What's your most humorous victory and/or 40k moment? Here are mine-
While fighting against Dark Eldar, I killed fully half of his army in my first shooting phase with two Bladestorms.
Killing my opponent's Warboss in my first shooting phase. My friend later said "How very Eldar of you"
Kharn the Betrayer surviving over three hours of a Thousand Sons army shooting soley at him, this includes over twenty Bolts of Change
In one of my first games ever, against my BA friend:
I assault his squad of 5 Assault Marines with 20 Boyz, and none of his Marines die. The next round of combat, he kills off half of the mob in one go, and then wipes them out in an SA.
We were both laughing at how ridiculous the rolls were for my Boyz considering how many attacks there were (I believe around 45?).
Another game against the same friend:
Turn 1, I march out my Dreadnought with MM, fire at the side armor of his Razorback with 5 Assault Marines. The Razorback explodes, and he says, "Well there goes my key unit."
Next turn, the same Dreadnought assaults his Baal Predator and also destroys it.
Close to the end of the game, our Combat Squadded tac squads (he doesn't have all of his Assault Marines yet) exchange ML shots round after round, each of them scattering away from the combat squad.
Against another friend:
I fire my ML at his 30 Boy Mob, setting the template to hit about 8 Boyz. I roll for scatter, which takes the shot right between two units of Boyz.
105 Pts. of Flamers of Tzeentch tying up 5 TWC for 4 turns, inflicting only a single wound while their invulnerable saves kept them safe. This after they inflicted 5 wounds by torching them the turn prior...
I just love how we can say that certain models have a sanity check. What are we, playing Call of Cthulhu? But in any case, I've got quite a few favorite moments. Hmm.....
Well, in my first game of 40k ever, the first failed morale check ever was my Company Command Squad. They lost one Guardsman, and promptly ran off the table crying. After that, my entire 1500 point army collapsed. We later joked that what must have happened is that all my Guardsmen saw their commander running away, and figured they should follow him....
Other games--quite a few other games to be honest--have convinced me that SOMEONE in the Departmento Munitorum hates my Imperial Guardsmen, and constantly issues them with blanks. I've rolled double ones for armor pen with melta shots against Land Speeders. I've shot over 60 lasgun shots at Space Marines, and not killed a single one. In my most stunning display of useless ordnance to date, in a local tournament I was fighting against Mechdar, who had a special ability on his Serpents that made anything above S8 hitting them S8. Cue every single die I roll for armor pen comming up as '3'. Lascannon? 5 to hit, 3 to pen. Missile Launcher? 6 to hit, 3 to pen. This went on all. Freaking. Game. In fact, the only weapons I had that killed Serpents were my autocannons.
I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
My friend plays necrons and it's his first time facing a trygon. Up until that point he's been curbstomping my army to hell, crushing my large blocks of Gaunts and obliterating my Zoanthropes. Then the Trygon Pop out and annhilates two of his three Destroyers with the former's Shock-gun (forgot the name). He then panicks, rapid fires ALL of his weapons into my Trygon, then Charges (forgetting the fact that he just fired Rapid Fire Weapons into it) with all of his troops. Combat lasted for 7+ turns (may have gone over the game's limit of turns, but we didnt really care because it was so hilarious) in which the Trygon ended up catching half of his warriors on a Fleeing roll, as well as pounding his destroyer into the ground, before finally the remaining 8 warriors he had left (he charged in with 2 Wraiths, 1 Destroyer, 20 Warriors, 6 immortals and a Necron Lord) managed to finally kill the Trygon. They then limped away and was promptly greeted by a Tyrant's foot in the face, resulting in a Phase Out. Ironically his Lord, who had a Warscythe, Phylactery and Phase Shifter, didnt deal a single wound to the beast and was one of the last to fall.
I killed Kavyan Shrike with a demo charge. He had shrike and I had a few vets and an LR left and I just lobbed the demo charge at him and blew the raven guard captain to pieces.
Another time I threw a demo charge out the top of a chimera and killed most of unit of wracks that had previous immobilized the APC with a liquifier. (Stupid AP1 flamer)
My friend that plays Necrons deep strikes his moniloth right next to my Kanz and Deff dread, then forgets to shoot. I assault it and explode it in one turn. Best moment ever.
Lemartes going all "Come at me bro!" and getting me 8 kill points all on his own. I am especially fond of when he killed 30 gaunts without breaking a sweat in one assault phase. All in all, he got a Trygon, 10 Genestealers, and 38 Gaunts in one game.
Hmm...
Playing against chaos with my Ultra M's. Daemon Prince is completely annihilating my infantry. It survives almost every bullet in the army. After about 3 turns, all thats left of infantry is one Sergeant-Who kills the thing with a shot from a bolt pistol.
One game against Orks, I killed both his warbosses ( one with nobs and one with mega armoured nobs) by the second turn with my Medusas. I instant deathed them because they don't have Eternal Warrior (I was very surprised about that). He was playing a mainly footslogging army, with a 3 squads of 30 boys, a large commando squad outflanking along with some deff copters. I had a potential of 7 large blast templates per turn ( using a Manticore), so the boys were mainly dead by turn 3. The only casualties inflicted on me was by the commandos and deff copters ( the Manticore and 1 Medusa). He was rather upset by this outcome, and decided to get some transports.
I deep strike my 10 man TH/SS termies, and they land about 8 inches from the trukk holding my opponents deathstar nob unit. Great. I pop the Trukk with a lascannon, explosion, nobs are in difficult terrain.
My opponents turn, he rolls for difficult terrain movement. 1. Thats right he rolled a 1. My termies got to charge in next turn and absolutely slaughtered his nobz. Priceless.
I have to say that I have a similar story. I had 10 Guardsmen in a dugout. There was an ork wave outside, and had to charge up this pile of dirt in front of my Guardsmen to get into close combat. Cue double ones on his difficult terrain roll, and a whole unit of Ork boyz getting a face full of lasfire.
Both of our rolls were horrible in very specific ways. I seriously could not make a 3+ save, and my opponent rolled a ridiculus number of 1's to wound with his Dark lances.
Charging a Chaos Sorceror in Termi armour with a Necron lord and 8 scarab swarms with disruption fields. The amount of dice I needed to roll was spectacular.
My opponent had a Trygon with one wound remaining (I hadn't quite managed to kill it in my shooting phase). It charged my unit of 6 fire dragons. Combat attacks were simultaneous, when the dust cleared one fire dragon was left standing, having kicked the trygon to death! If anyone's seen the film starship troopers, I imagine he used grenades as seen in that film.
one game i played with my sisters boyfriend went like so: he shot a template type weapon at my orks who were promptly running towards his tanks. he rolled his scatter die and moved it accordingly having it land straight on his tank he just shot with. (probably the only game i ever won against him.)
I had a Thunderfire cannon (well, Thudd gun using Thunderfire rules) manned by a techmarine. I had yet to paint him because he hadn't really proved himself. Anyway, over the course of the battle he was causing obscene amounts of damage. Killed 15 lootas in one round of shooting and so on. Then his gun got blown up by a big shoota.
And then he got mad.
This humble techmarine fought alongside my tactical Marines until they were wiped out. Alone, he was charged by a nob squad. He punched one in the face as his armor deflected all the choppa swings. Finally, the Nob power klaw whiffs it and he strikes with his servo arm. The servos kill one Nob, and force them to roll morale. They fail, and before they can run away this humble Techmarine overruns the lot of them.
a game with objectives. the opponent controlled one, i controlled one and contested the other with a squadron of scout sentinels.
his black templars were chargeing to the only open objective in a land raider. on my turn, my storm troopers entered by deepstrike, closeing off the front hatch. marbo came in and took one side hatch. a veteran squad moved, and ran during the shooting phase to close off the opposite side hatch. marbos demo charge and a demolisher shot (on target for both) made the landraider unable to move or shoot. so, his entire squad inside was sitting still unable to open up and move out. it was a good time when he figured it out.
To the OP:
(i am the victim of 2 of these situations)
For the bladestorm thing: I only had 20 units
and for the Kharn thing: It was exactly 24 Autocannons, 16 Reaper Autocannons, 6 plasma cannons, 12 lascannons 60 bolters, and 24 bolts of change
In other words,
My Most entertaining moment was shooting all that gak at Kharn, and killing him with bolters and getting attacked by >120 Boyz
My story comes from the mythical 3rd edition, with a helping of "misunderstanding the rules" to make it priceless.
One of my friends is playing Chaos Space Marines and has Abaddon in his army. Abaddon had a weapon that always counted as getting penetrating hits against vehicles.
My other friend had just completed an army for the brand new Armored Company rules, fielding an IG force of all tanks.
The old consolidation/sweeping advance rules allowed you to initiate a new CC during that move, and we assumed that meant you would fight a new round of CC.
So, during a game, Abaddon deep strikes into the center of the parking lot. He assaults the nearest tank and easily destroys it. He then sweeping advances into the next tank, and easily pops that one. Before the turn is done, Abaddon has single-handedly destroyed half a dozen tanks.
favorite moment was playing Tau V Orks. Playing a custom mission where any unit could capture objectives except the dead center of the table one, which had to be troops. I was getting my tail handed to me. Guy had Big Mek + few boys on one objective and WArboss + few nobs on another and Herd of Kroot and boyz beating on each other in the center with another unit of Kroot about ready to join in.
Last turn, both my crisis suit units drop the HQ's body guards out but they fail to run. so I use by broadsides to split fire. Bam ID on both of them despite GTG and cover. went from 2-0-1 to a pure tie. Too bad the kroot couldn't get the boys to run off the center but it was a beauty regardless.
Punching a stormraven with Ghazzy and watching it fall down with 10 DC. They get pinned, Burna boyz mop them up.
Well, punching anything with Ghazzy really.
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Mordoskul wrote:What's your most humorous victory and/or 40k moment? Here are mine-
While fighting against Dark Eldar, I killed fully half of his army in my first shooting phase with two Bladestorms.
Killing my opponent's Warboss in my first shooting phase. My friend later said "How very Eldar of you"
Kharn the Betrayer surviving over three hours of a Thousand Sons army shooting soley at him, this includes over twenty Bolts of Change
He's immune to Psychic powers. Of course this didn't work
Grakmar wrote:So, during a game, Abaddon deep strikes into the center of the parking lot. He assaults the nearest tank and easily destroys it. He then sweeping advances into the next tank, and easily pops that one. Before the turn is done, Abaddon has single-handedly destroyed half a dozen tanks.
Lol!
Somebody stop that man!
There should really be a rule against that!
As for me, my craziest victory was this one involving a moving objective that my poor, lazy guardsmen had to run after.
Probably the most bad-ass was this one. A 750 point game in which I take marbo. There's a squad in cover on the objective consisting of a tzeentch lord and a squad of Mark of Khorne CSM, totalling up lover half of his points. Marbo drops in and chucks a demo charge on them. They fail their Ld10 morale check, and being MoK, not Berzerkers or MoCG, they are neiter fearless nor get a reroll. The squad falls back only to find marbo still within 6" of them. Their second fall-back move sees them run off the table.
With only a single squad left and a couple of rhinos, my opponent conceded at the bottom of turn 2.
That seems to be the deal with Marbo. Either he does absolutely nothing, or he single-handedly wins games.
Heh speaking of Marbo i keep kill count hash marks on his codex page...
My most hilarious moment has to be a victorious assault by my CCS. Really, its the unit composition that makes it hilarious: My commander at the time had a powerfist and a cane in hand; his retinue had two bodyguards which i used dark eldar prisoners for. I had him assault and kill my friend's herald of khorne (or whatever the bloodletter riding a juggernaut is called from the Daemons dex) without taking a wound himself. In my head i had the image of him proudly posing for a picture captain morgan style, cigar in mouth, on the corpse of a juggernaut with beautiful women sitting nearby, hair flowing in the breeze.
Was playing apocalypse against a friend. My 'nids vs. his Eldar. Genestealers infiltrated, took out 2 Fire prisms and destroyed the weapon of another in the first turn.
Was watching two friends play, one had his pride and joy on the table: Steel Legion of the guard. the other was using his SM's
One turn my bud with the guard pulls his LRs up
next turn, my bud with the SMs tried to deepstrike his two termy teams, scatter went to hell, one spawned under the LR's and the other off the board.
Needless to say he was pissed. We figured some techamrine with a sick sense of humor had pulled switch with the guy's beacon and replaced it with a lamp.
and to top it all off, the poor sap's SM captain got nailed by a guardsman with a melta, last of his squad...
I'll always remember the time I played a nid player and I was using IG. To sum the game up, I got stomped, but on the last turn, I was last to go, and all I really had left was a vendetta. Closest thing to me was a Trygon. I saw there for a moment, then got an idea. I asked him if I could ram it with my vendetta. I told him I knew that it wasn't a skimmer and therefore cannot do such a maneuver, but the book also says that having fun overrides said rules, and as long as he was okay with me doing it, I was going to make the attempt. It's not like it would have changed the game regardless of what happened. Still, I went full speed from like eight inches a way, he attempted death or glory. He didn't roll the six he needed to stop my furious skimmer charge, so we both tried to decide what happened.
A. I just ran into it and blew up, taking out both units.
or
B. I had my vendetta outfitted with super dense wings with the edges sharpened, and in one fell swoop I beheaded the foul beast.
After which my units ran for dear life as the nids prolly chased them down to their graves. Still, I'll always remember that game as a victory for me, regardless of how historians (refs) perceived things.
Mine would have to be Necrons versus Chaos Space Marines.
I drew up a terrible paint rendition of what the battlefield looked like. I had 10 Necron Warriors left, a Nightbringer, and a Monolith on turn 3 opposing two Daemon Princes and a squad of four Plague Marines nearby. This was the beginning of turn 3 when my opponents girlfriend called. While getting up from the table I noticed something potentially magical.
My Monolith was right next to a build that has no fire points and only one access point and almost all of my opponents units are evenly spread about 6" away from each other. So I start my turn by teleporting my Warriors through the Monolith and walk them in the building, the run in the shooting phase to get deeper.
Nightbringer assaults DP #1 and wins 3 wounds to zero.
Turn 4 the Monolith moves to completely cover the entrance. Nightbringer kills off the Daemon Prince.
Turn 5 Nightbringer assaults Plague Marines. They die.
Turn 5 Opponent: DP #2 assaults Nightbringer after a failed Lash on him. Nightbringer wins 2-0.
Turn 6 Nightbringer finishes him.
The Nightbringer single handedly won me the game by 1 KP by just barely catching some really bad positioning against a player who is used to his DP tearing through anything in CC.
Mordoskul wrote:My Chaos Dreadnought with MM failed his sanity check, and fired on my Landraider. Not my proudest moment.
This actually happened to my opponent round 1 of a tournament at gencon last year. I could tell from the get-go that it was going to be seal-clubbing, but then to have his dreadnought wreck his land raider turn 1 and then turn around and instant death his commander with another melta shot, I just felt bad. If my gretchin were in range of his marines I'd have had them assault, just so he could kill something.
Back when the "Eye of the Storm" (I think that was the name) Codex came out. My FLGS was holding an Under 18 tournament. I was doing pretty well, my Black Templars marched through the first two players. Then came the final match, before I get to what army the other guy was using let me explain what I remember of the mission rules.
"Eye of the Storm Cleanse(I think.. it's the one where you have to capture table quarters)"
The only way to move around the board is by deep striking using the Ordnance template. It involved something around the lines of the center of the template has to be over the Sergent or leader of the squad. . And the regular 6 turns or until time limit is reached, and whoever has more control of the board wins.
It sounded fun and I was eager to play!
My last and final opponent was a Imperial Guard Tank Army, with Ordnance weapons galore. Other than the fact that I was pretty much a walking target everywhere I went, it was quite fun DSing around the board. Haha.
The match ended in a draw, I don't know how I didn't get tabled. Defiantly the most Entertaining Moment I've had.
Only Tourney I ever played in, and it was fun to the end. I even won a pack of Warhammer trading cards...
My battlesuits had managed to shoot down the enemy hive tyrant, but now the gaunts with fleet of foot would surely catch them next turn.
Then, both squads failed their synapse test so decided to charge at the devilfish which they had no chance of hurting, my battlesuits sat back and started shooting.
In my first game of 40k (me playing Imperial Guard and my friend playing Orks), the first shot fired in the shooting phase was from my Leman Russ tank. It fired at a Battlewagon and the shot scattered... onto the rear armour of the wagon, which was destroyed.
Another game, same friend, his unit of Nobs and one of my Guard squads had been shooting eachother all game. They get into close combat and one Nob is left, who slaughters all but the squad's Sergeant, who has a powerfist. The Sergeant then kills the Nob and fails his morale test, after the squad had passed two previous ones.
My best moment was back when I played Sisters of Battle in 3rd Edition; this was at a tournament. My Seraphim were in close combat with an Ork warboss with his bodyguard. The Sister Superior was killed by the warboss, successfully rolled "Spirit of the Martyr", got back up, and then killed the warboss with her power sword by hitting with every attack and rolling full 6s to wound.
I've had some entertaining moments with my Necron Deceiver.
-Playing against Dark Angel terminators, Belial and a unit of TH/SS terminators was advancing on my monoliths, and the Deceiver came out to play - I caused 5 wounds out of 5 attacks, and my opponent rolled his invulnerable saves and says smugly, "Made all my saves, let me introduce you to pain." And I said, "What were those dice for?" And he blanches and says, "Oh crap, I totally forgot." And removes Belial and four other terminators. His return swings cause one wound on the Deceiver and he says smugly, "Well, you're initiative 1 now, so I'll go first next turn." We get to his assault phase and he says, "I'm first!" And I said, "I'm not going to stick around to find out....using Deceive to leave combat" and he blanches again. I consolidated out of combat, then assaulted back in during my turn to finish him off.
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Dawley wrote:I've had a few.
In my first game of 40k (me playing Imperial Guard and my friend playing Orks), the first shot fired in the shooting phase was from my Leman Russ tank. It fired at a Battlewagon and the shot scattered... onto the rear armour of the wagon, which was destroyed.
Another game, same friend, his unit of Nobs and one of my Guard squads had been shooting eachother all game. They get into close combat and one Nob is left, who slaughters all but the squad's Sergeant, who has a powerfist. The Sergeant then kills the Nob and fails his morale test, after the squad had passed two previous ones.
Sounds like a whole lot of not knowing the rules going on here. =p
The armour facing you hit there is determined by where the firer is in relation to the battlewagon, not where the template lands. And if the Sergeant kills the last nob....he automatically wins combat despite having lost more casualties. You don't take leadership when you've won.
My Ork Deffkopta killed my opponents Librarian on my first shot of Turn 1.
Coulpe of Turns later Old Zogswort turned his Captain into a Squig Only for me to fail to kill the squig and lose a whole Warbiker unit in the process of chasing down the squig!
My Bloodletters charge a unit of 5 Terminators...
I accidentally made of mistake of rolling 15 die, not 30 (2 attacks+ charge), but wounded (all) anyways. He rolled...
1's and 2's. I decided not to tell him that I still had 15 attacks to chop up his dead Terminators with.
2e:
The insane multiassault of Abaddon, a Bloodthurster and 30+ Khorne Berserkers vs. a Hive Tyrant, a Carnifex and equal number of genestealers. And yeah, I won the combat. O.O
The time my Tyranid opponent thought that any of his units could come back onto the board in a meatgrinder mission, enabling me to kill all his MCs (Hive Tyrand, 'fex, etc) once per turn with Wraithguard Guided by Eldrad.
5th:
The Commissar with power fist that charged the Avatar of Khaine and killed it. Frak you, Calgar. Frak you.
The Daemon Prince of Tzeench that walked diagonally across the board, slaughtering everything. 10 Harlequins, 8 Fire Dragons, 10 Banshees, 3 War Walkers, 1 Wraithlord, 1 Fire Prism, 1 Wave Serpent, 1 Farseer and 3 warlocks (seer council on jetbikes) killed in a single game. DP only took 2 wounds.
Dark Eldar vs. my friend's Footdar. I kited his Avatar with my Ravager + Reavers, pulling it out of position so I could assault his fire dragons with Wyches and his Howling Banshees with Warriors. The Warriors kill every single Banshee in one turn while the Wyches massacre the dragons. His Dire Avangers attempt to wipe out the warriors with 2 full bladestorms while the Avatar runs back to assault the Wyches. The Warriors survive but flee 12, taking them well away from the battle and regrouping (saving their KP). The Wyches hold out agains the Avatar for the whole game while the Avengers are wiped out by my lone Haemonculus with a Liquifier and Scissorhands (with no pain tokens either, he gave his to the Wyches). It was just brillient to see maenuvre win a game.
This one needs some background. A friend of mine and I, while sifting through our local game shop's terrain(which just sits on a bookshelf for public use) found a Mechadendrite. He plays Guard, I play Marines. Notably, he has a Techpriest engineer in his army; I have a Techmarine in mine. We decide that we'll have a game over it; it goes in the center of the table as an objective the mechanicus units are the only scoring units.
Assault phase, turn 4. His Techpriest stands proud over the Mechadendrite, a squad of Veteran Guardsmen behind him. My Techmarine isn't happy with that and charges, blasting a vet with his bolt pistol. Right afterward, he charges into close combat, and kills two vets with his power sword, another with his servo arm. The techmarine and two remaining veterans both make their attacks, and fail to wound my tech at all. My turn rolls around, and the remaining two veterans are both dead at the techmarine's foot. I can only imagine the priest and marine turning to each other, mechanical screeches substituting for war-cries as their power swords cross. Next phase, the techpriest avoids the marine's blade, and comes close to striking a wound of his own, only to find his neck gripped by the tech's servo arm, and promptly removed from his body. The Marines stand victorious over a bloodied battlefield, and Techmarine Velluk has a new toy to play with.
After gluing it on and painting him, I now count him with a servo harness. A few more promotions and he's Master of The Forge.
Had a game yesterday against Chaos with my Eldar. He drove his Land Raider (loaded with Berserkers) into the midst of my Dire Avengers, killing one with a failed Death or Glory! and shocking the rest of them. The tank unloaded it's passengers, who promptly ganged up on my Farseer, who was reduced to one wound at the end of his Assault Phase. I unloaded my Fire Dragons from their Falcon, and caused the Land Raider to explode, killing an entire squad of Dire Avengers within the blast. Then I got desperate. 'Falcon Punching' my foe, I ran it around the map like a battering ram, shocking the crap out of his units, and killing a bunch of them with failed Death or Glory! attacks. I ended up winning in the end. I love my Falcon.
A squad of 5 immortals killed a Wolf Lord with 2+ runic armor on thunder wolf after watching their Lord and his immortal squad run from previous combat. Killing that man saved my line as my units regrouped and proceeded to firing line his remaining marines as they charged down the killzone.
Had a lone seargent and a basalisk left to deal with three broadsides 4 fire warriors and a whole mess of drones, Impressively the lone sgt survives all the missile pod shots to charge the broadsides in my turn while the bassy managed to run the FW off the board. The sgt managed to inflict 1 wound and make 2 saves before sweeping the Broadsides off the board. In the end it was still a draw because neither of us had objectives >.<.
When my Plasma Cannon dev squad wiped out a full squad of battlesuits in one turn, causing the Tau player to curse in frustration as his army was outshot by SM.
Been a few stand outs over the years.
40k I did over my mates guard last year using csm and did the lot losing a biker, 3 thousand sons a few marines and a dread. He wasn't impressed. God bless bikers with melta bombs.
Fired half my army including 2 squads of thousand sons, some obs and a dread at some cc terminators with storm shields and failed to kill any, i swamped them in the end but i've never had such an ineffective shooting round.
1 vanquisher doing 2 land raiders and a pred over the course of a game (last ed FW rules).
Badly lost a cityfight to black templars with my sisters my retributors building was demolished my penitant engine was squished by a chaplain and i killed about five marines for most of my army.
whfb The other week i was losing to my mates orcs and gobbos and a 25 marauders charged 44 night gobbos in horde formation 3 fanatics promptly appeared i failed the charge hit 2 one of which went out the back of the unit, i broke fled straight back through the same fanatic taking another 2d6 hits i lost 20 models ouch. (not sure we did this bit right we're still learning the new rules)
Lost 25 of 30 clanrats via a hellblaster volley gun (previous ed), i've had better days.
Best game i've ever had was a massive game 2 players a side orcs and skavs V empire and High elves, we correctly predicted they would max out on cavalry and so had a load skav slaves up front and totally whooped them with counter charges from wolf chariots and infantry blocks. The cavalry had to charge the slaves or risk being rank bonused to death or overrun/hold after massacring some slaves and get counter charged.
Cerebrium wrote:Charging a Chaos Sorceror in Termi armour with a Necron lord and 8 scarab swarms with disruption fields. The amount of dice I needed to roll was spectacular.
Try rolling dice for a 20-man berzerker squad (on the charge) .. i struggled
Played one last night. Team game, 3000 pts per side, Me and another experienced player, playing webway DE and swarm nids VS two inexperienced players, using BTs and BA. We told them they should probably rethink teams, but they insisted on IoM vs xenos. Turn 2 concession after BA was wiped to just one marine, and BT just had 3 min squads of crusaders, a swarmed and soon dead land raider, and a dread left. Hell half of my army wasn't even in from reserves yet. I don't think it was that fun, but it was entertaining to watch all those marines go the wrong way against nids and assault DE (they moved towards us!)
First game with my Daemons- Herald of Khorne on jugg with a squad of 4 divisified bloodcrushers jumped down and landed squarely in front of my friends shooty BT army.
That single squad took EVERY shot from them, all normal bloodcrushers reduced to 1 wound apiece, herald on 2. My army then proceeds to jump down unmolested and then a swift victory.
Herald met a noble end killing the ven dread and dying in the explosion.
playing capture and control. i held my objective, and so did the opponent. turn 5, marbo finaly came out of reserves. so, look out, marbo is now contesting his objective. i control 1 and contest 1. opposite player, contest 1 and controls 0. game ends.
Doing a battle with my friend. Whenever someone rolls something he blurts out what he thinks is going to be on the dice. For the first three turns any rolls he bothered to say anything about he predicted. Example 1: Attack bike rolling to hit and he says 1's. Result: I roll 1's. Example 2: Scouts taking cover save. He says "Two will die" Result: Two scouts fail their cover save and are removed as casualties
Certainly not a victory, though pretty funny in an "ahhhh, dammit" sort of way.
Had a pair of CSM dreadnoughts spend the first two turns of a game shooting each other, then both charge into a brood of genestealers and promptly explode, without killing a single stealer.
Great victory? Having a single 5-man horror squad lock a Trygon Prime in CC for 3 full turns without losing a single model.
My most entertaining moment came from deepstriking a 5-man assault marine squad behind my IG friend's gunline, and using the squad to krak grenade and pummel with a powerfist three chimeras to the point of exploding three turns in a row, before strapping a meltabomb to his most geared out Leman Russ and turning it into a smoking crater. All without taking a loss.
His exact words when I was deep strking them behind his line was "I have more important things to worry about. They'll probably just get tied down in melee anyway."
One of my humble Space Marine Captain's, who had been reduced to a single wound from melee, was shot by about half a Necron army in one shooting phase. The remains of his command squad died, but he proceeded to pass EIGHTEEN 3+ armor saves in a row. But in the confusion of dice, there was one that we could not identify, but I offered to count it as a shot and arrogantly rolled another 3+ save..
Forcing a draw by crashing my Valkyrie into a Leman Russ, both units exploded with the guys inside my valkyrie tumbling out and capturing an objective making it 1 to 1!
Watching my friends Deamon prince waltz around the table cutting into my vehicles in CC, he already had one wound from a lascannon, two of the three vehicles he destroyed exploded and caused a wound, then a stray bolt pistol shot from my Devastator squad took him down.
Having a squad of 6 Terminators survive and win a combat against Chaos armed to the teeth with power weapons and fists only to lose them all in the next turn to plain bolter fire
Most entertaining victory? Turning my opponent's Crisis Commander into a Chaos Spawn which charges the hammerhead behind it and blows it up. On turn 2. All that were left were two units of FWs vs berzerkers, a rhino, DP and CSMs.
One FW squad was charged by berzerkers (don't need to tell you that result), the other had their Shas'ui spawnified and were run off the table after it smashed them in CC. I lost exactly 1 Spawn (the first one died to the HH explosion and rapid-fired pulse rifles) but nothing from my original list.
i was playing the new grey knight against my friends crones and the game ended in a draw so we got our HQ and got them to fight it out he had the nightbringer and i had a brotherhood champion. the nightbringer killed the champion. than i used heroic sacrifice (i think there was a rule against this but as this was a fun game so we ignored it) and because both of our HQ die the on the same turn it was a draw (again)
ironhandstraken wrote:i was playing the new grey knight against my friends crones and the game ended in a draw so we got our HQ and got them to fight it out he had the nightbringer and i had a brotherhood champion. the nightbringer killed the champion. than i used heroic sacrifice (i think there was a rule against this but as this was a fun game so we ignored it) and because both of our HQ die the on the same turn it was a draw (again)
ironhandstraken wrote:i was playing the new grey knight against my friends crones and the game ended in a draw so we got our HQ and got them to fight it out he had the nightbringer and i had a brotherhood champion. the nightbringer killed the champion. than i used heroic sacrifice (i think there was a rule against this but as this was a fun game so we ignored it) and because both of our HQ die the on the same turn it was a draw (again)
There better damn well be a rull against this, or I'd be even more pissed at the GK Codex.
My brother recently started playing Chaos - in one battle I charged less than 10 Warriors into his Daemon Prince (who had 3 wounds - I was desperate, he had two full squads of Khorne Berserkers charging toward the Warriors). In that very same round, I took next to no casualties, and killed his Daemon Prince, with a few Warriors!
Playing a friend of mine, I shoot his assault marines with a basilisk killing all but one, that then runs straight towards my gun line...this annoyed me so I decided to shoot the lone marine with 30, first rank fire, second rank fire, rapid firing veterans (90 shots). Not a single wound done! My company commander then shots him once with a laspistol and kills him. Needless to say those 'veterans' were court marshaled after the battle.
1. Necron Monolith Particle Whip scatters off of a land raider onto the Deceiver, who had one wound left after having dealt with Logan and a bunch of terminators. Failed his invul save, poof.
2. Necron Monolith got assaulted by Ghazghkull Thraka and a unit of Nobs (of which 3 had powerklaws) the turn after it deep-struck. I didn't hold much hope of surviving that many attacks even with him needing to hit. But I did! My turn I promptly moves my Monolith 6" away, and centered that STR9 AP3 blast right over the gaggle of them. I scattered on top of myself, rolled 2,6 to penetrate with the ordinance, and wrecked my own monolith.
3. A game against Chaos Marines with my Necron Wraith Wing. He has two daemon princes, and two units of two obliterators. Four lascannons in total, odds are good of me surviving. He reserved one unit of them for deep-striking and deployed the second. Turn 1, his two obliterators on the table roll a 6 to penetrate and wreck a monolith. My wraithwing turbo-boosts over there to deal with them. Turn 2 he immobilized a second monolith with the obliterators and his other unit deep-strikes to wreck the third. I'm now stuck with an immobilized monolith, two dead ones, and the remaining one is out of teleportation range for my wraiths, who assault in to desperately pound on two obliterators. Meanwhile, my Deceiver is trying to threaten both daemon princes, who are advancing past midfield (spearhead deployment) to try munching on some warriors when they come in from reserve. This was my first game to ever pin a fearless daemon prince! =D
And interestingly enough, I won all three of those games.
First game I played against one of my friends, old grey knights vs eldar. he has four squads of straight troops plus a vet squad. deepstriking every but them. I have my max troop choice done in pathfinders, and one squad of swooping hawks led by Baharroth. The emperor was not with them as every turn he failed all but one reserve roll. the just of each turn was. Squad deep strikes, stormbolter most of a pathfinder squad, then get sniped than destroyed by the swooping hawks. their grenades had already taken care of the vet squads when they first came in....needless to say he was pissed.
My deathstrike missile launcher surviving over 5000 points worth of shooting, two turns worth in an ambush scenario. Including a baneblade, and another deathstrike missile (which ironically wrecked itself). Then went off, and took out the baneblade, and about 4 tanks.
Over the weekend on saturday, my friends and i had a 3 person FFA. Tau VS IG VS CSM. We set up a huge table, the massive stretch my guard was on, had absolutely no cover.
I deep strike my stormtroopers with melta guns intending to can his defiler, instead i scatter, but still end up frying the Sorcerer and his chosen marines. They then die. He then looses his defiler to my friends hammer head. Out of pure pissedness, he decides to ally with my tau friend.
He teleports 10 Terminators with Terminator Lord of Khone right behind me along with his daemon prince. He shoots, kills a few guard.
The next turn, i fry everything he just put back there with just a platoon of guard and a vet squad and then proceed to exterminate the rest of his army and my friends tau .
"Olright ye grumbling grots were goin ova dere to kill all does grumblin' umies" said glubsmut, a ruthered who utterly disliked his grots, every waaaaaagh, he'd have to jump on land mines jump in front of bullets and ufer 'urty stuffs. Dis time he'd had enough, they were gonna kill dat weak umie' marnius calgar or sumthin. The grots started to whimper as they saw the space marine line up, marine after marine after marine, and there, a giant landrader stood, and inside it was Calgar, leader of the ultramarines. Da dakka started flying, the bolt guns began shooting, and soon it was hopeless for da Orks. "Waaaaaaaagh" screamed Glubsmut, before getting shot in the gut, an insta-kill. The grots around him screamed, but one lowly grot stood above the rest, Sniglefum, and reunited his comrades. And together they attacked marnius, all five of them, marnius struck first, he killed two of them both of them exploding in a fireworks of guts. And glubsmut kept on fighting, the three grots jumped on marnius, causing no wounds. Marnius slaughtered another two, and now glusmut, the smallest grot of all, was left standing, but he did not retreat. He lifted op his twig jumped up and stabbed the almighty leader of the ultramarines in the eye, marnius dropped two his knees, dead. "waaaaagh" screamed the warboss and ran ahead. The orks were victorious!
Best battle ever, so the grot killed Calgar and victory to the orks.the froth that killed him now has a gold helmet a pole with a termie hemet attached to, I sometimes use him as a rutherd he's that awesome!
Last night I decided to take Guardsman Marbo out for a spin on a C&C mission. The turn before he arrived, my opponent's Khorne berzerkers had just broken through my lines and claimed my objective, and a squad of 5 terminators and a squad of 3 oblits had just deepstruck right into the middle of my army. Marbo pops up and promptly annihilates the berzerkers and three of the terminators with a demo pack. Next turn, he shoots one of the remaining termies with his pistol and murders the other in CC. While he was doing this, a LC team and an AC team had put a few wounds on the oblits, killing one of them. Marbo promptly turns around, shoots the remaining wound off of one of the oblits, charges the other one, and astoundingly, the oblit failed 2 saves, dying.
I can't think of a time I've ever been that pleased with one model's performance.
I have a Logicians (Black Templars DIY chapter) unit which includes 2 techmarines (one is the commander, in fluff) and 5x Tac Marines. The techies have storm shields, thunder hammers, terminator honors, and servo harnesses
Mephiston is charged by them, and kills everyone but the command techmarine.
In a flurry of thunder hammer and power fist blows, Mephiston is pulped and the techmarine re-embarks in the mostly empty land raider...
Playing a small 1000 pts game against an old 3rd edition Eldar Harlequins list, Harlequins attack a guard squad, needing 3s to hit, 4s to kill. Out of 11 attacks....one Guardsman died.
ChrisWWII wrote:Playing a small 1000 pts game against an old 3rd edition Eldar Harlequins list, Harlequins attack a guard squad, needing 3s to hit, 4s to kill. Out of 11 attacks....one Guardsman died.
I did something similar in 5th with FWs. 6 Harlies charge 10 FWs and kill 2, the remaining FWs are pissed off so much that they beat down all 6 clowns in the first round of combat. Other notable achievements for my FWs are beating down a Lictor after he appeared in terrain and killed one of 6 FWs and holding a jetcouncil in CC for 3 turns, still locked in melee as the game ended.
Once, I was playing against Tyranids, and had lost over 75% of my army. I ended up pulling out a draw on the 7th turn by getting my 'ard boyz onto the closest objective with a colnsolidation move, while my remaining two meganobs were watching their backs, giving the zoanthropes something else to shoot at. I was really convinced I was gonna loose, but then right at the end I had a couple of really miraculous assaults that went totally my way.
ChrisWWII wrote:
I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
ChrisWWII wrote:
I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
Lol. May I use this as my sig?
Permission is never required . Sometimes I just steal peoples' posts and put them in my signature without telling them.
ChrisWWII wrote:
I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
I have not played many games of 40k but had organised a 'nerd day' and lined up a battle against my mates Tau army, we'd been bantering back and forth for weeks him vs my space wolves.....or so he thought
after numerous text messages between himself and i threatening destruction on the other party along the lines of 'for the greater good you shall be assimilated or suffer the wrath of the sects' responded in turn along the lines of ' In the emperors name we shall fall on you and tear the blasphemy from your throats, nothing shall remain but your smoking corpses and the emperors light washing the battlefield!'
I had organised our other Nerd friends to ccome around and watch the game and adjudicate, they however were privy to the fact that over the last two weeks I had bought assembled and painted a 2000 point Tyranid army using the newly released model range! Heh Heh Heh!
Set up begins and he's still talking smack about how the Tau will beat my wolves hands down, the terrain goes down and he's talking about how his snipers will pin my blood claws and halt me in my tracks, his troops start to deploy and he's talking about his crisis suits blowing up my Landraider,......my turn and all eyes turn to his face as he's still crapping on about how he will defeat me, and I whip out my Trygon and slap it on the table! followed in quick succession by a lictor, Ravenors, gaunts, hormagaunts, tyranid warriors and a whole heavy support choice of 3 carnifexes, it was just like those mastercard adds, his face was PRICELESS! his jaw was slack, his eyes were bugging out of his head, he even had a small amount of drool leaking from his amazed mouth, if I had of taken a photo I would put it on a T-shirt!
And I wipeed him off the board! ate his entire army! it was delicious!
My Avatar of Khaine stomping two carnifexes and a hive tyrant in only two rounds, taking fourteen invulnerable saves (4+) in the process. He didn't lose a single wound, something that has a one in 16 000 chance of happening.
Also having my farseer taking all the wounds of a carnifex with a mind war and a d-cannon insta-killing another in the same turn was pretty satisfying.
In one of my many games against the Blood Angels, Dante, with one wound left, flew into a wall and failed his save and died. Another was when Eldrad failed a psychic test, it was glorious.
I was playing my Daemons of Khorne friend, and I killed one of his DP in close combat with a pair of firewarriors. Longest. Melee. Ever.
The dice love me
Automatically Appended Next Post: Also, I managed to kill a GD of Khorne with 4 Necron Warriors.
Oh! So that's why the new codex is called 'Grey Knights'! The next Daemonhunters update will actually be a mix of Tau and Necrons, because apparently they can kill what Superhuman Daemonhunters bred for the sole purpose of hunting Daemons struggle to.
My friends Mawloc tried to omnomnom my chaos sorcerer, I rolled a six and then passed the psychic test needed and IDed it
Next turn I use gift of chaos and kill his shrike
Victory? Using Kharn to slaughter -everything in a Deathwing army. Two venerable dreads, then nine terminators by himself (many of them TH/SS ones), and finally Belial himself. He only took one wound. From his -own- plasma pistol.
Entertaining? Rolling all ones for shooting with my Obliterators at a green tide horde army for a full round and almost frying them to death with plasma overloads. Good thing they have 2 wounds. We laughed a lot at them goofing themselves into plasmicide when they -should- be performing against the approaching wall of doom.
2 chaos space marines tied up a squad of 10 fire warriors on the only objective the tau had, the combat lasted for 3 turns, with neither side taking a casualty, as the point was contested, I won as I had just one objective.
Emperor's Champion Talbot and his bodyguard of 5 Swordbretheren TH/SS Terminators assaulting Lemartes and 8 Death Company out of a LrC. Talbot went right to Lemartes and slew him and the SB bounced all of Death Company's attacks and killed them all in one assault phase to clear an objective in the botton of t4. Incredibly nasty rolls on my part.
Movac wrote:Emperor's Champion Talbot and his bodyguard of 5 Swordbretheren TH/SS Terminators assaulting Lemartes and 8 Death Company out of a LrC. Talbot went right to Lemartes and slew him and the SB bounced all of Death Company's attacks and killed them all in one assault phase to clear an objective in the botton of t4. Incredibly nasty rolls on my part.
Is this even possible? Lemartes is an upgrade character, not an Independant character. I don't have the BT codex handy at the moment, so I'm not sure of the specifics of the rule that allows the EC to go mano a mano with other characters.. but I'm pretty sure he can't do that. But yeah, it is totally feasible to slaughter the DC and Lemartes with Terminators and the Champ.
A game was going to end up a draw but my friend decided to shift my land raider off an objective using Mephiston and rolled double 6 for a psychic test when he only had one wound left.
I was playing my foot slogging choppa horde of 180 boyz vs imp guard....to put things quickly, he got castled up in 3 buildings...each building got sieged by 60ish boyz
no guard left those buildings alive...
Movac wrote:Emperor's Champion Talbot and his bodyguard of 5 Swordbretheren TH/SS Terminators assaulting Lemartes and 8 Death Company out of a LrC. Talbot went right to Lemartes and slew him and the SB bounced all of Death Company's attacks and killed them all in one assault phase to clear an objective in the botton of t4. Incredibly nasty rolls on my part.
Is this even possible? Lemartes is an upgrade character, not an Independant character. I don't have the BT codex handy at the moment, so I'm not sure of the specifics of the rule that allows the EC to go mano a mano with other characters.. but I'm pretty sure he can't do that. But yeah, it is totally feasible to slaughter the DC and Lemartes with Terminators and the Champ.
Slayer of Champions does specify Independent Characters. It was played incorrectly, but in my defense it was the other player that invited the gesture so I assumed Lemartes was an IC.
Played a 500 point game, where the last 2 models on the field were my guardian with a scatter laser, and a black templar chaplain in terminator armor with 1 wound left. It was a tie based on kill points, but such an odd end to the game. Opponent had fantastic armor save rolls all game.
Mine would have to be when a 10 man sqaud of gaurdsmen who had a melta and a PF shot abbadon and killed him then got assaulted by 5 chaos terminators. I lose 2 men. In fight back I kill 2 so draw then in my turn i kill all of the termi's and carry on to wreck a landraider with the melta gun and not knowing what khorne beserkers where at the time i assualted them killing 6 of the 10 in fight back i lose no men in his combat he kill 4 my turn again i wipe them out and last but not least I use the melta to destroy a dread that was mucked up!!!! Big time.
Kaskrin123 wrote:mine would have to be when a 10 man sqaud of gaurdsmen who had a melta and a PF shot abbadon and killed him then ot assaulted by 5 chaos terminators I lose 2 men in fight back i kill 2 so draw then in my turn i kill all of the termi's and carry on to wreck a landraider with there melta gun and not knowing what khorne beserkers where at the time i assualted them killing 6 of the 10 in fight back i lose no men in his combat he kill 4 my turn again i wipe them out and last but not least they use the melta to destroy a dread that was mucked up!!!! big time.
Please could you add a little bit of punctuation here?
Kaskrin123 wrote:mine would have to be when a 10 man sqaud of gaurdsmen who had a melta and a PF shot abbadon and killed him then ot assaulted by 5 chaos terminators I lose 2 men in fight back i kill 2 so draw then in my turn i kill all of the termi's and carry on to wreck a landraider with there melta gun and not knowing what khorne beserkers where at the time i assualted them killing 6 of the 10 in fight back i lose no men in his combat he kill 4 my turn again i wipe them out and last but not least they use the melta to destroy a dread that was mucked up!!!! big time.
Lucky 7's here was retired after surviving a volcano cannon hit and going on to administer the death blow to the offending Reaver Titan and winning the game.
I think it was trying to guilt me into finishing the commissar that is supposed to be riding in the turret.
I had a single terminator take on a 5 man SS/TH terminator unit and managed to tie the game. Before the game started I told my opponent that that one specific terminator will either win or tie me the game.
After a group a 20 daemonettes got reduced to 1 left, (IG flamers) that lone daemonette got into an assault and won combat, then proceeded to run them down as my opponent roll a 12 on his dice to stay put. Needless to say "Baby" has been named and is on my display case next to "Video Toaster" my Tau drone.
I'm playing an objective game with my friend, who is a vanilla SM player. I manage to plop a Terigon on an objective and guard it with some Hormigants and Hive Guard. So, I try to contest the other objective with my Devilgants while my Raveners, Trygon Prime, and Hive Tyrant try and top some of my friends guys trying to take the objecive. He moves over with a Rhino and unloads a tac squad with heavy bolters and tear apart my devilgaunts. My six Raveners won't stand for his. On the next turn, they charge and get 6 kills, the SM squad doesnt even manage to get one wound. They fall back, and they all get obliterated in a sweeping advance. So on the last turn, he shoots the raveners and then charges. Once again, they take no wounds and devastate the charging tac squad, winning me the game.
"What's your most humorous victory and/or 40k moment?"
not a victory moment as i lost the game... but this weekend i played a SAG for the first time, heck i fielded 2.
i ran a shooty ork list 3 groups of 7 lootas 2 sag, 9 big guns and some grots for holding stuff and 2 deff dreds as troops
rolled first sag roll of the game wiped the sag and a most of one group of lootas rest ran off the table also killed 2 lobbas and the last one ran away
turn 2 on other sag again took out most of a group of lootas who also ran off the table, and a zzap gun was lost.
it was to much of an orky moment i lost and badly but i technically killed mroe of my own kill points for him than he did
later that day same list the game of C & C comes down to my grots on 2 objectives IG player rushes his LR in and tries to tank shock my deff dred to get closer to the objective on one and tried the same with a chimera on another. both deff dreds call death or glory and immobalise both tanks first time ive ever been ramed and first death or glory i ever got to use and on the last turn
Darkvoidof40k wrote:Ravenors beating Tactical marines in melee? I'm so surprised.
And Space Marines can never fall foul of sweeping advance - check the ATSKNF rule.
Eh, I rarely get to play 40k, I thought the fact that the Raveners survived 2 rounds of cc and a round of shooting had some novelty to it.
Hm, really? No sweeping advance? I thought ATSKNF allowed for Space Marines to fall back, but automatically causes them to rally the next turn, thus making it possible to hit them with a sweeping advance?
Darkvoidof40k wrote:Ravenors beating Tactical marines in melee? I'm so surprised.
And Space Marines can never fall foul of sweeping advance - check the ATSKNF rule.
Eh, I rarely get to play 40k, I thought the fact that the Raveners survived 2 rounds of cc and a round of shooting had some novelty to it.
Hm, really? No sweeping advance? I thought ATSKNF allowed for Space Marines to fall back, but automatically causes them to rally the next turn, thus making it possible to hit them with a sweeping advance?
If you sweep them, they just take hits as though they were fearless instead of getting wiped out.
My friend rolls 1,1,2,1,1 on his TH/SS Terminator's invul saves. Nothing else he had in combat could kill me. Game was over for all intents and purposes on turn 3.
My favourite of all time is one from 3rd ed, which still makes me smile.
It was at the height of the broken mess that was CSM 3.5.
A sirenlord daemonbomb army.
This thing had cleaned up at several tournaments and was hated by all.
Then come the Sisters of Battle...
He charges across the battlefield, smack talking all the time, saying how he's goint to tear them apart.
when he gets within 12" the whole army (who have been manoeuvring for just this occasion) opens fire.
CSM player shouts "you can't do that!"
SoB player points out that he is immune to siren, and wipes out the sirenlord.
Much laughing ensues from all the spectators as the CSM player throws a huge tantrum.
Kaskrin123 wrote:mine would have to be when a 10 man sqaud of gaurdsmen who had a melta and a PF shot abbadon and killed him then ot assaulted by 5 chaos terminators I lose 2 men in fight back i kill 2 so draw then in my turn i kill all of the termi's and carry on to wreck a landraider with there melta gun and not knowing what khorne beserkers where at the time i assualted them killing 6 of the 10 in fight back i lose no men in his combat he kill 4 my turn again i wipe them out and last but not least they use the melta to destroy a dread that was mucked up!!!! big time.
Oh the irony! An attempt to show the proper use of punctuation that fails to use... proper punctuation... (no periods).
Most badass momment with guards, squad takes out a trygon wich poped up with the intent of munching some HW. 18 last shots, killing blow from the sergeants laspistol, probebly the weakest weapon in the game grot guns aside...
With Raven guard, deepstrike shrike with a sqaud of AM, whole squad dies on arrival due to over 150 lastshots. Shrike charges the blob, and kills them all in sweeping advance.
Worst ever... lone Nob biker races across battle field in a last ditch attempt to contest objective. Despite 4 HW teams of HB, a vanila leman russ and 25 guardsmen shotting him, he takes out the tank and contests objective.
Last game of 'Ard Boyz prelims last year on table 1. My Sisters vs. Vulkan marines, brutal matchup. He gets his Landraider/big TH/SS/Vulkan/Libby unit into the middle of my 'line' and is prepped to wipe out half my army. A weaponless Immolator tank shocks the big scary unit... and he fails Ld and falls back. An Inquisitor and Celestians proceed to escort them off the board in the following 3 turns and the rest of his army crumples in on itself. Got me to Semis . Moral of the story... don't put all your eggs in one basket.
In a large 1850 point match of me and two guard armies allied against one space marine player. A Dreadnought deep strikes next on our left flank, in that turn it shot apart most of a heavy weapons squad. The space marine player plotted to have his Dreadnought cut a swathe through the guards gun-line, while the guard player to get his veteran squad with melta bombs to catch the Dreadnought player by surprise.
A thunderfire cannon destroys the entire meltabomb veteran squad apart from one who runs off screaming. The Dreadnought proceeds to charge a guard squad. The Dreadnought got stuck in that combat with the guards for the entire game, the guards were unable to hurt it but refused to flee.
In the same game he heroically had his rhino charge into my Devilfish, the rhino smashed into the devilfish, only to have its storm bolter fall off and the Devilfish to fly over it next turn. My guard allies lost a lot in that game, but I didn't lose a single Tau unit.
I once destroyed two full tactical squads with Shadowsun, with only one wound.
First turn that O'Shaserra got into range, I shot both FB at the first Tac squad, Insta-killing 2, then assaulted, and O'Shaserra killed 4 marines (perfect rolls) and one of her drones killed a marine. 8 dead total. The other two fled off the field.
I then preceded to JSJ the second squad to pieces, and ended up with one wound from a bolter shot, and, through luck, two of them died on their own, as both the sergeant and the spec. weapons trooper had plasma.
So, a while back I had a game vs. BA. My Archon gets stuck out in the open with his Incubi bodyguard after wiping out a whole assault squad a little too quickly. Pumped, my opponent moves up his Land Raider Crusader full of assault marines complete with chaplain and priest, disembarks shoots and assaults, getting both the chaplain and the priest into base to base with the Archon.
My Archon's loaded out with a Huskblade, Soul Trap, Shadowfield and PGL but my opponent figures Furious Charge, Power Weapons, Invulnerable saves and the like will be enough, particularly after the initial hand flamer bombardment takes down a few of the Incubi.
The Archon personally deals with both the chaplain and the priest turn 1. The rest of the marines practically evaporate by the second round of assault in my turn.
Pissed, my opponent declares tank shock with the Land Raider. You can probably see what's coming at this point.
I declare Death or Glory with the Archon. Morale test succeeds, 5 to penetrate, 6 on the damage chart.