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Paulson's Custom Bits - old thread @ 2010/05/18 08:23:50


Post by: paulson games


Starting a worklog for my various bits, which I'll be adding WIP shots of future projects. Converted from greenstuff and styrene then cast in resin. My current project is angel style wings and a jump pack.






Finished Combat Claws:





Finished Boneswords:






Paulson's Custom Bits - old thread @ 2010/05/18 08:29:56


Post by: Frosty Hardtop


These are exceptional. Would love to see a Snazzgun for Ork Nobz.


Paulson's Custom Bits - old thread @ 2010/05/18 08:34:58


Post by: Ruzto


Great stuff


Paulson's Custom Bits - old thread @ 2010/05/18 08:43:59


Post by: Boss 'eadbreaka


Those boneswords really are something!


Paulson's Custom Bits - old thread @ 2010/05/18 15:55:53


Post by: Sandman


I'm loving those jump wings!


Paulson's Custom Bits - old thread @ 2010/05/18 17:37:59


Post by: MajorTom11


Sandman wrote:I'm loving those jump wings!


Me too! although if I may make a suggestion, I think you should gs on an artistic and smooth leading edge (the area where the arm bones would be) in similar style to the BA packs. The square girder look is a bit too steam-punkie for me atm. Also missing the 2 mini boosters on the sides if you know what I mean?

Overall though, I am seriously thinking about picking a few up and making the changes myself down the line.

Nice stuff!


Paulson's Custom Bits - old thread @ 2010/05/18 20:00:45


Post by: Hits_the_spot


Nice work. Love the wings and the finished claws. Do agree that the wings could do with a little softening tho. Cant wait to se some more.


Paulson's Custom Bits - old thread @ 2010/05/19 01:33:15


Post by: paulson games


I definately get the softened edge idea, it's something I'd considered when making the piece but I wanted to make an intentional break from the style of the stock wings. I don't want to get too close to the GW design due to IP issues, plus I figured an old pre-heresey theme would be a bit clunkier than the more modern stuff.

For a smoother look it shouldn't be too hard to pop off the joint cogs and round the leading edges down. The other trick is that being resin the wings can be bent by soaking it in hot water so they can be given a nice graceful curl. Once I get the final pieces cast I'll post some examples with curled wings.

I may still do a large wing set of the same design for monster sized models, or to represent a libby dread using wings of sanguinius.


Paulson's Custom Bits - old thread @ 2010/05/19 02:05:37


Post by: king88mob


Just to note, I got my boneswords and lashwhips yesterday and so far I'm very happy with the swords. Haven't taken the whips out of the box yet.

I'll be using them on a forgeworld Hive Tyrant soon, I'll post pics here once I've got everything painted up.



Paulson's Custom Bits - old thread @ 2010/05/22 11:39:03


Post by: paulson games


Here's a shot of the first cast, very happy with how it came out and it's only had a very minimal amount clean up so this is pretty much the detail straight from the molds. I'll get some more shots once everything is cleaned up and pinned instead of being held together with sticky tac.




Paulson's Custom Bits - old thread @ 2010/05/22 11:42:17


Post by: Young_Logan


I really like these


Paulson's Custom Bits - old thread @ 2010/05/23 11:34:10


Post by: -=Scar=-


Snazzy man!


Paulson's Custom Bits - old thread @ 2010/05/23 17:31:09


Post by: Hits_the_spot


Good job mate, nice and tidy.


Paulson's Custom Bits - old thread @ 2010/05/26 01:22:30


Post by: paulson games


Posted the wing sets on the site, started working on some power weapons will hopefully have more pics by this weekend.


Preview of one of the WIP power weapon bits:





And the model that originally inspired me to build the wings for converting:


Paulson's Custom Bits - old thread @ 2010/05/27 20:46:55


Post by: IPS


Very nice conversions!


Paulson's Custom Bits - old thread @ 2010/05/27 21:13:42


Post by: Gavin Thorne


I like that scythe, it would go perfect with the Pariah conversion I'm working on. Any idea when it will be available?


Paulson's Custom Bits - old thread @ 2010/05/27 21:15:50


Post by: Empchild


Wow these are some great bits, especially the scythe.


Paulson's Custom Bits - old thread @ 2010/05/27 21:47:20


Post by: jetjetex


those...are...AWSOME!will you be selling them?


Paulson's Custom Bits - old thread @ 2010/05/27 22:02:59


Post by: Platuan4th


jetjetex wrote:those...are...AWSOME!will you be selling them?


You may want to check the link in his signature...


Paulson's Custom Bits - old thread @ 2010/05/28 04:22:32


Post by: paulson games


Provide the initial casts go well I should be posting the scythe, hammer and some axes up on the site within the next two weeks.

For space wolf and ork players I also have a rather large project coming soon, I'll post some preview pics once the green is complete.




Paulson's Custom Bits - old thread @ 2010/06/07 21:06:10


Post by: paulson games


Ok Guys, normally I post up bits but I've been aiming to also produce full models for a while. Here's some WIP shots of the current project, a monsterous riding wolf stand in models for 40k thunderwolves or giant wolves for fantasy battles.


These aren't my personal work, but are comissioned sculpts I'll be producing.


They are sculpted in Fimo. They are about 80& done, still need to get saddles and have some of the details cleaned up a bit. 3 differant bodies and 3 interchangeable heads so that'd allow for 9 differant poses. They will also have two legs sets, a power armor set and an ork rider set.

When finished they'll be cast in resin, and hopefully they'll be available sometime around the end of the month.









More shots on my worklog on resin addict:

http://resinaddict.com/forum/viewtopic.php?f=16&t=193



Super excited to finally get to announce these


Paulson's Custom Bits - old thread @ 2010/06/07 21:31:30


Post by: Saltoric


Nice i liek the wings but someone else has already made and are selling the wings -http://www.thewarstore.com/product48053.html
http://www.thewarstore.com/product48054.html


Paulson's Custom Bits - old thread @ 2010/06/08 16:59:34


Post by: thelibrarian


Theyre a very different set of wings in design?

Nowhere near the same.


Paulson's Custom Bits - old thread @ 2010/06/11 01:11:20


Post by: paulson games


Here's a WIP shot of the saddle and leg set.



Paulson's Custom Bits - old thread @ 2010/06/11 01:20:40


Post by: whitedragon


WOW, can I just order the heads?


Paulson's Custom Bits - old thread @ 2010/06/11 01:36:41


Post by: paulson games


Yes, I'll be making the wolf heads and the saddles available sepperately as well.

I am also going to have a set of ork styled legs for the wolves, that way they can be used as larger sized dire wolves for fantasy or possibly stand-ins for Boar Riderz.


Paulson's Custom Bits - old thread @ 2010/06/11 01:43:44


Post by: anticitizen013


I'm very fond of those mechanical wings & the dreadnought claws.

That's not to say the rest aren't amazing... as those are probably the best looking lash whips & boneswords I've seen yet.

Wolves also look good!


Paulson's Custom Bits - old thread @ 2010/06/11 02:28:03


Post by: alarmingrick


Nice stuff all around!


Paulson's Custom Bits - old thread @ 2010/06/11 02:35:02


Post by: Ultra mortalitas


Awesome work! I will consider getting some of these in the future.


Majortom: Agreed about the wings looking steam punk like, but they would fit nicely if you were making a pre-heresy and heresy era blood angles.


Paulson's Custom Bits - old thread @ 2010/06/11 03:03:49


Post by: MajorTom11


Ultra mortalitas wrote:Awesome work! I will consider getting some of these in the future.


Majortom: Agreed about the wings looking steam punk like, but they would fit nicely if you were making a pre-heresy and heresy era blood angles.


Don't mistake me, they are wicked! Just not the style for the BA I am building up, where I took their 'unless you clean the chapter toilets you wear artificier armor of some kind' fluff to heart lol

Frankly it is quite likely that I will order a few anyways and gs the details I want myself anyways, the symetry and proportion of the feathers, the turbine and the fact that it is in resin make them very attractive. I also think the boneswords are very effective.

The thing I like best about Paulson's stuff is that he doesn't try to re-invent the wheel and put a spin on his sculpts just for the sake of putting his stamp on them. His boneswords are exactly what I would expect/want were I looking for them, as opposed to say Navarro's Chapterhouse versions which deviated from expectations so much that they are in the love'em or hate'em category. On top of that, the tight sculpting, thoughtful strategy of attaching them to existing models and pricing make his stuff a serious win overall.

And btw, those wolves are AWESOME!


Paulson's Custom Bits - old thread @ 2010/06/11 12:41:26


Post by: ghosty


How much is the price range for the wolves? cos im guessing it'll be ver. expensive.


Paulson's Custom Bits - old thread @ 2010/06/11 14:25:46


Post by: paulson games


I'm estimating $20 per wolf, I won't have a final figure until I know the exact vlumes of resin and silicon it uses. When I have the final casts ready I'll place all the info on my site. It's not cheap but still much better than buying GW models that need to be converted.


Just about the final update, everything is 99% done, all that's left is to add a small set of stirrups to PA legs and the parts will be off to casting. Provide there's no hidden setbacks it's looking like these are going to be ready by the end of the month.

These are the optional orks legs:




The PA legs:


Shot of all the parts and bases:


Paulson's Custom Bits - old thread @ 2010/06/11 14:29:24


Post by: MeanGreenStompa


Far and away the best wolves I've seen for TW cav stand ins.


Paulson's Custom Bits - old thread @ 2010/06/11 14:46:42


Post by: wyomingfox


Very nice sculpts, my only suggestion would be to provide the larger 60mm bases that Canis came with.


Paulson's Custom Bits - old thread @ 2010/06/11 15:06:15


Post by: MeanGreenStompa


No chance of an open mouthed head then? Also, are all body halves interchangeable or is it the three options only?



Paulson's Custom Bits - old thread @ 2010/06/11 15:25:19


Post by: paulson games


The body halves can be switched around but it's not a perfect fit and would require a decent amount of greenstuff work mostly on the rear legs as the torsos vary slightly in length. The heads however are fully interchangeable without any work needed.

Went with snarling mouths for ease of casting, an open mouth would have required constructing the lower jaw as a seperate piece and the model is already part intensive. I am going to look at the plausibility of doing additional heads and cybernetic attachments but it won't be for a couple months. It'll also depend on the sculptors interest level. It's on the table as likely but can't promise 100%.

I could potentially change the base size but it'd likely push the cost up, I'm trying to keep them in the $20 range. Larger bases also effect the shipping costs as a solid resin dreadnought size base is several extra ounces of weight and about 3 times the resin volume.


Paulson's Custom Bits - old thread @ 2010/06/11 17:09:10


Post by: MeanGreenStompa


Sounds great.

Not fussed for bases though. Easy enough to order right size bases from bits companies.

Was just musing that a howling or roaring wolf could represent an obvious alpha.


Paulson's Custom Bits - old thread @ 2010/06/17 01:50:15


Post by: paulson games


Here's a WIP shot of a more standard jump pack I'm working on, recycled the engine piece from my original winged jet pack and added extra engines to give it a more powerful feel. I'll be adding the rivets where the black dots are, after that it should be ready to cast.

The molds for the power scythes are just about done and they should be posted up on my site early next week.







Paulson's Custom Bits - old thread @ 2010/06/17 01:58:28


Post by: vent


Looks good; unique design and really well executed.


Paulson's Custom Bits - old thread @ 2010/06/17 02:37:26


Post by: Sandman


My God Paulson, you've made me have to wait to do my BA all jump list until I can swap out my jump pack for those. My wallet curses you.


Paulson's Custom Bits - old thread @ 2010/06/17 03:38:06


Post by: nomadzhao


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Sandman wrote:I'm loving those jump wings!



Me too! although if I may make a suggestion, I think you should gs on an artistic and smooth leading edge (the area where the arm bones would be) in similar style to the BA packs. The square girder look is a bit too steam-punkie for me atm. Also missing the 2 mini boosters on the sides if you know what I mean?

Overall though, I am seriously thinking about picking a few up and making the changes myself down the line.


Paulson's Custom Bits - old thread @ 2010/06/17 09:00:51


Post by: Young_Logan


Thats a standard jump pack! whatever it is called it looks epic, especially as it looks not different from the front


Paulson's Custom Bits - old thread @ 2010/06/17 09:12:31


Post by: Finch Claw


Absolutely a new fan of your work 100/5 stars to you!


Paulson's Custom Bits - old thread @ 2010/06/19 10:53:37


Post by: paulson games


Here's a major comission project I've been holding back for almost two months, been a long painful wait not being able to show this badboy off until now. The sculptor is just about done and these are the WIP shots he sent. .

Drool away.



Paulson's Custom Bits - old thread @ 2010/06/19 11:25:56


Post by: Sarigar


Definitely keeping my eye on this. Very, very cool looking.


Paulson's Custom Bits - old thread @ 2010/06/19 15:20:42


Post by: Darkvoidof40k


I may have to start Blood Angels now.


Paulson's Custom Bits - old thread @ 2010/06/20 08:36:47


Post by: Finch Claw


I'm drooling, I'm drooling!


Paulson's Custom Bits - old thread @ 2010/06/20 09:57:11


Post by: ghosty


Are those librarian bits getting sold?


Paulson's Custom Bits - old thread @ 2010/06/20 10:21:31


Post by: Darkvoidof40k


@ Ghosty, I believe he is gonna make a cast of it and then mass-produce.. perhaps. But the one up there is actually a commission, I think he said.


Paulson's Custom Bits - old thread @ 2010/06/21 20:18:47


Post by: paulson games


Here's a few nids parts my buddy sculpted up.

I would like to get some feedback on these and see if there's any changes I need to make before casting these.

Laship:




Tendril head:







I'm cusrious about the head size, does it look slightly too small on the stealer body?

Any thoughts about the angle of the tendrils?

The exposed brain, good idea? or prefer the head covered in carapace?


Paulson's Custom Bits - old thread @ 2010/06/21 20:44:58


Post by: Young_Logan


Interesting thing you got there with the tendrils; looks slightly like a SOB from the wrong angle, i would put carapace over the top but not the sides or vica versa as its like you dont want him shot in the brain but you cant shoot it all


Paulson's Custom Bits - old thread @ 2010/06/21 20:50:30


Post by: Gitsplitta


Absolutely love the wings (man I wish I had ANY excuse to get those) and the new jump packs... really sweet. Very powerful looking without being over done.

Great sculpts... really.


Love the libby dread too... but I don't get those. :-(


Paulson's Custom Bits - old thread @ 2010/06/22 01:11:02


Post by: king88mob


not sure i like the exposed brain, though I'm now almost bummed that i bought the older style chicken-feet lashwhips, I like the new one much better.

Overall, what's the ETA on those?


Paulson's Custom Bits - old thread @ 2010/06/22 01:35:47


Post by: paulson games


Here's pics of the whip on a warrior for scale, wanted to get it posted earlier by my camera battery crapped out on me and needed to recharge. If the resin is heated in hot water The whip can be bent into more extreme angles than what I have pictured. As long as the test casts go well I should probably have the new lashwhips up in about two weeks, heads will be mid to late july as I plan on having a set of 5 unique heads.







One of the big debates I have going on in my head is resin vs metal debate, I prefer resin for the modelling but but metal has a nice durability to it. Metal parts can be kinda weighty if being added to plastic miniatures, guants and genestealers are front heavy as is and metal will usually make them more prone to tipping. From a manufacturing standpoint metal lets me recelye a lot of the waste, I throw out tons of resin sprue material, with metal I could recycle sprues. I've considered making the bits available in both materials that way people can buy whichever version they prefer.


Paulson's Custom Bits - old thread @ 2010/06/22 02:03:57


Post by: RiTides


Wow, such great stuff!

A few thoughts:
-The genestealer heads seem to be at the wrong angle... will they be able to point straight, and not stare down at their toes?
-The last whip is really cool, I didn't realize you could bend it
-For the wolves, the tails remind me of the fantasy tails on the old high elf silver helm horses... would it be possible to do another tail pose? Or can those be bent as well? With everything else being interchangeable, it'd be nice to have another (possibly smaller / not sticking out as far, although that may be the sticky tack) tail option.

Wicked stuff all around


Paulson's Custom Bits - old thread @ 2010/06/22 03:07:30


Post by: TempusCorvus


The whip is good, although it looks a bit too flimsy when it's all straightened out.

The head looks odd to me, maybe if you made it a bit clearer that the exposed brain was still part of the head. Right now, it just looks like the head portion was glued onto the brain, rather than the brain actually being inside the skull somehow.

I love the Jump pack, although the exhaust ports over the shoulders still look too much like the normal one. Not sure if it's supposed to be pre heresy or anything, but something a little closer to the arched vents on the Chaos Raptors' jump packs. Just a thought.


Paulson's Custom Bits - old thread @ 2010/06/22 03:08:41


Post by: MajorTom11


Epic lashwhips dude... Ymgarl head I like a lot, although Ritides is right, hope it can sit well looking up. I think they are wicked, but you may also catch some flack for the no 5 plates on the forehead from die hards.


Paulson's Custom Bits - old thread @ 2010/06/22 03:26:48


Post by: Evilgnome


Congratulations on doing what GW couldn't do!

Making Wolves that look like Wolves!

Great work mate!


Paulson's Custom Bits - old thread @ 2010/06/22 09:12:54


Post by: Finch Claw


Idk i like he exposed brain alot, like Gitspitta said, I would like a set of those wings.


Paulson's Custom Bits - old thread @ 2010/06/22 09:25:24


Post by: ghosty


I love that head. I'd be upset if it was changed. :(

Lashwips look great


Paulson's Custom Bits - old thread @ 2010/06/22 14:23:19


Post by: wyomingfox


Personally, I think the lash whip is too large/bulky for the warrior and would be more appropriate for the Tyrant. A lash whip roughly 1/2 that bulk would seam more anatomical.

Otherwise I do like the design.


Paulson's Custom Bits - old thread @ 2010/06/24 13:01:52


Post by: paulson games


Ok 1 wolf done, 2 left to go. Currently molding the bases and saddle then I'll be starting on the next wolf.






Shown with a marine and rhino for scale:



Paulson's Custom Bits - old thread @ 2010/06/24 16:31:01


Post by: Darkvoidof40k


Awesome!


Paulson's Custom Bits - old thread @ 2010/06/24 16:34:39


Post by: Captain Klaw


Great work, particularly on the stealer heads: they look more like sensory vanguard organisms now.

I wonder, what are you using for the rivets on the minis? (for example on the jump packs)

I'd be interested to know the sizes of these (and what they are!).

Love the 3-engined jump packs too.


Paulson's Custom Bits - old thread @ 2010/06/25 15:49:45


Post by: CruoAngelus


When is the jump pack, wolfs, scythe and new lash wips coming? And are you going to sell a conversion set for the Libby Dread, or is it only going to be a commision?
Anyways, I love all you stuff
Your stuff is gonna get handy when I´m doing my Nids ´n´ my BA


Paulson's Custom Bits - old thread @ 2010/06/25 16:34:18


Post by: whalemusic360


I got the claws for the Dred, and they are AWSOME! I would recomend.
The Jump packs and Libby Dred stuff will also be a must have


Paulson's Custom Bits - old thread @ 2010/06/25 16:39:34


Post by: Gitsplitta


Me thinkst... oh Paulson Games... that when this stuff comes out you're going to have far more orders that you'll know what to do with. My list is getting lengthy, as I suspect are just about everyone's who've been following your progress.


Paulson's Custom Bits - old thread @ 2010/06/25 16:57:14


Post by: CruoAngelus


Gitsplitta wrote:Me thinkst... oh Paulson Games... that when this stuff comes out you're going to have far more orders that you'll know what to do with. My list is getting lengthy, as I suspect are just about everyone's who've been following your progress.
QFT


Paulson's Custom Bits - old thread @ 2010/06/25 17:35:26


Post by: StubbyGB


O.M.G! that is the best looking wolf I have ever seen ! Its the only one that look like a real wolf at all. And its soo moody Wish I played SW now

Think ill be getting some of the jump packs though


Paulson's Custom Bits - old thread @ 2010/06/26 13:57:38


Post by: CruoAngelus


First I thought that the wolfs would be too big for the bases but they turned out nicely


Paulson's Custom Bits - old thread @ 2010/06/29 04:41:13


Post by: Goterdamrung


My wife looked over my shoulder while I was drooling over the wolves and asked, I quote, "Your soldiers can ride our Husky?" I could only sit there in silence as she walked away. On that note I really have to get some of these, just so she can see these aren't like our Husky.


Paulson's Custom Bits - old thread @ 2010/06/29 05:13:37


Post by: catharsix


my two cents about this stuff:

-feeder tentacle Genestealer head: front is awesome, back is terrible.

-Libby Dread: AWESOME. one question though: will these be sold? and would they be as a buy-the-whole-thing pack? (i'm not 100% sold on every piece)

-wolves: not bad at all. and adding the legs as part is brilliant.

-3-engine jumpack: also awesome. almost makes me want to start a SM force heavy on the assault marines. between this stuff and the newly released BA stuff...

keep up the good work!


Paulson's Custom Bits - old thread @ 2010/07/01 18:17:22


Post by: paulson games


The husky bit cracked me up, should paint one to look like yours as anyone who's married knows the wife is always right

The libby dread parts will be made add ons to the plastic kit that way you can pick and choose what you want to add. The only single piece is the front and top of the torso, the rest are all just stick on bits.

The jet pack and power scythe are done and will be added to the site as soon as I get caught up with the wolves.

Here's a shot of each of the final casts minus the saddles which are currently casting.

Once those are done I should have an update shortly with the riders added. They are posted up on my website now.








Paulson's Custom Bits - old thread @ 2010/07/01 18:36:15


Post by: Vlad Von Carstien


all of your stuff is amazing you cast that dred I would buy one .


Paulson's Custom Bits - old thread @ 2010/07/02 04:09:39


Post by: paulson games


Saddle is done, so here's pics with a mounted marine.





Paulson's Custom Bits - old thread @ 2010/07/02 07:43:33


Post by: HadoukenAvenger


Name that wolf scar, as he is officially badass.


Paulson's Custom Bits - old thread @ 2010/07/02 09:38:26


Post by: Generalstoner


Wow, seeing these models makes me want to throw together a small space wolf army just to make some T-Wolf Cav.


Paulson's Custom Bits - old thread @ 2010/07/02 14:03:33


Post by: Gitsplitta


HadoukenAvenger wrote:Name that wolf scar, as he is officially badass.


That wolf is no where near as badass as the dude that bolted the patch to his head....


Paulson's Custom Bits - old thread @ 2010/07/03 08:07:05


Post by: HadoukenAvenger


Gitsplitta wrote:
HadoukenAvenger wrote:Name that wolf scar, as he is officially badass.


That wolf is no where near as badass as the dude that bolted the patch to his head....


That's what P.O.W's are for .


Paulson's Custom Bits - old thread @ 2010/07/03 13:33:48


Post by: millest


with regards to the libby dread will the bits be sold as one kit or will you be able to order specific bits at all?

also looking forward to the three nozell jet pack, would work wonders on a few things i have planned.
cheers
millest


Paulson's Custom Bits - old thread @ 2010/07/04 11:52:58


Post by: Finch Claw


Are you going to paint 'Wolf Scar? ( )


Paulson's Custom Bits - old thread @ 2010/07/04 19:23:25


Post by: Madness!


Alright! Fantastic conversion work! Now queue terrible paint job!


Paulson's Custom Bits - old thread @ 2010/07/04 19:24:11


Post by: Darkvoidof40k


Madness! wrote:Alright! Fantastic conversion work! Now queue terrible paint job!


encouragement ahoy.


Paulson's Custom Bits - old thread @ 2010/07/05 01:42:41


Post by: HadoukenAvenger


He doesn't paint them, YOU buy them and YOU paint them!


Paulson's Custom Bits - old thread @ 2010/07/05 07:30:47


Post by: Darkvoidof40k


HadoukenAvenger wrote:He doesn't paint them, YOU buy them and YOU paint them!


and HE buys paints with OUR money and paints some


Paulson's Custom Bits - old thread @ 2010/07/05 23:47:19


Post by: paulson games


LOL, I do paint stuff, I'm just pretty slow at it and I'm primarily a modelling addict I have tons of converted stuff but very few painted models.

I got the riding wolves primed today so they should be finished sometime between now and infinity.


This is a couple months old but it's proof that I ocassionally finish stuff.



Paulson's Custom Bits - old thread @ 2010/07/06 04:42:35


Post by: HadoukenAvenger


Darkvoidof40k wrote:
HadoukenAvenger wrote:He doesn't paint them, YOU buy them and YOU paint them!


and HE buys paints with OUR money and paints some




Paulson's Custom Bits - old thread @ 2010/07/06 23:49:59


Post by: Finch Claw


I like the tail.


Paulson's Custom Bits - old thread @ 2010/07/17 11:38:13


Post by: Gitsplitta


Been quiet for a while, was wondering if you had an ETA on the triple engine jump packs.


Paulson's Custom Bits - old thread @ 2010/07/17 15:19:28


Post by: Sanguinary Dan


And don'r forget the Librarian Furioso!


Paulson's Custom Bits - old thread @ 2010/07/22 00:10:07


Post by: paulson games


Hey guys, I've been really sick the last week and also trying to keep up on the wolf orders at the same time, been kinda hetic and mostly miserable.

I'm hoping to have the dread parts ready to go in about two weeks, same with the power scythe and jump packs, the plan is to have a very busy august with those releases. I may have to hold off listing them until the monday after gencon as it'd be too messy to let orders pile up while I'm out of town for the con.

Also just as a heads up to anyone that picked up the wolves, the inital batch of saddles came out messed up, I had to scrap them and recast the entire batch which caused them to ship 3 days late. I tried to make sure all of the casts were good before they left, but just in case any of the bad ones managed to sneak out shoot me an email and I'll make sure you get a replacement set.


Paulson's Custom Bits - old thread @ 2010/07/22 01:28:59


Post by: Gitsplitta


Sorry to hear you've been under-the-weather... take care of yourself, toys can wait.


Paulson's Custom Bits - old thread @ 2010/07/22 01:44:33


Post by: FM Ninja 048


your stuff is Sweet, I can't beleve I've only just found this

I'm so gonna have to add another vangaurd squad to my army just to use those triple jump packs, they look like they could lift a terminator


lift a terminator ehh.... [looks at terimators on desk]


Paulson's Custom Bits - old thread @ 2010/07/28 11:16:56


Post by: paulson games


After almost a month of casting I have a small pile of wolves that are slightly miscast, they are functional but have minor bubble defects that need a bit of loving care with the green stuff. They're nowhere near bad enough to throw out, but not quite to the quality standard I want for the regular wolves. None of them have any major flaws just small air holes usually on the backs of the leg, stomach, or the rider legs that don't effect the over all piece just minor cosmetic dings that can be fixed.

I'm thinking about listing them up as "budget wolves" which would be about half price, that way if you are on a tight budget and don't mind doing a bit of extra clean up on the models you can save some decent cash. Their availability will of course be dependant on the numbers of useable casts. Any casts with a major defect I toss and I only salvage the ones that are able to be fixed easily.

They should be going up next week.

Also now that I'm back to feeling normal I'm currently at work on the Ork/Orc rider legs and they should be going up along with the budget wolves.


Paulson's Custom Bits - old thread @ 2010/07/28 22:25:00


Post by: Hobofisherman


Glad you're feeling better man

Thanks again for my wolf, all assembled and being primed as we speak!


Paulson's Custom Bits - old thread @ 2010/08/02 18:57:58


Post by: paulson games


OK the scythes are finally posted up on the site. Should also have some more new stuff to post up on wed as well.






Paulson's Custom Bits - old thread @ 2010/08/02 19:30:48


Post by: whalemusic360


Nice, cant wait to see what else is ready! I see another Paulson order in my near future......


Automatically Appended Next Post:
Quick question, the slightly messed up but useable wolves. How do we order them?


Paulson's Custom Bits - old thread @ 2010/08/02 20:03:25


Post by: paulson games


Those wolves willl be going up on wed.


Paulson's Custom Bits - old thread @ 2010/08/02 20:14:52


Post by: whalemusic360


nifty, I will be an officall returing customer then!


Paulson's Custom Bits - old thread @ 2010/08/02 20:45:54


Post by: Armorum Ferrum


Just lovin the Scythes and Libby Dread, you have another customer sir!


Paulson's Custom Bits - old thread @ 2010/08/02 21:35:39


Post by: Ambull


Oh my goodness, I just went to the Resin Addict site and it's awesome stuff, I'll be spending a few hours on there later tonight! (I'm at work right now...)

The dread claws are great, very nice form to them, same goes for the scythes, really great shape to the blades.


Paulson's Custom Bits - old thread @ 2010/08/02 21:54:14


Post by: Hobofisherman


Excitement!!


Paulson's Custom Bits - old thread @ 2010/08/07 06:51:40


Post by: whalemusic360


Uhm, its a bit past wed and nothing new up. Everything is ok I hope, I'm just impatent


Paulson's Custom Bits - old thread @ 2010/08/07 21:57:16


Post by: littleboyblues


Just found this thread. Loving all your stuff man. Keep on making things that GW won't!


Paulson's Custom Bits - old thread @ 2010/08/15 21:30:07


Post by: paulson games


Here's shotsof one of my new sculpts, it's also now available on the site.





I'm currently working on some more molds for other sculpts which should hopefully be up by the end of next week.




Paulson's Custom Bits - old thread @ 2010/08/15 21:45:22


Post by: Hobofisherman


Pretty sweet man


Paulson's Custom Bits - old thread @ 2010/08/15 22:05:41


Post by: whalemusic360


Does this mean we will be getting some of the other things we've seen up soon as well?


Paulson's Custom Bits - old thread @ 2010/08/18 07:24:51


Post by: paulson games


Yes I'm currently working on molding the lashwhip and the dread bits.

I did a bit of modifying today and came up with two variants for the railgun, a shorter length one for urban combat and also a thinned down underslung version.

This is the original full length railgun:



This pic shows the same suit with one of the railguns replaced with the compact version:


A side by side shot to show the scale differance:



The underslung version:





These will be posted up as soon as I can get them molded.


Paulson's Custom Bits - old thread @ 2010/08/18 08:49:13


Post by: Finch Claw


They look a bit wonkey. Other wise I like them.


Paulson's Custom Bits - old thread @ 2010/08/18 08:52:26


Post by: Tortured-Robot


They do seem to turn up slightly. The shorter one looks great.

TR


Paulson's Custom Bits - old thread @ 2010/08/18 09:24:58


Post by: paulson games


I think the resin might have bowed slightly as I pulled them out a bit early and they were still pretty soft, didn't notice it until after I'd taken the pics. I'll need to straighten them a dip in hot water.

Resin warpage from heat is always annoying but at least it's an easy fix.


Paulson's Custom Bits - old thread @ 2010/08/19 08:12:17


Post by: Finch Claw


Thats a bumer.


Paulson's Custom Bits - old thread @ 2010/08/19 09:35:16


Post by: Munch Munch!


After seeing these, I've lost all hope of saving money this year. Seriously, I'm loving the sculpts. What do you plan on sculpting next?


Paulson's Custom Bits - old thread @ 2010/08/19 17:21:57


Post by: Sanguinary Dan


Yes. Yes. Lovely railguns. But when can I give you money for the Librarian Dread conversion I've got a disposable 175 point unit in my army list waiting to be replaced by that beauty.


Paulson's Custom Bits - old thread @ 2010/08/19 21:40:15


Post by: Armorum Ferrum


Sanguinary Dan wrote:Yes. Yes. Lovely railguns. But when can I give you money for the Librarian Dread conversion I've got a disposable 175 point unit in my army list waiting to be replaced by that beauty.


Amen to that count me in too


Paulson's Custom Bits - old thread @ 2010/08/19 21:55:52


Post by: whalemusic360


Thirdeded.......


Paulson's Custom Bits - old thread @ 2010/08/19 22:01:27


Post by: Gitsplitta


Yes, yes... railguns, libby dreads... all well and good for specific armies or post post soviet block historian gamers. You need to make something that has broad appeal and could sell to a wide audience... like your jump packs for example... now those would appeal to a large audience and earn you come coin so you have the freedom to embark upon the afore-mentioned little vanity projects...


Paulson's Custom Bits - old thread @ 2010/08/20 09:56:12


Post by: Darkvoidof40k


How about a range of new close combat weapon designs for MEqs?


Paulson's Custom Bits - old thread @ 2010/08/20 12:50:00


Post by: cygnnus


Let me join everyone else who's chimed in requesting a date by which I can throw money at you for that Dread conversion kit!

Let me also throw out a request for a bits set I've yet to see any of the "after market" folks (Maxmini, MAS, Chapterhouse, Paulson, Scibor, etc...) make... I'd love to see a set of hands (compatible, natch, with existing models in powered armor) in various poses. In particular, in Steve Ditko-esque "spell casting" positions for both left and right hands. But also, perhaps, holding different pieces of equipment and/or useable for existing parts, but in different poses.

Valete,

JohnS


Paulson's Custom Bits - old thread @ 2010/08/20 20:04:46


Post by: Disjointed Entity


How about some differnet Guard Helmets?

I hate the random sticky out crap on the Cadian models.


Paulson's Custom Bits - old thread @ 2010/08/21 06:01:36


Post by: Sageheart


love the work!! keep it up!


Paulson's Custom Bits - old thread @ 2010/08/21 06:14:24


Post by: Darth Bob


You have me drooling over the new lashwhips...please tell me you have some estimate on when they should be released?

DO WANT


Paulson's Custom Bits - old thread @ 2010/08/21 10:47:12


Post by: Darkvoidof40k


Disjointed Entity wrote:How about some differnet Guard Helmets?

I hate the random sticky out crap on the Cadian models.


Now you've given me an idea..

How about some female guardsmen? It'd actually make the game more interesting, and I'm sure that if I walked into a GW filled with 12-14 year olds with a squad or two of female catachan squads my army would draw some eyes..


Paulson's Custom Bits - old thread @ 2010/08/21 16:24:58


Post by: origarmi chicken


you are amazing!!!!!!!! i love those lash whips and bone swords keep up the good work XD


Paulson's Custom Bits - old thread @ 2010/08/23 16:36:57


Post by: Disjointed Entity


Darkvoidof40k wrote:
Disjointed Entity wrote:How about some differnet Guard Helmets?

I hate the random sticky out crap on the Cadian models.


Now you've given me an idea..

How about some female guardsmen? It'd actually make the game more interesting, and I'm sure that if I walked into a GW filled with 12-14 year olds with a squad or two of female catachan squads my army would draw some eyes..


Go for it! There are supposed to be loads of Regiments with women warriors, but the only models we can use are the House Escher ones from Necromunda, and they all look like they've got a pole rammed up their arse....
Bloody straight backs.


Paulson's Custom Bits - old thread @ 2010/08/23 16:47:36


Post by: whalemusic360


I'm just waiting for the Libby Dred and the Triple thruster packs, then another order will be had!


Paulson's Custom Bits - old thread @ 2010/08/23 18:35:37


Post by: Commander Cain


Very cool love the use of casting duplicates!


Paulson's Custom Bits - old thread @ 2010/08/23 19:23:58


Post by: IronfrontAlex


Selling these jump packs? I see Raptors in the future!!


Paulson's Custom Bits - old thread @ 2010/08/23 20:48:58


Post by: Sanguinary Dan


whalemusic360 wrote:I'm just waiting for the Libby Dred and the Triple thruster packs, then another order will be had!

I've got a ton of DC and Sanguinary Guard bitz waiting for those packs to become a screaming hot VAS. And the Dread? oh lordy... the Dread!


Paulson's Custom Bits - old thread @ 2010/08/24 00:49:11


Post by: whalemusic360


Ditto. I want the Honor Guard with pacs to be more then gold assault marines, and the tripacks are perfect.


Paulson's Custom Bits - old thread @ 2010/08/26 12:44:18


Post by: Darkvoidof40k


Disjointed Entity wrote:
Darkvoidof40k wrote:
Disjointed Entity wrote:How about some differnet Guard Helmets?

I hate the random sticky out crap on the Cadian models.


Now you've given me an idea..

How about some female guardsmen? It'd actually make the game more interesting, and I'm sure that if I walked into a GW filled with 12-14 year olds with a squad or two of female catachan squads my army would draw some eyes..


Go for it! There are supposed to be loads of Regiments with women warriors, but the only models we can use are the House Escher ones from Necromunda, and they all look like they've got a pole rammed up their arse....
Bloody straight backs.





It was actually a request/idea for Paulson games to do! Me? Use greenstuff? Unheard of.

'Sides, if someone actually DOES sculpt a half-decent frame/box set for female Guardsmen (or guardswomen?) then we'll finally have a reason for Penal Legions to exist.

Another idea.. street thug-guardsmen (penal legionnaires..). That'd be a great set for conversion if GW made it (and well). Eh, not much point hoping. Unless everyone on Dakka emails Jervis Johnson demanding female guardswomen and penal-thug-men-guards.


Paulson's Custom Bits - old thread @ 2010/08/27 00:45:26


Post by: paulson games




Also my thread on warseer got pulled, their moderators are a bunch of uptights so I pulled all of my old stuff on there including the 3-d hulk log and the star wars marines thread which I'll be moving over to the resin addict forum soon.


Paulson's Custom Bits - old thread @ 2010/08/27 01:03:27


Post by: whalemusic360


GAH! Look good, but not what I wanted ;,(

Which Dred does the Libby Dred go onto? You know, when it comes out?


Paulson's Custom Bits - old thread @ 2010/08/27 01:39:43


Post by: Munch Munch!


paulson games wrote:Ok guys here's the new stuff for the week:



This was sculpted by my friend Zac Soden who also did the Tau Super Heavy Walker that Chapterhouse sells.
I think the cruiser s are great looking models and really happy to be carrying them. The paint was done by Vaaish.

Can I buy these?


Paulson's Custom Bits - old thread @ 2010/08/27 01:41:59


Post by: whalemusic360


$20 on his site, so Imma say.....yeah?


Paulson's Custom Bits - old thread @ 2010/08/27 09:19:18


Post by: sonofruss


The easy fix for the guard is make carapace armor you don't need loads of them as to female guard you don't need to do the whole figure just the head the armor covers the soft bits so that doesn't need to be modeled.


Paulson's Custom Bits - old thread @ 2010/08/27 10:21:18


Post by: paulson games


I'm not entirely sure about that, maybe the stock legs would be doable, but the big meaty man hands on the stock plastics would not fit a female model well. Basically you'd need to do bits for the entire upper body, at that point may as well just do an entire model from scratch.

The psyker dread parts fit the venerable body, it can work on an ironclad but it'll take some modification to the lower part of the torso where the sarcoghagus is as the dreads both have a slightly differant edge design. You'll also need a right arm to attach the combat weapon to, so you'll need to do some conversion work on an ironclad if you want to build it from a single kit. Or you'll need an right arm from an iron clad along with the venerable kit. Kind of a pain but there is just no way I can cast a dread arm for the kit without IP issues.


Paulson's Custom Bits - old thread @ 2010/08/27 10:39:16


Post by: Darkvoidof40k



Was about to say that, sonofruss.

Heads (some without helmets) + the torso is all that would be needed. I can understand you not wanting to invest in this project without lots of people actually wanting to buy it, but I think it'd work.

I don't know about the costs of what it'd be to cast or whatever, but £8-£12 for 5 heads + torsos seems reasonable.

The only downside for me is that you're an american based company, so the shipping costs just mean it'd be silly money (no offense, it's all fair, just for a 13 year old kid it's hard to afford). But that Libby dread.. might get that .

Oh, and those BFG ships are beautiful!


Paulson's Custom Bits - old thread @ 2010/08/27 11:53:51


Post by: Winter


Do Tanith First and Only upgrades for cadians.

So the silver knives as well as the camo cloaks and bear/bereted heads etc.

Would sell like hot cakes.


Paulson's Custom Bits - old thread @ 2010/08/27 11:54:36


Post by: sonofruss


Well I could paint the hands as gloves
So ok heads and hands no bodies or legs cheap'n easy


Paulson's Custom Bits - old thread @ 2010/08/27 14:37:51


Post by: Darkvoidof40k


Crap - I've just turned this thread into a sculpt commission sign-up board! (why does stuff have to happen when I start things?!)

Well, I'm just gonna sit back and see what genius Paulson games comes up with next.



Paulson's Custom Bits - old thread @ 2010/09/05 08:24:59


Post by: paulson games


Not any bits, just some conversion work I thought I'd share.

I have a game coming up next week that I wanted to test out some shrikes in. That of course meant a trip to my bits box and here's the first couple models I pumped out, will need to do at least 6 more for a full squad, not cheap models as they use a bunch of parts but I love the way they look.

Decided to shorten the venom cannon as it looked way too bulky to be on a flying model and ditched the hooved warrior legs as they looked really bulky. The smaller legs I felt would be more bird like and proportional to the body mass which needs tobe light to help flight. The neck is also elongated to help picth the head more upwards and in line withthe body so they appear like they are looking ahead rather than down.

will be adding greenstuff work in the next day or so.











Paulson's Custom Bits - old thread @ 2010/09/05 09:36:16


Post by: Darkvoidof40k


Great job you've done there!


Paulson's Custom Bits - old thread @ 2010/09/05 11:58:14


Post by: Gitsplitta


Those are fantastic! Think you made the right decisions on the legs and venom cannon. Those are well balanced and well proportioned.


Paulson's Custom Bits - old thread @ 2010/09/05 12:44:31


Post by: Sidstyler


I always wondered what the garg wings would look like on warriors. I thought they'd be too small but they're not that bad.


Paulson's Custom Bits - old thread @ 2010/09/05 21:15:54


Post by: Disjointed Entity


Those would make a great sell-on-thier-own kit right there.


Paulson's Custom Bits - old thread @ 2010/09/05 21:20:23


Post by: SlaveToDorkness


Hmm... I may need to keep this thread in mind...

Subscribed!


Paulson's Custom Bits - old thread @ 2010/10/18 22:29:10


Post by: drizzt73


paulson games wrote:Not any bits, just some conversion work I thought I'd share.

I have a game coming up next week that I wanted to test out some shrikes in. That of course meant a trip to my bits box and here's the first couple models I pumped out, will need to do at least 6 more for a full squad, not cheap models as they use a bunch of parts but I love the way they look.

Decided to shorten the venom cannon as it looked way too bulky to be on a flying model and ditched the hooved warrior legs as they looked really bulky. The smaller legs I felt would be more bird like and proportional to the body mass which needs tobe light to help flight. The neck is also elongated to help picth the head more upwards and in line withthe body so they appear like they are looking ahead rather than down.

will be adding greenstuff work in the next day or so.












They look really good! - what did you use for the wings?

Also I was just on your website and was wondering when the lash wihips will be availalble?

Cheers


Paulson's Custom Bits - old thread @ 2010/10/18 23:46:55


Post by: whalemusic360


He seems to have fallen off the face of the....well dakka anyways.


Paulson's Custom Bits - old thread @ 2010/10/19 00:38:50


Post by: Stokleplinger


Shame, this is quite an amazing thread.


Paulson's Custom Bits - old thread @ 2010/10/19 03:34:23


Post by: Sageheart


:(


Paulson's Custom Bits - old thread @ 2010/10/19 05:05:22


Post by: joshoftheforest


Everything is absolutely beautiful!! You are a remarkable sculptor!!


Paulson's Custom Bits - old thread @ 2010/10/20 07:20:52


Post by: Finch Claw


They have poles up their... Uhm. Nice work.


Paulson's Custom Bits - old thread @ 2010/10/25 04:36:26


Post by: Munch Munch!


What happened to him? I'm scared...


Paulson's Custom Bits - old thread @ 2010/10/25 04:41:49


Post by: Foda_Bett


Odd that the cruiser is no longer on his site...

The site is back online and running. Zeus light cruisers are not available. They have been removed from production due to possible IP concerns.


Paulson's Custom Bits - old thread @ 2010/10/25 06:07:46


Post by: Sageheart


updates please/


Paulson's Custom Bits - old thread @ 2010/10/26 13:06:26


Post by: paulson games


Sorry about the lag guys, been kinda busy.

The jump packs will be done in the near future, decided they need a few more changes as the lower part of the pack was looking pretty bland, I'm adding some cables and bulking it up a bit so it doesn't look quite as rediculously top-heavy.

The zeus ships I decided to pull from production, it was a tough call as I know it's very much in demand but myself and Zac (the ship's sculptor) agreed there's too many possible IP concerns on that one. For simular reasons the dread won't be happening, it's an awesome sculpt but there's no way to produce it without pissing off GW legal.

I've got a few things in the works alongside the jump packs and several new alien bits underway and some more robot goodness. Also working on some computer generated terrain so the drawing board is quite full and I'll get stuff posted up as it's finished.


Paulson's Custom Bits - old thread @ 2010/10/26 13:51:29


Post by: Gitsplitta


I'm delighted to hear that the jump packs are still in process. I was counting on those!

Thank you!


Paulson's Custom Bits - old thread @ 2010/10/26 16:44:07


Post by: Darkvoidof40k


paulson games wrote:The zeus ships I decided to pull from production, it was a tough call as I know it's very much in demand but myself and Zac (the ship's sculptor) agreed there's too many possible IP concerns on that one. For simular reasons the dread won't be happening, it's an awesome sculpt but there's no way to produce it without pissing off GW legal.


You could just sell complete models on dakka using the trade board. Perhaps just leave the head and arms unattached and leave the torso off the legs so that buyers can position it how they want.

Infact, you'd get more money for it as you'd be selling whole models, not just the conversion kit. (Or you could just sell off conversion kits on Dakka anyway).


Paulson's Custom Bits - old thread @ 2010/10/26 19:32:30


Post by: whalemusic360


Bummer on the Dread, I was saving Libby Dread #2 for it, but glad to see life still. The jump packs will be a welcome thing to order.


Paulson's Custom Bits - old thread @ 2010/10/27 01:30:18


Post by: cygnnus


paulson games wrote:Sorry about the lag guys, been kinda busy.

The jump packs will be done in the near future, decided they need a few more changes as the lower part of the pack was looking pretty bland, I'm adding some cables and bulking it up a bit so it doesn't look quite as rediculously top-heavy.

The zeus ships I decided to pull from production, it was a tough call as I know it's very much in demand but myself and Zac (the ship's sculptor) agreed there's too many possible IP concerns on that one. For simular reasons the dread won't be happening, it's an awesome sculpt but there's no way to produce it without pissing off GW legal.

I've got a few things in the works alongside the jump packs and several new alien bits underway and some more robot goodness. Also working on some computer generated terrain so the drawing board is quite full and I'll get stuff posted up as it's finished.


Pity... I'd been holding some reserve back to get one of the Libby Dreads. Perhaps you could offer the sculpt up to Chapterhouse if they'd be willing to take on GW's legal attack hounds? 'Course that's feeding the "competition". Still, not making that kit is a real shame. That's a definite sale lost...

Valete,

JohnS


Paulson's Custom Bits - old thread @ 2010/11/07 00:13:30


Post by: paulson games


I had these posted in my other thread, these are the first completed sections for a set of tiles/terrain that could be used for space hulk or any other system with a modular floor or map system.


Early single tile piece:


90% complete T-Way:




T-section and 4-Way together.





Paulson's Custom Bits - old thread @ 2010/11/07 01:08:26


Post by: Munch Munch!


Those pieces are awesome! Can you gives us a rough estimate of the cost?



Paulson's Custom Bits - old thread @ 2010/11/07 01:29:22


Post by: Gitsplitta


Wow... nice work!


Paulson's Custom Bits - old thread @ 2010/11/07 11:43:47


Post by: Kroothawk


You are aware that they look almost identical to Armorcast's corridor system, right?
Even if there are no IP issues, you are sharing an already occupied small niche with a strong competitor.

http://armorcast.com/store/index.php?cPath=120_153


Paulson's Custom Bits - old thread @ 2010/11/07 14:26:46


Post by: cygnnus


Aren't the Armorcast ones just remolded (but in the instance perfectly legit) sections made from Hirst Art molds?

There's definitely not an IP issue with Paulson Games making stuff like that. Just not sure it's something that'll fly off the shelves...

Valete,

JohnS


Paulson's Custom Bits - old thread @ 2010/11/07 20:00:53


Post by: Munch Munch!


I think these are 100x better then armourcast's.


Paulson's Custom Bits - old thread @ 2010/11/07 21:01:21


Post by: Some_Call_Me_Tim?


I am pretty impressed with you resin work! Your battlefleet Gothic fleet looks pretty nice, also.

_Tim?


Paulson's Custom Bits - old thread @ 2010/11/07 21:40:25


Post by: paulson games


I'd seen the armor cast ones, however the earlier experimentations on my tiles go back a good ways before I'd seen their tiles. The hirst arts molds and some of the older 3-d hulk boards were good inspiration sources. I'm not expecting it to be something that flies off the shelf, it's mainly a personal project that if I can see some return on then I'm content making the parts for sale as well.

Armor cast is producing them with hirst arts molds so there'd be nothing that'd prevent myself or any competitor from purchasing the same molds and producing kits identical to armor casts. With my own concept & rendition done in 3-d I can make my parts more unique.

The armor cast stuff is ok IMO, but I think a lot more can be done with the detail level and I also plan on having wall sections available which is something I don't think they offer. Just because one company might offer a simular product doesn't mean that it's area that shouldn't be covered especially if it can be done with a better sculpt option. That's why there's a good range of companies out there, each appealing to it's own share of fans who prefer differant sculpt styles.


Paulson's Custom Bits - old thread @ 2010/11/08 01:18:07


Post by: Commander Cain


Comparing yours to the ones from armourcast I can tell you that yours look so much more detailed, walls would also be great to go with it.


Paulson's Custom Bits - old thread @ 2010/11/08 03:26:26


Post by: whalemusic360


I like yours over Armorcast's. I've always been impressed with you sculpts, which is something AC has never done.

That being said, I've bought 2 copies of SH and never played a game.


Paulson's Custom Bits - old thread @ 2010/11/12 15:21:47


Post by: Darkvoidof40k


whalemusic360 wrote:I like yours over Armorcast's. I've always been impressed with you sculpts, which is something AC has never done.

That being said, I've bought 2 copies of SH and never played a game.


Dude. Sell one. Get cash. Buy more plastic space mans.


Paulson's Custom Bits - old thread @ 2010/11/12 15:48:40


Post by: whalemusic360


I used the termis for DA and BA. Bonus points, I got a free nid army.


Paulson's Custom Bits - old thread @ 2010/12/02 11:43:28


Post by: paulson games


Some updated shots. The first couple of test pieces are on their way, hoping to have shots of the finished resin parts by early Jan.

If everything comes in on schedual I will also have a bunch of new bits available in January as well as a pair of complete models.




Diamond Plating:



WIP turbine piece:



Collage of the differant pieces:


Partial board renders:





Automatically Appended Next Post:
I'll have a few new 3-d weapon designs coming along once the tiles are done. Eventually will be doing a power armor styled suit that'll be a mix of 40k marines & star craft influences.

Here's the concept art:

Infantry sized rifle



Large scale weapon, slightly longer than the raigun design and more bulky.




Paulson's Custom Bits - old thread @ 2010/12/03 07:25:23


Post by: king88mob


here's the swords on a forgeworld Tyrant.





Paulson's Custom Bits - old thread @ 2010/12/03 09:20:43


Post by: Darkvoidof40k


@Paulson Games

I had an idea earlier on about a product you might wish to sell: new variations on Space Marine breastplates/torsos, considering how boring they are. More elaborate designs would be far more interesting to view and paint.


Paulson's Custom Bits - old thread @ 2010/12/03 15:53:48


Post by: whalemusic360


Any update on the tri-thruster packs?


Paulson's Custom Bits - old thread @ 2010/12/03 17:05:38


Post by: Gitsplitta


Ditto


Paulson's Custom Bits - old thread @ 2010/12/04 12:19:21


Post by: Santobell


Double ditto


Paulson's Custom Bits - old thread @ 2010/12/12 01:50:56


Post by: paulson games


Been working on a fleshy ogre-like abomination.

The peices showed up earlier today and needless to say I was blown away by the quality as usual, and this piece had me falling in love with all the muscle detail. The pics don't do it justice as the flesh color of the sculptie hides a lot from the camera so I'm hoping to have pics of the first casts up later this weekend. If all goes well they'll be up for pre-order before christmas.

Along with the tri-engine jet packs!!!!!! I have several more sculpts and bits in the works for Jan, and the test pieces for my 3-d terrain is due in any day now so it's going to be a very busy period over the next two months.


He's on a dreadnought sized base so he's pretty huge, the joints are all done ball joint style so his pose can be adjusted.






Paulson's Custom Bits - old thread @ 2010/12/12 02:06:55


Post by: mrblacksunshine_1978


When can we start per ordering this model?


Paulson's Custom Bits - old thread @ 2010/12/12 02:58:23


Post by: jetjetex


i like it,it looks like some type of spawn.
its a very nice sculpt.


Paulson's Custom Bits - old thread @ 2010/12/12 23:42:26


Post by: sum1thtdiesalot


Those are sweeeeeeet. About how much are they going to cost? I will definitly get some at some point


Paulson's Custom Bits - old thread @ 2010/12/12 23:46:55


Post by: Skelly


Hey just wanted to say I ordered a pack of thunderwolves from Paulson Games not too long ago and they are great!

Beautifully sculpted and very easy to build and add a Marine on top of. Easily one of the top contenders for thunderwolf models in the market currently.

The transaction was smooth and they were shipped relatively quickly!


Paulson's Custom Bits - old thread @ 2010/12/12 23:50:32


Post by: Aduro


Picked up some of his Tyrant sized Boneswords for a Swarmlord. Took a week to ship after I paid, but then they showed up in just a few days. Fair well covered in flash, but nothing that didn't clean up real quick and easy, and then they worked out great. I've now ordered two sets of the Warrior sized Boneswords.


Paulson's Custom Bits - old thread @ 2010/12/13 03:36:35


Post by: Gitsplitta


Very cool model... no idea what it is, but it's cool. Glad the jet packs are progressing. Have plans for those.


Paulson's Custom Bits - old thread @ 2010/12/13 15:19:40


Post by: paulson games


The test cast went well, here are the pics





Size Compairison:



I wanted a stand in figure, I also wanted a nice generic look to use for any sort of big freaky frankenstein monster. I'm working on a dungeon crawl style game that'll go along with my tile set and use all sorts of alien and bio-monsters, which are always fun IMO

The model has a total of seven parts. There are ball joints at the elbows, wrist, neck and rib cage so there's a bit of range available in the pose.

It'll be priced at $25, however the pre-order price will be $20, so there's a price break if you get the orders in early. I'll be taking pre-orders until the 24th and they should be shipping out between the 27th-31st.

I'll be closed for vacation from the 1st-10th, any orders placed after the pre-order period will likely not ship until mid Jan.


Paulson's Custom Bits - old thread @ 2010/12/13 16:07:55


Post by: Sandyman11


Wow all these sculpts are gorgeous! Definately getting one of the 'Scar' Thunderwolves after Christmas, after my student loan comes through


Paulson's Custom Bits - old thread @ 2010/12/13 16:10:42


Post by: whalemusic360


Just ordered 3 Bio-horrors. I have a question though. If the tri thrusters are ready before the horrors ship can I add them to the order? Same question for Power Scythes if you get more done.


Paulson's Custom Bits - old thread @ 2010/12/13 16:16:58


Post by: paulson games


Yes, I should have those parts up shortly. If you've already placed a pre-order just shoot me an email (paulsongames@hotmail.com) about adding more stuff and I'll take care you.


Paulson's Custom Bits - old thread @ 2010/12/13 21:43:51


Post by: fasterthanlight


Hats off. A great sculpt to be sure... and kudos on the business ethic i don't think i blinked between a certain codex being released and this model turning up.

You should really make up some hand/arm and head varriants too.

FTL


Paulson's Custom Bits - old thread @ 2010/12/13 23:41:01


Post by: Aduro


fasterthanlight wrote:You should really make up some hand/arm and head varriants too.


Indeed! I've already pestered him in the other thread about making some giant power fist arms for it so i can use it for Warmachine Brute Thralls.



Paulson's Custom Bits - old thread @ 2010/12/14 03:16:14


Post by: paulson games


Cross posted from the new & rumors thread:

Yes it definately has some hordes/WM appeal. We'll be working on some alternate hand sets for it but it'll be a little bit before they are done. The plans are to do a replacement forearm that'll let you replace one of the arms with a bio-gun aka spray weapon, and a couple diferant hand options with alternate claw designs.

If this does well on sales I'd like to do a second body sculpt so that units won't look quite as static, but peoples interest in the sculpt will make that and it'll likely be a few months down the road if/when it does happen.

A big smashy steam fist is a good option, although if you use this model as a brute thrall stand in, it'll have to be brute thrall extreme. He's a lot bigger, the brute thrall is on a 30mm base, this guy is on a 50mm heavy warjack base!

I'm also planning on producing some infantry guys simular to this design, that'd work well as thralls or wracks or whatever other use you can find for bio-fiends. It's still in the design phase so likely won't have any roughs to share until mid Jan at the earliest.


Paulson's Custom Bits - old thread @ 2010/12/14 03:18:56


Post by: whalemusic360


Can you take a pic of one on a GW 40mm base? Im guessing it'll be tight, but should fit.


Paulson's Custom Bits - old thread @ 2010/12/14 03:36:15


Post by: paulson games


My camera battery is down ATM, so I'll need to get it charged up.

It does fit, but it's very close. The outside edges of the feet are pretty much right on the edge of the base. I'd probably go with a dreadnought base if using the GW bases as the hunched body and the reach of arms really help it take up a good amount of room. (The WIP shots earlier in the thread are taken on a dread base) It does fit on a 40mm base but it looks really cramped on those bases. The model is pretty well balanced but it gives the appearance of being top heavy, IMO the larger bases do help with the visual astetic.

I'm hoping to get some more bases done which would be simular to the bike bases I use with the wolves, at 25mm and 65mm. If I can come upwith a 50mm base without the bevelled edge I'd also like to do those. In the meantime I'll have to leave it up to people to find their own base they like for the Bio-Terror.


Paulson's Custom Bits - old thread @ 2010/12/14 04:37:43


Post by: TTG BUNKER


This is some very impressive work! Consider me subscribed!


Paulson's Custom Bits - old thread @ 2011/02/16 11:14:20


Post by: millest


for some reason no of the pics load, is there any chance of some pics of the various sized bone/bio swords on the appropriate models and comparisons?
cheers


Paulson's Custom Bits - old thread @ 2011/02/18 23:14:25


Post by: king88mob


here's the bioswords on a forgeworld tyrant (about the same size as a regular one)



Paulson's Custom Bits - old thread @ 2011/02/19 17:28:25


Post by: Kroothawk


millest wrote:for some reason no of the pics load, is there any chance of some pics of the various sized bone/bio swords on the appropriate models and comparisons?

The store is also empty and this blog not updated. Probably because of the GW-lawsuit.


Paulson's Custom Bits - old thread @ 2011/02/19 17:34:17


Post by: Darkvoidof40k


Kroothawk wrote:
millest wrote:for some reason no of the pics load, is there any chance of some pics of the various sized bone/bio swords on the appropriate models and comparisons?

The store is also empty and this blog not updated. Probably because of the GW-lawsuit.


Agreed. It's enough to scare any similar business out of the trade. I reckon GW did it more to just make an example of Chapterhouse than for any money they'd make, even if they are moneysucking bastards.


Paulson's Custom Bits - old thread @ 2011/02/21 14:20:04


Post by: paulson games


The site is up for renewal next week (and I'm not going to renew my hosting for a while) which is why everything is taken down.

I figured it'd be better to do it ahead of time so that there weren't any orders left hanging.

I do plan on making more (new) parts available in the near future but in the meantime I didn't think it worth paying for the site if I didn't have items available.


Paulson's Custom Bits - old thread @ 2011/02/21 15:21:25


Post by: Gitsplitta


Sounds like a responsible plan of action. Be watching this blog then for anything new & availability status.


Paulson's Custom Bits - old thread @ 2011/02/25 20:18:54


Post by: paulson games


This thread has gotten to cluttered and too many dead links so I'm moving all future postings here: http://www.dakkadakka.com/dakkaforum/posts/list/349430.page