What is the best game you have ever played?
mine? The Legend of Zelda series. Who doesn't love it after they have played it? (that was a rhetorical question )
Nothing really comes to mind that has really eaten into my time a whole lot. Well, there's Dawn of War 2, but that wasn't as much a time sink as Fallout 3 for me, with all the DLC that came out this year.
last Axis and allies game. Just sticks out as a good game.
3 companies Battletech fight (yes 53 mechs a side). lasted a whole day and i lost, but i took out the assult and scout conmpanies.
A few BB games withthe newly finished teams.
Spacehulk with the wife was great fun. (shes visious.)
I've spent most hours this year playing Nazi Zombies. I played it at least once every day for roughly six months.
Best game I played for the first time this year was Uncharted: Drake's Fortune. But that's not a 2009 game.
I feel like 2009 has lacked in the way of video games this year. There have been a lot of good ones but none I would call great. Killzone 2 was well designed but didn't break new ground. Modern Warfare 2 has a well told single player but again didn't really offer anything new. Dark Athena was amazing but lacked polish.
It's odd but for me the best game of 2009 has to be Need for Speed: Shift. As a gearhead, the sounds alone make my gentleman bits go all tingly.
Fallout 3. Followed shortly by "Most anything that Bioware makes..." Followed by Beyond Good and Evil, followed by the orginal reboot of Prince of Persia.
BAWTRM wrote:Judged by the hours spend playing them it's either Europa Universalis 2 or Dragon Quest: Journey of the Cursed King. Yes I know they're old games.
That is your idea of 'old'? That is one gen ago.
The only games I find that I go back to consistently are Super Metriod, Zelda: A Link to the Past, and Castlevania: Symphony of the Night.
Oh, man that brought back memories! I think Terror From the Deep [X-COM2] was the first game that demanded I go over 24 hours without sleep whilst playing!
they just don't make 'em like they used to?
to add, I love many games, but to declare a ''best game ever'' would require me to vote for Diablo 2. There aren't many games that are 10+ years old that the developers are still releasing patches for, where the patches actually add new play mechanics & reasons to carry on...of course, I pretty much don't like Blizzard these days if for no other reason than their alliance with the Devil of all Gaming, Activision. still D2 holds a special a place in my heart.
BAWTRM wrote:Judged by the hours spend playing them it's either Europa Universalis 2 or Dragon Quest: Journey of the Cursed King. Yes I know they're old games.
That is your idea of 'old'? That is one gen ago.
The original question was about which games you played the most in 2009, most people answering with games that actually came out that year. In that regards they are indeed old. As my first gaming console actually played Pong and a few derivatives I can go all 'back in the days' on things like this but I won't.
The best game ever?? I suppose that game would be Icewind Dale 1 with the expansion pack heart of winter, or perhaps Torchligth that has suprised me VERY much in the past few days
3] X-Com: Apocalypse
2] Anything Fallout
1] Close Combat 2: A Bridge too Far
Nothing has ever come close to CC2 for the combination og campaign and gameplay for me. The graphics were awesome [for the time, not bad now], attention to detail was also great, replay value as well was good.
If any game can come close to the feeling of springing an ambush on a Tiger in the middle of a dutch town with a Para Piat Team and that sweet Dakka noise as the Vickers Team starts to mop up the accompanying Panzer Grenadiers then I've not played it. Also tons of great Mod for it as well!
Curiously enough all of the games listed by me were from when I bought my first PC in 1999, anyone else finding that the originals are the best?
there have been many great games that I have played over the years, but a couple that stand out for me
1) Metal Gear Solid for the PS. Fantastic Story, great voice acting, moody and involving...awesome.
2) Xenogears...excellent RPG from square...great epic story, music and a BIG ROBOTS!
3) Baldurs Gate series....so many hours played in college when I should have been working on homework!
4) World of Warcraft...yeah, its totally commercial now, however, it is still an easy fun game to play, and it is beautiful to look at...still brilliant in almost all respects.
Out of all of them, I played WoW the longest, but I think I enjoyed MGS the best
Hrm...of all time? Well, I'm going to go out on a limb here and say both games of the Left 4 Dead series, although 2 is sucking up more of my time than the first ever did. It just seems to be a game that, no matter what my current mood is, I'm willing to go ahead and play an hour or two.
I'd also like to +1 the original Dawn of War series. Much as I like the new one, I really did like the old Risk-style gameplay of Dark Crusade and Soulstorm. I've had both games for a long time, and I still haven't gone through the game as every faction. (Imperial Guard stronghold on SS is kind of daunting, to say the least...)
Oh, and another +1 to Kingdom Hearts. I feel the series is not improving greatly - while II was a great leap over the original, Chain of Memories had a terrible combat system and 358/2 Days got way too repetitive way too fast. But to be fair, the stories are some of the best you'll ever see, and it's very clear that the games were made by Square-Enix. (I'm still peeved over Port Royal from II, though. Damn, that world was awkward...)
"Yeah, I got a fricken Tanooki Suit! Suck mah ba.........oh damnit!!! Fricken Goomba shrunk me down. Ok, what else do I have? Oh yes. Yay (sarcasm) The duma** frog suit. And this aint even a water level...."
FF7 (Malf my records almost as broken as yours)
Mass Effect
Fallout 2 & 3
KoToR
Baldurs Gate 1 & 2
The Metal Gear Solid Series
Assassin Creed 2
Breath of Fire 3
Super Street Fighter 2
Kanluwen wrote:I'm still furious that Opposing Force hasn't gotten a sequel.
C'mon Valve. WTF happened to Shepherd?
Shepherd is a creation of Gearbox or the such from what I keep hearing.
The guys at Valve have talked about that. They've said that a Shepherd story is something they could look at doing in the future, as they get a lot of calls for it.
But in the meantime, I'd be happy to take Half-Life 2: Episode 3... that game's been a long time coming.
Best ever: Half Life including its mods like Counter Strike and TFC.
Other favorites:
Starcraft + Brood War - still the best RTS ever made
Red Alert 1 and 2 including expansions
Half Life 2 + mods
Goldeneye N64 - best console shooter of its era and really launched the genre
Curly wrote:For me World of Warcraft, I spent more time on that game than I care to admit.
+1
This is the game I have played the most now bar none, I think my main character alone has racked up 90days worth of play time in the last three years, thats 2160hrs on one character. I think I might be mildly horrified if I totalled up playtime for all my alts, would still play it though, love the game.
A close second is Civilazation, Civ 2 saw the most play, but Revolution is getting a good look in now as well.
Third is probably Silent Hill 2, no story pulled me in as much as that one did, excellent game, can't wait for the remake of the first game due this year.
Morathi's Darkest Sin wrote:A close second is Civilazation, Civ 2 saw the most play, but Revolution is getting a good look in now as well.
It was Civ IV for me. Never played the first three, but got the three-pack of IV (Civ IV, Warlords, and Beyond the Sword) in one fell weekend deal on Steam. I think I racked up 40-some hours in the first two weeks, and I still play it from time to time now...although I have never once seen someone win through a military victory. Getting the space ship built, getting a cultural victory, and being elected by the U.N. have all come up for me. Military just seems too time-consuming and difficult to pull off, unless you spend some serious time to use allies to take down your foes one at a time...
Here's my history of Chrono Trigger, to show how obvious the love is.
Friend had SNES, he got CT from somewhere, we played the first few hours. I thought it was the greatest thing ever. Friend buys Chrono Trigger, I buy SNES a year later, friend loans me Chrono Trigger. It is the only SNES game I play for a long time.
I go through Goldeneye phase when the N64 is out, then I find a used copy of Chrono Trigger for SNES and rehook it up, pissing off my parents (I started getting into the PC gaming scene at this point, never getting another console until GBA and properly with the Wii). Play it again and again. I somehow lose CT, SNES stops working well. I buy the PS copy to play at another friends since I don't own one.
I fix SNES, bring it to college. Pay ridiculous amounts of money for an Ebayed copy of Chrono Trigger. Becomes my comfort game in times of super-stress.
Move to AZ, bring SNES, video connections fail, can only find cheap knockoffs that make picture suck ass. Still play Chrono Trigger. I buy a Wii, praying that someday, I will get Chrono Trigger on VC. Hear about Square Enix Nintendo disputes. I cry. I hear about Chrono Trigger remake for DS. I buy DS and Chrono Trigger.
My "favorite" game changes depending on what I'm in the mood to play, right now my favorite is Metal Gear Solid 4 (Metal Gear Online)
Past favorites include...
Streets of Rage 3
Sonic the hedgehog 2
Sonic and Knuckles
Ranger X
Command and Conquer
Command and Conquer: Red Alert
Doom
Warcraft
Civilization
Warcraft 2
Civilization 2
Doom 2
Close Combat
Quake
Diablo
Quake 2
Unreal Tournament
Starcraft
Planescape Torment
Half-Life
Counter-Strike
Diablo 2
Team Fortress Classic
Metal Gear Solid
Gran Turismo
Chrono Trigger
Chrono Cross
Omega Boost
Final Fantasy 7
Gran Turismo 2
Final Fantast 9
Final Fantasy Tactics
Tony Hawk Pro Skater 2
Metal Gear Solid 2
Warcraft 3
Metal Gear Solid 3
Grand Theft Auto 3
Eldar Scrolls 3
Grand Theft Auto: Vice City
Forza Motorsports
Grand Theft Auto: San Andres
Final Fantasy 10
Neverwinter Nights
World Of Warcraft
Unreal Tournament 3
Patapon
Final Fantasy 7: Crisis Core
Patapon 2
Final Fantasy 12
Metal Gear Solid Portable Ops
Killzone Liberation
Final Fantasy Dissidia
Gran Turismo PSP
God of War Chains of Olympus
Half Minute Hero
Disgaea
Prinny: Can I really be the Hero?!
I wanna be the guy
Dungeon Crawl: Stone Soup
Fallout 3
Killzone 2
Metal Gear Solid 4
and I can almost guarentee you that Metal Gear Solid Peace Walker will be on the list, as will Gran Turismo 5, and Final Fantasy 13.
games that I think would be on the list if I had played them include GTA4, Left for dead 1 and 2, Bioshock, Half Life 2, Dawn of War, and a few others.
EDIT* wow, didnt realize how long of a list this was...
Here's my history of Chrono Trigger, to show how obvious the love is.
Friend had SNES, he got CT from somewhere, we played the first few hours. I thought it was the greatest thing ever. Friend buys Chrono Trigger, I buy SNES a year later, friend loans me Chrono Trigger. It is the only SNES game I play for a long time.
I go through Goldeneye phase when the N64 is out, then I find a used copy of Chrono Trigger for SNES and rehook it up, pissing off my parents (I started getting into the PC gaming scene at this point, never getting another console until GBA and properly with the Wii). Play it again and again. I somehow lose CT, SNES stops working well. I buy the PS copy to play at another friends since I don't own one.
I fix SNES, bring it to college. Pay ridiculous amounts of money for an Ebayed copy of Chrono Trigger. Becomes my comfort game in times of super-stress.
Move to AZ, bring SNES, video connections fail, can only find cheap knockoffs that make picture suck ass. Still play Chrono Trigger. I buy a Wii, praying that someday, I will get Chrono Trigger on VC. Hear about Square Enix Nintendo disputes. I cry. I hear about Chrono Trigger remake for DS. I buy DS and Chrono Trigger.
Still waiting for big-screen re-release.
I love Chrono Trigger.
That is one heck of a history with that game. I can honestly say that Chrono Trigger is worth all that work - it is an awesome game. I was somewhat disappointed in the DS remake (Come on, Square-Enix, look at how beautiful Final Fantasy IV DS looked) but hey - at least it was one of my all-time favorite RPGs on a handheld that I could play over and over again. I was really sad when the Chrono Trigger Resurrection effort was shut down. That would have been awesome.
I would go for Planescape - Torment. Its got one of the best storyline i ever encountered in a video game, fantastic npc, completely unique main character (find me another rpg where you cannot die ) and bunch of other stuff...
i still consider it a masterpiece in computer rpg making, and i played all other similar titles (BG 1&2 and expansions, IW 1& 2 etc)
SM64 is essentially perfect AT WHAT IT DOES. I just can't play other platformers, they don't stand a chance. Galaxy had the same level of refinement, but not the experimentation and playfulness of SM64.
However, It totally lacks artistic purpose. For that I would have to give it to MGS, simply because it is one of the few series that is legitimately attempting some meaningful artwork.
I feel terrible selecting form over message in this case, but even MGS does not explain itself as well as it could (4 in praticular felt quite scattered).
That's tough...hmmm...I can narrow it down to five and that's about it .
- The Elder Scrolls IV: Oblivion (360)
- Metal Gear Solid 4: Guns of the Patriots (PS3)
- Alien vs. Predator 2 (PC)
- Dino Crisis (PS1)
- Dino Crisis 2 (PS1)
I can't believe myself, binky and the OP are the only ones who have mentioned this game! A truly groundbreaking piece of work in both scope and complexity, it's been consistently voted one of the best games of all time by many, many different sources. The amount of time I spent on this game as a kid was crazy.
On this mater I`m not really sure. But I have boiled it down to this list
- Dawn of War 1&2
- Baldurs Gate 1&2 + Expansions
- Viking battle For Asgard
- Company Of Heroes + Expansions
- Mass Effect 2
- MW1&2
Hard to say, rather new to the PS3, but Force Unleashed is great. It's terrific fun to pick up Stormtroopers and listen to them yelp before they get force-pushed through a window....
halonachos wrote:In case no one's said it, 007 Goldeneye
Sorry, but I have to disagree. It may have been groundbreaking for its time, but even Perfect Dark is miles better. The game just does not hold up to modern standards (Except through the glasses of nostalgia). We can defenitely make an arguemnt for it being one of the most INFLUENTIAL games ever, but best requires something that stands ther test of time.
They compared Goldeneye to newer games and guess what, it beat Halo 2.
It has a wide selection of weapons, an excellent story, a variety of multiplayer levels, and the best part is that its hard.
In new games you get to heal, I remember searching for body armor because once you lost some life, it aint coming back. Also, when you amp up the difficulty in new games the enemies are tougher and throw more grenades. When you raise the difficulty level in Goldeneye, not only do the enemies throw more grenades and get a health boost, you have more objectives.
For example the Dam level.
Agent(beginner)
Bungee Jump from Platform.
Secret Agent(medium)
Neutralize all alarms
Bungee Jump from Platform
00 Agent(Hard)
Neutralize all alarms
Install Covert Modem
Intercept Data Backup
Bungee Jump from Platform.
BTW. Perfect Dark came after Goldeneye and was influenced by its gameplay mechanics. The only issue the game has today is the graphics are now subpar.
halonachos wrote:They compared Goldeneye to newer games and guess what, it beat Halo 2.
Who is they, and on what criteria where the two games compared (I also would not point to Halo 2 as a good representative of all the advancements that we have made in shooter design, though it is certainly at this point much more playable than Goldeneye).
halonachos wrote:
BTW. Perfect Dark came after Goldeneye and was influenced by its gameplay mechanics. The only issue the game has today is the graphics are now subpar.
I know that, this is why I referred to Perfect Dark as a specific example.
I must be clear, I am not trying to trash your memories of Goldeney, or the joy you get from firing it up now and again. Nor do I wish to deny what an impact it had on the console shooter, But it simply does not stand the test of time. Part of this has to do with the limitations of the N64 (That game is as chuggy as a train, and playing an FPS without dual analog is a nightmare) but moreover it is trapped by the fact that people have since taken ideas from it and refined the crap out of them. Except for the way difficulty scales, as you mentioned (I have to give it props for that, and I wish that was done more often).
halonachos wrote:What about animations for different body parts being shot?
Ok.
A)Most games do this , some moreso than others (Condemned is noteable for really running with it. Excellent game). It tends to conflict with basic gameplay principles alot of the time though, since it often incapacitates enemies for several seconds. For game balancing purposes this requires multiple enemies at all times, and not all game designers want you gunning down 150 guys in 10 minutes. To be honest, in real life being shot tends to be quite alot nartier than those animations imply, as in the end they will just get up and attack you again.
B)I suppose you realise what a lame argument that is for Best. Game. Ever. I mean, Crysis sure isn't the best game ever and it has the best animations in any game period.
Automatically Appended Next Post: I guess I'm being a little unfair here. I've always had a little bit of a grudge against Goldeneye. Everybody always talked about how great it was, but I didn't get a copy until late in the last generation. I had been given such high expectations for it that it proabbly would have just barely met them at time of release, and didn't stand a chance against modern shooters, especially since I had alot of PC stuff under my belt.
I was very dissapointed and it probably isn't really the games fault.
Well, seeing as though many developers copied elements of its gameplay and special touches, I would say that its a good game. You shoot some one in the butt, they jump up and down, shoot em in the head and they drop, shhot em in the neck, they grab their neck and gasp for air.
Look at any FPS and you will see all of the elements of Goldneye(minus the no health regeneration and difficulty increase stuff.
But I would always choose to play any modern FPS (except the REALLY gak ones) or even a Doom Clone over Goldeneye.
This is one reasont hat I maintain SM64 as the best game ever. It is just as much fun to play now as it was when I first got it (aside form the fact that I know all the levels by heart). It nailed both concept and execution, whereas Goldeneye has lots of great ideas all of which have undergone marked improvement.
This is why I say it is one of the most influential games, not one of the best.
This is no fun if you don't post why your favorite is your favorite, so kudos to those who took the time in this thread so spell it out.
For me, hands-down, no-brainer it has to be Halo 1 and here's why:
When I first played Wolfenstein 3D I thought it was funny and interesting, but when I later tried 'Doom' I knew there was something magical about first person shooters for me. Soon after Doom, the 'Deathmatch' FPS modes started to become popular...Doom 2, Quake, etc, but everytime I tried these out or watched anyone else play them, they always seemed like crazy ridiculous sped-up frag-fests...they were so disconnected from the way real people moved that it ceased to seem like a game representing human beings shooting each other and more like flying, hopping robots.
I had some friends that were into Macs at the time and they had Marathon, and when Marathon 2 came out we were able to have some LAN parties playing multiplayer of that game and it always seemed just a bit better and more creative than the rest of the Deathmatch FPS I'd played...king of the hill, capture the skull, etc, the modes were just more fun!
I didn't know that Bungie made Marathon at the time and I certainly didn't follow their progress as the years went on.
Fast forward until several years later and I walk into some college buddies room and see them playing 'Halo'. Now, I'd heard about Halo through gaming magazines, etc, but having a severe hatred for Microsoft (yeah, Mac guy here) there was no way I was picking up an Xbox to play it. But I sat down and just watched them playing deathmatch on a four-way split screen.
I was instantly enthralled. Here was a game where the players actually seemed to move at a speed more like human beings...I could actually kind of tell what was going on! They seemed to be having a blast. They asked me if I wanted to play and I said 'sure'. I proceeded to play for like an hour getting my ass beat every time but absolutely loving every minute of it.
When I finished and was on my way home, all I could think of was how awesome the game was and how I wanted to play it...but I'd be damned if I bought something from Microsoft! Of course, I still had no idea that it was made by the same company who had made Marathon!
Fast forward again to Christmas that year, and my roommate, who clearly wanted to also play the game, actually got me an Xbox, which was nutso at the time, but whatever, it happened and I had one now.
I popped in Halo and immediately played through the campaign and if I loved the multiplayer before I was abso-frickin-lutely floored by the campaign. Being a sci-fi junky I love the sci-fi universes where you have the colonial marines and super-soldiers and bad-ass aliens, etc.
Absolutely everything about Halo is on my list of favorite sci-fi themes...of course I realized that it was basically an updated version of Marathon, and then it all started to make sense why I liked it so much in the first place. So I finished the campaign many, many times, playing it co-op with my roomates and loving that you could even do that.
But of course, the real magic was our multi-player games. I was living in a 5 bedroom house with 4 of my buddies, so you can imagine Halo was a favorite pastime. We started out playing 4-player split screen for hours on end, but soon the cries of 'screen looker!' were being yelled across the room and it wasn't too long before a 2nd Xbox was purchased and now we could play 2v2 against each other from separate rooms of the house.
Before long, two more Xboxes were also pruchased and soon everybody was playing from their own TVs, screaming trash talk up and down the stairs at each other!
Oh, we would play epic matches of 'Blood Gulch' that would last 2 hours for just a single-round and we never got tired of it. I just cannot express how great fun it was, and it will forever be ingrained on me as the best period of video game fun I've had in my life, because although we can still play via Xbox Live, there was something magical about all being in the same house, or even in the same room that made it somehow more fun.
The only thing that made it end, of course, was the need to move out and on with our lives (stupid women and marriage, am I right? ).
So yeah, long live Halo...I don't care if it was over-hyped...it is also perfectly representative of everything that is fun and great about video games.
Civilization 2. - I've always loved the god game genre, and that one had just enough of a blend of warfare, development and negotiation to not be overwhelming, and hadn't yet overcomplicated itself with extraneous bells and whistles (that's 3 & 4's biggest sin, but they're still pretty good)
It's also the only thing that's sucked as many productive hours away from em as 40K has over the years. Even now, if I started a game, I'd be playing for at least 4 straight hours easily.
Is it odd that in my first ever game of Civilization 1 , I played 'Emperor Adolf of the Germans' and conquered the entire world by 1945AD?
Have you tried the DS version of Civ Revolutions? I have heard that its alot like Civ 2. I would have preffered something more Civ 3-like, but hey it sucks up a plane ride like nothing.
I'm going to toss in a why with my choice. Chrono trigger on snes. The graphics were beautiful and still keep my attention with the sparklies. Including the team up special attacks make it an amazing tactical rpg system without needing a grid. The story was spectacular and the only moment in any game that ever made my jaw drop more than Chrono getting blasted away was when Aries got skewered in FF7. Being able to do the new game + let you go through over and over until you found the different endings without having to do all the overly complitated and otherwise impossible parts of the fights (such as killing Lavos before Chrono gets killed).
All in all its a spectacular game that after all these years is still fun to play and if you dont have an snes but do have a ds go buy it. Its gonna cost you about the same regardless of what system you get it for anyway. :3
In terms of campaign I would say elder scrolls oblivion. I don't know why but I loved playing that game so much and cannot wait for the fifth one. In terms of multiplayer I would say Gears of War 2 or MW2.
Automatically Appended Next Post: I also have to agree with yakface on the first Halo though. That was a great game and the campaign levels on it were unbelievably fun and the game never got boring.
5) CoD:MW 1 + 2 (thinking this may change after I get my hands on Bad Co. 2, but we will see) Never played a FPS online untill CoD4 and then the obsession began. Stupid time sink MP.
4) FF7 - Played the US FFs as they were released, but didn't take the time to play FF7. Kinda got tired of RPG. Then I was w/out a job during a holiday season and my roommate was visiting his mom. Time on my hands and he left the game so I picked it up. Oh, dang! Next thing I know, my job started back up and it was summer time.
3) Fallout 3 - Time sink hell! Fun and soooooo many side quests to distract me from the "main story".
(same theme for both of the next titles)
2) MGS2 - Played the first game but got really excited when the second game came out. Picked up the player's guide and played the crap out of it. Yeah, the story was off and Snake got replaced by Raiden. But the gameplay was outstanding and all of the hidden things and the extra missions were worth the time and money I put into the game.
1) Resident Evil 2 - True story: drove 90 minutes to try and find the game. Shows you where this is going. The only game that I might have gone to far in playing. Finished it an ungodly amount of times. All of the ending, all of the hidden characters, all of the items, finished the Hunk and Tofu scenarios, and even borrowed a game hacker thing (not sure of what it was called at the time) from a friend and opened unfinished levels.
After they released the remake for RE1, I was hoping they would release the remake of RE2. But, deep down inside me, I'm glad they didn't. It would look pretty, but don't think it would be the same.
Here's my history of Chrono Trigger, to show how obvious the love is.
Friend had SNES, he got CT from somewhere, we played the first few hours. I thought it was the greatest thing ever. Friend buys Chrono Trigger, I buy SNES a year later, friend loans me Chrono Trigger. It is the only SNES game I play for a long time.
I go through Goldeneye phase when the N64 is out, then I find a used copy of Chrono Trigger for SNES and rehook it up, pissing off my parents (I started getting into the PC gaming scene at this point, never getting another console until GBA and properly with the Wii). Play it again and again. I somehow lose CT, SNES stops working well. I buy the PS copy to play at another friends since I don't own one.
I fix SNES, bring it to college. Pay ridiculous amounts of money for an Ebayed copy of Chrono Trigger. Becomes my comfort game in times of super-stress.
Move to AZ, bring SNES, video connections fail, can only find cheap knockoffs that make picture suck ass. Still play Chrono Trigger. I buy a Wii, praying that someday, I will get Chrono Trigger on VC. Hear about Square Enix Nintendo disputes. I cry. I hear about Chrono Trigger remake for DS. I buy DS and Chrono Trigger.
Still waiting for big-screen re-release.
I love Chrono Trigger.
QFT
I was a little sad it took 3 pages to get to hear Chrono Trigger mentioned.
I was really sad that it takes 4 pages to hear this mentioned.
Earthbound
-Earthboud was an unfindable gem where I grew up. Three of us would rotate my copy between us to play it, I even kept it after it stoped working. The silly serious in deph adventure became my defintion of RPG standards and I still compare every new rpg to it after all these years.
Id say either the Hitman series or Elder scrolls Morrowind. I played that game from front to back for an un countable amount of time. Hell talking about it makes me want to play it again lol. Same with Hitman though. The way you set up the kill is just intoxicating.
Opps. My daughter asked why I didn't mention Shadow of the Colossus? Slipped my mind.
Honorable Mention: Shadow of the Colossus
With it being on the PS2, it was rather breath taking. In both scale and graphics. As you progressed through the game, it became harder and harder to take down the Colossus. Not only in game play, but you could sense that something was off. The ending was something else. Not the last Colossus, but what happens at the end game. Play it and find out.
Looking to see what The Last Guardian is going to be like. Guess if I want play it I might have to buy a a PS3.
I am going to sound like atotal hack now for naming a computergame actually older than myself, but whatever.
Star control 2.
Sure, I could name a few problems and annoyances with it that would not be encountered in a more modern game, but really, it was a blast all the way through. I have but one regret and that is ruining the surprises with to many internet guides.
I mean really. The combat was entertaining and challenging, with a boatload of different styles of play and unique abilities. The music was lovely. The many rich little stories were, for me, unsurpassed anywhere else. This game is so awesome I have annoyed my friends silly talking about it.
It easily is the best game I have ever played, but just skimming through this thread, I see I have a lot to explore yet.
Found this is in a quick wiki search on SC2. Gonna check it out. ITs nice when it is free and works without dosbox et al...
EDIT: Ok, been playing this. Very interesting game. Its not as much like elite as I expected, more like MAssEffect. A couple of thoughts.
Forerunner = Precursor. Nice Job Bungie.
How did what appeared to be two people (lucky that they were male and female, and attracted enough to eachother to do this) survive, begin a colony AND build a spaceship in twenty years?
How did we get the whole planet to agree to lockdown? wouldn't there have been a bunch of dicks (from Texas) who were raring to go attack other species?
These VOs are pretty good.
I have got NO IDEA what I am doing...I sure hope this game doesn't have the steep learning curve of most space exploration games that I have played.
Right, back to the game.
Automatically Appended Next Post: *sigh* we are spoiled by autosave...
Star Wars: X-Wing Versus TIE Fighter, specifically the "Balance of Power" campaign(which introduced alot of Expanded Universe vessels like the TIE Defender, the E-Wings, the Gunboats, Skipray Blastboats, etc as flyable--but most importantly, it let me use my favorite fighter/bomber, the B-Wing in its PROPER environment. Killing Star Destroyers with ease).
The story is this. I used to play XVT with a good group of people, and we tended to do skirmish multiplayer matches online. 'Twas a blast, as we used the moniker of "Echo Squadron" and flew Rebel Alliance/New Republic ships exclusively. This is when I was like 13? 14? Around there. Anyways, the story was this:
We got to play one of the most historical and amazing Star Wars scenarios that every Star Wars nerd would have loved to have played:
A game with Mark friggin' Hamill playing with us(you have never played a Star Wars game...until you've had Luke Skywalker's voice in your ear saying that "We've got TIEs inbound on the medical frigate! Gold 2 and 3, peel off and we'll distract them!) and flying against an Imperial exclusive wing(I believe they called themselves The 282nd and "Zsinj's Claws") in an asteroid field while they escorted a Super Star Destroyer through, without being destroyed by the Rebel fleet laying in ambush.
I remember this match the most vividly, just because of the sheer scale of it. We didn't *just* have Echo Squadron there. We had two others(a Gold Squadron and Wraith squadron, respectively) who we were buddy-buddy with. This in itself was amazing as this was in the days when online games at best supported 12 people.
We had 36.
But AGAIN, I digress:
I got to take all 3 squadrons' fighter/bombers in for a run in the backwash of the Super Star Destroyer where their fighter and interceptor screen couldn't spot us. We get up behind this massive thing, unload all our weaponry into it and barely dent it. We peel off, rearm our heavy weapons and come back. Next run...we bring down the engines, right as the fighter screen and frigates escorting the SSD show back up. The game turns from cat and mouse in the middle of an asteroid field--to something I would have loved to have seen played out on the big screen in a Star Wars movie. B-Wings and Y-Wings gunning down the throat of a massive wave of TIE Defenders, X-Wings coming up behind the Defenders blowing them to pieces, all while a Super Star Destroyer floats helpless and gets pounded on by a massive Rebel armada.
Star Wars: X-Wing Versus TIE Fighter, specifically the "Balance of Power" campaign(which introduced alot of Expanded Universe vessels like the TIE Defender, the E-Wings, the Gunboats, Skipray Blastboats, etc as flyable--but most importantly, it let me use my favorite fighter/bomber, the B-Wing in its PROPER environment. Killing Star Destroyers with ease).
The story is this. I used to play XVT with a good group of people, and we tended to do skirmish multiplayer matches online. 'Twas a blast, as we used the moniker of "Echo Squadron" and flew Rebel Alliance/New Republic ships exclusively. This is when I was like 13? 14? Around there. Anyways, the story was this:
We got to play one of the most historical and amazing Star Wars scenarios that every Star Wars nerd would have loved to have played:
A game with Mark friggin' Hamill playing with us(you have never played a Star Wars game...until you've had Luke Skywalker's voice in your ear saying that "We've got TIEs inbound on the medical frigate! Gold 2 and 3, peel off and we'll distract them!) and flying against an Imperial exclusive wing(I believe they called themselves The 282nd and "Zsinj's Claws") in an asteroid field while they escorted a Super Star Destroyer through, without being destroyed by the Rebel fleet laying in ambush.
I remember this match the most vividly, just because of the sheer scale of it. We didn't *just* have Echo Squadron there. We had two others(a Gold Squadron and Wraith squadron, respectively) who we were buddy-buddy with. This in itself was amazing as this was in the days when online games at best supported 12 people.
We had 36.
But AGAIN, I digress:
I got to take all 3 squadrons' fighter/bombers in for a run in the backwash of the Super Star Destroyer where their fighter and interceptor screen couldn't spot us. We get up behind this massive thing, unload all our weaponry into it and barely dent it. We peel off, rearm our heavy weapons and come back. Next run...we bring down the engines, right as the fighter screen and frigates escorting the SSD show back up. The game turns from cat and mouse in the middle of an asteroid field--to something I would have loved to have seen played out on the big screen in a Star Wars movie. B-Wings and Y-Wings gunning down the throat of a massive wave of TIE Defenders, X-Wings coming up behind the Defenders blowing them to pieces, all while a Super Star Destroyer floats helpless and gets pounded on by a massive Rebel armada.
Suffice to say:
I want a new X-Wing game.
Old skool.
Not my most favorite game ever, but up there. I LOVE that game.
Nostalgia reasons cuz it was the first game where I could play the Empire, which I like waaaay better than the rebel scum. Flying around in Interceptors and TIE Defenders? Mwa ha ha, I laugh at your X-wing and A-Wing loser pilots.
Found this is in a quick wiki search on SC2. Gonna check it out. ITs nice when it is free and works without dosbox et al...
EDIT: Ok, been playing this. Very interesting game. Its not as much like elite as I expected, more like MAssEffect. A couple of thoughts.
Forerunner = Precursor. Nice Job Bungie.
How did what appeared to be two people (lucky that they were male and female, and attracted enough to eachother to do this) survive, begin a colony AND build a spaceship in twenty years?
How did we get the whole planet to agree to lockdown? wouldn't there have been a bunch of dicks (from Texas) who were raring to go attack other species?
These VOs are pretty good.
I have got NO IDEA what I am doing...I sure hope this game doesn't have the steep learning curve of most space exploration games that I have played.
Right, back to the game.
Automatically Appended Next Post: *sigh* we are spoiled by autosave...
I can answer all of this. I am glad you like it. As for the forerunner= precursor reference, I deduced the same, and mentioned it to a couple of halo fan associets of mine. They countered that More-or-less every sci-fi setting has some sort of long extinct super race.
As for The decision to slave shield, The ur-quan forced every human being to vote within a week of subjugation. I don't think there even was a electorial campaign, As noone got organised quickly enough. After some decade of war I guess the regular people were fed up with the thought of more. I least thats what I think. And it is very much like mass-effect, In fact I once heard it being called mass-effect before there was mass-effect. As for the colony, there were actually some hundred people there, and you play captain zelnick, A genius child born on the alien world. You are the only one in the whole colony capable of operating precursor technology because of a special gene, And it was that way that they actually understood what the factory created. The factory churns out an incomplete vessel during the course of some ten years, But the controls are precursor ones and only zelnick can operate it. During the journey to earth the vessels are attacked by an unidentified red probe, and the commanding officer is killed. That is why they are forced to have the kid in charge.
If you are having difficulty with the game, I can give you a link to a load of non-spoiler hints. One little question, have you been everywhere in the solar system yet?
And one last thing before I stop bothering you nintendoeats. Don't forget to visit your allies several times. Sometimes, returning to a race's homeworld a few times can reveal many morsels of useful news.
Elder Scrolls 4 Oblivion is without a doubt my favorite, Elder Scrolls 3, Morrowind comes second. I've played most of the other popular games; fallout 3, CODMW 2, WoW, none of them have even come close.
I love unorthodox games and it was the first to convincingly be a FPS, but not a FPS at the same time. You want to live, you got to sneak.
Oh hell yea, I agree on this one as well. I liked that game so much, I bought it twice. Infact the second time I bought it, I bought a used xbox just to play it lol. That was an awesome game.
I started with Sim City on my Super Nintendo and I've owned a copy of every version since then. So for about the last 18 years and counting I've had some version of Sim City and played it and since 1994 with Sim City 2000 I've had some version of Sim City installed on every computer I've owned and played it.
While games like Tie Fighter, Half-Life, Mass Effect, and Knights of the Old Republic are amazing games in their own right and I played them to death (literally in the case of KotOR, I had to buy a used set of disks to replace my worn out originals) when I look back at what game has eaten up more of my life than any other its Sim City.