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Parabellum Conquest @ 2020/06/16 15:34:41


Post by: Shadow Walker


They really should have 360 degrees view of their miniatures on their site, just like GW. Having photos of painted mini is nice, but sometimes, like in case of Lineage, it is difficult to properly judge the mini, unless someone makes a photo from a different angle.


Parabellum Conquest @ 2020/06/18 14:12:37


Post by: auticus


https://www.underspire.net/factions/nords/tabletop-simulator-mod-updated/

Tabletop simulator mod has been updated.


Parabellum Conquest @ 2020/06/25 11:20:41


Post by: VBS


I'm still waiting for my Companion copy, but by checking the rules 1.03, I'm a bit disappointed they didn't address any of the clarification and wording issues in 1.02. Only slapped on retinues, masteries, few changes here and there....
It would have been a good occasion to do so, especially if you are printing such a good looking book. The fluff and the artwork will probably be worth it alone anyway.

In any case, the new toys for characters are very cool. Though some of the rules made me scratch my head (some op combination on the horizon). So much customization and probably paving the way for future updates. I particularly like the Eccentric mastery, more flexibility for army building!


Parabellum Conquest @ 2020/06/25 11:56:17


Post by: auticus


The Underspire writing contest has concluded with a winner!

https://www.underspire.net/factions/100-kingdoms/underspire-writing-contest-the-watch/

1.03 change log from 1.02 can be found here

https://www.underspire.net/news/version-1-03-is-here-changelog/





Parabellum Conquest @ 2020/06/25 13:15:04


Post by: Shadow Walker



Congratulation to the winner!


Parabellum Conquest @ 2020/06/27 15:03:15


Post by: Shadow Walker


Very interesting discussions about rules 1.03 https://www.youtube.com/watch?v=0i4uZlyR6dc


Parabellum Conquest @ 2020/06/27 16:32:11


Post by: auticus


Thanks for posting that!


Parabellum Conquest @ 2020/06/28 20:10:56


Post by: auticus


Tabletop simulator updated with secondary objective decks for the four factions.


Parabellum Conquest @ 2020/06/30 19:16:31


Post by: auticus


Today's v1.03 faq video transcript can be found here:

https://www.underspire.net/questions-and-answers/para-bellums-1-03-faq-chat-transcribed/


Parabellum Conquest @ 2020/07/01 12:48:44


Post by: auticus


Some underspire news of the day.

First - excited to announce that the Underspire is now a Para Bellum affiliate! There are some banners we are being given access to that will be put on the site when there is some design time available and as its been explained to me, Underspire members will get something for being a member. I'm waiting on the details of what that means exactly and how that works - but that is exciting news.

Second - I have begun work on my next campaign which also takes place in the Stornlands (the same location as the first campaign pack I released) only this will be in the vein of Tamurkhan from warhammer fantasy. Story, and some linked battles explaining the story. I have commissioned an artist for a cover and a portrait of The Shaper, the malevolent misunderstood spire entity that haunts the Stornlands and who was responsible for turning all of its wonderful people into glowing fungus due to their king's treachery and lack of living up to his word (silly humans)

Third - I have uploaded a small scenario campaign pack to the downloads section of the site. This is a revision of the first three scenarios in the book to expand their time to go until 10 points have been scored, and I have added three additional scenarios from the dusty tomes I have in my wargaming collection. These will appear in some fashion in the stornlands campaign.

If you are interested in collaborating or playtesting this, please get in touch. Fiction authors would be welcome, though would require a submission of work to make sure it fits with what I am doing so that it all feels right together.

Last - there will be another Underspire contest coming in August which will test your hobby powers. The rewards will again be my vanguard coupon in worth. While I won't be announcing it officially until August... and it will be due by the Fall Equinox... it will involve a battle scene between two opposing regiments, cavalry, brutes, or monster, and being led by a character on each size.

As a composition piece this would be looking at not only quality of paint, but attention of detail to the scene as a whole (that means the environment they are fighting on).

A gallery will be put up in the Underspire to display all entries. You have a bit of time to get cracking should you wish to participate. I thought I'd leak that now though for you early starters


Parabellum Conquest @ 2020/07/01 15:32:52


Post by: Alpharius


Congratulations!

Looks like your hard work and dedication has paid off!


Parabellum Conquest @ 2020/07/03 16:57:32


Post by: Shadow Walker


Hey guys, post your minis pics here. I am interested about your choices (when the kit had any options) of heads, weapons etc., and I would also like to see what conversion ideas you had. Here is my slightly converted Jotnar and something I call Yggdrasil Junior.

[Thumb - IMG_20200703_141000.jpg]
[Thumb - IMG_20200703_141058.jpg]
[Thumb - IMG_20200703_141206.jpg]
[Thumb - IMG_20200703_141422.jpg]
[Thumb - IMG_20200703_141615.jpg]
[Thumb - IMG_20200703_141711.jpg]
[Thumb - IMG_20200703_141729.jpg]


Parabellum Conquest @ 2020/07/03 22:22:07


Post by: VBS


Currently still working on my Spires/100K from a pair of core boxes, and a few extra things (Infiltrators, Mage, soon Avataras...). Planning on building everything as intended, so no crazy conversions for now.
I did customize some men-at-arms to have some banner and seasoned veterans (logically, the two on the left are wip and should look like the grim and rusty one on the right).

Further down the road I do have several ideas but I need to accumulate moar bits (dual kits are good for that). Retinues will be a good start, also thinking of swapping around all kind of parts for 100k (they all seem fairly compatible with minor work).

[Thumb - sfgzhfnc.jpg]


Parabellum Conquest @ 2020/07/04 08:08:40


Post by: Shadow Walker


Moar bits is always good, especially because I have self imposed policy of using only PBW parts. Double kits are good as you said, but even normal kits can have some useful ones (skulls on Yggdrasil Junior are from Jotnar's kit, and my second Jotnar has part from Ugr's).
Your Veteran with spear and knight's helmet is my favourite. 100K are probably the easiest to convert, when Spires will probably be the most tricky.


Parabellum Conquest @ 2020/07/04 16:24:11


Post by: Carnikang


So, reading through the book and looking at Masteries/Retinues, I think I am in love with the level of customization.

Sure, there are going to be some devastating combos and some not so good ones for gaming, but looking through them, it's a wealth of choice.

I currently dont have any pics of my forces, but I have 2 Spire halves of the Starter box, one of each resin Spire Character... and 4 units of either Vanguard/Infiltrator Clones waiting to be built.

With the Avatara and Lineage Highbourne preordered...


Parabellum Conquest @ 2020/07/04 22:40:51


Post by: auticus


They have made a commitment to keep things as viable as possible. Which is nice. So nice compared to... well... certain other games.


Parabellum Conquest @ 2020/07/06 09:54:47


Post by: Shadow Walker


Small update. I have decided that my Jotnar needs a toothpick (made from Ugr's kit).

[Thumb - IMG_20200706_114840.jpg]
[Thumb - IMG_20200706_114856.jpg]


Parabellum Conquest @ 2020/07/07 14:42:39


Post by: Shadow Walker


My Ugr - no conversions this time - I especially like the one that looks like japanese oni demon.

[Thumb - IMG_20200707_143440.jpg]
[Thumb - IMG_20200707_143528.jpg]
[Thumb - IMG_20200707_143618.jpg]
[Thumb - IMG_20200707_143643.jpg]


Parabellum Conquest @ 2020/07/08 18:30:19


Post by: auticus


FAQ Part 1

https://www.para-bellum.com/version-1-03-faq-part-1/


Automatically Appended Next Post:
League results from a UK league, the Southampton Sluggaz!

https://www.underspire.net/general/southhampton-sluggaz-online-league-challenge/


Parabellum Conquest @ 2020/07/09 03:57:56


Post by: Carnikang


Hah, that last FAQ answer is amusing. Will have to see how that league went! It looks like the epidemic didn't hold them back any.


Parabellum Conquest @ 2020/07/09 11:46:44


Post by: auticus


They play all their games over zoom and an excel spreadsheet


Parabellum Conquest @ 2020/07/10 15:33:09


Post by: Rihgu


Question as somebody who hasn't looked at the rules and can't watch a battle report right now, how do you do unit wheels in excel? If those are even a thing in the game.
I would almost think roll20 would be more suitable than excel

edit: decided to just sneak a few seconds and click through the battle report. Didn't realize you could put down images over the grid in excel. That makes sense then!


Parabellum Conquest @ 2020/07/11 01:27:49


Post by: Theophony


Well, I just bought in today.


I like the Dweghom look, and I’m growing on 100 kingdoms. Still not a fan of Spire, but that might change as I put them together.
Core box
Dweghom flame berserkers
Dweghom automata
The sorcerer (forget which one, the flamey guy)

Not sure what points that looks like, but probably have three equal sized armies to try out.

Edit: also got the companion too.


Parabellum Conquest @ 2020/07/11 02:06:41


Post by: auticus


Yep you definitely have a lot of hobbying to get to


Parabellum Conquest @ 2020/07/12 02:07:01


Post by: Carnikang


 Theophony wrote:
Well, I just bought in today.


I like the Dweghom look, and I’m growing on 100 kingdoms. Still not a fan of Spire, but that might change as I put them together.
Core box
Dweghom flame berserkers
Dweghom automata
The sorcerer (forget which one, the flamey guy)

Not sure what points that looks like, but probably have three equal sized armies to try out.

Edit: also got the companion too.


Spire Clean up makes me not like them as much as I hope, lol.

But the models are great all around. Congrats on joining the community!


Parabellum Conquest @ 2020/07/13 07:58:03


Post by: Shadow Walker


Standard made for Ugr (I may add some things to it after I have more Conquest bits), made from Ugr and Jotnar kits.

[Thumb - IMG_20200713_095022.jpg]


Parabellum Conquest @ 2020/07/13 15:31:18


Post by: Shadow Walker


My second Jotnar - I have yet to replace his hand which was used to give a birth to Yggdrasil Junior (see previous pics), I was thinking about a big hammer but it can change. All parts are from Jotnar/Ugr sprues.

[Thumb - IMG_20200713_165618.jpg]
[Thumb - IMG_20200713_165634.jpg]
[Thumb - IMG_20200713_165657.jpg]


Parabellum Conquest @ 2020/07/15 12:47:32


Post by: auticus


https://www.youtube.com/watch?v=39C5C-xZQtQ

Discussion on the current state of balance and some things that you can consider. I get this question a bit and wanted to address it. I can't in good conscious slag 40k and AOS as I do on here lol... and not mention it in Conquest. The difference is I like the mechanics in Conquest and they are growing and learning.


Parabellum Conquest @ 2020/07/15 14:57:53


Post by: Shadow Walker


 auticus wrote:
https://www.youtube.com/watch?v=39C5C-xZQtQ

Discussion on the current state of balance and some things that you can consider. I get this question a bit and wanted to address it. I can't in good conscious slag 40k and AOS as I do on here lol... and not mention it in Conquest. The difference is I like the mechanics in Conquest and they are growing and learning.

I agree that a culture/mindset is a very important point about how/if you enjoy games. Personally I do not have win at any cost mindset as I play games mostly for a joy of gaming/immersion in a lore/my dudes so I am less affected by any imbalance issues found in many games. Of course it does not change that any balance problems still can create an unpleasant experience despite the lack of win at any cost mindset.
I also think that a new releases should be more thought out to provide a faction with what it actually lacks. Also some units should be revisited to check if they do need some adjustments in stats/skills/cost.
As to Broken being no risk, I think it could be solved if Rally/Combat Rally would not be automatic but required a roll. It would of course lead to change how Fearless/Terrifying works.


Parabellum Conquest @ 2020/07/22 11:45:54


Post by: auticus


Cover art of the underspire global campaign hopefully released this fall.

[Thumb - TitleArt.jpg]


Parabellum Conquest @ 2020/07/23 03:10:01


Post by: Carnikang


Looking sweet there.

Just got my boxes of Avatara and my Highbourne today. The look pretty awesome. The arms and waists are on ball joints, so posability looks to be good for them.

Legs are not though, which I think is fine.


Parabellum Conquest @ 2020/07/23 03:57:46


Post by: Eldarain


The Avatara are probably my favourite mini revealed so far.


Parabellum Conquest @ 2020/07/23 08:19:54


Post by: Shadow Walker


Small update - decided to make a flail from combined Jotnar/Ugr parts.

[Thumb - IMG_20200723_100952.jpg]
[Thumb - IMG_20200723_100945.jpg]
[Thumb - IMG_20200723_100936.jpg]


Parabellum Conquest @ 2020/07/23 08:26:41


Post by: Eldarain


That looks brilliant SW!


Parabellum Conquest @ 2020/07/23 09:22:25


Post by: Shadow Walker


 Eldarain wrote:
That looks brilliant SW!

Thanks!


Parabellum Conquest @ 2020/07/26 23:24:25


Post by: Theophony


NIce work on the giant. Reminds me of one of the Zombicide (green horde or Black Plague) Kickstarter add on models. It was a half giant with the same arm missing and replaced with a flail.

Top row center. Terrible paint job, but the details were even more shallow than normal Zombicide figs.



Parabellum Conquest @ 2020/07/27 00:18:12


Post by: Eldarain


When expanding beyond the Starter Set x2 what makes the most sense for each side?

Particularly in the spirit of balanced matchups between the two?

I've gathered the Crossbows need their character and the Spires archers are amazing (potentially add a mage to 100k to lessen their potency?)

Cheers.


Parabellum Conquest @ 2020/07/27 01:21:59


Post by: auticus


So when it comes to Spires vs 100k, right now the big thing that will imbalance the game is the marksmen clones because they have such long range and 100k doesn't until they get their longbows.

That being said, the priest or the mage are both really good. Steel legion is a solid choice. Militia give you some cheap bows or spears. Right now 100k's main strength (with just what is released) is their cost and being cheap for what you get.


Parabellum Conquest @ 2020/07/27 06:27:22


Post by: Eldarain


Would it be best to forego getting Marksmen for now? My primary goal right now is balanced matchups and showcasing the game in it's best light after the plague (I was happy to see they are taking steps to reign in the Eruption craziness)


Parabellum Conquest @ 2020/07/27 11:32:32


Post by: auticus


I'd say they are fun to paint up and having a single unit is not game busting. Its when you go gunline with the vanguard clone infiltrators that things get out of control because 100k have no counters to that right now.

If you use proxies then your opponent can take militia bowmen and use them as longbowmen. Which makes things a little more fun for him.


Parabellum Conquest @ 2020/07/27 15:29:34


Post by: Shadow Walker


 Theophony wrote:
Reminds me of one of the Zombicide (green horde or Black Plague) Kickstarter add on models.

If my memory serves me well then they are from Black Plague add-on.


Parabellum Conquest @ 2020/07/27 15:54:25


Post by: VBS


Even if Spires currently have better units than 100k, I'd say the humans have a few good tricks. The Mage with darts+kiss farewell can put a lot of damage from a distance (not 28" though). Drowning the table with militia seems viable too, many activations and battlefield control is good.

Unless you specifically go for the filthy stuff (dweghom double/triple/quadruple eruption; mass spires marksmen/infiltrators; particular character combos; etc), Conquest is generally balanced list-wise so most things you buy will have their place without getting out of hand.


Parabellum Conquest @ 2020/07/28 15:12:08


Post by: Shadow Walker


Shameless plug, my second short story on the Underspire, this time from a Spires perspective. I tried to make it as alien as possible.
https://www.underspire.net/factions/spires/designation-0348/


Parabellum Conquest @ 2020/07/28 19:23:26


Post by: Eldarain


Nicely done SW. Interesting challenge to write from such an odd perspective (I'd have been tempted to insert a Person, Woman, Man, Camera, TV to the recog test section just because of NA politics of late lol)


Parabellum Conquest @ 2020/07/29 07:38:36


Post by: Shadow Walker


 Eldarain wrote:
Nicely done SW. Interesting challenge to write from such an odd perspective (I'd have been tempted to insert a Person, Woman, Man, Camera, TV to the recog test section just because of NA politics of late lol)

The biggest challenge was to imagine how would the Spires view themselves. I came to the conclusion that the biggest factor is a selfhood = either you are recognized as a person or not. This is so deeply integrated into their society that it is unimaginable for them to even think otherwise. That is why the main protagonist is referred as ''it'' rather than ''he''.


Parabellum Conquest @ 2020/08/03 11:46:17


Post by: auticus


https://www.underspire.net/painting-hobbying/underspire-summer-hobby-contest/

The underspire presents: its next global Conquest challenge. Last time we had a fiction writing contest, this time we are going to put those hobby blades, paints, and photography skills to work!

Details within the article, but TlDr (too long didn't read) - a battle scene containing two opposing factions that are made up of a regiment/cavalry box with one character PER side.

You will be judged on not only model painting but composition of the entire piece and general photography in laying it out.

Due date: Monday sept 21

Grand Prize: My vanguard voucher for an upcoming month.

Show us what the world of Ea looks like!


Parabellum Conquest @ 2020/08/08 12:15:02


Post by: Shadow Walker


I made this Ugr conversion giving him a different (see previous pics) right arm, and combining spear and axe parts.

[Thumb - IMG_20200808_122020.jpg]
[Thumb - IMG_20200808_122030.jpg]


Parabellum Conquest @ 2020/08/17 09:09:44


Post by: Shadow Walker


I was not entirely happy with the last Ugr conversion, and also always wanted to do something with those spare ''prison bars'' from Jotnar kit. Here is the result (I think I can use him either as a regular Ugr grunt or as a standard bearer, where in a typical Ugr way a standard makes a double duty in smashing things ) :

[Thumb - IMG_20200817_105644.jpg]
[Thumb - IMG_20200817_105710.jpg]
[Thumb - IMG_20200817_105737.jpg]


Parabellum Conquest @ 2020/08/17 10:09:01


Post by: Shadow Walker


When building my first Jotnar I had apparently made some mistake with gluing his legs, and as a result his left leg was a bit shorter, which required some small piece under it to help him stand. I decided to expand it and create a stone (he is a mountain giant after all) platform for his leg, simulating him crossing through rocky terrain. It was made from the leftovers from the Conquest sprues (after a lot of gluing of small pieces together and filing).

[Thumb - IMG_20200817_105602.jpg]
[Thumb - IMG_20200817_105615.jpg]
[Thumb - IMG_20200817_105626.jpg]


Parabellum Conquest @ 2020/08/18 14:12:44


Post by: Shadow Walker


Small update: I decided that my standard bearer needs a snack (it comes from Ugr's kit).

[Thumb - IMG_20200818_155941.jpg]
[Thumb - IMG_20200818_160015.jpg]


Parabellum Conquest @ 2020/08/25 11:36:29


Post by: VBS


As usual, the Q&A is full with very interesting info!

Looks like the Nords will be very competitive as soon as their next wave of minis are out. Huscarls, Trolls, Fenr, Valkyries will make them really strong.
We know the 100k are getting Hunters, Rangers and Squires next, basically all their light units. Which is a bit odd, since 100k are fine in terms of lighter troops but rather lacking the heavier stuff (Orders!). Not sure what is their logic for release schedules.
Interesting to see them mention that whatever hunted the Spires out of their planet is coming to Ea to finish the job, and has a more radiant/glorious appearance compared to the dark and grittiness of regular Conquest.Maybe the 8th or 9th race?
Skirmish rule soon, Campaign book in the works and named characters with minis. Hype.


Parabellum Conquest @ 2020/08/25 12:50:47


Post by: auticus


I think the releases are more faction oriented. 100k is getting the rest of its nobility stuff.


Parabellum Conquest @ 2020/09/08 13:12:35


Post by: Shadow Walker


Lineage Highborne conversion made from Avatara kit (using normal Avatara model with parts added from standard, additional limb etc.). It still needs a bit of cleaning etc. but for now I consider it ready (time to put together some Stalkers).

[Thumb - IMG_20200908_134131.jpg]
[Thumb - IMG_20200908_134214.jpg]
[Thumb - IMG_20200908_134241.jpg]
[Thumb - IMG_20200908_134311.jpg]
[Thumb - IMG_20200908_134343.jpg]
[Thumb - IMG_20200908_134357.jpg]


Parabellum Conquest @ 2020/09/09 00:08:46


Post by: auticus


https://www.underspire.net/questions-and-answers/lore-qa-session-08-sep-2020/

Today's Q&A lore session summarized by one of our vanguards, Judgewyrm.


Parabellum Conquest @ 2020/09/09 08:13:52


Post by: Shadow Walker


 auticus wrote:
https://www.underspire.net/questions-and-answers/lore-qa-session-08-sep-2020/

Today's Q&A lore session summarized by one of our vanguards, Judgewyrm.

Being able to vote which faction is coming next is an interesting idea. It looks like they already changed the order by which factions appear because City States are mentioned instead of ''undead''.


Parabellum Conquest @ 2020/09/09 13:25:43


Post by: VBS


They seem to have so much interesting fluff ready. I'm hoping for a full background book, 300 pages of awesome stories and illustrations.

@Shadow Walker: That's a very cool looking avatara! I really like the kit's extra bits, might use the extra arms, legs, head for a custom looking highborne (need to greenstuff the torso...)


Parabellum Conquest @ 2020/09/09 14:33:36


Post by: Shadow Walker


VBS wrote:
They seem to have so much interesting fluff ready. I'm hoping for a full background book, 300 pages of awesome stories and illustrations.

@Shadow Walker: That's a very cool looking avatara! I really like the kit's extra bits, might use the extra arms, legs, head for a custom looking highborne (need to greenstuff the torso...)

I would really like pure background book without rules/army lists (as they are constantly changed/improved).
As to Avatara, my original plan was to build 3 ''grunts'' first, and later standard bearer, leader, and Lineage conversion at the very end. It changed when I have discovered that there is an error on the sprues (2 shoulder pads are identical, right ones=you have only 5, and that is why there is a resin left shoulder pad added to each box), which forced me to make a conversion earlier (as I do not use resin). I am dissapointed that compared to Ugr there are so few different heads. Also whoever thought that carapace mounting on a mini's back with this cross like protrusion is a good idea should be turned into a Force-Grown Drone


Parabellum Conquest @ 2020/09/09 15:02:12


Post by: VBS


 Shadow Walker wrote:

I would really like pure background book without rules/army lists (as they are constantly changed/improved).

It changed when I have discovered that there is an error on the sprues (2 shoulder pads are identical, right ones=you have only 5, and that is why there is a resin left shoulder pad added to each box)


Absolutely about the book. Ever-changing rules should not be in physical format (still love the Companion!).

Wait, there is a sprue error? I never understood what was that extra resin shoulder pad, thought it was for the leader or something I didn't assemble my avataras yet, only unsprued, that's why. Thanks for the info!

I think the bits per box varies a lot. Some barely have options, others have many. Not sure why. Don't mind, it's sort of like a surprise box


Parabellum Conquest @ 2020/09/09 15:28:22


Post by: Shadow Walker


VBS wrote:
Wait, there is a sprue error? I never understood what was that extra resin shoulder pad, thought it was for the leader or something I didn't assemble my avataras yet, only unsprued, that's why. Thanks for the info!

Yeah, I too thought that a resin shoulder pad is a special for a leader so never bothered to check after removing the rest from the sprue... and then imagine my surprise when I wanted to finish the third model Anyway, I like to convert models so it was not a big problem (I simply cut a bit of the identical plastic one, glued it, and after fullfiling some gaps it looks great, especially after adding the third arm). Now, for the second box, I need to think how to make it with another model without repeating the same look of the shoulder pad area.


Parabellum Conquest @ 2020/09/10 07:47:09


Post by: Shadow Walker


Family gathering:

[Thumb - IMG_20200910_092641.jpg]
[Thumb - IMG_20200910_092722.jpg]


Parabellum Conquest @ 2020/09/12 10:19:58


Post by: Shadow Walker


My totem/standard bearer for Stalkers (and yes, command sprue is in white plastic), loosely inspired by ''blood eagle'' from the Vikings tv series.

[Thumb - IMG_20200912_115530.jpg]
[Thumb - IMG_20200912_115544.jpg]
[Thumb - IMG_20200912_115623.jpg]


Parabellum Conquest @ 2020/09/14 12:50:04


Post by: auticus


https://www.underspire.net/factions/100-kingdoms/reviewing-the-sept-model-releases/

Reviewing the latest releases forthcoming and where they sit in the statistical analysis realm.



Parabellum Conquest @ 2020/09/14 13:49:27


Post by: Shadow Walker


 auticus wrote:
https://www.underspire.net/factions/100-kingdoms/reviewing-the-sept-model-releases/

Reviewing the latest releases forthcoming and where they sit in the statistical analysis realm.


Cool Thor's hammer necklace!


Parabellum Conquest @ 2020/09/14 16:53:47


Post by: auticus


Thank you


Parabellum Conquest @ 2020/09/15 08:34:02


Post by: Shadow Walker


Simple terrain made from Jotnar's shoulder pad/tower fragment, and some leftovers from different kits cut into small pieces.

[Thumb - IMG_20200914_180130.jpg]
[Thumb - IMG_20200914_180206.jpg]
[Thumb - IMG_20200914_180234.jpg]
[Thumb - IMG_20200914_180253.jpg]
[Thumb - IMG_20200914_180358.jpg]
[Thumb - IMG_20200914_180444.jpg]
[Thumb - IMG_20200914_180503.jpg]
[Thumb - IMG_20200914_180515.jpg]


Parabellum Conquest @ 2020/09/16 10:06:06


Post by: VBS


Great idea with the shoulde pad! I like how you use all the different bits in an inventive way.

The question is: will we ever see paint on them?


Parabellum Conquest @ 2020/09/16 14:46:36


Post by: Shadow Walker


VBS wrote:
Great idea with the shoulde pad! I like how you use all the different bits in an inventive way.

The question is: will we ever see paint on them?

No


Parabellum Conquest @ 2020/09/19 13:54:45


Post by: auticus


https://www.underspire.net/painting-hobbying/vanguard-path-of-conquest-daves-hundred-kingdoms-overview/

The Underspire's Vanguard Path of Conquest continues with Dave Richardson's article on collecting the Hundred Kingdoms.


Parabellum Conquest @ 2020/09/25 08:11:26


Post by: Shadow Walker


I decided to add to my standard bearer a slightly modified (handle) chopper that comes with the Ugr's kit

[Thumb - IMG_20200925_095634.jpg]
[Thumb - IMG_20200925_095646.jpg]


Parabellum Conquest @ 2020/09/25 09:35:06


Post by: Shadow Walker


Small update also for my Lineage Highborne conversion - changed the ''end tip'' of the glaive (made from the standard's part), and added some ''adorment'' on her left shoulder (made from the 2 parts of the other glaive).

[Thumb - IMG_20200925_095843.jpg]
[Thumb - IMG_20200925_095902.jpg]
[Thumb - IMG_20200925_095915.jpg]
[Thumb - IMG_20200925_095935.jpg]


Parabellum Conquest @ 2020/09/26 05:50:50


Post by: Eldarain


Consistently great work Shadow. I adore that new Spire kit and can't wait to add it to my collection. (I'm trying to get what I have done now before adding for the first time ever)


Parabellum Conquest @ 2020/09/26 08:53:46


Post by: Shadow Walker


 Eldarain wrote:
Consistently great work Shadow.

Thanks!


Parabellum Conquest @ 2020/09/26 19:45:03


Post by: auticus


https://www.youtube.com/watch?v=i5_Xjcq1Huc

New faction preview.


Parabellum Conquest @ 2020/09/27 09:30:43


Post by: Shadow Walker


It is very good that they learned from the release of Nords, and that orcs will get much more units at the start, allowing them to be playable without waiting for the next releases. I wonder if the dinos will be separate from the riders? It would make them more sales from people who only want just the pretty dinos and are not interested in the whole army.


Parabellum Conquest @ 2020/09/28 09:33:51


Post by: SgtBANZAI


Dinosaur renders look great. On the other hand, Orcs on foot are kind of underwhelming. I know there are many different styles for different systems, but the one thing I generally dislike about Conquest's sculpts are how there are so many poses wildly swinging their arms left and right while standing still. Looks a bit derpy.


Parabellum Conquest @ 2020/09/28 14:27:02


Post by: Shadow Walker


 SgtBANZAI wrote:
but the one thing I generally dislike about Conquest's sculpts are how there are so many poses wildly swinging their arms left and right while standing still. Looks a bit derpy.

Which kits do you mean? Also, you need to remember that they are limited by the small bases (23mm for the models that are much bigger than a usual mini).


Parabellum Conquest @ 2020/09/28 14:55:46


Post by: auticus


I haven't noticed it to be honest. None of my guys have arms that are swinging around wildly. They all look pretty similar to most of my warhammer armies.


Parabellum Conquest @ 2020/09/28 18:00:15


Post by: VBS


To be fair, Conquest plastic kits are very flexible. Often with 4+ arms, heads, legs, torsos combinations possible. And easy to mix/bash with other kits.

So plenty of room to customize and build in nice poses, particularly infantry. If your models look static and derpy, you probably built them that way.


Parabellum Conquest @ 2020/09/29 08:29:55


Post by: Shadow Walker


New video from our fellow dakkanaut Auticus https://www.youtube.com/watch?v=ThTi3H0jgoQ&feature=emb_logo

2 things I have noticed:
1) You said that Oathmark has no model line, which it has, and the new kits are already announced (cavalry for Humans and Elves, Orc infantry, Ogres, Undead army). Also because their kits are either double or triple, I think they will cover their range sooner than a Conquest will.
2) From their 18 planned faction we know more than the ones you said. We have (I admit sometimes only 1-2 sentences) info about ''the oriental emperor'', ''a council that rules a barren continent which they themselve raised'', ''druidic faction'' (probably the Keltonni tribes), ''enemy of the Exiles'', and there can also be a ''Loki's faction'' if that what is stirring on the north is actually a faction.


Parabellum Conquest @ 2020/09/29 15:34:35


Post by: auticus


Sorry was not aware. The locals playing Oathmark here are all using existing warhammer models or other ranges. None of them are using any "official" models so I guess I just assumed.

As to anything beyond the factions i mentioned, those are the factions they have talked in a bit of depth toward. I dont' know anything about the other ones you mentioned, and anything that they just used a sentence on total I disregard until we have more concrete information as I feel those are coming in like 5 or more years.

The factions I mentioned I can at least talk about for a couple minutes whereas the ones you mentioned those are basically just ideas at the moment with no real substance behind them yet which is why I don't mention them.


Parabellum Conquest @ 2020/09/29 15:49:11


Post by: VBS


Besides the officially announced factions, I only know about the "beings" that made the Exiles run away and how they are coming to Eä to finish the job. Leo talked about them saying there are already concept artworks and they look properly "angelic, far removed from any other Conquest faction". Very curious to see what they do, fluff wise they seem OP if they destroyed the Exile homeland.

But yes, we are probably looking 4-5 years down the line, at best it's faction number 9. First complete the first 4 factions, then w'adrhûn, city-states, old dominion, weavers, etc...


Parabellum Conquest @ 2020/09/29 16:23:04


Post by: Shadow Walker


 auticus wrote:

As to anything beyond the factions i mentioned, those are the factions they have talked in a bit of depth toward. I dont' know anything about the other ones you mentioned, and anything that they just used a sentence on total I disregard until we have more concrete information as I feel those are coming in like 5 or more years.

The factions I mentioned I can at least talk about for a couple minutes whereas the ones you mentioned those are basically just ideas at the moment with no real substance behind them yet which is why I don't mention them.

I simply wanted to mention that the other ones are known to exist, nothing more


Parabellum Conquest @ 2020/09/30 00:19:33


Post by: auticus


Its ok I wasn't typing that in anger or anything. I was just clarifying.


Parabellum Conquest @ 2020/10/02 00:43:01


Post by: Vash108


How do characters Units feel in this game compared to something like Warhammer?


Parabellum Conquest @ 2020/10/02 00:52:23


Post by: auticus


Can you give an example of what you mean exactly?

Characters are powerful in conquest, but not stupid warhammer levels for the most part. Characters will have an impact but not be wrecking balls by themselves.


Characters cannot exist outside of a regiment. And regiments cannot death star and have multiple characters in them.

You kill the regiment, the character goes with it.

Characters can join other regiments as an action though so they aren't stuck where they are.

Its a game where there is at the moment a lot of viable combinations unlike say AOS or warhammer where you are pretty much pigeon holed into the same meta builds.


Parabellum Conquest @ 2020/10/02 01:08:20


Post by: Vash108


That’s about what I wanted to know. I have been curious about the game but haven’t had much of a chance to try it myself.


Parabellum Conquest @ 2020/10/02 09:47:52


Post by: SgtBANZAI


 Shadow Walker wrote:

Which kits do you mean? Also, you need to remember that they are limited by the small bases (23mm for the models that are much bigger than a usual mini).


I mean these Raiders (https://eshop.para-bellum.com/64-large_default/raiders.jpg). Two guys on the far right look like they're having a stroke.

Small bases with big model height are also a problem to be honest. I'm not saying it's inherently bad, if you like it that's great, but I still don't get it why they would ever want so big miniatures for the regimental level game.


Parabellum Conquest @ 2020/10/02 10:00:37


Post by: Shadow Walker


 SgtBANZAI wrote:
 Shadow Walker wrote:

Which kits do you mean? Also, you need to remember that they are limited by the small bases (23mm for the models that are much bigger than a usual mini).


I mean these Raiders (https://eshop.para-bellum.com/64-large_default/raiders.jpg). Two guys on the far right look like they're having a stroke.

Small bases with big model height are also a problem to be honest. I'm not saying it's inherently bad, if you like it that's great, but I still don't get it why they would ever want so big miniatures for the regimental level game.

I agree that Raiders have weird poses but oher kits are fine to me. As to bases I guess they had to balance the size of the stand with the size of the 4 bases to fit there-the models have both round bases and stands to be usable both for rank&file and skirmish (which will be out soon). As to size of the minis I guess that they wanted only their own minis to be usable for their game.


Parabellum Conquest @ 2020/10/02 11:27:58


Post by: auticus


The models aren't really so big. They are the same scale as my AOS models. I have posted pictures in the discord of people asking about the scale difference and have shown the aos models (not the old whfb models) stand head to head with the conquest models.

As to the raiders pose, thats how they chose to pose them in the image. I have seen similar with gw kits so I never really noticed. Really I pose my models how I want, not with how the box looks, there are plenty of GW box art I have seen over the past 20 years that has included some guys looking "like they are having strokes".



Parabellum Conquest @ 2020/10/02 11:31:12


Post by: auticus


Here are images for examples, the darkoath queen next to a pair of conquest models. Pretty much the same scale. Some sigmarine models are actually bigger than some of the conquest infantry by a hair as well, so I really don't see the scale as being that big considering people use the aos model line for kings of war as well.

Note the darkoath queen is a hair bigger than the conquest theist priest, roughly the same size as the crossbowmen, and a shade smaller than the clone perceptor.

[Thumb - sclae1.jpg]
[Thumb - scale2.jpg]
[Thumb - scale3.jpg]


Parabellum Conquest @ 2020/10/02 13:25:58


Post by: VBS


Spire characters also seem to be bigger than their counterparts, probably per fluff/design choice. Pheromancer or Biomancer are considerably taller than the average 100k human but they are Exiles, so makes sense.


Going back to the Character comments, imo the retinues+masteries+artifacts can end up being a bit OP in some cases, like Dweghom Sorcerer or Blooded that wipes out a regiment in a combat phase. BUT you have to pay a lot of points to make those builds and the fact a character gets killed along his regiments is a trade off. The Conquest system does have reasonable checks and balances to prevent Herohammer.


Parabellum Conquest @ 2020/10/02 13:42:08


Post by: auticus


Yeah you can do those things but as you said, you have to actually pay for it so its somewhat of a risk. Unlike other games where its also super cost efficient (undercosted).


Parabellum Conquest @ 2020/10/02 14:19:47


Post by: Shadow Walker


Quick question-as there is no separate command sprue in a Ugr kit, what do you think count as a banner for them? Is it a weird ''stone'' spear/shovel thing (the one in the middle on their box photo)?


Parabellum Conquest @ 2020/10/02 16:04:28


Post by: auticus


i think the best bet for them is to scratch build one or dig into the bitz bin for something.


Parabellum Conquest @ 2020/10/02 16:21:13


Post by: Shadow Walker


 auticus wrote:
i think the best bet for them is to scratch build one or dig into the bitz bin for something.

And I did exactly that - see my pic on the previous page-one with the fish, chopper and prison bars on the back-which doubles as a standard when not used to smash things Could you post a pic of your standard bearer?


Parabellum Conquest @ 2020/10/02 17:48:35


Post by: auticus


I haven't scratch built one yet. I have 9 ugr assembled but i need to find a good standard for them.


Parabellum Conquest @ 2020/10/06 16:47:12


Post by: auticus


https://www.youtube.com/watch?v=yhavhJFfUow

Discussion on the new Fireforged


Parabellum Conquest @ 2020/10/07 13:50:12


Post by: Shadow Walker


 auticus wrote:
https://www.youtube.com/watch?v=yhavhJFfUow

Discussion on the new Fireforged

Look like the art from your next video https://www.youtube.com/watch?v=AinbuXFEet0 is already on 4chan Conquest thread https://boards.4channel.org/tg/thread/75260354


Parabellum Conquest @ 2020/10/07 14:17:35


Post by: auticus


Wow that 4chan channel is grossly toxic lol.


Parabellum Conquest @ 2020/10/07 14:29:27


Post by: Shadow Walker


 auticus wrote:
Wow that 4chan channel is grossly toxic lol.

Yeah, certain level of ''immunity'' to various insults etc. is required to read/post there Anyway, many guys there are happy to answer any questions from people interested in Conquest gameplay, lore etc., which is great as the news about Conquest spread wider (and there are still tons of wargamers not aware that Conquest even exist).


Parabellum Conquest @ 2020/10/07 15:58:51


Post by: Khornate25


Hello people !

I was wondering which Battlefoam trays sizes you would recommend for models for the Spire faction ???


Parabellum Conquest @ 2020/10/07 18:56:42


Post by: auticus


I use magna racks, so I'm not much help there sorry.


Parabellum Conquest @ 2020/10/09 15:06:45


Post by: Shadow Walker


@Auticus: out of curiosity-what means ''Daerk'' from your nick name?


Parabellum Conquest @ 2020/10/09 15:25:34


Post by: auticus


Its my author/pen-name that i've also used as a gamer tag since like 2003 or so.

It was a surname that was traced back in my family back when they were from Britain.


Parabellum Conquest @ 2020/10/09 15:34:29


Post by: Shadow Walker


 auticus wrote:
Its my author/pen-name that i've also used as a gamer tag since like 2003 or so.

It was a surname that was traced back in my family back when they were from Britain.

I suspected it could be from an old version of some anglosaxon dialect but was not sure. Thanks for the answer


Parabellum Conquest @ 2020/10/09 17:04:38


Post by: auticus


I suspect it was carried over from the saxons yes


Parabellum Conquest @ 2020/10/11 02:06:19


Post by: Phobos


Just started building the steel legion and I’m finding it vey frustrating.

Any tips?


Parabellum Conquest @ 2020/10/11 08:42:27


Post by: Shadow Walker


 Phobos wrote:
Just started building the steel legion and I’m finding it vey frustrating.

Any tips?

Could you elaborate? It is hard to help if we do not know what causes the problems


Parabellum Conquest @ 2020/10/12 12:31:51


Post by: Shadow Walker


Decided to change the glaive to differentiate her farther from the standard Avatara:

[Thumb - IMG_20201012_115112.jpg]
[Thumb - IMG_20201012_115150.jpg]
[Thumb - IMG_20201012_115205.jpg]
[Thumb - IMG_20201012_115220.jpg]


Parabellum Conquest @ 2020/10/25 14:29:04


Post by: Khornate25


These models are beautiful.


Parabellum Conquest @ 2020/10/25 14:44:40


Post by: Shadow Walker


 Khornate25 wrote:
These models are beautiful.

Do you mean specifically my conversions or generally Conquest models? Anyway, you are correct


Parabellum Conquest @ 2020/10/25 15:05:55


Post by: Khornate25


 Shadow Walker wrote:
 Khornate25 wrote:
These models are beautiful.

Do you mean specifically my conversions or generally Conquest models? Anyway, you are correct


(TTS Rogal Dorn voice). Yes.


Parabellum Conquest @ 2020/10/25 15:22:14


Post by: auticus


I love the conquest line for the most part. Some of them get very dark soulsy.


Parabellum Conquest @ 2020/10/25 17:31:10


Post by: Khornate25


 auticus wrote:
I love the conquest line for the most part. Some of them get very dark soulsy.


And I love their price. It's amazing how cheap it is.


Parabellum Conquest @ 2020/10/25 17:44:49


Post by: auticus


That goes back and forth in conversations. The starter box is for sure insanely awesome in price.

I find the price overall to be good though yes.


Parabellum Conquest @ 2020/10/25 23:21:17


Post by: Arcanis161


Found out about this a couple of days ago while on vacation. Looks very interesting, although due to my already overflowing painting queue and lack of any players (or gaming period, due to restrictions in my area), I'll have to wait on this one.

However, I do have a couple of questions:

1) For my current overflowing painting queue, and due to recent wrist issues, I've been trying to make my life easier and simplifying my paint schemes so I can get more done in less time. From what I can tell, Spire seems to have models that are the simplest to paint. Is this the case? (Hoping so as their fluff is interesting too)

2) reading the background of each faction, I'm seeing a lot of eerie similarities between all of them. Like, as though each faction's background is a different interpretation of the same events. Was this done on purpose or am I just reading too much into things?


Parabellum Conquest @ 2020/10/26 00:15:58


Post by: auticus


Can't comment really. I find metal to be easy to paint, but contrasts make biological models easy to paint too. Spires are great for contrasts.

Regarding the background I'd need to see what you are talking about. Yes each background refers to the same world shaking events because it affected the world, but each faction has its own lore and they've gotten pretty deep with it.

The companion is basically the genesis of the world all the way up until today.


Parabellum Conquest @ 2020/10/26 13:40:27


Post by: VBS


The background does have some events that are called/interpreted differently depending on pov. Some races are even closely linked despite being "so different". IMO one of the points that makes the Conquest background so good.

About paint, it really depends on what kind of level you aim for. As for everything, you can slap some washes and contrast. I do find Spires to be quite fast as the models are mostly chitin/bone and organic tissue.

I did a first batch where 90% of the models were just color shifting paint for bone and base+wash for flesh. Took no time to complete. Then I went back for more layers and highlights as I simply don't like too plain looking minis but was still fast to complete.
Conquest minis can be easier to paint due to a bit larger size and not being overloaded with details every millimetre. Basic models like Force Grown Drones or Men At Arms can go very fast with batch painting.


Parabellum Conquest @ 2020/10/27 18:42:27


Post by: Khornate25


Hey people. Just thought I'd share this wip.

[Thumb - 20201027_143618.jpg]
[Thumb - 20201027_143626.jpg]


Parabellum Conquest @ 2020/10/27 20:28:26


Post by: auticus


Pretty cool work so far.


Parabellum Conquest @ 2020/10/27 20:41:15


Post by: Lord Kragan


My core set is on the way. I'm almost anxious!


Parabellum Conquest @ 2020/10/28 10:24:30


Post by: Shadow Walker


Nice work so far. As someone who absolutely hates the painting aspect of the hobby I always appreciate how much effort others can put into painting.


Parabellum Conquest @ 2020/10/28 19:27:34


Post by: Alpharius


I like the color palette you've gone with - very nice!


Parabellum Conquest @ 2020/10/28 23:17:18


Post by: Khornate25


Here's the finished product

[Thumb - 20201028_190926.jpg]
[Thumb - 20201028_190933.jpg]
[Thumb - 20201028_190940.jpg]
[Thumb - 20201028_190948.jpg]


Parabellum Conquest @ 2020/10/29 09:14:15


Post by: Shadow Walker


It can now solo that Imperial Knight


Parabellum Conquest @ 2020/10/29 14:13:31


Post by: VBS


Color choice is very adequate, it looks properly alien as if the skin was slimy and disgusting. Good job!


Parabellum Conquest @ 2020/10/30 07:15:52


Post by: LeperColony


Although this looks pretty neat, ultimately my group passed on starting it because everyone wanted to play Spires. None of the other factions were even remotely as visually distinctive.

If they expand the game a bit, we might give it a second look, but for now I think it's a wait and see.


Parabellum Conquest @ 2020/10/30 08:48:42


Post by: Shadow Walker


LeperColony wrote:
Although this looks pretty neat, ultimately my group passed on starting it because everyone wanted to play Spires. None of the other factions were even remotely as visually distinctive.

If they expand the game a bit, we might give it a second look, but for now I think it's a wait and see.

Here you have 4 upcoming factions: City States (steam punk not Greeks), Old Dominion (their version of undead), W'adrhun (their version of orcs, which is the 5th faction to be released), Weavers (their version of wood elfs).

[Thumb - Conquest-Teaser-Para-Bellum-Wargames.jpg]


Parabellum Conquest @ 2020/10/30 17:15:29


Post by: Khornate25


Omg. These ar awesome


Parabellum Conquest @ 2020/10/30 17:58:45


Post by: auticus


Wadrun are coming out like now. Their take on orcs. Tribal, picts, dino riders.

Old Dominion ar their take on undead. So not gothic skeleton undead. But more like hell sent angels and stuff.

The city states are greek steam punk.

The weaver courts are I believe the wood elf take.


Parabellum Conquest @ 2020/10/30 20:34:17


Post by: LeperColony


The Old Dominion look fantastic. I'll keep tabs on the releases.


Parabellum Conquest @ 2020/10/31 05:24:36


Post by: caladancid


I am really hoping the Nord line picks up in quality. Love the backstory, and the Jarl is an amazing model by itself.

But man, the units so far are lagging behind the other factions big time. The Ugrs are a huge swing and miss and the Huscarls, while showing some promise just aren't there.

On the other hand, the 100k and Spires are very cool all around.


Parabellum Conquest @ 2020/10/31 13:56:17


Post by: auticus


I think the huscarls are some of the more fun models i put together and painted. They are some of my favorite models.


Parabellum Conquest @ 2020/11/01 09:09:27


Post by: Shadow Walker


 auticus wrote:
I think the huscarls are some of the more fun models i put together and painted. They are some of my favorite models.

Would they make a good basis for a Blooded conversion=are they similar in size with the Blooded resin model?


Parabellum Conquest @ 2020/11/01 09:21:23


Post by: caladancid


 auticus wrote:
I think the huscarls are some of the more fun models i put together and painted. They are some of my favorite models.


I found a decent unboxing video on Youtube. They do look better than I first thought, but of course opinions can/will vary.

Are there any good unboxing videos or reviews of Stalkers? The troll preview I saw (assuming that is what they are) is exciting.


Parabellum Conquest @ 2020/11/01 15:02:08


Post by: auticus


To be honest I have seen very little in terms of "unboxing" videos. I was doing things like that on my youtube and underspire channels but it appeared no one really cared so I haven't put any content out in a while, instead going to focus on writing for underspire and doing battle reports on video.

When I get ready to scan Huscarls into TTS I will send a picture out.


Parabellum Conquest @ 2020/11/04 09:51:34


Post by: Lord Kragan


 Khornate25 wrote:
Omg. These ar awesome


The angel for old dominion is flat out lovely.


Parabellum Conquest @ 2020/11/09 23:51:52


Post by: Khornate25


Hi people ! One of my friend is interested by the city states. Did we ever had any news regarding when they would be released ? I know that right now the Wadrhun are being released, but do we have a release for the other factions ?


Parabellum Conquest @ 2020/11/10 13:56:22


Post by: auticus


There are no dates for anything at this time. November has their next big announcement of dates and times.

The next faction to be released after Wadrun was to be Old Dominion. Thats their take on undead.

City States would be after. WHen that is... dunno.


Automatically Appended Next Post:
Follow along on underspire.net for news


Parabellum Conquest @ 2020/11/10 14:06:47


Post by: Khornate25


 auticus wrote:
There are no dates for anything at this time. November has their next big announcement of dates and times.

The next faction to be released after Wadrun was to be Old Dominion. Thats their take on undead.

City States would be after. WHen that is... dunno.


Automatically Appended Next Post:
Follow along on underspire.net for news


Well thank you !


Parabellum Conquest @ 2020/11/10 19:08:29


Post by: Lord Kragan


I'd not be too surprised if they did a bit of shuffling of factions, tbh.


Parabellum Conquest @ 2020/11/10 19:11:41


Post by: Theophony


Wake me when City States is released. I like the look of that one picture A LOT.


Parabellum Conquest @ 2020/11/11 14:06:16


Post by: Shadow Walker


 Theophony wrote:
Wake me when City States is released. I like the look of that one picture A LOT.

I feel you. This is the faction I am waiting for since the first read of Conquest site.


Parabellum Conquest @ 2020/11/11 15:16:39


Post by: Shadow Walker


With the release of First Blood I decided to rebase Yggdrasil junior. Previously it was on an infantry base because I had planned to put him on an empty slot on the character stand. As FB is not using stands and I have no intention to have a full Nords army I decided that it will be repurposed as the inspirational (for the Nords at least) terrain piece.

[Thumb - IMG_20201111_100725.jpg]


Parabellum Conquest @ 2020/11/11 20:01:26


Post by: SgtBANZAI


Spire brutes are slowly growing on me. They look exactly like large bulky ugly monsters I've been wanting to get since forever.

I still don't "get" both Abomination and common Spire infantry, but I'm not going to lie: with usual Parabellum discounts it becomes harder to resist with each passing month.


Parabellum Conquest @ 2020/11/18 02:00:17


Post by: Shrapnelsmile


 Khornate25 wrote:
Here's the finished product


Nice Khornate!

I'm curious, how tall is she and what size round base does it fit on?

I"m thinking of getting the starter for their skirmish rules, and using this model for Kings of War.


Parabellum Conquest @ 2020/11/18 10:06:26


Post by: VBS


 Shrapnelsmile wrote:
 Khornate25 wrote:
Here's the finished product

Nice Khornate!

I'm curious, how tall is she and what size round base does it fit on?

I"m thinking of getting the starter for their skirmish rules, and using this model for Kings of War.


The Abo is about 17cm high (huuuuge!). Fits on a 100mm round base.

Also note that all Conquest models are possible to use in First Blood, including big monsters like the abo. It's a skirmish ruleset but it's more on a warband level than squad level, you'll typically have about 20-30 models per side in a game (playing 500 points more or less).


Parabellum Conquest @ 2020/11/18 22:25:07


Post by: Khornate25


 Shrapnelsmile wrote:
 Khornate25 wrote:
Here's the finished product


Nice Khornate!

I'm curious, how tall is she and what size round base does it fit on?

I"m thinking of getting the starter for their skirmish rules, and using this model for Kings of War.


Almost as tall as an imperial knight questoris


Parabellum Conquest @ 2020/11/19 02:28:44


Post by: Shrapnelsmile


we decided to wait on the conquest minis until we see some battle reports / demos of First Blood. word is that it may be better as a primer for the rank and file game than as a good stand-alone skirmish / squad system.


Parabellum Conquest @ 2020/11/19 12:22:34


Post by: auticus


You can get the rules for free on their site to make up your own mind.

I'm not sure how one would compare it as a primer compared to the good stand-alone skirmish system?

What would make it not just a primer?

Its a full rulebook for it. Its got more content than say Frostgrave or other fantasy skirmish systems and plays as its own game as well as Frostgrave, or Ragnarok. Much better than the AOS skirmish version IMO. So not sure what else it would need to do.

Additionally the underspire (underspire.net) has a skirmish scale ruleset as well for free to download that is a squad based skirmish system.


Automatically Appended Next Post:
Demo of which can be found here:

https://www.youtube.com/watch?v=HJonBYf6skM

All videos on the conquest playlist on youtube are on the underspire as well.


Parabellum Conquest @ 2020/11/19 14:19:25


Post by: Shrapnelsmile


 auticus wrote:
You can get the rules for free on their site to make up your own mind.


Additionally the underspire (underspire.net) has a skirmish scale ruleset as well for free to download that is a squad based skirmish system.


Automatically Appended Next Post:
Demo of which can be found here:

https://www.youtube.com/watch?v=HJonBYf6skM

All videos on the conquest playlist on youtube are on the underspire as well.


Cool checking out the links now, thank you.


Automatically Appended Next Post:
I enjoyed the podcast this a.m. covering First Blood skirmish. I learned a lot about it.

The best news -- faction starter boxes for First Blood are on the horizon, along with printed rules if one desires. Very exciting.

We are proxying and trying it asap.


Parabellum Conquest @ 2020/12/09 16:40:53


Post by: Shadow Walker


For those that do not check the news part of the forum https://www.flipsnack.com/Conquestcatalogue/may-2020/full-view.html
Tons of the new stuff for Conquest/FB.


Parabellum Conquest @ 2020/12/09 16:59:18


Post by: Rihgu


The orcs don't look quite what I was expecting, tbh. Which is weird because they do seem to look just like the art I've seen. I don't know what my brain was doing with those expectations.


Parabellum Conquest @ 2020/12/09 17:38:48


Post by: auticus


A lot of people expect orcs. Like warhammer/warcraft style orcs. This is the pb style orcs. I like the visual. Not an army i'm interested in but i like the visual.


Parabellum Conquest @ 2020/12/09 17:53:12


Post by: Shadow Walker


For me the PBW orcs do nothing although I can understand the appeal. From the catalogue, I am really impressed with the Hunter Cadre/Longbowmen kit and the Fenr beastpack. Shame that there is no pic for Trolls-I would really like to see if they are close to the resin prototypes shown long ago. I am dissapointed with the decision of going with the resin for Bow-Chosen and Incarnate Sentinels. I guess they are cutting the costs for the Restricted units.


Parabellum Conquest @ 2020/12/09 19:08:05


Post by: VBS


The Dweghom Drake doesn't seem changed compared to the initial test model. I thought it was going through some changes?
Trolls are maybe the same as seen previously.
Really interested in seeing what the Sentinels end up like. Proper nightmarish spire madness, please.


Parabellum Conquest @ 2020/12/11 14:40:46


Post by: Shrapnelsmile


 Shadow Walker wrote:
For those that do not check the news part of the forum https://www.flipsnack.com/Conquestcatalogue/may-2020/full-view.html
Tons of the new stuff for Conquest/FB.


Thanks so much.

We dived into First blood last week. Picked up the Conquest starter to split with a friend, and printed the rule book for now. Grabbed a Battle Mage as well.
I like the upcoming FB starter army boxes because I can get one more faction + an additional copy of a rule book -- good for introducing freinds. Currently building 100 Kingdoms.
The models are lovely and painting them is a different exeprience from 28mm!

And yes I want to swee those trolls (and werewolves someday)


Parabellum Conquest @ 2020/12/12 16:44:56


Post by: Shadow Walker


(and werewolves someday)

Werewolves are the unit I am waiting for the most. Second place is for the Pteraphons.


Parabellum Conquest @ 2020/12/13 04:35:36


Post by: Shrapnelsmile


(and werewolves someday)

Werewolves are the unit I am waiting for the most. Second place is for the Pteraphons.


seriously I know.

I would like the 100 kingdoms to get something a bit more fantastical to field. With Trolls, Werewolves and other large creatures the Nords
are rolling in cool stuff -- especially for the skirmish system First Blood, where units stand out a bit more.


Parabellum Conquest @ 2020/12/13 08:29:29


Post by: Shadow Walker


 Shrapnelsmile wrote:

I would like the 100 kingdoms to get something a bit more fantastical to field.

PBW said (I think it was in some video) some time ago that eventually 100K will get a Monster base, which I interpret as a war machine, maybe trebuchet?


Parabellum Conquest @ 2020/12/13 21:03:52


Post by: auticus


I like that 100 kingdoms are rooted in historical imagery instead of everything being busted over the top fantasy like AOS.

It gives those that like the more realistic style to have a faction that they can enjoy without everything needing to be riding skull hippogriffs bleeding magic demon dust and morphing into celestial dragons with cow horns.

The nords have some monsters for those that like that, plus the new steam punk faction which is coming after the wadrun will have some of that fantastical imagery.


Parabellum Conquest @ 2020/12/14 13:17:57


Post by: Shadow Walker


 auticus wrote:
I like that 100 kingdoms are rooted in historical imagery instead of everything being busted over the top fantasy like AOS.

It gives those that like the more realistic style to have a faction that they can enjoy without everything needing to be riding skull hippogriffs bleeding magic demon dust and morphing into celestial dragons with cow horns.

Agreed 100%. That is why I hope that when this Monster base will finally be revealed it will be a trebuchet, ballista or similar construct known from the historical armament.


Parabellum Conquest @ 2020/12/14 16:28:24


Post by: VBS


I'm not sure how warmachines would work in Conquest, the deployment would look weird if you have a big trebuchet popping up in the 3rd turn. Perhaps small mobile bolt throwers but maybe those could fit in cavalry stands. Monster bases are really huge.
And although ranged warmachines seem the obvious choice, it'd be cool if they expanded the Church options with some like a big theist chariot pulled by penitents or similar.

But definitely try to avoid generic high fantasy tropes (please no griffs, dragons, etc...).


Parabellum Conquest @ 2020/12/14 18:21:50


Post by: Shadow Walker


VBS wrote:
I'm not sure how warmachines would work in Conquest, the deployment would look weird if you have a big trebuchet popping up in the 3rd turn. Perhaps small mobile bolt throwers but maybe those could fit in cavalry stands. Monster bases are really huge.

We already have a huge walking artillery in the form of Hellbringer Drake which is a Medium Monster = a trebuchet does not need to be Heavy Class. Also they could always add another Type to the existing Infantry/Cavalry/Brute/Monster with its own rules. Anyway it is rather a far future before we see it as there are still 9 units to be released yet for the 100K.


Parabellum Conquest @ 2020/12/20 03:28:27


Post by: Arbitrator


VBS wrote:
The Dweghom Drake doesn't seem changed compared to the initial test model. I thought it was going through some changes?

I'd guess something to do with the really glaring gaps the previewed versions all had that you could see from space.


Parabellum Conquest @ 2020/12/21 18:48:06


Post by: Shadow Walker


I think that the Konungyr model (yeah, I know, crappy resolution) could be relatively easly converted from a Huscarl. What do you guys think?

[Thumb - mjmKTQrEeVU.jpg]


Parabellum Conquest @ 2020/12/21 19:26:06


Post by: Rihgu


I'm not tuned into all the communication channels, is there a more specific release date or even estimate of one on the Wadhrun? My friend has fully bought into the game with Nords and I'm kind of antsy on whether I do 100k or Wadhrun and only having the low res renders from the preview packet to go off of isn't making the decision any easier.
If the Wadhrun aren't even going to be released until mid next year or whatever it seems like I'd just want to jump in with 100k sooner rather than wait it out.


Parabellum Conquest @ 2020/12/21 23:31:18


Post by: auticus


March for Wadhrun. They start releasing in March.


Parabellum Conquest @ 2020/12/21 23:47:06


Post by: Rihgu


 auticus wrote:
March for Wadhrun. They start releasing in March.


I see. Thanks!


Parabellum Conquest @ 2020/12/23 12:27:24


Post by: auticus


https://www.underspire.net/battle-reports/underspire-open-tts-battle-report/

Underspire qualifying round tournament battle report using Tabletop Simulator Mod.


Parabellum Conquest @ 2020/12/27 10:45:56


Post by: Shadow Walker


Do not forget to go to PBW website and vote for the faction you want to see after orcs (click on Project 6 button) https://www.para-bellum.com/living-world/
My choice was the City States.

[Thumb - city-states-poster-compressor.jpg]
[Thumb - old-dominion-poster-compressor.jpg]
[Thumb - weaver-courts-poster-compressor.jpg]


Parabellum Conquest @ 2020/12/27 14:00:50


Post by: Rihgu


The description for the Weavers is waaaay cooler than anything else. Sounds like an extremely difficult to "pull off" range. I hope they win!

I read it twice but I didn't get an idea of what the Transferance was for the City States? Was Platon trying to transfer himself into a computer or was he trying to transfer his people into steampunk robots?


Parabellum Conquest @ 2020/12/27 14:20:55


Post by: VBS


The Weavers indeed look really cool. Much better than the initial artwork. This new pic along their background has me hyped.

However, I'm going with the Old Dominion. The whole undead byzantine vibe is awesome too.

I also think Conquest could benefit from more variety, such as introducing an Undead faction. Fluff wise it is also the most logical step. A second Exile faction or yet a another human based faction (the third...) wouldn't help too much in that department. But City States seem to be the most popular so I guess I won't be giving too much money to PB in 2021.


Parabellum Conquest @ 2020/12/27 17:10:07


Post by: auticus


I'm holding out for Old Dominion as well.


Parabellum Conquest @ 2020/12/28 01:41:20


Post by: Jerram


Hopefully we get some more concept art before Friday. All depends on how different weavers look from the spires.


Parabellum Conquest @ 2020/12/28 09:08:19


Post by: Shadow Walker


Jerram wrote:
Hopefully we get some more concept art before Friday.
They wrote that there will be more about each faction at the start of each round, and the second round begins at 9th of January.


Parabellum Conquest @ 2021/01/03 11:54:05


Post by: Manchu


Has anyone played First Blood?


Parabellum Conquest @ 2021/01/03 14:02:35


Post by: Rihgu


 Manchu wrote:
Has anyone played First Blood?


I'll be playing my first game of it (or any Conquest game) on Wed/Thurs this week over TTS. From my reading of the rules it looks 90% similar to Last Argument of Kings, so I'm hoping playing and learning both at the same time will go fairly smoothly for me


Parabellum Conquest @ 2021/01/03 14:17:56


Post by: Manchu


Based on my “test drive” of LAoK, I really liked the game mechanics so the idea that First Blood closely parallels them is IMO a good thing. Two things have prevented me from getting deeper into Conquest: (1) I know I will never be motivated to paint for a rank’n’flank game and (2) some of the models (looking at you 100K Militia) seriously fractured my faith that Para Bellum can be trusted to consistently deliver good sculpts. That said, if First Blood entails a more modest commitment in terms of collecting models, that addresses both points.


Parabellum Conquest @ 2021/01/03 14:21:02


Post by: Rihgu


My plan is, because I only truly like a few of the Dweghom sculpts (Hellbringer Drake and Infernal Automata to be precise), They're going to be my smaller First Blood force and when Wadhrun (or possibly Weavers, depending on how long I can hold out) come out they'll be my mass battle force, since based on previews (for the orcs) I like more of their baseline units so can probably make a more reasonable army of them


Parabellum Conquest @ 2021/01/03 14:25:21


Post by: Manchu


I am kind of toying with the idea of FB forces of Dweghom and Nords. Similar to you, I don’t like all of the models for Dweghom; actually, I don’t like all of the models for any faction. My worry about FB is, although the starter packs entail a reasonable amount of minis, the game itself seems to require many more.


Parabellum Conquest @ 2021/01/03 14:37:45


Post by: Shadow Walker


 Manchu wrote:
My worry about FB is, although the starter packs entail a reasonable amount of minis, the game itself seems to require many more.
To play the FB you only need 1 Regiment and 1 Character per side which could even mean just 2 models - for example 1 Ugr and 1 Blooded for the Nords. You can scale it as you like. It is your game, and nobody will tell you that playing for example 250 points per player is wrong.


Parabellum Conquest @ 2021/01/03 15:13:23


Post by: Manchu


While playing the game that way would not be “wrong” it’s hardly likely to be satisfying per the game’s mechanics, which is what I’m referring to.


Parabellum Conquest @ 2021/01/03 15:21:45


Post by: Shadow Walker


 Manchu wrote:
While playing the game that way would not be “wrong” it’s hardly likely to be satisfying per the game’s mechanics, which is what I’m referring to.
My point was that there is nothing stopping you from having fun. Also the beauty of alternate activation is that even with a few models you can have engaging experience for both opponents. Even if the FB given standard is 600 points, it does not mean that you need to play it like that. For example, one player I know is regularly playing with 1 Mainstay Regiment, 1 Restricted Regiment, and 1 Character per side (like Stalkers, Jotnar and the Blooded) with guys from his club, and he says it is really fun.


Parabellum Conquest @ 2021/01/03 16:42:41


Post by: Manchu


I see what you’re saying and that would be fine as far as I am personally concerned. It would be a harder case to make for other players in my gaming group. So, to the extent that I bought everything everyone needed to play with small forces and provided it to them for a special session set aside for First Blood, that would work — but also amount to me having to collect, assemble, and paint an amount of figures equal to or exceeding what LAoK requires, which kind of invalidates the attractive point of FB in the first place. My buddies would take a look at the ruleset, as I have, and conclude “oh the mechanics really call for a 600pt army rather than these starter pack forces.”


Parabellum Conquest @ 2021/01/03 17:12:58


Post by: VBS


I only did a test run for FB (against myself haha *forever alone*) to see how it works.

Unsurprisingly very similar to LaoK. A few key features do make it quite different though. Mainly:

- the game seems much more herohammer-esque. Not only do the characters form their own unit (and can have retinue) but army composition favours bringing more heroes (2 regiments max per, instead of 4). You can min-max some pretty disgusting builds but I hope people don't play that way...
- Due to units being smaller, shooting/magic can decimate stuff faster. It is recommended to play with lots of terrain but a lot of folks like a barren landscape for their table.
- The moral mechanic is less relevant because you need to miss more resolve tests. This makes close combat less deadly (one might say it is fine, considering how brutal it is for LaoK) and shooting becomes that more relevant (as it doesn't use resolve anyway).
- Some units that were already very good become borderline OP due to special rules (VCI?).
- Overall if you like LaoK, FB should be good too. Just a bit more silly with all the hero flying around and balance not being totally on point. Probably appeal to the current warhammer crowd (no disrespect intended, it is just how things are when looking the rules).

In any case, I'll probably pick up the Dweghom FB box. Very hit-and-miss faction when it comes to model so a small force is best.
Convert zerkers (which I don't like the base models) into retinue and the Ardent into Sorcerer (to get some Automatas!). Buy a Raegh (maybe the alternative version when available?) to go along my Dragonslayers. Should be cool!


Parabellum Conquest @ 2021/01/03 17:17:18


Post by: Manchu


One thing I really liked (among many things) about LAoK was that wounds taken from shooting do not trigger Resolve tests. Is there something similar in FB?

Thanks btw for posting your specific thoughts about the game, that’s very helpful.


Parabellum Conquest @ 2021/01/03 17:27:28


Post by: Shadow Walker


 Manchu wrote:
One thing I really liked (among many things) about LAoK was that wounds taken from shooting do not trigger Resolve tests. Is there something similar in FB?

To quote: ''Wounds taken during a Volley Action do not
cause Morale Tests.''. BTW It is a thing that I do not like. I would prefer that a shooting would also force a morale test but could be handled like in Oathmark where you get a +1 bonus to your morale. That way it would be less lethal but still ''realistic''.


Parabellum Conquest @ 2021/01/03 17:29:55


Post by: VBS


 Manchu wrote:
One thing I really liked (among many things) about LAoK was that wounds taken from shooting do not trigger Resolve tests. Is there something similar in FB?

Thanks btw for posting your specific thoughts about the game, that’s very helpful.


Yeah, shooting in FB is the same as in LaoK (ie. do not trigger Resolve tests). However, in combat (and magic) for FB you need to fail more Resolve tests to cause an extra casualty (hence why I mention that combat is less deadly).
I don't think it's necessarily bad.


Parabellum Conquest @ 2021/01/03 18:00:56


Post by: Manchu


The reason I like it in LAoK is the whole game is generally about closing in and hanging back shooting is contrary to that.


Parabellum Conquest @ 2021/01/04 12:26:09


Post by: auticus


The no resolve checks on shooting attacks are supposed to discourage the boring gun lines that become popular because they are so easy to build and run.

IE - fantasy napoleanics will always be a thing if it can be because its easier to just form rifle lines and roll dice with them than it is to have to maneuver melee troops into a good position to fight.


Parabellum Conquest @ 2021/01/07 05:21:10


Post by: Arcanis161


 Shadow Walker wrote:
Do not forget to go to PBW website and vote for the faction you want to see after orcs (click on Project 6 button) https://www.para-bellum.com/living-world/
My choice was the City States.


I voted Weaver Courts as I find them the most fascinating of the bunch (and, if that artwork is anything to go by, I would absolutely buy minis for them even if I never had a chance to play the game).

It'll likely be either City States or Old Dominion though.


Parabellum Conquest @ 2021/01/07 11:06:59


Post by: Shadow Walker


Arcanis161 wrote:
 Shadow Walker wrote:
Do not forget to go to PBW website and vote for the faction you want to see after orcs (click on Project 6 button) https://www.para-bellum.com/living-world/
My choice was the City States.


I voted Weaver Courts as I find them the most fascinating of the bunch (and, if that artwork is anything to go by, I would absolutely buy minis for them even if I never had a chance to play the game).

It'll likely be either City States or Old Dominion though.

Yeah, the Weavers will definitely have the most unique look from all the revealed factions. Still the chances for them to be the 6th are rather minimal. If the City States win this one I will vote for the Weavers if there will be a possibility to choose the 7th faction.


Parabellum Conquest @ 2021/01/08 13:23:45


Post by: Rihgu


So I played my first game of Conquest: First Blood (first game of any Conquest, really) and have a few questions.

1. Can you buy leaders/standard bearers or can you only get them by having 6/12 models respectively in a unit (1/3 for brutes/cavalry)? I can't find it in the FB rulebook, but I thought I saw somewhere that they, like retinue models, were 20 points apiece.
2. Herald of Fire gives a command ability which grants target regiment a Draw Event. It is unclear to me how they are activated/used? Is it effectively a draw event that grants another regiment a draw event? So if I draw my Tempered Sorcerer Command Card, and haven't yet used the Herald of Fire's duel bonus) I can target another regiment and give it the Fury Draw Event, so that if I draw it later in the turn it gets +1A in Clashes? Do I have that right?
3. Are Morale Tests caused by any wounds taken during an action or specifically by casualties? AKA if I have a unit of 3 models with 4 wounds and take 3 damage, do I have to test against Resolve and take additional wounds? We played it as wounds causing Morale.
4. If a Blooded has Vanir the Dancer, do their Impact Hits caused by Throwing Weapons also allow for additional hits? We played it as yes.

If you're interested in analyzing 2 newbies bumbling around trying to figure the game out (or listening to our post game thoughts) here's a VOD of the stream https://www.twitch.tv/videos/865271725
If anybody does take the time to skip through the boring parts would appreciate pointing out any rules we did get wrong, too!


Parabellum Conquest @ 2021/01/08 16:48:07


Post by: VBS


1. You only get them (for free) with 6/12 & 2/3, it's on page 78. The army lists also specify if some unit cannot have leaders/sb and so only have an Acting Leader (such as Inferno Automatas).

2. The "Command" effect can affect other regiments that are in the Leader's 5" bubble (page 38) so I guess that when drawing your Sorcerer's Card, you can grant Fury to Fireforged, Hold Ballistae, Hold Thanes, Hold Warriors as described in the Herald's entry.

3. Any Wound causes a Resolve test (or at least 3 for First Blood) unless stated otherwise, such as from Volley actions.

4. Nope. Throwing Weapons cause Impact Hits. Those are part of the Charge action, not Clash. Vinda mentions "For each Hit scored from this Character's Clash or Duel Attacks" so impact hits are not part of it.
It's the same as with Inspire: it gives +1 Clash only when doing the Clash Action, not the Impact hits.

I think I got that right, anyone else can correct me if wrong.


Parabellum Conquest @ 2021/01/08 19:05:24


Post by: Rihgu


Okay, all that makes sense! Thank you! Except I am a little confused about your answer to 3. What do you mean by "at least 3 for First Blood"? Does that mean 1 wound causes 3 Resolve tests or that 3+ wounds cause a Resolve test?


Parabellum Conquest @ 2021/01/08 20:23:16


Post by: VBS


Sorry for the confusion, I mixed up some the numbers (I was thinking of the extra wounds you take after failing a Resolve test).

Each Wound inflicted (except for Volley) causes one Resolve test. Full stop.



Parabellum Conquest @ 2021/01/08 20:26:11


Post by: Rihgu


Ahhh, okay, that's what I was thinking when reading the rules. And yes, it takes 1-3 failed tests to take 1 wound, 4-6 failed tests to take 2 wounds, etc. Thank you!

Very fun game. Can't wait to play more.


Parabellum Conquest @ 2021/01/09 19:38:32


Post by: Rihgu


I got my Dweghom models in the mail today and hoooo boy am I not having fun with these Automata. I don't care for any of these balljoints at all and the legs are so weird and thin and small and only work in one pose anyways. WHY are all of these balljoints? There's a limited set of poses you can even rank these things up in! The little "face" horn thing is a balljoint? but it's supposed to go straight up?

Sigh. I hope the Fireforged are more fun to assemble than this.


Parabellum Conquest @ 2021/01/09 19:49:06


Post by: Shrapnelsmile


I had to pay a commission hobbyist to assemble some of my Nords. She's fine with it but is a pro. Putting my games together is my absolute nemesis. I hate it.


Parabellum Conquest @ 2021/01/11 03:17:54


Post by: Shrapnelsmile


On a positive note I finished a test model for my 100 Kingdoms Men at Arms. Feedback apprecitated. I"m not sure about using white / grey ligher primer on these larger models. Any mistakes are glaringly obvious, but I want to use the contrast paint as it is fast and looks good (the leather, black padded armor and red is all contrast).



Parabellum Conquest @ 2021/01/11 04:43:30


Post by: Eldarain


What about priming black and heavily drybrushing those areas white before hitting it with the contrast?


Parabellum Conquest @ 2021/01/11 15:27:26


Post by: Shrapnelsmile


 Eldarain wrote:
What about priming black and heavily drybrushing those areas white before hitting it with the contrast?


That's an idea worth an attempt. Thank you for the suggestion.


Parabellum Conquest @ 2021/01/14 17:17:34


Post by: Shadow Walker


Really great tutorial about painting Conquest models (especially if you are new to Contrast paints) by our fellow Auticus https://www.underspire.net/painting-hobbying/auticus-paints-nord-raider/


Parabellum Conquest @ 2021/01/15 19:02:23


Post by: Shrapnelsmile


 Shadow Walker wrote:
Really great tutorial about painting Conquest models (especially if you are new to Contrast paints) by our fellow Auticus https://www.underspire.net/painting-hobbying/auticus-paints-nord-raider/


Thanks so much!


Parabellum Conquest @ 2021/01/19 07:39:28


Post by: Sasorijap


Nord Chosen, full resin kit!




Automatically Appended Next Post:
Nord Trolls




Parabellum Conquest @ 2021/01/19 08:53:04


Post by: Shadow Walker


Trolls are pure awesomeness. Bone (pun intended) Chosen are not to my taste.


Parabellum Conquest @ 2021/01/20 10:20:09


Post by: Shadow Walker


Some other pic of Trolls

[Thumb - Q6BdCWqeRlI.jpg]


Parabellum Conquest @ 2021/02/02 16:22:47


Post by: Shadow Walker


 Shrapnelsmile wrote:
 Shadow Walker wrote:
Really great tutorial about painting Conquest models (especially if you are new to Contrast paints) by our fellow Auticus https://www.underspire.net/painting-hobbying/auticus-paints-nord-raider/


Thanks so much!

Here is the continuation - Nords Huscarl this time https://www.underspire.net/uncategorized/auticus-paints-the-nord-huscarl/


Parabellum Conquest @ 2021/02/18 09:24:59


Post by: Shadow Walker


Hunter Cadre (for me the best minis from the new catalogue) and Longbowmen. Both for Hundred Kingdoms army.

[Thumb - 151211138_2720670228243785_5328555887772045757_o.jpg]
[Thumb - 151050575_2720670221577119_6712777430568139730_o.jpg]


Parabellum Conquest @ 2021/02/21 23:40:22


Post by: auticus


Im looking forward to painting some of those.


Parabellum Conquest @ 2021/02/22 10:50:57


Post by: Shadow Walker


If any of you wants a limited run of W’adrhŭn Preview Edition Scion Of Conquest then the pre-orders are up https://eshop.para-bellum.com/wadrhun/217-wadrhun-preview-edition-scion-of-conquest.html


Parabellum Conquest @ 2021/03/06 09:54:30


Post by: Sasorijap


He looks bad ass



Parabellum Conquest @ 2021/03/06 10:42:26


Post by: Shadow Walker


Agreed, this preview version is much better than a regular one.


Parabellum Conquest @ 2021/03/08 12:06:06


Post by: LeperColony


What is the situation on the sixth faction? I hope it's the Roman/Byzantine ghosts.


Parabellum Conquest @ 2021/03/08 12:43:49


Post by: auticus


Old Dominion won and will be the 6th faction.


Parabellum Conquest @ 2021/03/08 18:34:52


Post by: Shadow Walker


Matriarch Queen for W'adrhun

[Thumb - queen.jpg]


Parabellum Conquest @ 2021/03/09 12:14:38


Post by: VBS


Now I want to start a Wadrhun army...

Must. Remain. Focussed.


Parabellum Conquest @ 2021/03/13 09:53:11


Post by: Shadow Walker


A friend got his box of Trolls so here is a pic of how tall they are in case someone would be interested

[Thumb - imgpsh_fullsize.jpg]


Parabellum Conquest @ 2021/03/13 13:20:41


Post by: Rihgu


The bases look so tiny and out of place under them!


Parabellum Conquest @ 2021/03/13 15:08:52


Post by: Shadow Walker


Rihgu wrote:
The bases look so tiny and out of place under them!

Yeah, they would look better on the bigger bases but that is the needed compromise to make the bases fit the stands.


Parabellum Conquest @ 2021/03/15 00:18:06


Post by: caladancid


I can't really complain about the small bases. Parabellum's model quality is increasing with each new release.

Nords have the potential to be amazing when completed. I do hope one day they re-do the Raiders, but not so worried about that.


Parabellum Conquest @ 2021/03/15 13:11:32


Post by: auticus


I have no problem with the bases. If you want to expand the bases, you can do so with cork.


Parabellum Conquest @ 2021/03/15 14:40:38


Post by: Shadow Walker


Another part in my ongoing saga of ''how to improve my Jotnar's look to finally be happy with it'' This time I have decided to glue a part of Stalkers' standard to its side, and also removed a tree from his right hand (I have yet to decide what will be there).

[Thumb - IMG_20210315_151621.jpg]
[Thumb - IMG_20210315_151630.jpg]
[Thumb - IMG_20210315_151715.jpg]


Parabellum Conquest @ 2021/03/15 14:44:19


Post by: Rihgu


removed a tree from his right hand (I have yet to decide what will be there).


Might be too much effort to re-arrange the fingers to look right, but how about mini from one of your most reviled rival's army? Smash your opponent's Force Grown Drones with one of their own FGDs, for example!


Parabellum Conquest @ 2021/03/15 15:08:13


Post by: Shadow Walker


Rihgu wrote:
removed a tree from his right hand (I have yet to decide what will be there).


but how about mini from one of your most reviled rival's army? Smash your opponent's Force Grown Drones with one of their own FGDs, for example!

It had crossed my mind but I want to use this Jotnar in more than 1 game (a giant is a giant after all), and having the model from the Conquest range in its hand would look weird size wise.


Parabellum Conquest @ 2021/03/16 08:40:02


Post by: Shadow Walker


Unboxing of the Bow-Chosen:
https://www.youtube.com/watch?v=w3o_XNMlmgI


Parabellum Conquest @ 2021/03/17 09:44:43


Post by: TasosPB


Warband Box contents for anyone curious.



Parabellum Conquest @ 2021/03/19 03:15:36


Post by: Rihgu


Question from an absolute amateur who has done little more than skim the rules enough to play 1 game of First Blood...

for LAoK, is there any incentive or disincentive to running a lot of heroes? Heroes only seem to cost about as much as a stand, so I could see an army with like, 6 imperial officers and mages and noble lords each leading 1-2 regiments in their warbands (assuming you were going to run that amount of units anyways).

Does this way of building a list make any sense? Is it the "style" of a certain faction? 100k looks like they may want to run this way but Dweghom have a limited enough pool of characters that maybe they don't like this?

Mostly idle curiosity rather than any list in mind.


Parabellum Conquest @ 2021/03/19 11:34:33


Post by: auticus


Right now there is no meta "right way" of doing it. You will get contradictory answers every time.

The 100k right now are very weak and need to be running lots of heroes to have any chance, but they (PB) have stated they are going to be toning down the hero hammer.



Parabellum Conquest @ 2021/03/19 20:15:44


Post by: Rihgu


Huh, I guess I didn't think of it as hero hammer. Hero hammer to me is having a few super powerful guys dosh up the battlefield. I don't get the impression that many heroes besides Blooded for the Nords are very powerful.

At least it doesn't sound like I'd be crippling myself if I took a bunch of say, Tempered Sorcerers in Dweghom.


Parabellum Conquest @ 2021/03/20 03:03:40


Post by: auticus


Blooded and Hold Raegh and Noble Blender Lord is all about the hero hammer.


Parabellum Conquest @ 2021/03/20 11:21:40


Post by: VBS


About running many heroes, it depends but I believe it is rare to see huge spam (1 hero per 500 points is somewhat of a reference).
Incentive: you can go full herohammer with blenderlords (nords, dweghhom, 100k) and magic spam (dweghom and 100k especially). However, it is not very fun. Ironically, Spires are probably the most character dependant faction and don't really fit this category.
Disincentive: Heroes can be very killy but not indistructible (to the levels of herohammer) as they depend on the unit they are in. Also, adding many heroes can heavily condition your army list (particularly 100k spellcasters).
Edit: Another not so great point is that an overpowered character requires a big investment. Usually 150-200 points. It's a single stand that dies along the regiment for the price of a whole regiment.

Although this is more for Last Argument of Kings. For First Blood, I think all this is exponentially amplified due to characters being their own unit and warbands only being 2 units max. First Blood is waaay more herohammery.


Parabellum Conquest @ 2021/03/21 20:40:18


Post by: auticus


I think that the word means different things to different people.

For me, every game vs Nords is taking on dual Blooded heroes and each Blooded reliably removes 3-4 stands of my 100 kingdoms per clash. Thats 3-4 STANDS.

Thats about as hero hammer as it gets to me.


Parabellum Conquest @ 2021/03/21 22:59:47


Post by: Rihgu


About running many heroes, it depends but I believe it is rare to see huge spam (1 hero per 500 points is somewhat of a reference).

Good to know!

However, it is not very fun.

Good, but not happy, to know. :(


For me, every game vs Nords is taking on dual Blooded heroes and each Blooded reliably removes 3-4 stands of my 100 kingdoms per clash. Thats 3-4 STANDS.

Thats about as hero hammer as it gets to me.

This I agree with.

Shucks. Would rather play a fun list.


Parabellum Conquest @ 2021/03/22 00:13:41


Post by: auticus


Thats going to depend on your playgroup unfortunately. But PB did state they wanted to lessen the Hero-Hammer aspect a bit, just dont know what that looks like at the moment.


Parabellum Conquest @ 2021/03/25 09:43:33


Post by: Shadow Walker


Notorcs are here

[Thumb - 164754865_2747217392255735_4078450705063500087_o.jpg]


Parabellum Conquest @ 2021/03/26 12:57:44


Post by: Sasorijap


From the Happy Hour

[Thumb - 8dcd0634603973e56fd6bcfc945014c7_128671.jpg]
[Thumb - aea1df6519363721e9b3616f10b258d6_128671.jpg]
[Thumb - 1ad7ce95cbe9bcf784574cdcd74a9501_128671.jpg]
[Thumb - 06849d5e565d88538ce0035550984b1f_128671.jpg]
[Thumb - 0c5516daed41acdf73f276e8ec591a51_128671.jpg]


Parabellum Conquest @ 2021/03/26 16:35:01


Post by: Shadow Walker


I wonder if they are races in the W'adrhun species or are these different skin tones just a painter's invention?


Parabellum Conquest @ 2021/03/26 19:05:58


Post by: auticus


wadrhun themselves are created by the spires, as a war like race.


Parabellum Conquest @ 2021/03/27 15:32:38


Post by: Shadow Walker


 auticus wrote:
wadrhun themselves are created by the spires, as a war like race.
Yeah, I know but were they created to have different races with different skin color or did they adapt just like humans to the various environment?


Parabellum Conquest @ 2021/03/30 08:39:10


Post by: Shadow Walker


Made some simple terrain (or the beginning of it) gluing the remains of the tree I had cut from my Jotnar onto the joined bases from the Oathmark skellies.

[Thumb - IMG_20210330_102032.jpg]
[Thumb - IMG_20210330_102047.jpg]


Parabellum Conquest @ 2021/03/31 13:22:55


Post by: Shadow Walker


Next step in my work on the simple terrain - fulfiling the gaps using cut to pieces Oathmark bases melted with Revell glue, and making a silhouette of the base to look more ''natural''.

[Thumb - IMG_20210331_150156.jpg]
[Thumb - IMG_20210331_150224.jpg]


Parabellum Conquest @ 2021/04/01 08:31:50


Post by: Shadow Walker


Small update - changed little the silhouette of the base and cut off part of the right branch.

[Thumb - IMG_20210401_102003.jpg]
[Thumb - IMG_20210401_102050.jpg]
[Thumb - IMG_20210401_102057.jpg]


Parabellum Conquest @ 2021/04/01 13:54:17


Post by: Shrapnelsmile


Those orcs are unique and full of character. Very nice.


Parabellum Conquest @ 2021/04/02 08:59:18


Post by: Shadow Walker


Upgrade also came for the terrain previously made from the Jotnars ''shoulder pad''.

[Thumb - IMG_20210402_104615.jpg]
[Thumb - IMG_20210402_104657.jpg]
[Thumb - IMG_20210402_104706.jpg]


Parabellum Conquest @ 2021/04/02 14:28:14


Post by: Shadow Walker


PBW made this april joke ... but how many of you would actually want to play such an army for real? I would definitely run these fish murder gnomes.

[Thumb - 167708282_2752947138349427_278862204962340481_n.jpg]


Parabellum Conquest @ 2021/04/02 14:32:29


Post by: Rihgu


I 100% would and hope to one day see them. "Mercenary" means they could get away with something like WHFB's Dogs of War and make just 1 kit you could bring along with your army...


Parabellum Conquest @ 2021/04/02 14:44:04


Post by: Shadow Walker


Rihgu wrote:
I 100% would and hope to one day see them. "Mercenary" means they could get away with something like WHFB's Dogs of War and make just 1 kit you could bring along with your army...
Yeah, small forces that could be added to all or at least some armies would be nice. They could introduce them as small pieces of the new lore from time to time. I guess it is time to petition PBW


Parabellum Conquest @ 2021/04/02 16:36:21


Post by: auticus


Depends on how they do them. If this turns into a lolz joke faction - that would probably dampen my enthusiasm quite a bit.

I see things in Kings of War like regiments of killer whales and stuff and it kills me.


Parabellum Conquest @ 2021/04/02 19:35:29


Post by: Theophony


 Shadow Walker wrote:
PBW made this april joke ... but how many of you would actually want to play such an army for real? I would definitely run these fish murder gnomes.


Now I want one with a hole in the hat to let the bioluminescent angle fish bit (you know that's the reason the hats are pointed) stick out. Maybe they only work for the wizards, or they cover them while in the cave or moving at night to sneak up on the enemies, Or maybe they unhood themselves at the last moment to blind the opponents .

Either way now I want a faction for just about any game system to use these in.


Parabellum Conquest @ 2021/04/02 21:56:23


Post by: VBS


MURDER FISH GNOMES!!!


The fact they added "Mercenary" in the sketch gives me hope, a one off regiment that can ally with any faction Also, if there is a b. and c., there should be a. Need more concept art!
I know it's a joke but other ridiculous concepts have been produced in wargames, so make this real.


Parabellum Conquest @ 2021/04/09 16:20:27


Post by: Rihgu


W'adrhun rules are finally up in their rules section and the army builder!
The drums rules are kind of confusing me but I'll get them eventually.

Raptor Riders look real good and I want a Quatl YESTERDAY!


Parabellum Conquest @ 2021/04/09 16:40:16


Post by: Shadow Walker


Rihgu wrote:

Raptor Riders look real good and I want a Quatl YESTERDAY!

I do not intend to play W'adrhun but I am debating with myself if I want a Warbred kit just to use them as big monsters in games like Lasting Tales, Sellswords and Spellslingers etc.


Parabellum Conquest @ 2021/04/09 17:48:14


Post by: Rihgu


Funnily enough the Warbred (and the slingers, to an extent, but the Hunters are fine so the kit works out for me) are the only ones I don't want!

Looking at these more, the Tontorr has to be some kind of mistake, right? For 190 points, 24W D2 alone seems incredible. But also the attacks, with Cleave 3, + Free Volley + Trample? There's a lot going on with that monster and thank you I'll take 2.
Is it because they're Heavy and that's worth a huge discount?


Parabellum Conquest @ 2021/04/09 17:55:19


Post by: VBS


According to some that tested, those 24W go down faster than it appears (also, it is only R2).
Presumably, it will be on 2 monster stands, so quite unwieldy to manoeuvre around the battlefield.


Parabellum Conquest @ 2021/04/09 18:47:04


Post by: Rihgu


Presumably, it will be on 2 monster stands, so quite unwieldy to manoeuvre around the battlefield.

Ohhh, that is huge. I assumed it would still fit on a single Monster stand.

Well, I do have a Dread Saurian to proxy as it for a while (I know it's supposed to be a Brachiosaur but I don't have any of those )


Parabellum Conquest @ 2021/04/10 07:57:45


Post by: Shadow Walker


VBS wrote:
According to some that tested, those 24W go down faster than it appears (also, it is only R2).
And its Defence is also only 2.


Parabellum Conquest @ 2021/04/12 02:27:39


Post by: auticus


Heavies indeed get a discount because of being heavies.


Parabellum Conquest @ 2021/04/12 13:42:15


Post by: Rihgu


Am I missing something?
Is there any way to run Warbred currently without proxying or taking the Eccentric mastery?


Parabellum Conquest @ 2021/04/12 14:22:23


Post by: Shadow Walker


Rihgu wrote:
Am I missing something?
Is there any way to run Warbred currently without proxying or taking the Eccentric mastery?

What do you mean? Chieftain and Matriarch Queen can take them as Restricted and Mainstay choices respectively. As to minis they are on pre-order for may.


Parabellum Conquest @ 2021/04/12 14:43:13


Post by: Rihgu


 Shadow Walker wrote:
Rihgu wrote:
Am I missing something?
Is there any way to run Warbred currently without proxying or taking the Eccentric mastery?

What do you mean? Chieftain and Matriarch Queen can take them as Restricted and Mainstay choices respectively. As to minis they are on pre-order for may.

I guess "currently" was a poor word, but with the minis that they have out on pre-order, there won't be any way to run them without Proxying or taking the Eccentric mastery.

As in, if I ordered them, in May when I received the models, I would not have any way to have a Chieftain or Matriarch Queen and would have to proxy or take Eccentric mastery on a Predator or Scion of Conquest to be able to use them in my army, as presumably even if the Chieftain and/or Matriarch Queen models were also put on pre-order, they would be for a later date than what is currently available to pre-order.


Parabellum Conquest @ 2021/04/12 14:56:21


Post by: Shadow Walker


Rihgu wrote:
 Shadow Walker wrote:
Rihgu wrote:
Am I missing something?
Is there any way to run Warbred currently without proxying or taking the Eccentric mastery?

What do you mean? Chieftain and Matriarch Queen can take them as Restricted and Mainstay choices respectively. As to minis they are on pre-order for may.

I guess "currently" was a poor word, but with the minis that they have out on pre-order, there won't be any way to run them without Proxying or taking the Eccentric mastery.

As in, if I ordered them, in May when I received the models, I would not have any way to have a Chieftain or Matriarch Queen and would have to proxy or take Eccentric mastery on a Predator or Scion of Conquest to be able to use them in my army, as presumably even if the Chieftain and/or Matriarch Queen models were also put on pre-order, they would be for a later date than what is currently available to pre-order.

Aaaa did not think about it. You are right. I guess either they made the same mistake as with Theist Priest = releasing a model not able to be fielded legally or there will be a Chieftain/Matriarch Queen on pre-order shortly.


Parabellum Conquest @ 2021/04/12 15:05:25


Post by: Rihgu


I almost expect the Matriarch Queen to go on pre-order alongside the Apex Predator. So I definitely hope it happens soon !
I did not know about the Theist Priest mistake.

I also just realized neither Predator nor Scion of Conquest can get a Tactical retinue, so proxy it is! (IF I end up getting any Warbred, that is)


Parabellum Conquest @ 2021/04/12 15:21:08


Post by: Shadow Walker


Rihgu wrote:
I almost expect the Matriarch Queen to go on pre-order alongside the Apex Predator.

There was already a render of the Queen so it is probable that we will soon see her, maybe they are saving her for a teasing tuesday?


Parabellum Conquest @ 2021/04/12 15:36:23


Post by: auticus


Rihgu wrote:
Am I missing something?
Is there any way to run Warbred currently without proxying or taking the Eccentric mastery?


Proxy. There have been other units (like priests with sicarri) that have the same issue.


Parabellum Conquest @ 2021/04/13 11:53:29


Post by: auticus


Tournament rules are getting ready to drop. Their season packet is getting ready to be made available as well.


Parabellum Conquest @ 2021/04/15 19:12:08


Post by: Rihgu


I know it's extremely unlikely because they would be advertised as such, but I'm thinking that Hunting Packs are going to be Raptor Riders without the Riders.

Not sure how much I want to bet on this, because I don't plan on running huge amounts of Raptors but buying an extra kit or 2 to have Hunting Packs would be a pretty fun idea... but if it turns out Hunting Packs are a totally different kind of dinosaur that's going to be pretty silly!


Parabellum Conquest @ 2021/04/16 00:32:04


Post by: auticus


In the vanguard chat its been tossed about that they are like campies. The smaller dinos.


Parabellum Conquest @ 2021/04/16 01:19:08


Post by: Rihgu


Would they be the first unit that is a "swarm"?

Also, is the army builder not up to date with the FAQ/errata?
Errata says Eruption is 45pts but army builder (and army list!) says 60pts.
Also Flank's wording in the army builder doesn't match the Errata.


Parabellum Conquest @ 2021/04/16 11:19:26


Post by: auticus


The army builder is often not as up to date. Thats why i wrote my own.


Parabellum Conquest @ 2021/04/20 13:55:43


Post by: Shadow Walker


@Rihgu: your previous question about fielding the Warbred has been answered - the Queen is there https://eshop.para-bellum.com/wadrhun/240-wadrhun-matriarch-queen.html


Parabellum Conquest @ 2021/04/20 13:57:49


Post by: Rihgu


 Shadow Walker wrote:
@Rihgu: your previous question about fielding the Warbred has been answered - the Queen is there https://eshop.para-bellum.com/wadrhun/240-wadrhun-matriarch-queen.html


I was just looking at that! It's making me re-tool my planned list and purchases... now, maybe if I moan a little bit about them not releasing an apex predator model, I can get a mount for my matriarch too?


Parabellum Conquest @ 2021/04/20 14:00:46


Post by: Shadow Walker


Rihgu wrote:
 Shadow Walker wrote:
@Rihgu: your previous question about fielding the Warbred has been answered - the Queen is there https://eshop.para-bellum.com/wadrhun/240-wadrhun-matriarch-queen.html


I was just looking at that! It's making me re-tool my planned list and purchases... now, maybe if I moan a little bit about them not releasing an apex predator model, I can get a mount for my matriarch too?
It is worth to try as I think we all here want to see that big chicken as soon as possible.


Parabellum Conquest @ 2021/04/23 12:34:19


Post by: Rihgu


So I played my FIRST GAME of Conquest: Last Argument of Kings last night (have played First Blood before) and it spawned some questions. I may have asked some of these questions a few months ago when I played First Blood.

1. Does Nord Blooded have to be on the table to use its Supremacy ability to give all units in its warband Flank?

2. I have a Scion of Conquest in a 5 stand unit of W'adrhun Blooded with an Aberration which offers the Regiment Lethal Demise. A Nord Blooded Duels the Scion of Conquest. Does Lethal Demise trigger?

3. The Scion of Conquest had level 2 Tactics of Conquest retinue, which made him and the regiment he joined Conquest cult. When he dies, does that regiment stop being Conquest cult?

4. Characters can't call the Battlecry, so if a character would add the third token to the Chant sequence, you aren't required to spend it, right? So the next regiment to activate can chant the battlecry with 4 tokens?

5. If I have 4 tokens in the chant sequence as of activating my Scion of Conquest, and then cast Crescendo to allow another unit to immediately activate out of sequence, can they chant the battlecry?

6. A unit of cavalry charges an enemy unit. Impact Hits happen as part of the charge? So Resolve is tested after the Charge action, then Clash is declared, and the enemy unit must test Resolve again?

edit: 7, just remembered: If I'm engaged, can I Clash, kill the unit I'm engaged with, and then for my second action Volley?

Thanks!


Parabellum Conquest @ 2021/04/23 17:19:12


Post by: auticus


Rihgu wrote:
So I played my FIRST GAME of Conquest: Last Argument of Kings last night (have played First Blood before) and it spawned some questions. I may have asked some of these questions a few months ago when I played First Blood.

1. Does Nord Blooded have to be on the table to use its Supremacy ability to give all units in its warband Flank?
NO - covered in faq i believe.

6. A unit of cavalry charges an enemy unit. Impact Hits happen as part of the charge? So Resolve is tested after the Charge action, then Clash is declared, and the enemy unit must test Resolve again?
Correct. Resolve happens for every wound caused.

edit: 7, just remembered: If I'm engaged, can I Clash, kill the unit I'm engaged with, and then for my second action Volley?
Yes.

Thanks!


Parabellum Conquest @ 2021/04/23 17:50:24


Post by: Rihgu


Amazing. My Nord playing friend is ecstatic. Last night we played it as his Blooded Warlord needed to be on the table to activate it, which meant his Trolls showed up late to the party.

Glad we played the other two bits there correctly! Raptor Riders are nasty

edit: Just realized Raptor Riders, as Light stands, don't do Impact Hits. OOPS


Parabellum Conquest @ 2021/04/23 19:17:52


Post by: Lord Kragan


Rihgu wrote:
So I played my FIRST GAME of Conquest: Last Argument of Kings last night (have played First Blood before) and it spawned some questions. I may have asked some of these questions a few months ago when I played First Blood.

1. Does Nord Blooded have to be on the table to use its Supremacy ability to give all units in its warband Flank?

2. I have a Scion of Conquest in a 5 stand unit of W'adrhun Blooded with an Aberration which offers the Regiment Lethal Demise. A Nord Blooded Duels the Scion of Conquest. Does Lethal Demise trigger?

3. The Scion of Conquest had level 2 Tactics of Conquest retinue, which made him and the regiment he joined Conquest cult. When he dies, does that regiment stop being Conquest cult?

4. Characters can't call the Battlecry, so if a character would add the third token to the Chant sequence, you aren't required to spend it, right? So the next regiment to activate can chant the battlecry with 4 tokens?

5. If I have 4 tokens in the chant sequence as of activating my Scion of Conquest, and then cast Crescendo to allow another unit to immediately activate out of sequence, can they chant the battlecry?

6. A unit of cavalry charges an enemy unit. Impact Hits happen as part of the charge? So Resolve is tested after the Charge action, then Clash is declared, and the enemy unit must test Resolve again?

edit: 7, just remembered: If I'm engaged, can I Clash, kill the unit I'm engaged with, and then for my second action Volley?

Thanks!


1) No.
2) No.
3) Yes
4) No, you discard any of the 3 pre-existing tokens.
5) You cannot have 4 tokens, otherwise it is correct.
6) yes
7) yes


Parabellum Conquest @ 2021/04/24 16:26:04


Post by: Rihgu


Thank you! Yup, re-reading the rules it is clear that I can only have 4 tokens with a drum beast with the special upgrade, or I can have a "virtual" 4 tokens if my unit has Fanatic.
What's funny is that I knew this and before the game I was describing how with a combo I could do some BIG BIG plays, but in the heat of the game that slipped my head. in any case, I am very excited to play more W'adrhun and am already planning conversions/proxies.

I'm thinking a Scion of Conquest with Quicksilver Strike can be a nasty little surprise duelist...


Parabellum Conquest @ 2021/04/28 12:48:10


Post by: Shadow Walker


Finished the second part of the Jotnar tree simple terrain.

[Thumb - IMG_20210428_143318.jpg]
[Thumb - IMG_20210428_143400.jpg]


Parabellum Conquest @ 2021/05/04 06:14:05


Post by: emanuelb


I decided to get into Conquest and bought the starter set. I'm really happy so far, really love the artwork of the box, cards and manual. I appreciate the fact that the designers are trying to create a unique world, since most of the other fantasy wargames are so generic. I also like the inovative gameplay, especially the using of cards.


Parabellum Conquest @ 2021/05/05 16:21:29


Post by: VBS


 emanuelb wrote:
I decided to get into Conquest and bought the starter set. I'm really happy so far, really love the artwork of the box, cards and manual. I appreciate the fact that the designers are trying to create a unique world, since most of the other fantasy wargames are so generic. I also like the inovative gameplay, especially the using of cards.


Nice! Are you going to collect both Spires and 100k or sharing with a friend?

If you haven't, it could be a good idea to join the discord server: https://discord.gg/DHXwjjh7VB . Lots of activity, including devs drop by from time to time to share teasers


Parabellum Conquest @ 2021/05/06 06:30:38


Post by: emanuelb


I'm sharing the box with someone, so the two player starter is perfect. Alright, I will take a look at the discord channel.


Parabellum Conquest @ 2021/05/06 16:21:13


Post by: Shadow Walker


 emanuelb wrote:
I'm sharing the box with someone, so the two player starter is perfect.

Which army from the starter box did you choose for yourself, Spires or 100K?


Parabellum Conquest @ 2021/05/07 13:41:07


Post by: emanuelb


SPIRES !! By far the most unique faction (In my opinion, of course). But all factions are cool, I like that Conquest has a very...heavy metal vibe. Next I want to get some marksmen, my local hobby store has them in stock.

Btw, should I purchase the army support pack ? Is it useful ? and which one, the original, 2nd, or both ? Are the cards included in these packs different from the ones included in the 2 player starter set ?

One more question: what is the standard army point size Conquest is played ? Like for example, for 40k is 2000 points. Thank you.


Parabellum Conquest @ 2021/05/07 13:44:54


Post by: Rihgu


 emanuelb wrote:
SPIRES !! By far the most unique faction (In my opinion, of course). But all factions are cool, I like that Conquest has a very...heavy metal vibe. Next I want to get some marksmen, my local hobby store has them in stock.

Btw, should I purchase the army support pack ? Is it useful ? and which one, the original, 2nd, or both ? Are the cards included in these packs different from the ones included in the 2 player starter set ?

One more question: what is the standard army point size Conquest is played ? Like for example, for 40k is 2000 points. Thank you.


For what it's worth to you, the tournament pack lists games happening at 2000 points.
I've been playing at 1000 with intent to grow to 1500/1750.


Parabellum Conquest @ 2021/05/07 13:47:26


Post by: Shadow Walker


 emanuelb wrote:
SPIRES !! By far the most unique faction (In my opinion, of course). But all factions are cool, I like that Conquest has a very...heavy metal vibe. Next I want to get some marksmen, my local hobby store has them in stock.

Btw, should I purchase the army support pack ? Is it useful ? and which one, the original, 2nd, or both ? Are the cards included in these packs different than the ones in the 2 player starter set ?

One more question: what is the standard army point size Conquest is played ? Like for example, for 40k is 2000 points. Thank you.

Yeah, Spires are the most unique creation and also my favourites fluff wise. Marksman Clones are very good choice after the core box. Get the newest support pack as it has all updates for the cards and also spare units cards. Standard game points really depend only on your group preferences, and also on the size of your table space. For the beginning start with 1000-1500 to learn the rules, and then expand to 2000 or more.


Parabellum Conquest @ 2021/05/09 15:58:25


Post by: Rihgu


Finally got around to painting my first W'adrhun. Waiting for my warband box to arrive... with... great... patience...



Parabellum Conquest @ 2021/05/10 04:30:20


Post by: auticus


There is no standard size, though tournaments are set at 2000 points so as such I expect the community to gravitate toward tournament standard as they do with every other game.


Parabellum Conquest @ 2021/05/11 14:16:53


Post by: emanuelb


I asked that question because in general games are balanced around a certain army size - you can play them at different sizes, but they might not be as enjoyable. So basically I was curious what is the ideal size for Conquest, to fully experience it.


Parabellum Conquest @ 2021/05/12 09:07:34


Post by: Shadow Walker


Ok, First Blood veterans, please tell me what is the best number of Stalkers to field? I ask because I have 8 built, and TBH I have no wish to do more as all those mold lines/gaps to clear/close were not fun. Same question for Trolls (which are not built yet so I have more space for decission).


Parabellum Conquest @ 2021/05/12 21:18:54


Post by: VBS


I guess it depends on how many points you want for FB but 8 models per unit should be more than enough, especially for rather elite-type troops (for chaff I'd consider more).
Trolls are tough and expensive, so I bet they work fine in small numbers.

For my FB forces I'm building small units (4-8 max) as the cool thing about skirmish is building lots of different kits without needed too much minis.


Parabellum Conquest @ 2021/05/13 03:08:30


Post by: auticus


Trolls are optimal in 4-5 stands a unit. Usually two units.

Stalkers... don't really see being used until they are rebalanced. They usually counts-as bow-chosen.


Parabellum Conquest @ 2021/05/13 07:34:43


Post by: Shadow Walker


 auticus wrote:
Trolls are optimal in 4-5 stands a unit. Usually two units.

Stalkers... don't really see being used until they are rebalanced. They usually counts-as bow-chosen.
First Blood so no Stands


Parabellum Conquest @ 2021/05/15 09:34:32


Post by: Shadow Walker


First retinue model for the Blooded or rather the beginning of it. The plan, so far, is to cut hands with weapons from a Raider plus use the head from the same kit, and glue it on this Stalker body (once I have the parts needed).

[Thumb - IMG_20210513_084936.jpg]


Parabellum Conquest @ 2021/05/17 07:20:49


Post by: Shadow Walker


And in the meantime, while waiting for the Raiders sprue to arrive, I made a simple conversion from one Stalker, turning him into squad leader/another possible retinue model. I used parts from their standard to create this ''sickle sword''.

[Thumb - IMG_20210517_090622.jpg]
[Thumb - IMG_20210517_090656.jpg]


Parabellum Conquest @ 2021/05/17 15:41:22


Post by: emanuelb


Hi guys, I have another question. I toyed with the army builder app from para-bellum (really cool and free!! bravo!) and I noticed quite a few units that cannot be bought (at least I haven't found them on their site). For 100 Kingdoms would be: court squires, imperial rangers, mounted squires, sicarii, 3 priory commanders and 5 Orders. For Spires: bound clones, centaur, desolation beast, desolation drones, incarnate sentinels, leonine avatara, onslaught drones, prowlers, pteraphons, siegebreaker behemoth, stryx.
Can these units be purchased from somewhere, do they exist in physical form ? maybe converted ? or these are units yet to be released ? Thank you.