-shotguns are magic death sticks.
-the government is almost always evil.
-Bullet wounds heal in 10 seconds with no consequences if you stand still.
-despite the fact metal is at eye level on your helmet you can still see perfectly fine.
-You cannot turn your head, only your whole body.
- life has a reset button
- never trust your friendly npc co-adventurer.
- always reload
- don't shoot your mates, they don't like it.
- if you shoot place the aim circle on your enemy.
- somethings can survive headshots.
- never freeroam. Always follow the given path
- you can carry ten weapons, while you can't see them on your body.
- always kill the head of the enemy's last.
- recoil is a lie.
- always drive over innocent bystanders
-Your dog will find Condoms for you.
-A group of six will fully cripple an entire army.
-if there is an infection, at LEAST one person is going to come out better than he went into it with.
-"We create our monsters, and they come back to haunt us"
-"Band Merchandise is like a wedding ring. Sure, it's symbolic, but it symbolizes a deeper devotion between all involved."
If there is no music and all you can hear is the wind and rain against the window, something is about to come through the windows or wall. And you will now have something soft, warm and squishy in your pants.
- one does not have to sleep
- When in doubt use the bigger gun
- dead persons always dissapear for some reason - always trust the creepy guy in the tavern
-Wounds don't bleed at all, or people explode by being nudged.
-Weapon design has nothing to do with how it actually works.
-Bullets are visible in broad daylight.
-Chemical lights are indestructable.
A weapon once that should, by all means, disintegrate you may not kill you in one shot
When people die, they fly 20 feet then bounce
After you die, you can still flail your arms while falling
Magazines are always instantly reload themselves when you press the reload button, and they are always full until you start running out of ammo.
(WTF, seriously, there is not one game out there that is realistic when it comes to this. Your mags should be half full (depending on how much of one you use) after you have to use them again after pressing reload, or the game should actually show you putting bullets in a magazine to fill it up.
GalacticDefender wrote:Magazines are always instantly reload themselves when you press the reload button, and they are always full until you start running out of ammo.
(WTF, seriously, there is not one game out there that is realistic when it comes to this. Your mags should be half full (depending on how much of one you use) after you have to use them again after pressing reload, or the game should actually show you putting bullets in a magazine to fill it up.
Rainbow 6: 3
You have a set number of mags, not bullets. Every time you reload, it cycles to a different mag, keeping the bullet count for each mag as it was.
It was annoying as hell having all mags with 10 or so rounds...
GalacticDefender wrote:Magazines are always instantly reload themselves when you press the reload button, and they are always full until you start running out of ammo.
(WTF, seriously, there is not one game out there that is realistic when it comes to this. Your mags should be half full (depending on how much of one you use) after you have to use them again after pressing reload, or the game should actually show you putting bullets in a magazine to fill it up.
There are actually many games that are realistic in this regard. However, when you in these games, you put the half full mag in your bag and swap in a full mag. once you run out of full mags and keep reloading, you will start swapping in the partial mags from earlier.
GalacticDefender wrote:Magazines are always instantly reload themselves when you press the reload button, and they are always full until you start running out of ammo.
(WTF, seriously, there is not one game out there that is realistic when it comes to this. Your mags should be half full (depending on how much of one you use) after you have to use them again after pressing reload, or the game should actually show you putting bullets in a magazine to fill it up.
Rainbow 6: 3
You have a set number of mags, not bullets. Every time you reload, it cycles to a different mag, keeping the bullet count for each mag as it was.
It was annoying as hell having all mags with 10 or so rounds...
Yeah, but at least it sounds realistic. More games should be like this.
Automatically Appended Next Post: -Any store will buy whatever items you have.
Automatically Appended Next Post:
johnscott10 wrote:
Being shot through 16 houses can kill you.
Was this a reference to the rail rifle from Red Faction?
Oh yeah, and how can a shotgun kill you at a sniper rifle's range? Every game I've ever played (except for Borderlands), shotguns go about 6 feet.
johnscott10 wrote:
Being shot through 16 houses can kill you.
Was this a reference to the rail rifle from Red Faction?
Oh yeah, and how can a shotgun kill you at a sniper rifle's range? Every game I've ever played (except for Borderlands), shotguns go about 6 feet.
Well the both of them were slight exagerations of Black Ops where yous behind a house or something but still die and you get 1 shot killed even when a shotgun isnt anywhere near you.
Same with TF2. Ive been crit by a shotgun from WAY over on the other side of a board, and either died/almost died. Sorry, but not only will scatter shot NOT travel that far, it sure as hell wont blow a limb off if it got there
KingCracker wrote:Same with TF2. Ive been crit by a shotgun from WAY over on the other side of a board, and either died/almost died. Sorry, but not only will scatter shot NOT travel that far, it sure as hell wont blow a limb off if it got there
TF2 isn't meant to be taken seriously anyway
Besides, Crits remove falloff, meaning that a Crit anything does the same amount of damage halfway across the map as it does right next to you.
You can fall of buildings and not die. (On Topic, again)
- never trust the bunny!
- If your evil, practice your laugh
- you don't need a drivers permit
- stealing is better than paying
- Girls always try to wear as few clothes as possible
johnscott10 wrote:
Being shot through 16 houses can kill you.
Was this a reference to the rail rifle from Red Faction?
Oh yeah, and how can a shotgun kill you at a sniper rifle's range? Every game I've ever played (except for Borderlands), shotguns go about 6 feet.
Well the both of them were slight exagerations of Black Ops where yous behind a house or something but still die and you get 1 shot killed even when a shotgun isnt anywhere near you.
Another reason to stick to Halo Reach.
Automatically Appended Next Post:
Avatar 720 wrote:
Every game I've ever played (except for Borderlands), shotguns go about 6 feet.
KingCracker wrote:Same with TF2. Ive been crit by a shotgun from WAY over on the other side of a board, and either died/almost died. Sorry, but not only will scatter shot NOT travel that far, it sure as hell wont blow a limb off if it got there
TF2 isn't meant to be taken seriously anyway
Besides, Crits remove falloff, meaning that a Crit anything does the same amount of damage halfway across the map as it does right next to you.
You can fall of buildings and not die. (On Topic, again)
Oh Im sorry, my input using TF2 is invalid in a thread such as this, simply because TF2 isnt suppose to be serious. Just adding to the other post about shotguns being terrible compared to IRL, therefore is a valid point.
Really?
To the above
I dont know how far the shotguns go in the game your talking about, but they really have a surprising short range, specially if its scatter shot.
KingCracker wrote:Same with TF2. Ive been crit by a shotgun from WAY over on the other side of a board, and either died/almost died. Sorry, but not only will scatter shot NOT travel that far, it sure as hell wont blow a limb off if it got there
TF2 isn't meant to be taken seriously anyway
Besides, Crits remove falloff, meaning that a Crit anything does the same amount of damage halfway across the map as it does right next to you.
You can fall of buildings and not die. (On Topic, again)
Oh Im sorry, my input using TF2 is invalid in a thread such as this, simply because TF2 isnt suppose to be serious. Just adding to the other post about shotguns being terrible compared to IRL, therefore is a valid point.
Really?
No, I was explaining game mechanics because I misread the sarcasm in the post as actual complaining of it. I apologize, been spending too much time on the SPUFs......
-When you point your cross hairs at some one their name will pop up. -Only pick up the blue, pink and orange weapons as white stuff is crap. -Multi-class, sooner or later you will run out of spells. -X to go and square to stop, or right to go and left to stop. -Hitting a wall at 200mph wont dent the car just scratch it. -Rally stages have magic yellow tape that will stop you from falling off a mountain when you hit it at full speed. -When going to the shops you call it a "Meph run". -There is always a consol, you just need to find it. -Wood will stop an RPG round as well as tank guns. -You can run forever and jump the same distance all the time. -When you kill a rat gold will fall out of it.
Naughty Bits Rule 2
A - If naughty bits are covered, there is a mod somewhere out there that will remove the object in the way.
B - If no such mod currently exists, a mod for it will be made.
C - Once a mod that removes the object is released, mods that enlarge the naughty area/add further areas will follow.
- you can train for hours and not getting stronger, but suddenly with one strike you become stronger - Always try to tackle the referee.
- always go out with a bang.
- Camping is boring.
You could also sleep with men in Fable. Not really sexy but hey, it was fun having a VERY homosexual hero with blonde hair, blue eyes, a MASSIVE axe for killing in droves, and an unnatural craving for the man sausage
KingCracker wrote:You could also sleep with men in Fable. Not really sexy but hey, it was fun having a VERY homosexual hero with blonde hair, blue eyes, a MASSIVE axe for killing in droves, and an unnatural craving for the man sausage
KingCracker wrote:You could also sleep with men in Fable. Not really sexy but hey, it was fun having a VERY homosexual hero with blonde hair, blue eyes, a MASSIVE axe for killing in droves, and an unnatural craving for the man sausage
You could sleep with them in F1, but they weren't dressed nearly as provocatively as F2/3
Battle Brother Lucifer wrote:When you get a hair cut, they can make your facial hair grow out instantly.
Seriously, there needs to be a game that you get longer hair and facial hair over time, and can cut it shorter or have it styled.
I think fable the lost chapters sort of had that feature, can have any hairstyle you want when you defeat then boss for the 1st time and by the time they realise hes still alive you have a beard and long hair, but thats about the only time it "grows".
I should hate doctors, lawyers, cops, helicopters, vampires, STAIRS, birds, walking, subways, tunnels, elevators, train yards, small towns, Ayn Rand, sewers, vans, and the woods.