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Post by: Proiteus
TERMINATOR ASSAULT; SECOND WAVE!
Here’s the 2nd squad of terminators, gotta say my favourite terminator overall is the squad leader reading words of power from a book, mainly because he looks so relaxed.
EVERYONE’S QUESTION
So many people are asking for a full army shot but sadly my camera isn’t cut out for it, with luck they be photographed by someone with a much beefier camera at their first real tournament on the 14th of this month. Till then here’s a small group photo of all the units.
THE POWER OF THE TUTELARIES!
With the army completed I’m now started work on the tutelary objective markers. Tularies where warp entities that the thousand sons summoned to enhance and help channel their powers. These were inspired by the amazing conversion work done by Isotope99 on BOLS who converted Tularies for each of his warriors, his thousand sons won best army at Throne Of Skulls so I recommend you check them out.
Anyway like him I converted each of them to represent their cult so going from the right…
Pyrae: Converted from a dark eldar mandrake, I decided to have him floating above the base, thou he’s the only one I have doubts about as I‘m sure I could do better for a pyrokinetic?
Corvidae: This one was a no brainer as the raven is the cult’s main symbol.
Athenean: I converted a wraith to look like some kind of dark puppet master given that this is a cult of powerful telepaths.
Raptora: My personal favourite, he was converted with the idea that the Raptora are probably the most powerful as they are able to create kinetic shields and move items with telekinesis (which I added as a base detail). I actually based his off the spirit from the Soul Calibur V game.
The Pavoni tutelary will be done later in the week, which will be converted from the dark elf sorceress. Also if anyone can suggest a good method to paint glowing sprirts please send me a link?
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Post by: Moltar
Group shot and the tutelaries look really, really good! Raptora is my personal fav too!
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Post by: Commander Cain
Nice work on the termies! They look even better than I thought they would turn out.
Tutelaries are very cool, very well thought out. If you were ever thinking of making some more, I am going to be using some Egyptian themed guys from the store below, with a few conversions of course!
https://www.crocodilegames.com/store/itemList.cfm?catID=14&sort=prodID
Keep up the great work dude.
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Post by: Cutthroatcure
I love the Army, it prob feels good to finally have come this far!
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Post by: LordRogalDorn
This is one of the better pre-heresy thousand son's armies I have seen out there. The amount of work you are putting into this army really shows.
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Post by: Cutthroatcure
I like this army alot better then the one you showed us that won TOS.
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Post by: Proiteus
THE POWER OF THE TUTELARIES
After a week of painting my Tutelary objectives are finally finished, again for those of you who don’t know Tutelaries were ‘friendly daemons’ (of sorts) that the thousand sons employed as familiars.
I tried several techniques but in the end used the white dwarf tutorial for the spirits on the vampire counts’ mortis engine with 2 alterations, I used the new light blue dry brush paint and finished it off with a coat of the new blue glaze. The end results speak for themselves.
So regarding them each individually…
Raptora; I added some more rocks to add to the telekinetic effect.
Pavoni; I was going to use a wood elf sorceress but then the plastic dark elf one came out, I decided to give her a ghost/serpent like tail as it seemed suitable to a cult that has healing powers. The hardest part was attaching her to the base, in the end I glued the end of her tail into the base and painted an effect to make it look like she was emerging through the pillar.
Atheneans; I planned to add some spikes on his back to give him some more detail but I instead gave him some much cooler looking wings.
Pyrae; I was planning to ditch this guy as he seemed a bit dull compared to the others, but then I painted him! Now I’m debating if I should paint the flames yellow or purple?
Corvidae; Still a simple but great Tutelary.
So tell me; which is your favourite?
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Post by: ghostmaker
Your stuff is great keep up the great work!
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Post by: Proiteus
MY OWN JUDGEMENT OF NIKAEA
A bit of thousand sons’ fluff, the Council of Nikaea was when Magnus and his legion were put on trial during the discussion to outlaw the use of psychic powers and sorcery within the Imperium.
Tomorrow I’m off to Warhammer World for a friendly store to store tournament, however the tournament is run by one of the event staff who will likely give me my own little trial of Nikaea regarding the components I’ve used for the terminators.
When I first started work on the terminators I sent an email to GW showing an image from a Deathwing army that was also using the robes asking if it would be okay to use them at Throne Of Skulls. They replied…
Nick Bayton wrote:“I’m afraid you won’t be allowed to use those miniatures in one of our events, if Games Workshop makes a model for something, we expect you guys to use it. Games Workshop makes Deathwing Terminators, so we would need you to use those. ”
Feeling as thou the creative side of the hobby was a mere shadow at the HQ I decided to not bother going to Throne Of Skulls. But since then the army has gone on to become my best work so I would like to take them to Throne Of Skulls later this year.
So in the unlikely situation the issue isn’t brought up, I’ll talk to the events person about it and see if I can be allowed to feature at least 1 terminator squad in an army full of conversions made of all GW parts for when I complete my Legio Cybernetcia and Spire Guard allies. I try and explain that a friend green stuffed the robes on top of wire and terminator leg parts.
I’ll let you know the verdict tomorrow and how I got on at the tournament.
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Post by: LordRogalDorn
Good luck getting into the tournament.
My favorite Tutelarie is the Raptora. I feel the pose and the colors and the base model just all fit together and it worked really well.
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Post by: Legion of Damnation
I'm loving the corvidae tutelary. Good work
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Post by: Commander Cain
Tutelaries look great! The pavoni has to be my favorite I reckon you will be safe with the termies. Had you used 3rd party bits on everyone I would be less sure but 5 guys? Nah, even if they actually notice the fact I am sure you can sweet talk yourself into the event! Frankly it is disgusting that we even need to have this conversation. Since when did GW become so strict? Sure I would not want a whole army composed of all 3rd party stuff but a few pads? Gah, makes me glad I don't actually play the game! Edit for spelling!
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Post by: Proiteus
MY OWN JUDGEMENT OF NIKAEA; THE CONCLUSION!
5 minutes! 5 minutes between starting my first game and being asked by GW officials if I had any alternative models and told to remove them, in the end they gave me 10 random uncoated terminators I had to proxy as my terminator squads. I was hoping to use them at least one small tournament.
Despite that I had 3 good games; I got revenge against space wolves in the 1st round, a very close game against guard in the 2nd and 3rd was an interesting game against Grey Knights.
However the issue with the terminators came back to plague me as I suspect I was given a painting score of 0 as despite 3 straight victories, Someone else won the tournament with a fully painted Ork army with 2 victories and 1 loss. But at the end of the day it’s a friendly tournament so I wasn’t too fussed as I enjoyed all 3 games, this just left a small shadow on an otherwise perfect day.
UNITED WE STAND, DIVIDED WE FALL
So if I ever want to completely play at Warhammer World with this army I’m clearly going to need to replace my terminators, which I can do with my upcoming Spire Guard and Cybernetica allied units.
At the next 1000pt tournament (likely in Oct) I’ll simply replace the 470pt terminators with a Coteaz and a detachment of Spire Guard henchmen squads. As for Throne Of Skulls itself if I’m unable to find something to replace all 10 terminators I will likely use a squad of Cataphact robots which instead of Paladins will act as stand in terminators.
Will see how it goes.
At least I’ll be able to unleash my full army this Saturday at Maelstrom Games.
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Post by: Archmagos_Amadeus
That was seriously uncool of GW. Your models were largely made of GW product, and they have showcased models with alternative parts. And if that weren't enough giving you a zero for painting because THEY made you remove a squad you sank countless hours into?
I look forward to seeing the Spireguard, because I know they'll be up to the same exemplary standard as the rest of your army, but the nerve of Warhammer World's staff in this matter makes me sick.
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Post by: Imperial Monkey
I think the problem with the mandrake model is that he is still in his "standing position" thus with his knee being up it looks like you have just raised him above the ground. For it to work i think he needs to have the robes tapering back down towards the ground so he looks a little more ghost like. Either that or you just leave him on the ground and let the blue colour explain him.
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Post by: Proiteus
AT LAST OPEN WAR!
I took the Thousand Sons to Open War this weekend and they were well received by players and did surprising well given their lacking numbers and mobility. The night before the tournament I completed a little detail I’d be working on that week.
I’ll say this; lighter colours are hard to blend, so I used the space wolf paint tutorial from a previous white dwarf and painted his armour using painted highlights instead and I made sure the pre-heresy armour was accurate.
FULL ARMY PICTURES!
Everyone’s been asking for a full army photographs and luckily there was someone at Open War with a quality camera that took several photos of them, so here they are provided by Andrew Moore…
ANYONE HAVE ANY AUTOCANNONS?
I need some sentinel Autocannons for my upcoming Legio Cybernetica dreads and I can remember someone from the US saying they had some to spare. Sadly I can’t remember who it was who offered so can you please PM me if you are that person or have some Autocannons to spare?
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Post by: Imperial Monkey
WWhat codex wee you using with these guys?
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Post by: Proiteus
THE 6TH FELLOWSHIP ARE INBOUND!
With the main Thousand Sons force complete it’s time to expand and begin work on their allies first up is the Legio Cybernetica robots employed by the Legion’s 6th Fellowship and Pyrae temple. When the robots were described in the book strangely the way I pictured them was the old space crusade dreads so what better model to convert my basic dreadnoughts than a pair I got for cheap of eBay.
The plan is to replace the cylinders with two pairs of sentinel Autocannons and mount the ammo drum on the side, I had to replace the feet for purposes of basing so I’ll be adding some armour plates above the feet to cover the blank area where they slotted into the original feet and base. Again anyone have any spare autocannons please PM me.
For the smaller robots that will act as my Paladins or replace the terminators at GW events, I’ll be using a conversion from a previous army project but with imperial weaponry. I thought it best to try and increase their height using a part from a Necron destroyer but I’m worried it may look a bit thin round the waist? I’d likely be creating another mask design for these guys and it allows more posing options instead of having them all looking forward.
Here are my ideas regarding the weapons…
Storm Bolters; I’ll convert those the same way I did the gauss weapons only with GK storm bolters.
Psycannons; 1 large cannon like weapon.
Hammer; Powerfists
Sword; I was thinking converting a blade & shield gauntlet like ones from the golden army from Hellboy 2.
Halberd; creating an air powered ram like the librarian dreads from the GKT special weapon arm might work.
The robot conversion from my old renegade machine cult army.
In the book they are described as coloured in blue and gold, at first I was tempted to paint them the same metallic metal as my former machine cult robots but metallics are very flat unless you have at least 3 different shades to paint with. So I plan to paint them up in the same blue as the chaos thousands sons in a horrific parody of what most of the legion would later become.
Anyway I'm eager to hear any feedback regarding these conversion concepts, especially the dread?
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Post by: Joshh
I don't understand why you don't just use a bunch of GK tabards and other GW bits to keep your current Thousand Sons Termis. They are great models and are wonderfully painted.
The new dread, however, is great and I love it.
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Post by: Proiteus
Joshh wrote:I don't understand why you don't just use a bunch of GK tabards and other GW bits to keep your current Thousand Sons Termis. They are great models and are wonderfully painted.
You misunderstand, I had already planned to build these robots to represent paladins in my 1k sons/cybernetica list and because they have the exact wargear I can easily use them as alternative models. I don't have the cash to afford to build an alternative unit nor do I plan to change my army just for GW's sake!
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Post by: Joshh
Proiteus wrote:Joshh wrote:I don't understand why you don't just use a bunch of GK tabards and other GW bits to keep your current Thousand Sons Termis. They are great models and are wonderfully painted.
You misunderstand, I had already planned to build these robots to represent paladins in my 1k sons/cybernetica list and because they have the exact wargear I can easily use them as alternative models. I don't have the cash to afford to build an alternative unit nor do I plan to change my army just for GW's sake!
I'm terribly sorry if I offended you. I feel that I came off as kind of an donkey-cave in the quoted comment. I really do like the current terminators though and it's a shame you won't be able to play with them at GW tournaments.
EDIT: Word filters here are silly. Donkey-cave? Really?
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Post by: Proiteus
KHALOPHIS’ HEAVY HITTERS
I decided to give up on trying to find 8 sentinel Autocannons and used the ones from the heavy weapon team instead, only this time I didn’t shorten the barrels as I wanted to make the robot look designed for long range support. I then used Ravenwing assault cannon parts to attach them to the main body. Other details include the armoured plates from the Furioso dread to cover the blank parts on the legs and grey knight apothecary bits for the scanner and searchlight.
I’ve played a lot of RTS games and the concept was based off the usual cumbersome heavy walkers so I’m pleased in how it’s come out. Now I’m just worried about painting it, the problem being that some of the old dread’s details are very faint so I‘ll only really have one shot. I just wish I had one used or unwanted crusade dread to try out shades on first!
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Post by: Cutthroatcure
They look perfect, i am not less then super impressed with the overall look of this army!
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Post by: Kepora
Has anyone at a GW store actually given you trouble over your terminators?
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Post by: Proiteus
THE CATAPHRACTS OF THE 7TH
I’ve always loved robots and whilst my previous attempt to create an army of them failed I couldn’t help but want to include a unit of Khalophis’ Cataphract robots from the novel in my army.
I guess I’ll start with the main body; the first thing I did was add a joint between the epic knight titan torso and Stealthsuit legs to increase it’s height using a part of a Necron destroyer’s spine. I reused the head design from my old project using a Cadian helmet and pulse rifle tip as it adds more posing options and makes it look even less human.
The Storm bolter is the from the grey knight terminators, the original plan was to place a chapterhouse combi weapon underneath but I instead went with a grenade launcher, I also added the smaller Necron spine bit to allow me the option to rotate the weapon.
I refused to have the robot holding anything as it should be built in so I converted the sword from a lightning claw based off the golden soldier’s blades from Hellboy 2. I did cut a triangle shape from plasticard but then lost it, luckily I found a much better solution by sticking together a pair of Falchions. Lastly I added the shield to look a power generator for the weapon and a defensive shield for parrying.
One final addition to the model was the 2nd weapon as most robots I’ve seen in the art books have a shoulder mounted weapon so I added one just for show, I’m also thinking of making a few with the weapon on standby (bottom right of the image).
The model will be painted using regal blue and gold as stated in the novel like the current (traitor) thousand sons.
OLD HOBBIES DIE HARD!
Whilst I said this would be my last army I’m tempted to expand the 10 Cataphract robots and 2 dreads into a full automaton force of their own after the spire guard are completed! I’m thinking of using a Space Wolf Loganwing list mainly due to the fact the robots can have their shoulder mounted represent their 2nd combi weapon and have acute senses. I’d probably convert Captain Khalophis from Marcus Calgar to represent logan. I might even include some thousand sons squads for objective grabbers or devastator support but the focus will be on the bots.
So what do you think to the robot and the idea of a army of them after the spire guard are completed?
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Post by: killykavekommando
Great to see you back at work, Proiteus! A robot army would be interesting.
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Post by: Proiteus
COMMANDER OF THE PYRAE!
Since Mini Magnus didn’t turn out as well as I had hoped he’ll now represent Draigo. So for my grand master I’ll instead field this converted Pyrae Force Commander , I love those pyrokinetics so of course he’d have a flaming sword to count as both his nemesis weapon and incinerator for when he swings it in a wide arc at the enemy.
If the flaming sword weren’t enough of a challenge I’m going to try and paint the robes white with perhaps either red flames on the bottom or gold symbols round the edges? Anyway it will have to wait till after the robots are painted.
.
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Post by: Cutthroatcure
Where did you get the Shoulder pads?
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Post by: Flinty
Oh Proiteus... is there anything you can't do with Epic knights and Stealthsuit legs?
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Post by: Proiteus
Flinty wrote:Oh Proiteus... is there anything you can't do with Epic knights and Stealthsuit legs? 
Make a full army of them as buying that many epic knights off ebay will empty your bank account!
Luckily I have 12 kicking about from my previous machine cult army so I'll likely be able to manage 2 maybe 3 squads of bots.
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Post by: arkhamjack
Wow Proiteus, really inspiring stuff here. Love your tutelaries!
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Post by: ghostmaker
That was uncool of GW just say they are conversions lol  . Looking great like always keep up the work !
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Post by: Rogue Wolves
^ i've seen a guy use lego halo bits for tyranids! how did that slip through and these amazing things didnt!
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Post by: Ketara
Where did the flaming sword and eye helmet components come from?
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Post by: Commander Cain
He looks amazing! Just how I imagined a Pyrae cult captain would look. Can't place some of the bits, helmet looks like chaos warrior, the bit behind the helmet and the sword look like empire stuff and the backpack bit is High Elves?
Only thing I would suggest changing is the fact that the sword has two hilts, kind of odd looking if you ask me.
Keep up the good work man!
Cain
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Post by: HAZZER
I love you stuff man! The Dreadknight count as is so bad ass! So is the strom bolter equilvents! Love you work! Hey how don't you check out my blog too? (Link is in signuture). I really do love this stuff man!
Subbed,
HAZZER
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Post by: Proiteus
CONQUEROR ONLINE!
Gotta say these old models do take a long time to paint, credit to the golden daemon winners who won with old models back in the day.
I’m very pleased with how the model came out using the chaos thousand sons paint scheme as described in the novel as a vivid blue and gold, halfway through painting the model I decided to paint the upper half gold, which makes it look less like an ultramarine robot and more a thousand sons‘.
I was a bit worried about the blue and red clashing but I feel the gold ties the robots and thousand sons together really well.
I’m eager to hear your thoughts on the choice in colours?
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Post by: YELLOWBLADES
These look great
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Post by: lipsdapips
Fantastic blog man. I had my doubts about the terminators frame but when you painted them it all came together and really made them all heroic and unique looking. Great work, subscribed indeed!
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Post by: gwaahr
love the oldskool space crusade dread and the contemptor pals
actually, the whole thread is amazing, great job mate
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Post by: killykavekommando
Great to see that old dreadnoughts still get some attention! Excellent paint jobs
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Post by: HAZZER
Looks really good but a tad too smerf for me...
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Post by: Proiteus
ANOTHER RARE BITZ REQUEST?
I’ve started converting my Prospero Spire Guard and I plan to make them look very regal one detail is adding top knots to the Elysian Drop Trooper helmets so far the best match is the high elf top knots.
But White Lion and Chariots heads are proving difficult to find online, so if anyone has any they can sell or donate for this project please PM me as I would be very grateful?
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Post by: FenWulf29
why wouldnt they let you use your terminators at the GW events
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Post by: Legion of Damnation
They used non GW parts and GW are annoying feathers about things like that :(
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Post by: Proiteus
ROBOTIC FURY
The 2nd Conqueror robot is now complete, I decided to pose the legs on the 2nd one to make it look different from the 1st. Now all is left is to reequip 1 of my existing dreadnoughts.
A DEFENDER OF TIZCA
With the robots done for the moment it’s time to move onto the 2nd ally of the Thousand Sons the Prospero Spire Guard. As I mentioned before I wanted to create something regal looking but practical and I believe I’ve hit that target with this guy.
I was worried about the top knot at first but it works well with all the other details, however finding that many high elf top knots will prove the larger problem. The ceremonial sword was going to be at the side but it was hard to place on and see due to the gun so I mounted it on the back. Speaking of which they were to be armed with Lasguns then I found out henchmen are armed with a laspistol and close combat weapon and can't be given lasguns so I armed them with boltguns instead, using some bits from an interceptor backpack and the clip of an old bolter to convert the lasgun into an assault rifle.
The robes will be red, the armour gold and the top knot bleached bone however I’m unsure what colour to use for the visor, suggestions?
The squad I’m building at the moment is a long range support squad and includes 3 plasma cannon servitors which I’m converting automated mobile defence turrets for which are controlled remotely. I still have a few more details to add which you will see when the full squad is completed.
6TH EDITION ALLIES AND FORTIFICATIONS = POSSIBILTIES
After seeing this link I’m eager to read the new rules not only will I be able to field basic marines in alongside my psychic thousand sons but will also be able to use the Cataphract robots as something more suitable than paladins such as wolf guard terminators who have acute senses, fearless and combi weapons and are not psychic.
I’m not sure about the idea of taking fortifications in an army, thou I might be tempted to convert some transparent kin-shield walls?
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Post by: Rogue Wolves
The guardsmen is looking really cool as is the gun, and i can see you are as excited as me for allies!
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Post by: HAZZER
Looking good so far man!
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Post by: evildrcheese
Love those robots, they look ready to smash face.
The NMM gold is very nice (I'm assuming it NMM?).
D
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Post by: Proiteus
evildrcheese wrote:The NMM gold is very nice (I'm assuming it NMM?).
No just 3 layers of gold, 3 washes and a metal highlight.
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Post by: Proiteus
7TH EDITION LOOK TO YOUR BATTLE BROTHERS
I picked the Grey Knight codex for the psychic marines but also for the ability to field the Prospero spire guard alongside them, now with the new 40k allies rules I can actually field standard marines alongside my Scarab Occult Terminators
I’m looking at taking a Librarian, tactical and devastator squad for my allied force, thou I’ll likely to use different codexes to access special units. I’ll use the Space Wolf codex (snarl of hatred) to use the Wolf Guard terminators for their combi-weapons and acute senses when I want to field my Cataphract robots, or maybe the blood angels in order to use Librarian Mephiston who is the best HQ to represent the Primarch "Mini magnus".
I did think of modelling basic marines with a white trim and detailing like the basic troopers in the image above from the art book to make them stand out as the allies. But I decided to stick with the look of the marines I converted for my interceptors as the gold ties all the different factions of the Prospero army together, that and I prefer the Egyptian and mystical feel the gold gives.
However for the moment I want to focus on the Prospero Spire Guard as it is possible allies will be banned from most tournaments and that my terminators (my troop choices) are banned from GW events so I need someone to replace them.
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Post by: megabambam
Don't you mean 6th edition?
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Post by: Sageheart
i like the ig model you made up, but the seal on his right shoulder seems off-putting.
great work here! looking forward to seeing how this army adapts to the new rules
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Post by: HAZZER
How should allied uints be banned at tourments? If its in the rule book it should be allowed... Btw I belive you need 1 HQ and 2 troops for the allied forces, so its praticlty a full mini force. I'm just wantoing to get a Stormraven so would take 20 assult marines as trops and a 100pt comander using the blood angles Codex.
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Post by: Proiteus
PROSPERO SPIRE GUARD REINFORCEMENTS
Well I’ve completed my Prospero Spire Guard Heavy Support squad, made up of 8 warrior henchmen with boltguns and 3 Plasma Cannon servitors represented by the A.M.T.s (Automated, Mobile Turrets). This unit is bound to do a lot more damage than my Vindcare assassin who while he can hit, rarely makes kills and pays for his points so he’s being replaced with this squad and my basic Inquisitor (Hidden One Agent).
The turrets were converted based on a tutorial I found on the web for a sentry gun but I mounted it on an epic land raider instead of a heavy weapon platform to better represent its ability to still move after all the guardsmen have been wiped out.
THE COLORS OF THE SPIRE GUARD
While building the support squad I painted up the first Spire Guardsmen and while I’m very happy with the gold and red I’m unsure about the top knot. Hair is still one thing I’ve yet to master, but since this is only the first model I’ll wait and see how the others come out before deciding if I should snap the top knots off or not.
We’ll see as for now I’m eagerly awaiting my store’s midnight release for 6th edition!
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Post by: Rogue Wolves
it looks cool! and fits with your army well, what is that pointy shoulder pad made out of?
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Post by: Briancj
I've seen folks use the Epic LR as bases for servitors. Good work!
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Post by: GiraffeX
The Spire Guard are looking great, I'm really excited by the possibilities that allies will give us as well for painting and modelling projects.
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Post by: HAZZER
Looking good man! Keep up the good work!!!
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Post by: Rabid Ferret
Gorgeous! Loving the spire guard.
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Post by: Proiteus
THE ARMY’S COMMANDER PAST, PRESENT AND FUTURE?
Whilst working on updating my dread and painting the spire guard I decided to do a few things regarding the army’s HQ.
Mini-Magnus
I was quite pleased when I completed this model but the fact is while he looks fantastic next to the more colourful troops he looks rather dull and that’s something a commander should never be.
I doubt I’ll use him in future now with all the possibilities the new allies rules have opened up. So after I’ve completed the Pyrae commander I will be putting Mini-Magnus up for sale.
So if anyone is interested in buying Mini-Magnus please PM me.
Pyrae Commander
Still a great looking model I look forward to using him now as a Librarian with Pyromancy abilities from the new rulebook. I’m even considering making commanders for the Corvidae (Divination) & Raptora (Telekinesis), sadly no Athanaeans (Telepaths) or Pavoni (Biomancers) thou. But rather than painting 3 white robes 'shudder' maybe make the upper body exchangeable.
After I complete the spire guard squad I’m going to have a 2nd attempt at painting those robes white, can't think of a better alternative than purple and I want him to stand out.
A Mystic Juggernaut?
With the new allies rules, I’m able to field my Cataphract robots as Wolf Guard terminators using the combi-weapons to better justify the shoulder mounted weapon. So I got to thinking about a possible Logan proxy so I can field him and two squads of robots as allies. While looking I found this dude and I must say with a few egyptian details, scripture and new weapons (maybe a crystal hammer) he could look the part?
What do you think?
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Post by: Commander Cain
Well if it was me I would make a robot commander for them to make it a more consistent squad. I am not saying you should not get that guy, I would love to see what you did with it! I am just saying that a big robot boss would make more sense.
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Post by: Rogue Wolves
Thats one nice looking lil magnus! and interested in seeing how you go about converting this minotaur ( and incase you didnt know, back when the flyers where just released one of your grot rebelion flyers where on the whats new today, bringing back some good memories of my first days at dakka )
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Post by: Proiteus
"GROTZ GONE AND LOOTED ME POST!"
 
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Post by: tipios
Did you contact them to tell them it had not arrived? I use them a lot and have not had a problem. I also use those other 2 too, with no problems.
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Post by: evildrcheese
The Spire Guard are looking great.
Bad news about Bits and Kits UK doing you over, I've made a note to avoid them in the future.
D
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Post by: Proiteus
THE ROAR OF PROSPERO SPIRE GUARD’S CANNONS
It has taken a long time but I finally completed my Prospero Spire Guard’s heavy weapon teams that will be fielded as a henchmen squad with 6 warriors with boltguns, 3 plasma cannons servitors and my Hidden One Agent Inquisitor. I might be making some alternative weapons for the ‘Firestorms’ turrets most likely a missile launcher in case I wish to field them as Imperial Guard allies instead of henchmen.
Here's a few images of the turret from different angles, I had to go back and add a bit more red and gold to the top part of the weapon as most of it was painted black to the point it didn’t seem to match up with the lower half.
Now I’m going to begin work on the mid-field Spire Guard units backed up by my Mechanicus Mastermind bots. But first I want to get the commander painted up but like before the white is proving to be a challenge! I’m also made an adjustments to the Cataphract robot based on the biggest focus point of the critique received which you might see in my next post if the bits arrive in time.
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Post by: Seb
I can't wait to see what you will do with the Moloch model. I love this mini, but the minotaur symbols always prevented me from going for it.
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Post by: Eeps
Those heavy weapons team are fantastic. I'm now going to have to trawl through the other 12 pages and not paint anything myself.
I hope you're happy with yourself mr
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Post by: bigfish
such an epic blog! loving the new guys keep up the awesome
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Post by: evildrcheese
These minis are clearly made out of awesome.
D
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Post by: Proiteus
ZUL AZADAR; COMMANDER OF THE PYRAE!
I swiftly made plans to make a new commander model soon after the completion of Mini-Magnus not just because of his dull contrast to the basic troops but also because I couldn‘t use him in those few generous GW stores that allowed me to use my terminators which is understandable. So I give you my Pyrae Commander...
I had to change the robes because after 3 attempts the one I had intended to use was ruined. The sword also took a lot of time, thou I had to repaint it when I got the shades the wrong way round the first time. :p
I plan to place a Space Wolf shield on the base that’s been burned through with a heat beam on the pillar in front of him, but that will have to wait till I can find the time to also repaint the dying space wolf from my terminators to the darker pre-heresy scheme.
As for now it’s back to the spire guard, also the plasma cannon squad worked wonders in their first game this week better than 1 Vindicare for sure.
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Post by: Briancj
Great piece! Where do the flaming swords come from? I've seen them before.
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Post by: TzeentchNet
It's from the Warhammer Empire Wizard box set (great kit for bits). That's also where the neck frill comes from.
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Post by: combat engineer
Looking great. Love the sword.
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Post by: Proiteus
MY WARLORD TRAIT AND PSYCHIC CARDS
After playing a few games of sixth edition I had trouble remembering my Warlord’s traits and psychic powers. So rather than pay £12 for the oversized GW ones I made my own sets for Personal Warlord traits, Pyromancy and Divination using some magic card templates and artwork from the web.
The artwork for the Warlord and Divination cards are from the Horus Heresy art books whilst the Pyromancy one is off Deviantart and can be found HERE!
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Post by: Commander Cain
Great painting there proiteus! Love the flaming sword and white robes the most!
Heeey, I recognize that artwork from somewhere...
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Post by: Proiteus
WHAT THAT IN THE SKY?
I’ve incorporated most of the things mentioned in the Thousand Sons novel into the army such as the Automatons, tularies and Spire Guard, but I’ve been struggling to come up with an idea on how to convert a Prospero Disc Speeder. In the novel I envisioned them looking similar to the NOD Banshee from Tiberian Sun PC game, I was tempted to convert the Necron flyer but knew it would very likely still look Necron in origin.
Then I got my brainstorm while I was at my local GW store painting some bases, some guy next to me on the painting stations got out his bits box which had parts of a drop pod his younger brother had broken. I asked him if I could look at it and after reattaching one of the panels. I saw my Prospero Disc Speeder (or at least a variant).
The plan is to attach the main part of the turret from the storm raven where the missile launcher is for the cockpit, extend the engine out and add the missile launchers from the storm talon on the top corners of the drop pod engine.
I’ve considered what to use it as and decided a Vendetta/Valkyire would be best because…
1. I can easily take a small allied guard force for it, compared to space marine allied where both the troop choice and 100pt marine HQ won’t really do much.
2. 3 Exchangeable Weapons, 2 under the wings and 1 under the cockpit.
3. Rear armour 10 compared to the storm raven, which makes sense since it’s where the engine is.
4. I will not use it as a transport!
5. I can take up to 3 if I really want to, might make a 2nd depending on how well it does.
So what do you think to the Helliousa class fighter concept?
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Post by: Proiteus
FORCES OF PROSPERO CODEX COVER!
In previous projects I’ve often commissioned an artist to create a kind of codex cover for the army and with tournament season coming up I thought it was time the Thousand Sons got one featuring some of the armies best units such as the spire guard and terminators.
I was pleased to find an artist called Noldofinve on Deviantart who was interested in creating a codex cover for me, a few days ago she sent me this rough sketch. Needless to say I can’t wait to see the finished piece given the quality of her other 40k artwork.
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Post by: evildrcheese
That is really cool.
I love the fact that this project is of little personalised things (codex cover, trait and psychic cards etc), really is a joy to follow.
You are a hobby master!
D
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Post by: progreen10
I would love to see the pre heresy books from forge world coming soon include 1k sons
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Post by: Crimthaan
This army really is absolutely amazing man. It's a source of inspiration for me in terms of going about making a Heresy Era army.
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Post by: Proiteus
MUSTER THE SPIRE GUARD!
Aside from Psychic marines the Grey Knight codex had one large benefit which was the ability to field human units aside Astartes (before 6th edition) and after three weeks of work the first Spire Guard strike team is complete. In game it is a henchmen squad consisting of 4 warriors with Boltguns and 5 warriors with carapace armour (the riot shields) with 2 Boltguns and 3 Plasma guns.
I created the Plasma Carbine weapons using guard flamers and a plasma pistol which are easy items to come across instead of buying the actual Plasmaguns themselves.
Another model that will be added to the squad soon will be my Zanatorian Weaponsmith representing the Jokaero to give the squad some interesting gameplay, which I’ll build after the 2nd squad is completed.
THE SPIRE GUARD GENERAL
Since I’m using the henchmen squads for the Prospero Spire Guard I need to field Inquisitor Coteaz so I’ve created this general conversion to represent him. He was holding the hammer in his left hand which looked silly given how much it likely weights so I changed it to the other hand and gave him a heroic like pose.
I’ll hopefully have him painted by the end of the week.
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Post by: Rogue Wolves
I like the guard alot, and your general looks cool so far, although I need to ask why is the hammer upsidedown? Thats the only part that looks weird to me
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Post by: Proiteus
Rogue Wolves wrote:I like the guard alot, and your general looks cool so far, although I need to ask why is the hammer upsidedown? Thats the only part that looks weird to me
Well I thought it best to have him resting it on the ground since I couldn't have him holding it up with 1 hand due to how stupid that would look given it's size and him being only human.
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Post by: Rogue Wolves
you could have the hammer side up and have an open hand leaning on it if you understand what im saying
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Post by: Proiteus
After reading many comments especially this one...
Kreuger wrote:. . . he ends up looking like he's trying heroically . . . to play croquet.
I'm certainly going to change the pose after reading that comment.
Any ideas for cyber-eagle alternatives, I'd get a cyber-mastiff if they weren't so expensive on ebay?
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Post by: evildrcheese
Love that Coteaz stand in. Great work.
D
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Post by: LordRogalDorn
I used an angelus boltgun as a replacement for the cyber eagle..Don't know if that would work for what you are going for, but I hope it sparks some ideas =)
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Post by: Proiteus
REPAIRS COMPLETE!
A few pages back I uploaded an Cataphract robot conversion which I planned to build a squad of which would represent some allied wolf guard terminators in the army, the feedback for the earlier model was very helpful as people pointed out that the legs still looked Tau based. So in response to this I removed the hoof feet and replaced them with interceptor backpacks and plasticard to create more robotic looking feet. I then covered up the joint using part of the barrel of the burst cannon.
This is a far better improvement to the Tau feet and add to the robotic appearance of the Cataphract. I also plan to convert an optional Thousand Sons Techmarine to represent the brotherhood of psykers rule when I need them to replace my standard terminators at Throne Of Skulls in January, or perhaps not with the newly revealed forgeworld Justaerin Terminators that I feel will make great Paladins!
KILL TEAM PROJECT; LEGIO CYBERNETICA MANIPLE OR THE OUTCAST DEAD?
GW are planning to hold a Kill Team tournament in December, which I signed up straight away. In case you are unaware of kill team rules it's basically a 200pt game where you can take 0-1 elite, 0-2 troops, 0-1 Fast attack and once the game begins every model is treated independently. Also 3 models can be made 'specialists' and be given a universal special rule (you can not take the same rule more than once) The rule of the game is as soon as your kill team is reduced to under half strength you must take a ld test (using the highest) each turn, once you fail it you team flees and you lose.
Sadly due to GW’s constant price rises and attitude toward the hobby I decided to only expand on the Thousand Sons and Grot Rebelz, however this presents me with a chance to flex my creativity again without fear of how much it will cost.
I’ve come up with many ideas for fully converted Kill Teams and it's come down to these two, which is why I’m eager to hear your thoughts on each of the ideas?
LEGIO CYBERNETICA ROBOT MANIPLE
Since my Cataphract Robot conversion(s) featured above might not be needed at Throne Of Skulls I'm debating a Legio Cybenetica kill team using as allied Wolf Guard terminators (for the combi weapon). Regarding the 'specialist' rules: the techmarine will likely have FNP, 1 of the robots will have a unique weapon that will represent a storm bolter with 'Fleshbane' and another will have a shield generator to represent shrouding.
The Kill Team will consist of 4 terminators with combi weapons (one being a Techmarine conversion for the kill team leader) plus two power armoured warriors with storm bolters, converted as Hunter Seeker robots like this pervious conversion but with a bolter on each side.
In the novel the Thousand Son’s robots are painted a regal blue and gold (exp; my army’s Conqueror robots) but I’m thinking of maybe making these out to be mechanicus based and give them a more darker and gritter colour scheme instead of that of the thousand sons robots?
THE OUTCAST DEAD
Unless you haven't read the novel ‘The Outcast Dead’ was a band of escaped prisoners of marines from the traitor legions that attempted to escape Terra though the slums of the city with an Astropath that held powerful knowledge of the future. The armour they created was of crude design so they’d be converted from Ork, Chaos Maraduer and power armour bits. I will be making an effort to make them more armoured than on the front cover, so most of them will look similar to this space wolf model on the right here and be in at least 50% power armour.

They were a powerful group of warriors so I’ll likely be using them as 7 BA Death Company marines.
Atharva - Adeptus Exemptus of the Thousand Sons (Kill team leader with the Psyker (telepathy) rule)
Tagore - Sergeant, 15th Company of the World Eaters (power sword to represent the shattered halberd from the custodian guard)
Subha - Warrior, 15th Company of the World Eaters
Asubha - Warrior, 15th Company of the World Eaters
Severian (The Wolf) - Warrior, 25th Company of the Luna Wolves (shrouding)
Kiron - Warrior, 28th Company of the Emperor's Children (master crafted plasma pistol, his main weapon in the novel taken from one of the guards)
Gythua - Warrior of the Death Guard (Thunder Hammer)
The theme has a lot of potential as I could have the astropath Kai Zulane as my objective marker, my only worry is people not knowing who the Outcast Dead are?.
Well what do you think; the Legio Cybernetica is more suited for a kill team theme whilst the Outcast Dead have more character, the only problem is people not knowing who they are. Anyway I'm eager to hear which idea you would prefer to see me convert into a Kill Team?
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Post by: tinfoil
Both!
I suppose if I had to choose, I suppose I'd prefer to see you take a shot at the Outcast Dead idea.
But then, I'd demand to see the Death Company soon after.
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Post by: Rogue Wolves
I'd Looove to see you do Outcast Dead, thos models will look amazing!
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Post by: Proiteus
WEAR YOUR BATTLEGEAR WITH PRIDE!
Like the last army I did; The Grot Rebellion! I wanted to make a t-shirt for my Pre-heresy Thousand Sons to wear at tournaments and I came up with this funny concept of one of my thousand son marines booting a wolf cub up the backside on the front, then have the legion symbol and the line 'Avenging Prospero, one space puppy at a time! On the back of the shirt.'
Special thanks to Matt Ward for drawing the image for me to colour and print on the T-shirt.
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Post by: Proiteus
THE GENERAL'S PET?
Since my general is Inquisitor Coteaz I've been considering making a model to represent his cyber-eagle which he releases to attack enemy targets (D6 Strength 4 hits at 24 range), I'd get a cyber-mastiff if they weren't so expensive on ebay.
But here's idea why don't I build him a Steel Scorpion, they were conversions from a past project to represent a swarm unit and they're only as high as a Space Marine's knee. I'll likely paint them in gold with red pads.
What do you think?
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Post by: Vitruvian XVII
Haha, those look they would work great. Theyre so cute!
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Post by: evildrcheese
They may look cute but I bet they'd tear you face off.
Excellent work as ever Proiteus.
D
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Post by: Sageheart
i like the idea of building one of those swarm-bots as his cybereagle.
As a mostly guard player i always like the small teams of highly individualized and rough soldiers, and kill teams seem just the moment to really go to town on it. While robots would be cool, I think you should go with The Outcast Dead, they just seem more characterful, and who cares if no one knows who they are, someone will, and if not you can tell them and they can look it up
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Post by: Young_Logan
Out cast dead please  they would be way cooler to model, and personally i prefer story driven over actual gaming ability
Young Logan
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Post by: Proiteus
THE ZANATORIAN LEGACY
I've been frantically finishing the last few models for the Prospero Spire Guard faction of my pre-heresy Thousand Sons Army in time for the Open War tournament yesterday. The first two models was my Jokaero Weaponsmiths for my henchmen squads, however instead of monkeys I used an old conversion concept from my previous Zanatorian Machine Cult Project hence the name 'Zanatorian Weaponsmith'.
Created using a tau stealthsuit torso, servo skull, tesla coils (from battle of macragge) and some guitar wire. Like the psychic powers and warlord traits I also created smaller cards for the Weaponsmith modifications that effect the unit he is in, on a roll of a 1 nothing happens but on a 6 I get to re-roll on the table twice.
After their completion they were attached to the spire guard squads which have so far performed alright in the 4 games they have taken part in.
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Post by: TheChaoticJournalist
Great Thousand Sons! It's armies like this which have inspired my post-heresy Thousand Sons (which are sort of half-and-half pre/post heresy in design) Keep it up
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Post by: Proiteus
THE GUARD COMMANDER
Since I’m using the henchmen squads for the Prospero Spire Guard I need to field Inquisitor Coteaz so I’ve converted the finecast Inquisitor to represent him as a general. First he was holding the hammer in his left hand which looked silly given how much it likely weights so I changed it to the other hand and gave him a heroic like pose with the hammer facing down, that was till I got this comment...
After which I changed the pose immediately! I also later added in a steel scorpion, another conversion from my previous Machine Cult army to represent his cyber eagle or even a servo skull if I ever choose to use one.
FUTURE EXPANSION FOR SPIRE GUARD?
Should I get the time and money I will likely add some more spire guard units to the army using guard allies which will include 1 of each of the following...
Command Squad; simple enough.
Penal Legion ; Need a troop choice but can't have veterans with poorer weapons than the basic troops and I'm not painting up an infantry platoon! Not sure how to convert them at the moment, most likely as a team of specialist spire guard?
Vendetta Gunship; Likely using the conversion concept I came up with for the Prospero disc speeder.
Leman Russ Executioner; Using the FW Deimos Pattern plasma predator to represent it.
Of course they'll have to wait as my next focus for this project will be the Cybernetica units.
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Post by: evildrcheese
The Zanatorian Weaponsmith looks cool.
Really like how you've done the bionic arm on the commander dude too.
D
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Post by: mayajid
Sir you have an amazing eye for spotting shapes to achieve your awesome army. The creativeness in usage of these pieces are unreal. i love the little scorpions idea. I know you are no where near Thailand but I need to ask- just out of molders respects- would you mind if I use that idea for my army? If you want to be the only person to have that that's cool and I won't do it. What ever your answer- much respects to your skills sir.
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Post by: Proiteus
OPEN WAR 18
Well last Saturday was fun as the Prospero Spire Guard took to the field after only 1 practice game and proved interesting to play thanks to the weaponsmith upgrade roll. Sadly I got butchered in game 1 against Dark Eldar which has never been a good match up for me, then a minor loss against Imperial Guard in game 2. I did win the 3rd round against a necron player but after 16 scarabs swarms chewed through both spire guard squads only to suffer 20 wounds against my re-rolling plasma cannons where they all vanished.
I also won Best Army which I consider to be a very nice bonus, also later that week I went to Warhammer World and played a campaign against my mate's orks and during one game Coteaz (with fiery form) and the ork warboss challenged and killed each other with one blow each.
Now all that's left is adding the swords on to my spire guard then I'll start work on my Legio Cybernetica Cataphact Kill Team. Here are a few images of the whole army (which I've found on the web so far).
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Post by: crimsonfist832
Bloody hell mate, I've just spent the last hour taking my time through every little inch of this thread and kudos to you I must say. This is extremely visually appealing, your conversions are top-notch, everything from the most minor item to your extensive conversions are just picture-perfect. Jaw-droppingly amazing Proiteus. Spot. On. PLEASE DON'T LEAVE US!
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Post by: Rogue Wolves
beautiful army this one is, really like that fellow in the list picture
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Post by: Proiteus
BEGIN THE ACTIVATION RITES!
Well the Spire Guard's performance overall has been interesting but the list seems more friendly than competitive, hopefully that won't be a problem at Throne Of Skulls in January as I've heard it's not as competitive as it used to be. But before that I have a Kill Team to prepare for Operation Protineus next month and I've have chosen to field a unit of Cataphract Robots which were used by the Pyrae Cult during the Great Crusade that way I can also use them in my thousand sons army as allies.
However because this is a Kill Team I can't just have robots so I need someone to lead them and who better than a Techmarine. I decided not to give him a servo hardness as he will never be used as a techmarine, he will be either another wolf guard terminator or a rune priest with Divination to represent him increasing the robot's effectiveness and to fill out the allied HQ slot.
One of the rules of a Kill Team game is the option to give any special rule from the rulebook to 3 models such as the Techmarine leader who will either have FNP or Shrouding to increase he survivability. I've used the others to convert some devastating loadouts on two of my robots...
'Golem Loadout'
The one on the right has a Frost Blade with the special rule 'Smash' giving me a strength 5 ap 2 I4 weapon allowing me to deal with 2+ armoured targets or 'Smash' anyone who brings a tank. For him I converted two power gauntlets which makes him look very menacing, however not as much as the one on the left.
'Firestorm Loadout'
The robot on the left has a combi-melta which I have given the 'Torrent' special rule (yes this is legal) so I added a shoulder mounted flamer for the bolter's template, but best of all I converted this awesomely destructive weapon I call 'The Firestorm Cannon' which destroys everything is fires upon however it suffers from a long recharge time so it can only be fired once per game (i.e the metlagun's torrent shot). I feel he'll be a big bullet magnet because of this.
Now to begin painting them up in the blue and gold paint scheme.
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Post by: evildrcheese
Oh my, I really love those robots. Can't place the torso bit though,,,clues?
Torrent melta is really cool. It'll certainly make people go 'Argh!'.
D
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Post by: Commander Cain
Loving the techmarine proiteus! Smokestacks on the backpack could do with neatening up but apart from that it is perfect.
@evildrcheese, the torso is an old epic titan body I believe.
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Post by: Proiteus
FORCES OF PROSPERO CODEX COVER UPDATE!
In previous projects I’ve often commissioned an artist to create a kind of codex cover for the army and with Throne Of Skulls coming up I thought it was time the Thousand Sons got one featuring some of the armies best units such as the spire guard and terminators.
I was pleased to find an artist called Noldofinve on Deviantart who agreed to create a codex cover for me, she sent me this rough sketch a few weeks back and has just sent me a work in progress image of the cover. Needless to say I can’t wait to see the finished piece given the quality of her other 40k artwork.
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Post by: Proiteus
A FINE WARMACHINE
At first I tried to paint all 4 robots together as I have only a few weeks before the Kill Team tournament, but since this was my first time painting them I decided to complete one first and see how it worked. And here is the completed robot...
The head was originally blue but it blended too much with the torso so I tried painting it in gold instead which worked a lot better. The trickiest part was the energy cell on the combat weapon.
Someone did make the observation that it looks like a Cygnar Warjack from Warmachine, which was made even more amusing due the the fact they'll be 4 of them lead by a techmarine.
Either way I'm very pleased with the final model and just wished I could include more than a squad of 5 in the army. Now to complete the remaining 4 by the end of the month.
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Post by: Moltar
Good luck finishing them on time! The completed one looks awesome and that energy cell is my favorite part.
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Post by: Magos Explorator
Very nice work! We seem to have done very similar conversions for Prosperan Spireguard. Hope you can get the rest of your robots done in time.
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Post by: Boringstuff
Amazing models, I look at your models with envy everytime I load the thread,
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Post by: Big Boss Grimbad
Looks amazing, awesome models and fantastic painting.
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Post by: Proiteus
YOUR THOUGHTS?
After I've completed my Cataphract Robot Kill Team next week I'll move on to preparing two new additions to my army in time for Throne Of Skulls in Jan. First is a unit of FW terminators since mine our banned but no matter they look fun to paint anyway, afterwards I will then be assemble a defense line for the Spire Guard.
However I dislike having anything similar to my opponent so as always I'm converting my own unique fortifcations, at first I thought about a kine-shield wall but trying to create that kind of effect is difficult so instead I'll be converting the flaps from the landing pad.
My only question is how should they be painted with the first colour being for the panels around the Aquila and window and the trim and joining areas painted gold?...
Full Red & Gold so it matches the army,
Metal & Gold because it a fortification but might look like it was pinched from the Iron Warriors,
Or Something Else?
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Post by: Commander Cain
How about gold and a marble/ white colour? Kind of like the Prospero pyramids. Could be very cool!
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Post by: Proiteus
THE PYRAE ROBOTS UNLEASHED!
Well I've finally completed my Cataphract Robotic Kill Team that will be representing a Wolf Guard terminator squad at Operation Protineus this Saturday at Warhammer World. My only hope is that the event is spoiled by cheesy Kill Teams like 9 flamers of tzeentch for example.
I rotated the Techmarine's staff round so the staff top was facing the front, he'll also have the FNP rule to help him survive the firepower Kill Team leaders are likely to attract.
Next with have the 'Smashbot'; because of he's twin power gauntlets that represent a Power Maul with the Smash rule I had no where to put his ranged weapons, the storm bolter didn't look right so I replaced it with an old ork pistol and created a attached servo skull to represent the single plasma gun shot.
This one is by far my favourite as he looks like he's ready to take on any opponent, sadly that menacing look will likely cause him to attract at lot of enemy fire.
Well I let you know how they get on Saturday till then I'm going to take a well earned break from the hobby, at least till Friday when I have to start work on the terminators and defense line for the 19th Jan.
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Post by: Sageheart
That is one sick kill team! Let us know how the games go!
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Post by: Big Boss Grimbad
Maybe take some pics of the game?
please...
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Post by: Proiteus
The games went well aside from one round against 3 flamers and 4 Screamers of Tzeentch to add insult to injury 2 of my bots died from plasma overheats, best game was fighting 15 sisters of battle through a hail of bolter fire. Here a pic of the bots in action against a tyranid warrior kill team off facebook, also because of the event being 10 days away from Xmas my Xmas Squig conversion got some action in as an objective for all 8 games.
For the next one in April I'll be taking a break from the Thousand Sons to assemble The Outcast Dead after Throne Of Skulls.
RALLY THE DEFENCES!
Defense line is fully built now to paint it. I'm thinking white with gold trim to match the city of Tizca and contrast a little with the red of the spire guard what do you think?
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Post by: Proiteus
MAN THE DEFENCES!
Well with Throne Of Skulls 1 day away everything is now complete, first off is the defence line which I'm glad I chose white (based off of their City Of Light) cause I didn't have to do any real painting for the base after spraying the white basecoat from an angle. The gold trim thou was a right pain and I found myself painting 1 section each evening before adding the battle damage and scorch marks.
Should help keep my Spire Guard alive instead of them cowering in terran.
THE SCARAB OCCULT MARCH!
Now as you all know GW disapproves of my major use of non- gw parts on my terminators at GW events which makes sense, so I needed some suitable alternatives for Warhammer World events. It was originally going to be the robots but then Forgeworld released their pre-heresy terminators and I wanted a squad to convert and here they are...
Aside from the same weapon conversions of my previous terminators I added details such as the jewel scarab and horse hair plume to make them look similar to the terminators featured in this piece of artwork with the Primarch.
I might make another squad for larger GW events and to have the option of fielding 25 Grey Knight Terminators till then I'm likely to use these guys as a sort of Command Bodyguard for Corteaz and my upcoming Librarian conversion.
I'm curious to know which terminator variant do you like these ones or my robed conversions?
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Post by: Brokksamson
Paint looks great, but the Storm Bolter is out of timeline IIRC.
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Post by: Skits
Loving the Tizca defense line!  And the Terminators are looking pretty damn spiffy! Very nice.
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Post by: HAZZER
looking good so far!!! keep it up!!
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Post by: Legion of Damnation
The FW Termies are nicer but I think that the robed terminators fit more with the feel of the overall army if you get my drift.
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Post by: Proiteus
THRONE OF SKULLS REPORT!
Sadly I was unable to make a very competitive list with the models available so I took my friendly list relying on the ladder system to balance it out, but they've dropped it for an all random system which forced my not so competitive list to stuggle. Not to mention I was plagued by bad luck on Saturday.
Game 1 Vs Necrons (Lots or Warriors, Lords and a Monolith) Close lost but a lot of fun.
Game 2 Vs Necron (Barges and Long Ranged stuff + Doomsythe) Masscared, shot me up from a distance and plagued by bad luck rolling double 1 for a point blank melta shot on the flyer!
Game 3 Vs Grey Knights: Once again bad dice rolls but nearly grabbed victory periled my terminators and interceptors with psyshock missile from his storm raven.
Game 4 Vs Grey Knights: (20 Terminators, 2 Dreads and Inquisitor) Won thanks to my plasma cannons, dude wouldn't walk his terminators into range which allowed me to weather him down from a distance. Good Game!
Game 5 Vs New Dark Angels (with Bellal and Knights): Tabled Victory thanks to Coteaz and his Dividnation powers ie forced re-rolling of saves, new terminators are very nasty thou.
Game 4 with a strong defensive line and Plasma Cannons on the high ground nasty!
Problem is there is no ladder system anymore, it's all randomly drawn so I was fighting players with all wins on GAME 2,3 & 4. They said it was dropped so they can avoid arguments amongst very VERY competitive players on the top tables.
They should at least have a top and bottom half otherwise you need to have a very competitive list in case you dealt against a skilled opponents.
My army was nominated for Best Army and competition was tough as there was no real clear winner as every army was getting a lot of attention, but in the end character and bizzare appearance won it for the 'Mexican Orks'
A BREAK FROM THE FORGES OF PROSPERO
With Throne Of Skulls now done I was tempted to begin work on the 2nd Expansion consisting of...
A Sorcerer (Rune Priest),
Pyrae Robots in Drop Pod (Wolf Guard Terminators),
Recon Squad (5 Grey Hunters),
5 Devastators (Long Fangs),
& maybe some Land Speeders (FW Jetbikes)
But with two different variants of the army to play I've decided to take a short break from my thousand sons for a while, I'll instead be focusing on my other project The Grot Rebellion who have been out of action since 6th edition. I'll likely be repainting or at least redoing some of the details on the existing units with what I've learned during this project, I'll post a link on this thread when I start the new log.
But do keep an eye on this log as I will be uploading small editions to the Thousand Sons whilst working on the grots. Till then check out the army's completed codex cover by [URL="http://noldofinve.deviantart.com/"]Beata Kurkul
[/URL]
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Post by: HAZZER
looked like a fun game thatt you had there!!!!
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Post by: Proiteus
SCREW DEM WEIRD BEAKIE SUNZ, TIME FOR DA GROT REBELZ!
Just started work on my next project which is updating and redoing my Grot Rebel army for the new edition and making it bigger badder and better! My first creation for the project being Kolonel Grotskull's personal mecha; The Warbot, check out and subscribe "The Grot Rebelz Project Log" to see the painted version which will be uploaded soon.
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Post by: HAZZER
Ohh nice!
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Post by: Cutthroatcure
Yay their back!!!!!!!
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Post by: Proiteus
GROTZ OR BOTS?
As mentioned in the previous post the plan was to leave the Thousand Sons project for a while and redo my Grot Rebel Army. But thanks to a recent newsletter from Forgeworld I’m thinking of doing just a bit more for this project and it’s all thanks to these miniatures...

I saw these and instantly thought Legio Cybernetica Robots representing Battlesuits, what made this even more tempting was the fact broadsides are now dreadnought sized and I already have 2 robots that with a weapon refit could be suited for such a role!
I can’t really put much more thought into the tau/legio cybernetica allies until I see the codex on Saturday since White Dwarf being the picture book it is has no real game based info about the new tau.
Also right now the army is being plagued by flyers as I only have the defence line to really defend against them and at competitive tournaments they tend to be widely used. If the rumour is true that broadsides will have skyfire then this could be the edge I need to defend against them for Throne Of Skulls in June.
But at the same time I want to get the grots back on the board by getting the new infantry converted up and tanks repainted plus the creation of the ork cybork slaves the “Ork Botz”.
So what do you think to the legio cybernetica allies using the new Tau Codex?
& which would you like to see me do Grotz Or Botz?
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Post by: Commander Cain
Bots all the way!
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Post by: dangermouse425
Just found this blog, nice one. I too am thinking of using Thallaxes as Battle Suits for my new project; an Ad Mech army. The Space Hulk Dreadnoughts as Broadsides is a great idea.
I was originally going to use the GK book, but the new Tau book looks like a decent alternative.
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Post by: Proiteus
BOTS BEFORE GROTS!
So the new Tau codex has convinced me to hold off work on my Grot rebelz Project and return to this project to create some Legio Cybernetica Battlesuits using the new forgeworld robots.
Each of the allied Battlesuit squad will be armed with a twin-linked fusion blaster and a missile pod to make them the excellent at taking out heavy armour. So I'm thinking of converting the main weapon by adding two barrels from the FW meltagun, I likely extend the lower barrel out a bit more. The alternative would be attaching a meltagun to each arm but I feel the rifle represents the extended range of 18 a lot better. As for the missile pod I'll scratch build a missile launcher and attach into the back with a robotic arm.
I'll likely be going with missile broadsides so the old robo dreads will be getting armed with a lot of rocket launchers and I'll be converting some missile drones to go with them. As for the the Fire Warriors, I'm thinking a more elite or heavy version of the Spire Guard. I'm thinking of space scout bodies but a bit more flashy with the drop trooper helms or perhaps give them armour like the hidden one agent.
I tried out the two ideas for the converted battlesuits using photoshop please let me know what you think to the conversion ideas below?
Also if you have any suggestions for converting Spire Guard Fire Warriors?
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Post by: whalemusic360
Holy crap, don't know how I missed this to this point. These are amazing.
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Post by: Commander Cain
The top robot all the way imo, just screams cool!
As for ideas for Spireguard fire warriors I am not sure. Vostroyan IG seem to match the description in the books rather well, the fact that they are metal however, probably rules that out for you. SM scouts seem to be the way to go if you want to make the army 100% GW, I have had quite a bit of success with converting them in the past so you should have no problem!
Any plans for a Riptide counts-as? I bet a heavily converted FW decimator would make a fantastic stand in as a Castellan Robot or something. (kinda want to use that idea myself now...)
Looking forward to more!
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Post by: Kepora
Commander Cain wrote:The top robot all the way imo, just screams cool!
As for ideas for Spireguard fire warriors I am not sure. Vostroyan IG seem to match the description in the books rather well, the fact that they are metal however, probably rules that out for you. SM scouts seem to be the way to go if you want to make the army 100% GW, I have had quite a bit of success with converting them in the past so you should have no problem!
Any plans for a Riptide counts-as? I bet a heavily converted FW decimator would make a fantastic stand in as a Castellan Robot or something. (kinda want to use that idea myself now...)
Looking forward to more!
I don't think that'd be big enough! XD
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Post by: Commander Cain
Don't really know what would be big enough... A dreadknight perhaps?
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Post by: Proiteus
REMEMBERING THE THOUSAND SONS!
As I wrote out my new list with the Tau Allies yesterday I realized something, nearly all of my lists are focused on the Spire Guard and now the Automotons, I have very few Thousand Sons units in the army so rather then building more robots I've decided to focus on converting some more thousand sons units.
When I started this project I had the idea for a Dreadknight proxy of a Thousand Sons; a sorcerer with a large Tutelary (like the one below and maybe even the large eagle from the upcoming high elves) unleashing the full force of his psychic powers. Aside from the big familiar I'll likely convert some base details such as a few floating rocks or scorched SW corpses.
I'm thinking of working on this model since I still have the parts, but first I want to hear what your thoughts are about this proxy concept from a gaming standpoint.
Do you think it works or is is too much?
OUT WITH THE OLD
With Maelstrom games being closed down, Warhammer World is now my only real gaming/tournament venue, where sadly my large terminators can't be used. Because of this rather than have them kicking around doing nothing I'm likely going to be putting 1 or 2 squads up for sale in the next month and instead convert some more forgeworld ones and use the remaining first converted terminators as Paladins.
So would anyone be interested in buying some of the old Scarab Occult Terminators?
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Post by: whalemusic360
I can see the sphinx torso working. Maybe with a c'tan lower body as the either trail?
Also pmd about termis.
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Post by: Commander Cain
I half want you to go with the sphinx idea and half don't want you to. I have wanted to do it long before you, just never had the creativity nor the monies!
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Post by: Cutthroatcure
Would buy in a heartbeat if i had the cash!
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Post by: Proiteus
What troubling me now is how to paint it in a way that will make it look unique to the other Tutelaries? I'd like to paint it yellow and give it a fire like glow but I highly doubt I'm skilled enough to pull that off. Giving it gold armour might make it look too much like a Tzeentch Daemon and less spiritual like the other Tutelaries.
Suggestions?
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Post by: whalemusic360
I like the blue summon look personally, but you could do the more traditional green ghost effect maybe? I think the fact that its giant will already make it look different enough.
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Post by: Proiteus
ANTI-AIR DEFENCES
Flyers have been the bane of my Thousand Sons Grey Knight army so I've finally got round to converting up a quad gun for my defence line. Rather than going with Autocannons I decided to go with the more traditional form of anti-air; a missile turret to represent my quad gun.
I used parts from the land raider, sentinel, leman russ and a baneblade sponson plate in the conversion. I may try and extend it's height with a platform or raised base as it is a bit low for a quad gun.
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Post by: Cutthroatcure
I think the height looks good from the pics.
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Post by: Young_Logan
Great 'quad gun'  both the grots and the prospero forces are awesome so im not complaing whihc one i get to see  looking forward to seeing what sort of things you come up for the grot guard next, maybe you could try some allies seeing as you are using the guard codex?
Young Logan
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Post by: Proiteus
UNSTOPPABLE FORCE!
Back when I started this project I had the idea for a Dreadknight proxy of a Thousand Sons sorcerer with a large Tutelary unleashing the full force of his psychic powers. Because in the Horus Heresy novels when a Thousand Sons sorcerer lets lose his full powers whole squads of enemies are killed with ease often crushed or burnt and unable to do them any real damage in return. The idea for this conversion came from an Anime Series where a character could summon a gigantic, humanoid being that surrounds him.
Recently I've been tweaking with my Dreadknight conversion and with most of the parts finally here I'm likely to begin assembly sometime this week. However it maybe sometime before the model is completed so here is a blu-taced rough version.
The commander on the base will be converted up similar to the first Thousand Sons commander I made but this time in Power Armour and made with all GW parts. The Dreadknight tutelary is armed with a shield using the tzeentch disc and a sword from the daemon prince, I would have loved for it to have been the balrog's flame sword to match the one the commander will wield but cheap plastic Balrogs or at least the sword is impossible to find. I may alter the dreadknight's helmet to match the commander's as if he is a large psychic projection of the commander in the warp?
I'm thinking of adding a green stuff cape on the tutelary to hide the hollow lower back torso, I also need to decide to use a clear flying stand or mount something large onto the circle on the rear of the base and pin him to it?
As you can see I have a dead space wolf terminator on the base, I wanted a burnt out wolf corpse as well but have had no luck finding a single vampire counts dire wolf to use, anyone got a spare dire wolfie who needs a good home?
Anyway what do you think?
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Post by: Cutthroatcure
Proiteus wrote:UNSTOPPABLE FORCE!
Back when I started this project I had the idea for a Dreadknight proxy of a Thousand Sons sorcerer with a large Tutelary unleashing the full force of his psychic powers. Because in the Horus Heresy novels when a Thousand Sons sorcerer lets lose his full powers whole squads of enemies are killed with ease often crushed or burnt and unable to do them any real damage in return. The idea for this conversion came from an Anime Series where a character could summon a gigantic, humanoid being that surrounds him.
Recently I've been tweaking with my Dreadknight conversion and with most of the parts finally here I'm likely to begin assembly sometime this week. However it maybe sometime before the model is completed so here is a blu-taced rough version.
The commander on the base will be converted up similar to the first Thousand Sons commander I made but this time in Power Armour and made with all GW parts. The Dreadknight tutelary is armed with a shield using the tzeentch disc and a sword from the daemon prince, I would have loved for it to have been the balrog's flame sword to match the one the commander will wield but cheap plastic Balrogs or at least the sword is impossible to find. I may alter the dreadknight's helmet to match the commander's as if he is a large psychic projection of the commander in the warp?
I'm thinking of adding a green stuff cape on the tutelary to hide the hollow lower back torso, I also need to decide to use a clear flying stand or mount something large onto the circle on the rear of the base and pin him to it?
As you can see I have a dead space wolf terminator on the base, I wanted a burnt out wolf corpse as well but have had no luck finding a single vampire counts dire wolf to use, anyone got a spare dire wolfie who needs a good home?
Anyway what do you think?
Someone is a Naruto Fan!!!! Automatically Appended Next Post: Ill see if i can find a wolfie for you!
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Post by: Proiteus
GETTING BACK TO WORK
Sorry for the lack of updates I've been working on a Steampunk gauntlet for an expo I attended on Saturday, I maybe upload a photo for you lot to see. Anyway with that out the way I can get back to working on my commander and his large tutelary dreadknight for Throne Of Skulls next month, which you can see below is coming on quite nicely. Base is still crying out for a burnt wolf, anyone got a spare plastic dire wolf?
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Post by: Proiteus
COMMANDER ZUL'AZADAR OF THE 6TH FELLOWSHIP
Since my old commander can't be used in non GW tournaments I decided to make this new version. Also no Thousand Sons Captain or sorcerer wears terminator armour in the art books or the novel, not even Ahriman of the 1st so I decided to also go with artificer armour for this version.
Like the last one this model will represent my Grand Master but for most games he'll likely be on the Dreadknight base channeling his power through his massive tutlary. By the what do you think to the purple scarab detail? Does it work on this model or do you think it would look better in gold?
All that is needed to complete the Dreadknight now is the dead space puppies on the base!
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Post by: Proiteus
Used to be, but been put off by the constant fillers.
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Post by: Cutthroatcure
Did you at least make it past the Pain saga?
I also like the purple addition.
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Post by: Proiteus
THE LITTLE THINGS
I needed to create a Spire Guard armed with a lasgun for my new list who would most likely be manning the defence quad turret so I converted this Spire Guard Combat Engineer.
I also realized I didn't have a objective for 'Relic' missions so I created this large magic tome.
THE PROJECT'S GRAND FINALE
Well I'm done for this project for now but what better way to finish off the Thousand Sons but with this awesome looking Dreadknight Proxy of a Thousand Sons Commander with a powerful Tutelary familiar.
I did experiment with the idea of adding some blue lighting effects for the Tutelary but it's very difficult to make work on red armour and the ruins, the glow effect from the sword however came out perfectly.
The Tutelary is pinned to the ruin using a clear flying base so he's very far forward from the pillar and thanks to the positioning of the arms and shield you can't see it unless from looking at it from a certain angle. Of course I enjoyed adding the Space Wolves especially the one with the burnt face.
I'll be entering him into the 'Throne Of Skulls' monster miniature contest next Saturday.
WHAT NEXT FOR THE 15TH LEGION?
I'll be taking a break from the Thousand Sons to work on my Grot Rebels, but after they're up to date I'll be returning to convert my Cybernetica robots into Broadsides and creating Spire Guard shock troops for Fire Warriors. Also I may add a few more Thousand Sons infantry units and a another commander like model for use as a Librarian.
Of course if I'm able to get a hold of a decent full army picture I'll post it up on this log, till then!
“FOR THE CRIMSON KING!!!”
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Post by: Cutthroatcure
That looks absolute BEAST
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Post by: Magos Explorator
I agree, very good idea and execution for the Dreadknight proxy.
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Post by: Cutthroatcure
Grats on your Army Nomination at Warhammer World
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Post by: bubble
AWESOME! Good job!  xxx
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Post by: Rogue Wolves
Really great Idea, nice execution too!
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Post by: Netsurfer733
It really has been a pleasure to have found this and gone through all 16 pages  No amount of kudos are enough!
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Post by: Drummernathan
Your army is so inspiring to me! I actually had a similar idea to use spire guard and gk's as the rules for a preheresy TS army!
I hope you don't mind but I may have to steal a few ideas from you such as the necrosphinx dreadknight as I think it's just TOO cool and I do plan on running a dreadknight or 3.
One question though as I'm sure it's been asked and answered before but i really don't feel like looking through all the pages here, but what legs did you use for the spireguard? I can tell the torsos are Cadian but I can't quite put my finger on what legs those are!!!
Anyways love the conversions and the heavy fluffiness to the army! Well done man!
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