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Post by: BrookM
You know the ones, games that are great to play but end rather poorly.
My two primary examples:
Knights of the Old Republic 2: piss-poor ending, mostly due to Lucasarts rushing it out the door without putting everything in.
Borderlands: People who finished it know what I'm talking about.
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Post by: warpcrafter
Diablo. After all the adventure and excitement, the final fight is just a bunch of super-fast mouse-clicking. The final battle in Diablo 2 was much better.
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Post by: The Dreadnote
Halo 2.
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Post by: Ahtman
Baldur's Gate (PS2, GC)
Ugh, you kill the last boss and then get a scene where it shows your characters take a portal to escape and in up surrounded by enemies, makes an aside about something more going on and than goes to credits.
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Post by: The Dreadnote
Wait, isn't that just the ending to the first chapter of Doom?
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Post by: SilverMK2
Oh dear, double posted :O Nothing to see here!
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Post by: Mattlov
BrookM wrote:You know the ones, games that are great to play but end rather poorly.
Borderlands: People who finished it know what I'm talking about.
No kidding. That was ridiculously lame. It doesn't get a better ending on Playthrough 2.
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Post by: infilTRAITOR
Crysis. Talk about your Deus Ex Machinas...
Also, Star Wars: Republic Commando. If you're going to put in a cliff-hanger make sure there's going to be a bloody sequel!
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Post by: Kanluwen
They planned a sequel, but something got in the way as I recall.
I'd rather they just reboot the Republic Commando franchise and start over with Omega Squad rather than Delta.
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Post by: Cannerus_The_Unbearable
Psh, you people, citing games that have come out in the past 10 years. Try playing through every level of Bugs Bunny Crazy Castle only to have him run to the middle of the screen with the same level-ending animation you've seen 1 million times (that game was really hard at some points as you only had offensive actions when you could find a one-shot item) and do the same stupid little dance you've grown accustomed, but this time with the screen reading "Congraturations! You are good player" No, that wasn't a typo :p
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Post by: GoFenris
Fallout 3 (Pre-Patch) Not the climax, per-se, but a Bethesda game just, well, ending.
Ratchet and Clank: Tools of Destruction - Ugh!
Arkham Asylum - Although the great game makes the relatively lame final fight pretty forgivable.
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Post by: youngblood
Mattlov wrote:BrookM wrote:You know the ones, games that are great to play but end rather poorly.
Borderlands: People who finished it know what I'm talking about.
No kidding. That was ridiculously lame. It doesn't get a better ending on Playthrough 2.
Yep, which is sad considering how great the game can be much of the time.
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Post by: Platuan4th
BrookM wrote:
Knights of the Old Republic 2: piss-poor ending, mostly due to Lucasarts rushing it out the door without putting everything in.
Yeah, if you could get to the end without getting frustrated with it crashing every 30 minutes or so because of the same reason(and I'm talking about the X-box version).
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Post by: kirsanth
Battletoads. KOTOR2 ending was mangled horribly, yes.
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Post by: Morathi's Darkest Sin
The Dreadnote wrote:Halo 2.
I saw alot of that at the time, still see a lot of it now (obviously) but I never really got it.
Its a clif hanger ending, what's wrong with it? When Empire Strikes Back ends, folks aren't screaming omg there was no definable ending to my experience, its ruined. (Although you effectivily ended with the boss fight v's Tartarus anyways, so that wasn't entirely true.)
Okay I'll be fair they hadn't initally planed on the cliffhanger ending, time was again was a factor they could not overcome, but when I experienced it my thoughts where bloody awesome and I can't wait for Halo 3.
I also do wonder how much of their later admissions of 'we didn't plan to end 2 that way really, and we will make 3 better to make up for it' where just PR to answer the many angered voices they may not have been expecting.
As to my own game for the pile, Hmm I'd probabbly agree with Diablo, wait, he saves the world, and then stabs himself in the head with the evil crystal to 'protect' it, huh.
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Post by: The Dreadnote
Heh, personally I wasn't that bothered with Halo 2's ending either. I just thought it needed mentioning for all the rage it caused at the time.
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Post by: Cheese Elemental
Halo Wars. The ending cutscene was great, but the final and second-last missions were just too quiet and boring. First you just haul the FTL core up a hill, then you can literally finish the final mission with just your Spartans.
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Post by: GoFenris
Morathi's Darkest Sin wrote:...When Empire Strikes Back ends, folks aren't screaming omg there was no definable ending to my experience, its ruined...
That's because we were all saying, "Oh my God, Darth Vader is his father! Holy gak! I can't imagine!" And other mind blown exclamations. The lesson is, if you can't drop a bomb like that, don't leave us hanging off a cliff.
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Post by: Platuan4th
GoFenris wrote:Morathi's Darkest Sin wrote:...When Empire Strikes Back ends, folks aren't screaming omg there was no definable ending to my experience, its ruined...
That's because we were all saying, "Oh my God, Darth Vader is his father! Holy gak! I can't imagine!" And other mind blown exclamations. The lesson is, if you can't drop a bomb like that, don't leave us hanging off a cliff.
Now imagine being the actors and not knowing that until you saw the finals.
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Post by: Ozymandias
That's true, wasn't the line they heard, "Obi-wan killed your father!"?
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Post by: Platuan4th
Ozymandias wrote:That's true, wasn't the line they heard, "Obi-wan killed your father!"?
It was indeed.
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Post by: GoFenris
Platuan4th wrote:Ozymandias wrote:That's true, wasn't the line they heard, "Obi-wan killed your father!"?
It was indeed.
Yeah but that's because Lucas didn't even know what he was doing.
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Post by: Aduro
An Aliens 2 game for one of the Nintendo systems. You fight thew hoards of aliens, and at the end, the Queen is killed in a crappy cinematic rather than a cool battle with the player.
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Post by: Squig_herder
-CoD4
-CoD:MW2 (the ending and intro are just *********** bad)
-Halo 1, 2 & 3
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Post by: Cheese Elemental
Squig_herder wrote:
-Halo 1, 2 & 3
Do elaborate.
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Post by: Squig_herder
Cheese Elemental wrote:Squig_herder wrote:
-Halo 1, 2 & 3
Do elaborate.
Your a halo fun boy, im a halo hater [except for ODST], I really dont want to start something, lack of sleep and having a really bad day, not going there.
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Post by: Cheese Elemental
Oh no, do try to justify it. You can't just hate a game's ending for no reason.
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Post by: Squig_herder
Cheese Elemental wrote:Oh no, do try to justify it. You can't just hate a game's ending for no reason.
Again, lack of sleep and bad = alot of  coming out of me, i'll explain tomorrow
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Post by: Cheese Elemental
Alright, alright, no need to get touchy.
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Post by: BAWTRM
Medal of Honor: Rising Sun
The game basically ends halfway through the storyline, a more blatant "You'll have to buy the sequel now!!" ploy I've never seen before.
Of course, a lot of people thought the same and the gameplay wasn't extraordinarily great either (though I thought Banzai charges were a nice touch), word of mouth ensured sales that weren't great so ---> a sequel was never made. GAH!
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Post by: Cheese Elemental
BAWTRM wrote:Medal of Honor: Rising Sun
The game basically ends halfway through the storyline, a more blatant "You'll have to buy the sequel now!!" ploy I've never seen before.
Of course, a lot of people thought the same and the gameplay wasn't extraordinarily great either (though I thought Banzai charges were a nice touch), word of mouth ensured sales that weren't great so ---> a sequel was never made. GAH!
Yeah, I much preferred MoH: Frontline.
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Post by: smiling Assassin
Fallout 3 Pre-Broken-Steel.
What? I can't carry on?
sA
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Post by: Illeix
How about The Elder Scrolls 2: Daggerfall? End of the game? HA! How about a game ending bug preventing you from getting halfway there?
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Post by: Anshal
How about Fabel 2? The most disapointing boss ever! Spent an age killing hordes of undead and lemming like soldiers just to wack a old dude! Now that was a anger moment
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Post by: Zid
Halo 2, Final Fantasy X2, Diablo, Brutal Legend, Half-Life 2, more I can't remember
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Post by: BAWTRM
I disliked the end of Final Fantasy XII as well. Not for the end cinematics or anything, those were great as usual for a FF game but for the boss fight. In FF games the boss fight is universally the toughest thing you'll ever fight. Enough instalments saw me level grinding and item hunting after my party was easily wiped by the end boss in their first encounter.
Not so in XII. The guys has like 3 incarnations right after each other but he was incredibly easy to beat. There were Esper fights out in the world I couldn't win yet, there were level parts that I'd rather not get into because I could get squashed by the regular monsters. Hell, even the robo-like critters somewhat before the end boss gave me a harder time! So I beat the guy and I was ready to see him fly of or something so I'd go on with the story and face you much more powerfull incarnation later on in the game......but instead I've completed the game. An end fight not worthy for a FF game.
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Post by: kirsanth
BAWTRM wrote: In FF games the boss fight is universally the toughest thing you'll ever fight.
Seriously?
I mean, really?
How many have you played?
Other than the original Final Fantasy, the end boss is rarely anything compared to the optional boss(es).
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Post by: GundamMerc
hmmmm.... Section 8. yes, that one new game where you drop from 10,000 feet into the warzone. less story than battlefield 1942 (which was more like a history lesson than an actual story) that was the most overused "soldiers squad gets wiped out and wants revenge" gak. dont even talk about the end boss. its not hard, but incredibly cheap, you die about 40 times before he dies (yes, you have inf. lives, thank god)
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Post by: Zid
kirsanth wrote:BAWTRM wrote: In FF games the boss fight is universally the toughest thing you'll ever fight.
Seriously?
I mean, really?
How many have you played?
Other than the original Final Fantasy, the end boss is rarely anything compared to the optional boss(es).
QFT. FF7 Sephiroth was a joke, FF8 Ultimacia was a joke, FF9 Kujo or whatever his name was a joke, FF10 Jecht was a joke, FF12 I couldn't stomach to the end saddly...
FF7 = Hardest boss was Emerald wep, tho to me Ruby was (if you didn't cheese the fight)
FF8 = Omega weapon was tough if you didnt have the right guys (aura + lionheart = win)
FF9 = Ozma... stupid boss, never beat the stupid thing. You had to keep an armor from halfway through the game, that you cannot buy later on, in order to stand a chance.
FF10 = Monster Ranch bosses
FF12 = Miverva or whatever it was called, the stupidly hard "smash my healing spells as fast as I can" boss
FF1 Chaos was by far the hardest, no doubt. 2 and 3 had harder side bosses (cannot name em atm). FF4 had bahamut and all those, which were tough. FF6 Kefka was a joke, but stuff like the Trexes and stuff were tougher than he was.
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Post by: Anshal
Roge Killer! Awesom concept but the game flas true on the rgafics, and oh yes the endig sucks squig, Not even Micky Rorke could save this game
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Post by: BrookM
Anshal wrote:Roge Killer! Awesom concept but the game flas true on the rgafics, and oh yes the endig sucks squig, Not even Micky Rorke could save this game
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Post by: Altered_Soul
Bioshock. Pretty much hands down in my book.
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Post by: Golden Eyed Scout
Altered_Soul wrote:Bioshock. Pretty much hands down in my book.
I rather liked both endings.
I prefer the Good ending though.
Ratchet and Clank: Future: Tools of Destruction
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Post by: dogma
Altered_Soul wrote:Bioshock. Pretty much hands down in my book.
Completely agreed. I heard so much about the fantastic story that I used beer money (beer money!!!) to buy it. Beat it in a couple days, and realized I had expected the ending after about 2 hours of game play. Honestly, I would've been more surprised had it been played straight.
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Post by: Ahtman
dogma wrote:Altered_Soul wrote:Bioshock. Pretty much hands down in my book.
Completely agreed. I heard so much about the fantastic story that I used beer money (beer money!!!) to buy it. Beat it in a couple days, and realized I had expected the ending after about 2 hours of game play. Honestly, I would've been more surprised had it been played straight.
My god man, why didn't you say something? We could have had a care package shipped to you.
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Post by: Anshal
BrookM : He gave the voice to the main charcacter, Now normaly thi would make any game a instant win! But in Rouge Killer it dose not help
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Post by: dogma
Ahtman wrote:
My god man, why didn't you say something? We could have had a care package shipped to you.
From Indiana? I doubt it. Unless you could smelt Gene Hackman into basketball fame.
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Post by: InyokaMadoda
Assassin's Creed 1. After playing through the game, which takes a while, and after getting a bit bored by the completely repetitive nature of the game, but still being bloody minded enough to get to the damned end, the ending of the game is just a quick scene saying that the game isn't finished and that the sequel will have more answers. Bastards! Overall, I enjoyed the game, but won't buy the sequel until it comes down in price because of how bad the ending to the original was.
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Post by: Ahtman
dogma wrote:Ahtman wrote:
My god man, why didn't you say something? We could have had a care package shipped to you.
From Indiana? I doubt it. Unless you could smelt Gene Hackman into basketball fame.
Well we were just going to ship you some beer from the Strategic Ale Reserves but if older men is what you want, that would probably take longer.
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Post by: GoFenris
Zid wrote:kirsanth wrote:BAWTRM wrote: In FF games the boss fight is universally the toughest thing you'll ever fight.
Seriously?
I mean, really?
How many have you played?
Other than the original Final Fantasy, the end boss is rarely anything compared to the optional boss(es).
QFT. FF7 Sephiroth was a joke, FF8 Ultimacia was a joke, FF9 Kujo or whatever his name was a joke, FF10 Jecht was a joke, FF12 I couldn't stomach to the end saddly...
FF7 = Hardest boss was Emerald wep, tho to me Ruby was (if you didn't cheese the fight)
FF8 = Omega weapon was tough if you didnt have the right guys (aura + lionheart = win)
FF9 = Ozma... stupid boss, never beat the stupid thing. You had to keep an armor from halfway through the game, that you cannot buy later on, in order to stand a chance.
FF10 = Monster Ranch bosses
FF12 = Miverva or whatever it was called, the stupidly hard "smash my healing spells as fast as I can" boss
FF1 Chaos was by far the hardest, no doubt. 2 and 3 had harder side bosses (cannot name em atm). FF4 had bahamut and all those, which were tough. FF6 Kefka was a joke, but stuff like the Trexes and stuff were tougher than he was.
With the Final Fantasy's doesn't it depend on how you get to the final boss? If you play pretty much as straight through as possible, the final bosses are tough (Same with Dragon Quest series) but if you take the time to really wander and max-out and fight the optional bosses (They are called optional for a reason) than the finale's are a bit easy. At least this is in my experience.
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Post by: Cryonicleech
Assassin's Creed 2.
The ending pretty much assured that I won't buy the sequel.
Halo 3
Ok, so what happens next? Yes it's a cliffhanger, but a very dumb one at that. I liked Halo: Combat Evolved's ending the best, because it didn't leave you thinking "What the Hell?"
Bishock
A fantastic story, but there are really only 2 different endings, the other one is simply narrated in an angrier tone.
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Post by: Aduro
dogma wrote:Altered_Soul wrote:Bioshock. Pretty much hands down in my book.
Completely agreed. I heard so much about the fantastic story that I used beer money (beer money!!!) to buy it. Beat it in a couple days, and realized I had expected the ending after about 2 hours of game play. Honestly, I would've been more surprised had it been played straight.
Wait, so the twist at the end of Bioshock is that the guy is gay? What was he doing two hours into it that gave it away?
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Post by: youngblood
Aduro wrote:dogma wrote:Altered_Soul wrote:Bioshock. Pretty much hands down in my book.
Completely agreed. I heard so much about the fantastic story that I used beer money (beer money!!!) to buy it. Beat it in a couple days, and realized I had expected the ending after about 2 hours of game play. Honestly, I would've been more surprised had it been played straight.
Wait, so the twist at the end of Bioshock is that the guy is gay? What was he doing two hours into it that gave it away?
Dogma made him hump the bodies of dead males. It was a surefire give away.
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Post by: Anung Un Rama
kirsanth wrote:Battletoads. 
You're lying. That game can't be beaten.
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Post by: Goliath
Golden Eyed Scout wrote:Ratchet and Clank: Future: Tools of Destruction
Yes, although it was redeemed by the ending and the lead-up to the ending of A Crack in Time.
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Post by: Zid
GoFenris wrote:Zid wrote:kirsanth wrote:BAWTRM wrote: In FF games the boss fight is universally the toughest thing you'll ever fight.
Seriously?
I mean, really?
How many have you played?
Other than the original Final Fantasy, the end boss is rarely anything compared to the optional boss(es).
QFT. FF7 Sephiroth was a joke, FF8 Ultimacia was a joke, FF9 Kujo or whatever his name was a joke, FF10 Jecht was a joke, FF12 I couldn't stomach to the end saddly...
FF7 = Hardest boss was Emerald wep, tho to me Ruby was (if you didn't cheese the fight)
FF8 = Omega weapon was tough if you didnt have the right guys (aura + lionheart = win)
FF9 = Ozma... stupid boss, never beat the stupid thing. You had to keep an armor from halfway through the game, that you cannot buy later on, in order to stand a chance.
FF10 = Monster Ranch bosses
FF12 = Miverva or whatever it was called, the stupidly hard "smash my healing spells as fast as I can" boss
FF1 Chaos was by far the hardest, no doubt. 2 and 3 had harder side bosses (cannot name em atm). FF4 had bahamut and all those, which were tough. FF6 Kefka was a joke, but stuff like the Trexes and stuff were tougher than he was.
With the Final Fantasy's doesn't it depend on how you get to the final boss? If you play pretty much as straight through as possible, the final bosses are tough (Same with Dragon Quest series) but if you take the time to really wander and max-out and fight the optional bosses (They are called optional for a reason) than the finale's are a bit easy. At least this is in my experience.
To a certain extent, but with games like FF they really promote exploration and doing extra stuff. It just seems so... watered down to fight the final bosses. I did beat FF8 straight through and 9, and even then the end bosses just seemed weak. And FF12 from what I was told the end boss is easy, the battle system just makes everything hard.
As for Bioshock, I agree... I was kinda sad how weak the ending was after how powerful and awesome the story was.
And AC1... BY GOD I agree. The ending was weak, then again the story wasn't particularly strong either. I can't wait to finish AC2... being a slow poke at it tho lol
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Post by: WarhammerTabletop
Dead space when the nicole thing jumps out at you I was like really? They had to get that last scare? I might be bitter though because I jumped in front of my friends.
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Post by: Ahtman
Zid wrote:And FF12 from what I was told the end boss is easy, the battle system just makes everything hard.
If all one does is complain about about how it is not the same turn based system they used in every FF before I could see it being hard, other than that the new combat system was one of the best things about FF 12.
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Post by: Golden Eyed Scout
Goliath wrote:Golden Eyed Scout wrote:Ratchet and Clank: Future: Tools of Destruction
Yes, although it was redeemed by the ending and the lead-up to the ending of A Crack in Time.
I haven't play Crack in Time yet, I'll take your word for it.
God of War(s): First one ends with you on a throne as a god, second as you wage war on Olympus.
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Post by: Anung Un Rama
First: Spoiler Warning.
Second: The ending of the first was awesome. The ending of GoW2 is on my top 3 list of cliffhanger endings I want to strangle the writers for.
3. XII
2. God of War 2
1. Half-Life 2 Episode 2
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Post by: Ahtman
FFIX had a fairly disappointing ending. One of the shortest I can recall in a FF game.
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Post by: dogma
Ahtman wrote:
Well we were just going to ship you some beer from the Strategic Ale Reserves but if older men is what you want, that would probably take longer.
Not too long I hope, those things have expiration dates you know. Automatically Appended Next Post: Ahtman wrote:
...the new combat system was one of the best things about FF 12.
Yep.
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Post by: Demogerg
The Final Fantasy games final bosses' from 7 on do scale with level, so if you grind your characters up to level 99 but dont get anything better in terms of gear than what you get from said grinding or main storyline then the final bosses will be marginally difficult, if you just speed through the game and fight the final bosses with minimal level they will be cakewalk.
In either case, the optional bosses are always more difficult, I spent hours upon hours to beat Emerald and Ruby from FF7, and Godaweful amounts of time to beat Ozma, and a metric-stupid-crapton of hours to beat the Ultimate optional boss from X (I forgot his name, its the one where you have to capture of every monster in the entire game) those boss fights require specific gear, with specific strategies, luck, practice, and patience. The final boss fights usually just require you to be awake, and know what button is "heal" and what button is "attack"
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Post by: Arthas367
Halo as a Trilogy
Knights of The Old Republic 2, the cliffhanger in that made me want to break the game
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Post by: Cheese Elemental
I don't understand why people think Halo 3's ending was bad. Didn't it totally wrap up Master Chief's story? You did watch the cutscene after the credits, right?
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Post by: SilverMK2
I thought the ending to Halo 3 was ok. Halo 2 really annoyed me... I just finished the final level (not realising it was the final level) and was really pumped to play on some more.
And it just... ended.
I was like "WTF?!?! The game is only part way though!"
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Post by: BAWTRM
kirsanth wrote:BAWTRM wrote: In FF games the boss fight is universally the toughest thing you'll ever fight.
Seriously?
I mean, really?
How many have you played?
Other than the original Final Fantasy, the end boss is rarely anything compared to the optional boss(es).
I've played all of them except the online ones.
And just like someone said, I've got a very direct playstyle, going through the story by the shortest route, this way I'm constantly pushing the envelop of what my party might survive. Going side-quest hunting usually makes the main quest extremely easy to go through which is something I personally dislike. However, this often means I show up at the doorstep of the Big Evil Bad Guy a little bit underpowered you could say. Only then (after I've had a downright spanking) do I seriously dive into the side quests as for me they directly tie into the main quest from that moment on. The main quest usually being to save (a large part of) the world, which I tend to take somewhat serious as a plot. It just feels wrong to go of on a hunt for the magic boots of Zaldarim when the whole world is at stake.
Often I then play through the game a second time (though at a later time) and take the full tour.
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Post by: mortal888
KOTOR 2 (rushed game)
Rampage - You play through 100 levels in one sitting because the game has no save feature and all you get is a black screen with a message "Congratulations"
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Post by: Locclo
I also hated the ending of God of War 2. Not because it was bad (It was actually fairly epic) but because it's one of those endings that make you want to punch a baby for the cliffhanger...
God of War 2 was an AMAZING game. Purely epic in many of its moments, and very dark at times (I mean jeez, you're playing as the harbinger of the fall of Greek mythology. How freaking cool/epic/dark is that?)
Also, to be honest, I have to say the ending to Final Fantasy: Tactics Advance. I loved the game, though the whole aspect of learning abilities through weaponry was kinda silly, but I hated that the ending was basically "And then one of the coolest fantasy worlds was destroyed. Back to reality."
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Post by: garret
Anung Un Rama wrote:
1. Half-Life 2 Episode 2
Well it is not really an ending. It is just an episode. We need a sequal. Dammit i want one by chrismas next year or im going to riot.
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Post by: Ensis Ferrae
Killzone 2. Its not so much that its a bad ending, or that it was poorly animated. No, for me it was just TOO good of an ending. Brilliant "cliffhanger" and the grimdark of the game itself is completely assured in any sequels.
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Post by: Dark Lord Seanron
Ensis Ferrae wrote:Killzone 2. Its not so much that its a bad ending, or that it was poorly animated. No, for me it was just TOO good of an ending. Brilliant "cliffhanger" and the grimdark of the game itself is completely assured in any sequels.
Did you not just want to grab Rico and kick his stupid fat head in though.
"DAMMIT RICO! You stand in front of me when I'm firing, you have the cheek to be surprised at being shot at despite constantly standing in the open, annoyingly begging to be ressed after being slain through your own stupidity, you have a two-dimensional racist character, you lead to the death of one of the better characters on our side, you had the audacity to be in this game as opposed to any of the three awesome characters from the original game AND you just killed Brian Cox, who was by far the coolest character in the whole damn game!"
I hope he dies in the first minutes of Killzone 3 (or even better between games) simply to spare us his moronic presence.
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Post by: Ensis Ferrae
ohh yes.. i honestly wish that i could just "forget" to rez Rico.
For those who know, should realize that in the Killzone grimdark. the players of Killzone 3 are FETHED!!!!
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Post by: Pfc-assassin
I hate the ending to Mw2. It doesnt make any sense why he goes against you...
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Post by: CountCross
Fable 2... Possibly one of the best game on the 360, but the ending... it seems that every fable game's first draft sucks and then Lost chapters comes out and fixes it. But until then Fable 2 has three very boring endings.
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Post by: Manchu
Fable 2? One of the best games on 360?
In any case, I'm not sure why Borderlands gets so much flak for its ending. Were people really following the storyline anyway? I got to the end and was like "who's this Russian chick? lol, oh well" The rest did not really phase me except that I was only fifteen or so hours into the game, which is however pretty par for the course for a FPS even when it pretends to have RPG elements.
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Post by: Railguns
Borderlands
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Post by: Manchu
sigh
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Post by: BrookM
Gamers don't like being lied to. Borderlands is a nice example of this. You could call it a twist but the lack of good rewards makes it hardly a great ending.
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Post by: Emperors Faithful
Warcraft III, Frozen Throne. I didn't know about the existence of WoW at that time, so I couldn't know the whole thing was just setting it all up.
I fully expected some sort of...carry on. Or something.
Automatically Appended Next Post: And Assassin's Creed 1. I was completely, WTF???
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Post by: Manchu
@Brook: Er, every game has a final boss. The big "reward" at the end in terms of narrative is pretty meaningless in terms of gameplay. I could understand needing that reward if the gameplay had been geared to narrative storytelling, like regarding the original gaff in Fallout 3, but Borderlands was not like that at all. Rather than showing that gamers don't like being lied to I think it shows that the Borderlands writers had a pretty lame lie and that gamers are super dependent on video game tropes.
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Post by: Railguns
It was completely anti-climactic.
I like Borderlands, despite it's faults because the core method of enjoyment the game provides is done well enough to be moderately addicting and interesting, especially with multiplayer support.
Of course, I may just be bitter because my reward for beating the end was a small cash reward and a couple of trash repeaters and sniper rifle.
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Post by: BrookM
Exactly. I'm also finding new game + rather unwanted, though it has probably been put there for future DLC content and the sequel: Borderworlds.
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Post by: Manchu
I guess what I'm trying to say is that Borderlands belongs in a thread called "good gameplay, poor storylines" and it could be joined by almost every other FPS. Its ending was no better or worse than the rest of the storyline, which is to say not at all a factor in the game's success. While storyline can make or break a RPG it hasn't mattered much as of yet for a FPS/action game. Borderlands, in other words, is not the game that successfully merges the genres. I think Force Unleashed comes a lot closer, even though its leveling system left a lot to be desired.
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Post by: Cannerus_The_Unbearable
mortal888 wrote:KOTOR 2 (rushed game)
Rampage - You play through 100 levels in one sitting because the game has no save feature and all you get is a black screen with a message "Congratulations"
As well it shouldn't have  Try making it through on a set number of lives, all ye Halo gamer-god wannabes.
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Post by: thd0710
CountCross wrote:Fable 2... Possibly one of the best game on the 360, but the ending... it seems that every fable game's first draft sucks and then Lost chapters comes out and fixes it. But until then Fable 2 has three very boring endings.
The end of fable 2 annoyed me to no end. As for a final boss, that was the largest gaming letdown ever. Fable one was tonnes better.
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Post by: Helbrecht
thd0710 wrote:CountCross wrote:Fable 2... Possibly one of the best game on the 360, but the ending... it seems that every fable game's first draft sucks and then Lost chapters comes out and fixes it. But until then Fable 2 has three very boring endings.
The end of fable 2 annoyed me to no end. As for a final boss, that was the largest gaming letdown ever. Fable one was tonnes better.
I agree, i expected a fight that was at least as hard as fighting a troll, but he was just as easy to beat as a civilian, I thought that it was harder to get each of the three other heroes than it was to beat the last boss. It really annoyed me cos the whole game was so awesome, and you kinda expect an ending to match it
I preferred Fable 1, the ending wasn't much better, because if you chose the sword for ultimate power, you never got a chance to even use it!
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Post by: Axyl
Tomb Raider Legend..for me it was their last chance to redeem the series in my eyes. They failed. That was a few years ago and haven't touched a TR game since.
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Post by: hjelmen
Fallout 3 (sans DLC's): Good game, but that ending was just so fething anti-climactic. Next time, I'm gonna poison the entire wasteland with FEV2 just to get a better ending
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Post by: metallifan
Pfc-assassin wrote:I hate the ending to Mw2. It doesnt make any sense why he goes against you... I would imagine it has to do with the fact that Price turned his back on Shepherd and launched a nuke at DC that (unknown to Shepherd until the blast) was set to go off in the atmosphere and cause EMP. Remember, Shepherd lost his 30,000 strong Battle group in an atomic blast in CoD4, so that was probably a huge "You  son of a  . I'm going to  your  corpse and then take a  on your cold, dead face" moment to him. That, and the fact that he wanted to be the one seen as the hero that saved America. Not some shadow organization. But yea, they did indeed to a pretty rough job of linking it all together smoothly.
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Post by: Anung Un Rama
Axyl wrote:Tomb Raider Legend..for me it was their last chance to redeem the series in my eyes. They failed. That was a few years ago and haven't touched a TR game since.
I just got into Tomb Raider over the Next Gen games and while the ending was a bit dissapointing I still enjoyed the overall game. I have underworld on the shelf, but I haven't played it yet.
@hjelmen: I like your Avatar.
Bionic Commando: while it certainly hat it's share of flaws I really liked it. But the final boss fight and the following cutscene is a bad joke. It's a shame the team behind it got sacked. I don't think we'll see a sequel any time soon.
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Post by: Emperors Faithful
metallifan wrote:Pfc-assassin wrote:I hate the ending to Mw2. It doesnt make any sense why he goes against you...
I would imagine it has to do with the fact that Price turned his back on Shepherd and launched a nuke at DC that (unknown to Shepherd until the blast) was set to go off in the atmosphere and cause EMP.
Remember, Shepherd lost his 30,000 strong Battle group in an atomic blast in CoD4, so that was probably a huge "You  son of a  . I'm going to  your  corpse and then take a  on your cold, dead face" moment to him.
But that still doesn't make sense. Price turned his back on Shepard, he acted alone. There really wan no reason for him to destroy the whole task force like that. (Unless it's protocol to do so or something )
That, and the fact that he wanted to be the one seen as the hero that saved America. Not some shadow organization.
Makes a bit more sense, but still, it's not like the shadow organiztion was going to step into the limelight and take all the credit. Besides, near the end he uses Shadow Ops anyway, so why make the switch?
And also, Ghosty died. Damn.
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Post by: metallifan
Yea. Moar Ghost please
But anyway, as far as Shepherd - it actually made perfect sense. Even though Price and the others had no intent of taking the glory, Shepherd likely believed they would try. Besides, Shepherd didn't want the war to end quickly. He wanted to prolong it and nurture it for his own personal reasons. It's believed Makarov knew about Allen because of Shepherd telling him (likely as an anonymous source) about his double identity. So with TF141 trying to take the backbone out of the Russians, thus ending the war, Shepherd saw them as a risk to his plans.
As far as Shepherd's Ops go, that's just it - they're Shepherd's Ops. What they do, they do for his agenda. TF141's aims don't line up with those of Shepherd and his Black Ops, so TF141 was dealt with in what was meant to be a thorough operation (though it obviously failed to some drastic extent with both Soap and Price surviving). Basically he made the switch because he knew TF141 would not see things his way. Makes perfect sense, it was just delivered poorly.
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Post by: Cheese Elemental
I hated how abrupt the ending was too. Right in the middle of a cutscene it just snaps to the credits.
What the feth.
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Post by: metallifan
Cheese Elemental wrote:I hated how abrupt the ending was too. Right in the middle of a cutscene it just snaps to the credits.
What the feth.
Although it does make you go "  ing  ! sheep  ing mother  i'mma  your  with a  ing iron  stick! You just obliged me to buy MW3 now!"
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Post by: Emperors Faithful
And Ghosty died.
Does no one mourn the loss of Ghosty?!?
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Post by: metallifan
Emperors Faithful wrote:And Ghosty died.
Does no one mourn the loss of Ghosty?!?
I just did! Damnit EF!
EDIT: Wait! Maybe he didn't die! Maybe he remembered to Stop Drop & Roll, and now he's just even more disfigured than he was before!
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Post by: Emperors Faithful
Sorry, didn't notice.
He looked pretty limp when they dumped his corspe on you AND set him on fire.
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Post by: Ensis Ferrae
i do have to wonder, where are they going with MW3??
i truly doubt that Price and Soap will be "heroes" and will most likely have TF141 viewed as the western version of Al Qaeda, even though we know who the main badguy that they are after is.
i really could care less, so long as the story is brilliant, and just as disturbing as MW2
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Post by: H.B.M.C.
Half-Life 2 made me scream, although at least the G-Man admitted that the ending was arbitrary.
And thankfully Half-Life 2: Episode 2 solved that one.
God of War II had an awesome end, even with the cliche "The end of the beginning of the beginning of the end" stuff. Just the fact that you're riding on Gia's back as she ascends Mount Olympus with her other Titan brethren to take on the Gods themselves. HOLY-FETHING-HELL!!!!!
And in sort of a reversal, I was annoyed at the conclusion Marvel Ultimate Alliance 2 brought to MUA1... in the fact that it didn't bring one. It had nothing to do with it.
Metal Gear Solid 2 had that problem as well. The ending just left with a 'WTF?' feeling. You do get that from the first and third games as well, and the 4th game wraps it all up nicely, but 2 sits high above the 1st and 3rd as a game that still makes little sense.
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Post by: metallifan
Emperors Faithful wrote:Sorry, didn't notice.
He looked pretty limp when they dumped his corspe on you AND set him on fire.
Bah. The player gets shot how many times over the course of the game? Ghost will be fine. He just needs to put out that fire and then get behind some cover until his HUD stops glowing red
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Post by: Emperors Faithful
Actually, I loved that about MW2. It's more realistic than most FPS. On hardcore in the mulitplayer a single straight shot is the death of you. You get shot in the leg and the screen looks like you've been hit by a truck.
And there's no radar. Always keeps you guessing.
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Post by: metallifan
Emperors Faithful wrote:Actually, I loved that about MW2. It's more realistic than most FPS. On hardcore in the mulitplayer a single straight shot is the death of you. You get shot in the leg and the screen looks like you've been hit by a truck. And there's no radar. Always keeps you guessing.  There's never a radar in SP  I've beat it on Veteran & Lower. Trying Hardcore when I don't feel like I'd ragequit  But yea I love games where you have a limit instead of an HP count. But Ghost only got shot once. And going by lower difficulty... He should be alive!
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Post by: Locclo
H.B.M.C. wrote:Metal Gear Solid 2 had that problem as well. The ending just left with a 'WTF?' feeling. You do get that from the first and third games as well, and the 4th game wraps it all up nicely, but 2 sits high above the 1st and 3rd as a game that still makes little sense.
To be fair, at least MGS1 and 3 actually made sense throughout most of the game. MGS2 didn't explain jack  until the last half-hour or so of gameplay, and even then it did a pretty piss-poor job at it. Plus, 1 and 3 were the only ones (Though I haven't actually played 4 yet, or finished Portable Ops) that had a great ending that was almost a little depressing. Especially the "bad" ending from MGS1 (Where And the final cutscene of 3 was a complete tear-jerker when
Just saying, MGS1 and 3 had nowhere near the WTF factor that 2 had, especially near the end.
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Post by: Ensis Ferrae
Locclo wrote:
To be fair, at least MGS1 and 3 actually made sense throughout most of the game. MGS2 didn't explain jack  until the last half-hour or so of gameplay, and even then it did a pretty piss-poor job at it. Plus, 1 and 3 were the only ones (Though I haven't actually played 4 yet, or finished Portable Ops) that had a great ending that was almost a little depressing. Especially the "bad" ending from MGS1 (Where And the final cutscene of 3 was a complete tear-jerker when
Just saying, MGS1 and 3 had nowhere near the WTF factor that 2 had, especially near the end.
well, in 4 the story is particularly awesome, its well put together, and at the end of the game, you want to play through again, just to make sure that you got all of the plot twists in there. If you do end up playing 4, make sure you watch all of the cutscenes all the way through, especially the final one, where Snake is in the graveyard. (i dont spoiler alert the final cutscene since my memory is terrible, and i wouldnt do it justice because i would undoubtedly miss some important details)
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Post by: BIBBI
the Tasmanian devil game for the Sega genesis, it would stop you in the middle of the game and just allow you to make Taz jump around while credits rolled past
squig herder wrote:CoD4
yay, i shoot the bad guy with an M9, wait, who says he died?, he got shot with a .50 cal and survived... yay sequel that he isn't in!!
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