34446
Post by: ToxicsLayer
Just wanted to start a thread about the oddest close combat results you have seen in a game.
Mine would have to be 4 Veteran IG taking down Kharn who had assaulted and was at full strength.
31987
Post by: ZepherZealot257
I charged the Swarmlord with 4 Bloodletters.....
I got BBQ Alien that night
25603
Post by: Melchiour
8 Ymgarl Genestealers charged my broadside team of 3. I took 0 wounds and killed 3, then swept them. Crazy victory for Tau lol.
9217
Post by: KingCracker
Back in 3rd (possibly 4th not 100% here) I had a squad of CSM that were assaulted by assault marines. The only survivor was the champion that had a power weapon. He then went on to take out a HQ by himself and then kill almost a whole dev squad before the game finished. It was simply amazing. Automatically Appended Next Post: Melchiour wrote:8 Ymgarl Genestealers charged my broadside team of 3. I took 0 wounds and killed 3, then swept them. Crazy victory for Tau lol.
Seriously, that is an epic CC victory. Talk about an ego booster
25603
Post by: Melchiour
KingCracker wrote:
Seriously, that is an epic CC victory. Talk about an ego booster
I will never forget the look of pure confusion on the nid player's face.
34446
Post by: ToxicsLayer
I bet. That is crazy!
9217
Post by: KingCracker
Melchiour wrote:KingCracker wrote:
Seriously, that is an epic CC victory. Talk about an ego booster
I will never forget the look of pure confusion on the nid player's face.
I played a killteam where I spent a whole turn shooting at a couple space marines, and the entire turn showed nothing except for 1 grot that not only hit a SM, but shot him dead. It was epicly hilarious. And this was him, the Grot with the golden gun  (not CC but awesome none the less)
34801
Post by: MechaEmperor7000
A single tau Fire Warrior bashed and ran down (=O) a squad of 5 marines.
14291
Post by: kill dem stunties
I had an assault marine (normal bp+csword, no sarge etc), last left of his squad assault the end of a strungout line of 17 gretchin + runtherd.
He shot one gretchin in the brain, then assaulted and killed 3 more, laughed at the 2 armor saves he had tot ake, and swept the entire unit, the tiny green limbs flying through the air had to have been quite a sight.... needless to say his helmet is painted gold now and hes joined the veteran company ...
18840
Post by: Shrubs
This week my lone surviving tac sergeant was charged by 6 war bikes plus a nob. He won combat and swept them
Last weekend my crisis suits charged a seer council, won combat, and swept them
11511
Post by: theocd
8 Imperial Guardsmen with plain Sergeant vs Space Wolf Wolf Guard in Terminator Armour with Twin Wolf Claws who'd charged. Cut down that puupy!
The OC-D
29408
Post by: Melissia
Nine Sisters were killed in the opponenent's turn by Abbadon in an assault (all nine attacks hit and killed).
My turn, Veteran Sister superior took two wounds off Abbadon. Abbadon misses all attacks.
Opponents turn, Abbadon dies to lone Sister Superior, after hitting but failing to wound her (even with the re-roll).
14291
Post by: kill dem stunties
The emperor protects .... at least he protects 1/10 >.>
32940
Post by: Araenion
I've witnessed a few such funny moments.
But the most extraordinare one must be the time my Avatar of Khaine charged 5-man tactical squad(without a Sarge) and didn't kill a single one for 3 turns, when he finally lost his final wound. I missed 13 3+ to hit attacks that day.
20243
Post by: Grey Templar
most hilarious one was a friends game.
IG veteran squad with commisar vs Bloodthirster.
combat lasted 4 turns with the Bloodthirster winning, but being brought down to 1 wound which was lost to a lascannon shot next turn.
27608
Post by: MekanobSamael
My friend assaulted my Tzeentch Daemon Prince with a Tau Battlesuit Command Squad. Kept him pinned down for three turns before my terminators arrived to sort them out. Not the greatest tactic imho, but pretty ballsy.
25700
Post by: Space_Potato
My greatest would be my storm trooper sergeant (last edition) holding the line alone in CC for 4 rounds against a Hive Tyrant and 2 Tyrant Guard.
I managed to blast the rest of his army off of the field, and when the sergeant finally fled, the Tyrant didn't catch him. The sergeant promptly levelled his plasma pistol and removed the Tyrant's last wound.
I've also seen a 12 man firewarrior squad be minced by a massive squad of Chaos marines, then the Ethereal that was in the squad skewered two marines, held combat and saved 18 wounds next turn. He then ran the lot down
S_P
34446
Post by: ToxicsLayer
Sacred Bovine!! That is hilarious!
11988
Post by: Dracos
TH/SS Terminators assault plague marines, and fail 3/4 saves before swinging. They managed to draw the combat and eventually win, but the 3 failed saves was some pretty epic fail.
12134
Post by: Oscarius
Well, my "greatest" combat result in 40k was when I tried out nob bikers, vs. tau. (Can you see where this is going?) Twice I split the warboss's from the nob squads, both times they...failed so much I couldn't belive it. The first one charged farsight and 2 of his buddies, took 2 wounds from the small guys, 1 wound from farsight. Dead warboss. (This unit later charged (!!) a unit of nob bikers, with predictable results.) The second one had already taken a wound from allocation, but with 2 wounds he should be able to handle 2 broadsides...right? Missiles to the face. Finally I'd like to add a little fantasy tid-bit. My unit of 50 slaves got charged by grave guard (undead guys) in horde formation (more attacks), with dance (re-roll hits) as well as a killy vamp...I lost combat by 27. Thank god for steadfast.
24127
Post by: yournamehere
Just last night I had Snikrot come on with 9 kommandos with 2 burnas. They assaulted a back field combat squad of 5 with no sarg, thought for sure I would at least win the combat or tie and stay stuck in till next turn. Nope, lost 4 orks and caused no wounds, turned tail and ran. 2 turns later they rallied and because I had not needed the whaagh earlier in the game they were able to charge them again to take the marines out.
I was just flabbergasted that under the weight of so many attacks + 6 power weapon attacks that my orks caused no wounds.
29784
Post by: timetowaste85
Against me: my friend's tau shield drone flew into my last terminator's face, killing him dead in one hit
For me: Skulltaker was charged by 10 genestealers (he had 3 bloodletters left in his unit) and the genestealers all whiffed. I chopped the genestealers down, then ran down a hive tyrant, then 3 carnifexes, and finished up with the 3 zoanthropes in the back. Skulltaker took almost all of the army's points that game-he took 5 killpoints out of 6-my flamers got the unit of poison 'gaunts and he won me 2nd place at the PAX east tournament last year (next round he wiped out the deceiver in one hit)
11268
Post by: nosferatu1001
6 firewarriors taking the charge from a many attacks Daemonhost. Killed the daemon host for no losses!
33843
Post by: Shenra
For me a lone Soulgrinder took out a Def Dred, a Big Mek with custom forcefield and 10 'ard boyz, 1 nob with power klaw, and three killa kans.
28254
Post by: Fiend
A single broodlord annihilated my 5 man assault squad.
Next turn I shot and charged the broodlord with my dreadnought... and promptly received multiple rends, resulting in an exploded dread (that killed two marines from a nearby tac squad!).
The broodlord skittered away unharmed.
I can't wait to finally destroy that vile xeno.
33160
Post by: Iur_tae_mont
My friend's mawloc assaulted some Pathfinders (tau) The Pathfinders Tarpitted the Mawloc for the rest of the game. He even tried getting away with Hit and run and failed all those rolls.
25703
Post by: juraigamer
Melchiour wrote:8 Ymgarl Genestealers charged my broadside team of 3. I took 0 wounds and killed 3, then swept them. Crazy victory for Tau lol.
Had the same thing happen to me. A whole unit of hormagaunts charged my suit HQ and his 2 bodyguards plus 2 shield drones. Took 15 wounds, saved against THEM ALL and in return killed a few and routed and cut them all down. Hurray for being out of synapse range.
Edit: Notice all the tau posters in the thread now
33160
Post by: Iur_tae_mont
It's because all the other codexes don't call these Crazy Close Combat results. They call it Wednesday.
Another one, same game as the tarpitted Mawloc, I tarpitted my friend's Shrikes and a Flyrant with a squad of Broadsides with a shield drone at the same time.
His dice did not like him at all that game.
14863
Post by: MasterSlowPoke
I seem to remember a Soul Grinder losing combat to a unit of Grots.
34446
Post by: ToxicsLayer
MasterSlowPoke wrote:I seem to remember a Soul Grinder losing combat to a unit of Grots.
Wha??? That would probably be one of the funniest.
27848
Post by: ChrisWWII
One Imperial Guard Sergeant killing 3 Plague Marines. He made so many armor saves, that I had to call over my opponent to show him that I wasn't bullshitting with him.
20243
Post by: Grey Templar
ToxicsLayer wrote:MasterSlowPoke wrote:I seem to remember a Soul Grinder losing combat to a unit of Grots.
Wha??? That would probably be one of the funniest.
impossable, the grots have no weapons that can hurt the grinder and even if this was when the Outnumbered rule was still around walkers don't take any penelties for "Losing"
29408
Post by: Melissia
Yeah seriously, an S2 grot could not hurt the AV13 front armor of a Soul Grinder no matter how lucky.
7103
Post by: sniperjolly
Two ratlings killed a deamon prince that had 2 wounds left.
WS2, Str 2, T2
2 attacks, hitting on 5s, wounding on 6s, with a 2+ AS. Approxamately a 70,000 to 1 chance. WTF?!
That was my first Apoc game, good times...
32941
Post by: Sabatine
picture if you will one lone vindicare assassin against 6 dreadnoughts.... i didn't kill that lil bastard for 6 whole turns of shooting.... and the rest of his GK wiped me clean...
31621
Post by: cromwest
I had 5 space marines charge over 20 boys with a power claw to try to slow them down while i got my tanks away from that blob. I hoped that could stall for maybe a turn but ended up sweeping them after 3 turns and only loosing one marine which was  for me.
Also over the weekend I watched a blood angles last unit (sanguinary guard) charge a tau armies last unit (crisis suits). They won with only one guy left and the suits fled and before they went off the board they shot at and killed the last sanguinary guard resulting in a double table and the craziest thing I have ever witnessed in the game.
34801
Post by: MechaEmperor7000
sniperjolly wrote:Two ratlings killed a deamon prince that had 2 wounds left.
WS2, Str 2, T2
2 attacks, hitting on 5s, wounding on 6s, with a 2+ AS. Approxamately a 70,000 to 1 chance. WTF?!
That was my first Apoc game, good times...
It's the hilarity like this that makes the game so fun.
And I still have the more pathetic way of loosing a Prince. >.>
34446
Post by: ToxicsLayer
What is it? ^^
10193
Post by: Crazy_Carnifex
Although the end results were not unexpected, I did once get 105 attacks against one enemy model. One. Singular. Model.
22863
Post by: Voldrak
10 sisters of battle VS Yarrick attached to 3 ogryns.
Sisters charge, inflict 3 wounds. Yarrick's squad none. 1 Ogryn more dies to no retreat failed saves on top of the other one. Then it was an attrition fight until I had my Veteran Sister VS Yarrick down to 1 wound.
They both died in the end and Yarrick failed his get back up roll, so was fairly epic.
20243
Post by: Grey Templar
let me guess.
26 Genestealers against a Character in TDA.
22180
Post by: krato123
I had just got my tau army, and was being introduced to 40k. Had no clue that tau were meant for long range. 1st game, going against orks, made my shas'o as CC oriented as possible (vectored retro thrusters, stim injector, airbursting frag projector, cyclic ion blaster, iridium armour, h/w multi tracker....so about a 155 pt.....)
the only crisis suit in my army, and the only 1 2 survive CC....my kroot and FWs got wiped out in 4 turns, the whole time I use jsj, didnt hit anything, so I finally rushed him into combat at a horde of 30 boys. since we didnt have a limit on the game time, we just duked it out, and after 20 shootas, a warboss, 5 nobs, and 15 sluggas later, i still have no wounds, and finally passed my initiative test....which hurt me, because next turn, I took a rocket to the face, failed my armor save, and fell over D.E.D....at least i took out alot of orks...
35219
Post by: Torin the Wayfarer
My moment, well one of, has to be my wolf lord being charged by a full squad of 'ard boys with all of the gubbins etc, he won combat. every round. till the mob rule stopped, they ran away, although they got nowhere, Ghazskull and Grotsnik were in that squad
FOR RUSS, oh and the allfather
4820
Post by: Ailaros
Grey Templar wrote:IG veteran squad with commisar vs Bloodthirster.
Vets cant' take commissars, unless it was a lord commissar, in which case he was an IC, and you could have just munched him and watch the squad flee.
In my case, the most ludicrous close combats would have to be either in this game where I had a single sentinel destroy another guard player. No luck involved, it was just that my opponent never quite grasped that sentinels could get into close combat and that his troops were useless to resist. The other one was my game a couple nights ago. An obliterator walks up to a huge angry pile of ogryn and sucker-punches one in the face. The Ogryn then fail two stubborn morale checks and flee off the table.
That's right. Obliterators: close combat machines of doom.
14863
Post by: MasterSlowPoke
Melissia wrote:Yeah seriously, an S2 grot could not hurt the AV13 front armor of a Soul Grinder no matter how lucky.
The grots had charged some horrors, and were left stuck in with one horror remaining. The soul grinder charged in but missed all his attacks, and the grots killed the final horror, causing the Soul Grinder to lose combat by 1. Nothing bad happened to the grider, of course, but it still lost.
35219
Post by: Torin the Wayfarer
Grot: "Hooray, i rolled an 11 on a D6, wait... WTF!!"
I just saw that last post
27848
Post by: ChrisWWII
MasterSlowPoke wrote:
The grots had charged some horrors, and were left stuck in with one horror remaining. The soul grinder charged in but missed all his attacks, and the grots killed the final horror, causing the Soul Grinder to lose combat by 1. Nothing bad happened to the grider, of course, but it still lost.
....That doesn't really count as 'beating' a soul grinder. That counts as beating some horrors. And the soul grinder didn't lose by anything actually. It wasn't part of the same unit as the horrors--it was out on its own.
So yeah, the Grots didn't beat a Soul Grinder so much as 'didn't die as fast as expected' to a Soul Grinder.
14863
Post by: MasterSlowPoke
All units on the same side of a combat win/lose by the same amount. He lost. Get over it.
4820
Post by: Ailaros
yes, but what you're saying is that grots beat "a side that included a soul grinder" not "a soul grinder".
27848
Post by: ChrisWWII
Yeah, technically the Soul Grinder did lose by one wound....which means next to nothing. It still wasn't beaten. It was still alive. If the grots had managed to wreck, that's impressive....living? Still impressive, but not so much.
29408
Post by: Melissia
MasterSlowPoke wrote:Melissia wrote:Yeah seriously, an S2 grot could not hurt the AV13 front armor of a Soul Grinder no matter how lucky.
The grots had charged some horrors, and were left stuck in with one horror remaining. The soul grinder charged in but missed all his attacks, and the grots killed the final horror, causing the Soul Grinder to lose combat by 1. Nothing bad happened to the grider, of course, but it still lost.
Uh, I don't think that's how multiple assaults work. But meh, I'm too lazy to go look it up, so...
34801
Post by: MechaEmperor7000
It is something you dont see every day. However it's kinda overshadowed by every other hilarious thing that happened on this list.
I also have another anecdote. We had a game recently with very few points and no HQ. My friend picked Dire Avengers and warlocks. I picked Fire Warriors and 3 crisis suits. I managed to shoot them all dead in their tracks, with the last exarch literally just one turn away from charging my Warrriors. For the lulz, I let him charge (he already rolled his armor saves and found that his exarch isnt going to live, but we were having fun). Up until this point we knew Tau were not meant for CC, but hilariously none of the tau scored a hit, while the Exarch (armed with a Diresword) killed three, forced a -3 modifier on the tau's leadership test, then ran them down. in one fell swoop 100 points of Fire Warriors were gone to a 20 something point exarch. We knew they'd loose, we just didnt realise how badly they'd loose XD.
16512
Post by: Widdy
Back in 4th ed I charged a fully tooled squad of black templar with a full complement of neophytes into a squad of guardsmen by the third turn the marines were all dead and the only reason they lasted that long is because they're fearless in CC
34801
Post by: MechaEmperor7000
lol that reminds me of my friend. His black templars were shot, but they failed the Rightous Zeal test and kept running backwards, until they ran off the table three turns later. The enemy didnt suffer a single wound. Not exactly Close Combat, but it was hilarious.
17923
Post by: Asherian Command
A Imperial guardsmen vs Ezekiel the Chief Librarian of the Dark Angels. The Guardsmen one. He was promoted to a hero status.
And also.....
Commissar Yarrick vs a Warlord Titan. He beat the Warlord Titan..... IN COMBAT.
Marneus Calgar vs one of my scout squads. My scout squad owned him, but next turn they were obliterated by vindicators.
2 Necron lords and Night Bringer vs 1 Devastator Sergeant with a power fist. The Devastator passed everything and killed night bringer D: and died next turn from the necron lord. They were locked in combat for 3 turns.....
One of my assault squads vs a 30 death company. I still have no idea how i won that. He had horrendous roles and I saved every single one of them
One of my Captains went into combat with a Daemon Prince. My captain won and then went on to kill an entire Thousand Son's squad.
34242
Post by: -Loki-
With all of the pro Tau stuff going on:
My lone assault marine sergeant winning combat against a full unit of Kroot with hounds, and promptly running the whole squad down, back in 3rd ed.
edit
Also in 3rd edition, watching my friends Librarian fight his brothers Carnifex in assault. For the entire game. Neither one of them could land either a hit or a wound on each other, aside from the Librarian scoring one hit, and failing his instant death roll.
17923
Post by: Asherian Command
-Loki- wrote:With all of the pro Tau stuff going on:
My lone assault marine sergeant winning combat against a full unit of Kroot with hounds, and promptly running the whole squad down, back in 3rd ed.
Ah 3rd ed. How much I miss thee! And 4th ed! 5th ed I hate the most!
31337
Post by: FUUUUDGE!
Here`s mine:
a 3 man`squad of harlequins with no kisses (power weapons as default) and a shadow-seer charge a 5-man group of regular terminators (no TH/SS).
killed 4,to say i was surprised was an understatement (stared at the dice for about a good 5 minutes)
11856
Post by: Arschbombe
My worst: Swarmlord with 3 wounds remaining charges into a grey hunter squad with a power fist-wielding wolf guard. He's charging through cover. The grey hunters go first. They miss with all their attacks. The swarmlord misses with all of his attacks. The wolf guard hits him on the noggin three times with the power fist, wounding three times. The swarmlord then fails all of his invulnerable saves. Game over.
29878
Post by: Chowderhead
10 PAGK
20 Death company
Even with fearless, them getting the charge, and that 5 of them had power weapons, I still won. Those damned Blood Angels can suck it! NFWFTW!
10470
Post by: shrike
Lone scout sargeant vs Daemon prince:
Sarge wounds daemon price 3 times.
Runs away
Termies arrive- go into CC- die in 2 turns.
Sarge levels his trusty bolt pistol- got the DP straight between the eyes.
He is now named Caddius, has a beautiful callidus assassin wife, migrated to Armaggeddon for a honeymoon, making guerrilla attacks in the planet's forests on Waagh! Ghazghkull.
Since then, he has had another 13 confirmed kills against units that are either vehicles, HQ choies or over 150 points:
The avatar of khaine
Vindicator
Land speeder
Chapter master
Chaplain
Ranger squad (eldar)
Tactical squad (where he met Mrs. Caddius)
Creed
Kell
CCS
another vindicator
Predator
Carnifex
28254
Post by: Fiend
And all the little'uns want to hear the story of how Caddius killed the Carnifex.
How many times has Caddius been felled?
34446
Post by: ToxicsLayer
Fiend wrote:How many times has Caddius been felled?
That is what I want to know! And how he killed the Avatar.
30726
Post by: Arson Fire
I was watching a newbie 'nids vs marines game. A brood of 10 hormagaunts charged a squad of 5 scouts. The hormagaunts fail to score a single wound, take 5 casualties in return, then fail all 5 no retreat saves.
31987
Post by: ZepherZealot257
I got another one that happened tonight:
SW....
Logan Grimnar kills:
1 squad of havocs.
3 obliterators.
Daemon Prince.
Vindicator.
And then my sorceror turns him into a chaos spawn where he proceeds to kill 3 wolf guard terminators.
18913
Post by: Ennkay
I have had several awesome ones:
4th edition:
Hive flyrant charges my storm trooper squad, is promptly stabbed to death after whiffing completely
5th edition against the same opponent:
My heroic commander uses his superior swordsmanship to clear through a 20 man gaunt squad
6772
Post by: Vaktathi
6 IG carapace vets get charged by 8 CSM Possessed.
5 rounds of close combat later, the 3 surviving Carapace Vets kill off the last Possessed.
For Great Justice!
22749
Post by: Lycaeus Wrex
I've seen Pathfinders beat up a Trygon (they were charged). I've also seen a 10-man IG squad get charged by Lysander and beat him up too.
It's for these reasons that I love playing with dice
L. Wrex
9217
Post by: KingCracker
Way back when I played Chaos, I had a dread assault a SM dread. The SM dread ripped me apart as I just missed every single attack possible. So when it finally walked away from the CC I was immobolised with just a bolter left. So for gaks and giggles, in my shooting phase I shot the rear armor of the SM dread, rolled a 6 for glance and a 6 for damage. Blew that sucker sky high with a bolter, hilarious way to stick it to a dread that just anal rapped me the turn before.
26225
Post by: General Seric
In a 2 vs. 2 game, a Ork Warboss was killed when assalted a unit of IG Vets with only 5 men, the turn after the Warboss had killed my ally's SM captain without taking any damage!
12265
Post by: Gwar!
My wolves were in the process of eliminating some heretic guard. Or were they traitors? I forget, but it's not important why they are heretic traitor xenos loving skum after all.
5 Long Fangs (and Pack Leader) + Njal + Lazorback spend 3 turns happily Firing Missiles and Living Lighting and Layzcannonz at poor Chimeras and remain unscathed.
All of a sudden, Blobs, Blobs everywhere.
Oh noes, Al'rahem's Platoon has arrived. Plasma PCS in a Chimera with 50 Guardsmen + 1 Commissar which blob up (yay for KP) all arrive next to my Fangs on the left flank.
Shooting time. Al'Rahem orders the Blob to FRFSRF on my fangs. 150 Lasbolts set the air aflame (and 1 Bolt Round, very important) and kill everything except one Missile Long Fang and leaves Njal on 1 Wound (yeah, Ensorcered Terminator armour my arse).
The Plasma vets open up on the Lazorback (this would prove to be a critical mistake) and assplode it, causing no wounds to the Fang and Njal.
The Chimera opens up it's MULTILAZOR and in true CS Goto fashion, kills Njal.
I pass my morale with a roll of 9. >.>
Next turn, I move up, shout angrily and assault the blob squad with my Long Fang (for the lulz, and just to annoy him by making him move all his doods to pile in  ).
The brave Long Fang swings his mighty Missile Launcher like a club and skillfully brains a Guardsman before being bayonetted. However, the Most Holy™ Ceramite of his Most Holy™ Power Armour®™ was able to prevent any of the bayonets hitting anything vital (like the Livers, the most important organs for a Space Wolf).
Praise be to Russ and the Allfather, the Long Fang has been victorious in avenging his brothers in the furnace of battle! The weak and pathetic traitor scum look towards their Sergeants for guidance, and despite a few encouraging words from the Commissar, tries to leg it (they rolled a 10).
One Bolt-Pistol-to-the-Face sandwich later, the Guardsmen once again try to face the feral beast, but alas, the Godlike rage of the Wolves of Fenris is too much for them to handle, and they break despite the liberal helpings of Bolt-Pistol-to-the-Face sandwich available (they rolled an 11).
Seeing the cowards attempt to run, the brave Long Fang left at his foe, carving a bloody path left and right until all were either dead, dying or long gone, fleeing for their mothers like the babes they are (he rolled a 2 for Sweeping Advance. I rolled a 1. I caught him. 51 Guardsmen wiped out by a lone Long Fang. I won that game, coincidently.  )
11892
Post by: Shadowbrand
My lone long fang today killed a trygon in close combat.
After his unit crippled it for him. They are sadly deceased now.
34826
Post by: ChaosGalvatron
Saw a mob of about a dozen gretchin charge a unit of deathwing. 2 termies died, sure they killed all the gretchin but on points the ork player was ahead.
Had a single squad of CSM with BP+ CC weapons go through an entire IG firing line of about 80 troops. He just kept throwing his squads into CC "more attacks will do it!"
An ork mob of slugga boyz(i think there were 20 of them) killed a 8 man berzerker unit in the shooting phase. Neither of us were happy  i know it wasnt CC but it was sweet CC denied!
Saw a mob of gretchin keep a carnifex busy in CC for 11 ( CC) turns (entire game bar 1st turn).
I got my oblits into CC with an Avatar (i presume he charged) and took him down in 2 turns with their power fists, and only lost 1 of the 3.
These examples are from 3rd edition, though i think the 2nd one might have been in 4th. cant remember.
26816
Post by: Hido
My Firewarroirs not losing any models to Khorne Berserkers but killing two, I told my buddy if I killed one I would call it a moral win, and I got two.
25208
Post by: AlmightyWalrus
Playing against a BA friend, this was during 5th but with the old PDF BA codex.
Emperor's Champion and 5 friends Drop Pod in on turn 2 close to a 4x missile dev squad and use the pod to block LoS. His Baal Predator promptly rends the gak out of my pod, scoring 4 penetrating hits with his assault cannon. The pod goes up in flames and the devastators fire 4x krak along with bolter fire at my marines. When the dust clears, only the Emperor's Champion remains. Passing my Righteous Zeal test and rolling a 4 for movement, my Champ then proceeds to cleave the faces of the devastators, consolidate towards the Baal, shrug off all his shooting the following round and catch up to the immobilised Baal (shot it with my dread on 1st turn). Having mangled the poor tank, my champion keeps going and kills off a whole bunch of marines.
Final death toll to my Champion: 5 Devastators, 1 Baal Predator, 7 Assault Marines, 5 Scouts, 3 Veterans, 10 Tactical Marines. When the game was over, my Champion wasn't even hurt.
The point of this anecdote is: Don't anger the Emperor's Champion or he'll kill you, your friends, your friend's friends, your friend's friend's cousin's brothers former roommate and wreck your ride!
872
Post by: Sgt_Scruffy
Pretty epic run of luck with my kroot and hounds not long ago.
Turn 1 - charge 12 strong trukk boyz mob that just lost their ride (it careened up towards my line) wipe them with no casualties and consolidate 6" back into woods.
Turn 2 - unaware that kroot don't count woods as difficult terrain, 30 strong slugga boyz squad w/ PK mob closes to within 10 or so inches. I charge in my turn and kill about 20-22 on the charge and take a few casualties before they leg it and I run them down. Consolidate the majority of my mob back into cover.
Turn 3 - charge and wipe out the 18 strong storm boyz squad that had just eaten a squad of crisis suits.
Turn 4 - wipe out the remains of another slugga boyz mob. At this point my squad is down to about 7 or so.
Turn 5 - kroot get shot up (down to 2 models). They hold though and in my half of the turn run and claim the objective giving me a 1-0 victory on objectives.
20 kroot account for approximately 60-something Orks. That one 130 point squad accounts for approximately half his army.
33187
Post by: tedstea
ive had some hectic ones, one pretty scary one wasmy six boys got charge by 16 gants, 6 wounds 6 sixies for armour saves!! i think i may have sold my soul that day.
35219
Post by: Torin the Wayfarer
Gwar! wrote:Shooting time. Al'Rahem orders the Blob to FRFSRF on my fangs. 150 Lasbolts set the air aflame (and 1 Bolt Round, very important) and kill everything except one Missile Long Fang and leaves Njal on 1 Wound (yeah, Ensorcered Terminator armour my arse).
The Plasma vets open up on the Lazorback (this would prove to be a critical mistake) and assplode it, causing no wounds to the Fang and Njal.
The Chimera opens up it's MULTILAZOR and in true CS Goto fashion, kills Njal.
I pass my morale with a roll of 9. >.>
Next turn, I move up, shout angrily and assault the blob squad with my Long Fang (for the lulz, and just to annoy him by making him move all his doods to pile in  ).
The brave Long Fang swings his mighty Missile Launcher like a club and skillfully brains a Guardsman before being bayonetted. However, the Most Holy™ Ceramite of his Most Holy™ Power Armour®™ was able to prevent any of the bayonets hitting anything vital (like the Livers, the most important organs for a Space Wolf).
Praise be to Russ and the Allfather, the Long Fang has been victorious in avenging his brothers in the furnace of battle! The weak and pathetic traitor scum look towards their Sergeants for guidance, and despite a few encouraging words from the Commissar, tries to leg it (they rolled a 10).
One Bolt-Pistol-to-the-Face sandwich later, the Guardsmen once again try to face the feral beast, but alas, the Godlike rage of the Wolves of Fenris is too much for them to handle, and they break despite the liberal helpings of Bolt-Pistol-to-the-Face sandwich available (they rolled an 11).
Seeing the cowards attempt to run, the brave Long Fang left at his foe, carving a bloody path left and right until all were either dead, dying or long gone, fleeing for their mothers like the babes they are (he rolled a 2 for Sweeping Advance. I rolled a 1. I caught him. 51 Guardsmen wiped out by a lone Long Fang. I won that game, coincidently.  )
I FRIGGIN LOVE THIS GUY!!!
10470
Post by: shrike
Fiend wrote: And all the little'uns want to hear the story of how Caddius killed the Carnifex.
How many times has Caddius been felled?
Uuh- about 10 times out of 22 games.
He never does anything of note until his squad dies. he then gets angry.
He killed it by going into CC with it, got some lucky rolls. (he caused the final wound after his last man died- told you he gets angry.
This is the level of his reputation with my regular gaming buddy- He chose to shoot Caddius' squad, instead of at the 2 captains, 10 vanguard veterans, shrike, korvydae and my chapter master (a unit over 1,600 points)
Yes it was apoc.
He survived, and went on to kill the Tactical squad and meet mrs. Caddius. Automatically Appended Next Post: ToxicsLayer wrote:Fiend wrote:How many times has Caddius been felled?
That is what I want to know! And how he killed the Avatar.
Again, lucky rolls. His squad was on a suicide mission to place a teleport homer for my 10 th/ ss termies to drop in on and meltabomb a bastion filled with rangers (the squad he killed). The avatar assaulted, and died. Caddius went on to bomb the bastion, assault the rangers, kill them and then the termies arrivd to finish them off.
4820
Post by: Ailaros
Asherian Command wrote:Commissar Yarrick vs a Warlord Titan. He beat the Warlord Titan..... IN COMBAT.
Lol.
"Hey, you! Titan! How about you pick on someone your own size?"
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Post by: Torin the Wayfarer
hmm, that would be pretty cool, titan vs. titan combat, guardsman would  themselves
33133
Post by: Maenus_Rajhana
In 2nd ed, I killed a TH/SS terminator with a single Eldar Guardian wielding a laspistol. In CC. I immediately promoted him to an exarch.
Not a CC absurdity, but in a recent game I had a squad of firedragons exchanging fire at point-blank range with a pack of ML long fangs. For 4 turns. 6 models died. Total.
31337
Post by: FUUUUDGE!
Not sure if this counts but....
7firedragons w/dragons breath exarch assault a landraider with 8 meltabombs,NONE even hit the landraider.
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Post by: Torin the Wayfarer
 And fire dragons are supposed to be good at tank busting?
34446
Post by: ToxicsLayer
Epic Fail!!
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Post by: Torin the Wayfarer
ToxicsLayer wrote:Epic Fail!!
Indeed
4820
Post by: Ailaros
...and the land raider hadn't even moved the previous turn!
Man, those guys DO suck.
9217
Post by: KingCracker
FUUUUDGE! wrote:Not sure if this counts but....
7firedragons w/dragons breath exarch assault a landraider with 8 meltabombs,NONE even hit the landraider.
Oh no it counts. Dear lord that is terrible
I mean wow. I hope those guys became food or something for that failure
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Post by: Torin the Wayfarer
They are now living in the infinity circuits, wait that would make them dead...
9217
Post by: KingCracker
The worst part of this story, is you KNOW the drivers of that LR were laughing so hard at your fire dragons.
OH CRAP MELTAaaaaa......huh?
did they miss us?
ye....yea they did?
How?
Seriously man they threw those bombs OVER the tank
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Post by: Torin the Wayfarer
you just have to hope there were no SM on the other side "Gah meltabomb NOOOO!"
34446
Post by: ToxicsLayer
No, the way they fought it probably would have been more eldar on the other side. "That Land Raider is about to go KABOOM! Oh wait what is that coming towards us?" No more comments because they were vaporized. HA!
13022
Post by: Locclo
I can think of two that were "odd."
The first one was Imperial Guard vs. Chaos Space Marines. A squad of guardsmen (I think it was 7-strong at the time) charges an Obliterator squad. No "For the Glory of Chaos!" or anything - just a pre-emptive charge. They roll enough hits and wounds to cause 3 wounds on the Oblits, of which 2 saves are failed. Oblit swings back - rolls all 1s to hit. Two fearless wounds later, the guardsmen consolidate. That one got a lot of odd looks and exclamations of hacks across the board.
The other one, which was really just an awesome ending to a game, was Orks vs. (as with the first) Chaos Space Marines. Basically, the schtick of the mission was that everything except for an HQ and one other unit had to start in reserves, and everything came on one turn at a time - but where they came on, specifically, was determined by the scatter die. The game was a slaughterfest from start to finish, and on the last turn, the CSM player sent his Land Raider with Kharn inside to the center of the board, hoping to avoid the 2 Warbuggies and Trukk of Sluggas coming in on the last turn.
Start the series of absolutely amazing rolls coming from the Ork player. Gets on the board the only spot where he has a clear shot to the Raider (IE not blocked by terrain). Trukk shoots forward, drops off its Boyz, and he declares a Waaagh! Rolls a 1 for the run - and then the Ork that would have gotten killed made its armor save. The unit of Boyz then charged the Raider, and one lucky shot from the Nob (5 to hit, 6 to penetrate) causes the thing to explode. A few Orks die, but nothing special, right? Well, the Orks manage to wound a one-wound-remaining Kharn with the explosion, and the only way to end the game happened: he failed his armor save, and the Orks took full victory points for killing off the entire army.
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