mouth so to speak.
For planet strike they are releasing in July three new terrain kits: The Landing Pad, Imperial Bastion with Defense Laser and Antennae Array, and Barricades. You know I am gonna have these! GW terrain is fantastic.
In August, they are releasing a ton of new IG Leman Russ tank variants, I didn’t get to see which exactly, but a lot of them are coming out. I do not know if they will be multiple kits (I doubt it) or one or two kits with a bunch of the weapons on them. That means this summer is going to be pricey for me! IG tanks: Gotta catch em all!
Rumor stew! Yummy.
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Post by: ShumaGorath
And my hopes of a total resculpt of the lemontank are dashed. Looks like it's heavy conversion work for my possible future maybe IG army.
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Post by: DebonaireToast
Well, I'm glad the tank variants are coming out soon, but I'm really waiting for the artillery...
Griffon re-release mayhaps? Or a medusa?
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Post by: LunaHound
Would this be after the 25% price increase after June ,raising the price to like a landraider?
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Post by: DebonaireToast
LunaHound wrote:Would this be after the 25% price increase after June...
Another across the board price increase?!? I missed this.
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Post by: Reecius
Wait, what? 25% price increase? You're gaking me right? That is nuts! Where did you hear that?
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Post by: aka_mythos
It doesn't make much sense to split up the variants too much. The simple fact is a single sprue could cover the main weapons for 3 or 4 tanks. By having each kit cover multiple variants it allows them to get more money for each tank we have to purchase. GW is easily going to ask for $45-50 USD per Leman Russ; I think it'd be foolish to assume its not going to get a bump up in price, so thats what I'm anticipating. And what better way to do it than to throw in a single extra sprue with a couple of extra bits for different variants to justify it.
Reecius wrote:Wait, what? 25% price increase? You're gaking me right? That is nuts! Where did you hear that?
That certainly explains the painful pricing of Guardsmen, their price bumps probably is probably (hopefully) already included at their release. I seriously wonder how far GW can push their pricing? There is a breaking point, but what is it?
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Post by: Reecius
Oh excuse me, I thought he meant a 25% increase on all GW stuff.
F'n'A, this is like playing golf for crying out loud....well, not that bad, but close.
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Post by: H.B.M.C.
Two Russ kits (Russ/Vanquisher/Exterminator/Executioner & Demolisher/Punisher/Executioner). One Hellhound kit (Nerfhound/Stupidwolf/Uselesshammer). Two arty kits (Basilisk/Medusa/Griffon & Manticore/Colossus/Hydra). Plus the Chimera.
And that's it. 6 tanks on shelves, plus the Valk. For the most 'tank heavy' army in the game, I think most GW stores can handle 7 boxes of shelf-space for Guard vehicles.
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Post by: Orlanth
Add Sentinel boxsets to that.
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Post by: H.B.M.C.
Sentinel boxes are small though - same size as regular infantry boxes. They're not 'tank sized'.
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Post by: Alpharius
Reecius wrote:
For planet strike they are releasing in July three new terrain kits: The Landing Pad, Imperial Bastion with Defense Laser and Antennae Array, and Barricades.
If true, awesome!
The landing pad and the Bastion (with Defense Laser!) sound especially nice.
I'll probably pick them up even though they'll be horribly over-priced, especially after our annual 'no lube' adjustment.
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Post by: Ghost in the Darkness
Alpharius wrote: I'll probably pick them up even though they'll be horribly over-priced, especially after our annual 'no lube' adjustment.
LOL
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Post by: JB
Reecius wrote:Wait, what? 25% price increase? You're gaking me right? That is nuts! Where did you hear that?
The May White Dwarf mentions a price increase for many metal and plastic kits effective June 1st, but it does not specify the exact kits or the amount of the increases. Perhaps merchants are getting more detailed information?
Edit: Regarding Planet Strike terrain, the May WD also shows a pic that includes the Imperial Bastion and the barricades. I did not see the landing pad. Perhaps it has already been displayed in earlier battle reports in WD?
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Post by: Steelmage99
Rumours abound about a 25-35% price hike on all models
BUT
Retailstores with a frontwindow gets a 5-10% discount, a gaming table for introgames 10-15%, paintstation 5-10%.
For retailers it will be a zero sum game. For internetstores....not so much.
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Post by: VermGho5t
Awesome, new terrain. Sucks for the new price increase.
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Post by: H.B.M.C.
Speaking of price increases, Maelstrom Games UK is currenly having a 15% off Easter Sale! Might be a good time to pre-order all those new Guard things.
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Post by: Major Thom
If you look on page 12 of Mays US WD it shows the new Planetstrike Bastion, Laser Defence Platform and Walls. Looks really nice.
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Post by: H.B.M.C.
You mean this:
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Post by: Raxor
How many different kind of frackin' barricades do we need?
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Post by: Platuan4th
Raxor wrote:How many different kind of frackin' barricades do we need?
If these are plastic, just these.
The CoD ones are nice, but they're also nice pricy resin.
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Post by: Agamemnon2
H.B.M.C. wrote:Two Russ kits (Russ/Vanquisher/Exterminator/Executioner & Demolisher/Punisher/Executioner). One Hellhound kit (Nerfhound/Stupidwolf/Uselesshammer). Two arty kits (Basilisk/Medusa/Griffon & Manticore/Colossus/Hydra). Plus the Chimera.
I think you're mostly right with these, except I suspect the Colossus will be in the new Basilisk box. Then again, it doesn't really share parts with that family either. It's a possibility we will not get a model for it.
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Post by: Reecius
The resin barricades are awesome though, such detail! I have both sets and love them.
These rumors are pretty much not rumors, we got the straight dope on this one. I will go out on a limb and say this is 99% accurate.
Haha, go out on a limb, that is funny. Like really, what's at stake?
But the price hike sounds pretty incredibly gak tastic. Good thing i just bought a metric ass ton of stuff that will keep me busy for a bare minimum of a year. Man, I wish I could get these new plastic kits before they jack the price. I really like the look of those.
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Post by: Kanluwen
What I'm really hoping is the Basilisk will include parts for crewmen loading+firing the main gun, with shells that can be swapped out for the variants.
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Post by: H.B.M.C.
Or, Aggy, it's possible that the Colossus' cannon will share parts with the Medusa ala the new Shadowsword kit, so the barrel will be two piece - a smaller shorter one (Medusa) that fits into a fatter bigger one to make the Colossus' cannon.
Complete speculation, of course, but it could happen given that we know they now have the plastic tech to do that.
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Post by: Agamemnon2
Since we're speculating, I too would love to see crewmen in the new Basilisk kit, along with a redesigned gun shield (perhaps something a bit more toned-down such as the FW Vanaheim pattern). It would greatly improve the look of the model. And throwing in a case of shells and other accoutrements for the rear deck would go a long way as well.
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Post by: Waaagh_Gonads
Steelmage99 wrote:Rumours abound about a 25-35% price hike on all models
BUT
Retailstores with a frontwindow gets a 5-10% discount, a gaming table for introgames 10-15%, paintstation 5-10%.
For retailers it will be a zero sum game. For internetstores....not so much.
Thank goodness Maelstrom Games has a bricks and mortar store with a window, and I'm sure they can stick in a table and paint station if they don't have them already.
Making a 30% saving buying retail from Australia to a 45-50% discount, making me even less inclined to buy anything here in Australia.
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Post by: Waaagh_Gonads
I'm off to buy a superheavy and a WHFB giant and some paints for the Oz price of a 40k superheavy from Maelstrom Games.
Hooray for Easter discounts!
Booo for GWOZ pricing!
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Post by: BrookM
Maybe it's just me, but that Russ turret looks different. Could this be a preview of the new Russ kit as well?
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Post by: reds8n
 You didn't mention the "Temple of Skulls".
The Imperial and Chaos bastions sound swell as well.
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Post by: H.B.M.C.
The Chaos one, if the pic I've seen of it is real, is pretty naff. It's a bit like a Dreadclaw, but with more skulls.
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Post by: Phloop
Reecius wrote:
In August, they are releasing a ton of new IG Leman Russ tank variants, I didn’t get to see which exactly, but a lot of them are coming out. I do not know if they will be multiple kits (I doubt it) or one or two kits with a bunch of the weapons on them.
Please excuse El Phloopo N00bido over here, but would these new releases be valid for Ork Looting purposes? If so, I know what I want for my birthday! Hot damn!
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Post by: H.B.M.C.
Orks can Loot anything... they just count as a Generic Looted Wagon.
What fun.
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Post by: Alpharius
40k5th is nothing if not generic...
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Post by: aka_mythos
H.B.M.C. wrote:Speaking of price increases, Maelstrom Games UK is currenly having a 15% off Easter Sale! Might be a good time to pre-order all those new Guard things. 
I may have to do something like this. I always resisted Online ordering to support local stores, but the prices are moving outside my justifiable disposable income. I wonder if GW has any sort of statistics on what they perceive is the maximum pricing threshold. I'm waiting for GW to arrange "financing" programs and having their own GW credit card to push on us for an extra 3% off. Lordy.
H.B.M.C. wrote:Or, Aggy, it's possible that the Colossus' cannon will share parts with the Medusa ala the new Shadowsword kit, so the barrel will be two piece - a smaller shorter one (Medusa) that fits into a fatter bigger one to make the Colossus' cannon.
Complete speculation, of course, but it could happen given that we know they now have the plastic tech to do that.
I heard Colossus is fluffwise an "upgraded" Griffon, maybe I'm wrong, but wouldn't that make it generally something that shares that kit? One of those things I've heard but no ones really supported thumbs up or thumbs down. With preview copies floating around I guess people could check out those to see.
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Post by: Agamemnon2
aka_mythos wrote:H.B.M.C. wrote:Or, Aggy, it's possible that the Colossus' cannon will share parts with the Medusa ala the new Shadowsword kit, so the barrel will be two piece - a smaller shorter one (Medusa) that fits into a fatter bigger one to make the Colossus' cannon.
Complete speculation, of course, but it could happen given that we know they now have the plastic tech to do that.
I heard Colossus is fluffwise an "upgraded" Griffon, maybe I'm wrong, but wouldn't that make it generally something that shares that kit? One of those things I've heard but no ones really supported thumbs up or thumbs down. With preview copies floating around I guess people could check out those to see.
It's just that the one picture of a Colossus we have has a gun that's absolutely massive, i.e. the Bombard gun shoehorned to the Chimera chassis. OTOH, it's such a lazy design that it could be GW has done no preliminary design work for it, which bodes ill for a kit release.
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Post by: Reecius
@reds8n
Hey, what was the tower of skulls you were mentioning? Is it terrain? Any pics by chance? We didn't see this mentioned in our stuff.
I seriously hope they make terrain themed for other races, that would be so cool. I imagine orks would be the easiest and most popular. But if they made some cool Tau, or Eldar, or Chaos stuff, that would be bad ass. i would imagine it would sell well too, but I don't have any data to back that up. Mostly just hoping it would be the case!
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Post by: Miguelsan
I´d love an Eldar landing pad rather than the boring wraithbone spine that always appears in the WD.
M.
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Post by: Ratbarf
35% Price increase? I that would really suck... As for the terrain, I find that the stuff at my FLGS is generally better but they don't have sci-fi stuff so these may be interesting.
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Post by: JohnHwangDD
Platuan4th wrote:Raxor wrote:How many different kind of frackin' barricades do we need?
If these are plastic, just these.
Given that they're going to be plastic, they're all we're going to get...
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Post by: padixon
where are people getting this 30-35% price increase info from?
That is a *huge* price increase, and has been completely inflated by the internet rumor monster. A battalion price increase from 90 to 95 is not 30%.
Everyone relax, prices are going up, but probably more around the realistic 5% give or take a couple. This happens nearly every year. GW likes to try and hide their price hacks by only doing them on one type at a time, last time it was metal blister models.
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Post by: glory
Why would Eldar need a landing pad? None of their ships ever touch the ground unless they're shot down.
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Post by: Dhugs
glory wrote:Why would Eldar need a landing pad? None of their ships ever touch the ground unless they're shot down. 
True. As an itinerant IG player I love plinking Falcon grav-tanks out of the skies with massed las-cannon & krak missiles.
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Post by: Scottywan82
Saw a rumor on the Taco BoLS about these and ALL the IG tank variants except the Deathstrike. Anyone (Brimstone) want to comment? Is TBoLS just dishing up pure fabrication again?
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Post by: Therion
What do you mean by prices being high?  The UK £ is so weak against the €uro at the moment that as long as I'm ordering from the UK I'm getting nearly a 50% discount. I think now is the time to buy the FW Titans.
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Post by: lord senobio
May wd 352 on page 13 says there will be a price increase on metal,plastic and hobby products.
and i only saw the retooled demolisher kit-that one will have the punisher gatling gun and the plasma gun added to the kit.
The hell hound kit will have all 3 varients in it.
There was no word on the bassie-but I was told the Forgeworld stuff would and can be used because not every tank would be made in Plastic by GW
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Post by: Ghaz
More PlanetStrike news posted by Brusilov on WarSeer:
I had a long chat with Mr Phil Kelly (thanks for your kindness and patience Phil), here are things I can remember on top of my head :
- Squats were indeed eaten by the Nids. But don't expect beardy gaunts any time soon (that was my bro' poking fun at Phil) ;
- Planetstrike is coming to a store near you next July ;
- all the bunkers including the tower are coming in plastic and will be modular. Phil explained to me that you could easily build a tall fortress wall out of the tower ;
- there is a massive fortress somewhere in the book (don't know if there is a pic somewhere) with a Dark Angels theme. From what I understood, it's coming in plastic too! It's basically a three-part citadel...
- the FOC are indeed different : the only compulsory choice for the attacke is one HQ. He can have up to SIX (yes, six!) Elite Choices. Defender has standard compulsory choices (HQ + 2 Troops) but gets to pick SIX HS choices (Imperial Guard here I come!)
- Phil gave me a rough outline of how the game plays : equal points for each side, opponents agree on a number of stratagem points (like in Cities of Death or Apocalypse). Defender buys fortifications with these points (as well as a few tricks : like a back exit to your bunker to charge the enemy in the rear). Attacker picks nasty tricks.
Weapons mounted on fortifications can obviously fire upon the enemy (cannot remember if it's only in the first turn, may be so). Defenders appear to get a free round of shooting before the game stards...
Two stratagems I could remember are 1) basically throwing an asteroid at the enemy 2) Dark Eldar trick : some form of sonic attack that reduces the Ld of the enemy by -1 every turn (don't remember if it applies to the whole board)
- Speaking of Dark Eldar (nice transition is it not?), I quizzed the man about everyone's favourite pirates. Apparently Phil himself is writing the book. They're redesigning the whole thing from the bottom up : minis, background (he specifically mentioned fleshing it out, which is pretty nice). He would not give me a date (said things get shifted around as development progesses) but we might hope to see it in 2010 (don't quote me on this, it's just personal opinion and in no way endorsed by Phill Kelly) ;
- in other news, I asked him about the Guard tank variants. He said that they'll get around to making them all (couldn't get a confirmation as far as the Deathstrike goes), but the Russes seem to take priority. When I mentioned the artillery (Manticore and such like), he said FW makes very nice models for those. So kits for artillery are a thing of the far future ;
- I questioned him about plastic longcoat guards (with the cover of planetstrike and all that). He basically said they'd love to do it and might get around to do it. When I mentionned the greatcoat Cadian officer, he did admit he looked rather nice. What I get out from this, it's no longer technically infeasible (as was argued a few years back), it's more a question of opportunity ;
- There is a very nice Space Wolves versus Tau picture in Planetstrike. When I asked whether our favourite Space Puppies were coming back, Phill answered with a definitive yes, but without a date
- They're also working on the Necrons. But Phil would not give me details, as it seems he's not directly involved in the projet (and it seems less advanced than the Dark Eldar from what I could infer) and not a date, but they're working on them.
That's basically all I can remember ATM.
If you have questions, ask them and I might be able to answer if that's something we mentioned.
Thanks again to Phil Kelly (if he reads this) for his time,
Cheers,
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Post by: JohnHwangDD
So, long story short:
Planetstrike
- July, right on the heels of Guard
- lots of new buildings
- Attacker w/ 0-6 Elites (why not Fast?)
- Defender w/ 0-6 Heavy (OK!) & pre-game shooting (YAY!!!)
- Apoc-style Stragegems (Vortex Grenade?!?), of course.
Other stuff?
- Dark Eldar = possibly next year. Or not.
- Guard tanks = eventually, but not all planned.
- Greatcoat Guard = possible, but not planned.
- Space Wolves = eventually, but not scheduled
- Necrons = eventually...
So not a whole lot of actual news, of course. Just par for updates on the old stuff.
The way the Q&A went, the OP might as well have asked Phil about Sisters, Inquistion and GK for yet another cryptic Magic 8-ball answer: "future hazy, ask again".
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Post by: BoxANT
Good to hear that DE are not being shelved
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Post by: H.B.M.C.
Phil Kelly says he's working on DE, that they're re-designing them from the ground up, and even re-conceptualising the race, and the best John can say is "No actual news".
God it must suck to be so wrong all the damned time.
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Post by: Polonius
H.B.M.C. wrote:Phil Kelly says he's working on DE, that they're re-designing them from the ground up, and even re-conceptualising the race, and the best John can say is "No actual news".
God it must suck to be so wrong all the damned time.
I'm guessing it's mostly an affectation to annoy you, in all honesty. I've known people that can ignore being wrong that well, and I never liked any of them. I think more of John than that, so I'm going to assume he's just messing with you.
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Post by: Ghaz
JohnHwangDD wrote:Attacker w/ 0-6 Elites (why not Fast?)
Please reread what was posted as it does not say what you're implying. We don't know for sure how many FA choices can be taken.
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Post by: Polonius
Besides, most fast attack choices in the game are weak tea anyway. Necron Destroyers, Typhoons, and Vendettas are good, but most armies have mediocre fast attack choices at best.
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Post by: Onnotangu
unless yer White scars.
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Post by: ShumaGorath
Polonius wrote:Besides, most fast attack choices in the game are weak tea anyway. Necron Destroyers, Typhoons, and Vendettas are good, but most armies have mediocre fast attack choices at best. I disagree, I think most forces have a few good units in there. It's just that you can't build an army around fast attack like you can elites and heavy support. Being highly mobile isn't a game winning asset like being fighty, hardy, or shooty is. It's the role of the fast attacks lot to be a secondary consideration in the games current format. 40k5th is nothing if not generic...
Tell that to the god damn scud missile in the IG book.
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Post by: JohnHwangDD
Polonius wrote:I'm guessing it's mostly an affectation to annoy you, in all honesty.
It is hard to overstate how much satisfaction I get when I see that particular monkey dance, but I think that Pavlov would be proud!
____
Ghaz wrote:JohnHwangDD wrote:Attacker w/ 0-6 Elites (why not Fast?)
Please reread what was posted as it does not say what you're implying.
We don't know for sure how many FA choices can be taken.
No, it' pretty clearly says the attacker has up to 6 non-mandatory Elites, which can normally be abbreviated to "0-6". If you think that I'm implying something else, please explain.
I'm saying that I think it'd be more obvious to have additional Fast choices when attacking. No where did I say that Fast was specified.
Perhaps you should reread my post?
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Post by: Polonius
ShumaGorath wrote:Polonius wrote:Besides, most fast attack choices in the game are weak tea anyway. Necron Destroyers, Typhoons, and Vendettas are good, but most armies have mediocre fast attack choices at best.
I disagree, I think most forces have a few good units in there. It's just that you can't build an army around fast attack like you can elites and heavy support. Being highly mobile isn't a game winning asset like being fighty, hardy, or shooty is. It's the role of the fast attacks lot to be a secondary consideration in the games current format.
I'll concede that there are some good units out there, and I listed some, but many of the most laughably bad units in the game are fast (furies, swooping hawks, drone squadrons), as are many of the most forgettably mediocre units (Raptors, scout bikers, Warp Spiders). Nearly all bikes in the game are over costed (with possible exception of scout bikers, reavers, destroyers, and basic eldar jetbikes) and many of the light vehicles are either too fragile or too expensive (Vypers and piranhas in particular).
I think the problem is that with only troops being able to score, and transports being far more viable than in 4th, fast moving units aren't worth as much unless they are also durable. Assault marines and raptors just aren't that impressive in combat, are as easy to kill as any MEQ, and can't actually claim an objective. I can take a tactical squad in rhino for the same price as a 10 man assault squad... which will I pick? Add in kill points, which eliminates the value of small cheap units, and these choices slide away in a hurry.
The best fast attack choices now are generally light harassment units (attack bikes, buggies, sentinels) or are surprisingly durable (destroyers, seraphim). There is good stuff out there, to be sure, it's just that 5th edition made many fast choices less desirable while making troops and heavy tanks better.
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Post by: ShumaGorath
The best fast attack choices now are generally light harassment units (attack bikes, buggies, sentinels) or are surprisingly durable (destroyers, seraphim). There is good stuff out there, to be sure, it's just that 5th edition made many fast choices less desirable while making troops and heavy tanks better.
Agreed. I think that fifth made the table too small. Running closed the gap between what a fast and slow unit could accomplish. Add to that flanking elites, the increased utility of transports, the ability for troops to be more durable in numbers and the fact that only they can score, and the difficulty inherent in hiding fragile units and you have a recipe for poor fast attack choices. Fast attack just doesn't play much of a role any more in regular 40k games. I see the situation as a bit different in Apoc given the scale of the game, but then Apoc isn't exactly a balanced or competitive format. It's unfortunate. I'm saying that I think it'd be more obvious to have additional Fast choices when attacking. No where did I say that Fast was specified.
Fast attack choices are god awful for direct attack. They are harassment and mobility, not hard offense. Elites are there to break the line, complete vital objectives, and cause lots of damage. Fasts job is to take out artillery and generally muck about before anyone else gets there.
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Post by: Scottywan82
So also, this looks like it puts the lie to those rumors of new Artillery coming out this summer. Which blows, since the two best HS choices for guard right now are artillery.
That's totally aggravating, I have to admit.
Whatever, it's this whole 3 month thing that gets so deep under my skin I want to scream.
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Post by: aka_mythos
JohnHwangDD wrote:So, long story short:
Planetstrike
- July, right on the heels of Guard
- lots of new buildings
- Attacker w/ 0-6 Elites (why not Fast?)
- Defender w/ 0-6 Heavy (OK!) & pre-game shooting (YAY!!!)
- Apoc-style Stragegems (Vortex Grenade?!?), of course.
Other stuff?
- Dark Eldar = possibly next year. Or not.
- Guard tanks = eventually, but not all planned.
- Greatcoat Guard = possible, but not planned.
- Space Wolves = eventually, but not scheduled
- Necrons = eventually...
So not a whole lot of actual news, of course. Just par for updates on the old stuff.
The way the Q&A went, the OP might as well have asked Phil about Sisters, Inquistion and GK for yet another cryptic Magic 8-ball answer: "future hazy, ask again".
I think the idea on Elites as opposed to fast, is the idea of crack infantry leading the way. Think like the Rangers, scaling the cliffs of Normandy, while other units were airdropped... those are all elites and now you can have enough elites to do both at the same time. I think you could make a justification for fast; maybe an army specific who gets what or the ability to choose 6 elite FOC or 6 FA FOC, might be better.
In fairness he's not suppose to talk about as much as he did. He could have given him the hard line and said "we can't speak beyond X months, I can only talk guard and planet strike"
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Post by: Ghaz
JohnHwangDD wrote:Polonius wrote:I'm guessing it's mostly an affectation to annoy you, in all honesty.
It is hard to overstate how much satisfaction I get when I see that particular monkey dance, but I think that Pavlov would be proud!
____
Ghaz wrote:JohnHwangDD wrote:Attacker w/ 0-6 Elites (why not Fast?)
Please reread what was posted as it does not say what you're implying.
We don't know for sure how many FA choices can be taken.
No, it' pretty clearly says the attacker has up to 6 non-mandatory Elites, which can normally be abbreviated to "0-6". If you think that I'm implying something else, please explain.
I'm saying that I think it'd be more obvious to have additional Fast choices when attacking. No where did I say that Fast was specified.
Perhaps you should reread my post?
No. You're the one who's misreading an example of upto six Elites choices as the only change to the Force Organization chart. So once again, where does it say how many Fast Attack choice can be taken? It does not. You're jumping to conclusions without any facts to back it up.
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Post by: Scottywan82
Ghaz = right again. According to the promo, Planetstrike attackers have up to 6 elites AND 6 fast attack.
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Post by: ShumaGorath
GW really likes Ken Burns.
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Post by: Death By Monkeys
Heh. I wonder if Planetstrike will in any way make SM Vanguard better...
I really like the look of the new Bastions, although the defendable wall sections look kinda weedy on their own. And I actually really like the landing pad. Looks pretty cool to me.
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Post by: Reecius
All good news, thanks for that.
Phil is doing the spikey space elves?! i sense a new big kid coming....
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Post by: JohnHwangDD
aka_mythos wrote:JohnHwangDD wrote:So, long story short: Planetstrike - Attacker w/ 0-6 Elites (why not Fast?) The way the Q&A went, the OP might as well have asked Phil about Sisters, Inquistion and GK for yet another cryptic Magic 8-ball answer: "future hazy, ask again".
I think the idea on Elites as opposed to fast, is the idea of crack infantry leading the way. Think like the Rangers, scaling the cliffs of Normandy, while other units were airdropped... those are all elites and now you can have enough elites to do both at the same time. I think you could make a justification for fast; maybe an army specific who gets what or the ability to choose 6 elite FOC or 6 FA FOC, might be better. In fairness he's not suppose to talk about as much as he did. He could have given him the hard line and said "we can't speak beyond X months, I can only talk guard and planet strike"
Yeah, I guess I can kinda see that as the rationale. Or just allowing *both*, for those nutcases who have the models... Yeah, I just thought it was funny that this was "news", aside from confirming that, yes, GW hasn't forgotten that there are some old Codices kicking around...  ____ Ghaz wrote:JohnHwangDD wrote:Ghaz wrote:JohnHwangDD wrote:Attacker w/ 0-6 Elites (why not Fast?)
Please reread what was posted as it does not say what you're implying. We don't know for sure how many FA choices can be taken.
No, it' pretty clearly says the attacker has up to 6 non-mandatory Elites, which can normally be abbreviated to "0-6". If you think that I'm implying something else, please explain. I'm saying that I think it'd be more obvious to have additional Fast choices when attacking. No where did I say that Fast was specified. Perhaps you should reread my post?
No. You're the one who's misreading an example of upto six Elites choices as the only change to the Force Organization chart. So once again, where does it say how many Fast Attack choice can be taken? It does not. You're jumping to conclusions without any facts to back it up.
Did I say that 0-6 Elite was the only change? No. I noted that it was *a* change, not *the* (only) change. READ MORE CLEARLY! Did I say anything about changes or anything about Fast choices? Again, no. My comment (in parentheses to separate it from the summary) was asking a question to Dakka about GW's decision to increase Elite vs Fast for discussion purposes (see the question mark that I used?), and most of the rest of the readership was smart enough to figure this out. So, again, READ MORE CAREFULLY. Seriously, if you can't bother to read and comprehend, please don't reply. [fix quotes]
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Post by: stonefox
Youtube wrote:al6954 (5 hours ago) Show Hide
+1
Marked as spam
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More battle animations would get my nipples hard.
I love youtube comments.
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Post by: Cyporiean
In the trailer, they zoom in on the new FOC
Attacker
-Mandatory-
1 HQ
-Optional-
2 HQ
6 Troops
6 Elites
6 Fast
3 Heavy
-----------
Defender
-Mandatory-
1 HQ
2 Troops
-Optional-
2 HQ
6 Troops
3 Elites
3 Fast
6 Heavy
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Post by: reds8n
Seems the news is breaking now...
Not long after Planetsrike we should be seeing the Planetary Empires stuff as well. 1 month later I believe.
The ever useful ( and charming !) Mr. Shadowphrakt had the following to say...
--------------------------------------------------------------------------------
Seen as I first forwarded these rumours about Planetary Empires from 2008, I felt it only necessary to bring the final date for them to light, and to inform you all.
With regard to Planetstrike being released in June (if the area manager for Scotland and one of the number crunchers are to be believed), the Planetary Empires expansion pack, which was seen at Conflict Scotland: 08, is finally due for release in July of this year- a month after Planet Strike I believe.
The box contents are similar to that of Mighty Empires, but obviously with new designs. It contains the same size tiles, but with ones for cities, add ons for hive cities and the like.
It is designed for being used to map out campaigns, and is just a very nice thing to have as a GW enthusiast.
The boxset, along with all new tiles and new things to put in tiles (), the boxset contains the new Planetary Empires rulebook - what was seen at Conflict Scotland: 08. All the changes needed - such as taking out the Baneblade artwork in the workshop - have been made.
I hope you're all as excited about this release, and about the release of Planet Strike, as I am. It'll add real flavour and organisation to any Basement Gamers Clubs/Clubs campaigns.
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Post by: Scottywan82
Wow! That's freaking wicked if it's true. This is going to be one SERIOUSLY expensive summer.
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Post by: Ghaz
Seriously, if you can't bother to read and comprehend, please don't reply.
Perhaps you should heed your own advice as you've shown an utter lack of reading comprehension in this thread so far and now you're just trolling trying to prove that you're right when you're not.
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Post by: Anung Un Rama
Maybe there will be rules in PlanetStrike which make Fast Attack choices more interesting. I mean GW wants to sell stuff, right? My guess is, FA units become scoring or something like that.
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Post by: H.B.M.C.
Ghaz wrote:Perhaps you should heed your own advice as you've shown an utter lack of reading comprehension in this thread so far and now you're just trolling trying to prove that you're right when you're not.
Because John is never wrong Ghaz. Never. And you can't argue with a wall.
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Post by: Anung Un Rama
H.B.M.C. wrote:Ghaz wrote:Perhaps you should heed your own advice as you've shown an utter lack of reading comprehension in this thread so far and now you're just trolling trying to prove that you're right when you're not.
Because John is never wrong Ghaz. Never. And you can't argue with a wall.
I'm sure you'll find a way H. The way you sometimes type, I bet you scare the crap out of them at least
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Post by: George Spiggott
This Warhammer Siege with added Deep Strike looks interesting.
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Post by: BrookM
H.B.M.C. wrote:Ghaz wrote:Perhaps you should heed your own advice as you've shown an utter lack of reading comprehension in this thread so far and now you're just trolling trying to prove that you're right when you're not.
Because John is never wrong Ghaz. Never. And you can't argue with a wall.
Walls can be vandalized, pissed against and taken down.
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Post by: Reecius
Imperial Guard, Mighty Empires in space AND planet strike?!?
Holy crap.
I love campaigns. I love GW terrain. I play Imperial Guard.
My wallet screams in protest but I am not listening.
Too many new must have items for me. I am looking forward to Space Wolves only because it is something I don't want!
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Post by: Kujo
I've never heard of mighty empires. Can someone briefly fill me in? Is it a campaign system?
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Post by: mikhaila
LunaHound wrote:Would this be after the 25% price increase after June ,raising the price to like a landraider?
Love that people always have to assume that any rumor MUST be true. Warseer mentions a price increase, Dakka decides that 25% is a good number.
Two Scenarios:
1) The price increase is 3% to 5%. Still an increase, bitching occurs, but at least they warned me.
2) The sky really is falling! OMG! 25% increase in all GW. - I rip the lungs out of my sales rep for giving me bad info. Bitching occurs, but I join the crowd and get my pitchfork and torch.
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Post by: Reecius
The price increase, if it happens, will be for online retailers without a brick and mortar shop.
So the warstore and others like him will still be ok, as will your local FLGS.
I have talked to a number of shop owners about it though, and none of them knew or had heard anything substantial to tell me, so who knows.
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Post by: JB
Kujo wrote:I've never heard of mighty empires. Can someone briefly fill me in? Is it a campaign system?
Yes, it is a campaign system for Warhammer Fantasy Battles and Warmaster if you tweak it a bit. You could also make it usable for WH40K but the new Planetary Empires should do that much better.
I'm wondering if they tie in BF Gothic with Planetary Empires and Planet Strike. That would be cool.
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Post by: Agamemnon2
mikhaila wrote:1) The price increase is 3% to 5%. Still an increase, bitching occurs, but at least they warned me.
Hell of a warning, they didn't tell us what is going up, or how much. I'd also like to reiterate that 3 to 5% would be unprecedentedly low for GW. Typically, products go up an entire price band, meaning 10%+
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Post by: LunaHound
mikhaila wrote:LunaHound wrote:Would this be after the 25% price increase after June ,raising the price to like a landraider?
Love that people always have to assume that any rumor MUST be true. Warseer mentions a price increase, Dakka decides that 25% is a good number.
Two Scenarios:
1) The price increase is 3% to 5%. Still an increase, bitching occurs, but at least they warned me.
2) The sky really is falling! OMG! 25% increase in all GW. - I rip the lungs out of my sales rep for giving me bad info. Bitching occurs, but I join the crowd and get my pitchfork and torch.
Thing is... $3-$5 increase on a $25-$30 item is not 3-5% .
Also, must you use that tone ? Only thing thats outrages here is the price increase. Oh heavens no im complaining about how often GW does this.
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Post by: driverbob25
To go back to the leman russ varient weapon releases, The thing id like to see gw do rather than a sprue of weapons for the turrets, would be a set of varient turrets instead! That way you buy the basic tank kit with battle cannon, then the turret boxed set and build them, then for which ever fight your fighting and want to use a varient, just swap the turret for the game?
bob
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Post by: BrookM
GW is trying to reduce the number of kits on their shelves, so seperate turret kits would be against their new policy of cramming more stuff into the same kit.
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Post by: driverbob25
BrookM wrote:GW is trying to reduce the number of kits on their shelves, so seperate turret kits would be against their new policy of cramming more stuff into the same kit.
shame really, 1 more box full of turret and weapon parts would have been so much more convenient for tank players?  never mind!
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Post by: reds8n
Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
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Post by: Anung Un Rama
reds8n wrote:Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
Does my wallet get minefields and extra heavy support slots?
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Post by: PanzerSmurf
Anung Un Rama wrote:reds8n wrote:Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
Does my wallet get minefields and extra heavy support slots?
Don´t know about yours, but mine has got some nurglings crawling around in it, the little gits!
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Post by: Wehrkind
Anung Un Rama wrote:reds8n wrote:Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
Does my wallet get minefields and extra heavy support slots?
Yes, and you will be filling them with the credit and bank cards your wife doesn't know about. The mines are to keep her away from them
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Post by: Military-Governor
driverbob25 wrote:To go back to the leman russ varient weapon releases, The thing id like to see gw do rather than a sprue of weapons for the turrets, would be a set of varient turrets instead! That way you buy the basic tank kit with battle cannon, then the turret boxed set and build them, then for which ever fight your fighting and want to use a varient, just swap the turret for the game?
bob
But then you wouldn't buy three kits, would you?
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Post by: Necros
I'd rather see them do the multi-kits they are doing now and for some of the more special ones maybe have an extra sprue that you can special order (that stores can special order, not just direct only  )
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Post by: Ghost in the Darkness
Most people who strive to have all the variants end up with separate tanks for each one.
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Post by: Reecius
reds8n wrote:Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
Hahahaha! Oh yes, I am using that at my next game night!
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Post by: JohnHwangDD
reds8n wrote:Reecius wrote:Imperial Guard, Mighty Empires in space AND planet strike?!?
We're calling it "Walletstrike".
Hey, you're free to quit at any time...
Just like any other addict.
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Post by: Kujo
It amuses me.
When I was five, I could have hours of fun rolling around in the dirt with a $1 bag of plastic army dudes. Now, I spend thousands of dollars on plastic army dudes that I have to assemble and paint myself - prefering to call it "wargaming" instead of "playing army men." Sometimes I still catch myself making shooty-noises after I finish painting them. Sometimes I write stories about their adventures that I make people read even when they clearly don't want to. There is no hope for me.
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Post by: JB
Kujo wrote:It amuses me.
When I was five, I could have hours of fun rolling around in the dirt with a $1 bag of plastic army dudes. Now, I spend thousands of dollars on plastic army dudes that I have to assemble and paint myself - prefering to call it "wargaming" instead of "playing army men." Sometimes I still catch myself making shooty-noises after I finish painting them. Sometimes I write stories about their adventures that I make people read even when they clearly don't want to. There is no hope for me.
They call it "plastic crack" for a reason.
I can also remember that my friends and I used to throw rocks, acorns, dirt clogs, sticks, Legos, and pine cones at armies of my little plastic 'army dudes'. Growing up apparently means that you now spare the models and throw stuff at the game designers!
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Post by: aka_mythos
No no, the dice are for throwing.
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Post by: mayfist
XD wallet strike
But frankly games workshop is making it harder for us to play W40k... I mena we are in a crisis, so they launch new stuff, wich is cool, but increase the price ? AGAIN ?!
Its like this
Vendor to small child : want a lolipop ?
Kid : YEsh sir ! that would be very nice ! ( kid buys lolipo)
2 months later,
Vendor hey kid look ! the tastiest lolipop EVER !
Kid : oh goodie goodie ! How much
vendor, just 9.36254871X10 to the power of 6 trillion more than the last one !
Kid dies of shock
Its hoorible ! to make us droole i front of this !
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