17155
Post by: bhsman
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m800008a_FAQ_SpaceWolves_2009
Containing, among other things:
- ICs on a Thunderwolf Mount are naturally Toughness and Strength of 5
-You can take two Rune Priests that share a singular power (as long as their wargear and second power is different)
-Wolf Guard joining a Wolf Scout squad may OBEL with them'
- LOS issues with JotWW
-Arjac can lead squads
-Et cetera
17155
Post by: bhsman
Not to posting it in News and Rumours, at least
14573
Post by: metallifan
It's good to see that they did more than reinforce something we already know, like they did with the Planetstrike FAQ.
1478
Post by: warboss
it belongs in news and rumors, not like the other posts asking "hey guys, what's new with *fill in the blank* armY?". hrumpf!
as for the faq, it's almost a pure win for the RAI camp. except for one or two rulings, they're pretty much RAI and a big disappointment for super strict RAW fans.
17844
Post by: Grarg
My favorite is that Lukas the Trickster can take out a Warlord titan!
5544
Post by: sirisaacnuton
Can't access it right now...did they address the multiple Rune Priests each getting a 4+ against Psy powers?
17155
Post by: bhsman
Grarg wrote:My favorite is that Lukas the Trickster can take out a Warlord titan!
Why stop at a Warlord? Or even 'a' Warlord?
518
Post by: Kid_Kyoto
6 pages of FAQ, wow, been a while since we needed that much.
1523
Post by: Saldiven
It appears that multiple Rune Priests do not give you multiple attempts to negate a power:
Errata
Page 36, Runic Weapon, replace the fourth
sentence with:
Furthermore, whenever an enemy model
succeeds on a Psychic test within 24" of one or
more models with a Runic Weapon, roll a dice –
[…].
1478
Post by: warboss
sirisaacnuton wrote:Can't access it right now...did they address the multiple Rune Priests each getting a 4+ against Psy powers?
yup. but i was apparantly ninja'd by 2 minutes. only one wolf priest block roll no matter how many in range.
1523
Post by: Saldiven
Kinda liked this interpretation, especially considering all the debates on JoTWW:
Q. Does Jaws of the World Wolf require line of
sight? Does it ignore terrain that blocks line of
sight (i.e., impassible terrain)?
A. As a psychic shooting attack, Jaws of the World
Wolf requires line of sight. The Rune Priest must
have line of sight to the first model that the
power affects – in effect he is treated as the target
model; the power just happens to hit everybody
else on its way through!
3963
Post by: Fishboy
THANK GOD!!
I love the Trickster ruling. I am gonna run him up to every Titan I see heheh.
4458
Post by: kaiohx
I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.
1523
Post by: Saldiven
Liked this one, too. Seems to make sense:
Q. How does Ragnar Blackmane’s Insane
Bravado bonus interact with Berserk Charge?
A. The unit would gain +D3 Attacks when it
charges, with a minimum of +2 (as this is the
minimum bonus conferred by the Berserk
Charge ability) – these effects do not stack.
5845
Post by: Teek
1. Clarifications on The Leaders of the Pack. Money.
2. I *can* equip a Wolf Lord with a Frost Axe. Win.
Color me happy!
494
Post by: H.B.M.C.
feth I hate answers like this one:
Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?
A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!
So the answer to the question isn't based on the rules, it's based on fluff.
Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!
And I personally find these two answers to be contradictory:
Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.
&
Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?
1523
Post by: Saldiven
kaiohx wrote:I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.
Agreed. Adding WG to Skyclaw packs would make them somewhat worth taking.
17155
Post by: bhsman
H.B.M.C. wrote:feth I hate answers like this one:
Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?
A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!
So the answer to the question isn't based on the rules, it's based on fluff.
Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!
Do they really need a reason? It works this way because they say it does, deal with it.
1523
Post by: Saldiven
H.B.M.C. wrote:feth I hate answers like this one:
Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?
A. Unusually for such bonuses, it is a modification to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5. This is because the Toughness value represents both the Toughness of the Space Marine and the Toughness of the Thunderwolf (which is if anything more impressive than even a member of the Astartes). It is not just an enhanced Toughness for the Space Marine, as with a Space Marine bike. After all, a Space Marine bike cannot react on its own, and is useless without a rider, whereas a giant monstrous wolf is still a tough customer!
So the answer to the question isn't based on the rules, it's based on fluff.
Q: Does rule X do Y or Z?
A: It does Y because it's supercoolawesomekilleryeah!
Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say. Unfortunately, everyone wanted to compare it to what was in the main rules about bonus toughess, so this FAQ states that what is in the codex is, in fact, correct, and then goes on to give a fluff explanation as for why it's correct. They even acknowledge how this is different from the regular rules for such bonuses. If they had just left out the fluff piece at all, and just said "Unusually for such bonuses, it is a modifcation to the base characteristic. Effectively the two creatures have a combined profile with Toughness 5," would that have been better?
4008
Post by: kadun
So Furious Charge does work with Counter Attack?
2726
Post by: J'santai Khan
At last.....
494
Post by: H.B.M.C.
Saldiven wrote:Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say.
Then I have no issue besides the fact that is that's what the rules actually say it does not belong in an FAQ, else the FAQ should be renamed to FASQ - "Frequently Asked Stupid Questions".
99
Post by: insaniak
kaiohx wrote:I love how they went into detail on already simple rules like Ragnar, but failed to clarify why they left Wolfguard out from joining Skyclaw packs. Seems silly to me.
If they start clarifying why every design choice was made, it's going to be a big FAQ. Although this particular choice is explained in the codex, in the Skyclaw entry: more 'mature' Space Wolves don't like using Jump Packs.
1523
Post by: Saldiven
H.B.M.C. wrote:Saldiven wrote:Actually, I prefer to think that the answer is that way because that's what the rules for TW as wargear actually say.
Then I have no issue besides the fact that is that's what the rules actually say it does not belong in an FAQ, else the FAQ should be renamed to FASQ - "Frequently Asked Stupid Questions".
Haha...
There are no such thing as stupid questions.
Just stupid people who ask questions.
99
Post by: insaniak
H.B.M.C. wrote:And I personally find these two answers to be contradictory:
Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.
&
Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?
Not contradictory at all.
Arjac is apart of the Wolf Guard pack. So when you build your army list, the unit contains 10 models.
Wolf Guard Pack Leaders are added to the unit just before the battle starts, not when you create your list. So when you build your army list, this unit does not contain 10 models.
5544
Post by: sirisaacnuton
H.B.M.C. wrote:
And I personally find these two answers to be contradictory:
Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon?
A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’.
&
Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon?
A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader?
Not contradictory. They're just pointing out that Arjac is another model in the Wolf Guard unit, so he can make the numbers at 10 so they can have two special weapons. It's a totally different situation than the 2nd one. In the first situation, you're taking a 10-man unit in your armylist, so they get 2 heavy weapons. OTOH, in the 2nd situation, you're not taking a 10-man squad, you're taking a 9-man squad in your list and then attaching a dude later (maybe, nothing requires you to do this), so at the time the squad is created, it doesn't reach the 10-man level to take 2 specials, regardless of whether a tenth guy will show up or not. Whereas in the first case, it's just a clarification...yes it's a 10-man unit, so you get 2 weapons.
Really, the first answer is no different than asking if an Ork unit consisting of 19 Boyz and a Nob can take 2 Big Shootas, but no one seems to question that. The second is no different than asking if a 9-man Tac squad can take a heavy weapon if you promise you plan to attach an IC to them in the game to make them 10-man. The first one works (it's a 20-man squad), the 2nd doesn't (it's a 9-man squad).
Edit: crap, beat thanks to my long-windedness.
12922
Post by: Nyhil
I'm just glad that GW released a FAQ for Codex: Chaos Daemons.
Oh wait, they still haven't done that.
494
Post by: H.B.M.C.
insaniak wrote:Wolf Guard Pack Leaders are added to the unit just before the battle starts, not when you create your list.
Fair enough.
4736
Post by: airmang
So can we assume that all units that have Counter-Attack and Furious Charge get both? Or is it going to be one of those things where one FAQ only allows that army to benefit from?
494
Post by: H.B.M.C.
Nyhil wrote:I'm just glad that GW released a FAQ for Codex: Chaos Daemons.
Oh wait, they still haven't done that.
An FAQ for Daemons is about a necessary as Codex Daemons itself...
3352
Post by: Jaric
How many units in the entire game have both ca and fc???
12922
Post by: Nyhil
H.B.M.C. wrote:Nyhil wrote:I'm just glad that GW released a FAQ for Codex: Chaos Daemons.
Oh wait, they still haven't done that.
An FAQ for Daemons is about a necessary as Codex Daemons itself...
I think somebody got stomped by bloodcrushers...
/hug
12265
Post by: Gwar!
I posted it in 40k General because that forum gets more traffic.
1963
Post by: Aduro
Jaric wrote:How many units in the entire game have both ca and fc???
Gaunts will be able to get both in the upcoming Codex.
4736
Post by: airmang
Straken give all units within 12" FC and CA. This could mean some really nasty counter assaults from Guard.
1523
Post by: Saldiven
airmang wrote:Straken give all units within 12" FC and CA. This could mean some really nasty counter assaults from Guard.
Ew...imagine assaulting a blobbed IG platoon near Straken....
8411
Post by: asugradinwa
Gotta love those grey knight terminators next to straken counter attacking with Furious charge. Really GW?
2548
Post by: jmurph
So Jaws does have a target now? Or does that only mean for LOS? Hmm....
Increasing the profile stats on TWC HQ blows my mind.
17155
Post by: bhsman
jmurph wrote:Increasing the profile stats on TWC HQ blows my mind.
It costed for it's mind-blowing properties well, however.
1523
Post by: Saldiven
bhsman wrote:jmurph wrote:Increasing the profile stats on TWC HQ blows my mind.
It costed for it's mind-blowing properties well, however.
Definitely. It increases a Lord's cost by almost 50% and a WGBL's by almost 65%. If it didn't increase the profile stats, the cost would not be worth it. Automatically Appended Next Post: jmurph wrote:So Jaws does have a target now? Or does that only mean for LOS? Hmm....
Increasing the profile stats on TWC HQ blows my mind.
It states that JoTWW must have LOS to the first model in the line to be affected by the power, and that particular model is considered the target of the attack.
4760
Post by: lords2001
And I personally find these two answers to be contradictory: Q. Can a Wolf Guard Pack that has nine Wolf Guard and Arjac Rockfist take a second heavy weapon? A. Yes, as it is for ‘every five models’, not ‘every five Wolf Guard’. & Q. Can a Grey Hunter unit that consists of nine Grey Hunters and a Wolf Guard Pack Leader take a second special weapon? A. No, as the unit is not comprised of ten models until just before the battle starts, at which point it is far too late to be tinkering with your army list. This provides players who wish to mount their Grey Hunters in a Rhino or Drop Pod with a difficult tactical choice – extra special weapon or Wolf Guard pack leader? It makes perfect sense - Wolf Guard are purchased like any other unit, and so therefore you get 1 heavy weapon available for every 5 models purchased, Arjac included. So if I have 10 models in the squad, I have 2 units. However, as far as a Grey Hunter pack is concerned, you purchase 9 members in the squad, and then later on add a Wolf Guard. The Wolf Guard isn't attached to the squad until right before the deployment phase. He isn't a sergeant, rather it is like the reverse of an IC you permanently attach a retinue to - you add him to the unit after it is purchased, and so therefore isn't included as part of the squad when purchasing the army. edit - Should have read the rest of the thread before replying the same as 2 other posters. My bad for being late. All in all I like the FAQ. Props to whomever thought it would be a good idea to get a proper one up!
3330
Post by: Kirasu
Im glad GW is making rulings based upon RAI.. This FAQ is a huge step forward
Although I do wish they cleared up fenrisian wolves better for purposes of how they interact with units if they get by blast weapons or any such occurance
Are they part of the unit? Do all units of wolves and all units of non-wolves take hits from a blast? Its very odd
In any case, Wolf Lord Wolfy McWolferson who rides a thunderwolf, carries a wolf amulet and a wolf tooth necklace will be happy to know he is now T5 and a total badass
1084
Post by: Agamemnon2
Jaric wrote:How many units in the entire game have both ca and fc???
Penal Legion squads get access to that combo even without Straken.
3330
Post by: Kirasu
Tons of units in apocalypse get that combo due to assets
12265
Post by: Gwar!
gah already answered lol Automatically Appended Next Post: Kirasu wrote:Im glad GW is making rulings based upon RAI.. This FAQ is a huge step forward
No, it's a massive 8 steps back.
99
Post by: insaniak
Kirasu wrote:Im glad GW is making rulings based upon RAI.. This FAQ is a huge step forward
Yes and no.
Ruling for RAI where RAW would be silly or cause problems is good.
The fact that they need to do this, though, is a sign that their rules writing needs to be sharper. Which is disappointing given the good start that 5th edition had.
Automatically Appended Next Post:
Something I just noticed... they clarified that Jetbikes are affected by JotWW due to being a subcategory of Bike.
Which means that Jetbikes are affected by a chasm opening underneath them... but Jump Infantry are not.
How odd.
1918
Post by: Scottywan82
Okay, so I still have some questions:
First, why didn't they clarify the LOS stipulations on the the Lord of Tempests abilities. Is it just ONE unit within LOS? All units in LOS? Also, how eff-ed in Njal now that his Tempest doesn't work if he goes second?
And to TWC HQs get the LD reroll for wolves? Or just TWC and Canis?
Liked the Wolf Scout answers though at least.
12265
Post by: Gwar!
insaniak wrote:Something I just noticed... they clarified that Jetbikes are affected by JotWW due to being a subcategory of Bike.
Which means that Jetbikes are affected by a chasm opening underneath them... but Jump Infantry are not.
How odd.
And they say " RaI" makes more sense than RAW (which does not let Jetbikes be affected). Go figure.
99
Post by: insaniak
Scottywan82 wrote:First, why didn't they clarify the LOS stipulations on the the Lord of Tempests abilities. Is it just ONE unit within LOS? All units in LOS?
These all seem fairly clear in the codex already, IMO. It applies to all units within range.
Also, how eff-ed in Njal now that his Tempest doesn't work if he goes second?
Well, it's only 2 out of 6 possible effects that don't work... not great, but not insurmountable. Just makes going first a bit more of a tactical choice for Wolves.
And to TWC HQs get the LD reroll for wolves? Or just TWC and Canis?
Going by the FAQ answer, which applies it to Canis despite him not having the Wolfkin rule, I would say that the intention was for all Thunderwolves to have the ability. Automatically Appended Next Post: Gwar! wrote:And they say "RaI" makes more sense than RAW (which does not let Jetbikes be affected). Go figure.
The fact that they've rule that way in the FAQ doesn't make it RAI, necessarily. Just RAThey'veDecidedToRuleForTheFAQ. What they actually intended, only they know.
10723
Post by: leetbeef
airmang wrote:Straken give all units within 12" FC and CA. This could mean some really nasty counter assaults from Guard.
Huh? You make it sound like someone could use their Furious Charge when being assaulted, which wouldn't make any sense, RAW.
Counter-Attack: "... To represend this, when a unit with this rule is assaulted by the enemy it must take a Leadership test. If the test i successful all models in the unit get the +1 assault bonus to their attacks, excatly as if[b] they too had assaulted that turn.
Furious Charge: "... In a turn in which they assaulted[b] they add..." blah blah blah you know the rest.
Am I just reading the rules wrong?
12265
Post by: Gwar!
leetbeef wrote:airmang wrote:Straken give all units within 12" FC and CA. This could mean some really nasty counter assaults from Guard.
Huh? You make it sound like someone could use their Furious Charge when being assaulted, which wouldn't make any sense, RAW.
Am I just reading the rules wrong?
Nope, you are 100% correct. The GW FAQ is wrong.
8723
Post by: wyomingfox
H.B.M.C. wrote:
Then I have no issue besides the fact that is that's what the rules actually say it does not belong in an FAQ, else the FAQ should be renamed to FASQ - "Frequently Asked Stupid Questions".
Damn you HBMC, I just snorted Pepsi through my nose.
Automatically Appended Next Post:
Gwar! wrote:Kirasu wrote:Im glad GW is making rulings based upon RAI.. This FAQ is a huge step forward
Yes, Its Awesome Sause on an Awesome Bun.
Fixed your quote for you GWAR!
Automatically Appended Next Post:
leetbeef wrote:
Huh? You make it sound like someone could use their Furious Charge when being assaulted, which wouldn't make any sense, RAW.
Counter-Attack: "... To represend this, when a unit with this rule is assaulted by the enemy it must take a Leadership test. If the test i successful all models in the unit get the +1 assault bonus to their attacks, excatly as if[b] they too had assaulted that turn.
Furious Charge: "... In a turn in which they assaulted[b] they add..." blah blah blah you know the rest.
Am I just reading the rules wrong?
GW has a hard time with proper English it seams and appently confused the terms "as if" with "equal to" when they wrote the 5th Ed BRB. This FAQ effectively changes the definition of Counter Attack from being being like an assualt (which is implied by their use of "as if") to being an assault. New legal precidense. However, at the same time Defense Grenades don't work against counter charging units even though countercharges have been redefined as an assault. So funny.
4736
Post by: airmang
leetbeef wrote:
Huh? You make it sound like someone could use their Furious Charge when being assaulted, which wouldn't make any sense, RAW.
Am I just reading the rules wrong?
I'm afraid this FAQ just set the precidence for exactly this.
17155
Post by: bhsman
Gwar! wrote:Nope, you are 100% correct. The GW FAQ is wrong.
Disagreeing with the FAQ =/= It is wrong. I was surprised that they'd allow it, but they did and we'll just have to play it out.
8723
Post by: wyomingfox
Gwar! wrote:insaniak wrote:Something I just noticed... they clarified that Jetbikes are affected by JotWW due to being a subcategory of Bike.
Which means that Jetbikes are affected by a chasm opening underneath them... but Jump Infantry are not.
How odd.
And they say " RaI" makes more sense than RAW (which does not let Jetbikes be affected). Go figure.
This isn't really an RAI issue as RAI is only a valid arguement when RAW is unclear or unattainable. In this case RAW was clear. This is more of a " GW failed to accurately communicate what they meant when first writing the BRB" issue. Yet another rule change that sets legal precidence.
Edit: I stand corrected, Jet Bikes have been a subset (special box) underneath the unit "Bike" all along
12265
Post by: Gwar!
bhsman wrote:Gwar! wrote:Nope, you are 100% correct. The GW FAQ is wrong.
Disagreeing with the FAQ =/= It is wrong. I was surprised that they'd allow it, but they did and we'll just have to play it out.
Again, it is not wrong because I disagree with the faq, it's wrong because it is notn what the rules say.
99
Post by: insaniak
wyomingfox wrote: This is more of a "GW failed to accurately communicate what they meant when first writing the BRB" issue.
Edited for clarity:
It's not really a rulebook issue. Jetbikes have always been considered a sub-category of bikes. The Space Wolf Codex muddied the waters by mentioning Beasts and Cavalry separately, but only mentioning Bikes and not Jetbikes.
So the FAQ clarifies that much nicely.
It simply doesn't address why a flying unit is affected by a hole in the ground whilst a unit that moves across the battlefield in short hops is not.
My guess is that they were supposed to be included, but whoever wrote the FAQ either didn't notice that they weren't, or thinks that they're a subcategory of Infantry.
17155
Post by: bhsman
Gwar! wrote:Again, it is not wrong because I disagree with the faq, it's wrong because it is notn what the rules say.
And again, these are the rules. They are not right or wrong, they simply are.
320
Post by: Platuan4th
bhsman wrote:Gwar! wrote:Again, it is not wrong because I disagree with the faq, it's wrong because it is notn what the rules say. And again, these are the rules. They are not right or wrong, they simply are. The FAQs are NOT the rules. GW states themselves on their site: "The FAQs on the other hand are very much 'soft' material. They deal with more of a grey area, where often there is no right and wrong answer - in a way, they are our own 'Studio House Rules'."
4183
Post by: Davor
Hmm now is FAQ RAI or RAW? To me FAQ is Frequently Asked Question. Now if that was Errata that specifically replaces what is written in a book, do the FAQ really overide anything? All it is, is a question that is asked over and over again, but changes nothing, while an errata does change what was bascially written in stone.
I thought I read somewhere GW dosn't do FAQ's or changes the rules online, so I am not shure if the FAQ can be taken as legal. But I like to play and don't argue this and just shut up and play no matter what.
8723
Post by: wyomingfox
Per GW, Eratta is official and FAQ are GW House Rules. However, Tournements play by the GW FAQ. As for FAQ being RAI vs RAW, in theory, you should only need a FAQ if the RAW is unclear or unattainable...however, that is not always the case with GW FAQ as some people simply ask a lot of "bad" questions even though the rules are clear to a "reasonable person" standard or because they forget/miss a rule (which is understandable).
3330
Post by: Kirasu
Semantics really
Are FAQs the rules? No not according to RAW :p but I havent met a person who refuses to use GW FAQs (and intends to be taken seriously)
Thats why Judicial decisions are cited in courts.. precedence
1099
Post by: Railguns
I laugh at the idea that GW can't even release a FAQ with rules clarifications without allowing themselves the backdoor statement "these are really more of our house rules, they aren't set in stone." Whats the point then? They already tell people to clarify things themselves in grey areas, so why say that their answers, the people who designed and supposedly tested the rules, aren't any more applicable? Silly
I suppose you could justify the Thunderwolves changing the rider's base toughness in the same fashion that Tau Battlesuits do; they are so big and furry that there is no way you can hit the rider without the blast having to go through the beast first.
8723
Post by: wyomingfox
Railguns wrote:"these are really more of our house rules, they aren't set in stone."
It is paradoxical.
8359
Post by: bravelybravesirrobin
An FAQ that is made of win.
I think this fixes every problem and big argument we SW players have been having since the codex came out
- Termie characters can take a frostblade, good.
- Bjorn's special rule fixed, good.
- clarifying that wolf guard work pretty much how we all expected them to pedants aside, excellent
- scouts with a pack leader may OBEL, very excellent!
- Jaws clarifications, at last the arguments will cease
- Arjac can join other squads means Arjac jumps from fairly useless to an unbelievable bargain that renders the WGBL entry fairly pointless and yells "I am mandatory" for every drop pod SW army out there
- TWolfs are natural S/T 5, I suspected they'd rule this way just to make sense with the actual Tcav entry. Wolf Lords on Wolves are now the consumate badasses of 40K, who needs a daemon prince.
- Saga of the Iron Wolf actually has a purpose now, still crap but not pointless and crap
- statisbomb works against vehicles, and Lukas now becomes the preimere titan killer we all thought he was at first.
The only weird stuff is the Ragnar stuff. The defensive grenade clarification is good. The berserk + Ragnar gives you a min +2 is weird but means that he is actually worth fielding with BC's which is good because that' fluffy. However the fact that FC works on the counter-attack comes completely from out of nowhere. That one isn't a rules clarification its a straight up BRB rules change. If this is precedent then there is some pretty nasty abuse out there. I don't think this is needed and is my only disappointment with this codex.
4760
Post by: lords2001
I think there is errata in here, as well as FAQ - the first page is actually adding/replacing items in the Codex itself - such as with Frost Blades etc.
99
Post by: insaniak
lords2001 wrote:I think there is errata in here, as well as FAQ - the first page is actually adding/replacing items in the Codex itself - such as with Frost Blades etc.
The first page is also entitled 'Errata'
1099
Post by: Railguns
On the upside, now I get to carry around a FAQ for a completely unrelated army as proof that the termagants my opponent just charged actually have counter attack AND furious charge at the same time.
5369
Post by: Black Blow Fly
GW stated that their FAQs are in a way house rules. That is not by any means the same as saying they are indeed house rules. The rules lawyers.... Erhmmmm, RAW advocates just use the statement as another failed attempt at RAW to dq the FAQs. To me that is pretty silly.
G
12265
Post by: Gwar!
bhsman wrote:Gwar! wrote:Again, it is not wrong because I disagree with the faq, it's wrong because it is notn what the rules say.
And again, these are the rules. They are not right or wrong, they simply are.
LMFAO.
Try reading the GW website, ya know, the part where they freely admit the FAQ means jack gak.
17155
Post by: bhsman
Gwar! wrote:LMFAO.
Try reading the GW website, ya know, the part where they freely admit the FAQ means jack gak.
EDIT: I apologize for that, let me be more concise: Do you understand the difference between de facto and de jure? It's important here.
12265
Post by: Gwar!
bhsman wrote:Gwar! wrote:LMFAO.
Try reading the GW website, ya know, the part where they freely admit the FAQ means jack gak.
EDIT: I apologize for that, let me be more concise: Do you understand the difference between de facto and de jure? It's important here.
No, because I am an uneducated twit who knows nothing. </Sarcasm>
8723
Post by: wyomingfox
insaniak wrote:It's not really a rulebook issue. Jetbikes have always been considered a sub-category of bikes.
Oops, checked the BRB and you are right, jet bikes are not a separate unit entry but a sub box located underneath the actual unit entry Bike. I stand corrected
17155
Post by: bhsman
Yes, technically GW does not wish to have the FAQs enforced for the convenience of the player who does not have ready access to a computer, a printer, or just knowledge that an FAQ to exist.
However, such coddling is nonexistant when it comes to GW-sponsored or independent tournaments where FAQs are, effectively, de facto, the law.
So yea, the FAQs technically don't mean squat. Only technically.
722
Post by: Kanluwen
You're excused, Gwar. We know trolls can't read!
All sillyness aside:
Interesting. Very interesting. It makes me very intrigued and tempted by my idea of a Wolf Guard heavy army led by Blackmane/Njal.
WOLFWING, GOOOOO
8723
Post by: wyomingfox
Gwar! wrote:Try reading the GW website, ya know, the part where they freely admit the FAQ means jack gak.
Fortunately or unfortunately, tournies and the majority of 40K players have ruled that GW FAQs are case law, therefore official and that GW is an idiot for stating otherwise. Democracy in action and all that.
Automatically Appended Next Post:
Gwar! wrote:No, because I am an uneducated twit who knows nothing. </Sarcasm>
So, when did you start being sarcastic
4183
Post by: Davor
Demrocracy in action? I don't think so. If it was what we all voted on, we wouldn't be paying taxes now eh?
17155
Post by: bhsman
I, too, could do without paid policemen and public roads.
3933
Post by: Kingsley
Great FAQ, all of my issues were resolved.
8288
Post by: Rated G
Gwar! wrote:bhsman wrote:Gwar! wrote:Again, it is not wrong because I disagree with the faq, it's wrong because it is notn what the rules say.
And again, these are the rules. They are not right or wrong, they simply are.
LMFAO.
Try reading the GW website, ya know, the part where they freely admit the FAQ means jack gak.
And yet, you would waste your time making your own and advertise it like people should really give a rat's? Quit being silly. There is not a single rule in the rulebook that is not, essentially, a studio house rule. In the comfort of your own cave, you can choose to play and ignore whatever rules you want, be they in the rulebook or in the FAQ. But in tournaments, there has to be a common denominator. GW rules and FAQs happen to be that denominator.
Your argument about what the rules actually say will be useless in the vast majority of tournaments, because those tournaments use GW FAQs (when they are available), and those FAQs are the rules.
12265
Post by: Gwar!
Rated G wrote:And yet, you would waste your time making your own and advertise it like people should really give a rat's?
Protip: Do I look like I give two gaks? No. Use my FAQ or Don't. At least I try and Keep things within the rules, and clearly label them and provide the Rules as Written Answer when they are Rules Changes.
4351
Post by: ubermosher
I'm happy I can officially replace my Wolf Scouts' CCWs with Power Weapons, and not have to exchange their bolt pistols. Just seemed like an oversight when I first read it.
One thing that I'm less certain about than before is can a WGBL with Saga of the Hunter outflank with Wolf Scouts? I thought the answer was no, but the FAQ reads, "He can only join an outflanking unit if he has the ability to outflank because of the Saga of the Hunter." But if he joins the unit, doesn't that unit lose infiltrate and scouts, and therefore the ability to outflank? Gives me a headache just thinking about.
Note to self... things to look out for:
1. Crossing the streams
2. Shoe Event Horizon
3. Outflank Paradox
17155
Post by: bhsman
There's a similar argument for it going on at B&C, actually.
Gut instinct would say no, because the IC doesn't have the BEL rules. If the squad was joined by a SotH WGBL or Lord, they could only perform a regular Outflank move.
8288
Post by: Rated G
I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
1036
Post by: fullheadofhair
FAQS are as official as two people playing a game together or a TO makes them. This argument is so done to death it is ridiculous and to argue anything else is assinine.
17155
Post by: bhsman
TO?
419
Post by: Chaoslord
bhsman wrote:TO?
Terrifying Ostriches?
Taciturn Otters?
Hmm, Tournament Organizers fits the bill better I think.
17155
Post by: bhsman
Ah, I see. Appreciate it.
12265
Post by: Gwar!
Rated G wrote:I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
The funny thing is, I do write the rules, considering half that FAQ is poached from mine.
So there.
722
Post by: Kanluwen
Gwar! wrote:Rated G wrote:I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
The funny thing is, I do write the rules, considering half that FAQ is poached from mine.
So there.
Can you write a FAQ for the Guard where Stormtroopers don't suck and get GW to poach it?
I'd give you many Internets for it, Gwar.
12265
Post by: Gwar!
Kanluwen wrote:Gwar! wrote:Rated G wrote:I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
The funny thing is, I do write the rules, considering half that FAQ is poached from mine.
So there.
Can you write a FAQ for the Guard where Stormtroopers don't suck and get GW to poach it?
I'd give you many Internets for it, Gwar.
I could, but the IG Fanbois didn't pay their "Protection" Money this round, so I had to go and make them suck. Sorry. I'll fix them for 6th ed though. Promise!
722
Post by: Kanluwen
You better. Or else.
Sidehug Rap will come for you and your loved ones.
6084
Post by: theHandofGork
Gwar! wrote:Rated G wrote:I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
The funny thing is, I do write the rules, considering half that FAQ is poached from mine.
So there.
Wait, am I reading this right, are you taking credit for the GW's SW FAQ? Really?
Really?
12265
Post by: Gwar!
theHandofGork wrote:Gwar! wrote:Rated G wrote:I assume Protip is cool internet lingo? They don't have to keep things "within the rules" because they write the rules. You, on the other hand, do not write the rules.
The funny thing is, I do write the rules, considering half that FAQ is poached from mine. So there. Wait, am I reading this right, are you taking credit for the GW's SW FAQ? Really? Really?
Try reading my FAQ (the first version of which was out 2 weeks before the SW codex was even on general sale) and then the GW FAQ, and note the parts that are pretty much Copypasted.
131
Post by: malfred
No offense, GWAR, but I'm too lazy to check out either your FAQ or GWs. Which ones are copy pasted?
11
Post by: ph34r
Or we could be a little less paranoid, and just accept the fact that GW might have used similar wording to answer similar questions to gwar. But that version is less self-gratifying for gwar...
12265
Post by: Gwar!
ph34r wrote:Or we could be a little less paranoid, and just accept the fact that GW might have used similar wording to answer similar questions to gwar. But that version is less self-gratifying for gwar...
How about reading my post and noticing THE EXACT SAME WORDS, highlighted for your viewing pleasure.
malfred wrote:No offense, GWAR, but I'm too lazy to check out either your FAQ or GWs. Which ones are copy pasted?
GW FAQ:
Q. How is the points cost for Lukas the Trickster calculated?
A. Lukas the Trickster costs the number of points in the options list (140) in addition to the base cost of a Blood Claw model (15).
My FAQ:
SW.89.03 – Q: How is the points cost for Lukas the Trickster calculated?
A: Lukas the Trickster costs the number of points in the Options list in addition to the base cost of a Blood Claw Model. [R.a.W]
--------------------------
GW FAQ:
Q. How does the Pelt of the Doppegangrel work?
A. Under normal circumstances, the Pelt of the Doppegangrel will only work if Lukas the Trickster is on his own (i.e. his Blood Claw buddies have all been killed off). Models with an ability to specifically target a certain model (e.g. a Vindicare Assassin) must re-roll all successful to hit rolls if targeting Lukas. The same ruling applies in close combat. Unless the enemy has a specific special rule allowing them to allocate attacks to specific models in close combat, Lukas cannot be targeted separately unless he is on his own. He really is that slippery a customer!
My FAQ:
SW.52.06 – Q: How exactly does the “Pelt of the Doppegangrel” work?
A: Under normal circumstances, the “ Pelt of the Doppegangrel” will only work if Lukas the Trickster is on his own (i.e. his squad has all been killed off). Models with an ability to specifically target a certain model (e.g. Vindicare Assassin or Eldar Farseer using “Mind War” ) must re-roll all successful To Hit rolls if targeting Lukas. The same situation applies in close combat. However, unless the enemy has a specific special rule allowing them to allocate attacks to specific models in close combat, he cannot be targeted separately unless he is on his own. [R.a.W]
--------------------------
GW FAQ:
Q. Can units that Ragnar Blackmane has joined run in the Shooting phase or fire weapons that would prevent them from launching an assault in the following Assault Phase?
A. Yes, they may. Insane Bravado states that they must assault only ‘if possible’. If it is not possible because of the unit's actions in the Shooting phase or some other reason, then they simply do not assault.
My FAQ:
SW.55.01 – Q: Can units that Ragnar Blackmane has joined Run in the Shooting phase or fire weapons that would prevent them from launching an assault in the following Assault Phase?
A: Yes, they may. “Insane Bravado” states that they must assault only “if possible”. If it is not possible because of the unit's actions in the Shooting phase or some other reason, then they simply do not assault. [R.a.W]
--------------------------
Q. Is the +1 Toughness from a Thunderwolf Mount considered bonus Toughness, i.e. the model becomes Toughness 4(5), or is it a modification to the base characteristic, i.e. the model becomes Toughness 5?
A. Unusually for such bonuses, it is a modification to the base characteristic. [...]
SW.62.08 – Q: Is the +1 Toughness from a Thunderwolf Mount bonus toughness (i.e. The model becomes Toughness 4(5) ) or is it a modification to the base characteristic (i.e. The model becomes Toughness 5)?
A: It is a modification to the base characteristic (so a model with a Thunderwolf Mount is Toughness 5). [Clarification]
--------------------------
GW FAQ:
Q. Can you clarify how The Leaders of the Pack works exactly?
A. The rules for selecting Sagas are detailed on page 64. As for wargear, no two HQ characters, including Special Characters, may have the exact same wargear and Weapons, even if they are different HQ units. Note that Fenrisian Wolves bought as wargear are included in this check, so if you had two otherwise identical Wolf Guard Battle Leaders, save that one has one Fenrisian Wolf and the other has two, then you are technically obeying this rule just fine. For the record, the intent of the rule is that you should field characterful and diverse heroes in your army, not identical clones with but an extra melta bomb to set them apart. Though we cannot really enforce players to embrace this attitude, the Codex does try to encourage it wherever possible.
Q. Can you clarify how The Leaders of the Pack works with regards to psychic powers?
A. No number of Rune Priests may share the exact same two psychic powers. For example, a Rune Priest may choose to take Living Lightning and Thunderclap. A second Rune Priest may then choose to take Living Lighting and Jaws of the World Wolf, as he will not have the same two psychic powers as the first Rune Priest. Note that the restriction on weapons and wargear still applies, so you have to have each Rune Priest with a unique wargear selection. Also note that Njal Stormcaller knows all seven powers rather than just two, so no other Rune Priest can end up having the same powers. Thus it is permitted to take Njal Stormcaller alongside other Rune Priests.
My FAQ:
SW.81.01 – Q: Can you clarify how “The Leaders of the Pack” works exactly?
A: When selecting HQ characters, no two models may share the same Saga. Special Characters do not count as having a Saga for this purpose (So for example, a generic Wolf Lord may take the “Saga of Majesty” even if Logan Grimnar is in the army.)
No two HQ characters, including Special Characters, may have the exact same Wargear and Weapons, even if they are different HQ units. For example, an army that includes Ragnar Blackmane may not have a Wolf Guard Battle Leader that is equipped with a Wolftooth Necklace, Wolf Tail Talisman, Frost Blade, Meltabombs and the “Saga of the Warrior Born” (as well as the standard equipment remaining), as this would result in two characters having the exact same wargear and weapons. If you were to remove the Meltabombs from the Wolf Guard Battle Leader though, it would be a legal selection. Note that Fenrisian Wolves bought as wargear are included in this check, so to take two otherwise identical Wolf Guard Battle Leaders, save that one has one Fenrisian Wolf and the other has two, is a legal selection.
No number of Rune Priests may share the same two Psychic Powers. For example, a Rune Priest may choose to take Living Lightning and Thunderclap. A second Rune Priest may then choose to take Living Lighting and Jaws of the World Wolf, as neither have the same two Psychic powers. A third Rune Priest however may not select Thunderclap and Living Lighting, as the first Rune Priest has those Powers. Note that the restriction on Weapons and Wargear still applies, so you have to have each Rune Priest with a unique wargear selection. Also note that as Njal knows all seven powers rather than just two, no other Rune Priest can end up having the same Powers, thus it is permitted to take Njal Stormcaller with another Rune Priest. [Clarification]
--------------------------
Need any more proof or is this enough?
Automatically Appended Next Post:
Fugger it, here are some more:
GW FAQ:
Q. Are Wolf Guard Packs genuine Troops selections in the Force Organisation chart instead of Elites when fielded in an army with Logan Grimnar? If so, is this optional?
A. Yes, they count as Troops and take up Troops Force Organisation Chart Selections. This is not an optional choice, so you can have at most six Wolf Guard Packs in an army with Logan Grimnar.
My FAQ:
SW.82.01 – Q: Are Wolf Guard Packs Troops selections in the Force Organisation chart instead of Elites in an army with Logan Grimnar? If so is this Optional?
A: Yes, they count as Troops and take up Troops Force Organisation Chart Selections. Furthermore, this is not an optional choice, so you can have at most six Wolf Guard Packs in an army with Logan Grimnar and three in an army without. [R.a.W]
----------------------
GW FAQ:
Q. Similarly, are Fenrisian Wolf Packs Troops selections in the Force Organisation chart instead of Fast Attack in an army with Canis Wolfborn? If so is this optional?
A. Yes, they count as Troops and take up Troops Force Organisation Chart Selections. Again, this is not an optional choice, so you can have at most six Fenrisian Wolf Packs in an army with Canis Wolfborn. You could in theory have an army primarily composed of wolves, though you’d not be able to claim objectives because of their Supernumerary rule, so you’d better be prepared for a lot of draws…
My FAQ:
SW.83.01 – Q: Are Fenrisian Wolf Packs Troops selections in the Force Organisation chart instead of Fast Attack in an army with Canis Wolfborn? If so is this Optional?
A: Yes, they count as Troops and take up Troops Force Organisation Chart Selections. Furthermore, this is not an optional choice, so you
can have at most six Fenrisian Wolf Packs in an army with Canis Wolfborn and three in an army without. [R.a.W]
2304
Post by: Steelmage99
We might not agree with the actual rulings and we can discuss the application and/or legality of the FAQs themselves, but one thing is clear IMO.
The last two FAQs (Guard and SW) has been released with lightning speed (by GWs standards) and it is painfully obvious that whoever is in charge of the FAQs has had/is having an eye on the issues raised on the various forums.
I applaud the new, and hopefully continued, standard.
Keep it up, GW!
And to all of us. Lets keep all discussions polite and relevant presenting all viewpoints (extreme RAW as well as "I would like to have the rule say this"), so we also can help GW make timely and helpfull FAQs.
*mini-rant over*
1963
Post by: Aduro
When you talked about them copying your FAQ Gwar, I just assumed they had simply written the same answers to the same questions in a similar fashion and you were going all narcissistic about it, but wow, that's awesome to see the side by side comparisons highlighted like that.
9777
Post by: A-P
Gwar!: God-Emperors tits! No wonder the GW FAQ felt so familiar...  Well, at least we can now take as granted the fact that the Powers That Be actually have ninjas stalking the fan forums.
10093
Post by: Sidstyler
I like it. T5 lords is kind of interesting, but all in all I'm satisfied, lol. I hope GW keeps it up, the whole good/timely FAQ thing.
299
Post by: Kilkrazy
GW are kings of copypasta.
11
Post by: ph34r
Gwar! wrote:ph34r wrote:Or we could be a little less paranoid, and just accept the fact that GW might have used similar wording to answer similar questions to gwar. But that version is less self-gratifying for gwar...
How about reading my post and noticing THE EXACT SAME WORDS, highlighted for your viewing pleasure.
Very colorful! Pretty lazy of GW too.
16387
Post by: Manchu
Have you cosidered issuing a C&D letter?
105
Post by: Sarigar
Overall, I really like the FAQ. It actually cleared up some issues and came out within a very reasonable timefram. I was a bit surprised at the Thunderwolf Cav ruling, but it's clarified.
This FAQ definitely raised my opinion of the Codex as the grey areas within the codex was very disappointing.
Now, if we could get a Deff Rolla ruling....
5478
Post by: Panic
yeah,
It's good that GW are looking around the net for Frequently Asked Questions, and taking notes of how the community answers them.
Also I thought GWAR was banned got a refund for his DCM monies and said he was never coming back? or was that what was intended but not as written?
Panic...
131
Post by: malfred
Panic wrote:
Also I thought GWAR was banned got a refund for his DCM monies and said he was never coming back? or was that what was intended but not as written?
Panic...
Not a clue about the drama, but that's a funny one.
I guess it's sad once we start saying RAW vs. RAI in our everyday lives.
Reporter: Supreme Court Justice, what's your view of the Constitution?
Justice: Well over on this side of the judges, we're Ray-eyes, while those down there tend to be Raw-ers.
Reporter: WTF?
1270
Post by: Osbad
Gwar! wrote:ph34r wrote:Or we could be a little less paranoid, and just accept the fact that GW might have used similar wording to answer similar questions to gwar. But that version is less self-gratifying for gwar...
How about reading my post and noticing THE EXACT SAME WORDS, highlighted for your viewing pleasure.
malfred wrote:No offense, GWAR, but I'm too lazy to check out either your FAQ or GWs. Which ones are copy pasted?
GW FAQ:
Q. How is the points cost for Lukas the Trickster calculated?
A. Lukas the Trickster costs the number of points in the options list (140) in addition to the base cost of a Blood Claw model (15).
My FAQ:
SW.89.03 – Q: How is the points cost for Lukas the Trickster calculated?
A: Lukas the Trickster costs the number of points in the Options list in addition to the base cost of a Blood Claw Model. [R.a.W]
--------------------------
etc....
You should send them a C&D for copyright infringement!
123
Post by: Alpharius
malfred wrote:Panic wrote:
Also I thought GWAR was banned got a refund for his DCM monies and said he was never coming back? or was that what was intended but not as written?
Panic...
Not a clue about the drama, but that's a funny one.
I guess it's sad once we start saying RAW vs. RAI in our everyday lives.
Reporter: Supreme Court Justice, what's your view of the Constitution?
Justice: Well over on this side of the judges, we're Ray-eyes, while those down there tend to be Raw-ers.
Reporter: WTF?
Good point!
Gwar! does not, in fact, follow RaW, but RaI instead!
STOP THE PRESSES!
And I really do think Gwar! should politely ask GW to credit him on that FAQ! The copypasta is quite obvious indeed!
207
Post by: Balance
bhsman wrote:Yes, technically GW does not wish to have the FAQs enforced for the convenience of the player who does not have ready access to a computer, a printer, or just knowledge that an FAQ to exist.
This is a self-solving problem, as such players won't have access to the FAQ to begin with.
Plus I'm curious how many players are in places with resources to acquire models, books, etc.but don't have internet access or at least a library or web cafe...
Ideally, books should be perfect, self-contained, and contain all necessary info. Unfortunately no company is likely to do so, especially if they want to release regularly. So Errata and FAQs are an important thing to maintain.
5478
Post by: Panic
Balance wrote:Ideally, books should be perfect, self-contained, and contain all necessary info. Unfortunately no company is likely to do so, especially if they want to release regularly. So Errata and FAQs are an important thing to maintain.
QFT
I sent a email to GW (with the deff rolla petion attached) this week complaining about their FAQs, my main point were that the community has provided more rule support than GW itself, and that GW needs to provide better FAQs and update them frequently.
I also mentioned that we know they can update the FAQs quickly when a minor rule question raises it's head, because we saw how quick they updated the SM codex FAQ to include errata to allow the weapon options for the Damned Sergeant with plasma pistol and power axe.
Also I agree that the rules above look like they are copy and paste Gwar! FAQ answers, he should be given credit like yakface was.
Panic...
20662
Post by: Hawkins
thats great, now all we ned is a skaven FAQ toot sweet.
and ya Gwar send a C&D, plagerism is a no no....
1918
Post by: Scottywan82
insaniak wrote:Scottywan82 wrote:First, why didn't they clarify the LOS stipulations on the the Lord of Tempests abilities. Is it just ONE unit within LOS? All units in LOS?
These all seem fairly clear in the codex already, IMO. It applies to all units within range.
But the Lord of Tempests rule specifically states that LOS must be drawn to a unit to be affected. So how do you reconcile that with everyone in range is affected?
insaniak wrote:Scottywan82 wrote:And to TWC HQs get the LD reroll for wolves? Or just TWC and Canis?
Going by the FAQ answer, which applies it to Canis despite him not having the Wolfkin rule, I would say that the intention was for all Thunderwolves to have the ability.
Once again, though. That would have taken just a few words to be made NOT ambiguous. But it still is.
179
Post by: Glaive Company CO
Hey, did anyone else notice that the new GW Space Wolf FAQ is like really similar to the one that Gwar! put out?
Wierd!
8723
Post by: wyomingfox
No, not even GWAR!...
But seriously most of the posts above are about GW copypasting GWAR!
1478
Post by: warboss
i *accused* gwar of RAI when he first put out the faq but i didn't realize truly how RAIish it was until he himself compared it to the GW one line by line. i guess gwar *can* use RAI but only when it's for his favorite army!
as for the blatant plagarism, i think you should sell tshirts for your website and use the money to set up a C&D legal fund. in all seriousness, they completely livingbloodbowled you and your faq.
8723
Post by: wyomingfox
Well, I for one commend GW on actually posting a comprehensive Eratta/FAQ rather than the normal gak they posted in the past. I also commend GWAR! on his contribution to the GW FAQ, even though he wasn't personally creditted by GW (only in the general sense).
2633
Post by: Yad
Q. Picture this: My Grey Hunters unit including Ragnar Blackmane is assaulted and makes a successful Leadership test to Counter-attack. Do they then benefit from his Furious Charge ability (+1 S and +1 I)? Also, can the original assaulter then deploy defensive grenades to rob the Space Wolves of their Counter-attack bonus?
A. The Counter-attack special rule states ‘all models in the unit get the +1 assault bonus to their attacks, exactly as if they too had assaulted that turn.’ Therefore Ragnar’s unit does indeed benefit from Furious Charge. Also, we think it is a bit rich for an assaulting unit to get the bonus for attacking and defending, so no, defensive grenades cannot be used to negate the bonus attack from counter-attacking.
This very clearly states how two USRs interact. GW is simply using the SW Codex FAQ to illustrate this. Counter-attack and Furious Charge are never limited, in this answer, to apply solely to the Space Wolves. You can howl all you want to the contrary, but even though this is printed in the SW Codex FAQ, it is specifically addressing/clarifying two USRs that all armies have equal access to.
Split the answer into three parts to get a better understanding of this:
A-The Counter-attack special rule states ‘all models in the unit get the +1 assault bonus to their attacks, exactly as if they too had assaulted that turn.’
B-Therefore [Ragnar’s] unit does indeed benefit from Furious Charge.
C-Defensive grenades cannot be used to negate the bonus attack from counter-attacking.
Ragnar's unit can just as easily be substituted for any other unit that has FC and CA. Based on the wording of counter-attack I don't see why this is even an issue. Counter-attack treats the affected unit 'as if' they were assaulting. How do you treat a unit that is assaulting if they have FC? There's nothing there to stop you from stacking the effects, so you get the bonus attacks.
17155
Post by: bhsman
Before this gets out of hand, there's already a few debates going on in YMDC over this, Yad.
2633
Post by: Yad
bhsman wrote:Before this gets out of hand, there's already a few debates going on in YMDC over this, Yad.
Just took a look and saw the two threads. Unfortunately they've both been locked.
12265
Post by: Gwar!
Yad wrote:bhsman wrote:Before this gets out of hand, there's already a few debates going on in YMDC over this, Yad.
Just took a look and saw the two threads. Unfortunately they've both been locked.
For good reason
7375
Post by: BrookM
Karma is a bitch Gwar!, get over it.
5544
Post by: sirisaacnuton
Well, if it's true that the Powers that Be at GW read this, can we pretty pretty please get a Daemon FAQ?
12030
Post by: Demogerg
BrookM wrote:Karma is a bitch Gwar!, get over it.
I find that an odd thing to say, Gwar! tends to be neutral in his rule clarifications, even if blunt in his delivery of said clarifications.
most of the time, if you examine threads closely, its people with poor reading comprehension that start the flame-war with Gwar!
9158
Post by: Hollismason
Did anyone point out that with that ruling I can take Arjac join him to a unit of Wolf scouts and use behind enemy lines.
17155
Post by: bhsman
Models wearing TDA can't join Wolf Scout squads
9158
Post by: Hollismason
DAMNIT!!! Also same bhsman as sa and eow
12265
Post by: Gwar!
Actually, if you want to be picky, only WOLF GUARD in TDA cannot join them. Arjac is a Arjac, not a WOLF GUARD.
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Post by: Hollismason
The faq says he can lead squads and you can attach him to squads. Also, every time you do the strict RAW god sets a puppy on fire the puppy lives but is horribly disfigured all of its life unwanted and unloved it grows into mean and vicious dog that eventually goes insane in a city park and attacks a baby the baby lives but is horribly disfigured for the rest of its life and grows into a mean and spiteful man who's past time he spends planting kittens heads up in the yard and then running them over with a lawnmower.
Thats what RAW gets you.
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Post by: bhsman
RAW's raw, man. ;(
Also, same Hollismason as SA and EoW?
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Post by: blaktoof
Q. Are models with an ability to return to play
(e.g. Necrons, St. Celestine, etc) able to use their
special rule even after being removed from play
by The Last Laugh?
A. Yes they can. It sounds odd but their special
ability works just fine.
I might need to check the wording on lukas ability but it sounds like necrons that are "removed from play" get WBB still....go go sweeping advance WBB rolls?
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Post by: Gwar!
blaktoof wrote:Q. Are models with an ability to return to play
(e.g. Necrons, St. Celestine, etc) able to use their
special rule even after being removed from play
by The Last Laugh?
A. Yes they can. It sounds odd but their special
ability works just fine.
I might need to check the wording on lukas ability but it sounds like necrons that are "removed from play" get WBB still....go go sweeping advance WBB rolls?
/facepalm
Firstly, SA prevents Special Rules working, Last Laugh Doesnt.
Secondly, Last Laugh Removes them as Casualties, SA just removes them.
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Post by: blaktoof
like I said "I NEED TO CHECK THE WORDING" thanks for checking gwar
99
Post by: insaniak
Scottywan82 wrote:But the Lord of Tempests rule specifically states that LOS must be drawn to a unit to be affected. So how do you reconcile that with everyone in range is affected?
If the unit is in range, and in LOS, it is affected by the power. If they're in range, but not in LOS, they're not.
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Post by: 1hadhq
Demogerg wrote:
most of the time, if you examine threads closely, its people with poor reading comprehension that start the flame-war with Gwar!
I think you got it backwards, which is a shame, really.
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Post by: Hollismason
Yah it is.
5369
Post by: Black Blow Fly
Its funny to read Gwar crying.
G
5394
Post by: reds8n
Everyone know the FAQ is out ? Good. Thread closed.
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