Surprised there wasnt a thread up yet, so I thought I'd make one.
Frankly I am so pumped for this game its not funny. It really is looking amazing, and while a ton of MMOs fall on their faces these days, I reckon this one is going to be a real big hit.
I want to run a trooper first, then maybe a Sith warrior.
Anyone else thinking of playing? If so what class, what are you looking forward to?
Looking rather tried and tested for me Im afraid, nothing particularly new or ground breaking, nothing that makes it stand out bar the SW universe and some voice acting which I couldnt care less about.
GW2 for me is looking much more appealing at this stage.
I want to like it...but I usually hate MMORPGs. We'll see, and if they offer a trial run, I'll certainly give it a go-if I love it, it'll be the first MMORPG I've ever bought!
Yeah, I was considering trooper just for the ability to rifle butt my enemies in the face... but I endured playing an inquisitor for 6 years on EQ2 and I might finally get to play an inquisitor that wasn't ball-achingly poor to play.
Plus I like playing the bad guys, especially on a RP server.
purplefood wrote:The good side had better not be only alts or it is gonna be a quiet game...
I remember a server on WAR where Order was practically non- existant...
And remember how EA fixed that? Order gaining Renown and Experience at higher rates started to somewhat help things balance out.
I'd be surprised if we didn't see that from BioWare, what with it being an EA company and all.
Ill be a bounty hunter first. And I forgot the name of the class but the one where they duel wield blasters. Total badasses. I WAS going to be a smuggler at first because of duel wield....but then they came out with the bounty hunter as well. That sold me
I wonder if they are going to have a scout class like what was in Galaxies. I remember hitting level 50 and getting that stun attack which pretty much stopped any jedi character.
Kanluwen wrote:They are. It's the Smuggler for the Republic, Operative for the Sith Empire.
Bounty Hunter is the mirror to the Republic's Trooper.
Sweet. If they get that stun attack I will be all over that class. I remember getting it in galaxies and no one saw it coming. Heck I didn't even know I was getting it till I had it.
Spyder68 wrote:Jedi will easily be the most played class.
Because.. well.. there jedi.
Luckily there are 4 variations, much like there are 4 variations on Sith. Combined I would say the Sith and Jedi will make up the vast majority of the game. I'm not sure Jedi will be the most played though as I see more people wanting to play Sith (evil is good baby, down with government!) and dual wield their little girly red lightsabers.
Ahtman wrote:
Luckily there are 4 variations, much like there are 4 variations on Sith. Combined I would say the Sith and Jedi will make up the vast majority of the game. I'm not sure Jedi will be the most played though as I see more people wanting to play Sith (evil is good baby, down with government!) and dual wield their little girly red lightsabers.
I think its all going to come down to balance. This is an MMO, so there's a good chance that the desire to be competitive/have the optimum build will help counteract the "ZOMG lightsabre!!!!" effect.
Karon wrote:So this is lots and lots of years BEFORE the movies?
Interesting, but confusing.
How is it confusing?
Well, partly because I nothing about what was before the movies, lol.
So, there was a fully functioning Republic and Sith state as separate factions? I would then assume that the Republic won, and that is why in the movies the Sith are basically just hiding behind the Trade Federation, and then they eventually destroy the Republic and its a big switcharoo with the Republic being the rebels and all.
Karon wrote:So this is lots and lots of years BEFORE the movies?
Interesting, but confusing.
How is it confusing?
Well, partly because I nothing about what was before the movies, lol.
So, there was a fully functioning Republic and Sith state as separate factions? I would then assume that the Republic won, and that is why in the movies the Sith are basically just hiding behind the Trade Federation, and then they eventually destroy the Republic and its a big switcharoo with the Republic being the rebels and all.
Did I get that right?
There was a fully functioning Republic that lasted from this timeframe(The 'Rise of the Republic' era) to the 'Revenge of the Sith' movie.
There was a Sith Empire, it was essentially an extragalactic entity at that timeframe. It's all very vague and confused, but the basics of it is that the 'Sith' that we're seeing in the movies aren't actually really associated with the Sith from the Sith Empire. They've come across the teachings of the Sith and basically assumed the mantle themselves.
We can only assume that the sith empire got ripped a new butthole by the republic somehow. Who knows? Revan and the Exile could have something to do with it, and there has already been 3 different hints in the TOR trailers as to Revan still being alive, or at least in stasis. If Revan is dead, at least HK-47 certainly isnt. Aquireable party member too!
Jaon wrote:We can only assume that the sith empire got ripped a new butthole by the republic somehow. Who knows? Revan and the Exile could have something to do with it, and there has already been 3 different hints in the TOR trailers as to Revan still being alive, or at least in stasis. If Revan is dead, at least HK-47 certainly isnt. Acquireable party member too!
There's no actual assumption about it. There was an entire comic series about it way back in the day by Dark Horse, which ended with the Jedi Order of the time scouring Yavin 4 with a Force powered holocaust.
Since then, there's been some Sith popping up here and there about it. The issue is that Revan and the Exile were alive during the whole height of this "Sith War" so it kind of confuses things.
If I remember correctly from the Dark Side handbook it basically said that at the earliest days of the Jedi Order their was a dispute about whether the Dark Side should be studied and understood. The ones who thought it should left and were never heard from again.
Apparently they found a planet, Sith, and insinuated themselves into it and took over. They studied the Dark Side and force alchemy. A thousand years later an explorer ship showed up from some weird place called "The Republic" and the Sith were all like "Oh snap", and followed the ship back and wanted to take over as well as get revenge on an old enemy from their lore, which they didn't really know that much about.
Huge war ensued and eventually the Jedi triumphed and ect ect.
Either way Kan, I actually noticed, from the earliest earliest fluff to the very last second of star wars history, there is talk of Exar Khun! So super early on he was a super powerful sith lord that I think used to be a jedi, and at the end they find his soul / dark side force energy trapped on yavin and destroy it, saving Luke (Memory getting sketchy now)
I was just watching a couple videos of this at work. I'm not totally sold. Maybe If I do some research or check out links about the game I might like it more. The initial cinematic trailers were nice. I love Star Wars and all but... I don't know... "I got a bad feeling about this."
djphranq wrote:I was just watching a couple videos of this at work. I'm not totally sold. Maybe If I do some research or check out links about the game I might like it more. The initial cinematic trailers were nice. I love Star Wars and all but... I don't know... "I got a bad feeling about this."
djphranq wrote:I was just watching a couple videos of this at work. I'm not totally sold. Maybe If I do some research or check out links about the game I might like it more. The initial cinematic trailers were nice. I love Star Wars and all but... I don't know... "I got a bad feeling about this."
djphranq wrote:I was just watching a couple videos of this at work. I'm not totally sold. Maybe If I do some research or check out links about the game I might like it more. The initial cinematic trailers were nice. I love Star Wars and all but... I don't know... "I got a bad feeling about this."
KingCracker wrote:Did you ever play Knights of the Old Republic?
Uh... yes? why would graphics influence my selection of games? (i should make this clearer) the aesthetics of combat and how it feels doesn't look right, this is my only grudge against the game (i'd still play it though) but this is what i have seen from the footage on their main website (and this is a personal view) this could change if i actually played the game but the closed beta isn't available to Australia.
Imo combat looks amazing....for an MMO. I mean name one MMO where hits actually match up?
Between voice acting, it being star wars, it having the best combat of any MMO, and the intrigue behind finding out what happened with Revan, I'm sold.
The graphics are much better than they used to be as well.
Glad to see the third trailer (which is to be the opening for the game) holds up in quality and awesomness when compared to the previous two CG trailers (Hope and Despair).
In a world where all you need is nano-bots or a McCoy ike needle-less syringe to perform first aid it would be odd if most people didn't have some form of healing capacity.
I only want to play a Bounty Hunter so the baddies it is for me, hoping they put some more races in, as diverse as the universe is, you only ever get to play a random handful of races, and most of them the D&D style archetype's.
Verpines, Barabels, Arcona, Gamorreans, hell even Jawa's I mean look at jabba's palace, crammed full of a mish of races and you only ever see human, zab's and twi'leks as player races!!!!!
Murray wrote:oh and a big you lucas arts for no release date, especially after that 6minute cgi trailer (even though it was incredibly amazing).
I believe you mean Bioware, not Lucas Arts.
I don't believe their is an official set list of races yet so I'm not sure getting upset at the lack of choices is called for. Be prepared to be angry, but don't be angry just yet.
No, its an MMORPG. If it was available for a console, the whole game would most likely be terrible anyways because of downgrading the game to fit the consoles.
Karon wrote:downgrading the game to fit the consoles.
The bane of future gaming, really. Fitting things to console. I'm told Dragon Age II is a shining example of this, but I sort of refused to play it cause it looked so terrible.
Karon wrote:downgrading the game to fit the consoles.
The bane of future gaming, really. Fitting things to console. I'm told Dragon Age II is a shining example of this, but I sort of refused to play it cause it looked so terrible.
Without getting too offtopic: Dragon Age II is perfectly fine, and absurdly fun. The issue is that it was a big departure from DA:O.
It's essentially like what happened with Halo 3 to Halo: ODST. The focus shifted and it garnered a lot of hate.
Back on topic:
I wonder how many of the US folks would be interested in starting a guild when this is finally coming out?
And how many are absolutely sold on playing Dark Side?
Karon wrote:downgrading the game to fit the consoles.
The bane of future gaming, really. Fitting things to console. I'm told Dragon Age II is a shining example of this, but I sort of refused to play it cause it looked so terrible.
Without getting too offtopic: Dragon Age II is perfectly fine, and absurdly fun. The issue is that it was a big departure from DA:O.
It's essentially like what happened with Halo 3 to Halo: ODST. The focus shifted and it garnered a lot of hate.
Back on topic:
I wonder how many of the US folks would be interested in starting a guild when this is finally coming out?
And how many are absolutely sold on playing Dark Side?
Yeah, the vast majority of the DAII hate is caused by the massive switch from DAO to DAII. Nobody wants to adapt, so they say it sucks, when in fact is actually much superior.
Kanluwen wrote:...Dragon Age II is perfectly fine, and absurdly fun. The issue is that it was a big departure from DA:O.
Meh. I thought it was a mediocre hack-and-slash dressed up as an old-school RPG. It was fun, but I thought it missed the mark in terms of quality, basically that's how I felt about DA:O as well: disappointed, but not angry about it.
Making major changes to a franchise can, in fact, make a game (well, pieces of media) bad. If the new Transformers played out like Gone With the Wind I doubt many would call it good.
Kanluwen wrote:
I wonder how many of the US folks would be interested in starting a guild when this is finally coming out?
And how many are absolutely sold on playing Dark Side?
As of this moment I am, but we'll see how work is going when this comes out.
Karon wrote:downgrading the game to fit the consoles.
The bane of future gaming, really. Fitting things to console. I'm told Dragon Age II is a shining example of this, but I sort of refused to play it cause it looked so terrible.
Without getting too offtopic: Dragon Age II is perfectly fine, and absurdly fun. The issue is that it was a big departure from DA:O.
It's essentially like what happened with Halo 3 to Halo: ODST. The focus shifted and it garnered a lot of hate.
It was less the change of style, and more the poor implementation of the game. The biggest complaint I heard was in the mapping. "Hey, I've seen this cave before..." type of thing. They weren't able to have as many unique and individual locations because of space limitations on a DVD that don't cause problems for PCs which have considerably larger storage capacity.
Kanluwen wrote:...Dragon Age II is perfectly fine, and absurdly fun. The issue is that it was a big departure from DA:O.
Meh. I thought it was a mediocre hack-and-slash dressed up as an old-school RPG. It was fun, but I thought it missed the mark in terms of quality, basically that's how I felt about DA:O as well: disappointed, but not angry about it.
Which is definitely another point I saw brought up a lot in regards to DA:O/II.
Many people expected a Baldur's Gate styled game, rather than what we got.
Making major changes to a franchise can, in fact, make a game (well, pieces of media) bad. If the new Transformers played out like Gone With the Wind I doubt many would call it good.
...Scarlet Prime?
steamdragon wrote:It was less the change of style, and more the poor implementation of the game. The biggest complaint I heard was in the mapping. "Hey, I've seen this cave before..." type of thing. They weren't able to have as many unique and individual locations because of space limitations on a DVD that don't cause problems for PCs which have considerably larger storage capacity.
The funny thing is you didn't really hear those complaints on Neverwinter Nights, when the majority of caves and the like had the same thing.
Hell, you didn't hear it about Oblivion where most of the locales were nearly identical as well.
Edit: And I loved ODST.
"Send me a sign, Lord!" *Warthog that Dutch flew in on it explodes*
It was less the change of style, and more the poor implementation of the game. The biggest complaint I heard was in the mapping. "Hey, I've seen this cave before..." type of thing. They weren't able to have as many unique and individual locations because of space limitations on a DVD that don't cause problems for PCs which have considerably larger storage capacity.
Edit: And I loved ODST.
Are you really going to blame the re-use of caves and maps on the console instead of the developer being lazy?
They could have used a 2nd disc. Yea, I know its Bioware, and I love Mass Effect, but they were seriously under the gun from EA for DA2 to get it on the market.
Also, I think if this WAS coming to console, I might be more interested, as now it just seems far too samey to other MMO's on the market. The E3 impressions I've gotten from podcasts about 'raids', 'tanks', 'offtanks', and 'healers' just destroys my interest. Are we forever going to be stuck in the Everquest/WoW mindset for MMOs? No thanks. All the voice acting in the world isn't going to get me in the mood for that kind of content again.
Kanluwen wrote:There are not really any "dedicated healers", nor tanks or offtanks.
The problem is simply that people are trying to equate what is new to what they know.
I was just quoting from a podcast I was listening to of some guys(giant bomb) that played a demo of the game, the dev who was setting them up was referring to them in this manner.
Kanluwen wrote:There are not really any "dedicated healers", nor tanks or offtanks.
The problem is simply that people are trying to equate what is new to what they know.
I was just quoting from a podcast I was listening to of some guys(giant bomb) that played a demo of the game, the dev who was setting them up was referring to them in this manner.
That doesn't actually change my point.
The dedicated MMO players aren't going to ooh and ahh over the Commando advanced class being able to 'heal' their party with Kolto Bombs or the Vanguard advanced class being able to 'ranged tank'.
I guess, I'm sure the 'raids' are still going to be raids with 'healers', 'tanks', and 'damage dealers' doing the same things they've been doing in raids since EQ.
Just because the classes aren't dedicated to it doesn't mean the paradigm inside of the raid is going to change, its still going to be raid gameplay; which is what I was lamenting. Personally, I am pretty tired of 'raiding' in MMOs, and I would prefer they come up with something else.
When every class has some form of healing, there's no need for 'healers'.
When every class has some form of tanking, there's no need for 'tanks'.
When every class has some form of damage dealing, there's no need for 'damage dealers'.
Admittedly, you will probably see the 'hardcore' players swapping to those very specific roles or tooling themselves out for it--but by and large, I don't think that will be the case.
Alright fine, the classes are not so stratified, that wasn't even my main point. I'm glad they are doing that.
The big draw of the end game is still going to be a bunch of people beating up on a bunch of AI controlled mobs and bosses to get shiny things to drop. Its still a 'raid', just like EQ and WoW.
Personally, I am tired of MMO raids, that's all there is to it. If that is what the endgame holds, then I have no interest. This is just my personal opinion, I know there are a lot of people who still like to raid.
Also, it is skill-bar based, which I am also pretty tired of.
Aren't all games just as pointless? it isn't as if moving up and down the leader boards on CoD helps find a cure for a disease. Finding things or fighting things in Oblivion isn't putting food on a homeless kids plate. What is the difference between doing Molten Core and farming Crawmerax in Borderlands? Or playing through Halo again on Legendary?
Kasrkai wrote:Mando's all the way man. I just can't respect Force-users after the imbalance came about, and I just can't be anything less.
Mandos are the biggest piece of fanboy spank ever conceived with one exception.
BOBA
MOTHER
FREAKING
FETT
What was his original claim to fame? Capturing Solo by working with Vader, then getting smacked into a Saarlac by a blind Han Solo. Thanks Fanboys, for making him into the immortal, never since beaten, piece of poodoo he is now. Thanks for making him the god damned Batman of Star Wars.