44704
Post by: Lord of Caliban
Hey all-
Just wanted to know what everyone's most successful unit in 40k is. Mine is probably my Company Master "Zaladiekal", who has won me a LOT of matches  . So, what's yours? You may post a picture with your post.
32955
Post by: Coolyo294
Lysander and his TH/SS termies. I've killed a lot of Nids with them.
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Post by: Lord of Caliban
Ah, how many? Or did you lose count after you got to triple digits?
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Post by: Coolyo294
ChaosLordSam wrote:Ah, how many? Or did you lose count after you got to triple digits?
I've killed about fifty of Warriors with the Termies, and a couple of Hive Tyrants with Lysander.
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Post by: Nuclear_Bomb
Mine is probably a unit of 2 Dakkafexes. So many shots!
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Post by: dajobe
mine is probably my librarian/termies, they just rip stuff up.
also, i am now predicting that this thread gets the "not this thread again" picture from someone who likes to act like a feth head, just a prediction. lets see if it comes true
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Post by: Lord of Caliban
Dakkafexes? Automatically Appended Next Post: Yep, Librarians are good!
Nice coolyo, they killed over fifty!
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Post by: Coolyo294
dajobe wrote:mine is probably my librarian/termies, they just rip stuff up. also, i am now predicting that this thread gets the "not this thread again" picture from someone who likes to act like a feth head, just a prediction. lets see if it comes true
 I win!
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Post by: Nuclear_Bomb
Yea. A Dakkafex is a Carnifex with 2 TW Devourers with Brainleech worms.
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Post by: Lord of Caliban
Haha, I've seen that pic from you on a LOT of threads!
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Post by: dajobe
coolyo294 wrote:dajobe wrote:mine is probably my librarian/termies, they just rip stuff up.
also, i am now predicting that this thread gets the "not this thread again" picture from someone who likes to act like a feth head, just a prediction. lets see if it comes true
I win!
lol
darnit coolyo, you have won yet another thread!
44704
Post by: Lord of Caliban
Yep. you have!
35888
Post by: Crom
Njal Stormcaller + grey hunters or wolf guard. They seem to last till the very end every game, and they soak up so much fire. My opponents waste all their time/efforts trying to kill Njal because of his 3+ nullify and of course his innate ability to control the weather. This in return almost always leaves Logan + wolf guard alone, and long fangs to do what they want. If you ignore Njal and let him live late in the game he can really mess stuff up. I once broke a unit, then cast an ability on them to make them only move D6 inches and to treat all terrain as dangerous. It was a large unit, and they were effectively taken out of the game for 2 turns because of that.
My other favorite/effective unit is my 10 nob bikers. Fast attack, lots of dakka, good at assault, T5 2 wounds 4+ fixed cover save. I have wiped out a lot of stuff with them.
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Post by: terranarc
my lootas. People give me the "wtf man f**k you thats complete bullsh** 45 autocannon shots? wtf yeah I don't care if its BS2 45 shots man I want to kill your whole family" look.
44704
Post by: Lord of Caliban
Nice! What was your most victorious game ever?
43718
Post by: Nuclear_Bomb
I thought you can only have 1 hq with the same saga.
32977
Post by: Inquisitor_Dunn
Pedro Kantor and his 3 man Honor Guard. While my termies kill the nasty stuff, Pedro and his HG tear up the rest of the army. People always underestimate what they do.
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Post by: Lord of Caliban
Yep, termies rule!
40131
Post by: Luna Dragon
10 men sternguard unit in drop pod. It the enemy in their weak spot on turn 1 hard and fast, then get into cover and bunker down.
44704
Post by: Lord of Caliban
Ya, most of my really good, winning, great units are normally HQs
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Post by: cromwest
My three rifle dreads. YOU SHALL NOT PASS!!!  Transports rarely make it to my side of the board.
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Post by: Lord of Caliban
My company master owns. Nuff' said. Automatically Appended Next Post: Yep!  My Dreadnought is pretty good, though I've only put him through a few battles.
46010
Post by: Spartan 117
Tyranid Hormagaunts. No joke back in 3rd edition when I played Nids I ran as many as I could of them with toxin sacs and they just ate up anything they came across.
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Post by: Lord of Caliban
Ah, I once played them, and they weren't that good.
26225
Post by: General Seric
My best unit is probably my Leman Russ Battle Tank with a lascannon and plasma sponsons. Though my Leman Russ Executioner with lascannon and Plasma sponsons is looking to be a close second (5 plasma small blast templates!). 2 of the battle tanks and 1 executioner provide the majority of the firepower for my 1500 pt army.
Though he has not won me any games, Marbo has been doing good recently, in a recent game against my friend who plays tyranids he killed a biovore, a zonethrope (in CC), and the remainder of a termagaunt squad.
44704
Post by: Lord of Caliban
Yep, Leman russ rules!
35888
Post by: Crom
terranarc wrote:my lootas. People give me the "wtf man f**k you thats complete bullsh** 45 autocannon shots? wtf yeah I don't care if its BS2 45 shots man I want to kill your whole family" look.
LOL I have had games where I roll a 5-6 every turn for the lootas and they are feth dude that is so lame! I am toying with burnas now and ghazskull in a wagon so when they assault they auto hit everything with the template weapons then go smash some eads!
Nice! What was your most victorious game ever?
In 40K? Probably with my wolves, in 2nd edition with an assassin, a vortex grenade, and my wolf priest had the vortex psychic power, I think I tabled the guy in two turns. I had the outflank strategy card and sent my wolf guard on the flank, and they came in with assault canons and destroyed his left flank. My Assassin revealed herself on the opposite flank and wiped out the guys and then assassinated his psyker. Hard to remember all the details but I basically went for the cheesiest possible build you could go, to prove a point how characters unbalance the game. This hatred stemmed from Marneus Calgar and how broken he was in hand to hand combat. Feel sorta bad for the aggression to be played out against the poor Eldar guy, but I was making a point!
It was against Eldar and the vortex grenade instantly killed the Avatar....if I am recalling correctly.
Otherwise my greatest victory was in a Necromunda tournament. Started 1 day late and was one day behind everyone and took 1st place, but ended up getting second since the tournament had two sets of scores. You got points for winning and then your opponent could give you sportsmanship points which counted for 10% of your actual points. I was a bit over competitive that tournament, but I mean who wouldn't be after being a whole day behind everyone and making an epic comeback to win it all!
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Post by: dajobe
LRBT with LC, and plasma cannon side sponsons rules Automatically Appended Next Post: deathwing players cry when they see the executioner!
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Post by: Lord of Caliban
Haha! Good Job! I hate eldar (long story). My friend kyle's Yarrick blew up an Eldar titan with a vortex grenade.
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Post by: dajobe
ChaosLordSam wrote:Haha! Good Job! I hate eldar (long story). My friend kyle's Yarrick blew up an Eldar titan with a vortex grenade.
rofl, that is epic
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Post by: Spartan 117
Now if your talking about current rules. My IG are nuts. 3 Hydras for 225 points. All those twin linked Autocannons at strength 7 forget it.
I alos like running a Medusa battery of 3 as well. Give them the armor penetration round. Good-bye enemy armor at strength 10.
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Post by: Lord of Caliban
No current rules. I just mean, whats ur unit that owns most.
33300
Post by: Hargus56
Haven't played 40k for a bit but my last game my 30 strong boyz mob with nob and PK, cyborked and led by Grotsnik killed 2 5 man assault squads, assault terminator squad led by He'stan and their land raider transport as well as half a tactical terminator squad in the last turn of the game and still had about a dozen boyz left over at the end of the game.
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Post by: Crom
ChaosLordSam wrote:Haha! Good Job! I hate eldar (long story). My friend kyle's Yarrick blew up an Eldar titan with a vortex grenade.
LOL vortex grenades were so much cheese. However when they started moving randomly on the table, I loved the look you would get on people's faces when it came close. I've seen the template move through tanks lines and just eat up 3 tanks in one turn. So glad they are out of the game now to be honest.
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Post by: Lord of Caliban
Yep, crom! Oh, hargus56, thats cool, are they good?
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Post by: Hargus56
It's good but the "One Scalpal Short Rule" can screw them up and is kind of costly at 525 pts. To counter this I use 3 scouting TL Rokkit/Buzzsaw deffkoptas to tie up the opponent at their home base, kommandos work well too, lootas to take down any kiting threats to them. I also have an idea to utilize a warphead in a mob of shoota boyz to deepstrike and corner anything that would kite them or zzzap land raiders that might kite them. But yeah T4, 5+ invulnerable save and feel no pain and top it off with 31 models total is just nuts.
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Post by: Lord of Caliban
Nice!
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Post by: Movac
I had a 5 man BT Assault Terminator squad with Emperor's Champion triple its points vs IG/White Scars in a team game.
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Post by: The Ghoma
3 Thunderfire cannons  12 small blasts that can do a whole lot of damage then give you a free techmarine with servo harness once killed. I got an opponent who played orks to raeg quit 4th turn after getting tired of having to spread out all of his models or have his entire horde get killed in a few shots. Another game all 3 were killed just for the techmarines to run up and repair my dreadnoughts and kill even more things. At 100 points a pop they're definitely worth it.
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Post by: cromwest
Do you have to rage quite when you play mech lists?
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Post by: Ledabot
My broadsides, they reap tanks dayly.
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Post by: Grey elder
Logan with Rockfist and 4 Wolfguard termies with SS and Wolfs claws has basically won me every game against my 5 friends(+ plus a dedicated Redeemer for them got to ride in style).
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Post by: ChiliPowderKeg
My Shas'O Commander ShortJaw does short work of GEQ's and other gribbly CC units with low saves in close combat Also back in the day of Nidzilla my Plaguemarines shot some holes in quite a few 'zilla lists before they, and the rest of the army, get miserably eviscerated by anything that touched them.
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Post by: GamzaTheChaos
10 sternguard. no combi weapons. just 2+ poison rounds
I LOVE rapid firing big targets. oh whats that? 3+ save? T6? k take 12-15 saves.
Even rapid firing troops is a lot of fun. just mow them down!
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Post by: BoyMac
Nuclear_Bomb wrote:Yea. A Dakkafex is a Carnifex with 4 TW Devourers with Brainleech worms.
You can only have 2 devourers. You have 2 sets of scything talons and you can replace a set with a twin-linked devourer. You can only have 2.
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Post by: The Ghoma
cromwest wrote:Do you have to rage quite when you play mech lists?
That's why you have meltabombs or powerfists. If you depend on 3 units in your army, especially fragile ones, you're going to run into trouble.
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Post by: MikZor
BoyMac wrote:Nuclear_Bomb wrote:Yea. A Dakkafex is a Carnifex with 4 TW Devourers with Brainleech worms.
You can only have 2 devourers. You have 2 sets of scything talons and you can replace a set with a twin-linked devourer. You can only have 2.
Yup it's 2 sets of twin linked devourers with brainleech worms I loved the old nid codex, you could take them with 2 barbed stranglers, 2 S8 Large Blasts? Yes please  but thats when nidzilla ruled supreme My most successful unit is more or less the unit leader, a simple warlock who leads my guardians. Maybe she's just been in the right place at the right time but she always seems to acheive some ridiculous feat, some of the more memorable moments: 1) Firing at a nurgle greater daemon, bring it to 1 wound, thinking to myself either i charge or he does, charge the daemon, lose 2 guardians, witchblade always wounding on a 2  3 wounds. fails and dies 2) Same deal as above... but with the nightbringer On top of that she's wrecked plenty of tanks  totally worth the 25 points
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Post by: =I= White-Wolf
My archon with the soul trap and huskblade combo, also with his little haywire nades and 5 incubi, chillen in his pimped raider, they just destroy whatever they touch, it's quite hilarious  Then I have my flying nun of doom, and my exorcists...wow, women a re scary when they get angry  They blow up whatever they want
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Post by: GreyHamster
Brother-Captain Miltiades, Venerable Dreadnought. Has shot down a ton of Raiders and Ravagers, blown open Dreadnoughts and Kans, and slaughtered Crisis Suits and Nobz aplenty, and has never fallen in battle. A Purgator's skill never fades.
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Post by: MandalorynOranj
I'd definitely have to say my Fire Prism with Spirit Stones and Holofields, but only once it's turret gets blown off first turn, and it always does. Then I just zoom it around the table ramming stuff, I've immobilized a Land Raider like that and killed plenty of Rhinos and Dreadnoughts.
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Post by: FlammingGaunt
Hive Tyrant with Paroxysm lash whip and bonesword with tyrant guards with bone swords. excellent at hero killing XD
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Post by: Nicholas
My Death Company dreadnought with Blood Talons only cause I play hordes mostly. None Shall Stay My Wrath is amazing and with the Talons and amazing roles I wiped a 30 man squad of boyz from the board before they attacked back, twice.
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Post by: SagesStone
My Canoness. Even when she can't hit in combat (WS4 S3 yay...) at all she'll tie up that unit for 3-4 turns.
Though when it's going well, seems to have awesome shots with a plasma pistol.
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Post by: seapheonix
I Just had a game the last week where Fuegan was once again the hero of my match. First he shoots down a storm raven. Then Charges and kills Dante in one turn, (he did have two wounds already, but still) then the next turn kills a Furioso dreadnaught. The game before that he wiped out an entire squad of THSS terminators. Another game a necron lord and a squad of warriors.
In his fluff he will be there at the end of days and shall be the last to fall!
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Post by: Hazard30
My most sucessful unit, that should be worth 200 points for what it does is none other than.....pause for effect....my Big Mek
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Post by: Ascalam
My Ctan
Marine Player: Huurrr.. My Lightning claw and TH/ SS termie squad will rip that poncy MC ghost apart! what's his toughness?
Me: 8
Marine Player: So I hurt it on a 6 then?
Me: Nope. You don't hurt it at all with the claws. The Hammers might give it trouble.
Marine Player: Mutter Mutter. Ok then.. you hit me!
Me: Ok- S 10, a bunch of attacks... blip. 5 wounds.
Marine Player: I'll put them on my TH/ SS termies to use that sweet 3+ inv.
Me: Yeah, about that...
Experienced players generally are wise to this, but my first use of Nightbringer was against the previous tournament's grand champion, who had never fought Necrons before
Fond memories..
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Post by: Shadelkan
Leman Russ Executioner. It has a white scythe painted on each side; take a guess why.
Also, in all my games, I think I only lost it once. (about 100 now)
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Post by: Doctor Khorne
I haven't been playing for long, but my standard Land Raider. It took out a rhino and several dreads in one match.
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Post by: Nuclear_Bomb
BoyMac wrote:Nuclear_Bomb wrote:Yea. A Dakkafex is a Carnifex with 4 TW Devourers with Brainleech worms.
You can only have 2 devourers. You have 2 sets of scything talons and you can replace a set with a twin-linked devourer. You can only have 2.
Oh. The book says
"Replace any set of Scything talons for:
twin-linked deathspitter............15 points
twin-linked devourers...............15 points"
So wouldn't it be 2 twin linked devourers for each set? Automatically Appended Next Post: I even learned what a Dakkafex is on DakkaDakka. I had a topic about it and someone said you could get 12 S6 shots.
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Post by: Shadelkan
Well a set is two, and your thusly replacing two with one twin-linked deathspitter or devourer.
Also, refrain from posting points costs.
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Post by: Havok210
For me, I would have to say my Terminator Squad is the most successful. It soaks up so much fire before it is taken off the table.
For my one Tau friend, I know he would say his Broadsides w/ Rainguns and Shield Drones. I have yet to take them off the board. <<Sad Face>>
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Post by: Nuclear_Bomb
Shadelkan wrote:Well a set is two, and your thusly replacing two with one twin-linked deathspitter or devourer.
Also, refrain from posting points costs.
But wouldn't it be 2 twin linked devourers because it says replace scything talons for twin linked devourerS?
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Post by: Asherian Command
Sternguard. They are so cost effective sometimes. They killed a daemon prince in the first turn then they skull taker who teleportered right behind them and was out of range of assaulting them because of my strategic placement of them, on a very very high tower lol.
Then they freaking own mobs of marines with their plasma guns and they turn around see a carnifex and slaughter them all. Thats why I have 90 sternguard
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Post by: steelonix
Eldrad and the Seer Council, can more or less take on anything. It took 2 x 30 man squads of Genestealers to take them down once.
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Post by: Lord Rogukiel
10 Banshees lead by doomseer in WS. Kiiiiiind of a deathstar unit in 1000 point games, but ok in larger games.
I'd also like to nominate my oldschool farseer with spear, for chukking a spear at a grey knights LR and blowing it up, killing two nearby terminators but not my banshee exarch, thus saving her life and the game for me! He also did a bunch of other cool stuff, like single handedly kill a defiler in CC. I've lost track since his beginnings five years ago, but I know he's definately the best!
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Post by: G00fySmiley
Wazzdakka, not only because i absolutely love the model i mad efor him, but attach to a squad of bikes and turbo-boost arouns for 3+ save they are albeative wounds for him and his dakkakannon is brutal. attached to biker nobz thogh and while expensive they can have fnp to and just rip things apart
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Post by: Lord of Caliban
Wazzdakka?
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Post by: Chuck Norris
In a game today, my 7 man squad of beserkers beat up 10 termagaunts, a myetic spore, a hive guard, (by shooting) a tyrant guard, (when it charged them!) and were my last squad (with 1 guy left!) at the end of the game. my opponant only had a hive tyrant left, who repeatedly missed with his venom cannon then rolled a  for his psykic test for paroxym  (he had 1 wound left)
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Post by: Lord of Caliban
That's cool. I have a squad of Berserkers, but they are not that good.
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Post by: Gitsplitta
"ever" is a long time... My most successful unit "ever" was probably my harlequins right after they were introduced... (2nd edition maybe?). They had a ton of special weapons, abilities, phychic's... they were the gods of hand-to-hand combat. At the time, nothing could stand up to them. Trick was keeping them alive to get into hand-to-hand of course. Just putting them on the table though... changed the game. I'd see opponents time after time abandon their strategies just to kill my harlies before they got into assault. Very effective unit, even when being shot to pieces because of the way they'd effect the over-all dynamic of the game. Under the current rules, I'd have to say the sternguard in a pod have been my best. With a little support and a few tricks to get them where you want them... they can be devastating. I don't have my assault termies painted up yet though... I can see how those would be incredible as well, especially if paired with the right commander. My compliments to the OP on asking the question in a very smart manner... he didn't ask what was THE most effective unit, he asked what was YOUR most effective unit. Big difference... and decreases the likelihood of pages of bickering that these kinds of threads usually generate.
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Post by: Anpu42
My two Lone Wolves: Muzzle and Blitz.
>Close Combat Weapon
>Storm Shield
>Mark of the Wolfen
They average 1-6 Squads a Game
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Post by: Mr. Self Destruct
Winged Nurgle Daemon Princes with Warptime. 2 of them, Bill and Ted.
I'd have to say in 8~ games one of them has died, once.
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Post by: Nightfall
my Venerable Dreadnought. with the ability to make my Friends smile turn upside down makes it the most magical and successful unit I have
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Post by: Stormcallers
My Sternguard are my most successful unit, they've taken out so many power armored marines its insane, and their dragonfire is awesome against my friends Pathfinders 2+cover.
My most successful model is this one missile launcher marine i always bring, he's killed easily 1000pts of enemy models including
1. 5 fire dragons in a WS with TL BL (exploded after moving flatout)
2. a Zoan
3. stunning Vulkan's Landraider two turns in a row.
4. pinning a unit of kabalites after exploding their raider
5. imoblizing/wrecking multiple dreads/rhinos
I love that dude!
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Post by: Crom
Gitsplitta wrote:"ever" is a long time...
My most successful unit "ever" was probably my harlequins right after they were introduced... (2nd edition maybe?). They had a ton of special weapons, abilities, phychic's... they were the gods of hand-to-hand combat. At the time, nothing could stand up to them. Trick was keeping them alive to get into hand-to-hand of course. Just putting them on the table though... changed the game. I'd see opponents time after time abandon their strategies just to kill my harlies before they got into assault. Very effective unit, even when being shot to pieces because of the way they'd effect the over-all dynamic of the game.
Under the current rules, I'd have to say the sternguard in a pod have been my best. With a little support and a few tricks to get them where you want them... they can be devastating. I don't have my assault termies painted up yet though... I can see how those would be incredible as well, especially if paired with the right commander.
My compliments to the OP on asking the question in a very smart manner... he didn't ask what was THE most effective unit, he asked what was YOUR most effective unit. Big difference... and decreases the likelihood of pages of bickering that these kinds of threads usually generate.
Harlequins had their own army list in Rogue Trader. They were sort of like space pirate Eldar and they could take Marine vehicles they would capture as spoils of war. They were freaking nasty back then. They also had their own jetbikes and war walkers and such. You could field a whole army of just Harlequins.
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Post by: creeping-deth87
I once charged a Black Templars Assault Terminator squad with a mix of lightning claws and thunder hammers/storm shields, with an attached BT Marshal with lightning claws, into 30 Grey Hunters (they were VERY tightly packed). My squad had furious charge. I got them down to 5 marines before the last of my Terminators died, but the really hilarious part was that if I had remembered to throw the Holy Orb of Antioch, I would have won the assault.
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Post by: Crom
creeping-deth87 wrote:I once charged a Black Templars Assault Terminator squad with a mix of lightning claws and thunder hammers/storm shields, with an attached BT Marshal with lightning claws, into 30 Grey Hunters (they were VERY tightly packed). My squad had furious charge. I got them down to 5 marines before the last of my Terminators died, but the really hilarious part was that if I had remembered to throw the Holy Orb of Antioch, I would have won the assault.
Grey hunters have a maximum of 10 soldiers per a unit. If you had assaulted one unit and won you would have to test for combat resolution and then do sweeping advances. If you charge into the next unit the combat happens the next assault phase and you count as charging.
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Post by: DrownedRat117
Hmm. For me it has to be
A) My Captain. He has bashed countless heads in with his big hammer.
B) The Sternguard unit above Captain is attached to. The unit jumped in, and was pummeled with firepower till only the Sarge was left. Said Sarge went on to get about 20 kills before getting totalled by Ghazgull Thraka.. I charged..
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Post by: loota boy
Crom wrote:creeping-deth87 wrote:I once charged a Black Templars Assault Terminator squad with a mix of lightning claws and thunder hammers/storm shields, with an attached BT Marshal with lightning claws, into 30 Grey Hunters (they were VERY tightly packed). My squad had furious charge. I got them down to 5 marines before the last of my Terminators died, but the really hilarious part was that if I had remembered to throw the Holy Orb of Antioch, I would have won the assault.
Grey hunters have a maximum of 10 soldiers per a unit. If you had assaulted one unit and won you would have to test for combat resolution and then do sweeping advances. If you charge into the next unit the combat happens the next assault phase and you count as charging.
Perhaps he multi-assaulted?
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Post by: G00fySmiley
ChaosLordSam wrote:Wazzdakka?
yea... ork hq, "biker of the apokalypse" 180 points, allows biks to be taken as troops
are you unaware of who he is or just surprised to see him on there... for what he does he's pretty awsome for the poitns when used well
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Post by: creeping-deth87
loota boy wrote:Crom wrote:creeping-deth87 wrote:I once charged a Black Templars Assault Terminator squad with a mix of lightning claws and thunder hammers/storm shields, with an attached BT Marshal with lightning claws, into 30 Grey Hunters (they were VERY tightly packed). My squad had furious charge. I got them down to 5 marines before the last of my Terminators died, but the really hilarious part was that if I had remembered to throw the Holy Orb of Antioch, I would have won the assault.
Grey hunters have a maximum of 10 soldiers per a unit. If you had assaulted one unit and won you would have to test for combat resolution and then do sweeping advances. If you charge into the next unit the combat happens the next assault phase and you count as charging.
Perhaps he multi-assaulted?
It was a multiassault, should have made that clear.
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Post by: Crom
G00fySmiley wrote:ChaosLordSam wrote:Wazzdakka?
yea... ork hq, "biker of the apokalypse" 180 points, allows biks to be taken as troops
are you unaware of who he is or just surprised to see him on there... for what he does he's pretty awsome for the poitns when used well
Yeah I got around 30 ork bikes, need to get more I want to do a pure biker gang army one of these days. They would be tough to beat. I'd have to assault vehicles with power weapons though probably to take out the highly mechanized armies.
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Post by: G00fySmiley
Crom wrote:G00fySmiley wrote:ChaosLordSam wrote:Wazzdakka?
yea... ork hq, "biker of the apokalypse" 180 points, allows biks to be taken as troops
are you unaware of who he is or just surprised to see him on there... for what he does he's pretty awsome for the poitns when used well
Yeah I got around 30 ork bikes, need to get more I want to do a pure biker gang army one of these days. They would be tough to beat. I'd have to assault vehicles with power weapons though probably to take out the highly mechanized armies.
yessir, but with the 4+ save and 5 toughness when you explode a vehicle usually most if not all your bikers get away
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Post by: Kilkrazy
Trixie, my Tervigon.
She has popped many dozens of Termagants and also helped destroy a number of enemy vehicles, Killer Kans and so on.
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Post by: Lord of Caliban
Ah, that's nice. Tyranids, right?
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Post by: G00fySmiley
ChaosLordSam wrote:Ah, that's nice. Tyranids, right?
yep they are nids, tervigons are such an awsome unit, without a official GW model, so you get somepeopole using the chapterhouse convertion... but some people make thier own and I've seen some really cool models of them
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Post by: Lord of Caliban
Really? that's cool!
17923
Post by: Asherian Command
my most favorite unit though was my honorguard. They marched up to 200 termagaunts in combat. 10 Honorguard with power weapons and a Chapter MAster and 2 Libys. They fought well and 6 turns of combat. 5 honor guard lost but hell 120 dead tyranids warms my heart.
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Post by: Lord of Caliban
Nice, just regular Marines?
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Post by: rodgers37
Abaddon.
Definatly Abaddon, he tends to do pretty well in every game, some times his damage output is limited if his Land Raider is immobilised/destroyed first turn, but on the whole he's been pretty solid.
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Post by: Soladrin
Mah, boyz! Seriously, can't think of anything that I haven't killed with boyz.
Honourable mention go's to Snikrot and his Kommandos and my burna boyz + mek.
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Post by: Lord of Caliban
Ah, how many boyz do you have?
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Post by: Soladrin
90 Though I don't always field them all, trukk boyzs are the shizz.
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Post by: smeugal fan
10 man assault squad
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Post by: Lord of Caliban
Ah, I have some (non made) orks, and was thinking about making some boyz, so whats the best formation for them?
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Post by: dajobe
rodgers37 wrote:Abaddon.
Definatly Abaddon, he tends to do pretty well in every game, some times his damage output is limited if his Land Raider is immobilised/destroyed first turn, but on the whole he's been pretty solid.
except when he and his squad of termies are held up by a squad of veterans who REFUSE to fail morale!!! i love my guardsman and how they pwned abaddon this 1 game, that was a rarity though...
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Post by: Lord of Caliban
Ah, who scored the killing shot?
45047
Post by: dajobe
LRBT after he killed them and was out in the open...but they got most of the termies dead!
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Post by: Lord of Caliban
Ya, but at least you killed him!
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Post by: dajobe
that is usually not the issue, its just how many he kills before i kill him, lol
my friend always fields that dude, and i dislike abaddon, because hes sick...
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Post by: Lord of Caliban
Really? How?
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Post by: dajobe
How is abaddon sick? he is eternal warrior, T7(IIRC), his lightning claw thing is good(if he doesnt kill himself), has 5 wounds, has great WS and BS. Unfortunately, he is alot of points.
If you are asking how I kill him: my friend always puts him with terminator squad and teleports them in with a personal icon. He tries to rush a rhino across the board and teleport them in right to my lines. So I just aim all my HK missiles at the rhino and immobilize/kill it usually. Then shoot everything of his up because he isnt very mobile. and has 500 pts off the table for alot of the game, so once he brings em in if he gets to my line, i sacrifice 1 unit to get into combat with em, while the rest of my forces pull away and get ready to unload on whatever comes out alive. works pretty well.
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Post by: Tuagh
Oddly enough, my pathfinders. Five of them can dictate the flow of a battle FAR more than most of my opponents would like to admit.
MC's and Termies die in droves, and ANYTHING with a flamer runs straight for the annoying little buggers.
Their actual performance is highly erratic, but they have made more opponents of mine make the "WTF just happened to my glorious battle plan" face than any other unit.
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Post by: ChiliPowderKeg
Tuagh wrote:Oddly enough, my pathfinders. Five of them can dictate the flow of a battle FAR more than most of my opponents would like to admit.
MC's and Termies die in droves, and ANYTHING with a flamer runs straight for the annoying little buggers.
Their actual performance is highly erratic, but they have made more opponents of mine make the "WTF just happened to my glorious battle plan" face than any other unit.
Is it odd I just read that in your avatar's voice?
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Post by: Hargus56
ChaosLordSam wrote:Ah, I have some (non made) orks, and was thinking about making some boyz, so whats the best formation for them?
It's a toss up, typically if you're on foot go shoota if in a wagon or trukk go slugga, but open top wagon with 20 shootas can put out a ton of dakka. Whatever you end up doing always, always, always nob, power klaw and boss pole. Typical formation is 20-30, nob, PK, BP and possibly some Big Shootas and Rokkits, BS are the more popular but the Rokkits do allow a slim chance for that rhino pop. You can easily field a green tide army full of them like 5-6 groups of 20-30 with some KFF support it's a solid and fun approach just sucks in the movement phase.
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Post by: Asherian Command
ChaosLordSam wrote:Nice, just regular Marines?
Honor guard dude lol. they have a +2 save.
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Post by: Tuagh
ChiliPowderKeg wrote:
Is it odd I just read that in your avatar's voice?
Not at all. My Avatar and myself (due in large part to Aspergers Disorder) have similarly stilted verbal patterning. This patterning also tends to come across in my typing. That similarity of phrasing is part of the reason I chose that avatar.
Much like a picture of Prof. Farnsworth with the caption "good news everyone..." the combination of a visual cue with familiar phrasing causes an auditory interpretation anomaly.
Short version? I planned it that way.  If I were female it would have been the Dawn of War Farseer.
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Post by: loota boy
Old boy Curbstomp. You see, at the end of all my battles, I take each of my surviving models and carve a little notch in their base, to show who my veterans are. And Old boy Curbstomp has survived far more battles than my warboss, or anyone else for that matter. He also held up a warwalker by himself for a couple rounds until anouther bunch of boyz piled in and saved him.
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Post by: dakotam1
The Eldar Avatar I take him at 500pt. my opponents aim everything at him and he dosen't die.
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Post by: MandalorynOranj
loota boy wrote:Old boy Curbstomp. You see, at the end of all my battles, I take each of my surviving models and carve a little notch in their base, to show who my veterans are. And Old boy Curbstomp has survived far more battles than my warboss, or anyone else for that matter. He also held up a warwalker by himself for a couple rounds until anouther bunch of boyz piled in and saved him.
That's a really cool idea!
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Post by: Crom
dakotam1 wrote:The Eldar Avatar I take him at 500pt. my opponents aim everything at him and he dosen't die.
Force weapons can take out the avatar, he is considered a Daemon of the warp.
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Post by: Ascalam
Ctan laugh at him (until they get unlucky  )
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Post by: Nuclear_Bomb
dajobe wrote:How is abaddon sick? he is eternal warrior, T7(IIRC), his lightning claw thing is good(if he doesnt kill himself), has 5 wounds, has great WS and BS. Unfortunately, he is alot of points.
If you are asking how I kill him: my friend always puts him with terminator squad and teleports them in with a personal icon. He tries to rush a rhino across the board and teleport them in right to my lines. So I just aim all my HK missiles at the rhino and immobilize/kill it usually. Then shoot everything of his up because he isnt very mobile. and has 500 pts off the table for alot of the game, so once he brings em in if he gets to my line, i sacrifice 1 unit to get into combat with em, while the rest of my forces pull away and get ready to unload on whatever comes out alive. works pretty well.
I'm pretty sure he is T5 with 4 wounds.
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Post by: Sturmtruppe
My Eldar's Warp Spiders always seem to do pretty well, never amazing, but consistently dependable.
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Post by: DarkAngelz
a squad of greyknight terminators and a grandmaster from the old daemon hunters codex
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Post by: Iur_tae_mont
Pathfinders. If left alone, I can light up targets and destroy them. If attacked, they aren't focusing on my guns.
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Post by: -Loki-
My lowly Salamanders chaplain killed far too many things in his day. Tooled up 3.5ed daemon prince? Meet Mr Crozius.
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Post by: Ascalam
Say hello to my leetle friend...
I'd have to say that Wraith-bert the unkillable wraith also earns a rank here. He has never died in any game i've run him in. He always either makes his save or makes his WBB.
He's my Destroyer-Lord's secrity blankie
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Post by: Lepuke
The humble Power Klaw Nob and his ablative wounds.
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Post by: Trondheim
In my recent games where I have taken my Sons Of Byss(CSM) out of retiremnt, it is the Khornate Terminators with Chaos lord who has done the most damage. A 10 man squad gear up for CC and Lord with daemon weapon of Khorne = win
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Post by: FlammingGaunt
Well my 4th edition carnifexes T7 W5 2+ armor saves Delicious especially when I'd tag team with my eldar friend, few things are as terrifying as 3 carnifexes backed up by 3 wraithlords a farseer, harliquens dancing around their feet an Avatar of khaine plus 2 tyrants with guards. you'll be needing more lascannons. when that ball of death hit lines it was over.
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Post by: Thousand Nuns
Warp spiders back with the first eldar codex reliably kicked ass every game, so many dead marines it was scary.
Recently my thousand sons, marine after marine gets whacked grey knights included, obviously the sorcerer doesn't do much but the rest are pretty good.
Obliterators, Tl plasma guns for marines HPG's for terms and TL meltas for vehicles. I fight a lot of marines these days....
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Post by: djphranq
Tac squad with flamer and Plasma Cannon...Kills Rangers dead.
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Post by: DeathReaper
Furioso dreadnought "Archon" Kill total is 3 mycetic spores, 12 riper swarms, 2 hive tyrants, 4 tyrant guard, 6 carnifexes, 1 tervigon, over 25 tyranid primes, 56 warriors, 12 flying warrior guys(Shrikes I think they are called), over a hundred genestealers, over a hundred gaunts, Eldrath and 10 eldar that were guarding him, 10 IG veterans, 1 eldar skimmer transport thing, 10 DE wytches, Dark Eldar HQ guy and guard, 7 plague marines, 10 chaos marines, 10 noise marines, 1 demon prince, 10 sternguard veterans, 2 razorbacks, 1 land raider, and 3 drop pods. He has been immobilized, weapons have been destroyed and he was wrecked once.
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Post by: Dark Apostle 666
Im torn between my Csm lord Angard who likes to kill avatars, and my 10-man terminator squad with MOK and terminator lord (MOK+ LC's).
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Post by: Lord of Caliban
Nice! If he kills avatars, then I aprove. Automatically Appended Next Post: Deathreaper, you should call him Archon the Nid killer!
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Post by: Whiskeyjack
Recently, my Shock Attack Gun Big Meks. With Ammo runts, if I roll anything scary I can just re-roll. I feel pretty safe dropping AP2 Large Blast templates on top of 10 Marines or termies and watching an entire squad get killed from one shot. Last game I played, I was playing against chaos and there were 2 rounds of shooting that were just glorious. One I fired on a defiler and rolled 11 for the guns strength. Strength 10 weapon on top of a defiler, destroying it. 2 turns later , 2 loota squads popped open 2 rhino's, out come khorne berserkers and CSM's; one big mek fires on the berserkers, rolls an 8; instant deathing everyone under the template.. Next SAG fires a blast template on the CSM's; double 6's. Back to the warp they go.
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Post by: Lord of Caliban
Nice, lots of peoples orks are really helpful.
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Post by: SwiftLord14
I think my WL on thunderwolf and a WGBL with a thunderwolf are my most successful. They eat up infantry and I shove their melta bombs where the sun don't shine on vehicles I can get to.
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Post by: Lord of Caliban
Is the WL a Wolf Lord?
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Post by: DeathReaper
ChaosLordSam wrote:Deathreaper, you should call him Archon the Nid killer! 
Well he only killed that many nids because we play once a week and its usually me and an ultramarine player in a 2V1 against the nids.
we usually play 2 or 3k points per side, 2 force org charts and give the single nid guy 2 FoC at 1000 to 1500 points each so the points of the battle are even.
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Post by: SwiftLord14
Yea its a Wolf Lord. My bad.
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Post by: Skarshak
My deversified 7 man Nob squad with Gazzy have caused a  ton of damage to all they've faced! Rarely have they let me down in a game!
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Post by: LordofMuck
3 guardian jetbikes
Nothing like zooming around playing golf with your friends at a nearby resort, while the other guys does all the fighting and dying. Only for you to get a phone call and zoom over and get that objective.
;D
- On a slightly more serious note id say: The jetbike seer council. And before that a serpent borne seer council.
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Post by: Swiftblade
My Hive Tyrant, he always seems to be able to tear things apart when he gets into CC, sometimes even taking out medium sized squads by himself.He is a CC monstrosity!
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Post by: Lord of Caliban
Cool! I once took out my friend's Hive Tyrant (after he killed a whole squad)
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Post by: saintevil
Brother Slaughterer Kulgar and his squad of Berzerkers!
Things they killed include:
About 12+ carnifexes in cc.
5 4th ed winged tl devourer hive tyrants (once shooting a full-wound 1 to death with boltpistols)
Warriors galore.
Doom of malantai (I think about 8 times)
20+ SM termies(various types)
Tonnes of IG.
Close to half a chapter's worth of SM tac squads (I love combat squads)
40 necron warriors, lord and 3 destroyers(1 game)
Eldrad (3 times)
Close to 50 banshees.
3 Wraithlords.
2 Avatars.
And just about any gribbly they could lay their chainaxes on!!!
Khorne has a much better view from his throne thanks to these guys!
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Post by: tunje
Ether one of my lovey lemans probly the one from 1994 cant beat that but my vets have done alot latly.
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Post by: Lord of Caliban
Hey saintevil, have they ever gotten killed?
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Post by: saintevil
Yes they have. Sometimes, they kill next to nothing in a game. But overall, they definitely make their points back! They are my most successful unit, EVER!!! Lol!
Though, I have recently started fielding the Khorne Lord with deamon weapon, and in 6 games he only ever rolled a 1 once!
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Post by: Cannerus_The_Unbearable
My old 6-man ML Havoc Squad. The group beat two full squads of Ork Boyz in combat once
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Post by: Lord of Caliban
Ah, they must be very good!
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Post by: black templar
my custom marshal
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Post by: Cannerus_The_Unbearable
ChaosLordSam wrote:Ah, they must be very good!
As I remember from afore-mentioned occurence, lots of 1s form the Ork players and lots of armor saves from me for several turns. It was pretty stupid. They seemed to do really well whenever cheap mobs attacked though. I also remember them taking a 5-man terminator squad down to 1 before getting wiped. I can just envision them swinging their MLs like giant baseball bats...
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Post by: Lord of Caliban
Wow, I guess they are pretty good.
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Post by: KingmanHighborn
Oh let me think...probably my Daemon Prince before the 4th ed. codex came out. wings, dreadaxe, +2/+5 save...ah just hear people go "I don't an invul save either!?" made me oh so happy.
As far as points/success goes My farseer with some help killed a Warhound titan in a giant megabattle way back in like 02-03'
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Post by: Lord of Caliban
Oh, nice, SM titan?
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Post by: Emperors Faithful
Recently, my Leman Russ Executioner. That things just eats up MEQs and other elites, sometimes winning the game singlehandedly (especially if the opponent is infantry based).
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Post by: Lord of Caliban
Really? I remember my friend kyles LR
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Post by: KingmanHighborn
ChaosLordSam wrote:Oh, nice, SM titan?
Chaos actually.
At the time it was my Eldar, a SW army, an IG army, and an DA army taking on 2 Chaos armies, a DE army, and I can't remember their 4th army. That said it was fun.
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Post by: Lord of Caliban
Cool! What was the DAs force?
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Post by: Happygrunt
My Company Commander for my IG, his orders have saved me games.
Honorable mention to my master of ordanence for scareing the feth out of people, and my Reclusiarch w/ Honor Guard, for being the spearhead I need.
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Post by: Lord of Caliban
Haha, the Master of O is for what army?
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Post by: Happygrunt
IG, same command squad as the company commander.
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Post by: Lord of Caliban
Ah, well still, nice job, do you field them in Apoc?
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Post by: Happygrunt
I field him in my 1500 point games. It is really funny when I tell people his rules. He is a 30pt basilisk that always scatters.
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Post by: Lord of Caliban
Only 30?
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Post by: Happygrunt
Only 30, he is a CCS advisory unit.
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Post by: Lord of Caliban
What's that?
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Post by: sennacherib
I am going to have to say that its probably either my HB/HB land speeders for sheer weight of fire and ability to steal objectives, or my Battlewagons for my old ork army.
THe HB speeders now are So... goood... its rediculous. sure some armies have the power to just remove them from the board but armies without a lot of high ROF long range shooting have trouble. if you keep them off to the side of the battle and pick away at your foes units they are amazing.
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Post by: Lord of Caliban
How many people have they killed?
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Post by: sennacherib
I couldnt say but they are very efficient at hammering away at units of nids, orks, chaos space marines etc. Lots and lots of kills.
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Post by: BattleBrother
My most successful unit is probably my Khorne lord "Zytar", who has killed many foes.
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Post by: Eldar Own
The units that frequently win me games are 10 DAs in a WS (bearing in mind there are pretty much always more than one of these) and my 10 Ork Nobz with Wound-allocation-abusing equipment and a painboy, led by my Warboss in a Trukk, are UNSTOPABLE!
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Post by: Lord of Caliban
Yep, trukks are pretty good, especially with a warboss
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Post by: theman99808
My black templar assault terminators in a tournament. First game in one turn they killed a daemon prince with a 4+ invaluable save and 8 chaos terminators with a 4+ invaluable save, then in the second in one turn they killed 10 berserkers and a daemon prince.
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Post by: CageUF
That would be Abaddon, Typhus and a squad of 6 bezerkers assaulting out of a landraider. Abaddon alone regularly gets me 4+ KP. I've never run into anything that survives an assault from that squad.
On a side note, I normally don't have Typhus in with Abaddon... And the only thing that has ever stood up to Abaddon plus his 6 bezerkers is Ghaz +3 Meganobz + 19boyz w/ pk nob. That's the only time Abaddon has died in CC.
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Post by: AlmightyWalrus
Emperor's Champion. I can always count on him to take more skulls for the Eternal Crusade!
33248
Post by: SkaerKrow
Either my Assault Cannon/Missile Launcher Dread from 40k Second Edition, or my Death Company + Chaplain from the Blood Angel .PDF Codex days.
39868
Post by: iproxtaco
Converted Chaos Terminators called The Anointed. They survive most games and seem to take down their fair share of goonies.
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Post by: Lord of Caliban
Ah, how many kills?
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Post by: Che-Vito
Schaeffer's Last Chancers.
I've had mine be crazy amounts of killy, for a few years. The dear Colonel (and the Kage model) have only died once each.
I recently picked up a 70 page notebook to record games with them, specifically to see how long I can keep them alive.
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Post by: ShatteredBlade
Warhound Titans.
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Post by: Lord of Caliban
Do you have one?
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Post by: Commissar Typhus
Any Commissar in my IG infrantry squads, they kill power-armour marines, termies, tyrants, DPs, and their own sergeants on a
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Post by: Lord of Caliban
Hmm, yah they are good!
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Post by: mega_bassist
My Broadsides have easily been the most successful unit in my army. I've blown up many Rhinos, Landraiders, and Defilers with them. Plus, the Smart Missiles are a good secondary weapon. Heck, I had a Broadside locked in close combat with a Chaos Termie for 3 turns before he died
My favorite memory was when they destroyed a Baneblade in a 4500 point Apoc game
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Post by: King Pariah
Necron Lord named by many of my opponents as Commander Douchec*ck
Load out: Warscythe, Veil of Darkness, Nightmare Shroud, (I feel like I'm forgetting something... been a while since I've played crons)
It's ridiculous how many enemy units I've gotten to run off the edge of the board with this guy, he's been especially effective/lucky at killing Firewarriors, Kroot Carnivores (Always got them to run off the edge of the board via Nightmare Shroud), Land Raiders, HammerHeads, Devilfish, etc.
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Post by: Lord of Caliban
He must be good if your opponents call him that
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Post by: marv335
My 4th ed Scout Bikers.
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Post by: sparkywtf
Although not a game winner, or a points killer, I did help me win a game.
a squad of 2 armored sentinels. I forgot what gun.
They held up a dreadknight for 3 turns in close combat.
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Post by: ShatteredBlade
sparkywtf wrote:Although not a game winner, or a points killer, I did help me win a game.
a squad of 2 armored sentinels. I forgot what gun.
They held up a dreadknight for 3 turns in close combat.
And that's why people should never underestimate sentinels. I saw one armored sentinel run into CC with a 20 ork mob and tie them up the whole game.
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Post by: Lord of Caliban
Ah, are they good?
23176
Post by: ...Waaagh?
this may not be the most Regularly sucessful (not by a long shot) but ive heard a story of a squad of gretchin taking down 5 terminators in a single turn of shooting; One of MY lucky units? 3 killa kans w/ grotzookas has gotten me out of a tight spot more than once
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Post by: Lord of Caliban
Oh, Orks sometimes really get on my nerves.
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Post by: King Pariah
ChaosLordSam wrote:He must be good if your opponents call him that 
Haha, thanks!
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Post by: sparkywtf
ChaosLordSam wrote:Ah, are they good?
It really depends how you play them and their gear.
A sentinal with an autocannon or lascannon can survive a whole game and take out just enough to make them worth it. Plus, they can go in and tie up a unit with close combat. I have a friend who swears by them and takes them every game with plasma cannons.
With tanks they rock, they get ignored making them even better.
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Post by: Lord of Caliban
Ah, my friend plays Guard, and he has a few (I think)
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Post by: Ma55ter_fett
BT crusader squad (10 initiates 10 neophytes 1 chaplain).
Usually they will overwelming win combat and sometimes clean up with a sweeping advance. Either way they kill loads of dudes.
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Post by: Lord of Caliban
Oh, they sound pretty good!
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Post by: jariksolo
My ml long fangs. they killed over 100 orks in 3 or 4 turns (and that was with them getting a second turn charge on two of my 3 squads).
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Post by: Maniac_nmt
Tau Stealth team - I used to run them as 5 man squads, were always game changes as they totally wrecked opponents game plans (can hurt most transports, and ventilate even termis with 15 shots at str 5). Greatest unit ever? No, not really, but well worth the points for a mobile unit with fair protection to let them get close, dump shots in, and jump away again.
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Post by: kronk
Black Templar lighting claw terminators with Furious charge.
On the charge, 4 swings each at S5 I5, reroll to-hits, and re-roll to-wounds. Mows through MEQ like no-body's business.
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Post by: Lord of Caliban
Ya, a lot of people like BTs, and they seem pretty good.
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Post by: redkeyboard
My Tau Commander and his Bodyguard. Them and 1 other XV8 took out a full 500pts in a 2v2 500pt per player game by turn 3. Oh and the 500pts were all from the same players and i didn't lose anyone all game only took a wound on the commander so h e has never failed me.
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Post by: Lord of Caliban
Cool, how many kills have they gotten?
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Post by: Che-Vito
ChaosLordSam wrote:Cool, how many kills have they gotten?
You have been an avid enough poster in this thread, that I think I am going to go through with a current idea (which you'll probably like.)
I have enough Last Chancer/infantry models painted in the same theme, to make a 500 point force. I picked up a 70 page notebook, to record all the 500 point games that I play with them, and on average it's 2-3 per week.
That said, I'm going to see how long of a streak I can keep the Colonel and Kage alive for (since the Colonel always survives!), as well as kills for him and the force overall.
Unfortunately, they can't be true Last Chancers, since 4e is gone and the WD Chancers are pretty terrible, but I will represent them with various Guard builds.
I'll post the first one this Tuesday, and will send you the link to it
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Post by: Lord of Caliban
Thank you Che-Vito, that is a very smart experiment. Actually, I am starting to reconsider my most succesful unit. Me and my friend reynen went to 2 battles yesterday, and my Librarian owned.
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Post by: Melissia
The plascan leman russ (with plascan sponsons). So many S7 AP2 blasts coming from a single source. It has wiped out a ten man terminator squad in one round of shooting
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Post by: Lord of Caliban
Oh, yes, Me and my friends used a LR in an apoc match, and we took out a squad of harlequins.
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Post by: Joo-o
I think the price would go to my Bloodcrushers. They have wiped countless MEQ, TEQ and rearAV10 tanks, and their killcount just keeps on soaring.
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Post by: Cottonjaw
Kairos Fateweaver, Oracle of Tzeentch.
My whole Daemons army revolves around him. He's the centerpiece, the master sorcerer, the toughest bubble wrap in 40k, and he's not too shabby in CC either.
His greatest exploit?
Breath of Chaos + Bolt of Tzeentch at Leman Russ Squadron...
BoC scores 1 glance... 6! Immobilized upgrades to wreck (because of squadron)
BoT hits side armor... penatrates... 6! Kaboom! 5" explosion.
7 nearby guardsmen go poof.... need leadership.. fail! Run off the board!
Single turn of shooting, he wipes out a LRBT squadron and a guard blob! Go go Fateweaver!
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Post by: Deadshot
Probably my Vindicare Assassin.Only used him in one game but his shield breaker round removing the enemy Chapter Master's 3+invulnerable save,even though he manged a cover save(5+ too)led to my orbital bombardment instant deathing him,though his storm shield terminators all lived,meanig his unused bombardment couldnt blow up my only vehicle the Predator.His terminator's were a full 60 or so inches awy at turn 3,and no other gun or unit had the copacity to harm it.And before you ask we were using allies at 500pts.His termies,Master and 2 squads of hormagaunts VS my two 5 man tactical squads,captain,assassin and predator Automatically Appended Next Post: sorry that should say Chapter master
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Post by: Kirbinator
Back with the 4th ed Tyranid codex, there was always one squad of Genestealers that would be game changers for me, and most often when they were killed off down to one last Genestealer. That lone Genestealer often claimed the MVP title upon going forward to pop a tank or two with Rending or tie up/take down small groups of other infantry. Other people had a tough time hitting his WS6 and all he had to do was have more kills than the other guy to cause Leadership checks. They'd fail them and my lone Stealer would run them down with ease.
And now with the 5th edition book that same Genestealer hits a patch of dirt and somehow forgets to swing at I6 so he gets punched in the face.
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Post by: Deadshot
Kirbinator wrote:Back with the 4th ed Tyranid codex, there was always one squad of Genestealers that would be game changers for me, and most often when they were killed off down to one last Genestealer. That lone Genestealer often claimed the MVP title upon going forward to pop a tank or two with Rending or tie up/take down small groups of other infantry. Other people had a tough time hitting his WS6 and all he had to do was have more kills than the other guy to cause Leadership checks. They'd fail them and my lone Stealer would run them down with ease.
And now with the 5th edition book that same Genestealer hits a patch of dirt and somehow forgets to swing at I6 so he gets punched in the face.
2 words friend.
Adrenal glands.S5 I7 rending attacks.Stick a broodlord in and you're golden
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Post by: Criticalmass
sorry to get off topic but i wanna start a new army and i want to make it competitive what army do you guys think i should go with
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Post by: Deadshot
'Nids all the way!I'll give you my 2250pts army list.Never lost with it.
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Post by: Lord of Caliban
Sorry, can you post in a different thread?
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Post by: Deadshot
sorry.criticalmass ill p.m. you it.
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Post by: Sunoccard
Squad of 15 necron warriors.
They managed to kill a tactical squad and a rhino, and keep a squad of assault termis locked for the rest of the game ( 3 turns of CC).
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Post by: Lord of Caliban
Wow, Necs are pretty good, a few took out my rhino once!
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Post by: Jayden63
My most successful unit ever was my unit of 12 damnonettes. Codex Chaos Marines ver. 3.5.
Back when rending was done on to hit rolls and when you could charge the turn they got summoned. It has the bodies to take incoming hits or make some bad instability rolls and still remain potent enough to be a threat.
This unit always killed what it needed to and there was nothing in the game it didn't kill. 180 points very well spent.
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Post by: Lord of Caliban
Oh, wow! only 180 points, eh'?
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Post by: UNREALPwnage
My best unit is a BT Unit too. High Marshal Helbrecht (8+D3 attacks, Power Weapon) Chaplin Grimaldus (8 Attacks, Power Weapon) Emperor's Champion (6 Attacks, S6 Power Weapon) 1 Sergeant with Lightning Claws, Artificer Armour (6 attacks, Power Weapon) 2 Melta Guns (5 attacks) 1 Apothocary (6 attacks) 1 Champion (6 attacks, Power weapon) 5 Initiates w/CCW weapons (6 attacks each) 1 Neophyte with Chapter Banner (4 Attacks) 4 Neophytes with CCW weapons (5 attacks each) The entire unit will have Frag and Kark Grenades. The initiates have terminator honors and crusader seals. The unit will also have the Furious charge special rule(you are required to have it because of the high marshal) and will have the infiltrate rule (command squads can purchase it). The attacks listed here are assuming you get the charge off. So it is a total of: 16+D3 S5 I6 Power Weapon attacks 6 S5 I5 Power Weapon Attacks 6 S5 I5 Lightning Claw attacks 6 S6 I5 Power weapon attacks 70 S5 I5 Regular Weapon attacks on the charge All the attacks will have prefered enemy (re-rolls to hit in close combat). The numbers given for amounts of attacks are accounting for the holy icon and the chapter banner along with the charge bonus. The other unit that works well for me is 3 units of 10 Stormshield jump troops with a power fist, 2 plasma pistols, and meltabombs for everyone in each unit) They work great in the current meta game of one amazing close combat unit and tank spam. They jump across the field and slay tanks at will. Plus they always tie up enemy units for forever. So if your opponent is running that 10 man terminator nit with abbadon you just toss a squad of these guys into it and hold them in place till you get the High marshal and his buddies over there to clean house.
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Post by: Jayden63
ChaosLordSam wrote:Oh, wow! only 180 points, eh'?
15 x 12 = 180
When they slaughter more than 3 times their points in a game... totally worth it and it doesn't appear threatening unless you've played against it once before.
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Post by: Doctadeth
My TH/SS termies with 2 LCs in em. Killed Ghaz in CC when he charged me. Or Ezekiel with Hellfire. Wiped out a WHOLE unit of ork boyz with him.
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Post by: Chaos Lord Gir
My 'Herald Star' I run against my friends for Casual game, since they've all just started war gaming.
4 Heralds of Khorne, mounted with daemonic gifts aplenty, with 3 Blood Crushers. This is one wrecking ball which cannot be stopped. Believe me they tried!
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Post by: Lord of Caliban
Yep, I bet that they own!
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Post by: deffskulla
An full unit of Incubi! Nothing goes through an entire army like a magma knife through butter like that unit! Nothing can stand it!
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Post by: Lord of Caliban
For Dark Eldar? My Libby killed a bunch of Incubi.
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Post by: Lord of Caliban
My friend Reynen loves Incubi, and used to play DE. He says that they are a rally effective unit.
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Post by: Lord of Caliban
I think that my Libby is my most effective now!
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Post by: Deuseviscerator
Perhaps surprisingly, I've got to say my Vyper jetbike with scatter laser and underslung shuriken cannon always seems to rack up a ton of kills.
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Post by: Deadshot
will be going to GW tyomorrow so will let you know if my assassin becomes worthless next to vanilla marnie tacs with flamer.
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Post by: Avatar 720
Probably my Khorne Berzerkers.
It's hilarious to see people's faces when you tally up the attacks from a charging squad of 10 and ask for 40 dice, then proceed to hit on 3s and wound on 2s/3s.
It's impressive to have a lot of dice at the start, but it's even more impressive when you're still holding the ones that wounded in cupped hands and pouring them into your opponent's.
They also kill quite a lot, which is always a bonus.
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Post by: Lord of Caliban
Ah, really? Nice!
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Post by: abaddon276
Lelith and a squad of 9 Hekatrix Bloodbrides, 1 Hydra Gauntlet, 1 Agonizer, and 2 Razorflails.
In one game they walked through 2 30-man boy mobs and 2 squads of lootas.
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Post by: Bongfu
Colonel Straken. I use the old Colonel Schaffer model for him. His kill record is pretty amazing. Including, but not limited to, Ork Warbosses, Company Masters, Dreadnoughts, Thunderwolves, and a Warhound Titan.
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Post by: Deadshot
abaddon276 wrote:Lelith and a squad of 9 Hekatrix Bloodbrides, 1 Hydra Gauntlet, 1 Agonizer, and 2 Razorflails.
In one game they walked through 2 30-man boy mobs and 2 squads of lootas.
not as impressive as you think but still amazing
she gets +5 atacks for a league apart,so on the charge thats 10
still good job
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Post by: Lord of Caliban
Lelith can take out a lot of stuff....
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Post by: darkPrince010
A single squad of Tau Crisis Suit Fireknives.
They kill a decent amount over the course of a game (around 200 pts or so, their unit cost), but in several games they've made the difference. One game they managed to make not one, but two full Tactical marine squads (One with the attatched Chapter Master or similar Grand High Poohbah) Fall Back off of the objective and off the board. It's really fun when people forget markerlights can drop leadership as well as cover saves.
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Post by: Lumppu
Easily my demon prince. He has killed alot of nids/crons/orks/tau and died just couple times. And one of the death causes was in fact a deep strike mishap, so that doesn't count  . He can survive couple rounds of my friend's tau shooting phases easily. (The look on the friend's face is priceless  )
And soon im gonna have 2 moar princes!
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Post by: Mythal
Without doubt, "Old 'Faithful'" (as the servicing Tech-Priests call her), or "Pluviae Iustitiae" (as the Order refers to her) - first and foremost of my Exorcists.
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Post by: Deadly Hitman51
Good old Berzerkers and Plague Marines. They are excellent troop choices and they usually can hold their own in any situation.
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Post by: Skriker
My 20 strong unit of genestealers in my 2nd edition genestealer chaos cult.  If they got into contact with the enemy it was over. Heaven help my opponent if I drew a flank attack tactic card. The 'stealers would hit a flank and just roll up the entire line. It was never pretty.
My other was Captain Awesome. He was a baseline marine captain with a bolter/melta combiweapon and a single lightning claw. Somehow he *always* won in hand to hand combat no matter the odds. At one point he found himself surrounded by a full squad of sisters repentia and even killed all of them taking only a single wound in the process. He went on like that all the time. Sadly he and his Imperial Fists have been sold off into the mists to make way for more Flames of War British models.
Skriker
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Post by: Lord of Caliban
Nice job!Thats cool!
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Post by: Commisar Von Humps
Easily my good ol' Leman russ with pask and 3 heavy bolters. And in my recent ventures into BT, The Empreors champion and Sword Breatheren have proved viciously effective.
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Post by: Lord of Caliban
Yep, I think that the LR is probably the best for apoc (except for the titan).
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Post by: warpcrafter
Mine was my 15 burna boyz in a battlewagon with the KFF big mek. Between the burnas and the deff rolla, they sometimes killed three times more enemy models than the whole rest of the army combined. In one game, they killed an entire 25-man IG blob, in another they killed a 10-strong harlequin squad, a 10-strong Dire Avengers squad and a 6-strong dark reaper squad, and the battle wagon used its deff rolla to wreck a falcon and a wave serpent. The 90 boyz served only to distract the other two units of dire avengers and die to an Ork. Such is the life of the Orks. That was their last hurrah, as after that the Burna Boyz became a primo fire-magnet.
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Post by: The Mad Tanker
My first Ravenwing Landspeeder build with Elmer's glue (don't ask). It has never died before it made back it's points, and in one tourney it took down two other landspeeders and crippled a third before it went down in a fiery crash. The whole game the opponents where gunning for it too!
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Post by: Lord of Caliban
Really?I have never found landspeeders reliable! I prefer Deathwing instead.
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Post by: ZacktheChaosChild
Khorne Berzerkers. I always decimate everything I throw them at.
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Post by: Coolyo294
ChaosLordSam wrote:Really?I have never found landspeeders reliable! I prefer Deathwing instead.
I really don't think those two things are comparable.
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Post by: Lord of Caliban
Yep, but mine were not so successful.......Don't ask.
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Post by: Albeezie
Land raiders eat tanks for breakfast!
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Post by: Snickerdoodle
3.5 CSM 10 Possesed all jazzed up, I used to love that unit.
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Post by: BoTW
In terms of bang for my points definitely Long Fangs. 140pts of sheer carnage. So far every game (not a lot of games mind you) killed atleast 3 times their worth!
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Post by: Pouncey
ChaosLordSam wrote:Really?I have never found landspeeders reliable! I prefer Deathwing instead.
Yes, everyone prefers airliner-sized dragons made of molten rock and held together with elementium plates, that can one-shot any player character in existence, over landspeeders. ^_^
Wait, these are the 40k forums... why are you talking about WoW stuff?
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Post by: Lord of Caliban
What, me? Im not talking about WOW.
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Post by: Battle Brother Ambrosius
My most successful unit would be my IG veteran squad with shotguns, meltaguns, a power fist and a Chimera. Automatically Appended Next Post: Pouncey wrote:ChaosLordSam wrote:Really?I have never found landspeeders reliable! I prefer Deathwing instead.
Yes, everyone prefers airliner-sized dragons made of molten rock and held together with elementium plates, that can one-shot any player character in existence, over landspeeders. ^_^
Wait, these are the 40k forums... why are you talking about WoW stuff?
I think he refers to the Dark Angel Deathwing company.
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Post by: Lord of Caliban
Yep, I am talking about that.
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Post by: Botten3
Since I play against a player who spams Death Company and dreadnoughts, and deep strikes them, My Best UNit is Logan Grimna, who killed 7 death company when he only had one wound remaining. My hero forever
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Post by: Rogueyopants
Ghaz/10 Nobz.....enough said...
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Post by: guyperson5
Devestators have served me pretty well but props to my Land raider who killed Marneus Calgar twice and Mephiston once
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Post by: Lord of Caliban
Ah, Devastators are really awesome! So are LR
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Post by: Ineed2bucks
Well I'd say Death company, because "spaming" 10 of them and 1 dreadnaught seems to just rampage through even orks!
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Post by: Lord of Caliban
Yes, well everything can rampage through orks, but I have heard great things about BAs....
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Post by: Defiler37
The night bringer, did you say something about terminators? lol.
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Post by: Lord of Caliban
Ah, how good is the Nightbringer?
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Post by: Coolyo294
Very good.
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Post by: Lord of Caliban
Yep, he has like 5 wounds. He can pack a punch.
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Post by: FourCartridge
Well, for me my most successful unit has to be the basic Guardsmen. cheap, expendable, devastating in mass volleys. They actually killed a Daemon Prince in one game.
A close second has to be my Lord Commissar. He once survived an attack from an entire squad of Traitor Marines, emerging without a scratch.
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Post by: Lord of Caliban
Guardsmen killing a DP? Wow, they must have a lot of luck.
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Post by: dajobe
i once saw a lone guardsman take the last wound off a DP in Close combat, it was awesome, if only my guardsmen had such luck... Automatically Appended Next Post: actually, one time i did call in an earthshaker blast from Master of the Ordinance that destroyed 2 landraiders and immobilized a rhino in 1 shot(my enemy had them bunched together), and only about 1/2 of his CSM's made their saves from the explosions. So i then circled up with my chimeras and veterans and just unloaded. It was awesome, i lost 140 pts that game.
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Post by: XCom
My terminator Chaplain with 5 assault terminators. Have torn apart most things that ever got in my way.
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Post by: Lord of Caliban
AH, yes, Terminators rip many things apart.
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Post by: Defiler37
Just to clarify from earlier, his greatest strength isn't the amount of wounds he has, but its that he has 5 attacks at strength 10 that ignore both armor and invulnerable saves, ive made many people who play terminator spam throw their dice
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Post by: Lord of Caliban
Wow, he must be good
20086
Post by: Andilus Greatsword
My most consistent model is my Venerable Dreadnought. I ran it as Bjorn Fellhanded once and he killed a Stompa in CC, a Leman Russ and immobilized a Battle Wagon in 3 consecutive turns. However, the most impressive performance I've ever seen was my brother's Chapter Master. In 1 battle he killed over 500pts worth of Nids nearly single-handedly (1 Tyrant, 1 Tervigon, 2 Zoanthropes, dozens of Gaunts and Genestealers, etc), and yet he still lost the game.
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Post by: Lord of Caliban
Yes, my Venerable is probably my 2nd best!
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Post by: Lord of Baal
- Off topic post removed by insaniak. You two need to take your personal issues elsewhere. -
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