52617
Post by: Lockark
Cyporiean wrote:Lockark wrote:Not sure if this question has been asked yet but....
The Backer Levels say that Knight level is Squire Level + A chest. (So you get the PDF and a chest)
But in the kick starter's description/graphic says Knight level is Adept plus a chest. (So one chest, one mini of your choice, and a PDF)
Witch exactly is the correct description?
It's in the FAQ at the bottom of the Kickstarter
Knight gets Adept+1 Chest.
Ah! Missed that one when reading threw. Now I feel silly for missing it. XD
11978
Post by: greenskin lynn
woo, now on to more stretch goals
9594
Post by: RiTides
Mmmmmmmmmm, gels
9883
Post by: Cyporiean
Pledge and they can be yours!
We're at $20,585, so it shouldn't be much longer until we hit that midpoint goal, especially with The Warstore Weekend starting up tomorrow!
64423
Post by: Sabotage!
Good luck at the Warstore Weekend! Everyone there should visit you guys!
9594
Post by: RiTides
Do you have the sample board with you at TWSW for demos? Any chance of a phone pic of your demo area?
36184
Post by: Alfndrate
There is a demo pic, but it's Miskatonicalum sitting at a table and a bunch of people hovering around the table... They're probably salivating for it...
42485
Post by: miskatonicalum
I am pretty sexy.....oh you mean the board.
9883
Post by: Cyporiean
Here ya go.
Major thanks to Catyrpelius for the mold that made it possible.
9594
Post by: RiTides
Thanks for the pic  . Looks great, although those models need some paint to match the sweet board.
9883
Post by: Cyporiean
RiTides wrote:Thanks for the pic  . Looks great, although those models need some paint to match the sweet board.
They aren't EFT Models (We're using Freeblades stuff as proxies atm), so they don't need to be pretty. Automatically Appended Next Post: From our Twitter Feed, alittle something Daniel made while at TheWarstore Weekend:
64423
Post by: Sabotage!
That's a cool little loot bag right there! Hope everything is going well for you guys!
36184
Post by: Alfndrate
Our standard update for EFT is here! Sorry for being so lax in my duties, I've been too watching the kickstarter.
Chain, Hero of Space-Time
Cursed by destiny, Chain has lived a thousand different lives, and remembers them all. Chain began this eternal cycle by defeating the Dark Lord in a distant, possible future. With the help of Queen Ezmera, ruler of the Kingdom of Wugin, and the Crystal of Time, Chain sealed the three of them within the Crystal for all eternity.
Unfortunately the spell was imperfect, and the Dark Lord escaped back into reality, shattering the Crystal of Time into thousands of shards. Queen Ezmera and Chain were hurtled back in time to relive their mission once a century. After countless quests and lives, Chain will eventually return to his present and defeat the Dark Lord for a final time. Until then, Chain collects magical artifacts, explores temples and dungeons, and searches for a way to repair the damage done to continuity.
So two things about this update 1) Heath's artwork is fantastic, I love how gruff and serious Chain looks, and 2) We know that there is a villain named the Dark Lord. I think we've already heard about him a little bit, but nothing serious yet.
9883
Post by: Cyporiean
Another update will come tomorrow, Bandits should beware.
30532
Post by: Zefig
Definitely excited about Lin.....Lyra.  Man, that brings back some memories. Especially since on my first playthrough of FFT I made a fire-based mage that I named Lina.... :{|
9883
Post by: Cyporiean
Kickstarter Update - Death on Two Legs wrote:We're back in Florida, and we're working on the requests you've made over the weekend while we were at The Warstore Weekend.
We've gotten an updated picture of the Crystal Logo on the dice from Chessex:
Slightly thicker lines, and darker coloring for easier visibility.
----
Lyra Cosine, Bandit Slayer
Impatient with the structured process of the Magickal Akademy, Journeywizard Lyra Cosine dropped out of the school in a manner that been described by the faculty as “abjectly unprofessional”. Since leaving the school, Lyra has taken to self-teaching, most often by practicing spells on highwaymen and bandit dens. This behavior has earned her the gratitude of many outlying villages throughout Wugin, but the ire of others.
Accepting large payments for the defense of small villages, Lyra has sometimes done more damage than the bandits during her ‘protection’ of a village. With her fees pre-paid by the community, Lyra skips town before the smoke has even settled.
Lyra will be added to all Thief, Dragoon, and Cleric level pledges when we hit $60k.
------
Only a little over a week left in the campaign! If you've got friends that want to pledge, but don't have access to a credit card, remind them that we can take Paypal pledges as well!
64423
Post by: Sabotage!
Hey everyone OtL just posted an update on their kickstarter sight including awesome campaign rules (linked battles with character death, advancement, recruitment, rearming, etc.) and a sample scenario over on their kickstarter! I'm really excited about this, as campaigns really make miniatures games for me!
http://www.kickstarter.com/projects/otlgames/endless-a-tactical-fantasy-miniatures-game/posts
36184
Post by: Alfndrate
I'd like to get your opinions on it
30532
Post by: Zefig
Endless Kickstarter Update wrote:
Crusader, The Steadfast Protector
From an order formed during the hopeless days of the Dark Lord’s First Invasion, the Crusader has sworn to protect all of humanity. The Crusader is a warrior trained in holy combat, and she is prepared to fight evil across the world. Though based in the isolationist country of Yorak, individual Crusaders of Numina take their skills where they are needed. As an army of only a few thousand, with limited support and recruitment, they are unable to field a proper army against the Miasma’s monsters, as they once did against the Dark Lord. Instead, the Crusader acts as a keystone, a heroic example on the battlefield.
The Crusader is a hybrid of a Knight and a Cleric, effective in combat and holy spells. This split focus does make the Crusader imperfect at either task, but a variety of passives, and the ability to take a free, unique Equip Item, helps the Crusader increase it’s effectiveness in either field.
The Crusader will be added to the Water Crystal Chest when we reach $50k.
I think I just squeed myself a little bit.
That'll definitely seal the deal on the water chest for me, too.
64423
Post by: Sabotage!
Zefig wrote:
I think I just squeed myself a little bit.
That'll definitely seal the deal on the water chest for me, too.
Definitely pretty cool, now find some True Hero backers to help get us there! I know I wasn't successful in that  .
3806
Post by: Grot 6
I really like the look of the art.
If the figures look have as sharp, this looks like it is going to be a blast over a couple of beers.
9883
Post by: Cyporiean
We've got a small surprise planned for when we reach $25k, just a little something that will get added to all of the chests and only be in the Kickstarter.
9883
Post by: Cyporiean
We added a new reward level: "Summoner". This is designed for retailers, it gets you 3 copies of Cleric Level in full retail packaging, an Outrider Hobbies modular game table, and a set of demo models.
64423
Post by: Sabotage!
On the lamb has just posted up information on their Dark Knight! Very cool stuff!
You can read about the Dark Knight at the Endless Kickstarter here: http://www.kickstarter.com/projects/otlgames/endless-a-tactical-fantasy-miniatures-game/posts
Check it out!
9883
Post by: Cyporiean
Kickstarter Update: Rock It wrote:Two updates in a single day? Madness...
Anyway, we've done some more number crunching and determined we can adjust the post 30k Stretch Goals:
As we get more backers we're more accurately able to figure out what the costs will be, and can adjust the stretch goals accordingly. While we can't bring the 30k Stretch Goal any lower, we are adding in a little surprise to all of the Crystal Chests when we hit 25k, and it will be Kickstarter Exclusive. We hope these new slightly lower stretch goals will encourage a few more hold outs to pledge as we enter the final week for the Kickstarter. The front page has been fully updated to reflect these changes.
---
Rhapsodist, The Rebellious Bard
At the forefront of a new style of music infused with magic: “Soul Symphony”, the Rhapsodist is able to affect the world with her song. Across the world, Rhapsodists travel and share their gift with adventurers and tavern patrons. Those with particular skill are able to inscribe their performances upon crystal shards, and the shards will continue to resonate the song.
The Rhapsodist is a support character that causes long term status effects, but she is only able to keep one status effect going at a time. The major benefit of the Rhapsodist is that all of her Multi-target commands are tagged as safe, and only affect the enemy, or only affect allies.
The Rhapsodist will be added to the Air Chest Chest when we reach $35k.
---
Additionally a few of you have asked about getting more terrain tiles for your Outrider Hobbies Game Table. We've worked it out with Outrider, and are happy to announce that anyone who is getting a table can add an additional Terrain Tile Pack for $15. The Game Table comes with 4 of these, and there are three designs. We'll have a graphic of what each configuration is tomorrow, and you'll be able to pick which ones you want after the Kickstarter ends with the survey we'll send out.
64423
Post by: Sabotage!
This looks amazing! This is a great chance for anyone on the fence to join in!
Alfndrate, if you get a chance, could you change the subtitle to reflect changed stretch goals?
36184
Post by: Alfndrate
Doing so now, can't update the OP with all the new stuff, but I can direct everyone here
64423
Post by: Sabotage!
Thanks Alfndrate, figured everyone should know about this!
9883
Post by: Cyporiean
Thanks guys.
Rune Fencer & Gunsmith are up next art-wise. We'll have Heath do the Fire Troll, Beastmen Engineer, Berserker, and Bandit when we pass $30k.
64423
Post by: Sabotage!
Sounds awesome! I shall double my efforts to find some more people who are interested in the game (and hopefully a true hero!)
9883
Post by: Cyporiean
Sabotage! wrote:Sounds awesome! I shall double my efforts to find some more people who are interested in the game (and hopefully a true hero!)
Thanks, we appreciate it
Make sure to let folks know they can pledge via PayPal as well.
9883
Post by: Cyporiean
Kickstarter Update - Don't Lose Your Head wrote:In a continuing effort to give you what you want, we've added a new Crystal Chest to the mix: Prismatic.
Prismatic will allow you to pick the models You Want. There are a few limits however, its only going to be available to Thieves, Dragoons, Clerics, and Prismatic Knights. We're also going to put a soft limit of 1 Prismatic Crystal Chest per backer, as in we'd like you to only pick one and then fill the rest of your pledge with the standard chests, but we won't stop you from picking more then one Prismatic. Currently you'll be able to select 4 Models, at $25k you'll be able to select 5 Models, at $35k you'll be able to select 6 Models.
What's a Prismatic Knight? Same price as Knight, but doesn't include Adept (Sorry!) just Squire. There are 50 Early Bird slots for this one as well, so go grab them if its only a single Prismatic Crystal Chest you seek!
What Models Can I Pick From?
Currently:
Adept
Squire
Knight
Sorcerer
Dragoon
Archer
Earth Troll
Dwarf Gunsmith
Beastmen Laborer
Cleric
Gel Wizard
Gel Warrior
Dark Priest
Miasma Thrall
Risen Warrior
Chemist
Pugilist
Thief
Why are Void and Miasma models on there? The counter hasn't hit 30k yet?!
We've been checking with our dropped backers, asking what we can do to get them back. The three reasons we've been getting most are 'The Hurricane', 'I Want a couple of models from each chest, but not the full chests' and 'I want Void and Miasma.' So what we've decided is that we're just going to call the next two listed stretch goals as completed, and just eat ramen for the next few months. While they will likely not ship with the other 4 chests, we do think we'll still be able to scrap the money together to be able to get them to you before the August Date. If we can make it up to 30k we'll be able to do them with everything else, and get them into your hands sooner.
We still have a little surprise to add to all of the chests when we hit $25k, so lets get there!
9594
Post by: RiTides
Ooh, that's cool. Very smart move, I think!
64423
Post by: Sabotage!
It's a great time to get in on this guys, you can now get the awesome miasma and void chest contents, and we only have just over 3 days left!
Let's hit some stretch goals!
9883
Post by: Cyporiean
Going to have a big update later today: - Backers Only PDF is getting Updated to include about 20 more unit cards - More Game Board pics - Dragoon & Earth Troll sculpts - Gunsmith Art The Kickstarter ends Sunday, small surprise at $25k (Only $3.5k away), and more models coming at $35k. --- A new Gameboard pic is up:  (Note that the models in this picture are from Brushfire and are on 30mm/40mm bases rather than the 25mm/50mm bases that Endless uses, so they hang over the squares alittle.) -- Earth Troll: Alf, can you update the thread title to mention its ending Sunday Night.
36184
Post by: Alfndrate
That earth Troll is awesome
9883
Post by: Cyporiean
Gunsmith, to be included into Void at $35k:
Kickstarter Update: My Melancholy Blues wrote:You may have noticed a slight drop in our total, unfortunately our Rhapsodist Level backer was one of those affected by Hurricane Sandy and had to choose between Rhapsodist Level and home repair.
While this does move us alittle farther away from our $25k stretch goal, we can't fault them on their choice.
Outrider Hobbies Game Table
Here are the 'Terrain Levels' that come included with the Outrider Hobbies Game Table.
When you buy the base set for $60/$80/$100 you'll get two copies of the A tiles, and 1 each of B & C. If you would like more they are $15 each, and you'll be able to pick which ones you want after the Kickstarter ends.
---
Also the ' Play The Game' PDF is updated to include a bunch of new units to play with.
9883
Post by: Cyporiean
47hrs Left, Get Your Pledge In!
Kickstarter Update - Let Us Cling Together wrote:We're quickly approaching 50hrs left on the clock, and we know things look rough after loosing the two high level backers last night (To Hurricane Sandy Repairs & a Job Lost), but don't worry too much. We're not going to lock up any chests, everything we've said we're releasing is going to get released, and Bob has already been assigned the work! So don't worry about not getting something.
We're still confident about the August Ship Date listed on the Kickstarter as the latest we'll be shipping stuff out, and the higher we can get and keep the funding total at means the more of the casting costs we can afford earlier (which is really where the delay is going to come from).
The Adept, Squire, Sorcerer, Dragoon, Archer, and Earth Troll are all already sculpted, and will be going into production at the end of the month. Bob is going to begin working on the next sculpts in the order that their chests were unlocked, and Daniel will begin working on the Beastmen after finishing up two more Brushfire sculpts. Once we get the final tally we'll have a good idea of when each item beyond those 6 will go into production, and we'll keep you informed.
After the holidays, likely early January, we'll be sending out the surveys asking which chests/models/extras you'd like. Any backers of Squire Level or higher will be able to increase their pledge level at that point (Such as going from Squire to Knight, or Adept to Dragoon).
52617
Post by: Lockark
I just want to say I'm sorry to hear what happened to thows backers, and hope that things are doing well for them!
9594
Post by: RiTides
I love that Earth Troll!
9883
Post by: Cyporiean
Pledge and its yours!
64423
Post by: Sabotage!
Final Day everyone! If you are interested, it's your last chance!
9883
Post by: Cyporiean
About 7hrs left, and we got ourselves a new King Gel!
64423
Post by: Sabotage!
Calling out for a last minute True Hero!
36184
Post by: Alfndrate
Keep up the donations guys! I've seen it rise a couple grand in the past 2 hours.
So glad we're back to where we were before Hurricane Sandy screwed us over D:
36184
Post by: Alfndrate
WHOAH-OH!
Savior of the Universe!
6806
Post by: Gavin Thorne
[dynamic entry] Someone called? [/dynamic entry]
I'll be able to upgrade my pledge to True Hero when my lottery check comes in.
64423
Post by: Sabotage!
Gavin Thorne wrote:[dynamic entry] Someone called? [/dynamic entry]
I'll be able to upgrade my pledge to True Hero when my lottery check comes in.
Haha, part of me thought that was true and almost danced in my living room, despite better judgement. That said a lottery check would be awesome right now.
9594
Post by: RiTides
Wow, what a rebound today! Very impressive.
9883
Post by: Cyporiean
Yeah, it looks like we might hit $25k!
52617
Post by: Lockark
One hour to go, and it's only about another $1200 from hitting 25k!
9883
Post by: Cyporiean
31 Minutes Left!
36184
Post by: Alfndrate
Funded!
23,783!
9883
Post by: Cyporiean
Funded!! What a ride, thanks to you we've been able to raise $23,783 or 158% of our goal.
What Next?
Well, we're going to spend the rest of the night playing Queen songs on Rock Band 3.
Over the next week we're going to get the Rulebook PDF cleaned up a little more and send you a WargameVault link for it. It'll be in Open Beta while we finish up getting the Art and Playtesting taken care of, but you'll have easy access to the updates of it.
What got Funded?
Here are what the final Crystal Chests look like:
You might notice that the Rhapsodist & Gunsmith were added in.
Additionally, while we didn't make it to the 25k surprise stretch goal.. we got pretty close:
Bags of Loot! Every chest is going to get 4 of these little 3D Bag of Loot markers. The 'Ripped' Bag will only be given to you guys.
Again, Thank you all for your support, comment, and pledges. PDF Rulebook soon, more model pics in a few weeks, and surveys in Jan.
61850
Post by: Apple fox
I put in my pledge when it was like 30 mins to go :p been thinking about it for weeks some realy nice minis to come !
Can't waits for the loots to arrive now :0
48222
Post by: Zygrot24
Yesterday was exciting, tracking the surge with you guys live. Also had an absolute blast! Congratulations!
9883
Post by: Cyporiean
The Beta-in-Progress PDF is up on WargameVault now, and all backers of Squire Level or higher have received a link to get it for free.
http://www.wargamevault.com/product/108067/Endless%3A-Fantasy-Tactics---Rulebook-%5BBETA-Preorder%5D?manufacturers_id=2597
Additionally, here is the 3rd Gel unit.. and first Mid-Boss: King Gel
9883
Post by: Cyporiean
Kickstarter Update #33 - Ride The Wild Wind wrote:Good Morning! We hope all of our American fans had a good holiday, and everyone survived the beginning of The Retail Nightmare season.
Bob has been hard at work on the sculpts and sent along some in progress pics of the Cleric, Rhapsodist, Dwarf Gunsmith, and Gels this morning:
If you haven't yet, make sure to grab your copy of the in progress EFT Rulebook off of WargameVault. A link to download it for free was sent to every backer of Squire Level and higher, so check your Kickstarter Inbox. There will be another update coming on Friday to fix typos, and add more fluff, art, and units. Patch Notes are located on our forums.
16876
Post by: BlueDagger
The harp model came out a lot better then expecting... the mage gel on the other hand looks pretty bad. It looks like there is a grate on his mouth.
36184
Post by: Alfndrate
I feel like it's too uniform to properly get across the gumminess of the gels. I like the models Bob has sent pics of and I like the wizard, he looks cute (as does the warrior) but the mouth is the only thing throwing me off.
Still like them though
48707
Post by: Rolt
The cleric came out pretty well, I like the simple hair, the Singers face looks really weird, can't put my finger on too as why.
48222
Post by: Zygrot24
Mage gel is a bit off, but...
DAT DWARF
9883
Post by: Cyporiean
I think the appearance of the Gels will be improved when cast, you won't have that stark difference between the color of the two clays.
I'm extremely pleased with the Dwarf... Its making me look forward to having Bob do more Dwarves in the future.
36184
Post by: Alfndrate
I still want a slightly more construction esque helm on that dwarf so I can paint him like the little dudes in Megaman
9594
Post by: RiTides
The dwarf looks amazing!!
The gels, especially the wizard one, do not look very good imo :/. I think the face of the wizard gel should be re-done...
9883
Post by: Cyporiean
Slight update on the Gel Wizard:
23809
Post by: Gymnogyps
That is much better! He's so squishy and cute...
9883
Post by: Cyporiean
Another update to the PDF is coming on Friday, lots of bug fixes, and some more art.
Like this guy:
48707
Post by: Rolt
Wow thats really cool Cyp, some sort of evil bunny guy I look forward to the update.
36184
Post by: Alfndrate
Oh man, heath's art is looking good
Any update on a certain character Archer?
42485
Post by: miskatonicalum
The Lunarian Terranaut may require a palette swap. Sharing some lore spoilers. They live on one of the two moons still up around Terra (thus the name) and are exploring the planet like reverse-astronauts. The moon their from is Numina's moon. Numina being the Goddess of Light, so they're good.
....but the OTHER moon is Wiggoth's moon, the god of darkness. I suppose there could be Wiggoth Lunarians on there...requiring a different stat card.......
9594
Post by: RiTides
The changes to the gel wizard help it a lot! Painted well, that could look pretty cool.
And the art is nice
52617
Post by: Lockark
I know their was alot of talk earlier about making your own boards for this game. Games and Gears added Square grid over lays to their game board kickstarter, witch makes them perfect for this game. I'm going to get the Brickwork pattern panels with grid over lays, with a bunch of the Pegauses hobbies wooden crates and walls.
Apparently every game of Endless fantasy I'm going to be playing, is taking place in side a warehouse or something. lol
5346
Post by: Sekai
The world is warehouses. Nothing but warehouses as far as the eye can see.
52617
Post by: Lockark
Sekai wrote:The world is warehouses. Nothing but warehouses as far as the eye can see.
It's like some sort of cruel purgatory.
36184
Post by: Alfndrate
When designing this game, we felt that we needed to repress the Walmart employee
36184
Post by: Alfndrate
Update #35 - My Fairy King! Hey folks, we had a family emergency come up last week that prevented me from being able to get the Weekly PDF update done, unless something else comes up we should be good to continue with weekly updates. Build - 0.120712 • Lunarian Scout and Terranaut now have Crystal Costs. (1C and 2C) • Barghest, Beastmen, and Trolls adjusted. • Ahm Nausalla, Drake Dragonborn, Fuji, Lyra Cosine adjusted. • Stats on the Chemist and Thief cards corrected • Behemoth, Light Dragon, Kirin, Mandragora Added. • Additional Item Cards added • Bandit, Berserker, and Summoner Art added. • Break Items clarified
9883
Post by: Cyporiean
Status of the Lamb - 2012 wrote:
2012 has been a good year for OTLG! We ran two successful Kickstarter campaigns this year, got a new distributor, and added several new retailers to our listing of stockists. The following is a quick rundown of each of our currently active product lines, and what is going on with them:
Brushfire
We ran a successful Kickstarter earlier this year to fund hiring Jason Wiebe to wrap up the contents of the Scyzantium warband, hitting our primary goal and reaching our Chugoku stretch goal. The result of which has allowed us to get Jason to sculpt the Veiled Assassins and Agamid Vizier for Scyzantium, and Daniel to sculpt the Red Wu, Lem Han, and soon enough the Red Wu Hero, Wu Xian for Chugoku; finishing off the last 2 warbands for Brushfire. Additionally with the costs for all of those covered by the Kickstarter we were able to bring in Bob Naismith to do the Valkyr Mk.1 and Gecko Rider for Scyzantium.
Historia Rodentia
As a joint effort with Mongoose Publishing we’ve been able to release the Brushfire roleplaying sourcebook “Historia Rodentia” for the Legend roleplaying system this summer. At Gencon this year, we also showed off the first few sculpts for our Historia Rodentia line of miniatures due for release in a few weeks.
Endless: Fantasy Tactics
We hinted at EFT last year, and announced it early in this year. After a few delays with pre-production we ran our successful Kickstarter campaign. Far exceeding our expectations, we were able to get the funding for the 20 unique sculpts. With a goal of $15,000, thanks to a great group of backers we were able to do over $20k and pass a number of stretch goals. The Rulebook is currently in the beta phase and available to backers to participate in the testing process. Nearly half the sculpts are finished and waiting for the Christmas mailing rush to be over before being sent to the casting facility. The game will be released next year in Q2/Q3, with some special events at select conventions.
Something New!
We’ve got something cool in the works, but can’t say what it is yet! (It’s a licensed property!)
Going Forward
In 2012 we only had about 15 releases, mostly new sculpts but also a few conversions to resin. So far for 2013 we have nearly new 40 sculpts in progress to be released in Q1-Q2.
For Brushfire, we intend to get the last troops out for the eight current factions and as many character models as possible. Daniel Fokine will continue to handle the majority of releases, but Bob Naismith, Mike Evans, Curtis Fell, and Leonardo Madeo will also be doing a few releases. We would like to start having a few models from the Federated States, Volk-Urssia, and Exomorphs show up as Mercs or Historia Rodentia minis before getting proper full factions.
For Historia Rodentia, we have plans for individual nation books. These would focus on a single nation, adding more species templates, organizations, and other details about the nation. Axony and Ribenguo are on the top of our list for this.
For Endless, beyond the 20 models released via the Kickstarter we hope to release the remaining classes, at least 5 Monsters, and 5 Heroes before the end of 2013. We have been considering a mini/quick Kickstarter campaign to fund the printing & enhancement (more art!) of the Rulebook, but have not decided if that is the route we wish to go, as we do not like having multiple Kickstarters for one game. If we do decide to do this, it will not be until all of the minis from the first one have shipped. We are also working on a new RPG system using the same setting, but “Endless: Fantasy Roleplay” is likely a year or two away.
In Closing
We would like to also thank everyone who has backed our games, whether via the Kickstarter, or simply picking them up at conventions, stores, or on our website. On The Lamb Games was started to make games we wanted to play, and we’re thrilled to see so many other gamers feel the same way we do.
9883
Post by: Cyporiean
Kickstarter Update #40 - A Dozen Red Roses For My Darling wrote:Our caster finished up the first master cast of the Dragoon today, which you can see below. Unfortunately in doing so a number of issues have come up related to its sculpt that we'll be needing to get corrected. Since its a digital sculpt this should be easy to fix/reprint, and we'll keep you all up to date on it.
Below is the cast with no clean up and just a quick prime/dry brush paint job.

The main issues are just the spear needs to be bulked up as do the connection points for the wings on the helmet. We're also hoping to lower the number of parts she is in, as its currently around 10.
4670
Post by: Wehrkind
Heh, yea sorry for the crapy prime, dry brush and wash job, just wanted some contrast for details. It really is a lovely model, and once we get some small points hammered out here it will be good to go!
123
Post by: Alpharius
That is a very nice looking miniature - well done!
36184
Post by: Alfndrate
Agreed, the transition from Vinni's digital sculpt to cast is pretty sweet. The first image looks like the digital sculpt.
9594
Post by: RiTides
Wow the dragoon looks great! I see the wings on the helmet didn't come out but the rest is awesome.
The king gel is not, though :(. Looks like a bouncy ball with a playdough face and polka dots...
9883
Post by: Cyporiean
RiTides wrote:Wow the dragoon looks great! I see the wings on the helmet didn't come out but the rest is awesome.
Yeah, they snapped off when ...somebody... dropped her on his desk before taking the pics.
48707
Post by: Rolt
The Dragoon looks great Cyp, I'm plesantly surpraised she came out so close to the artwork, really great job. You should leave her in 10 parts, sounds like a fun little challenge, separates the men from the puny boys.
9883
Post by: Cyporiean
Rolt wrote:The Dragoon looks great Cyp, I'm plesantly surpraised she came out so close to the artwork, really great job. You should leave her in 10 parts, sounds like a fun little challenge, separates the men from the puny boys.
I would, but more parts mean more molds, higher casting costs, and ultimately a higher SRP.
Though as long as she doesn't rival the Shrew Hussar's 22 bits we can deal with it if need be.
4670
Post by: Wehrkind
Don't worry Rolt, we have some ideas to knock down the part count without making it less awesome. I will see to that; I really love the model as it stands!
48222
Post by: Zygrot24
Dragoon looks great.
Also, don't bring up shrews please.
9883
Post by: Cyporiean
Last couple of updates:
Mostly finalized greens from Bob:
Revised Dark Priest head:
Today we received prototype cards for the classes using a slight different card type then we usually do, but are not happy with the results. They are good enough to show at Templecon at least, but not appropriate for sale; though we might end up handing them out to folks at the show. They ended up being too glossy/difficult to read... and had two typos. These issues will be fixed, and we'll be playtesting for a few more weeks before finalizing these unit rules and getting the proper cards printed.
We've got a pledge manager in the works, but it does not look like it will be complete before the end of the week. We'll keep you informed as we have information on it. I'm not sure how easy it will be to receive new pledges (IE Didn't pledge at all during the Kickstarter) during this stage, but we're working on an alternate option just in case.
9594
Post by: RiTides
That skeleton full of arrows is hilarious
40919
Post by: spiralingcadaver
I've never been a fan of blob bases, but some very nice models there-- I like the expressions and poses quite a bit.
9883
Post by: Cyporiean
spiralingcadaver wrote:I've never been a fan of blob bases, but some very nice models there-- I like the expressions and poses quite a bit. These will be in resin, so it will be very easy to remove those if Wehr doesn't before he casts them.
40919
Post by: spiralingcadaver
Ah, thanks for the clarification.
4670
Post by: Wehrkind
I hate attached bases and foot tabs, ever since they killed my parents leaving me a millionaire orphan.
I will probably leave the little bit under the feet though, so you can glue them to a base and throw on some sand without covering up half the foot.
48707
Post by: Rolt
Looking good, nice to see the project moving along, so many greens on one table would hate to think how much that lot cost. Any chance we can see some close-ups of these individually in the near future, especially the chemist.?
9883
Post by: Cyporiean
Rolt wrote:Looking good, nice to see the project moving along, so many greens on one table would hate to think how much that lot cost. Any chance we can see some close-ups of these individually in the near future, especially the chemist.?
I'll have Wehr take some when they get in.
Should have some painted examples before the end of Feb, possibly having the Earth Troll at Templecon.
48707
Post by: Rolt
Sounds good, I look forward to any templecon coverage you post up, if you get the chance, won't being going to that even't sadly.
48222
Post by: Zygrot24
Om nom. All so good looking. Want want want
9883
Post by: Cyporiean
The dice are in!
You need to come back up to OTL again.
48222
Post by: Zygrot24
For real! There should be a black kiwi waiting for me which I badly want and you owe me kiwi assembly. Well, I've got the kiwi's assembled, but the shrews, however..
I am SHAMEFULLY behind on my brushfire hobbying.
9883
Post by: Cyporiean
Kickstarter Update - Misfire wrote:Good News, Bad News Time!
Good News!
We're going to start Stage 1 of the Pledge Manger/NewGame+ tonight. Surveys will go out for you to pick the items included in your base pledge level. Extras will be dealt with in Stage 2.
The quicker we get these back, the easier it will be to get Stage 2 underway for you to select the extras you added to your pledge as well as any additional options you wish to get.
Bad News!
You may remember when we displayed the Dragoon a few weeks ago we mentioned there were several problems with the sculpt that prevented it from being producible and that we would be contacting Brother Vinni to fix that issues.
Its been 22 Days without reply. This is after having several months of no reply during the initial sculpting.
While the issues with the sculpt would be a simple fix (Digital Sculpt), his non-communication is making us have to look into alternatives. Mainly we're going to have Heath design a Male Dragoon variant this week, and if we haven't gotten word back from Vinni by the time we return from Templecon we'll add it to Bob's next batch of stuff to sculpt for us. This way should Vinni fix the issues at some future point we won't be doubling up on the same model. This will likely cause a delay in getting the Air Crystal Chest out to folks, but we should still be able to make the Aug shipping estimate.
We know that this will anger and disappoint those of you who were looking forward to Vinni's Dragoon, but know we are right there with you.
Further good news is that Daniel is starting the Beastmen this week, so pics of that soon.
9883
Post by: Cyporiean
Kickstarter Update: Dragon Attack wrote:Heath just sent us the alternate Dragoon art:
This design reflects a 'Dark Dragoon' as opposed to the 'Light Dragoon' that Noah did previously. Eventually we plan on producing Male and Female versions of both Dragoons along with other variants of the classes.
Bob Naismith will be sculpting this model to replace the Dragoon included in the Air Chest. If/When we are able to get Brother Vinni to fix the previous Dragoon sculpt we will make it available to all backers at a reduced price.
---
In other news, Bob's greens have arrived safely at our caster. He is going to be working overtime this weekend to have a few master casts ready for us next week so that we can have them on display at Templecon and use them for demoing while at the show!
40919
Post by: spiralingcadaver
fun, I like the kind of retro hatching style
36184
Post by: Alfndrate
I love Noah's art and Vinni's sculpt, but Heath did a great job, and I can't wait to see Bob's sculpting bring that to life. I love the differences between the "light Dragoon" and the Dark Dragoon, I can't wait to use that Harpoon
9594
Post by: RiTides
I don't think this is a good decision at all... the cast of the previous dragoon looked decent to me. I know some detail was too small and didn't come out, but it Must be possible to either:
1) Have Wehrkind work his magic to cast it as-is
or
2) Have another sculptor take either a cast from Wehrkind, or a 3d print of the digital sculpt, and make the necessary modifications.
I'll quote the update where the Dragoon sculpt was shown below. The two changes mentioned are both "bulking up" (the spear, and the connection of the wings to the helmet) and possibly reducing the number of parts. Both of these seem doable with either 1) or 2) above. Wehrkind might even be able to do the bulking up, or Daniel Fokine, etc?
I seriously think one of these options should be explored, and exhausted, before abandoning basically THE iconic sculpt of this project, and replacing it with another.
Cyporiean wrote:Kickstarter Update #40 - A Dozen Red Roses For My Darling wrote:Our caster finished up the first master cast of the Dragoon today, which you can see below. Unfortunately in doing so a number of issues have come up related to its sculpt that we'll be needing to get corrected. Since its a digital sculpt this should be easy to fix/reprint, and we'll keep you all up to date on it.
Below is the cast with no clean up and just a quick prime/dry brush paint job.

The main issues are just the spear needs to be bulked up as do the connection points for the wings on the helmet. We're also hoping to lower the number of parts she is in, as its currently around 10.
See above. That is, as you wrote, the cast with no clean up and just a drybrush. That is a servicable model, imo, and I think at the very least people should be given the option to choose that one "faults and all" instead of a new design and sculpt not shown during the campaign.
Automatically Appended Next Post:
In fact, the only thing I can see in the picture above that is a show-stopper as far as being a usable model is the wings broken off from the helmet (Very easy to add a bit of greenstuff at the joint of the cast, and re-cast it from the master) and the lack of a spear (again, very easy to have someone sculpt a new spear, rather than an entire new model).
Please consider this as I think otherwise you will have a lot of disappointed backers, and are overlooking the simplest and best solution, which is to make the fixes you had in mind, but using someone else. Just because the sculpt is digital doesn't mean the fixes have to be digital- I've seen the kiwi body fix in-person, and it's sculpted right on top of a cast of the original body. There's no reason the same fix couldn't be employed here.
36184
Post by: Alfndrate
Cy has mentioned that since it's a digital sculpt that it's an easy fix, and has said it would probably take close to thirty minutes for her to fix it. The problem is that she doesn't have the file from Vinni, and can't get a hold of him for a variety of reasons. Couple this small issue with the fact that it took Vinni 3 months longer than expected to get them the sculpt in the first place and you've got a situation where going back to the sculptor is looking like a total pain in the arse and not conducive to deadlines. I agree that the major issues (wings on the helm and the spear) seem easy to fix, and admittedly they are through the digital modeling program Cy has. The problem is getting the file to edit or getting Vinni to edit it. The other problem is that the sculpt is really complex for a single mini. 10 pieces for something that could easily be a body, left arm, right arm (with weapon), wing pieces, dress wing pieces (7 pieces total) or less (though this is just me speculating since I don't have the casting experience that Wehr has, though I believe he has talked to Cy about this). I also believe the issue with fixing (read: adding on to the current sculpt) the model with a sculptor or Wehr is that the model is in such a way that it would have to be basically resculpted. The "switch" to the Dark Dragoon is beneficial in three ways. 1) It alleviates the need to wait for a really good sculptor that's a pain to get a hold of (Vinni) and 2) It gives the class an Alternative model and stat card (something that is already in the game with the Dwarf Gunsmith and the regular Gunsmith and 3) It helps ensure that the Kickstarter backers get their stuff on time. We know that people aren't happy with this, we're not. I basically sold this game to my friends on the Brother Vinni sculpt, and so as a compromise we're switching that one out with the Dark Dragoon and offering the Light Dragoon to backers at a discounted price, if we can get it fixed.
9594
Post by: RiTides
No, bulking up the wing connection points and spear does Not require resculpting the model.
No offense, Alf, but I'm waiting to hear from Cyporiean and Wehrkind on this. I have been to Wehrkind's shop and I know what he can do. That cast looks eminently fixable from the pic, and I would need to hear Wehrkind say otherwise.
I actually am better informed on this than you as I saw the parts in-person with Wehrkind. So, please don't answer for Cyporiean or Wehrkind on this, I'd like to hear what they think directly about why this cast can't simply have the helmet wing joint bulked out, and the spear resculpted.
Look at the pic, the rest is usable, and people should have the option to choose it, even as-is, but preferably with those 2 easy fixes... Not an entire resculpt.
36184
Post by: Alfndrate
I'm sorry if it sounds like I'm answering for Cy, I had no doubts that you've seen the sculpt while I've only seen pictures, as my work with OTL has strictly been over the interwebs. I'll see if I can't find where Cy mentioned the issues with the sculpt which could be lost to the warp since Google Docs doesn't store conversations held in documents, but many of the things that I pointed out (number of pieces, the ability to get the file and edit it, etc...) are all valid points and are things that Cy has said in conversations with her. Edit: The closest thing I could find to Cy talking about the Dragoon sculpt (from OTL's forums) Emily Fontana wrote: Lakoda wrote: This might be a dumb question but could you send the master to another artist to make the changes? It's probably financially not feasible but I had to ask just in case. While fixing the issues on the mesh would be easy (I could do it in about 30 minutes if I had the file) and then just require it to be reprinted, trying to fix it on the actual model would be around the same amount of work as sculpting a new one.
9594
Post by: RiTides
No problem, Alf, and sorry if I came off a little straight- I just want to be clear about the issue.
Number of parts certainly makes casting more expensive, but it doesn't make the model Not castable. Also, Wehrkind already cast those parts, as they're shown in the pic, although perhaps not in a production mold yet.
And while I have no doubt that you were told "trying to fix it on the actual model would be around the same amount of work as sculpting a new one", I have two problems with that.
1) If it is around the same amount of work, and a new sculpt is being proposed instead, that work should be directed to fixing this sculpt because this is what people pledged for. I understand that having another dragoon adds value in other ways, but that's not what people pledged for. The money spent having someone sculpt the new model could be spent having them fix this one, instead.
2) It should Not be the same amount of work, if only the two critical items are fixed (the joint of the wings to the head, and bulking out or sculpting a new spear).
Thus, I think the time/money that would have been directed to making an alternate sculpt, should be directed to this one instead. I also feel like some of the parts can be combined to make casting easier or less expensive, and a few pieces could simply be attached permanently together while making these fixes to reduce the number of parts to be cast.
Finally, a high number of parts in the model, while making it complex, does not make it impossible to make. This is the model that was committed to in the project, and a cast has been shown of it, so even if a high number of parts were required, that's the model that should be gone forward with.
For myself, it is this model, and the earth troll, that I think look the best in Endless Fantasy, and I'd even be tempted to get one of these Dragoons "just because" even though I am not picking up the game, as I have too many already. To have this sculpt be abandoned would be really poor form when the same effort that could be directed to making an alternate sculpt, could instead be directed to fixing it and giving people what they pledged for, and what is the iconic sculpt of this game thus far.
66410
Post by: recruittons
As a backer, I would incredibly disappointed if the original dragoon was abandoned. it's what drew me to the project in the first place, and seeing her tossed aside would be sad because she's great looking! Do what you guys must, I do actually like not-Kain, but I really hope the lady dragoon is fixed and offered in time to make her viable for the pledge manager. That would be ideal. Then Air Chest backers can pick which dragoon they want.
36184
Post by: Alfndrate
I'm not disagreeing with you, which is why the only thing I'm going to quote from your post is the following:
RiTides wrote:And while I have no doubt that you were told "trying to fix it on the actual model would be around the same amount of work as sculpting a new one", I have two problems with that.
The post that I quote from OTL's forums was a public post in the EFT: Current Status thread, so I'm not sure if the "you" in your quote was a "you" as in me (specifically), or the more generic, plural "you". *Shrugs* I'm sure more details have been shared with me that I don't have record of thanks to Google Docs, but ultimately it's not my choice as I just vomit words into a document that look vaguely like rules and fluff.
4670
Post by: Wehrkind
Ok, I don't know what the final plan will be, but let me clarify a bit about the dragoon:
It can be cast. That pic was of a master I put together, primed etc. Mostly I was worried about how the details would come out, but it also turned out the head wings were a little too delicate in resin, and the spear parts didn't really connect with the hands in a useful way.
As it is now, even if the number of parts isn't an issue, there need to be a few changes. If Vinnie can/will do them, awesome. It will be quicker that way. If not, Bob or Daniel probably will get it and sculpt the minor changes by hand.
Getting back to the issues, the head wings are whisper thin, as are the spear things; the hands are shaped to accommodate an even smaller spear still. And then there is how some of the parts go together which is... sub optimal. And a few other things that could stand tweaking.
These can all be fixed, it is just a matter of when and how, but it will be sooner rather than later. I am totally in love with the model's aesthetics, and I know Emily is really fond of it as well. Unless she has a stroke or something and decides to change EFT into a game about making pastries in a kitchen full of caffeinated pre-schoolers, the ballerina-goon will be there. The current question is how to do that without shipping a model we are not proud of while getting everyone what they want as soon as possible.
Also, those of you going to Templecon will be able to see the lass in person, either the Purple Passion version above or another cast I put together. I guarantee you will say "Holy gak, she is TINY!" She really is proportioned like an anorexic dancer.
9594
Post by: RiTides
Wehrkind wrote:It can be cast. That pic was of a master I put together, primed etc. Mostly I was worried about how the details would come out, but it also turned out the head wings were a little too delicate in resin, and the spear parts didn't really connect with the hands in a useful way.
As it is now, even if the number of parts isn't an issue, there need to be a few changes. If Vinnie can/will do them, awesome. It will be quicker that way. If not, Bob or Daniel probably will get it and sculpt the minor changes by hand.
...
Also, those of you going to Templecon will be able to see the lass in person, either the Purple Passion version above or another cast I put together. I guarantee you will say "Holy gak, she is TINY!" She really is proportioned like an anorexic dancer.
Awesome to both of the above! Having Bob or Daniel sculpt the minor changes, instead of having Bob sculpt a replacement male dragoon (or in addition to) is definitely the way to go, imo (and as recruittons says).
Wehrkind, if you need me to transport the "purple passion" (  ) version or another to TempleCon, I definitely can  . I would probably need to pick it up this weekend, though. I promise to treat it like an egg and cradle it in my carry-on baggage... (I've PM'ed you)
5346
Post by: Sekai
I'm confused. I don't see anywhere that Em says that the sculpt will be abandoned, only that it will be delayed until things can be taken care of to strengthen the model. Could someone point me out where people are getting the idea that the sculpt is being abandoned?
66410
Post by: recruittons
I shouldn't have said "abandoned". But she did say...
Bob Naismith will be sculpting this model to replace the Dragoon included in the Air Chest. If/When we are able to get Brother Vinni to fix the previous Dragoon sculpt we will make it available to all backers at a reduced price.
...meaning that the female dragoon wouldn't be in the Air Chest, but would be fixed later and offered at a discount.
9594
Post by: RiTides
Originally, she posted this:
Cyporiean wrote:While the issues with the sculpt would be a simple fix (Digital Sculpt), his non-communication is making us have to look into alternatives. Mainly we're going to have Heath design a Male Dragoon variant this week, and if we haven't gotten word back from Vinni by the time we return from Templecon we'll add it to Bob's next batch of stuff to sculpt for us. This way should Vinni fix the issues at some future point we won't be doubling up on the same model. This will likely cause a delay in getting the Air Crystal Chest out to folks, but we should still be able to make the Aug shipping estimate.
We know that this will anger and disappoint those of you who were looking forward to Vinni's Dragoon, but know we are right there with you.
Followed the next day by this:
Cyporiean wrote:This design reflects a 'Dark Dragoon' as opposed to the 'Light Dragoon' that Noah did previously. Eventually we plan on producing Male and Female versions of both Dragoons along with other variants of the classes.
Bob Naismith will be sculpting this model to replace the Dragoon included in the Air Chest. If/When we are able to get Brother Vinni to fix the previous Dragoon sculpt we will make it available to all backers at a reduced price.
I have no problem with the male dragoon being sculpted at some point. But instead of paying a sculptor to make an alternate sculpt, that money should be re-directed to having a sculptor fix the original sculpt. I know it would be easier to have Brother Vinni do it, but clearly that's not happening, and the fixes to the helmet wings and spear should be very possible to do by hand.
So, if they haven't heard from Brother Vinni by TempleCon, I think the obvious solution (and what backers here have posted saying they want) is to have Bob Naismith get the cast (or 3d print) of the original dragoon to fix, rather than asking him to sculpt a new dragoon then (which is what Cyporiean posted saying they would do).
31456
Post by: Bolognesus
Hmm, I actually like the male dragoon concept a lot better and if it translates to an actual model even half as well as I hope I'll certainly get it.
...as opposed to the female dragoon, which I positively loathe. Goes to show, I guess
9594
Post by: RiTides
I'm guessing you didn't pledge during the kickstarter for the female dragoon, given that opinion  but a lot of other people did. Which is why it should be the one to be made with the money that would've been put towards additional sculpting, rather than an alternate model.
31456
Post by: Bolognesus
Heh, how'd you guess? I'm not really arguing with that; however, plans can change with a KS and the whole "hey, vinny will fix it - eventually -" angle has some merit too... (More cost-effective in the end). Perhaps an option to delay shipping to wait for the female dragoon would be an idea? I mean, they say if vinni doesn't come through, they'll have it fixed anyway?
9594
Post by: RiTides
Cyporiean had said "when/if" Vinni fixes it, they'd offer it for sale, and instead would have a different model sculpted to sub in for backers who pledged for her.
9883
Post by: Cyporiean
Okay, so I sleep in for once and thats when my threads get a flood of replies..
So the Dragoon, as a backstory Here is the timeline of events for her creation...
Back in January we decided to start getting some sculpts done for Endless in order to get the ball rolling on it. We initially had Daniel do the Sorcerer (which we're using) and the Cleric (which was scrapped) after getting them we decided to keep Daniel doing Brushfire & monsters for Endless and to look into other options for the Humans of Endless. During Brushfire's Kickstarter we decided to contact Brother Vinni after seeing his work for Necros, and his own line of miniatures. In early April we paid him to sculpt the Dragoon, which was to be a two-month project... It was not until late July he decided to reply to me... not until September that I got a screen shot of the mesh... and then late November when I finally received it. Once I did finally have it in my hands, I wasn't very please with it. It was a fine sculpt, probably one of the best we've gotten, but parts of it were too frail looking, and it was going to be a bigger PITA to assemble then the Shrew Hussars for Brushfire, but I sent it to Eric anyway in the hopes that his casting magic could lower the bit count and maybe the lance wouldn't snap off to a gentle breeze after all.
Shortly after Christmas Wehr was able to make a master cast, and give me his thoughts on the sculpt... which is probably the longest e-mail I've gotten from him since we started doing business together. It comes down to around 5 things that are incredibly simple to fix thanks to it being a digital model, but very difficult to fix with a traditional sculpt. I do not believe Daniel is up to the task of fixing it, otherwise I would have had him do it. Bob might be able to fix it, but at his rates I'd rather get him to just make a new model from scratch, and there is always the possibility Vinni will get his gak together and answer an e-mail.
As for folks who pledged for her during the Kickstarter being upset... I've gotten more flak about it from people who didn't pledge during then Kickstarter then those that did. Our backers have been awesome and understanding, and even the few that did send me hate mail after the announcement rescinded it after seeing Heath's design. We know that Bob is both professional, fast, communicative, and that hiring him to sculpt for us will produce a quality & usable model every time.
When/If Vinni fixes the sculpt, or sends me the mesh, we'll get it produced and any backer who wants her will get her at a sizable discount (Likely Cost+Shipping), but since we don't know when that would be.. and given the issues we had getting her made in the first place, I doubt we could make our August deadline if we waited for the sculpt.
66410
Post by: recruittons
@Cyporiean: Fair enough. Like I said, I do like not-Kain. Not because of his design (I greatly prefer the female dragoon), but because FFIV was my first JRPG ever, so he holds a special place in my soul. If you can't make her work, I'll definitely accept having him as a replacement
36184
Post by: Alfndrate
recruittons, have you gotten a chance to look at the the Dark Dragoon's stat card? What do you think?
66410
Post by: recruittons
Nope! Where do I look at these things? I've been a terrible backer and not kept up properly on that stuff. Most of my news has come from this thread
9883
Post by: Cyporiean
recruittons wrote:Nope! Where do I look at these things? I've been a terrible backer and not kept up properly on that stuff. Most of my news has come from this thread 
You should have gotten a link to use to get a copy of the PDFs via WargameVault shortly after it ended (the link has since expired), send me a msg through the Kickstarter interface and I'll get you a new one.
36184
Post by: Alfndrate
recruittons wrote:Nope! Where do I look at these things? I've been a terrible backer and not kept up properly on that stuff. Most of my news has come from this thread 
Check your email, you should be getting an email from DriveThruRPG or WargamesVault (though it will be sent from Emily@on-the-lamb.com) It's subject should be Product Endless: Fantasy Tactics - Rulebook [BETA/Preorder] has been updated. At the bottom of the email there is a link that will take you to wargamesvault.com where you can download a preview pdf of the rulebook (which is being updated basically every week). Cy just added the Dark Dragoon's stats. While you can use the original Dragoon's stats, there are different ones for the Dark Dragoon
66410
Post by: recruittons
Message sent! Automatically Appended Next Post: Oh, wow! He's a bit of a monster, isn't he? I like Claw Gauntlet and Nidhogg's Hunger, in particular
4670
Post by: Wehrkind
I sent something that wasn't like 40 lines long once? Holy cow.
I suppose if people REALLY want the original dragoon sculpt, I can make a few and sell them for like 30$ as a collector's item. Because seriously, that lance will break just due to vibrations from dice hitting the table
Also, no, I can't sell them as a collector's item. No matter how large a pile of cocaine you place just off camera...
9594
Post by: RiTides
So can you or can't you sell them as collectors items
I disagree with this and have explained why. It's great that some backers are OK with it, but those are your hardcore fans of this game. Those on the fence (such as myself) being more critical makes sense.
This model being made might've made me think I missed out waiting on this. But this decision highly validates my decision to wait and see all the sculpts first.
You could fix the sculpt, but because you think it could cost as much as a new sculpt (doubtful) you decide to shelve it indefinitely. And that's after people paid for it. You need the support of more than your most core fans for this game to take off, and I can't think of a way to lose the possibility of that faster than indefinitely abandoning your best sculpt in favor of having a different one made, instead of having the sculptor fix this one (Bob Naismith).
Automatically Appended Next Post:
Just wanted to say that all this is meant as constructive criticism and I'm still looking forward to seeing the OTL crew at TempleCon, for their other game that I love  . Constructive criticism ≠ hate mail
9883
Post by: Cyporiean
RiTides wrote:
You could fix the sculpt, but because you think it could cost as much as a new sculpt (doubtful) you decide to shelve it indefinitely. And that's after people paid for it. You need the support of more than your most core fans for this game to take off, and I can't think of a way to lose the possibility of that faster than indefinitely abandoning your best sculpt in favor of having a different one made, instead of having the sculptor fix this one (Bob Naismith).
If I was going to have Bob fix this sculpt from the core pieces, the only useable parts are part of the Legs and a portion of the torso. The adjustments needed to it would involve re-sculpting parts of the head, both arms, the skirt armor, the thighs, and the lance and at that point Bob is basically re-sculpting the model. We are not abandoning the sculpt, we are actively working towards getting Vinni to fix it (which since its a digital sculpt would be incredibly easy to fix with the mesh), but there is not much I can do other then continuing to try and reach him via e-mail.
I have hope that we will eventually be able to get the model fixed, but I have no idea when that will be. A key sign of us not abandoning this sculpt is the fact that we have Bob sculpting a different Dragoon; we could have easily had him sculpt a Dragoon based off of Noah's artwork, but since we're confident that the issue will be resolved eventually we won't have two of the same exact style/pose.
6646
Post by: Morathi's Darkest Sin
As this is Kickstarter that finished a good while ago, I have moved it to Misc Games as per the new policy. Please continue your conversation here.
60720
Post by: OrlandotheTechnicoloured
Cyporiean wrote: RiTides wrote:
You could fix the sculpt, but because you think it could cost as much as a new sculpt (doubtful) you decide to shelve it indefinitely. And that's after people paid for it. You need the support of more than your most core fans for this game to take off, and I can't think of a way to lose the possibility of that faster than indefinitely abandoning your best sculpt in favor of having a different one made, instead of having the sculptor fix this one (Bob Naismith).
If I was going to have Bob fix this sculpt from the core pieces, the only useable parts are part of the Legs and a portion of the torso. The adjustments needed to it would involve re-sculpting parts of the head, both arms, the skirt armor, the thighs, and the lance and at that point Bob is basically re-sculpting the model. We are not abandoning the sculpt, we are actively working towards getting Vinni to fix it (which since its a digital sculpt would be incredibly easy to fix with the mesh), but there is not much I can do other then continuing to try and reach him via e-mail.
I have hope that we will eventually be able to get the model fixed, but I have no idea when that will be. A key sign of us not abandoning this sculpt is the fact that we have Bob sculpting a different Dragoon; we could have easily had him sculpt a Dragoon based off of Noah's artwork, but since we're confident that the issue will be resolved eventually we won't have two of the same exact style/pose.
To ask a possibly stupid question, have you tried getting him via a PM here on Dakka in case his email is dead/not getting stuff from you ?
9883
Post by: Cyporiean
OrlandotheTechnicoloured wrote:
To ask a possibly stupid question, have you tried getting him via a PM here on Dakka in case his email is dead/not getting stuff from you ?
Yes, and I unfortunately didn't save the packaging the Dragoon came in to be able to send a traditional letter. :/
4670
Post by: Wehrkind
First masters of gels, dwarf and alchemist should appear in about an hour! Stay tuned! Automatically Appended Next Post: Wild EFT masters have appeared!
48222
Post by: Zygrot24
daw, beat me to it. DAT DWARF. Man, those gels have come out very, very nice.
9883
Post by: Cyporiean
Zygrot24 wrote:daw, beat me to it. DAT DWARF. Man, those gels have come out very, very nice.
Really glad how popular the Dwarf is, as I want to do a few more Dorf Classes. Rune Fencer for sure, possibly a Knight..
36184
Post by: Alfndrate
I love the Gel Warrior, but the helmet while humorous bugs me, but it is far from a deal breaker  ... I want to take the dorf's helmet and put it on the gel, but I love the gel warrior's pose
4670
Post by: Wehrkind
If I hose up a few pours I will save the remnants for cheap conversion material perhaps? I always seem to have a few pounds of seconds on my work bench.
36184
Post by: Alfndrate
Wehrkind wrote:If I hose up a few pours I will save the remnants for cheap conversion material perhaps? I always seem to have a few pounds of seconds on my work bench.
You would become my favorite model caster if you could hook me up with some of this obviously
4670
Post by: Wehrkind
Talk to Cyp. We had knocked around the idea of selling seconds cheaper, giving them out at conventions as prizes, trading them for toothless hobo bj's, etc. I don't think we ever came to a conclusion though.
36184
Post by: Alfndrate
Wehrkind wrote:Talk to Cyp. We had knocked around the idea of selling seconds cheaper, giving them out at conventions as prizes, trading them for toothless hobo bj's, etc. I don't think we ever came to a conclusion though.
That last idea is worth it's weight in grimy gold!
Though honestly, I'd love some seconds, as long as they're not sloppy.
When can we expect pictures of the next masters?
4670
Post by: Wehrkind
Uhmmm... now? That work for you?
Newness is the Gunsmith and King Gel. You probably can't see in the pic, but the paint on the King and GS are a little crackled since the resin wasn't really cured when I sprayed them. If I had another three days they would be better, but since I have to leave for class in 15 minutes, you guys get the Antique White look
Next new things will be out over the weekend, once I get out from under this pile of not done homework :(
48222
Post by: Zygrot24
Dorfs and gels make me hunger for models. BRB driving to OTL global HQ and taqueria to burgle some models.
(I'm aware they probably have none.)
36184
Post by: Alfndrate
Zygrot24 wrote:Dorfs and gels make me hunger for models. BRB driving to OTL global HQ and taqueria to burgle some models.
(I'm aware they probably have none.)
OTL HQ staff is on their way to templecon, but the attack cats are still there from what I have heard... Also the models are in Va
9883
Post by: Cyporiean
Zygrot24 wrote:Dorfs and gels make me hunger for models. BRB driving to OTL global HQ and taqueria to burgle some models.
(I'm aware they probably have none.)
You can come up and see them next week, and pick up your Black Kiwi :p
30532
Post by: Zefig
You guys have a taqueria at your HQ, AND toothless hobo bjs‽ I knew I liked you for good reason.
Minis are looking good too!
28292
Post by: Catyrpelius
The gels look awsome painted! If only Wehr was up so casting some in clear colored resin...
If you ever intended to expand the line of Gels and Dwarves they might make a good base for a kickstarter along the lines of the Gnomish Adventurers Boxed Set. I know I for one would like to be able to run a force of just Gels or Dwarves with plenty of variaty.
Have I mentioned that I'm a huge fan of the Dwarves and Gels?
I got a chance to demo the game at Templecon and while I was probably the only one that Matt beat the entire convention I still had fun. I'm already thinking up a bunch of terrain that I'd like to make for the game once I finish my CNC router.
36184
Post by: Alfndrate
Catyrpelius wrote:If you ever intended to expand the line of Gels and Dwarves they might make a good base for a kickstarter along the lines of the Gnomish Adventurers Boxed Set. I know I for one would like to be able to run a force of just Gels or Dwarves with plenty of variaty.
Hey Cy, I think we got an idea for a boxed EFT game
28292
Post by: Catyrpelius
Alfndrate wrote: Catyrpelius wrote:If you ever intended to expand the line of Gels and Dwarves they might make a good base for a kickstarter along the lines of the Gnomish Adventurers Boxed Set. I know I for one would like to be able to run a force of just Gels or Dwarves with plenty of variaty.
Hey Cy, I think we got an idea for a boxed EFT game 
Throw in some preprinted tiles and it basically is...
9594
Post by: RiTides
I was there... how did I miss the painted gels?
36184
Post by: Alfndrate
Too busy playing Brushfire
28292
Post by: Catyrpelius
I can fix this, although it seems I didn't get a picture of just them...
64782
Post by: Tonio
They only showed up on Saturday (we had to paint them  ), so it might be a reason.
I have some picks of only the painted Gels, but the I got some problems with the light and my camera, so they are a bit dark.
Gel Wizard I painted
Gel Warrior painted by my friend Paul
9883
Post by: Cyporiean
Those Gels came out fantastically Tonio, I'll be getting some proper 'official' pics of them this weekend. We really appreciate you and Paul taking the time to paint them up.
We've *just* made it back from Templecon, and I've got a ton of e-mails to go through... and then I'll be looking over the pledge manager and dealing with that.
49535
Post by: msears
Way into the gels! Was excited to see my KS survey come through, you guys are really kicking some ass these days.
9594
Post by: RiTides
Nice pics of the gels, and I have to say, they look soooo much better painted! I actually really like them a lot now, which is a complete turnaround from what I felt before! Although your paint job is probably doing a lot for them (like a great paint job does for SDE models, such as Gymnogyps' set).
64782
Post by: Tonio
They were a blast to paint! Like you, I was a bit unsure about them, but painting changed my mind. I'm eyeing the King Gel now, and rethinking my Chests' choices...
9594
Post by: RiTides
Tonio, you weren't at TempleCon, were you? (i.e. you had them mailed or sent them there with someone else?)
I hope you decide to unlurk and post more of your work in this section
64782
Post by: Tonio
I was indeed at Templecon. Tall French Canadian. I watched a big part of the Brushfire mega battle, a bunch of Trollbloods in my hands, if that might helps you put a face on the name.
We picked up the models Friday evening, and painted them in our room until far too early in the morning. Those two Gels were the only models we had though, so further work will need to wait until I get my stuff like every other backers. I wouldn't be against other preview models to paint  , but that's a stretch.
9594
Post by: RiTides
Oh, then I believe we must have spoken! I was playing the hamster / catapult army with a few shrew hussars and Valkyrs. Very cool to have met you
I also play trollbloods  . And I can't believe you painted those gels in a day (or night rather). Wow!
18873
Post by: Ekoi
Cyporiean wrote:
If I was going to have Bob fix this sculpt from the core pieces, the only useable parts are part of the Legs and a portion of the torso. The adjustments needed to it would involve re-sculpting parts of the head, both arms, the skirt armor, the thighs, and the lance and at that point Bob is basically re-sculpting the model. We are not abandoning the sculpt, we are actively working towards getting Vinni to fix it (which since its a digital sculpt would be incredibly easy to fix with the mesh), but there is not much I can do other then continuing to try and reach him via e-mail.
I have hope that we will eventually be able to get the model fixed, but I have no idea when that will be. A key sign of us not abandoning this sculpt is the fact that we have Bob sculpting a different Dragoon; we could have easily had him sculpt a Dragoon based off of Noah's artwork, but since we're confident that the issue will be resolved eventually we won't have two of the same exact style/pose.
Hey boss, if you don't mind my asking, what's the file format the Dragoon mesh is saved in? Depending on that and the sculpt's issues, I could at very least look into it.
9883
Post by: Cyporiean
Ekoi, we don't have the file. :/
64782
Post by: Tonio
RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see.
9883
Post by: Cyporiean
Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
RiTides doesn't believe Brushfire is a Skirmish game
18873
Post by: Ekoi
-Ah, I see; that would explain some things. It seems a bit odd that the artist would have only sent a print for the job, seeing is it's your guys' intellectual property. O_o
Looks like I know what the alternate palette for the Gels is going to be.~
36184
Post by: Alfndrate
Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
I'm not intimidated by his army, I run Badgers... Ambushing Badgers... oh hello Monsieur Valkyr, meet my clawed badgers
Also I've never met RiTides in real life, so I have nothing to fear
4670
Post by: Wehrkind
RiTides is one of the few people who I think worries more about "not having enough" than I do. I suspect that at one point in his childhood his dreams were stymied for want of 3-4 more 1x6 Lego bricks or something.
I know mine were :(
36184
Post by: Alfndrate
Wehrkind wrote:RiTides is one of the few people who I think worries more about "not having enough" than I do. I suspect that at one point in his childhood his dreams were stymied for want of 3-4 more 1x6 Lego bricks or something.
I know mine were :(
My dreams were crushed when I wanted the big lego sets and got the big bucket of duplo blocks and lego blocks... I didn't mind them, but I wanted the fething sets... Can't be having a red, green, black, yellow, blue, etc... castle... This isn't the 1960s...
28292
Post by: Catyrpelius
Alfndrate wrote: Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
I'm not intimidated by his army, I run Badgers... Ambushing Badgers... oh hello Monsieur Valkyr, meet my clawed badgers
Also I've never met RiTides in real life, so I have nothing to fear 
You should ask Matt how well ambushing models worked out for him on Saturday nights Megabattle...
36184
Post by: Alfndrate
I saw the little write up you did, it didn't work out because you had a mole tactician on the board at the same time... I think I could sneak by some hamsters and a few rats that aren't being supported by the nation of Aquitar
9883
Post by: Cyporiean
Alfndrate wrote:I saw the little write up you did, it didn't work out because you had a mole tactician on the board at the same time... I think I could sneak by some hamsters and a few rats that aren't being supported by the nation of Aquitar 
The only thing worst then a Mole Tactician is the Agamid Vizier with the "I roll an extra d10 for KE rolls" boon.
36184
Post by: Alfndrate
That's cause Scyzantium is run by slimy reptiles
28292
Post by: Catyrpelius
Alfndrate wrote:I saw the little write up you did, it didn't work out because you had a mole tactician on the board at the same time... I think I could sneak by some hamsters and a few rats that aren't being supported by the nation of Aquitar 
Ritides will always have the support of the good portion of Aquitar in his fight against the inept and corrupt Alfndrate!
36184
Post by: Alfndrate
Catyrpelius wrote: Alfndrate wrote:I saw the little write up you did, it didn't work out because you had a mole tactician on the board at the same time... I think I could sneak by some hamsters and a few rats that aren't being supported by the nation of Aquitar 
Ritides will always have the support of the good portion of Aquitar in his fight against the inept and corrupt Alfndrate!
Alfindrate is a part of another OTL game, not Brushfire
Though Remember, my main faction is Aquitar... until I get some Lem Han in my hands...
4670
Post by: Wehrkind
I know I can't wait for you to get some warcock in your hands...
9883
Post by: Cyporiean
Any retailers interested in stocking Endless: Fantasy Tactics when it is released in a few months please shoot us an e-mail (Contact@On-the-lamb.com), we've got the pricing and incentives figured out.
9594
Post by: RiTides
Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
In my defense, I meant "a few" because 3 of my Valkyrs were on Catyr's side of the board
But Wehrkind is right, I'm a bit of a hoarder and like to have enough to run "any list". It's a curse
Next one will be Nevsky with 15 hamster bodyguard, 15 more hamsters to trebuchet across the field, 3 trebuchets with crew, and 4 kiwi bodyguards for the hedgeknight  (200 resource)
28292
Post by: Catyrpelius
RiTides wrote: Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
In my defense, I meant "a few" because 3 of my Valkyrs were on Catyr's side of the board
But Wehrkind is right, I'm a bit of a hoarder and like to have enough to run "any list". It's a curse
Next one will be Nevsky with 15 hamster bodyguard, 15 more hamsters to trebuchet across the field, 3 trebuchets with crew, and 4 kiwi bodyguards for the hedgeknight  (200 resource)
Next year we should throw down the largest battle seen to date in the Brushfire universe... Your Vandalands vs. my Aquitar!
9883
Post by: Cyporiean
Catyrpelius wrote: RiTides wrote: Tonio wrote: RiTides wrote:... with a few shrew hussars and Valkyrs. Very cool to have met you  !
6 Valkyrs is only a few!?! I just got into Brushfire at Templecon, and your army was a tad intimidating to see. 
In my defense, I meant "a few" because 3 of my Valkyrs were on Catyr's side of the board
But Wehrkind is right, I'm a bit of a hoarder and like to have enough to run "any list". It's a curse
Next one will be Nevsky with 15 hamster bodyguard, 15 more hamsters to trebuchet across the field, 3 trebuchets with crew, and 4 kiwi bodyguards for the hedgeknight  (200 resource)
Next year we should throw down the largest battle seen to date in the Brushfire universe... Your Vandalands vs. my Aquitar!
You should probably take the discussion of such an epic, fluffy, battle in another thread... since this is the EFT Kickstarter one.
64782
Post by: Tonio
RiTides wrote:Next one will be Nevsky with 15 hamster bodyguard, 15 more hamsters to trebuchet across the field, 3 trebuchets with crew, and 4 kiwi bodyguards for the hedgeknight  (200 resource)
Sorry about the derailing (again), but... That's so cool! I haven't reached that part of the book yet, so I had to read ahead a bit. Battle Ball FTW!
Back to Endless: I've seen that 83 pledge managers are left to be completed. Are those sent out already, or are they still sent in batch?
9883
Post by: Cyporiean
Tonio wrote:
Back to Endless: I've seen that 83 pledge managers are left to be completes. Are those sent out already, or are they still sent in batch?
They *should* all be sent out, but some people might not have noticed they have gotten it.. or are waiting for some more WIP pics to be shown.. or something.
28292
Post by: Catyrpelius
Cyporiean wrote: Tonio wrote:
Back to Endless: I've seen that 83 pledge managers are left to be completes. Are those sent out already, or are they still sent in batch?
They *should* all be sent out, but some people might not have noticed they have gotten it.. or are waiting for some more WIP pics to be shown.. or something.
Just a word of advice to them/you about getting people to notice emails.
Don't use hello@backerkit.com as your email... With gmail it displays everything before the @ as the sender so all I see initially is hello, and I usually avoide emails like that.
4670
Post by: Wehrkind
Yo dawg! I herd you like squinting at pictures of master models! So I posted some pictures of masters so you can squint like a model master while looking at master models!
Automatically Appended Next Post: I liked that that second image before Google showed me the bottom...
Now I like it a lot! Automatically Appended Next Post: Just to be clear, I picked that partially because she is squinting, and also because the two lasses on the left seem to be staring at the priestess, the archer with some shock and disgust, not because these models gave me, or are likely to give you the clap.
9594
Post by: RiTides
Masters look great Wehr
28292
Post by: Catyrpelius
I'm not sure I like the archer, the pose seems weird. Although I'm willing to put this off until I see it mounted to something.
I really like the other two models though. The one in the middle reminds me of my Fable 3 character.
36184
Post by: Alfndrate
The archer pose is weird to me, simply because it's based off of Noah's art, and after the first five classes (Knight, Sorcerer, Archer, Dragoon, and Cleric), we switched to using Heath's art. I thought there was a green of it somewhere :( Though I'm sure if you traipse through this thread you'll find it. Edit: FOUND IT!
28292
Post by: Catyrpelius
I'm not a fan of the pose on the archer, I see some cutting in my future.
48222
Post by: Zygrot24
I think it's a cool "action pose." Kind of captures the run 'n' gun playstyle.
Those masters look fantastic. Looks like these models will be pretty easy to assemble. That's a big deal for me.
4670
Post by: Wehrkind
The archer is actually pulling the "archer" body building pose pretty well, which is funny. I was thinking about it myself, and figured that if you wanted variety it would be really easy to just mount her such that her back (right) leg is up on a log or a rock. It would make her much more vertical, and would still have a nice actiony pose.
9594
Post by: RiTides
Zygrot24 wrote:I think it's a cool "action pose." Kind of captures the run 'n' gun playstyle.
Those masters look fantastic. Looks like these models will be pretty easy to assemble. That's a big deal for me.
Agreed on both counts!
9883
Post by: Cyporiean
Zygrot24 wrote:Looks like these models will be pretty easy to assemble. That's a big deal for me.
This is something we were aiming for with Endless, the figs will generally only be 2~4 parts.. just requiring you to glue on an arm or something.
No 22 part kits.
42485
Post by: miskatonicalum
The mentality actually altered development of the game a bit too. Waaaay back in early development, weapons were item cards that you equipped to characters, which led to the notion of 'types' of weapons each class could hold, and thus extra bits for classes. It got unnecessarily complex, and away from the simplicity we wanted for the miniatures.
28292
Post by: Catyrpelius
Wehrkind wrote:The archer is actually pulling the "archer" body building pose pretty well, which is funny. I was thinking about it myself, and figured that if you wanted variety it would be really easy to just mount her such that her back (right) leg is up on a log or a rock. It would make her much more vertical, and would still have a nice actiony pose.
Thats probably what I'm going to end up doing. I really like the archer, I just don't like how far back the model is leaning.
4670
Post by: Wehrkind
Ooooh you could also model her to be dodging an arrow coming at her, or an ax being swing by a model off screen!
28292
Post by: Catyrpelius
Wehrkind wrote:Ooooh you could also model her to be dodging an arrow coming at her, or an ax being swing by a model off screen!
Or I could model her taking an arrow to the knee...
42485
Post by: miskatonicalum
Twice....twice in one day you've killed a small part of me.
28292
Post by: Catyrpelius
Just doing my part, Emily said she would split the life insurrance with anyone that could manage your death...
4670
Post by: Wehrkind
I know I have been aiming for "death by rules questions induced stress headaches" myself. Next plan is to start using strychnine as a mold release agent...
So when you see Emily unboxing models wearing rubber gloves, you will know why
42485
Post by: miskatonicalum
Dang, I really like the smell of freshly opened miniature boxes....
4670
Post by: Wehrkind
New crappy picture of masters!
36184
Post by: Alfndrate
I'm loving how well these are coming out. Such a testament to Bob's sculpting and your casting
4670
Post by: Wehrkind
I put a lot of blood, sweat and curses into every model. Well, mostly blood, at least till summer gets here.
43045
Post by: Casey's Law
Arrgh! They're so pretty, I hate you all!!
30532
Post by: Zefig
Wehrkind, if my minis start mysteriously turning red from under their paint once it gets hot outside, I'm holding you responsible.
36184
Post by: Alfndrate
Zefig wrote:Wehrkind, if my minis start mysteriously turning red from under their paint once it gets hot outside, I'm holding you responsible.
Responsible?! Feth he deserves an award, battle damaged minis with realistic wounds!
9594
Post by: RiTides
Masters look cool, Wehr! Love the arrows sticking out of that skeleton
9883
Post by: Cyporiean
While we're still waiting on several backers to finalize their pledge before we can have the full number of each mini being produced, tonight we finalized the cards for the units in the Kickstarter and used mathmagic to get a number for card printing so that we can get started on sorting them out before GAMA Trade Show in a few weeks.
A digital proof of the Dark Knight's card.
For those curious... here are the current counts:
Sorcerer [M] - 65
Adept [M] - 124
Archer [F] - 81
Beastmen Laborer - 106
Chemist [F] - 103
Cleric [F] - 92
Dark Priest [M] - 43
Dragoon [M] - 86
Dwarf Gunsmith - 43
Earth Troll - 43
Gel Warrior - 125
Gel Wizard - 125
Gunsmith [M] - 101
King Gel - 29
Knight [M] - 62
Miasma Thrall - 76
Pugilist [F] - 111
Rhapsodist [F] - 75
Risen Warrior - 73
Squire [F] - 128
Thief [M] - 93
Bandit [M] - 94
Summoner [F] - 88
Most of those are from the Chests:
Air Crystal - 60
Earth Crystal - 33
Fire Crystal - 55
Miasma Crystal - 35
Void Crystal - 85
Water Crystal - 60
Prismatic - 41
Other fun counts:
Character Card Decks (an additional set of 28 unit cards) - 23
Modular Game Board - 21
We're currently at 126/183 Backers with Finalized Pledges, and 41/46 Prismatic Surveys Sent in. Even we assume that the 16 'No Reward' backers actually don't want a reward, that's another 41 folks we're waiting on to finalize their pledge. We will likely give it another week before everyone's pledge is considered finalized regardless of backer interaction, so that we can give our caster a solid number for each figure, let Outrider Hobbies know how many boards to cut, and get access to the additional funds pledged.
So if you've got a buddy who pledged, make sure they've finalized it on BackerKit!
28292
Post by: Catyrpelius
Looks like the gels were very popular! I'm suprised the Dwarf wasn't more popular though. Seeing the results I hope you plan on expanding the Gel line.
48707
Post by: Rolt
Great stuff Cyp, not too surprised that the Sorcerer, Adept and Archer are so popular they're pretty much the "basic" classes that everyone will take, quite surprised by the Pugilist, Beastman Labourer and Chemist, didn't expect them to be so popular, looks like the Void Chest done really well too. On a side note just downloaded the EFT rulebook yesterday, loving all the new colour artwork and that dragon in the monsters section, I can imagine he's going to be a big and beautiful sculpt, and looks like I'll be taking a Dragoon, Crusader and Cleric together.
Can't wait for the hard-copy of the rulebook, really great to see this project moving along so well (and fast!).
9883
Post by: Cyporiean
The fact that 3 Laborers come in the Earth Chest *Might* be the reason for their high numbers.
48707
Post by: Rolt
Ah, I see didn't know that. I will admit I'm a bit behind on this game, never kept up with the kickstarter since I did'nt pleage, other issues came up sadly.
Either way looking forward to this games full release, the rulebook will be a first day buy for me, I hate reading PDF's.
9883
Post by: Cyporiean
It'll be a while before the printed rulebook is available, as we did not hit the 'we can afford to print the rulebook' stretch goal.
28292
Post by: Catyrpelius
Cyporiean wrote:It'll be a while before the printed rulebook is available, as we did not hit the 'we can afford to print the rulebook' stretch goal.
Aww this makes me sad
Any idea eaxactly how long awhile is?
9883
Post by: Cyporiean
Catyrpelius wrote: Cyporiean wrote:It'll be a while before the printed rulebook is available, as we did not hit the 'we can afford to print the rulebook' stretch goal. Aww this makes me sad Any idea eaxactly how long awhile is? Depends on how retail sales of Endless goes. We need another 5ish grand to finish up the missing art, and around 10 to do the print run. When the art is done, we'll likely put it up on WargameVault's POD section if we can't spare the print run budget.
28292
Post by: Catyrpelius
So basically everyone should buy more of your stuff!
Speaking of which I need to put in an order for starter sets one of these days...
9883
Post by: Cyporiean
Catyrpelius wrote:So basically everyone should buy more of your stuff!
Speaking of which I need to put in an order for starter sets one of these days...
Or just start throwing money at us in general.
Convincing your LGS to carrying Brushfire or Endless would help, and we've got a promotion for that through E-figures at the moment. Stores that pick up Endless will get a number of free pre-release Dark Knights for preordering Endless.
28292
Post by: Catyrpelius
Cyporiean wrote: Catyrpelius wrote:So basically everyone should buy more of your stuff!
Speaking of which I need to put in an order for starter sets one of these days...
Or just start throwing money at us in general.
Convincing your LGS to carrying Brushfire or Endless would help, and we've got a promotion for that through E-figures at the moment. Stores that pick up Endless will get a number of free pre-release Dark Knights for preordering Endless.
I'm trying... You've been to the FLGS of mine that I'm trying to get to carry it.
I gave the owner a rulebook and starter set and I'm going to start running demos there once I get a few starter sets built and painted. There is another store that I could probably get interested but they tend to not actually stock anything. Their idea of bringing in the Infinity line was buying half a dozen boxes and blisters that can't be made into a useable faction. There are a number of players in the area and there seems to be a ton of excitment around Endless, I'm slowly trying to bring the wonder that is OTL to the unwashed masses in my area.
9883
Post by: Cyporiean
I appreciate it, you and alf have been doing a great job working to build up the communities in your areas.
btw Brushfire has the same promotion as Endless, but for Tajir Serai.
28292
Post by: Catyrpelius
Cyporiean wrote:I appreciate it, you and alf have been doing a great job working to build up the communities in your areas.
btw Brushfire has the same promotion as Endless, but for Tajir Serai.
I'll let him know. Even if I can't talk him into the entire line some Rulebooks and Starter sets would really get the ball rolling in the area.
9883
Post by: Cyporiean
Our Endless display at GAMA Trade Show!
1
48707
Post by: Rolt
Nice little setup you've got there, looks like we need to build you a proper display board Cyp, can't have blank wood forever now can we.
I would'nt mind doing a terrain project, never done one before, hows 12x15 squares sound to you?
9883
Post by: Cyporiean
I wouldn't be opposed to it
The Outrider modular table is great for shows like GAMA though, where I need to fit everything in a small suitcase.
48707
Post by: Rolt
Well I'll tell you what Cyp, you work out a rough set of measurements for a decent display board and I'll see what I can do.
Any ideas for a theme, I'm quite fond of stuff like this myself:
Although we should let other people have thier say, maybe we should start up a thread so people can express their ideas for a theme?
9883
Post by: Cyporiean
That sounds like a good idea
42485
Post by: miskatonicalum
We have a board shaped after the second battlefield in Knights of Lodis, made with hirst arts molds. Unfortunately, it was too big to bring to Gama, and the Outrider Hobby board was a pledge option for the kickstarter. So, it was a great chance to show it off to the public.
But... our proper display board is getting dinged up, so it is probably time to make a new one.
Personally, the exterior level of Orbonne Monastery would be iconic, and eye catching. But would it be TOO iconic?
Edit because I lost my train of thought. Choo-Choo.
48707
Post by: Rolt
miskatonicalum wrote:
Personally, the exterior level of Orbonne Monastery would be iconic, and eye catching. But would it be TOO iconic?
That level is quite close to what I had in mind, although more ruined and wartorn, similar to the opening massacre village in vandle hearts 2.
Out of question how big is you proper display board for EFT? I assume its the board you use for most Cons.
-----Edit-----
I'll rework those points in a new thread rather than here
---------------
42485
Post by: miskatonicalum
IIRC, it is 16x18. 20x20 is what were calling the standard size (4 outrider hobby boards together)
36184
Post by: Alfndrate
You know what, the big massive battles wargamer in me wants larger boards
42485
Post by: miskatonicalum
Well, you can add get 4 sets and do 40x40. Thatd be big enough for a 20C battle
48707
Post by: Rolt
20x20 would be quite an interesting challenge, I could go all out with the scenery designs and split it down into four 5x5 boards so its modular to a degree.
Could be fun, how do you guys feel about a Crystal Shrine (Monastery) and large goddess statues (but which goddess)?
36184
Post by: Alfndrate
Rolt wrote:20x20 would be quite an interesting challenge, I could go all out with the scenery designs and split it down into four 5x5 boards so its modular to a degree.
Could be fun, how do you guys feel about a Crystal Shrine (Monastery) and large goddess statues (but which goddess)?
I would love a water temple
Speaking of which, Misk when is the next EFT rulebook update going to be?
42485
Post by: miskatonicalum
When "insert rude cmment here".
Busy at the con, we can work on scenario map designs when we return.
48707
Post by: Rolt
Sorry miskatonicalum its was'nt my intention to cause any of the OTL members any additional stress, bad timing on my part. I'll drop this idea for now and come
back to it in a few weeks time, say mid April or even later. I've got a few other projects I need to anyway so this isn't a hugh deal right now, thanks and enjoy the con.
9883
Post by: Cyporiean
Rolt wrote:Sorry miskatonicalum its was'nt my intention to cause any of the OTL members any additional stress, bad timing on my part. I'll drop this idea for now and come
back to it in a few weeks time, say mid April or even later. I've got a few other projects I need to anyway so this isn't a hugh deal right now, thanks and enjoy the con.
He was just joking with Alf, who has been wanting to get the miasma campaign tweaked up with some more scenarios. No ill will against you Rolt! Go a head and start up a demo/display board thread and we'll give feedback as we can
48707
Post by: Rolt
Sorry my mistake Cyp & miskatonicalum I read it wrong, either way its still best that I come back to this project later, I do in all honestly have a bunch of other projects I really really need to finish up. I've got some ideas in mind, I just need to get them on paper so that everyone else can review them. I'll work on some rough concepts for a 10x10 board (so it can scalled up to 20x20) and then start up the thread, at least this way we'll have a few base concepts to work from.
I'll get back to this after a few weeks when I "hopefully" have everything else done, but either it will be done.
36184
Post by: Alfndrate
Yeah Misk is just goofing with me lol, seeing as how they're both in Vegas for the GAMA Trade Show, and I'm stuck here
30532
Post by: Zefig
Hey, I got a shipping notification this afternoon...
36184
Post by: Alfndrate
Awesome!  What'd you get again? So hopefully I can guess when I might expect my stuff
30532
Post by: Zefig
Y'know, this one kind of fell off the radar for me and now I can't hardly remember what I got. It was an early thief kit with...I think a void chest, a prismatic with a squire, cleric, adept, rhapsodist...maybe dragoon? And I kicked in to help with international shipping.
36184
Post by: Alfndrate
Thief was 1 box right? Darn, I've got a ways to go with my Cleric and outrider board
9883
Post by: Cyporiean
Alfndrate wrote:Thief was 1 box right? Darn, I've got a ways to go with my Cleric and outrider board 
Thief is 2 boxes
36184
Post by: Alfndrate
Same difference, I'm still a long ways off
64782
Post by: Tonio
Cyp, could we have a status on the fulfilment of the KS? Maybe a percentage of the pledges mailed, or something like that? Still looking good to have everything out by GenCon?
9883
Post by: Cyporiean
Tonio wrote:Cyp, could we have a status on the fulfilment of the KS? Maybe a percentage of the pledges mailed, or something like that? Still looking good to have everything out by GenCon?
Fulfillment is going well, All Squire/Adept/ and most Knight levels should have gone out by now along with several Thief Levels.
I don't know for sure that we'll have everything out by Gencon, but we'll have the majority of it out the door and the rest by the end of August.
|
|