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Community Growth: Phase One @ 2012/05/25 17:35:06


Post by: MarcoSkoll


@Noir: A) That's how Dark Eldar created the lists. His CA list is 75pts with SWC 3.5 - so the question is valid.
B) It's each full 50 points that grants a point of SWC. (That's how the army builder does it, and if they had intended to hand out half points of SWC, they would have just doubled all the SWC costs to integers and given you 1 SWC per 25 pts.) You may house rule it differently, but 75 pts would only normally give SWC 1.


Community Growth: Phase One @ 2012/05/25 17:40:39


Post by: Inanimate


spyguyyoda wrote:I think what happens there is they are ignoring the SWC from the LT. If you don't throw that out, you end up VERY limited, because you have to have an LT of some sort.


Ok, that makes sense. You can get a Yaogat Lt. for SWC 0 in a MAF-list, but the Morat Lt. in the CA list has SWC 2. Sort of feels like those points could be disregarded at smaller games.


Community Growth: Phase One @ 2012/05/25 18:34:09


Post by: CDK


I've always thought 1 for 1-50, 2 for 51-100, 3 for 101-150 etc.

Edit: for not making sense. It would be kind of crazy to not take another figure or upgrade a figure to make the total points for a game. As long as you don't go over there's little problem. There's many times I make a shasvastii list and get around 293pts and can't find a way to get to 300pts. Why should someone be penalized in SWC if they can't take something?


Community Growth: Phase One @ 2012/05/25 18:40:01


Post by: Von Skyfury


I think you are spot on CDK. Pretty sure this is how the rule is meant to be interpreted. The allowed SWC are allowed for the point limit agreed on.


Community Growth: Phase One @ 2012/05/25 19:02:02


Post by: MarcoSkoll


Your SWC is based on the assigned points cost for the game, not the number you've actually managed to spend. You could spend only 114 points in a 300 pt game and still be entitled to 6 SWC.

But the army builder rounds excesses over every 50 points down (and doesn't offer half points), so until contradicted by a higher authority, I'm sticking with that as the "official" answer. Not that I would personally be that strict about it, given my tendency to defenestrate rules and/or balance if I think it'll be more fun that way.


Community Growth: Phase One @ 2012/05/25 19:21:39


Post by: CDK


Would make for a fun interesting game if someone tried using up the SWC before points an the other uses NO SWC.


Community Growth: Phase One @ 2012/05/25 19:33:31


Post by: MarcoSkoll


Could do, yes. I'd actually like to see that in a report and see how it played out.

Also, rather than making a new thread for what is a deliberately silly question, is there any rule that says that Doctor or Medikits have to be used on friendly troops?
I wouldn't actually do it, but it occurs to me that if you've got a sufficiently incompetent doctor/paramedic and your enemy a sufficiently tough NWI troop on 0 wounds, you could actually have better luck finishing them off with healing than trying to attack them.


Community Growth: Phase One @ 2012/05/25 19:44:06


Post by: CDK


No rule currently lol. You go ahead and make that a home rule


Community Growth: Phase One @ 2012/05/25 19:58:42


Post by: Arakasi


MarcoSkoll wrote:you could actually have better luck finishing them off with healing than trying to attack them.

Surely coup de grace is more certain than failing to heal? Or can some Doctors and/or Medikits heal at range?


Community Growth: Phase One @ 2012/05/25 20:21:48


Post by: MarcoSkoll


@Arakasi: It would only be relevant to NWI models (and it's very daft, as you might fail at failing). The coup-de-grace would of course be the right choice in every conceivable situation where it was possible.

It just reminded me of the medics from the Battlefield series and their defibrillators of death.


Community Growth: Phase One @ 2012/05/25 22:34:03


Post by: Arakasi


Ah! Surely a NWI model would ARO with a shooting or close combat attack as appropriate though, and this would be a face-off roll (and therefore able to cancel the "heal" attempt) yes? (In which case, I'm really not seeing any upside...)


Community Growth: Phase One @ 2012/05/25 23:34:31


Post by: Absolutionis


CDK wrote:Would make for a fun interesting game if someone tried using up the SWC before points an the other uses NO SWC.
There was something similar that I read.

It was the scariest, most costly unit in the game: The Combined Army Avatar

versus

17 bog-standard Yu Jing Keisotsu

http://www.infinitythegame.com/forum/showthread.php?tid=4030&highlight=avatar


Community Growth: Phase One @ 2012/05/25 23:51:30


Post by: MarcoSkoll


@Arakasi: Well, that's not a terrible thing, as it has a change to canceling any successful healing attempts.

Let's run some numbers. You're a Fusilier Paramedic facing off against an 0 wound Asura. You've got PH 10 and a knife.
You can wound on a crit (4.75% chance, the missing .25% being the Asura beating your crit with hers).
However, on a non-crit, if she passes her CC, you can't wound (Dam 8 vs. ARM 8). So she has to fail her CC on 20% chance, and you have to pass your CC (60% chance for a non crit), and then you have to wound on a 15% - which I make a 1.8% chance.
Sum total, 6.55%

... And for the Medikit, the Asura has to fail her roll on a 20% chance (because if she passes, she either wins or you beat her and she gets healed) and then you have to have stuffed up the medikit on a 45% chance.
Which I make a 9% chance of killing her, a 37% improvement. But It also has a 26% chance of healing her and making the whole thing worse.

However, I didn't pretend it was sensible in the first place.


Community Growth: Phase One @ 2012/05/26 05:23:13


Post by: -Loki-


feth it's hard getting my friends to give Infinity a try. A $50au starter pack just seems like some unreasonable investment, even to the guy who got beaten by a friends Space Marines, thenw ent and maxed out a credit card buying his own Space Marine army.


Community Growth: Phase One @ 2012/05/26 06:41:02


Post by: Arakasi


MarcoSkoll wrote:However, I didn't pretend it was sensible in the first place.
It was an amusing way to test and have explained some of the rules mechanics though


Community Growth: Phase One @ 2012/05/26 13:04:57


Post by: IJW


Yes, DE's starter armies go over his self-imposed 1.5SWC limit when it was the only way to get a sane Lieutenant. Otherwise, CA would be near-impossible to build a starter list for at that size.

The 1.5SWC is not a rule, it's what he decided to use for those lists after lots of discussion on the Infinity forums.


Community Growth: Phase One @ 2012/05/26 13:10:48


Post by: SilverMK2


Got some monies for my birthday, so may invest in some terrain for Infinity... maybe a battle mat from somewhere as well (one where I can use the reverse for a star field as I really want to have some kind of BFG game at some point ).

Some buildings purchased - awesome

And bought a couple of light grey vinyl tablecloths to turn into battle mats since I looked at the price of zuzzy mats (and the insane overseas postage that seems inherent in all American overseas shipping costs) and decided that I could not afford one


Community Growth: Phase One @ 2012/05/26 22:13:59


Post by: CDK


If i were to do with no swc I'd take as many multi-rifles and boarding shotguns as possible. Most of them are 0 swc.


Community Growth: Phase One @ 2012/05/26 22:43:37


Post by: Ian Sturrock


Yeah, multi-rifle with DA ammo is seriously good for a 0 SWC weapon -- decent between 0" and 16", only 2 shots but they really kick...


Community Growth: Phase One @ 2012/05/31 21:18:58


Post by: Savnock


-Loki- wrote:feth it's hard getting my friends to give Infinity a try. A $50au starter pack just seems like some unreasonable investment, even to the guy who got beaten by a friends Space Marines, thenw ent and maxed out a credit card buying his own Space Marine army.


Proxy! Get some models that approximate the units you want to represent (Guardsmen as light infantry, a Space Marine as HI, something mechanical as a remote, etc. etc.). That's how I fought my first tow battles, and it was still plenty addicti... er, demonstrative.


Community Growth: Phase One @ 2012/05/31 21:51:17


Post by: BlueDagger


Agreed, proxy proxy proxy. Do NOT just blindly buy into the game. Play a few games with 40k models to get a feel for what you like before you buy in. I have never seen an incident where someone proxied a few games and didn't slowly buy models that they liked the look and playstyle of.


Community Growth: Phase One @ 2012/05/31 23:21:02


Post by: chromedog


My 'ariadna' force is ALL proxy models.

Mostly Copplestone "moderns" or "near future" minis.

I used them to get the regular army dude in my club into the game. He doesn't play in tournaments, and won't play outside the club, so it's not that big a deal.


Community Growth: Phase One @ 2013/02/10 06:40:52


Post by: Casey's Law


Just a heads up to anyone subscribed to this thread.

Phase Two just kicked off here.


P.S. Please don't reply on this thread I'm just getting the message out there.