Switch Theme:

Share on facebook Share on Twitter Submit to Reddit  [RSS] 

[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 11:37:11


Post by: SpankHammer III


Don't get me wrong I enjoy the big games, but they do take time and there's just so much going on.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 11:37:52


Post by: Lorna


mine and johnny's was fun


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 11:42:08


Post by: SpankHammer III


Sounds it, 480 exp for you Ymgarls is insane. What they do eat several wave serpants?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 12:07:16


Post by: Lorna


Seer council and a farseer


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 12:08:48


Post by: Formosa


If a Necron unit is destroyed, its models then WBB into an ajacent unit, it still counts as destroyed, as it ceases to be an independent unit, it also loses all EXP as it is destroyed.

If Destroyers are hit by str8 AP1 they still get WBB due to T5, AP has no effect.
If hit by STR 10 they suffer ID, as such would be denied WBB, unless a lord is in 6" with an Orb.

Hope that helps


Automatically Appended Next Post:
Wasnt it 450 EXP? thats what i have Written down?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 12:12:22


Post by: SpankHammer III


I thought WBB was bascially the same as FnP as in instant death, Ap1, AP2 and PW neagted it (plus the thing about having to have another uniot of that type) and it was only the orb that allows them to ignore all of them (except the unit thing).


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 12:21:21


Post by: Lorna


It was, either me or Spanky typed it wrong.
But still, possible furious charge ymgarls.
St6 on the charge!

oh yea, and is the 'nid special rule not losing EXP, becasue of the hive mind adsorbing all useful information to adapt into the new unit.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 12:56:36


Post by: SpankHammer III


Ok quick bit of fluff for the conclusion, I haven't proof read so go easy. Also apologies to all disorder plays but I've kept your individual forces deliberatly vague as it doesn't make sense for crons to be working with Chaos. Also remember it is from an imperial History perspective, but if there is anything you are unhappy with or want added let me know and i'll try to work it in.

Oh and Lorna it was me, my bad you did say 450

Round 1 – The Campaign Begins
Conclusion
The Crusade to Liberate Golgotha appeared to trip at the first hurdle as the imperial forces were unable to achieve either of the objectives they had set them selves in these initial phases.

The raid on ________________ failed to draw the attention that Imperial Commanders had hoped for. Only a fraction of the oppositions force was moved to engage the diversionary attack. This failure was compounded by the heavy losses that the raiding force took, which forced them with withdraw and regroup.
Whether the enemy knew this raid was a diversion or Imperial tactician had over estimated the enemies tactical response will be long debated by historians. As will the conspiratorial theories that surrounded the botched raid, rumours of spies and treason where writhe, although the notion of treason within the Crusade force is preposterous, these theories gained merit due the large number of executions carried out by the Commissariat shortly afterwards.

The main assault on ______________ faired little better as element of the 112th, Crimson Fist and Blood Angels clashed with a myriad of heretics and xenos. Although the imperial forces were able occupy a strong defensive position and to capture one of the power nodes early in the battle they were unable to consolidate these gains and push on to capture the remaining nodes.
The Battle was ended prematurely by a hellish storm that could only have been the result of Warp Sorcery of the worse kind as both imperial and heretical forces were blinded by sheets of blood raining from the sky and deafened by thunder more akin the roars of fell beast. Priest, Chaplains and Tech Magi were despatched on mass to the surviving imperial forces to offer blessings and to re-sanctify equipment.

However there was some solace to be taken in these dark days of the crusade, unbeknownst to Imperial Command the enigmatic Eldar had launched raids of their own and had succeeded where imperial forces had failed, managing to draw substantial resources away from the main offensive. Whether these devious and base xenos were working in concert with imperial forces or towards there own agenda may never be know, as the mind of a xeno is as unfathomable as the deepest voids of space.

With the space port denied them and failure of their raids the Imperial forces were unable to achieve the strong beach they had desired, but with the emperor blessing the crusade was far from over as the imperial tacticians had created contingency plans and a lesser beachhead was still secured in preparation for the next phase of the crusade. However the Imperial Crusade had lost the initiative and was now firmly on the back foot.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 13:21:32


Post by: Lorna


Look good man, i'm considering working on some kind of campaign map. as in the campaign so far.
Do your guard have a specific badge?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 13:32:16


Post by: SpankHammer III


They do but only in my head, because my drawing isn't that good and I can't use anything more fancy than paint.

It’s a silhouette of a rooster on top of skull or stamping on a snake depends if you want 33rd Jalvene or 112th task force. failing that is the articles of penitance which is just a scoll hanging froma flag pole.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 13:49:50


Post by: Lorna


I'll work on it and send you a link when i get home.
I'll probably do both, 112th is the whole of the imperium right?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 14:39:54


Post by: SpankHammer III


Nah 112th is my Jalvene Task force, all my army not just the inf.

Don't think we named the Crusade Force. It would be cool if we could come up with a symbol for Golgotha.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 14:50:41


Post by: Lorna


I'll work on that as well.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/15 15:29:11


Post by: SpankHammer III


Its probably best just to use an Aquilla for the imperial side.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/16 21:00:46


Post by: Formosa


I thought it was the Golgotha crusade lol


Automatically Appended Next Post:
Rightyo here are the missions and ruleo's for da next set of games.

Bad guys get to choose the planets to attack.

Hopes End
Segmentus: Tempestus
Sub sector: Golgotha
System 3 planets "Hades Prime" "Alpha" and "Hopes End"
Surveyed: The First survey (962M32) of the Hades system was by Rogue trader "Count Jasoon Meade" and later colonised by the 22nd Jalvene remnents.
Summary: Twin gas Giants orbiting at 0.2AU Relative, 1 Hydro-carbon rich enviroment orbiting at 0.3 AU. Plentiful Flora/Fauna
Planets: Hades Alpha-Gas Giant
Hades Prime- gas giant
Hopes End-D Class planetoid
Saterlites-1 rogue moon
comets- 3 major, 2 minor

Hopes End:
Type D Hydro-carbon rrich planetoid
Satelite: "Eternities end" Rogue moon, deteriating orbit.
Size: Eqautorial Distances 2,200 KM
Gravity: 2.3G
Population: 35,000,000
Rotation speed: 72000MPH, the High rotaion speed makes for a long day (32 hours terran standard) this means increased exposure to the sun.
Mean Surface tempreture: -32-63*C
Climate: Night time: Very Cold, extreme weather clothing recomended
Daylight: Extremely Hot: Exposure warning, maintaining large reserves of water recomended:
Radiation warning: Night: up to 4Rads
Daylight: up to 30Rads

I shall finnish the rest in da morning, so what do you lot think? this is why i dont write fluff, i really go into detail lol.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/16 22:40:31


Post by: Gorillawizard


Is there a hotel i can book into, i'm off to Hopes End on me holidays, Sounds great hope theres a pool


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/16 22:44:07


Post by: Lorna


A rogue moon. Does it go off and follow it's own agenda?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/17 15:26:15


Post by: Formosa


generally yes, it like to quaff at the local ayle house, what!

A rogue moon is a planetoid with either a declining orbit (moving away from planet, odd eh?)
Or Reclining (it gonna go boom boom with the planet.)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/18 11:08:27


Post by: SpankHammer III


it is the Golgotha Crusade. Lorna asked if my Guard had a symbol, which make sense as most the games are going to be one on one now aren't they?

There nothing wrong with detail just don't let it bog you down.

@Gorillawizard there are no Pool on Hope End that's why the Jalvene are taking their own water "The Jalvene bringing pools to the Galaxy since M31".

Oh and thanks again for the fantasy game sorry for being a little rubbish.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/18 15:13:13


Post by: Gorillawizard


nah it wasn't rubbish, it was your first game so expect more like it till you get to know your army better. I may even have orcs and goblins soon so i'll be in the same boat, and their leadership is worse than Beastmen by far


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/18 15:21:39


Post by: SpankHammer III


I hear they work better at higher point so will probably be looking to increase the army a little.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/18 15:33:58


Post by: Gorillawizard


yep every army does work better at higher points, you'll probably want to add in a Brey shaman and the lists that i've seen all have a Doombull in there. And some Ambushers which are fun


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/18 17:19:27


Post by: Nick Ellingworth


SpankHammer III wrote:Oh and thanks again for the fantasy game sorry for being a little rubbish.


From what I saw of the game I'd say you did pretty well considering it was your first proper fantasy game and you've chosen a very tricky to use army.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/19 09:46:41


Post by: SpankHammer III


I was to hesitant about charging, ended up with 20 bestigors doing nothing and 30 Gors just getting blown up. Yep trying to ensure I got the charge off but it would probably have been better just to get in combat.

Yeah thinking about trying to include Slugtongue, a BSB and if the points allow a large unit of ungors with Ungrol.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/21 06:31:36


Post by: Formosa


slugtongue is cool =)

On a side note, I'm off with the Army for 2 weeks (well 13 days) they happily told me last night, so no GW for me tonight =( sad panda.

hope you all have fun, and think of me when i'm sleeping in a ditch eating Army issue Yorkie bar (Not for civies)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/25 23:26:32


Post by: Formosa


sup my bit@#s, hows life for you all going?
I'm knackered but thought I'd say howdy now I have a min, hope your keeping well.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/26 17:04:03


Post by: Lorna


Hey man.

Hope your having fun.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/26 20:04:36


Post by: SpankHammer III


Word Holmes hope thee ditches are treating you well.

Anyone know what's happening this Thursday?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/26 20:07:30


Post by: Nick Ellingworth


No idea, I think it's a regular games/tournament practice night but I'm probably wrong.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/26 20:09:00


Post by: Lorna


It's fantasy and war of the ring.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/26 20:13:03


Post by: Nick Ellingworth


Damn I don't have any Fantasy armies usable atm (DE need repairs, Empire building) oh well I guess I won't be painting my White Minotaurs tomorrow but building halberdiers instead.

Hopefully I'll have a 1k Empire army ready to be used by Thurs.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 11:55:35


Post by: SpankHammer III


I don't think i'm going to make it tonight, i've got a colleagues leaving drinks after work.

I was hoping to try my beastmen again and see if I could actually get into combat this time

Am I meant to be writing any fluff for the campaign at the moment?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 11:59:29


Post by: Lorna


Just the missions if you haven't.
But i don't think anything else is needed, you write the follow up didn't you?

And by the missions, I mean the fluff for them. Formy has done the missions.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 12:03:32


Post by: SpankHammer III


What are the missions?

I don't remember hearing what the next lot were going to be.

Yeah I did a conclusion, said imperial took a beating but thanks to contingency planning were able to make planet fall.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 14:12:55


Post by: Lorna


Formosa wrote:I thought it was the Golgotha crusade lol


Automatically Appended Next Post:
Rightyo here are the missions and ruleo's for da next set of games.

Bad guys get to choose the planets to attack.

Hopes End
Segmentus: Tempestus
Sub sector: Golgotha
System 3 planets "Hades Prime" "Alpha" and "Hopes End"
Surveyed: The First survey (962M32) of the Hades system was by Rogue trader "Count Jasoon Meade" and later colonised by the 22nd Jalvene remnents.
Summary: Twin gas Giants orbiting at 0.2AU Relative, 1 Hydro-carbon rich enviroment orbiting at 0.3 AU. Plentiful Flora/Fauna
Planets: Hades Alpha-Gas Giant
Hades Prime- gas giant
Hopes End-D Class planetoid
Saterlites-1 rogue moon
comets- 3 major, 2 minor

Hopes End:
Type D Hydro-carbon rrich planetoid
Satelite: "Eternities end" Rogue moon, deteriating orbit.
Size: Eqautorial Distances 2,200 KM
Gravity: 2.3G
Population: 35,000,000
Rotation speed: 72000MPH, the High rotaion speed makes for a long day (32 hours terran standard) this means increased exposure to the sun.
Mean Surface tempreture: -32-63*C
Climate: Night time: Very Cold, extreme weather clothing recomended
Daylight: Extremely Hot: Exposure warning, maintaining large reserves of water recomended:
Radiation warning: Night: up to 4Rads
Daylight: up to 30Rads

I shall finnish the rest in da morning, so what do you lot think? this is why i dont write fluff, i really go into detail lol.



there you are spanky.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 15:26:03


Post by: SpankHammer III


Thats just what the planets are like. There is nothing about a mission in that lot.



[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/28 15:47:32


Post by: Lorna


crap. in which formy has done nothing. NOTHING.........

Well, i'll come up with some stuff tonight and post it tomorrow.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/29 07:36:54


Post by: Nick Ellingworth


Just a heads up chaps, seems that the next round of the campaign is next week.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/29 09:09:32


Post by: SpankHammer III


Yeah, Nicky told me on Wednesday.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/29 11:35:23


Post by: Lorna


Coool, we had no idea.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/29 21:04:40


Post by: Formosa


Planet: Hopes End
Mission: "Watered Down"
Deployment: Bad guys set up normally
Good guys: Deploy everything in 2 waves, first wave automatically comes in on turn 1, turn 2 reserves rolled for as normal
Bad Guys deploy in centre of board around (Alex's) Oasis
Good guys may deploy from either long table edge
Objectives: 1
Victory: Good guys must hold Oasis by the end of the game, to hold the objective work out who has the most wounds (units) in the oasis
Special rules: No terrain: Its a desert...
Dust storm: Due to the howling dust storm that cover Hope's End, everything recieves a 5+ cover save, this overrules ALL other cover saves (except those that are confered by wargear)
1750pts
6x4

Planet: Cordoza
Mission: "Street battle"
Type: cities of death
Victory conditions:buildings held
Special rules: Orbital Debree: both players roll a dice, the winner may drop a saterlite upon any enemy that consists of 6 or more models, the unit take d6 str4 hits no armour save (fell from orbit..duh), but cover may be taken as normal
1Strategem
1500
4x4
8" deployment

Planet: Nehkiah
Mission: "Food Glorius food"
Type: Standard mission
Victory condions: The fields (marks and my own) are the objectives (also alex's pub if he wants to bring it)
Special rules: Its a jungle out there: due to the huge amount of jungle this planet has, it makes it next to impossible to track enemy units, Any troops choice with a save less than 3+ may outflank (i.e, Terminators or any other 2+ amour save model may not outflank, this includes characters of any type)
Deployment: Standard
4x4

Sooo we are going to need buildings and tree's if possible guys, most of the terrain we already have.

As normal comment and shizzle


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/30 10:38:04


Post by: SpankHammer III


ok I'll try writing some fluff for it, probably something about depriving the enemy of Water, food and shelter.

The water for my oasis still hasn't cleared NO terrain? what about Cacti?

I can bring the Red Aquilla (pub) if you like but personally I think its a bit poor, need to do more to it to finish it off.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/04/30 21:30:24


Post by: Formosa


the pub is the bee's Knees old chap, and yeah cactusus's will work, the CoD game is to tie in with the running street battles in the fluff


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/01 06:32:02


Post by: Nick Ellingworth


Nice scenarios, never played a CoD game before so that could be interesting.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 18:14:14


Post by: Lorna


Me and young connor are playing the 1500 point jungle one, seeing as my Space Hulk ymgarls have gone dormant in my house and are waiting to attack me.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 18:22:25


Post by: Gorillawizard


I'd love the Cities of death one or Watered Down... (sounds interesting)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 18:47:26


Post by: woodbok


Lorna wrote:Me and young connor are playing the 1500 point jungle one, seeing as my Space Hulk ymgarls have gone dormant in my house and are waiting to attack me.


I'm not that young.
Oh, and my chaos are done, so you'll be probably playing them.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 18:56:59


Post by: Lorna


wooo, makes fluff sense


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 19:41:42


Post by: woodbok


Since 'nids never attack 'crons.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 19:42:18


Post by: Nick Ellingworth


Connor are you aware of Mat Ward's fluff?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 19:48:01


Post by: woodbok


What, when blood angels and necrons Alie And fight 'nids. ward should be prosecuted and killed for this.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 19:53:44


Post by: Lorna


Looks like the fluff failed it's Ward save.
But anyway, lets not get bogged down with that.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 19:55:55


Post by: woodbok


Lets just carry on with our lives and forget the whole thing.

BTW, what time just our game start on Thursday Lorna?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/02 20:36:43


Post by: Lorna


I am gonna try and be down about half past twety to 5
but it might be nearer 6. depends on if i can leave early


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 02:17:40


Post by: Formosa


can anyone put these up on FB?
I think Jason will want to have them.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 06:21:11


Post by: woodbok


Lorna wrote:I am gonna try and be down about half past twety to 5
but it might be nearer 6. depends on if i can leave early


can you make as early as you can, cause I have to leave at 8.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 07:37:46


Post by: Lorna


Forms. I'll stick them up when i get home.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 12:33:24


Post by: SpankHammer III


Fluff and stuff for round two, as always comments and additions welcome. Were the handouts useful? If people want hand outs again, let me know? if not i'll only print a couple.

I notice we don't have a points limit for game 3.

Weren't nids and Crons on the same side in first round? and how do you know who your playing? I thought the evil side were placing their first tile this week. Are we even using the planetary empires set now?

@ Formosa - can you confirm which planets were involved in round 1 want to fill the gaps in on the fluff. Also why the model cap for orbital debris?

Round 2 – The Essentials of Life

With the Imperial Crusades opening gambit proving less successful than hoped for, the imperial forces were forced the begin the second phase of the liberation of the Golgotha system in a weakened position.
An army is a living, breathing creature. It has needs and wants, the same needs and wants as all life; Shelter for Protection and Warmth., Food for sustenance and nutrition and water to slate your thirst. It was upon these basic principals that the next offensive was based. The armies of the Emperor, having been denied the Star Port, needed a regular source of supplies as well as strong foothold and what beter way to get them than take them from the enemies of mankind. The Tacticians of the crusade set their sights on three locations.


Planet: Hopes End
Mission: "Watered Down"
The first location that had been designated of strategic importance was a well spring on the planet of “Hopes End”. At first glance it may seem a fool’s errand to look for water on a dessert planet however the attack on the well was more about taking the water from the opposition, as the imperial fleet had brought plenty of water supplies with them.
Imperial tactician had reasoned that if a ground war was to be prosecuted on Hopes End then the availability of water would be a key factor. If imperial forces could take the spring from the enemy it would greatly add to their own supplies ass well as freeing ground units from having to rely on fleet based supplies. The operation would have the added bonus of forcing the opposition to deal with another enemy, thirst. The tactician had however neglected to account for the blinding dessert winds; the day of the attack a particularly fierce sand storm swept the area causing the Imperial attack force to lose cohesion at the crucial moment. With time a constant factor the imperials attacked regardless of their fragmented state.

Type Objectives: 1 place in the centre of the board.
Deployment: Bad guys set up normally
Good guys: Deploy everything in 2 waves, first wave automatically comes in on turn 1, turn 2 reserves rolled for as normal
Bad Guys deploy in centre of board around (Alex's) Oasis
Good guys may deploy from either long table edge
Victory: Good guys must hold Oasis by the end of the game, to hold the objective work out who has the most wounds (units) in the oasis
Special Rules: No terrain: Its a desert
Dust storm: Due to the howling dust storm that covers Hope's End, everything receives a 5+ cover save, this overrules ALL other cover saves (except those that are conferred by war gear)
Points 1750pts
Table 6x4


Planet: Cordoza
Mission: "Street battle"
The second site was the city of Formopolis on the planet of Cordoza. Formopolois, although not the capital city, was strategically advantageous as it was believed to be the site of loyalist resistance, if true the loyalist may posses valuable Intel on the state of the system. In addition the city was said to have been visited by Saint Jennifer. Its capture would provide imperial forces with a strong foothold on the planet as well as a huge morale boost to the Crusade as a whole. The fighting would be desperate and bitter as both sides thought for dominance in a city that had already been destroyed by a bloody civil war that had already stained the stone work red with the blood of thousands. To make matters worse the fleets actions in the space around Cordoza had caused a number of the asteroids orbiting the planet to shift trajectory resulting in numerous orbital impacts.

Type: Cities of Death
Deployment 8" deployment
Victory : Most Buildings held
Special Rules: Orbital Debris: both players roll a dice, the winner may drop a satellite upon any enemy that consists of 6 or more models, the unit take d6 str4 hits no armour save (fell from orbit.), but cover may be taken as normal
1 Stratagem
Points: 1500
Table 4x4

Planet: Nehkiah
Mission: "Food Glorious Food"
The final but by no means least target was an agri-complex on the Jungle planet of Nehkiah. The agri-complex had been established millennia ago to take advantage of the rich soil of Nekiah. The complex produced large quantities of crops which were shipped across the entire system. The loss of this complex, although not fatal, would be a powerful blow to the opposition and potentially put a huge dent in their moral as well as their logistic.
The complex was surrounded by dense jungle so thick that an army could be standing 20 yards in front of you and you’d never know which would greatly aid a sneak attack, however it made judging the size and disposition of the enemy force impossible.

Type: Objectives
Deployment Pitched Battle
Victory: The fields (marks and my own) are the objectives (also alex's pub if he wants to bring it)
Special Rules: Its a jungle out there: due to the huge amount of jungle this planet has, it makes it next to impossible to track enemy units, Any troops choice with a save less than 3+ may outflank (i.e, Terminators or any other 2+ amour save model may not outflank, this includes characters of any type)
Points
Table 4x4


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 13:04:03


Post by: Lorna


I'm playing connor becasue my ymgarls are hiding somewhere and therefore i can't go up to 1750 and connor wanted to play me. this be why i'm paying him. Plus, i'm not goddamn playing eldar again. plus, i wanna play chaos, seeing as we are the two forces that are causing all this trouble in gologtha.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 14:14:14


Post by: SpankHammer III


First how have you lost your ymgarls?

And secondly the original fluff doesn't work anymore, it stopped working with the first mission when stopped being a map based campaign ans became a good vs evil campaign.

I don't care who you fight I just need to know in advance for fluff sake. I need to know who else will be fighting the jungle campaign and if one of you is going to be good for the sake of that one battle or what.

If this is still a map campaign with no fixed sides why do we have scenarios?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 14:56:31


Post by: Lorna


i dunno where they have gone in my house. And i don't mind playing whatever, but connor wanted to play me. If someone else ends up playing him thats cool.
and to be fair, 'nids vs. chaos, nids are the bad guys.
It ends up being the showdown between the two causes of gologtha's fall.
Some people would end up thinking that nids are bad and chaos are good, and another might percieve it as the other way round.
the enemy of my enemy is my ally of conviniecne as is the case in grimdark.
The imperium would think the eldar are evil for turning up, just as they would the tau.
It can still be map campaign, just that i cannot take terrain, seeing as i harvest.

phail on spelling damn work computer.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 15:16:53


Post by: SpankHammer III


The only way it can be map is if those scenarios are fixed to specific tiles which is fine, and chaos fighting nids is fine as well I can write fluff for that and as you pointed out it in the original fluff.

The problem comes when ther are mulitple versions of the same scenario eg three jungle missions, 1 nid vs chaos, 1 marine vs cron and 1 ork vs guard. Thats three lots of fluff plus three jungle tiles. The fluff/map isn't driving the gameplay, the gameplay is driving the fluff/map but with situations like the above you either have to have really vague fluff and map tiles that mean nothing except to record wins and losses (which in my opinion isn't worth having as it removes their importance) or mulitple set of fluff and tiles.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 15:27:57


Post by: Lorna


Then we should soprt it about after this thursday, if we do that, we can make sure that we have fluff/scenarios for each match. means that we can have it all done, apart from the results afterwards. Means the focus flips in the end.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 18:29:11


Post by: woodbok


Hope you find your ymgarls, our game wont be much fun without them


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 18:36:09


Post by: Lorna


i only mean the space hulk ones, i still have 8 of them
I can own you.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/03 18:45:58


Post by: woodbok


Nah, I played zak today, he used his guard. We had to stop his turn 4(he went first) and all he had left was a vendetta and 15 veterans.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/04 02:18:49


Post by: Formosa


all fair questions guys.

To answer alex's question, the cap was specifically to stop people targeting things like single characters or say... platoon command sqauds... twould be nasty eh.

And yep we are useing planetary empires, the missions are optional and just to add a bit of variety to the "d6" mission generator in the book.

I take what you are all saying, and this campaign does need more focus both in fluff and organisation (both my fault) so I will endeaver to do better.
starting with simplifications.

from now on, we use EXp and planetary empires rules, for everyones ease, select you army lists as you please (heh poet)

Fluff wise it would be easier to do this from the Grand scale rather than the micro scale (as in what going on in the campaign at large as oposed to individual battles) this will cut down on the vaguenes that was required and allows for more linnier(sp?) and focused stories.
Really good games may get a mention, but to help our fluff guru Alex out, I shall try to write those ones or do it yourselves

So to cap.

This thursday.
Bad guys place Flags on PE map, Good guys then choose where to attack, play games, then capture territories.
this then allows us to see what is happening and write the fluff accordingly (I.E, the imperials win every game, there would be a clear surge in there number of territories)

As always question everything. I will try to post as often as possible and reply as quickly as possible, but as you can see, i only got free at 03:00 in the morning lol... god i love it

Peace out Bit%s


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/04 07:52:33


Post by: Lorna


I will question everything.

Sounds good man.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/04 08:31:52


Post by: Nick Ellingworth


All this is a bit over my head as I'm more used to narrative campaigns rather than map based. I'll try to figure everything out between now and tomorrow, although I won't be helped by the awesomeness that is the new Tomb King book.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/06 07:36:52


Post by: woodbok


OK, can we start booking tables please? Waste of time yesterday


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/06 14:23:06


Post by: SpankHammer III


We were told we wouldn't need to book tables, as once a month would be campaign night. The failure was not ours it was GW's and partly some bad organisation on our part


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/06 14:57:09


Post by: Nick Ellingworth


Yeah I think we've all got to shoulder the blame a bit.

BTW I really didn't enjoy last night's game, I generally don't like really big games as it is but last night was really quite demoralising. Combined with the fact that my Thousand Sons frankly suck I'm really starting to reconsider my army choice. I think once this campaign is over I'm going to have to build a completely new Chaos army (still Tzeench but not pure TS)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/06 16:24:55


Post by: Gorillawizard


hey guys, seems like i didn't miss out on much from last night.
I can't come down on thursdays anymore as the misses's hours of work have changed so i've got the kids on thursday nights now.
Ah well i'm off down Aftermath on tuesdays now but i'll be in on sundays sometimes.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/07 18:11:56


Post by: Lorna


It seems that Jason might well have decided that we aren't running it like he wanted. And the big game wasn't bad, just kinda annoying because of the amount of people in the game.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/07 18:54:00


Post by: Nick Ellingworth


It was bad down my end!


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/07 20:29:40


Post by: Lorna


I was facing two 2000 point armies, with very little support.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/08 21:38:19


Post by: SpankHammer III


Yeah games that size ain't brilliant, I think when you get more then 3 players on each side you might as not be playing in the same game and that's still stretching it.

Nick I wouldn't count out your thousand sons based on that game, your end was frankly always going to be in pain.

Gorillawizard, that sucks, you will be missed. I was hoping you'd put the beastmen through their paces again.

Begin Rant

I don't really know what Jason wants us to run though, how can he have a cohesive campaign when you have to allow for random player participation. Its not like he's given us a lot of feed back or in put anyway. I kind of think the only reason he is letting us run it is because he can't be bothered I mean look at how badly the 40k tales of many gamers turned out, it was hardly well organised and if I recall correctly by the end we were dishing out our own points.

Rant Over

I might start work on another campaign, will be calling on you guys for help I'm sure. I'm thinking of something along the lines of Shogun meets DoW, basically a strong map focused campaign with territories offering up points to spend on repairing/reinforcing your army or to spend more tactical elements like planet strikes or additional Heavy support slots. Oh and you better believe there will be a narrative


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/08 21:43:06


Post by: Lorna


That thing at the end sounds like fun. If you need anything I can help you with feel free to ask.

The 40k, ToMG was phail near the end.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/09 16:30:29


Post by: Nick Ellingworth


SpankHammer III wrote:Nick I wouldn't count out your thousand sons based on that game, your end was frankly always going to be in pain.


Indeed it was with 2 blood angels aremies and an eldar wraithspam list (although I do like that army) but I'm not writing my Thousand Sons off based on one game but every game I've played with them. Since I've started using them I've lost every game aside from 2 draws and 2 wins. It doesn't help that we have so many BA players in the store who like to run mephiston or Death Company based lists, that and the current mech = win approach really hurt the Sons. The real problem with the army is the lack of Anti Tank at 1750pts the only reliable anti tank option I have is the DP. The Defiliers are ok but they're really best at distracting my opponent (shoot the big ones ). Aside from that the only squad with any anti tank potential is the Termi Squad and they are 300 points I can't help but think that the points spend on them would be better spent elsewhere (maybe a Vindi/Pred and some summoned Daemons). Of course I could put the dread in the list but that's just asking for trouble.

Hmm I'm getting idea's time to rewrite my list.....

If you want a small Fantasy game let me know I'd love to get a second game with my Empire (ideally not against Johnny's Nuln list).

That new campaign idea sounds good but I think we should try to give the current one another go as it's not really got going yet.

I agree about 40k TOMG ending that was terrible, so was the WOTR one if you ask me.



[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/09 20:10:22


Post by: SpankHammer III


Hmm I'm getting idea's time to rewrite my list....


That's the spirit that's how I ended up with over 5000 points of guard

You can keep the TS core of your army and just play around a bit to fill the gaps your missing e.g. anti tank

Yeah I'll play you at fantasy, but I'll tell you what I told Gorilla wizard you better have a lot of patience.


My campaign wasn't designed to replace the existing one, it just something i've been thinking about for a while and it would e good to get a rough draft down. It was originally an idea to get my mate Moe to play more. He has about 1500 of orks but doesn't want to play at GW.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/09 21:41:34


Post by: Lorna


If you ever want a game of fantasy Spanky, just tell me. I'm always willing to play.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 06:08:52


Post by: Nick Ellingworth


SpankHammer III wrote:
Hmm I'm getting idea's time to rewrite my list....


That's the spirit that's how I ended up with over 5000 points of guard

You can keep the TS core of your army and just play around a bit to fill the gaps your missing e.g. anti tank

Yeah I'll play you at fantasy, but I'll tell you what I told Gorilla wizard you better have a lot of patience.


Ok I think Fantasy week is next week, see you there.

What worries me is that I've already come up with 5 or 6 completely new armies in my head already. Including a Khorne army.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 07:05:04


Post by: Lorna


Do it nick.
My chaos army is one of each special type. Probably crap, but it'll look cool.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 11:21:23


Post by: Nick Ellingworth


Sadly I can't afford to especially if I want to have a useable Fantasy army of a decent size any time soon (I just can't face doing more hydra repairs so the DE are off barring a huge change in list).


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 11:22:40


Post by: Lorna


The hydras don't need heads. And if they do, man pin them. Rivets and welding tools!!!!!11!!one!!


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 11:30:51


Post by: Nick Ellingworth


Well I'll see what I can do but no promises, I don't even have a 2500pt list written....


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 11:36:05


Post by: Lorna


I don't even have 2500 pts.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 21:29:29


Post by: Nick Ellingworth


Fair enough I'll throw a 2000pt list together then. Hmm do I drop a hydra for more corsairs...


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 21:30:16


Post by: Lorna


Probably a good idea against my ogres.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 21:33:26


Post by: Nick Ellingworth


Indeed particuarly if I take lore of shadow, potential 51 attacks at strength 8 in horde formation.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/10 21:51:01


Post by: Lorna


Goddamit. That'll be fun for me to beat down.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/30 15:31:34


Post by: Nick Ellingworth


Ok it's apparently campaign week this week, is it still going ahead? I've not really heard anything since last time and to be perfectly honest with you all I still feel that using my Thousand Sons will be a waste of time and I don't particularly want to use either my Black Templars or White Minotaurs in this campaign (simply because both are unfinished, if I can finish either by next month I'll happily use them) so I don't know what I'll do if it does go ahead this week.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/05/31 07:19:58


Post by: Lorna


I think it should, if not it's in danger of being cancelled.

We still have the stuff from the last one, so we have the stuff ready.

@Nick, remember you don't have to take part this time.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/01 15:49:20


Post by: SpankHammer III


To be honest man I thought it was dead.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/01 19:53:19


Post by: Lorna


It is now, GWNorwich told me. No reason thought. Just that they don't like it.

And to be fair, it died like a month ago


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/02 13:38:11


Post by: SpankHammer III


Yeah it kind of bad last month and it stalled a little he time before.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 10:24:41


Post by: Formosa


its not dead :]
its just not going according to GW, now we wont have the staff "meddleing" its on this thursday, i shall have the stuff ready and we dont have to worry about who we play, it will be as we originally planned, us 6, not over 9000!! drop in/out people, just keep it on the QT


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 10:57:51


Post by: Lorna


Thats cool.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 11:04:04


Post by: SpankHammer III


Ok, won't be bringing the rough riders back then


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 11:56:01


Post by: Lorna


When are we doing this?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 12:00:05


Post by: SpankHammer III


Tomorrow


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 12:04:53


Post by: Lorna


Kk, i'll try and get down as soon as possible after work.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/06/08 15:07:30


Post by: woodbok


Am I playing, if so, what's the points?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 14:02:41


Post by: Formosa


righto, as we all know, we had a mass walk out of GW last week (not all of us, but a majority) and went over the St stephens club, at first we got a bit of a cold shoulder there, but they warmed up to us pretty fast, the manager even offered to put more tables in to accommodate us.

Now my question is, is this a permanent thing, or is everyone going to mindlessly go back to GW, despite the bad treatment (except nicky), or, are we going to go to the St stephens club?

this needs serious discussion (sorry lorna) as it could split this excellent gaming group we have, down the middle.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 14:54:30


Post by: woodbok


The clubs called last stand. First of all, Mike (The manager) Is pretty strapped for cash, and it will be hard getting more tables. Especially since they will need to rent more rooms. This will push up the cost of playing there. There is alot of people going already, and the crowd you saw last week was a lot smaller due to the RNS. They are not accepting any new members at the mo, But if you want to play I suggest getting down at 4 o'clock since you will get at least 1 game in.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 14:55:10


Post by: SpankHammer III


Why the mass walk out?

where is the St Stephens club exactly and when do they meet?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 14:57:37


Post by: woodbok


LAST STAND!!!
They meet at mucheys, and the club starts at 4. £2 Entry, but if you don't get a game you don't pay.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 16:31:10


Post by: Formosa


woodbok wrote:The clubs called last stand. First of all, Mike (The manager) Is pretty strapped for cash, and it will be hard getting more tables. Especially since they will need to rent more rooms. This will push up the cost of playing there. There is alot of people going already, and the crowd you saw last week was a lot smaller due to the RNS. They are not accepting any new members at the mo, But if you want to play I suggest getting down at 4 o'clock since you will get at least 1 game in.


No worries mate, this all got sorted out last week (or i got the impression it did) money for mike will not be an issue, you should see the amount we spend at mcdiddies and tesco, id happily pay a little extra to be able to sit down eat and game.

But this is a moot point, we all need to decide as a group what to do, the Badab war thing is coming this week... Jason needs to learn that its us the CUSTOMERS that should decide what we want to
A: Buy
B: Play
If we want to stay as a group, we all need to make a coherent and unified appeal to Jason.
Its no good one or two of us just going up to him, it has to be all or no one.

So lets get the discussion going


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 16:32:34


Post by: woodbok


Well, I left a few weeks back when it was safe to leave.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 17:24:08


Post by: Nick Ellingworth


It seems I missed a lot by leaving early last week, anyone mind explaining exactly what is going on? Ideally in words of one syllable.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 18:12:23


Post by: Formosa


woodbok wrote:Well, I left a few weeks back when it was safe to leave.


what do you mean?


NicK: You know whats been happening for a while, it just cuminated in a walk out last week, I have to say a thanks to will for at least trying to help.


I'm not saying dont go to GW, im saying we need to decide if jasons management off us and fellow vets is acceptable, i also understand that some of you
would prefur to quietly complain amongst yourselves, or remain silent in case you get "banned" or something, and there several people who read this thread but do not post on it, all of you come see me on thursday, and tell me your specific problem or issue at GW norwich (or PM me) and i will talk to jason and attempt to get a compromise, as the way things are now, were all gonna end up leaving (with exceptions evidently)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/04 18:30:25


Post by: Nick Ellingworth


I take it that Jason's rather heavy approach finally cuased you lot to snap then. I don't mind his ideas about say having one night a month devoted to a campaign or things like that, infact I quite like know what type of game I can expect on any given week be it 40k, fantasy or LOTR.

But trying to encourage people to buy new stuff for said campaigns etc is a bit much (unless it's a well run Tale of 4 Gamers type of thing, so that's more like the first one and not the other two). I also there should be some more leeway in what games are played, last week was a good example of that, there was only one person there with a fleet and several people with armies for other systems who want a game. In my opinion filling tables should take precedence over the theme of the evening.

As for limiting the specialist games night to only one system I think that was absolutely moronic, if instead it was getting to play any of those games that would work a lot better since we'd be able to discuss amongst ourselves which games we'd want to play and book tables accordingly. I think this should really be suggested to Jason fairly quickly.

Personally If I were in charge I'd keep the format of different stuff every week but change hobby night into a hobby and specialist games night, with say half the tables dedicated to painting/building/whatever and the other half available for people to play the likes of Necromunda, Blood Bowl, Epic etc.

BTW I'm perfectly happy to play elsewhere but I do like playing at GW the atmosphere is generally pretty good and I like to think that I get on well with most of the regulars.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 08:31:54


Post by: SpankHammer III


I think i'd lose the hobby night, I can hobby by myself I can't play a game against my own army, although it might improve my win rate.

I'd like to be able to still game a GW it saddens me that this much politics have got involved in what should be a relatively simple matter. I don't mind confronting Jason but to be honest I don't think it would do any good. I know when Zack raised the point about special games night being to specialised Jason bascially told him to f off and that he was banned from special games night. problem is i think jason is quite happy to run that store into the ground, he has said before it is not a hobby club (kind of think he missed the point there) and don't think he really wants to run it as such.

I know this might seem some what under handed and a little bureaucratic but how do you guys feel about a petition and strongly worded letter to Jason's higher ups. I mean I can put up with all the crap GW as a corp does as long as the local store still has a good attitude.

I don't mind going somewhere else though as long as I can get there reasonably easily.

Then again i'll be moving at some point in the near future so may not be able to continue anyway.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 10:22:33


Post by: Lorna


Love the serious discussion jibe there Formstar.

And I realise why you did it, but I will probably keep going to GW, but only becasue I prefer fantasy and whilst they are starting off at the Last Stand, i also know I am not that much of a good player, but i can play well and i'm not uber competitive as pretty much everyone knows already.

And i am one of the people who thinks that Jason's management of the sotre is bulls***, I think we need to tell him what is gonna happen if he keeps going. If we tell him what is happening within the store amoung the vets, then he might realise this fact.

Also, we probably should have complained to the higher ups when he started this behaviour, becasue we have kind of allowed him to walk all over us. I say, this thursday we tell him exactly what we think, clearly and consicely.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 11:40:55


Post by: SpankHammer III


I don't think there is a time limitation on taking it to higher ups, yeah we allowed him to ride rough shod but to be honest originally I thought it was because he was new (wanting to make his mark) and under pressure (trying to get possitive notice from his superiors). However it starting to become clear that he is just a bit toolish.

Hell I don't mind booking, I don't even mind a rota of game types, but when you book and find you haven't got a table because some wiped the board, didn't wipe the board or Jason decided to throw and ad hoc money making scheme together it defeats the point of booking. Like Nick said the rota is not terrible, apart from the idea of limiting it to one specialised game (that is a tool move) and personally I think hobby night is a bit of a waste.

All I want to be able to do is play with my toy soldiers with some friends while making boom noises, it shouldn't be this ing political or difficult


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 11:52:38


Post by: Lorna


This is what we should sy.

the booking isn't bad, it's the one thing a week thing that pisses me off.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 11:59:26


Post by: SpankHammer III


Yeah, i'd rather play 40k every week. Well at least till I get my Beastmen sorted.

I agree with formosa about doing it as a group though because if one or two of us do it he'll just tell us the f off. You can't say he won't because i've seen him do it.

However our group is not the most organised bunch in the world, hence why I suggested the petition.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 12:05:37


Post by: Lorna


Yeah, to be honest if 5 or more people do it, with proof that more people support what we are saying, then he'll find it harder.

And if he does tell us to f off, then it's complaint time.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 12:55:36


Post by: Formosa


exactly lorna, we all know he reads this thread, so with a bit of luck he will start to get the idea.

However our biggest issue will not be jason, it will be a lack of "balls" or apathy, if he says "put your money where your mouth is" then grumbling and going on with thing will not work, as lorna/spanky said, a talk to the higher ups.
Jason wants to go to Japan/Germany, he needs a good record, a large complaint could affect that.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 13:02:38


Post by: SpankHammer III


I didn't know he read this

Oh well, seriously that rescent period where I was getting disenfranchised with the hobby was a lot to do with the current state of our local GW. Yeah there was other factors like the price hike and fact I hadn't done any hobby at home because I was moving but it was compunded by the lack of a consitentancy at our gaming venue.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 13:06:17


Post by: Lorna


If he says put your money where your mouth is, then i have a feeling that GW Norwich will probably lose a fair amount of it's income from people like becasue it's the bets that keep coming back.

But we can't say where this will go so on thursday we do it and see what happens.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 13:20:41


Post by: Formosa


so who exactly did he tell to "F off"?
Because thats... well a sackable offence i thought?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 13:24:43


Post by: SpankHammer III


I didn't know he read this

Oh well, seriously that rescent period where I was getting disenfranchised with the hobby was a lot to do with the current state of our local GW. Yeah there was other factors like the price hike and fact I hadn't done any hobby at home because I was moving but it was compunded by the lack of a consitentancy at our gaming venue.


Automatically Appended Next Post:
I didn't know he read this

Oh well, seriously that rescent period where I was getting disenfranchised with the hobby was a lot to do with the current state of our local GW. Yeah there was other factors like the price hike and fact I hadn't done any hobby at home because I was moving but it was compunded by the lack of a consitentancy at our gaming venue.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 14:10:06


Post by: Formosa


well depending on thursday i will decide if im staying at GW norwich or going to "LAST STAND!!"
To be honest guys, its you lot and FOO that keep me there, were all overbearing arogant manchildren, but your all top notch people, its been a pleasure knowing and gaming with you all (except angry kid and nurgle boy)

there is one rule i will insist upon to jason however, a minimul level of personal hygiene must be brought into effect. its gotten beyond a joke


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 14:30:15


Post by: woodbok


Am I Nurgle boy?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 14:34:32


Post by: Nick Ellingworth


What exactly is happening on Thursday anyway? I know it's the Badab War thing but I've got no idea what the hell that is.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 14:42:36


Post by: SpankHammer III


@woodbok - nah your not nurgle boy


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 15:47:15


Post by: Lorna


He has told Zak and Johnny to F off to the last stand in front of a family when they were complaining about not being able to practice for the tournie that he had set up and was plugging massivly.

He has also tried to kick me and nick out for waiting for a table to become free to play our game becasue 'we were making the shop look untidy'


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 17:03:04


Post by: Nick Ellingworth


To be fair to him I make anywhere I go look untidy.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 21:39:47


Post by: Formosa


no Bok your not nurgle boy lol, Jason did whhhaaatt!!
dude(s) that aint on, now correct me if im wrong, but wasn't thursdays supposed to be VETS night, not, JASONS NIGHT(tm) or am i missing something


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/05 22:55:20


Post by: torgoch




Hi all!

I’m Alex from the Last Stand gaming club. I think when I spoke to a number of you last week, I explained a few things about how the club works, but I thought it might be worth recapitulating a few points, especially for people who weren’t there.

The Last Stand is a members owned and run club, with the purpose of ensuring members are able to play Warhammer 40,000 and other games - members currently play WFB, Epic, Trafalgar, Malifaux and Infinity, but primarily we are a 40k club and expect 40k to be the primary game of anyone who plays at the club. We have been through a number of venues, but at present are housed at Munchy’s café. We have an elected committee, and our club leader is currently Mike McGuire.

Thursday nights is member and guests gaming. We normally welcome new guests, but at the moment have found ourselves in the situation where we have around as many guests as we have members (I’ll come to what we mean by members and guests), and this means there is some pressure on the tables we currently have. A few key points:

* We are looking at acquiring some more gaming tables, and working out an approach whereby we can welcome more guests.

* Last Stand is not a commercial operation – we collect no dues at the moment and the 2 pounds per game charged goes directly to John (the Munchy’s café owner). Our agreement with John is that the fee is per player not per table (so four players on one table is 8 pounds).

* We expect people who play at the Last Stand to make the club their primary 40k playing location.

* We aim to create a really good gaming environment – the heart of the club is small community and preserving that aspect is really important to us.

A quick final word on membership and why we refer to guests and members. Our membership consists of people who have played at the Last Stand for a long time, and for various reasons we are very cautious about admitting new people. Members vote, which determines what the club does, and we’ve had enough bad experiences in the past to be pretty protective about that nowadays.

Hope that helps.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/06 10:06:31


Post by: SpankHammer III


First Off I'd like to say thank you to Alex (torgoch) for his post, it is most appreciated.

To all my fellow GW players, it sounds like a good place however with their current Member/Guest issues (not sure if thats the right word) it may be a worth trying to get our own house in order. Of course if it fails we can then approach Last Stand.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/06 12:16:13


Post by: Nick Ellingworth


I can't help but agree there.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/07 07:43:37


Post by: Lorna


Agreed spanky.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/07 11:38:32


Post by: Formosa


dito homeboy


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 13:41:36


Post by: SpankHammer III


Hi All

Last week, before Formosa spoke to Jason, I started looking into alternative venues for gaming. I spoke to a few of you about it but not in great detail.

We can get a room at Bignold School, for £15 from 6-10pm

Currently Mondays, Wednesdays and Thursdays are available.

For those of you who bus it is relatively close to the Bus Station and for those of you who drive I assume we will have access to the car park (please note this is an assumption on my part).The advantage of course is that is not GW so you will be able to play any system you like (including hordes and firestorm) whenever you like. I'm sure food and drink would be allowed as long as the room was returned to state we got it in. There will be tables and I have been told that there is probably enough for at least 3 6x4 tables (however I have yet to see the room so can not confirm), we would also need to provide our own scenery and mats but how much does GW really provide.

The main down side is we would have to pay on a monthly basis (or termly), unfortunately I cannot really afford to pay for it unless I can guarantee at least the majority of the money would be paid back to me, so we might have to run a membership scheme for regular players and possibly a small charge to guests. The benefit being that the more people who join the cheaper it will become.

If you are interested, either post or PM me so I can so get an idea of numbers and thus get and idea of the likelihood of this working. I need to know soon though as we would need to get it in place before the school breaks up for holidays. Please realize this represents and actual commitment, no flaking, maybe's or the like, you are either in or not, the school is doing us a favor here and I will not burn them.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 15:07:39


Post by: woodbok


SpankHammer III wrote:Hi All

Last week, before Formosa spoke to Jason, I started looking into alternative venues for gaming. I spoke to a few of you about it but not in great detail.

We can get a room at Bignold School, for £15 from 6-10pm

Currently Mondays, Wednesdays and Thursdays are available.

For those of you who bus it is relatively close to the Bus Station and for those of you who drive I assume we will have access to the car park (please note this is an assumption on my part).The advantage of course is that is not GW so you will be able to play any system you like (including hordes and firestorm) whenever you like. I'm sure food and drink would be allowed as long as the room was returned to state we got it in. There will be tables and I have been told that there is probably enough for at least 3 6x4 tables (however I have yet to see the room so can not confirm), we would also need to provide our own scenery and mats but how much does GW really provide.

The main down side is we would have to pay on a monthly basis (or termly), unfortunately I cannot really afford to pay for it unless I can guarantee at least the majority of the money would be paid back to me, so we might have to run a membership scheme for regular players and possibly a small charge to guests. The benefit being that the more people who join the cheaper it will become.

If you are interested, either post or PM me so I can so get an idea of numbers and thus get and idea of the likelihood of this working. I need to know soon though as we would need to get it in place before the school breaks up for holidays. Please realize this represents and actual commitment, no flaking, maybe's or the like, you are either in or not, the school is doing us a favor here and I will not burn them.



Woooooo thats my old school!


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 15:12:58


Post by: SpankHammer III


mine too, but quite a long time ago now.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 16:32:18


Post by: Nick Ellingworth


Something to consider certainly, but I think we all need to talk face to face really, this medium ("the interwebz") doesn't really cut it for important discussions.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 19:50:17


Post by: SpankHammer III


Call me a cynical old hector if you like but I don't think it will get discussed any better in person than it will online.

Because at GW everyone will just be floating around doing their own thing or playing a game. It's not like we'll all sit down and discuss it, plus this kind of talk is probably going to be frowned upon in store.



[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/11 19:53:12


Post by: Nick Ellingworth


Fair point. Doesn't really help that I don't have strong feelings one way or another.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/12 07:16:36


Post by: Lorna


It's a pretty good idea man, and i would be up for it.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/12 20:31:06


Post by: Formosa


ok, im in when do you need the 1st months money, i will pay half to get this going, HOWEVER, the caveat, MINIMUM level of behavior and hygiene, NO under 18's (decided case by case), and if a membership is agreed upon, payment is UPFRONT, again done case by case.

Terrain will be easy to come by as we can simply build it.

I suggest £10 per month, this will cover the rent and buying scenery. fair?

I also propose Alex is made president (or king) of the the club, with me as 2nd, it comes with double pay and the title "grand high Bas#*d" Thank. (joke, but alex in charge)


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 07:46:36


Post by: SpankHammer III


Thanks Formosa

Well I’m going to try and check to room out this week and see how many tables we can get. I agree on the preliminary rules, the under 18's is a little rubbish though as there are plenty of over 18's who are jerks and plenty of under 18's who are not. So I say membership will just be decided on a member by member basis.

In regards to membership I'm currently thinking of a flexible scheme, so will be proportional to the number of members. Membership will be upfront so if additional people join or guests play that money will be put aside to either go towards the next months venue fee or redistributed to members. I have no intention of making a profit out of this.

I am a little reluctant to spend club funds on scenery as there is no communal storage facility, however we may have issues if we rely on people bringing it, so we may have to.

My first and primary rule has to be this

1) Be considerate

This applies to the venue remember this is a school, players, other people models and the residents. Sounds corny but hey that’s how I roll.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 09:43:25


Post by: Lorna


How about we follow Weatons Law?

Don't Be A Dick.

Flat pack scenery is possible.
Check out Warmills Battlesnap range, it's snaps together.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 10:25:57


Post by: SpankHammer III


Ok if its going to be a case where we buy scenary/anything else with club funds, we are having a constitution. With the help of a friend who runs a net ball club I have come up with the following.

__________________________Club Constitution

1. Name

The Club will be called ___________________________ (hereinafter called the Club)

2. Executive Committee

The management of the Club shall be vested in the Executive Committee (hereinafter called “the Executive Committee”) and will become the Club’s Officers, consisting of:

Position Post Holder
Secretary Alex Atkins
Chairperson
Vice Chair
Treasurer Alex Atkins
Vice Treasurer

Only these posts will be responsible for:

• The Executive Committee shall act for the members. Liabilities incurred shall fall upon the membership (provided the Executive Committee act in accordance with the constitution, in honesty and good faith).

• Meetings of the Executive Committee shall be convened by the Secretary, and shall meet as required but not less than 2 times a year.

• The quorum for the transaction of business at Executive Committee meetings shall be one more than half the total number of officers. (Note this quorum will differ for General meetings.)

• Every decision at a meeting of the Executive Committee shall be determined by a majority of the vote of the Executive Committee members present and every voting Executive Committee member having one vote. In the event of an equality of votes the Chairperson shall have a casting vote.

• The interpretation of the Club constitution shall be vested in the Executive Committee, who shall decide all questions relating to the Club, save those specified in or involving an amendment to the constitution.

• The Executive Committee shall be responsible for considering any application for membership and shall decide if this application should be accepted. The decision shall be in accordance with a non-discriminatory policy specified in 5 above.

• The Executive Committee may delegate some or all of its powers and decision-making to a sub-committee. Any sub-committee must act only within the authority delegated to it by the Executive Committee.

• No member of the Executive Committee shall own or hold any interest in land belonging to the Club unless he or she is doing so as a trustee. A member of the Executive Committee may not have a financial interest in any contract entered into by the Club except where he or she was supplying the goods or services to the Club at or below the fair market price and on normal trade terms.

• Adopting new policy, codes of conduct and rules that affect the organisation of the Club.

• Be responsible for maintenance and revision of the Club rules.

• Be responsible for disciplinary hearings of members who infringe the Club rules.

• Be responsible for taking any action of suspension or discipline following such hearings.

3. Aims and Objectives

The aims and objectives of the Club will be:

• To offer coaching and competitive opportunities in War-Gaming

• To promote the club and War-Gaming within the local community

• To ensure a duty of care to all members of the Club

• To provide opportunities for involvement in War-Gaming in a way that is fair to everyone

• To ensure that all present and future members receive fair and equal treatment

• The Executive Committee shall have the power to do any other act directly and necessarily connected to the achievement of the objectives, including effecting insurance, the raising of funds to invite and receive contributions, to borrow money, to invest the Club’s money, to let buildings or other property to employ staff and to undertake joint activities.


4. Membership

Members will be enrolled in one of the following categories:

• Full Members (playing subscribed members )

• Guests (Non Members who wish to use the clubs facilituies and equipment)

• Visitors (Non Members or Guests who will not be playing)

• Members under the age of 16 shall be considered as Junior Members. Junior Members shall not have the right to vote at meetings, but are entitled to elect a representative who shall have the right to vote as a full member of the Club and officer of the Executive Committee.

• All members will be subject to the regulations of the constitution and by joining the Club will be deemed to accept these regulations, rules and codes of conduct that the Club has adopted.

• Membership of the Club shall be open, and not unreasonably restricted on the grounds of sex, race or of political, religious or other opinions, to any person in the area prepared to accept and support the objectives of the club.

• Members and junior members may resign from membership at any time by giving notice to (the club secretary).

5. Membership fees

Full Members
Playing Fee’s will be costed/agreed annually by the Club’s Executive Committee and taken from all Club Full Members via direct debit or Cash Payment on a monthly base.

All membership fees paid in Cash, will be issued with a receipt which will be signed by the payee (being the subscribing member) and the treasurer or other member of the Executive Committee.

All Fees will be paid a full month in advance.

The Club Executive Committee may decide upon other charges or subscriptions at its discretion.

Guests
Playing Fee’s will be costed/agreed annually by the Club’s Executive Committee and taken from all guests via Cash Payment on a game played base.

All Guset fees paid in Cash, will be issued with a receipt which will be signed by the payee (being the subscribing member) and the treasurer or other member of the Executive Committee.

The Club Executive Committee may decide upon other charges or subscriptions at its discretion.

6. Finance

All Club monies will be banked in an account(s) approved by the Committee and held in the name of the Club. The Treasurer will be responsible for finances of the Club. The financial year will end on 30th April each year. Any cheques drawn against Club funds should be signed by a minimum of two signatories. The Treasurer and at least one other officer will be the Club signatories.

Proper accounts shall be kept of all sums of money received and paid out by the club.

A statement of accounts up to and including this date shall be presented at the Annual General Meeting of the Club.

7. Discipline and Appeals

All complaints regarding the behaviour of members should be submitted in writing to the Secretary.

The committee will meet to hear complaints within 7 days of a complaint being lodged.

The committee has the power to take appropriate disciplinary action including the termination of membership.

The outcome of disciplinary hearings should be notified in writing to the person who lodged the complaint and the member against whom the complaint was made within 7 days of the hearing.

There will be the right of appeal to the committee following disciplinary action being announced.

The committee should consider the appeal within 7 days of the Secretary receiving the appeal.

8. Dissolution

In the event of the Club ceasing to exist, and following the discharge of all debts and liabilities, any assets at the time of dissolution shall become the property of _________________________________________. No member shall obtain any asset from the Club.

The Club may be wound up on a resolution of the members, passed by a two thirds majority at a special meeting convened for that purpose upon the request of 10 members of the Club. At least 14 days notice of the meeting shall have been sent to all members of the Club.

In the event of the passing of the resolution to wind up the Club or to amalgamate with another Club the members of the Club shall appoint a representative committee which shall be empowered to distribute the assets, including cash and investments in hand, to ____________________________ or Clubs having similar objectives as their own.

9. Amendments to the Constitution

• All amendments to the constitution should be submitted to the Secretary in writing.

• This constitution shall be reviewed on a yearly basis.

• In the event of a proposal for amending the constitution being submitted, the Secretary shall inform the membership of the proposed motion not less than ten days before the meeting.

• Any amendments to the proposed motion duly proposed and seconded in like manner shall be submitted in writing to the Secretary not later then five days before the said meeting.

• Any alteration to the constitution shall require a two-thirds majority of members present and voting.

• In the event of any question or matter arising, which is not provided in the constitution, such question or matter shall be dealt with by the Executive Committee, whose decision shall be final.


10. Equity Policy statement

This club is committed to ensuring that equity is incorporated across all aspects of its development. In doing so it acknowledges and adopts the following definition of War-Gaming equity:

“War-Gaming equity is about fairness in sport, equality of access, recognising inequalities and taking steps to address them. It is about changing the culture and structure of War-Gaming to ensure it becomes equally accessible to everyone in society”.

The club respects the rights, dignity and worth of every person and will treat everyone equally within the context of their War-Gaming, regardless of age, ability, gender, race, ethnicity, religious belief, sexuality or social/economic status.

The club is committed to everyone having the right to enjoy their War-Gaming in an environment free from threat of intimidation, harassment and abuse.

All club members have a responsibility to oppose discriminatory behaviour and promote equality of opportunity.

The club will deal with any incidence of discriminatory behaviour seriously, according to club disciplinary procedures.


11. Voting Procedures

Each member shall be entitled to one vote.

A motion shall be carried by a simple majority of those present and voting, except when the motion is a constitutional amendment, which shall require a two-thirds majority.

The Chairperson shall have a casting vote in addition to a deliberative vote.

12. Property and Staff

Responsibility for all property owned or leased by the Club and for the
employment of paid staff and volunteers rests with the Executive Committee.


14. Agreement of the Constitution

The constitution, originally written by the Secretary of the executive committee and agreed by the executive committee _______________, are voted and agreed each year at the AGM. Amendments are proposed and agreed as above.


If no one else wants to be part of the executive committee that fine, I can amend and make myself supreme ruler


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 11:57:33


Post by: Lorna


Sounds good man.
I would be willing to be on the Exec. Comit.

And Vote for Alex to be Supreme Overlord.

And we need a name.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 12:13:04


Post by: Nick Ellingworth


Gah legalese, my head is going to explode.

Nah only joking looks fine to me.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 13:10:55


Post by: SpankHammer III


Quick definition of the roles and responsibilities of the committe members, so you know what you are getting yourself into before you apply.

Secretary - Alex Atkins
Responsible for ensuring all other committee members are doing their Jobs, responsible for arranging committee meetings, recording and holding member details, all requests regarding changes in the constitution or disciplinary matters will first be submitted to the secretary.

Chairperson
Is the figure head, will chair meetings, be the face of the club, responsible for public relations and will be the primary contact for non club members. Has the deciding vote in respect of drawn votes.

Vice Chair
To stand in for secretary or Chair as and when the need arises.

Treasurer - Alex Atkins
All things financial, collecting membership, paying fees, keeping accounts, signing receipts.

Vice Treasurer
To second check all treasurers’ calculations, to take on the role of treasure should he/she be unavailable.

Before we all get to excited I will start getting stuff in place, at the moment initial membership is looking like £15 for the month. I would also like to put forth my nominations for the above vacant positions.

Chairperson: Formosa
Vice Chair: Gorillawizard
Vice Treasure: Lorna

apologies to those I have not mentioned, but my nominations are based on the people who have expressed to me the most interest and enthusiasm. However these postions are still up for grabs and will be voted upon during the first meeting. Along with deciding a name.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 13:50:57


Post by: Lorna


I agree with those noms.

Formosa makes sense as does Gorilla, and I'm cool with being V.T.

If this goes ahead, what day are we looking at?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 14:01:25


Post by: SpankHammer III


Gorrilawizard suggested thursday, which i'm happy to do. However it may affect full time membership as it would put us in competion with GW.

If people are agreeable to it, I might add something to the constitution in respect of Committee members having to pay member ship at least two month in advance in order to insure the club is able to contiuously operate.

A lot of this is theoretical still at the moment, i'm trying to get a meeting tommorrow after work so may be late to games night.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 14:20:24


Post by: Lorna


Thats cool man. I was think thursday was a bit harder to do seeing as it happens to be GW night as well.

Why no Wednesday or Monday?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 14:32:07


Post by: SpankHammer III


I can't normally do wednesdays, it the night I mee up with my non warhammer friends to get drunk and watch bad movies, but mondays are ok with me so are thursdays.

When Everyting is sorted I will start a new Thread with all the club info and like, maybe under "find a game".


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 15:04:52


Post by: Lorna


You have non warhammer friends?! Heresy!

hehe, thats cool. Mondays is cool with me, as in every night but wednesdays as i just realisied.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 16:37:49


Post by: Nick Ellingworth


If I get a job anytime soon then anyday is fine for me.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 16:38:18


Post by: Gorillawizard


Mondays are cool for me, also vice president to the world... i mean club is cool. I'll take it with open arms, thats if i am elected.

If we can get more people involved with this then i'm sure the membership will be worth it and the club will thrive with regulars, and the possibility of more scenery and more people getting involved with other games systems outside of GW i.e. Freebooters fate, Warmahordes, malifaux even wings of war which is so much fun and really non expensive at £12 for a plane to play with.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 17:21:35


Post by: Formosa


me the president?

Athoritah?

Thanks guys, i appreciate it, i do suggest a "rules boss" too though, cuts out disputes.

if its 15 a month... well.... i will set up a DD and pay it lol


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 20:08:04


Post by: Lorna


Sounds like we are up for it.

Would we go for GCN membership or not?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 20:31:24


Post by: Formosa


wouldn't that entail bacground checks?

WHO WANT GAME AT 5 TOMORROW?
lol making a point about asking for a change, 2999 points (not 3k)

Jason is working tomorrow night, for the SPECIFIC reason of having a proper chat with us all, i was warned =p


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/13 21:46:04


Post by: Gorillawizard


There are a few requirements for being GCN registered but not quite sure what they are, i know this cos Aftermath were GCN registered then weren't for a year and now they are again, not sure why they were kicked off registration with GCN.
Isn't it 1000 points +250 monsters and magic tomorrow night for storm of magic?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 06:30:02


Post by: Formosa


hell with that lol


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 07:13:14


Post by: Lorna


I can't do that.
I'll be down about half 5 if i can get the bus.
if not 6.

And formstar, i can't go that high with my Ogres. Mark can with his empire though.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 08:59:27


Post by: SpankHammer III


I've got an appointment after work to see the room and measure the tables/space. So will probably be quite late to games night someone video Jason speech for me though i'm sure it will be funny.

I'd rather remain unaffiliated to any other organisation as the whole point of this club, as I see it, is to run as we see fit not some external body.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 09:45:31


Post by: Lorna


It's a fair point. I was just wondering.

And Formstar, what kind of time are we looking at for jason's thing?
i wanna be there, if i'm not someone plkease tape it.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 14:55:03


Post by: torgoch


Hi all,

While its good to see you all galvanised by the prospect of setting up a club, I just wonder if it might be worth seeing what we can do at Last Stand in terms of potentially increasing our gaming space and accomodating more people?

What you are doing sounds potentially quite expensive in terms of room hire, scenery purchasing (and then the building and painting of it) and storage. So if you embarking on this as a 'we have no alternative' project, then I might suggest holding fire for a couple of weeks before spending any money.

However, if you want your own club, that's cool, and good luck - and we'll look forward to stuffing you at the next club challenge

-alex


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/14 22:03:40


Post by: Formosa


thanks Torgoch, we appreciate the offer, you have been very helpful =)


UPDATE:
After GW closed me and Jason sat down and had a conversation, I will not go into huge detail, but I will summarise it.

We discussed at great length and complete honesty several of the large issues we, as a group, have, also several more personal issues (no names were mentioned).

He was very honest and completely open, and imo a pleasure to speak to.

I eventually left at 10:30, but long story short, we are all invited to the pub next thursday, Jason is extending an olive branch and wishes to talk to us all... properly.

I urge you all to accept, as this is an opportunity.

Any questions?

oh, and Jason is NOT paying for drink at pub, just to be clear lol


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/15 06:15:36


Post by: Nick Ellingworth


I look forward to it.

However I do think that since we've lost 2 hours on Thursday evenings due to staffing issues (completely understandable since the regular very late nights were making the staff ill) there's no reason at all why we can't have the club on Mondays and still go along to GW as normal on Thursdays.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/15 09:16:56


Post by: SpankHammer III


Hi Alex actually its not looking too bad expense wise

I agree with Nick don't think Jason has a lot to worry about


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/15 10:32:06


Post by: Lorna


SAme here, but i will probably go along.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 08:32:48


Post by: SpankHammer III


Hi All

Ok if we're all agreed I will be going to the school this week and signing the form and putting down the first payment. However in order to complete the form I need to put our club Name on it. So we need a name, so far the options that have been suggested are

Warpath
Equilibrium
Rebellion
Cold War

I haven't booked a day to go in yet but time is off the essence, has to be ths week as the scholl breaks up soon, so if people can let me know soon as what we want to be called I'd appreciate it.

Thanks
Spank


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 10:09:07


Post by: woodbok


Warpath sounds good.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 15:18:41


Post by: Nick Ellingworth


Out of that lot Warpath sounds best, however don't go to me for name advice I'm not good at them. Just look at my user name for proof of that.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 15:43:58


Post by: Gorillawizard


Well i would say 'Warpath Gaming Club' tbh as we don't want to become a 3rd Reich do we, as having just Warpath as the name would be a bit weird for a gaming club in a school. That really didn't make much sense did it.... but Warpath Gaming Club sounds good.

well it was one of my names i came up with aswell as Equilibrium...


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 16:10:47


Post by: SpankHammer III


Warpath War Gaming Club?

Or

Warpath Gaming Club?

Or

Warpath War Gaming society


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 16:14:20


Post by: Nick Ellingworth


How about Warpath Wargames Club, I think it flows a bit better than Warpath Wargaming Club.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 16:16:35


Post by: SpankHammer III


Fair enough, if everyone is happy with that I'll fill in the form.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 17:01:27


Post by: Gorillawizard


Sounds good to me


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 20:12:44


Post by: Lorna


Sounds good.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/18 21:28:37


Post by: Formosa


How bout Terra Nova Wargames club?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/19 10:41:48


Post by: Lorna


Terra nova sounds good as well.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/19 11:33:43


Post by: SpankHammer III


I thought this was decided.

Ok, personally I liked rebellion, but we need to decide soon as I have a meeting Thursday lunch time. I would do a poll but I don't think the Dakka mods would appreciated it.

Also unless there are any strong objection I'm aiming for the first Monday/gaming night to be August 1st just because it makes sense from an accounts point of view.

EDIT

Just found out a problem with Mondays, that we would probably not be allowed on premises on Bank Holiday Monday as there is no staff to unlock/lock up. So Just wanted to check everyone was still ok with Mondays?

The positive is because we are doing a month by month basis we would probably be able to change the day we do it one month to the next, so we could in theory change to a Wednesday on months with a bank holiday Monday .

At the meeting on Thursday I'll get confirmation of this and ask if in months with bank holidays we would be allowed to change the day for the one week which is affected.

Also I would appreciate it if at least the committee members could meet up soon for a discussion. Either tomorrow or if you trust me to use my best judgment next week sometime.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/19 21:57:36


Post by: Formosa


I'm doing 14:00 till 22:00 all week, i can meet in city early, just text me a time


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/20 08:19:10


Post by: SpankHammer III


Can all committee members PM me their full names please, so I can finish the constitution.


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/20 18:55:41


Post by: Nick Ellingworth


Who actually is a member of the committe is it just the secretary, chairman etc or all of us?


[Campaigns] GW Norwich campaign Update on page 1 @ 2011/07/21 10:31:32


Post by: SpankHammer III


Nick the committee is the five positions, every one else is a full member.

I needed their full names for the constitution, thanks by the way guys, I won't need to get all the members details until you pay for your membership. I've designed a membership form, I know its starting to sound like a lot of paper work but i'm trying to keep it all to a minimum while still doing this all correctly and above board.


Automatically Appended Next Post:
http://www.dakkadakka.com/dakkaforum/posts/list/0/384517.page

We are now up and running please see above for the new warpath thread. First month wil be 1st August to 22nd August.


Automatically Appended Next Post:
We have however now been asked if we could do a slightly different time.

The options are 5-9 or 5.30-9.30.

I might see some of you to night so will ask in person but in case your not there please let me know.