11834
Post by: Superscope
I'm quite interested in the battle missons book due next month. While we had a strong amount of tyranid rumors going roughly in the same time frame, i would like to know if their are any more/new rumors of this incoming book.
Thank you for your time
7625
Post by: Alex Kolodotschko
New Basilisk and Chimera variants confirmed to be released in March.
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Post by: Superscope
Alex Kolodotschko wrote:New Basilisk and some Chimera Variants confirmed to be released in March.
That it? Only a few IG models? weird... i heard there was suppost to be more...
7625
Post by: Alex Kolodotschko
Sources suggest these too...
Space Marine Venerable Dreadnought
Ork Killer Kans
Ork Deff Dread
A Piece of Scenery
The Battle Missions Book (Duh)
That sounds about right for a month's worth of releases.
6297
Post by: tokugawa
Chimera.
Someone mentioned basilisk,medusa,killakan,deffdread...and so on.
Most release in march would be on three races: SM,IG and Ork. The players of them is almost 70% of 40K players, is is correct?
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Post by: Alex Kolodotschko
Here are the prices, should be fairly easy to work out. Only tricky one is the orks:
<Space Marine plastic box code> £26.00 / US$43.00 / 35,00 € / Oz$72.00
<Orks plastic box code> £27.00 / US$44.50 / 35,00 € / Oz$74.00
<Orks plastic box code> £30.00 / US$49.50 / 39,00 € / Oz$83.00
<Imperial Guard plastic box code> £20.00 / US$35.00 / 30,00 € / Oz$55.00
<Imperial Guard plastic box code> £30.00 / US$49.50 / 39,00 € / Oz$83.00
<Scenery plastic box code> £15.00 / US$24.75 / 19,50 € / Oz$41.00
I'm not expecting much fron the scenery. Probably some objective markers or barricades or something.
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Post by: warpcrafter
Alex Kolodotschko wrote:Here are the prices, should be fairly easy to work out. Only tricky one is the orks:
<Space Marine plastic box code> £26.00 / US$43.00 / 35,00 € / Oz$72.00
<Orks plastic box code> £27.00 / US$44.50 / 35,00 € / Oz$74.00
<Orks plastic box code> £30.00 / US$49.50 / 39,00 € / Oz$83.00
<Imperial Guard plastic box code> £20.00 / US$35.00 / 30,00 € / Oz$55.00
<Imperial Guard plastic box code> £30.00 / US$49.50 / 39,00 € / Oz$83.00
<Scenery plastic box code> £15.00 / US$24.75 / 19,50 € / Oz$41.00
I'm not expecting much fron the scenery. Probably some objective markers or barricades or something.
The $49.50 one is probably the Deff Dread. I'm so wanting that already, and I've only seen the teaser picture. I can't wait to make up a Dreadzilla list.
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Post by: Gargskull
Alex Kolodotschko wrote:
I'm not expecting much fron the scenery. Probably some objective markers or barricades or something.
It's belived to be the space marine statue or perhaps even, statues...
Not sure why you're expecting so little anyway, the planetstrike defence line cost less and contained some 2 feet(?) of barricades and a sizeable gun turret.
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Post by: Alex Kolodotschko
Fair point.
Just had a look at the prices of the GW terrain and after £12 things do start to get a little more interesting.
£15 kits include: Arcane Ruins, Chapel, Battlescape(Wrecked Rhino), Each COD Building, The Wood and the Modular and Normal Hills.
However, things get a lot more interesting at £18 with the Watchtower, Temple o' Skulls and Bastion....
I just hope it's not a Blastscape monstrosity.
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Post by: cygnnus
I'm kinda hoping GW's played their whole "hiding new releases in plain sight" game again with the 'NidDex and that some of the (many) painted capillary towers and/or spore chimneys from the 'Dex are plastic and not FW resin...
Vale,
JohnS
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Post by: Gargskull
I briefly saw the Feb white dwarf at my local club this past wednesday and sadly the inside back cover had none of the new models on display. :(
I didn't really get a look at the rest of the mag but I presume if there had been any pics they'd have made it onto the web by now.
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Post by: Superscope
cygnnus wrote:I'm kinda hoping GW's played their whole "hiding new releases in plain sight" game again with the 'NidDex and that some of the (many) painted capillary towers and/or spore chimneys from the 'Dex are plastic and not FW resin...
Vale,
JohnS
Hmm... plastic nid terrain would go rather nicely with the dex, no?
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Post by: Mad Doc Grotsnik
Terrain wise, I think the Space Marine Statue makes the most sense, as we already have pretty much all the buildings covered, and like the Aegis Defence Lines, it's something most people would buy multiples of, giving it a decent potential sales volume.
Heard nowt about the kits beyond the new Chimera, Baslisk and Deff Dredd, but having said that Black Boxes are despatched in the next couple of weeks, so we should all know an awful lot more after that.
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Post by: Alpharius
I was hoping that we'd have confirmation of the IQ tank variants being in the new Basilisk kit, but I don't think that's happened yet...
Which is making me nervous that the only 'new' thing in there is a missing accessory sprue...
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Post by: Mad Doc Grotsnik
I'm assured that the Baslisk is an entirely new kit, ala the Hellhound. Same general look, but otherwise new.
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Post by: reds8n
Alpharius wrote:I was hoping that we'd have confirmation of the IQ tank variants being in the new Basilisk kit, but I don't think that's happened yet...
...
.there's even rumours about the kit in fact only making the Basilisk...
http://commissar.proboards.com/index.cgi?board=Rumors&action=display&thread=9338&page=2
To clarify we ARE getting a "three pack" of Kans, plastic deff dredd and venerable dreadnought.
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Post by: Gargskull
Sweet, a skawdron of kanz for <£30!
Don't s'pose you know what weapons/options the deff dreds packing?
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Post by: reds8n
I'm afraid my lack of knowledge about ork weapon options prevents me from being too much help here, but you get a fair few options for rockets, close combat weapons/klaws, machine gun type things and so on.
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Post by: Superscope
reds8n wrote:I'm afraid my lack of knowledge about ork weapon options prevents me from being too much help here, but you get a fair few options for rockets, close combat weapons/klaws, machine gun type things and so on.
So long it's in plastic and it fits together. The metal deff dreads and kans are a damn nightmare of putting together
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Post by: Mad Doc Grotsnik
Being plastic, I would be quite disappointed if we don't get the full gamut of options for a Deff Dredd, or at least two of each weapon for the more common loadouts (two gunz, to klawz).
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Post by: Kirasu
Im surprised GW would only produce a basilisk when no one even uses them.. Yet produce a new demolisher kit with multiple options
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Post by: Gargskull
reds8n wrote:I'm afraid my lack of knowledge about ork weapon options prevents me from being too much help here, but you get a fair few options for rockets, close combat weapons/klaws, machine gun type things and so on.
No worries, that sounds all good to me, cheers.
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Post by: Agamemnon2
Ain't that just the most insulting thing you've ever heard? And to think they have the audacity call it a "new release".
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Post by: Steelmage99
Mad Doc Grotsnik wrote:Being plastic, I would be quite disappointed if we don't get the full gamut of options for a Deff Dredd, or at least two of each weapon for the more common loadouts (two gunz, to klawz).
Considering GW track record I wouldn't hold my breath.
GW seems to think that every player mixes heavy/special weapons "Coz that is like really cool and smrt...and skulls."
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Post by: Alpharius
Kirasu wrote:Im surprised GW would only produce a basilisk when no one even uses them.. Yet produce a new demolisher kit with multiple options
No kidding.
What the hell are they thinking there?
Where are the other tank variants? You know, the versions people want to field?
Agamemnon2 wrote:
Ain't that just the most insulting thing you've ever heard? And to think they have the audacity call it a "new release".
Have to agree with you on this one.
Hopefully it isn't the case...
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Post by: skrulnik
So it is a recut of the Bassy so they can use the new Chimera frame and pull out the accessory sprue?
Wow. Talk about a screw job. Bet the price bumps up a little as well.
God, I love GW. At least you know what to expect from them.
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Post by: Alpharius
I guess there is something to be said for consistency...
:(
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Post by: RogueMarket
Need to know if they making medusas or not - i have 3 FW medusa... i'll sell em in a heartbeat if they are making GW versions ha.
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Post by: Agamemnon2
skrulnik wrote:So it is a recut of the Bassy so they can use the new Chimera frame and pull out the accessory sprue?
Wow. Talk about a screw job. Bet the price bumps up a little as well.
Yup, a £5 "adjustment" is clearly warranted here. Goddamn pormwranglers.
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Post by: Anung Un Rama
reds8n wrote: To clarify we ARE getting a "three pack" of Kans, plastic deff dredd and venerable dreadnought.
That was surprisingly clear and honest from you satan. Any word on plastic Stormtroopers for guard?
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Post by: Skarboy
When does GW typically advertise for preorders? A couple weeks before release? Sooner?
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Post by: Gargskull
Skarboy wrote:When does GW typically advertise for preorders? A couple weeks before release? Sooner?
There's four more legion of the damned guys due for release on the 6th so I expect battle missions stuff will go up after those are out.
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Post by: JRedbeard
Heres hoping for a hydra / manticore variant of a chimera and a medusa variant of a basilisk, I would dance with glee.
Not holding my breath though =\
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Post by: Gornall
I liked this rumor more when it was linked to a plastic thunderhawk.
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Post by: Howlingmoon
Superscope wrote:I'm quite interested in the battle missons book due next month. While we had a strong amount of tyranid rumors going roughly in the same time frame, i would like to know if their are any more/new rumors of this incoming book.
Thank you for your time
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Post by: Kervin
Howlingmoon wrote:Superscope wrote:I'm quite interested in the battle missons book due next month. While we had a strong amount of tyranid rumors going roughly in the same time frame, i would like to know if their are any more/new rumors of this incoming book.
Thank you for your time
Ok now that is just a bit off. Do you have anything back that spoiler up with? Plz and Thanks.
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Post by: Alpharius
Um, he's kidding.
I think.
That was the 'official' GW line back when they were trying to convince everyone that:
1) Online Forums are BAD and full of nonsense. (Er, well, they're half right!)
2) NO, the mystery box is NOT Space Hulk. (OK, it is Space Hulk!)
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Post by: poipo32
So rumors say the new chimera won't include tank upgrade sprue, if that's the case making chimeras with dozerblades will be far less cost effective point/money-wise seeing games workshop sells it 18$...
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Post by: UltraPrime
Alpharius wrote:Um, he's kidding.
I think.
That was the 'official' GW line back when they were trying to convince everyone that:
1) Online Forums are BAD and full of nonsense. (Er, well, they're half right!)
2) NO, the mystery box is NOT Space Hulk. (OK, it is Space Hulk!)
Unfortunately, that phrase has been overused so much it's just tedious now.
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Post by: reds8n
Anung Un Rama wrote:reds8n wrote: To clarify we ARE getting a "three pack" of Kans, plastic deff dredd and venerable dreadnought.
That was surprisingly clear and honest from you satan. Any word on plastic Stormtroopers for guard?
Not yet, I reckon they might be pushed back until we see a/any Inquisitor codex perhaps ? Those greens we saw a while back were armed with shotguns, if memory serves, which isn't an option for them in the current guard codex is it ?
Deff dredd is nice enough, personally I think the venerable dredd is a bit of a missed opportunity, but it at least looks better than the metal venerable model. IMO of course. Generally though more plastic is good.
I have heard that the new orky bits -- from the dredd at least -- is,again, compatible with the other current wave of orky vehicles.
One thing I am wondering which might go at least some way to justify any £/$ change with the Basilisk is whetehr it might come with a closed crew compartment option ? It would be handy and, AFAIK, there's no way of doing it "officially" other than FW at the moment.... right ? IT's been a good few years since I bought a Basilisk kit.
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Post by: sonofruss
reds8n wrote:Anung Un Rama wrote:reds8n wrote: To clarify we ARE getting a "three pack" of Kans, plastic deff dredd and venerable dreadnought.
That was surprisingly clear and honest from you satan. Any word on plastic Stormtroopers for guard?
Not yet, I reckon they might be pushed back until we see a/any Inquisitor codex perhaps ? Those greens we saw a while back were armed with shotguns, if memory serves, which isn't an option for them in the current guard codex is it ?
Deff dredd is nice enough, personally I think the venerable dredd is a bit of a missed opportunity, but it at least looks better than the metal venerable model. IMO of course. Generally though more plastic is good.
I have heard that the new orky bits -- from the dredd at least -- is,again, compatible with the other current wave of orky vehicles.
One thing I am wondering which might go at least some way to justify any £/$ change with the Basilisk is whetehr it might come with a closed crew compartment option ? It would be handy and, AFAIK, there's no way of doing it "officially" other than FW at the moment.... right ? IT's been a good few years since I bought a Basilisk kit. 
not officially but well  It is not real hard to do with plasticard
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Post by: Superscope
Thanks for all the rumor mill income guys *Hands everyone a beer inside this thread*
On topic now.. and if the artilery kit only makes the basilisk, what the hell is the point for making a new kit?? Seriously.. the medusa looks like such a good choice.
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Post by: Anung Un Rama
What about new Ork Buggies/Tracks? We desperatly need those.
15957
Post by: JRedbeard
I guess im not that business savvy, but I dont understand why they keep this stuff a secret.
If they told me on March 15th they were releasing kits for missing artillery / tank options for the guard then I'd start setting my money aside now. I want like 6 hydras just for fun, and its going to cost me.
But its all secret and mysterious, maybe ill just buy a computer game or three in the meantime, and have no money when this stuff releases, seems like lost opportunity on their part.
I dont know, but maybe im missing something.
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Post by: Scottywan82
JRedbeard wrote:I guess im not that business savvy, but I dont understand why they keep this stuff a secret.
If they told me on March 15th they were releasing kits for missing artillery / tank options for the guard then I'd start setting my money aside now. I want like 6 hydras just for fun, and its going to cost me.
But its all secret and mysterious, maybe ill just buy a computer game or three in the meantime, and have no money when this stuff releases, seems like lost opportunity on their part.
I dont know, but maybe im missing something.
Yeah, see, first you have to stop all this thinking. Then you'll get it.
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Post by: BrassScorpion
I would expect that the new Basilisk kit has at least one if not two other artillery variants in the box given the $49.50 US price point.
I would also expect that a few days after the current "Warhammer 40,000" Advance Order items that are currently on the web store are released on Feb. 6 the next 40K items will go up for Advance Order, including Battle Missions and all the 40K model releases for March. I'd keep watching the 40K Advance Order page very closely just after Feb. 6.
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Post by: Agamemnon2
JRedbeard wrote:I guess im not that business savvy, but I dont understand why they keep this stuff a secret.
If they told me on March 15th they were releasing kits for missing artillery / tank options for the guard then I'd start setting my money aside now. I want like 6 hydras just for fun, and its going to cost me.
But its all secret and mysterious, maybe ill just buy a computer game or three in the meantime, and have no money when this stuff releases, seems like lost opportunity on their part.
I dont know, but maybe im missing something.
Keeping it all secret makes perfect sense if the new kit is nothing special. They won't tease us about screenshots of variants or whispers awesome new features, because the new Basilisk doesn't have any. In fact, it seems we've already seen it, since at least one Battle Missions preview had a picture of a Basilisk with Hellhound-style side plates. That's all, folks.
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Post by: Schepp himself
I want new warp spiders!
Greets
Schepp himself
P.s. Oh sorry, I feel that this thread hasn't been as wishlisty as usual until this point... give it the dakka-mojo back!
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Post by: reds8n
BrassScorpion wrote:I would expect that the new Basilisk kit has at least one if not two other artillery variants in the box given the $49.50 US price point.
.
Or it tunrs out not to be the basilisk at all but something else wonderfully beautiful and nonvampire shiny.
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Post by: Alpharius
You tease!
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Post by: Death By Monkeys
reds8n wrote:BrassScorpion wrote:I would expect that the new Basilisk kit has at least one if not two other artillery variants in the box given the $49.50 US price point.
.
Or it tunrs out not to be the basilisk at all but something else wonderfully beautiful and nonvampire shiny.
Hm. What. Huh? Hrm. I should check with my sources to see if they've heard anything about Hydra/Manticore boxes or something else along those lines.
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Post by: Farmer
Sweet,more love for armys that don't need it.
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Post by: Agamemnon2
reds8n wrote:BrassScorpion wrote:I would expect that the new Basilisk kit has at least one if not two other artillery variants in the box given the $49.50 US price point.
.
Or it tunrs out not to be the basilisk at all but something else wonderfully beautiful and nonvampire shiny.
No, not buying that. Games Workshop have come out and confirmed new Basilisk and Chimera kits, which seem to map out with the two new IG product codes.
494
Post by: H.B.M.C.
reds8n wrote:Or it tunrs out not to be the basilisk at all but something else wonderfully beautiful and nonvampire shiny.
A plastic Deathstrike! YEAH!
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Post by: Kanluwen
If they have a plastic Deathstrike...
So help me God, I will make a Deathstrike Battery. I've got 8(!) Sabre Defense Platforms that I'm cleaning right now that I got when Anphelion first came out. I have the rules for them too.
Screw having a "mobile" army. We're defending the bomb!
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Post by: Death By Monkeys
Because IG need Deathstrike kits more than they need, oh, let's see:
- Hydras
- Manticores
- Medusas
- Colossus
- Griffons
Right? Not to mention new plastic stormtroopers or PBS squads.
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Post by: Kanluwen
Hey. Psyker Battle Squads are easy. Flagellants and Plague Monks/Zombies.
Hydras and the rest already exist. Forge World makes them.
The kits aren't high on the priority list for that reason alone, I'd say.
6005
Post by: Death By Monkeys
Kanluwen wrote:Hey. Psyker Battle Squads are easy. Flagellants and Plague Monks/Zombies.
Hydras and the rest already exist. Forge World makes them.
The kits aren't high on the priority list for that reason alone, I'd say.
FW makes Valks and yet we now have one of the most sought after IG models in plastic, right? You're right about PBSes - those can be scratchbuilt from anything. But GW's never let that stop them from making superfluous kits before. (Ugly plastic Daemonettes, I'm looking at you.)
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Post by: Kanluwen
Daemonettes are a completely different story. GW was starting to move from "elite" armies that had metal Troops choices(Grey Knights, Sisters, etc) to making sure EVERY army had some form of plastic Troops choice available.
And Valkyries I still don't get, other than maybe an attempt to get rid of the static gunline armies of the past.
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Post by: Paladin Blake
Kanluwen wrote:Hey. Psyker Battle Squads are easy. Flagellants and Plague Monks/Zombies.
Hydras and the rest already exist. Forge World makes them.
The kits aren't high on the priority list for that reason alone, I'd say.
That doesn't change the fact that plastic medusas would sell like hotcakes covered in crack...
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Post by: derek
Agamemnon2 wrote:because the new Basilisk doesn't have any. In fact, it seems we've already seen it, since at least one Battle Missions preview had a picture of a Basilisk with Hellhound-style side plates. That's all, folks.
That would fit in with "smart business decisions" (read the quotes as a sarcasm wrap), to cut the sprues needed down to reduce production costs in the long term, while raising the price approx 10 bucks to pay for the short term cost of new molds.
Personally though, I'm still hoping for a Medusa to save myself having to carve up Basilisk guns to make them, or buying the expensive FW kits.
518
Post by: Kid_Kyoto
Building a Storm Lord leaves you with a nice little gun suitable for a Medusa. You should be able to order the bitz from most bitz places.
But I agree, not including mutiple guns is just silly of GW. But par for the course.
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Post by: Alpharius
Good call on the Super Heavy bit solution though!
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Post by: Howlingmoon
No chaos stuff = I don't care about it.
22761
Post by: Kurgash
No new plastic tomb spyder I had hoped for make me =(
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Post by: Howlingmoon
UltraPrime wrote:Alpharius wrote:Um, he's kidding.
I think.
That was the 'official' GW line back when they were trying to convince everyone that:
1) Online Forums are BAD and full of nonsense. (Er, well, they're half right!)
2) NO, the mystery box is NOT Space Hulk. (OK, it is Space Hulk!)
Unfortunately, that phrase has been overused so much it's just tedious now.
oh I have at least another year of running that into the ground. get used to it.
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Post by: dogma
Getting used to something does not mean it cannot be referred to as tedious. After all, people need to be reminded when they're being boring.
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Post by: Harms66
Kurgash wrote:No new plastic tomb spyder I had hoped for make me =(
Oh come on, Necron are finished, it just that GM's to scared to admit it.
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Post by: Sidstyler
JRedbeard wrote:I guess im not that business savvy, but I dont understand why they keep this stuff a secret.
If they told me on March 15th they were releasing kits for missing artillery / tank options for the guard then I'd start setting my money aside now. I want like 6 hydras just for fun, and its going to cost me.
But its all secret and mysterious, maybe ill just buy a computer game or three in the meantime, and have no money when this stuff releases, seems like lost opportunity on their part.
I dont know, but maybe im missing something.
That's not how they think about it. They just assume that you'll buy the computer game(s) and the new models when they come out.
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Post by: Kurgash
Harms66 wrote:Kurgash wrote:No new plastic tomb spyder I had hoped for make me =(
Oh come on, Necron are finished, it just that GM's to scared to admit it.
Just like DE, waiting on the boarding platform lol. Their train will arrive I'm sure...one day.
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Post by: BrassScorpion
The GW Advance Order Warhammer 40K page is now empty because the latest Legion of the Damned models were released yesterday. That means the Battle Missions book and related new model releases for March will be going up on that page shortly, perhaps as early as this week. I plan on checking it every day this week as I'm quite interested to see exactly what all the new 40K items for March actually look like.
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Post by: Wurr??
Hey, because there is nothing more fun than throwing more fuel on the speculation fire, on the US GW site, the Chimera and the Killa Kans are missing. Is this true for other people?
I am guessing this will all be a moot point in a day or two.
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Post by: Paladin Blake
Wurr?? wrote:
Hey, because there is nothing more fun than throwing more fuel on the speculation fire, on the US GW site, the Chimera and the Killa Kans are missing. Is this true for other people?
I am guessing this will all be a moot point in a day or two.
A recut Chimera and Plastic Killa Kans are confirmed for March. It's also almost positive that we're getting a venerable dread, a deff dread, and a basilisk in addition to the Chimera and the Kans.
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Post by: Dysartes
The interesting questions now are what extras will the kits contain? reds8n has pretty much confirmed that the ven dread doesn't help SM players get all their weapon options in plastic, for instance.
Will the Chimera have options for the codex weapon mounts?
Will the Basilisk kit make any other artillery options?
Will the Killa Kans be vaguely straightforward to construct?
Will the Deff Dread be able to hear anything?
All these questions, and more, may be answered when the Advance Order page gets updated.....
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Post by: Flashman
Probably updated tomorrow, both Warhammer and 40K Advance Order pages are tumbleweed city at the moment...
1918
Post by: Scottywan82
Flashman wrote:Probably updated tomorrow, both Warhammer and 40K Advance Order pages are tumbleweed city at the moment...
Not necessarily. LOTR still has a few. Maybe they'll be blank until the 20th to drive up those LOTR sales.
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Post by: Harms66
Dysartes wrote:The interesting questions now are what extras will the kits contain? reds8n has pretty much confirmed that the ven dread doesn't help SM players get all their weapon options in plastic, for instance.
Will the Chimera have options for the codex weapon mounts?
Will the Basilisk kit make any other artillery options?
Will the Killa Kans be vaguely straightforward to construct?
Will the Deff Dread be able to hear anything?
All these questions, and more, may be answered when the Advance Order page gets updated.....
The Chimera box set contains one multi-part plastic Imperial Guard Chimera. This 95-piece set comes with a range of assembly options allowing you to customise your miniature, including: a turret-mounted multi-laser, a turret-mounted heavy flamer, a turret-mounted heavy bolter, a hull-mounted heavy flamer, a hull-mounted heavy bolter, a hunter-killer missile and two different tank commanders
The Basilisk stil only has the massive earthshaker cannon
THe Killa Kans and Dread looks cool, and 3 kans for £27, not too bad.
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Post by: Alpharius
Harms66 wrote:
The Basilisk stil only has the massive earthshaker cannon
This is sad, and stupid of GW...
Harms66 wrote:
THe Killa Kans and Dread looks cool, and 3 kans for £27, not too bad.
This, depending upon what they look like, is good!
21169
Post by: Paladin Blake
Congratulations, GW. Way to make the Basilisk even less appealing.
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Post by: Agamemnon2
Paladin Blake wrote:Congratulations, GW. Way to make the Basilisk even less appealing.
Which is an impressive feat in its own right. I've not seen a single Basilisk since the new IG Codex came out last spring. Not even in Apocalypse. Nobody wants them. If GW had simply taken the kit off sale, a lot of people wouldn't've given a toss.
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Post by: Mewiththeface
I don't understand what is bad about basilisks. Someone mind explaining it to me?
21169
Post by: Paladin Blake
It's mostly that Basilisks really aren't useful. Demolishers and other Russ variants are more survivable (and lack little in the way of firepower) and the other artillery options are better at killing infantry and vehicles. Really, the only advantage that basilisks have are that they can fire indirectly, but a 36" minimum range helps to solidly undermine that.
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Post by: chaplaingrabthar
Does anyone have a table of contents or similar for the Battle Missions book?
(read: What are the Tau or Salamander scenarios therein?)
13937
Post by: BrassScorpion
Basilisks can still fire directly and there's no minimum range for direct fire. However, they are easily killed by fast moving armies even when you hide them near the back of your deployment. A Russ is a better all-around value, more survivable and generally does the same or more damage, especially with the newest Codex, but in a high point game the indirect fire option on the Basilisk can still make them fun and nasty.
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Post by: Mad Doc Grotsnik
chaplaingrabthar wrote:Does anyone have a table of contents or similar for the Battle Missions book?
(read: What are the Tau or Salamander scenarios therein?)
Not at the moment, but Black Boxes should be in stores Friday at the latest, so we'll all know more by then.
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Post by: Uriels_Flame
The new dread kit looks fabulous. Can't wait.
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Post by: reds8n
From Warseer, shouts out to Mr. Usagi3 for this info
Okay guys, got the Battle Missions book in my hand ! It was the French version, please forgive my bad English.
30 missions, 3 for each faction (IG, SM, CSM, Daemons, Tyranids, Eldars, Dark Eldars, Necrons, Orks, Tau). No Inquisition, no specific SM chapters.
You choose your battle missions by :
- throwing 1d6. The winner get to use one random mission from the 3 of his faction ;
- randomly (using 1d66)
- super randomly. Throw 1d6 on a table, giving you 3 choices (standard rulebook, first method, random method).
The missions are very different, using lots of deployments variants and one or two specific (simple) rules. Each faction gets 8 pages : 2 of fluff, and 2 for each mission.
In the end, there are 3 special missions :
- Commandos : 200pts, special FOC (0-1 Elite, 0-1 Fast Attack, 0-2 Troops) ;
- 3 Baneblades against whoever feels suicidary enough ;
- QG duel, without using named characters.
all of which sounds about right to me, little awkward about the I not getting any missions... remind me are they the ones with missions in the back already anyway yes ?
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Post by: Balance
C: WH has a mission in the back, (Something like "Defend the Shrine") but I'm not sure how compatible it is with the current edition. It's a generic enough mission I could see a lot of forces being the defenders in it.
I'd be interested to hear how many of these missions have weird stuff like (for example) a mission centering around a CHaos artifact that occasionally does weird chaosy stuff or something, as opposed to just different starting layouts and combinations of the basic mission rules.
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Post by: reds8n
That's right, these are the ones with the adversary rules in and that.
I believe, with reference to the previous, he means an HQ duel.
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Post by: H.B.M.C.
Nothing for Inquisition. So nice that they remember us...
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Post by: Alpharius
H.B.M.C. wrote:Nothing for Inquisition. So nice that they remember us...
No kidding!
Should we be worried?
I mean, the Dark Eldar got missions, for crying out loud!
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Post by: Da Boss
I like the sounds of the book! I may buy this expansion, it sounds better than Apocolypse and Planetstrike.
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Post by: Flashman
No Inquisition missions? Perhaps this is the end of them as a standalone race?
Liking the sound of the kill team type mission, but HQ Duel seems a bit lame (duels are more of a fantasy thing if you ask me) and the 3 Baneblades Vs... is just an excuse to shift some plastic.
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Post by: Kveldulv
Hey guys, you might not be able to make any of the IG artillery you actually use, but GW says the Basilisk kit "includes a range of assembly options that allow you to customise your miniature" so no need to pout
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Post by: Agamemnon2
Hilariously, the Basilisk doesn't include a hull-mounted heavy bolter.
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Post by: Kveldulv
Yeah, and the Dred + Kanz ruuuuuuuuuuuuuuuuule  Another proof that Gork & Mork are running the show in Nottingham.
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Post by: Howlingmoon
H.B.M.C. wrote:Nothing for Inquisition. So nice that they remember us...
The guy that was gonna write the Inquisition missions is still in the toilet with a case of the Squats.
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Post by: Paladin Blake
Howlingmoon wrote:H.B.M.C. wrote:Nothing for Inquisition. So nice that they remember us...
The guy that was gonna write the Inquisition missions is still in the toilet with a case of the Squats.
http://www.instantrimshot.com/
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Post by: dienekes96
H.B.M.C. wrote:Nothing for Inquisition. So nice that they remember us...
There is nothing for Inquisition because they DO remember you.
They track you, they keep a list, they know.
And they punish.
As well they should.
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Post by: reds8n
Info from Mr. The Custodian from Warseer
Guys that commando missions isnt called Commando...
Its called Kill Team (Yeah I know)
Not allot like the old one... All models act on thier own, 200 pts max
You may select 3 models in your armies and give them any USR from the book. None of the specialists may have the same rule.
No restrictions other than what was mentioned before
0-1 ELite
0-2 Troops
0-1 Fast Attack
__________________
Saw the other missions also, seems that there are a couple that allow Super Heavies, the Baneblade one (a whole normal 1500 pt army, vs 3 baneblades). And a marine one where they can take a thunderhawk for 900 pts (same as apoc I believe). It stays around until turn 3 before leaving the table. If the hawk is killed the marine player auto losses...
Basic run down of what I can remember, cant remember what the opponent gets all the time >.<. All armies get 3
Eldar:
Flank March, where anyone can outflank,
one where kill points are used allot (every aspect warrior and enemy troops gives 2 KP's and hqs 3 or something like that)
Nids:First one has the table divided into 6 parts. Every nid unit starts in reserves and comes in on a table edge decided by a D6 (each number correspoding to a table section)... Im not sure but I think all non vehicle units can score
Second one the nid player divied his army onto 3 waves... Enemy sets up sorta like this
***++++++***
***++++++***
************
************
Nid player sends in one wave per turn, choosing which of the 3 edges he wants to come in. Cant come in on one used by another wave previously.
Last nid one makes all area terrain dangerous terrain. Nids get stealth on all models, while the enemy gets prefered enemy
Dark Eldar
All dark eldar missions have the DE player going first on a 2+
One of them has it stay night fight rule every turn unless a 6 is rolled at the end of the turn... SOme other bonuses but cant remember (again)
Second one is a slave/prisoner fight. Whenever an enemy looses or killed in assault (doesnt matter if they are sweeped or remain in assault) they count up the models lost (Not sure exactly how this works... Once again, cant remember)... GUy who has the most prisoners wins...
Marines:
Initial assault, this is the thunderhawk one im talking about... All marine infantry can score.
Gaurd:
Battle of attrition, all enemy and gaurd troops have Without Number
This is all I can remember off the top of my head... WHile some seem overpowered the enemy gets bonuses also...
Automatically Appended Next Post: and more info, thanks to Messrs. Sovietspace and Scryer in the darkness for the intell
Right then guys, I have seen and had a good look at the shiny new battle missions book, and I've come to share what I have learned! First off, lets get a good look at the missions themselves, in full:
Chaos Marines
1. Pillage
2. Black Crusade
3. Scorched Earth
Chaos Daemons
1. Night Fight
2. Invasion
3. Fight to the Death
Dark Eldar
1. Dawn Raid
2. Slave Raid
3. Feigned Retreat
Eldar
1. Pre-emptive Strike
2. Flank Attack
3. Mobile Defence
Imperial Guard
1. Prepared Assault
2. War of Attrition
3. Trench Warfare
Necrons
1. Ambush
2. Reconnaissance in Force
3. Implaccable Advance
Orks
1. Blitzkrieg
2. Waaagh!
3. Cut & Run
Space Marines
1. Vanguard
2. Surprise Attack
3. All-round Defence
Tau
1. Vertical Envelopment
2. Counter-Attack
3. Fighting Withdrawal
Tyranids
1. First Contact
2. Wave Assault
3. Infestation
Universal (all armies)
1. Kill Team
2. Linebreaker
3. Clash of Heroes
So then, what else can I tell you. Well, first the book itself is very nice. Its well put together, some good bits of fluff and some great shots of models/battles. I'm also happy to say I can allay some fears about the race-specific missions. Although they are clearly designed with each army in mind, this is more from a fluff point of view. It is clear that any army could happily play any mission, indeed this is expressed in the foreword. There is no reason why a Marine army couldn't play the Counter-Attack mission in the role normally filled by Tau, for example. This means we are in effect getting 33 new missions, as opposed to the few for whatever races your gaming group has.
As far the missions themselves go, they are a mixed bag. Some are subtle changes of deployment zone or objective placement, while others are really off the wall or ingenious. My personal favourite so far is a Guard mission that has a random bombardment. This involves cutting out bombardment counters, holding them 36'' above the table and letting them 'flutter' down. Wherever they rest suffers a large blast hit. I think this is a really simple but awesome idea (though not one for tournaments). There are other similar surprises throughout the book.
Finally I'm going to highlight the last three missions. Not only do we see a slightly modified return of Kill Team, but also a hero centric battle where only characters are allowed to kill off other characters. These seem like a real blast to play, and I'll be trying them out as soon as I can.
...
Further to the much talked about Space Marines mission - Thunderhawk costs 900 points and takes up one each of Elite, Fast Attack and Heavy Support slots. Arrives automatically on Turn 1, takes off on Turn 3. If destroyed, Space Marines lose the mission automatically.
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Post by: ph34r
Overall, looks pretty good.
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Post by: BrookM
I'm excited now.
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Post by: Kurgash
I'm interested in how Necrons would do the Clash of Heroes, as our only named characters are C'tan. What named characters can fairly go against those provided the C'tan wasn't chipped down already?
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Post by: Sarrazon
I saw something in the other thread that makes me think that it's just the killing blow that needs to be done by the character, and that all your units can do damage, just not kill them.
If not, think about the new 'nid codex with the Doom of Malan'tai...
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Post by: CrazyThang
Sarrazon wrote:I saw something in the other thread that makes me think that it's just the killing blow that needs to be done by the character, and that all your units can do damage, just not kill them.
If not, think about the new 'nid codex with the Doom of Malan'tai...
I'd rather not
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Post by: bhsman
Kurgash wrote:I'm interested in how Necrons would do the Clash of Heroes, as our only named characters are C'tan. What named characters can fairly go against those provided the C'tan wasn't chipped down already?
You don't need special characters to be viable for Clash, you can use any HQ. The condition for special characters is that they are worth 1d6 Kill Points when they go down.
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Post by: chaplaingrabthar
Seems like the Tau would be fairly bone on that character killing mission, outside of Farsight.
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Post by: Lowinor
You may select 3 models in your armies and give them any USR from the book. None of the specialists may have the same rule.
"Swarms" is a special rule. If this is the case, I can have a guy specialized in being a swarm. I want to see that classroom at the IG base.
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Post by: Klawz
Lowinor wrote:You may select 3 models in your armies and give them any USR from the book. None of the specialists may have the same rule.
"Swarms" is a special rule. If this is the case, I can have a guy specialized in being a swarm. I want to see that classroom at the IG base.
My specialist has the "Vulnerable to blasts/templates" rule!
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Post by: bhsman
chaplaingrabthar wrote:Seems like the Tau would be fairly bone on that character killing mission, outside of Farsight.
I don't see how anyone is screwed over by it, it just makes your HQ a bit better. If you can't deal with it realistically, then just ignore it.
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Post by: Mad Doc Grotsnik
You can kill the other Named Character at range. Doesn't have to be HTH. Suddenly Shadowsun becomes rather vicious with her twin fusion blasters and jetpack.... VPs are only awarded for models killed by the Named Characters, with automatic victory should one of them be slain themselves. For models part of a larger unit, you divide the cost of the unit by the number of models to get each ones VP. So having added up what they've minced during the game, you then deduct the characters cost from the total. This done, highest total wins. Luvverly!
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Post by: Redemption
Yeah, so if the opponent has some big expensive hard to kill hero unit, you can try to keep him tarpitted with cheap expendable units (or just keep the hell away from him) so he can't make his pointcost back.
I do wonder how vehicle-based hero units will be handled though. Like Tank Command Pask in a Leman Russ or Master Sammael in his Landspeeder.
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Post by: Mad Doc Grotsnik
Sammael is a named character, whereas I suspect Pask and other non HQ 'characters' are more viewed as singular upgrades.
I'm not sure on this, so probably best to discuss with one's opponent before hand as to exactly what counts. For me, has to be The Swarmlord!
Oh, and it does say if you don't have any Named Characters in your Citadel Miniatures collection, you can use any HQ or Monstrous Creature. So perhaps Pask does count?
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Post by: BrookM
How about Bjorn the Fell-handed?
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Post by: sonofruss
I am a Son Of Russ quite literally even but Bjorn's initiative of 3 kind of sucks vs the swarm lord I would use ether Logan or Ulric
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Post by: kronk
Lowinor wrote:You may select 3 models in your armies and give them any USR from the book. None of the specialists may have the same rule.
"Swarms" is a special rule. If this is the case, I can have a guy specialized in being a swarm. I want to see that classroom at the IG base.
I guess. You'd be vulnerable to blast templates and calculating your cover is modified. That's all you'd get out of it.
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Post by: Klawz
kronk wrote:Lowinor wrote:You may select 3 models in your armies and give them any USR from the book. None of the specialists may have the same rule.
"Swarms" is a special rule. If this is the case, I can have a guy specialized in being a swarm. I want to see that classroom at the IG base.
I guess. You'd be vulnerable to blast templates and calculating your cover is modified. That's all you'd get out of it.
But what about actually choosing that your unit is vulnerable to blasts/templates?
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Post by: kronk
Uh...ok. You go right ahead then.
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