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Post by: Klausmasterflex
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Post by: odinsgrandson
Wow. I was thinking you'd use the Van Saar bodies, but the eldar bodies look pretty good.
Also, nice work on the sand worms.
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Post by: Deff Dread red Edition
Like I said earlier lovely army,nice well executed conversions.Plus I still feel stupid for asking where they were from earlier,damn I should get out more.
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Post by: Klausmasterflex
odinsgrandson wrote:Wow. I was thinking you'd use the Van Saar bodies, but the eldar bodies look pretty good.
Also, nice work on the sand worms.
Thanks! I did think of the Van Saar at first, but metal is so much harder to work with than plastic. Also, the eldar models could be posed far more dynamically.
Since I already had two land raiders (worms), it was time for some infantry to make up my fighting force. I wanted my Templar initiates to be Fremen warriors, that way they could ride the worms in style while still being terrifying cc monsters. To make still suits, I used eldar guardian bodies with their shoulders, backpacks and gems shaved off. I then added fremkits, slip style boot straps and jubba cloaks with green stuff. I purchased MAS heads to replace the guardian helmets, but did use some of the eldar heads with added beards and facial hair. Later, I used floral wire to add nasal tubes. Also, I added crysknives from plasticard. After some serous repositioning, filing and green stuffing I got the desired dramatic look. For my power fist I made 'stunballs' out of wire and the tips of mortar shells from the Ig heavy weapons teams. For my meltagun, I crafted a Dune 'lasgun' from a left over shuriken catapult, plasticard and tau battle suit flamer bits.
That's the first squad... Now all together.
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Post by: unistoo
You sir, have just blown my mind - seriously, I had it here a minute ago, and now I can't find it.
So I assume that your games take six and a half hours and involve lots of moving around, with no combat until the final turn?
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Post by: Klausmasterflex
unistoo wrote:You sir, have just blown my mind - seriously, I had it here a minute ago, and now I can't find it.
So I assume that your games take six and a half hours and involve lots of moving around, with no combat until the final turn?
Lol thanks- I try. I'm sure my opponents wish that's how it went- first turn I move, second turn I position, third I assault, 4th and on is clean up
I needed leaders. That meant a Naib (Marshal), Watermaster (Master of Sanctity) and Duncan Idaho (Emperor's Champion). I though Duncan was a perfect choice, since, if you have read all the books you know, Duncan can die as many times as necessary yet still be in the next battle, fresh from Tleilax.
Duncan was based with the Imperial guard Cadian legs and tank commander torso. He also had a modified heavy weapons team binocular holding left arm and another left arm modified to be his right. His head was the sergeant's- just no headset. Also, he has eldar guardian boots.
Anywho, here we go.
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Post by: Dark Lord Seanron
You are indeed Maud'dib
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Post by: Klausmasterflex
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Post by: Deff Dread red Edition
You have only made 7 posts yet made me feel totally inadequate about my whole hobby life.You sir are an excellent modeller and a good artist.
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Post by: Klausmasterflex
Deff Dread red Edition wrote:You have only made 7 posts yet made me feel totally inadequate about my whole hobby life.You sir are an excellent modeller and a good artist.
Lol thanks but don't feel too bad- I've been hobbying since I was 6 years old- that's 16 years ago. I first started painting heroquest and haven't stopped since...
Now that I was on a roll, it was time for some HEAVY SUPPORT! I considered predators stand ins, since BT have no devastator squads, but it just didn't seem right (vehicles attract worms, after all).
So, I made a vindicator. What?!?! Ya, a vindicator. AND he would represented by a 3rd stage guild navigator. what what whaaaaat?! Ya that's right. I'm a huge Dune purist, so this did pain me quite a bit. In the end, I was able to justify it, however.
My army takes place at some point during Maud'Dib's crusade. At this point, the Guild was under control of the Mahdi, since he alone controlled spice production. Therefore, in my tangent universe, it's not completely impossible that a navigator might be forced to lend support to the Fremen crusading forces. As far as the demolisher cannon goes, my navigator, Fintan, folds space and time around the enemy, rending them from between vast distances of the cosmos.
Ok, enough sniveling. Time to see Fintan! I made him from a wire armature using several layers of green stuff. His spice gas bubble was made from a raspberry spread's glass jar. He also sports some bits, coat hanger wire, electrical wire and gatorade caps. Make sure to notice the rivets.
One more thing, I wanted to add a spice gas inside his bubble, but painting on glass is extremely difficult. Instead, I sprayed it with fixative and shook around some cinnamon powder. Ya, I go the extra mile. I also rubbed some on my worms for color and smell (spice looks/smells like cinnamon according to Dune).
Automatically Appended Next Post: Next, some Sardaukar and ground car. This was to counter claims of 'cheese' since I was pretty much using two worms (land raider crusaders) in every game. It would count as a rhino and initiate squad armed with flamer and power fist (stun baton).
The Sardaukar are made from cadian bodies with pig iron studio heads and space marine scout assault arms. The ground car is a '53 corvette model with bits and modified wheels (antigrav).
Automatically Appended Next Post:
Ok last units.
My battle machine (venerable dreadnought) laza tigers (bike squadron) and thumper objective markers.
Well that was exhaustively long! I still have plans for future units, but as I am completely absorbed in work and my newest army (a vampire force for 40k) they will have to wait. Q&C are welcome.
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Post by: Tzarinchilla
You have got some impressive models there mate. Really excellent conversions and superb paingjob's on top of them.
I really love Frank Herbert's universe and you are definately doing it credit!
What plans do you have for the future with this force?
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Post by: Mastiff
Klausmasterflex wrote:
One more thing, I wanted to add a spice gas inside his bubble, but painting on glass is extremely difficult. Instead, I sprayed it with fixative and shook around some cinnamon powder. Ya, I go the extra mile. I also rubbed some on my worms for color and smell (spice looks/smells like cinnamon according to Dune).
Okay, I was already in love with your army. Beautiful posed, dynamic models based on the best sci-fi world ev-ar, and one of the best realizations of an ornithopter I've ever seen. But then you go the extra mile and make 'em scratch n' sniff?
PURE. F  IN. GENIUS.
Thanks for sharing your work, it's absolutely fantastic, and very inspiring! You've done an amazing job of staying true to the source material.
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Post by: Lost the edge
Absolute madness - I love it!
The level of detail to my memory of the books and the film is astonishing.
I especially like the blue in blue eyes for the Fremen, and Duncan's little spivvy 'tache.
All you need now is Leto II as a Baneblade...
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Post by: Noble713
Simply outstanding.
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Post by: KaloranSLC
Welcome to Dakka. That's one heck of an entrance!
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Post by: Moz
Absolutely awesome. I started skeptical with the idea itself, but was quickly won over by the execution. Where's Paul going to fit in? And can we get some full army shots on the table?
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Post by: Klausmasterflex
Thanks to all for the kind words- my plans for this army go as such..
I have started construction on a unit of fedaykin. For those who don't know/ can't remember, the fedaykin, literally death commando, are the elite of the Fremen army. They make extreme use of the weirding way, a system of combat revolving around the perfect synchronization of the mind and automatic muscle reflexes. They are so highly trained that they can accomplish muscle movements and leaps which mimic short range teleportation. As such is the case, they will represent assault marines with jet packs!
Also in my mind is the idea of a frigate. Frigates are the largest ships capable of making planetfall without being disassembled in the Dune universe (duniverse). I was going to make one to represent a thunderhawk gunship, but that has yet to come to fruition....
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Post by: Wolf
Damn ! Those are freaky deaky ! The film was, very good, yet very hard to understand but good either way, and these models look alot like the characters and so on. Good job !!
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Post by: Nailz94
damn those van saars are good
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Post by: Klausmasterflex
Moz wrote:Absolutely awesome. I started skeptical with the idea itself, but was quickly won over by the execution. Where's Paul going to fit in? And can we get some full army shots on the table?
Here you go!
Sorry to burst your bubble- no Paul. I'm not going to use any actual book characters except for Duncan. Why? Let me explain. After his original death on Arrakis during the Harkonnen/ Imperial joint attack, cells from his body were shuttle off to the Tleilaxu planet, Tleilax. Here, an infinite number of Ghola corpses (clones) were made at the demand of Leto II (god emperor of Dune). Over his 3000 year reign, Leto II ordered hundreds if not thousands of Duncans after each was killed (usually by him). As such is the case, it actually is fluffy for Duncan to show up in every battle.
However, Paul Maud'Dib, Alia, Gurney Halleck, Stilgar, the Lady Jessica, etc will not be making apperances. On one hand, my army takes place in the year 40,000.... 25 millennia since their deaths. Also, how could I represent Paul on the field? He can't die, he automatically wins every battle since he already knows the outcome (prescience), and he can kill any and I mean ANYTHING in close combat by himself!
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Post by: Crazy_Carnifex
Wow. Awesome.
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Post by: Hans_posthumus
Woow, Just wooow
Really geniusly concept + executed spot-on! Really would like to see more!
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Post by: infilTRAITOR
Wow. Just wow! These are freakin' awesome conversions. Lots of work has gone into this and I'm oh so desperate to see some more.
You even have some 'thopters. I'm just impressed overall
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Post by: Cocaloch
Wow this is some great stuff. My only beef would be fluffwise a lot of the fremen have redhair. But really this is some of the most amazing stuff I have ever seen.
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Post by: vodski
Damn! jaw dropped on the floor, and the cat ran off with it.
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Post by: metallifan
Fething wow! That's all I can say. I haven't read the book, though I've watched the movie and played the game by Westwood, and I thought it wasn't half bad. Really did justice to the characters as they looked on-film. Also, what Pig Iron heads are those? They look really cool!
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Post by: FrantzFanon
Awesome. Pure Awesome.
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Post by: Klausmasterflex
metallifan wrote:Fething wow! That's all I can say. I haven't read the book, though I've watched the movie and played the game by Westwood, and I thought it wasn't half bad. Really did justice to the characters as they looked on-film. Also, what Pig Iron heads are those? They look really cool!
They are Micro Art Studio Barbarian and Knight heads which are awesome! Also, I'm not sure about that 'red hair' thing... you might be mistaking the harkonnen bronze hair with the fremen.
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Post by: Cocaloch
Nope Chani for one has red hair. I also think its pretty heavily implyed that the fremen are Scots/ MiddleEastern/Far-East mix. Automatically Appended Next Post: IDK I could have gone insane for a while there or some such.
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Post by: Lemartes
I absolutley love Dune. You sir have brought it to life and the attention to detail left me stunned. Those that have not read the book should do so because the movie just cannot do it justice.
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Post by: Cheese Elemental
Woah. Those models are simply phenomenal, some of the best conversions/scratchbuilds that I've ever seen.
Now, not meaning to offend you if you are a purist, but have you considered looking at the video game Emperor: Battle for Dune? There are a lot of defined appearances for Atreides, Harkonnen, Fremen, Sardaukar, Tleilaxu, Navigators, and these two other factions which I think are only in the games; House Ix (not sure if they're game-exclusive, actually) and House Ordos, a new House of the Lansraad.
And those Sardaukar are awesome. Will you be doing some Harkonnen soon?
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Post by: em_en_oh_pee
...
......!
.......Really? Wow.
You deserve a medal or something.
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Post by: Wrexasaur
I am going to jump on the bandwagon here and commend you thoroughly on your works.
Great stuff!
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Post by: rzsanguine
Awesome army. Nice Thopter. I read the Dune books a long time ago and have fond memories. The imortal Ghola Duncan.
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Post by: darkkt
Im re-reading these books at the moment, lovedthem as a kid, love them more now.
Gold work my friend!
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Post by: RigorMorris
That's awesome. I'm reading Dune for a second time, and I was thinking about how cool a Dune based army would be the other day. Seems that someone has already beaten me to the chase. Awesome work. Frank Herbert would be proud.
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Post by: Tek
These rule. I just bought the book now. Thanks for reminding me!
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Post by: Kid_Kyoto
Ditto for me, great, great army and a fantastic job on the characters.
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Post by: Kalaris
Having seen these in person (battle for the shrine) I must say the pictures, don't really do them justice, the detailing on the worms alone are mind-boggling.
I almost wanna do a dune Harkonen army and have an epic struggle for supreme control of the desert planet (of which I would lose)
You know what I've recently discovered doing my fallout inspired wasteland traitor guard army, is that the Inquisitoral allies rules make for GREAT places to stuff in fun and fluffy conversions, with so many unique options!
I just wanted to say these things are still amazing!
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Post by: Lynx0193
You sir art a God!!! How much spice would it cost me to get you to make me a fremen army? I'll even give you my CHAOM directorship.
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Post by: Lanceradvanced
I'm Impressed... the thopter in particular is wonderfull I had started reading and wondered how you would convert a Valkire, but you topped that easily, and remained true to the feel, acomplishing what -none- of the movies have.
Without getting into the characters, there are -some- possibilities you could extend the army with, Callaidus/Face Dancers, Perhaps some converted sisters for the Bene Gessersit or if you're that much later in the time line, the Fish Speakers..
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Post by: SilverMK2
Your army is so fantastic that my computer had to protect me by blocking out all the images from about half way down the thread onwards :(
Fantastic work... I have never seen an army so completely altered.
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Post by: Klausmasterflex
There seems to be a lot of buzz going on about Dune Emperor, Dune 2000, the Dune miniseries, other factions and whatnot.
Let me answer all, or as many as possible, now.
A. Dune Emperor and Dune 2000: Phenomenal games, great design. Terrible butchery of Dune...quite awful. I loved the ingenuity of the game designers, but almost EVERYTHING was straight up made up.
a. House Ordos is real- they are briedly mentioned in the Dune encyclopedia, but never in the books. Their symbol was a cobra and they were indeed 'chinese' originally. Likewise, they were weapon smugglers and a house 'forbidden.' Were I to model them, they would have to be allies of some sort, maybe sisters of battle with heavy flamers (bio weaponry).
b. House Ix and the Bene Tleilax are quite real- I have also considered incorporating them but have yet decided how. As well as fluff, I want this army to playable and as we all know allies are tricky business. I would use death cult assassins as face dancers or possibly inquisitors (Tleilaxu Masters) with retinue (face dancers). As for the Ix, they are very very very different than in the game. In the books, house Ix is more like a radio shack than a respectable force- instead providing clever and dangerous machines to the highest bidder.
c. House Harkonnen: I would never incorporate those slimy bastards into my force. As a fremen/atreides army, the mere sight of the tyrannous Harkonnen would make any of my soldiers (Except for 3rd stage guild navigator Fentan) draw their blades. I have considered a separate force of IG to use as harkonnen, however, relying greatly on penal legion to represent the infamous Harkonnen pit slaves (which Gurney Halleck was at one point).
B. Bene Gesserit: I love the BG, but finding the right rules for them would be insanely difficult. BG's should be better than Fremen (BT Initiates) in combat, yet quick and able to dart around. Since my Fedaykin already take up that slot, I need something insanely fast and dreaded in cc. I first though of grey knights because of their combat prowess, but they aren't exactly quick if you know what I mean. Granted they can often deep strike in, but that's not really fluffy or what I'm going for... I did consider bringing a sister superior with acolytes as an inquisitor, but we'll have to wait and see.
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Post by: syr8766
Excellent. Simply excellent.
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Post by: Klausmasterflex
Cocaloch wrote:Nope Chani for one has red hair. I also think its pretty heavily implyed that the fremen are Scots/ MiddleEastern/Far-East mix.
Automatically Appended Next Post:
IDK I could have gone insane for a while there or some such.
Hm I'll have to see if I can check that, but from what I remember Fremen are of middle eastern/ indoeuropean descent (thus the heavy reliance upon arabic). They also are desert folk, and as we know from our own world, desert folk CANNOT be fair skinned and red headed... however I'll keep looking for answers. Also, remember Chani isn't pure Fremen- she's the daughter of Dr. Kynes the Planetologist, an off worlder.
Also, here are some links from Dune wiki
http://dune.wikia.com/wiki/Fremen
http://dune.wikia.com/wiki/Fremen/DE
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Post by: SsevenN
EPIC, simply EPIC!
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Post by: Belphegor
Sharp!
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Post by: slann
The sand worms look great as does the rest of the army , I might make some of those worms for terrain .
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Post by: Cocaloch
The thing is the fremen were not from dune, they migrated many times. A red haired person who moves to the desert will remain red haired, and genes would act the same way.
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Post by: gorgon
Fantastic work! As a fellow Dune-head and fellow count-as player, I love all the little touches and how well you've thought everything through. Are those water rings I saw on one of your characters?
Personally, I prefer more of a robed look for Fremen as opposed to the look in the Lynch film. But it's hard to argue with anything you've done here. Duncan Idaho is ace, bTW.
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Post by: Klausmasterflex
gorgon wrote:Fantastic work! As a fellow Dune-head and fellow count-as player, I love all the little touches and how well you've thought everything through. Are those water rings I saw on one of your characters?
Personally, I prefer more of a robed look for Fremen as opposed to the look in the Lynch film. But it's hard to argue with anything you've done here. Duncan Idaho is ace, bTW.
Thanks for noticing! Yes those are indeed water rings- I needed something to represent chaplains with as they are a big part of the black templar army. The Naib was an obvious choice for my marshal, as they are both leaders, and Duncan was beyond perfect for the emperor's champion (since he was Leto II's and Paul's swordmaster). However the chaplain was sort of a mid ground character- and Fremen society is actually fairly egalitarian. The only other named class of Fremen (aside from Fedaykin) which I can remember was the water master- the most trusted and wise among the Fremen (aside from the naib, of course). To represent his duty I gave him some water rings along his chest as sort of a nod to the sietch stil and the entire water based culture.
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Post by: Death Gear
That is so cool!
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Post by: syr8766
You also left out the Sayyadina, but I'm not sure how you would have included them anyway, as BTs don't have librarians. Though now you have another modeling possibility!
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Post by: Klausmasterflex
syr8766 wrote:You also left out the Sayyadina, but I'm not sure how you would have included them anyway, as BTs don't have librarians. Though now you have another modeling possibility! 
Not quite- see my post on other factors I considered (Sayyadina are just Bene Gesserit Acolytes).
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Post by: Glaive Company CO
Dude that's rad. Rad to the max! I meant to post this earlier but I accidentaly said your name out loud and it blew up my laptop. Everytime I look at your worms I can actually hear that sweet ass song that's playing at the end of the movie when they're all riding them into that fortress and those one dudes are like - "Oh man get the hell outta here! They're riding giant worms dude!" pew pew pew!
That part was awesome.
...Anyways, your models are an excellent execution of your theme. VERY well done!
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Post by: grimbrandt
Top marks, those conversions are shiny!
You sir, have earned a thumbs up.
So here it is:
Grim.
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Post by: perplexiti
Wow, I'm pretty much speechless. I love the whole Dune mythos and this is so true to all of that. Amazing work man, just amazing.
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Post by: Lynx0193
I commented earlier but i just had to come back and say how much this, and your vampire armies, are my faves on Dakka. They have storyline and have masterful craftsmanship. Awesome man.
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Post by: LunaHound
Klausmasterflex works for movie special effects i bet!
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Post by: Sister_Lucy
Bless the Maker and all His Water. Bless the coming and going of Him, May His passing cleanse the world. May He keep the world for his people.
Beautiful Army! I normally don't like themed armies such as this but i'm such a sucker for the Dune Universe. Your fremen are amazing and i noticed those water rings right away. Unlike some i prefer the look of the movie fremen (whole cast actually) to that of the miniseries, I've always found the movie matched the books description of the characters, Especially the Duke, Paul, & Jessica.
I had been thinking about adding a Bene Gesserit squad to my SoB army for the fun of it but i don't know how i could compete with your army.
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Post by: Octoshark
Muad'Dib would describe your force as 'desert power'
You have to do some Harkonnens, just use them as disguised Sardaukar.
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Post by: Klausmasterflex
LunaHound wrote:Klausmasterflex works for movie special effects i bet!
Lol I wish. Here's as good a place as any to learn a little more about me.
I'm actually a graduate student at Savannah College of Art and Design in the MFA program for Interactive Design and Game Development. Believe it or not I'm an illustrator/concept artist by trade and, if you've seen my post on BRUTAL, work freelance for several game companies.
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Post by: Psylon
Simply stunning.
Amazing work!
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Post by: islyfe
very clever conversions, you make me want to read some more dune books
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Post by: Frank Fugger
FrantzFanon wrote:Awesome. Pure Awesome.
What he said. I always found Dune a bit weird and cheesy for my tastes, but these are some awesome conversions. Well done, sir
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Post by: winterman
Fantastic work here. Your attention to detail is commendable.
No Gurney Halleck? :(
Might be tricky with Black Templar but I think you need to add some Inquisitorial stuff. Adding an inquisitor and retinue is a nice way to add a mentat, etc.
For Bene G's, I think you could use a callidus or cullexus or maybe death cult assassins. By adding the Inquistor you open up that possibility.
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Post by: Klausmasterflex
winterman wrote:Fantastic work here. Your attention to detail is commendable.
No Gurney Halleck? :(
Might be tricky with Black Templar but I think you need to add some Inquisitorial stuff. Adding an inquisitor and retinue is a nice way to add a mentat, etc.
For Bene G's, I think you could use a callidus or cullexus or maybe death cult assassins. By adding the Inquistor you open up that possibility.
Ya no Gurney. I thought about using him as a Helbrecht with lots of neophytes as left over atreides soldiers, but there are some issues with this idea which I haven't quite gotten to yet. Also, the best part of inquisitors is often their psychic powers- Black templars can't use allies who have psychic powers (except GKs) so the use of inquisitors is a little complicated as well.
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Post by: Jon Touchdown
I would almost betray the emperor to join these guys....NOT! lol =p Excellent work!
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Post by: Klausmasterflex
Jon Touchdown wrote:I would almost betray the emperor to join these guys....NOT! lol =p Excellent work!
You wouldn't be! Who do you think the Fremen serve exactly....?
http://en.wikipedia.org/wiki/God_Emperor_of_Dune
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Post by: Chrysaor686
Easily one of the best themed armies I've ever seen.
Though I could never far enough into the Dune universe to really enjoy it, I have nothing but respect for Frank Herbert and his creation. And you have done it more than justice.
I think this just gave me enough inspiration to start on my own (completely unrelated) themed army that I've had in the back of my head since I first started Warhammer Fantasy.
I'll put in a second vote for Leto II as a Baneblade (Despite canonical impurity). Also, since you're considering this to be Fremen in the 41st century, perhaps you could have some fun creating your own characters in the vein of Maud'Dib. I'm sure a select few people have risen up to lead the Fremen in that amount of time.
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Post by: Captain Shrike
You sir are an exelent modeler, as i looked through your pics I found myself continually sayng "DAAAMMN"
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Post by: grizgrin
I thought the Duncan gholas usu died because they couldn't handle discovering that they were gholas? Also some issue with a creeping insanity as they aged and memories of their previous life pre-ghola crept into the mind of a physical being who had not actually done those things? Automatically Appended Next Post: Oh, and excellent work, BTW!
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Post by: Goodge
you sir are a godking at modeling
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Post by: GMMStudios
How do you paint your bases? I like that look a lot.
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Post by: yeri
This is awesome. By the way are you going to read the new book "Winds of Dune".
EDIT: are you going to make any fish speakers?
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Post by: GMMStudios
Also I have never read Dune, but this might be something to look at. SOUNDS like it would fit in.
Got it from the news section.
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Post by: barisax1990
Wow! That's all I can say
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Post by: Gavin Thorne
Simply awesome! I love the 'thopter conversion - btw, I just read Nightbringer and the PDF of Pavonis uses ornithopters so you aced the fluff-mesh!
I like the way you've approached the use of characters from Dune in the army. If you field Leto II, make sure you include Fishwives!
I don't know how I feel about the Sardukar helping out Fremen, but I guess you've got to bend the rules somewhere to make things fit...
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Post by: FlightMek
I know nothing about the Black Templars and even less about Dune, but I am thoroughly impressed and inspired. Dude...simply incredible! As an Ork player / noob converter who enjoys building his own stuff and creating weapons, I can imagine how pleasing this army must be to field. I mean, even if you lost every game - which you clearly stated you don't - it would feel awesome to play these guys! To see your mind's creation locked in bloody combat must be the most rewarding part! Great work and thanks for the inspiration.
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Post by: ender502
Is the ornithopter made from the Jedi fighter toy or a model? If it is a model what scale?
Beautiful army. I'd always thought about something like this but you have made it a reality.
ender502
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Post by: Klausmasterflex
grizgrin wrote:I thought the Duncan gholas usu died because they couldn't handle discovering that they were gholas? Also some issue with a creeping insanity as they aged and memories of their previous life pre-ghola crept into the mind of a physical being who had not actually done those things?
Automatically Appended Next Post:
Oh, and excellent work, BTW!
The Duncan gholas die for many many many reasons. Generally speaking, they don't die from the revelation of death- in fact, a Duncan cannot regain his previous memories until he has faced this realization. As one might imagine, the sudden influx of every memory and emotion from one's multiple past lives is nearly enough to kill a man, only nearly. Duncan's generally die one of three ways:
1.Leto II kills them.
2.Leto II's forces kill them.
3.They die in battle somewhere.
Leto II keeps purchasing gholas to preserve the Atreides gene stock and to keep the spirit of revolution alive- Duncan had been a slave in his first life, and as such has an insurmountable hatred of Tyranny. As such is the case, he always tries to revolt against Leto II, often inspiring entire populaces to join him.
Chrysaor686 wrote:Easily one of the best themed armies I've ever seen.
Though I could never far enough into the Dune universe to really enjoy it, I have nothing but respect for Frank Herbert and his creation. And you have done it more than justice.
I think this just gave me enough inspiration to start on my own (completely unrelated) themed army that I've had in the back of my head since I first started Warhammer Fantasy.
I'll put in a second vote for Leto II as a Baneblade (Despite canonical impurity). Also, since you're considering this to be Fremen in the 41st century, perhaps you could have some fun creating your own characters in the vein of Maud'Dib. I'm sure a select few people have risen up to lead the Fremen in that amount of time.
I have considered Leto II before- the only way I could live with myself is if I played chaos and treated him as one of the legendary greater daemons.
With that said, I HAVE considered playing the Fremen as both chaos and black templars- that way I could use Bene Gesserit as sorcerers with lash (representing the power of voice).
Goodge wrote:you sir are a godking at modeling
That's God Emperor to you
Captain Shrike wrote:You sir are an exelent modeler, as i looked through your pics I found myself continually sayng "DAAAMMN" 
Thanks! Half of my strategy is that when you see my army you simply don't know how to react.
GMMStudios wrote:How do you paint your bases? I like that look a lot.
I'll indulge you then! I start with a primer of grey- any old krylon or whatever is fine. I then drybrush the base vomit brown (I believe), it's pretty much a darkish yellow. Next is a drybrush of khaki followed by drybrushes of bleached bone, VERY light skull white and my secret weapon 'white metal' by Game Colour. The previous paints give it an earthy, desert like feel, but Arrakis is mentioned as having silvery grey sand. With the addition of white metal, you get grey sand which juuuust manages to catch the light just right.
yeri wrote:This is awesome. By the way are you going to read the new book "Winds of Dune".
EDIT: are you going to make any fish speakers?
I have tried and tried again to read Brian Herbert's stuff- every time I get a chapter in and then get this unmistakable feeling that I'm reading someone's fan fiction, not the masters original idea. I'm sure I'll attempt it, but we'll have to see. Also, I have considered making fish speakers- but have yet decided how... The fish speakers were the most potent warriors the universe ever saw. However, in 40k armor = potency, generally speaking (terminator vs. space marine). I have considered using them as termies, but the problem persists that fish speakers never rode worms- the main transport in my army. Also, I could use them as deep strikers, but if you have ever faced my army, you know that my main tactic is unified strike... on my terms. Deepstrikers and reserves are too spotty for me since when I decide the time is ripe to attack, I go for it in full force. Also, the fish speakers were INSANELY fast- termies can't even pursue...  I guess I could use them as sword brethren, but we'll see.
GMMStudios wrote:Also I have never read Dune, but this might be something to look at. SOUNDS like it would fit in.
Got it from the news section.
Thanks! I always appreciate alternative models, whether or not I use them in my Fremen force (my other current project is a vampire grey knight force)
barisax1990 wrote:Wow! That's all I can say
Gavin Thorne wrote:Simply awesome! I love the 'thopter conversion - btw, I just read Nightbringer and the PDF of Pavonis uses ornithopters so you aced the fluff-mesh!
I like the way you've approached the use of characters from Dune in the army. If you field Leto II, make sure you include Fishwives!
I don't know how I feel about the Sardukar helping out Fremen, but I guess you've got to bend the rules somewhere to make things fit...
I too had issues with the Sardaukar, however, remember this... After the fall of Shaddam IV (Emperor before Paul) the Sardaukar became loyal to the new emperor. Although they were eventually phased out by Fremen and ultimately the fish speakers, Sardaukar did exist for several hundred years after Paul's ascension. Also, I generally put Duncan with the Sardaukar- this represents the fact that in the Dune story line, the last of the Sardaukar fell when Duncan led an insurrection with them against Leto II- only to be utterly crushed.
FlightMek wrote:I know nothing about the Black Templars and even less about Dune, but I am thoroughly impressed and inspired. Dude...simply incredible! As an Ork player / noob converter who enjoys building his own stuff and creating weapons, I can imagine how pleasing this army must be to field. I mean, even if you lost every game - which you clearly stated you don't - it would feel awesome to play these guys! To see your mind's creation locked in bloody combat must be the most rewarding part! Great work and thanks for the inspiration.
Playing an army you made and painted entirely is beyond words
ender502 wrote:Is the ornithopter made from the Jedi fighter toy or a model? If it is a model what scale?
Beautiful army. I'd always thought about something like this but you have made it a reality.
ender502
It's the Obi Wan Star fighter model. It came from a box set at Michael's Craft Stores and was a 'snap together' set. I don't remember what scale it was exactly, but I think it was more in the 1:32 range...
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Post by: Gavin Thorne
I had a thought: you could field the force using the Eldar codex. I'm partial to them, though, so I'd naturally think they'd be best.
Guardian (Storm or Defender) Fishwives, Harlie and Aspect Fremen, Wave Serpent & Falcon Worms, Duncan as Autarch or Farseer. Warlocks could be Bene Gesseret, Guildsmen or even a Naib Council! Think about it! This would give the army the legendary mobility the Fremen are renown for.
Oh yeah, Leto II as the Avatar...
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Post by: Klausmasterflex
Gavin Thorne wrote:I had a thought: you could field the force using the Eldar codex. I'm partial to them, though, so I'd naturally think they'd be best.
Guardian (Storm or Defender) Fishwives, Harlie and Aspect Fremen, Wave Serpent & Falcon Worms, Duncan as Autarch or Farseer. Warlocks could be Bene Gesseret, Guildsmen or even a Naib Council! Think about it! This would give the army the legendary mobility the Fremen are renown for.
Oh yeah, Leto II as the Avatar... 
hmmm very cool! I'll have to playtest it ASAP!
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Post by: Shaman
Sardaukar omg .. wut.. wow
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Post by: Rook
I have considered making fish speakers- but have yet decided how...
I really don't know anything about Dune off hand. However if you were looking for something potent and possibly fast, maybe look outside the Black Templar. You can always use Grey Knights/ Assassins for a great deal of things. Reading about them they sound like normal Grey Knight squads would seem effective. strength 6 close combat with storm bolters is a mean combo.
Also I was curious, why did you choose to use Black Templar?
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Post by: Klausmasterflex
Rook wrote:I have considered making fish speakers- but have yet decided how...
I really don't know anything about Dune off hand. However if you were looking for something potent and possibly fast, maybe look outside the Black Templar. You can always use Grey Knights/ Assassins for a great deal of things. Reading about them they sound like normal Grey Knight squads would seem effective. strength 6 close combat with storm bolters is a mean combo.
Also I was curious, why did you choose to use Black Templar?
I chose to use black templar primarily because of their cc prowess. However, they also had special rules which really captured the zealotry of the Fremen (litanies of hate, oaths, righteous zeal, etc).
With the new space wolves book coming out, however, they may find themselves challenged for proxihood!
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Post by: WillFrost
This is an amazing army,
It's inspired me to create my own army with similar troops but base it on eldar.
Awesome work
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Post by: Paul Atreides
Paul atreides approves.
Fantastic work everywhere. Love the worms.
(funny, i have always pictured fremen dressed in white. I know they wore brown in the movie, but seriously, camoflage be damned, you don't absorb more sunlight than you need to on dune. But that's just me.)
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Post by: gretar
wow ... this is truly an astonishing , jaw dropiing expierince ..
i have vent throug three pages and it feels like 300 pages of epic awesomeness O.o
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Post by: Elthrai
My mind has melted from so much awesome.
Wow, Just, oh my lord that is the coolest thing ever to be brought into existance, wow.
Its been years since I read the books but seeing that I want to pick them back up.
My hat is off to you master of the models.
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Post by: Cilithan
All the others have said it allready, but still... Amazing work!
I love the books and your counts-as ideas have captured the feel very well while being usable in 40k. Excellent!
Cilithan
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Post by: Tek
Bit of threadromancy; but I thought I'd let you know I went out and got Dune and am now halfway through reading it.
Thank you.
I'd love to see an Arrakis-themed terrain board, with shield wall etc.
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Post by: J.Black
Holy hell! Stunning army.
I take it you no longer need the weirding module?
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Post by: Empchild
great job honestly. I remember growing up and reading the DUNE series of books and how much I loved it. Heck Even the SyFy channels version a few years back was fun to watch, but THIS I mean WOW great work honestly.
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Post by: gil gerard
These are fantastic! The vehicles and worms are absolutely briliant,imho. I checked out the artwork in your gallery, I am floored by your talent. I especialy liked the concept art for the chaos marine character. Wonderful job!
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Post by: KingCracker
I love it when someone takes the time to create an entire new force on their own. And you did an outstanding job on them. Ive watched the Dune movies and loved them. So big props on your work
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Post by: warboss spinetwizta
looking at the sand worm made me shiver.......somehow
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Post by: thesilverback
OMG what an army. Excellent modelling and painting and you have truly captured the Dune feel. Sandworms are wicked. Keep it up.
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Post by: Valhallan42nd
Yeah... They're okay, I guess. If you like Dune.
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Post by: Dark Lord Seanron
Valhallan42nd wrote:Yeah... They're okay, I guess. If you like Dune.
Regardless of your love or lack thereof of Frank Herbert's work, this a fantastic army
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Post by: Valhallan42nd
Heh, I know Klaus from another forum, and I'm just ribbing him.
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Post by: genhain
Fear is the mind-killer. Fear is the little death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past me I will turn to see fear's path. Where the fear has gone there will be nothing. Only I will remain."
i'm very excited about your conversions, great work!
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Post by: Karoline Dianne
You're absolutely insane.
And sanity is for the weak.
I love it.
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Post by: Gunzhard
Oh my god - I wish I had half your free time and even a quarter of your talent.
Truly an amazing project... congrats.
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Post by: Ereinion
really liking this army. Love the time taken to come up with something completely different and awesome ideas.
Glad i listened to 40k radio, as heard about this on there.
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Post by: Klausmasterflex
Ereinion wrote:really liking this army. Love the time taken to come up with something completely different and awesome ideas.
Glad i listened to 40k radio, as heard about this on there.
Glad to hear it! Unfortunately my army runs into lots of issues- currently I was denied access to a campaign with my Fremen as they didn't quite fit the fluff (or the campaign coordinator couldn't make them fit). Either way, it's the price for creativity I suppose.
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Post by: thesilverback
To bad, with an army like that as coordinator would have found a way for them to fit in. Army is way to cool.
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Post by: alarmingrick
Klausmasterflex wrote:Ereinion wrote:really liking this army. Love the time taken to come up with something completely different and awesome ideas.
Glad i listened to 40k radio, as heard about this on there.
Glad to hear it! Unfortunately my army runs into lots of issues- currently I was denied access to a campaign with my Fremen as they didn't quite fit the fluff (or the campaign coordinator couldn't make them fit). Either way, it's the price for creativity I suppose.
that's Crap! it's situations like that can really kill imagination.
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Post by: BlueGiant
Wow, I'm in awe. It looks excellent. My jaw hurts from how fast it hit the floor.
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Post by: rdlb
I just saw this and it is completely awesome! I thought I was a big Dune fan but you are clearly more committed. "The Spice extends life. The Spice expands consciousness." (I know, I know, a quote from the movie, but what can you do  )
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Post by: frozenwastes
Klausmasterflex wrote:Ereinion wrote:really liking this army. Love the time taken to come up with something completely different and awesome ideas.
Glad i listened to 40k radio, as heard about this on there.
Glad to hear it! Unfortunately my army runs into lots of issues- currently I was denied access to a campaign with my Fremen as they didn't quite fit the fluff (or the campaign coordinator couldn't make them fit). Either way, it's the price for creativity I suppose.
It just means that the coordinator has less imagination and creativity than you have. And then to deny you playing because of his personal shortcomings in the creativity department? Low.
Simple answer: They're locals. Whatever rock is being fought over had a freman/crusade presence already. Done and done.
Just remember that God made Arrakis to train the faithful.
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Post by: Marquis
Very nice stuff, and I am impressed with the Eldar conversions. I have been toying with the idea of a House Atreides IG force for years, and want to use Mordian Iron Guard for the formal, Caladan style house uniforms, Tallern for dessert troops, and Van Saars for the Freman bodyguard of Paul.
Have to say that the Eldar idea is much better than the Van Saar's though.
Perhaps it is the desire for the Caladan troopers that convinced me to go for an IG army, as opposed to a SM theme. It just feels more like the book to me, but I can see how effective your choices have been.
Ultimate kudos for the "Thopter though. Really nice conversion work on that.
As for being excluded from a tourny, I can only suggest that the powers that be were having a bad hair day, or something. Having said that, I had a friend denied entry with his GW Squat army (fielded as IG from a planet with really heavy Gravity  ), because...."Squats don't exist", so nothing surprises me anymore. Automatically Appended Next Post: Quick addition.... the Arabic in my sig line states:
God Created Arrakis to Train the Faithful
I had a good friend translate it for me, just in case I wanted to paint it onto banners, et al. Feel free to incorporate, if it is the kind of thing you go for in your themes.
A present from one fanatic to another!
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Post by: Katavus
This is Sheer inspirational work, i mean absolutely amazing work 10 for 10 both ways great job!
Welcome to dakka btw
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Post by: ArtfcllyFlvrd
Great book, great modeling, but I hope you don't want to play in tournaments. You would really be better off using this as a guard army because some of the things you built are way too far from what they're supposed to be for tourny play. Never the less, neat idea and really good execution. It makes me wish there was a Dune based wargame.
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Post by: ironKing
very nice conversion...
not so keen on the sardau-car... yeh.
are you going to "dust" them up a bit?
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Post by: Klausmasterflex
I hadn't planned on 'dusting them'- well not anytime soon. Right now my Iron hands are taking all my attention.
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Post by: Bash the Bosh
Empchild wrote:Heck Even the SyFy channels version a few years back was fun to watch
I still have that on dvd. It was a good spin on the original film.
BTW, the whole army absolutley rocks my billy goat. Love the work.
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Post by: Klausmasterflex
Thanks! I played again with the army this weekend- the game ended up being objectives at 1250 points. Fremen won 2 to nothing!
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Post by: WillFrost
This has been a bit quiet...
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Post by: Commissar Agro
ZOMG!!!!!!!!!
this army is epic. yes i believe that the new books just kind of killed it, the rider on the small worm reminds me of stilgar. btw if anybody finds my jaw please tell me i kind of need it back
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Post by: Klausmasterflex
WillFrost wrote:This has been a bit quiet...
ya sorry about that- my iron hands have been absorbing the majority (all) of my modeling and painting time. However, with the new blood angels codex's release, I might have some new interest in adding those fedaykin I was thinking about....
Commissar Agro wrote:ZOMG!!!!!!!!!
this army is epic. yes i believe that the new books just kind of killed it, the rider on the small worm reminds me of stilgar. btw if anybody finds my jaw please tell me i kind of need it back
Thanks! I'm honored that my army was featured on the painting corp- it also really got the army a little more attention
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Post by: Angron
Sorry if this has already been asked, but what sort of puddy did you use for sculpting the worms?
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Post by: Klausmasterflex
Angron wrote:Sorry if this has already been asked, but what sort of puddy did you use for sculpting the worms?
No problem! The worms are made from apoxie sculpt
http://www.avesstudio.com/Products/Apoxie_Sculpt/apoxie_sculpt.html
Also, a little Dune artwork by yours truly.
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Post by: Longspider
Nice work nice work Oh by the way THE SPICE IS LIFE
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Post by: WillFrost
WOW, great artwork
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Post by: mcfly
Thats incredible.
By thats i mean both the army and the artwork.
You have some insane talent.
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Post by: Solorg
I love the Merman in the tank. As a sillouette, he is purely awesome and mysterious. But I was shocked to see that the model was entirely painted (masterfully so) as well.
WOW.
Klaus,
Also I am Immensely Impressed by your Dune Art. In particular I love it that the Emperor Worm has lots of chicks for followers - awesome. Seriously, though, beautiful artwork.
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Post by: MechSpacewuulf
Now I can compliment you on multiple forums...are you heading to Adepticon?
The Dune army just keeps getting better and better!
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Post by: catharsix
wow. though absolutely everything in this army is great, the Sardaukar car/tank is really ingenious. you captured the off-kilter design sensibility of the Lynch film perfectly with that thing.
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Post by: Klausmasterflex
Thanks everyone! I still have some fedaykin in their baggies waiting to be finished, maybe I'll bring them out really soon...
I especially want to play blood angels now, after having read the rumors about the new codex.
The whole jump infantry thing really works for fremen (weirding way) as well as deep striking and whatnot (emerging from the sands).
I am sadly not going to adepticon as I have little to no cash. Still job hunting, hopefully this market will improve soon! Also I do commissions, so don't be a stranger!
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Post by: Klausmasterflex
Also, here are some better shots of the army taken in my new lightbox
http://nicholaskay.com/ironfather/gallery.fremen.html
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Post by: Twisted_Thrasher
This thread has melted my mind the conversion are superb
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Post by: Corey85
This out does your iron hands, and thats saying something.
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Post by: MajorTom11
Holy Crap... beyond awesome... all of it! All that is missing is some Bene Gesserit Psykers!
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Post by: shealyr
Dune? Souds dry...
Sorry, I had to! But seriously, incredible work!
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Post by: Red Corsair
Have you considered using the Tyranid book for the rules, the worms being mawlocs and the Doom being the mermaid guy...
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Post by: alarmingrick
Red Corsair wrote:Have you considered using the Tyranid book for the rules, the worms being mawlocs and the Doom being the mermaid guy...
Nice Necro.....
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Post by: Savis
Impressive threadomancy
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