36924
Post by: MercenaryEpsilon
Personally I'd Make Mercenaries... Ya Know... Using ALL minitures.[/size]
34187
Post by: darktau
I would probably make an assassin style army. Something similar to feudal japan's ninja's in storyline and feel, with the 40k twist.
20876
Post by: Gridge
Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
30301
Post by: Laughing God
Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
28456
Post by: darthmatty
Space Skaven!! Or Space Tomb Kings, or Space lizardmen!!!
27755
Post by: Retribution
Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Pfft, who wants diversity on the TT when you can have 20 variations of the IoM
35957
Post by: Draglide12
I'd like to see a rogue army. A force with HQ as a rogue trader and no force organization charts. It would have thugs and awol guard as troops and rogue non-chaos marines as elites. This or a ressitance form of guard. Some of the books talk about resistance forces fighting chaos on conquered planets. They would have more stealth and hit and run based rules. More of a hybrid marine/guard army I guess. Somewhere in between.
21056
Post by: jprp
sounds like some of you should try expanding several Necromunda gangs into a force-i think it would be fairly easy to find equivalent stats within the game.
However you should bear in mind that guard are already elite fighters as far as humans go and marine equivalents would be pretty much non existannt within the human populace so a lot of the troops would just be criminal type ordinary humans with low stats. ws2 bs2 s2 t2 w1 i2 a1 ld 6???? as a base civilian type.
23617
Post by: Lexx
Rules for the Thexian elite. Also Adeptus Mechanicus/Skitarii legions.
20932
Post by: Tortoiseer
Retribution wrote:Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Pfft, who wants diversity on the TT when you can have 20 variations of the IoM
+1
The more non imperium armies we get, the better. We xenos and heretics are outnumbered by the umies for codex equipped factions as it is.
35957
Post by: Draglide12
It is pretty ridiculous how many marine codexes have been released. The Dark Mechanicum would make a pretty interesting army though...
36906
Post by: WhiteSkyBanshee
Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
MECHANICUM FTW!
36411
Post by: necrondude89
Space Dwarfs FTW
35241
Post by: HawaiiMatt
Genestealer cult. Almost all the models needed already exist, all you need is a codex to boost sales of current miniatures. A single cult sprue to convert IG would make the whole army viable.
-Matt
36947
Post by: Althran
i think this was mentioned before by darktau, an elite assassin type army would be cool, like a 'Black Ops' elite that is even ore inner circle than the inquisition and are second in skill only to the emperor himself. and could be used in a way to take out powerful rogue inquisitors, like the assassins that the inquisition use but in teams, not alone
32190
Post by: asimo77
For a game that covers nearly every sci-fi trope and archetype we are missing some stuff:
Bugs. Not like tyranids, I mean like way more eyes and legs than necessary and clacking mandibles.
We also don't have your typical big-headed, alien, greys; though I think necrons have some of their traits, namely abduction, mystery, and experimentation.
And finally some sort of evil space corporation that's in it for the credits (which is always what money in space is called) and only uses automated drones. Think Weyland-Yutani and Dune's Guild. Though the tau and Ad-Mech might be able to cover those.
Honestly though those are just some sci-tropes I think are missing, I just really want Ad-Mech.
173
Post by: Shaman
I would like non slowed humans with a working stc..
I think that was kid kyotos idea from the intial rumors of tau, before they were fish heads.
Id like that.
5470
Post by: sebster
Laughing God wrote:The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money. GW give is another Imperium book, they get accused of just going after money. They create a new race instead of making another Imperial book, they get accused of just going after money. The narrative feeds itself. That said, I'd love to see the Adeptus Mechanicus, though it would be hard to make it play in its own, interesting way. I think Genestealer Cults and Traitorous Guard would work just as well. You could probably combine this into one book, with a base level of options (basically IG with a lot the bigger toys stripped out, and access to more conscript level troops) and then a new set of options added depending on exactly what kind of heresy you want them to follow. Genestealer cult would give access to stealers and hybrids and the like. Chaos would give access to possessed and daemons and things like that.
17718
Post by: Drk_Oblitr8r
I'd make a walker based army, with squadrens of mini walkers as troops.
Esentially, everything would have an AV instead of toughness.
23617
Post by: Lexx
asimo77 wrote:For a game that covers nearly every sci-fi trope and archetype we are missing some stuff:
Bugs. Not like tyranids, I mean like way more eyes and legs than necessary and clacking mandibles.
We also don't have your typical big-headed, alien, greys; though I think necrons have some of their traits, namely abduction, mystery, and experimentation.
And finally some sort of evil space corporation that's in it for the credits (which is always what money in space is called) and only uses automated drones. Think Weyland-Yutani and Dune's Guild. Though the tau and Ad-Mech might be able to cover those.
Honestly though those are just some sci-tropes I think are missing, I just really want Ad-Mech.
You mean like the Q'Orl swarmhood for the insects? They're in the fluff, just nothings been touched about them for a long time. Plus have never been modelled I think.
35808
Post by: Mukkin'About
Barghesi i have seen one cool looking picture, and been told they are really dangerous. if they are so dangerous why aren't they a playable army? not imperial enough?
20876
Post by: Gridge
Tortoiseer wrote:Retribution wrote:Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Pfft, who wants diversity on the TT when you can have 20 variations of the IoM
+1
The more non imperium armies we get, the better. We xenos and heretics are outnumbered by the umies for codex equipped factions as it is.
The faction of the army doesn't matter half as much as how interesting and enjoyable to force is to play. What the person across the table is fielding isn't all that important...it's not like you don't have plenty of Imperium on Imperium battle taking place. Heresy is everywhere and there have been a lot of misunderstandings between loyalists.
35540
Post by: Eldrad
I would want Want to be able to play Eldar pirates.
34644
Post by: Mr Nobody
It's not a new army exactly, but I would like another cc race to be added to Tau. Automatically Appended Next Post: Make them lizardmen in space. I think I saw models of these once.
32190
Post by: asimo77
Lexx wrote:asimo77 wrote:For a game that covers nearly every sci-fi trope and archetype we are missing some stuff:
Bugs. Not like tyranids, I mean like way more eyes and legs than necessary and clacking mandibles.
We also don't have your typical big-headed, alien, greys; though I think necrons have some of their traits, namely abduction, mystery, and experimentation.
And finally some sort of evil space corporation that's in it for the credits (which is always what money in space is called) and only uses automated drones. Think Weyland-Yutani and Dune's Guild. Though the tau and Ad-Mech might be able to cover those.
Honestly though those are just some sci-tropes I think are missing, I just really want Ad-Mech.
You mean like the Q'Orl swarmhood for the insects? They're in the fluff, just nothings been touched about them for a long time. Plus have never been modelled I think.
Were those the guys that the eldar stole the pheromone gland from? (And presumably used it make ethereals) Or as those the guys who view everything as a big show. This is all from xenology I think
25543
Post by: TyraelVladinhurst
i support the mechanicus.... however bringing back either the space dwarfs (who were also allied with the imperium) or adding in the Hrud (space skaven)
23617
Post by: Lexx
asimo77 wrote:Lexx wrote:asimo77 wrote:For a game that covers nearly every sci-fi trope and archetype we are missing some stuff:
Bugs. Not like tyranids, I mean like way more eyes and legs than necessary and clacking mandibles.
We also don't have your typical big-headed, alien, greys; though I think necrons have some of their traits, namely abduction, mystery, and experimentation.
And finally some sort of evil space corporation that's in it for the credits (which is always what money in space is called) and only uses automated drones. Think Weyland-Yutani and Dune's Guild. Though the tau and Ad-Mech might be able to cover those.
Honestly though those are just some sci-tropes I think are missing, I just really want Ad-Mech.
You mean like the Q'Orl swarmhood for the insects? They're in the fluff, just nothings been touched about them for a long time. Plus have never been modelled I think.
Were those the guys that the eldar stole the pheromone gland from? (And presumably used it make ethereals) Or as those the guys who view everything as a big show. This is all from xenology I think
The pheromone gland stealing. They had billions of their number killed by the Imperium and now see the only revenge to be a great conquest of new territory in the name of the swarmhood. I think it also mentions the new breed of Q'orl that are a maggot that can take control of other races brains. So theres potential there for a Q'orl army with "infested" units from other races. They also lack warp travel but have high tech ships able to take on the Imperiums best. It would be even more of a horde army possibly than nids or orks. As the average Q'orl only lives ten years at best and thousands are spawned constantly. They also dont have bioweaponry but do have technology of their own. It looks to have great potential if GW wanted a proper insectoid race.
36304
Post by: MrDAKKA
Another imperiam of humans that have destroyed the tyranids and have followed them into the milky way and become allies with the normal imperiam
36094
Post by: DickBandit
Furry army....
MUWAHAHAHAHAHA!!!
*runs away*
32190
Post by: asimo77
You mean Space Wolves?
35476
Post by: Iratus Custodis
I'd love to see Ordo Xenos and the Deathwatch enter the game or possibly Adeptus Arbites.
30510
Post by: Scorpionov
Brotherhood of Nod from the C&C series
why? because they have something that the other races have never seen before the plant known as tiberium plus their tech imo is probably on par with imperial guard ground forces
32916
Post by: Grass4hopper
asimo77 wrote:
For a game that covers nearly every sci-fi trope and archetype we are missing some stuff:
Bugs. Not like tyranids, I mean like way more eyes and legs than necessary and clacking mandibles.
We also don't have your typical big-headed, alien, greys; though I think necrons have some of their traits, namely abduction, mystery, and experimentation.
And finally some sort of evil space corporation that's in it for the credits (which is always what money in space is called) and only uses automated drones. Think Weyland-Yutani and Dune's Guild. Though the tau and Ad-Mech might be able to cover those.
Honestly though those are just some sci-tropes I think are missing, I just really want Ad-Mech.
I know the Q'Orl were mentioned, but I have a different idea
What earth creature can survive in nearly any environment, survive a nuclear war, and would almost certainly be on any planet inhabited but the IoM?
The cockroach!
Now imagine them evolving for roughly 38,000 years being exposed to radiation, random mutagenic chemicals/gases, the Warp and who knows what else. If you think that still wouldn't push them far enough alone to be a full fledge sentient race, you could always have some 'mysterious force' rapidly push their evolution forward (would be the first time it's happened).
A roach army would weld a mixture of scavenged IoM gear and bio-weapons. They wouldn't be strong, but they'd be a lot of them.
I know it's kinda out there, but hey crazy, crazy stuff happens in 40K.
36306
Post by: VenerableBrotherPelinore
Hmmmm, I'm guessing new army means not a variation of an existing army, as I'd rather they balanced what they have out at the moment, and brought out new rules to allow you further customise your forces based on Chapter/Craftworld/God/Hive Fleet/etc.
If I made a new army, I'd probably like to see either the Adeptus Mechanicus and their Skitarii Legions brought to the field, the Adeptus Arbites, or the Deathwatch.
There's not really any other factions big enough in the fluff that you could make an army out of them, instead of just editing their codex to make it possible to field a list of them (Genestealer Cult). The Tau get picked on cause they're really small, imagine the flak some new race no-one had ever heard of would get....probably less than the Tau, cause they aren't grimdark anime.
31292
Post by: Warnolo
Ork Heroes.
Or at least an ogryn army.
34252
Post by: Squigsquasher
[/b] Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
You compare the Tau to Anime?  Good lord, that's cruel. (Dodges thrown Daemonhammer) Of course, I suppose there are those who would argue it would be cruel to compare Anime to Tau, but at least the Tau's armies arent comprised entirely out of schoolgirls and people with big hair. (Dodges even bigger Daemonhammer)
Anyway, I'm getting off topic.
Deathwatch would be good. However, I have heard rumours about a forthcoming Codex: Alienhunters, which could well be the Deathwatch. It just seems a shame that such an integral part of the Imperium has no Codex.
10207
Post by: namegoeshere
I'd love knights, as from adeptus titanicus/ space marine days, but obviously smaller.
Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
Could be some sort of inquisitor army option
necrondude89 wrote:Space Dwarfs FTW 
+1
I would like them to have a shadow of the colossus aesthetic, or zz top in space.
HawaiiMatt wrote:Genestealer cult. Almost all the models needed already exist, all you need is a codex to boost sales of current miniatures. A single cult sprue to convert IG would make the whole army viable.
-Matt
+1
Also latd
As a personal project I'd like to scratchbuild some tau that look better, more r-type / mr heli like. Same with tyranids
23617
Post by: Lexx
Squigsquasher wrote:[/b] Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
You compare the Tau to Anime?  Good lord, that's cruel. (Dodges thrown Daemonhammer) Of course, I suppose there are those who would argue it would be cruel to compare Anime to Tau, but at least the Tau's armies arent comprised entirely out of schoolgirls and people with big hair. (Dodges even bigger Daemonhammer)
Anyway, I'm getting off topic.
Deathwatch would be good. However, I have heard rumours about a forthcoming Codex: Alienhunters, which could well be the Deathwatch. It just seems a shame that such an integral part of the Imperium has no Codex.
Where is there more information on this rumoured codex?
34252
Post by: Squigsquasher
I have no idea, I just remember seeing something about it. Think it might have been on Wikipedia......I have no idea.
37209
Post by: Mighty Simo
Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
When I went to warhammer world the last year I saw what I believe was labeled as a chaos mechanicum army made of various servitors, knights (you will know what I mean if you have read mechanicum) and floating gun platforms, it looked really good!
I think a mechanicum which includes imperial and chaos/renegade would be good.
I would like them to bring back the lost and damned personally, I've just read some Gaunt's Ghosts novels and I really want to make a chaos IG army.
33133
Post by: Maenus_Rajhana
I'd like to do the Interex. Highly advanced humans with an almost eldar style to them combined with the tougher, stronger, but slower kinebrach.
It'd play as a highly mobile force wielding light-bows from atop Centaur firing platforms and power-weapon armed CC troops, backed up by anvil units of heavily armored kinebrach.
In fact, i think I may need to work on a fandex and some conversions now
25128
Post by: Kubik
I've always thought that 40k universe lacks robots army. And I mean robots-machines. Not some mystic, undead, ancient, magical terminators, but pure, non humanoidal robots. You know, small walkers, assault walkers, big spider tanks, small spider tanks, mechanical tanks, robot octopus, floating probes. With some funny SI based mechanics, and army rules (like synapse for nids)
13655
Post by: combatmedic
I would want a "wild animal" force if you will. There has to be planets with native animals or something, such as Catachans plants and wildlife.
Yea it would mostly be for smaller games or a story driven battle, but that would be awesome to have stats and models for the deadlier creatures we read about but never have seen.
Also Traitor Guard. Seriously was tons of fun to play against LatD armies back in the day, plus they are one of the Imperiums most fought enemy (according to every guard BL book I read).
26418
Post by: bigmek35
Mercs dey so kool 83
32916
Post by: Grass4hopper
By Mercs do you mean human mercs or mixed race mercs?
26418
Post by: bigmek35
mixed race cause i like the storys it would make!
35207
Post by: Frankie
Eldrad wrote:I would want Want to be able to play Eldar pirates.
Last time I checked, Eldar had many raids. Plus...thats kind of what Dark Eldar are. You could make a ''Not too sadistic Kabal''. Wouldnt work for Haemonculus, but maybe a Wych cult....
30024
Post by: A Black Ram
I want a Cultist Army.
9708
Post by: Orkeosaurus
Lost and the Damned.
24150
Post by: ChocolateGork
Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
I reckon it would have to be Mechanicum/Princeps as they do have close ties and who doesnt want to field a titan or at least a mini titan in a real game. They could make it take you two or three heavy support options
37527
Post by: ChronoCupcake
darthmatty wrote:Space Skaven!! Or Space Tomb Kings, or Space lizardmen!!!
space tomb kings are basically the necrons the unliving faction thats been around for millenia longer then everyone else and space lizardmen are more or less tyranids if you look at the art design.
4042
Post by: Da Boss
Lost and the Damned. Those dudes rocked and are fully deserving of their own fully fleshed out book. A lost and the damned list would get me interested in 40K again.
(I know they are doable with the IG book, but I'd love some traitor human kits.)
24341
Post by: Riddick40k
I would like to see either an adepts custodes, adepts arbites, deathwatch, traitor guard, or maybe even a legion of the damned codex.. A whole chapter with 3+ invil saves would be pretty beastie
24150
Post by: ChocolateGork
Scorpionov wrote:Brotherhood of Nod from the C&C series
why? because they have something that the other races have never seen before the plant known as tiberium plus their tech imo is probably on par with imperial guard ground forces
Its a crystal not a plant. They have one trillionth of the imperial guards numbers. And the guard have a space-borne battle-fleet.............But sure! Im sure they could hold there own with the other factions.
33151
Post by: Ultrasmurf_no_REALY
the enslaver virus or RAGE from 28 days later
or maybe thexian elite or the covenant from halo
37755
Post by: Harriticus
Bring back the Interex. Having an advanced and democratic human civilization to balance out and battle the Imperium would be interesting I think.
3081
Post by: chaplaingrabthar
I'd want something which has super-strong armor, but really pathetic toughness, because that's a little different from what's gone before. So perhaps some type of gaseous alien in an environmental suit (Think Vorlon Kosh from Babylon 5), that would be tough to rupture but would basically die if exposed. Maybe some race with T2 but Sv2+(4+I) on basic troopers.
Obviously, it'd be a shooty race, as something with vulnerable physical forms wouldn't want to get up close and personal (Maybe have no Inv save in CC) I'd also have them be without vehicles, but perhaps have flying FA. Kind of a shooting equivalent to the Tyranids.
26929
Post by: DrownedRat117
Definitely some kind of steampunk lizardmen..
36940
Post by: Anvildude
chaplaingrabthar wrote:I'd want something which has super-strong armor, but really pathetic toughness, because that's a little different from what's gone before. So perhaps some type of gaseous alien in an environmental suit (Think Vorlon Kosh from Babylon 5), that would be tough to rupture but would basically die if exposed. Maybe some race with T2 but Sv2+(4+I) on basic troopers.
Obviously, it'd be a shooty race, as something with vulnerable physical forms wouldn't want to get up close and personal (Maybe have no Inv save in CC) I'd also have them be without vehicles, but perhaps have flying FA. Kind of a shooting equivalent to the Tyranids.
That sounds really interesting. The only problem you'd run into would be from how wounds are dealt in 40K, and how toughness comes before armor for that. Might balance out, might not, though.
I'd say more of an Ooze race, instead of gaseous. Would allow more versatility in the fluff.
3081
Post by: chaplaingrabthar
Ooze might work better, I just thought the idea of a gaseous race would work better with the idea of gas giants and over resource rich non-terraformed planets.
And yes, the toughness before armor rules might be a spanner in the works, but I was just spit-balling something that was different from what we currently have.
Of course, if it was re-introducing, I'd like to cross-pollinate the old Squats with the Demi-Urg from BFG. I did have a very basic Codex figured out, but it got lost when my Windows XP install went tits-up (Which is why I'm now an Ubuntu guy)
37225
Post by: theduncan
 The Adeptus Custodes
1
21850
Post by: hendaron
Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Agreed, +1
24150
Post by: ChocolateGork
They do NOT have armies as vast as the imperial guard.
21850
Post by: hendaron
Skiitiari (thus tech gaurd) are bundled in legions i thought.
They are not that vast as Imperial gaurd,but they are with enough.
28665
Post by: kizzdougs
...Chaos Legions...?
In all seriousness though i would like to see the return of a Lost and The Damned style army. Or the Custodes.
37486
Post by: Reanimator
Some sort of AI controlled race. All robots all the time.
That and a dark mechanicum. Even more dark gribbly tech.
37225
Post by: theduncan
Reanimator wrote:Some sort of AI controlled race. All robots all the time.
That and a dark mechanicum. Even more human races.
Just what we need lol.
Honestly though GW needs to get more alien races.
THE SQUATS STRIKE BACK!!!
31470
Post by: sum1thtdiesalot
Reanimator wrote:Some sort of AI controlled race. All robots all the time.
That sounds like necronids. AI being the Hivemind and robots being the necron part. Though it would be sweet. My HQ would be cortana
37486
Post by: Reanimator
I'm sure there's an alien race called the quietude in the prospero burns HH novel that has something like a hive mind effect, but controlling some sort of cyborg esque machines. I envisioned it being more along the lines of the machines in the matrix, with a lot of variety in their shape. I'm sure someone earlier has mentioned a similar idea, so
+1
Plus the imperium gets very pious about AI and its heretical nature, so I'm sure there'd be enough fluff to justify the imperium bothering to fight them.
34826
Post by: ChaosGalvatron
Whatever alien race the tyranids are running from.
37470
Post by: tomjoad
The Custodes don't ever leave Terra, do they? Otherwise, that'd be cool, but I think the Grey Knights are close enough if what you want are Marines that really kick a lot of ass.
Instead of offering us new species/armies, what I'd love GW to do is support the lines they already have Codexes for (how on earth can there not be a Sanguinary Priest w/ jump pack model? Or a freakin' Tervigon?). If I could buy any Codex and know that, with my nearly non-existent modeling skills, I could easily field any unit in the book I'd be happy.
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Post by: Perkustin
Hrud aren't space skaven anymore btw...
Some sort of army of ghosts like in lord of the rings. They coul be commanded by mysterious overseers with a mastery of the webway and psykism.
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Post by: StarShade
Can they not just bring back Squats or possibly even Slann!
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Post by: sum1thtdiesalot
The only way that squats would be even half cool would be if they were with IG like the ogryns nad the sort of already are with the halfling snipers. Whats that Slann though? Slannesh?
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Post by: StarShade
Slann were like space lizard men in 1st edition Rogue trader. Squats were cool, ok they were essentially short fat IG but if GW had put some of the stuff they had in epic into 40k they would of been far better.
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Post by: VikingScott
I would support an all armour army. (I.E some sort of walker as troops.)
I suspect that this could be called a demiurg amry perhaps seeing as they like their machines. (The squats cousins.)
Other than that uf theur had to be a new army then I'd support the Adeptus Mechanicus.
But really I think that they have too many codecii to keep up with as it is.
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Post by: Footsloggin
An army of wargamers... Armed to the teeth with weapons only *Insert Diety here* know what could do to a person...
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Post by: FUUUUDGE!
I`d actually like some non slowed humans,talking somewhere in between tau and eldar,technologically-wise,and having reason&logic hold the empire together,not HURRDURRR THE EMPRAH PORTECHTS!!!!
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Post by: snake
tomjoad wrote:
Instead of offering us new species/armies, what I'd love GW to do is support the lines they already have Codexes for (how on earth can there not be a Sanguinary Priest w/ jump pack model? Or a freakin' Tervigon?). If I could buy any Codex and know that, with my nearly non-existent modeling skills, I could easily field any unit in the book I'd be happy.
+1
Let's flesh out all existing codices and models before we start adding new races to the mix, further complicating the process...
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Post by: sum1thtdiesalot
StarShade wrote:Slann were like space lizard men in 1st edition Rogue trader. Squats were cool, ok they were essentially short fat IG but if GW had put some of the stuff they had in epic into 40k they would of been far better.
Yes I agree with you completely. A bajillion different titans and Super heavies FTW. Did the Dark eldar have a titan type unit in Epic?
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Post by: Fifty
Really? Page 3 and no Exodites?
1) Eldar Pirates (NOT Dark Eldar)
2) Exodites
3) Genestealer Cult (even as part of the Tyranid book)
4) Squats
5) Traitor Legions
6) Traitor Guards
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Post by: StarShade
sum1thtdiesalot wrote:StarShade wrote:Slann were like space lizard men in 1st edition Rogue trader. Squats were cool, ok they were essentially short fat IG but if GW had put some of the stuff they had in epic into 40k they would of been far better.
Yes I agree with you completely. A bajillion different titans and Super heavies FTW. Did the Dark eldar have a titan type unit in Epic?
I always thought the Squat Gyro Copter would have been good for 40k, as for Dark Eldar im not even sure they relased them for Epic, might be wrong i went awol for a while when 3rd edition arrived.
As for squats a friend of mine is convinced they have a small mention in a recent 40k novel. Automatically Appended Next Post: Fifty wrote:Really? Page 3 and no Exodites?
1) Eldar Pirates (NOT Dark Eldar)
2) Exodites
3) Genestealer Cult (even as part of the Tyranid book)
4) Squats
5) Traitor Legions
6) Traitor Guards
I completely agree, Exodites are long overdue. I played a 2nd edition 40k battle all day last Monday, Nurgle Chaos marines Vs Exodites. Not only was it a really good battle my friend pulled out some of the experimental rules doing the rounds towards the end of 2nd edition, have you ever seen the rules for the Carnosaur, like an Eldar T-Rex.
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Post by: sum1thtdiesalot
I hate to be this guy but what exactly are the exodites? Are the like eldar that went rogue but not dark eldar? And no sadly the dark eldar didnt have anything for Epic. But it would be cool to have ork Soopa guns
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Post by: -Loki-
Tortoiseer wrote:Retribution wrote:Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Pfft, who wants diversity on the TT when you can have 20 variations of the IoM
+1
The more non imperium armies we get, the better. We xenos and heretics are outnumbered by the umies for codex equipped factions as it is.
The Adeptus Mechanicus actually isn't an IoM army, despite the fact that they are humans. They've got thir own political structure, god, beliefs, military and fleet. They have a beneficial alliance with the Imperium, but it's not completely concrete. A Mechanicus codex would actually add some neat things.
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Post by: DickBandit
I want an army of cows from the Secret Moo Moo level in Diablo II.
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Post by: StarShade
sum1thtdiesalot wrote:I hate to be this guy but what exactly are the exodites? Are the like eldar that went rogue but not dark eldar? And no sadly the dark eldar didnt have anything for Epic. But it would be cool to have ork Soopa guns
Exodites are Eldar that had settled on planets and ride Dragons (dinosaurs)
I pinched this out of the old codex
The Dragon Knights are the warrior caste of the Exodite worlds. They ride fearsome carnivorous reptiles which they call dragons. There are many different kinds of dragon, from creatures somewhat larger than a horse to monsters as big as a house, but only the smaller and more agile ones are ridden to war. The kind most favored by the Eldar Knights are common to most of the Exodite worlds.
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Post by: Sir Pseudonymous
StarShade wrote:As for squats a friend of mine is convinced they have a small mention in a recent 40k novel.
They're mentioned in Ravenor Rogue, by the rogue trader Sholto Unwerth, who is heavily implied to be one. Specifically, with a half heard monologue poking fun at the way GW tried to pretend they never existed in the first place.
'...it is much derailed, in places high and low,' she heard the shipmaster saying, 'that there ever was a race of beings of the name the squats, and many scholams and those of the high mindful claim it's just a myth, a thing that never was, but my direst old grand avuncular sweared to me that the Unwerth lineament has some timbre of that blood in it, right back in all perspective, I mean...'
Fifty wrote:
1) Eldar Pirates (NOT Dark Eldar)
What exactly would separate Eldar pirates from craftworld or dark eldar in game terms? Conceptually they're different, but wouldn't they be using the same weapons for the most part?
-Loki- wrote:Tortoiseer wrote:Retribution wrote:Laughing God wrote:Gridge wrote:Though technically not a new army, I would like to see an entire mechanicum force. I imagine them as using a lot of crazy servitors, as well as the standard techguard, priests and vehicles. I think there would be a lot of potential for an interesting army there.
The fact the GW would make space fish gundams but not the mechanicum is a testamate to how little they care about fluff and how much they care about money.
The mechanicum is a stand alone force in allience with the Imperium, they have armies as vast as the imperial guard and with some units as powerful as space marines. GIVE ME THE MECHANICUM!!!
Pfft, who wants diversity on the TT when you can have 20 variations of the IoM
+1
The more non imperium armies we get, the better. We xenos and heretics are outnumbered by the umies for codex equipped factions as it is.
The Adeptus Mechanicus actually isn't an IoM army, despite the fact that they are humans. They've got thir own political structure, god, beliefs, military and fleet. They have a beneficial alliance with the Imperium, but it's not completely concrete. A Mechanicus codex would actually add some neat things.
The Mechanicus is just another faction inside the Imperium, like how the Astartes are a separate body ungoverned by Imperial law (and aren't actually humans for that matter...), the Ecclesiarchy is its own institution, and the Inquisition sits on top in name, if not always in practice.
Really, we have fewer Imperial factions (Imperial Guard, Inquisition, and Space Marines (I suppose ecclesiarchy too, though it only has a few units in an Inquisition codex)) than Xenos (Both types of Eldar, Chaos Marines, Daemons, Tau, Necrons, Orks, and Tyranids), when you consider that the majority of their codices are just extraneous variations on a single one of their factions.
Now that I see it mentioned, a Mechanicus army would awesome, though I'd really like to see a dedicated Inquisition army, rather than just a few units shoehorned in beside Super-Mary-Sue Marines or Battle Nuns...
People keep saying Deathwatch, and I have to ask, why? They're just normal Space Marines taken from random chapters to serve the Inquisition. Just paint vanilla space marines black with some different chapter insignia and you have something that would be 99.9% identical to a full deathwatch army in gameplay terms...
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Post by: tech66
Now that this has reached epic levels of geekness it's time for something completely different...
I want to see some Jedi Knights leading Clone Troopers into battle against any of the 40k races.
Lightsaber vs Terminator Armor
Bolter vs Clone Trooper Armor
...
Oh never mind...
A horde of daemons and some Chaos Marines would crush them.
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Post by: Grass4hopper
theduncan wrote:
Honestly though GW needs to get more alien races.
I agree, and posters have listed plenty of existing races in the 40k universe. I wish they would add a truly "alien" race. Eldar, Dark Eldar, Orks, Tau are all very humanoid in appearance; even most of the Nids are bipedal. I want a truly crazy looking species, asymmetrical or an odd number of legs or something else to set them apart and make them look completely unique.
Just to be clear, I'm not complaining about the existing playable races; I just wouldn't mind seeing something completely new.
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Post by: ChocolateGork
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Post by: TheLinguist
Chaos Orkz. Yeah. I imagine they mostly go Khorne, but behind the front lines, it'd be like skittles. And rainbows. And smurfs. ON STEROIDS!
Berzerker: BLOOD FOR THE BLOO- the fu-
Orkzerker: *SMASH!* WAAAGH FER DA WAAAGH GOD!
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Post by: Brother Orelius
A rival human empire from another galaxy
An Insectoid/Arachnid army
Bring back the Squats!!
Perhaps Space Skaven?
An army like the Stargate Wraiths
An elemental based race? Creatures made from fire, air, earth and water
I'll think of more later
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Post by: hendaron
Brother Orelius wrote:A rival human empire from another galaxy
 could be interesting, as long as they are completly different from all the existing races
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Post by: TheLinguist
Brother Orelius wrote:An elemental based race? Creatures made from fire, air, earth and water
Tau? I kid. But seriously, they'd then just have to base their tech on the primal elements, yes? Since if they were actually made up of fire, air, earth or water they'd just be counted among Warp daemons.
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Post by: Tmonster
Arhra the fallen shadow, and his followers. No not Drazhar, a warrior much more powerfull! muhaahahaha
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Post by: Brother Orelius
Just a suggestion, you make it up ;-)
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Post by: ChocolateGork
Brother Orelius wrote:A rival human empire from another galaxy
An Insectoid/Arachnid army
Bring back the Squats!!
Perhaps Space Skaven?
An army like the Stargate Wraiths
An elemental based race? Creatures made from fire, air, earth and water
I'll think of more later
The Hrud are a 40k race designed to be skaven 40k. No major development was ever done with them but they do exist in the the hammerverse
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Post by: nomsheep
I want the gene-sneaker cults back.  it wouldn't be hard either.
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Post by: lunarman
Definitely Space Skaven. I know I'm going to make a 40k army of space skaven (with the dark eldar rules) later anyway!
I'd imagine something akin to a cross between guard and Grey Knights. Several different types of army you can go for:
Small in number but very powerful models army, consisting of assassins with many special rules, as well as super-mutated rat monsters with stats like a hive tyrant.
Horde army of loads of little rats, several special combat characters and huge warmachines (but more artillery than tanks).
A very steampunk feel with strong emphasis on their use of Warpstone to make their contraptions work.
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Post by: Brother Orelius
An Aquatic Race?
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Post by: sum1thtdiesalot
Brother Orelius wrote:An Aquatic Race?
Space fishes?
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Post by: nomsheep
sum1thtdiesalot wrote:Brother Orelius wrote:An Aquatic Race?
Space fishes?
tau?
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Post by: Eura
The maker people that created humans, orks, and god knows what else.
"we leave for five minutes and look what you people have done!"
"sir we've been gone for millions of years"
"really?"
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Post by: danp164
A Race of time travelling omnipotent British people who travel around in blue Telephone boxes....?
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Post by: sum1thtdiesalot
nomsheep wrote:sum1thtdiesalot wrote:Brother Orelius wrote:An Aquatic Race?
Space fishes?
tau?
Is there a water caste tau? I know of earth caste and sky caste
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Post by: Sir Pseudonymous
Water Caste is the diplomatic one, comprised mainly of Ethereals I believe. Earth Caste are the builders, sky is the navy, right? Fire caste is the military.
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Post by: Corpsesarefun
Sir Pseudonymous wrote:Water Caste is the diplomatic one, comprised mainly of Ethereals I believe. Earth Caste are the builders, sky is the navy, right? Fire caste is the military.
Sky are pilots for everything and the Etherals have their own caste.
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Post by: sum1thtdiesalot
Wait. I got it. An army of cactuars. It would never lose
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Post by: shealyr
The Interex would be a cool army.
Centaur-like combat armor, bows that shoot bolts of light, and automated drones with true AI.
I'd play 'em.
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Post by: InventionThirteen
I'd like to see something along the lines of micro-biological life forms gone big! All psychic weapons, nothing wholly resembling a gun.
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Post by: xxmatt85
The mafia.
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Post by: Brother Orelius
I like the idea of the Interex (other humans, read Horus Rising)
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Post by: Ultrasmurf_no_REALY
How about the covenant ????
Or the whole halo galaxy ?
Including spartans ??
or to link with another thread on this site species 8472 ??
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Post by: ZacktheChaosChild
Just as a joke I would like an army of angry metalheads hell-bent on destroying all for the glory of Metal. Lots of Brutal Legend concepts are now flooding into my brain.
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Post by: DickBandit
The /b/ race.
"We are anonymous!"
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Post by: alexwars1
Sapient light suspended in crystal bodies, using focused light as a weapon.
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Post by: JFizzle51
an auxilary army. just civilians who took up arms to defend their world. old fat guys with crappy guns and trucks with duct-taped machine guns in the back.
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Post by: Melkhiordarkblade
A rogue chaos army,with cultists,traitors and mutants.
(Pretty sure that's lost and damned)/
The Laeren,(But Fulgrim wiped them out).
Or maybe my own race.
Some kind of Greek style angel elves.
"The Hellenicians"
Lots of troops with ornate laser rifles and armour like Vostroyian IG. And the Noble class have wings and power weapons. Led by Psykers carried around on Beautiful thrones calling down lightning and fire,or by centuries old Generals with an all access pass to the armoury.
Lots of artillary,like ornate cannons that shoot plasma blasts,or giant laser Bolt-Throwers,and Siege mortors and catapults that fire a varity of shells.
And some bigger guns mounted on Tank bodies.
Support weapons like mechanical Hydras and Chimeras that fire plasma bolts then assault them in CC.
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Post by: 4TheGraeterGood
darthmatty wrote:Space Skaven!! Or Space Tomb Kings, or Space lizardmen!!!
Space Tomb kings already exist- The Necrons Space Lizardmen-Kroot or nids Automatically Appended Next Post: I would like to see a coalition of auxiliary races...like how the Tau have the Kroot and Vespid...but with lots more races
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Post by: thatirishguy
personaly i'm down for a redo of deathwatch as a pdf/faq update or short of that a totaly new codex. that said I firmly believe that GW needs to update there codexes that they already have.
Mechanicus would'nt be bad either.
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Post by: Ultrasmurf_no_REALY
Nah i like the idea of the old men with machine guns
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Post by: Thae'akzi
An Assassin force. Mainly with Culexus, Venenum & Vanus agents.
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Post by: skysky
I wouldn't create a new army so much as I'd just add more races to the Tau like the Covenant or the Combined from infinity.
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Post by: mazik765
darthmatty wrote:Space Skaven!! Or Space Tomb Kings, or Space lizardmen!!!
I would actually love Space Skaven  Space Lizardmen would be cool too but I kind of see their 40k fluff counterpart as Tau (Well organized society that is largely closed off form others that follow their 'priestly' leader caste).
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Post by: ChocolateGork
all of those currently exist in the 40k universe
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Post by: Lostchaplain
InventionThirteen wrote:I'd like to see something along the lines of micro-biological life forms gone big! All psychic weapons, nothing wholly resembling a gun.
Shoggoth what?
Combine this with the desired aquatic army, call them Deep Ones, and you have a Cthulu mythos army of doom.
I approve.
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Post by: dj narcosis
Adeptus mechcanicus all the way come on boys we want it give it to us it would look mental & there'd have equipment from all over the imperium except baal preds lol
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Post by: Ultrasmurf_no_REALY
YES mechanicus
or covenant they would soo cool but even a guard could take an army of them. Automatically Appended Next Post: One single guard
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Post by: yevix
thyrrus
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Post by: theduncan
Ultrasmurf_no_REALY wrote:YES mechanicus
or covenant they would soo cool but even a guard could take an army of them.
Automatically Appended Next Post:
One single guard
Hahahaha!
So true. Automatically Appended Next Post: Melkhiordarkblade wrote:A rogue chaos army,with cultists,traitors and mutants.
(Pretty sure that's lost and damned)/
The Laeren,(But Fulgrim wiped them out).
Or maybe my own race.
Some kind of Greek style angel elves.
"The Hellenicians"
Lots of troops with ornate laser rifles and armour like Vostroyian IG. And the Noble class have wings and power weapons. Led by Psykers carried around on Beautiful thrones calling down lightning and fire,or by centuries old Generals with an all access pass to the armoury.
Lots of artillary,like ornate cannons that shoot plasma blasts,or giant laser Bolt-Throwers,and Siege mortors and catapults that fire a varity of shells.
And some bigger guns mounted on Tank bodies.
Support weapons like mechanical Hydras and Chimeras that fire plasma bolts then assault them in CC.
= Eldar
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Post by: loota boy
I'd like the equvilent of an imperial gaurd, but for chaos. Like hordes of raving cultists with random demon masters, and crazy tanks that are warped and held together by chaotic spirits.
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