518
Post by: Kid_Kyoto
You did it!
You've cracked the multiple firewalls and 1000 character randomized passwords to get into the mainframe of 23 interconnected cray super computers that calculate the next project for GW!
You have only seconds to quickly alter the new release calendar and insert your own project before GW's elite team of hackers finds you and fries your system.
What project do you put in?
What project?
It can be a codex, an army book, a side game...
What do you order up?
And go!
29878
Post by: Chowderhead
Operation Plastic Lightning Falcon (HINT HINT) will be revealed.
34243
Post by: Blacksails
Re-release BFG. Everything.
25220
Post by: WarOne
I'd put this picture into their database:
37576
Post by: Targeted
Angry Marines.
33511
Post by: Alphapod
Change the release schedule as follows:
1. Grey Knights (They've announced them already)
2. Necrons (Not my army, but they need it most)
3. Dark Angels (My army, and they need it)
4. Chaos Space Marines (My friend stopped using them, I think because of the outdated codex)
5. Black Templars (Could use an update)
6. Tau Empire (My army, and they need it)
7. Witch Hunters (Needed another Imperial Codex to keep pattern)
8. Orks (I'm running out of Codices to Update)
9. Squats (Resurrection!!!)
10. Eldar (Competitive but showing their age.)
518
Post by: Kid_Kyoto
WarOne wrote:I'd put this picture into their database:

I actually clicked so I post something snarky about it.
And then I found I already had.
Ninja'd by myself.
25220
Post by: WarOne
Kid_Kyoto wrote:WarOne wrote:I'd put this picture into their database:  I actually clicked so I post something snarky about it. And then I found I already had. Ninja'd by myself. Suprised that you didn't notice it before now, as I have posted it conspicuously in other places. Well, I would also try and post a new 40k race due out next called the Na'vi.
1963
Post by: Aduro
Alphapod wrote:Change the release schedule as follows:
1. Grey Knights (They've announced them already)
2. Necrons (Not my army, but they need it most)
3. Dark Angels (My army, and they need it)
4. Chaos Space Marines (My friend stopped using them, I think because of the outdated codex)
5. Black Templars (Could use an update)
6. Tau Empire (My army, and they need it)
7. Witch Hunters (Needed another Imperial Codex to keep pattern)
8. Orks (I'm running out of Codices to Update)
9. Squats (Resurrection!!!)
10. Eldar (Competitive but showing their age.)
I REALLY like that release schedule. The only thing I'd change is to put Eldar before Orks.
Otherwise the only thing I can think of would be to get them to redo the Tyranid FAQ.
518
Post by: Kid_Kyoto
As for me, glad you asked...
Coming November 2011 (just in time for Christmas)
EPIC ARMAGEDDON
A single box game (like Space Hulk) with an entire 5mm Ork and Imperial army on a crapton of sprues.
Orks have boyz, trukks, battlewagons, fightabombs, stompas and 2 gargants.
The Imperium gets IG troops, Lemans, Chimeras, Baslisks, a Warlord and 2 warhounds, a thunderhawk and a small marine unit.
Tons of cardboard terrain.
Once it's a hit GW could follow up with FIRST WAR OF ARMEGEDDON (marines vs chaos), DOOM OF IVANDEN (space elfs and nids) etc.
2764
Post by: AgeOfEgos
1. Redo the Ultramarine dex
2. Ultramarine Skirmish Game
3. Epic Ultramarine Box Set
4. Apocalypse Ultramarine Formations
5. BFG Ultramarines Fleet Engagment
Seriously? Epic. It got me into the 40k Universe and I have fond (Perhaps nostalgic born) memories of it.
26386
Post by: hungryp
Effective immediately, the following people are fired: Jervis Johnson.
That is all!
38176
Post by: Griever
Updates would be made to the following codices via free PDF's on the website:
Necrons
Sisters Of Battle
Tau
Black Templars
Dark Angels
Orks
Chaos Space Marines
13250
Post by: Lord of battles
KK that is the best idea i have ever heard!
34842
Post by: Mike Noble
I can't believe no one has said this yet.
Lower the prices by about 50%, and put the codex schedule in super fast mode.
38176
Post by: Griever
Mike Noble wrote:I can't believe no one has said this yet.
Lower the prices by about 50%, and put the codex schedule in super fast mode.
Re-read the OP. You have to insert a new project to be release. A price reduction is not a "project" in a release schedule.
60
Post by: yakface
Gotta go with: Epic Horus Heresy.
Or if I couldn't do that, I think I'd just get in there and try to update/reorganize their 40K FAQs and get rid of some of the conflicting rulings they have and reorganize the questions into sections that make sense (like they did with the latest rulebook FAQ).
29878
Post by: Chowderhead
hungryp wrote:Effective immediately, the following people are fired: Jervis Johnson.
That is all!
All People are Re-Hired: Alessio Cavatore
That is all.
60
Post by: yakface
Actually, I take back my vote.
My new vote would be:
Immediately re-hire Rick Priestly and force him to create 40K sixth edition from scratch even if it invalidates all current codices.
THAT would be exciting!
34060
Post by: Mohoc
Finish and release Dark Millenium Online... I need a break between painting all them shiny new DE.
1963
Post by: Aduro
yakface wrote:
Actually, I take back my vote.
My new vote would be:
Immediately re-hire Rick Priestly and force him to create 40K sixth edition from scratch even if it invalidates all current codices.
THAT would be exciting!
That would be something! Get GW to pull a PP! They updated both their main rule books and put out 11 Codexes in just under one year.
3081
Post by: chaplaingrabthar
Restore the Fanatic/Specialist games division. If we're goign to have this 2 codex releases, 2 army book releases a year, then we can have 2 side game releases a year as well.
1. BFG
2. Blood Bowl
3. Epic (New edition box with Tau vs Imperial (call it Epic Damocles)
4. Warmaster
5. Necromunda
6. Mordheim
5845
Post by: Teek
Incoming! GorkaMorka
'Nuff said.
19754
Post by: puma713
Re-release Squats!
And maybe Man-O-War. It was cancelled just as I was thinking of getting into it years ago.
37983
Post by: Yzz
Codex: Genestealers/Genestealer Cults
Genestealer Hybrid box
Plastic Iron Hands box
Codex: Chaos Renegades
Space Hulk Special Reissue
Rogue Trader Special Edition Reissue with Exclusive RTB-01 Marines
~~Yzz
37127
Post by: poontangler
announced grey knights..
GW: I know! lets add more spess mahreeenz!
37700
Post by: Ascalam
Release non-imperial scenery, dammit!
And a few ork barricades do not scenery make...
At present we all seem to be trashing imperial planets exclusively.. no bad thing, but...
27684
Post by: Thaanos
Release Schedual
1. Inquisition Codex, including Demon Hunters, WitchHunters, and Ordos Xenos
2. Necrons
3. Re-release GorkaMorka(Never had a chance to play, it was out of print before I started 40K)
4. Update all other old codicies(40K takes precedence over fantasy)
5. re-release other specialist games
4588
Post by: Destrado
Getting Andy Chambers back. Faster releases, lower prices!
Also, could we pleeeeeeeeeease get some longcoats imperial guard?
And MOAR MARINES - like forgeworld did, only in plastic (actually I'd just want true-scale out of the box, same for CSMs).
31545
Post by: AlexHolker
1. Project "At Least One All-Female Plastic Kit For Every Five All-Male Plastic Kits"
37632
Post by: pogo
create a baneblade converson that has 3 basalisk cannons on it. and make it legal.
1452
Post by: BigJon
Priority project - Codex: Adeptus Mechanicus
Full Plastic Range support
APOC formation plastic Warhound and Reaver Titans
Enemy Forces second wave to fight against AM
to include plastic Eldar Super Heavy tanks, light and heavy titans. Continue APOC Super Heavy releases for all armies for one year.
25580
Post by: Maelstrom808
Can I just fire Robin Cruddace?
8800
Post by: Cannerus_The_Unbearable
Warhammer Siege, 2nd edition  Make fantasy and 40k cross compatible again.
19247
Post by: Ed_Bodger
hungryp wrote:Effective immediately, the following people are fired: Jervis Johnson.
That is all!
ROFLMAO
35884
Post by: Malice
1. Daemonhunters (probably worse than witch hunters)
2. Witch hunters ( boy do they need an update)
3. Necrons (they badly need it)
4. Black templars ( my codex and they need it)
5. Delete operation squat return
6. Dark angels ( serious competetive issues)
7. Something new that doesnt look even remotely like dwarves
All the rest are pretty fine Automatically Appended Next Post: Oh and a land raider with assault cannons only
31000
Post by: Thaylen
I'd give a an code update for that Tau army I just bought. I'd probably slip it in after necrons (they need it more than tau)
35884
Post by: Malice
Oh and mike noble said it, lower prices by 50%
5269
Post by: lord_blackfang
Gorkamorka that just happens to have plastic everything still missing from the Ork line.
17718
Post by: Drk_Oblitr8r
I'd be hard pressed about what to do, but I probibly would realise they probibly have a general idea of what their own schedule is, and they'd probibly notice if anything was changed.
So I'd change the release days (not specific release days, just all of them) from Saturdays to Mondays (2 days after what they would be, not 5 days earlier).
21940
Post by: nels1031
My project would be to make starter boxes for each army. Two units of optimal sized core troops, an HQ/Hero choice, and a FA or HS/Elite or Rare choice, depending on the Armies theme. All of these would be basic one-pose plastics like IoB or Black Reach, so that newbies can get them assembled and on the table in no time. I'd also create a toned down, bare bones Codex/Army book for that army(minimal art,no fluff, or special characters, just straight up rules), again like the IoB and Black Reach rulebooks, that gets packaged with the boxed set.
Priced at around $100 bucks or something, to make the hobby buy in much less daunting and the prospect of starting a new army more bearable.
And yeah, I realize battalions and battleforce boxes already kind of serve this purpose, but inclusion of a mini-codex and minimal assembly would be better for newbies imo.
20437
Post by: Johnnyboy955
Make models for all units. make 6th ed have every codex get updated at the same time so they are close to balanced.
intro a new game: warhammer 30 k or a game where everything is more awesome but there is less of it. more like the fluff where an HQ and two troops is all that can be afforrded for a battle
7375
Post by: BrookM
Assimilate all of the Nottingham gaming and miniature studios. Assassinate the current board of directors. Make Jervis the janitor.
20437
Post by: Johnnyboy955
Make models for all units.
make 6th ed have every codex get updated at the same time so they are close to balanced.
intro a new game: warhammer 30 k or a game where everything is more awesome but there is less of it. more like the fluff where an HQ and two troops is all that can be afforrded for a battle
real scale units released or real scale kits (which i heard were in the works)
Pre heresy? that isn't a zilliondy dollars and doesn't look aweful?
35808
Post by: Mukkin'About
hungryp wrote:Effective immediately, the following people are fired: Jervis Johnson.
That is all!
You forgot matt ward.
Effective immediately: GW staff is all replaced by Nerds, Modelers, Dakkaites, And you know, People who will actually make money for GW by releasing what the players want in a timely fashion instead of sitting on their butts and getting drunk!
20079
Post by: Gorechild
I'd like them to: Completely freeze all new mini releases for a few months Release 6th ed Release EVERY codex at the same time, balanced and fully compatible with the new edition After the mass Codex launch, release the new scupts as and when they are done, No waves. Bring 1 kit out every 2-3 weeks for whatever race has something new finished.
37431
Post by: Aspiring Champion
Project Spikey Cheese
20983
Post by: Ratius
What project do you put in?
More Xenos terrain releases.
Not saying it has to be the big project of 2011 but certainly they need to do something about the lack thereof
37703
Post by: cbosw5
Delet everything and infect the system with a virus
1084
Post by: Agamemnon2
I'd be persuaded to dismantle the company and sell its assets to the highest bidder. No idea how to accomplish that in the constraints of the hypothetical, but I would try.
131
Post by: malfred
Re-do Necromunda but focus the line on modular plastic spire terrain kits.
494
Post by: H.B.M.C.
Change myself to the editor of White Dwarf.
Or add Necromunda.
33661
Post by: Mad4Minis
malfred wrote:Re-do Necromunda but focus the line on modular plastic spire terrain kits.
Id love to see a Necromunda reboot, but all new. New minis, new terrain, new gangs, etc and updated rules...but not based on 5th ed.
Would love to see a expansion/version that deals with squad level 40k combat. Kinda like a combo of Inquisitor and Necromunda, but in 40k scale. Something where you could use existing minis straight from your army.
38186
Post by: The Zoat
Bring Back The Zoats & all the other killed races.
25220
Post by: WarOne
I would make DakkaDakka the officially sponsored website of Games Workshop!
11978
Post by: greenskin lynn
i get tron to fight for the players
34824
Post by: Incurus
Change the Noise Marine box to have enough sonic weapons for everyone rather than charging me two arms and a leg for a metal sonic weapon blister!
-not bitter-
-not bitter-
-not bitter-
14692
Post by: Dark Angels champion
well id like lets see return of megaforces, plastic apoc formations for all armies, updated tau codex, some new toys for tau, a redo of the sm/csm codex plus new toys for csm. and wat wud be nice wud be a complete army box set in various values say 1000pts, 1500pts 200pts.
7161
Post by: Necroagogo
License the various marks of Power Armour to the Action Man people
Or get into leisurewear.
26790
Post by: Gitsplitta
The Zoat wrote:Bring Back The Zoats & all the other killed races.
I LOVED Zoats! Used to run them with my ancient Eldar pirates!! - get out the 3 or 4 codecii most badly needed (already chronicled in this thread *with* model support) - support myriad of Tyranid MCs with models that currently don't have them - resurrect the stunties & bring the zoats back with them as a heavy destroyer analogue
11610
Post by: Tzeentchling9
Fix the Tyranid FAQ: 2xHive Commander stacks Trygon hole is an extra board edge ICs can go in the Spores SitW works on psykers in vehicles Move Necrons release up
3197
Post by: MagickalMemories
Codex: Adeptus Mechanicus
That is all.
29052
Post by: Xenon
WHFB Fishmen of aquapolis
36883
Post by: Misguidance
Put Imrik back in the High Elf army book, then set a date for some new Maiden Guard models. Preferably a plastic kit set, like the one for the White Lions.
22150
Post by: blood reaper
Update Codex Chaos space Marines
that will be all
5256
Post by: NAVARRO
- Sell spacehulk plastic sprues independently
- 3d plastic spacehulk corridors
- Release warhammer quest in a box similar to spacehulk
- Skirmish games tight rules for fantasy and 40k
- 2000pts Nighgoblin army themed box deal
- Sell old nightgoblin plastics as classics range.
- Converge all Spacemarines in one tome
- Change paint pots design
18282
Post by: Grimstonefire
I would insert Warhammer Armies: Chaos Dwarfs for some time next year. Also I'd tell warhammer forge to make as many chaos dwarfs as possible and hire me to make them!
Incidently, back in 2000 some people got convicted for hacking into GW and stealing stuff.
1963
Post by: Aduro
NAVARRO wrote:
- Converge all Spacemarines in one tome
If they were to put all the different marine chapters into a single BBB sized tome, how many Blood Ange/Space Wolf/Black Templar/ect players would complain about having to buy the ~$100 book and thus pay for the rules for all the other chapters they don't use?
30766
Post by: Da Butcha
Release the new edition of Gorkamorka!
However, the big change would be that in this first of many Specialist Game releases, the plastic models in the game are designed to be usable directly in the parent game (no more different size bases like Space Hulk).
Gorkamorka would contain new Buggies and Wartrakks and be compatible with current ork Trukks and Bikes. These new buggies would also be available direct only from GW.
This would start a new system of Specialist games, where the plastic molds would not be created for expensive, presumably one-off runs like Space Hulk, but would be usable both for the new Specialist game, and the core system, so that the cost of producing a Specialist game could be reduced, and so that more plastic models would become available.
Future releases would include:
Necromunda, which contains sprues suitable for making characterful Imperial Guard Veteran/Conscript squads, as well as serving as suitable models for Orlock/Delaque gamgers (and, when combined with Cadian or Catachan sprues, will also make Van Saar and Goliath gangers).
320
Post by: Platuan4th
I'd do nothing, but I'd take screen caps of my not doing anything so that you guys could all Nerd Raeg that I had a chance to do something and didn't.
34119
Post by: neil101
Advanced space crusade, and a host of new board games , i miss board games. maybe actually embrace the skirmish and roleplay side of the games as well @28mm level , rogue traders and other background characters in plastic or metal
31545
Post by: AlexHolker
Da Butcha wrote:These new buggies would also be available direct only from GW.
Why on earth would you want to create a plastic kit, and make it direct only?
181
Post by: gorgon
If I was self-serving, I'd enter new projects for Codex: Genestealer Cults and Codex: Slann.
If I wanted to do them a favor and make them some money, I'd enter a new project for a Horus Heresy 40K supplement.
26139
Post by: Skalk Bloodaxe
re-release Necromunda with a full-scale promotion and support campaign.
26531
Post by: VikingScott
Burn it.
20867
Post by: Just Dave
Great Thread Kyoto, Great.
Me? I'd sell the LotR or its shares/rights/moulds/whatever and use the money to improve staff, proof-reading, creativity and hire midgets with pointy sticks to make sure Jervis doesn't cause others to age at twice the normal rate, harass the White Dwarf Editor and force Matt Ward to remove his head from his arse.
This is good too:
Platuan4th wrote:I'd do nothing, but I'd take screen caps of my not doing anything so that you guys could all Nerd Rage that I had a chance to do something and didn't. 
5269
Post by: lord_blackfang
Wait, change mine to "delete all upcoming loyalist codexes"
6838
Post by: 1hadhq
a) insert/edit whatever the client paid for.
b) alter the release year of anything CSM related to begin with 21.....
5723
Post by: Dez
Warhammer 30K.
23400
Post by: Ma55ter_fett
I would wipe everything... everything.
And leave a knock knock joke instead. =P
20867
Post by: Just Dave
1hadhq wrote:alter the release year of anything CSM related to begin with 21.....
Assuming that this isn't just a spelling mistake and that you want to see the Chaos Space Marines to wait around 90 years for an update, that would be hilarious to watch. Haters gonna hate and then some.
33777
Post by: Aun'shi
WarOne wrote:Kid_Kyoto wrote:WarOne wrote:I'd put this picture into their database:

I actually clicked so I post something snarky about it.
And then I found I already had.
Ninja'd by myself.
Suprised that you didn't notice it before now, as I have posted it conspicuously in other places.
Well, I would also try and post a new 40k race due out next called the Na'vi.
Sorry mate! The Tau are already an army!
6838
Post by: 1hadhq
Just Dave wrote:1hadhq wrote:alter the release year of anything CSM related to begin with 21.....
Assuming that this isn't just a spelling mistake and that you want to see the Chaos Space Marines to wait around 90 years for an update, that would be hilarious to watch. Haters gonna hate and then some. 
No mistake.
Altering a single innocent little 0 to 1 could go unseen for a while..
Thought its "don't get caught".
Also, deleting other hobbyists codices raises my interest in the tresspassers favorite codex, deem it the price to pay.
16387
Post by: Manchu
It's not my army or anything but I would set Eldar up for a DE-scale revamp. They have such a compelling look in the art that I feel could be translated into plastic much better with the current level of technology.
18499
Post by: Henners91
Repeal BA codex.
Blame hackers for the first one.
7375
Post by: BrookM
Have them do this kit at long last:
21966
Post by: col. krazy kenny
I agree, all of the specialist games re-done.With new Plastic kits and books and supplements.Also try to bring down the price.This hobby starting to get way to expensive.
15248
Post by: Eldar Own
Plastic Kits for the following:
Tyranid Hive Tyrant, Wraithguard, Ork Kommandos, Dark Elf Hydra
32275
Post by: flimmyyip
delete LOTR
18594
Post by: geordie09
hungryp wrote:Effective immediately, the following people are fired: Jervis Johnson.
That is all!
This is now my favourite ever post... Automatically Appended Next Post: NAVARRO wrote:- Sell spacehulk plastic sprues independently
- 3d plastic spacehulk corridors
- Release warhammer quest in a box similar to spacehulk
Space Hulk - Deathwing
37798
Post by: alphaomega
BFG!
Love that game a lot
38118
Post by: Santaman2346
Re-release Kill Team the same as fourth edition so that I can find a use for my specially converted figures other than for me to sit in a corner sipping coffee, asking each of them individually if they want biscuits...
38260
Post by: A_hermit_and_his_friends
Plastic titans! BIG titans, ones so big that they need to be airlifted to my house, so big that you can hide behind them, so big that when your puny non-imperial opponent sees it they run out of the house screaming "praise the god emperor!" so big that... Ahem, sorry about that
13007
Post by: LittleCizur
1) Eldar
2) Eldar Wave 2
3) Eldar Wave 3
4) Eldar Wave 4
5) Eldar takes over entire universe and peace is restored
6) close business
7) Fill out job app @ Privateer Press
602
Post by: lasgunpacker
Warhammer Quest plastic box with new space hulk levels of sculpting, accessories, and tiles.
21946
Post by: ZacktheChaosChild
Release a new Chaos codex immediately.
Oh, and plastic Plague Marines, Noise Marines, and Dustbuckets.
466
Post by: skkipper
ZacktheChaosChild wrote:Release a new Chaos codex immediately.
Oh, and plastic Plague Marines, Noise Marines, and Dustbuckets.
realms of chaos 2.0. a two book collection putting the marines and demons back together yet seperate. yes your berzerkers riding on the back of a soul grinder can summon bloodcrushers.
3802
Post by: chromedog
I'm assuming I've already hit the off-site backups?
Nuke the servers. Completely. Not some virus code or whatnot.
Nuke the 'reichstag' (I know at least one local cabbie that refers to it as such) itself. Small one. Sure, you might damage some of Nottingham as well, but you can't make omelettes without breaking heads.
18509
Post by: endtransmission
Looks like I'm now person number 3 that wants Codex : Genestealer Cult back in play.
I'd also sneak in the need to make all books ring bound so it's easier to update rules and sell just the fluff sections separately (as well as packaged with the rules sections) for those people that only want the fluff.
26031
Post by: shealyr
Plastic kits for everything. That's right. Everything. Special Characters should be the only metal in the entire range.
3802
Post by: chromedog
Heh. That'd tank GW quicker than anything else - especially at the cost per set of dies. Even if GW do own the company that make them (and are looking at buying the plastics company that uses them as well). Capital outlay for that would wipe out any share profits for years.
11060
Post by: Phototoxin
Remake, restock and supply:
Space Hulk
WHQ
Necromunda
Gorkamorka
Mordheim
Push up SOB and Venom releases.
17349
Post by: SilverMK2
Instigate Project "Codex Consolidation". A multiphase project designed to allow people the greatest choice from their codex. To whit: 1) A single SM codex with plain marines and sections for the different coloured marines (including special rules, force org, units, etc) 2) Chaos codex which includes both Marines and Daemons and also introduces rules for cult/mutant/etc armies/units. Allow Legion armies/rules + units/etc. 3) Codex Guard - bring in all the FW guard stuff (clean up and fix anything which is a bit broken) Also include Mars' favorite metal sons; the Ad Mech. 4) Codex Inquisition: Combine GK's, SoB's, Inquisitors, WH's etc into a single super codex. And add some more units. While the above is being done, updates for all the other codexs, starting with the oldest.
34348
Post by: Tmonster
Dark Eldar Super Heavy's like duke sliscus main flagship!!, even if it won't fit my house!
33661
Post by: Mad4Minis
Id like to see some scenery/terrain for 40k that isnt Imperial/SM stuff. Maybe just one set for the major factions/races. Tau, Orks, Necrons, Tyranids, Eldar, DE, etc. Make it modular somehow so you can make smaller or larger pieces by combining multiple sets.
18509
Post by: endtransmission
SilverMK2 wrote:
To whit:
1) A single SM codex with plain marines and sections for the different coloured marines (including special rules, force org, units, etc)
2) Chaos codex which includes both Marines and Daemons and also introduces rules for cult/mutant/etc armies/units. Allow Legion armies/rules + units/etc.
3) Codex Guard - bring in all the FW guard stuff (clean up and fix anything which is a bit broken) Also include Mars' favorite metal sons; the Ad Mech.
4) Codex Inquisition: Combine GK's, SoB's, Inquisitors, WH's etc into a single super codex. And add some more units.
And if they were done in a ring bound format you could include pages in the Chaos Mega'dex to make renegade guard forces/ LotD etc.
Personally I'd put Grey knights and Deathwatch in Codex SM and Inquisition/Ecclesiarchy/assassins into the Guard Mega'dex
You'd still need lots of separate mega'dexi for Orks, Eldar etc. Automatically Appended Next Post: Oh. how about buildings without skull-bling?
34348
Post by: Tmonster
Eldar/ Dark Eldar/ Exodites Mega'dex, they would perfectly combine, and you could call it Codex The Eldar Race.
18499
Post by: Henners91
Oooh plastic Vostroyans!
22761
Post by: Kurgash
Put Chaos Legions as the theme for Chaos Marines update.
16689
Post by: notprop
System 4 - Trolls in the pantry redux
18509
Post by: endtransmission
notprop wrote:System 4 - Trolls in the pantry redux
As long as we still get the songs that went with it. This time on a troll shaped USB stick, rather than a tape of course!
35046
Post by: Perkustin
A Squiggoth conversion kit:
Comes with a plastic howdah that is compatible with all breeds of Cat.
LET LOOSE THE MOGS OF WAR!!!
23793
Post by: Acardia
Necromunda.
Plastic Fiends, nurgle stuffs.
37714
Post by: a small waagh
Give out ork conversion kits (so i dont end up with loads of identical turkks and stuff) Automatically Appended Next Post: A Squiggoth conversion kit:
Comes with a plastic howdah that is compatible with all breeds of Cat.
LET LOOSE THE MOGS OF WAR!!!
YES!
26139
Post by: Skalk Bloodaxe
Yes, agreed on the Genestealer Cult list. In fact, how about Codex: Cultists. Traitor Guard, Chaos Cult, Genestealer Cult, etc.
And yes again to a new Chaos Codex. I have been wondering just what an Aspiring Champion is "aspiring" to in this edition as there's not a lot of room for advancement...
27872
Post by: Samus_aran115
7445
Post by: robertsjf
Perkustin wrote:A Squiggoth conversion kit:
Comes with a plastic howdah that is compatible with all breeds of Cat.
LET LOOSE THE MOGS OF WAR!!!
I'd buy 4
22413
Post by: mwnciboo
In this exact order.
1. "Operation Short stop" the elimination of all personnel that took part in the erradication and subsequent denial of the Squat Race.
2. "Operation Re-introduce Space Dwarfs".
3. "Operation deny-all-knowledge-of-the-original-denial-of-race-that-has-always-been-there-but-no-one-GW-Could-ever-talk-about".
(old wounds are the deepest!)
Otherwise maybe a Pre-heresy Stormbird and the old Pre-Heresy Venerable Dreads you see in the Images of the Heresy Book.
EDIT -- OMG WARHAMMER 30K FTW (I really wish I had thought of that, this has to happen at some point. Surely!"
31000
Post by: Thaylen
mwnciboo wrote:In this exact order.
EDIT -- OMG WARHAMMER 30K FTW (I really wish I had thought of that, this has to happen at some point. Surely!"
Gahhh!!! What is with all this demand for frikken prequals. I say let the story move forward. Not in reverse.
34906
Post by: Pacific
WarOne wrote:I'd put this picture into their database:

Haha thanks that really made me laugh
Definitely bring back a specialist game in boxset form (as they did with Space Hulk), if I had to pick one Necromunda (with limited boxset/blister support)
Why the Jervis Johnson hate? He is one of the last bastions of humanity in a faceless corporate machine. ^^
10127
Post by: Happygrunt
Operation Starter sets:
Redesign all the battleforces to be "Army Starter Sets". A small 500-1000 point army in a box for $100 dollars. Includes an army book. Add an "Expand your army" bundle that allowed for an infantry and a vehicle box, as well as an army specific box, for $70-75 dollars.
Push 6th edition forward, and cut the book price in half. And to fire their lawyer army.
22413
Post by: mwnciboo
Happygrunt wrote:Operation Starter sets:
Redesign all the battleforces to be "Army Starter Sets". A small 500-1000 point army in a box for $100 dollars. Includes an army book. Add an "Expand your army" bundle that allowed for an infantry and a vehicle box, as well as an army specific box, for $70-75 dollars.
n
Push 6th edition forward, and cut the book price in half. And to fire their lawyer army.
+1 QFT. Began a Thread about something not dissimiliar a while back. My argument was to have two complimentary Battleforce sets in plastic for each Race (A Troop one and say an Elite troop one) e.g a
SM elite One might be 5 x Close Assault Termies a
1 x Dreadnought
1 x Plastic Librarian
5 x plastic set of Sternguard
It would give us the option of paying slightly less in the bundle but support a wider number of possible combinations. I think they are missing a trick here.
7375
Post by: BrookM
Pacific wrote:Why the Jervis Johnson hate? He is one of the last bastions of humanity in a faceless corporate machine. ^^
Two words: Standard Bearer.
116
Post by: Waaagh_Gonads
I'd not change what they are doing, just up the release schedule to a 40k codex and WHFB army book release every 3 months.
27097
Post by: dark6spectre
idea for range of IG armies.
release a box worth about £25 or so which contains 10 leg pieces for specified regiment. then a range of 11-13 torso's
then about 8-10 lasguns used by the regiment, along with one of each type of special weapon commonly used by the regiment. then a host of regiment specific stuff like R. banner, and stuff. plus about 13 heads or so. along with this atleast one of each type of heavy weapon commonly used by the regiment. includes command stuff like medical stuff and vox caster and stuff.
so basically, it is a 10 man squad box, with a command frame, and a heavy weapon frame. i. the box should come with 10 round bases and 1-2 large bases. The idea is to make 10 different men from that regiment.
this is aimed towards regiments like vostroya, mordia, valhalla, tallarn and steel legion, possibly even the harakon warharks (so we don't have to by expensive elysians) or tanith.
22413
Post by: mwnciboo
Yeah so like a Modular Box set concept. You buy the basic set and then buy a specific Regiment upgrade sprue. Yeah that could work, you could do massive Production runs of the Troops and then tailor the upgrade sprues depending on uptake. I kind of think it already exists in the form of the Cadian Military Box sets?
27097
Post by: dark6spectre
yesh, but thats just for cadia.
basically for each regiment two box sets will properly make do.
1 box for a 10 man squad
1 box filled with command-hw-vehicle upgrades.
ofcourse it will be far more expensive than if you just stay with cadians, because for every h/w or whatever you still have to buy the 10 man squad even if you don't want one.
P.S. yay! a fellow sheep intercourser!
21358
Post by: Dysartes
Fixed that typo, Samus. Don't worry about thanking me.....
518
Post by: Kid_Kyoto
Happygrunt wrote:Operation Starter sets:
Redesign all the battleforces to be "Army Starter Sets". A small 500-1000 point army in a box for $100 dollars. Includes an army book. Add an "Expand your army" bundle that allowed for an infantry and a vehicle box, as well as an army specific box, for $70-75 dollars.
Push 6th edition forward, and cut the book price in half. And to fire their lawyer army.
And a mini rule book!
22413
Post by: mwnciboo
dark6spectre wrote:
P.S. yay! a fellow sheep intercourser!
Because I love our country so much I will not draw attention to this statement. oh wait.......damn
3720
Post by: brettz123
Updated plastic space marine sprues....... then sit back and laugh at all the angry posts on DakkaDakka about the how gw gives too much love to space marines.
10470
Post by: shrike
-ressurect squats -new tau/DA/GK/SoB/BT codex actually, the most important one of all... ALL PLASTIC KITS!!!
6772
Post by: Vaktathi
Codex: Death Korps of Krieg.
Alternatively
Bi-monthly Errata/FAQ for all armies.
10470
Post by: shrike
C  KoK? It's a free FW PDF download. I would rather have that than the same with pictures and fluff for £15.
6772
Post by: Vaktathi
There's a FW DKoK Siege Regiment list, but it's something that half the playerbase recoils in horror from either because its a PDF or because its from FW, regardless of the actual contents. It also only covers Siege Regiments while Krieg fields just about everything but Drop Troop regiments.
It's a fantasy. I realize there are far more things that need updating, that need fixing, and that the basic IG codex is relatively versatile. However my fantasy would still be to see a DKoK codex
23115
Post by: OoieGoie
DELETE everything !!
And leave a text file: "All your mini's belong to us"
36866
Post by: Big Mek Dattrukk
Reschedule the release of all Non Vanilla marines until AFTER all armies are updated to 6th.
735
Post by: JOHIRA
I wouldn't mess with the release schedule. I'd just implement a virus that every week diverts an increasing amount of money from GW's "sue people for liking our games on the Internet" budget and puts it into the "hire sculptors who can make a cool model" budget. With a subroutine that upon being discovered, immediately orders GW's lawyer commandos to launch a full shock and awe suit on some website that's been irresponsibly using their IP located at www.games-workshop.com. It would be called, "Operation: NO MORE PORSCHES!"
28138
Post by: ExarchCain
Targeted wrote:Angry Marines.
20243
Post by: Grey Templar
I would insert
effective immediatly, all GW products are set to a price equal to cost + 25% of cost.
effective immediatly, all Redshirt's will be required to pass a yearly exam on 1 of GW's main game line's rules(Redshirt's choice) New Employees will, in addition to current standards(Note: improve standards!!!) will be required to have a basic familiarity with one or more of GW's main games as part of their job entails the refereeing of games played at the store.
effective in 6 months, all armies get a boxed set containing a complete, legal, 1k point army and a mini codex containing the Stats, point cost, and special rules of every unit in the armies codex, but no fluff bits. all starter kits are set to a flat rate of $65.
Effective IMMEDIATLY, all BL books written by C.S. Goto shall have production halted and shall be removed from online distributers. all existing copies are to be bound with chains and locked in a vault. Key to said vault is the be destroyed.
35352
Post by: prime12357
Grey Templar wrote:
effective immediatly, all GW products are set to a price equal to cost + 25% of cost.
Oh boy! models that are more expensive!
34348
Post by: Tmonster
no i think he meant production cost. + 25% that is still less than GW charges us...
30914
Post by: The_Savior
Special Character Contest!
List all the "Named Characters that don't have models."
The model that gets the most votes will be made into a model as a Multi-Plastic Kit and a special Metal collectors form.
31981
Post by: Pyro-Druid
I don't think he meant their current retail cost +25%. It's most likely production cost +25%. Personally I feel 50% gross profit should be fine, though considering you're only getting in once, after about a year or two it should hit that mark. Me, I'd create and hide a second security flaw so I can get back in at a later date, most likely after compiling various ideas from a thread like this. I'd then hide my real goal by doing something stupid like changing thing to rick'roll whoever follows. If that's too much then I'd simply fire the lawyer team and introduce a 3rd party license that any sculptor/hobbyist/small business may purchase (at a reasonable, from 3rd party's point of view, price based on production size) in order to use GW names and likeness for their sculpts. No more "Space elves" conversion packs or "Space warrior" shoulder pads. EDIT: I really need to type faster.
18499
Post by: Henners91
Grey Templar wrote:I would insert
effective immediatly, all GW products are set to a price equal to cost + 25% of cost.
effective immediatly, all Redshirt's will be required to pass a yearly exam on 1 of GW's main game line's rules(Redshirt's choice) New Employees will, in addition to current standards(Note: improve standards!!!) will be required to have a basic familiarity with one or more of GW's main games as part of their job entails the refereeing of games played at the store.
effective in 6 months, all armies get a boxed set containing a complete, legal, 1k point army and a mini codex containing the Stats, point cost, and special rules of every unit in the armies codex, but no fluff bits. all starter kits are set to a flat rate of $65.
Effective IMMEDIATLY, all BL books written by C.S. Goto shall have production halted and shall be removed from online distributers. all existing copies are to be bound with chains and locked in a vault. Key to said vault is the be destroyed.
Congrats, you bankrupted GW in less than sixty seconds
8932
Post by: Lanrak
Hi all.
I would intitiate 'operation gameplay'.
Write a new core rule set for 40k.(Its been using WHFB game mechanics for far too long!)
With a view of the core rules allowing a straight forward skirmish games ideal for new players.
And the same core rules are a basis for the seperate advanced skirmish game rules ,and the battle game rules.
So after the new players are familiar with the new core rules they can choose which ever follow on rules they want to play.
This alows the same 40k minatures to be used in a wider variety of games by a wider variety of gamers.
And as the core rules dont change , the developers can concetrate on developing more expansions and adding more unit types into the game...(similar to CBT.)
TTFN
38150
Post by: Dark Apostle 666
Lower prices and no more metal.
Preferably beginning with that frakking Zoanthrope, that would be so much easier to paint/assemble/use in plastic.
27097
Post by: dark6spectre
the thing is some special models are pretty cool with metal, as in they have cool poses which sometimes MPPCs just can't make (unless you do lots of snippy snippy and GSing. this is good for guys who just want to play and not spend loads of time converting
34381
Post by: ReardenPro
A Guardsmen kit with shotguns in it. Hell, some metal shotguns in 5-packs would be just fine with me.
31009
Post by: wolfpack
HMMMM....well now...
1. Give WGPL the ability to lead skyclaw packs (change the FAQ)
2. Bring back the regiments of reknown for WHFB (I miss the tin can commandos)
3. BLOODBOWL anyone?
4. plastic Thunderhawk, Warhound and TWC kits
5. insert a WHAT EVER IT TAKES bug to bring back RP
6. combine 5th edition and 2nd edition and come out with 6th edition and all relevant codex's at the same time...with a 30% price reduction across the board...
you asked...
33868
Post by: winnertakesall
A 28mm scale Imperial Warship. Possibly Emporer class. For next thursday.
10470
Post by: shrike
Vaktathi wrote:There's a FW DKoK Siege Regiment list, but it's something that half the playerbase recoils in horror from either because its a PDF or because its from FW, regardless of the actual contents. It also only covers Siege Regiments while Krieg fields just about everything but Drop Troop regiments.
It's a fantasy. I realize there are far more things that need updating, that need fixing, and that the basic IG codex is relatively versatile. However my fantasy would still be to see a DKoK codex 
-plastic kits.
-release C: eldar, tau, daemons, squats, necrons, SoB, ordo xenos, orks and CSM.
-plastic DKoK, SL, mordian, tallarn, valhallan, ect.
-C.S Goto- neutralised.
-all armies with a battleforce.
A guy can dream, can't he?
22413
Post by: mwnciboo
wolfpack wrote:HMMMM....well now...
1. Give WGPL the ability to lead skyclaw packs (change the FAQ)
 Because that is exactly what we need, lets make the wolves even more over the top than they already are!
10104
Post by: snurl
Setup a new 40k terrain line with Space Corridors and Industrial Towers.
33868
Post by: winnertakesall
snurl wrote:Setup a new 40k terrain line with Space Corridors and Industrial Towers.
+1
36868
Post by: Bastion of Mediocrity
A product release schedule of at least 12 months.
A 40K codex AND a WFB army book released each month with or without model support (so "problems with the scults" does not leave armies unplayable).
Montly updates of faqs (on the first of each month).
A new xenos army each year AND a new WFB army each year.
No more time wasted on LoTRs (nice looking game, but all the necessary models are really already done).
10470
Post by: shrike
Bastion of Mediocrity wrote:No more time wasted on LoTRs (nice looking game, but all the necessary models are really already done).
true. LOTR got me into the hobby, but:
-every model needs a 6 to wound.
- AFAIK barely anyone plays it after WotR.
-In WotR, monstrous creatures=kill everthing. Imagine having carnifexes, with no FOC and each one being 80pts. That.
1635
Post by: Savnock
Plastic Wraithguard with specialist roles/weapons (let them be a bit more diverse, represent some of their skills from life).
34906
Post by: Pacific
BrookM wrote:Pacific wrote:Why the Jervis Johnson hate? He is one of the last bastions of humanity in a faceless corporate machine. ^^
Two words: Standard Bearer.
Wow really? Thats actually one of the only worthwhile bits of text in the mag for me, guess it shows how these things are subjective!
31009
Post by: wolfpack
mwnciboo wrote:wolfpack wrote:HMMMM....well now...
1. Give WGPL the ability to lead skyclaw packs (change the FAQ)
 Because that is exactly what we need, lets make the wolves even more over the top than they already are! 
Over the top?? The only SM assault troops in the ENTIRE game who cannot have the equivalent of a vet sergeant to lead the squad...
And just for chitz and grinz lets look at codex BA...
how about those hand held meltas and flamers??...or those cute lil stormraven models?? hmmmm looks like they get to take our assault AND CC tactics away from us
I don't see us get anything like that...oh wait we have the atomic squirrel and lost our CC specialty and the ability to take an extra power weap in a 10 man squad...
and are turned into assault?? specialists being able to take two assault weaps??...but oh look we can only give our models Plasma guns cuz GW is so screwed up they want the pups to kill themselves off on every roll of one...while every other SM vanilla kit has the option to take flamers AND meltas...
and the release was supposed to coincide with the dex?? PLEASE....if that's the case then we have there been two FAQ updates already??
20243
Post by: Grey Templar
Space Wolves have the advantage of not losing long range firepower while having 2 CCWs and counter attack.
why would you want a WGPL to join Skyclaws anyway? Skyclaws are a poor unit just like Swiftclaws.
31009
Post by: wolfpack
Grey Templar wrote:Space Wolves have the advantage of not losing long range firepower while having 2 CCWs and counter attack.
Actually no we cannot take two CCW unless you pay the points to include a WGPL...previous dex yes this dex no...then if you want trans for the squad you lose the extra assault weap to include the WGPL...
SW kits only include plasma guns...like that's all GW wants the wolves to have...no love there...unless you go spending extra to get the bitz...yet the other chapter specific kits allow for multiple options...why not my lads??
why would you want a WGPL to join Skyclaws anyway? Skyclaws are a poor unit just like Swiftclaws.
Add a WGPL and they aren't so poor anymore...but then again I can include one in my Swiftclaw packs, Skyclaws are the only packs that I can't add a WGPL to...
Would I change that heck yes I would...
20867
Post by: Just Dave
Wolfpack, Grey Hunters have 2 basic attacks with 3 on the first round of CC. They come AS STANDARD with 2 Close Combat Weapons and a Bolter.
Sky Claws are meant to be a fire and forget unit, hence WGPL's cant attach themselves. Blood Claws are put into Sky Claws as an almost punishment, so they wouldn't have a Wolf Guard leading them.
Nonetheless, let's NOT let this dissolve into another thread of bickering about Space Wolves.
20243
Post by: Grey Templar
ummm, you do have a BP, CCW, AND bolter standard right?
31009
Post by: wolfpack
my apologies...was refering to the special CCW weaps we lost in this dex...power weaps/power fists
and that nonsense about Skyclaws being punishment is felgercarb...first time in 20 years that being a jump pack assault troop has been called punishment in ANY dex...I demand a recount...or a rewrite...or his head on a stick
30567
Post by: gwrulz
True scale all models...that would be nice!
20243
Post by: Grey Templar
O emperor No.
then we would see $100 landraiders.
31009
Post by: wolfpack
And there would definately be a price increase in ALL other SM kits from GW...they would have to justify actually making the marines the right size and using all that extra raw plastic and slip...
22413
Post by: mwnciboo
wolfpack wrote:mwnciboo wrote:wolfpack wrote:HMMMM....well now...
1. Give WGPL the ability to lead skyclaw packs (change the FAQ)
 Because that is exactly what we need, lets make the wolves even more over the top than they already are! 
Over the top?? The only SM assault troops in the ENTIRE game who cannot have the equivalent of a vet sergeant to lead the squad...
And just for chitz and grinz lets look at codex BA...
how about those hand held meltas and flamers??...or those cute lil stormraven models?? hmmmm looks like they get to take our assault AND CC tactics away from us
I don't see us get anything like that...oh wait we have the atomic squirrel and lost our CC specialty and the ability to take an extra power weap in a 10 man squad...
and are turned into assault?? specialists being able to take two assault weaps??...but oh look we can only give our models Plasma guns cuz GW is so screwed up they want the pups to kill themselves off on every roll of one...while every other SM vanilla kit has the option to take flamers AND meltas...
and the release was supposed to coincide with the dex?? PLEASE....if that's the case then we have there been two FAQ updates already??
OMG.....You must be insane. LONG FANGS 5 x HW (oh BTW they are cheaper than Normal DEVS and their WEAPONS are cheaper!) Oh yeah Rune Priests (with a force multiplier), Wolf priests, Iron priests, Lone Wolves, Wolf Lords, Thunder Wolf Cavalry, Scouts with Special Weapons as Elites, Wolf Guard that can take any Combo of weapons they feel like and a Battle leader is an IC. A blood claw with a Stasis grenade for a heart, Ulrik the Slayer, Bjorn the Fell handed, Ragnar, Canis, Logan Grimnar, Arjac (oh yeah and all kinds of special rules for their troops COUNTER-ATTACK, ACUTE SENSORS, BERSERK CHARGE, HEADSTRONG) oh and FENRISIAN WOLVES, SKY CLAWS. You are mental if you don't think the Wolves are Overpowering. Get out your Space Wolf Codex and compare it to the Space Marine Codex for a reality check...Seriously do it and you realise your argument holds no water.
I don't mean to be inflaminatory but 40K needs balance, this makes the Game Playable. With multiple combinations for every army no one should be Invincible or invulnerable, not being able to do certain things or equip certain weapons stops units becoming UBER KILLY or UBER Overpowered. The Space Wolves are definitely a strong force to be reckoned with to demand more options is a little...spoilt?
Anyway back on thread.
Warhammer 30k (Like a 28mm version of the old Space Marine Renegade supplement to EPIC 40k!)
30997
Post by: Sgt.Snail
All GW products come with a side order of Chicken Nuggets.
27097
Post by: dark6spectre
since the last army books all seem to feature the year 999 predominantly..... warhammer 41k!
the millennia with even more violence and dying,
OR........
the millennia where the emperor has plastic surgery and organ transplants
rubout guilleman's booboo on his neck heals
lion el' jonson decides to come out of hibernation
Leman Russ comes back from a long shopping trip in the EoT
all other *lost* primarchs are found on some backwater planet where they own a little farm with some alfalfa, and some chickens, and they all tend rabbits which they are CRAAZYYY about.
the BIGGEST ever hive fleet attacks "hive fleet enormous", who have subsequently found out that they don't like the taste of meat, but they love carrots!
the tau sit down and drink some green tea
the orks become smart and start using computer technology and the internet to research how they can help control climate change among many polluted planets
the eldar and dark eldar unite and start happy families on some planets after they realise its much nicer to be stationary for a while, and that torture is a bit boring.
the necrons find this time period boring and decide to go back into sleep mode.
Chaos don't like the idea of no blood shed and decide to go to another dimension, where they decide to drop the whole death and blood thing and invent a new thing called "the force", they also make a baby who they call sidious.
all in all: total catastrophe! unless your a hippy, in which, YAY PEACE FOREVER!!!!
(Goddam i love a good rant!)
35796
Post by: Gr3y
I would initiate operation: It's not 1987 any more damn it!
Freeze production of the current edditions of 40k and WHFB. Current work get finished and tossed on their website for free.
6th and 9th edition get built from the ground up. Balance becomes the order of the day so that there are no crap lousy forces any more. Everything is reviewed and balanced against each other at design. The system gets reviewed so that you can play from a few hundred points up to several thousand and still have tight fun games.
Nothing gets removed from the setting. Ever. Squats? Welcome back. Zoats? Why not? If you let people spend money on it then it gets an update and remains playable.
In a 12 to 18 month period we see the new core rulebooks and all current Army and Codex books. Then no more Army/Codex books for that edition. Whenever there is a new expansion we get one book that has something for everyone in it. A one and done policy like every other gaming company out there.
Look at how PP handled the transition to MK2 for Warmahordes. If GW did something like that where I'm not hanging for the better part of a decade for my army update then I'd actually play warhams again.
Then revisit the "specialist games" and figure out how to make them successful. It seems like most of them died because they didn't require constant new purchases. Guess what? If you keep making new expansions/add ons then people will keep buying the product.
FFG has how many board/card games that they keep stuff coming out a steady rate for? I'm sure if you had a steady trickle of Gorkamordmundiaepicbowlgothichulkquest stuff coming out then you would find your customers. Killing production of a game kills the game. People are cautious about getting into a game where there is no new content in the pipeline.
20243
Post by: Grey Templar
You do realize that if the game was balanced there would be no reason, other then astetics, to choose one army over another.
While it would level the playing field for noobs, it would kill some of the romantic thrill some people have with playing an army that currently isn't so competitive.
it also destroys the Business Plan GW has(yes they do have one)
by having the armies get updated in a haphazerd order and have them fluctuate in power over time you encourage people to get different armies. a person gets army bla bla, has a bunch of fun, but then the new edition changes things around and your army isn't so hot. you then start army bla bla because it's moderatly powerful and you want something new.
then the Meta swings around and eventually your old army is good again.
the Cycle continues ad nausium.
the cycle isn't the same for all armies, some haven't made a complete circle, some don't make much of a circle and tend to maintain their power level(Space Marines).
I like having different armies be the new Power house. sure it promotes "Bandwagoners", but hey, what goes around comes around.
if all armies were equal in power you would likely see a greater deal of builds that were more or less the same(1 take all comers list per codex) and people wouldn't have multiple armies as often as they do.
31545
Post by: AlexHolker
Grey Templar wrote:You do realize that if the game was balanced there would be no reason, other then astetics, to choose one army over another.
You'd still have play style and army composition, the only thing you'd lose is the motivation to choose an army because it's overpowered.
While it would level the playing field for noobs, it would kill some of the romantic thrill some people have with playing an army that currently isn't so competitive.
You can do that yourself without GW's help: just bring a 1,800 point army to a 2,000 point game.
34906
Post by: Pacific
Indeed.. but I would hazard a guess that the reason codex-creep keeps coming in again, and again and again (and if anything has become more pronounced) is I would argue part of GW's strategy. I think a great number of people buy a new army because it is the latest, most powerful thing, and GW are aware of this. You can tie it in nicely with the nerfing of units which most people already have in their collection (the Carnifex etc.)
Why should 'game balance' be that important to the company (when considering how much of the tournament scene makes up of the overall game buying public), when they have already started throwing the integrity of the game systems down the toilet just to get more models on the tabletop, which is something that effects every person (both veteran and newcomer) who plays the game? When some of the most entertaining and diverse games they have ever produced, in the form of the 'specialist games', has been locked away in the corner like some embarrassing uncle who always gets drunk and rowdy at family functions? If you look across the company for the past 6-7 years (essentially, since it became 'public') you can see one motivation behind every single strategic decision, and that is the counting of beans. It might be that such policies have been necessary to save the company, but if so it has come at a price.
(wow sorry this has really turned into a rant, and it wasn't meant to be!)
35796
Post by: Gr3y
Grey Templar wrote:You do realize that if the game was balanced there would be no reason, other then astetics, to choose one army over another.
While it would level the playing field for noobs, it would kill some of the romantic thrill some people have with playing an army that currently isn't so competitive.
Your confusing balance with homogeneity. You can have armies that are balanced against each other but still offer radically different play styles. Warmahordes is a good example as there are currently fourteen distinct factions that all play differently but do so on a level playing field. All armies should by default be competitive. While winning isn't everything, having a good game should be. Getting tabled in less than 10 minutes isn't fun for anyone.
Grey Templar wrote:
it also destroys the Business Plan GW has(yes they do have one)
Their business plan sucks, but we'll get to that.
Grey Templar wrote:
by having the armies get updated in a haphazerd order and have them fluctuate in power over time you encourage people to get different armies. a person gets army bla bla, has a bunch of fun, but then the new edition changes things around and your army isn't so hot. you then start army bla bla because it's moderatly powerful and you want something new.
then the Meta swings around and eventually your old army is good again.
the Cycle continues ad nausium.
the cycle isn't the same for all armies, some haven't made a complete circle, some don't make much of a circle and tend to maintain their power level(Space Marines).
I like having different armies be the new Power house. sure it promotes "Bandwagoners", but hey, what goes around comes around.
if all armies were equal in power you would likely see a greater deal of builds that were more or less the same(1 take all comers list per codex) and people wouldn't have multiple armies as often as they do.
You know what else encourages people to get different armies? Those armies being fun. I have picked up four starter boxes of Warmahordes because a) the price was right and b) I wanted to see how the other side lives. Once I get a few solid lists for my main faction (Swan crew 4 lyfe!) I'm going to flesh out one of those starters. And then the next. Because I know I can have a good experience with any of them without banging my head against a wall.
Pacific wrote:
Why should 'game balance' be that important to the company (when considering how much of the tournament scene makes up of the overall game buying public), when they have already started throwing the integrity of the game systems down the toilet just to get more models on the tabletop, which is something that effects every person (both veteran and newcomer) who plays the game? When some of the most entertaining and diverse games they have ever produced, in the form of the 'specialist games', has been locked away in the corner like some embarrassing uncle who always gets drunk and rowdy at family functions? If you look across the company for the past 6-7 years (essentially, since it became 'public') you can see one motivation behind every single strategic decision, and that is the counting of beans. It might be that such policies have been necessary to save the company, but if so it has come at a price.
The overall game experience should be important because the market is different now then it was 10 years ago. For damn near three decades now GW has had a monopoly on "mainstream" war-gaming. But that's beginning to change. Warmahordes and Flames of War have been out long enough to have gone through a major rules update, and have survived. It's too early to tell for Infinity, Malifaux, and Spartan Games' lineup, but I'd be willing to bet at least one is going to make it.
While all those "other" games are still much smaller than warhams they do offer the first real alternative GW has had to compete with. If they continue to grown and establish their player bases then new players, the fresh meat that all companies hope to feast on, are going to have to decide which type of game gets their money: one which focuses on the game experience or one that focuses on flavors of the month.
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Post by: mwnciboo
MOD Can we move all the Posts from Dark6Spectre down onto a New thread as this is a fantastic debate but we have begun it accidentally on someone elses Thread.
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Post by: reds8n
That thread has been started, you now bear full responsibility for coming up with a better title for it.
..and if my SMT are upset because their meeting starts late because of this I am placing all of the blame onto you.
If further discussion in that regard could be posted there, this thread can continue on its merry way, before, alas, it falls and is placed into rehab like a hitherto unknown Lohan family family.
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Post by: ChocolateGork
Grey Templar wrote:O emperor No.
then we would see $100 landraiders.
They already exist here in aus.
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Post by: mwnciboo
reds8n wrote: That thread has been started, you now bear full responsibility for coming up with a better title for it.
..and if my SMT are upset because their meeting starts late because of this I am placing all of the blame onto you.
If further discussion in that regard could be posted there, this thread can continue on its merry way, before, alas, it falls and is placed into rehab like a hitherto unknown Lohan family family.
Damn...lost for my train of thought now....
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Post by: wolfpack
mwnciboo wrote:
OMG.....You must be insane. LONG FANGS 5 x HW (oh BTW they are cheaper than Normal DEVS and their WEAPONS are cheaper!)
numbering six total with no 'ablative' wounds means you just crapped out an average 200 points and a kill for losing the squad to random fire
Oh yeah Rune Priests (with a force multiplier), Wolf priests, Iron priests, Lone Wolves, Wolf Lords, Thunder Wolf Cavalry, Scouts with Special Weapons as Elites, Wolf Guard that can take any Combo of weapons they feel like and a Battle leader is an IC.
hmmm...yer point?...Ironpriests are now elites and not HQ as they should be, scouts that cost twice what vanilla marines do with the same or fewer weaps options, WG that have the same weaps choices as other termie squads and cost more, lone wolves that grant kill points for surviving the battle, Battle leader equals company captain so yes IC as a HQ choice should be...
A blood claw with a Stasis grenade for a heart, Ulrik the Slayer, Bjorn the Fell handed, Ragnar, Canis, Logan Grimnar, Arjac (oh yeah and all kinds of special rules for their troops COUNTER-ATTACK, ACUTE SENSORS, BERSERK CHARGE, HEADSTRONG) oh and FENRISIAN WOLVES, SKY CLAWS.
Lukas IMO is nothing more than an assassin in PA...not much for him in my army, the other specials have not changed since the 2nd edition with the exception of adding Canis and his atomic squirrel and Arjac to make up for the umpteen specials GW has killed off, but been nice enough to wave like a flag in every SW players face since 2nd edition...Sky claws were never very good as a unit... BC jump troops were always weak, which is why most SW players I know never fielded them and when they did, included the WGPL to maintain the unit as a battle ready formation and not just a bunch of berserk idiots on the table...we are not Khorne...
You are mental if you don't think the Wolves are Overpowering. Get out your Space Wolf Codex and compare it to the Space Marine Codex for a reality check...Seriously do it and you realise your argument holds no water.
I have been playing this army since you were in diapers..and before...I have seen the reincarnations of my chapter through 5 editions even before they had their own dex...my sons play DA and Ultra smurfs so I know exactly what is in the SM dex...we play on a regular basis so, no compared to the DA and the smurfs my lads are not all powerful as you would see it...so the flaming can cease...
I don't mean to be inflaminatory but 40K needs balance, this makes the Game Playable. With multiple combinations for every army no one should be Invincible or invulnerable, not being able to do certain things or equip certain weapons stops units becoming UBER KILLY or UBER Overpowered. The Space Wolves are definitely a strong force to be reckoned with to demand more options is a little...spoilt?
This, if you read what I wrote, is what I am trying to say...why is it GW can't be more balanced when it comes to production as well as rules?? They seem to have forgotten how to do either...I'm sick of them coming up with their infamous 'flavor of the month' antics and then leaving others to suck hind teet? Let's face it...they have gone down hill since 2nd edition and by proxy we have let them get away with it...
Anyway back on thread.
Warhammer 30k (Like a 28mm version of the old Space Marine Renegade supplement to EPIC 40k!)
I like this idea...but why not go all the way and take it to a complete release for a pre-heresy ruleset
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Post by: mwnciboo
Bottomline Wolves are much better than any vanilla chapter, better statlines, better special rules. This the reason you go to a Tournament and see SM players (SW, SW Crimson Fist, BLood Angels, SW, SW, Dark Angels) there are 5 SW players in my local club alone. You may have been playing since I was in nappies, (quite impressive not sure if this was around in 1980). However SW by far and away have more options and more capabilities than any other SM army. I love scouts, can I have a SW? No. Can you yes! Mine are troops yours are elites (ok there is the draw back) but yours can infilitrate move and Melta Gun vehicles (yes i can but it costs my Sgt a Combi Bolter and i can only go once) and if someone charges them they can counter-charge. So a CC Scout squad with a Melta Gun can cause carnage well beyond their points value. Combine this with other abilities and your army stat line starts going up, Pedro Kantor and Lysander offer unit and army bonuses but the Space Wolves have alot. Grey Hunters are like a Tactical Squad on Acid and make all Vanilla Marines look like they are on Ritalin. Dark Angels have some good rules and Blood angels Dreads + Death company and Mephiston are annoying. But for sheer badass barbarism Space Wolves literally are Uber-powerful, in the hands of a skilled player they are neigh on invulnerable. You cannot have all of their options and the Vanilla Codex options too, it would make them ridiculously tough to beat.
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Post by: Just Dave
Let us NOT let another thread stray off topic or dissolve into ANOTHER thread hating on Space Wolves.
I'd suggest sticking on topic or instead going to one of the several other threads on the internet that repeats the same sentiments about SW's over and over again...
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Post by: MisterMoon
All codexes and fantasy army books will be updated within 3 years, at the rate of about 2-3 a qtr...
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Post by: Grey Templar
ChocolateGork wrote:Grey Templar wrote:O emperor No.
then we would see $100 landraiders.
They already exist here in aus.
Yeah, but not here.
take up the $100 Landraiders with your Government. having an Import tax that high is outrageous in a country that doesn't have a whole lot in the Manufacturing dept.
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Post by: ChocolateGork
DAMN YOU GOVERMENT!!!!!
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Post by: Ed_Bodger
Tmonster wrote:Dark Eldar Super Heavy's like duke sliscus main flagship!!, even if it won't fit my house!
Dark Eldar Superheavy:
Please don't attach non wargaming images to Dakka.
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Post by: ChocolateGork
And what dark eldar incarnation is that monkey i ask?
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Post by: Nagashek
Tau Codex after GK, followed by Necrons (See? MEq, Xenos, MEq!) Then the rerelease of BFG or SpaceHulk (Cause... really guys? Spacehulk is like a gateway drug for your main game!)
Fantasy side:
Wood Elves. And Mordheim.
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Post by: boyd
Currently if you want to play vanilla space marines, you're playing chaos... so I want to change that by going back to the 4th ed chaos codex.
I find it strange that the Imperium hates to change their Standard Template Designs yet the Land Raider has how many variants for the imperium? Chaos Lords would be some of the first that would improvise - crap don't have las cannons, lets replace it with something from this demon forge world... etc.
Also since the imperium's technology has declined since the Heresy, why are the normal Space Marine chapters able to access better gear? Our termies have storm shields yours don't. Its that kind of stuff that I look at and think, why wouldn't chaos have more killer gear? Right now they are the army in the worst shape.
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Post by: mwnciboo
Yeah I think we are in the realms of "GW has developed its product line beyond its original canon, So although the imperium has supposedly declined technologically since the Great Crusade, The reality is that they have more diverse sophisticated tech than ever before. I suppose that in the RT era they never imagined that 40K would flourish in the way that it has.
I have to agree on the Chaos Marine front. These guys survived the HH, Istvaan etc and have all the advantages of the Fell powers. They should be alot harder than Vanilla Space Marines special rules (counter charge etc) and in return have limited options (No scouts, no razorbacks, no landspeeders, no LSS, no Techmarine options or Thunderfire cannons, ) and a higher points costs. In return they get daemon hordes as troops, Daemons and above should offer force multipliers to make the units harder open up the Force Chart and all kinds of other Daemon craziness.
If GW were clever (hmmmm....long shot here) they could do a Pre-heresy Marine pack that can double as Pre-heresy Loyalists or with an upgrade sprue pack make a Chaos marine battleforce?
Infact yes, I would release a 20 x Man Pre-heresy plastic Box set for like £30 and then a Chaos Upgrade Sprue set for £XX (heads, pauldrons, skulls, chains, backpacks etc, daemon swords and bolters!). I think this cross army modular structure helps converters and modellers whilst reducing costs as they can do massive productions on a single item that can go across several armies or game systems.
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Post by: Brunius
Project "Bring Australia prices down".
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Post by: Malice
People, why does everyone hate Jervis so much, WHY? Automatically Appended Next Post: People, why does everyone hate Jervis so much, WHY?
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Post by: elaverick
1) Return of the ability to order bitz from Citadel Catalog.
2) Re-release Gorkamorka
3) Alter policy of creating single box skirmish games and then removing all support from them 2 months later and banning them from being played in store.
4) Alter policy of GW staff being forced to ask if you need paint, brushes or glue each time they sell you something. (I have paint, glue and brushes... you know I have paint glue and brushes, you asked me last week when I bought stuff and the week before that...)
5) Re-hire some writers with a sense of humour... anyone who has read Waaargh Orks will know what I mean
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Post by: ChocolateGork
Brunius wrote:Project "Bring Australia prices down".
I concur!
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Post by: Defeatmyarmy
Set a release date for all Codex Updates during Christmas with a revised set of rules. That way everything is even again and no more which army is the best because it just came out.
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