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Post by: Peter Wiggin
SKIP TO LAST PAGE FOR MOST RECENT PICTURES
This is a thread dealing with the Iron Warriors and the Obliterator Cult. I am drawing heavily on the fluff surrounding the obliterator techno virus. Using this basic idea I will model a variety of mechanical and biomechanical apparatus to represent wargear and units from Codex CSM. No, I will not use BA or SW codex. I am hoping to write some fluff for these guys eventually, but thats on down the road. Plus I don't want it to "suck" like folks think most home brewed stuff does.
The tentative direction I am heading is that a portion of the IW joined up with members of the Obliterator Cult, resulting in a fully weaponized form of the oblit technovirus. The theme of acquiring archeotech also figures heavily in this thread as represented by non SM or CSM parts integrated into the models.
I also want my army to be visually distinctive from both heretic and loyalist armies, so I am sticking to the following rules.
1. Putting spikes on a model, does not a good chaos conversion make.
2. Trim horns and spikes where possible in order to make the models "sleek".
3. No god specific iconography.
4. Minimal chaos iconography.
These models should be regonizable as chaos simply by eyeballing them, not because of "subtle" GW detail work. To whit I am using quite a few loyalist parts.
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Post by: Limbo
Nice, seeing how crazy your conversions are in your other thread this should be a treat. I'll share my favorite IW model that GW actually sells!
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Post by: Viktor von Domm
at limbo, you cant get any steampunkier with that i guess...cool model
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Post by: Limbo
I find it hard to work him in to lists thought, it's hard to count his claw as anything but a power fist =/
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Post by: Viktor von Domm
ach, if i ever would get my hands on that model i would probably use him for my steampunk IG army as mechanic...
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Post by: Peter Wiggin
A little mood music for the legion.....
http://www.youtube.com/watch?v=UePtoxDhJSw (WARNING: LINK CONTAINS RAP AND RAPPERS)
And here....we.....go...
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Post by: Viktor von Domm
allways the best aprt to play with the bit box before starting something new^^
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Post by: zadelistol
WOOT! A bit box! Always good for conversions and the like.
I hate to say it but my ex made something that looks decent from my current bits, but...I need to take a part off of it and move it just a little so its not shooing up into the air. I'll get pics later and post it in a diff thread.
Can't wait to see what crazy things you come up with for the Iron Warriors Agro!
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Post by: Limbo
You may have ruined hazard stripes for me with that video Agro -.- (not a fan of rap/hiphop). Just remember that Iron Warriors generally doesn't use daemons. You have to work in much of the obliterator virus thought
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Post by: zadelistol
OH! Speaking of Hazard Stripes, I should probably show my version of it with my Las Pred(not completely painted)
Anyone think I should add it to this thread?
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Post by: Peter Wiggin
Limbo wrote:You may have ruined hazard stripes for me with that video Agro -.- (not a fan of rap/hiphop).
:p Sorry bro, I live in the bay area so y'know how it goes. Heavy metal and bounce rap.
Automatically Appended Next Post:
zadelistol wrote:OH! Speaking of Hazard Stripes, I should probably show my version of it with my Las Pred(not completely painted)
Anyone think I should add it to this thread?
YES!!!!
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Post by: Nalyd
I am excited to see more of this.
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Post by: zadelistol
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Post by: Peter Wiggin
Making good time on the IW Raptors! Gotta wait for GS and slow cure cement to set. Mostly bitz from the box....a few left overs from my Warsmith WIP. Using 'nid bitz to represent infection and mutation by the Oblit technorganic virus. I know there's gonna be some folks sippin on the haterade because of it, but I care not a whit. A little imagination can go a long way with something this flexible. Hoping that the army will end up with Giger kind of vibe, but we'll see.
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Post by: zadelistol
I must say...nid gargoyal wings look better then possessed jump pack wings IMO
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Post by: Peter Wiggin
zadelistol wrote:I must say...nid gargoyal wings look better then possessed jump pack wings IMO
We'll see....really depends on my ability to get half assed GS work done on the join. I'll say one thing though, getting 10 pairs of wings for 30 bucks is pretty nice. Plus assorted marine sized arms already posed in a double handed gun grip. Heads are perfect size for terminators too, although not really that chaosy looking.
Automatically Appended Next Post:
Parts at the top are for an aspiring champion. May be able to get away without bulking up the scrawny 'nid arms due to the use of pre-cast GS sockets instead of plastic shoulder joints. Nid arms are perfectly sized to fit in the hole, plus they have a ball/socket join for the two handed weapon pose. Should be A LOT easier to position than standard CSM arms. Basically I made an upgrade kit so that when the torso's get here in the mail I'll be able to slap them together and primer in about 10 minutes.
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Post by: Limbo
Nid wings looks great! I'm thinking Night Lords instead of Iron Warriors thought =/
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Post by: Peter Wiggin
Limbo wrote:Nid wings looks great! I'm thinking Night Lords instead of Iron Warriors thought =/
Paint brings alot together. On a side note, I managed to rescue 3 magnetized terminators, 6 arms, and 12 CSM that were too "tame" for my previous fascination with crazy mutants. Stripping them overnight and repriming tomorrow. Most of them have much much more subtle lines than normal CSM and are not covered in spikes.
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Post by: Viktor von Domm
the idea with the bolter nid termagant weaponsarm is a great one! with so much of that stuff i should try that out...
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Post by: Element206
Nice Work
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Post by: Peter Wiggin
According to the fluff I've been able to get my hands on, Obliterators were first seen in battle alongside Iron Warrior contingents. I've also found enough references to "the Obliterator techno-organic virus" that I feel it is appropriate as a basis for showing severely infected/mutated IW forces. I also think that it will be quite simple to use this one flexible idea to represent literally any "fights as" rule from the CSM dex. Eventually I'd like to have automaton's/dripping blobs of guns n' flesh that fight as Thousand Sons. Close combat is mentioned as a specialty for Iron Warriors, so anything with a REALLY evil blade can fight as a zerker....you get the point. Also happen to think that the Tzeentch DP and Sorceror powers are easily "fights as" artillery weapons and the invuln save is accounted for by excessively thick armor. I know that there will be some purists hatin on this, but as usual.....I don't give a feth!
For the basic colors I am thinking a grey primer with Boltgun metal washed in Badab black for the armor, and Reaper Olive Green building to Rotting Flesh with a 1:1 wash of Devlan Brown/Thraka Green for the organic areas. Work in some Hazard stripes in random places....keep the shoulderpads matte black.
I will keep the posting of " WIP" shots to an absolute minimum in the future. I'd like to encourage everyone to post artwork that you feel fits the vibe.
Here is some stuff that shows the direction I'd like to take things. The artistic genre is generally called "biomechanical" (VERY popular tatoo style) and yes, Giger is a favorite of mine.
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Post by: Brother SRM
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Post by: Brother Heinrich
here's a few of the lads from 3rd company
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Post by: zadelistol
Brother Heinrich wrote:here's a few of the lads from 3rd company

Old models of oblit or converts?
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Post by: Brother Heinrich
zadelistol wrote:Brother Heinrich wrote:here's a few of the lads from 3rd company

Old models of oblit or converts?
conversions, built off the plastic chaos terminators
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Post by: zadelistol
Brother Heinrich wrote:zadelistol wrote:Brother Heinrich wrote:here's a few of the lads from 3rd company

Old models of oblit or converts?
conversions, built off the plastic chaos terminators
Nice, I felt a little dumb after asking that and taking a closer look and realizing what they where><
Still a VERY nice convert IMO
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Post by: Brother Heinrich
zadelistol wrote:Brother Heinrich wrote:zadelistol wrote:Brother Heinrich wrote:here's a few of the lads from 3rd company

Old models of oblit or converts?
conversions, built off the plastic chaos terminators
Nice, I felt a little dumb after asking that and taking a closer look and realizing what they where><
Still a VERY nice convert IMO
Thank you my friend, I should be back stateside within the next few days and I'll be re-starting my Iron Warriors blog in earnest so stay tuned for more goodness.
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Post by: Billinator
So these Iron Warriors are, what? Demon-mutated CSM's? (never looked into the Chaos armies, sorry!)
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Post by: Brother Heinrich
Billinator wrote:So these Iron Warriors are, what? Demon-mutated CSM's? (never looked into the Chaos armies, sorry!)
No only Obliterator cults, The Iron Warriors as a whole actually look down on mutation and usually hack off any offending tentacles/limbs and replace them with cybernetics. The Obliterator Cults are rumored to have once been techmarines in the traitor legions that were infected with a form of techno-virus that allowed them to absorb technology into their bodies and also gave them an addiction to collecting more, thus they live only to acquire new technology and usually are enticed to join warbands by the promise of new archao-tech.
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Post by: Peter Wiggin
Billinator wrote:So these Iron Warriors are, what? Demon-mutated CSM's? (never looked into the Chaos armies, sorry!)
IW are a seige/ CC specialist Legion. Primarch was Perturabo who got elevated to DP after the Heresy. Its been aluded to in fluff that the IW may be the source of the Oblit techno-virus. My IW forces will use the Oblit virus to represent a wide range of wargear and powers based on a bio-mechanical theme. The color pallate will be similar to what is seen in Giger art and also in the Borg ala first contact. Hazard stripes are a must!
Those Oblit conversions are very sexy dude. Thanks for postin em.
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Post by: Brother Heinrich
your welcome, anything for a fellow son of Perturabo!
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Post by: Peter Wiggin
Mind tellin a brother which Warriors of Chaos kit you sources those heads from? Although I'm going with a strict "no horns" policy on my army, I'd love to source that bad ass skull looking helm....Necron maybe?
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Post by: Brother Heinrich
WoC box my friend, comes with a truckload of heads too, something close to 15 IIRC. the skull one is in there too. I intend on picking up the Chosen Warriors box for my IW terminators when I get back stateside.
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Post by: Peter Wiggin
Picked up a Necron Heavy Destroyer to source some parts from.....VERY cool cyberskull head in it. Making good headway on the IW marines, and also started stripping my 'nid-dread thing. Gonna do it in the same color scheme. Prolly post up some progress pics tomorrow.
Automatically Appended Next Post:
End of the night: Building a Daemon Prince, finished Raptor upgrade pack, 1st stage paint and wash applied to 13 man CSM squad. Heavy Destroyer was expensive for 1 model, but omfg this DP is turning out to be cool. Also, great way to use up random bitz from the Gargoyle set I used to make raptor packs. Lots of pics gonna be up tomorrow sometime. GF is still here so she's getting more attention than the mini's....as I am sure you can understand.
My biomechanical raptor upgrade pack.
Warsmith with 2 stages of paint.
Iron Warriors.
Defiler under partial deconstruction.
Daemon Prince under construction
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Post by: zadelistol
I'm very curious of what is gonna happen with the defiler.
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Post by: Peter Wiggin
zadelistol wrote:I'm very curious of what is gonna happen with the defiler.
Facelift, removing crappy looking armor plates, making it more chaotic instead of looking like a dread that puked out a Carnifex.
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Post by: OrionDisciple.
i love the wings on the packs but why nid arms?
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Post by: Peter Wiggin
OrionDisciple. wrote:i love the wings on the packs but why nid arms?
Was toying with the ides of using them since they are already posed for a 2 hand grip.....kinda ditched the idea in favor of the classic pistol/ ccw combo. Maybe a plasma gun or two.
Automatically Appended Next Post:
If a mod sees this, please move to the blog forum. Thankee!
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Post by: zadelistol
Hmm. It didn't come out the way I thought it would but still looks absolutely AMAZING!
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Post by: Peter Wiggin
zadelistol wrote:Hmm. It didn't come out the way I thought it would but still looks absolutely AMAZING!
Yeah, it sorta looks like a really really evil rabbit made out of grimdark and guns.
Group shot of my giant evil thing, a medium sized evil thing, and some evil cybershit.
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Post by: zadelistol
Everything is looking amazing man. It's interesting to see that your using a Necron destroyer(if I remember the model correctly, I could be wrong) as a chaos model.
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Post by: Peter Wiggin
Progress for 11/25 Happy Turkey Day everyone!
Warsmith
Magnetized termie's I rescued from the shelf of shame.
Raptors and their wingpacks.
Marines.
Your guess is as good as mine, but I figure having a dread sized biomechanical war machine is a good idea.
Again, your guess is as good as mine. Big gun and lots of biomechanical parts. Hard to work chaos into the Heavy Destroyer hull.
Automatically Appended Next Post: zadelistol wrote:Everything is looking amazing man. It's interesting to see that your using a Necron destroyer(if I remember the model correctly, I could be wrong) as a chaos model.
Yeah, I'm hoping that between careful bitz selection and paint I can make it look cohesive alongside the rest of the army. Need to do something to break up the smooth surfaces on the rear of the hull. Something that isn't trophy racks or more skulls. Working hard to make this army look more "sleek" than standard CSM.
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Post by: alarmingrick
I have to admit, at first i was like..meh. but you've converted me. looks frakin' great!
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Post by: zadelistol
Idea for breaking up the back end. Stencil with something light, or will vanish after painting and put a cool looking mark of chaos and then slowly and carefully carve it out completely. I think it could work. Ones side mark of chaos other side mark of iron warriors?
Edit: Had to correct spelling mistakes(had alot)
I just got off of work. BLASTED BLACK FRIDAY SALES!!
been at work for nine hours and only sat a total of twenty minutes due to being too busy.
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Post by: General somethingorother
I agree on the the mark of chaos, or why not have another big gun...
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Post by: origarmi chicken
 They all look really good
Loving the Defiler
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Post by: Peter Wiggin
Thanks for all the supportive comments guys! The community here on Dakka is so very responsible for the creative impulses I have!
In other news, stripping a failed Carnifex project, a half painted unconverted (ha, not for long) Daemon Prince, and other assorted mini's. Probably going to stop by my FLGS and pick up some vehicle sponson weapon packs in a little while.
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Post by: Peter Wiggin
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Post by: zadelistol
What did you put on the back end of your DP?
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Post by: Peter Wiggin
zadelistol wrote:What did you put on the back end of your DP?
Cut up left over arms from the GW DP kit and shaved them down. Will be gradually building GS layers to give a smooth blend into the Destroyer hull.
The "backbone" is an extension of the Destroyer spine made from a plastic Necron spine, chainfist from an Ironclad Dread, and an armor plate from a Carnifex.
Backpack is a chopped and shaved Gargoyle body, 2 Gargoyle heads, and a finger from an Ironclad Dread.
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Post by: Zuul
I'm liking the look of those extended bolters in your raptor upgrade pack
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Post by: Peter Wiggin
Project so far. Clockwise starting in the right hand lower corner...
SM bodies I got in the mail along with SM legs trimmed of all purity seals and a couple of trimmed down termie arms.
Possessed that just got the paint stripped. Needs conversion to be more mechanical.
Scratch Built Daemon Prince
3 CSM termies and assorted arms. Needs conversion to be more mechanical.
Chaos Spawn model, for use with "counts as Gift of Chaos" weapons....virus cannon, injectors, etc.
A magnetized chaos lord/obliterator
DAH JACKALOOOOOOOPE!!!! Dread scale nasty thing made out of a Carnifex and other stuff. Defiler, Soul Grinder, whatever.
A Khornate marine....couldn't bring myself to strip it.
CSM Iron Warriors squad.
CSM Iron Warrior Raptor Squad.
I also have another Possessed, 4 more CSM, an unmodified GW Daemon Prince model, and a large chuk of a Carnifex body being stripped of paint.
Automatically Appended Next Post: Progress over the Holiday was slow due to the GF staying at my place. Expect big things during the upcoming week.
If anyone has Deff Dread, Killa Kan, Dreadnought, or any other 60mm base scale mechanical bitz, PM me if you are willing to work out a trade. My ass is broke, but I've got LOTS of bitz to trade.
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Post by: zadelistol
Looking good, wish I could help you out with the bits but I have none that would help you out there, man.
Can't wait to see how this all ends.
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Post by: Lint
Oh definitely subscribed. This is awesome, and a huge inspiration for my army.
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Post by: Peter Wiggin
Glad to see some folks are enjoying the thread. Progress has been slow due to my discovery of League of Legends. I got a bit done on the scratch build DP, so here are the recent pics. This guy is VERY time consuming since I'm layering all the GS, and not using pins (./wrist). Close up of the detailing on the hull, both sides will have this sort of look.
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Post by: Viktor von Domm
so horrible...
in a good way^^
vik
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Post by: neil101
More crazy chaos stuff , I like it!
you certainly have the right feel of bizzare and corrupt , for your models . i think your chaos stuff is the most immaginative and disturbing conversions of chaos around, they seem almost organic in there formations, and obey no laws of physics, i imagine men ruuning for there lives when affronted by such disturbing abominations ! , You my friend have a twisted soul!
like vik says in a good way
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Post by: zadelistol
Hmm...I feel like just adding a random opinion of mine.
You definatly are keeping to the Chaos feel, it doesn't have to make sense for it to be chaos. If it isn't physically practical, then it works.
Keep up the amazing work my friend. I love the GS on the DP, looking better.
*mumbles*still think you should scratch in a chaos star*mumbles*
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Post by: Peter Wiggin
zadelistol wrote:
You definatly are keeping to the Chaos feel, it doesn't have to make sense for it to be chaos. If it isn't physically practical, then it works.
Keep up the amazing work my friend. I love the GS on the DP, looking better.
*mumbles*still think you should scratch in a chaos star*mumbles*
I'm actually enjoying the challenge of making instantly recognizable CSM without the "subtle" GW iconography. On the DP the really hard part is making sure that each limb and torso COULD rotate in the proper way if the joints were flexible. I know its OCD, but it helps me keep things proportionally correct and adds to the dynamic look of poses.
Godamighty I'm getting a pin vise and drill for xmas. This would be sooooo much easier.
Rear shot of the DP, also the Chaos Spawn for use with "counts as" Gift of Chaos ( pg 88 Codex CSM). I'm envisioning one of the weaponized uses of the virus functioning sort of like the Borg injection tubes from First Contact and (barf) Voyager. WIP still....clearly.
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Post by: Perkustin
I liked the winged back backs, they are well done and the termagant bolters were a promising concept you should definitely revive. I don't really 'get' the terminator lord guy on foot he just looks like a custom built obliterator. The defiler is very nice but that left arm is really ruining it; it over balances the model and makes it look like it is doing the stayin' alive dance from saturday night fever. I am afraid i also dont 'get' the necron heavy destroyer with terminator face and tentacles, i really like the detail of the symmetrical tyranid heads decoration though.
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Post by: Peter Wiggin
Perkustin wrote:I liked the winged back backs, they are well done and the termagant bolters were a promising concept you should definitely revive. I don't really 'get' the terminator lord guy on foot he just looks like a custom built obliterator. The defiler is very nice but that left arm is really ruining it; it over balances the model and makes it look like it is doing the stayin' alive dance from saturday night fever. I am afraid i also dont 'get' the necron heavy destroyer with terminator face and tentacles, i really like the detail of the symmetrical tyranid heads decoration though.
Awesome, cause that IS a custom built obliterator! The gargoyle bolter arms are still in my box....don't worry, they'll be used for some of the upcoming marine conversions. Here is a pic of the stripping bowl and assorted stuff that hasn't been biomech'd up yet. Bunch of possessed, a few Termie's, a stock DP (will be converted), several random muhreenz.....other crap. Also a better shot of the DP's backpack.
In reference to the arm, are you talking about the big CCW on the dreadthing or the gunpod arm? I have some second thoughts on the CCW arm myself, fortunently the arms seperate from the Dread hull.
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Post by: CodGod
I really like what you're doing here. I'm doing a bunch of biomechanical stuff myself for my cyberdaemons, I might have to steal some ideas from you
Have to say, so far my favourite part of you blog is definitely the winged backbacks. they look amazing. I'll be looking forward to seeing what else you come up with.
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Post by: Perkustin
Yeah the drill dozer arm that is raised, not a fan. Love the twin linked venom cannon arm.
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Post by: Peter Wiggin
Perkustin wrote:Yeah the drill dozer arm that is raised, not a fan. Love the twin linked venom cannon arm.
Hmmm, I'll poke around and see what I can come up with. I agree though....its a weak spot on the model. I wanted it to have a "arm raised about to smash down" look but its always been a little clunky. Plus its kind of in the way for rotational movement.
ROFL, just took the CCW arm off at the elbow and every single bit that I used to build it snapped of cleanly at the join. I figured I MIGHT get 60% of the arm salvaged, but 100% is fine by me too. Needed more guns!
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Post by: Samus_aran115
Ah, I see what you're doing with the lord's shoulder pads
I'm at a standstill with my magnetized Lord because of the shoulder pads.... Maybe I'll try a bits store.
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Post by: Peter Wiggin
Samus_aran115 wrote:Ah, I see what you're doing with the lord's shoulder pads
I'm at a standstill with my magnetized Lord because of the shoulder pads.... Maybe I'll try a bits store.
Having trouble with the magnetized joints, or the pads themselves?
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Post by: Samus_aran115
agroszkiewicz wrote:Samus_aran115 wrote:Ah, I see what you're doing with the lord's shoulder pads
I'm at a standstill with my magnetized Lord because of the shoulder pads.... Maybe I'll try a bits store.
Having trouble with the magnetized joints, or the pads themselves?
I only have three shoulder pads to use, and they aren't the easiest things to magnetize, so I dunno what to do. I could buy more shoulder pads and put them on all the arms I've magnetized (4 things), or just leave them off entirely...I know my standard lord is a combi-melta and a power fist, so I might put the shoulder pads on those only....I really don't know
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Post by: Monkeh
I find shoulder pads are less tricky and more drilly!
If you don't want to attach them to a specific set of arms (magnetise the shoulder pads separately), drill double the thickness in the top of the arm/shoulder joint (that smooth bit that the pads go on). Then glue a magnet onto the shoulder pad, put a second magnet on and glue the underside of it then jam it in the hole. Boom, perfectly flush and magnetised shoulders.
I love some of the conversions going on here.. nice man. One beef I do have with your warsmith and the rest of your termys is you seem to be bulking up the join between the torso and the shoulder.. why? It doesnt make much sense and makes them look like they have little girly arms under the armor. Is it to install the magnets or was it a design decision by you? (Not hating, legitimately interested).
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Post by: Peter Wiggin
Beep Beep I'mma Jeep.
Post deleted cause it was pointless.
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Post by: zadelistol
Ah okay, well that would explain why you didn't add it. Makes sense, want it to be all your own.
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Post by: Peter Wiggin
Monkeh wrote: One beef I do have with your warsmith and the rest of your termys is you seem to be bulking up the join between the torso and the shoulder.. why?
This is due on the terminators to the size of the magnets originally used....not sure if I am going to magnetize the termies after all....its A LOT of work to get it done correctly, very fiddly.
On the Warsmith/Oblit the one side is getting bulked up a bit because of the way that I've got the magnets mounted in his shoulder socket. Its not ideal, but will barely be noticable once its painted. Probably going to end up stripping all the metallic colored models anyway so I can have the whole force painted in one go.
@Samus I ran into the issue of wanting to have lots of swappable shoulder pads for my Lord project. It ended up being insanely time consuming and didn't really work right as anything other than a conversation piece. I can take some pictures of the shoulder I have that are magnetized at both the body and elbow join if you'd like. The only way I found that made this possible to construct was precast GS shoulder sockets. I could probably stick some in an envelope and mail em if you'd like...I have about a dozen still left over. Automatically Appended Next Post: zadelistol wrote:Ah okay, well that would explain why you didn't add it. Makes sense, want it to be all your own.
I want a sleek and organic look. One of GW's signature chaos deals is the plethora of horns, spikes, and sharp angled iconography. This force is NOT meant to represent daemonic possession, otherworldly magical powers, etc. My goal is to give of a vibe somewhere between Space Marines, Undead, and Chaos with a bit of the Borg thrown in for good measure. Certainly not a 40k purist project, but its been tons of fun for me so far.
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Post by: BlutEisenRegel
agroszkiewicz wrote:Limbo wrote:You may have ruined hazard stripes for me with that video Agro -.- (not a fan of rap/hiphop). :p Sorry bro, I live in the bay area so y'know how it goes. Heavy metal and bounce rap. Ahaha Bay Area me too Great work by the way!
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Post by: Samus_aran115
Nah, it's okay  I just did what I suggested to myself. I lightly (and I mean reallllllyyy lightly) glued the shoulder pads on the arms I use the most (Power fist and combi-melta)
After seeing how cheap the pads are on bitsites, I'll just buy more for the...two or three other options. No big deal. I think that sorcerer pad is ubiquitous enough to throw on the chainfist, if I have to.
Thanks anyway
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Post by: Peter Wiggin
BlutEisenRegel wrote:agroszkiewicz wrote:Limbo wrote:You may have ruined hazard stripes for me with that video Agro -.- (not a fan of rap/hiphop).
:p Sorry bro, I live in the bay area so y'know how it goes. Heavy metal and bounce rap.
Ahaha Bay Area me too
Great work by the way!
Ever go by Endgame over in Oakland? They've got one of the most AMAZING WFB armies I've ever seen in one of the cases upstairs.
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Post by: Chowderhead
Even though I have no idea how to spell your name (It seems you just beat the keyboard with your forehead), I will subscribe to your blog. Because your work is awesome. Just plain awesome.
Also, have you thought about the Iron Hands upgrade kit?
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Post by: Peter Wiggin
chowderhead13 wrote:
Also, have you thought about the Iron Hands upgrade kit?
I did, but its too chaos looking...and it costs money. I am doing a strict "no crazy ass giant horns" policy.
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Post by: Sageheart
these are very good! I'm happy i found these! awesome work!
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Post by: zadelistol
Ah, well you're definatly keeping to your original idea, Keep it up man. You are inspiring more conversion Ideas for me in my head. I can't wait to see what this army looks like when it is fully done.
Will you run it or just have it in a showcase?
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Post by: Praxiss
Very nice stuff. I've got a few conversions in my IW army as well.
Here is my HQ conversions:
Kel'Trath, Demon Prince (Plays with MoN, Wings and Warptime)
Praxiss, Warsmith (Plays in apoc with custom rules to allow full use of the servo harness OR in 40k as a Termie Lord with L-Claws and MoK)
Korvellus, Lord of the Dark Forge (plays as a MotF with Conversion Beamer)
I've also got a squad of Raptors that i converted using a Berzerkers box and SM Jump Packs. My other conversions are a defiled Shadowsword and an Iron (Brass) Scorpion.
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Post by: dingholio
@ perkustin- What's a "back back" i think i want some for my marines! lulz. jk
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Post by: Peter Wiggin
Praxiss wrote:Very nice stuff. I've got a few conversions in my IW army as well.
Here is my HQ conversions:
Kel'Trath, Demon Prince (Plays with MoN, Wings and Warptime)
Praxiss, Warsmith (Plays in apoc with custom rules to allow full use of the servo harness OR in 40k as a Termie Lord with L-Claws and MoK)
I really like the forearms on your DP. Are they ork bitz?
Also the Praxiss model is very nice. If you have any WIP of the backpack construction I'd love to see em.
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Post by: Praxiss
The Claw on the DP is off an Ork Nob i think (raided my friends bitz box). The other arm is a forgeworld dreadnought Siege arm.
The Servo Harnes backpck is just the stock pack off the Direct Order Techmarine from GW. I had to shave the back of the Termei armoru a little to make it fit and it has a shed load of pins in it as well, but nothing special about the construction.
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Post by: Chowderhead
agroszkiewicz wrote:chowderhead13 wrote:
Also, have you thought about the Iron Hands upgrade kit?
I did, but its too chaos looking...and it costs money. I am doing a strict "no crazy ass giant horns" policy.
Wait...
I don't see any freaky ass horns...
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Post by: zadelistol
Are you getting the Iron hands mixed up with Iron Warriors
chowderhead13
To me they look just like the Iron Hands SM chapter.
What Agro is doing is the Iron Warriors.
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Post by: Lint
Yes but using the Iron Hands box gives him all of the bionics, and none of the horns. I get it.
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Post by: Praxiss
I've though about doing that a few times to make my IW more fluffy (give all the sergeant a servo arm (play as powerfist).
It woudl just be a bit too expensive.
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Post by: Chowderhead
Lint wrote:Yes but using the Iron Hands box gives him all of the bionics, and none of the horns. I get it.
That's what I was trying to get at. The Iron hands has upgraded bionics, and the Iron warriors revere tech.
And anyway, you can just make some awesome possessed. Even thought they suck.
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Post by: Peter Wiggin
Lint wrote:Yes but using the Iron Hands box gives him all of the bionics, and none of the horns. I get it.
Ding ding ding! There are bionics all over the place in loyalist sprues TBH, but the Iron Hands kit is something I've certainly been eyeballing.
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Post by: zadelistol
Ah okay, sorry Lint, my bad.
The only thing I actually like out of that kit is the legs that comes with it, nothing else.
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Post by: Peter Wiggin
I can't afford FW stuff on my current budget. :(
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Post by: Viktor von Domm
someone suggested to me the use of necron arms and legs for same purpose... when i start painting again i will try that out...
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Post by: Praxiss
I woudl think that Necron stuff woudl look too skinny to eb used for MEQ bionics?
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Post by: Peter Wiggin
Trying a different route on the DP. Didn't get much done at all this week due to GF being in town again. My only concern with this guy is the bulk of the legs in relation to the rest of the body. The feet will look fine since most of the surface (other than the claws) will be part of the leg.
Total height is about 20% taller than a terminator.
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Post by: Praxiss
That coudl look cool. I've thought about using the Spyder claw myself a coupel of times.
What are the legs from?
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Post by: Peter Wiggin
Praxiss wrote:That coudl look cool. I've thought about using the Spyder claw myself a coupel of times.
What are the legs from?
Trimmed down arms left over from my DP boxed set. I rotated them with the idea that the elbow joints will resemble rear articulated knee's similar to what one sees in dogs, cats, and most other 4 legged animals.
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Post by: Praxiss
Nice. Looking frward to assembled pics.
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Post by: zadelistol
Hmm, taking away the destroyer look from your DP?
Wasn't expecting that but I think it will look amazing. Can't wait to see if it works out with lightning claws for feet.
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Post by: Peter Wiggin
zadelistol wrote:Hmm, taking away the destroyer look from your DP?
Wasn't expecting that but I think it will look amazing. Can't wait to see if it works out with lightning claws for feet.
The claws are slightly over sized looking, but the added stability they give is vital since I do not have a vise and drill for pinning. I removed the torso and pelvis assembly from the destroyer hull because frankly....it was too Necron looking. No matter what I did, the basic shape still screamed Necron. If this latest build doesn't work out, I can always pull the legs off and stick it back into the hull since it is completely undamaged and still looks rad. Might play the hull as a Spawn.
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Post by: zadelistol
Ah. I need new drills for my pin vice.
That makes sense. Hmm, there any way to 'beef' up the size of the claws before making them feet?
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Post by: Peter Wiggin
Trust me, they don't need to be bulked up. I'm having to build one of the hip joints from scratch with GS....hoping everything actually turns out well. Should have an assembly picture up tomorrow...League of Legends has really been sucking up my free time lately.
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Post by: zadelistol
Alright, I'll trust your mad conversion skills.
Really can't wait to see how it turns out in the end though. League of Legends, haven't heard of it><
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Post by: wolfshadow
That looks... much more badass. Seriously. Keep up the good work.
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Post by: Peter Wiggin
Plugging away slowly but surely.
Assembly in progress for the DP.
Pics of a reposed chainsword arm and the continuing work on 'nidbolters (thanks for the support guys, was gonna scrap the idea til some of you said you dug it!)
Ongoing chaosification of the Heavy Destroyer hull
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Post by: Peter Wiggin
Dp standing up. The general shape is good, once things are all cured I can start smoothing and trimming. Arms are going to be 2 seperate assemblies so that I can actually get a paintbrush into some of the area's with super tight clearances.
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Post by: zadelistol
The feet look alot better then I thought they would. To be honest, I think this design is better then with the destroyer hull still on it. Maybe you can turn it into a dread hull?
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Post by: mullet_steve
Hmmm I didn't know about the Oblitorators being addicted to consuming new technology and fluff wise that makes the necron parts usable but i thought Necron tech basicaly crumbled to dust if it died? not sure how that would work fluff wise unless the necron in question was eaten/absorbed whilst still alive but then you have the argument that who would then take over a CSM who's been around for a couple of centuries (I know time acts differently in the warp but??) or a centient piece of tech thats been walking around for millenia
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Post by: Peter Wiggin
Close up of the left leg of the model. This started as the hand of a lightning claw and an arm from the DP kit. I clipped the top shoulder bulge and removed the hand at the wrist. Then the musculature was removed from the bicep area of the arm as well as the armor plate at the elbow. The lightning claw was trimmed down to only the claws and the upper side of the hand. Both parts were trimmed/filed for fit and then joined with GS. After allowing the join to cure, I added small gobs of GS all around said join then spit n' finger smoothed em together.
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Post by: Peter Wiggin
Clipped the tail and it can't stand up on its own now. Still, coming right along. Also test fit for the 'nid bolter.
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Post by: wolfshadow
My only comment would be is that if you are going to backwards-angle the leg, the foot needs to be angled a bit more for it to look at least semi-natural. Automatically Appended Next Post: I think the way that I would explain it is that the heel should be in line with the spine, not so far back.
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Post by: Lint
The 'nid arms are dope! Was it particularly difficult to do the bash?
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Post by: Peter Wiggin
Lint wrote:The 'nid arms are dope! Was it particularly difficult to do the bash?
No, I had some precast sockets laying around that made the initial mounting in the shoulder pad REALLY easy. Basically its just a trimmed gargoyle arm set with GS shoulders and some SM pads. Anyone could build em in about 5 minutes. Automatically Appended Next Post: wolfshadow wrote:My only comment would be is that if you are going to backwards-angle the leg, the foot needs to be angled a bit more for it to look at least semi-natural.
Automatically Appended Next Post:
I think the way that I would explain it is that the heel should be in line with the spine, not so far back.
Decided you were right! Leg has been reposed a bit, and modified the tail. Also built the left arm. Pics will be up after this latest round of GS cures.
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Post by: soulhunter1001
look good the whole amry lad very nice indeed.
S.
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Post by: Peter Wiggin
Update.
One leg is longer than the other, but I think it will look fine once I finish sculpting the upper thigh and add bitz to the area. Trying for a pose that looks like he's walking forward in a solid, dependable manner. Also hoping it will look as though he is bracing for the recoil of his cannon.
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Post by: Yggdrasil
I am astonished (yeah, really... I considered using flabberghasted also, but that was maybe a bit OTT) at the tail... How can you manage to make it hold that way?!? I cannot even try and sculpt proper small flames without them bending under my tool, so this is a feat beyond my imagination!!
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Post by: Peter Wiggin
Yggdrasil wrote:I am astonished (yeah, really... I considered using flabberghasted also, but that was maybe a bit OTT) at the tail... How can you manage to make it hold that way?!? I cannot even try and sculpt proper small flames without them bending under my tool, so this is a feat beyond my imagination!!
Rolled it with my fingers, then pulled it into 2 pieces. Took the one that looked the most like whipping tail, then let it cure overnight. Superglued it to the end of the tail and smoothed the join with GS heavy on the yellow.
I don't have any scultping tools, everything in this thread is done with plastic clips, needle files, and a modeling scalpel.
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Post by: Chowderhead
Peter Wiggin wrote:
I don't have any scultping tools, everything in this thread is done with plastic clips, needle files, and a modeling scalpel.
You, sir, get the Macgyver seal of approval.
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Post by: Peter Wiggin
Arm is on! Gotta let the join cure for a couple of hours before messing with it anymore. Also due to not having the model pinned I usually have to go reposition the assembly after it "sags" into the GS for a bit.
Someone send me a vise and dril, I'll build you something crazy!
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Post by: Peter Wiggin
Picked up one of those little "roll the ball around in the maze" deals for 75 cents the other day. Checked the size vs a 60 mm base and its DAMN near perfect. I really like the design on it too.
Pic of the IW force (painted and unpainted) as well as a general shot of the modeling area.
Automatically Appended Next Post: Since you guys are all such a large part of the creative process for me, help a brother out with his dilema.
I need to choose a good head for this guy. Terminator heads are proportionally correct, but I need something really striking. I looked at a few heads from the Chaos Spawn kit as well as the left overs from my DP kit.....they are a bit too large and make the model look hydro-cephalic. Any ideas? Pics'd be great.
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Post by: Skalk Bloodaxe
Every time I check out your newest stuff I am impressed. Your conversions are always unique and original, you use more GS than any other person I know that doesn't sculpt their stuff 100% by hand, you make the absolute most out of your bitz box... you sir are an inspiration and I'm glad to have crossed paths with you.
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Post by: Peter Wiggin
Skalk Bloodaxe wrote:Every time I check out your newest stuff I am impressed. Your conversions are always unique and original, you use more GS than any other person I know that doesn't sculpt their stuff 100% by hand, you make the absolute most out of your bitz box... you sir are an inspiration and I'm glad to have crossed paths with you.
I have also spent a total of $57.46 cents on products and models specifically for this army so far. Other than that, everything came out of my bitz box, shelf of shame, or was a poorly painted mini that needed stripping anyway.
Thanks for the huge compliment, I know that you are an avid chaos converter yourself. Your opinion matter to me on this subject.
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Post by: Peter Wiggin
Here is a pic of my attempt to get around the whole pinning thing. I made some hand rolled rods out of GS a while back and kept them in my random stuff bin. Here I am using it as a skeleton to build off of layering GS around. This takes fething forever because you have to let it cure every so often unless you want to deal with a huge blob of GS  , which will massively decrease the structural stability of the modeled area as compared to layering. This gak ain't gonna break if I drop it on the floor. It bounces.
Also, pic of the other shoulder constructed from a massively trimmed ummmm peice of something and a clipped down shoulderpad from the DP kit.
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Post by: wolfshadow
Nice progress! I hope you do something suitably epic and fearsome for the head of this guy.
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Post by: Yggdrasil
How about the Chaos spawn head with all the blades coming out of his mouth?
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Post by: Praxiss
How about the sensor cluster thing off the top of a Defiler? You can put the mask on it to give it a "face" but at the back it will be all cybernetic and stuff.
You could just use on the Defiler masks to mak sure you get an easy fit. in terms of size, i used the Defiler mask on my metal GW demon prince it it is just abotu the right size, so it could work for your model as well.
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Post by: Peter Wiggin
Praxiss wrote:How about the sensor cluster thing off the top of a Defiler? You can put the mask on it to give it a "face" but at the back it will be all cybernetic and stuff.
You could just use on the Defiler masks to mak sure you get an easy fit. in terms of size, i used the Defiler mask on my metal GW demon prince it it is just abotu the right size, so it could work for your model as well.
Hmm, not a bad idea although its a bit "steampunk" of a head. After looking around at parts, the only thing that looks like it will fit the bill and still have a cohesive look to it is gonna be a helmed Termie head. Question is which head to source? The Chaos Lord kit heads are <barf>, but maybe some in the Chaos Termie set would work. Anyone know of a sweet loyalist head with a rangefinder on it? Automatically Appended Next Post: Yggdrasil wrote:How about the Chaos spawn head with all the blades coming out of his mouth?
This was actually one of my original choices. It just doesn't flow with the rest of the model....which isn't suprising considering it has almost no chaos bitz in it. I'd REALLY like something like the DP head with the "helm" look to it, but its too large. Grr.
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Post by: Praxiss
Found it on Bitz and Kitz. Going for £0.50.
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Post by: Peter Wiggin
Praxiss wrote:
Found it on Bitz and Kitz. Going for £0.50.
You rock.
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Post by: Yggdrasil
Didn't you know Praxiss is known as "The Lord of Ask and Thou Shall be Given" in some forsaken parallel world?!?
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Post by: Praxiss
I try.
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Post by: Peter Wiggin
Update.
Reposed the leg again, finally happy with the basic contours. Bulked up the feet a bit to give more impression of movement. 2 pics
The detail on the other shoulder. I think it'll look good with the base.
Wouldn't be an Iron Warrior without a BFG. Shown with MEQ for proportion. 2 pics
Would also like to thank Praxis and A Black Ram for the head, and idea to chaosify it properly respectively.
A Black Ram wrote:What about a Cthulu- inspired head but instead of tentacles they are wires and cords?
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Post by: wolfshadow
That really is a BFG. What rules will it use?
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Post by: Peter Wiggin
wolfshadow wrote:That really is a BFG. What rules will it use?
Whatever I want really. Thats the beauty of doing a chaos undivided scratch build. Flexibility....just like my ex.
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Post by: Praxiss
If it's a DP yuo might as well make it count as firing a psyker power.
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Post by: Peter Wiggin
Praxiss wrote:If it's a DP yuo might as well make it count as firing a psyker power.
Well of course. I mean it can be anything from a grenade launcher (for that Nurgle thing) to a cannon for Bolt of Tzeentch. Hell, could even be a gravity based weapon for Lash. Like I said...imagination and flexibility are a good thing. One of the reasons I am not doing much iconography.
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Post by: Yggdrasil
The gun looks great!!!
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Post by: Praxiss
For an IW DP i woudl tend to go for wither MoN or MoT to represent his improved resilience due to his implants/augmentations
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Post by: Joostuh
Yggdrasil wrote:Didn't you know Praxiss is known as "The Lord of Ask and Thou Shall be Given" in some forsaken parallel world?!?
And a chain of Dutch DIY shops?
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Post by: dantay_xv
I think using necron stuff would be okay, in the ultramarine series of books by graham mcneill, in the first captain ventris' sargeant receives a mysterious (xeno) arm to replace his own which he lost fighting the nightbringer. This arm is a shiny metal which never dulls and self repairs.... i know necron stuff phases out but i think it is necron in nature.
If you read the third book int the series ventris and the sergeant end up on a daemon world run by the iron warriors belonging to honsou. He is trying to create more iron warriors by using something to give birth to them as adults, there are mant failures, but also mant successes.
Honsou took the sargeants arm for his own, so from a fluff point of view it could work...
Also the destroyer body is reminiscent of the librarian/ chapter master of the soul drinkers who became half marine and half arachnid.... could make the destroyer into a biomechanical arachnid
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Post by: zadelistol
Peter Wiggin wrote:
Whatever I want really. Thats the beauty of doing a chaos undivided scratch build. Flexibility....just like my ex.
Now that that's out of the way. The BFG is looking nice! I do like the idea about a Cthulu inspiredhead.
OH! how did you get a name change man?
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Post by: Peter Wiggin
dantay_xv wrote:
Also the destroyer body is reminiscent of the librarian/ chapter master of the soul drinkers who became half marine and half arachnid.... could make the destroyer into a biomechanical arachnid
Sarpedon is his name, and although I like the idea I don't really feel up to stratch building another guy after this....I want to get some work done on the large pile of stripped mini's on my counter. lol
However, I do agree that an arachnoid shape lends itself well to this project. Glad I was careful about taking the torso off the hull!
Pics of the arm assemblies.
Pic of the legs. Bulking up nicely! Calves will be larger than the thighs since MEQ's are my proportional template.
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Post by: dantay_xv
What about using a carnifex backplate with the spines in it. I think if you apply some heat you could bend it a bit to suit.I dont use nids so no idea if it would work. Large spiders (i believe) can shoot the hairs from their back as an irritant/ defense mechanism. I would suggest thicker stronger legs on the destroyer body as they look far too weak to hold anything up. However the original concept you had with that body is/was good and i liked it.
My other slightly more crazy idea for the destroyer body, was to make a biomechanical centaur, a bit like morphing marshall bravestarr with his mechanical steed.
The destroyer body looks a bit like the armour on an empire mount to go on a 40k steed
Or maybe i am just nuts. If what i am suggesting is noty within the vision you have for your IW's then thats cool too.
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Post by: Yggdrasil
zadelistol wrote:
OH! how did you get a name change man?
Hey, you didn't answer that question!!! I was much surprised too, when I noticed it yesterday...
So, I guess we demand answers! Are you sleeping with one of the mods? The whole team?
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Post by: Peter Wiggin
Yggdrasil wrote:zadelistol wrote:
OH! how did you get a name change man?
Hey, you didn't answer that question!!! I was much surprised too, when I noticed it yesterday...
So, I guess we demand answers! Are you sleeping with one of the mods? The whole team?
I'm a magical creature beyond mortal ken.
As for the ideas for the destroyer hull.....too ambitious for me right now. Its going to be one of those projects that might get an hour of work every week or two til its done.
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Post by: Peter Wiggin
BFG needed a bayonet.
Knee pads modeled after loyalist armor pads.
This is for the question about the tail from earlier. Here is my work for the face tentacles. Roll it thin, lay it on an oiled peice of plastic (or whatever else) and push it into the general shape you want. trim for fit and detail later.
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Post by: wolfshadow
A bayonet on that almost seems superflous. Its big enough to have rules for it to be a DCCW on its own.
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Post by: Peter Wiggin
Update.
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Post by: Peter Wiggin
UPDATE
BFG isn't done yet, this is the general pose the model will take. Thinking that the gun will end up literally being the arm, which is compensated for by a large and powerful claw to support its massive weight!
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Post by: wolfshadow
I like the idea that the arm is the gun. Very fluffy to your whole 'weaponized Oblit Virus' theme to your army.
Looking good.
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Post by: Praxiss
Either have the arm supporting the gun as above, or bulk out the gun arm to show that his body has adapted to take the extra weight by developing extra muscle.
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Post by: Skalk Bloodaxe
re: gun arm- I have to respectfully offer a contrary view for consideration- the ancient fluff for Chaos (Slaves to Darkness, Lost and the Damned) allows ridiculous strength from very weedy looking bodies. Things like pin heads, shrunken arms, no eyeballs, mouths in torso, and other icky things were commonplace gifts. Insanely ripped beefed up steroid case stud characters are only part of what makes up the scope of Chaos. The Gods care not if the gifts they bestow are beneficial or detrimental. That they gazed upon their Chosen is reward in itself.
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Post by: Limbo
Skalk Bloodaxe wrote: That they gazed upon their Chosen is reward in itself.
And often, it's enough to bring about a big change, anyone who's read Flight of the Einstein should know that.
As for the model, he's looking great. I'm especially liking the claws.
Only complaint I have is that he doesn't really scream "ALL POWEFUL DAEMON" the way he's posed. Maybe it'll change with a big screaming daemon face or something, but atm he's really quiet if that makes sense.
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Post by: Peter Wiggin
Limbo wrote:.
Only complaint I have is that he doesn't really scream "ALL POWEFUL DAEMON" the way he's posed. Maybe it'll change with a big screaming daemon face or something, but atm he's really quiet if that makes sense.
He's the same height as the GW DP, and only a bit less "beefy"....I don't want a rambo looking roided out DP, hence the long limbs. Its supposed to look a bit out of proportion compared to a human body in order to help reflect its inhuman origin.
As for the head, well I cheesedicked out and I'm using the "helm" head from the DP kit. The face is VERY daemonic and is screaming.
The idea with the pose is that he is bracing the entire body to deal with recoil from the blast. Its not a perfect execution fer sure, but thats the general idea. None of this "OMFG I am BALD, YELLING, and covered in SPIKES" crap. Automatically Appended Next Post: Praxiss wrote:Either have the arm supporting the gun
It is. I've decided on the final pose. Still have to do work with GS and glue A LOT of stuff on both sides of the join. Very tedious.
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Post by: Limbo
Peter Wiggin wrote:Limbo wrote:.
Only complaint I have is that he doesn't really scream "ALL POWEFUL DAEMON" the way he's posed. Maybe it'll change with a big screaming daemon face or something, but atm he's really quiet if that makes sense.
The idea with the pose is that he is bracing the entire body to deal with recoil from the blast. Its not a perfect execution fer sure, but thats the general idea. None of this "OMFG I am BALD, YELLING, and covered in SPIKES" crap.
I think that's the thing I'm reacting too, I'd imagine a daemon prince to fire such a big gun one handed, arm straight in front of him not even needing to brace for the recoil. I don't have a problem with him being alittle on the thin side, you can't judge chaos by apperance, but the pose is to human for my taste.
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Post by: Lord Kaesar II
Limbo wrote:Peter Wiggin wrote:Limbo wrote:.
Only complaint I have is that he doesn't really scream "ALL POWEFUL DAEMON" the way he's posed. Maybe it'll change with a big screaming daemon face or something, but atm he's really quiet if that makes sense.
The idea with the pose is that he is bracing the entire body to deal with recoil from the blast. Its not a perfect execution fer sure, but thats the general idea. None of this "OMFG I am BALD, YELLING, and covered in SPIKES" crap.
I think that's the thing I'm reacting too, I'd imagine a daemon prince to fire such a big gun one handed, arm straight in front of him not even needing to brace for the recoil. I don't have a problem with him being a little on the thin side, you can't judge chaos by appearance, but the pose is too human for my taste.
Sure this is a triple quote, but whatever. I personally like the human stance of him, as though even demons have limitations when it comes to big guns. It just works with me, the whole "I'm a huge Marine like creature and I'm gonna blast you all with this super mega gun." There's just too few creatures like that. Everyone's generally all for an assault stance, but the Iron Warriors aren't so much about running into close combat as they are besieging defenses and overcoming the enemy with trenches and guns, instead of fists and rage. Just my input, Kaesar II
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Post by: Sageheart
I like your points above LK II. I very much agree. I think a DP all gunned out is very cool. Only issue I have with it is that I don't think it should look like a weapon platform so to speak. I like the current model you are making now, but I would like maybe, if you work on another, some more DP combat looking model that uses big guns so it seems less like a dreadnought Dp thing. you feel me?
also, i seem to always ask for this, it is just something I like to see in P&M blogs, but can we have a group shot of what you have so far?
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Post by: Peter Wiggin
Sageheart wrote:
also, i seem to always ask for this, it is just something I like to see in P&M blogs, but can we have a group shot of what you have so far?
Sure! Nothing is really painted yet, but y'know...ongoing project.
1. DP project and Necron hull
2. Spawn, custom Defiler, GW DP, Obliterator/Chaos Lord
3. Nid bolter MEQ's.
4. Terminators and arms. Used to be magnetized...need to be rebuilt.
5. Possessed! used to be purple.
6. <3 My poorly painted Khorne dude. First mini I painted when I got back into the hobby.
7. Random backpacks
8. Magnetized kit for Obliterator/chaos lord. Every single part is magnetized, some are magged at 2 points. Base has 5 mag points for scenery.
9. Some chaos marines.
10. Raptors! I like the wingpacks I made.
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Post by: Sageheart
thanks! every once and a while i like to see whats been done as a kinda recap almost, more of like look how far you got!
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Post by: Peter Wiggin
Almost ready to primer! The parts will be painted as a head/torso/legs, right arm, and left arm being separate assemblies so I'm holding it together with my hand. lol
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Post by: zadelistol
Looks great! I can't wait to see that DP painted up.
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Post by: Peter Wiggin
zadelistol wrote:Looks great! I can't wait to see that DP painted up.
TY man. I still have a little bit of GS work to do, and I've really slacked off on the army lately due to the holiday season.
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Post by: zadelistol
Lol I know how that is honestly. Like i said before, I really can't wait to see it finished and painted. Keep on updating on that DP, please.
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Post by: Skalk Bloodaxe
Peter Wiggin wrote: and I've really slacked off on the army lately due to the holiday season.
Man I understand that way too much. I am so sick of holiday parties and "get togethers" and social obligations... *long rant about sick I am of holiday parties and "get togethers" and social obligations*
Thanks for letting me complain. Anyway, really dug the "army as a whole" photo update, that was an awesome idea Sageheart had, thanks for posting it. The DP is looking scary and I'm looking forward to seeing the end result.
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Post by: Peter Wiggin
Final posing is done! Now all thats left is to smooth out a few places and a bit of detail work then its primer time!
Close up of my solution to not having a vise/drill. Cast the GS onto the plastic, cure overnight, pull apart! You can easily glue it in, and your pose will be retained. The deeper the socket, the stronger the bond. I've actually used this technique to "pin" a dreadnaught CCW. Pinning is MUCH better though.
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Post by: Yggdrasil
Skalk Bloodaxe wrote:Peter Wiggin wrote: and I've really slacked off on the army lately due to the holiday season.
Man I understand that way too much. I am so sick of holiday parties and "get togethers" and social obligations... *long rant about sick I am of holiday parties and "get togethers" and social obligations*
Nicely done, good luck on the painting!
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Post by: Peter Wiggin
So yeah....trying out a thing with the BFG. Instead of replacing an arm with it, I'm tinkering with it actually BEING an arm ending in a CCW. We'll see how it pans out. I like the effect of the arm being so large and heavy that the other one is basically ONLY to help him aim and support it, but if anyone gets near, he can still look capable of dealing a physical ass whupping but in a very very unnatural way. Automatically Appended Next Post: Heh, sticking with the biomechanical theme.......
My current hero in LoL.
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Post by: Peter Wiggin
Update. All thats left on him is some GS detail work!
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Post by: Praxiss
Looking good! Now get painting!
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Post by: Sageheart
must agree with Praxiss, I want to see some painting!
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Post by: Lokirfellheart
Looking good, and as previously said will be even better when painted.
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Post by: Skalk Bloodaxe
Hmm. No pressure or anything, but get painting. Right now.
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