blaktoof wrote:
Tyberos the Red Wake wrote:"Why are people still crying about
RP"?
Why are so many people DEFENDING it in this thread?
Amazing. Next time you play try playing without
RP and giving the opponent
RP for free to see why people complain.
Considering a basic warrior costs very close to a space marine with chapter tactics, and better all around stats, and better weapon options I am not sure 'free' is free. That it comes on the models already is not the same as being free, its considered in their cost.
This is like saying next time you play marines, give your chapter tactics to the other player for free and play without it.
comparing units across different army books is often difficult because part of the cost of a model is supposedly factored in by how it fits into its own army list.
If I'm not mistaken it is a one point difference between a basic marine and a necron warrior. And as for "better stats all around" that's not quite true. They have the same stats except for leadership and Initiative. Necron drop to I2 and gain Ld10 whereas marines drop to Ld8 and gain I4, it's a direct stat swap. The only place that the space marine is better is in his 3+ save vs the necron warriors 4+. But then you factor in the 5+++ and suddenly the necron warrior has the same survivability and at Decurion is better except against AP4. At AP3 and up the warrior is still more survivable than the marine cause his 5+++ or 4+++ counts as a quasi invuln save cause it's
FnP+. Marines have no invuln saves on their linesmen at all, warriors do. Chapter tactics are a bonus that marines have but how good they'll serve you is based on what tactics you have, it's entirely possible that a chapter tactic you have may be less than stellar against necrons. As for weapon options you are right, marines have access to it. Operative word here being access. They pay for it. You can't look at he cost of a marine and just assume he has a
PG. A
PG more than doubles the cost of that model, he doesn't become any more survivable, in fact he is a danger to himself, all for the sake of a single or maybe double-tapped st7 ap2 shot. If you bring any special weapons into the discussion you'll then have to add their cost to the unit and then you see some big point hikes in favour of the necron warriors. It's also worth noting warriors have gauss, a very handy rule to be sure that negates their requirement to have special weapons to take down vehicles and T9+ creatures. Negating the need to have dedicated anti-tank weapons in their units is a boon that should also be accounted for, not to mention if you fire your
SM melta gun at a tank then the 4 other guys with bolters just stand around doing nothing, maybe throw a single krak grenade if it can hurt it? And if that melta gun misses then you've wasted that units shooting. A warrior unit firing at a vehicle every single model has the capability of hurting the vehicle, no one is wasting a shot. Now I know they need 6 to glance and the melta gun has a better chance to pen but I'll let the mathhammer junkies find out what the odds of a unit of warriors in rapid fire range vs a melta gun is of popping a tank. But in todays
HP, glance to death meta I think gauss is a nice bonus.
I know it cost more points but to rub salt in the wound necron also have access to the ghost ark. Adding to the survivability of the unit with a one-time-till-pen 13AV, skimmer, jink, open topped for shooty goodness and the flayer array that for some reason is salvo even though it isn't affected by the vehicle. And once out of the vehicle it can start rebuilding those very survivable warriors back up to their starting strength. It's a unit that synergizes well. I fought that the other night with a stalker behind it for BS5 goodness. Wow did that unit put some hurt on anything that got close. I had to give up on that side of the map cause they had it locked down.
Now Blacktoof I don't intend to say entirely that marines suck and necron warriors are
OP. Marines do have some good things going for them and they are not a terrible codex either, they can hold their own with a good list and good general but I do feel warriors should be given the credit they are due, they aren't terrible by any stretch of the imagination. Suffice to say I've heard plenty of marine players groan that they have to take
tac squads (though many I see now take min scouts so they can skip troops and go to the juicy part of their dex if they run
CAD) but I have never heard a necron player groan about taking warriors, any necron player I've faced has been more than happy to slap a few units of warriors on the table, that may be a very un-scientific way to at least consider the values of the respective units.
Automatically Appended Next Post:
Filch wrote:Point cost of a model is not supposed to be mathematicly balanced. It is set up my sales department to drive sales. This edition we want to sell these models that people did not buy as much, ok make rules and make these models undercosted to sell them...
^^^ Also this. Sadly
GW is not innocent of making what they want to sell awesome or taking a mediocre unit and slapping it on as a tax to a formation so players are forced to buy a unit they would otherwise not use.