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10 armies that deserve a codex before Blood Angels @ 2009/10/07 01:48:57


Post by: Kid_Kyoto


The rumblings in the warp are growing and it seems the Red Space Marines might be getting a new codex some time soon. We all know why GW would do it, marines are easy to release sionce 90% of the models are interchangeable, they sell well and they already have a ton of art ready to use.

We also know why they should not, with MEqs making up most of the armies it distorts the game and makes it less fun. Besides the BA already have a codex and models so odds are anyone who wants a BA army already has one and won't pay for a new one, just update the old.

So I humbly offer this list of better alternatives in the hope someone is listening.

10. Daemon Hunters - with no updates since 3rd edition and referring to a SM book that was 2 codexes ago and an IG book that was 1 codex ago this is by far the most out of date book and makes an already weak army even worse.

9. Witch Hunters - no updates since 3rd edition and virtually no new sisters models since 2nd this army needs new rules and plastics STAT!

8. Alien Hunters - the long-awaited 3rd Inquisition army would be easy to do (using mostly marine and IG models) and offer a new way to use them. Give them a high-tech commando look unlike the DH's knights and the WH's puritan look and you have a hit.

7. Squats/Demiurge - Squats were promised back in 1995 and the fact that Dakka's gallery has pages and pages of squat armies shows they still have potential. Give them some steampunk giant mining suits and watch the Warmachine and Bioshock players flock in.

6. Adeptus Mech - speaking of giant baroque warmachines...

5. Kroot - With the addition of one sprue for conversions GW could have a whole new race with a fun theme and name. KROOT-KROOT! Say it! It's fun!

4. Chaos Cults/Lost and the Damned - A no-brainer. THe Imperium's greatest foe, part of the game since Rogue Trader but somehow never had a codex or real models.

3. Chaos Legions - ANother no brainer and this one require almost nothing in the way of new models. Even if it only covers the 4 god-specific legions it will be a surefire hit.

2. THe Sensei - the Emperor's Immortal children are the last force fighitng for good in the 41st millennium, they fill a niche no other army can. Put out some character models and rules for Inquisition type warbands and you're done. Plus they're NINJA JEDI HIGHLANDERS! How can this lose?

1. THe Blood Angles - this little known chapter who use the power of geometry to destroy their foes has never had a codex but has over 200 images in the dakka gallery.

http://www.dakkadakka.com/core/gallery-search.jsp?dq=blood+angles

Surely they deserve a shot?

So there you go, and I'd like to remind everyone that I did this whole post without once mentioning the Pan Fo.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 01:51:24


Post by: Manchu


Where are the Dark Eldar on this list? I'm so lost.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 01:55:13


Post by: Kid_Kyoto


Manchu wrote:Where are the Dark Eldar on this list? I'm so lost.


??? I don't understand the question.

WHy would Dark Eldar be on a list of armies that deserve a codex?

Perhaps you're thinking of my list of armies best forgotten and never mentioned again.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:00:36


Post by: Manchu


On second glance, that sort of seems like what you were already doing, Ordos aside. Well, that's too harsh. I'd be curious about an AdMech army and I think we're in desperate need of a Chaos Legions book. But squats? And kroot? Boooooo. Give me black latex-fetish elves over that garbage any day.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:02:27


Post by: ChristmasMarine


Kid_Kyoto wrote:Perhaps you're thinking of my list of armies best forgotten and never mentioned again.


aka, Squ-*BAM*

Seriously, DE have a greater following than Kroot at least, who are quite at home in a Tau Codex.

And the Sensei? What? More SM? Or what are they? never even heard of them...in any case, they definatley don't deserve a codex...a mention in a Inquisition book would be fine though.

Some of the armies on here don't and shouldn't get a codex. DE has a following, and there's a lot of interest expressed in them. They deserve a codex.

Also, adding some of these codices will kill the already lagging update system...thus killing even more armies as GW then focuses more and more on the SM mothership. Sure, it would be nice to see some of these, but lets face it, the hobby can't take it.

Sorry if there's a bit of trolling, I just feel that DE don't deserve to be left by the wayside.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:04:48


Post by: Manchu


ChristmasMarine wrote:And the Sensei? What? More SM? Or what are they? never even heard of them...in any case, they definatley don't deserve a codex...a mention in a Inquisition book would be fine though.

Speaking of should be totally forgotten . . .


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:05:10


Post by: Kid_Kyoto


DE have a codex, and models, and plastics.

And are a terrible idea given form.

WHat more do DE players want?

Let someone else get models before GW wastes time and effort on their least successful modern army.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:07:15


Post by: Manchu


The models need retooling. Who'd play Space Marines if they still looked like this:


Ugh.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:07:54


Post by: ChristmasMarine


Kid_Kyoto wrote:DE have a codex, and models, and plastics.

And are a terrible idea given form.

WHat more do DE players want?

Let someone else get models before GW wastes time and effort on their least successful modern army.


someone else? they are the longest codex to go without an update...and even their FAQ is bad. Also, the models are the worst in 40k. DE players want a codex with updated rules, and some models that actually had a little bit of time put into them....oh, and btw, I think just about every infantry model other than warriors is metal.

And, let me ask, why is the idea terrible? I love their fluff.



10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:08:41


Post by: Manchu


@KK: Welcome to the hornets' nest, my friend.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:09:01


Post by: evilsponge


Automatically Appended Next Post:
Kid_Kyoto wrote:DE have a codex, and models, and plastics.

And are a terrible idea given form.

WHat more do DE players want?

Let someone else get models before GW wastes time and effort on their least successful modern army.


lol Says the guy who thinks ninjas in space is clever


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:14:23


Post by: salamander man


Why would kroot need a codex? They're in the Tau, although in the Tau codex they do need some heroes.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:15:08


Post by: Manchu


People have been talking about a new Tau codex for 2010. Could we get a Kroot hero? Or maybe a Vespid? I doubt there will be more ally races added.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:29:03


Post by: Vindicator#9


Ha vespids i have never seen anyone use them not even in a casual game. I think vespids are something that really doesnt fit with tau IMO.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 02:32:54


Post by: Manchu


Part of the Tau flavor (at some point) was that they are a multi-racial empire, unlike every other faction in 40k. But that seems to have been lost somewhere along the way. Maybe GW could just give some rules for Gue'la in the (potential) new codex. Also: From Tau, to Tau Empire, to Tau UN. Also also, thread derailed. Sorry, KK.

DE before BA!!! Accept nothing less!


10 armies that deserve a codex before Blood Angels @ 2009/10/07 03:43:10


Post by: Kid_Kyoto


ChristmasMarine wrote:

someone else? they are the longest codex to go without an update...and even their FAQ is bad.


AHEM




ANd I'm pretty sure Daemon Hunters came before the updated DE codex.


Also, the models are the worst in 40k.


Yet the SIsters who are even older are still lovely models. So are the metal IG. I would say the problem is not that GW in the 90s couldn't make good models, the problem is laytex-wearing elfs who are dark and also in space and into bondage but in a PG-13 kind of way just ain't such a hot idea.

And, let me ask, why is the idea terrible? I love their fluff.



What fluff?

THe Eldar are Elfs in Space. The Dark Elfs are Elfs who are Dark.

The Dark Eldar are the Elfs who are Dark and also in Space. They're a xerox of a xerox, a knock-off of a knock-off.

THeir 'theme' is they are PURE EVIL! But we already have an abundance of PURE EVIL! armies, Chaos Marines and Daemons being the closest. So the DE are PURE EVIL who are into torture and slavery but in a PG-13 sort of way.

But Orks and CSMs already have that niche filled.

So what are they? They're Eldar but with the weapons renamed. Dark Lances instead of Bright Lances and so on. Like I said a copy of a copy with no real room for growth. Let them wither and die with their big hats and razor-encrusted armor. Let something better take their place.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 04:01:46


Post by: ChristmasMarine


Kid_Kyoto wrote: Yet the SIsters who are even older are still lovely models. So are the metal IG. I would say the problem is not that GW in the 90s couldn't make good models, the problem is laytex-wearing elfs who are dark and also in space and into bondage but in a PG-13 kind of way just ain't such a hot idea.

What fluff?

THe Eldar are Elfs in Space. The Dark Elfs are Elfs who are Dark.

The Dark Eldar are the Elfs who are Dark and also in Space. They're a xerox of a xerox, a knock-off of a knock-off.

THeir 'theme' is they are PURE EVIL! But we already have an abundance of PURE EVIL! armies, Chaos Marines and Daemons being the closest. So the DE are PURE EVIL who are into torture and slavery but in a PG-13 sort of way.

But Orks and CSMs already have that niche filled.

So what are they? They're Eldar but with the weapons renamed. Dark Lances instead of Bright Lances and so on. Like I said a copy of a copy with no real room for growth. Let them wither and die with their big hats and razor-encrusted armor. Let something better take their place.


Like Space Ninjas? After all, theres NO way that idea can fail in a cynical world...

I fail to see what you pics prove, after all, I click on the squats link and it takes me to something from second edition. 2nd ed guard no less. So there wasn't even a codex then. And your pic asserts every reason why squats should not be brought back- from what it looks like, its a slayer with a gun. If they are going to bring Squats in, they better have a more decent backstory than that....

No then, to answer you posts. Their theme is the piratical race of 40k-something that, until they decided to try and kill Chaos with that godawful renegade codex, no other race did very well. The Greenskins aren't pirates, they fight because they love it. The CSM shouldn't be, in almost all instances of fluff they are revenge-driven warriors. Not pirates. The DE have their own role in 40k, and they do it very well. And if your going to go on about Squats, id suggest not bringing up copies again...after all, many of the beloved races of 40k are copies of fantasy races. Whats wrong with Dark Elves, when we have nothing wrong with Orcs, Elves, Ogres, and such doing the exact same thing quite happily?

The Sisters models still look good. Thats why they should wait. Give the DE, who have horrible models, better ones and watch as people come scrambling to play them. There has always been large interest expressed in DE- after all, everyone wants to be different. Most people are driven off by the impossibility of the rules and the ugliness of the models. All easily solvable problems. If GW put in a fifth of the time they do on SM on DE, they would be tremendous.

I fail to see any reason for your hate of DE, other than that you want 3 Inquisition codices, when its already the least played set of forces (GKs are barely even used any more, and whos ever seen a daemonhost on a table?).

The only valid point you make is that the aspects of DE shouldn't be PG 13. They do need to be more extreme. Other than that, though, your argument is rubbish.

Also, DE have the oldest Codex in the game. Not GK. Not SoB. Their codex actually says 2nd edition on it IIRC. So don't give me that stuff about them not being the oldest.

Once again, i apologize for any accidental trolling that might occur from my reaction to other peoples opinions.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 04:03:26


Post by: InquisitorBob


Manchu wrote:The models need retooling. Who'd play Space Marines if they still looked like this:


Ugh.


Woaaaaaa whaT's the top left guy holding there?
It.. doesn't look so much as a weapon.. And what it could be scares me. >.>


10 armies that deserve a codex before Blood Angels @ 2009/10/07 04:46:17


Post by: Luke_Prowler


DE really deserve a new, well, everything. Some of your idea could use some attention, but not a whole codex.

If GW were to base Warhammer on the popularity of the armies alone, we'd be playing "Space Marine: The Table Top Game"


10 armies that deserve a codex before Blood Angels @ 2009/10/07 05:37:08


Post by: Noisy_Marine


No to Kroot, Sensei, and Squats. The rest I approve.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 07:15:27


Post by: Kilkrazy


Vindicator#9 wrote:Ha vespids i have never seen anyone use them not even in a casual game. I think vespids are something that really doesnt fit with tau IMO.


They fit well but they are crap.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 08:01:07


Post by: starbomber109


Blood angels have a freeware codex, who said they don't deserve a "real" codex?!

Btw, I agree with you on DH and WH. I'm kind of curious though, what kind of new and exciting forces would we get out of the "Ordo Xenos"? More black templars?


10 armies that deserve a codex before Blood Angels @ 2009/10/07 08:17:59


Post by: BaronIveagh


Give me SOB! Oh, and some other witch hunter goodness.

Who gives a skaven's ass about another SM codex... other then maybe Black Templars... or Grey Knights! Codex Grey Knights would be nice... Think of all the absurd prices GM could charge. a 1500pt army could set you back... oh.... $40k...


10 armies that deserve a codex before Blood Angels @ 2009/10/07 09:16:06


Post by: The Power Cosmic


WOOOSH!!


10 armies that deserve a codex before Blood Angels @ 2009/10/07 11:23:15


Post by: wuestenfux


10. Daemon Hunters - with no updates since 3rd edition and referring to a SM book that was 2 codexes ago and an IG book that was 1 codex ago this is by far the most out of date book and makes an already weak army even worse.

9. Witch Hunters - no updates since 3rd edition and virtually no new sisters models since 2nd this army needs new rules and plastics STAT!

8. Alien Hunters - the long-awaited 3rd Inquisition army would be easy to do (using mostly marine and IG models) and offer a new way to use them. Give them a high-tech commando look unlike the DH's knights and the WH's puritan look and you have a hit.

7. Squats/Demiurge - Squats were promised back in 1995 and the fact that Dakka's gallery has pages and pages of squat armies shows they still have potential. Give them some steampunk giant mining suits and watch the Warmachine and Bioshock players flock in.

6. Adeptus Mech - speaking of giant baroque warmachines...

5. Kroot - With the addition of one sprue for conversions GW could have a whole new race with a fun theme and name. KROOT-KROOT! Say it! It's fun!

4. Chaos Cults/Lost and the Damned - A no-brainer. THe Imperium's greatest foe, part of the game since Rogue Trader but somehow never had a codex or real models.

3. Chaos Legions - ANother no brainer and this one require almost nothing in the way of new models. Even if it only covers the 4 god-specific legions it will be a surefire hit.

2. THe Sensei - the Emperor's Immortal children are the last force fighitng for good in the 41st millennium, they fill a niche no other army can. Put out some character models and rules for Inquisition type warbands and you're done. Plus they're NINJA JEDI HIGHLANDERS! How can this lose?

1. THe Blood Angles - this little known chapter who use the power of geometry to destroy their foes has never had a codex but has over 200 images in the dakka gallery.

Most of the armies there will never get a codex (incl. Harlies or Exodites) or will not get a codex soon (incl. DE).
I'm convinced that BA will get a codex before all other armies in this list.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 11:58:41


Post by: Lord-Loss


Current Codexs:

1. SM
2. SW
3. DE
4. BT
5. IG
6. DH
7. WH
8. Tau
9. Chaos Demons
10. CSM 4.0
11. DA
12. Nids
13. Crons

Thats all the current codexs, So If we combinde 6 and 7, we got an Inqusition book.

If we combinde 4, 11 and BA (There not included), we have one big SM chapters of the Imperium book!

If we get a Legions dex with Deamons, Legions and Renegade guard, thats combinding 9 and 10.

Now we got this:

1. Inqusition book
2. SM
3. SW
4. Chapters of the Imperium
5. Crons
6. Chaos Legions, demons and LatD
7. DE
8. IG
9. Tau
10. Nids

If GW does these changes in 2010, and updates DE and Tau, there be back on track.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 12:09:17


Post by: olympia


A great premise for a thread. But what about the Tau and Necrons? Those poor bastards deserve all the help they can get.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 12:15:10


Post by: wuestenfux


olympia wrote:A great premise for a thread. But what about the Tau and Necrons? Those poor bastards deserve all the help they can get.

I think Tau will be considered next.
They have higher sales at the Asian market and deserve a new codex.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 14:42:59


Post by: Saldiven


Kid,

You mention five armies that deserve a codex that have never had a codex before and, consequently, do not have any significant sort of a following. Why should they deserve a codex before Dark Eldar?

In all the tournaments you have attended and all the gaming groups you have played with in the last twelve months, how many Alien Hunters, Kroot, Adeptus Mechanicus, "Blood Angles," or Sensei players have you played against?

For myself, I play every Saturday and have been to four RTTs. I haven't seen a single one of those armies, not even as a "counts as."

I also notice you fall into the sad group of Imperio-philes; seven of the ten armies you listed are Imperial in nature.

In defense of the DE codex needing an update, you really can't compare the 2nd printing of the DE codex to Codex Daemonhunters. The 2nd printing of the DE codex was identical to the first printing with the inclusion of two pages of material that previously appeared in a white dwarf. All of the page numbers are identical, as is all the material on each page with the exception of an added page of vehicle upgrades that didn't exist. Everything else is identical down to the pictures of the models in the modeling section and the fluff in the back of the book.

Now, I do believe that Daemonhunters should get a codex before Blood Angels. I just agree with some of the previous posters assertion that you left a lot of armies off of the list and included some that have no business being there.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 15:19:06


Post by: dietrich


If I was King for a Day (or a few years is more like it based on GW's release schedule), here's my Next 10 Codexes:

1. Dark Eldar
2. Tau
3. Necrons
4. Nids
5. Chaos Marines
6. Lost and the Damned
7. Sisters of Battle
8. Ad Mech
9. Genestealer Cult
10. Grey Knights

Not necessarily in that order.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 17:04:59


Post by: Dracos


Next armies to be (re)released if i was in charge?

1. Dark Eldar
2. Inquisition forces
3. Tyranids
4. Necrons
5. Tau
6. Chaos marines
7. Angels of Death (DA, BA and BT)
8. Eldar (just to bring it to 5th)
9. LatD
10. Ad Mech


10 armies that deserve a codex before Blood Angels @ 2009/10/07 17:20:48


Post by: Shaman


ahahahah Kid's hatred bears fruit...

It is funny you hate dark eldar but are happy with squats.. lol or space ninjas.

I like those geometry space marines.. they should definately get a codex..


10 armies that deserve a codex before Blood Angels @ 2009/10/07 18:22:44


Post by: 1hadhq


I think it should go in this order:

- Tyranids. ( already set. ) *early 010*

- Dark spase elfs * mid 010*

- Blood Angels ( PDF dex? ) * late 010*

- Necrons ( more units ) *early 011*

- Tau ( better vespids.....we could also let them be nid food...) ( or let jervis write this one ) *mid 011*

- Black Templars + Dark Angels ( double dex release ) rewrite the codices and maybe a thunderhawk * late 011*

- Imperial forces ( ecclesiarchy = SOB / frateris militia, Ad mech , Grey knights ) *early 012*

- Chaos retirement fond. A few CSM and lots of cultists and traitor IG. *mid 012*

- Inquisition ( maybe a campaign book or part of apoc III or PS II ? ), Malleus / hereticus / xenos ( + assassins and assasins should be the only ally option in 40k ), *late 012*

- Eldar * early 013*

- Orks * mid 013*

- a new race * late 013*

- next edition, WH 42k * 014*



10 armies that deserve a codex before Blood Angels @ 2009/10/07 18:32:37


Post by: gameandwatch


My opinion, discounting nids since they are getting one soon:

Tau-
Crons-
Dark Eldar-
LatD-
Adept-
rest dont matter to me... those 5 are pretty important, specifically the 1st 3, I mean, lets forgo the MARINES!MARINES!IMPERIUM!MARINES! and get some xenos goin, where is the xenos love!?


10 armies that deserve a codex before Blood Angels @ 2009/10/07 18:40:42


Post by: JohnHwangDD


Kid_Kyoto wrote:The rumblings in the warp are growing and it seems the Red Space Marines might be getting a new codex some time soon.

So I humbly offer this list of better alternatives in the hope someone is listening.

BA need a Codex because they don't have a standalone printed book ATM. If BA are the Marines for next year, it's no biggie - SMs get a Codex every year anyways, so it might as well be BA.

Daemonhunters - HELL, NO! I like my Ld10 Psychic Hoods, Mystics and 10-pt 5-man Stormies with 10-pt Plasma Guns, thankyouverymuch. The absolute last thing I need is Robin to go in and muck the whole thing up. Leave DH alone!!!

Witchhunters - they don't have Mystics, but they do have reasonably-costed Sisters Allies which are vastly superior to IG Stormies (Sv3+, Scoring). Plus, they have the cool freakshow elements and Angels. No, thanks.

Alienhunters? - C: DH as a book built around 1 model (the classic GKT) was a failure, and building C: AH around a scoped bolter and fancy shoulderpad is an even worse idea. At least DH had RT-era RoC: StD list as a predecessor. AH has nothing. The whole =I= thing was a stupid stroke to Gav's ego, so good riddance to bad thinking. I hope this never gets created.

Squats - GW has these guys dead & buried, White Dwarf in space notwithstanding. For GW to re-release, this would be tacit admission that GW massively screwed the pooch by Squatting the Squats. Never gonna happen.

Ad Mech - This is a good idea, but it won't come out before BA.

Kroot - this idea isn't developed well. A GEQ HtH army, like Nids, but without MCs? And Fluff-wise, not techy to cover the gap? Beastmen in Space (tm), so it's not going anywhere.

Lost and the Damned - I agree this is no-brainer GEQ to add, but needs to be monetized. It probably requires a very big push. I would gladly see this before any other GEQ army gets launched or relaunched.

Chaos Legions - Yes, this would do OK, and I'm sure GW is saving it in their back pocket for a rainy day. The problem is marketing, as this releases just prior to a CSM Codex, so you have Cult CSM and non-Cult CSM Codices to release practically right on top of each other. Better have a big 40k event to make this push right. The only good way to do this is to tie Legions to the next 40k base set, as IG vs CSM, with CSM as the first book out the gate. Too bad the Mystery Box stunt proves GW just isn't that clever.

Sensei - We have DH already, and this is DH++. I can't see it.

THe Blood Angles - LOL. For a moment there, I was sure your last pick was going to be "Dark Eldar". Good one.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 19:11:26


Post by: Lord-Loss


Screw BA! GW need to "squat" some armies and combinde some codexs. We need every army getting a new codex every three years. So every army gets to play atleast a year of that current edition.

EDIT: If GW can bring the number of Codexs down to 9, then they can do 3 codex releases a year. There not that idiotic, well I hope not....


10 armies that deserve a codex before Blood Angels @ 2009/10/07 19:24:47


Post by: robertsjf


Blood Angles FTW! I love geometry! And they're red!


10 armies that deserve a codex before Blood Angels @ 2009/10/07 19:30:03


Post by: CajunMan550


I thought most your ideas are ok but why 3 listings for Inquisition they need 1 codex 3 or 4 branches of it all in one and bam your done. That'll be something I buy!

Squats? They need to eat gak and die horrible idea horrible models horrible everything please let them die no codex.

Ad mech is another codex I would LOVE to see I would by a crap ton of this stuff and put myself into debt to do it haha.

Kroot don't need one maybe a need online one like BAs got or an expansion in the next Tau codex.

And DE need one there are quite a few players they just don't play them much haha but theyve been waiting!



10 armies that deserve a codex before Blood Angels @ 2009/10/07 19:37:11


Post by: RobDA


All new Dark Angels!!!
Describing how the Lion may be coming back and how he's teamed up with his (ever) trusted (?) Lord Cypher and reached some sort of accord with The Russ. The other missing Primarchs will return also.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 20:15:57


Post by: Shadowbrand


I would'nt dish out 10

Dark Eldar

Inquistion *all the specialists*

Tau

Necrons

Chaos

But... they are gonna go through everyone else then the dark eldar!
Heed my words.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 20:56:11


Post by: Eidolon


Space wolves and blood angels can suck a big one. Same for templars. They should just be included in the regular marine dex. No reason for this bouncing back and forth. What exactly makes blood angels different from wolves or templars. All are close combat armies.
one is drop pods, one is jump packs, one is LRCs.
You have your emogoth vamps, your fursuiters with rabies, and your bible thumpers. Its like the triumvirate of fail. Id rather see them all go the way of squats, and GW come up with a separate codex for the hawk lords before BA get a codex. Or at least update gimpy armies. Tau, Crons, Inquisition, oh and the dark eldar. Give these armies better models, rules and fluff. Seriously, cron players have been waiting for a good 6 years at least. Same for inquisition. Tau are one of the worst armies in 40k. Look at the ard boyz, no tau players at all.

Dont even get me started on dark eldar. But GW will just keep coming out with more hand to hand/marine armies.

Dark eldar fluff sucks. Its like half assed torture. I want a character with a 12 inch long 3 inch wide stick. This stick is coated in fish hook blades and icy hot lotion. He kills you by shoving it up your woohoo and pulling out your intestines through said orifice. Thats dark eldar.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 21:03:38


Post by: Manchu


And that is why DE are a different kind of evil.

As excited as I am by the SW codex release (just got it in the mail today), I do think the other factions deserve updating before more SM stuff comes out. I'd hve preferred a Tau book before the SW one, TBH.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 21:08:10


Post by: Eidolon


I dont necessarily think that BA, BT, and SW shouldnt get dexs. But those shouldnt be priority for full length. If you look at 5th edition releases you have had orks, demons, marines, guard, space wolves.

Thats two marine, and three close combat armies. So now they announce the next release as nids, and then blood angels. Well that means you have 7 5th edition dexs, only two of which are not hand to hand emphasis. Not only does this skew the game in favor of one fighting style, but its unnecessary. The old BA codex sucked. But it had the marine one to back it up.

Other armies have been waiting much much longer. So sure release full length marine dexs. But not until you bring everyone up to date. And bring shooting back into the game.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 21:11:59


Post by: Manchu


Well, I say again, 40kRadio has reported that Tau are on the post-nidz horizon. (This new Tau dex will be my personal DE greens.)


10 armies that deserve a codex before Blood Angels @ 2009/10/07 22:30:57


Post by: olympia


The more you hate on the Dark Eldar the more they like it...the sick bastards.


10 armies that deserve a codex before Blood Angels @ 2009/10/07 22:41:25


Post by: KingCracker


Lord-Loss wrote:Current Codexs:

1. SM
2. SW
3. DE
4. BT
5. IG
6. DH
7. WH
8. Tau
9. Chaos Demons
10. CSM 4.0
11. DA
12. Nids
13. Crons

Thats all the current codexs, So If we combinde 6 and 7, we got an Inqusition book.

If we combinde 4, 11 and BA (There not included), we have one big SM chapters of the Imperium book!

If we get a Legions dex with Deamons, Legions and Renegade guard, thats combinding 9 and 10.

Now we got this:

1. Inqusition book
2. SM
3. SW
4. Chapters of the Imperium
5. Crons
6. Chaos Legions, demons and LatD
7. DE
8. IG
9. Tau
10. Nids

If GW does these changes in 2010, and updates DE and Tau, there be back on track.




Thats what they should of done from the get go. Seriously this crap with giving everything its own codex and such, is dumb. Ive always wondered why DH and WH didnt share a codex. They are pretty close to the same things. Oh thats right, if they all have a separate dex, thats more a chance for them to make money. A holes! The lot of um


10 armies that deserve a codex before Blood Angels @ 2009/10/07 23:55:51


Post by: DruidODurham


@ LordLoss- isn't there some army called the Eldar who have a codex?

I too vote for a combined inquisition codex. However, DE and Necrons need new codices first and definitely before Tau. Both are several years older then the Tau but have only had one codex each, while the Tau have had two. I think there should probably just be one codex:chapters that aren't as cool/important as the Space Wolves, i.e. BA, DA, BT, & Salamanders.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 00:08:37


Post by: Manchu


I don't really get what the advantage (other than the preposterous suggestion that it would be better to pay $30 bucks for one codex rather than $25 for two each) would be to combining DH and WH. But I am open to explanations.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 00:12:00


Post by: ChristmasMarine


I don't think that the DH and Wh should be combined, their unit type is too different. But deathwatch aren't a chapter. They are a group of SM from a bunch of different chapters that don't really seem to have a good reason for being there. We have enough SM armies, we don't need another one.

And this argument should be more directed at the half-dozen SM chapter books....


10 armies that deserve a codex before Blood Angels @ 2009/10/08 00:34:44


Post by: FoxPhoenix135


Let me just say: there is a reason they included Blood Angel terminators in the Space Hulk set.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 01:03:44


Post by: Abadabadoobaddon


Lord-Loss wrote:Screw BA! GW need to "squat" some armies and combinde some codexs. We need every army getting a new codex every three years. So every army gets to play atleast a year of that current edition.

EDIT: If GW can bring the number of Codexs down to 9, then they can do 3 codex releases a year. There not that idiotic, well I hope not....

Yeah, and you know what those 9 codices would be right?

1. Space Marines
2. Blood Angels
3. Dark Angels
4. Space Wolves
5. Black Templar
6. Grey Knights (includes Imperial Guard allies)
7. Chaos Space Marines
8. Chaos Daemons (dual release with WHFB daemon book)
9. Aliens

Kid_Kyoto wrote:10. Daemon Hunters - with no updates since 3rd edition and referring to a SM book that was 2 codexes ago and an IG book that was 1 codex ago this is by far the most out of date book and makes an already weak army even worse.

9. Witch Hunters - no updates since 3rd edition and virtually no new sisters models since 2nd this army needs new rules and plastics STAT!

8. Alien Hunters - the long-awaited 3rd Inquisition army would be easy to do (using mostly marine and IG models) and offer a new way to use them. Give them a high-tech commando look unlike the DH's knights and the WH's puritan look and you have a hit.

7. Squats/Demiurge - Squats were promised back in 1995 and the fact that Dakka's gallery has pages and pages of squat armies shows they still have potential. Give them some steampunk giant mining suits and watch the Warmachine and Bioshock players flock in.

6. Adeptus Mech - speaking of giant baroque warmachines...

5. Kroot - With the addition of one sprue for conversions GW could have a whole new race with a fun theme and name. KROOT-KROOT! Say it! It's fun!

4. Chaos Cults/Lost and the Damned - A no-brainer. THe Imperium's greatest foe, part of the game since Rogue Trader but somehow never had a codex or real models.

3. Chaos Legions - ANother no brainer and this one require almost nothing in the way of new models. Even if it only covers the 4 god-specific legions it will be a surefire hit.

2. THe Sensei - the Emperor's Immortal children are the last force fighitng for good in the 41st millennium, they fill a niche no other army can. Put out some character models and rules for Inquisition type warbands and you're done. Plus they're NINJA JEDI HIGHLANDERS! How can this lose?

1. THe Blood Angles - this little known chapter who use the power of geometry to destroy their foes has never had a codex but has over 200 images in the dakka gallery.

You forgot Exodites. Space elves riding dinosaurs with frickin' laserbeams. I mean c'mon - it's a license to print money.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 01:40:30


Post by: bravelybravesirrobin


Considering nids and BA are a lock and looking at how GW likes to push an MEQ army every year my semi-wished prediction of what gets updated would be

Nids

BA

Dark Eldar

Necrons (I'm hoping they fulfil the need for an MEQ dex, they and DE need an update more than any other army. DE because of the models and Crons because they suckity suck suck)

Tau

DH or some kind of =][= book (Once DE are done that leaves DH and Crons as the oldest codecii and if we have to have marines once a year then that means chaos or DH)

Eldar (by this point there codex will probably be quite underpowered)

Chaos Legions

BT or DA (Da have a crap codex, BT have an old one and by this point in the cycle will be the second oldest)

LatD or WH depending on what they did with =][=

BT or DA


In terms of deserving an update BA don't have a codex so they get to have one.

Then Dark Eldar and Necrons are number one and two on the list. Dark Eldar still have a competitive codex but their models are atrocious, their fluff is minimal and their codex refers to rules form 2 editions ago. It is simply ridiculous the amount to which they've been left behind. In contrast Necrons have possibly the worst codex in the game for competitive value, only DH rivals it (and that is fine if used as allies). They could also do with a few more units and some more variation in army builds.

Then Tau need an update as the current 5th ed codecii have left this list trailing in the dust. They're still playable but they need a big power boost to get back into the main group of armies.

Then DH/WH needs to be addressed, brought into line with 5th ed and some design decisions need to be made regarding =][=. I know a lot of players don't want them to be touched as they fear losing allies and a lot of the weird units that are powerful since they weren't balanced for 5th. I personally agree but I still think a refresh would be nice if only to get some plastic sisters models finally.

After that if they can tone down the codex creep enough and do a quickie eldar refresh (and maybe fix DA) then all the current codecii will be roughly level. Like that will ever happen.


As for new armies

LatD - yes please. Playable rules for this army need to be available NOW! They comprise the most populous and common threat for the imperium in the background (with the possible exception of orks) but can't be played accurately on the tabeltop! That is pure and utter gak. The problem with the last approach was not producing any dedicated models so while they may have made slight boosts to their existing range (how many ogyrns did the LatD dex flog to make big mutants for example) it is impossible to track. I have no idea how you'd fix that but rules need to be available.

Chaos Legions - unless we're just plain getting a new chaos codex this needs to happen. Not for power reasons but to fix the boring.

Kroot - eh, similar problems as LatD but with a much more limited fluff background. They're fine staying with the Tau but maybe need to be expanded in the Tau list a little more (Perhaps an SC that removes Tau heavy support and elites but adds some new kroot units or at the very least the addition of knarlocs and the shaper council to the standard Tau list)

AdMech - sure, whatever. Its another Imperial force which doesn't excite me too much and the playstyle is basically guard but smaller and with some assaulty (aka orks) but the models should be fantastic and there will be probably be some fun and crazy war machines.

Xenos Hunters - the problems with xenos hunters are legion. Firstly unlike psykers and daemons which generally form a small element in most armies (the exception of course being Daemons) they would be specialists that specialise against eldar, orks, tau, necrons and nids. How do you balance that? The tools you need to fight nids and orks are very different to the tools you need to fight necrons or tau. What equipment fits into a xenos hunting frame that isn't just a multi-shot gun? Also they lack a strong ordo militant to base the army on. Deathwatch are after all just marines. Vet marines from many chapters admittedly but still jus another marine codex and a lot of their uniqueness was nicked by the sternguard. Alien allies and Rogue traders would be cool and everyone wants them but if you use any of the existing races you run into balance issues and inventing new ones raises huge design challenges (although admittedly opportunities too. Who doesn't want to run a pack of clawed fiends of the donorian sector, or ambulls).

The present situation with the trilogy unfinished feels slightly wrong but the xenos book just sits there emanating an enormous pile of problems like a rotting elephant carcass everyone is ignoring.

Sensei - No. Space ninja? No. Besides their supposed to be extraordinarily rare individuals fighting a lone crusade against chaos or at the most functioning as a small warband. They don't have an army. They don't have tanks, support, home bases or a variety of units. A sensei "army" consists of 10 guys wiping out hordes of daemons with their incredible psychic awesomeness.

If GW wants to bring them back then they are a HQ choice or a special character for daemon hunters.

Squats/Demiurge - no squats but yes please to demiurge. Considering we have elves in space, undead in space and orcs in space the dwarves in space motif really isn't out of place. They are a popular archetype too with a big fanbase. I say no too squats because the fluff was poorly developed, the name is awful and their aesthetic trips all over territory the space wolves already have (can't so slayers when the SW have lone wolves). Demiurge offers a blank slate to do dwarves in space and do it properly. And they offer the chance for a different playstyle too and not just slightly more fighty guard.

Hrud - Not a horrible idea. Basically a totally blank slate that anything can be done with. I'd rather see some more important elements of the backstory (=][=, admech, LatD) explored first though.








10 armies that deserve a codex before Blood Angels @ 2009/10/08 01:56:25


Post by: JohnHwangDD


Manchu wrote:I don't really get what the advantage (other than the preposterous suggestion that it would be better to pay $30 bucks for one codex rather than $25 for two each) would be to combining DH and WH.

Combining the DH and WH =Inquisition= elements along with folding in Deathwatch for an =Inquisition= Codex works just fine...

... *after* restoring Sisters of Battle back to standalone Codex status.
____

ChristmasMarine wrote:But deathwatch aren't a chapter. They are a group of SM from a bunch of different chapters that don't really seem to have a good reason for being there.

And this argument should be more directed at the half-dozen SM chapter books....

Agreed. As a single Elite (or Troop) unit in C: =I=, Deathwatch would be a fine thing, akin to Legion of the Damned in C: SM.

That's water under the bridge.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 02:46:53


Post by: Black Blow Fly


KK has already listed most of the practical reasons for including BA with a new codex in the current release schedule looking into the 1st quarter of 2010. They are all good reasons. While the PDF codex is good (especially when compared to what DA got) I think every army deserves a full blown codex. Blood Angels will need a sprue with stuff like shoulderpads and whatnot like what BT, DA and SW got. I would love to see some new figurines released for Dante, Corbulo and Mephiston but I doubt that will be the case. It is easy for GW to fairly quickly develop and release a full blown codex for Blood Angels. We all know that SM in general are the most popular race... That's just the way it is.

I think that Dark Eldar will go the way of the Squats. They are not a popular army by any stretch of the imagination and that also is just the way it is. Phil Kelly did say at Adepticon two years ago that GW wants to do it right for them and supposedly Jes Goodwin was working on sculpting some new figurines for Dark Eldar. I just don't think the current amount of sales for this race over the past five years can make a good business case for re releasing this army. That said the bean counter mentality is often short sighted... for example I don't think orks were all that popular prior to their re release but now I'm sure the sales for this race is booming with the advent of their new codex and all the many new models. There is no reason why Dark Eldar could not be a popular army is the proper amount of resources was dedicated to this goal. But seeing that they are not popular now if it were my decision I would dedicate the time and resources to other more popular armies.

I don't see Tau deserving a new codex anytime soon... Of all the armies out there they got their second codex much sooner than most other races. Surely Necrons are much more deserving.

In regards to the Ordos, Chaos SM Legions and AdMech I think the Ordos are the most deserving. It could easily be three armies in one codex. I think GW needs to address the many problems inherent with Imperial allies. Personally I would like to see allies in general abolished. Case in point - the very broken inquisitor with two mystics. This special unit was created to counter daemons back when they were fielded in a CSM army and could assault directly from a deep strike. Lesser daemons in the current CSM codex can still do this but they are nothing comparable to the daemons you can field in a pure Chaos Daemons army. Inquisitor with 2x mystics is far too cheap for what you get and it can be overpowering/broken when fielded in an IG army for instance. I think a codex with all three branches of the Ordos will require a lot of tine and resources, as would a CSM Legion codex. If it were my decisions I would complete all the other armies first that don't have a 5th edition codex. Personally I don't see GW developing an AdMech army as you can do something very similar with the new IG.

G


10 armies that deserve a codex before Blood Angels @ 2009/10/08 03:23:55


Post by: Owain


I say Blood Angels need a new Codex before Blood Angels because I'm a selfish bastard and my other armies are Eldar and IG.


Automatically Appended Next Post:
Also, killing Dark Eldar would leave a HUGE hole in the fluff.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 04:19:06


Post by: bravelybravesirrobin


Owain wrote:I say Blood Angels need a new Codex before Blood Angels because I'm a selfish bastard and my other armies are Eldar and IG.


Automatically Appended Next Post:
Also, killing Dark Eldar would leave a HUGE hole in the fluff.


What hole? The sum total of dark eldar fluff consists of their own codex, a painting of cormorragh, some non-specific flavour text in the Rulebook, Khan cruising through the webway and one ripping out lukas the trickster's heart.

I can write them out of the game and maintain continuity with a sentence. The part of the webway cormorragh was in collapsed and they're all dead.

I can retcon them out completely with two.

Khan ran off to chase daemons.

Lukas got his heart ripped out by an ordinary eldar.

That's hardly fluff presence along the lines of the chaos gods, horus heresy, nid invasion, old ones, etc is it.


They need an update in part because their backstory is so underdeveloped.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 04:40:14


Post by: Persephone 66


Blood Angels have a codex?


10 armies that deserve a codex before Blood Angels @ 2009/10/08 04:51:43


Post by: Cryonicleech


I disagree that the Orks fill the same niche as Dark Eldar.

Orks are baddies. But they're baddies that don't need reasons to fight. They're not fighting for some lame, stupid cause. They don't need a cause. Orks will just as likely kill something as they will do anything else.

Dark Eldar, now, Dark Eldar prove that the Eldar soul is corruptible. Dark Eldar prove that the selfishness and cruelty of the Eldar can manifest themselves. The Dark Eldar fight to steal souls to extend their lives can keep that wily pervert Slaanesh at bay. They also use slaves to build buildings and for general labor.

But, in all honesty, 'Crons need a new codex. At least Tau have some decent Anti-Tank (Railguns, Meltas)


10 armies that deserve a codex before Blood Angels @ 2009/10/08 05:26:33


Post by: JohnHwangDD


@Cryonic: Didn't the Fall prove that already, manyfold over?


10 armies that deserve a codex before Blood Angels @ 2009/10/08 05:29:48


Post by: Neconilis


Persephone 66 wrote:Blood Angels have a codex?


Yes, our codex is currently a .pdf download since it originally appeared in WD.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180159_Blood_Angels_Codex_and_FAQ_2007-08_5th_Edition.pdf

Pay no attention to the updated to 5E on the front, that's a dirty lie.

That being said it's good enough and I'd still rather see some other codices updated well before ours was.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 05:49:50


Post by: Valhallan42nd


The Dark Elves were the joke of fantasy for years up until recently. It could be the same with Dark Eldar. Of course, we'll never know until the rumored Jes Goodwin blessed models hit the pre-order page.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 06:14:36


Post by: Manchu


JohnHwangDD wrote:@Cryonic: Didn't the Fall prove that already, manyfold over?

Hm, from whence dost thou think DE originated?


10 armies that deserve a codex before Blood Angels @ 2009/10/08 07:06:31


Post by: JohnHwangDD


If the Dark Eldar were Chaos Eldar, that would be pretty cool, and would match with what most players expected and wanted prior to their release.

But they're not.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 07:11:59


Post by: Manchu


I know you're trying to let me down gently here, John, but please extrapolate. I thought the DE were the Eldar who (a) hadn't left prior to the Fall (craftworlders, exodites) and (b) weren't instantly killed/driven insane by the birth of Slaanesh or soul-leached by him shortly thereafter.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:34:00


Post by: JohnHwangDD


Chaos Eldar would be Eldar on Crone Worlds, backed by Actual Chaos Daemons. MoS by default, with Chaos powers, Daemonic Gifts and so forth.

The analogy would be CSM to SM. Or at least Emperor's Children to SM.

Dark Eldar are something else. Sort of. There are Slaaneshi elements, but they're not at the fore, kinda watered down. And then there's the Hellraiser stuff. A cheesy, bad horror movie parody, rather than something scary.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:35:46


Post by: Manchu


But DE are the survivors of the fall, right? (I seriously don't know their fluff/am not trying to be an argumentative ass.)


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:37:15


Post by: JohnHwangDD


Not really. The DE are in the Webway. Crone Worlds (pre-Fall Eldar worlds) are necessarily in the very heart of the Eye of Terror.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:43:18


Post by: Manchu


Okay, I'm baffled. I get that DE escaped Slaanesh into the webway but I thought they were (along with the current inhabitants of the Crone Worlds) the protagonists of the Fall.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:48:16


Post by: JohnHwangDD


The Fluff isn't entirely clear on the last point, whether they were part of the Fall, like the Eldar of the Crone worlds. It could be merely a question of degree & proximity.

Unlike Craftworlds & Exodites, the origin of the Dark Eldar has never really been especially well-defined.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 08:52:54


Post by: Manchu


Well, their codex is pretty skimpy at 48 pages (esp considering SW 5th weighs in at 96). I don't see how Kid Kyoto can not want to see them redone. Well, other than that he thinks they should be erased from 40k.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 15:13:31


Post by: Abadabadoobaddon


Manchu wrote:Okay, I'm baffled. I get that DE escaped Slaanesh into the webway but I thought they were (along with the current inhabitants of the Crone Worlds) the protagonists of the Fall.

DE are the Eldar who just happened to be in transit in the Webway when the Fall happened. Like coming back from vacation, going to a doctors appointment, stuff like that.

bravelybravesirrobin wrote:The present situation with the trilogy unfinished feels slightly wrong but the xenos book just sits there emanating an enormous pile of problems like a rotting elephant carcass everyone is ignoring.

The whole =][= trilogy thing was just a ploy by Andy Chambers to keep the bean counters from squating the SoB. Seriously. He knew the only way to convince them to let him update the SoB was to pitch it as part of an =][= line which included GK. So Chambers saved the SoB and the bean counters got their space marines. Clever guy that Chambers. They should give him a raise.

bravelybravesirrobin wrote:I say no too squats because the fluff was poorly developed, the name is awful and their aesthetic trips all over territory the space wolves already have (can't so slayers when the SW have lone wolves).

That's because the SW stole the squats' nordic aesthetic. Sort of like how SM stole Chaos' +2 power weapons. But worse.


Now I shall talk about Chaos as I am wont to do. I don't think they should do a Codex: Chaos Legions. In fact I think they should scrap Codex: Chaos Space Marines and just do a Codex: Chaos. They should make a mutant/cultist box set and include them as a Troops choice. TS, DG, WE, and EC should get their cult terminators and lords and havocs and stuff back. You don't need separate entries for noise marines and berzerkers and plague marines. All you need is an option in the unit entry to upgrade the unit to the appropriate legion. SW get Sagas - why can't my Chaos lord take the Saga of the Death Guard (+1T, -1I, FNP, Defensive Grenades)? That's not too complicated is it?

And they need to get rid of this choas renegaed warbanz hurr! nonsense and go back to the focus on legions. The CSM list is essentially a legions list - hence all the pre-heresy equipment. Why is it that when a chapter turns renegade they immediately ditch all their razorbacks and whirlwinds, confiscate all their 1st company's storm bolters and swap them for combi-bolters of an archaic design that they've never used before, and replace all the power packs on their power armour with the extended vent design? Ideally renegade chapters should have a mix of the loyalist equipment that they possessed before going renegade and replacement equipment they've acquired since then (which could include equipment of archaic design obtained from Chaos forgeworlds in the EoT and whatnot). The proportion would depend on the chapter. Renegade chapters should be somewhere in-between Chaos legions and Ultramarines. Now here's a design concept which I think should go without saying but evidently someone in the studio forgot when they made the latest Chaos codex - YOU DON'T DESIGN LISTS BASED ON IN-BETWEEN ARMIES. You design them around the archetypal extremes and let players who want to play an in-between army choose which list better represents what they want. So for example, if you want to make a renegade chapter then you get to choose between the loyalist list (for a recently turned chapter) and the legion-based list (for a chapter that has been Chaos for awhile).


And this brings me to my next point. Do you know who deserves a codex before Blood Angels? White Scars. Yes, White Scars. Now I'm not saying that White Scars deserve a codex before Necrons or Tau or =][= or Adeptus Mechanicus or Hrud or Exodites, but they deserve one before BA. Why? Because "crazy mongol biker space marines" is a much stronger design concept than "sort of vampirey sort of assaulty space marines with a sort of Italian Renaissance aesthetic". In fact "callous cyborg space marines" is a stronger design concept too so Iron Hands should get a codex before BA.

I think it all comes down to the fact that GW have really painted themselves into a corner with the BA and DA. In the fluff BA and DA have always been essentially codex chapters with some slight divergences, which is just fine IMHO, but since they MUST have their own codices and everybody else MUST be rolled into Codex: Ultramarines we're left with a problem - BA and DA essentially place an upper limit on how divergent everyone else can be (SW and BT excepted). So what do you get? You get designers wracking their brains trying to think of ways to retcon BA and DA to make them divergent enough to justify their own full codices while concepts with much more potential for interesting divergence never get explored (thus the retconning of WS and IH to make them essentially Ultramarines with variant color schemes). I mean we have the chapter of Black Space Marines Who Wear Tabards And Are Medieval Knights and the chapter of Space Marines Who Wear Robes (Which Are Different Than Tabards) And Are Also Medieval Knights (But In A More Monastic Sort Of Way Than The Black Space Marines Who Are Medieval Knights) And Also They Are Green But Some Of Them Are Black But Only If They Are On Bikes (Unlike The Black Space Marines Who Are All Black) And Their Terminators Are White Too. Great work guys - obviously both of these very distinct and unique design concepts need to be explored fully in separate codices.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 16:24:54


Post by: Saldiven


JohnHwangDD wrote:Chaos Eldar would be Eldar on Crone Worlds, backed by Actual Chaos Daemons. MoS by default, with Chaos powers, Daemonic Gifts and so forth.

The analogy would be CSM to SM. Or at least Emperor's Children to SM.

Dark Eldar are something else. Sort of. There are Slaaneshi elements, but they're not at the fore, kinda watered down. And then there's the Hellraiser stuff. A cheesy, bad horror movie parody, rather than something scary.


Actually, I wouldn't have any problem with DE turning into "Chaos Eldar."

The fluff isn't what attracted me to playing DE when I got back into 40K about 8 years ago. Frankly, I don't read any of the fluff, anyway; I'm barely interested in any of the GW fluff.

I liked DE for the play style and for the fact that there aren't many DE players out there.

If the supposed new codex kept them fast & fragile with a hard punch, but turned them into Slaneesh worshiping Chaos types, that'd be fine with me.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 17:02:32


Post by: Hawkins


sorry to say, i dout the Squats will ever be back with their own Codex. same as we will never see an army book from the east of the warhammer world, there just isnt any intrest from the GW management side of things to do it.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 17:21:46


Post by: JohnHwangDD


Abadabadoobaddon wrote:DE are the Eldar who just happened to be in transit in the Webway when the Fall happened.

I don't think they should do a Codex: Chaos Legions. In fact I think they should scrap Codex: Chaos Space Marines and just do a Codex: Chaos.

And this brings me to my next point. Do you know who deserves a codex before Blood Angels? White Scars. Yes, White Scars.

In the fluff BA and DA have always been essentially codex chapters with some slight divergences,

OK, I can see the Dark Eldar as guys "who happened to be in transit in the Webway". However, in a universe based on active Fluff, a passive "accidental" or happenstance background story is rather uninspiring:
- "I was on my way to get some groceries.
- "I needed more toilet paper."
- "I wanted to visit my cousin."
- "I was bored and just decided to go for a long walk."
I mean, WTF?

Like how GW has taken a step back in WFB, now that they've got people paying for up to 3 Army Books of Chaos? Or how GW has gotten Daemons paying its way as a separate army? Or even how WFB undead got split into wet & dry? To say nothing of how SM got split into sub-flavors for vikings, monks, vampire, knights, and spiky. That ship has sailed. Several Chaos books won't be a bad thing, as GW will have the space to flesh them out a bit.

You think we really need a THIRD Biker Marine book after Ravenwing and SM Captain on Bike? Really? Jump Packs aren't more interesting with 3 Editions of Fluff behind them? Really?


10 armies that deserve a codex before Blood Angels @ 2009/10/08 19:52:26


Post by: Manchu


Fluff-wise, there is no reason for another SM codex--especially not for the WS who were in favor of Codex Astartes from the beginning! SM 5th has all the options you need (just add personal creativity) to more than adequately field WS. That said, I can see DA and BA being someone's pet personal project at GW. I especially think that's plausible for the pdf-wielding BAs who are now mysteriously fighting the nids in SH 3rd instead of DA. They also just got a crappy little book to round off their series of crappy little books. Forget Codex: WS (what's next, Codex: IF?) and give someone else a turn. Codex: Thousand Sons would be far more valuable to everyone, for example.


Automatically Appended Next Post:
Abadabadoobaddon wrote:DE are the Eldar who just happened to be in transit in the Webway when the Fall happened. Like coming back from vacation, going to a doctors appointment, stuff like that.
Oh, and that's the worst fluff I've ever heard. Poor DE, if that is the case.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:20:11


Post by: 1hadhq


Manchu wrote: Forget Codex: WS (what's next, Codex: IF?) and give someone else a turn. Codex: Thousand Sons would be far more valuable to everyone, for example.


C: TS ?

Some psykers and their buddies "walking set of armor without anything inside" shouldnt need more than one page as rules.

Maybe deserving a codex is always subjective.

Would i like to see a codex for every possible force of 40k? Yes. Would they all got jervisified to keep GW's costs down? That too.

Do i want to pay for "copy-paste"? Not really.

So lets have DE beeing released "next year" until 3000AD.

The BA need to return to printed codex. Cant see why GW can not go back to "angels of death" = DA+BA combi-dex.
DA dex isnt so well done and BA need a new one. Problem solved.







10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:31:36


Post by: Manchu


1hadhq wrote:The BA need to return to printed codex. Cant see why GW can not go back to "angels of death" = DA+BA combi-dex.
DA dex isnt so well done and BA need a new one. Problem solved.
Despite your foolhardy appraisal of the Thousand Sons, I agree with the revival of an Angels of Death dex. (a.k.a, Angels of Emo)


10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:37:38


Post by: jsullivanlaw


Kid_Kyoto wrote:
Manchu wrote:Where are the Dark Eldar on this list? I'm so lost.


??? I don't understand the question.

WHy would Dark Eldar be on a list of armies that deserve a codex?

Perhaps you're thinking of my list of armies best forgotten and never mentioned again.


So the idiotic biker dorfs in space deserve a codex but dark eldar do not? You lost all credibility. Alien hunters don't need a codex. They can use marine rules. Why do they need a codex? Bolters can't kill aliens? Squats don't need a codex, the idea was terrible and GW knows it. Chaos Legions don't need a codex, the chaos space marine codex covers them just fine. The only armies that need codexes on your list are Daemonhunters. Oh wait, i should have said army. GW needs to update codexes rather than create new armies. Necrons should be on your list but are not. Terrible list.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:39:12


Post by: Manchu


See K_K, messing with DE is a hornets' nest.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:40:29


Post by: Abadabadoobaddon


Manchu wrote:Forget Codex: WS (what's next, Codex: IF?) and give someone else a turn. Codex: Thousand Sons would be far more valuable to everyone, for example.

Yes, Codex: Thousand Sons would be a better codex than Codex: WS. Just like Codex: WS would be a better codex than Codex: BA (I would have said Codex: DA but I produce better results than Codex: DA everytime I make BM).

JohnHwangDD wrote:OK, I can see the Dark Eldar as guys "who happened to be in transit in the Webway". However, in a universe based on active Fluff, a passive "accidental" or happenstance background story is as totally awesome as the urban legend that Marilyn Manson is actually the actor who played Kevin on the television show Mr. Belvedere.

Fixed it.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 20:43:15


Post by: Manchu


Abadabadoobaddon wrote:Yes, Codex: Thousand Sons would be a better codex than Codex: WS. Just like Codex: WS would be a better codex than Codex: BA (I would have said Codex: DA but I produce better results than Codex: DA everytime I make BM).


Point taken, but the problem is that BA are Codex variant in the fluff whereas WS are not. You have no argument from a SW that DA suck.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:22:16


Post by: RobDA


Hmmmm...

I'm not convinced a First Founding Chapter/Legion should get the codex....

Maybe pull everyones pants down and give Cypher & the Fallen their own Codex...then finally we'll see just exactly what that awesome chap of an astartes has been getting up to since the fall of caliban.

On the flipside of that....I think it's a high time a strong successor chapter got a codex...like Flesh Tearers or Blood Drinkers instead of doing just a BA codex.

I can't help but think how well a SW/DA codex would have gone down, their combined exploits are legendary and the book would be almost as thick as the tome of rules itself!

For the Emperor!


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:22:24


Post by: JohnHwangDD


Manchu wrote: I especially think that's plausible for the pdf-wielding BAs who are now mysteriously fighting the nids in SH 3rd instead of DA.

"Mysteriously"? You mean like in the classic Sega Saturn game ?

Or "mysterious" like the original Space Hulk, before the Deathwing expansion for DA?

Please clarify.
____

RobDA wrote:Maybe pull everyones pants down and give Cypher & the Fallen their own Codex...

I think it's a high time a strong successor chapter got a codex...like Flesh Tearers or Blood Drinkers instead of doing just a BA codex.

Codex: Fallen Angels would not be the worst thing, as the Fallen had actual rules in 2E & 3E to build off, along with Cypher.

How about Black Templars? They're a successor chapter.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:24:28


Post by: Manchu


RobDA wrote:I can't help but think how well a SW/DA codex would have gone down, their combined exploits are legendary and the book would be almost as thick as the tome of rules itself!
I'm sorry, but the very thought of such a travesty makes my stomach churn. Such a book would tear itself apart. The SW half would eventually throw the DA half off of your bookshelf.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:24:35


Post by: Abadabadoobaddon


Manchu wrote:
Abadabadoobaddon wrote:Yes, Codex: Thousand Sons would be a better codex than Codex: WS. Just like Codex: WS would be a better codex than Codex: BA (I would have said Codex: DA but I produce better results than Codex: DA everytime I make BM).


Point taken, but the problem is that BA are Codex variant in the fluff whereas WS are not.

Fluff is malleable. They'll retcon the fluff to whatever it needs to be in order to justify BA getting their own codex and WS getting stuffed in Codex: Ultramarines. My point is that BA and are not as strong a concept from a design standpoint as WS. Which concept has more potential for divergence? Space marine mongols on bikes? Or space marines with psychological problems. IMHO one has obvious potential for clear divergence that could be easily reflected both in the models and on the tabletop, and the other... not so much.

And DA are even worse. Space marines in robes with others who ride bikes but are painted a different color for some reason and their terminators are a different color too. Visually they are distinctive (as long as you ignore BT) but how is a marine in a robe any different than a marine without one? DA get an entire separate codex and essentially the main difference between them and Ultramarines is that their terminators and bikers are fearless (a feature that's not even reflected on the models). That's the best the studio could come up with. How divergent is that, really? They really needed a separate codex for that? Really?

But here's the real question we need to be asking: what rules are DA missing? What aspects of their distinctiveness are not being properly represented in the rules? Because by my reckoning they got a whole codex devoted to them and it seems that the differences between them and bog standard marines is quite miniscule - in fact any differences that do exist seem like they were invented out of thin air in a desparate attempt to disguish them in some way, in any way, and thus justify them getting their own codex. And all the while concepts with real potential are discarded so that they can be stuffed into a single book.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:27:00


Post by: Manchu


JohnHwangDD wrote:Please clarify.
Fair enough. Shows what I know.


Automatically Appended Next Post:
Abadabadoobaddon wrote:And all the while concepts with real potential are discarded so that they can be stuffed into a single book.
I already agreed that BA and DA seemed like personal scores for some GW employee. I don't think that they deserve their own codices. I'm just saying why they'll get them and WS will not.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:32:44


Post by: JohnHwangDD


It's OK, I'm just teasing you.

Besides, you'd have gotten the same points from any other old-timer.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:33:57


Post by: Saldiven


JohnHwangDD wrote:
Abadabadoobaddon wrote:DE are the Eldar who just happened to be in transit in the Webway when the Fall happened.

I don't think they should do a Codex: Chaos Legions. In fact I think they should scrap Codex: Chaos Space Marines and just do a Codex: Chaos.

And this brings me to my next point. Do you know who deserves a codex before Blood Angels? White Scars. Yes, White Scars.

In the fluff BA and DA have always been essentially codex chapters with some slight divergences,

OK, I can see the Dark Eldar as guys "who happened to be in transit in the Webway". However, in a universe based on active Fluff, a passive "accidental" or happenstance background story is rather uninspiring:
- "I was on my way to get some groceries.
- "I needed more toilet paper."
- "I wanted to visit my cousin."
- "I was bored and just decided to go for a long walk."
I mean, WTF?

Like how GW has taken a step back in WFB, now that they've got people paying for up to 3 Army Books of Chaos? Or how GW has gotten Daemons paying its way as a separate army? Or even how WFB undead got split into wet & dry? To say nothing of how SM got split into sub-flavors for vikings, monks, vampire, knights, and spiky. That ship has sailed. Several Chaos books won't be a bad thing, as GW will have the space to flesh them out a bit.

You think we really need a THIRD Biker Marine book after Ravenwing and SM Captain on Bike? Really? Jump Packs aren't more interesting with 3 Editions of Fluff behind them? Really?


Personally, I like variety. As long as they keep them interesting with sufficient distinction, they could come out with a codex for any army you could imagine, and I'd be fine with that.

I really wish they wouldn't discontinue armies, too. It doesn't take that much effort to get people interested in an army, if you pay some sort of attention to them.

Unfortunately, I think too many people at GW are too busy sampling their bong water to put in the work to keep people interested beyond the initial release of a new codex.


Automatically Appended Next Post:
JohnHwangDD wrote:

RobDA wrote:Maybe pull everyones pants down and give Cypher & the Fallen their own Codex...

I think it's a high time a strong successor chapter got a codex...like Flesh Tearers or Blood Drinkers instead of doing just a BA codex.

Codex: Fallen Angels would not be the worst thing, as the Fallen had actual rules in 2E & 3E to build off, along with Cypher.

How about Black Templars? They're a successor chapter.


Hey, I still own that old 2nd Ed combined DA/BA codex.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:36:13


Post by: Manchu


JohnHwangDD wrote:It's OK, I'm just teasing you.

I post to learn, great one.

Saldiven wrote:It doesn't take that much effort to get people interested in an army, if you pay some sort of attention to them.

Which brings us back to getting out a new DE codex, since publishing a new dex the only way GW has come up with to keep people interested in an army.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:37:14


Post by: Cane


No love for a new Catachan codex?!


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:40:39


Post by: RobDA


But here's the real question we need to be asking: what rules are DA missing? What aspects of their distinctiveness are not being properly represented in the rules? Because by my reckoning they got a whole codex devoted to them and it seems that the differences between them and bog standard marines is quite miniscule - in fact any differences that do exist seem like they were invented out of thin air in a desparate attempt to disguish them in some way, in any way, and thus justify them getting their own codex. And all the while concepts with real potential are discarded so that they can be stuffed into a single book.


I second this and develop it...
In ways I agree, they need to be explored more...but I'd say the thing that sets them apart distinctly from other chapters is simply the way they go about things...inherently secretive etc...their whole attitude is different to alot of other chapters...they go about things radically differently as a result.

Also another vibe I picked up on from the posts prior to this, is that they need to be defined in regards to rules etc...I agree, but this is only really in comparison to what the new SW codex has done.

Again, I feel the new SW codex has set a bar...forthcoming codexs need to match or top this.

I only say DA because I am intrigued by them...they are not all they seem at all, certainly not boring...and alot less "on the nose" than say the SW's. Alarge proportion of their lore is a mystery and I think a new codex for them could maybe explore abit more i.e. bust their secrets open a tad more!


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:52:14


Post by: gorgon


@Abby -- Good points regarding BA and DA. I tend to agree that differentiating them is difficult, and that it's contributed to the lukewarm DA codices and somewhat off-target BA codices. I mean, vampires with jump packs -- Woosh! Bleh! Bleh! -- isn't really a concept with depth.

I wonder if BA would be better off conceptually if they focused on them as SMs teetering on the edge of insanity. Kind of give them a sense of decay...fading heroes in baroque armor slipping into madness. Maybe with a slight touch of creepiness. Now while they might be able to bring that to life fairly easily with miniatures and fluff, I dunno what they'd do on the rules front off the top of my head. Might be a more interesting starting point, though.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:53:21


Post by: Manchu


@RobDA: It almost sounds like what you're after could be better explored by BL than GW. I agree, if DA got a treatment like SW we wouldn't be having this discussion. But the point is that someone else needs dex more.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 21:54:26


Post by: RobDA


Oh and Manchu....

I have to say it....

DA are secretive, SW's just can't cope with secrets and would leave thier half of the codex in a 'huff' LOL

;-) Well met though regarding the bookshelf!


10 armies that deserve a codex before Blood Angels @ 2009/10/08 22:16:09


Post by: Abadabadoobaddon


RobDA wrote:In ways I agree, they need to be explored more...but I'd say the thing that sets them apart distinctly from other chapters is simply the way they go about things...inherently secretive etc...their whole attitude is different to alot of other chapters...they go about things radically differently as a result.

But are those differences something that really needs to be reflected in a whole codex-worth of rules?

RobDA wrote:Also another vibe I picked up on from the posts prior to this, is that they need to be defined in regards to rules etc...I agree, but this is only really in comparison to what the new SW codex has done.

Again, I feel the new SW codex has set a bar...forthcoming codexs need to match or top this.

SW are different in easily identifiable ways. For starters they don't have tactical squads. And their concept is simple and distinctive - space marine vikings.

I think a lot of the problem with BA and DA is that their fluff has already established them as being very close to codex, so there's not a lot of wiggle room to make them more divergent without a radical retcon. Of course back when their fluff was first developed everybody was completely codex so their minor divergence was a big deal. On the other hand you have White Scars and Iron Hands whose fluff wasn't expanded until later in the Index Astartes articles when the studio was coming up with all sorts of great ideas for distinctive variations on the space marine theme that had much more potential than the concepts that had been established for BA and DA previously. Unfortunately BA and DA came out first and thus had a larger following and got their own codices while all the newer better ideas got reined in and/or discarded.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 22:32:03


Post by: PieceMaker


I agree with everything that Kyoto said earlier. In case anyone cares. Except I do agree that the DE needs to be rescued from this image of latex wearing gimps with sticks they want to put in peoples woohoos. They could use a new codex.
Best lol I've had today.


10 armies that deserve a codex before Blood Angels @ 2009/10/08 22:52:41


Post by: RobDA


I dunno....I'm not sure I associate DE with gimp-like martians.
:-)
I've read into their lore, and also short stories such as the one in 'Tales of Heresy' where they face off against the SW...and they do seem quite damn sadistic and disturbing tbh.
I think they need to be less suggestive with them and more balls out sly and brutal.
But the skeletal work is there for them. They are friggin' frig'd up!


10 armies that deserve a codex before Blood Angels @ 2009/10/08 23:02:43


Post by: combatmedic


ChristmasMarine wrote:
I fail to see any reason for your hate of DE, other than that you want 3 Inquisition codices, when its already the least played set of forces (GKs are barely even used any more, and whos ever seen a daemonhost on a table?).


Why does the Daemonhost get so much hate? Mine has ripped through many a units....

Its fun


10 armies that deserve a codex before Blood Angels @ 2009/10/08 23:08:14


Post by: Forgotmytea


Manchu wrote:The models need retooling. Who'd play Space Marines if they still looked like this:


Ugh.

I love the top right model. Looks like he'd never have to reload in a firefight, given the size of that ammo clip =D

olympia wrote:A great premise for a thread. But what about the Tau and Necrons? Those poor bastards deserve all the help they can get.

Phew, I thought I was going to be alone in mentioning the Necrons then(!). Not as desperate as DE, but GW could still do with bringing our rules up to 5th edition.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 00:05:23


Post by: Manchu


Abadabadoobaddon wrote:Unfortunately BA and DA came out first and thus had a larger following and got their own codices while all the newer better ideas got reined in and/or discarded.

I'm agreeing in principle (as to BA and DA got first dibs), but what makes you think that WS aren't okay as they are in the redoubtable SM5th?


10 armies that deserve a codex before Blood Angels @ 2009/10/09 01:10:31


Post by: RobDA


Now there's a thought...

GK's should just get their own codex!

That'd be awesome for lore and ultimately quite marketable...providing the miniature sales warrant/justify a codex creation for standalone GK's.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 01:13:23


Post by: Asherian Command


well considering that The Space Marine Chapters Balance everything out you can't attack them much.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 03:27:42


Post by: Kid_Kyoto


So I took a day or two off from internetting and this little thread sure grew.

After wading through 4 pages a couple of points are clear.

1 - Oddly no one is defending the Red Space Marines need for a codex, only quibbling about which 10 or more armies should come before them.

2 - My list could use some editing. Let's compress the 3 Iquisition factions into 1 codex Inquisition. My thought is there would be 4 HQ picks (Inquisitor Lord, GK Grand Master, SoB Canoness, Marine in Black) and they would unlock the units under them (GKs, =I= storm troopers, SoBs, funky alien mercs), this frees up 2 slots.

3 - Necrons should be in there, my bad omitting them.

4 - Catachans should be in there as well, like the Black Templars and Space WOlves they are much too divergent from their parent army for the rules to do right. In fact with their WS4 and 6+ sv they are MORE divergent than most marine chapters.

5 - An insignificant minority of posters do not yet grasp the awesomeness of the squats. THis is understandable, they must be the same people who made G-Force a hit film. They even go so far as to say a Squat is just a Dwarf with a Gun, while missing the fact that a Wych Eldar is just a Witch Elf with a gun.

6 - Unlike any new army, the DE have a history. Of failure. They were in the 3rd edition starter set, they were the first new army in ages, they had the first or second codex for 3rd edition and yet... No one bought them. THey sat on shelves until GW admitted defeat and recalled them. Now I don't know what Codex Squats would sell, since the Squats don't have a modern sales history. But we know how DE do in shops. THey do terribly.

7 - No one has argued against Codex Blood Angles so I must assume the Blood Angles are the most awesome idea ever.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 03:43:26


Post by: Manchu


Kid_Kyoto wrote:Now I don't know what Codex Squats would sell, since the Squats don't have a modern sales history. But we know how DE do in shops. THey do terribly.

That's a bit disingenuous. It stands to reason they'd do about the same. I mean, there would be that one guy around here who'd buy the DE box. And then there'd be you buying the Squats . . . or more likely, haranguing the rest of us to buy them while you play with your dracula marines.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 03:59:45


Post by: Kid_Kyoto


Manchu wrote:
Kid_Kyoto wrote:Now I don't know what Codex Squats would sell, since the Squats don't have a modern sales history. But we know how DE do in shops. THey do terribly.

That's a bit disingenuous. It stands to reason they'd do about the same. I mean, there would be that one guy around here who'd buy the DE box. And then there'd be you buying the Squats . . . or more likely, haranguing the rest of us to buy them while you play with your dracula marines.


Yeah, GW probably scr3ewed themselves with too many years os squat jokes.

But the point reminds, DE had a fair shot, more than a fair shot, a lot more than the Necs or the Tau got and they failed.

Sure maybe completely redoing the models, rules and fluff would get them to sell, but if you're doing that why not do an army without the same stench of failure about it.

Remaking the DE is like making Ishtar 2.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:03:22


Post by: Manchu


Kid_Kyoto wrote:Sure maybe completely redoing the models, rules and fluff would get them to sell, but if you're doing that why not do an army without the same stench of failure about it.

What about the stench of Squats? (Wow, that sounds more convincing than I expected!) I hear you, though, K_K. If it would take a complete makeover of DE to make them marketable, why not take the same amount of effort and put that into creating a new race? I think we can see in this thread, however, that there;s enough residual DE love to give them a leg up over an unknown (or even worse failure, like the Squats).


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:09:39


Post by: JohnHwangDD


Kid_Kyoto wrote:So I took a day or two off from internetting and this little thread sure grew.

WRT your latest points:

1 - Red Space Marines don't need defending - they're going to get their Codex. Eventually. Deserved or not.

2 - 3-in-1 Inquisition? Please, no. As I said above, Sisters of Battle, then Inquisition.

3 - Necrons are xenos and core Fluff, so will eventually get a Codex that straightens out their rules.

4 - Catachans / Tallarns / Tanith should be the Light Infantry version that focuses on Infiltrate, Deep Strike, Stealth, and Outflanking as an alternate to current the Cadian / Vostryan / Mordian / Valhallan Mech template!

5 - Squats don't have awesomeness in the 40k universe, but are great comedic relief. Bring them back as a Guard abhuman unit, not as a Codex. Or just play them as Orks.

6 - DE? not until I get my dollar!

7 - Blood Angles are funny, but Choas would be better - otherwise the Dark Angle player will be mad!


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:10:41


Post by: malfred


Lol, I wouldn't try to argue KK down from his crazy tree. He has had his responses
to many of your posts ready for years.

Seriously, I am completely unsurprised by his list. While he does try to slip some
practical reasons in there, it's clear that some things will never settle for him (such
as Dark Elfs in space)


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:13:35


Post by: Manchu


JohnHwangDD wrote:3-in-1 Inquisition? Please, no. As I said above, Sisters of Battle, then Inquisition.

So, just to clarify, a stand-alone Sisters book (not Witch Hunters) and then a separate Inquisition book that covers all three ordos?


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:20:01


Post by: JohnHwangDD


Yup. Codex: Sisters of Battle standalone, with the Frateris Militia restored!

Codex: Inquisition for everything left over:
- Inquisitors & Henchmen,
- Assassins (Sicarus)
- Grey Knights (Malleus)
- Deathwatch (Xenos)
- Stormies & Servitors
- basic bulk generic Inducted Marine and Guard Forces
- Allies rules for IG and Sisters armies

Trying to put 3 full Codices in one book doesn't work.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 04:39:05


Post by: Manchu


Would there really be enough for a Sisters codex? What kind of new units would we see?


10 armies that deserve a codex before Blood Angels @ 2009/10/09 05:13:51


Post by: Eidolon


How about we just make one big inquisition codex. And you have the option to go pure sisters or grey knights just based off units in the book.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 05:29:27


Post by: Manchu


If there was a big "pure" Inquisition book, it would led itself to a lot more allies options. Rather than being an army unto itself it could be a cool way to modify other armies.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 05:39:34


Post by: bravelybravesirrobin


I'd quite like a sisters codex actually. Of the 2 existing =][= codecii they are easily the more popular and playable as an army themselves, DH are only popular as allies.

Getting rid of the main ordo militia from the =][= books would make it a lot easier to roll them all together and balance them. You can have a base of guard and inducted marines, GK and DW are elites but taking a GK grandmaster or DW librarian moves them to troops. GK termies and DW termies stay as elites regardless. Daemonhosts, archo-flagellants, penitent engines, Inquisitors, assassins, priests, hordes of zealots and all the other colourful characters of the Imperium round out the list.

Hell you could add some arbites and rogue tarders.

You would still have the option of allying in forces but GK/DW would be elite choices under this system so the allies becomes a case of 1 or 2 squads supporting your own core HQ and troops.

I only want to preserve allies because I think every Imperial army needs to be able to take Inquisitors and Assassins for fluff reasons. Also not giving people the option to use models they own sucks and is something GW are trying not to do anymore (Chaos players, your daemons need to come back but at least you still do have rules for the models)

Its not like sisters players would notice if you stripped away all the circus units. Inquisitors and Assassins are the only decent ones for regular games and penitents and archo-flags might be fun but they suck.

A Sisters book could have

HQ - Cannoness, St Celestine, the smaller version of a cannoness, some kind of regular sister special character

Troops - Battle Sisters, Zealots - Rhinos, Repressors, Immolators

Elites - Repentia (fixed please), Celestians, a third choice (something akin to the sternguard/vanguard split would be nice splitting the celestians into a cc vet role and making a new sisters unit as a shooty vet role)

Fast Attack - Seraphim, Dominions, non-dedicated immolators and repressors

Heavy Support - Retributors, Exorcist, another battle tank of some sort

3 units per slot and 2 troops, thats better than Necrons get and with the allies rules it would actually be a lot more.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 05:50:04


Post by: Shaman


KK said: 7 - No one has argued against Codex Blood Angles so I must assume the Blood Angles are the most awesome idea ever.

It is.. I want to make them when the new BA dex comes out..

DA is a test codex for flagship army.. thats its purpose now, being 1st is only good in a race..


10 armies that deserve a codex before Blood Angels @ 2009/10/09 05:52:08


Post by: whitestagg


combatmedic wrote:
ChristmasMarine wrote:
I fail to see any reason for your hate of DE, other than that you want 3 Inquisition codices, when its already the least played set of forces (GKs are barely even used any more, and whos ever seen a daemonhost on a table?).


Why does the Daemonhost get so much hate? Mine has ripped through many a units....

Its fun


Hallelujah, a fellow believer! It doesn't always work, but when the powers come up as what you need they hit the spot.
Plus they are hands down some of the coolest 40k models. No other miniatures capture the feel of the genre better
than the lowly Daemonhost! A TORMENTED MAN WRAPPED IN CHAINS WITH A DAEMON CLAWING ITS WAY OUT OF HIM
C'mon people!


10 armies that deserve a codex before Blood Angels @ 2009/10/09 07:07:17


Post by: JohnHwangDD


Manchu wrote:Would there really be enough for a Sisters codex? What kind of new units would we see?

There was plenty enough in 2E & 3E, so there's easily enough for 5E.

Frateris Militia would obviously return, possibly flavors of Priests / Ministorum / Ecclesiarchy.

Veterans could split into flavors, and we could see Noviates and/or Gangers.

Certainly, more Tanks and Walkers are a given.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 07:20:01


Post by: Manchu


They really need something at not just for the table. Their gear and unit fluff is pretty lame (it's not totally James Swallow's fault that Faith & Fire was unimpressive) but there's no good reason for it. To continue on Abbadabbadon's point about fleshing out fertile concepts, the Sororitas would really benefit from being something other than an appendage (albeit the definitive one) of Witch Hunters.

Plus, can you imagine plastic Sororitas? :shivers:


10 armies that deserve a codex before Blood Angels @ 2009/10/09 15:21:42


Post by: Abadabadoobaddon


Manchu wrote:
Abadabadoobaddon wrote:Unfortunately BA and DA came out first and thus had a larger following and got their own codices while all the newer better ideas got reined in and/or discarded.

I'm agreeing in principle (as to BA and DA got first dibs), but what makes you think that WS aren't okay as they are in the redoubtable SM5th?

I'm not saying WS aren't ok in C:SM. I'm just saying that BA and DA would be even more ok than WS if they were in there too. And conversely, I'm not saying that BA and DA aren't ok getting their own codices. Only that WS would be even more ok than BA and DA if they got their own codex. Ok?

But that's only from a rules perspective. From a fluff perspective WS (and IH) are absolutely not ok in C:SM. The Index Astartes articles had some really nice fluff for them. WS had no dreadnoughts and they fielded attack bike squadrons instead of devastator squads. They were organized into "brotherhoods" each led by a "khan" rather than companies led by captains. Then the SM codex comes out and we have Korsarro Khan, whose title is "captain of the 3rd company" (evidently "Khan" is just his last name or something). And even worse, there is all this fluff talking up how really really closely WS follow the codex and how they really really want to be as much like Ultramarines as they possibly can. And now it seems like every time there's a fluff mention of IH it's always something to do with their chapter master and terminator squads (neither of which they were supposed to have).

Total retcon. And why? Because a decision was made that you're only "divergent" if you get your own codex and everybody in C:SM has to be less divergent (read: Ultramarine clones) from now on. Now it's one thing for an army that is divergent in the fluff to have to make do with using the vanilla list. It's another thing to have your army's background retconned to make them vanilla in the fluff. And for what? To make BA and DA more "special"? Now I could care less if someone else's army gets their own codex as long as it doesn't affect my army. But when they start screwing with my army's background as a result? Why should the decision to give someone else a codex mean that they need to gak in my corn flakes? If BA and DA need to get their own codices because they are popular then fine. But the studio really needs get off this whole idea that everybody else needs to be less divergent than them because they really aren't that divergent.

I mean what's next? Oh didn't you know? Chaos cults are like super rare, but daemonic incursions happen like almost every day! Dark apostles? Warsmiths? What are those? Their iz only choas lordz cuz tehy iz warbanz hurr!


10 armies that deserve a codex before Blood Angels @ 2009/10/09 16:01:13


Post by: Saldiven


Kid_Kyoto wrote:6 - Unlike any new army, the DE have a history. Of failure. They were in the 3rd edition starter set, they were the first new army in ages, they had the first or second codex for 3rd edition and yet... No one bought them. THey sat on shelves until GW admitted defeat and recalled them. Now I don't know what Codex Squats would sell, since the Squats don't have a modern sales history. But we know how DE do in shops. THey do terribly.


Ironically, to this day, I know far more DE players than SOB players, but you want SOB's to be redone. In the last five years since I moved to Atlanta, I personally know exactly two people who play SOBs, with a third who just started an army as part of an escalation league. I can count on one hand the number of SOB players I have seen at tournaments during that time.

Now, I'm NOT saying SOBs are bad; just that they are not incredibly popular, either.

As to why DE never caught on, the major reason is the horrible model range. None of the HQ models were particularly interesting (most are terrible), except for some of the Incubi models. In the elites section, only a couple of the wych models are any good. All the warrior models suck. The jetbikes aren't bad, but the hellion models should all be scrapped. Scourges are terrible, and the Talos is ok. The Raider and Ravager models were always pretty bad, too.

Couple that to the fact that, between 1998 and 2007 (the army's first decade), the sum total of GW's support for Dark Eldar consists of the introductory battle report in WD, a second battle report in WD featuring another army, and a three page (actually, three half pages, due to artwork) article in WD that was later consolidated in the the "second edition" DE codex.

Even orks, who had an even older codex, were featured more by GW during that same time. They had significant parts in the Vogen campaign, the Eye of Terror event, and Armageddon. They were also featured many times in WD. I don't mind this, of course, as orks were an original core army.

The point is that people tend to not buy what isn't marketed.

Seriously; someone must've really handed you your butt early in your playing career with a DE army for you to have so much hatred towards them.....

Edit for PS:

By the way, I actually owned a squat army back around 1990. The exo-armor squats that looked like weeble-wobbles, the exo-armored squats on attack trikes, units of squats with every member upgraded to a heavy bolter with a targeter and suspensor, heavy weapon attack trikes that looked like little, fat Hell's Angels with a las cannon attacked to the bitch-seat. This is one of the reasons that I would be really annoyed if GW did away with DE; they've already done that once to an army I spent a lot of money on.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 16:14:40


Post by: Lord-Loss


We only need these codexs:

1. Eldar
2. Dark Eldar
3. Space Wolves (The only unique SM army)
4. Space marines (With BA, DA and BT)
5. Chaos Legions, renegades, LaTD and Demons
6. Necrons
7. Tau
8. Nids
9. IG
10. Inqusitian


10 armies that deserve a codex before Blood Angels @ 2009/10/09 18:20:16


Post by: JohnHwangDD


Saldiven wrote:Ironically, to this day, I know far more DE players than SOB players,

As to why DE never caught on, the major reason is the horrible model range.

Even orks, who had an even older codex, were featured more by GW during that same time.

SoBs have much longer history than DE, with a full 2E Codex, but being an all-metal range (and priced as such) in an increasingly plastic-centric environment has has further limited Sisters uptake as the game has grown. Back in 3E, when DE models were new, and competitive on both price and looks, I knew only 1 primary DE player and 1 Sisters player. Since then, I haven't seen any significant (i.e. large) DE armies, but I have seen a couple SoB armies. I'd say that the numbers are roughly comparable, with the Sisters having the edge. But when you talk about (arbitrary numbers, for discussion) 1% vs 2%, both are well down from the 40+% that SM command.

DE had perfectly adequate models when released. The main reason had to have been a lack of secondary sales. Typically, DE have been Warrior-centric for ages, especially as they were virtually "FREE" in the boxed set, and would have been gotten from other players merely for the asking. I remember a *LOT* of conversations that went like this: "Oh, you're collecting Dark Eldar? I've got the starter models if you want them..." Any decent sized playgroup comes up with 100-odd DE models in no time flat. And with individual bitz being available, specialist models are easy, too. Plastic means that Archons are just another quick conversion. I wouldn't be surprised to find that DE sold virtually nothing outside the 3E starter sets, which is why they are where they are. With GW not making individual bitz available, DE would be far more expensive today - like Tau.

Orks sold decently in 3E. I remember a couple guys having huge Ork armies.

GW features stuff which sells, you know, rather than pushing stuff that doesn't.


10 armies that deserve a codex before Blood Angels @ 2009/10/09 18:43:21


Post by: Mannahnin


DE Warriors are terrible models. Raiders are decent, but logistically a pain. Those have been significant obstacles to people who were interested in the army. I’ve still seen more DE armies than WH or SoB.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 00:16:09


Post by: Noble713


Manchu wrote:
Point taken, but the problem is that BA are Codex variant in the fluff whereas WS are not.


I was just about to ask when this HUGE change came about when I found this:


Abadabadoobaddon wrote:
But that's only from a rules perspective. From a fluff perspective WS (and IH) are absolutely not ok in C:SM. The Index Astartes articles had some really nice fluff for them. WS had no dreadnoughts and they fielded attack bike squadrons instead of devastator squads. They were organized into "brotherhoods" each led by a "khan" rather than companies led by captains. Then the SM codex comes out and we have Korsarro Khan, whose title is "captain of the 3rd company" (evidently "Khan" is just his last name or something). And even worse, there is all this fluff talking up how really really closely WS follow the codex and how they really really want to be as much like Ultramarines as they possibly can. And now it seems like every time there's a fluff mention of IH it's always something to do with their chapter master and terminator squads (neither of which they were supposed to have).

Total retcon.


WHAT?! This is utterly ridiculous. I don't have a White Scars army (nor have I really been following 40k since early 4th edition) but I don't like good fluff and interesting armies being retconned into oblivion for practically no reason.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 00:50:45


Post by: Manchu


Don't get too upset there.

I am still convinced that Abbadabbadon is missing the point about the flexibility of the SM codex--both in terms of the rules and the Codex Astartes. DA and BA may not totally deserve treatment as "divergent" chapters but White Scars certainly don't either. White Scars, it seems to me, don't represent as radical a divergence from Codex Astartes as they do another way to build an army list that is totally possible within the confines of SM 5th. It is obvious that enough of their fluff has survived the supposed retcon because we all know that they are some sort of Mongolian Biker chapter just like we all know that the SW are some sort of Space Viking chapter. I have never heard before (although I have heard far, far, far from it all) that White Scars were ever as distinct as SW. On the contrary, I have heard that White Scars were Gulliman's strongest supporters when he wanted to institute the Codex.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 05:16:06


Post by: Kid_Kyoto


Lord-Loss wrote:We only need these codexs:

1. Eldar
2. Dark Eldar
3. Space Wolves (The only unique SM army)
4. Space marines (With BA, DA and BT)
5. Chaos Legions, renegades, LaTD and Demons
6. Necrons
7. Tau
8. Nids
9. IG
10. Inqusitian


technically we don't NEED any codexes... This is just a game after all.

But I'll play...

Eldar have been going extinct since 1st edition, it's time GW actually read their own fluff and dropped codex Eldar since there shouldn't be enough of them left to make a whole army. Just make them a unit in codex Alien Hunters or Codex Space Pirates and they're covered. Or maybe they can join the Tau Federation.

Both Orks and Nids fill similar niches as a the close-combat aliens so they can be compressed into one codex just double list all the units ie Slugga Boys/Hormaguants or Kila Kan/Carnifex.

All space marine chapters can be covered in one book, really it's only a question of paint jobs and what bitz you glue on.

This frees up space for 3 Inquisition books, Chaos Marines, Chaos Legions, Chaos Cults and Chaos Daemons, and Genestealer Cults which are the truely essential armies. Oh and Codex Catachans of course. And Codex Tanith.



10 armies that deserve a codex before Blood Angels @ 2009/10/10 05:51:47


Post by: whitestagg


In a way I think that both SoB and DE are not special enough to make an army out of. SoB are mostly just guard with power armour and DE, well, they are Eldar with spikey bits (granted I loved the concept for the grotesques) They need to make them more than just a pre-existing army with a special trick and some fluff. That is why Tau are so popular I think. They were unlike anything when they came out.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 07:40:11


Post by: hawkeye


Kid_Kyoto wrote:
technically we don't NEED any codexes... This is just a game after all.

But I'll play...

Eldar have been going extinct since 1st edition, it's time GW actually read their own fluff and dropped codex Eldar since there shouldn't be enough of them left to make a whole army. Just make them a unit in codex Alien Hunters or Codex Space Pirates and they're covered. Or maybe they can join the Tau Federation.

Both Orks and Nids fill similar niches as a the close-combat aliens so they can be compressed into one codex just double list all the units ie Slugga Boys/Hormaguants or Kila Kan/Carnifex.

All space marine chapters can be covered in one book, really it's only a question of paint jobs and what bitz you glue on.

This frees up space for 3 Inquisition books, Chaos Marines, Chaos Legions, Chaos Cults and Chaos Daemons, and Genestealer Cults which are the truely essential armies. Oh and Codex Catachans of course. And Codex Tanith.



So your plan is to combine races into less books to make way for more? Combining races like the Tyranids and Orks would take away room to expand on the fluff of the races that are combined into a single codex like you suggest. I believe that the fluff is what gets most players interested in there army to begin with. The exception to this would be armies that had similar backgrounds

You want to get rid of one of the armies that have been around the longest for fluff considerations? If GW followed there own fluff a Space Marine army would consist of a Drop pod and 10 Marines. In the 3rd edition Space Marine codex 70 Marines destroy a planets entire military infilstucture and assassinate the planetary govenor in 7 days.

Three Inquisition books could be released as a single codex considering WH and DH currently consist of Inquisitors, Assassins, Grey Knights, Sisters, Storm Troopers, and allies. Sternguard have similar rules for the Deathwatch and I can't think of special alien killing wargear better than the Heavy Bolter, and Flamer.

Chaos Marines, and Daemons were in one codex before so why not again? If they fixed problems with the 3.5 codex like the ability to infiltrate entire armies, or taking out the ability to change the force org chart that codex would be fine. Chaos cults should be compiled into a Lost and the Damned Codex which would give us Renegade Marines, Traitor Guard, and Mutants. (Think Codex: Eye of Terror)

Catachans, and Tanith? I love Gaunt's Ghosts as much as the next black library reader, but the new guard codex is just fine in my opinion without codex light armored jungle fighters who dissapear into the trees, and codex light armored guardsman who dissapear everywhere.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 09:13:43


Post by: Noble713


Manchu wrote: I have never heard before (although I have heard far, far, far from it all) that White Scars were ever as distinct as SW. On the contrary, I have heard that White Scars were Gulliman's strongest supporters when he wanted to institute the Codex.


Most of the fluff I've read, which is almost all pre-4th edition material, puts Rogal Dorn of the Imperial Fists as Guilliman's right-hand man, and his chapter as the 2nd-most rigorous adherents of the Codex after the Ultramarines themselves. In the 2nd edition Ultramarines codex, the White Scars are not listed on the two-page spread Codex Chapter paint schemes.


Text about the White Scars organization from Index Astartes I:

The remainder of the Chapter is organized slightly differently to most Codex Chapters, due to the higher proportion of bike squads and land speeder squadrons. The White Scars preferred fighting style does not allow them the use of as many heavy weapons as other Chapters and as a result they have no Devastator Squads. Their reliance on fast moving fire support also means that most tanks are too slow for the White Scars and those they do have are stripped down versions that can keep up with the rest of the army. Dreadnoughts are not employed by the White Scars, as the cold, metal sarcophagi of these mighty constructions evokes a horror of eternal confinement that goes against the White Scars' philosophy that when a warrior dies, his soul should be free to travel the afterlife.


A sample of the special rules in the IA army list:

-Bikes re-roll failed Difficult Terrain tests.
-Bike Squadrons are a Troops choice up to 10 models strong, and can take extra CCW for +1A.
-Power Lances: PW w/+1 Initiative when charging/counter-attacking, -1 Initiative otherwise
-Termies and tac squads must have transports.
-Command squads/vets can be bike mounted. If not, they MUST take transports too.
-Attack Bike squads are Heavy Support.

Basically the intention was to allow the player to deploy an entire army of Space Marines mounted on bikes, because as long as I have been playing GW games (since about 1994) that's been the popular conception of the White Scars. Pretty much every memory I have of seeing them in White Dwarf, for example, is of Mongols on Bikes. Nothing else. This army *cannot* be replicated with the 40k5 SM codex (no bike-mounted Troops choices), and unlike the DA who only have 1 "abnormal" bike company with the Ravenwing, the *entire* White Scars chapter operates like this. I'd also argue that this is far more distinct (due to it's somewhat one-dimensional and inflexible nature) than the Space Wolves, who can more or less field every type of "normal" Space Marine unit choice, just with a slant towards being better at close combat, extra HQs, and having some pet wolves tag along.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 09:46:43


Post by: JohnHwangDD


Noble713 wrote:Basically the intention was to allow the player to deploy an entire army of Space Marines mounted on bikes, because as long as I have been playing GW games (since about 1994) that's been the popular conception of the White Scars. Pretty much every memory I have of seeing them in White Dwarf, for example, is of Mongols on Bikes. Nothing else.

This army *cannot* be replicated with the 40k5 SM codex (no bike-mounted Troops choices), and unlike the DA who only have 1 "abnormal" bike company with the Ravenwing, the *entire* White Scars chapter operates like this.

"Mounted Assault - If your army includes a Captain on SM bike, SM Bike squads of 5+ models may be taken as Troops."
C: SM, p.132

Khan has the Mounted Assault rule, too.

Bike-mounted units:
HQ
- Chapter Master, Captain, Khan
- Librarian, Chaplain, MotF, Techmarine
- Command Squad

Troops
- SM Bikers (Mounted Assault)

Fast
- SM Bikers, Scout Bikers, Attack Bikes

IMO, it'd have been better to force WS to play as Ravenwing to remove the Bike overlap, but this is OK, too.

____


JohnHwangDD wrote:1 - Red Space Marines don't need defending - they're going to get their Codex. Eventually. Deserved or not.

Or, according to BoLS, Blood Angels will get their Codex on the heels of the Nid Codex - Q2 next year.

Yay!

C: SM, I hardly new ye. I look forward to all Assault Marines, all the time!


10 armies that deserve a codex before Blood Angels @ 2009/10/10 10:12:12


Post by: Noble713


I guess that's what I get for just skimming through a copy of the codex instead of, ya know, actually being familiar with it (or with 5th edition in general).

*ducks back to the WHFB forums*


10 armies that deserve a codex before Blood Angels @ 2009/10/10 10:25:11


Post by: Ripister


You sir have irked me. All those "armies" (8-3) are meant to be in the do not ever remake pile. They have been eating by tyranids then the slime left turned over to nurgle which has been used as a fertiliser on nurgles garden. Leave them were they belong.

Blood Angels is a good update one knowone would have suspected making 2 uber close combat marine armies close together is a kinda smart thing gets people choosing what army to play.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 13:39:46


Post by: wuestenfux


A reason for a BA 'dex in the near future is the release of Space Hulk
with all those nice BA Termies.
Similarly, Nids are released while Space Hulk contains
new Genestealer models.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 15:17:19


Post by: Rico


InquisitorBob wrote:
Manchu wrote:The models need retooling. Who'd play Space Marines if they still looked like this:


Ugh.


Woaaaaaa whaT's the top left guy holding there?
It.. doesn't look so much as a weapon.. And what it could be scares me. >.>

It's the much-feared POWER BANANA.

Rico.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 15:23:53


Post by: RobDA


BA will get a 'dex without a doubt...



10 armies that deserve a codex before Blood Angels @ 2009/10/10 15:29:08


Post by: Kid_Kyoto


Ripister wrote:You sir have irked me. All those "armies" (8-3) are meant to be in the do not ever remake pile. They have been eating by tyranids then the slime left turned over to nurgle which has been used as a fertiliser on nurgles garden. Leave them were they belong.

Blood Angels is a good update one knowone would have suspected making 2 uber close combat marine armies close together is a kinda smart thing gets people choosing what army to play.


Y'know come of think of it cause of geneseed BAs are even rarer than Space Elfs. GW should just make them an optional allied unit for the IG.


But why quibble? I see we do agree that the muchly feared Blood Angles should be next.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 15:33:46


Post by: RobDA


They should also put emphasis on their blood drinking tendencies...like close quarters combat moves can include a leap onto an opponent in a weakened state thus much blood drinking ensues!!!


10 armies that deserve a codex before Blood Angels @ 2009/10/10 17:20:05


Post by: Manchu


Would that include Tyranid ichor? How about Ork fungus-syrup? Necron grease?


10 armies that deserve a codex before Blood Angels @ 2009/10/10 17:39:51


Post by: 1hadhq


I think he meant that BA would suck their opponents dry, thus heal themself with any wound inflicted.

Maybe win back full strength at a ratio of 3:1 ( dead opponents : lost BA marines/wound on multiwound char.) ?

So instead of sweeping advance, BA would refill their ranks.....


10 armies that deserve a codex before Blood Angels @ 2009/10/10 18:22:09


Post by: Manchu


I get it mechanically but was pointing out it would lead to some ridiculous situations.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 18:38:32


Post by: Eidolon


I have never seen people so obviously trolled by such obvious sarcasm. I for one agree entirely with kid kyoto.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 18:40:56


Post by: wuestenfux


Eidolon wrote:I have never seen people so obviously trolled by such obvious sarcasm. I for one agree entirely with kid kyoto.

I totally disagree with kid kyoto.
BA desperately needs a non-jervisified codex.


10 armies that deserve a codex before Blood Angels @ 2009/10/10 19:50:05


Post by: Lord-Loss


Cause 40K needs yet another marine codex.

/Sarcasm off.


10 armies that deserve a codex before Blood Angels @ 2009/10/11 02:49:23


Post by: Oldgrue


Kid_Kyoto wrote:
But I'll play... the truely essential armies. Oh and Codex Catachans of course. And Codex Tanith.


Indeed.
Codex Malak - the truly Quintessential chaos god. Esoteric *and* fashionable.
Codex Hrud - It got mentioned, it must well and truly deserve a codex.

I'll conceed that your codex order is correct, and the truth once all codices are retconned to match CS Goto's cannon.


10 armies that deserve a codex before Blood Angels @ 2009/10/11 02:54:34


Post by: JohnHwangDD


Oldgrue wrote:Codex Malak - the truly Quintessential chaos god. Esoteric *and* fashionable.

"Malak"? *Who's that*?

OTOH, Codex: Malal, the renegade Chaos God, would be cool...



10 armies that deserve a codex before Blood Angels @ 2009/10/11 03:20:25


Post by: Oldgrue


JHDD, always there for the typo!

Still waiting for CS Goto's multilasers.


10 armies that deserve a codex before Blood Angels @ 2009/10/12 16:12:50


Post by: Eyclonus


Well at least everyone's forgotten Codex: Sensei:
- 1,000 = nothing
- 1,500 = nothing
- 2,000 = nothing
- 3,000 = 1 guy.... possibly....


10 armies that deserve a codex before Blood Angels @ 2009/10/13 07:11:27


Post by: Eidolon


Found this on 40konline. Not sure about its validity, but it seems the blood angles might be finally get their much deserved codex.

Next is Skaven, Tyranids, Beasts of Chaos and then Blood angles. So....Blood angles I'll expect during the summer or something. Not sure how long the gap between books normally is. If it's one months between wolves and skaven and two between Skaven and 'Nids, I'll say maybe two months between books? Putting it maybe between Mayish/Juneish? Meh...This is merely my ramblings, but Blood Angles to be the fourth next book, after wolves.He Didn't say anything after that.


10 armies that deserve a codex before Blood Angels @ 2009/10/13 07:32:27


Post by: olympia


I heard that starting next November, 2010, the revisions of the Ork Codex will be ready. There well be five released one every three months:
Codex Goffs
Codex Snakebites
Codex Evil Sunz
Codex Bad Moonz
Codex Blood Axes

My sources tell me that they will use similar models but have slightly different rules (e.g. the Battle Wagon in Codex: Snake Bites is reportedly only open-topped; there is no 'ard case upgrade. Similarly, I am told that Blood Axes will have a special character that alllows for one (1) unit of Kommandos to be taken as a troops choice. People are obviously sad and angry that there are no plans for a Codex Death Skullz.


10 armies that deserve a codex before Blood Angels @ 2009/10/13 17:05:59


Post by: Cor Angars


olympia wrote:I heard that starting next November, 2010, the revisions of the Ork Codex will be ready. There well be five released one every three months:
Codex Goffs
Codex Snakebites
Codex Evil Sunz
Codex Bad Moonz
Codex Blood Axes

What? That would be ridiculous with separate ork codexes! Almost as unnecessary as a blood angels codex would be.


10 armies that deserve a codex before Blood Angels @ 2009/10/15 20:58:11


Post by: dnecro


Kid_Kyoto wrote:

What fluff?

THe Eldar are Elfs in Space. The Dark Elfs are Elfs who are Dark.

The Dark Eldar are the Elfs who are Dark and also in Space. They're a xerox of a xerox, a knock-off of a knock-off.

THeir 'theme' is they are PURE EVIL! But we already have an abundance of PURE EVIL! armies, Chaos Marines and Daemons being the closest. So the DE are PURE EVIL who are into torture and slavery but in a PG-13 sort of way.

But Orks and CSMs already have that niche filled.

So what are they? They're Eldar but with the weapons renamed. Dark Lances instead of Bright Lances and so on. Like I said a copy of a copy with no real room for growth. Let them wither and die with their big hats and razor-encrusted armor. Let something better take their place.


Excuse me good sir but your ignorants is showing. Dark Eldar not only deserve a new codex but they NEED A NEW CODEX. By the way what do you have against de any way?


10 armies that deserve a codex before Blood Angels @ 2009/10/15 21:06:56


Post by: JohnHwangDD


Um, this is an anti-BA thread, not a pro-DE thread.


10 armies that deserve a codex before Blood Angels @ 2009/10/15 21:14:58


Post by: ph34r


Lord-Loss wrote:We only need these codexs:

1. Eldar
2. Dark Eldar
3. Space Wolves (The only unique SM army)
4. Space marines (With BA, DA and BT)
5. Chaos Legions, renegades, LaTD and Demons
6. Necrons
7. Tau
8. Nids
9. IG
10. Inqusitian
So let me get this straight... the space wolves are more different than space marines, than legions are from "generic" chaos?
Seriously?

...Seriously?


10 armies that deserve a codex before Blood Angels @ 2009/10/15 21:20:39


Post by: JohnHwangDD


Obviously, he's a SW player.


10 armies that deserve a codex before Blood Angels @ 2009/10/15 22:10:56


Post by: ChristmasMarine


obviously....I don't like the number of marine codexes, but they do add some nice variety. If their going to push SM, they should at least make it interesting. (Although I am in favor of taking all those codexes and making it into a single volume...)


10 armies that deserve a codex before Blood Angels @ 2009/10/15 22:32:53


Post by: McNutty


WH and DH should be combined into a single codex.

I'm on board with PDF Army Lists for Kroot, LatD, Ad Mech, Genestealer Cult, etc. I don't think there's enough dollars in it for full 100-page codexes. These lists don't need the support of models like the others, but open up tons of possibilities for conversions and modelling.


10 armies that deserve a codex before Blood Angels @ 2009/10/15 22:36:53


Post by: Dr Weirdboy


InquisitorBob wrote:
Manchu wrote:The models need retooling. Who'd play Space Marines if they still looked like this:


Ugh.


Woaaaaaa whaT's the top left guy holding there?
It.. doesn't look so much as a weapon.. And what it could be scares me. >.>


It's an Imperial Butter Knife!


10 armies that deserve a codex before Blood Angels @ 2009/10/16 01:02:15


Post by: Boss 'eadbreaka


You know, Codex: Renegades would be fun, Forge World already have a great line of them.
Although most players that I'm aware of just use the IG rules, I think a codex involving things like possesed psykers and Chaos Spehss Marines as HQ choices might be cool.


10 armies that deserve a codex before Blood Angels @ 2009/10/16 01:12:01


Post by: Drk_Oblitr8r


More codex=more money for GW=More codex


10 armies that deserve a codex before Blood Angels @ 2009/10/16 01:13:23


Post by: ChristmasMarine


you forgot to add = longer codex update time = greater army inbalance = armies getting shelved

codices don't make GW money, models do.


10 armies that deserve a codex before Blood Angels @ 2009/10/16 01:17:23


Post by: Drk_Oblitr8r


Drk_Oblitr8r wrote:More codex=more money for GW=More codex=longer codex update time=greater army inbalance=armies getting shelved=less players and/or more models sales= more and less money for GW


Fixed, thanks for the tip CM


10 armies that deserve a codex before Blood Angels @ 2009/10/16 08:46:38


Post by: Tim the Biovore


Necrons, Eldar, Beasts of Chaos, Tau, Ogre Kingdoms, Tomb Kings, Dwarfs, Wood Elves, High Elves and *shudders* Dark Eldar.


10 armies that deserve a codex before Blood Angels @ 2009/10/16 08:58:57


Post by: Boss 'eadbreaka


Why do Eldar need a new dex?


10 armies that deserve a codex before Blood Angels @ 2009/10/16 13:11:32


Post by: sarxsvt


I fail to see any reason for your hate of DE, other than that you want 3 Inquisition codices, when its already the least played set of forces (GKs are barely even used any more, and whos ever seen a daemonhost on a table?).


I would definitely start a Sisters Army if they had a little updating. No questions asked.


That being said, if they do create Blood Angels, for the love of all that is holy (or unholy!) let it be "Angels of Death" and update the Dark Angels also.(Yes, I know they don't "need" an update if you define it by time. That codex is an abomination however as far as quality goes) Or at least put them out of their misery and just make them green codex marines so I don't feel so awful about it.
I'm ashamed to just field my Dark Angels as Space Marines so they normally gather dust.


10 armies that deserve a codex before Blood Angels @ 2009/10/16 14:54:23


Post by: Arschbombe


sarxsvt wrote:
I would definitely start a Sisters Army if they had a little updating. No questions asked.


I'd start them if they got some plastic.


10 armies that deserve a codex before Blood Angels @ 2009/10/17 04:27:50


Post by: Tim the Biovore


Boss 'eadbreaka wrote:Why do Eldar need a new dex?


Why would Regenades?


10 armies that deserve a codex before Blood Angels @ 2009/10/17 16:53:57


Post by: Shaman


In 20 years 40k will boil down to this

Codex Hurr

Codex Not Hurr

Codex Blood Angles (cheesy rules assure the geometric supremacy)

Codex Meatshield wiv Tanks

Codex lol youre a Xenos.



10 armies that deserve a codex before Blood Angels @ 2009/10/17 17:03:30


Post by: George Spiggott


Shaman wrote:Codex Blood Angles (cheesy rules assure the geometric supremacy)

I think this is going to become Grey Knights niche. When they become 'Codex Grey Knights sans Inquisition' They'll be Marines++, balder, pointier and more screamy (sic) than standard marines.


10 armies that deserve a codex before Blood Angels @ 2009/10/17 21:34:28


Post by: Kid_Kyoto


Boss 'eadbreaka wrote:Why do Eldar need a new dex?


For the same reason God needs a starship.


10 armies that deserve a codex before Blood Angels @ 2009/10/18 07:49:33


Post by: wuestenfux


Boss 'eadbreaka wrote:Why do Eldar need a new dex?

Eldar is a well selling army.
But the game mechanics of the 5th ed brought some flaws or breaks into the flow Eldar is played.
Problems are random game length, weak troops for holding objectives, and skimmer nerf.
I'm sure GW will consider this in the new codex.
At least, during play testing they will encounter these problems.


10 armies that deserve a codex before Blood Angels @ 2009/10/24 15:55:58


Post by: Asherian Command


Yep. Like their troops are getting owned by a scout squad is always funny to see. : D. Also a codex i think should come out is Daemon Hunters, Dark Eldar, Black Templars, Witch Hunters, all these haven't been rerealeased since the eye of terror campaign.


10 armies that deserve a codex before Blood Angels @ 2009/10/24 17:34:48


Post by: RxGhost


Want to hold an objective? Get 20 guardians and embolden and get in some cover, they ain't goin' anywhere.

Black Templars seem to work fine for me, I'd be happy if they don't change that book.

Still, it'd be nice if they put out a BA dex so I can assemble my BA minis that have been sitting in the box for so long.


10 armies that deserve a codex before Blood Angels @ 2009/10/30 19:36:19


Post by: jsullivanlaw


Dire Avengers in a falcon with a holofield is probably the hardest troop squad to kill in the game.


10 armies that deserve a codex before Blood Angels @ 2009/10/30 19:40:05


Post by: RxGhost


Probably, but for point cost and usefulness, I think I'd go with the guardians.


10 armies that deserve a codex before Blood Angels @ 2009/10/30 22:15:20


Post by: Eidolon


RxGhost wrote:Probably, but for point cost and usefulness, I think I'd go with the guardians.


This, they might be a bitch to get rid of, but they arent contributing much offensively to the battle. Also, 30 man boyz mobs, plague marines etc are very difficult to exterminate.


10 armies that deserve a codex before Blood Angels @ 2009/11/26 01:09:31


Post by: RobDA


Ultimately Wolves & Vampires are all the craze in the market at present...

We'll maybe get some sort of DA, BT or Assassinorum codex in the next few years due to the interest in things like The Knights Templar etc (thanx to people like Dan Brown)

Not suggesting for one minute that the market for GW is like the market for The Twighlight saga.......mmmmm


10 armies that deserve a codex before Blood Angels @ 2009/11/27 19:38:17


Post by: Beastmaster


I dont see why BA's shouldn't be next. GW is expanding. People are gonna get tired eventually of all the same races. I, for one, think that BA's would be a good option for the next frontier.


10 armies that deserve a codex before Blood Angels @ 2009/11/27 20:50:49


Post by: RustyKnight


Blood Angels are Space Marines. They aren't some exciting new race that will inject new life into the fluff.


10 armies that deserve a codex before Blood Angels @ 2009/11/27 22:03:01


Post by: despoiler52


OK, I know everyone hates them, but I think if they got a shiny new codex and a little publicity dark eldar could make a commback. Also they need cooler looking models.


10 armies that deserve a codex before Blood Angels @ 2009/11/27 22:25:37


Post by: Kid_Kyoto


Beastmaster wrote:I dont see why BA's shouldn't be next. GW is expanding. People are gonna get tired eventually of all the same races. I, for one, think that BA's would be a good option for the next frontier.


This is a joke right?

Right?

We have 4 (FOUR!) marine codexes in print, plus Spikey Marines.

Now I'm always happy to see more variation among the marines but not at the expense of a precious Codex slot that could go to the Sensei, the Adeptus Arbites or Space Pirates.

GW should go back to doing something like Index Astres where they give each chapter its due fluff and then a page of rule changes to customize the force.


10 armies that deserve a codex before Blood Angels @ 2009/11/27 22:30:44


Post by: Black Blow Fly


BA deserve a real codex.

G


10 armies that deserve a codex before Blood Angels @ 2009/11/28 00:19:42


Post by: Fexor


Blood Angels need a codex that brings them into the 5th Edition with the style they had in the previous editions. And the ad hoc codex in the White Dwarf was a lame attempt at updating them. They need a real codex like their other brethren have gotten (or will get).

And I'm glad my Nid's are getting their new codex soon, I can't wait to see what they've changed.

Cheers


10 armies that deserve a codex before Blood Angels @ 2009/11/28 01:17:48


Post by: JohnHwangDD


Kid_Kyoto wrote:We have 4 (FOUR!) marine codexes in print, plus Spikey Marines. .

Oh, no, the sky is falling!


10 armies that deserve a codex before Blood Angels @ 2009/11/28 02:09:31


Post by: Slackermagee


BA does deserve a real codex. Its too bad they already got one.

Codex: Space Marines has everything you need to run a Blood Angels army. Sure, you won't get a death company with feel no pain or a special predator... but with the current nerf to defensive weapons will you EVER use that pred's special movement in 5th? No. You don't get Dante or Corbulo... but Dante's little sphere of win can end up killing your army and corbulo just doesn't cut the mustard anymore.

Here's what you use from the new codex: You get a special character (shrike) that enhances the ability of your army to get into CC. You get updated tacticals and assault squads. You get a dreadnought with two close combat weapons (ironclad... ish). You get a 'special' assault squad that can do crazy things (and sub for death company). Oh wait, did you just incorporate all the fluff without changing the rules? Yeah, you did. Fluff is the way you play AND the rules you play with, work with it people.

You lot could have made do for quite a while with this but noooo. Another Space Marine codex comes out, the third in a year while Inquisition, Dark Eldar, Necrons, and Tau languish with un-love. Here's a lesson for you GW: if you make it, they will come. Make more models for necrons, make non-bdsm models for DE, make a conversion kit or something cheaper for DH and WH. Then, make a good codex. People will play these armies and diversify the game if they like what they see. Oh, and they'll shell out hundreds of dollars to you. Fancy that.

What do we get from another SM codex? More 3+ armor saves coming at us in more rhinos with some flying buggers to 'flesh' out the army is not going to diversify the game. Oh, but wait: to make BA 'fluffier' they'll be adding Space Marine Red Dragon Cavalry; because nothing screams futuristic killing machines more than riding on a poorly rendered animal-thing.

BA may want a new codex all their own but the GAME needs diversity. Long live XENOS.

/Rant


10 armies that deserve a codex before Blood Angels @ 2009/11/28 02:13:05


Post by: Black Blow Fly


Let's take a look at the armies. I'll rate each one as 3rd, 4th, 4.5th or 5th edition.

1) Black Templars - 3rd
2) Blood Angels - 4.5th
3) Dark Angels - 4.5th
4) Chaos Space Marines/Chaos Daemons - 5th
5) Daemon Hunters - 3rd
6) Dark Eldar - 3rd
7) Eldar - 4th
8) Imperial Guard - 5th
9) Necrons - 3rd
10) Orks - 5th
11) Space Marines - 5th
12) Space Wolves - 5th
13) Sisters of Battle - 3rd
14) Tyranids - 4th

So that is 14 of the 16 armies and I can't remember the other two off the top of my head. So here are the 3rd edition codices still floating around...

1) Black Templars - 3rd
2) Daemon Hunters - 3rd
3) Dark Eldar - 3rd
4) Necrons - 3rd
5) Sisters of Battle - 3rd

Ordos will most likely be lumped into one codex so that brings the list down to four. I have heard Dark Eldar is going the way of the dodo bird (sorry!) so that cuts it down to three. My bet is Necrons will be the next 3rd edition codex to be upgraded to 5th. Personally I also have my doubts about the Templars... First and foremost they are not one of the original legions and were put into a codex to satisfy a special interest group. So really depending on how it all pans out it's not that bad at all.

I thinking anyone screaming that 3rd edition codices are due first would suddenly start singing a new tune if they were to receive a Jervisized White Dwarf list. Who buys WD anymore???

G


10 armies that deserve a codex before Blood Angels @ 2009/11/28 03:37:51


Post by: Arschbombe


Slackermagee wrote: a special predator... but with the current nerf to defensive weapons will you EVER use that pred's special movement in 5th? No.


Use it all the time. It lets the tank go 12" and fire the TLAC or go 6" and fire everything. It's quite handy. Except when you get a stall.


10 armies that deserve a codex before Blood Angels @ 2009/11/28 10:13:09


Post by: Slackermagee


Also, for all the blood angel players crying about the hate for the anticipated codex release, answer this question honestly:

What would your reaction have been GW had released Codex: Chaos Space Marines last year, Codex: Thousand Sons two months ago, and was set to release Codex: Alpha Legion in March?

You'd have been pretty pissed, wouldn't you? One race getting all the love like that.


10 armies that deserve a codex before Blood Angels @ 2009/11/28 10:14:42


Post by: IvanTih


Necrons.


10 armies that deserve a codex before Blood Angels @ 2009/11/28 14:18:27


Post by: Arschbombe


Slackermagee wrote:What would your reaction have been GW had released Codex: Chaos Space Marines last year, Codex: Thousand Sons two months ago, and was set to release Codex: Alpha Legion in March?


I wouldn't have minded because that would mean that there would be a Codex: Word Bearers on the way.

I think it's funny how you guys think there's some sort of proper order of codex releases based on who's most "deserving." If the Dark Eldar, Necrons and Inquisition armies had enough of a sales base they would have been updated already. But they are also-ran armies and just not priorities for GW. Whining about every SM variant codex release doesn't help your case one iota. Those armies will get done on GW's timetable. not yours, mine or anyone else's.



10 armies that deserve a codex before Blood Angels @ 2009/11/28 16:23:33


Post by: Black Blow Fly


Exactly and this is why Dark Eldar get no love from GW. you rarely ever see them played and those that do think they are the best players.

G


10 armies that deserve a codex before Blood Angels @ 2009/11/28 19:56:34


Post by: Slackermagee


Alright, it didn't sink in the first time so I'll say it again: If you make it, they will come.

Here's a timeline for you:
June 2009: Space Wolves are a small, but excited, cadre of players waiting for their shiny new codex.
September 2009: With the rumor mill flying that small cadre of players explodes, folks from every game store and 40k podcast start frothing at the mouth, wanting to get at the new models and rules
October 2009: Space Wolf player population is easily five times what it was and sales of the NEW models are HOT.

Do you think Space Wolves would have done anywhere near as good without a BRAND NEW model line?

If you make it, they will come. DE and Necrons need new models (and units). If their made shiny, multipart, and detail oriented and you will see an explosion in sales (if not the player base) immediately following the release date.

When you see the new blood angels line (or the conversion kit, assault squad, and dragon-rider-that-you-know-they'll-shoehorn-in) don't be surprised when one or two more people at your FLGS pick up Blood Angels.



10 armies that deserve a codex before Blood Angels @ 2009/11/28 21:44:08


Post by: Archonate


Well said Slackermage. But this has been iterated and reiterated many times and people still don't get it. I don't know if they can't understand or if they're deliberately turning a blind eye to the legitimacy of armies besides SMs deserving a new codex.

Current sales of a given army are in no way whatsoever tied to the success of that army's new codex release. Anything and everything will sell depending how nicely it is remade. Past sales are completely irrelevant. Neglect is a huge part of what kills sales, and is undone upon release of a new update.

But despite what you and I have just said, I can almost guarantee that there will be posts later in this very thread saying "They're not popular enough to get a new codex yet!!!" or "GW knows they won't sell so they're not a priority!!!" Just you wait...


10 armies that deserve a codex before Blood Angels @ 2009/11/29 01:38:22


Post by: Arschbombe


Slackermagee wrote:Alright, it didn't sink in the first time so I'll say it again: If you make it, they will come.


I don't know how many out there are like me, but there is nothing GW could do to make me take up Dark Eldar or Necrons. Inquisition I could do.


Do you think Space Wolves would have done anywhere near as good without a BRAND NEW model line?


Do you think Space Wolves would have done anywhere near as good without existing SM players that can add a box of troops and a special character model to their armies and call them wolves?

That's part of what continues to drive SM sales: the versatility you get with one army's worth of models. A buddy of mine has been a SW player for years, but he started playing them as vanilla last year. Now he's back to wolves. I don't count that as part of a huge explosion in wolf players.


When you see the new blood angels line (or the conversion kit, assault squad, and dragon-rider-that-you-know-they'll-shoehorn-in) don't be surprised when one or two more people at your FLGS pick up Blood Angels.


I won't be. I expect half of them to have been new space wolves players from just a few months prior chasing after the newest, shiniest thing.




10 armies that deserve a codex before Blood Angels @ 2009/11/29 01:57:19


Post by: Candroth


I for one would love to see a Dark Angles codex, even though I'm no good at math.

Snark aside, I would SO VERY pick up a Sisters army if a new codex came out.


10 armies that deserve a codex before Blood Angels @ 2009/11/29 05:45:56


Post by: Eidolon


Lets see some xenos love. In a galaxy where everyone is trying to cause humans to go extinct half the battles are imperial civil war of one kind or another.


10 armies that deserve a codex before Blood Angels @ 2009/11/29 06:06:55


Post by: Slackermagee


Arschbombe wrote:

I don't know how many out there are like me, but there is nothing GW could do to make me take up Dark Eldar or Necrons. Inquisition I could do.

Do you think Space Wolves would have done anywhere near as good without existing SM players that can add a box of troops and a special character model to their armies and call them wolves?

That's part of what continues to drive SM sales: the versatility you get with one army's worth of models. A buddy of mine has been a SW player for years, but he started playing them as vanilla last year. Now he's back to wolves. I don't count that as part of a huge explosion in wolf players.

I won't be. I expect half of them to have been new space wolves players from just a few months prior chasing after the newest, shiniest thing.



People say they won't play an army. Then I saw them all pick up boxes of space wolves when they saw the quality of the rules and models.

Yes, I'm sure that existing SM players got bored of being vanilla vodka but both podcasts I've listened to has had one member pick up SW fresh and we had a one convert to SW from nids at the FLGS. New models, new players. Period.

I can understand playing as vanilla marines, the codex is great. It's what GW should have expected BA players to do instead of pumping out that absolute gak PDF. Blurg.

Green Blow Fly wrote:BA deserve a real codex.

G


Uh... there are a lot of chapters/legions/craftworlds/regiments/hive-fleets/squats that got shuffled off over the years. Yeah, I'd love to see some great fluffy codexes come out for all of them but I'm pretty sure that would put GW well into the red for the next 10 years.

How about some quality PDF's twice a year? Find the one guy in the GW studio who enjoys the fluff for that chapter/legion/craftworld/regiment/hive-fleet and have him make a mini-dex. Then, get everyone together to FIND THE GODDAMN FLAWS BEFORE RELEASING IT. Don't be afraid to have 75% of it be, "see codex: blahblahblah", we'd have avoided this mess if they had.


10 armies that deserve a codex before Blood Angels @ 2009/11/29 16:20:54


Post by: Black Blow Fly


Wow just wow...

* face palm *


10 armies that deserve a codex before Blood Angels @ 2009/11/29 18:06:45


Post by: JohnHwangDD


Slackermagee wrote:What would your reaction have been GW had released Codex: Chaos Space Marines last year, Codex: Thousand Sons two months ago, and was set to release Codex: Alpha Legion in March?

I would have been hugely pissed because, if GW is expanding non-SM Codices into sub-Codices with release slots, Craftworld Biel-Tan should be at the top of the list, followed by Catachan Guard, LatD, and AdMech to expand the GEQ play options.

We don't need more MEQs than what we already have. And Chaos Legions one-by-one definitely aren't the answer to a problem that just doesn't exist right now.

That said, a JP Troop army is missing, and desirable, and BA fill that niche. OTOH, if GW released Night Lords in lieu of BA as the JP Troop army, then that would be OK, and I wouldn't care. However, as BA already have SCs and Baal Preds, and a history dating back to RT / 2E and so on, it's better to simply update the BA.
____

Slackermagee wrote:Do you think Space Wolves would have done anywhere near as good without a BRAND NEW model line?

As far as I can tell, SW got ONE brand new sprue, that SW players use to customize Tacs & AM & Devs, along with another brand new sprue of Termies. I don't call that a new model line.


10 armies that deserve a codex before Blood Angels @ 2009/12/01 16:25:24


Post by: Capt. Von Reaper


BA's need one but I am afraid GW will Neuter them as they have in the past!


10 armies that deserve a codex before Blood Angels @ 2009/12/01 17:42:23


Post by: Black Blow Fly


Maybe they finally go to Blood God.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/09 14:19:27


Post by: Catiline


Definitely DE before BA codex. I always found BA the dullest of the SM crowd, anyway.

Why couldn't a new DE codex have dark aspect warriors? The models would be very cool (think dark swooping hawks - awesome!), it would give plenty more units and variety to what's now a pretty bare cupboard, and would be great for conversions.

There's already SM and CSM - could DE and Eldar be run on separate lines?


10 armies that deserve a codex before Blood Angels @ 2009/12/09 14:27:07


Post by: Asherian Command


Necrons
Dark Eldar
Inqusition/witch hunters
Black Templars
Eldar
Dark Angels
Blood Angels
yeah thats what i want to come out but it won't -.-.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 14:42:40


Post by: agnosto


I really don't understand why specific space marine chapters get their own codex. Why not just make one space marine codex and include the chapter specific info. Heck, they alread include the rules for some of the chapter masters in the codex anyway.

Seriously, they're not that different from each other. A special rule here, a slightly different unit there; it wouldn't amount to more than an additional 10-15 pages in the codex anyway. Yes you get the fluff but considering the fact that GW is not too great about releasing updated codexes it might be better to forego the fluff and let people play the game....if it's that important, release a fluff book later or something.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 15:02:16


Post by: Dark Lord Seanron


agnosto wrote:I really don't understand why specific space marine chapters get their own codex. Why not just make one space marine codex and include the chapter specific info. Heck, they alread include the rules for some of the chapter masters in the codex anyway.


QFT! An uber-SM codex, with appendices for each of the legions/better chapters would be best I imagine.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 15:07:20


Post by: JohnHwangDD


agnosto wrote:I really don't understand why specific space marine chapters get their own codex.

Marketing, and personalization.

5 flavors of SM (including CSM) gives GW a flavor of highly-profitable SM to push every year as a natural upgrade from the starter box models.

Personally, there are various looks SM can have spiky, robed, knightly, viking, and (presumably) vampirish, on top of the basic Marks of armor. So players can make their SM their own to strongly reflect their vision for SM.

If other lines (i.e IG) allowed this same level of player customizaiton and identification, I'm sure GW would do so. Probably, it'll take many years.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 16:27:14


Post by: Arschbombe


agnosto wrote:I really don't understand why specific space marine chapters get their own codex.


Because there's a market for them. They sell.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 16:30:46


Post by: agnosto


Arschbombe wrote:
agnosto wrote:I really don't understand why specific space marine chapters get their own codex.


Because there's a market for them. They sell.


I'm just saying, keep them but just consolidate everything into one codex for all the chapters. Since GW seems to have one writer, confined to a cage, writing all the codexes for every army, it would take less time to consolidate the like armies into one codex.

*yes I was being sarcastic, I know they have several writers*


Addendum:
It's just ridiculous when they nerf armies that would otherwise sell so that they can focus on minor variations of the same army. Space Wolfs, Blood Angels, Dark Angels.....a marine chapter is still a marine chapter.

"Hey we might sell more models if we update the rules for other armies!"
"Nah, just throw another space marine codex at them." "If we update the other armies, they might expect new models."


10 armies that deserve a codex before Blood Angels @ 2009/12/09 16:37:55


Post by: Black Blow Fly


Hard to believe people are still discussing this moot point.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/09 16:39:02


Post by: agnosto


Green Blow Fly wrote:Hard to believe people are still discussing this moot point.

G


Meh, it's something to do.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 16:56:51


Post by: Black Blow Fly


Slacker mentality.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 17:22:15


Post by: Neith


As a Blood Angel player, my view is obviously biased, but the BA Codex is FULL of flaws, inconsistencies and general stupidity that makes it very sub-par compared to 'vanilla' Marines.

- Drop Pods that cost more but are only BS2
- Tranport Vehicles that don't have any Access Points listed
- The only Transport option listed for Terminators is Drop Pods, not even Land Raiders
- Units are more expensive all round (this is to 'accommodate' the free Death Company, but is useless until you actually shell out for some DC models)
- There's barely any fluff section at all, with it being a stripped down PDF, rather than a fully fledged printed Codex.

To be honest, most of that could be fixed with a quick FAQ/Errata, but it's unlikely to happen.

Now, before I say anymore, I do totally agree that some armies do need a Codex rehash before BA (Dark Eldar, Daemonhunters, Witch Hunters, Necrons, maybe even Dark Angels), and the BA Codex PDF isn't terrible, but it certainly leaves a lot to be desired when compared to the vanilla Marines Codex.

While we're on the subject of BA: Bring back Moriar as a Special Character, and give Lemartes a new sculpt


10 armies that deserve a codex before Blood Angels @ 2009/12/09 17:43:09


Post by: Arschbombe


Green Blow Fly wrote:Hard to believe people are still discussing this moot point.


It's emotional energy feeding a warp storm. It has now spread beyond the "who so many marines" meme to the "why nids" meme. If they keep it up I think we're looking at another tear in real space. This one will be called the Sphincter of Anguish.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 18:15:13


Post by: agnosto


Arschbombe wrote:
Green Blow Fly wrote:Hard to believe people are still discussing this moot point.


It's emotional energy feeding a warp storm. It has now spread beyond the "who so many marines" meme to the "why nids" meme. If they keep it up I think we're looking at another tear in real space. This one will be called the Sphincter of Anguish.


Let's all load up the whaaambulance and have a good cry.

Since GW can't be bothered to make rules for my army, I'll make my own and carry a baseball bat around for anybody that dares to question them. bwahahahahah


10 armies that deserve a codex before Blood Angels @ 2009/12/09 19:55:23


Post by: Black Blow Fly


It's gets so boring watching people post their bitchy little whines.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/09 20:52:36


Post by: Demogerg


Green Blow Fly wrote:It's gets so boring watching people post their bitchy little whines.

G


Agreed.

same thing happened with the Wolves' dex.


10 armies that deserve a codex before Blood Angels @ 2009/12/09 21:49:45


Post by: Black Blow Fly


SW got a nice dex. It shows that Phil can do just as good a job with power armor as xenos. : )

G


10 armies that deserve a codex before Blood Angels @ 2009/12/09 23:50:04


Post by: carmachu


Saldiven wrote:Kid,

You mention five armies that deserve a codex that have never had a codex before and, consequently, do not have any significant sort of a following. Why should they deserve a codex before Dark Eldar?


By that logic, we should bring back squats, because they had a following before the axe. And necrons and tau had zero following before being introduced and no premise in the 40k Universe before being created out of whole cloth.

Just because it didnt have a following before, isnt a reason tehy should get a codex. Hell DE had zero following at one point before being created.


10 armies that deserve a codex before Blood Angels @ 2009/12/10 20:51:19


Post by: phantommaster


Just to point out.

New codexes coming out:

Tyranids: Almost here
Necrons: Well under way
Dark Eldar: Well under way
DH: Just started
WH: Just started


10 armies that deserve a codex before Blood Angels @ 2009/12/12 14:30:37


Post by: Alkasyn


Saldiven wrote:Kid,

You mention five armies that deserve a codex that have never had a codex before and, consequently, do not have any significant sort of a following. Why should they deserve a codex before Dark Eldar?

In all the tournaments you have attended and all the gaming groups you have played with in the last twelve months, how many Alien Hunters, Kroot, Adeptus Mechanicus, "Blood Angles," or Sensei players have you played against?

For myself, I play every Saturday and have been to four RTTs. I haven't seen a single one of those armies, not even as a "counts as."

I also notice you fall into the sad group of Imperio-philes; seven of the ten armies you listed are Imperial in nature.

In defense of the DE codex needing an update, you really can't compare the 2nd printing of the DE codex to Codex Daemonhunters. The 2nd printing of the DE codex was identical to the first printing with the inclusion of two pages of material that previously appeared in a white dwarf. All of the page numbers are identical, as is all the material on each page with the exception of an added page of vehicle upgrades that didn't exist. Everything else is identical down to the pictures of the models in the modeling section and the fluff in the back of the book.

Now, I do believe that Daemonhunters should get a codex before Blood Angels. I just agree with some of the previous posters assertion that you left a lot of armies off of the list and included some that have no business being there.


I think you should check your Gmail inbox, you've been chosen to apply for the "Sense of Humour" programme at your local Human Development Centre. Do reply!


10 armies that deserve a codex before Blood Angels @ 2009/12/12 22:13:59


Post by: thehod


Necrons need a codex first because they are almost unplayable with combat resolution, glancing table, and coversaves.

Tau would be next to update many of their rules up to 5th and lower costs on Devilfish

Unified Inquisition Codex to update them to 5th and add alien hunters

New Dark Angels Codex: nuff said

Dark Eldar: Just update them to 5th even though they still rock and do relatively well. If you give them some good models and some proper support, people will play them.

Chaos Space Marines: Give them the Space marine treatment.

Eldar: Make it so mechdar isisnt the only viable build in the codex.

Blood Angels: FInally them.


10 armies that deserve a codex before Blood Angels @ 2009/12/12 23:36:50


Post by: Arschbombe


Well, I'm glad we got that sorted. Someone send that to GW for action. I'm sure they'll get right on it.


10 armies that deserve a codex before Blood Angels @ 2009/12/12 23:42:34


Post by: JohnHwangDD


Well, they've got the BA part sorted, along with the Nids.

Necrons are pretty much a given, considering how much of a shamble their rules are.

That just leaves Inquisition to be cleaned up.


10 armies that deserve a codex before Blood Angels @ 2009/12/12 23:46:30


Post by: Oldoneeye


SQUATS NONONONO! Chaos Legions OK, Necrons for sure, and what about the Salamanders? And one more thing....How about a non-chaos rebelling against the Emperor army?


10 armies that deserve a codex before Blood Angels @ 2009/12/13 15:43:14


Post by: Xenith


You seem to forget that after Dark Eldar, the Blood Angels are the army that has been waiting second longest for a true, dedicated, published, on sale for money book full of the background, paint schemes and rules for use in the game.

Even then, the codex was a 24 page mini dex.


10 armies that deserve a codex before Blood Angels @ 2009/12/14 05:18:11


Post by: ObiFett


JohnHwangDD wrote:Well, they've got the BA part sorted, along with the Nids.

Necrons are pretty much a given, considering how much of a shamble their rules are.

That just leaves Inquisition to be cleaned up.


and Tau.

Tau need an update.

Badly.


10 armies that deserve a codex before Blood Angels @ 2009/12/14 10:32:01


Post by: Black Blow Fly


Tau already has had two codices with the second one following fairly close after the first.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/14 13:56:49


Post by: Arschbombe


Tau need a dex, but I can imagine a new chaos god being birthed if they get yet another dex before the Darkies.


10 armies that deserve a codex before Blood Angels @ 2009/12/14 20:12:48


Post by: Henners91


OP is silly, Dark Eldar will always have far more of a following than bally Sensei (what the hell would they take as troops?) and KROOT?!

And aren't Squats considered the joke of 40k?

At any rate, I think Dark Eldar have cool themes and an awesome aesthetic, I'm just too nooby to play with them and I heard about how out of date the army generally is.


10 armies that deserve a codex before Blood Angels @ 2009/12/14 20:29:27


Post by: Black Blow Fly


They only win because all the new players do not know their rules. I would be ashamed to play them competively.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/14 20:38:50


Post by: Eidolon


Green Blow Fly wrote:They only win because all the new players do not know their rules. I would be ashamed to play them competively.

G


I hate to say it but im finding this is largely true. They catch far too many players by surprise. Not of course that there arent good dark eldar players, but its more the lack of experience against the army then it requiring a tactical genius to play.


10 armies that deserve a codex before Blood Angels @ 2009/12/14 21:01:36


Post by: Black Blow Fly


Are you a metalhead too Eidy?



G


10 armies that deserve a codex before Blood Angels @ 2009/12/15 01:28:03


Post by: Archonate


Eidolon wrote:
Green Blow Fly wrote:They only win because all the new players do not know their rules. I would be ashamed to play them competively.

G


I hate to say it but im finding this is largely true. They catch far too many players by surprise. Not of course that there arent good dark eldar players, but its more the lack of experience against the army then it requiring a tactical genius to play.

Oh undoubtedly. This is something that DE players know and take full advantage of. To this day I still get opponents who throw tantrums because they didn't know I could assault on the same turn that I disembark from a transport. It's not my fault that they don't know open-top vehicle rules. Nor is it a DE player's responsibility to lecture their opponents on every nuance of the army. Why feel ashamed over somebody else's ignorance? It's not like DE players are deliberately deceptive.

They would definitely lose a lot more games though if people knew more about them... Which is evidence of a weak codex that offers very little versatility.


10 armies that deserve a codex before Blood Angels @ 2009/12/15 01:40:41


Post by: JohnHwangDD


Archonate wrote:They would definitely lose a lot more games though if people knew more about them... Which is evidence of a weak codex that offers very little versatility.

Doesn't that apply to every Codex? Isn't their very popularity part of why Marines lose a lot of games, and the relative obscurity of Xenos why they win a few more games?


10 armies that deserve a codex before Blood Angels @ 2009/12/15 04:23:39


Post by: Archonate


JohnHwangDD wrote:
Archonate wrote:They would definitely lose a lot more games though if people knew more about them... Which is evidence of a weak codex that offers very little versatility.

Doesn't that apply to every Codex? Isn't their very popularity part of why Marines lose a lot of games, and the relative obscurity of Xenos why they win a few more games?

Indeed it is. Though nobody complains when their army gets some attention.


10 armies that deserve a codex before Blood Angels @ 2009/12/15 17:20:44


Post by: wuestenfux


Neith wrote:As a Blood Angel player, my view is obviously biased, but the BA Codex is FULL of flaws, inconsistencies and general stupidity that makes it very sub-par compared to 'vanilla' Marines.

- Drop Pods that cost more but are only BS2
- Tranport Vehicles that don't have any Access Points listed
- The only Transport option listed for Terminators is Drop Pods, not even Land Raiders
- Units are more expensive all round (this is to 'accommodate' the free Death Company, but is useless until you actually shell out for some DC models)
- There's barely any fluff section at all, with it being a stripped down PDF, rather than a fully fledged printed Codex.

To be honest, most of that could be fixed with a quick FAQ/Errata, but it's unlikely to happen.

Now, before I say anymore, I do totally agree that some armies do need a Codex rehash before BA (Dark Eldar, Daemonhunters, Witch Hunters, Necrons, maybe even Dark Angels), and the BA Codex PDF isn't terrible, but it certainly leaves a lot to be desired when compared to the vanilla Marines Codex.

While we're on the subject of BA: Bring back Moriar as a Special Character, and give Lemartes a new sculpt

That BA codex was jervisified.


10 armies that deserve a codex before Blood Angels @ 2009/12/15 18:29:55


Post by: JohnHwangDD


True, the WD BA were streamlined. But still quite playable.


10 armies that deserve a codex before Blood Angels @ 2009/12/15 19:55:17


Post by: Black Blow Fly


Not nearly as bad as DA. BA do have one competitive build.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/15 22:09:36


Post by: Volkov


I used to play Dark Angels...they were my first army so long ago, I liked their fluff, but now their rules are such garbage...


10 armies that deserve a codex before Blood Angels @ 2009/12/16 12:25:28


Post by: Kid_Kyoto


Wow, people are still talking about this.


10 armies that deserve a codex before Blood Angels @ 2009/12/16 12:34:52


Post by: wuestenfux


BA deserves a codex.
How many armies are out there whose codex was jervisified?
DA and BA.
But DA got a printed codex, BA not.


10 armies that deserve a codex before Blood Angels @ 2009/12/17 04:47:34


Post by: Black Blow Fly


wuestenfux wrote:BA deserves a codex.
How many armies are out there whose codex was jervisified?
DA and BA.
But DA got a printed codex, BA not.



This.


10 armies that deserve a codex before Blood Angels @ 2009/12/17 09:51:37


Post by: Callum


I think new codex's should be released in this order.

1. Dark Eldar
2. Tau
3. Necrons
4. Witch Hunters
5. Demon Hunters
6. Most of the rest need updates but can survive for the moment.

1. It's simple, nobody plays Dark Eldar. It's because their Dark Eldar Warriors look just awful and there are not a lot of options in the codex making the army boring to build. New codex's usually lead to new models and that's what Dark Eldar need right now. They need it more than Space Marines imho.

2. Nothing really wrong with Tau, it's an army a lot of players want to love. The problem is the Tau are at the moment a bottom tier army, and in tournament play I have yet to see a Tau player score well enough to get out of the bottom tier. Updates rules are what's needed, new models I don't really think they need, just the rules.

3. Necrons, again hardly anyone plays them. They are devastated by the Phase Out rule. If the opponent can't phase you out, he is bad or you are really good. Their low I means the opponent will score an automatic sweep in close combat. Necrons just can't handle MEQ in this edition. Updated rules are badly needed. New models? another tank would be welcome, but mostly they just need rule changes.

4. I've only seen one player actually play this army, it looks horrible on the table and is easily countered. The models are so static and the same it's just awful to look at, new plastic kits please.

5. Needs an update, they can still be good but they are an army of a previous edition, and it shows.

6. The rest of the armies out there could obviously use updates but are top tier armies or can just survive for a while, until the bottom tiers have been updated.


10 armies that deserve a codex before Blood Angels @ 2009/12/17 21:04:37


Post by: Krimmsonscurge


wuestenfux wrote:
olympia wrote:A great premise for a thread. But what about the Tau and Necrons? Those poor bastards deserve all the help they can get.

I think Tau will be considered next.
They have higher sales at the Asian market and deserve a new codex.


The Tau nead a forge world titan model IMO (not a giant transport)

DE are terible looking but are perfect for the fan boys in this post and should have a new codex soonest. They just need new figures for their DE named charachters Bella and Edward and its off to the publishers.

Everybody knows the french are surrendermonkeys but cheating to get into the world cup I never thought I would see the day, SHAME on them!



10 armies that deserve a codex before Blood Angels @ 2009/12/17 21:34:04


Post by: pretre


Callum wrote: I think new codex's should be released in this order.

4. Witch Hunters

4. I've only seen one player actually play this army, it looks horrible on the table and is easily countered. The models are so static and the same it's just awful to look at, new plastic kits please.


Really? Witch Hunters need a serious update but Sisters are one of the best troops choices in the game. They have two very competitive list types, if played right, semi-mech and fully-mech spam. Both of which are anything but static having majority movement / mech and a mid range strategy. As well, they have held up great in the scheme of things for appearance.

I think you saw a poorly played WH army.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 00:16:53


Post by: DruidODurham


Pretty sure he meant the models themselves were static, due to the vast amount of metal models.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 01:36:56


Post by: Black Blow Fly


GW should release the new codices in the order which nets them the most profit and long lived success. You have to take the long view when it comes to something like a schedule. I think the fundamental problem here with people saying DE deserve the next codex is they are taking the short view. Face the facts, DE was only released with the advent of 3rd edition and they are the most unpopular army of all. The writing is on hte wall... GW learned their lesson when they publicly stated that Squats would be discontinued. It's better in their opinion for people to say that an army deserves a new codex rather than to say they hate GW for deleting their favorite army. If DE never get another codex you can always play the army as counts as using the eldar codex. Heck you could get really creative and use the Tyranid codex.

No other army received a new codex as soon as the Tau did after their original release. I am kind of shocked to be honest that eldar players aren't making a claim they deserve a new codex next as they were seriously nerfed by the release of 5th edition.

Carry on.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/18 01:52:14


Post by: Soladrin


by the gods am i glad i play Orks :3

Back to original post:

Squats: no and never gonna happen
Sensei: a plain no
Mechanicus: would be awesome, and my army no doubt about it, but probably not gonna happen (unless they actually start working on the Void Dragon fluff....)
Ordos Xenos: big fan of this, but an update for DeathWatch with some extra elements would be enough imo (or just give them some pages on te rumored Inq codex, wich i'm all for btw)
Kroot: No, but some special chars etc. so you use them seperately for the hell of it would be fun.
Chaos IG: a must imo.

That said, heres my wishful thinking: All metal kits replaced by plastic multi-part kits... aah.. if only...



10 armies that deserve a codex before Blood Angels @ 2009/12/18 03:02:14


Post by: Eidolon


Green Blow Fly wrote:
No other army received a new codex as soon as the Tau did after their original release. I am kind of shocked to be honest that eldar players aren't making a claim they deserve a new codex next as they were seriously nerfed by the release of 5th edition.

Carry on.

G


Its 'eldar guilt' from 4th edition. Most of us do feel we need a new codex so we arent forced into one list to be marginally competitive. But our dex is only 3 years old, and other armies like demonhunters, tau, and DE need one more


10 armies that deserve a codex before Blood Angels @ 2009/12/18 11:18:23


Post by: alexwars1


You know what games workshop should have done? Rendered all the extra space marine codexes (except Space Wolves) obsolete, and stuck Index Astartes-style things at the back of the Space Marine codex for the top space marine chapters, and let that be that.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 14:55:05


Post by: ZacktheChaosChild


1. Dark Eldar
2. Necrons
3. Nids (Though this will be invalid in les than a month.)
4. Squats
5. Inquisistors
6. Sisters of Battle

Can't really think of any others.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 17:27:41


Post by: JohnHwangDD


Oh, we're just pulling 10 armies out of a hat?

1. Necrons - for the sheer rules stupidity to fix
2. Dark Angels - for the design shift
3. Eldar - to incorporate Biel-Tan natively
4. Chaos Guard - because they're woefully underrep compared to Fluff
5. Ad Mech - because they're just plain cool, and we can use Knight Titans in regular 40k
6. Tau - to expand Xenos allies with Hrud and Donorian Clawed Fiends
7. Black Templars - to give them their share of shiny new SM toys
8. Sisters of Battle - to clean rules
9. Inquisition - to add Deathwatch and fix Allies

I can't think of a 10th army that needs or deserves a Codex at the time, so I leave that spot blank.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 19:11:53


Post by: blaktoof


Kid_Kyoto wrote:The rumblings in the warp are growing and it seems the Red Space Marines might be getting a new codex some time soon. We all know why GW would do it, marines are easy to release sionce 90% of the models are interchangeable, they sell well and they already have a ton of art ready to use.

We also know why they should not, with MEqs making up most of the armies it distorts the game and makes it less fun. Besides the BA already have a codex and models so odds are anyone who wants a BA army already has one and won't pay for a new one, just update the old.

So I humbly offer this list of better alternatives in the hope someone is listening.

10. Daemon Hunters - with no updates since 3rd edition and referring to a SM book that was 2 codexes ago and an IG book that was 1 codex ago this is by far the most out of date book and makes an already weak army even worse.

9. Witch Hunters - no updates since 3rd edition and virtually no new sisters models since 2nd this army needs new rules and plastics STAT!

8. Alien Hunters - the long-awaited 3rd Inquisition army would be easy to do (using mostly marine and IG models) and offer a new way to use them. Give them a high-tech commando look unlike the DH's knights and the WH's puritan look and you have a hit.

7. Squats/Demiurge - Squats were promised back in 1995 and the fact that Dakka's gallery has pages and pages of squat armies shows they still have potential. Give them some steampunk giant mining suits and watch the Warmachine and Bioshock players flock in.

6. Adeptus Mech - speaking of giant baroque warmachines...

5. Kroot - With the addition of one sprue for conversions GW could have a whole new race with a fun theme and name. KROOT-KROOT! Say it! It's fun!

4. Chaos Cults/Lost and the Damned - A no-brainer. THe Imperium's greatest foe, part of the game since Rogue Trader but somehow never had a codex or real models.

3. Chaos Legions - ANother no brainer and this one require almost nothing in the way of new models. Even if it only covers the 4 god-specific legions it will be a surefire hit.

2. THe Sensei - the Emperor's Immortal children are the last force fighitng for good in the 41st millennium, they fill a niche no other army can. Put out some character models and rules for Inquisition type warbands and you're done. Plus they're NINJA JEDI HIGHLANDERS! How can this lose?

1. THe Blood Angles - this little known chapter who use the power of geometry to destroy their foes has never had a codex but has over 200 images in the dakka gallery.

http://www.dakkadakka.com/core/gallery-search.jsp?dq=blood+angles

Surely they deserve a shot?

So there you go, and I'd like to remind everyone that I did this whole post without once mentioning the Pan Fo.


barring the fact that most of these are imperial...

10 and 9 have 4th edition codexes, not 3rd, they aren't that old.

8= really no point. The test rules for them was garbage and basically came down to either every unit gets special rules versus every xeno which was imbalanced or you have to play "guess which xeno you are facing" and pick a specific xeno to hunt, it didn't work in a tourney setting especially considering how many armies are non xenos in a tournament.

7= This army although it has some following on dakka was actually the 2nd least supported and interested army in 3rd edition. It was going out the door from 1st/2nd still and the rules were prolly just included to let people who had the models play them. Squats could be good but they would have to be redone.

6= 2nd edition army, actually had some decent units but is not supported due to lack of interest, yes I know there are beautiful models and conversions out there but most people did not want to play an entirely ad mech force.

5= kroot, seriously would have to be redone. Their last codex which was chapter approved was garbage, they really had nothing. They could be a interesting army but currently they are not. Their entire codex and line of thought behind the army would have to change.

4= I agree

3= I agree, but should come out long before lost and the damned/chaos cults

2= never had a codex, were never mentioned as an army and were basically just a single unit that you could add to grey knights armies from first edition 40k in the slaves to darkness book. Honestly the emperor may have gotten around with the ladies but he prolly doesnt have an army of kids.



10 armies that deserve a codex before Blood Angels @ 2009/12/18 21:48:36


Post by: Farseer Prometheus


Green Blow Fly wrote:GW should release the new codices in the order which nets them the most profit and long lived success. You have to take the long view when it comes to something like a schedule. I think the fundamental problem here with people saying DE deserve the next codex is they are taking the short view. Face the facts, DE was only released with the advent of 3rd edition and they are the most unpopular army of all. The writing is on hte wall... GW learned their lesson when they publicly stated that Squats would be discontinued. It's better in their opinion for people to say that an army deserves a new codex rather than to say they hate GW for deleting their favorite army. If DE never get another codex you can always play the army as counts as using the eldar codex. Heck you could get really creative and use the Tyranid codex.

No other army received a new codex as soon as the Tau did after their original release. I am kind of shocked to be honest that eldar players aren't making a claim they deserve a new codex next as they were seriously nerfed by the release of 5th edition.

Carry on.

G


But remember a lot of people don't run dark eldar for these reasons: 1. Old and bad looking models, 2. A extremely old codex, 3. Limited amount of lore to go on. You see if GW does make a new DE codex and new models they stand to make a ton of money here why: Right now most people either don't have a dark eldar army or they have a small collection not counting DE players a course. If GW makes sure to release good models along with a nice shiny new codex people won't be just buying say a few units or anything instead they will be buying brand new armies. That why I think GW is taking their time and making sure they get it right this time. I do agree with you on the eldar codex I guess they rather wait till other armies get fixed first before getting their new codex.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 21:52:45


Post by: Black Blow Fly


Can you guys take this over to Survivor Games? It seems appropriate to be honest.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/18 22:08:10


Post by: JohnHwangDD


Farseer Prometheus wrote: You see if GW does make a new DE codex and new models they stand to make a ton of money

When DE were originally released, they had a brand new Codex, brand new models on par with anything else available at the time, and comparable Fluff with Codices released at the time. What would make this time different?


10 armies that deserve a codex before Blood Angels @ 2009/12/18 22:25:33


Post by: Farseer Prometheus


JohnHwangDD wrote:
Farseer Prometheus wrote: You see if GW does make a new DE codex and new models they stand to make a ton of money

When DE were originally released, they had a brand new Codex, brand new models on par with anything else available at the time, and comparable Fluff with Codices released at the time. What would make this time different?


While I not quite sure what was available back then due to being a kid and all I guessing play style. However nowadays the main reason I see people not buying them is due to crap models. I myself think the codex and models are mostly fine except for a course some outdated rules and horrible units but otherwise a solid codex.


10 armies that deserve a codex before Blood Angels @ 2009/12/18 22:29:05


Post by: (._.)


We need new rulebook, like wh60k! where is nothing left after nids ate all and died to hunger! Your main goal is to get something to happen, like if you roll d6 at the start you can see a breeze, or with like many rolls you could actually see something moving... NOT!


10 armies that deserve a codex before Blood Angels @ 2009/12/19 00:08:43


Post by: Black Blow Fly


The Nidz would start eating each other if they ran out of other races.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/19 00:17:40


Post by: Archonate


JohnHwangDD wrote:When DE were originally released, they had a brand new Codex, brand new models on par with anything else available at the time

Nope. Even back then their models sucked. Even back then the banana-fingered Archon in the princess hat was easily the most disappointing commander model in the game. In fact the only models in the entire range that didn't suck from the start were the Wyches, (though they suck now) and the Incubi, which are merely okay now.
and comparable Fluff with Codices released at the time.

Nope again. There has never been a codex before or since the DE codex with not only less fluff, but less interesting and less coherent fluff than that which you'll find in the DE codex. It was the most boring when it emerged and remains so to this day.
What would make this time different?

Models that don't suck and fluff that doesn't suck.


10 armies that deserve a codex before Blood Angels @ 2009/12/19 00:23:43


Post by: Black Blow Fly


I agree that if GW does roll out a DE codex with lots of awesome new models they would stand to make good profit. What I like the most about the dark eldar is their background. Dark eldar are the true eldar. The only ones who survived the Great Fall when Slaanesh came to birth must have been those who were off world when their home planet was destroyed. As such they were forced to relocate and are limited in technology as opposed to eldar. Eldar were basically hippies who had foresight and started building craftworlds. It's all pretty amazing when you think about it. What would interesting is would dark eldar get to field Harlequins if they got a new army.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/19 00:41:09


Post by: JohnHwangDD


All of the late 40k 2E / early 40k 3E metal models had problems, and DE weren't obviously worse. Heck, look at the 5E WFB metal stuff on sale back then, esp. Undead. I have the GW catalogs, and I know what I'm talking about. Remember the "new" 3E Eldar Aspects, esp. the Scorpions? Ugh. Or the carryover Necrons? Right. But back in 1998, when 3E came out, the DE models were perfectly adequate, if not state of the art.

All of the early 3E Codices were paper-thin Fluff-wise. The sub-Dex BA / DA / SW and Armag armies were especially weak Fluff-wise.

Only in apples-to-oranges comparison to much later armies, do DE suffer. But for the first 3+ years, DE were properly competitive in terms of model breadth and other elements. To marginalize those as excuses then raises the question why other armies succeeded.


IMO, DE failed on their own merits.


10 armies that deserve a codex before Blood Angels @ 2009/12/19 05:01:25


Post by: racta


To this day, I still think Raiders are the coolest transports ever. I'd like to see DE get a new codex and models, but not before BA!


10 armies that deserve a codex before Blood Angels @ 2009/12/19 08:52:56


Post by: Archonate


racta wrote:To this day, I still think Raiders are the coolest transports ever.

See I just think the tail fins are way too exaggerated. Many times I've contemplated clipping mine off, but didn't because of the risk of being accused of cheating by cutting down model size. Especially now that we have TLoS to fuss with.


Automatically Appended Next Post:
Green Blow Fly wrote:I agree that if GW does roll out a DE codex with lots of awesome new models they would stand to make good profit. What I like the most about the dark eldar is their background. Dark eldar are the true eldar. The only ones who survived the Great Fall when Slaanesh came to birth must have been those who were off world when their home planet was destroyed. As such they were forced to relocate and are limited in technology as opposed to eldar. Eldar were basically hippies who had foresight and started building craftworlds. It's all pretty amazing when you think about it. What would interesting is would dark eldar get to field Harlequins if they got a new army.

G

OT
I would not have guessed we have so much in common.
Though I don't know if I'd say DE are more limited in technology. I think they just kinda went a different direction with theirs.
And, though I think it would be interesting for DE to employ Harlequins, I tend to think the Harlequins aren't especially interested in what the DE do. I suppose it's possible, but it doesn't quite jive with the spirit of the army as I perceive it.

I think the game needs more GEQ armies but I don't think GW needs to develop an entirely new army, I think DE could fill that void very nicely.


10 armies that deserve a codex before Blood Angels @ 2009/12/26 21:33:36


Post by: phantommaster


JohnHwangDD wrote:Oh, we're just pulling 10 armies out of a hat?

1. Necrons - for the sheer rules stupidity to fix
2. Dark Angels - for the design shift
3. Eldar - to incorporate Biel-Tan natively
4. Chaos Guard - because they're woefully underrep compared to Fluff
5. Ad Mech - because they're just plain cool, and we can use Knight Titans in regular 40k
6. Tau - to expand Xenos allies with Hrud and Donorian Clawed Fiends
7. Black Templars - to give them their share of shiny new SM toys
8. Sisters of Battle - to clean rules
9. Inquisition - to add Deathwatch and fix Allies

I can't think of a 10th army that needs or deserves a Codex at the time, so I leave that spot blank.


Dark Eldar, it is such a bad codex.


10 armies that deserve a codex before Blood Angels @ 2009/12/27 00:51:47


Post by: Lexx


1. Ordos Xenos
2. Dark Eldar
3. Adeptus Mechanicus
4. Lost and damned
5. Iron Hands Space marines ( full chapter to expand on the upgrade sprue they released )
6. Kroot mercenary/Alien merc races
7. Demon Hunters
8. Tau
9. Necrons
10. More guard troop models


10 armies that deserve a codex before Blood Angels @ 2009/12/27 06:35:20


Post by: wuestenfux


BA will be released after Nids next year.
That's absolutely good news for all those BA players.
Me as a BA player don't care who will then be next.


10 armies that deserve a codex before Blood Angels @ 2009/12/27 09:39:51


Post by: Superscope


Necrons and dark eldar in that order, followed by tau, DH, WH and then the other space marine codex.

Necrons have the worst setup for 5th by far.. extremely poor resistance to sweeping advance, limited by phase out. The only real thing that works well with necrons is monolith spam.


10 armies that deserve a codex before Blood Angels @ 2009/12/27 13:21:35


Post by: wuestenfux


Well, DE would deserve a new codex.
But this would require to provide a decent background for the DE kin.
I would rather see room for an Exodite codex.
The 40k universe is eventually full of Exodite worlds.


10 armies that deserve a codex before Blood Angels @ 2009/12/27 15:02:50


Post by: Kid_Kyoto



blaktoof wrote:barring the fact that most of these are imperial...

Which is how it should be. 40k players are human (well except maybe for that guy who comes in from time to time, I'm sure he has some ork blood in him), human history and culture is the only one rooted in reality and most of the xenos races are just fantasy archetypes with ray guns. Except for Tau who are limp British rip offs of anime.



10 and 9 have 4th edition codexes, not 3rd, they aren't that old.


OK, I can tell you're new here and so I'll go easy on you. I'm sitting here with Daemon Hunters (copyright 2003) and Witch Hunters (early 2004). 4th came out in late 2004. Yes Blaktoof, THEY REALLY ARE THAT OLD.



8= really no point. The test rules for them was garbage and basically came down to either every unit gets special rules versus every xeno which was imbalanced or you have to play "guess which xeno you are facing" and pick a specific xeno to hunt, it didn't work in a tourney setting especially considering how many armies are non xenos in a tournament.


What test rules? You mean the Death Watch squads?

The Xenos Hunters are a no-brainer army to make. Take the generic =I= units, add Stern Guard squads and then add a bunch of Xenos mercenaries for the radicals. Eldar, Kroot and Ork mercs are easy. then throw in some of the races we've glimpsed but never had minis for, the Hurd, the Demiurge and so on.

Forget specilized anti-alien stuff, as you said it's really hard to balance, focus on using this book to bring in Rogue traders, funky aliens and all the rich stuff in the background that for now does not have a home. Give them a biohazard kind of look with Strom Troopers in sealed suits and lots of chem warfare weapons and you have a winning army.

7= This army although it has some following on dakka was actually the 2nd least supported and interested army in 3rd edition. It was going out the door from 1st/2nd still and the rules were prolly just included to let people who had the models play them. Squats could be good but they would have to be redone.


Squats are awesome and anyone who says otherwise is a communist. Steampunk sells and GW is missing the boat.

6= 2nd edition army, actually had some decent units but is not supported due to lack of interest, yes I know there are beautiful models and conversions out there but most people did not want to play an entirely ad mech force.


That might be because they never released figures for it hmm?

5= kroot, seriously would have to be redone. Their last codex which was chapter approved was garbage, they really had nothing. They could be a interesting army but currently they are not. Their entire codex and line of thought behind the army would have to change.


Kroot should be an army of mercenaries and carrion eaters with equipment stolen and salvaged from across the galaxy. They should be the Space Skaven, popping up where you don't expect them.

4= I agree


And well you should.

3= I agree, but should come out long before lost and the damned/chaos cults


because the game desperately needs more MEqs. MOAR MARINEZZZ!

2= never had a codex, were never mentioned as an army and were basically just a single unit that you could add to grey knights armies from first edition 40k in the slaves to darkness book. Honestly the emperor may have gotten around with the ladies but he prolly doesnt have an army of kids.


Um no. Come back when you've read their rules OK?

The Jedi Ninja Highlanders in Space were the leaders of the army, the R&F were humans, eldar and people they had reclaimed from Chaos. A powerful and really cool mix that counter acts the GRIMDARK of 40k. Imagine them in flowing robes, with glowing swords and not a skull to be seen.

And I see you didn't even address the Mighty Blood Angles (For Great Pythagoras!). Obviously they must get the next codex, followed by their arch enemies the Dark Angles.


10 armies that deserve a codex before Blood Angels @ 2009/12/27 16:04:30


Post by: Black Blow Fly


I don't know if you are being serious and to be honest it's hard to give you the benefit of the doubt.

G


10 armies that deserve a codex before Blood Angels @ 2009/12/27 16:32:58


Post by: Kid_Kyoto


Green Blow Fly wrote:I don't know if you are being serious and to be honest it's hard to give you the benefit of the doubt.

G


To tell the truth I'd buy any of those armies (well except maybe the Blood Angles) before I bought The Red Space Marines. I mean if I didn't like them the first 3 times why would I suddenly like them now?