Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

Forge World Newsletter #221‏ @ 2009/09/24 12:05:09


Post by: Flachzange


Hi There,
Games Day UK is at last upon us and so I have our last preview newsletter for you, featuring some exciting last minute additions to our line up of models in the shape of two daemon engines and a brand new Tau battlesuit! We hope to see many of you on the day, and we`ll have a few more surprises for you on our studio stand as well.

Thanks
Alan Bligh

The Plague Hulk of Nurgle
A lurching, rotting monstrosity that befouls and taints the very ground it walks on, the Plague Hulk is a daemon engine sacred to Nurgle, the Chaos God of Decay and corruption. Designed by Sean Green and Phil Stutcinskas, this huge, nightmarish fusion of bloated daemon-thing and Chaos Defiler is redolent with the marks of decay and corrosion as you can see Here. It will make a fantastically characterful addition to any army devoted to the Plague God, not to mention a great painting project in its own right thanks to the model’s lavish (if unpleasant!) detail.

The Plague Hulk of Nurgle is a hybrid kit using resin components and elements from the plastic Chaos Defiler kit and sold as a complete model.
http://www.forgeworld.co.uk/plaguehulk.htm


Blood Slaughterer of Khorne with Impaler
A variant of our previously released Blood Slaughterer of Khorne, featuring a fantastically detailed and savage looking barbed harpoon launcher arm and a new head which you can see Here, this model has been designed by Phil Stutcinskas and Simon Egan. Using its Impaler, this murderous war machine is able to harpoon its enemies and drag them into range of its slashing claws, ensuring that none can escape the wrath of the Blood God’s armies.

We should have a limited supply of this model available at Games Day UK, and the model will go on general release later in the year.

Rules for the Blood Slaughterer with Impaler can be found in Imperial Armour Volume Seven, The Siege of Vraks Part Three
http://www.forgeworld.co.uk/impaler.htm


Tau XV-9 ‘Hazard’ Close Support Armour
New for the Tau is the XV-9 ‘Hazard’ Close Support Armour, an original battlesuit design intended to act as a powerful counter-attack unit and mobile weapons platform. A recent addition to the Tau arsenal created in response to heavy losses incurred during the bloodiest phases of the Third Sphere Expansion, the XV-9 is one of the most complex and advanced combat systems the Tau have ever put into wide production, requiring a veteran’s skills to master in combat in service of the greater good. Designed by Daren Parrwood, the XV-9 is larger than a standard crisis suit as you can see Here and looks sleekly lethal. This first version comes equipped with two twin-linked burst cannon.

We should have a limited supply of this model available at Games Day UK, and the model will go on general release later in the year.

Preliminary experimental rules for the Tau XV-9 can be found Here
http://www.forgeworld.co.uk/xv9.htm


Forge World Newsletter #221‏ @ 2009/09/24 12:07:11


Post by: reds8n


here's some links.
Plague Hulk
rules
warmachi..errr...Impaler variant
nifty Tau suit
rules

edit : ahh, ninjad by your edit.


Forge World Newsletter #221‏ @ 2009/09/24 12:08:57


Post by: Flachzange


Well, I like the plague hulk.
Especially his sword. I think that guy turned out to be quite good.

The Slaughterer Im kinda undecided. I like the overall look and the head of the thing, but those stubby little legs just dont work for me. Could probably look pretty kicker with some Defiler legs.

XV-9: love it. I think thats how all Tau battlesuits (except broadsides) should look. Smooth curved lines. I really despise those boxy things GWs got goin there.

edit: Thanks for the links anyway


Forge World Newsletter #221‏ @ 2009/09/24 12:16:02


Post by: The Dreadnote


Hazard Armour? Do want.


Forge World Newsletter #221‏ @ 2009/09/24 12:24:09


Post by: H.B.M.C.


Wow. That Crisis Suit is awesome.

Why are they releasing that?

[EDIT]: Wow, that new Defiler is actually pretty decent for the cost. The WS3 still makes me cringe, but other than that, not bad. Ironically, it's the same cost as a Defiler w/Mutated Hull + Indirect Fire from the previous Codex.


Forge World Newsletter #221‏ @ 2009/09/24 12:50:47


Post by: Chaplain Pallantide


I agree with the Crisis Suit! Why can't GW put out suits this good??


Forge World Newsletter #221‏ @ 2009/09/24 13:04:39


Post by: Dal'yth Dude


That XV-9 reminds me a lot of the recent Cogs releases; the 'wings' on the jet pack, the legs and the general pose.

I'm not sure how much 2 wounds will help given the extreme short range of the suit and the TLoS rules in the current game edition.

Nevertheless, I wish more suits looked like this (and the Cirillo concepts) over the sharp angled suits GW puts out today.


Forge World Newsletter #221‏ @ 2009/09/24 13:05:17


Post by: Techboss


Blood Slaughterer of Khorne with Impaler

This model is such a rip-off of the Cryx models from Warmachine.


Forge World Newsletter #221‏ @ 2009/09/24 13:08:10


Post by: bubber


Yey! Now I've got rules for my little baby!



like the Tau to but never liked the legs on the Khorne machine so will be able to resist buying that one!


Forge World Newsletter #221‏ @ 2009/09/24 13:20:26


Post by: warpcrafter


I hate you, forge world, I hate you so very much.


Forge World Newsletter #221‏ @ 2009/09/24 13:30:23


Post by: extrenm(54)


The hulk is stacked! Awesome Model Too.


Forge World Newsletter #221‏ @ 2009/09/24 13:37:07


Post by: SPARKEYG


Hrm, now forgeworld is a very evil place. I need to come up w/ a rationalization for buy 3 of those nice, sweet suits when they come out.


Forge World Newsletter #221‏ @ 2009/09/24 13:50:55


Post by: HiveFleet


Holy crap that Tau Battlesuit is one of the best models I have seen in a long time. The Chaos stuff is very awesome, but the dynamic pose and detail on that suit is fantastic.


Forge World Newsletter #221‏ @ 2009/09/24 14:18:02


Post by: JOHIRA


Forgeworld Tau I need new pants.


Forge World Newsletter #221‏ @ 2009/09/24 14:18:56


Post by: H.B.M.C.


I can't work out why they're releasing Tau stuff though. Are Tau in the next IA book?


Forge World Newsletter #221‏ @ 2009/09/24 14:30:08


Post by: Flagg07


I thought the next IA was Ork vs. Elysians, but I don't think that really matters to FW. Rex and the Nurgle sorceror were out long before they got rules in Vraks #3.

I like the new suit and hope FA suits will make it to the codex.


Forge World Newsletter #221‏ @ 2009/09/24 14:36:44


Post by: Panic


yeah,
I hope it's a sign that armies will get releases at random, so you not waiting for the next GW codex or FW IA book...

Also Every time I buy from FW they ask "what would you like to see FW make?" I always without fail say more nurgle deamon engines/stuff! so as far as I can see FW listen to the customer base... I'm very happy!

Panic...


Forge World Newsletter #221‏ @ 2009/09/24 14:44:34


Post by: H.B.M.C.


Flagg07 wrote:I thought the next IA was Ork vs. Elysians, but I don't think that really matters to FW. Rex and the Nurgle sorceror were out long before they got rules in Vraks #3.


Yeah but they were eventually done - that's the point. All the Ork stuff that's coming out now won't show up in book until the next IA, and that's going to be next August/September. It'll still be in there though.

This Tau is just... random.


Automatically Appended Next Post:
Panic wrote:Also Every time I buy from FW they ask "what would you like to see FW make?" I always without fail say more nurgle deamon engines/stuff! so as far as I can see FW listen to the customer base... I'm very happy!


I said 'Reaver Titan' for months. I now say 'Stormhammer'. Going for 2 from 2!


Forge World Newsletter #221‏ @ 2009/09/24 15:00:21


Post by: radiohazard


I really don't like that Tau model.


Forge World Newsletter #221‏ @ 2009/09/24 15:24:58


Post by: bhsman


Very nice looking battlesuit, hopefully it's an indication of what new battlesuits from the next Tau codex will look like.

radiohazard wrote:I really don't like that Tau model.


Probably needs more rivets and gubbins like the hunk of resin in your av, eh?


Forge World Newsletter #221‏ @ 2009/09/24 15:27:14


Post by: Howlingmoon


that is a particularly disgusting daemon that they set on top of that -pristine- defiler body.

I think they need to finish the bottom half of him.


Forge World Newsletter #221‏ @ 2009/09/24 15:32:37


Post by: rogueeyes


I personally love the Tau model. I hope that when Tau gets updated for a new codex more some of these new suits form forgeworld are used. The normal GW ones are nice but not nearly as deadly-looking as the forgeworld ones.


Forge World Newsletter #221‏ @ 2009/09/24 15:38:50


Post by: Panic


Howlingmoon wrote:that is a particularly disgusting daemon that they set on top of that -pristine- defiler body.

I think they need to finish the bottom half of him.


yeah,
I agree, this was the problem with soul grinders.
I'd prefer to pay more and have a completely resin hulk.

But i'll take what i can get. I think i'll buy a couple of these and GS the legs... hell I might make one tracked, some of the new ork resin tracks look awesome.

I'll have to wait for the main release though as I'm not going to GamesDay.

Panic...


Forge World Newsletter #221‏ @ 2009/09/24 15:44:17


Post by: LucasLAD


I'm sorry, did you say I could fit three more suits in my list? and they can have TWO twin linked weapons? AND they're sexy as all get out? Yes please


Forge World Newsletter #221‏ @ 2009/09/24 16:11:34


Post by: Anung Un Rama


H.B.M.C. wrote:
This Tau is just... random.


For the love of Gork H! Can't you just enjoy the model for what it is?

It's good to see that Nurgle armies finally get their own Soulgrinder/Defiler.


Forge World Newsletter #221‏ @ 2009/09/24 16:16:08


Post by: Neith


The Tau suit looks awesome, and I don't even collect them.

However, the Plague Hulk could be used (experimental rules allow it to be used in Chaos Daemons AND Chaos Marines; the only requirement being you need a minimum of 1+ Plague Marine squads).

I may look into getting the Hulk, not sure.

As for the Blood Slaughterer, I like this one more than the previous one.


Forge World Newsletter #221‏ @ 2009/09/24 16:35:16


Post by: Anung Un Rama


There is no hole in the Hazard Suit's back.


Forge World Newsletter #221‏ @ 2009/09/24 16:50:25


Post by: Leggy


The hazard suit is A W E SO M E....

....Except for the feet. They neither make sense from a visual standpoint, nor will they survive any kind of gaming. They're even worse than the crisis suits feet. Suckage :(


Forge World Newsletter #221‏ @ 2009/09/24 17:14:13


Post by: Agamemnon2


The plague defiler is quite nice, and something we've been expecting FW to do for a while (rumors of defiler conversions go back at least two years). Yeah, the interface between resin and plastic parts needs work to make it flow visually, but console yourselves with the easier assembly, sturdier construction and cheaper cost not having an all-resin body entails.

I suspect a power tool or other means of creating pockmarks and corrosion would do nicely to give the model a better overall look.


Forge World Newsletter #221‏ @ 2009/09/24 17:17:53


Post by: spacewolflord


Some one needs to tell forgeworld that there is two other dark gods out there. The pieces they are coming out look good but come on, how about something different.


Forge World Newsletter #221‏ @ 2009/09/24 17:45:48


Post by: Panic


yeah,
Although I'd love to see FW resin kits for all the chaos cults, FW know where the money is at... and it's not in slaanesh or tzeentch.
Nurgle and Khorne are the tasty low hanging fruit... yum yum

Moah Nurgle Please!

Panic...


Forge World Newsletter #221‏ @ 2009/09/24 17:51:45


Post by: Agamemnon2


Actually, I wonder if the Plague Hulk's being partially plastic might have been a decision pressed unto FW from the main studio. I seem to recall some chatter about the same happening with their plans to make all-resin plague marines, which GW torpedoed for some reason.


Forge World Newsletter #221‏ @ 2009/09/24 18:00:55


Post by: cuscus


Panic wrote:yeah,
Although I'd love to see FW resin kits for all the chaos cults, FW know where the money is at... and it's not in slaanesh or tzeentch.
Nurgle and Khorne are the tasty low hanging fruit... yum yum

Moah Nurgle Please!

Panic...


Gah! Now you've got me thinking about Nurgle's "low hanging fruit"

Like the lines on the Tau suit, but the weapons don't do much for me. Seems a little too patched together especially in contrast to a sleek suit.


Forge World Newsletter #221‏ @ 2009/09/24 18:02:22


Post by: Platuan4th


spacewolflord wrote:Some one needs to tell forgeworld that there is two other dark gods out there. The pieces they are coming out look good but come on, how about something different.


You mean like the Uber-Lord of Change scheduled for later this year/sometime next year?


Forge World Newsletter #221‏ @ 2009/09/24 18:09:16


Post by: Sanctjud


Seriously... a 999 point model.
Those rules better span several pages to make it worth it to be used.

But hell, I agree with Panic, more Nurgle.


Forge World Newsletter #221‏ @ 2009/09/24 18:13:45


Post by: Panic


yeah,
FW can't hurt GW defiler/soulgrinder sales if you need GW parts one to make the Hulk!

With the Resin CSM & CSM terminators, you still needed to buy a complete GW plastic set for the legs (and arms).
being you only ever get exactly the right number of legs, GW will never lose sales to FW when hybrid kits are involved
Except for me this just ment that I ended up with lots of spare bits to mix with old models...
I started with the plan to make 10 FW Nurgle Terminators, but with all the bits left over I ended up making 30 terminators. http://www.dakkadakka.com/dakkaforum/posts/list/210134.page I should finnish that blog...

I think It will be the same if i buy these Hulks, I'll want to mix the body with tracks and other kits, meaning I'll have defiler parts to spare...

Panic...


Forge World Newsletter #221‏ @ 2009/09/24 18:39:04


Post by: warboss


did anyone see rules for the tau suit on the OP's link? i'm only getting a gallery of pictures but no link to any rules.


Forge World Newsletter #221‏ @ 2009/09/24 18:54:08


Post by: PsiOmega


warboss wrote:did anyone see rules for the tau suit on the OP's link? i'm only getting a gallery of pictures but no link to any rules.

Second post, last link.
reds8n wrote: here's some links.
Plague Hulk
rules
warmachi..errr...Impaler variant
nifty Tau suit
rules

edit : ahh, ninjad by your edit.


Forge World Newsletter #221‏ @ 2009/09/24 18:56:13


Post by: Anung Un Rama


Well, Vraks is about Khorne and Nurgle forces. And personally, I'm not sure I want to see Slaneesh-stuff made by those artists.


Forge World Newsletter #221‏ @ 2009/09/24 18:57:11


Post by: Moopy


Love the Nurgle model! Unfortunately without a Mark of Nurgle, his kills won't count toward Epidemius' tally. I sent an e-mail to FW asking them to add in a blurb to add a rule/clarification that would allow it.


Forge World Newsletter #221‏ @ 2009/09/24 18:57:51


Post by: shadowseer92


the hazard suit loks like a mobilesuit form Gundam 00

link=>
http://www.gundam00fan.com/wp-content/uploads/2008/09/union-flag.jpg


Forge World Newsletter #221‏ @ 2009/09/24 20:00:23


Post by: Sarge


Tau suit looks awsome! I'd like to see the other variants before I go get myself a few of'em.


Forge World Newsletter #221‏ @ 2009/09/24 20:05:20


Post by: Pipboy101


That crisis suit kicks so much ! Oh, my checking account is screaming in pain and misery! Why can't GW turn out a kit like that instead of the block POS that call a Crisis suit. I am glad to see that FW is making Tau more Anime than Imperial in style.


Forge World Newsletter #221‏ @ 2009/09/24 20:41:39


Post by: Alpharius


H.B.M.C. wrote:
I said 'Reaver Titan' for months. I now say 'Stormhammer'. Going for 2 from 2!


Huzzah for H.B.M.C.!

A Stormhammer!

Yes please!


Forge World Newsletter #221‏ @ 2009/09/24 22:23:48


Post by: JohnHwangDD


Forgeworld wrote:The Plague Hulk of Nurgle

Blood Slaughterer of Khorne with Impaler

Tau XV-9 ‘Hazard’ Close Support Armour

The Plague Hulk is badly-named, but a great adapation of the Defiler kit based on the Soul Grinder concept - I'm sure it'll see a lot of play. 5/5

With the new arm, the Blood Slaughterer still doesn't impress. Why GW couldn't have chosen the Defiler / Soul Grinder as the basis for the kit, I can't imagine - you'd think that a Khornate Soul Grinder would be an easy slam dunk to fill this function. 1/5

The Tau XV-9 suit is beautiful, like the other FW Crisis Suits. I really hope GW can redo the Crisis Suits following the FW designs. 5/5

So two home runs and a whiff for the month? Not bad.


Forge World Newsletter #221‏ @ 2009/09/24 22:26:14


Post by: Reecius


Damn, more amazing stuff from forgeworld.


Forge World Newsletter #221‏ @ 2009/09/24 22:57:49


Post by: Kanluwen


As an aside, it looks like the XV9 'Hazard' has the same articulation for the lower arms as the XV8s that FW does, so you might see the arms going on sale soon.


Forge World Newsletter #221‏ @ 2009/09/24 23:29:35


Post by: Sarge


At the bottom of the second page it says that other variants are coming soon. And yeah its the same articulation on the arms. Completely missed that its a fast attack choice. Nobody feels that 65 pts is too much?


Forge World Newsletter #221‏ @ 2009/09/24 23:38:22


Post by: Railguns


I don't know about the plague hulk just yet. The Blood Slaughterer variant head is certainly hurfing and durfing.

That Crisis suit is very Armored Core of them. I generally like it, but then I realize that their is no way a Tau can realistically fit in it, and the weapon placements are awkward.


Forge World Newsletter #221‏ @ 2009/09/24 23:39:07


Post by: Mattlov


Panic wrote:yeah,
Also Every time I buy from FW they ask "what would you like to see FW make?" I always without fail say more nurgle deamon engines/stuff! so as far as I can see FW listen to the customer base... I'm very happy!
Panic...


I always say "Grey Knight Terminators with Thunder Hammers and Storm Shields." Because those would be amazing.

For the releases, the Crisis Suit is going to be a serious issue for my Tyranid swarm I think...


Forge World Newsletter #221‏ @ 2009/09/25 01:28:33


Post by: Kanluwen


I always say "Actual, updated crew models for the Basilisks" and "Conversion kits to alter Cadians with cold weather gear".

Fingers crossed on both

But I had an interesting thought in regards to Railguns' comment.
You know that Crisis Suits aren't "worn" like Terminator armor, right? There is room for a pilot, but they seem to 'pilot' it rather than 'wear' it.

Either that, or the XV9 is drone operated. Either way would be kinda cool


Forge World Newsletter #221‏ @ 2009/09/25 02:53:39


Post by: Railguns


Yeah, I know. But comparing the suit next to a standard crisis it just seems so thin that it can't possibly seat anyone inside it.


Forge World Newsletter #221‏ @ 2009/09/25 03:35:47


Post by: Kanluwen


Comparing anything next to the standard Crisis suit makes it look thin


Forge World Newsletter #221‏ @ 2009/09/25 03:38:01


Post by: Makaleth


Damn,
that is 3 sweet Tau suits.

Very nice.


Forge World Newsletter #221‏ @ 2009/09/25 03:42:32


Post by: Railguns


Darn, he also still has those silly crisis feet with all the weight set on the toes and no heel. What a goofy looking foot; I thought they solved that with the broadsides. Anyway, maybe it can be fixed up, and have several superfluous missile launchers stuck all over it to serve as a decent Gundam Heavyarms Custom stand-in.


Forge World Newsletter #221‏ @ 2009/09/25 03:45:01


Post by: Kanluwen


...why would you try to pawn it off as a stand-in for a heavy weapons suit?

It's a fast attack choice, so it's almost guaranteed it's meant to be a Tau answer to Warp Spiders and other fast striking assault troops.


Forge World Newsletter #221‏ @ 2009/09/25 03:53:35


Post by: beef


I love FW tau suits, Years ago they nearly convinced me to start tau, Lucky I did not due to the expence.


Forge World Newsletter #221‏ @ 2009/09/25 04:02:54


Post by: Kanluwen


Agreed Beef. I really want to start a Tau army, but with only the Stealth and FW suits, and now these making me interested...Not worth it.


Forge World Newsletter #221‏ @ 2009/09/25 04:51:41


Post by: BloodofOrks


Love the Hazard Suit. I'm going to have to pick up a few.


Forge World Newsletter #221‏ @ 2009/09/25 05:43:50


Post by: Aduro


Tau pilots are curled up in a fetal position with a needle stuck into their spine to operate the suits, so there's room for one in there, but not by much.

I did notice the feet were rather poorly done compaired to the rest of the suit however.


Forge World Newsletter #221‏ @ 2009/09/25 06:03:54


Post by: ShumaGorath


H.B.M.C. wrote:Wow. That Crisis Suit is awesome.

Why are they releasing that?

[EDIT]: Wow, that new Defiler is actually pretty decent for the cost. The WS3 still makes me cringe, but other than that, not bad. Ironically, it's the same cost as a Defiler w/Mutated Hull + Indirect Fire from the previous Codex.


Agreed that suit is glorious, and demolishes every previous suit design by both forge world and games work shop in ever way. This thing makes me want to take a tau army.


Forge World Newsletter #221‏ @ 2009/09/25 07:40:56


Post by: Fallen668


Sarge wrote:At the bottom of the second page it says that other variants are coming soon. And yeah its the same articulation on the arms. Completely missed that its a fast attack choice. Nobody feels that 65 pts is too much?


Not really... we are talking a crisis suit with the equivelent of 7 hard points. On a regular crisis suit a twin linked option takes up 2 spots. Then it also has the retro system which os another spot. There is also the built in Multitracker. That is 6 right there. Add in that you must take something from the list in it's entry and that brings it up to 6 for 65 + extra system cost. I was a little shocked though to see that the drone controller was 10 points instead of free like usual..

I am also wondering if these will work for Farsight. Fluff kind of points to "no" but then again there are some sympathizers who think he is doing the right things and might send him a few. These would look sweet in the armythat I already have with 15 crisis chasis in it.


Forge World Newsletter #221‏ @ 2009/09/25 08:57:24


Post by: MeanGreenStompa


Agamemnon2 wrote:Actually, I wonder if the Plague Hulk's being partially plastic might have been a decision pressed unto FW from the main studio. I seem to recall some chatter about the same happening with their plans to make all-resin plague marines, which GW torpedoed for some reason.


It would sound likely, fits GWs ethos with needing to buy the GW product and use the FW product as an upgrade for it rather than FW produce a stand alone product. Since GW models are so bloody expensive now it's not such a huge jump to go from Cadians to DKoK and that might be perceived as hurting the main company.


Forge World Newsletter #221‏ @ 2009/09/25 09:35:22


Post by: Anung Un Rama


I don't know why you're all complaing about the feet. They look much cooler if they're flying anayway


Forge World Newsletter #221‏ @ 2009/09/25 11:10:00


Post by: Waaagh_Gonads




Forge World Newsletter #221‏ @ 2009/09/25 12:38:06


Post by: BigJon


LOL @ Waaagh_Gonads

I like the direction FW is taking the battlesuits. My only problem with this suite is the thin part from the feet to the knee, also, the legs in general look a little weak to support such a heavy upper body. It would be nice if they offered "Codex" weapons for this suite so it could be worked in without FW rules.


Forge World Newsletter #221‏ @ 2009/09/25 13:03:45


Post by: Sidstyler


I really like that Tau suit. Totally didn't expect something like that compared to FW's other Tau releases.


Forge World Newsletter #221‏ @ 2009/09/25 13:05:15


Post by: Vermillion


Like the khorne machine, aside from the weapon. Maybe it's just angry and wants to kill everything because they interrupted it's fishing


Forge World Newsletter #221‏ @ 2009/09/25 14:15:50


Post by: porkuslime


I like MOST of the Tau suit, but the knees look goofy to me.

The Plague Hulk looks like a LOT of fun.. vile, vile fun..


Forge World Newsletter #221‏ @ 2009/09/25 14:47:32


Post by: guardpiper


I have to agree, the hazard suit looks really nice, I to will be buying three of them when they go out. Hopefully there will be more weapon options later one. Plasma rifles would be nice. Oohh, two twin linked CIBs would be really cool, even with the low strength, the amount of shots might make up for it.


Forge World Newsletter #221‏ @ 2009/09/25 15:20:24


Post by: Kilkrazy


H.B.M.C. wrote:I can't work out why they're releasing Tau stuff though. Are Tau in the next IA book?


I guess their designers get bored of retreading late 19th to mid-20th century themes all the time and like to take a crack at something genuinely SF.


Forge World Newsletter #221‏ @ 2009/09/25 16:02:47


Post by: Sarge


I pointed out a Crisis suit under the current Tau codex. A single veteran with TL Burst Cannon, multitracker, and retro thrusters comes out to 62 pts. He's also T4 while the new FW suit is T5. So points wise, I have to retract my previous statement. They're on the money. On a sidenote, you can't choose a targetting array as an option for it.


Forge World Newsletter #221‏ @ 2009/09/25 16:26:44


Post by: Railguns


I like the suit, but as a robot. As a suit it doesn't really make sense. It reminds me of the Heavyarms because that particular gundam's custom version had a pair of giant chainguns on each arm. And even if it flies, it still needs something to land on, so the feet are still poorly designed.

I still like the model though. I just have some design concerns.


Forge World Newsletter #221‏ @ 2009/09/25 16:42:52


Post by: Pipboy101


I hope that they make these as a regular GW item as they are doing with some FW items. I agree that the suit should not be a robot but an improvement on the crisis suit design. Even if they don't I think I might just start to replace my crisis suits with these. The feet don't bother me to much since crisis suits are using jet pack so the leg joints do not need to take that much shock since the jet thrust should let the suit land softly.


Forge World Newsletter #221‏ @ 2009/09/25 16:56:55


Post by: shadowseer92


ROFLMAO That exbit one is AWSUM!


Forge World Newsletter #221‏ @ 2009/09/25 17:34:01


Post by: wyomingfox


H.B.M.C. wrote:Wow. That Crisis Suit is awesome.

Why are they releasing that?

[EDIT]: Wow, that new Defiler is actually pretty decent for the cost. The WS3 still makes me cringe, but other than that, not bad. Ironically, it's the same cost as a Defiler w/Mutated Hull + Indirect Fire from the previous Codex.


Not to mention it always gets a 4+ cover save and you don't get a charge bonus for assaulting it. Combine this with AV 13 and 11 on the back, ignores shaken and stunned results, has a MEQ killing 5" blast, an improved heavy flamer, and 4 choppy choppy attacks that go before PF...whats not to like? Seams like it can put out more hurt and have similar survivability to Bjorn for 65 pts less.


Automatically Appended Next Post:
Waaagh_Gonads wrote:


Looks like a Nightmare from Code Geass to me





Forge World Newsletter #221‏ @ 2009/09/25 17:43:14


Post by: mortal888


I have GOT to have that Plague Hulk. I also have to paint what I have first.


Forge World Newsletter #221‏ @ 2009/09/25 17:47:04


Post by: wyomingfox


H.B.M.C. wrote:I can't work out why they're releasing Tau stuff though. Are Tau in the next IA book?


I was kinda hoping for some SW stuff myself, like fenrisians wolves, a SW venerable Dread, or some resin heroes


Forge World Newsletter #221‏ @ 2009/09/25 18:05:44


Post by: The Fallen Angel


FW stuff looks so awesome!
if i just had the money to buy some,


Forge World Newsletter #221‏ @ 2009/09/25 18:51:03


Post by: Kanluwen


Just had a thought in regards to the Tau suit...

We've got Orks and Elysians for the next book, right?

We don't know where it's set yet, so there's a possibility of it being on a world near the Tau Empire, with a third faction consisting of the Tau harassing both sides.


Forge World Newsletter #221‏ @ 2009/09/25 19:06:29


Post by: aka_mythos


Maybe we'll see some Elysians becoming human auxiliaries?


Forge World Newsletter #221‏ @ 2009/09/25 19:12:58


Post by: phillosmaster


Kanluwen wrote:Just had a thought in regards to the Tau suit...

We've got Orks and Elysians for the next book, right?

We don't know where it's set yet, so there's a possibility of it being on a world near the Tau Empire, with a third faction consisting of the Tau harassing both sides.


Seems plausible. I'll tell you one thing. If this is true (Elysians + Orks + Tau), then consider me officially broke. Those are all my armies. I'm a sucker for any crisis suit variants. I'll be picking the new model up. I'll probably try and magnitize the arms though so I can replace them with codex weapons and use it as a commander for a standard 40k game.


Forge World Newsletter #221‏ @ 2009/09/25 19:25:38


Post by: Kanluwen


aka_mythos wrote:Maybe we'll see some Elysians becoming human auxiliaries?

Why would we see that?

Look at the Taros Campaign's outcome, the Elysians pretty much made the Tau have to slaughter them rather than surrendering. And that was with no Commissars present to enforce a "no surrender" policy.

But there are plenty of worlds that the Tau have taken where it's likely the PDF were swayed.


Forge World Newsletter #221‏ @ 2009/09/25 19:38:59


Post by: kestral


Definately a great suit - I don't like the arms, but with different weapon options, I think I might be moved to make my first forgeworld order.

Not as big a fan of the daemon engines - like the concept, but those two models just don't grab me. I liked the other slaughterer better, and the hulk looks like something you could make out of bitz and greenstuff - forgeworld is most interesting to me when it makes stuff I could never in a 1000 years do... like an all new crisis suit, or the ork tank with interior, etc.


Forge World Newsletter #221‏ @ 2009/09/25 19:45:49


Post by: Elliotminorkid


ok that battle suit looks stupid :s all the games workshop battle suits are annoyingly box like but, apart from the new one, all the forge world ones are epic and look great. why does this one have to look so different? :S it looks daft tbh


Forge World Newsletter #221‏ @ 2009/09/25 20:16:27


Post by: phillosmaster


Elliotminorkid wrote:ok that battle suit looks stupid :s all the games workshop battle suits are annoyingly box like but, apart from the new one, all the forge world ones are epic and look great. why does this one have to look so different? :S it looks daft tbh


It's a fast attack option. My guess is they were going for a lighter/faster look for this suit, which is why it looks so different from the rest of the suits. I like that it's so different. It gives the army more variety. Also it's listed as XV9 so it's suppose to be a different line from the XV8- suits.


Forge World Newsletter #221‏ @ 2009/09/25 20:19:12


Post by: Elliotminorkid


phillosmaster wrote:
Elliotminorkid wrote:ok that battle suit looks stupid :s all the games workshop battle suits are annoyingly box like but, apart from the new one, all the forge world ones are epic and look great. why does this one have to look so different? :S it looks daft tbh


It's a fast attack option. My guess is they were going for a lighter/faster look for this suit, which is why it looks so different from the rest of the suits. I like that it's so different. It gives the army more variety.


i suppose but it loks completely different as in like the orignal suits and the fw suits are 20 years old and this one is brand new. it kinda looks to new and out of place :S if you get what i mean


Forge World Newsletter #221‏ @ 2009/09/25 20:34:38


Post by: phillosmaster


I get where you are coming from. you are worried that the look isn't consistent, but remember that XV25s, XV22s and XV15s all look completely different from the XV8- series as well. I think it looks just like a different newer design rather than a boost in technology. I think most people are having problems with the slender legs. They really just look like longer less armored versions of the standard XV8 legs to me. All the suits have that bovine leg design (as well as the tau themselves). The weapons are just twinlinked burst cannons so nothing too radical there, and it has a more sporty jet pack on it's back.


Forge World Newsletter #221‏ @ 2009/09/25 20:40:10


Post by: Elliotminorkid


Yeah, nah i completely agree with all that, i just think it is like taking the whole battle suit mental-ness one step to far, the rest looked like awesome, powerful machines, this looks like anime gone wrong almost.


Forge World Newsletter #221‏ @ 2009/09/26 08:55:18


Post by: BrookM


Kanluwen wrote:
aka_mythos wrote:Maybe we'll see some Elysians becoming human auxiliaries?

Why would we see that?

Look at the Taros Campaign's outcome, the Elysians pretty much made the Tau have to slaughter them rather than surrendering. And that was with no Commissars present to enforce a "no surrender" policy.

But there are plenty of worlds that the Tau have taken where it's likely the PDF were swayed.
Elysians had commissars present, during the first wave when all officers were killed a commissar took command. All survivors of the operation were thrown into hard labour camps, except for general Syckava (Can't remember the exact name)


Forge World Newsletter #221‏ @ 2009/09/26 19:08:13


Post by: Chamleoneyes


Any idea on what the new Battelsuit dose? Unless somthing didnt load right on the page, I only saw pictures and no rules. I'm wondering if it is a battlesuit with the support system automatically taken up by the vectored retro thrusters. The fancy jetpack makes me think that anyways. A 3 man battle suit team with hit and run anyone?

Also, I agree with wolflord. Why dose Forgeworld hate Tzeentch? We're the only the Chaos Power without a SuperGreater Daemon.


Forge World Newsletter #221‏ @ 2009/09/26 19:27:35


Post by: Kanluwen


And they've said, repeatedly, the Lord of Change is on its way...



Forge World Newsletter #221‏ @ 2009/09/26 19:41:11


Post by: Chamleoneyes


Just saw the posts on the rules for the suit, sorry for the repeat question.


Forge World Newsletter #221‏ @ 2009/09/26 19:48:33


Post by: greenskin lynn


i rather like those models, but that tau suit looks like it'll snap at the feet


Forge World Newsletter #221‏ @ 2009/10/08 04:45:44


Post by: Ygds


i know I am bumping an old thread, what some people would call heresy. But I did not know about that awesome Nurgle machine till now. I had a nerdasm as soon as i saw it. Then I was in a sort of drug high when I saw the rules. I was again caught to higher heavens when I realized it is designed to fit with the Codex Chaos Daemons rule set and not just Imperial Armour. I will advance order this when the time comes. i would buy the blood slaughterer too, but only for imperial armour, sigh


Forge World Newsletter #221‏ @ 2009/10/08 14:30:00


Post by: wyomingfox


Its been less than 2 weeks since the last post; so its OK