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Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/18 13:29:23


Post by: Darkvoidof40k


I think what this game needs is the opposite of waiting around for any reason.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/19 08:33:21


Post by: Trondheim


Agreed on that, we spend too much time just waiting


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/19 17:20:26


Post by: liquidjoshi


Hi folks, sorry I've not been able to participate recently. Our internet line's been down here, so... yeah. That's kinda been a problem. I'll get an IC post up ASAP, as the net's still a bit ropey, but my actions will come down to fire at whatever's closest, Hellfire rounds unless lower AP would be better.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 11:27:57


Post by: Trondheim


Castiel, get your augmented GM butt in motion and take some responsibilty! I find this neverending waiting around to be quite annoying


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 13:45:12


Post by: Castiel


Working on it now, got called into work unexpectedly yesterday so didn't get to roll it up.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 14:11:55


Post by: Castiel


Squad Nirn

Prescience cast.

Fire ranged weapons. All except Haraldson and Willie wound. 4 Genestealers down, 2 to Raphael, 1 each to Nirn and Morr. Haraldson throws a frag grenade, but misses.

Close combat. Nirn kills 2, genestealers score 3 wounds on the Squad. Willie takes a wound, Nirn and Haraldson both save the hits against them. Morr kills 2, then Haraldson kills 3. Raphael scores a hit, but the creature’s armour saves it. Willie scores 4 hits and 4 wounds on the final Genestealer, demolishing it.

New enemies will be revealed later, but they’re gonna be big!

Squad Solem

The Squad open fire as the pyrovores flamespurt cannons belch forth fire.. Ignis burns one pyrovore to death and wounds another. Renzo throws a frag grenade which hits, scything down another of the beasts. The rest of the bolter fire is ineffective, scoring hits, but saved by the creatures’ armour. Arthilos fires, killing another beast. The Pyrovores’ flame finds gaps in the armour of Ignis and Renzo, wounding each of them once. The 3 dead Pyrovores explode, the shard’s of their armour flying through the chamber. One embeds itself in a surviving Pyrovore, but the armour prevents the creature from being harmed. The squad also take hits, and Arthilos suffers a wound as a sharp fragment penetrates his armour.

There is a screech from the ceiling and a Lictor leaps into the combat. Post your next actions here please.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 14:40:01


Post by: Deadshot


Renzo has some slight warning of the Lictor due to his in-built Auspex, so turns to fire upon it as it leaps down, opening fire on full auto. He calls for the rest of the squad to also open fire, particularly the Multimelta, and advises to keep distance.
If the hail of Hellfire rounds doesn't work, throw a Krak grenade at the Pyrovores.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 15:02:37


Post by: Trondheim


YaY I killed something in cc, although i wished my ranged fire and grenade would have been more effective I dare say.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 20:49:12


Post by: Castiel


 Trondheim wrote:
YaY I killed something in cc, although i wished my ranged fire and grenade would have been more effective I dare say.


You passed 2 armour saves from the genestealers, then chibbed 3 in close combat, so probably a fair trade. Squad Solem took a bit of a beating in their fight though.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 22:46:56


Post by: Ashiraya


I assume Arthilos gets to shoot or at least Overwatch, so he does that.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/20 23:15:41


Post by: Castiel


At the surviving pyrovores or the lictor? It'll be an initiative test to shoot the lictor, so you only have a 50/50 of being able to even take the shot before its on you.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/21 04:02:14


Post by: Ashiraya


He takes the risk and shoots at the Lictor.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/21 09:35:39


Post by: liquidjoshi


I'll also turn my attention to the Lictor, Hellfire rounds. I'll also move back down the corridor slightly, as long as I can keep LOS to the Lictor. If not, then I'll hold position.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/21 17:31:58


Post by: Darkvoidof40k


I'm assuming I can ignore the initiative test just because the flamethrower should pretty much engulf the entire tunnel, right?

Elysius Ignis, wounded, keeps as far from the enemy as possible while still being able to flame as many of them in one go.

If the Lictor gets close, well, let's hope that power sword he picked up earlier proves useful.

Cas, do you think you or maybe someone else in squad solem could add my results to the end of their IC post somewhere? I'd appreciate it as I am away currently and don't really have the time to write posts for this game.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/07/21 17:45:53


Post by: Deadshot


I'll do it no problem Darko.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/04 04:03:57


Post by: JakeCWolf


This RP dead in the water again?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/04 11:42:12


Post by: Darkvoidof40k


Unfortunately, I think it's run its course.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/04 11:56:39


Post by: liquidjoshi


Waiting for Cas again. So quite possibly, unfortunately.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/04 12:34:39


Post by: Deadshot


I really hope it gets going again soon.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 02:09:38


Post by: JakeCWolf


Why not wrap things up and make a sequel RP and open up sign-ups again?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 08:48:05


Post by: Trondheim


Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 09:39:35


Post by: liquidjoshi


Harsh.

GM is a cool guy and doesn't afraid of anything.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 11:28:28


Post by: Deadshot


 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


Hey now, uncalled for. This is one of the issues of role playing. Real life can get in the way and cause issues. Castiel is a very good GM and has a long and fantastic track record. I don't want to start bickering but do not insult anyone when you don't know what is going on in their life or why they arn't posting. Thank you.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 11:55:27


Post by: Darkvoidof40k


 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


The others have already said it, but I'll add my own voice to it Trond. Roleplaying is about fun, not saying mean things. A lot of games don't work out and yeah, sometimes the GM is lazy. Sometimes the players are lazy. Castiel is very dedicated however and we all know he's had a lot of internet issues recently. Add to the fact that most of the players abandoned this game and there's not much he can do.

It might be an idea to start up a fresh game on here or elsewhere - the Deathwatch is a very fun aspect of 40k (I should know, once GM'd an 80 page Deathwatch roleplay that got too big for its boots) and it will always be a popular game idea.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 13:15:47


Post by: liquidjoshi


 Darkvoidof40k wrote:
 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


The others have already said it, but I'll add my own voice to it Trond. Roleplaying is about fun, not saying mean things. A lot of games don't work out and yeah, sometimes the GM is lazy. Sometimes the players are lazy. Castiel is very dedicated however and we all know he's had a lot of internet issues recently. Add to the fact that most of the players abandoned this game and there's not much he can do.

It might be an idea to start up a fresh game on here or elsewhere - the Deathwatch is a very fun aspect of 40k (I should know, once GM'd an 80 page Deathwatch roleplay that got too big for its boots) and it will always be a popular game idea.


I'd dispute that part. That RP earned every bit of praise it received. I think if another Deathwatch RP were established it would have to be a long term game, and that would have to be made clear from the outset. While the game can't run without a GM, flaky players are pretty much a death knell for RPs on Dakka.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 13:16:03


Post by: JakeCWolf


 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


Not to be the 5th person to preach the words of the God Emperor to the Adepta Sororitas Covenant but yeah that was seriously uncalled for, I think you owe him an apology at the very least, someone with 8k posts should have a little more dignity then that.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 15:45:33


Post by: Deadshot


 JakeCWolf wrote:
 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


Not to be the 5th person to preach the words of the God Emperor to the Adepta Sororitas Covenant but yeah that was seriously uncalled for, I think you owe him an apology at the very least, someone with 8k posts should have a little more dignity then that.


Post count means nothing except how much time you waste here I have like 9k+ but most of it is drivel and BS. Although I do agree, Trondheim, you should apologise.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 16:06:34


Post by: Trondheim


 JakeCWolf wrote:
 Trondheim wrote:
Because the GM is a lazy git and should not be trusted to uphold any resposibilties to any such games.


Not to be the 5th person to preach the words of the God Emperor to the Adepta Sororitas Covenant but yeah that was seriously uncalled for, I think you owe him an apology at the very least, someone with 8k posts should have a little more dignity then that.


Spare me the moral speech, my point whom was lost to everyone it seems was that when you start a RP and get people involved. Thus making people spend time & effort to involve themselves in a game the GM should have the decenceny to show even a mild amount of intrest. Or if real life comes up leave a message to those he/she/it has reeled into said game.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 21:19:21


Post by: liquidjoshi


In Castiel's defence, I will point out it's unusual for him not to leave such a message, which points to the aforementioned Internet problems, rather than simply a lack of interest on his part.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/06 21:26:50


Post by: Trondheim


Unless someone robbed him of his work/school acsees, and his phone I find that somewhat hard to belive but if you know him in IRL I suppose I can be convinced to belive that.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/07 06:04:52


Post by: JakeCWolf


 Trondheim wrote:
Spare me the moral speech, my point whom was lost to everyone it seems was that when you start a RP and get people involved. Thus making people spend time & effort to involve themselves in a game the GM should have the decenceny to show even a mild amount of intrest. Or if real life comes up leave a message to those he/she/it has reeled into said game.


Don't make me break these moral dilemmas off in your narrow behind Trollheim.

I don't know how old you are but you're sure as the Warp acting like 15 year old right now. You do know that Castiel might have been struck with sudden urgent emergency that means he has had no time to update everyone on his status right now? What if he had a major power outage and won't get power back for weeks? How is he suppose to tell us he won't be online then hmmm?

Do yourself a favor and think before you spew obscenities cursing someone for being born, might make you look less like a colossal Emperor Titan size anus.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/07 06:44:56


Post by: Deadshot


Enough of the arguements and petty insults. The game will restart or it won't. Bickering is not welcome here. We are here to have fun.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/07 14:49:26


Post by: Trondheim


 JakeCWolf wrote:
 Trondheim wrote:
Spare me the moral speech, my point whom was lost to everyone it seems was that when you start a RP and get people involved. Thus making people spend time & effort to involve themselves in a game the GM should have the decenceny to show even a mild amount of intrest. Or if real life comes up leave a message to those he/she/it has reeled into said game.


Don't make me break these moral dilemmas off in your narrow behind Trollheim.

I don't know how old you are but you're sure as the Warp acting like 15 year old right now. You do know that Castiel might have been struck with sudden urgent emergency that means he has had no time to update everyone on his status right now? What if he had a major power outage and won't get power back for weeks? How is he suppose to tell us he won't be online then hmmm?

Do yourself a favor and think before you spew obscenities cursing someone for being born, might make you look less like a colossal Emperor Titan size anus.


I would like to see you try

Anyhow I cant honnestly say I am intrested the sligthest in taking part in this waitfest anymore.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/08 04:57:58


Post by: JakeCWolf


 Trondheim wrote:


I would like to see you try

Anyhow I cant honnestly say I am intrested the sligthest in taking part in this waitfest anymore.


Feel free to use the exit then, you're a big boy so you can show yourself out I presume? Great! Just don't let the door hit you on the way out, the Allfather abhors those who leave ass prints on His 10 millennium old door.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/08 16:46:08


Post by: Castiel


Yes, sorry guys, I'm afraid the game is probably over for now. We lost a lot of players and momentum with the breaks I had out, so sadly this is the end. I'll post up a conclusion on Sunday or Monday.

And Trondheim, you are a user that I have a lot of respect for. However, I find it frankly rather hypocritical and insulting of you to call me lazy when you have the cheek to badger me about wanting something to write up, yet when I bust a gut to get something out for you that you could write a decent post on this is all I get back:

 Trondheim wrote:
Seeing these foul beasts swarm forwards like some gigantic version of the small vermin he had seen infest countless hives made his bile rise.
But he knew these particualr vermin to be letal as any foe he had faced over the centuries, their claws could rip appart any foe and penetrate even warplate without any problems.
So Gundleif leveled his bolt pistiol and witha feral howl squeezed the trigger, sending several shots zipping towards their target before with his other hand hurling a frag grenade towards the vile beasts.
" FOR RUSS! AND THE ALLFATHER!" he howled as the din of battle once more fillied his ears and drowned out all other noises around him.


Your character killed 3 genestealers in this combat and yet there is nothing to show for it except 4 measly sentences. What the heck is the point in me rolling up combat results for you if you don't then go and write up the freaking combat? You could easily have gotten a couple of hundred words out of that kind of action.

EDIT: In fact, looking back, your posts never even exceeded 5 lines of text. Some of the other users probably wrote more in 1 post than you did in the whole RP, and unlike you they resolved their combat results. You're a good writer, Trondheim, I know because I've read a fair bit of your stuff. You could easily have matched the stuff they were writing, but you didn't. You didn't put any effort into this RP at all. Asking me to put effort in and insulting me for not progressing the game when you do nothing with what I do put up is insulting and disrespectful.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/08 17:00:45


Post by: Ashiraya


People, please.

Let's leave it here.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/08 17:04:27


Post by: Ashiraya


I certainly enjoyed it while it lasted and long wait is not an issue for me.

If you obtain enough time to lead another roleplay thread, I am up for it.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/08 17:41:54


Post by: Castiel


Anyway, sorry for the way this ended. We should have our internet back for good now. Sadly due to my mobile contract I had to limit my data usage to important stuff like checking emails for uni and work, so wasn't able to pop in and explain my absence. I might run a sequel to this sometime in the future, and I'm planning a fantasy game sometime soon over on Darkstorm if anyone is interested in that kind of thing.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 08:19:37


Post by: JakeCWolf


I would be greatly interested in a sequel to this if that would be possible, I'm sure others will join in, you have quite the following as a DM (a well earned following no less ) and Ashiraya has already thrown her hat in, so I can't imagine it would take that long to get a few more people interested.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 08:28:11


Post by: Deadshot


I would be more keen on a reboot than a sequel, allow a sequel implies an ambiguous ending and thus my character surviving.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 08:38:04


Post by: Castiel


I plan to roll dice and finish the combat and the mission by putting you forwards into the cavern of the Norn Queen in the next fight and writing up the results. I might do a sequel after that. If you would prefer that I post the combat results up here so you can post your actions as an IC post before I cap it all off with a final post then I can do that instead?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 08:43:10


Post by: Deadshot


That would work.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 09:37:29


Post by: liquidjoshi


I'd like to see this rebooted too.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 09:58:26


Post by: JakeCWolf


A reboot wasn't something I even considered, but would be up for it all the same.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 10:13:46


Post by: Deadshot


Personally I feel the shortlived nature of this game warrants a reboot more than a sequel game. It'd be different if there were 10+ pages of work but with only 2 pages I think a reboot would be more appropriate.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 11:55:42


Post by: liquidjoshi


Yep, especially if we can guarantee commitment from the players. We had a lot that just dropped - but metaphorically and literally in the case of that one guy.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 11:57:41


Post by: Darkvoidof40k


 Deadshot wrote:
Personally I feel the shortlived nature of this game warrants a reboot more than a sequel game. It'd be different if there were 10+ pages of work but with only 2 pages I think a reboot would be more appropriate.


83 posts over 3 pages isn't an insignificant amount, mind you.

Simply due to the fact I quite like my character I'd enjoy perhaps writing this one off and taking the "survivors" forward into a sequel.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 11:58:08


Post by: Deadshot


I think the group we had at the end works well. Even Trondheim but he won't be back.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 15:56:03


Post by: Castiel


Cool. I'll roll the dice when I get home and let you guys write up the results then. I'll get my thinking cap on for a follow up.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/11 21:30:09


Post by: Castiel


Renzo, Arthilos and Kereon all shoot the Lictor. They all wound it once as it leaps into combat, killing it before it can be effective, a round from Renzo scoring a kill-shot through the eye.
Ilin, Ignis and Solem shoot the surviving Pyrovores. Solem wounds one, killing it. Return fire is ineffective. Combat: Solem wounds the surviving pyrovore, before Ignis finishes it with a knife thrust.

===========================================================================================================================================

Both squads burst into the Norn Queen’s chamber, racing for the objective. 2 Hive Tyrants move to intercept them. Each quad tackles one each, while Nirn races for the Norn Queen (hive tyrant, WS 6 S and T 6, 3 wounds and 3+ sv).

Squad Solem engage their Tyrant witha barrage of fire. Kereon scores 2 wounding hits and Ilin scores 1, Kereon’s shots are saved but the Tyrant squeals in anger as the hissing acid from Ilin’s shot finds its mark. Ignis and Solem fail to wound. Asiraya hits and wounds the beast. The Tyrant charges into combat, hitting 2 marines, and almost wounding Ilin. Fortunately the marine’s plate holds up to the onslaught. The marines hit back, Solem scores a solid hit but fails to wound. None of the other marines are able to penetrate the creature’s guard.

Squad Nirn fire on the creature approaching them. Morr’s power swells their prowess. Raphael wounds the creature, the rest are unable to harm the creature. The Tyrant wounds Raphael in combat, its other hit glancing off Haraldson’s armour. Morr wounds it once, but is unable to kill the creature’s mind. Haraldson scores another wound on the creature. Raphael hits the monster, but fails to breach it’s armour. Willie fails to hit.

Nirn fires on the move, scoring a hit but failing to wound. He strikes it in combat 5 times, but only wounds 1 time. It hits back, scoring a deep cut in Nirn’s armour, but failing to wound him.

The first Tyrant strikes squad Solem again, wounding Ilin and Solem badly. The marines rally and fight back, Arthilos calling for them to duck as his weapon flashes, burning another wound from the tyrant. Solem stuggles on despite his wound, his mace crushing the skull of the Tyrant with a contemptuous swing. His squad is badly beaten but rally to face a new threat as genestealers and multitudes of gaunts start pouring into the cavern.

Tyrant 2 strikes at the marines swarming it. 1 slashing talon comes within a hair of ending brother Willie a deep gouge in his gorget a testament to his luck and the skill of the Mechanicum in producing and maintaining his armour. Another claw throws Haraldson back, a deep wound in his side. Morr tries to wound the creature, but is batted aside. Haraldson charges, but fails to do any damage. Raphael scores 2 hits, but cannot wound the creature. Willie’s power fist powers forwards 2 times, felling the creature.

Nirn wounds the Norn Queen again, but is held away from wounding the creature by its slashing talons.

“Sergeant Nirn, duck!” calls Arthilos as the tide of lesser Tyranids boils closer in defence of their queen. Nirn hurls himself backwards and the multi-melta fires, vaporising the head of the Norn Queen. The tide of lesser creatures revert to instinctive behaviour, the genestealers and gaunts tearing into whatever is nearest them, while the hormagaunts fall slack and motionless.

Nirn reaches to his waist, the battered and bleeding marines gathering round and easily despatching any creature foolish enough to attack them, and presses a button at his waist, while opening an encoded vox channel. “This is Nirn, mission completed.”

“Affirmitave, Sergeant Nirn, your position is locked in. Prepare for transport.”

“Roger that,” Nirn replied, and the squad vanishes in a teleport flare, ready for their next mission.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/13 15:13:33


Post by: JakeCWolf


Quite the ending, bravo. So can sign-ups begin for the equal?

Sorry to be an impatient whelp, I'm just eager to join the fray and roleplay with you all, to lend my bolter and frost axe to will of the Allfather, fighting alongside my brother Astarte and meeting out His divine wrath on all those who threaten the Imperium of Man.

For we are His Space Marines, and we shall know no fear!


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/13 15:23:19


Post by: ALEXisAWESOME


Just wanted to say i am sorry i kind of disappeared. When everything stopped for a good week or two, i did continue to check up on this forum quite a lot to make sure i didn't miss anything when it started back up again. But alas, all was quite and i eventually stopped checking and forgot in all the ''excitement'' of all those lovely exams i had to do before the end of the school year.

Really sorry guys, but if we do a reboot (which i would LOVE to see) i would promise that i would stick to it no matter what kind of pace it went at. It's now the middle of the Summer Holidays and i have nothing to do, oh please won't you let me image myself righteously smashing Xenos heads together? Pretty please.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/13 15:57:48


Post by: Castiel


Well, you guys can stick up some IC posts of the finale results if you want, to whet your appetites for round 2. I'll get planning what we can take on in the next round.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/13 16:57:46


Post by: JakeCWolf


Do you mind if I post a Character Sheet Castiel?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 14:31:43


Post by: Castiel


If you feel like it.

Anyone want to put up a last IC post before I write up the last results?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 14:53:11


Post by: Deadshot


I'm about to finish up my perspective for the Lictor/pyrovores but I'll leave the final battle to yourself.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 15:41:10


Post by: JakeCWolf


So how do I determine what my WS, BS ect. ect are? Are they based on the unit I choose to be from the tabletop? Or are those made by you/us?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 15:52:21


Post by: Deadshot


 JakeCWolf wrote:
So how do I determine what my WS, BS ect. ect are? Are they based on the unit I choose to be from the tabletop? Or are those made by you/us?


Check the OP and determine your class. The position of Sergeant is filled so you'll either be a (Close) Combat Marine or a Kill (shooty) marine. The stats are fixed.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 15:53:24


Post by: Deadshot


Does anyone have an issue with me writing actions for their character? If you have wish to write it up yourself let me know, otherwise I have a full paragraph done that covers everyone in the Pyrovore/Lictor combat.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 16:06:02


Post by: liquidjoshi


Go for it man.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/15 16:45:18


Post by: Ashiraya


Feel free to.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/16 00:51:47


Post by: JakeCWolf


 Deadshot wrote:
Does anyone have an issue with me writing actions for their character? If you have wish to write it up yourself let me know, otherwise I have a full paragraph done that covers everyone in the Pyrovore/Lictor combat.


Even though I'm not part I'd love to see what you have written.

 Deadshot wrote:
Check the OP and determine your class. The position of Sergeant is filled so you'll either be a (Close) Combat Marine or a Kill (shooty) marine. The stats are fixed.


Okay, well that makes sense, I read the first post and I didn't see any clearly laid out character sheet or guidelines... oops...


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/16 12:56:21


Post by: Darkvoidof40k


At this point I don't think anyone is going to have a problem with you writing their character's actions whether it is in passing or in full.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/16 15:07:03


Post by: Deadshot


Alright I'll go for it.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/17 17:32:10


Post by: JakeCWolf


Player Name: JakeCWolf
Character Name: Jakren Wolfsblood
Class: Combat Marine (Lone Wolf previously Grey Hunter)
Chapter: Space Wolves (Harald Deathwolf's Great Company)
WS:4 BS:5 S:4 T:4 W:2 I:4 A:2 Ld:9 Sv:3+
Equipment:Weathered and heavily customized Mark VII Aquila Armor, bearing a golden wolf in place of the Imperial Aquila and a Brown Fenrisian Bear pelt worn as a tabard along with the traditional totems and decorations befitting a Space Wolf. Wields the frost axe Frosthowl, a rare ancient chainaxe with teeth taken from the mighty Ice Kraken of Fenris, equaling if not exceeding the cutting power of a power weapon. Carries also a Ultima Pattern Bolter covered in Space Wolves iconography. Wears a Fenris-Pattern Wolf Helm when in low oxygen or otherwise hostile environments, but prefer to not wear a helmet most of the time.
Background: Like all Space Wolves Jakren was born a native of the hostile, frozen death world of Fenris, chosen by the High Wolf Priest Ulric the Slayer himself to join the ranks of the Sky Warriors during a battle in his youth, standing out from the rest of the warriors as he selfless defended a downed tribesman with his own body, his weapon having be knocked out of his hand, proceeding to maw a dozen attacking enemy tribesman with his bare hands before succumbing to his wounds. Taken from his home all he knew Jakren passed the Test of Morkai the right of passage of all wolf brothers, bringing back the pelt of a Great Fenrisian Bear pelt that he had slain, and fashioning it into a traditional Space Marine tabard he wears to this day.

Having passed swiftly from the Blood Claws into the ranks of the Grey Hunters Jakren showed from early on in his life as an Astarte his ability to both control and channel his rage, waiting till just the right time to unleash it, reaping a grim tally in the process. When his pack was called to a distant world to fend of an advancing Ork WAAAGH! that had swallowed half the planet in a decades long war, he and his brothers fell prey to an Orkish ambush that collapsed a ruined skyscraper on him and his pack, killing all but Jakren himself, who was pinned under the ruble for several hours, his crushed and mangled Power Armor along with a stroke of luck all that had saved his life.

Crawling from the rubble all that greeted Jakren was the sight of endless ruble, the bodies of his brothers nowhere to be found, all that he found of them was a crudely crafted woven chain bearing a fang from each of them, Jakren tearing off the head of the Ork making it, before falling to his knees and loosing a howl that could be heard for miles, one of deep regret and burning vengeance. It was then a nearby stone cracked of it's own accord, when the boulder was pushed aside the frost axe Frosthowl revealed itself to have heard his call, and once carried by the Wolf Guard leader of his pack and now allowing Jakren to carry it in his honor.

Jakren then and now still a Lone Wolf, without a pack or purpose set about seeking to avenge his fallen brothers, and while having helped in no small part to push the Orks off of the planet and see it retaken in the name of the Allfather, Jakren still did not find the peace his sought for his own self or for the souls of his slain brothers. Fate would yet give Jakren that chance to memory of his kin avenged, as he was "conscripted" by an Inquisitor of the Ordo Xenos some time after the final battle for the planet, and although Jakren could have spit in the Inquisitor's face and told him where to shove his Imperial Decree, Jakren knew that serving in Deathwatch might just give him the chance he had long sought to die a glorious death in the name of Russ and Allfather and not only end his own saga in the ways of the warriors of legend, but to also finally avenge and join his fallen brothers.

Sorry if I went a little lore heavy, I feel it's better to have too much then not enough...


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/19 19:17:33


Post by: Castiel


Permission is granted Deadshot. Post away!


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/19 21:39:05


Post by: Butcher Joseph


Is there still a place for one more marine? I'd be glad to join the team for the reboot, as a combat marine if I may.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/19 21:40:08


Post by: Deadshot


 Castiel wrote:
Permission is granted Deadshot. Post away!


I'm sorry dude, things have just gone a bit gakky for me recently. I'll try to.get it up in the morning if that's ok?


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/20 07:08:42


Post by: Castiel


Yeah man, no pressure!


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/21 14:58:07


Post by: Darkvoidof40k


I would've posted Cas, but you know how busy I am with my own monster of a RPG right now buddy. I'll try and make an appearance in the reboot of this game though.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/22 05:58:20


Post by: JakeCWolf


Surprised no one has commented on my CS... Not that I'm attention seeking git by any means...


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/22 13:19:57


Post by: liquidjoshi


Eh, Space Wolves


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/23 00:32:15


Post by: JakeCWolf


 liquidjoshi wrote:
Eh, Space Wolves


I promise to be more well behaved then my "brother" was. I will bring glory and honor to the Deathwatch, of this I swear...


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/23 09:36:34


Post by: liquidjoshi


I'm a Minotaur. Your move.


Deathwatch: In the Belly of the Beast - A Warhammer 40k RPG - OOC Thread @ 2014/08/23 23:44:38


Post by: JakeCWolf


 liquidjoshi wrote:
I'm a Minotaur. Your move.


Minotaur = walking steak and Fenrisian Wolf chew toy.