loki old fart wrote:
So orks are nerfed?
Thousand sons nerfed?
Someone (on Warseer,
IIRC) transcribed the page which contains a description of how to gain the powers for Blood Angels and Chaos Marines. For
BA, a psyker can either choose two Codex powers, or choose two Rulebook powers. For Chaos, they gain one Rulebook power for every Codex power they purchase.
If anything, Thousand Sons just got a decent little boost, if only for a month or so until the Chaos codex comes out. Orks do suffer from it, but their powers are supposed to be random every turn anyway, so I can't see how it would have worked. I think this method is probably the simplest until Orks get a new Codex.
Gorechild wrote:SoloFalcon1138 wrote:Maybe the psyker chart is addition to their normal powers? For Daemons to not have any psychic powers at all is off...
Yeah that was what I thought, Daemons (and to a lesser degree Orks) having none just seems wrong. If they are all extra powers that could create some interesting new options for some of the older armies.
Daemons don't use psychic powers in their own Codex, anyway, so they lose nothing. It's not wrong at all;
GW made a conscious decision with the Daemons codex to make their "Daemonic powers" very much distinct from regular psychic powers, so it shouldn't come as a surprise that they don't gain any psychic powers from this.