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R I P Rackham Entertainment @ 2010/10/23 05:53:12


Post by: Achilles


Surprised this hasn't already come up...

This was reported by TTGN yesterday. Looks like the last hurrah for poor old R.E.

A shame, I've got tons of fond memories of CF 1-3.5 and I really enjoyed repainting my UNA and REdvBlok.


R I P Rackham Entertainment @ 2010/10/23 05:59:04


Post by: kenshin620


So I guess this means no AT43 2.0?

Maybe Hasbro or someone else can pick up the bits and pieces left


R I P Rackham Entertainment @ 2010/10/23 06:42:00


Post by: Absolutionis


If Hasbro/WotC couldn't get STAR WARS miniatures to last, they won't do the same thing with an otherwise unknown AT-43.


R I P Rackham Entertainment @ 2010/10/23 06:44:31


Post by: kenshin620


I guess , worth a shot.


R I P Rackham Entertainment @ 2010/10/23 08:54:09


Post by: H.B.M.C.


Oh well... there goes that idea of getting a Therian force.


R I P Rackham Entertainment @ 2010/10/23 08:57:24


Post by: Hyenajoe


The end of a long agony...



R I P Rackham Entertainment @ 2010/10/23 09:32:19


Post by: Mr. Burning


Just pick up the games and factions for pennies and keep playing.

I don't play any rackham games myself but you can be sure that a devoted fan base will have some ideas for fan based updates even if no minis are available.


R I P Rackham Entertainment @ 2010/10/23 09:37:16


Post by: DarthSpader


too bad....i have a good collection of confrontation minis, that i just loved painting. good sculpts and a decent game system with AT-43, and conf... maybe someone will pick up the licence and re launch the games.


R I P Rackham Entertainment @ 2010/10/23 09:38:19


Post by: JimBowen38


This is a shame although I was not a fan of the last version of Confrontation and the horrible bendy plastic miniatures, the metals where some of the most original miniatures of the last decade or so. I remember discovering them onlline one day and being blown away a lot of searching later I found where to buy them from of course the booklet etc was all in french but that just added to the fever. Rackhams big mistake was waiting so long to get a decent translation to English published.


R I P Rackham Entertainment @ 2010/10/23 09:57:42


Post by: Kalamadea


good riddance! My store had a large following of rackham for confrontation 2 & 3, it beat out warhammer for a bit even. Incredible models, great game that had a great depth of rules without being too complicated and played well. Incredible art and fluff, very high-quality rulebooks with a good campeign supplement. But they just kept doing strange stuff over and over as a company that drove more and more players away, it was almost like they were making a concious effort to piss off their customers.

For a company that made it's name on beautifully sculpted models and with realatively in-depth rules, they suddenly pulled a 180 and canceled their metal line in order to focus on a diametrically opposed market, the pre-painted fad. Though they were decent models for prepaints and the game was decent enough, it completely alienated their core customer base and they were left trying to restart their market from scratch, which was impossible with all the initial delays to AT-43.

You can't crap on a customer base that you've developed for years like that, then expect those people to give you any sympathy when you fail to get a foot in the new market. At least with GW it's just corporate ambivalence, rackham had to go out of their way to do the wrong thing at every turn it seems


R I P Rackham Entertainment @ 2010/10/23 10:03:34


Post by: MeanGreenStompa


A very poorly managed company.

I really liked their metal miniatures, remarkably attractive.

The strength of the euro, strikes in France and continued poor release schedules and frankly bizarre and arrogant seeming emails to their customers all aided the death of this.

I hope someone does pick up AT-43 and run with it, I think it does have solid potential if handled with some TLC.


R I P Rackham Entertainment @ 2010/10/23 10:48:55


Post by: BrookM


Well, that explains why the on-line store has been off-line all week now and why they haven't made an update concerning everything since September. gak, I really wanted those ONI Mercenaries.


R I P Rackham Entertainment @ 2010/10/23 11:16:30


Post by: Orlanth


Even miniature market is running very low on stock.

Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson. But they did the job when they outsourced production to China.

There is a lesson for everyone else too. The de facto core of the company is Chinese not French, though Rackham faileed to realise that. It is the Chinese who make the molds and make ther miniatures. Now Rackham is over they can do what they want really.
Outsourcing your core manufacturing to China is dangling your balls in the vice. Lots of companies are getting stung this way.

Half of the real problems the company had was regarding their complete lack of control over their product. The Chinese not Rackham decided when it was time to ship. I hope Privateer Press takes notice and joins GW with a home manufacturing base policy.


R I P Rackham Entertainment @ 2010/10/23 13:37:48


Post by: kenshin620


True about poor management. I mean for crying out loud they show off minis and dont even release them! Stupid ONI Mercs. And yea the metals is a big issue too. Those were some good models


R I P Rackham Entertainment @ 2010/10/23 13:50:33


Post by: Delephont


I know its only a small ray of light, but isn't DUST Tactics pretty much what AT-43 should have been? I say this, not being 100% sure of whether all the AT-43 miniatures would be relevant to DUST or if even the scales match.


R I P Rackham Entertainment @ 2010/10/23 14:11:03


Post by: kenshin620


Delephont wrote:I know its only a small ray of light, but isn't DUST Tactics pretty much what AT-43 should have been? I say this, not being 100% sure of whether all the AT-43 miniatures would be relevant to DUST or if even the scales match.


I think theres a conspiracy

http://sdtaylor.wordpress.com/2010/04/06/the-inevitable-debate-about-dust-tactics/


R I P Rackham Entertainment @ 0464/10/23 14:17:01


Post by: JimBowen38


The influence of the Rackam metals was fairly wide spread as welll just look at how many other miniatures now have a very rackam vibe going on and the rules where really good oh well all good things must come to an end.


R I P Rackham Entertainment @ 2010/10/23 15:13:46


Post by: Big Tim


I never played any of their games, but I bought several of their minis from the FLGS just because i really like the way the mini looked. They had great looking sculpts and I'll miss their products.


R I P Rackham Entertainment @ 2010/10/23 17:34:01


Post by: Snord


Orlanth wrote:Even miniature market is running very low on stock.

Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson. But they did the job when they outsourced production to China.

There is a lesson for everyone else too. The de facto core of the company is Chinese not French, though Rackham faileed to realise that. It is the Chinese who make the molds and make ther miniatures. Now Rackham is over they can do what they want really.
Outsourcing your core manufacturing to China is dangling your balls in the vice. Lots of companies are getting stung this way.

Half of the real problems the company had was regarding their complete lack of control over their product. The Chinese not Rackham decided when it was time to ship. I hope Privateer Press takes notice and joins GW with a home manufacturing base policy.


That's rubbish in all sorts of ways. I know it's fashionable in many parts of the world to bash China, and God knows their government is nothing to admire, but you appear to have no idea how many successful businesses use China for their manufacturing. For instance, you appear to be blissfully unaware of the fact that GW have moved their paint manufacturing to China, and FW have moved their casting to China, resulting in a big improvement in quality in both. Have you noticed how much better the recent FW casts are? China has real issues with IP, but these hobby products are not popular enough to be greatly affected by the problems of IP piracy that plague the music and movie industries.

Rackham screwed up their business model, abandoning what they did best and jumping on a bandwagon that seems to have hit the wall. That's what killed them, not China.


R I P Rackham Entertainment @ 2010/10/23 18:03:30


Post by: carmachu


Achilles wrote:Surprised this hasn't already come up...

This was reported by TTGN yesterday. Looks like the last hurrah for poor old R.E.

A shame, I've got tons of fond memories of CF 1-3.5 and I really enjoyed repainting my UNA and REdvBlok.


Cant say I'm the least bit suprised. After burning your customer base with the variatiosn of the miniature confrontation game, then switching to prepainted and killing the thing that made you stand out, the writing was on the wall a long time ago..

Metal minitaures they made rocked. Buisness and game wise not so much.


Automatically Appended Next Post:
Orlanth wrote:Even miniature market is running very low on stock.

Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson. But they did the job when they outsourced production to China.

There is a lesson for everyone else too. The de facto core of the company is Chinese not French, though Rackham faileed to realise that. It is the Chinese who make the molds and make ther miniatures. Now Rackham is over they can do what they want really.
Outsourcing your core manufacturing to China is dangling your balls in the vice. Lots of companies are getting stung this way.

Half of the real problems the company had was regarding their complete lack of control over their product. The Chinese not Rackham decided when it was time to ship. I hope Privateer Press takes notice and joins GW with a home manufacturing base policy.


Totally disagree. Many of their problems happened long before outsourcing to china. Thats just the nail in the coffin.


R I P Rackham Entertainment @ 2010/10/23 18:47:15


Post by: Scottywan82


Tailgunner wrote:
Orlanth wrote:Even miniature market is running very low on stock.

Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson. But they did the job when they outsourced production to China.

There is a lesson for everyone else too. The de facto core of the company is Chinese not French, though Rackham faileed to realise that. It is the Chinese who make the molds and make ther miniatures. Now Rackham is over they can do what they want really.
Outsourcing your core manufacturing to China is dangling your balls in the vice. Lots of companies are getting stung this way.

Half of the real problems the company had was regarding their complete lack of control over their product. The Chinese not Rackham decided when it was time to ship. I hope Privateer Press takes notice and joins GW with a home manufacturing base policy.


That's rubbish in all sorts of ways. I know it's fashionable in many parts of the world to bash China, and God knows their government is nothing to admire, but you appear to have no idea how many successful businesses use China for their manufacturing. For instance, you appear to be blissfully unaware of the fact that GW have moved their paint manufacturing to China, and FW have moved their casting to China, resulting in a big improvement in quality in both. Have you noticed how much better the recent FW casts are? China has real issues with IP, but these hobby products are not popular enough to be greatly affected by the problems of IP piracy that plague the music and movie industries.

Rackham screwed up their business model, abandoning what they did best and jumping on a bandwagon that seems to have hit the wall. That's what killed them, not China.


Spoken like someone who stopped playing when they went PPP. I think I'm going to go with the more rational, less -left-over-bitterness explanation.


R I P Rackham Entertainment @ 2010/10/23 18:57:37


Post by: JohnHwangDD


Orlanth wrote:Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson.

But they did the job when they outsourced production to China.

There is a lesson for everyone else too. The de facto core of the company is Chinese not French, though Rackham faileed to realise that. It is the Chinese who make the molds and make ther miniatures. Now Rackham is over they can do what they want really.
Outsourcing your core manufacturing to China is dangling your balls in the vice. Lots of companies are getting stung this way.

Half of the real problems the company had was regarding their complete lack of control over their product. The Chinese not Rackham decided when it was time to ship. I hope Privateer Press takes notice and joins GW with a home manufacturing base policy.


Wow, what misguided, xenophobic, anti-Chinese nonsense.

Poor management is the problem, compounded by not knowing how to outsource intelligently.

A well-run company will save real money outsourcing, knowing what to outsource, what standards to set, and so forth. That's why GM, Boeing, Dell, and the Japanese so on do just fine with outsourcing. Rackham was poorly run, and they got what they deserved (and paid for) - the lowest quality at the lowest price. Outsourcing out of desperation isn't the answer.

GW is already outsourcing their most expensive products (FW) to China, so hopefully, PP joins GW in this. In all likelihood, they have already done so, and it's just not well known yet.


R I P Rackham Entertainment @ 2010/10/23 19:27:59


Post by: HudsonD


Rackham. Your minis will be missed. Not your antics.


R I P Rackham Entertainment @ 2010/10/23 21:27:24


Post by: Delephont


Outsourcing really does mean a slow death for the manufacturing capability of any countries involved in doing so. Its a real shame that companies based in the western world, their own home territory, don't seem to see this. Yes, it is a financial reality to send work to where the labour is cheap, and government legislation offers benefits over their own countries, but I guarantee, this relatively, short term, financial gain will mean a long term financial and social loss!

On topic, I've tried to pick up some of the old Confrontation Metals, and ironically, the only place that appeared to have any in any real amount was China very expensive though!


R I P Rackham Entertainment @ 2010/10/23 21:31:54


Post by: Mad4Minis


Start buying up the AT-43 stuff you want now. As soon as this news becomes common people will drain the last of it from stores, sit on it for a couple months then ebay the stuff for 2x or 3x retail.

on hte plus side places like thewarstore and FRPGames will likely be doing closeout sales soon as RE fills then will their remaining inventory at low prices.


R I P Rackham Entertainment @ 2010/10/23 23:19:11


Post by: Sidstyler


Not surprising, and very well-deserved in my opinion.


R I P Rackham Entertainment @ 2010/10/23 23:27:16


Post by: Some_Call_Me_Tim?


Not surprised, though I am still bummed. Bye-bye to my 3,000 points of Una and 3,000 points of Red Blok...

_Tim?


R I P Rackham Entertainment @ 2010/10/24 00:24:53


Post by: Delephont


Some_Call_Me_Tim? wrote:Not surprised, though I am still bummed. Bye-bye to my 3,000 points of Una and 3,000 points of Red Blok...

_Tim?


Not necessarily, I mean, you have the rules and the armies, (I'm gonna assume you have some guys to play against) theres no reason why you need to stop playing. You could generate your own scenarios, and your own campaigns, hell, within your group you could even push the story line forward (if you wanted)

If you are really bored with the rules, or even the game setting, because the miniatures are relatively generic, you could use them with more independant gaming rules like Star Grunt II for example.....

Just a few ideas, theres actaully quite a lot you could do with your Rackham collection....I think.


R I P Rackham Entertainment @ 2010/10/24 00:42:37


Post by: Scottywan82


Some_Call_Me_Tim? wrote:Not surprised, though I am still bummed. Bye-bye to my 3,000 points of Una and 3,000 points of Red Blok...

_Tim?


What?! Why? Does Rackham still own them? Are they being sold off in the liquidation?

This is as ridiculous a statement as the 3.5 players who insist that Rackham "ruined" C3.5. Like somehow Rackham moving on to other games reached beyond time and space and undid all of their previous enjoyment of the game.


R I P Rackham Entertainment @ 2010/10/24 01:00:34


Post by: Alpharius


Come on Scotty - you know what people mean when they say stuff like that.

They're upset that the version they like is gone, and there will be no more 'official' support, no more new rules, and, most likely, no more new players (of their version!).

And a slow (if you're lucky!) erosion of the player base that will eventually result in no more players at all...

So, as for this news...

I can't say I am surprised, but I am surprised that they lasted as long as they did!


R I P Rackham Entertainment @ 2010/10/24 03:07:04


Post by: Destrado


Depends on who on China you're outsourcing to.

Several companies experienced problems with IP breach, and truth be told, there isn't a way most product companies compete with Chinese companies; the labour conditions, the salaries, etc., result in a product being made at a considerably lower cost but not always in the best quality. Some GW terrain kits can speak for that, as an example.

A conference I attended had the speaker showing some projects they designed being copied (near perfectly, except quality and finish-wise), a trend which was said was going to lead to a sort of "marked" mould system, so they could control the mould leaks.

That being said, if they couldn't get their stuff on time to ship to costumers, it's their own fault. If they saw that the associated company wasn't producing and shipping their product on time, they should've changed to another. All in all, looks like it was a poor marketing/administrative group that led to this.


R I P Rackham Entertainment @ 2010/10/24 03:19:30


Post by: JOHIRA


There have been many Rackham minis I wanted to get, and they are increasingly difficult (or expensive) to buy now. A pity. But then after the switch to PPP, not at all a surprise. Let them be a warning to other companies about following fads recklessly.



R I P Rackham Entertainment @ 2010/10/24 03:36:08


Post by: mercoutlaw


Never got into the games but bought tons of their great metals and some at43 for repaints and custom proxies•


R I P Rackham Entertainment @ 2010/10/24 04:20:26


Post by: SpacePanzee



Not trying to start a flame war -- just genuinely curious

I know that there is a bit of a secondary market for old Rackham metal -- to the extent that there seems to be some recasting going on. Does the death of the company encourage more recasting?

The IP will eventually be sold to someone, but who enforces the material at this point?

I'm very much hoping that someone buys the license for Confrontation (not to mention all those platters that must be just sitting around somewhere) and starts putting those miniatures out again.

Does anyone know why the new corporate entity that possessed the IP after the sale, didn't sell off the metal lines in the first place? It seems like there is a market for the product. If I had to guess, I would think maybe they were sitting on the design IP, hoping to license it for some other format (computer game maybe) and that's perhaps why the assets were put in cold storage.

Anybody know what something like that would sell for? Old miniature lines seem to outlive their corporate parents -- they don't die, they just become amazingly obscure.

As I do not yet have one of everything in the Confrontation range -- I'm willing to do my part and buy more goodies from some new proprietor (official, not pirate).



R I P Rackham Entertainment @ 2010/10/24 04:23:09


Post by: Oakwolf


Some of their metal miniatures were really beautiful pieces, even compared to the best of what GW can produce today.

I seriously doubt that the outsourcing was the cause of their demise, i think it began at the head of the company taking weird decisions and having an equally alien customer service.


R I P Rackham Entertainment @ 2010/10/24 04:35:03


Post by: Mad4Minis


I always liked the Wraith golgoths, I might have to keep an eye out for them in a clearance and pick up a couple. No real use for them at the moment, but you never know.


R I P Rackham Entertainment @ 2010/10/24 04:37:58


Post by: Scottywan82


Alpharius wrote:Come on Scotty - you know what people mean when they say stuff like that.

They're upset that the version they like is gone, and there will be no more 'official' support, no more new rules, and, most likely, no more new players (of their version!).

And a slow (if you're lucky!) erosion of the player base that will eventually result in no more players at all...

So, as for this news...

I can't say I am surprised, but I am surprised that they lasted as long as they did!


Hmm... Well as a man who still owns every Codex from 2nd edition, not to mention held onto his C3.5 rulebook for 3 years purchasing and happily converting to C:AoR, I'm not selling MY stuff simply because the game is no longer around.

I still have fellow players in the area, still enjoy the game, and still like the figures.

And since the morons who bought Rackham hadn't released a new figure since last Christmas, I don't really see much difference between yesterday and today. Or last April and today, for that matter.

Mostly I'm glad that whatever happens to the IP, the sad group who has it now will no longer be molesting something I enjoy.



R I P Rackham Entertainment @ 2010/10/24 06:10:48


Post by: General Seric


I never got into AT-43, was tempted to at times; but then I herd about all the problems with the company. might pick up some of the figures if they are on clerance because of the closing


R I P Rackham Entertainment @ 2010/10/24 06:28:09


Post by: AgeOfEgos


Rackham/Confrontation was always a puzzle to me. I'll admit that before Rackham I fervently believed regardless of rules---models made a company. Then Rackham comes along with an absolutely gorgeous line of miniatures (I think the highest quality of any miniature line to date)....with a poorly translated, rather chunky game system. So, they eventually (I'm assuming?) failed with such a line, DC it, go into pre-paint mode (Even to the point of offering strange rants online about how painting miniatures blow)...then fail again.

So I wonder----when Rackham/Confrontation was in its glory----were they making money? If not, since I think we can all agree that the models were at the very least 'very good'....did the lack of a coherent rule set sink the system?


R I P Rackham Entertainment @ 2010/10/24 06:39:26


Post by: Mastiff


Damn, I'm sorry to hear their dead.

I played last night with two other friends. We still enjoy the game, and have made peace that it's offically dead. Fortunately, we all have a few armies and still have the books and we still have fun. That said, I looked forward to going to the hobby store every Saturday to check out the latest Confrontation minis, and often bought minis from armies I knew I'd never collect, simply because of the quality,

ah well, we're playing again next week.

I've been reading several articles on the demise of the company, and the root of it seems to be Jean Bey was a designer, not a business man. He loved creating, and anyone who has bought the Cry Havoc periodicals knows that everything was of the highest quality. Unfortunately, that meant they really weren't making the profit they needed to expand.

Delephont wrote:I know its only a small ray of light, but isn't DUST Tactics pretty much what AT-43 should have been? I say this, not being 100% sure of whether all the AT-43 miniatures would be relevant to DUST or if even the scales match.


Yep, you're right. AT-43 was heavily influenced by Paolo Parente, who created Dust. Parente did some design work for Rackham, and the original plan was for him to design AT-43, which was originally going to be an alternate timeline in 1943. The final product was a bit different because Parente dropped out, but the Red Blok vehicles still look like his work. My guess is he didn't want to give up control of his IP, which turned out to be a very smart move.


Automatically Appended Next Post:
One more thing. The world of Aarklash is NOT dead.

http://www.alderac.com/arcana/

The next partnership between Alderac Entertainment Group and Dust Games brings to gamers Arcana. Arcana, an exciting new card game set in the mythical city of Cadwallon, pits you against up to three opponents as you vie for the most power for your Guild.


This is not a miniature, game, it is a card game. But the IP is still alive, so who knows what the future holds?



R I P Rackham Entertainment @ 2010/10/24 09:33:57


Post by: NAVARRO


Rackham has been dead to me since they ended the metal line and went PPP all the way... Its sad to see such big/good company fail in every front and alienating its own hard builted heritage and fans.
Everyone except a minority asked Rackham to not discontinue and trash its main attribute ( best miniatures on the market) they could have even created plastic unpainted kits like Abby prime, but nooooo.... they were really autistic to what was happening around them, crapped on fans, on distributors on prety much everything and from there on they felt on their skins what genuine fans had been warning them about... a major drop from everyone.

No surprise and glad its dead because witnessing such big IP on its knees for some years now is not "Entertainmet".

Sculptors moved elsewere, other companies rising so its ok... Rackham had its golden decade but its over.


R I P Rackham Entertainment @ 2010/10/24 09:44:55


Post by: Manchu


The Fire Toad was one of the coolest prepaints ever made. What a shame. Not a surprise, but a shame. I hope AT-43 is revived at some point.


R I P Rackham Entertainment @ 2010/10/24 10:58:26


Post by: Ravajaxe


Rackham entertainment dead ?


Oh, not yet guys.

But what is happening here ?
After the ruin of Rackham, the society was restructurated as "Rackham Entertainment", then they have been acquired by a conglomerate named Loyal-touch. The latter having no ties in gaming business, being a regroupment of societies active in communication & internet marketing solutions businesses.

The quote visible in table-top-gaming-news link is of no relevance. OK, Loyal-touch was planning a shut-down of the activity, but actually they can't. The conglomerate is in liquidation, as most of its subidiaries, because of financial scams & mismanagement. As of now Rackham Entertainment is left untouched, they do not appear in the list of liquidated subsidiaries. Its salaries continue to work. I don't know what will happen, there are rumors of negotiations with a buyer. Wait & see.


R I P Rackham Entertainment @ 2010/10/24 11:07:24


Post by: Manchu


In the meantime, they seem to be making no sales.


R I P Rackham Entertainment @ 2010/10/24 11:22:25


Post by: Symbio Joe


Can we get a comment of Mr. Duncan_Idaho on this?


R I P Rackham Entertainment @ 2010/10/24 11:40:57


Post by: yourmovecreep


Ace detail on thier figures, painted a few just cus they were cool, should have stuck to thier strong points..


R I P Rackham Entertainment @ 2010/10/24 12:16:40


Post by: Delephont


Mastiff wrote:
I've been reading several articles on the demise of the company, and the root of it seems to be Jean Bey was a designer, not a business man. He loved creating, and anyone who has bought the Cry Havoc periodicals knows that everything was of the highest quality. Unfortunately, that meant they really weren't making the profit they needed to expand.


Quality and profitablility do not necessarily exclude one another, I think you can have your cake and eat it, you just need to understand your financial limitations, and have a good planning team. I never really got that into Confrontation or AT-43, but I did purchase both rulebooks, and played a couple of AT-43 games. The miniatures, including the PPP ones, were of a really high standard, ok, the pre painting wasn't display quality, but certainly of a good table top play quality (take a walk into your local GW, you'll see what some of the kids or adults call painting, its like they've used a wall roller rather than a paint brush! THIN THOSE PAINTS!) sorry, I digress....but the thing that was missing for me, was a really rich background!

No doubt, the guys that have been playing the game longer and with more depth than me, could probably (justified) argue that there was a deep background to the different factions, but my question as a beginner, where was it? it didn't seem to be in the rulebooks?!?...maybe it was in the army books?

Maybe that was a reason why it didn't do as well as other systems, it just didn't have the rich fluff and background that other systems had.....take HALO and HALO Clix, every man and his dog knows HALO, but I'd imagine that the clix system has to be doing badly based on the quality of the miniatures and the pre painting, and yet, they've just released a new set of "miniatures" following on from the HALO: Reach game....so if they can do it, why couldn't Rackham survive?


R I P Rackham Entertainment @ 3229/10/24 12:43:16


Post by: Duncan_Idaho


Actually Paolo Parente was still on board when the designing of the Kryx started.

@Rackham
It was not their switching to PPP that caused them so much trouble:

> When they switched to PPP metal models were already geerating less and less revenue due mostly painters and collectors buying them.
> Co 3 had become to complicated and needed a restart which Co AoR would have been able to do if they had released in a proper way.
>They should have gone PPP with AT-43 only and slowly transfered Co to plastics and a small run line of metals. The switch came to fast.
> The rules for both systems were fine from the beginning and only needed some tweaking here and there, but some guys at Rackham thought better of it an catered to power games especially when it comes to the english version.
>Also, China is not guilty of killing Rackham, they want their money and won`t ship stuff until they get it.
>The company going in every direction at once burnt thorugh money really fast. They should have concentrated on one subject, finished it and then went on to the next.
>What really made many folks angry was the fact that they wanted to buy stuff and didn't get it. At some conventions shops could have sold hundreds of boxes for Rackham if they had sent them.


R I P Rackham Entertainment @ 2010/10/24 18:41:47


Post by: AesSedai


Interesting that this topic should come up now. I took a hiatus from GW stuff last April because I saw the stock of confrontation metals dwindling worldwide (only natural after 3 years since production). Over the past seven months, my new hobby was tracking down and obtaining a heck of a lot of their old metal range. I made orders to Poland, Spain, France, Russia, Japan, Canada (NWT!), USA, Australia--basically scoured the globe. Frankly, I think confrontation models blow GW fantasy out of the water. If you have ever seen one in person then you know what I'm talking about. The level of detail is beyond reproach and the aesthetics were original. Fantasy in general being a genre where everyone bites each others style, something original doesn't come along so often. Orcs who go WAAAGH are great and all, but it can seem trite after awhile.

People like to comment on clunky rules, bad translation, poor management, etc. and while these are surely contributing factors, the switch to PPP was the deathblow IMO. They really lost they love of the people. They lost mine, and I only came back to snap up beautiful models before they disappear for good.

As for Rackham the Good--all good things must come to an end. When Jean Bey lost his control over the direction, it was curtains. As for Rackham the Bad--who? Did R.E break any ground? Did they do anything worthwhile at all with the legacy they inherited? Bah, I say. If a worthy company comes along then great, let them prosper, if not, then let R.E serve as a warning to other companies. In business I can imagine that the bottom line comes first, but not to the exclusion of everything else.

Also, I believe the fluff was in the Cry Havocs for the other poster who asked earlier.

Nice to come back to my Truescale SW and have some awesome figures to paint when/if GW becomes tedious.


R I P Rackham Entertainment @ 2010/10/24 19:36:53


Post by: rich1231


Not a great shock. Supply has been very poor for over a year. A shame as if they had sorted supply out customers might have had the chance to purchase more of the product.


R I P Rackham Entertainment @ 2010/10/24 22:14:18


Post by: Mastiff


Delephont wrote:Quality and profitablility do not necessarily exclude one another, I think you can have your cake and eat it, you just need to understand your financial limitations, and have a good planning team. I never really got that into Confrontation or AT-43, but I did purchase both rulebooks, and played a couple of AT-43 games.


That's true, quality and profitablility do not necessarily exclude one another, but in this case it caused some pretty big conflict. They were selling to colectors and painters, but they wanted to expand. Unfortunately, their expansion plans depended on the success of PPP, which alienated their original audience. Now they had lost all their original Confrontation players, and had to start from scratch.

Delephont wrote:No doubt, the guys that have been playing the game longer and with more depth than me, could probably (justified) argue that there was a deep background to the different factions, but my question as a beginner, where was it? it didn't seem to be in the rulebooks?!?...maybe it was in the army books?

Maybe that was a reason why it didn't do as well as other systems, it just didn't have the rich fluff and background that other systems had...


The confrontation world was the most interesting fantasy background I've seen for fantasy. It was rich, well developed, and best of all, it was progressing. Unfortunately, it relied on the Cry Havok! periodicals to advance. Every issue would contain stories and background info about two of the races, and move the timeline forward.

So the first few issues were about a huge battle at a gate that kept the entire Undead forces trapped in a mountain valley. Several races had fought valiantly for decades to hold them back, including the humans (Griffons, Lions and Kelts) and elves. Most of the fluff produced over the next year related to the aftermath.

Later on, the leader of the Wolfen was usurped by a more aggressive Wulfen.

All of the changes would lead to new stat cards for some of the existing minis to update their story and abilities,, and new minis would be released to fit the story.

Best of all, the histories were very deep and interconnected.

I highly recommend buying the Cry Havoks if you can find them They are $25 Canadian (White Dwarf is $10 here), which gets back to the argument that quality hurt the profitability of the company. These things are bloody amazing; great stories (though the french -> english translation is comical at times), original art from great artists like Paul Bonner, lots of scenarios, fluff, painting and terrain tutorials... they are worth every penny IMHO.



R I P Rackham Entertainment @ 2010/10/24 23:17:46


Post by: Achilles


@ Mastiff

If you're missing any issues, Hairy Tarantula in TO still has about 2/3 of the issues in the back.


R I P Rackham Entertainment @ 2010/10/25 06:21:53


Post by: Mr Gold


Some questions from a new guy (me, that is).
1) Is Rackham Entertaiment the one that makes At-43 Space Gorilla?

2) What happen to the company before it was closed down?


R I P Rackham Entertainment @ 2010/10/25 06:28:41


Post by: Mastiff


Achilles wrote:@ Mastiff

If you're missing any issues, Hairy Tarantula in TO still has about 2/3 of the issues in the back.


Thanks for the heads-up! I have all of them. I was lucky that our local store got them in as they were being released, and still have a few I think.

Do they have any minis left?


Automatically Appended Next Post:
Mr Gold wrote:Some questions from a new guy (me, that is).
1) Is Rackham Entertaiment the one that makes At-43 Space Gorilla?

2) What happen to the company before it was closed down?


1) Yes, the "Karman".

2) loooong story. The company was never very good at speaking with their audience, so the story has been pieced together from different sources. I read a pretty good summary last week while looking for Confrontation cards online, I'll see if I can find it again and post the link.


R I P Rackham Entertainment @ 2010/10/25 06:35:02


Post by: AesSedai


I was at Hairy T in August. Leon was offering 50% off for the month. They had about 100 misc. blisters and quite a few boxes. I managed to snag a box of knights of alahan, a gravedigger of saluel, and a heavy centaur.


R I P Rackham Entertainment @ 2010/10/25 20:10:21


Post by: Mastiff


Ah, found it at Blue Table Painting. The author appears to have found it from another source. Blue Table's comments in italics.

http://bluetablepainting.blogspot.com/2010/05/story-of-rackham-and-confrontation.html

Story of Rackham and Confrontation


Story of Rackham (company) and Confrontation (game). I found this on the net when I started digging for an answer. The question: what happened to all those gorgeous models? This was of intense interest to me. Apparently, you can't even reliably get the pre-paint plastics anymore. (This was not written by me). Enjoy.

There is a success formula in business: if you don’t have several million dollars to start with and make a pretty big company from the get-go, then you start small and do something you have a real interest in; you do it well, better than anyone else; better still – you do something no one has done yet. This in no way guarantees success. In fact, most businesses that start like this shut down after a couple of years of struggling. But, if there is a chance to become big, quickly and from nothing, this is it. That’s what Rackham attempted to do with Confrontation. Jean Bey, the founder of the company, is not a businessman. As some of his colleagues indicate, he is not even a gamer. But he is crazy about design. And he is damn good at designing beautiful, gorgeous things. So, it seems to me, the original idea behind Confrontation back in late 1990s was simple: create a top-quality miniature game with absolutely gorgeous miniatures. Make them so beautiful, that people will want to buy them even if they’re not sure about playing the game. Make them look like sculptures, not comic book characters. On top of that, create a ruleset that will be notably different and actually innovative – thus, differentiating the system from the land of stagnation that is GW. In terms of business, this means creating a premium product for a very small but potentially loyal market of visual perfectionists and painting junkies; this being the case, you create a product with a high value added, thus, hopefully, ensuring the viability of the business with small sales volumes.

This line of reasoning makes sense and, it seems, it was working out for a while; but Rackham was not really about business. It was about pretty, pretty things. Have you held a Cadwallon rulebook in your hands? If design means anything to you, this book makes you salivate just looking at it. You don’t even have to read it. It’s the design that makes you want to have it. Hold it. Smell it… And that’s a fifty euro book, by the way. Same thing with Cry Havoc. Ok, those weren’t just about design, but also the writing. But the two were closely intertwined: Cry Havoc was a magazine produced for those who wanted to savour their gaming universe. (And those, too, were twenty euro per issue; that’s no print-it-yourself PDF for you; but for the passionate audience, that was perfectly fine; furthermore, I really doubt, even with these prices, Rackham was making much, if any, profit, on publications – it was fan service more than anything else.) I’ll bet you anything that a large portion of the people who bought Confrontation, and Cry Havocs, and Hybrid, and Cadwallon with its supplements, and every other piece of anything visual produced by Rackham did not even play the game – much or at all. The universe was fascinating. And I’m not just talking about the universe of Aarklash. It was the universe of Rackham: the universe of beautiful fantasy design and captivating stories told through books, and magazines, and miniatures, and cards, and maps… It was loyal market built on passion, indeed. Apparently, it didn’t work out all that well financially in the long run. So, things started to change.

By mid-2000s Rackham was already under considerable financial pressure. Early in 2007 Rackham was under bankruptcy proceedings, and soon afterwards – became public. Looks like the latter was the direct implication of the former and was probably one of the things that was planned to get the company back on its feet. Another big move in 2007 relating to bankruptcy was scrapping Confrontation and launching Age o Ragnarok.

Rackham is a small company, so of course, even when public, it is not actually traded in the open market. Going public in such cases means finding an investor who is ready to give some money in exchange for a share in the company’s profits and, more importantly, a degree of control over the company’s business model. The launch of Age o Ragnarok was the result of the influence of the new management. In fact, I wouldn’t be surprised if the shareholder that decided to invest in Rackham in 2007 was the same company that later bought the whole studio in 2008 and now develops AoR. But, whoever it was, Jean Bey was demoted from CEO to Art Director, meaning that the new shareholder put someone they were more comfortable with in charge of Rackham. The launch of AoR, of course, had to be discussed well before the deal was closed: realizing that they can’t survive on their own, Rackham had to come up with a new business plan that the new investor would like. What this means is that, in terms of business and marketing philosophy, the 2007 Rackham was no longer the Rackham that Jean Bey had founded. It was no longer about making pretty miniatures. It was solely about money now. The immediate problem with that change was that pretty much all of the old Confrontation players renounced Rackham right then and there. It was more than just switching to plastic. It was the collapse of the universe that was Rackham (however small it was): no more mind-blowing design, no more books so pretty you want to cry, no more Cry Havoc, no more Legendary range, no more Hybrids, no more Cadwallons… (not all of these things happened right away, but the trend has been clear ever since 2007).

The next step was only reasonable and should have been expected: in 2008 Jean Bey sold the rest of his shares in Rackham to Entrepreneur Ventures, a French venture fund, which, it seems now, is Rackham’s sole owner. Jean Bey himself was fired soon afterwards, and has nothing to do with Rackham any longer. According to some employees of new Rackham Entertainment (renamed by the new owner; re-branding and repositioning is, of course, the name of the game now) who realized that making money is much better than making pretty miniatures, having Jean Bey leave was not such a bad thing: his vision had never been very good for business; the new owners, on the other hand, really “get it” and want to make Rackham profitable while leaving the staff enough creative freedom to make plastic armies and downloadable PDF books.

And now let us imagine for a second the world through the eyes of Entrepreneur Ventures. They acquire an asset, Rackham Entertainment, and they need it to be profitable. Not tomorrow, not next week, but soon. Being a venture fund, they realize, of course, that risky assets sometimes fail to become profitable – that’s why they are risky. In which case they are just liquidated. Nothing personal, just business. But it hasn’t come to that just yet. Yes, AT-43 seems to be selling worse than expected, AoR is somewhat struggling, but nothing is lost yet. Since the model catering to a premium small niche had failed, the attempt is now being made to make AoR more mass-market. In fact, some things indicate that they may now be thinking “Battlelore-mass-market” or even, god forbid, “Catan-mass-market”. Have you seen the new website? You know what AoR is, according to this just-launched website? It’s “a medieval fantasy strategy game with miniatures. It plays like chess, but involves some randomness and bluff as in poker. It is easy to learn and ready to play”. Now, that’s some powerful stuff right here. Apparently, the only table-top gaming references that the new Rackham can reasonably rely on its intended customer to know are chess and poker. That’s some truly awe-inspiring target audience. It’s hard to say how serious the new Rackham is about all this. But it’s definitely something to think about.

What else do we see through the eyes of the new investor? Miniature gaming business is based on intellectual properties. As far as each individual miniature is concerned, the bulk of your investment goes into designing it. So, to maximize your returns, you’ll obviously want to sell the same design as many times as possible. And that’s where the new approach to Confrontation comes in very handy. We gamers consider the lack of diversity in the now-in-PPP-form miniatures a temporary inconvenience. Not necessarily so for the publisher. AoR is not really marketed towards collectors. It is made for gamers who want somewhat pretty soldiers to go with their rulesets. As such, what matters is how your miniatures affect game mechanics. Sure, you’ll still want diversity for that, but in this case it can wait. What you do as a gamer is buy an army box, play it, get into it, decide that you like it. You go out and buy some more minis choosing from those that are available. There aren’t many, but, lucky you, the new rules force you to field swarms of regular infantry before you can deploy any non-standard units. And it’s not like the game became much cheaper having gone to plastic. Boxes, some of them containing as many as one miniature, are officially priced at thirty-odd euro. So, as a semi-casual gamer, you’ll run out of money set out for your next AoR purchase well before you’ve bought every mini available for your faction. And when you decide to buy more, there will be new ones available. And, from the business point of view, you’ve bought many, many copies of the same minis, helping the new Rackham to be profitable by maximizing their returns per mini.

If you are a not-so-casual gamer, then what will keep you coming back to the store is the rules themselves. One of Rackham’s employees confessed that the system is really designed for 5000-point armies. So, diversity or not, you kinda need to have lots of minis just to get everything out of your already made investment. You have 3000 points? Well, how much more is it really going to cost you to bump it up to 4000-5000 to get a really impressive army? Everyone wins. Sort of…

If this looks like your kind of approach, I don’t see any real red flags at this point on the technical side of things. Just some minor alarm bells. For example, have you ever wondered why the Griffin Army Book is called “Temple” and not “Griffin”? That’s because there will be three of them: Temple, Inquisition and The Lodge of Hod. In itself – not a crime, especially if they remain freely downloadable. But, if the three end up being different, even if allied, factions, which you can’t freely deploy in any combination, that would be a very different story. Another potentially worrying thing – overall marketing strategy. I mean, what if they’re really serious about selling the game to chess and poker lovers? Do you really want to be in that crowd? As it stands now, it shouldn’t influence your purchase decisions. But as things develop, the kind of support the game gets from the publisher will largely depend on who primarily buys it. Furthermore, it may be innovative and potentially groundbreaking to try to create a real mass-market miniature game, but if that strategy fails, the new Rackham will end up like the old Rackham. Only this time there won’t be anyone willing to buy it – it will be too screwed up a trademark.

Since making money is now the official motto, there’s a danger that we will get a new GW with a French twist. That’s bad enough on its own, but especially sad when you think what Rackham used to be. There may be a sad lesson taught by the old Rackham to industry newcomers – that you can’t create a really buyer-oriented miniature game, with no army books, no artificial deployment limitations, no miniatures going out of date with rule updates, with tons of diversity in terms of game experience for your investment (there were at least five games – five! – you could play with Confrontation metal miniatures). I hope that’s not really the case. I hope it’s a false lesson, and Rackham shut down because it made a few specific mistakes, not because the market doesn’t allow what it attempted to do at all. Whatever the case, the new Rackham is very different. A buyer is now just that – a buyer; not a fellow artist; not a fellow gamer; not a fellow enthusiast. You bring us money – we bring you entertainment. Then you bring us more money.

At the end of the day, it is, of course, a matter of taste. But there is some profoundly rotten feeling I get when looking at the new product line of AoR. It feels like the buyer is being taken advantage of. Look at the army books. You won’t find almost a single picture of the new plastic figures (in case of the factions I know well, I could count two or three pictures of plastic – out of sixty four goddamn pages!), it’s all metal on new round bases. Is Rackham ashamed to show what you’re actually buying? Or is it simply trying to take you for a ride by showing you pictures of what you could have been buying, but actually can’t because the new management insisted on shutting down the production of the last minis in the metal range? Rackham has never been good at communicating with the public and never really bothered to explain why it does what it does; but now, without such an explanation (and I’m not sure there can even be one that would be good enough), it looks like the new Rackham is downright exploiting what isn’t really theirs. This is where – for me – the “business point of view” goes out the window and “ethics” becomes an issue: Aarklash, the background, the designs, the aesthetics, the approach – were all developed by the old Rackham. They made some mistakes, screwed up and almost went out of business. Granted, being purchased by someone else is better than disappearing altogether. But what do the new owners do? They strip mine the franchise: instead of giving you something to be passionate about, they put you on the money conveyor belt, constrict you by rules, release schedules, packaging, army books and then try to present the few buying choices that you have as a perfectly natural and good thing. I mean, army boxes really seem like a good value. And, once you’ve invested in them, you don’t really want to stop there, right? So go out and buy some more. Sure, the miniature aren’t as pretty as they used to be, sure you can’t build and deploy any army you want, sure you don’t have a lot of units to choose from, but, hey, you’ve already jumped on the bandwagon – so just go with the flow. And, in the meantime, why don’t you appreciate the depth of the gaming universe and its background? Sure, all of it was created by the old Rackham and the new one doesn’t bother investing in it because books and magazines don’t bring any profit and are of little importance to chess lovers anyway, but since what is already there is already there – go ahead and enjoy it.

Then again, I guess if the game is fun, none of this matters anyway. Money for entertainment. That’s all there is to it. That’s all there should be. Right?



Disclaimer: Facts on which this article is based were all found in the public domain and primarily come from statements, official and private, made by Rackham employees on public internet forums and in interviews. The interpretation of these facts and the narrative arranging them are my own. The purpose of this article is to gather as many facts about Rackham that are scattered out there in one place as possible. My hope is that a good deal of these facts will come from contributions by those who are interested in Rackham as a company and are willing to discuss it. The practical purpose – to give those who are planning to invest into Rackham’s products a sense of where the company is coming from and where it is going. I bet, many people who bought GW products back in the day would have had real second thoughts about it if they had known more about GW’s marketing philosophy. But some wouldn’t. Forewarned is forearmed.



Again, I don't know who the original author is, but I've followed Rackham for eight years and this matches pretty closely with everything I've read.


R I P Rackham Entertainment @ 2010/10/25 10:27:34


Post by: NAVARRO


Well Mastiff some parts are accurate, other parts seem to be personal interpretations, but nothing can really explain how it was like living all those changes all those years... not a good experience.
Comparing GW and Rackham now is funny the "creativity and hobby orientated products" roles have inverted.
Rackham does nothing for me even if they go back to metals now its one of those things that you just dont like to be associated with anymore, and hobbies should be enjoyable.


R I P Rackham Entertainment @ 2010/10/25 11:01:25


Post by: Duncan_Idaho


About 40% of the text is true the rest is internet yadda-yadda.

How do I now? I have been working as a freelancer for them for quite some time. You will find my name in some of the books and others freelancing for them will tell you the same as I do.


R I P Rackham Entertainment @ 2010/10/25 12:31:29


Post by: Laughing God


Sad sad day. loved these models sooo much.

Might have missed it but whats the best place to buy whats left of those lil jems? can I get a link?


R I P Rackham Entertainment @ 2010/10/25 12:51:22


Post by: His Master's Voice


Had they made the transition to plastics via hard, unpainted GW style ones, they'd probably still be around. The designs were really good. As it is, I can only say - rot Rackham Entertainment, rot and be forgotten.


R I P Rackham Entertainment @ 2010/10/25 13:21:22


Post by: Saint Anuman


Still have players and stock if any one needs something to round out thier collection pickings are good for some armys still others not so... but the fan base is looking at 5051(twohourwargames) as a alternet rule set as all the races are can be represented with at-43 figures.
I have an old set of Star Wars Mini's and a A&A the board game both have been a good companion of mine over the years Ill be treating AT-43 the same way. Thanks and have fun!


R I P Rackham Entertainment @ 2010/10/25 14:04:01


Post by: Alpharius


The biggest issue for me, and many others, was the horrible 'bait and switch' they pulled when "previewing" the rules for a new version of 'Rag'narok' (their mass battles game) while at the same time promising continuing support of their skirmish game, "Confrontation".

All the while saying "Stock up now for the new Rag'Narok as you'll need those big units!".

And then, well, the rest is history, I suppose...


R I P Rackham Entertainment @ 2010/10/25 14:53:37


Post by: warboss


what was the bait and switch? i know they pretty much dropped support for their minis line and the prior skirmish rules but i didn't hear about the b&s.


R I P Rackham Entertainment @ 2010/10/25 16:13:50


Post by: Mastiff


Yeah, a lot of it is personal interpretation. But I'm too lazy to write up my own report.

It does a pretty good job of explaining to newcomers how the original customer base was alienated in the shift to catering to a broader audience, which didn't exist.

Anyways, if anyone's interested, here's a good resource for cards and rules for Confrontation 3.0:

http://www.confsden.com/


R I P Rackham Entertainment @ 2010/10/25 16:18:56


Post by: Alpharius


To be brief (though I guess I kind of already said most of this...):

Rackham was trialing the rules for Rag'narok 2 and calling it just that - the rules for the next version of their "Warhammer", more or less.

They were also saying support would continue for the skirmish scale game "Confrontation".

Then, after urging people to buy lots of miniatures IF you wanted to play the new Rag'narok 2, they canned Confrontation as a skirmish game (with a vague promises of 'some sort of skirmish version eventually, maybe') AND switched whole cloth to Pre-Painted-Plastics.

So, I suppose karma is what followed, as one screw up after another has lead us to where we are now.


R I P Rackham Entertainment @ 2010/10/25 16:25:33


Post by: Morathi's Darkest Sin


Was a sad day, it would seem someone in Rackham followed the 'Wizkids' school of thought on how to alienate most of your user base in one smooth step.

Loved the models, had a brief run with them, I picked the Mutated/multily limbed fellas and my wife played the werewolves (totally forgotten the faction names now) based out of box that had a few of each. We added about £30-40 worth to each force, then after a few months of playing and really enjoying it, thinking about adding second factions, we heard about confrontation 2 and paused on buying while we waited for more info.

Then when the news broke about the change over to Ragnarok, we figured we can stick to Warhammer if we want that kind of game, the reason we liked confrontation was the skirmish aspect.

Pity, think all we have left now are two of the female weres.


R I P Rackham Entertainment @ 2010/10/25 16:41:31


Post by: CT GAMER


HudsonD wrote:Rackham. Your minis will be missed. Not your antics.


+1


R I P Rackham Entertainment @ 2010/10/25 18:13:55


Post by: Alpharius


Morathi's Darkest Sin wrote:Was a sad day, it would seem someone in Rackham followed the 'Wizkids' school of thought on how to alienate most of your user base in one smooth step.

Loved the models, had a brief run with them, I picked the Mutated/multily limbed fellas and my wife played the werewolves (totally forgotten the faction names now) based out of box that had a few of each. We added about £30-40 worth to each force, then after a few months of playing and really enjoying it, thinking about adding second factions, we heard about confrontation 2 and paused on buying while we waited for more info.

Then when the news broke about the change over to Ragnarok, we figured we can stick to Warhammer if we want that kind of game, the reason we liked confrontation was the skirmish aspect.

Pity, think all we have left now are two of the female weres.


Mid-Nor and Wolfen... two of the coolest factions, though to be honest, they were all pretty awesome.

And at the risk of firing up Scotty... All gone now, like tears in rain!!!


R I P Rackham Entertainment @ 2010/10/25 18:20:36


Post by: Ahtman


Alchemists of Dirz were here, mutating your thread into something hideous and awesome.



R I P Rackham Entertainment @ 2010/10/25 18:41:21


Post by: JohnHwangDD


The silver lining: secondhand Rackham minis will be cheaper as people jump ship.


R I P Rackham Entertainment @ 2010/10/25 18:42:06


Post by: Blarglord


I don't recall anybody mentioning this earlier, but I thought that Fantasy Flight Games were buying Rackham.


R I P Rackham Entertainment @ 2010/10/25 18:48:20


Post by: Hawkins


sorry to see them go. i'll echo the sentimensts that the metal minis really were top notch, inovative and inspireing.

i'll also agreee that it wasa poorly run company.

On the bright side though i satill have an insane ammount of the minis and catalogs, as well as the mags. so aside from dwelling on the loss, i can always look at hte old or even paint what isnt finished yet.



R I P Rackham Entertainment @ 2010/10/25 19:03:29


Post by: Morathi's Darkest Sin


Alpharius wrote:

Mid-Nor and Wolfen... two of the coolest factions, though to be honest, they were all pretty awesome.

And at the risk of firing up Scotty... All gone now, like tears in rain!!!


Ah, it was just Wolfen. Cheers.

Also thanks to Ahtman jogging my memory with his post, my force was actually the Dirz fellas, (we started with the box that gave you three Wolfen, a plant thing v's five elite guard types of the Dirz force.) I must be getting confused with the multi-limbed aspect, been a couple of years since we had them, so memory is hazy. I still oddly have the box they came in, I use it to bring figures to paint into work occasionally as I love the pic on the cover.

If I'm thinking right, the Mid-nor where the blue Dwarves? If it is those ones, they where the second faction I was considering before we paused, well either them or the faction that had the Red Lion character, she was a great mini. sadly I hadn't made my final decesion before the Rag news hit.


R I P Rackham Entertainment @ 2010/10/25 19:19:09


Post by: plastictrees


Lots of the Dirz guys also had extra limbs, but they were mostly mechanical arms with scythed blades on the end.

The Mid-nor Dwarves were the demon possessed ones that were all stitched together (the Rackham paint scheme was heavy on the blues and purples, yes).

Now that Rackham is dead I'm finally planning to paint my Drune warband. For some reason knowing that there won't be any new models only makes this easier.


R I P Rackham Entertainment @ 2010/10/25 19:33:15


Post by: Orlanth


Orlanth wrote:Rackham shot themselves in the feet regarding distribution, translation and rules quality; and failed to learn their lesson.

But they did the job when they outsourced production to China......



JohnHwangDD wrote:
Wow, what misguided, xenophobic, anti-Chinese nonsense.

Poor management is the problem, compounded by not knowing how to outsource intelligently.

A well-run company will save real money outsourcing, knowing what to outsource, what standards to set, and so forth. That's why GM, Boeing, Dell, and the Japanese so on do just fine with outsourcing. Rackham was poorly run, and they got what they deserved (and paid for) - the lowest quality at the lowest price. Outsourcing out of desperation isn't the answer.

GW is already outsourcing their most expensive products (FW) to China, so hopefully, PP joins GW in this. In all likelihood, they have already done so, and it's just not well known yet.


It isnt xenophobic at all. I would be saying the same thing if Rackham outsourced to the Uk and if the UK had the same tendencies.

GM, Boeing and Dell are bigger. They can negotiate with some force and get the manufacturers to deliver on schedule. They can also afford to back out.

PP have already outsourced their plastics to China, and apparently had distribution time delay problems already.

Forgeworld is a bad example, its made to order. Its a good example of a product that benefits from outsourcing. Labour there is cheap but more to the point the worker has to work to quality and schedule or gets replaced. So the individual worker does a better quality job than the old Forgeworld crew who didn't give a feth if some of the pieces were miscast.

Tailgunner wrote:
That's rubbish in all sorts of ways. I know it's fashionable in many parts of the world to bash China, and God knows their government is nothing to admire, but you appear to have no idea how many successful businesses use China for their manufacturing. For instance, you appear to be blissfully unaware of the fact that GW have moved their paint manufacturing to China, and FW have moved their casting to China, resulting in a big improvement in quality in both. Have you noticed how much better the recent FW casts are? China has real issues with IP, but these hobby products are not popular enough to be greatly affected by the problems of IP piracy that plague the music and movie industries.

Rackham screwed up their business model, abandoning what they did best and jumping on a bandwagon that seems to have hit the wall. That's what killed them, not China.


Paint manufacturing is another bad example, and something that should be outsourced. In the same way that a lot of whiskey comes out of the sme factory with different labels so does paint. The paints used are coded according to the chemical dye, so its not suprising that many companies use the same paint, and even the same paint company. You will find that Wizkids PPP mechs use Dark Angels Green, try it out, its the exact sme paint. vallejo also use the same pigment. GW can afford to outsource this, and codexes too (printed in China). Its easy to outsource and easy to recover if things go wrong.
Note that GW also outsources so limited edition stuff to China, again relaible if your company is big enough to have enough weight to say, 'we want our product'. Space Hulk fits this decription. Its not an ongoing product line so it was safe to outsource. GW has its business relations with chiona done correctly, outsource some items but not others.

Rackham however had its stones in the hands of the manufacturer, they couldnt go elsewhere, they could not withdraw. If Steel Troopers were unavailable for three years they were unavailable for three years, suck it up Rackham.
Where would GW be if it outsourced and could not recover the outsourcing and an ongoing key plastic kit, like Rhinos or Devastator boxsets went 'temporarily out of production' and was not available until say 2013.

You think this is isolated. The 25th Anniversary Boxset for Battletech is still not out yet and we are near the end of year 26. Also the previous core boxset with the same 24 mechs in it is out of production informally.

There are so many ways you can have your fingers burned by outsourcing, and the deliberate IP rip-offs havent even made the list, yet.


R I P Rackham Entertainment @ 2010/10/25 20:28:38


Post by: Wehrkind


Oi... this could get interesting. On the one hand if they go totally tits up, that could be the end of ANY models from them. On the other, if they sell off to a company that realizes their metals were made purely of awesome and win, and starts cranking them out again, I will be in hog heaven.

For the moment, I guess the only thing to do is see if I can get a hold of one of the plastic chimeras from the Rag'narok starter, as that's the only plastic model they make that I am really interested in :(


R I P Rackham Entertainment @ 2010/10/25 20:54:49


Post by: Alpharius


Ah, Dirz!

They WERE awesome indeed, and some of their bigger constructs were incredible miniatures.

I am now more sad than I realized over R's death (alleged).

Though I suppose there's always a chance someone (Cipher?) could pick them up and restart the skirmish thing?


R I P Rackham Entertainment @ 2010/10/25 21:17:43


Post by: Mr Mystery


Although hardly one with a mind for a canny investment, would many not be put off by Rackham's repeated ressurections? After all, it appears fan-wise they've done their damnedest to burn bridges in the past, and one wonders if too much damage has been done to the brand as a whole?


R I P Rackham Entertainment @ 2010/10/25 21:55:48


Post by: Alpharius


Yes and no.

If someone completely unrelated to the past group of... wonderful people came in White Knight sytle... maybe?

Other than that, you're probably right.


R I P Rackham Entertainment @ 2010/10/25 22:01:03


Post by: plastictrees


It depends what form the resurrection takes. If someone starts producing the old metals with cards and rules available on-line with the possibility of new quality sculpts in the future then I'd be all over that. There's not a lot of buy-in there on the part of the customer.

This assumes that the original molds of the metal models still exist. Given that the latest owners seemed to think that era was complete garbage there's a good chance they don't. I think they referred to the retailer that they sold their existing stock to as a "scrap merchant" in a newsletter.


R I P Rackham Entertainment @ 2010/10/25 22:54:41


Post by: Commander Cain


Shame, I really did like the rackham minis a lot. Luckily I own every single good metal miniature rackham produced. I had heard that they were going to make some unpainted plastics for AT43 but it seems that it will never happen.


R I P Rackham Entertainment @ 2010/10/25 23:29:39


Post by: Mr Mystery


plastictrees wrote:It depends what form the resurrection takes. If someone starts producing the old metals with cards and rules available on-line with the possibility of new quality sculpts in the future then I'd be all over that. There's not a lot of buy-in there on the part of the customer.

This assumes that the original molds of the metal models still exist. Given that the latest owners seemed to think that era was complete garbage there's a good chance they don't. I think they referred to the retailer that they sold their existing stock to as a "scrap merchant" in a newsletter.


And there's the rub. How much of such purchases would be people rounding out collections? How sustainable would this interest be? Hate to sound like I'm being a hair splitting knobend, but I'd venture there's a reason that free, online rules haven't really been adopted elsewhere. Could of course be that no one has ever tried it before, but I'm sure many would have considered it. The lack of buy in is quite possibly seen as a lack of profit potential. Take GW and PP. They sell their rules in printed books, because the Games are about more than shiny models and game rules. The books allow a real showcasing of background, art, hobby activity etc. That's a high level of buy in on all levels. A book once read, then put on the shelf, is still in view. A file on a pc....not so much. Plus we are men. I don't know about you, but I read on the toilet. And if I'm not currently reading a novel, you can bet your arse it's a Codex, Army Book or White Dwarf with me in the cludgy. Never my laptop though!


R I P Rackham Entertainment @ 2010/10/26 00:01:03


Post by: Kroothawk


The story of Rackham is a sad one. Never cared about the rules but loved most of the miniatures, still using many.
They were the first tabletoppers to dare going prepainted plastic (Mongoose was second and first to fail). Might have worked, but failed in practice. Rackham never recovered (first bankruptcy, then selling stuff only to North America to cover low production numbers). Final nail in coffin was to fire "Mr. Rackham", the designer of everything.

Achilles wrote:Surprised this hasn't already come up...
This was reported by TTGN yesterday. Looks like the last hurrah for poor old R.E..

Well I was offline several days to visit the world's biggest game's fair (Spiel 2010 in Essen, Germany, 154.000 visitors)

NAVARRO wrote:they were really autistic to what was happening around them, crapped on fans, on distributors on prety much everything and from there on they felt on their skins what genuine fans had been warning them about... a major drop from everyone.

Are you talking about GW or Rackham?


R I P Rackham Entertainment @ 2010/10/26 00:03:13


Post by: kenshin620


Kroothawk wrote:
Are you talking about GW or Rackham?


At least dark eldar updated


R I P Rackham Entertainment @ 2010/10/26 00:20:17


Post by: RiTides


It's a shame, but it really looks like they had it coming... I was sorely tempted by the same Fire Toad that Manchu mentioned earlier, and actually would have been interested in getting into AT-43. Seems like they had chance after chance... and just seemed to make bad decisions at every turn...


R I P Rackham Entertainment @ 2010/10/26 01:44:59


Post by: Whatever1


Alpharius wrote:To be brief (though I guess I kind of already said most of this...):

Rackham was trialing the rules for Rag'narok 2 and calling it just that - the rules for the next version of their "Warhammer", more or less.

They were also saying support would continue for the skirmish scale game "Confrontation".

Then, after urging people to buy lots of miniatures IF you wanted to play the new Rag'narok 2, they canned Confrontation as a skirmish game (with a vague promises of 'some sort of skirmish version eventually, maybe') AND switched whole cloth to Pre-Painted-Plastics.

So, I suppose karma is what followed, as one screw up after another has lead us to where we are now.


I think the problem was,they weren't making money off of Confrontation,or at least not enough. Rackham had awesome mini's,but the problem with any skirmish scale miniatures game is no matter how awesome your mini's are,people don't have to buy very many of them to play. How many skirmish scale games has GW come up with that either fallen to the wayside or relegated to the "Specialist Games" catagory? The high quality of the mini's also probably meant higher production costs,shrinking their profit margin on the mini's they did sell. Rackham probably figured that if they continued to support Confrontation,then people would just continue to play Confrontation and not step up to Ragnarok. That said,it's still dirty that the claimed they would continue to support Confrontation,then completely dropped it.


R I P Rackham Entertainment @ 2010/10/26 02:45:40


Post by: Ebonsword


I got into Rackham's products over the summer when I picked some AT-43 stuff for cheap.

I'm very glad I did. AT-43 is about the perfect game for me--I have no inclination to assemble and paint miniatures, so the pre-paints are a HUGE plus. The designs are wonderful (I love the Red Blok in particular), the rules offer a good level of complexity without getting bogged down in minutia, and you don't need that many units to have a decent army (although I now own at least one of almost every unit for five of the six armies--those 50% off sales are hard to resist!).

Still, as much as I love the game, it was pretty obvious that Rackham was having issues. No new product in months. Essential units being out of stock for years (Steel Trooper Attachment Boxes, I'm looking at you! ). A disturbing amount of power creep in new factions (ONI Heavy Battle Tank, Cog heroes, etc). Poor packaging decisions (i.e. one Dragonov Kommando AT Gauss gunner per attachment box even though you need three of the buggers to make a max size unit).

So, I can't say I'm surprised to see this happen.

But I've got enough AT-43 minis to keep me entertained for years--I have no plans to stop playing this game anytime soon.

(Although, I have to admit, I'll probably dabble in Dust Tactics with the money I won't be spending on future AT-43 minis.)


R I P Rackham Entertainment @ 2010/10/26 06:23:05


Post by: JohnHwangDD


Ebonsword wrote:AT-43 is about the perfect game for me

I now own at least one of almost every unit for five of the six armies--those 50% off sales are hard to resist!).

But I've got enough AT-43 minis to keep me entertained for years--I have no plans to stop playing this game anytime soon


Very nice. As I saw it, AT-43 PPP is a great game for those who just want to *play* a TTMG like a sexy boardgame to the max. To me, it occupies the same niche as the Pirates card/minis game - a tailorable game that's not too big, nor too expensive. Buying on clearance is great.


R I P Rackham Entertainment @ 2010/10/26 15:14:31


Post by: Mad4Minis


So my question is...do I sell off these Wolfen (new, plastic) Im not using now, or wait a little while and see if they go up in demand/value...


Automatically Appended Next Post:
Saint Anuman wrote:but the fan base is looking at 5051(twohourwargames) as a alternet rule set as all the races are can be represented with at-43 figures.


Also check out the old Shock Force rules. They are quite simple but allow for full custom creation of troops, heroes, vehicles, weapons, etc. Its a really good system if you want to do huge battles and dont want to take 6 hours to do it.

The fluff sucks really bad though...its actually comically bad. Id say the sole reason the game failed.


R I P Rackham Entertainment @ 2010/10/26 16:36:13


Post by: Mastiff


Mad4Minis wrote:So my question is...do I sell off these Wolfen (new, plastic) Im not using now, or wait a little while and see if they go up in demand/value...


The plastics will not go up in value. There are still too many comapnies trying to dump their stock. The metals will increase in value because many people consider them to be collector's pieces, and want them either to fill a hole in their collection, want to paint them, or both. The plastics don't fit either niche.

If anyone knows of a good sources for the metal minis I'd love to hear about them.


R I P Rackham Entertainment @ 2010/10/26 20:42:26


Post by: skrulnik


Why do you need to find new rules to use for AT-43?

Did they sneal into your houses and steal all of your rulebooks?

I would think using the actual rules would be way easier than adapting another system to models you own.


R I P Rackham Entertainment @ 2010/10/26 21:14:15


Post by: Nerves


WoW! I'm sorry to hear that they have failed. I loved their mini's and bought alot of the Wolfen models. Then as time wore on, they started to stop making them and I thought that was weird, and I went to their website and it was the plastic crap. Nice models and sculpts, but nowhere near as nice as the metals.
Its sort of like the Great Railroad Wars. Great game, and had alot of potential, and it just fell flat. Tis a shame.


R I P Rackham Entertainment @ 2010/10/27 11:17:12


Post by: BrookM


Rackham Entertainment is supposed to attend the "International Rendez-Vous" convention in Liège, Belgium this weekend, any Sjefkes around to check it out and see if they will be attending?


R I P Rackham Entertainment @ 2010/10/27 16:33:08


Post by: Some_Call_Me_Tim?


Wonder what store will be having huge firesales? I really need to get some AT-43 stuff to round off my UNA and Red Blok armies.

_Tim?


R I P Rackham Entertainment @ 2010/10/27 18:28:03


Post by: Duncan_Idaho


State of the Dragon:

Everything is open. Talks are underway.


R I P Rackham Entertainment @ 2010/10/29 10:25:13


Post by: Ravajaxe


Sadly, this time, it's over.
Rackham has officially died.

http://www.tabletopgamingnews.com/2010/10/28/40457


R I P Rackham Entertainment @ 2010/10/29 10:27:24


Post by: BrookM


Well, good riddance to bad rubbish, here's hoping a worthier company picks up the pieces and does something good with them.


R I P Rackham Entertainment @ 2010/10/29 12:22:26


Post by: Mad4Minis


Nerves wrote: and I went to their website and it was the plastic crap. Nice models and sculpts,


Eh, not so much. The pictures you see in on the website are studio models, they are finished far better than the ones you actually get in the box. The Wolfen Ive got have a great bit of detail, but arent completely painted. They have a palate of about 4 colors. It means things like belts and such are painted the same color as the fur. Basically they need detail paining.

Im probably gonna offload mine on ebay. Ive had them for about a year, never used them. I did start to do the detail painting on some of them though. Ive got the Wolfen army box and the ones that came in the starter set.


R I P Rackham Entertainment @ 2010/10/29 14:12:09


Post by: NAVARRO


Rest in peace the golden Rackham times will be missed.