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Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 14:55:15


Post by: sillyboy


Uhm.... what does that word means


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 15:10:24


Post by: FITZZ


sillyboy wrote:Uhm.... what does that word means


Diligence is steadfast application, assiduousness and industry — the virtue of hard work rather than the sin of careless sloth.

Basicly it means your character would see getting the job done as very important.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:05:36


Post by: halonachos


FITZZ wrote:
sillyboy wrote:Looking at my char......... i'm thinking Dervish or just basic soldier .....

vice will probably be Wrath!, don't know wich virtue i'll be taking....... Can someone help me.


If you plan on continuing to use your current character (if she survives) in the next RP...I'd suggest diligence ...seems like it would fit her personality.


I don't know, she wasn't diligent enough to get Andy his fething coffee. Not charity either seeing as though she didn't give Andy his fething coffee, can't be kindness because she wasn't kind enough to get Andy his fething coffee.Not humility either seeing as though she thought she was too good to get Andy's coffee and she wasn't patient enough to wait for Andy's coffee to be ready at the coffee shop. She can't have chastity because by not getting Andy his coffee she fethed him over, maybe temperance because she restrained herself from getting Andy's coffee.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:13:15


Post by: FITZZ


halonachos wrote:
FITZZ wrote:
sillyboy wrote:Looking at my char......... i'm thinking Dervish or just basic soldier .....

vice will probably be Wrath!, don't know wich virtue i'll be taking....... Can someone help me.


If you plan on continuing to use your current character (if she survives) in the next RP...I'd suggest diligence ...seems like it would fit her personality.


I don't know, she wasn't diligent enough to get Andy his fething coffee. Not charity either seeing as though she didn't give Andy his fething coffee, can't be kindness because she wasn't kind enough to get Andy his fething coffee.Not humility either seeing as though she thought she was too good to get Andy's coffee and she wasn't patient enough to wait for Andy's coffee to be ready at the coffee shop. She can't have chastity because by not getting Andy his coffee she fethed him over, maybe temperance because she restrained herself from getting Andy's coffee.


...Your pretty miffed about this whole coffee issue aren't you?.
I understand...I can't get motivated in the morning with out a cup or two myself..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:18:39


Post by: halonachos


At least it wasn't Dunkin Donuts coffee, if it was some starbucks stuff I could still forgive it. Hell, WaWa's coffee is better than Starbucks.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:26:31


Post by: FITZZ


halonachos wrote:At least it wasn't Dunkin Donuts coffee, if it was some starbucks stuff I could still forgive it. Hell, WaWa's coffee is better than Starbucks.


Not a fan of Starbucks , I brew my own coffee..or if I'm running late I pop into the Dunkin' Doughnuts convieniantly located just across the street from where I live.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:31:50


Post by: halonachos


FITZZ wrote:
halonachos wrote:At least it wasn't Dunkin Donuts coffee, if it was some starbucks stuff I could still forgive it. Hell, WaWa's coffee is better than Starbucks.


Not a fan of Starbucks , I brew my own coffee..or if I'm running late I pop into the Dunkin' Doughnuts convieniantly located just across the street from where I live.


You lucky man you, where I'm moving there isn't a Dunkin Donuts for 25 minutes. The previous location being only 5 minutes from my house.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 16:46:48


Post by: FITZZ


halonachos wrote:
FITZZ wrote:
halonachos wrote:At least it wasn't Dunkin Donuts coffee, if it was some starbucks stuff I could still forgive it. Hell, WaWa's coffee is better than Starbucks.


Not a fan of Starbucks , I brew my own coffee..or if I'm running late I pop into the Dunkin' Doughnuts convieniantly located just across the street from where I live.


You lucky man you, where I'm moving there isn't a Dunkin Donuts for 25 minutes. The previous location being only 5 minutes from my house.


That's awful ...I don't know if I could live anywhere that the nearest Dunkin Donuts wasn't mere moments away..
When the Missus and I were apartment hunting the primary reason I was opting for the ones we now live in was because of the Dunkin Donuts across the street.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 18:56:00


Post by: Hlaine Larkin mk2


TheWildHost wrote:Im, going to be a Hunter


NOoooOOooOooOo

another fool dragged in by the pretence your protecting huanity when you could be so much stronger....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/05 21:02:05


Post by: Hlaine Larkin mk2


@ Mordo

The nmae for my blodline could be the Juli or Juli's Childer


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/06 00:44:40


Post by: Mordoskul


Noble House of Julii (pronounced: Jew-lee-eye)
WS-7/BS-4/S-7/W-3/I-7/A-3/SV-3+
SIRE: Julius Narciso
COMMON NAMES: Highbloods, Crowd Pleasers, Darkblades
DESCRIPTION: The Noble House of Julii is one of the noble houses of Rome that pledged themselves to Cain whilst he walked the earth. For years, the Julii served Cain with complete and utter loyalty, serving as Cain's ordo militant, hunting down his enemies throughout the Old World. When Rome fell, the Julii were forced out into the wilds, fending for themselves among the untamed woods of Europa. Now having reorganized to a degree, the Julii once again serve as enforcers of the will of Cain.
TRAITS: Brutii PCs have all of the traits granted to Vampire characters, with the following exceptions:
Julii characters begin the game with a silvered melee weapon of some sort, often a sword or a spear.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/06 04:14:05


Post by: halonachos


I think that there may be some 'traits' that could be added on to the races overall.

Werewolves:"Something in gold perhaps?": Werewolves may have a kickass ability to heal, but they are incredibly weak against silver weapons. If a silver weapon wounds it takes longer to heal.

Humans:"I don't feel so good": Humans have a basic immune system and will get ill if it is compromised. Now this means they can eat spoiled food and get sick, have allergies to dandruf, get poisoned with arsenic, and catch lycanthropy or porphyria(werewolf or vampire disease).

"Bad boys, bad boys, watcha' goin' to do?": Hunters are humans and as such are obligated to follow the law made by humans. Hunters who do unlawful actions risk being pursued by the police.

Vampires:"Type AB+ please.": Vampires must meet a nightly quota of blood consumption. If the quota is not met the vampire loses some of their vampiric quantities, like strength, sparkling, and their supermagic superpowers.


I also think that human NPC's need stats;


Civilian aka "Cattle":
WS-1/BS-1/S-1/T-1/W-1/I-1/A-1/Sv-
The average-joe, unaware that the things that go bump in the night are actually things that horribly maim at night.
Andy's Note: If one of these guys actually kills a supernatural they should be worshipped like a god.

Pontius's Note: Easy targets, good with red wine.

Ryan's Note: Its like taking a baby from candy, babies are nice and soft... and chewy!

Holly's Note: You don't really eat babies do you?

Police aka "Nuisance":
WS-1/BS-2/S-1/T-1/W-1/I-1/A-1/Sv-6+
The average Joe with a gun, puts up some kind of fight against supernaturals.
Andy's Note: Well at least they put up some kind of fight.

Pontius's Note: These people are so self important its not even worth letting them grovel. Pretty good with a Chardonney though.

Ryan's Note: Bullets tickle, except for the silver ones, which they don't have.

Military aka "Armor Cattle":
WS-2/BS-3/S-2/T-2/W-1/I-2/A-2/Sv-5+
The not so average Joe in the fact that they have better training than civilians and police officers. They usually carry automatic weapons and combat knives which are slightly more effective(which is still really ineffective) against supernaturals.
Andy's Note: I want an M-16 with an underslung grenade launcher, and a bazooka! Wait, I want a tank!

Miranda's Note: No Andy, just no.

Pontius's Note: This version of cattle is harder to kill, although it would be like comparing killing a tick to killing a fly. Good with a german Riesling wine.

Ryan's Note: They taste good, but the flak jacket makes 'em kind of chewy. That and swallowing the grenades is a hassle, like eating a cherry and biting the pit you know.

Traits: All non-hunter human NPC's have the following traits:

"I don't feel so good.": As described before.

"Ignorance isn't always bliss": Werewolves and Vampires are not normally seen by the masses in real life and their appearance shocks most people. All non-hunter humans cannot attack the first turn they see a vampire or werewolf the first time they see them.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/06 06:02:59


Post by: halonachos


Here's some ideas I've been muddling over in my mind for the wolves.

This is the current stat line.
WS-8/BS-3/S-7/T-7/W-3/I-6/ A-4/Sv-3+

Alpha(not really appropriate for a player to use, but there)

WS-9/BS-3/S-8/T-8/W-4/I-7/A-6/Sv-3+

The Alpha is the pack leader and is the leader for a reason, that reason being they're really,really badass.

Abilities: "To me!": The pack leader lets out a roar that calls its minions to its location, although the Alpha could most likely take out many threats all on its own it doesn't hurt to have lessers do the dirty work for you.

"That one looks good.": The Alpha can be somewhat picky in what it wants and with a command it can order its pack to go get what it wants. The Alpha commands the pack to attack a single target and any attacks made on that target that roll a one(1) count as two(2) hits instead of just one.

"I got into a fight once and it didn't end well...for him.": The Alpha is most likely well versed in fighting its opponents after years of experience and if it decides it can add an extra attack against a chosen enemy(hunter or vampire) at the cost of reducing the Alpha's toughness by two(2).

Andy's Note: This is the head honcho, take it out and the rest will follow, right?
Miranda's Note: Sometimes.

Pontius's Note: Competition, really?

Pureblood:
WS-8/BS-2/S-8/T-7/W-3/I-6/A-4/Sv-3+

The pureblood is a werewolf that was born as a werewolf compared to its parents that may have been bitten and turned from the bite. As such they are more in touch with their gift and are stronger than a usual werewolf. Because of this they usually feel obligated to protect the lesser wolves of their pack.

Traits: "Look ma, no hands!": Purebloods are stronger werewolves than their parents and are keen to show it off. They will typically attack the enemy with the highest toughness or strength.

"This is harder than it looks.": Purebloods are more in touch with their wolf side than standard werewolves which means staying in their human form is tougher for them. This makes them easier to spot than the other werewolves. Purebloods also suffer an additional wound if they are wounded by a silver weapon.

Abilities: "What challenge?": Purebloods are cocky and will sometimes taunt their opponents causing them to become the center of attention. When this ability is used the Pureblood becomes the main target of the attackers and attackers reroll any successful rolls to wound. This can only be done once per combat situation.

"Tag, you're dead.": Purebloods love combat and will try to maximize their own affect in combat, unfortunately for them they will usually tire themselves out faster. This ability adds +2 to the Pureblood's Strength at the cost of -1 attack. The Pureblood also tires out and cannot attack the next turn.

Andy's Note: Can you imagine two werewolve's doing it? I mean it must be disgusting, like two dogs going at it.
Vegas's Note: You have way too much free time to think about this stuff don't you?

Pontius's Note: Purebloods are pretty tough, tougher than usual werewolves but nothing too special.

Ryan: You mean my kid is going to be better than me right off the bat?

Basic Werewolf:
WS-7/BS-3/S-7/T-7/W-3/I-6/A-4/Sv-3+

The standard issue werewolf, nothing special. Created when a normal human survives a werewolf attack, they are weaker than werewolves who were born that way but have an easier time blending in with crowds.

Traits: "I wasn't always like this.": Standard werewolves arise from being attacked as a human and as such are usually used to being a human. They are almost impossible to spot in their human form but aren't as strong in their wolf forms.

"I'm on a diet.": Standard werewolves have to consume less meat than their pureblood brethren to maintain their strength and normal abilities.

Abilities:"I don't want to do that.": Standard werewolves have the ability to ignore the command of an Alpha werewolf should they want to do something else because they are not as in tune with the Alpha; like run away, attack a different target, or whatever. If a werewolf elects to ignore an Alpha command they do so at the cost of -1 to their initiative.

"Call of the wild.": Standard werewolves can howl to cause the opponent to recoil. This move causes the werewolf to use all of its focus on the howl itself. The 'Call of the Wild' causes a single opponent to suffer -1 Toughness while the werewolf loses 1 attack.

"I was once like you.": The werewolf was once a human and knows how to prey on human fears. This causes -1 to Strength and -1 attack to any human(hunter and nonhunter) target, but the werewolf is unable to do anything for the following turn.

Andy's Note: This is usually what happens when a werewolf comes into the world, its also what makes me stay way the feths aways from them.

Pontius's Note: I can see why they wouldn't want to be a werewolf, they probably wanted to be a vampire.
Sean's Note: My brother was a werewolf...

Ryan's Note: Ah poor Sean, I wonder how he became a vampire?

New Werewolf, aka Pup.
WS-5/BS-4/S-5/T-5/W-3/I-6/A-3/Sv-4+

The newly transformed are nowhere near as strong as the ancient werewolves or those who have been for all of their lives for a good reason. They are more of a danger to the pack as they do not know how to control themselves as well as the others. However, they do have benefits to being a Pup.

Traits:"Sorry, I'm new to this.": In a cohesive pack a Pup will be protected by the senior wolves in order to allow the Pup to grow to strengthen the pack. Any Pup in a combat situation will not be able to be targetted if a senior werewolf is present if the Pup does not openly attack an opponent.

"Mostly human, mostly.": Pups are impossible to spot in their human forms seeing as though they are still mostly human. Pups have not yet started to release pheromones and are also undetectable by vampires.

Abilities:"It wasn't my fault.": A pup can use the victim approach to appeal to a hunter for forgiveness. Doing so causes the Pup to loose allegience to the pack and realigns it with the hunters who feel pity for the poor son of a gun. If a Pup attacks the hunters or any non-supernatural they lose the affiliation with the hunters and become unaffiliated.

"Good eyes.": Pups are new to the werewolf ability and lack the sense of smell that they will develop. However, they can use their new gift to improve their vision. This adds +1 to their BS at the cost of -1 to Toughness as they tend to lose track of their defense.

"Help!": Pups can call other werewolves into combat and their cries for help will usually cause senior wolves to fight harder to protect them. This causes non-Pup werewolves to gain +1 attack while granting the Pup +1 to Toughness. This can only be done once per combat situation.

"Oh crap.": The Pup instantly leaves combat at the cost of
losing a Virtue point.

Andy's Note: I like puppies, they're cute and cuddly but they're breath stinks.... wait we're talking about werewolf Pups? Those are nowhere near as cute as actual puppies.

Pontius's Note: Its almost as easy as killing one of the Humanii.

Ryan's Note: I hate newbs, always hiding behind others. That's why I roll by myself.
Holly's Note: What about me?


These are some ideas I had for werewolves, although they are a bit light on the abilities side they do have a lot of traits.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 08:06:50


Post by: Shas'ui T'au Kais


I love it...

... seriously...

... awesome...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 08:41:13


Post by: sillyboy


question: How much time will there be between the two rp's?

edit to clarify: i mean the fictional time between the two roleplays, Months? a year?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 09:50:37


Post by: ghosty


I like most of the stat lines, but I do have a gripe with the Purebloods. Namelly that though their stat line is ok, (Maybe not as impressive as I had imagined) they're pulled down by their mass of debuffs. I mean, they charge the strongest enemy challanging everyone in the area, and if shivved with silver, most likely found on said toughest guy (eg. Andy, Ponts, possibly and Opriknikki) they take extra damage. And that they get exhausted and cant attack for the following turn provided they go for +2 str. I dunno, but I can imagine in a brawl a pureblood will charge the highest toughness guy there (Sake of argument, Oprinikki) find itself focused by everyone (Taunt) maybe cause a wound of two, then spend the rest of next turn sitting there gasping for air whilst everyone and their mums attacks.


Incidently, because Ryan has now got a pack of his own, I'm going to appeal to be an Alpha.Would suit his unnatural size and trength as well. I'd also be responsible with him, as I'm not the type of person who just throws in characters into every fight, y'know?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:03:57


Post by: FITZZ


ghosty wrote:I like most of the stat lines, but I do have a gripe with the Purebloods. Namelly that though their stat line is ok, (Maybe not as impressive as I had imagined) they're pulled down by their mass of debuffs. I mean, they charge the strongest enemy challanging everyone in the area, and if shivved with silver, most likely found on said toughest guy (eg. Andy, Ponts, possibly and Opriknikki) they take extra damage. And that they get exhausted and cant attack for the following turn provided they go for +2 str. I dunno, but I can imagine in a brawl a pureblood will charge the highest toughness guy there (Sake of argument, Oprinikki) find itself focused by everyone (Taunt) maybe cause a wound of two, then spend the rest of next turn sitting there gasping for air whilst everyone and their mums attacks.


Incidently, because Ryan has now got a pack of his own, I'm going to appeal to be an Alpha.Would suit his unnatural size and trength as well. I'd also be responsible with him, as I'm not the type of person who just throws in characters into every fight, y'know?



Wolf stats need some ironing out...don't worry,I'll be going over all the stat lines prior to the start of the sequel...

@ Silly....I'm thinking that the sequel (time wise) will be taking place 6 months or so after the final events in Blood Moon.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:25:08


Post by: sillyboy


6 months.... Thats enough for the story in my mind...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:26:12


Post by: The Zoat


I wanna be wolf!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:43:40


Post by: FITZZ


sillyboy wrote:6 months.... Thats enough for the story in my mind...


...Exactly, I want enough (Game Time) to go by to allow for character growth,but not so much that the old "injuries" have had time to fully heal...


@ Zoat...Noted...Keep an eye on this thread,should be posting up all the different Characters/Races/Stat lines within the week...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:45:50


Post by: ghosty


Where would the second be set?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 13:54:03


Post by: FITZZ


ghosty wrote:Where would the second be set?



...Well,the Crooked House and Pontius are in Prague ...but the house can travel,appearing virtually anywhere...so the setting for it will be most anywhere...(Cat and Mouse sort of thing)...
...As for the rest of the settings...I think Empire City may have earned a rest...so..I'm still considering various areas...leaning towards a Europe in General..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:07:25


Post by: sillyboy


FITZZ wrote:
ghosty wrote:Where would the second be set?



...Well,the Crooked House and Pontius are in Prague ...but the house can travel,appearing virtually anywhere...so the setting for it will be most anywhere...(Cat and Mouse sort of thing)...
...As for the rest of the settings...I think Empire City may have earned a rest...so..I'm still considering various areas...leaning towards a Europe in General..


How about Brugges , but i think one of the countries leaning against russia would be a better, more grim atmosphere...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:16:40


Post by: ghosty


Europe will have less weapons coming outta peoples ears n' all. Plus In eastern europe there's all the possibilities for wolves attacking whole hamlets, murdering hundreds, and never being caught.

If you hadn't noticed, Ryan might be changing slightly in the sequel.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:17:45


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
ghosty wrote:Where would the second be set?



...Well,the Crooked House and Pontius are in Prague ...but the house can travel,appearing virtually anywhere...so the setting for it will be most anywhere...(Cat and Mouse sort of thing)...
...As for the rest of the settings...I think Empire City may have earned a rest...so..I'm still considering various areas...leaning towards a Europe in General..


How about Brugges , but i think one of the countries leaning against russia would be a better, more grim atmosphere...


Could work..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:22:22


Post by: FITZZ


ghosty wrote:Europe will have less weapons coming outta peoples ears n' all. Plus In eastern europe there's all the possibilities for wolves attacking whole hamlets, murdering hundreds, and never being caught.

If you hadn't noticed, Ryan might be changing slightly in the sequel.


Oh yes,I noticed...

As for weapons...while it's true the average citizen wouldn't be as well armed as their American Cousins ,the Hunters would have little problem getting their hands on any sort of weapon they wanted..
as their network operates "outside" the laws..
And of course the Vamps and Wolves (if they wanted weapons) would likely find aquiering them pretty easy as well..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:27:27


Post by: ghosty


Ah, but unlike America, we don't have gun shops lying around. To get weapons realistically, you'd need to go a bit further than usual - attacking Police head quarters, barracks, Farmers...

Not joking about the farmer by the by, got chased only this morning by one on a quad bike brandishing a shotty. Wasn't sure whether or not it was funny or scary!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:35:22


Post by: FITZZ


ghosty wrote:Ah, but unlike America, we don't have gun shops lying around. To get weapons realistically, you'd need to go a bit further than usual - attacking Police head quarters, barracks, Farmers...

Not joking about the farmer by the by, got chased only this morning by one on a quad bike brandishing a shotty. Wasn't sure whether or not it was funny or scary!


... Oh,I defianitly agree...the aquiring of firearms over here is much easier...within a 10 mile radius from my home there are at least 6 locations that sell guns...
So,yes...getting weapons (That are not provided) would be trickey.

.... ...Chased by a farmer?...hmm...off hand I can think of only two reasons that a farmer would be chasing you.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:41:39


Post by: sillyboy


Nah, to be fair a acquiring a weapon isn't that hard. We do have weaponshops,it just takes long to get your permit. (and even then your only allowed three)

There's also the illegal circuit, within a few days you've got a weapon....It just costs more, and you don't know if the weapons is "hot".
(I've seen a documentary on this...And my guess would be that if we go to Prague, it would even be easier to gather weapons.)
But i think specialist weapons would indeed be hard to obtain...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:46:13


Post by: ghosty


Wha?! You saying I CANT run around with this?!


[Thumb - 2mdm5aw.jpg]


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:47:21


Post by: sillyboy


Picture doesn't work....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 14:49:06


Post by: FITZZ


ghosty wrote:Wha?! Are you saying I can't feasibly run around with

??

And Fitzz, take a wild guess as to which one it was.


...I've got a pretty good idea.. ,even though I'm a "City Boy",I've been chased by a few farmers while on "Quest" myself.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 15:07:49


Post by: Hlaine Larkin mk2


sillyboy wrote:
How about Brugges , ...


You sure you want the wolves eating the euro parliment? or is that what you ahve always wanted?

Well now I'm set for the sequel


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 15:23:19


Post by: sillyboy


Hlaine Larkin mk2 wrote:
sillyboy wrote:
How about Brugges , ...


You sure you want the wolves eating the euro parliment? or is that what you ahve always wanted?

Well now I'm set for the sequel


Lol, you don't need wolfs for that. I study security/safety... And went there on a field trip... Even I could kill everyone there....

Thats right, me a 19 year old could do this...(Not that i'm going to, but still...)


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 15:51:13


Post by: Mordoskul


Do you want me to start recruiting?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:02:00


Post by: Shas'ui T'au Kais


Wait a moment, Nachos, how come I don't make any notes?!

6 months would be actually quite handy with what I am doing...

... ahhhhh weapons will be good as well...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:06:52


Post by: Mordoskul


New Character Sheet

Player:-
Character-
Race/affiliation/Bloodline or Clan-
Physical Description-
Equipment-
Backstory-
Location/resources-
Virtue-
Vice-
Vehicle-
Other info-


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:13:36


Post by: Shas'ui T'au Kais


Wait, can somebody explain the Virtue and Vice system again?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:16:29


Post by: sillyboy


Shas'ui T'au Kais wrote:Wait, can somebody explain the Virtue and Vice system again?
µ

You say a good quality and a bad quality of your character. If you rp your char in according to your Vice/virtue...You get some benifits...

That is if i didn't understand it wrong.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:17:58


Post by: Shas'ui T'au Kais


Ohhh okay, so a good quality could be like "loyal to the human race" and a bad point could be like "normally depressed"?

If so then that sounds good


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:42:59


Post by: TheWildHost


Im thinking of making a russian who can trace his hunter roots to 1800's when a Wolf outbrake terrorized a part of russia(Can't decide where) or a german guy possibly an american....but doubt it. Either way they have military AND hunter experince(But not a whole bunch of hunter)


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 16:44:34


Post by: Mordoskul


Shas'ui T'au Kais wrote:Wait, can somebody explain the Virtue and Vice system again?

You pick a Virtue and a Vice from the list below, and Silly is correct. If you roleplay your Virtue and Vice, you get one re-roll during an event, which you must use by the end of the game day or it become void.

VIRTUES:
Castitas- Chastity
Temperantia- Temperance
Caritas- Charity
Industria- Diligence
Patientia- Patience
Humanitas- Kindness
Humilitas- Humilty

VICE:
Luxuria- Lust
Gula- Gluttony
Avarita- Greed
Acedia- Sloth
Ira- Wrath
Invidia- Envy
Superbia- Pride


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:16:16


Post by: Morathi's Darkest Sin


Must admit never been a fan of static Virtue/Vice, they are way to open an idea to roleplay, can almost roleplay anything and be following a set virtue, and to easy to read the vices into anything rp'd as well.

Much prefered WoD and having set Merits and flaws that are very specific to a situation or object.

Such as restricted feeding for Vampires, so they only gain substance from blood of a certain creed, or age type. For Werewolves something like Moon mad, so when the full moon is out they are even more crazy than normal, and so on.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:16:56


Post by: Shas'ui T'au Kais


Hmmm, for Vice I think Wrath would suit Dez as he has now learnt the harshness if life, and his attitude is "take no prisoners".

But I am not sure about Virtues, as it could be kind, patience, or any others really.

What do you think?

Also, are you only alloud one?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:19:02


Post by: Mordoskul


Shas'ui T'au Kais wrote:Also, are you only alloud one?


I would say only one, while your character may have dozens of flaws and attributes, the Virtue/Vice is the overbalancing factor in your character's behavior.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:21:21


Post by: Shas'ui T'au Kais


K, I am thinking Patience and Wrath right now


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:23:19


Post by: TheWildHost


Hmmmm, what would lust do exactly? Make me want another hunter or a normal person? Maybe a wolf or vampire(That would be bad)!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:23:23


Post by: Mordoskul


Morathi's Darkest Sin wrote:Must admit never been a fan of static Virtue/Vice, they are way to open an idea to roleplay, can almost roleplay anything and be following a set virtue, and to easy to read the vices into anything rp'd as well.

Much prefered WoD and having set Merits and flaws that are very specific to a situation or object.

Such as restricted feeding for Vampires, so they only gain substance from blood of a certain creed, or age type. For Werewolves something like Moon mad, so when the full moon is out they are even more crazy than normal, and so on.


I agree with you, to an extent. The GM is the final arbiter on whether or not you RP'd your Virtue/Vice well, and FITZZ will award us as he sees fit.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:24:47


Post by: Mordoskul


TheWildHost wrote:Hmmmm, what would lust do exactly? Make me want another hunter or a normal person? Maybe a wolf or vampire(That would be bad)!


Lust is a craving for something or someone, not necessarily sex. For example, you may Lust for power or wealth. But yeah, your example could work.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:28:50


Post by: Shas'ui T'au Kais


Greed would be for wealth really, while gluttony for food, and Wrath is killing or whatever isn't it?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:46:23


Post by: Morathi's Darkest Sin


Aye, my main issue is I'm very rarely that black or white with RPing. I literally couldn't pick either and be happy with them with Scarlett.

Always preferred shades of grey and she is that way in my design, a virtue/vice system feths her up to be honest.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:52:01


Post by: Mordoskul


Morathi's Darkest Sin wrote:Aye, my main issue is I'm very rarely that black or white with RPing. I literally couldn't pick either and be happy with them with Scarlett.

Always preferred shades of grey and she is that way in my design, a virtue/vice system feths her up to be honest.


I'll have a good long think about this and consult with FITZZ.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 17:55:29


Post by: Shas'ui T'au Kais


Hmmm, I personally think it would add more flavour to the RP to be honest


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 18:25:03


Post by: TheWildHost


Gluttony in this case would be not letting go, or using/taking to much right wrath would be like rage quitting and the like(So yes murder)


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 18:29:15


Post by: Shas'ui T'au Kais


Hmmm, sounds cool


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 18:52:52


Post by: sillyboy


Hmmm... I like the idea from MDS

@kais

Rp lord......??!?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 18:59:53


Post by: Morathi's Darkest Sin


If folks want I'm happy to cherry pick a load of the Merits and Flaws from my WoD books and post them here as examples. To see what folks think?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:02:55


Post by: sillyboy


Uhmm What is WoD


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:20:16


Post by: Morathi's Darkest Sin


World of Darkness, one of the things FITZZ mentions inspired this thread.

Vampire the Masquerade, Werewolf the Apocalypse and Hunter the Reckoning all have Merits and flaws that would suit folks in this setting down to the ground.


Hell, I might be tempted to run a WoD game here one day, not for an age yet mind, but after this very enjoyable experience with FITZZ and you all, I'd seriously consider it, where it wouldn't have entered my mind previously.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:20:51


Post by: Mordoskul


Morathi's Darkest Sin wrote:If folks want I'm happy to cherry pick a load of the Merits and Flaws from my WoD books and post them here as examples. To see what folks think?


I'd be interested, I'll give 'em a gander.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:24:48


Post by: Morathi's Darkest Sin


Okies, will have a dig when I get back from work, at worst it'll just be a big list of ideas, bonus if FITZZ and the rest of you like it.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:29:50


Post by: FITZZ


Post them up at your convienance MDS...

I'm going to be going over all the ideas/stats/etc posted here over the next week,trying to figure out what works and what get's tossed on the scrap heap...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:33:22


Post by: Mordoskul


FITZZ wrote: Post them up at your convienance MDS...

I'm going to be going over all the ideas/stats/etc posted here over the next week,trying to figure out what works and what get's tossed on the scrap heap...


I can have the Sorcerer stats and Magick rules up sometime this week, but I'll need to speak to you about the issue of White Magick Spells. BTW, is the Reflection rule in?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:35:09


Post by: Shas'ui T'au Kais


@Sillyboy

Yes...

... I am an RP lord...

... do not feth with the Kaiser...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:36:04


Post by: Mordoskul


Shas'ui T'au Kais wrote:@Sillyboy

Yes...

... I am an RP lord...

... do not feth with the Kaiser...


True, but you are not the Grand Rplogian of DOOMFART, nor are you a walrus.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:39:32


Post by: FITZZ


Mordoskul wrote:
FITZZ wrote: Post them up at your convienance MDS...

I'm going to be going over all the ideas/stats/etc posted here over the next week,trying to figure out what works and what get's tossed on the scrap heap...


I can have the Sorcerer stats and Magick rules up sometime this week, but I'll need to speak to you about the issue of White Magick Spells. BTW, is the Reflection rule in?


Looking through all my compiled data (RE: PMs) I can't seem to find the reflection rule....refresh my memory please...

Sorry,but I've got a ton of stats/rules in front of me....I have to get more organized..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:40:05


Post by: Shas'ui T'au Kais


Wolf beats Walrus, as does the Grim Reaper...

... hint, hint, I am the Grim Reaper...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:42:40


Post by: Mordoskul


The Reflection rule applies when two Sorcerers cast a missile spell at one another. The Sorcerers must be from opposing Schools for the Reflection rule to apply. If both Sorcerers recieve the same result with their Power Roll, the two spells collide, forcing them to make opposed Power Rolls. The Sorcerer with the winning result forces the other Sorcerer's spell back towards him, who feels the full effects of both his spell, and the original spell that he was the target of.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:43:33


Post by: Mordoskul


Shas'ui T'au Kais wrote:Wolf beats Walrus, as does the Grim Reaper...

... hint, hint, I am the Grim Reaper...


Ha! Death is no match for a Walrus wearing a top hat and a monocle! *Fires laser from monocle*


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:49:48


Post by: Shas'ui T'au Kais


*wields scythe and blocks laser easily*

"Then let's go..."


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:52:10


Post by: FITZZ


Mordoskul wrote:The Reflection rule applies when two Sorcerers cast a missile spell at one another. The Sorcerers must be from opposing Schools for the Reflection rule to apply. If both Sorcerers recieve the same result with their Power Roll, the two spells collide, forcing them to make opposed Power Rolls. The Sorcerer with the winning result forces the other Sorcerer's spell back towards him, who feels the full effects of both his spell, and the original spell that he was the target of.


Derp...I was looking right at it.. ...

I think it's a keeper.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:53:15


Post by: Mordoskul


Shas'ui T'au Kais wrote:*wields scythe and blocks laser easily*

"Then let's go..."


The Walrus laughs aboard his flagship the Fist of Fist, and orders an orbital barrage.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:56:05


Post by: Shas'ui T'au Kais


The orbital barriage pings directly off of me, and deflects straight at you, you blow up, and I win.

Game over.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:56:53


Post by: Mordoskul


Okay,

We've got Hunter classes, Vampire bloodlines, Ghouls, not much new with the Wolves, Sorcerers, Shapeshifters (?), and basic stats for NPCs. Anything else I'm missing?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 19:57:16


Post by: sillyboy


Shas'ui T'au Kais wrote:*wields scythe and blocks laser easily*

"Then let's go..."


Event:

The grim reaper jumped around trying to dodge the lasers off the walrus. "Annoying walrus!" he screamed at the top of his lungs. "Come at me bro." The walrus relpied making a sword of kelp. They both struck mighty blows at one another. But noone seemed to get the upperhand. They both froze when suddenly they heared a voice. "This is getting boring." They looked at the new arrival, Death immediatly recognised her as vegas. "How do you mean boring?" The walrus said offended. "Come on, a walrus figthing dead, thats not even original anymore." "How dare you!" the grim reaper said. "You will pay for your insulence!" the girl laughed as she shot them both down. "Welcome to vegas, The house always wins"

Yup, i'm bored...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:00:18


Post by: FITZZ


Mordoskul wrote:Okay,

We've got Hunter classes, Vampire bloodlines, Ghouls, not much new with the Wolves, Sorcerers, Shapeshifters (?), and basic stats for NPCs. Anything else I'm missing?


Not that I can think of ATM...I really need to work up some new Wolf Stats/classes as Lycans are getting a little short changed in the deal (even though a basic Werewolf is a combat monster).


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:01:05


Post by: Shas'ui T'au Kais


I immediately get up, smite the puny girl with dark powers, and she disintegrates into a pile of ash.

"Hey, Walrus, shall we let this go for a while?" I ask the Walrus.

"Sure thing, we have bigger fish to fry."

"Okay, let's go get Shadow, and the Grammar Gustapo."

"Sure thing."

DON'T feth WITH THE KAISER!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:01:20


Post by: sillyboy


FITZZ wrote:
Mordoskul wrote:Okay,

We've got Hunter classes, Vampire bloodlines, Ghouls, not much new with the Wolves, Sorcerers, Shapeshifters (?), and basic stats for NPCs. Anything else I'm missing?


Not that I can think of ATM...I really need to work up some new Wolf Stats/classes as Lycans are getting a little short changed in the deal (even though a basic Werewolf is a combat monster).


*compares the stat of vamps/wolves with Hunter stats*



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:01:53


Post by: Mordoskul


What about different Clans for each phase of the moon?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:03:14


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
Mordoskul wrote:Okay,

We've got Hunter classes, Vampire bloodlines, Ghouls, not much new with the Wolves, Sorcerers, Shapeshifters (?), and basic stats for NPCs. Anything else I'm missing?


Not that I can think of ATM...I really need to work up some new Wolf Stats/classes as Lycans are getting a little short changed in the deal (even though a basic Werewolf is a combat monster).


*compares the stat of vamps/wolves with Hunter stats*



True...But Hunters get silver nitrate wolfkiller rounds and glowing Vampire killing swords...Vamps and Wolves don't.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:05:21


Post by: Shas'ui T'au Kais


Yeah, but Dez has the best of both Hunter weapons, and Werewolve's pure awesomeness!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:07:46


Post by: FITZZ


Mordoskul wrote:What about different Clans for each phase of the moon?


Bit complicated....

I'm thinking along the lines of just a few classes...

Werewolf..(as Blood Moon).

Pure Born..( Whatever stats Apply)

Feral ( A wolf that has basicly lost most of it's humanity)

Perhaps some others...different "Pack" traits perhaps..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:08:53


Post by: FITZZ


Shas'ui T'au Kais wrote:Yeah, but Dez has the best of both Hunter weapons, and Werewolve's pure awesomeness!
...

Dez can no longer handle Silver...it's just as toxic to him as it would be to any other wolf.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:10:05


Post by: Mordoskul


What might save time would be to allow the players to create their own Clans with their own stat lines. Of course, they would be subject to GM scruitiny. If you like, I could manage these 'custom clans' as they were.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:10:10


Post by: FITZZ


Hmm...Pack traits..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:11:39


Post by: sillyboy


Shas'ui T'au Kais wrote:Yeah, but Dez has the best of both Hunter weapons, and Werewolve's pure awesomeness!


... I have you crossbow..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:12:18


Post by: Mordoskul


Pack traits would work rather well, but it still means more work for us down the road. I'm still in favor of player-made Clans, but as GM, you have the final say.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:13:18


Post by: Shas'ui T'au Kais


Hey FITZZ, can you please PM me with your actualy thoughts on my ideas for Dez, and what might happen with it s I am really curious about what you think


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:14:06


Post by: Shas'ui T'au Kais


Grrrr...

... my fething crossbow

*growl*



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:15:56


Post by: FITZZ


Mordoskul wrote:Pack traits would work rather well, but it still means more work for us down the road. I'm still in favor of player-made Clans, but as GM, you have the final say.



I'm thinking certian packs would have advantages/disadvantages...and the wolf player would have to choose which pack he was alligened with at the start of the RP...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:18:04


Post by: Mordoskul


FITZZ wrote:
Mordoskul wrote:Pack traits would work rather well, but it still means more work for us down the road. I'm still in favor of player-made Clans, but as GM, you have the final say.



I'm thinking certian packs would have advantages/disadvantages...and the wolf player would have to choose which pack he was alligened with at the start of the RP...


Alright, shall I begin work on them? Would these be localized Packs or more world-spanning like the Kindred bloodlines?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:19:48


Post by: Morathi's Darkest Sin


Could take a leaf from Apocalypse and have spirits that tie to a pack, like Totems, granting varying abilities, and usually something the spirit/totem bans them from doing or it'll tick it off?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:22:17


Post by: Mordoskul


Morathi's Darkest Sin wrote:Could take a leaf from Apocalypse and have spirits that tie to a pack, like Totems, granting varying abilities, and usually something the spirit/totem bans them from doing or it'll tick it off?


Hmm, hmm. I like this, yet, yet... I don't know if it would fit for every wolf, perhaps this could tie in with a single Clan.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:25:35


Post by: FITZZ


I'm thinking a combination of the two would work...

Clans that are far reaching,simalar to kindred bloodlines..but including various abbilites/drawbacks...

One opption that will have to be included will be Rouges...wolves who have their own aggendas and refuse to join larger clans/packs...

It would also be cool to perhaps introduce animosity....

For example a "Feral" Clan would not get on to well with a " Royalty" Clan..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:40:09


Post by: Mordoskul


Alright, would you like me to start a stat page for them?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 20:47:38


Post by: FITZZ


Mordoskul wrote:Alright, would you like me to start a stat page for them?


...Mordo I'm going to owe you big time by the time this is all done with all the effort and time your putting into creating stat lines and such...

I've got some basic ideas for Wolf clans..as well as some other ideas...I'll shoot you a PM with them.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:00:07


Post by: Mordoskul


FITZZ wrote:
Mordoskul wrote:Alright, would you like me to start a stat page for them?


...Mordo I'm going to owe you big time by the time this is all done with all the effort and time your putting into creating stat lines and such...

I've got some basic ideas for Wolf clans..as well as some other ideas...I'll shoot you a PM with them.


I look forward to it.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:18:23


Post by: sillyboy


*takes popcorn and sits down*

"This is going to take some time..."


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:23:32


Post by: FITZZ


sillyboy wrote:*takes popcorn and sits down*

"This is going to take some time..."


It could...the framework is there...it just needs "fleshing out".


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:26:58


Post by: Hlaine Larkin mk2


What about he Wod system of nature and demenours?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:28:02


Post by: FITZZ


...I do want to make a quick point here...just going on record,not directed at anyone in specific...

I Really...REALLY...want to focus on story in this sequel...that's not to say that there won't be lots of blood,killing and mayhem...but every single post doesn't have to be a " And then my character killed this guy...and then that guy and then six more guys and nine sheep..."...
...That's really not what I'm looking for.
( This is more for prospective new players than for you Vets).


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:29:58


Post by: FITZZ


Hlaine Larkin mk2 wrote:What about he Wod system of nature and demenours?



MDS brought it up a few pages back...looking into it..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:31:50


Post by: ghosty


I think, and I'm ashamed to say it, I killed, what three humans overall in the entire roleplay? Three!

THREE!




Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:35:38


Post by: FITZZ


ghosty wrote:I think, and I'm ashamed to say it, I killed, what three humans overall in the entire roleplay? Three!

THREE!




Yes...but each kill was woven into some excellent story telling...it wasn't a case of " Kill,KILL,KILL!!" just for the sake of not having any other ideas...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:41:48


Post by: sillyboy


uhm eveything i killed.... was written by Fitzz.... Now that i think about it...

*skims over the rp*

Dam, That's dissapointing...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:42:24


Post by: ghosty


Can I flip it round in the next one, and kill an entire continents worth of people? If I'm able to weave it into the story? Kinda like:

Ryan casually clawed the baseball captains jaw off as he stared dumbfounded at Holly. "What do you mean you're pregnant?!" He cried, pulling the limb from the bowlers arm socket, fountaining blood. Holly looked at the ground for a moment, marvelling at the pile of entrails she had just pulled out of the commenter. "I dunno, I think so."

Ryan facepalmed, but not before he had skewered a small child on a baseball bat. "Whose the father?"

Holly shurgged, and pointed over to a handsome man face, impaled on a metal spike.

"What Barry?! Did he even know you were a werewolf?" Ryan raised his hands t the sky. "Will you never learn?!" To cement his anger, he then vaulted onto the stands, amongst the crowds of stunned people, and using his immense strength tore a hundred in half in one swipe.

And so on and so forth.


So what do ya say Fitzzy, Can I?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:53:38


Post by: FITZZ


ghosty wrote:Can I flip it round in the next one, and kill an entire continents worth of people? If I'm able to weave it into the story? Kinda like:

Ryan casually clawed the baseball captains jaw off as he stared dumbfounded at Holly. "What do you mean you're pregnant?!" He cried, pulling the limb from the bowlers arm socket, fountaining blood. Holly looked at the ground for a moment, marvelling at the pile of entrails she had just pulled out of the commenter. "I dunno, I think so."

Ryan facepalmed, but not before he had skewered a small child on a baseball bat. "Whose the father?"

Holly shurgged, and pointed over to a handsome man face, impaled on a metal spike.

"What Barry?! Did he even know you were a werewolf?" Ryan raised his hands t the sky. "Will you never learn?!" To cement his anger, he then vaulted onto the stands, amongst the crowds of stunned people, and using his immense strength tore a hundred in half in one swipe.

And so on and so forth.


So what do ya say Fitzzy, Can I?


Ghosty my friend...if you can murder a whole village with this sort of flair ...then you defianatly have my blessings.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 21:55:08


Post by: FITZZ


sillyboy wrote:uhm eveything i killed.... was written by Fitzz.... Now that i think about it...

*skims over the rp*

Dam, That's dissapointing...


Really?...Wow...I made Vegas sort of...dangerous didn't I..?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:00:57


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:uhm eveything i killed.... was written by Fitzz.... Now that i think about it...

*skims over the rp*

Dam, That's dissapointing...


Really?...Wow...I made Vegas sort of...dangerous didn't I..?


Yes you did.

You have created a hunter wich can kill everything... As long the text is green

And if i remember correctly, You made Vegas kill the most things , Damn she's awesome

But you let Colt die *sobs*



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:03:00


Post by: ghosty


Hey Fitzz, I'm holding you to what you said. If I go on a random killing spree, I'll quote what you just said, and you won't be able to do anything about it! Gwahahahahaha!



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:05:54


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
sillyboy wrote:uhm eveything i killed.... was written by Fitzz.... Now that i think about it...

*skims over the rp*

Dam, That's dissapointing...


Really?...Wow...I made Vegas sort of...dangerous didn't I..?


Yes you did.

You have created a hunter wich can kill everything... As long the text is green

And if i remember correctly, You made Vegas kill the most things , Damn she's awesome

But you let Colt die *sobs*



Colt is a hero,a shining example of what a Hunter should aspire to...

And yeah,Vegas did become a bit of an uber-bad ass didn't she..?...well,that's all fine and well...she'll need all that and more to face all the challenges she's facing in the next RP.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:07:20


Post by: FITZZ


ghosty wrote:Hey Fitzz, I'm holding you to what you said. If I go on a random killing spree, I'll quote what you just said, and you won't be able to do anything about it! Gwahahahahaha!




Like I said bro...if you write it up in your usual fantastic way...I'll give it the nod.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:09:51


Post by: ghosty


So, hypothetically, if I were to, I dunno, kill off Andy, Vegas, aand, lets say Pontius in one Rp, but the rp made you cry due to such candescence, such depth, would you give it the A-ok?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:14:57


Post by: FITZZ


ghosty wrote:So, hypothetically, if I were to, I dunno, kill off Andy, Vegas, aand, lets say Pontius in one Rp, but the rp made you cry due to such candescence, such depth, would you give it the A-ok?


...No...in those sort of cases,dispite how much you moved me...I'd have to "play fair"...on the other hand,if Ryan decided to say...eat London...I'd let ya do that.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:25:53


Post by: Morathi's Darkest Sin


Natures and Demeanors is actually a good point. I'll give some examples of those as well, probably tomorrow though, as I need to pack some stuff shortly and these Merit/flaw lists will take some time.

Have modified these where possible to reflect our game including adding terms already raised in Bloodmoon.

Vampire Merits (Some of these could be used by any of the groups as they'd fit for all, I'll mark the ones I consider that way with a *)

*Bitter Blood 1pt (3pt if non Vampire)
Something in your genes or diet makes your blood taste foul. Nothing is preventing another Vampire draining you for the funof it, but you are the last vessel a Vampire would willingly choose to drink from.

Blush of Health 2pt
You look more hale and healthy in appearance than other Vampires, allowing you to blend with Human society much more easily. You retain the colour of a mortal and you flsh is only slightly cool to the touch.

*Ambidextrous 2pt
You have a high off hand dexterity and can preform tasks with the wrong hand with ease. Can make an additional attack in combat.

Vigorous 5pt
You don't need sleep, you may have to remain still for one or two hours in the day, but you can't "sleep" and suffer no ill effects for 'Daywalking'

Vampiric Recognition 2pt
Can spot a Vampire at 10 paces. You've learned to recognize some aspect of their undead nature - somethingthat others seem oblivious to.

Edetic Memory 2pt
You remember with perfect detail, things seen and heard, Documents, photographs, conversations etc., can be commited to memory with only minor concnetration.

Light Sleeper 2pt
You can awaken instantly at any sign of trouble or danger, and do so without any sleepiness or hesitation.


Vampire Flaws

Smell of the Grave 3pt
You exude an odor of dampness and newly turned earth, which no ammount of perfume or scents will cover. Mortals in your immediate presence will become uncomfortable, Hunters will recognise you for what you are immediately upon contact, adn Werewolves can smell you Blocks away.

Infectious Bite 2pt
You lack the enzymes that allow most Kindred to seal the wounds caused by their feeding. You may not lick wounds closed. In fact your bites have a one in five chance of becoming infected and causing mortal victims to becaome seriously ill.

*Criminal Record 2pt
You are a convincted felon, you cannot legally buy firearms, police checks turn up your past, and any cops that know you on sight may look to screw you over.

*Low Pain Tolerance 2pt
Your pain threshold is extremely low. What others consider minor pain debilitates you. If you have a wound, you count your toughness one lower till fully healed.

Addiction 3pt
You have an addiction to a substance, which must be in the blood you drink. This can be alcohol, nicotine, hard drugs or simply adrenaline.

*Mute 4pt
You cannot speak.

*Phobia 2pts
You have an overpowering fear of something. Spiders, Snakes, crowds and heights are examples of common phobias.

Prey Exclusion 1pt
You refuse to hunt a certain class of prey. You might refuse to feed upon drug dealers, Policemen, or accountants, or rich people, if you are forced to feed from one of the chosen group you will become irritable and easy to anger for the rest of the evening. This is a actual choice of the Vampire.

Prey Exclusion - supernatural - 3pts
Something has placed a curse upon you, or some strangetwist of genetics means you gain no nourishment from a certain class of prey. When ever you feed upon the chosen class, you gain no blood of worth, and cannot use it to sustain you. Most of the time, the blood tastes bitter or vile, and at worst it can cause you pain and discomfort, leading to retching and ill effects as your body tries to expell the blood.

Sire's resentment 1pt
Your Sire dislikes you and wishes you ill. Given the smallest opportunity, she will actively seek to do you harm.

Hunted 4pts
Hunters have discovered you presence, they know your face and will activily seek you out if given the chance.

Hollywooditis 3pts
Your Vampire has not had everything explained to them, so has made do with a make shift knowledge of Movie Vampires and what they have encountered so far in their unlives. You fear crosses, and garlic and hate mirrors. In the case of Garlic and Crosses, you must pass a Ld test or flee from the objects in question.

Cast no reflection 3pt
Like Vampires of Legend, you cast no reflection in mirrored surfaces. This can have a very detrimental effect while trying to pass as a Human.


Will do Werewolf ones next, and then Hunter, might take some time over the next 24hrs.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:26:11


Post by: ghosty


But what if the post was the best piece of literature ever produced? So good that it caused women in a mile radius of people reading it to magically become pregnant, and Men become content with the size of their manhoods? What if it literally was on par to religion itself, and gained a mass following of fanatical worshippers. Would you then allow me to murder other peoples characters?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:33:32


Post by: FITZZ


ghosty wrote:But what if the post was the best piece of literature ever produced? So good that it caused women in a mile radius of people reading it to magically become pregnant, and Men become content with the size of their manhoods? What if it literally was on par to religion itself, and gained a mass following of fanatical worshippers. Would you then allow me to murder other peoples characters?


Well...if it was THAT good..I guess I'd have to.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:37:50


Post by: ghosty


Damn straight you would. And you would name your new kid after me, part of the religion that forms from it see?

Now, to write the impossible...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:41:44


Post by: FITZZ


ghosty wrote:Damn straight you would. And you would name your new kid after me, part of the religion that forms from it see?

Now, to write the impossible...


But...I don't want anymore kids...ever...

@ MDS...Much appreciation for you my friend...thanks for taking the time to compile all of that.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:50:30


Post by: Morathi's Darkest Sin


Before I dive off, here are a couple of examples of the Nature/Demeanor system.

In this system, Nature is your true self, and you get a bonus from Rping to your nature, but you also have a Demeanor, the front you put out to everone else. In WoD this grants a Willpower point which are used to help rolls pass and such. Maybe it could grant a reroll, and each of us can hold one per set period, after which if not used goes back to zero, unless we Rp to our nature again?

It suggests folks make up archetypes of their own if required as every character is an individual, but also has some stock ones. Over the various books, I think the number about 40-50. Here are a couple just to show folks.

Caregiver
Everyone needs comfort, a shoulder to cry on. A caregiver takes her comfort in consoling others, and people often come to her withtheir problems. Characters with the Caregiver Archtype often attempt, as best they may, to protect those around them. Vampires will do their best to protect the mortals they feed from, causing as little discomfort as possible. Nurses, Doctors and Psychiatrists are examples of potential Caregivers.
- Gain a reroll whenever you successfully protect or nurture someone else.

Gallant
Gallants are flamboyant soulds always seeking attention and the chance to be the brightest stars. Gallants seek the company of others, if only to earn their attention. Attention drives the Gallant, and the chase is often as important as fulfilling that pursuit. Nothing excites the Gallant so much as a new auidience to woo and win. Preformers, onlt Children and those with low self-esteem are often Gallant Archtypes.
- Gain a reroll whenever you successfully impress another person.

Rogue
Only one thing matters to the rogue: herself. To each his own, and if others cannot protect their claims, they have no right to them. The Rogue is not necessarily a thug or bully, however, she simply refuses to succumb to the whims of others. Rogues almost universally possess a sense of self-sufficiency. They have their own best interests in mind at all times. Capalists and Criminals all embody the Rogue archtype.
- Gain a reroll when your self-centred disposition leads you to profit, materially or otherwise.


- if folks like the natrue/Demeanor system, I'm quite happy to write them up in this post over the next couple fo days.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 22:54:59


Post by: FITZZ


Nice MDS, I'll go over all of it as time permits...thanks again.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 23:07:17


Post by: Mordoskul


WEREWOLVES

Nrajah (pronounced: N-raw-jaw)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Nomads, Rogues, Outcasts
DESCRIPTION: Among the Werewolves, the Nrajah Clan is unique. They stand as the only Clan to refuse Lycaelon as their Alpha, and were subsequently driven to the outskirts of lupine society. Hated and despised by the rest of the Lycanthropes, the Nrajah Clan keeps a low profile, avoiding contact with others of their kind, as well as the Humanii and the Kindred. For the most part, the Nrajah remain hidden from the view of all others, dwelling in long forgotten woods and bogs. The Clan tends to bring in Lycanthropes that are at odds with the rest of the Clans, sheltering them from the wrath of their kin.
TRAITS: Nrajah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Nrajah characters may not have a base of operations.
Nrajah characters may have one Major NPC and one Minor NPC
Nrajah characters do not need to devour human flesh to avoid starvation, animal flesh will do.

GRUBRAH (pronounced: Groo-bra)
WS-9/BS-1/S-8/T-8/W-3/I-6/A-5/SV-3+
COMMON NAMES: Ferals, Longfangs, Madclaws
DESCRIPTION: The Grubrah are monsters beyond words. They gather in small hunting parties by night to raid the countryside, devouring entire villages over the course of several hours. Those of the Grubrah Clan are huge and imposing, often standing head and shoulders over their Humanii prey. Often, the giant monsters bear large scars and necklaces of teeth taken from difficult kills. Their reputation as barbarous savages is well known, and even Opriknikki are hesitant to engage them in combat. Both the Opriknikki and the Grubrah have a healthy respect for one another, earned from centuries of bloody conflict and death.
TRAITS: Grubrah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Grubrah characters may not have a base of operations.
Grubrah characters may have two Major NPCs and one Minor NPC
Grubrah characters have the Rage Universal Special Rule while in Wolf form

LYCAELON (pronounced: Lie-kay-lon)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Regals, Alphas
DESCRIPTION: First and foremost among the Lycanthropes are those of the Lycaelon Clan, named after the founder of the Race of the Wolf. The Lycaelon take great pride in their heritage and make sure that the 'lesser' Clans show them proper respect in their presence. The Lycaelon are the most social of the Lycanthropes, mingling with the Humanii as easily as Ghouls or some of the Kindred, hiding the Beast away until the proper time. They despise the Nrajah as traitors to their race, and hunt them down with relish, even allying themselves with the Kindred to hunt them down. The Lycaelon are the most patient of their kin, content to take time to ensure that their kills go unnoticed.
TRAITS: Lycaelon PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Lycaelon characters may have two Major NPCs and one Minor NPC and two bases of operations

MGRAL (pronounced: Meh-graal)
WS-7/BS-4/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Skinwalkers, Those-that-play-with-their-food
DESCRIPTION: The Mgral Clan is the closest to Humanity out of all the other Clans, mixing and mingling with their prey to better understand them. Most Mgral appear in the dredges of society, the homeless, drug attics, gangsters, and others all may be a Mgral in human form. The Mgral act as scouts and spies for the rest of the Clans, watching for signs of Hunter or Kindred activity in the area.
TRAITS: Mgral PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Mgral characters are more likely to identify a Hunter or Vampire on sight, and against such characters receive a +1 to Initiative

RAHL (pronounced: Rawl)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Zealots, Overlords
DESCRIPTION: The Rahl Clan seeks to enslave the Humanii, breeding them as slave stock and as a steady food source. The Rahl see Lycaelon as the God of the Hunt, opposed to Cernunnos, who is revered by the other Clans for his prowess. The Rahl view the Master of the Wild Hunt as a Pretender God, and openly mock him. This has caused Cernunnos to curse the Rahl Clan, giving their prey the upper hand during hunts. The Rahl are always attempting to enslave Mankind, whether through lies and manipulation, or brute force.
TRAITS: Rahl PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Curse of Cernunnos: During combat, all foes gain a +1 to their Initiative with attacks aimed at the Rahl character.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 23:33:29


Post by: ghosty


Yeah, so the grubrah is the only one that works out for Ryan there. Seems to be written for him. tall, dark and handsome. Feral, Rage, It's all coming together.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/08 23:48:06


Post by: FITZZ


ghosty wrote:Yeah, so the grubrah is the only one that works out for Ryan there. Seems to be written for him. tall, dark and handsome. Feral, Rage, It's all coming together.


Actually saw Ryan as a mix of both Grubrah and Nrajah (or at least finding allies among the Nrajah...possiably the Mgral as well).


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 00:37:03


Post by: halonachos


ghosty wrote:I like most of the stat lines, but I do have a gripe with the Purebloods. Namelly that though their stat line is ok, (Maybe not as impressive as I had imagined) they're pulled down by their mass of debuffs. I mean, they charge the strongest enemy challanging everyone in the area, and if shivved with silver, most likely found on said toughest guy (eg. Andy, Ponts, possibly and Opriknikki) they take extra damage. And that they get exhausted and cant attack for the following turn provided they go for +2 str. I dunno, but I can imagine in a brawl a pureblood will charge the highest toughness guy there (Sake of argument, Oprinikki) find itself focused by everyone (Taunt) maybe cause a wound of two, then spend the rest of next turn sitting there gasping for air whilst everyone and their mums attacks.


Incidently, because Ryan has now got a pack of his own, I'm going to appeal to be an Alpha.Would suit his unnatural size and trength as well. I'd also be responsible with him, as I'm not the type of person who just throws in characters into every fight, y'know?


Aye, like I said, it was a rough attempt and I wasn't truly happy with them as is. I felt like I was trying too hard to balance their abilities out and forgot too much about the stat line for the purebloods. Especially after I made the alpha character, I didn't want the pureblood to be stronger than the alpha.

My main idea was that Wolves couldn't really have any gear thanks to their nature but I wanted them to have something similar to the hunter role set ups minus the medic role which is relatively pointless for Vampires and Werewolves.

All of the wolves were mainly close up fighters and I wanted to give them some things to let them have more range, but I didn't necessarily want them to blow vampires out of the water completely.

The Alpha was supposed to be more of a support, and of course the stat line was really tough in my opinion compared to what it could do so I thought it should be mainly an NPC, but that's not really my choice now is it .

The Pureblood was supposed to act as a tank and mainly a shield for the group, similar to the hunter 'Juggernaught', but again wolves are mainly offensive by nature so I guess I tried to fight their nature with their abilities. The standard wolf is the soldier of the group, similar to the soldier for the hunters. The Pup was supposed to be the source of the range attacks and a support unit as one. Of course it was weaker than the others so I tried to add in abilities and traits that would make it appealing to a character to use. That's also why it has a BS of 4.

Of course, Mordo made a better set of stats.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 06:21:34


Post by: The Zoat


Could you post the stats together pls?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 10:40:57


Post by: Mordoskul


The Zoat wrote:Could you post the stats together pls?


No problem.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 12:43:29


Post by: Morathi's Darkest Sin


Werewolf Merits and Flaws.

Werewolf Merits

Wolf Sight 1pt
In all your forms, you see colours and intensities of light as a wolf does. Your colour vision is dimmer than that of Humans, though you embrace the full spectrum of colours. Your night vision however far supasses Human nocturnal vision. You also notice movement more readily.

Lack of Scent 2pt
You either have no scent at all or only a very faint odor. Anyone attempting to track you via scent will find it very hard to do so.

Animal Magnetism 1pt
People find you especially attractive, you have always found it easier to seduce others and many take more weight in you words than perhaps they should. On the down side, others may see you as a potential threat, Werewolves are esepcially weary of love rivals with this trait.


Werewolf Flaws

Animal Musk 1pt
You have the odor of a animal regardless of form. Whenever you are indoors or in a crowd of people, Humans will notice the aroma and are less forgiving in social situations. Other Werewolves tend to take no notice of this trait.

Monochrome Vision 1pt
You cannot distinguish between colours, but see the world through varying shades of black, white and gray. Colour has no meaning to you, although you can differentiate intensties of shade - dark grey, light grey, dull grey, etc.

Strict Carnivore 1pt
Vegatable and grains give you no nutritional benefit; you can only subsist on meat, the closer to raw the better. You'll have reall problems in areas where fresh meat is scarce.

Pack mentality 3pt
You are lost without the pack. You feel secure and more at ease with your inner wolf when standing among your fellow Werewolves. You have little identity outside the pack, and find it difficult to speak in terms of 'I' or 'me'

Banned Transformation 1-6pt
Some circumstance, event, curse or unknown spiritual situation prevents you changing forms when in the presence of a specific situation or item. The level of this flaw depends on the situation, some examples.
Relaxing Music 1pt
In the vicinity of Wolfsbane 2pt
When around Silver 4pts
During the Day or during the Night 5pts
When the moon is not visible 6pts

Forced Transformation 1-4pts
Certain circumstances force you to undergo a uncontrollable shift to your warform. You may reist the change by taking a Ld test at -1, but once youhave made the forced change, you may not change back until the triggering circumstance has passed. Some examples.
Alcohol or drugs 1pt
Seeing the light of the full moon 2pts
Sexual arousal 2pts
In the presence of a Vampire 2pts
In the presence of a Hunter or Vampire - back to Human form 4pts

Sign of the Wolf 2pts
The folklore of Werewolves holds true as far as your concerned. Like the shapechangers of myth and legend, you possess eyebrows that meet in the middle of your forehead, hair grows on the palms of your hands and the second and third fingers of your hands are the same length. You may even manifest a pentagram on your palm before, during and just after a full moon.

Need to dig some more books for Werewolf merits, but this is a start.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 13:58:39


Post by: ghosty


Wolfy. Were I to choose some, I'd go for as a merit, Wolf sight, 'cause I never mentioned any other benefits in the previous rp, and for a flaw, most likely forced transformation either in the full moon, or more likely, and comically, sexual arousal.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 15:47:47


Post by: Hlaine Larkin mk2


Yea the nature/demenour is good except like my Brujah who a Joker and was confronted by the 1000 year-old Gangrel


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 16:07:31


Post by: Shas'ui T'au Kais


In my final post I'm gonna explain one clan, a major one...

... as in, a really big one...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 18:20:41


Post by: FITZZ


Shas'ui T'au Kais wrote:In my final post I'm gonna explain one clan, a major one...

... as in, a really big one...



....Sorry Kais..the " Lunar Brotherhood"...is not going to be a "Major"," Really Big" clan...at best it's a
very small confederation of Wolves who, for whatever reason ,chose to hunt Vampires/other Wolves.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 18:58:42


Post by: Mordoskul


Here are the racial stats as they currently stand. Hunter stats provided by Halonachos. Sorcerers are on their way as well.


KINDRED

Strigoi (pronounced: Strig-oy)
WS-7/BS-3/S-6/T-5/W-3/I-6/A-3/SV-3+
SIRE: Unknown, possibly Lillith
COMMON NAMES: Shadows, Kinslayers, Night Terrors
DESCRIPTION: The Strigoi are a race of Vampires nearly as old of Cain himself, having hunted the primitive Humanii for thousands of years. All Strigoi are thin and cadaverous, their skin papery and ethereal, and in some cases, appearing as walking skeletons. They often have long, pointed ears arching out from their hairless skulls. What truly set Strigoi apart from the rest of the Vampyre race is their ability to drain the life force from other Kindred, draining them dry as a typical Vampire would drain one of the Cattle. This trait makes the Strigoi mistrusted by their kin, and there has even been a call for their extermination.
TRAITS: Strigoi PCs have all the traits granted to Vampire characters, with the following exceptions:
Strigoi may gain sustenance from feeding off other Vampire characters, this has the same effect as feeding off of a human or werewolf.
Strigoi may have one major NPC and one minor NPC and may have one base of operations

Opriknikki (pronounced: O-prick-nicky)
WS-6/BS-2/S-8/T-7/W-3/I-5/A-4/SV-3+
SIRE: Ivan the Terrible
COMMON NAMES: Black Riders, Ivans, Ferals
DESCRIPTION: The Opriknikki are terrible to behold, massive humanoids built like tanks, with an oversized mouth stuffed with shark teeth. On average, an Opriknikki stands eight feet tall, and is often clad in black or red robes. Males always sport massive black beards that fall down to their waists. The Opriknikki were once the enforcers of Ivan the Terrible, terrorizing medieval peasants for sick games of sport, dragging them through the streets behind their black steeds. When Ivan was Embraced, he bade his warriors to join him in Undeath. The Opriknikki leapt at the chance to practice their cruel way for eternity, and allowed Ivan to Embrace them in turn. The Opriknikki are notorious for ripping apart their foes with their bare hands, and tearing at them with their teeth. Opriknikki do not feed as other Kindred do, rather, they devour the remains of their prey whole, often leading Hunters to mistake Opriknikki attacks as werewolf attacks.
TRAITS: Opriknikki PCs have all of the traits granted to Vampire characters, with the following exceptions:
Opriknikki may NOT have any NPC followers, but may have base of operations
Opriknikki also suffer from the Frenzy trait, as described in the Werewolf entry

Noble House of Brutii (pronounced: Brute-tea-eye)
WS-6/BS-5/S-6/T-6/W-3/I-7/A-3/SV-3+
SIRE: Brutus
COMMON NAMES: Romans, Princes, Betrayers, Et tus
DESCRIPTION: The spawn of Brutus are among the most proud and arrogant of the Kindred, claiming a direct bloodline to Cain, the First. The Brutii (singular and plural forms are the same) surround themselves with the trappings of wealth and nobility, scheming and plotting within great towers and complexes staffed by innumerable thralls and lesser Kindred. Hunters are often wary when on the trail of a Brutii, for these proud Vampires are often two or three steps ahead of them before the hunt even begins. The Brutii avoid direct conflict if they can, preferring to use thralls or Childer to do their dirty work for them. This is not because they are cowardly, but simply because they see physical combat and work as beneath them.
TRAITS: Brutii PCs have all of the traits granted to Vampire characters, with the following exceptions:
Brutii may have up to two mayor NPCs and two minor NPCs and may have two bases of operation

Noble House of Julii (pronounced: Jew-lee-eye)
WS-7/BS-4/S-7/T-6/W-3/I-7/A-3/SV-3+
SIRE: Julius Narciso
COMMON NAMES: Highbloods, Crowd Pleasers, Darkblades
DESCRIPTION: The Noble House of Julii is one of the noble houses of Rome that pledged themselves to Cain whilst he walked the earth. For years, the Julii served Cain with complete and utter loyalty, serving as Cain's ordo militant, hunting down his enemies throughout the Old World. When Rome fell, the Julii were forced out into the wilds, fending for themselves among the untamed woods of Europa. Now having reorganized to a degree, the Julii once again serve as enforcers of the will of Cain.
TRAITS: Brutii PCs have all of the traits granted to Vampire characters, with the following exceptions:
Julii characters begin the game with a silvered melee weapon of some sort, often a sword or a spear.

Dhampyre (pronounced: Dahm-pire)
WS-6/BS-3/S-6/T-5/W-3/I-6/A-3/SV-3+
SIRE: Varies
COMMON NAMES: Half-breeds, Thinbloods, Daywalkers
DESCRIPTION: Dhampyres are a tainted combination of Humanii and Vampire blood, creating a creature more akin to one of the Cattle than one of the Kindred. When a Humanii ingests a large amount of Vampire blood, they run the risk of becoming a Dhampyre, a half-breed Vampire that can walk about in the sunlight, going where the other Kindred cannot. Dhampyres are more often then not deliberately created to serve as spies and messengers for their masters, being fed the blood of their Kindred master daily, enslaving them to it's coppery tang, and making the Dhampyre utterly dependent upon it's sire. Dhampyres sport fangs, but they are much less pronounced then those of their Kindred brethren, appearing only slightly pointed.
TRAITS: Dhampyre PCs have all of the traits granted to Vampire characters, with the following exceptions:
Dhampyres are not killed by sunlight
Dhampyres may have up to two major NPCs and one base of operations
Dhampyres do not NEED to feed off of Humanii blood to survive, however, Dhampyres instead require blood from a Vampire each day or begin to starve, as per the Vampire entry.


GHOULS

Domestic Ghoul
WS-6/BS-6/S-4/T-4/W-3/I-5/A-3/SV-3+
The man waiting in line in front of you at the post office, the pretty girl at the counter, could be ghouls, and you would never know it. Ghouls are creatures that eat human carrion to achieve immortality, raiding the graves of the newly buried to feed on the sweat meat inside. Unlike the Kindred, Ghouls can walk about unseen and undetected amongst the Humanii, often leading respectable and honest lives during the day while eating the flesh of the dead at night. Besides their unnaturally long lives, Ghouls are often attractive and appear rather young. The Ghouls and the Kindred have an agreement of sorts, the Kindred drink, the Ghouls eat, and nobody gets hurt.
TRAITS: These stats are for a Ghoul who has fed as normal, a starving Ghoul reduces stats by -1 for everything except wounds and saves until stats have reached -3, at which point a Ghoul loses a wound. Ghouls must eat at least a pound of fresh Human meat each night or begin to starve. A Ghoul who reaches 0 wounds due to starvation becomes a Degenerate Ghoul. Degenerate Ghouls have the following profile:
WS-7/BS-2/S-7/T-3/W-3/I-6/A-3/SV-3+
Degenerate Ghouls are not suitable for player characters, and pass into the control of the GM.

WEREWOLVES

Nrajah (pronounced: N-raw-jaw)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Nomads, Rogues, Outcasts
DESCRIPTION: Among the Werewolves, the Nrajah Clan is unique. They stand as the only Clan to refuse Lycaelon as their Alpha, and were subsequently driven to the outskirts of lupine society. Hated and despised by the rest of the Lycanthropes, the Nrajah Clan keeps a low profile, avoiding contact with others of their kind, as well as the Humanii and the Kindred. For the most part, the Nrajah remain hidden from the view of all others, dwelling in long forgotten woods and bogs. The Clan tends to bring in Lycanthropes that are at odds with the rest of the Clans, sheltering them from the wrath of their kin.
TRAITS: Nrajah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Nrajah characters may not have a base of operations.
Nrajah characters may have two Major NPCs and one Minor NPC
Nrajah characters do not need to devour human flesh to avoid starvation, animal flesh will do.

GRUBRAH (pronounced: Groo-bra)
WS-9/BS-1/S-8/T-8/W-3/I-6/A-5/SV-3+
COMMON NAMES: Ferals, Longfangs, Madclaws
DESCRIPTION: The Grubrah are monsters beyond words. They gather in small hunting parties by night to raid the countryside, devouring entire villages over the course of several hours. Those of the Grubrah Clan are huge and imposing, often standing head and shoulders over their Humanii prey. Often, the giant monsters bear large scars and necklaces of teeth taken from difficult kills. Their reputation as barbarous savages is well known, and even Opriknikki are hesitant to engage them in combat. Both the Opriknikki and the Grubrah have a healthy respect for one another, earned from centuries of bloody conflict and death.
TRAITS: Grubrah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Grubrah characters may not have a base of operations.
Grubrah characters may have two Major NPCs and one Minor NPC
Grubrah characters have the Rage Universal Special Rule while in Wolf form

LYCAELON (pronounced: Lie-kay-lon)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Regals, Alphas
DESCRIPTION: First and foremost among the Lycanthropes are those of the Lycaelon Clan, named after the founder of the Race of the Wolf. The Lycaelon take great pride in their heritage and make sure that the 'lesser' Clans show them proper respect in their presence. The Lycaelon are the most social of the Lycanthropes, mingling with the Humanii as easily as Ghouls or some of the Kindred, hiding the Beast away until the proper time. They despise the Nrajah as traitors to their race, and hunt them down with relish, even allying themselves with the Kindred to hunt them down. The Lycaelon are the most patient of their kin, content to take time to ensure that their kills go unnoticed.
TRAITS: Lycaelon PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Lycaelon characters may have two Major NPCs and one Minor NPC and two bases of operations

MGRAL (pronounced: Meh-graal)
WS-7/BS-4/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Skinwalkers, Those-that-play-with-their-food
DESCRIPTION: The Mgral Clan is the closest to Humanity out of all the other Clans, mixing and mingling with their prey to better understand them. Most Mgral appear in the dredges of society, the homeless, drug attics, gangsters, and others all may be a Mgral in human form. The Mgral act as scouts and spies for the rest of the Clans, watching for signs of Hunter or Kindred activity in the area.
TRAITS: Mgral PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Mgral characters are more likely to identify a Hunter or Vampire on sight, and against such characters receive a +1 to Initiative

RAHL (pronounced: Rawl)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Zealots, Overlords
DESCRIPTION: The Rahl Clan seeks to enslave the Humanii, breeding them as slave stock and as a steady food source. The Rahl see Lycaelon as the God of the Hunt, opposed to Cernunnos, who is revered by the other Clans for his prowess. The Rahl view the Master of the Wild Hunt as a Pretender God, and openly mock him. This has caused Cernunnos to curse the Rahl Clan, giving their prey the upper hand during hunts. The Rahl are always attempting to enslave Mankind, whether through lies and manipulation, or brute force.
TRAITS: Rahl PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Curse of Cernunnos: During combat, all foes gain a +1 to their Initiative with attacks aimed at the Rahl character.

HUNTERS

HUNTER ARCHETYPES
During character creation, a Hunter PC may opt to give his character a special set of skills geared towards the elimination of a certain group of supernatural foes. Once an Archetype is chosen, it cannot be changed or swapped out for another one.

Witch Hunter (WORK IN PROGRESS)
Witch Hunters are adept at tracking down and slaying practitioners of the Black Arts, having learned ways to counter their magic and prevent them from casting spells.
TRAITS: Witch Hunter PCs have all of the traits granted to Hunter characters, with the following exceptions:

"Tank" aka Juggernaught
WS-4/BS-5/S-6/T-6/W-4/I-4/A-3/Sv-2+
Hunter decked out with heavy armor. Sacrfices speed and mobility to act as a shield for his fellow hunters. Juggernaughts are usually hunters who were gifted with natural brute strength.
Gear: Chamuel Pattern Armor grants them a 2+ save.
Flechette gun for vampire threats, Shotguns with silver laced buckshot for werewolves.
Come at me bro!: The Juggernaught negates one full wound in the combat phase, but at the cost of -2 to their Strength.

"Sniper", Stalker
WS-4/BS-6/S-4/T-4/W-3/I-5/A-2/Sv-4+
Stalkers prefer to deal with their enemies at a distance in order to help prevent them from being injured, killed, or converted.
Gear: High caliber rifle with silver tipped rounds, scope is has night vision capabilities. Low caliber pistol with silver tipped rounds.
Squeeze the Trigger: Allows a reroll for any missed shot that turn, may not fire next turn.

Close quarters, Dervish
WS-6/BS-4/S-4/T-4/W-3/I-6/A-4/Sv-3+
Dervish's are the close quarters experts of the Hunter order, named after the religious practice of the Sufi to whirl around to reach religious ecstasy. They usually wield two blades for a specific supernatural and wear standard armor, although lighter armor is often preferred.
Gear: Ariel or Michael pattern daggers. Ariel daggers are anti-werwolf while Michael pattern daggers are anti-vampire.
Whirligig: The dervish increases the ferocity of their attacks. The dervish gets an additional attack at the cost of -1 to their toughness to represent their lack of attention to defense.

"Medic", Lazarus
WS-5/BS-5/S-4/T-4/W-3/I-5/A-3/Sv-3+
Medics are standard hunters who are responsible for bandaging the wounded and granting mercy to those who become infected. They began to arise after the realization that most hospitals either question the wounds received from fighting the supernatural or weren't capable of dealing with those wounds.
Gear: Raphael pattern medical kit, SMG or pistol with silver tipped rounds. The Raphael pattern kit is a blessed medical kit and allows a reroll against chances of infection.
Soldier, Joans
WS-5/BS-5/S-4/T-4/W-3/I-5/A-3/Sv-3+
Called Joans after the patron saint of soldiers, the basic troops of the hunter order are trained to use all forms of weaponry. They are effectively Jack of All Trades, Master of None.
Gear: May use any sort of weapon and use standard gear, the most ambiguous role available.
Ability: I love the smell of napalm; the Joan is the only hunter class who can rig and disarm explosives.

Sorceror, Djinn
WS-4/BS-4/S-4/T-4/W-2/I-5/A-2/Sv-3+
These are not full blown sorcerors, but those hunters gifted with psychic abilities.
Gear: Archangel Haniel talisman, prevents supernaturals from interfering with psychic abilities.
Abilities:
Telekinesis; the Djinn can hurl objects or things with their minds.
Ward; the Djinn casts a psychic shield around their fellow hunters, preventing mind control.
Holy Bolt; the Djinn casts a bolt of holy energy towards the supernatural causig massive damage at the cost of having to recharge for a turn.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:09:22


Post by: Shas'ui T'au Kais


What about Lunar Brotherhood?

Nah, I'll do profile for them when I have time...

... if that's alright with you all...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:10:46


Post by: sillyboy


Pssst Mordoskull: you forgot the basic hunter...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:10:54


Post by: Mordoskul


Shas'ui T'au Kais wrote:What about Lunar Brotherhood?

Nah, I'll do profile for them when I have time...

... if that's alright with you all...


Wouldn't they be pretty much the same as the Nrajah?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:11:35


Post by: Mordoskul


sillyboy wrote:Pssst Mordoskull: you forgot the basic hunter...

Hang on...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:13:02


Post by: sillyboy


@ kais

Isn't the brotherhood more like an offspring to the Nrajah... Just that they also hunt their own kind...

edit: ninja'd by a walrus


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:14:38


Post by: Shas'ui T'au Kais


The Lunar Brotherhood has been operational for a looooooong time (as in at the beginning of Werewolves) so I would think not...

... well...

... I suppose they are alike...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:16:46


Post by: ghosty


Psst Mordo, you forgot the unique Ghosty is the best class.

With the special rule that if I righ tthe best thing in existence I can get away with inter character murder.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:17:09


Post by: Mordoskul


Shas'ui T'au Kais wrote:The Lunar Brotherhood has been operational for a looooooong time (as in at the beginning of Werewolves) so I would think not...

... well...

... I suppose they are alike...


So have the Nrajah, as they refused Lycaelon, the first Werewolf as their Alpha.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:19:16


Post by: sillyboy


Mordoskul wrote:
Shas'ui T'au Kais wrote:The Lunar Brotherhood has been operational for a looooooong time (as in at the beginning of Werewolves) so I would think not...

... well...

... I suppose they are alike...


So have the Nrajah, as they refused Lycaelon, the first Werewolf as their Alpha.


I think the difference is the lunar also hunts wolfs, while the Nrajah are more or less neutral...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:24:19


Post by: Shas'ui T'au Kais


Yeah, basically


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 19:50:27


Post by: sillyboy


@mordoskull

witchhunter ............that would be awesome.........Options!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:15:08


Post by: Hlaine Larkin mk2


@ Mordo- You've entered the house of Juli twice, or are you emphasising how epic they are, they alos don't have a toughness value

and a bit off topic but can anyone PM a synopsis of Space Hulk, I want to join buts thats alot reading to do.....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:17:08


Post by: halonachos


If I may suggest, the witch hunter should be something along the lines as an offensive unit against things with psychic powers.

This means they will have a trait that lets them ignore mind control and maybe whatever other powers vampires/werewolves may have, but lack any true offensive magic spells.

Gear should be 100% silver, and they should have special ways of inserting stakes into vampires, such as a crossbow or something instead of a machine gun. Reduced number of attacks, but they pack one hell of a punch.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:19:25


Post by: sillyboy


halonachos wrote:If I may suggest, the witch hunter should be something along the lines as an offensive unit against things with psychic powers.

This means they will have a trait that lets them ignore mind control and maybe whatever other powers vampires/werewolves may have, but lack any true offensive magic spells.

Gear should be 100% silver, and they should have special ways of inserting stakes into vampires, such as a crossbow or something instead of a machine gun. Reduced number of attacks, but they pack one hell of a punch.


, i already have a crossbow...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:21:14


Post by: halonachos


sillyboy wrote:
halonachos wrote:If I may suggest, the witch hunter should be something along the lines as an offensive unit against things with psychic powers.

This means they will have a trait that lets them ignore mind control and maybe whatever other powers vampires/werewolves may have, but lack any true offensive magic spells.

Gear should be 100% silver, and they should have special ways of inserting stakes into vampires, such as a crossbow or something instead of a machine gun. Reduced number of attacks, but they pack one hell of a punch.


, i already have a crossbow...


But not any coffee I see.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:33:39


Post by: sillyboy


halonachos wrote:
sillyboy wrote:
halonachos wrote:If I may suggest, the witch hunter should be something along the lines as an offensive unit against things with psychic powers.

This means they will have a trait that lets them ignore mind control and maybe whatever other powers vampires/werewolves may have, but lack any true offensive magic spells.

Gear should be 100% silver, and they should have special ways of inserting stakes into vampires, such as a crossbow or something instead of a machine gun. Reduced number of attacks, but they pack one hell of a punch.


, i already have a crossbow...


But not any coffee I see.


I had, but the decided to drink it myself. It was not like someone important needed it.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:39:21


Post by: halonachos


Hunter Class, Vegas:

WS-1/BS-1/S-2/T-2/W-2/I-4/A-1/Sv-6+

Vegas is a no good coffee stealing *expletive*. As such she was cursed by DeeDee, the elder God of Coffee. She suffers from a fear of anything brewed. She is able to drink Frappucinos however, thanks to the fact that they aren't real coffee.

Gear: None.
Abilities: None.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/09 21:42:43


Post by: sillyboy


halonachos wrote:Hunter Class, Vegas:

WS-1/BS-1/S-2/T-2/W-2/I-4/A-1/Sv-6+

Vegas is a no good coffee stealing *expletive*. As such she was cursed by DeeDee, the elder God of Coffee. She suffers from a fear of anything brewed. She is able to drink Frappucinos however, thanks to the fact that they aren't real coffee.

Gear: None.
Abilities: None.


Wait.....

*sigh of relieve*

I tought with that statline i wouldn't be able to kill andy.....Nevermind.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 02:33:54


Post by: FITZZ


After reading the last few post I'm beginning to wonder if the sequel will require any extra "enemies"...sound like you guys just want to have a PC death match..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 09:53:56


Post by: The Zoat


I'm in the sequel for sure: the ghouls are on the roam!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 11:03:28


Post by: Hlaine Larkin mk2


FITZZ wrote: After reading the last few post I'm beginning to wonder if the sequel will require any extra "enemies"...sound like you guys just want to have a PC death match..


No its just supernals are annoyed t how lucky the hunters were in the final event....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 14:44:55


Post by: ghosty


I'm not


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 17:54:40


Post by: sillyboy


@Fitzz

What will be the name, of the second rp?

If ya want i can give you some titels.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 18:05:53


Post by: FITZZ


sillyboy wrote:@Fitzz

What will be the name, of the second rp?

If ya want i can give you some titels.


Haven't decided yet...but am open to ideas.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 18:21:54


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:@Fitzz

What will be the name, of the second rp?

If ya want i can give you some titels.


Haven't decided yet...but am open to ideas.




Here some ideas

-Tainted heart (This is my fav, it resembles every char currently in the rp.)

-Shimmerlight

-soulless (probably wrong spelling, but it means without a soul)

-broken dreams

-cleansing darkness

-transcended

-Andy's mexican hat dance

......... normally i have dozens of ideas, But now i can't come up with mre...

______

Bonding Memories

Falling

shattered memories


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 18:32:18


Post by: FITZZ


@ Silly...

Some interesting ideas...I'll have to bounce them around a bit...



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 19:38:37


Post by: halonachos


Hlaine Larkin mk2 wrote:
FITZZ wrote: After reading the last few post I'm beginning to wonder if the sequel will require any extra "enemies"...sound like you guys just want to have a PC death match..


No its just supernals are annoyed t how lucky the hunters were in the final event....


We didn't get too lucky. We didn't kill any PC's, Dez got turned, a bunch of Hunter NPC's died, and only one Fallen was confirmed killed. If anything the vampires won this one, if you chalk this up as a Hunter victory it would be a rather phyrric one.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 19:39:44


Post by: Shas'ui T'au Kais


Too true Nachos, you are correct...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 19:52:47


Post by: sillyboy


Vegas killed two wolves, and wounded a pc and a npc wolf.....

But yeah, hardly a victorie...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 19:53:36


Post by: Shas'ui T'au Kais


What pc did you wound?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 19:55:43


Post by: sillyboy


Shas'ui T'au Kais wrote:What pc did you wound?


Lukos (Jp400) But Fitzz was controlling him...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 20:07:52


Post by: Shas'ui T'au Kais


Well I have killed a PC in the past...

...take that...

... it was Musatei (Chowder), but then of course I died


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 20:09:56


Post by: Hlaine Larkin mk2


Shas'ui T'au Kais wrote:Well I have killed a PC in the past...

...take that...

... it was Musatei (Chowder), but then of course I died


what goes around comes around


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 20:11:42


Post by: Mordoskul


sillyboy wrote:


Here some ideas

-Tainted heart (This is my fav, it resembles every char currently in the rp.)

-Shimmerlight

-soulless (probably wrong spelling, but it means without a soul)

-broken dreams

-cleansing darkness

-transcended

-Andy's mexican hat dance

......... normally i have dozens of ideas, But now i can't come up with mre...

______

Bonding Memories

Falling

shattered memories


Those We Left Behind


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 20:26:42


Post by: Hlaine Larkin mk2


Remeber the fallen

The losts ones

Understanding Pain

The we love Vegas thread

The we bow down to Pontius thread

Pontius vs. Vegas 3 rounds no weapons allowed.

All nightmare long


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 20:46:00


Post by: sillyboy


Hlaine Larkin mk2 wrote:The we love Vegas thread


This an awesome name, it has so many meanings. One could spent his entire life to find them out and it wouldn't be a life wasted.

I like your style Hlaine


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 21:30:18


Post by: Hlaine Larkin mk2


sillyboy wrote:
Hlaine Larkin mk2 wrote:The we love Vegas thread


This an awesome name, it has so many meanings. One could spent his entire life to find them out and it wouldn't be a life wasted.

I like your style Hlaine


Oh sorry, i meant las vegas........


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/10 21:49:17


Post by: FITZZ


I think I may use "Dead of Night" as a title for the sequel..

Or some variation of...

Blood Moon ll..Dead of Night...Rise of the Barista.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 02:22:15


Post by: halonachos


FITZZ wrote: I think I may use "Dead of Night" as a title for the sequel..

Or some variation of...

Blood Moon ll..Dead of Night...Rise of the Barista.


Blood Moon l:

Blood Moon ll: Dead of Night

Blood Moon lll: Crimson Dawn

Blood Moon ll: Dead of Night Collector's Edition: Rise of the Barista

It does have franchise potential you know.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 03:03:55


Post by: FITZZ


halonachos wrote:
FITZZ wrote: I think I may use "Dead of Night" as a title for the sequel..

Or some variation of...

Blood Moon ll..Dead of Night...Rise of the Barista.


Blood Moon l:

Blood Moon ll: Dead of Night

Blood Moon lll: Crimson Dawn

Blood Moon ll: Dead of Night Collector's Edition: Rise of the Barista

It does have franchise potential you know.


See...planning ahead,that's the way to insure success in the sequel market..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 03:16:37


Post by: FITZZ


While I'm thinking about it...I need to go ahead and start a sign up/interest/"save my seat" list...for everyone who'll be participating in the sequel RP as well as anyone who may be interested in joining...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 05:49:44


Post by: The Zoat


I'm joining.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 07:20:34


Post by: ghosty


Hmm, Fitzz, can I raise a cheeky little issue here?

If you have noticed, a couple other, major Rps are humming along quite slowly at the moment, and I though that maybe we could give the rp a break for a week or two? Up to you of course, but I think it would give everyone some breathing space; Kais could finish his long expected event, the players could focus on Spacehulk a bit more, the eye of terror could get some major players posting again. Y'know, give other rps time to grow. And I also have an exam in 6 days to which I need to revise a lot.

Up to the community of course, but, well, I feel the success our werewolf thread has had, has truly hindered the progress of other, equally worth of merit, threads..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 07:45:53


Post by: Devastator


I would be interested in joining ,but i have a feeling that this whole thing is way out of league for me.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 08:10:24


Post by: FITZZ


ghosty wrote:Hmm, Fitzz, can I raise a cheeky little issue here?

If you have noticed, a couple other, major Rps are humming along quite slowly at the moment, and I though that maybe we could give the rp a break for a week or two? Up to you of course, but I think it would give everyone some breathing space; Kais could finish his long expected event, the players could focus on Spacehulk a bit more, the eye of terror could get some major players posting again. Y'know, give other rps time to grow. And I also have an exam in 6 days to which I need to revise a lot.

Up to the community of course, but, well, I feel the success our werewolf thread has had, has truly hindered the progress of other, equally worth of merit, threads..


I agree,in fact IIRC I posted that I intended to wait a few weeks before launching Part ll somewhere in this thread...while I'm excited about the sequel,I myself need a bit of a "break" from GMing duty,so yes at least a week or two until part ll begins..


@ Devastator...

While the process of RPing can be a bit daunting at times,it can also be a lot of fun...
If your really interested in joining,why not give it a go,I know that most of the other guys involved would be happy to lend a hand in giving you a basic idea as to how the RP works...and I'd be happy to answer any questions you might have as well.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 10:12:50


Post by: sillyboy


But this was the only rp i'm in. *sobs*

But Ghosty's probably right....(Plus i now have time to try and find an explanation to be a .... Did you really think i would say anything? )

@Devastator

New players are always welcome, so don't be afraid to join.

To tell the truth, my first rp's weren't that great, but it's something you learn along the way.

If you need help/information.
Feel free to ask.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 10:13:05


Post by: prototype_X


ill join!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 12:29:52


Post by: ghosty


I have an idea as to how to bring everyone up to speed on Rping, and the expectations associated with it. I'll have a think, but it could really help. I think it would be aimed at newer people, to show them the ropes.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 12:47:57


Post by: prototype_X


was that aimed at me???


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 12:54:16


Post by: Shas'ui T'au Kais


What ya thinking Ghosty?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 15:35:15


Post by: halonachos


Shas'ui T'au Kais wrote:What ya thinking Ghosty?


Something with a 75% mortality rate I think.


Otherwise rules for an RP should be something like this:

1) Don't try to kill off other players in your own RP, its not your place to do so, only the GM can do that. Lucky son of a...

2) Check your grammar if possible, the translation for the internet is not the best so some things may be lost between english to whichever and from whichever to english. We can't fault anybody except for Al Gore, inventor of the internet, for that.

3) Over the top actions should be avoided if possible, no Ninja Assassin stuff or anything like the train scene in Lost Planet 2.

4) Try to have fun, sure writing an RP can seem like a chore but the overall product is something to be happy with. Your posts reflect on whether or not it was something you labored through or something you enjoyed writing.

5) If you have issue with something a person has posted please take care of it via PM instead of on the RP.

6) If you decide to edit a post please put a reason, if its something that changes the RPs of other players it can lead to a trainwreck that takes awhile to fix.

7) Everything can be fixed, its not like its impossible to go back and repair any mistakes so if you make one just tell us that you're working on it.

8) No funny posts or RPs, I reserve the sole right to do so.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 15:50:29


Post by: Shas'ui T'au Kais


I love it...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 17:11:37


Post by: ghosty


Hypothetical question: If a werewolf got it's arm torn off, but it retrieved said limb, could it stick it back on, and regenerate the injury?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 17:47:03


Post by: Hlaine Larkin mk2


And what happens when werewolves die, do they stay in wolfy form or do they transform in to human corpses


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:26:28


Post by: Devastator


How long do the Ghouls live?
And do they only have old age as specialty or do they have something else in their sleeve?

And of course, how do you become a Ghoul? Just by eating flesh of human(s)?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:38:33


Post by: Mordoskul


Devastator wrote:How long do the Ghouls live?
And do they only have old age as specialty or do they have something else in their sleeve?

And of course, how do you become a Ghoul? Just by eating flesh of human(s)?


Ghouls are immortal, made so by the ritual consumption of human flesh. One becomes a Ghoul by performing a ritual involving a ghastly banquet of forbidden meat.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:43:37


Post by: sillyboy


Mordoskul wrote: a ritual involving a ghastly banquet of forbidden meat.


So you have to eat cute pupy's? That's cruel.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:46:26


Post by: FITZZ


Mordoskul wrote:
Devastator wrote:How long do the Ghouls live?
And do they only have old age as specialty or do they have something else in their sleeve?

And of course, how do you become a Ghoul? Just by eating flesh of human(s)?


Ghouls are immortal, made so by the ritual consumption of human flesh. One becomes a Ghoul by performing a ritual involving a ghastly banquet of forbidden meat.


Ninja'd..But of course Mordo has the origins of a ghoul "dead on" (there I go with the puns again)...
...As for it's unnaturally prolonged life being the only trick a ghoul has up it's sleeve...certianly not...a ghoul could be a media head,hold high political or military office...or even be a Hunter....a ghoul has the potential to be a master infiltrater...
I'm also debating the idea of allowing ghouls the ability to utilize certian "black magic" as well.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:49:21


Post by: FITZZ


ghosty wrote:Hypothetical question: If a werewolf got it's arm torn off, but it retrieved said limb, could it stick it back on, and regenerate the injury?


Interesting question...as I do plan to allow "regeneration" for Vampires (under certian circumstances)...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:49:41


Post by: halonachos


As far as werewolves go, I believe that they turn back into a human when they die.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:57:22


Post by: Berserksteve


I'd like to join.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:58:16


Post by: Mordoskul


I've sent out recruiting messages, so expect some more activity on this thread. Also, I'm not sure when I'll be able to get the Sorcerer and Magick rules up, so FITZZ, would you be so kind...?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 19:59:40


Post by: FITZZ


halonachos wrote:As far as werewolves go, I believe that they turn back into a human when they die.


Yeah,I'm sticking with the old " Larry Talbot" action on this ...though I can't promise poetry spouting Gypsies for every Werewolf who buys the farm.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:00:46


Post by: FITZZ


Mordoskul wrote:I've sent out recruiting messages, so expect some more activity on this thread. Also, I'm not sure when I'll be able to get the Sorcerer and Magick rules up, so FITZZ, would you be so kind...?


I'll post them up tonight Mordo.....unless I get a chance sooner...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:02:57


Post by: sillyboy


Ooh, can you do Witchunter stats too. I'm looking into that type, but it's still under construction....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:03:45


Post by: halonachos


Mordoskul wrote:I've sent out recruiting messages, so expect some more activity on this thread. Also, I'm not sure when I'll be able to get the Sorcerer and Magick rules up, so FITZZ, would you be so kind...?


Can I join? I would really like to be in the second one!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:08:04


Post by: Hlaine Larkin mk2


I'm definately joining


btw 500 post on this thread


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:11:42


Post by: FITZZ


sillyboy wrote:Ooh, can you do Witchunter stats too. I'm looking into that type, but it's still under construction....


Will do Silly...I'm going to attempt to go through everything and post it all together...thanks to Mordo this will not be as absolutely insurmoutable a task as it would have proved to be had I had to do so on my own..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:12:51


Post by: FITZZ


@ Nachos and Larkin...

I assumed you guys would be in the sequel...already had your slots saved.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:14:11


Post by: sillyboy


Thanks Fitzz


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:27:10


Post by: Morathi's Darkest Sin


A bit of stuff happening for last 24hrs, but will get examples of the Hunter Merits/flaws up tonight if all goes to plan. Tomorrow or Friday I should get time to go digging in my Werewolf books to bring some extra meat to theirs as well.

On a side note, a question to FITZZ/Mord and probaby the rest of folks. Do you want me to start converting Archtypes of the Nature/Demeanor system here as an option, or leave for the moment?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:28:40


Post by: Hlaine Larkin mk2


Thanks as well
My friend may also be joining


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:38:33


Post by: FITZZ


Morathi's Darkest Sin wrote:A bit of stuff happening for last 24hrs, but will get examples of the Hunter Merits/flaws up tonight if all goes to plan. Tomorrow or Friday I should get time to go digging in my Werewolf books to bring some extra meat to theirs as well.

On a side note, a question to FITZZ/Mord and probaby the rest of folks. Do you want me to start converting Archtypes of the Nature/Demeanor system here as an option, or leave for the moment?


Still thinking about the best aplication for the Nature/Demeanor system within the RP framework...I personally like the concept a lot,but am wondering if it may over complicate the RP... ...
I'm thinking a simplified version would perhaps be the best way to incorperate the system into the RP..

EDIT:...As with the Vice/Virtue ideas...the Nature/Demeanor archtypes should remain fairly simple and easy to adapt into the RP...
I really love the concepts....but don't want things to become so complicated that PC's (or myself) begin to loose track of who has what traits..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:41:47


Post by: Morathi's Darkest Sin


Aye, I'm just thinking it's more open for RP than virtue/vice. Perhaps as it has little bearing to our game, drop the demeanor aspect, and just select one as a nature of the PC.

If they hide that nature its up to them, but when following it openly some kind of bonus can/could occur?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:49:17


Post by: FITZZ


Morathi's Darkest Sin wrote:Aye, I'm just thinking it's more open for RP than virtue/vice. Perhaps as it has little bearing to our game, drop the demeanor aspect, and just select one as a nature of the PC.

If they hide that nature its up to them, but when following it openly some kind of bonus can/could occur?


Exactly...the adherance to ones selected "Nature" and it's applications in RP would convey certian bonuses from time to time..


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 20:51:53


Post by: Morathi's Darkest Sin


Sounds good, well I'll start converting more over the next few days so we can see the many options.

On a total side note FITZZ, your birthday isn't coming up is it?
Need an excuse to buy you a DCM membership, as someone who was posting and enjoying that Superhero thread we worked on a few months back, you need to see my thread in DCM.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:01:10


Post by: FITZZ


Morathi's Darkest Sin wrote:Sounds good, well I'll start converting more over the next few days so we can see the many options.

On a total side note FITZZ, your birthday isn't coming up is it?
Need an excuse to buy you a DCM membership, as someone who was posting and enjoying that Superhero thread we worked on a few months back, you need to see my thread in DCM.


Wow...I'm touched MDS...I certianly enjoyed the Superhero thread a lot...still revisit the images from time to time.. ...and would love to have a look at your thread.
My Birthday however isn't until the end of October (the 25th)... I do have to say I'm truely staggered by your extreamly generous offer.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:03:28


Post by: Morathi's Darkest Sin


No worries man, you introduced me properly to roleplay on forums with this great story we've all been weaving.

It'd be a pleasure.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:15:45


Post by: FITZZ


Morathi's Darkest Sin wrote:No worries man, you introduced me properly to roleplay on forums with this great story we've all been weaving.

It'd be a pleasure.


Wow..I'm honestly speechless ....
It was my pleasure to watch your character grow and look forward seeing what the future holds for both Scarlet and Victoria,you crafted some amazing work into Blood Moon and I've no doubt that your future stories will be equely fantastic.

...As for your extrodanary generosity ...again all I can say is ..wow.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:18:13


Post by: Mordoskul


I just had to share this. Might as well be here-




Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:28:52


Post by: Morathi's Darkest Sin


That was brilliant.

Also - It's sorted FITZZ, not sure how long it takes to sort, might need a browser refresh.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:30:09


Post by: Mordoskul


Morathi's Darkest Sin wrote:That was brilliant.



He's also got a song about tea.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:30:35


Post by: FITZZ


Mordoskul wrote:I just had to share this. Might as well be here-




At work...so I can't see it.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:32:19


Post by: Mordoskul


FITZZ wrote:
Mordoskul wrote:I just had to share this. Might as well be here-




At work...so I can't see it.


It'll be worth the wait.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 21:33:43


Post by: FITZZ


Morathi's Darkest Sin wrote:That was brilliant.

Also - It's sorted FITZZ, not sure how long it takes to sort, might need a browser refresh.


Once again MDS...I truly don't have the words to thank you enough..
I can be a bit of a cynical and jaded old bastard at times...but I am indeed deeply touched by your actions.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/11 23:58:36


Post by: Morathi's Darkest Sin


Hunter Merits and flaws (once again any which I'm looking at and thinking any of the three types could take I've marked with a *)

Hunter Merits

Approachable 2pt
There's something very inviting and nonthreatening about you. People find it easy to start a conversation with you. Even distrustful creatures tend to put aside their instinctive wariness of mortals in regard to you.

Good Judge of Character 3pts
You have an instinct for reading people. You can make an appraisal of the kind of person someone is after meeting her for just a few seconds, based on little more than gut instinct. You're rarely wrong and this has kept you alive more times than you can remember.

* Hollow Leg 1pt (also Werewolves may take this)
You can drink like a fish. The ammount of alcohol you can put away during a binge is truly phenomenal. What's more aggravating to your buddies is how little you suffer for it. Anyone who gets into a drinking competition with you quickly regrets it.

Unflappable 2pts
You are a naturally placid person and take most things in stride. You were almost hit by a car? That was close. Your wife has left you? Ah, well. Although you have emotions as others do, you don't let them affect you to the same degree. Note this doesn't make you immune to supernatural or horrific experiences. It simply helps you to cope with the plausible and unfortunate of everyday life.

*Dual Nationality 2pts
Thanks to being born to parents of different countires, you have dual nationality. You may even have two passports. This makes it easy for you to operate in two different places, and even hide out in another country if things get too hot in your normal place of residence.


Hunter Flaws

Chronic Pessimist 1pt
You think the glass is half empty, that the water in the glass is contaminated, and that the glass will probably tip over at any second. Others practice pessimism out of habit. For you, it's an art form. Nothing can ever go right, especially plans that other propose. You are the implacable voice of gloom and doom, always ready to point out a potential problem no matter how remote a chance it has of coming to pass.

Collaborator 1pt
Sometime in the recent past, you have allied with one monster or more to take down a more powerful creature or to learn some insight into the ways of the night creatures. Or the Hunter word-of-mouth circut reports you doing so, whether legitimately or not. Either way, word has spread through the local Hunter community or farther, and many conservative Hunters mistrust you.

No Phone 1pt
You do not have a regular phone number through which you can be contacted. You are very hard to get in touch with on short notice and are difficult to track down. It's hard for you to keep in touch with your fellow hunters, and you must rely on face-to-face meetings for planing and to arrange subsequent meetings.

*Dogged by fringe media 2pts (4pts for a Werewolf or Vampire)
You have somehow attracted the attention of an amatuar reporter, one who operates a fringe website or publishes a zine that covers the bizarrer or paranomral. This crank occasionally follows you to try and discover any dirt on you. Unfortunately, and in true modern journalism style, he tends to catch you at the worst possible moment. In the case of a Vampire or Werewolf, they are always staying just out of sight, you've not managed to get close to the person to silence them.

Stalked 2pts
Someone has an unhealthy obsession with you. Despite repeated calls to the police, and even possible restraining orders, this person continues to follow and occasionally harass you.

Nonswimmer 1pt
You never learned to swim, and you have no natural talent for it. If you ever find yourself in a position where you must try to swim, you can barely manage a pitiful doggy paddle.

Vice 1pt to 3pts
You're addicted to some sort of controlled substance. The one point version of the flaw represents an addiction that is legal and easy to satisfy, such as cigarettes. The two point version represents a legal or midly illegal substance that inhibits your ability to hunt effectively, such as Alcohol or marijuana. The three point version represents an addiction to a illegal or highly dangerous 'hard' drug that greatly effects your ability to hunt effectively.

Revoked Driver's License 1pt
You have lost your drivers liscence due to a poor driving record. If you are pulled over for any reason or are otherwise caught driving, you will be arrested immediately and your car will be impounded.

*Wanted by Law Enforcement 3pts
You are the prime suspect in a felony crime. The police activiely look for you, and you cannot move openly about your usual hangouts. If you encounter cops who know that you're wanted, they'll call in back-up and try to bring you in.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 02:16:46


Post by: halonachos


Andy has got: Collaborator, stalked, and Wanted by the law from the last RP.

I'll probably say that Andy is approachable though, as long as you don't tick him off in some way.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 02:48:53


Post by: FITZZ


A partial list of Black Magic spells...

Temporal Flux-A character with the ability to use Black Magik surrounds themselves with an Unholy Aura which warps reality,granting the user the ability to attack with supernatural precision.
This power is used at the start of any player events,if sucessfully cast it enables the caster to re-roll all rolls to hit and to wound.

Master's Lure-Ensnared by the Black magicians powers...those affected by this spell find themselves in thrall to his will.
This power is used during any payer event,if successful it grants the Black Magik user the ability to enthrall (for one combat phase) one opposing PC or NPC,who must pass a LD test to resist the effects.

Revelation of Flesh-The Black Magik user unleashes a writhing ball of Demonic power which tears it's targets flesh from it's bones.
This power may be used in any player event,if successful it counts as a shooting weapon for the black magik user (using his/her BS) and has the following stats..
S-8/AP-1

Breath of the Pit-The Black Magic user unleashes a typhoon of Noxious energy covering it's opponent..
May be used in any player event shooting phase.
The Black Magik user must pass a magik test,if successful,this spell acts as a template weapon,any characters hit suffer one wound on a D6 roll of 4+ with no save allowed.

Putrefy-Offering Praise to it's foul God's,the Black Magic user spews forth a disgusting miasma upon it's foes.
Used during any phase of a player event,if successful,the Magik user hit's all enemy targets with a ST-3 hit,saves apply.

- Devolution- The Black Magik use unleashes a flash of swirling energy wich envelopes the target PC or NPC,resulting in unspeakable mutations and madness.
This spell may be used once during Player combat,the Black Magik user selects a target PC/NPC and a magik test is taken...if successful a D6 is rolled...if the result is higher than the target PC/NPC's toughness the PC/NPC suffers a mutation/madness chosen by the magik user..(more on this later).

Entropic Lash -The Magik User blast at his foes with an evil lightning...
Used during any Player event,if magik test is successful Magik user selects target PC/Npc..and the following attack counts as a shooting attack with the following profile..
ST-4/Ap-3/ AS-3..
All saving rolls apply.


BLOOD MAGICK SPELLS

EXSANGUINATE
The Sorcerer forces the blood within the target's veins to burst forth in a horrifying display as blood streams from every available orifice. To use this spell, the Sorcerer must succeed on a magick shooting attack. Exsanguinate has the following profile:
Range: 24"/Assault 1/AP-3/S-7

CRIMSON MIST
In an hour long ritual involving the 'death' of the caster, the Sorcerer becomes a roiling cloud of Vitae, able to possess the bodies and minds of creatures. Vampires can travel in the daylight in this form, but find a host within an hour or suffer the normal effects for being caught in the sun. A creature in the thrall of a Sorcerer is under his total control, performing any action regardless of the danger to their own person. If the host is killed, the Sorcerer is forced back into his mortal form and suffers 1 Wound from psychic backlash.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 03:44:31


Post by: FITZZ


Still need to iron out some of the ideas ,but that's the Basics for Black Magik spells...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 03:46:08


Post by: FITZZ


@ MDS
...Really like what you've got there.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 05:48:15


Post by: halonachos


FITZZ wrote: @ MDS
...Really like what you've got there.


A lot of good traits, but Fitzz, those sound just plain ouch. I mean imagine that scene in the X-Men movie when Magneto makes those metal pellets burst from that one guard. Now imagine that same scene but with just loads of blood.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 07:19:03


Post by: sillyboy


Magick seems kinda.....ouch.

*looks around*

No witchhunter stats?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 12:43:13


Post by: FITZZ


Sorry Silly,time got away from me last night...will attempt to get Witch Hunters up today.

Also ...looking at the Magik stats I can see why everyone is saying ouch...might need a bit of tweeking here.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 12:53:46


Post by: sillyboy


No worries,

But i think that the magick isn't taht hard, we just don't know what it cost to cast.

Ex: that s8 ap1 blast. Is autowound! That's frightning, but (if you use WHFB magic) say its a 22+ spel, it less worrying.

Hope this makes sense,

besides it's why i'm looking into the witchhunter class, to try and balance the things.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:18:02


Post by: FITZZ


sillyboy wrote:No worries,

But i think that the magick isn't taht hard, we just don't know what it cost to cast.

Ex: that s8 ap1 blast. Is autowound! That's frightning, but (if you use WHFB magic) say its a 22+ spel, it less worrying.

Hope this makes sense,

besides it's why i'm looking into the witchhunter class, to try and balance the things.



Well,there will be a need to pass Magik casting test in order to use the spells...
Along with various wards/ammulets/charms that will negate or lessen their effects .
Plus...one also must remember that for most Black Magik users...the spells will be the only real weapon they have.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:20:45


Post by: sillyboy


Vamps have other powers, Don't they?

Or have I read it wrong, and its only restricted to Ghouls?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:46:59


Post by: Hlaine Larkin mk2


PLease let vamps have crimson mist.......


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:49:34


Post by: Shas'ui T'au Kais


No crimson mist for you...

And FITZZ, looking at the spells, they look fething powered up...

... maybe tune them down a bit, as some of them look like insta-kill to me...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:49:49


Post by: FITZZ


sillyboy wrote:Vamps have other powers, Don't they?

Or have I read it wrong, and its only restricted to Ghouls?


I'm considering limiting the Vamp magik somewhat..as well as allowing ghouls the ability to use only one selected spell,and have the only characters able to utilize all the spells be Witches or Warlocks.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:50:40


Post by: Shas'ui T'au Kais


Right now it looks as if Wolves are the weak ones...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 13:52:56


Post by: FITZZ


Shas'ui T'au Kais wrote:Right now it looks as if Wolves are the weak ones...


There's going to need to be some adjustments made here and there for balance sake.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 14:33:34


Post by: Hlaine Larkin mk2


HAve you seen the pure!!!!?????




Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 17:24:14


Post by: Morathi's Darkest Sin


No bury the pure, they're horrible.

Sorry Hlaine, raving Werewolf the Apocalypse fanboi here.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 18:39:04


Post by: Hlaine Larkin mk2


I'm only famaliar with nWoD

My eintire oWoD experience has been 2 sessions of masquerad
And one of those i was filling in for someone else and it was a sabbat game 0:

By W:tf is a good game as is requiem


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 19:32:24


Post by: Morathi's Darkest Sin


No worries man, but really from what I've read, Forsaken is universally seen by many as the worst update of the main four, nwod Mage is also disliked heavily by many of the WoD original fans.

Oddly I think the Hunter update was seen as the best by many, I've almost picked it up myself a couple of time based on folks recommendations.. followed by Vampire and then Changeling.


If I ever get my self sorted in six months or so and set up a game here, I'm gonna come looking for you and force a WtA character into your screen to try.

Seriously though, I know hardly anyone on the forums I've been known to hang out on, who was a big WtA fan who went on to prefer WtF.

In 20yrs of DMing, I never found an easier system to inspire new players into Rping.










Okies, gonna stop banging on about WtA now.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 19:46:38


Post by: Aurelia


*stamps on all current and future W:tF books and burns them in a ritual of firey anger* I shall never forgive the statement of 'sorry you can't actually do that' they put out after the preview art and cover of Hunting Ground: The Rockies!

*coughs* Sorry... just had to put that; be assured MDS will slap me for interuppting.



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 19:50:13


Post by: ghosty


So, Mrs Sin, are you going to join the next little adventure?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 19:58:37


Post by: sillyboy


ghosty wrote:So, Mrs Sin, are you going to join the next little adventure?

Don't go there, ghosty....

Also, i'm really am going to look into that game,...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 20:21:07


Post by: sillyboy


side note: everyone's welcome

And i apologies for the bad joke, My thoughts sometimes get the better of me.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 21:42:26


Post by: Mordoskul


Gonna point this out even though it may seem like common sense. Ghoul players who are masquerading as Hunters should make a Hunter character as cover, but then send their Ghoul character sheet to FITZZ.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 22:08:36


Post by: FITZZ


Mordoskul wrote:Gonna point this out even though it may seem like common sense. Ghoul players who are masquerading as Hunters should make a Hunter character as cover, but then send their Ghoul character sheet to FITZZ.


Yes...this..please,it will help add a bit of "tension" to the RP as well as that "fellow Hunter" might not be what he/she seems.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 22:33:29


Post by: sillyboy


FITZZ wrote:Yes...this..please,it will help add a bit of "tension" to the RP as well as that "fellow Hunter" might not be what he/she seems.


*Ads al hunter pc's to his "to do list"*

This is going to be a busy rp...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/12 22:36:52


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:Yes...this..please,it will help add a bit of "tension" to the RP as well as that "fellow Hunter" might not be what he/she seems.


*Ads al hunter pc's to his "to do list"*

This is going to be a busy rp...


It will defianitly be more in depth than the previous one,a lot more layers and certianly more to watch out for.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 02:47:10


Post by: halonachos


Don't worry, Andy isn't a ghoul, he drinks too much coffee to be a ghoul.

Why does everyone want to lessen the magik powers? I said that they were ouch, but I meant that in a good way. I want to see people explode damn it!

I've seen people playing that World of Darkness game at my university and at my other local gaming store which I haven't been to in awhile because I've been hella busy. Seems interesting, but I tend to get too silly when RPing.

*people playing WoD : Okay, there are officers around.
Player:I'm going to sneak around.

Me: Random cop with a shotgun comes up and shoots you to take away your last bit of health.

Players:What? No.

GM: Actually...

Players: Damn it.

Me: Most excellent.

See, I'm an idea guy. Can't wait to GM a game of Dark Heresy. Possessed surgical tables, zombies, and man-eating trees good times.

I have it planned so that zombies chase them into a hospital which specialized in trauma surgery. The possessed surgical tables are going to chase them into a garden filled with you guessed it, flowers. Not man eating flowers, but normal flowers.

Then when their guard is down. man eating trees all over the place! Muahahaha!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 02:47:17


Post by: halonachos


Internet is lagging.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 17:31:18


Post by: Hlaine Larkin mk2


So how long till the sequel starts

@ evryone slagging W:tf,
As I said i have only done 2 sessions of V:tM and none of W:tA, but as far as it goes the forsaken seem alright for the setting of nWoD........


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 17:47:03


Post by: FITZZ


The sequel will be starting in a week or so,I'm allowing for a bit of down time for everyone to take a quick break between RPs (including myself).
Plus,there's still a bit to be hammered out (behind the scenes) before I'm comfortable with the launch.
I really hope for the sequel RP to surpass the original,so I'm putting a lot more thought into this one..



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 18:10:49


Post by: FITZZ


As a side note,I don't expect to get a great deal (RP wise) done this weekend,as my Brother in Law and his wife surprised us last night with the birth of their first child ( a month premature,but healthy and well.)
Plus...Today is my Missuses Birth Day...so a whole load of Family functions going on this weekend.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 18:15:20


Post by: sillyboy


Wish the missus happy birthday from me.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 18:26:12


Post by: FITZZ


Will do Silly,and thanks.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 18:35:52


Post by: Hlaine Larkin mk2


Have a good time.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 20:39:44


Post by: Mordoskul


Congratulations! Tell your wife the Walrus wishes her a happy birthday!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 20:42:59


Post by: FITZZ


Mordoskul wrote:Congratulations! Tell your wife the Walrus wishes her a happy birthday!


...I'll pass your well wishes along Mordo.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 20:49:18


Post by: sillyboy


... your missus will ask some questions about your sanity, if you wish her a good birthday from a walrus...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 20:57:49


Post by: FITZZ


sillyboy wrote: ... your missus will ask some questions about your sanity, if you wish her a good birthday from a walrus...


My Missus questions my sanity on a daily basis...so it will be nothing knew...well,except the well wishes from a walrus and a sillyboy.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/13 21:34:45


Post by: ghosty


While your at it, you may as well send my regards her way.

And Fitzz, seriously, thank you.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/14 05:59:55


Post by: FITZZ


ghosty wrote:While your at it, you may as well send my regards her way.

And Fitzz, seriously, thank you.


Anytime my friend.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 15:29:10


Post by: FITZZ


Ok,trying to compile everything....

Here are the racial stats as they currently stand. Hunter stats provided by Halonachos. Sorcerers are on their way as well.


KINDRED

Strigoi (pronounced: Strig-oy)
WS-7/BS-3/S-6/T-5/W-3/I-6/A-3/SV-3+
SIRE: Unknown, possibly Lillith
COMMON NAMES: Shadows, Kinslayers, Night Terrors
DESCRIPTION: The Strigoi are a race of Vampires nearly as old of Cain himself, having hunted the primitive Humanii for thousands of years. All Strigoi are thin and cadaverous, their skin papery and ethereal, and in some cases, appearing as walking skeletons. They often have long, pointed ears arching out from their hairless skulls. What truly set Strigoi apart from the rest of the Vampyre race is their ability to drain the life force from other Kindred, draining them dry as a typical Vampire would drain one of the Cattle. This trait makes the Strigoi mistrusted by their kin, and there has even been a call for their extermination.
TRAITS: Strigoi PCs have all the traits granted to Vampire characters, with the following exceptions:
Strigoi may gain sustenance from feeding off other Vampire characters, this has the same effect as feeding off of a human or werewolf.
Strigoi may have one major NPC and one minor NPC and may have one base of operations

Opriknikki (pronounced: O-prick-nicky)
WS-6/BS-2/S-8/T-7/W-3/I-5/A-4/SV-3+
SIRE: Ivan the Terrible
COMMON NAMES: Black Riders, Ivans, Ferals
DESCRIPTION: The Opriknikki are terrible to behold, massive humanoids built like tanks, with an oversized mouth stuffed with shark teeth. On average, an Opriknikki stands eight feet tall, and is often clad in black or red robes. Males always sport massive black beards that fall down to their waists. The Opriknikki were once the enforcers of Ivan the Terrible, terrorizing medieval peasants for sick games of sport, dragging them through the streets behind their black steeds. When Ivan was Embraced, he bade his warriors to join him in Undeath. The Opriknikki leapt at the chance to practice their cruel way for eternity, and allowed Ivan to Embrace them in turn. The Opriknikki are notorious for ripping apart their foes with their bare hands, and tearing at them with their teeth. Opriknikki do not feed as other Kindred do, rather, they devour the remains of their prey whole, often leading Hunters to mistake Opriknikki attacks as werewolf attacks.
TRAITS: Opriknikki PCs have all of the traits granted to Vampire characters, with the following exceptions:
Opriknikki may NOT have any NPC followers, but may have base of operations
Opriknikki also suffer from the Frenzy trait, as described in the Werewolf entry

Noble House of Brutii (pronounced: Brute-tea-eye)
WS-6/BS-5/S-6/T-6/W-3/I-7/A-3/SV-3+
SIRE: Brutus
COMMON NAMES: Romans, Princes, Betrayers, Et tus
DESCRIPTION: The spawn of Brutus are among the most proud and arrogant of the Kindred, claiming a direct bloodline to Cain, the First. The Brutii (singular and plural forms are the same) surround themselves with the trappings of wealth and nobility, scheming and plotting within great towers and complexes staffed by innumerable thralls and lesser Kindred. Hunters are often wary when on the trail of a Brutii, for these proud Vampires are often two or three steps ahead of them before the hunt even begins. The Brutii avoid direct conflict if they can, preferring to use thralls or Childer to do their dirty work for them. This is not because they are cowardly, but simply because they see physical combat and work as beneath them.
TRAITS: Brutii PCs have all of the traits granted to Vampire characters, with the following exceptions:
Brutii may have up to two mayor NPCs and two minor NPCs and may have two bases of operation

Noble House of Julii (pronounced: Jew-lee-eye)
WS-7/BS-4/S-7/T-6/W-3/I-7/A-3/SV-3+
SIRE: Julius Narciso
COMMON NAMES: Highbloods, Crowd Pleasers, Darkblades
DESCRIPTION: The Noble House of Julii is one of the noble houses of Rome that pledged themselves to Cain whilst he walked the earth. For years, the Julii served Cain with complete and utter loyalty, serving as Cain's ordo militant, hunting down his enemies throughout the Old World. When Rome fell, the Julii were forced out into the wilds, fending for themselves among the untamed woods of Europa. Now having reorganized to a degree, the Julii once again serve as enforcers of the will of Cain.
TRAITS: Brutii PCs have all of the traits granted to Vampire characters, with the following exceptions:
Julii characters begin the game with a silvered melee weapon of some sort, often a sword or a spear.

Dhampyre (pronounced: Dahm-pire)
WS-6/BS-3/S-6/T-5/W-3/I-6/A-3/SV-3+
SIRE: Varies
COMMON NAMES: Half-breeds, Thinbloods, Daywalkers
DESCRIPTION: Dhampyres are a tainted combination of Humanii and Vampire blood, creating a creature more akin to one of the Cattle than one of the Kindred. When a Humanii ingests a large amount of Vampire blood, they run the risk of becoming a Dhampyre, a half-breed Vampire that can walk about in the sunlight, going where the other Kindred cannot. Dhampyres are more often then not deliberately created to serve as spies and messengers for their masters, being fed the blood of their Kindred master daily, enslaving them to it's coppery tang, and making the Dhampyre utterly dependent upon it's sire. Dhampyres sport fangs, but they are much less pronounced then those of their Kindred brethren, appearing only slightly pointed.
TRAITS: Dhampyre PCs have all of the traits granted to Vampire characters, with the following exceptions:
Dhampyres are not killed by sunlight
Dhampyres may have up to two major NPCs and one base of operations
Dhampyres do not NEED to feed off of Humanii blood to survive, however, Dhampyres instead require blood from a Vampire each day or begin to starve, as per the Vampire entry.


GHOULS

Domestic Ghoul
WS-6/BS-6/S-4/T-4/W-3/I-5/A-3/SV-3+
The man waiting in line in front of you at the post office, the pretty girl at the counter, could be ghouls, and you would never know it. Ghouls are creatures that eat human carrion to achieve immortality, raiding the graves of the newly buried to feed on the sweat meat inside. Unlike the Kindred, Ghouls can walk about unseen and undetected amongst the Humanii, often leading respectable and honest lives during the day while eating the flesh of the dead at night. Besides their unnaturally long lives, Ghouls are often attractive and appear rather young. The Ghouls and the Kindred have an agreement of sorts, the Kindred drink, the Ghouls eat, and nobody gets hurt.
TRAITS: These stats are for a Ghoul who has fed as normal, a starving Ghoul reduces stats by -1 for everything except wounds and saves until stats have reached -3, at which point a Ghoul loses a wound. Ghouls must eat at least a pound of fresh Human meat each night or begin to starve. A Ghoul who reaches 0 wounds due to starvation becomes a Degenerate Ghoul. Degenerate Ghouls have the following profile:
WS-7/BS-2/S-7/T-3/W-3/I-6/A-3/SV-3+
Degenerate Ghouls are not suitable for player characters, and pass into the control of the GM.

WEREWOLVES

Nrajah (pronounced: N-raw-jaw)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Nomads, Rogues, Outcasts
DESCRIPTION: Among the Werewolves, the Nrajah Clan is unique. They stand as the only Clan to refuse Lycaelon as their Alpha, and were subsequently driven to the outskirts of lupine society. Hated and despised by the rest of the Lycanthropes, the Nrajah Clan keeps a low profile, avoiding contact with others of their kind, as well as the Humanii and the Kindred. For the most part, the Nrajah remain hidden from the view of all others, dwelling in long forgotten woods and bogs. The Clan tends to bring in Lycanthropes that are at odds with the rest of the Clans, sheltering them from the wrath of their kin.
TRAITS: Nrajah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Nrajah characters may not have a base of operations.
Nrajah characters may have two Major NPCs and one Minor NPC
Nrajah characters do not need to devour human flesh to avoid starvation, animal flesh will do.

GRUBRAH (pronounced: Groo-bra)
WS-9/BS-1/S-8/T-8/W-3/I-6/A-5/SV-3+
COMMON NAMES: Ferals, Longfangs, Madclaws
DESCRIPTION: The Grubrah are monsters beyond words. They gather in small hunting parties by night to raid the countryside, devouring entire villages over the course of several hours. Those of the Grubrah Clan are huge and imposing, often standing head and shoulders over their Humanii prey. Often, the giant monsters bear large scars and necklaces of teeth taken from difficult kills. Their reputation as barbarous savages is well known, and even Opriknikki are hesitant to engage them in combat. Both the Opriknikki and the Grubrah have a healthy respect for one another, earned from centuries of bloody conflict and death.
TRAITS: Grubrah PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Grubrah characters may not have a base of operations.
Grubrah characters may have two Major NPCs and one Minor NPC
Grubrah characters have the Rage Universal Special Rule while in Wolf form

LYCAELON (pronounced: Lie-kay-lon)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Regals, Alphas
DESCRIPTION: First and foremost among the Lycanthropes are those of the Lycaelon Clan, named after the founder of the Race of the Wolf. The Lycaelon take great pride in their heritage and make sure that the 'lesser' Clans show them proper respect in their presence. The Lycaelon are the most social of the Lycanthropes, mingling with the Humanii as easily as Ghouls or some of the Kindred, hiding the Beast away until the proper time. They despise the Nrajah as traitors to their race, and hunt them down with relish, even allying themselves with the Kindred to hunt them down. The Lycaelon are the most patient of their kin, content to take time to ensure that their kills go unnoticed.
TRAITS: Lycaelon PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Lycaelon characters may have two Major NPCs and one Minor NPC and two bases of operations

MGRAL (pronounced: Meh-graal)
WS-7/BS-4/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Skinwalkers, Those-that-play-with-their-food
DESCRIPTION: The Mgral Clan is the closest to Humanity out of all the other Clans, mixing and mingling with their prey to better understand them. Most Mgral appear in the dredges of society, the homeless, drug attics, gangsters, and others all may be a Mgral in human form. The Mgral act as scouts and spies for the rest of the Clans, watching for signs of Hunter or Kindred activity in the area.
TRAITS: Mgral PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Mgral characters are more likely to identify a Hunter or Vampire on sight, and against such characters receive a +1 to Initiative

RAHL (pronounced: Rawl)
WS-8/BS-3/S-7/T-7/W-3/I-6/A-4/SV-3+
COMMON NAMES: Zealots, Overlords
DESCRIPTION: The Rahl Clan seeks to enslave the Humanii, breeding them as slave stock and as a steady food source. The Rahl see Lycaelon as the God of the Hunt, opposed to Cernunnos, who is revered by the other Clans for his prowess. The Rahl view the Master of the Wild Hunt as a Pretender God, and openly mock him. This has caused Cernunnos to curse the Rahl Clan, giving their prey the upper hand during hunts. The Rahl are always attempting to enslave Mankind, whether through lies and manipulation, or brute force.
TRAITS: Rahl PCs have all of the traits granted to Werewolf characters, with the following exceptions:
Curse of Cernunnos: During combat, all foes gain a +1 to their Initiative with attacks aimed at the Rahl character.

HUNTERS

HUNTER ARCHETYPES
During character creation, a Hunter PC may opt to give his character a special set of skills geared towards the elimination of a certain group of supernatural foes. Once an Archetype is chosen, it cannot be changed or swapped out for another one.

Witch Hunter :
Witch Hunters are adept at tracking down and slaying practitioners of the Black Arts, having learned ways to counter their magic and prevent them from casting spells.
TRAITS: Witch Hunter PCs have all of the traits granted to Hunter characters, with the following exceptions:
"Blessed Weapon": The Witch Hunter carries some form of "Holy Weapon" (melee) which has been concecrated against practitioners of " The Black Arts",these blessed weapons always wound on a roll of 2+
" Talisman of Binding": The Witch Hunter has in his possesion some form of Talisman which weakens the powers of any Black Magik user,A Black Magik user facing a Witch Hunter may not cast a spell during the first turn of combat.
" Talisman of Protection": The Witch Hunter also wears a Talisman protecting him/her from any Black Magik spells,a Witch Hunter PC may re-roll any failed saves against Black Magik attacks.
" Thou Shalt not suffer the Witch to Live":..A Witch Hunter is fanatical in their Holy Mission,once a Witch Hunter engages in combat with a Black Magik user the Witch Hunter PC may not retreat from combat.
Witch Hunter PCs will also have anomosity towards a Hunter Djinn,seeing them as " Dabblers in the forbidden arts".

"Tank" aka Juggernaught
WS-4/BS-5/S-6/T-6/W-4/I-4/A-3/Sv-2+
Hunter decked out with heavy armor. Sacrfices speed and mobility to act as a shield for his fellow hunters. Juggernaughts are usually hunters who were gifted with natural brute strength.
Gear: Chamuel Pattern Armor grants them a 2+ save.
Flechette gun for vampire threats, Shotguns with silver laced buckshot for werewolves.
Come at me bro!: The Juggernaught negates one full wound in the combat phase, but at the cost of -2 to their Strength.

"Sniper", Stalker
WS-4/BS-6/S-4/T-4/W-3/I-5/A-2/Sv-4+
Stalkers prefer to deal with their enemies at a distance in order to help prevent them from being injured, killed, or converted.
Gear: High caliber rifle with silver tipped rounds, scope is has night vision capabilities. Low caliber pistol with silver tipped rounds.
Squeeze the Trigger: Allows a reroll for any missed shot that turn, may not fire next turn.

Close quarters, Dervish
WS-6/BS-4/S-4/T-4/W-3/I-6/A-4/Sv-3+
Dervish's are the close quarters experts of the Hunter order, named after the religious practice of the Sufi to whirl around to reach religious ecstasy. They usually wield two blades for a specific supernatural and wear standard armor, although lighter armor is often preferred.
Gear: Ariel or Michael pattern daggers. Ariel daggers are anti-werwolf while Michael pattern daggers are anti-vampire.
Whirligig: The dervish increases the ferocity of their attacks. The dervish gets an additional attack at the cost of -1 to their toughness to represent their lack of attention to defense.

"Medic", Lazarus
WS-5/BS-5/S-4/T-4/W-3/I-5/A-3/Sv-3+
Medics are standard hunters who are responsible for bandaging the wounded and granting mercy to those who become infected. They began to arise after the realization that most hospitals either question the wounds received from fighting the supernatural or weren't capable of dealing with those wounds.
Gear: Raphael pattern medical kit, SMG or pistol with silver tipped rounds. The Raphael pattern kit is a blessed medical kit and allows a reroll against chances of infection.
Soldier, Joans
WS-5/BS-5/S-4/T-4/W-3/I-5/A-3/Sv-3+
Called Joans after the patron saint of soldiers, the basic troops of the hunter order are trained to use all forms of weaponry. They are effectively Jack of All Trades, Master of None.
Gear: May use any sort of weapon and use standard gear, the most ambiguous role available.
Ability: I love the smell of napalm; the Joan is the only hunter class who can rig and disarm explosives.

Sorceror, Djinn
WS-4/BS-4/S-4/T-4/W-2/I-5/A-2/Sv-3+
These are not full blown sorcerors, but those hunters gifted with psychic abilities.
Gear: Archangel Haniel talisman, prevents supernaturals from interfering with psychic abilities.
Abilities:
Telekinesis; the Djinn can hurl objects or things with their minds.
Ward; the Djinn casts a psychic shield around their fellow hunters, preventing mind control.
Holy Bolt; the Djinn casts a bolt of holy energy towards the supernatural causig massive damage at the cost of having to recharge for a turn.



A partial list of Black Magic spells...

Temporal Flux-A character with the ability to use Black Magik surrounds themselves with an Unholy Aura which warps reality,granting the user the ability to attack with supernatural precision.
This power is used at the start of any player events,if sucessfully cast it enables the caster to re-roll all rolls to hit and to wound.

Master's Lure-Ensnared by the Black magicians powers...those affected by this spell find themselves in thrall to his will.
This power is used during any payer event,if successful it grants the Black Magik user the ability to enthrall (for one combat phase) one opposing PC or NPC,who must pass a LD test to resist the effects.

Revelation of Flesh-The Black Magik user unleashes a writhing ball of Demonic power which tears it's targets flesh from it's bones.
This power may be used in any player event,if successful it counts as a shooting weapon for the black magik user (using his/her BS) and has the following stats..
S-8/AP-1

Breath of the Pit-The Black Magic user unleashes a typhoon of Noxious energy covering it's opponent..
May be used in any player event shooting phase.
The Black Magik user must pass a magik test,if successful,this spell acts as a template weapon,any characters hit suffer one wound on a D6 roll of 4+ with no save allowed.

Putrefy-Offering Praise to it's foul God's,the Black Magic user spews forth a disgusting miasma upon it's foes.
Used during any phase of a player event,if successful,the Magik user hit's all enemy targets with a ST-3 hit,saves apply.

- Devolution- The Black Magik use unleashes a flash of swirling energy wich envelopes the target PC or NPC,resulting in unspeakable mutations and madness.
This spell may be used once during Player combat,the Black Magik user selects a target PC/NPC and a magik test is taken...if successful a D6 is rolled...if the result is higher than the target PC/NPC's toughness the PC/NPC suffers a mutation/madness chosen by the magik user..(more on this later).

Entropic Lash -The Magik User blast at his foes with an evil lightning...
Used during any Player event,if magik test is successful Magik user selects target PC/Npc..and the following attack counts as a shooting attack with the following profile..
ST-4/Ap-3/ AS-3..
All saving rolls apply.


BLOOD MAGICK SPELLS

EXSANGUINATE
The Sorcerer forces the blood within the target's veins to burst forth in a horrifying display as blood streams from every available orifice. To use this spell, the Sorcerer must succeed on a magick shooting attack. Exsanguinate has the following profile:
Range: 24"/Assault 1/AP-3/S-7

CRIMSON MIST
In an hour long ritual involving the 'death' of the caster, the Sorcerer becomes a roiling cloud of Vitae, able to possess the bodies and minds of creatures. Vampires can travel in the daylight in this form, but find a host within an hour or suffer the normal effects for being caught in the sun. A creature in the thrall of a Sorcerer is under his total control, performing any action regardless of the danger to their own person. If the host is killed, the Sorcerer is forced back into his mortal form and suffers 1 Wound from psychic backlash.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 15:34:13


Post by: FITZZ


At some point today I'm going to work on fleshing out the stats on Hunter Djinn powers as well as Witch Hunters.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 15:39:45


Post by: sillyboy


Hooray, WitchHunter!!


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 15:46:03


Post by: FITZZ


sillyboy wrote:Hooray, WitchHunter!!



I'm really considering taking Witch Hunters into the "Fanatic" realm,Hunters so obbsesed with the eradication of evil that they themselves border on "monsterous".
Think Spanish Inquisition and Salem Witch trials .


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 15:54:22


Post by: sillyboy


I was thinking along the same lines...

They themselves want to free the world of "Evil" but use evil themselves to eradicate evil.
not trusted by hother hunters and such...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 16:17:47


Post by: FITZZ


sillyboy wrote:I was thinking along the same lines...

They themselves want to free the world of "Evil" but use evil themselves to eradicate evil.
not trusted by hother hunters and such...


Yes,exactly ...I was also thinking they would have a great deal of anomosity towards Djinn,who they would possiably see as "dabblers" in " forbidden arts"...
Witch Hunters would have various "Blessed Weapons and Talismans" in their arsenal ...along with some sort of " Eternal Zealot/Righteous Fury" rules...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 16:20:02


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:I was thinking along the same lines...

They themselves want to free the world of "Evil" but use evil themselves to eradicate evil.
not trusted by hother hunters and such...


Yes,exactly ...I was also thinking they would have a great deal of anomosity towards Djinn,who they would possiably see as "dabblers" in " forbidden arts"...
Witch Hunters would have various "Blessed Weapons and Talismans" in their arsenal ...along with some sort of " Eternal Zealot/Righteous Fury" rules...


Fitzz, you just stole my ideas right out of my brain.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 16:25:08


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
sillyboy wrote:I was thinking along the same lines...

They themselves want to free the world of "Evil" but use evil themselves to eradicate evil.
not trusted by hother hunters and such...


Yes,exactly ...I was also thinking they would have a great deal of anomosity towards Djinn,who they would possiably see as "dabblers" in " forbidden arts"...
Witch Hunters would have various "Blessed Weapons and Talismans" in their arsenal ...along with some sort of " Eternal Zealot/Righteous Fury" rules...


Fitzz, you just stole my ideas right out of my brain.


..It's one of my dark gifts...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 16:34:57


Post by: sillyboy


Something out of the blue now,

i think i found a possible theme song for Bloodmoon II: Dead of night

Focus on the song, not the bad videoclip...




Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 17:57:05


Post by: ghosty


To each in his own I suppose. I have a few ideas for ones, but I gather my genre of music has an acquired taste.






I'm not a fan of the music video either, I find it oddly disturbing.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 18:33:16


Post by: TheWildHost


Dam* can't watch either of em


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 18:34:15


Post by: FITZZ


Ok...I posted up the stats for Witch Hunter PCs.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 18:55:49


Post by: sillyboy


Hooverphonic isn't really my genre either, but i still like them.
Just listen to this:

The refrain just gives me goosebumps...




(This isn't the original song tho...)

Now, i'm going to look at the long awaited hunter stats.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 18:59:28


Post by: sillyboy


Witch Hunter :
Witch Hunters are adept at tracking down and slaying practitioners of the Black Arts, having learned ways to counter their magic and prevent them from casting spells.
TRAITS: Witch Hunter PCs have all of the traits granted to Hunter characters, with the following exceptions:
"Blessed Weapon": The Witch Hunter carries some form of "Holy Weapon" (melee) which has been concecrated against practitioners of " The Black Arts",these blessed weapons always wound on a roll of 2+
" Talisman of Binding": The Witch Hunter has in his possesion some form of Talisman which weakens the powers of any Black Magik user,A Black Magik user facing a Witch Hunter may not cast a spell during the first turn of combat.
" Talisman of Protection": The Witch Hunter also wears a Talisman protecting him/her from any Black Magik spells,a Witch Hunter PC may re-roll any failed saves against Black Magik attacks.
" Thou Shalt not suffer the Witch to Live":..A Witch Hunter is fanatical in their Holy Mission,once a Witch Hunter engages in combat with a Black Magik user the Witch Hunter PC may not retreat from combat.
Witch Hunter PCs will also have anomosity towards a Hunter Djinn,seeing them as " Dabblers in the forbidden arts".


Nice!

Just some questions;

can the blessed item be a crossbow? (Would make things easier)
They have the same stats as a basic hunter right?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:12:41


Post by: FITZZ


sillyboy wrote:
Witch Hunter :
Witch Hunters are adept at tracking down and slaying practitioners of the Black Arts, having learned ways to counter their magic and prevent them from casting spells.
TRAITS: Witch Hunter PCs have all of the traits granted to Hunter characters, with the following exceptions:
"Blessed Weapon": The Witch Hunter carries some form of "Holy Weapon" (melee) which has been concecrated against practitioners of " The Black Arts",these blessed weapons always wound on a roll of 2+
" Talisman of Binding": The Witch Hunter has in his possesion some form of Talisman which weakens the powers of any Black Magik user,A Black Magik user facing a Witch Hunter may not cast a spell during the first turn of combat.
" Talisman of Protection": The Witch Hunter also wears a Talisman protecting him/her from any Black Magik spells,a Witch Hunter PC may re-roll any failed saves against Black Magik attacks.
" Thou Shalt not suffer the Witch to Live":..A Witch Hunter is fanatical in their Holy Mission,once a Witch Hunter engages in combat with a Black Magik user the Witch Hunter PC may not retreat from combat.
Witch Hunter PCs will also have anomosity towards a Hunter Djinn,seeing them as " Dabblers in the forbidden arts".


Nice!

Just some questions;

can the blessed item be a crossbow? (Would make things easier)
They have the same stats as a basic hunter right?


Yes same basic stats as a basic Hunter..

I considered allowing Witch Hunters to have "blessed" ranged weapons,but I'm thinking that might give them to much of an advantage...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:19:04


Post by: ghosty


2+ wounding ranged weapon to someone with a BS of 6?

Can I combat this with a ranged werewolf curse?

Andy walks round a corner, and suddenly feels the skin on his arm throb with pain. He looks down, and notices a mysterious bite mark that had only just appeared.

From half a mile away Ryan licked his bloody lips.

Priceless!



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:22:17


Post by: sillyboy


an advantage..... yes, but I have Dez crossbow of killyness and running around with two blessed weapons seems a bit overpowered to me... (I know, the stats and traits are good for a new char, but if i wanted to change Vegas into this, it would give me...too much.)

I find it hard to ask for an exception, but i think it would be more fair towards the other players. (Afterall i'm doing this for fun, and not "win"...)
but... What if we nerve the crossbow down? wound on 3+ or 4+... Would that offset the imbalance?



Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:24:06


Post by: sillyboy


It seems Ghosty thought the same.

(Psst, BS 5 )


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:29:57


Post by: FITZZ


sillyboy wrote:an advantage..... yes, but I have Dez crossbow of killyness and running around with two blessed weapons seems a bit overpowered to me... (I know, the stats and traits are good for a new char, but if i wanted to change Vegas into this, it would give me...too much.)

I find it hard to ask for an exception, but i think it would be more fair towards the other players. (Afterall i'm doing this for fun, and not "win"...)
but... What if we nerve the crossbow down? wound on 3+ or 4+... Would that offset the imbalance?



That might work...

However,I should indicate that the crossbow Vegas has in her possesion is not a "Blessed Weapon" in the same sense as a "Witch Hunters" Blessed Weapon is....
The Crossbow fires bolts which are specificly blessed against Vampires...were she to shoot a Witch or Warlock with it,it would simply be an arrow attack.

...Also...what two blessed weapons does Vegas have??


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:31:01


Post by: FITZZ


sillyboy wrote:It seems Ghosty thought the same.

(Psst, BS 5 )


Actualy have considered dropping the Hunters base BS to 5


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:34:08


Post by: sillyboy


Only the crossbow, but if she turns into a witchhunter. She would be entiteld to another blessed weapon (as stated in the WH stat-thingie)...

And the turnover from only vamp to warlock coud be covered by a simple rp.... For example a ritual to infuse it with powers... or something...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:41:30


Post by: FITZZ


sillyboy wrote:Only the crossbow, but if she turns into a witchhunter. She would be entiteld to another blessed weapon (as stated in the WH stat-thingie)...

And the turnover from only vamp to warlock coud be covered by a simple rp.... For example a ritual to infuse it with powers... or something...


Ok...I see what your saying,but ...and it's a big but...if I were to allow her blessed weapon to be the crossbow...then it would be her only blessed weapon.

Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...
It would seem to me that her primary focus would be on Werewolves...all things considered.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:41:30


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:It seems Ghosty thought the same.

(Psst, BS 5 )


Actualy have considered dropping the Hunters base BS to 5




The only hunter type with BS 6 is the sniper

All the rest is BS 5


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:44:10


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
sillyboy wrote:It seems Ghosty thought the same.

(Psst, BS 5 )


Actualy have considered dropping the Hunters base BS to 5




The only hunter type with BS 6 is the sniper

All the rest is BS 5



Hunters
------------------------
WS-6/BS-6/S-4/T-4/W-3/I-5/A-3/Sv-3+


That was the original base Hunter stats from Blood Moon...

In retrospect dropping the BS and WS in the base stats would be in order.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:56:26


Post by: sillyboy


FITZZ wrote:Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...


O_O

Uhm...........because............uh..............*scratches his head*............





.

....

Damn, i didn't think this one through.

Your absolutly right, i just focussed too much on the WH, and forgot about Vegas....

Please ignore my previous posts and such....

(If you wondered why, i focussed on the WH, i can't tell.... You'll have to read it in the rp...)

There goes my rp off traversing the river styx.... I'll have to edit my written rp...

*AAArgh, curses his own mind*




Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 19:57:21


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:
FITZZ wrote:
sillyboy wrote:It seems Ghosty thought the same.

(Psst, BS 5 )


Actualy have considered dropping the Hunters base BS to 5




The only hunter type with BS 6 is the sniper

All the rest is BS 5




Hunters
------------------------
WS-6/BS-6/S-4/T-4/W-3/I-5/A-3/Sv-3+


That was the original base Hunter stats from Blood Moon...

In retrospect dropping the BS and WS in the base stats would be in order.


the drop to BS 5 is already taken into account, see your summary the previous page.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:02:09


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...


O_O

Uhm...........because............uh..............*scratches his head*............





.

....

Damn, i didn't think this one through.

Your absolutly right, i just focussed too much on the WH, and forgot about Vegas....

Please ignore my previous posts and such....

(If you wondered why, i focussed on the WH, i can't tell.... You'll have to read it in the rp...)

There goes my rp off traversing the river styx.... I'll have to edit my written rp...

*AAArgh, curses his own mind*




...Sorry bro...I didn't mean to derail your whole gig there...
I suppose you could always justify Vegas becoming Fanatical over the destruction of evil by saying she see's Colt's death and her sisters transformation ( Vampires/Werewolves) as symptoms of a "Larger disease"...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:02:17


Post by: Devastator


sillyboy wrote:
FITZZ wrote:Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...


O_O

Uhm...........because............uh..............*scratches his head*............

Vegas getting obsessed for getting revenge for Colt?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:06:59


Post by: FITZZ


Devastator wrote:
sillyboy wrote:
FITZZ wrote:Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...


O_O

Uhm...........because............uh..............*scratches his head*............

Vegas getting obsessed for getting revenge for Colt?


Exactly ...Vegas could have become obsessed with the idea that it was "Evil" that killed Colt and Evil that caused Holly to be transformed to a Wolf...
From there she may have begun to spend time around the more "Fanatical" Hunter elements and began down the path of the Witch Hunter.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:08:45


Post by: ghosty


Ooh, how about Colt coming back from the dead, being used as a puppet to torment Vegas, only to make her disinclined to appreciate magic users...?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:10:28


Post by: FITZZ


ghosty wrote:Ooh, how about Colt coming back from the dead, being used as a puppet to torment Vegas, only to make her disinclined to appreciate magic users...?


That's not a bad idea at all...after all Colt's body was left behind after he was killed.


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:11:16


Post by: sillyboy


No problem Fitzz.

Its not that bad . I am even going to say this: Thank you Fitzz. For reminding me.

I would hate to realize this halfway through the rp... And the edits are minimal...

Once again, Thanks.

@Devestator

Someone has read the rp.

Do you alread have some thoughts about what your char will be?


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:12:57


Post by: sillyboy


FITZZ wrote:
ghosty wrote:Ooh, how about Colt coming back from the dead, being used as a puppet to torment Vegas, only to make her disinclined to appreciate magic users...?


That's not a bad idea at all...after all Colt's body was left behind after he was killed.


I have a bad feeling about this...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:15:09


Post by: sillyboy


FITZZ wrote:
Devastator wrote:
sillyboy wrote:
FITZZ wrote:Just out of curiosity ....why would Vegas opt to become a Witch Hunter?...


O_O

Uhm...........because............uh..............*scratches his head*............

Vegas getting obsessed for getting revenge for Colt?


Exactly ...Vegas could have become obsessed with the idea that it was "Evil" that killed Colt and Evil that caused Holly to be transformed to a Wolf...
From there she may have begun to spend time around the more "Fanatical" Hunter elements and began down the path of the Witch Hunter.


This is very good...

Lol, i'm having second thoughts....


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:17:21


Post by: FITZZ


sillyboy wrote:
FITZZ wrote:
ghosty wrote:Ooh, how about Colt coming back from the dead, being used as a puppet to torment Vegas, only to make her disinclined to appreciate magic users...?


That's not a bad idea at all...after all Colt's body was left behind after he was killed.


I have a bad feeling about this...


Actually,I wish I'd have been the one to think of it...that way I could have kept it as a surprise to spring on you during the RP...
Now I'm going to have to work double time to come up with some more "secret plans"...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:20:23


Post by: Devastator


sillyboy wrote:

Do you alread have some thoughts about what your char will be?

Probably hunter juggernaut/soldier.
Now all i need is name...


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:21:59


Post by: sillyboy


FITZZ wrote:
sillyboy wrote:
FITZZ wrote:
ghosty wrote:Ooh, how about Colt coming back from the dead, being used as a puppet to torment Vegas, only to make her disinclined to appreciate magic users...?


That's not a bad idea at all...after all Colt's body was left behind after he was killed.


I have a bad feeling about this...


Actually,I wish I'd have been the one to think of it...that way I could have kept it as a surprise to spring on you during the RP...
Now I'm going to have to work double time to come up with some more "secret plans"...


Yeah, that would have been so bad....that it would golden.

@devestator

Hooray, another hunter


Vampire RPG interest query...Now focusing on Blood Moon Sequel RP @ 2011/05/15 20:24:30


Post by: Hlaine Larkin mk2


this should be the song for all dark rps






And colt really deserved to die after all that he survived, he was just living on borrowed time.
But does Vegas reaally want to assualt Prague???