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Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/28 13:38:30


Post by: omgitsduane



I've been out of action for quite some time because of a lack of workable camera. And although I have a temporary replacement, its not the best but anyway here's what I've been up to.

The first off is my daemon prince, hes been in a WIP stage for what seems like forever and only now do I see how grossly oversized he is.


This fella here was supposed to be a present but now I guess it's going to a worthy cause.


A very rough idea for a Tervigon I am attempting too.

I took the carnifex apart I had and glued the chest back together at about a 45degree angle to give it more thickness and spread out the back a lot more.

The next 2 are buildings I've made from cardboard as mock-ups for a table I plan to get to work on sooner or later.

This is what I guess I could only describe as a Seed-plant. I want to have the big back room full of all kind of servitor arms and bits and pieces to dismantle marines or maybe a station where they go through some ritual blessings. (I'm not that big on fluff info so if anyone has a better idea, let me hear it!)

This one is a big temple that I was inspired from one of the opening chapters of 'The Dark Apostle' but their chapel was inside a cruiser, still. It was the inspiration none-the-less.


This was a great idea to begin with but kind of let me down after the painting (which is in no-way finished) and such so I may go still add some things and also sand it back to a more square shape in areas.





The first one was an idea I took from a piece of art in the 4th edition space marine codex. I don't know what it is exactly but I think it's still very cool. Unsure of a base or anything I could add.

The second is a bunch of simple markers I figured I would find uses for since I have so many spare bolters and that kind of junk.

The last is a piece I made for a friend of mine. I originally wanted it bigger but that never came to fruition, perhaps I may still increase the size but that would be down the track.

And my favourites:


These are the start of my traitor guard army. I have a few more models but there isn't much converting on them yet, I intend to go a long way with these in terms of modeling but I've been swamped with a bunch of other projects for either myself or friends.

And the piece de resistance(is that even the right phrase?)
My model for Colonel 'Iron Hands' Straken:

I went with adding as much as I could but I think he could still use a gas mask and pipes here and there, the shotgun I don't know exactly what to do as there is little room but I'm considering a sort of sling for him or making the plasma pistol and shotgun interchangeable. But haven't thought that far ahead

So hopefully this is the beginning of a very long road for me and I hope to be making more and more frequent trips with updates!


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The tervigon has gained some weight but I'm not happy with where its ending up, I'm half considering taking the plates off and the gut stuff and re doing it all into a nicer shape.


My ork battlewagon and 1/2 so far, but have no clear ideas for the 2nd one at the moment.


And just some eggs for the tervigon or maybe objective markers.


Not a lot to show but at least its progress none-the-less.


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I redid the tervigon up to this stage

I thought it looked a little better and gave me more room to work plus I wouldnt use as much putty building up the armour plates if I cover them in scraps of plasticard first.


Another mock up for a building, I'm running low on cardboard unfortunately as I'd like to make a few more like this or maybe much bigger ones.


And these guys have had a tiny bit of work done, I gave random guys in the squads kneepads and elbowpads but the camera really doesn't pick up fine stuff that much. I put a bloodletter head on the chest but I think I might need to try it again and shave more of the head off. Perhaps straken needs a collar or something?


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This was in my last post but I added some straws to it for a bit more of a 3d feel and I think it comes together a lot better now.


The rest are just random shaped building chunks that I've made for mock ups. I intend to get started on the proper attempts in a couple of weeks if I'm lucky.






that's it, nothing else to really say.


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So uh... Long story short... My dog ate and chewed up all the mock-ups I made last I was on but I made some newer ones that hopefully will fit the bill a little better.


Just a simple but large sized building, not sure if I want to make another section on it yet.


These turn into...



A simple landing pad-type thing.


And these are crashed raiders for a mate, need some dark eldar bodies to make some gore bits and pieces but its a start.



Thats the end of that chapter.


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So this is what I've been upto lately. Its been too long and I've been swamped with real life.



Some dark eldar giblets I've sculpted, still working on it as its a whole new process to work that small but I think they came out alright.

The tervigon has some vents now, I don't know what they do but they are there.


Here is Straken again, with 3 of the sargaents I hope to use for my army, still very much WIP.


And these happy fellows are my conversions for Chenkov and Sargaent Kell, the whip I want to have looking like its electrified, as I want to have him pushing forward a squad of "slave" guardsmen.



And my new favourite model, Guardsmen Marbo. The idea for the grenade-speargun came from just needing a weapon that was powerful and not as boring some sort of suped-up laspistol plus its relatively silent which suits him.

I have other guardsmen in progress but I'm not happy enough to show them off just yet, I hope to get more work done on these guys so far and more gibs and bits for the crashed dark eldar and of course the magical tervigon so hopefully I'll be back sooner than later!


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I do have some bad news unfortunately AGAIN it seems my gorgeous dog has found his way into the shed and destroyed the 2nd round of mock up buildings... So the next lot of buildings will have to be the legit versions as I don't have enough cardboard to make decent mock ups anymore...

I do however have this fellow back for a bit.


He's been going better and better, im slowly adding more and more details to him, I want to have little spinal shards out the back on the top and need to cover up the vents with putty to give them less smooth shape. then carve into them the small vent details.

And here is his best mate:

I apologise for the blurry pictures, the camera wasn't cooperating tonight in any way and I figured something is better than nothing. the marines arms and legs will be soon enough, I want the legs fairly sunk into the ground to show just how heavy this beast was when it trampled him.

Now for a more space marine style question:

I'm trying to make belts/straps for my mates sternguard boltguns and I have no idea for a good way to make them look good and hold the gun so if anyone has any ideas or pictures of conversions they have done for this I'd love to see it.

I hope to get more done soon but I've been rather swamped lately with other stuff.


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The chaos continues!


I've been making excuses not to work on my guardsmen, I guess cos I don't want to ruin my work with my terrible painting.


Magnetised this guys special weapon load-out, hope to do it to the other 3 special weapons guys I have built up so far as it provides quick options.


This man is my custom chaos Creed. I decided to try and bulk out the chest a bit, I might put tattered rags on his back and some other bits and pieces. The arm pointing I really don't like either, but not sure what I could give him.



The guy on the left is my Kell, his back spikes fell off during some rough-housing so I'll be putting tougher ones up and his mate is a soldier from AL-Rahem's person squad.

I want them all with the ragged desert warrior look and it came out better than I was thinking - even if it took a few tries.

And since I don't know what these are for otherwise, a nice little objective marker or maybe some other sort of marker to use in game.



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A little more work done on the captains and stuff tonight.


It's amazing how much some little rivets can add to it.


Sargeant Kell is really coming along as is Al-Rahem.




This particular Leman Russ was attached with a pair of big-ass pliers. I think it might need more damage and perhaps some chaos-related vandalism.


This guy I am thinking is going to be a spawn-type creature with a lascannon or something hanging out its back, may count as a weapons team and could make a few more if I like how this one turns out.

So this concludes tonights chapter.


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My pride so far is instilled mostly in this piece.


The idea is the team has been pinned down by a sniper and one is luring the other sniper to fire so their teams sniper can take him/it out and then return to busting tanks wide open.

I might try and do a few more Heavy Weapon Team bases with themes or stories or what-have-you-term.




I've run out of milliput and so had to bulk this guy out with greenstuff which I'm really not liking. but at least his shape is a little more obvious now, and also his size, still not sure what to count him as, sentinel or weapon team.

And since all my other buildings were ruined I decided to try my hand today at starting some new ones.


This one I want as a sort of gene-facility, so those tubes will be filled one day with little embryo-type alien things and lots of wires and that kind of cool stuff here and there with some effort and luck.


Just a simple bombed-out building. the base rubble is just to give the base a bit of depth as I felt it needed some craters somewhere.


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I dunno what kind of face... was thinking a face encased entirely in a gas mask, or maybe no face at all, just a drooling maw.

The options are unlimited really...

As for the chainsaw... i might do something with his stumpy arm he has, put a chainsword on it or something. VROOOOOOM



I've made a base for a head tonight and might work on the actual mechanics of how the lascannon will fit onto his back next.

These little boys are "experiments" for the tubes, I don't know what else to do, might make them slightly one sided and deformed like the spawn heavy weapon team.


And something I think will be quite fun, a gaunt cut in half and then shaved down to a perfectly flat surface. Might use it on the base of one of the heavy weapon teams or possibly a regular.



TYRANIDS!!!!!!!!!!!!

I cant wait to get more work done on this but I am splitting myself between my pen/pencil art, painting canvas and sculpting so my time is very limited at the moment. I hate having so much on the go but the list is slowly getting smaller.


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I was originally going to have it piercing a russ with its foot or a chimera while gaurdsmen pour out, but I've got a long time before I need to put any real thought into the base for it yet

I've decided to start basing and cleaning up/finishing some of the older terrain pieces I have lying around that have been lying on my desk for maybe a year if not a little more.


This was a full 8 pointed star but I think it works better as the chaos version of the broken Aquila piece that shows up everywhere.

Some sort of space marine shrine/temple.


I don't know what else to add to this unless I make a few dead marines lying about, both chaos and loyal, maybe two that died facing off like the elevator scene in smokin' aces.


A bit of a chaos shrine, I was thinking of having big columns at the front, or maybe small ones that make a small path to the stairs.


This is how I think the leman russ is best used. I may change the layout of this a lot when I come to actually make it but basically the idea is a very close range ambush and the russ carcass left in the streets.

That's all I have for now, but I hope over the next week to get a lot more work done.


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Added some simple columns to the base of what will be a shrine, with the giant gamesworkshop space marine statue at the top.

I decided against the russ rolling between roads for the ambush scene so I went for it driving through a ruined building when it gets hit.


The hard question is how am I gonna make room for troops to have set up a clear ambush on the board now though, I've been thinking of making another board and reverting back to my old plan and simple making extra boards that come off it to give the buildings the ambushers used as cover some extra length and presence, but we will see.

I guess I'll also need to order some gaurdsmen to use simply as the dead men on this base.

Over and out!


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I didn't get anything really done tonight, I've been out til only a few hours ago so yeah. That's my excuse.

I added tiles to this piece and pva on exposed foam bits.



And just some pictures of the russ damage.






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My latest monster terrain piece.



This will have a sort of theme, or a story. I want to have a few imperial traitor guardsmen lying dead amongst the rubble here. My thoughts are that they went AWOL and huddled up together in this building and when the space marines found it they blasted open the sides and laid waste to them, in a sort of equilibrium gun-combat style.



I'm just hoping I can find time to put it all together and get something worth showing done soon.


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I hope to add extra layers of foamboard to thicken out some panels and make it seem more architecturally interesting.

I have big plans for the inside of it too, I'm thinking along the lines of a few symbols of heresy and some sort of rituals performed by the renegades.





I still need to add about a billion details to these clearly, and I'm tempted to chuck another panel behind the big front door to give it more length and seem more spacey.


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I've made some minor adjustments, adding some small details to the outside in foamboard.








I started doing the re-bar for some of it when I ran out of the right plasticard rods so that will have to wait for a bit :(

I added another board to the front as I think it really sells the whole shape a lot better.


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So this is Nancy.


Her main gun is coming along well too, just thickening it and creating an interesting shape out of plasticard first.



But I still think it could work if it was bigger than that.



The rib structure is actually cat-5 cables that I've found lying around and decided would make a good base for big easy ribs when I start to add details.

I'll be working on a base for the head next... I'll need all the patience I can get.


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So this is what I've got done in the few hours I've had today...


Nancy1
Nancy2
Nancy3

I've put a little bit of putty between the "ribs" I can reach and will probably have to buy some square plasticard beams that can hold the legs in without them rolling around to give me less trouble when trying to set up a final position.

I will do more work on the front arms and hopefully have the start of the head tonight.


I've decided that the new middle panel I built wasn't up to my liking either, so I've gone with something a little simpler for now.


Another view
From the top...
Top view

I quite like this view, I should of put models in there "duking it out".
Cinematic view



Also started on building up some rubble and sand base for the older pieces...







Amazing how much difference a little bit of sand can make to the piece.


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I really wish I could say I've been busy but that would just be a blatant lie... The truth is I've lost a lot of momentum lately and been quite sick.

I've begun a small ruined building-turned fortification.






And begun plastering up a few of the smaller pieces here and there...



Unfortunately my camera ran out of batteries straight after I uploaded these so I'll have to go down tomorrow and get a hold of some more for the time being.

I am going to (within the next week) rip the whole chapel off its bases and put it down again onto a single bit board and also increase the height with some 25mm blue foam.


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I got up to a stage where I've realised the whole thing needs a big base to sit on like more traditional chapels and also inspiration from some recent terrain I've looked at so here it what I've done.




It is sitting on a 25mm thick slab of blue foam that I've cut down roughly at first as I intend to add a lot of damage so the accuracy isn't SUCH a big deal I feel.



The circle sections with lines coming out I want to have as implosions and the circle areas will be collapsed wall that will have rubble falling down to the MDF board.

Kind of very eager to get started on this again properly but I've gotta really plan it out a bit better.

And because of what I've done, I have THESE(link) leftover and I guess I'll just make them into either make shift cover sections of wall or... maybe some small themed scenery pieces... Oh the possibilities.


I really like how these two have come out, not finished yet but they did come out fairly well considering what it looked like before I chopped it up and stuck it to the board.




Better get to sleep, got a big day tomorrow!


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I've been working at trying to add some details to some of the disasters of sculpting I have laying around... at least until my large nerdhammer order arrived in a few days (hopefully).



I've put flayed skin on him in areas but they arn't really showing up all that well, and the adding of fingers and toes has done a lot to show him off.



The little man from the test tube.


I don't think I want to do much more to him, just fill in the spots and cracks from the putty and maybe add some tiny little viens or something like that.

Then the fun part of trying to get him to go into the tube properly...



And this is the other test tube guy. He's going to look a lot more deformed than the other one as it clearly shows here...

So that's all I have for now, back to work!


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I've gotta find some guitar strings that I can use for the guardsmen and also for these little abominations as I feel regular wires don't cut the mustard quite the same.


The first chunk of my nerdhammer order arrived today which is exciting news except all the guardsmen stuff is in the next batch :(


I plan to use the panels down the left side of the door to make a sort of dark-angels-cloaked-guy-holding-a-sword style statue and the rest I'll make up.


One of my armies Priests, I would of liked a more aggresive pose but I don't think I have it in me to pose him.


ANNNNNNNNNNNNNNNND this is what the chapel looks like right now. I'm going to start detailing the floor and the walls a bit and see where I end up. after that then maybe work on some simple fortifications.


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This has been a busy week to say the least. I've been stressing about quite a bit of stuff and haven't made time to get anything done but I've had a little re-lighting of the fire tonight and want to hopefully have something finished (and painted) by the end of the week.

It's 3 am and although I'm not completely packed up for bed here is where I got up to tonight.


I'm slowly getting around to adding the mounds of rubble that will clearly cover some of the more intensely fail walls and hope to use the hundreds of reference pictures I have to give me a really clear idea of how it all comes crashing down.



I still need to make some plans and sketches for some of the inside detail I think as it's a little flat right now, but all in good time.


I know the photo isn't the best but my packages of nerdhammer arrived in the mail the other day and I couldn't wait to put this thing together.

It had more gaps in it than I would of liked but what can ya do? I filled em up with putty and gave most of the statue a sanding with a low grade sand paper to make it look worn...

Same treatment for this.


This comes in two pieces so its a bit less effort, I just cleaned up the lines, roughed it up a tiny bit and stuck it to a board. I probably would of liked to stick it on a larger board but there's enough huge pieces already planned, I like a back story too much to resist sometimes.

That's all for now but expect more in a few days!


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I kinda think that I rushed ahead with the painting a little. Some skulls or casings on the other pieces might have been a good idea now that I think about it... Oh well.

I've lost my Leman Russ somehow... I don't even know where it could of gone to but I wanted pictures of that. Anyway I did get around to assembling my Manticore.



I will be doing a red/grey camo scheme I think for the vehicles or may just end up with a flat blood red. Depending on the type of vehicle maybe. Also a little concerned with the light being down there, feel its a little too crowded but I wanted it to represent itself WYSIWYG-wise.

Slopped down some paint on these too, the camera didn't like taking a photo of them as much as I wanted though so... Sorry I guess.





Been stuck with what to paint these... Was thinking originally to go with the bronze/copper feel and the idea of a bleached marble sort of color also popped into my head for a bit but until I can decide on something else they will be staying this color. Hope to get them done soon as there isn't a whole lot of detail.

I am however stuck on the colors to use for the columns on the statue piece so if anyone has any ideas I'd like to hear it or else it might just stay grey.


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So I found the Leman Russ tank, sitting on a dresser in the hallway I think he was drying off after the last paint spraying.


Clearly I felt he wasn't ruined enough and felt too recycle-able so the big shell blast in the side that tore off the sponson ought to have given off that impression. I would of liked some of the sponson hanging on by a thread to the chassis but it wasn't exactly fitting so flush after such an attack by the clippers.


After some reading of some chaos fluff I found some artwork that inspired to me to give my prince building another shot and this is where I wound up - concept wise.


He's gunna be nurgle aligned with 2 BIG banners on his back flowing with delicious nurgle goodness. I was thinking of some jetpack system instead of wings to lift him around, I've not really thought that far ahead. Any input would be appreciated for sure.

And along a similar line...


I've been cleaning up and adding detail to my old prince. I'm making him new 3 toed feet as opposed to the marine boots he had as well as giving him a new helmet and adding the regular chaos bits and pieces. Also highly considering making some sort of jetpack as the wings are ugly... but I may just remake the wings properly.

What a learning experience so far.

Any comments or recommendations let me have it!


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A little bit of an update tonight before bed.

Out of the bases from the old chapel I have these.


I think I may make them clearly piles of rubble and mess and use them as pieces to hide smaller vehicles behind as full LOS blockers.



I added larger rubble piles to this building too hoping to make it appear a little more broke up and destroyed.




These two however I have no idea what to do with them. I kind of like to have a small theme to each of the pieces but am totally blank as to what these buildings USED to be besides some walls so any ideas or suggestions would be heaps cool guys!

A close up of

what I have named the revhammer.

As will this, the terrible painting aside, its an idea of mine for a more insect-friendly color scheme for my friends tyranid army so excuse the rushed paint job.



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STORM FOR THE STORMBOLTER GOD!


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Got some basing done and a little bit of work on at least one of these pieces.

Full picture.

The pretty rocks I'm using were only 2 dollars for a half kilo or so jar so I can be pretty happy with losing a few grains here and there and since I got 5 different sizes it adds up quite well when used right.

This I made a few weeks back due to boredom and an abundance of foam.


Basically its supposed to look like one of those coastline cannons that you saw during ww2.
Some orky trenches accompanying it would be pretty cool but I don't wanna get ahead of myself just yet.

LINKS!
Simple wall piece.
The Space Marine Shrine is also looking quite nice.
This is looking quite nice if a little bumpy, I'm not a fan of all the tiny craters in each of these but I'm hoping they wont put me off TOO much when it all comes to paint.
Still need some barbed wire and a few more tweaks - like mounted heavy bolters and ammo crates perhaps?
The chaos star is coming along well too with the addition of candles!


I added some bits and pieces to this but was lucky enough to have dropped it and they fell off but I'll be gluing it back on obviously a little later on.


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I've decided that although the church crushed into total rubble is a nice look it needed something to make it stand out more from the usual terrain pieces you see everywhere.


And a giant wall with the roof partially intact was my thinking on this.



The little circles are going to be mortar hits and any patches of random texta will be an expansion of the current rubble.





I want to do some hugeeeeeeeeee arch windows in the wall piece and maybe even tile the roof depending how adventurous I get.

So that all being said. Big plans. I'm also drawing up some ideas to turn my Gold Toof table into a vietnam-war style jungle.
Everything modular though, I've learned from my mistakes!


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Nothing big to report but I've added more rubble to the parts I felt weren't quite right.






I added a blue tint to the space marine statue and also painted the "dirt" areas of the aquilla but no pictures just yet.


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I need to obviously go over the blue areas with some silver and bronze again to clear up all the blobs that got away from me. I was admitted a little carried away with the blue staining.

Been doing slow work on the Bio-titan too. I've had a little bit of a creative explosion lately.


The gun is the only thing that's changed however, the titan itself would not really have any majorly visible changes that's why I don't have any new photos.

Also not sure how visible the changes here will be but I've added a lot more rubble where I've deemed it necessary. Also on wall segments that I assume would of caved in after the bombardments, they have filled in a bit of some of the craters as well.

I did manage to cut the windows out nice and cleanly, but still need to do the arches, and work on a way to get a nice looking window in there.







So the chapel is coming along nicely. I am going to have to in the next few days work on the back of it and find a shape of roof that I'm happy with as well as start working on the defenses and things like making feet of barbed wire which is always fun and tank traps. Unfortunately I have the wrong kind of plasticard rod to make classic czech hedgehogs so I'll have to wait and see what I can get my hands on!

Quietly working on the prince too but nothing amazing done yet, I have to do some re-planning I think.


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I've been a little lacking of time and effort lately but I managed to carve this bad-boy out in about half an hour from 50mm thick foam.




Its essentially a bunker carved into a cliff I guess, I might make another entrance down the bottom on the opposite side of the slope up.

Not much else going on, I'll be doing some stuff very shortly. Got a job interview tomorrow so hoping for good news!


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So I've been busy making bases recently as I do have a lot of models that are probably closer to finished but no real bases for them yet so this process had to start somewhere.

First are the heavy weapons teams though as the bigger bases allows more room for ideas.



This one you might remember from a while back. The idea is a team member luring out another sniper with his helmet on a stick. Practically this representation wouldn't be so successful but it was fun to make none-the-less but i need to add more junk to the base and then I think its done.

The next batches are all fairly simple still.



I need to add some flock and details such as rubble around the areas without any plasticard detailing.

And then we have this base.

I have some sentinels coming in the mail any day now and I think at least one would look cool clambering over this piece. Either that or a heavy bolter being shot from behind it as a make-shift cover.

Much more to come in the coming days like my Vendetta I'm working on and more guardsmen!


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so my 750 point army looks a little like this:

I used my special characters to fill in the command squad but you get the idea.


Just a small close up (sort of).


But this is the part I'm most proud of, I've so far magnetised the sentinel with a missile launcher, multi-laser and lascannon as I feel they were the easiest ones to glue magnets to.

I have to figure out how I'm going to magnet the extra bits that come with the specific weapons though and also magnet hunter killer missiles as well. I feel that having as many weapons blasting away on the first turn as I can will be a good choice but if anyone plays IG tell me I'm wrong if it's true.

I also want to start work on a new chaos version of Creed as I feel mine isn't beefy enough or commander-like enough. The one I have now looks very combat-orientated but I'm sure Creed has no special weapons or anything so he wouldn't be charging into the fray that often.

My package of battleforce arrived on friday I believe too so thats why I have the sentinels, I figured I'd be better off ordereding 2 more sents to make a full squad so I didn't have to wait another month for it and of course I have the heavy weapons to assemble on top of the other 25 infantry, hopefully pushing my max points to the 1250 area depending what I take them as.

I'm also gunna have to draw up some sketches for what I think stormtroopers would look like, I've been spending HOURS trawling the net for ideas and reference pictures and I'm half torn towards the grizzled combat veteran look or the sophisticated sci-fi soldier. Both have their advantages and both will be fun I think but I'm going to have to make a decision soon.

Well enough of a rant from me today I think, hopefully a lot more work very soon! (I'm also sorry for so many breaks between but without a working way to upload pictures it gets me a little behind)


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So what I've been up to is as follows.

Just a nice picture of some of the troops scrambling over some ruins. Quite like this.

My captain Al-Rahem model. I want to do some cloak or something flowing around his body as the green stuff didnt work too well as a breast plate.

This guy has a similar feel to him, he's going to be a sargeant in al-rahems platoon.


My failure of a defiler, I made this back before I knew of the wonders of cement glue and before I knew how to paint anything half respectable, plus with his recent failings as a machine of war he told me he'd rather be a terrain piece so I granted him that wish. I've actually plastered and added more rocks to this since the photo was taken but I'll update that soon enough.

A better photo of the manticore is Here.


The priest for my army, may use him in some kill-team games I hope to have over the next few weeks, I did some sketches today of a priest that might fit my army a little more but I'm still quite fond of the revolver-hammer I made.


Don't know WHERE these little things came from, probably off the heavy weapons sprue but I think they make perfect red dot sights. I feel that they look cooler if the front sights of the gun are shaved off too. anyone agree?


With a little help from some friends and new knowledge I was able to give this guy a nice flowing banner, now that I know of easier ways of doing it besides burning it, I can hopefully make a few more of these but more mean looking.

As I mentioned, I have a few kill-team missions to play and may make a totally bad-ass looking squad for those games that are a lot more converted, I'm thinking of also doing stormtroopers from plastic guardsmen, kitted to the max and carrying enough ammo to down a carnifex. But we'll see where this idea takes me.


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I have been busy but a lot of it wont really show as its just putting together legs and torsos for my guardsmen, when I find my scissors I'll get around to making some nice bases for them.


These guys will be my stormtroopers squad, I just plan to have a suicide squad with 2 plasma guns and a plasma pistol for the sergeant, drop em in, blast some big nids and that's it.

I would like to spray some of the terrain I have at the moment but I don't have any spray cans left and I'm broke for a week.


I did get this done though, and I quite like where it ended up, I need to go over it with a knife and scrape off any plaster in places I don't want it but over-all I'm happy.



And just some jungle pieces (not finished) but an idea of where I'm heading.


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I had a bit of a shiver down my spine when I noticed that even Games Workshop can make the mistake of having tiled floors that suddenly drop off and there are no tiles nearby to continue the pattern so I decided to change something to one of my pieces.



I added about 3 different layers of rock and sand to the gaps between the tiles to show that they've been there quite some time.


I also added what I THINK is called the steple for the chapel, it isn't glued down yet and needs some adjusting clearly but at least now that's taken care of. I may have to start building sandbags and meters of barbed wire soon. FUN!


This one here is another piece I probably could have done without but I can't help myself sometimes, its a building the busted leman russ was going through when he carked it, I need to go back and add some sloppy plaster to the base and have the russ's treads marked on the floor of this building.

This,

Is just a couple of pieces from what will be my jungle board, I hope to have a lot more, and I actually have about 20 small pieces and some larger fortified (as much as a jungle can be) pieces as well as jungle "road" sections. I didn't get photos as they are a little lost with the flash from the dark shed.

I need to maybe give some terrain away or start stacking them better cos I've run out of room quite a long time ago.


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I got a little busy last night with some bases as its pretty much the final step for a lot of my infantry.


These are some of the more technical ones, I'll be cutting the extra stuff of last after I'm sure I like the look of it.

Some of my heavy weapon bases, I like to keep them hiding behind cover as I think it shows the mobility I wanted the teams to appear having.






I also want to maybe make a few more carbine lasguns but they wont go on models I don't think unless I can do some extreme modeling... we'll see.



The folding stock carbine needs to have its over-all size reduced but I'll do that on subsequent ones.


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I made myself a "demo expert" style guy for kill team and the second one I think is just that one guy that never seems all there and is kind of angry a lot of the time.








I'm real happy with how these came out, and exactly to the drawings I made up so I'll be keen to make a few more.


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This has been a busy day for me already, up early and to travel quite a few kilometres away for some essential nerdhammering supplies. I was torn about what, if any flock I should get for the jungle, but those will survive without it for now at least I'm more worried about my urban stuff.

First one off the mark is this amazing beast. I am so in love with the look of this thing hovering above my army on the shelf that I already want another 2 of them at least.

Sorry for the quality of the pictures but the camera just isn't cooperating today.

I've added a few spikes and am yet to magenetise the weapon systems to it but all in good time


these are the leg plates off a defiler and I thought they'd make nice chaos plates for my vendetta but my question is where. I understand the cables for the engines still need to be put on so maybe one of these wont work but where does everyone else feel they should go?


And this is one of the icons I hope to make for objectives during games, its a bit flimsy at the moment but I'm hoping the others will be more brutal and thus, less weedy.

This Fella will be standing atop a downed terminator, gloriously showing off his plasma pistol kill.

And this is the unfortunately terminator that met his demise during the fight. I drilled out a hole in his chest and originally wanted his guts out a bit but I felt that it wasn't right as the plasma hits his chest and ends him, as opposed to a sword gutting him so I have to cover up and make a detailed mid-section as I made him slightly taller than the McCraggae pack he came from.

A quick comparison of the two shows just HOW MUCH height I added, even putting plasticard tiles on his feet.


This grot's base isn't quite done yet, and I won't be painting him myself but I thought it would be fun to use the last of my grots as a bit of a display I guess.


These two here, depending on how I model them might be 1 of 2 things:
Either a commissar or chaos equivalent doing away with a fearful, cowardly soldier. Or perhaps a chaos sargent just adding another guardsman corpse to the pile of dead.


These I've wanted to for a while, The back soldier is pulling the front one by his collar towards safety (or something similar) while the soldier on the bottom holds his guts in and fires back at the enemy. I don't know how well I'll go modeling this but if it comes out half as good as I think, I'll be very happy.

I will be painting some stuff tomorrow if all goes well so expect a little more up, no soldiers yet as I'm not sold on any being finished just yet, I bought magnets to start building up special weapons teams and assembled the last of my guardsmen the other night too.

One squad of commanders is left, I may use them to make a platoon command squad properly or just use them as extra guardsmen fillers.

Anyway back to work!

Remember to give me an opinion on which vendetta plate you think works the best if you can!


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I'm hoping the painting I did today will inspire me a bit to finish some of the stuff I have laying about here. I'm also quite fond of the upper right and bottom right armour plates the most but I think the one hanging over the intake looks the most menacing so that just might win.

I got around to painting the leman russ a bit today, I luckily had a hand from a mate with his trusty can of skull white spray so that sped up the process a bit and I ended up here.



I'm not the greatest painter, or even good but I'll be slowly getting there with most of the stuff I do and I am very much not looking forward to painting hundreds of little faces eventually...

I feel that a line of grey or black through the joins of the green and bone might be a good idea to break it up just a bit and also the green needs darkening I think.

And the manticore got a layer of paint or two as well today.



The white stripes were just to break up the red a bit, but I think I may either make it black, grey or white in honor of the footsloggers for my army which brings me to....


This fella is the first test of pieces, I don't like how the shoulder pads came out but at least its a harsh lesson in how annoying these guys will be to paint from a dark undercoat. Should I go to white for most of my infantry then?


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Yeah I know the point of camo but I figured there's no real hiding a tank this size anyway and besides some of the space marines tanks might as well be fluerescent orange and green with the colors their chapters have ha. I'll see what I can come up with, maybe a brown so it keeps the camo feel but also breaks up the two colors? I may do them in dots if I can be that good.

As for the undercoating.. did you mean black might be better for my troops? Cos thats the one thats worrying me, I find it hard to pick out details and stuff when they are totally sprayed black, plus the layering thing just to get anything to come through really sucks.

No proper update but I've grouped my army in to its squads based on my most recent list.


A group shot of all the anti-heroes, besides chenkov cos he decided he wanted to have a photo with the regulars (and I don't have the vox model for that squad just yet).





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I've got some pictures of the jungle pieces I've been putting together. I wanted to do quite a bit of detail but I think in the end I won't do much more than basic as I don't think I need the extra projects honestly. So simple tree lines it is!








I'm hoping to get some more bigger boards to make area terrain that could fit a full tank or a squad or two of troops with ease... but all in good time.


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Nothing extreme again as yet, I've been doing a bit of painting here and there, the russ is coming along and the manticore could use a few more layers of red I think before I would call it finished.



I need to get my hands on some magnets and rig up the vendetta/valkyrie for both styles and then I can probably get around to painting it almost. I also made a few more tree sections, but I'll have them finished probably tomorrow, batteries dying on the camera so I didn't wanna over do it.


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So... bit of a lull here after so long I've had the energy to actually update, then my camera died and I used the last of all my money to make one last ditch effort order before the GW embargo starts. So I have an almost 2000 point chaos army heading to me and some terrain pieces to spice things up.

I've been busy with little bits and pieces here of drawings and the like, but now that I have a working camera I'll be back to my normal routine with any luck.

So... I figured my jungles needed some ruins that could hide a small sized tank, and my mate agreed so I came up with this.



Jungle Ruins are US

The idea I think is that maybe some eldar landed on this planet a long time ago, the locals thought they were gods and made some sculptures of them, I'm half tempted to try and sculpt something a little more elaborate yet primitive, but all in good time, as I think maybe 2 or more walls that are a lot bigger would be a good idea.

The chapel has escaped a run in with my dog, but unfortunately the space marine shrine wasn't so lucky, so I'm wondering what I might do with it now.

I've added some more rubble and carefully positioned dirt and rocks, as well as finally putting down some barbed wire, hoping it all appears as good as I thought it did when I placed it down ha.
heres a pretty picture.


Chapel from above, not high res, but a full size picture.

And again, this time from the front a bit.

And lastly I got round to finally planking up the stand at the back of the chapel, I need to fix the gap in the floor behind it but otherwise I'm happy. Oh and the blue foam clearly poking out from under the boards needs to go too... might use a long knife blade and just scrape at it for a while.



And last of all, two objectives I've made from pieces I traded some marine guns for. Fair trade I think... I have another sentinel and dreadnought too that I may use in an actual piece of scenery... perhaps a jungle over-run sentinel stuck in the woods somewhere.




So this is it for the moment, I have plans to draw up a bunker piece (jungle themed) that I may get to work on very soon. Thanks for reading!


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I'm planning another larger eldar temple type thing after I get some of these sorted out.



The back of the bunker I have a landraider door to use for that, and I plan on having some heavy bolters on the side and lots of trees as I think its a good addition to a jungle table. I also have a much better piece for the antenna so all in good time hopefully. I'm kind of wondering about the slits though... thinking of maybe cutting the "roof" off and gouging out the insides so guys can actually be put inside. thoughts?



Not really much done to this, and its quite huge, I may carve out some eldar runes or heads into the cliff face for this one also.


The blue foam pieces will be where I'll root plants from to cover up the dread as he lays dead in the jungle lost forever.

I hate how camera's make all your hard work look like total crap, not that I painted him that well but anyway....

I've had this guy lying around for ages but I just dread painting so much that I've been holding it off for months and months and months.

I also have some traps and other jungle pieces and then I think I'll call it quits for the jungle, it already has quite a lot of stuff attributed to it.


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I went through some of my bits boxes last night and picked out any cool and useful looking pieces, then I decided this morning that maybe I need to get some stuff done now that I've started. So I got a few bits done on the vendetta.


Words cannot express how much I seriously love this model. I need to buy nice small magnets to make the guns all detachable, may even magnet the heavy bolters with the guardsmen attached so they can come and go as I please.

Another view
I decided to go with this look in the end for the armor because after I fit down the pipes along the top of the engines, they actually slotted in to the armor plates perfectly and I was sold on the idea.


Some might remember this idea, or perhaps it didn't get to a stage to be memorable, but its a downed terminator, and there will be a very proud plasma pistol wielding Sergeant(wow that word is spelled weird) clasping the dead terminators helmet.

Oh, how the mighty have fallen.


This one is the soldier being dragged to safety by a comrade while he fires down on the enemy desperately. I've been holding off doing these for quite some time, and I must say they have come out already beyond what I expected.

No one gets left behind!


And the classic execution. I don't know what kind of bad-ass I want pulling the trigger but I hope I can just make something menacing up.

And lastly, my daemon prince of nurgle...

He has had a lot of work and a few reworks, and although I'm not happy with him, I think I need to just keep pushing and finish him before I lose my mind. Plus my chaos marines don't actually HAVE a daemon prince (I've been using dreadnoughts) so it would be good on a few counts.

Father Nurgle

I've sprayed some more terrain for the jungle set, but was wondering about what base coat to give some of the ones I'm actually going to paint? white or black? let me know what you think.


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So this will be the base for the little pond thing I'm going to make. I want to have a few guns and limbs poking out of the depths so I'll need to find them and paint them first, then get around to adding the water.


after about 4 layers of sand here we go.


sand in the trench adds so much depth to it already, I need to add guns and maybe some sort of camo-net structure to the side as well as defences. I'm thinking of constructing a new bunker out of foamboard sheets to make it a bit easier than hollowing out a blue foam piece... but I'll see how I go.


And two of the temple ruin pieces. looking good so far, need to coat them in some pva and then spray em probably.... grey I think would be the best bet.


Some guardsmen are also getting make-overs, I need to buy white spray paint as I don't think black was such a good idea for them, I may use black for terrain instead or maybe my chaos marines when I get them.


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I had a bit of a painting session today with a mate, admitantly we didn't get much done as a collective but I've been working at it most of the day since he left and I've got not as MUCH as I thought I would have done, but it's enough to justify writing this at 2:20 AM.


I moved around a lot of my room to make space for nerdhammering and it came out trumps!


So far this is all the jungle terrain I have, that table is roughly 2x4.5 foot so yeah, its probably enough for now don't ya think? I have that big blue piece I was going to make and some other temple-style ruins.

Marbo got a new coat of delicious white paint, I've figured out a few things since last I tried painting him, and one of the things I'll be doing is trying to work on all the little gizmos and gadgets first before I head to the bulk areas of the model.

Another view.
I know he's clearly not mind-blowing, and I doubt he will end up that way but at least it's a start.


And your average grunt, I've got most of my soldiers assembled now after finally deligating them into their squads, so I know who is going to be what type of unit which makes things easier in my head.


The trench has a bit of an update, I'm thinking of using the panel from the rhino on the inside of the bunker along the side, and perhaps setting up some heavy bolters inside but the slits are kind of... small so I don't know just yet.

The downed sentinel.

The downed dreadnought.


I also decided that despite my initial thoughts, my HWT and sent bases were too cluttered and no fun to look at so I've scrapped them down to bare again and started rebuilding.
Autocannon galore!
So what I'm doing as I get kind of undecided is having these auto cannons and lascannons not fixed to their supports so I can swap em over whenever I want.
Enemy spotted.


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A little bit of work done today. I've gotten around to putting together all my foot soldiers and almost all the heavy weapon team guys except for 2 spotters. I need to still make the stormtroopers look totally bad-ass... so more on that later.


Reloading. I need to fill in the gap between his arm and the torso but I like it.


I didn't realise it at the time, but the point where the sprue connects to the lascannon, is a visor to aim the stupid gun. I scraped most of these off in a hurry not realising so I decided to add a simple sight to the top instead. I figure light travels in a straight line so no real issues trying to aim it.


This is some dangle things I'll be having on the sides of the inside of the chapel, I may add them in very last though and paint them seperate to avoid them getting damaged.


Some flag bearers, a LOT of chains for these.


And lastly the flags themselves, I'm trying to work out a good way to get folds in the top of the flag, thinking perhaps cut most of it out and then just greenstuff the gap in with folds?

Anyway that is it for now. Will be doing more painting in the coming days I promise.


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Gave the greenstuff a go... didn't work out too well for me. I just don't have a patience for sculpting...



I've made some more trinkets for the chapel today.

Skull-censers.

A regular censer.


A daemon sword on display and the podium for the chapel.


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Got a bit of painting done today. Nothing amazing to look at just yet but at least I've worked out the color scheme now and have a clear idea of how I want it.


Your average grunt.

A slightly angrier grunt.

My Chenkov.

My Marbo.

And a sargaent with anger issues also.

The painting is really rough, but its a big learning experience going from boring marines with no faces to having a face on every single model... but I knew this day would come.


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Yeah painting marines for two years and never finishing any of my orks has left me with no skills to take on a task like painting faces... but hopefully it will start to all come together a bit more in time.


So this rocked up at my house today, and another 2 packages on their way, at least one more squad of marines. So yeah it's going to get chaos marine style in here maybe in a couple of weeks or so.


The desk is totally cramped with stuff, I want to work on the titan at some stage too but I'm putting together smaller things first as a starter.

I got around to cutting the bases into irregular shapes finally, the square thing wasn't working for me anymore.









And that's it for now, I'm currently painting the leman russ catachan green as well as darkening the paint on my manticore. I'll be spraying my vendetta real soon after I set it all up. I've magnetised the weapons but they are a little rough at the time so I'm trying to think of ways around it or to just glue the twin linked lascannons straight to it.

On a sort of seperate note, I'm trying to get rid of some "terrain"
These....
And these...
AND... This....
AND... This.... lastly...

I don't want any money, if anyone lives in melbourne and would wanna just take it off my hands to make room I'd love to organise something. I know theres nothing amazing but at least you can carve em up and use the MDF for bases if need be. Anyway, the offer is there, PM if you want details.


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So I've been out too much to get many things done but here is what I managed to do.


Good old leman russ got some catachan green finally. I gotta find a nice way to blacken all the area around the impacts... is there a good paint for that or do i use some inks or washes over and over?
more leman russ


The manticore got itself a layer of scab red, which I quite like enough it MAY become the actual paint I'll use as a finish for these tanks.
Fire ze missiles!


This has been giving me nightmares in a few ways, to find a way of magnetising it thats strong enough and looks cool enough to survive the rigors of travel and games. I was thinking as well maybe a thin guide wire in the arm of the weapons pod to straighter up any weapons I put on it.
Experience magents.
It's an ugly procedure at the moment but I hope to clean it up by filling the gaps with putty and maybe some gubbins.
MAGNETS ARE MIRACLES TOO!
Space marine land raider lascannons finally come in handy.

The side mounted ones were obviously simple, a piece of card with a magnet glued to the back and then plastic-cemented into place.


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Been busy doing some wear on the vendetta and manticore, who are on the verge of finished I believe. I've also sprayed a bunch of guardsmen, will be getting around to painting those very soon and maybe even starting on some terrain.

The sentinels were looking good too, but the undercoat I used isn't working so well and the paint is coming off on my hands as I pick it up to paint more... so I will have to just respray the lot unfortunately.


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I still need to start on their chest and back "armor" so there is that work to be done, and also I'm using silver for the barrels, power cores and the stocks, I feel that red might be better for the stocks to keep the guns a sort of uniform look, as a metal stock would be kind of uncomfortable and with the gray sleeves of their uniform it wouldn't get lost in there either.

The venedetta is also coming along, I need to do some work on the inside I think just for a bit of a personal challenge, and also the cockpit needs to be finished for detail.

I plan to add 2 griffons later in for heavy support in seperate slots as they are really cheap with a nice strong blast. And a unit of roughriders on bikes for my last fast attack slot.


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I've been a bit lacking lately with the motivation thing, also some work coming up that I've suddenly had to do out of nowhere, but what little I did get done I decided to put up here tonight.


First off is the tervigon, I've had this project for ages but been sort of stuck with what to do with him.

Simply used some beads to make some more interesting shapes on the back of it, I will probably end up using a gloss varnish over them to give it a gross and alive look when its finished. Still a long way off.


I resprayed the sentinels, I need to figure out how to attack painting the actual guardsmen and any other markings I may use.. but I can think of that later.


More traitors I added to the ranks today, however they are without faces... or any other features really.

TEN MORE BODIES FOR THE DARK GODS!


And my stormtroopers, I need to magnetise all the arm choices and wargear choices properly, I bought 50 magnets last week and lost them somewhere so when I find them I'll hopefully be at a better place with these guys.

PLASMA GUNS AWAY!

P.S. Currently reading a copy of the Imperial Guardsman's Uplifting Primer which is both amusing and informative to a degree.


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Been a little busy lately with the painting which I'm sure people will be happy to see. Crap painting pictures are coming right now!



I got most of the basic paints down now, just the details on the grenades then some of the wargear needs paint. Then I can probably start trying some detail. I don't know how confident I will be in doing a camo pattern on the greys but we'll find out ey?

CHAOS CALLS ME!
These guys have been lying around for a while waiting to be painted, some of them are HWT men and others are just simply from the very last box of guardsmen I've had to put together.

And the Vendetta's glass is on, even if the canopy isn't held in just yet.


The stormtroopers have to be some of my favourites in the group, I am thinking of gluing a space marine banner to the back of one, or perhaps making a small banner with some plasticard and GS but we'll see where inspiration takes me on this one.

Another view.


These are some of my HQ and special characters all hanging out, I may just buy another squad of guardsmen to use as extras to fill the squads out, perhaps have some posed as veterans.


Lastly are the sentinels, I'm yet to use any of this in a game I think so it will be interesting to see how all my work ends up being on table. Although I'm a terrible commander and incredibly unlucky, at least with this many lasguns I can laugh at the rolling of dice then watch as only 3 or 4 guys are actually wounded and or killed each turn. Ah the life of a guardsman.

None of this stuff is still close to done, the vendetta is there almost but needs some more work me thinks, and also is quite dusty so next photo I think I may spruce it up a bit.

Anyway that's what I've been up to, peace out!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/28 15:17:25


Post by: Perkustin


WOW, this has immediately entered my top 5 p and m blogs, superb.

One thing to consider is maybe work on your painting, your scratchbuilding, conversions, and especially, terrain are great. The painting just doesnt quite reach the same level. Sentinels look promising though.

Cant wait to see what you do with those chaos goodies.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 00:05:47


Post by: omgitsduane


Thanks! painting is such a long way off, and its the part I dread the most in this hobby so it could take some time to have anything 100% finished.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 00:20:36


Post by: Death Gear


You should try and find some one to help you paint your terrain so you don't have to worry about it.

Your stuff looks awesome by the way.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 06:34:52


Post by: kenshin620


So many pictures! Everything is looking great so far though


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 06:55:59


Post by: Yggdrasil


Well, have you considered uploading your pics to the Dakka gallery?

Most "work computers" have firewalls that block the photobucket & co pics...

And traitor guards are some things I'd like to see....


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 09:26:15


Post by: FantasyBob


A lot of good stuff here! amazing!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/07/29 10:22:53


Post by: Yllithian


I had doubts at the beginning of the threads (as always with the very beginning of convertion mini's)!
But actually it s a marvellous work, congratulation i look forward to your new post!

Maybe you can had some rust effect on your vehicle (be carrefull: not to much!), with the blister moss!
You take some rust color paint (dark flesh, vermin brown) with the moss and you stamp it on the desired area : very efficient (but you could make some test before using it on the top of your mini's)

I ll keep an eye on this thread!



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/02 11:26:02


Post by: omgitsduane


Death Gear wrote:You should try and find some one to help you paint your terrain so you don't have to worry about it.

Your stuff looks awesome by the way.


I actually might have someone willing to help me, I've just been so lazy and I find it difficult to reach that ultimate "it's ready" zone where I will be happy to spray a piece of terrain to start painting.

kenshin620 wrote:So many pictures! Everything is looking great so far though


Thanks very much. Glad to hear it.

Yggdrasil wrote:Well, have you considered uploading your pics to the Dakka gallery?

Most "work computers" have firewalls that block the photobucket & co pics...

And traitor guards are some things I'd like to see....


If there was anything in particular you wanted to see I could upload it to the gallery just for you, but in general I use photobucket as it's personally easier for me I feel.

FantasyBob wrote:A lot of good stuff here! amazing!


Thanks again. Always happy to hear nice things

Yllithian wrote:I had doubts at the beginning of the threads (as always with the very beginning of convertion mini's)!
But actually it s a marvellous work, congratulation i look forward to your new post!

Maybe you can had some rust effect on your vehicle (be carrefull: not to much!), with the blister moss!
You take some rust color paint (dark flesh, vermin brown) with the moss and you stamp it on the desired area : very efficient (but you could make some test before using it on the top of your mini's)

I ll keep an eye on this thread!



I know what you mean, or they take the other way and start out wonderful and then the end products end up disappointing you heaps. The journey is always fun regardless and I find going through WIP threads to be a great source of inspiration for things you may not have tried yet, or a slight tweaking of the things at your disposal to get a totally new end result.

I have been told about the rust effects, I may have to give them a bit of a test, I just bought another squad of guardsmen (I know, bad of me) that I'll be converting into stealth-veterans to fight along-side Harker, and have a bloodcrusher-riding special rough rider in the works also. Thing to come.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/04 14:24:09


Post by: omgitsduane


I have started steps to painting the new recruits however, I think doing gray first, then red is better as the red will cover the gray easier if I make a few brush-ups.
I am quite fond of the heavy weapon team colors, and I am planning to make another 9 at least, so yeah... lots of guns for my friends in the Guard.





And the tervigon I've done a bit of work on, smoothing out the back section, and also giving the spore columns more shape(the things on the top) and its turning out to be exactly as I have planned finally.


I have plans for the rough rider special character to ride a blood crusher, and also a squad of stealthy mofo's to accompany Harker, also plans for the chapel to go ahead when I find the time.

Peace out!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/04 16:00:33


Post by: FantasyBob


A lot of good stuff!
a quest: what did you use to make the chapel wall?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/06 10:52:28


Post by: omgitsduane


It's just foamcore, bought from an art and craft store. You could probably find some of the stuff online, I think they also call it foam board.

I got around to doing this today.


He's the special character in the rough riders section that I intend to use. All the wargear matches except a visible bolt pistol but that's okay.






I'm particularly happy with his lance, I was going to go with an explosive tip idea as I've seen around but I guess I got over that idea, might do it for the regular rough riders though.



And a picture of him leading his men to war!


I hope to have my first real game tomorrow at 1000 points vs marines or nids. Wish me luck!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/09 16:49:49


Post by: omgitsduane


I've been adding bits and pieces to the chapel to give it some story I guess, but nothing great just yet, I made up small sections of barricade where the guns will be mounted but haven't settled on their positions yet so no photos.


Just the traitors trying to make the place look a little more intimidating than normal.

I've also on the side been working on a stealthy squad to take harker with, one that fits in with his fluff a bit (hard-asses and stealth experts) and have still lots to add to this when I figure out and fine-tune the ideas a bit.



Only thing I'm disappointed is how Sylvester Stallone that face looks on two guys within the one squad, hopefully wont be so noticeable when one of them is attacked with a scalpel blade.





And the other 3, the comm-guy is probably my favourite out of this lot but as I said, have a bit to go on the details.

I'm going to be decking them out in an urban camo pattern, to reflect the nature of the rest of the army, and trying to make "adjustments" to the plasma gun wielders so that the guns don't show the rest of the squad, I was thinking a plate that goes over the "coils" and perhaps cools them another way besides open air.

And as for the melta gun, I was going to take an idea from one crazy man, Marbo, and just use simple spearguns with a few grenades and a melta bomb attached to the end. I figure with the weight it would justify the tiny range and be quiet enough (sort-of) to get away with quickly and quietly.

Flame throwers will just be exactly the same, as I can't think what could be done there and sniper rifles are pretty much fine as they are.

So I do have a lot of work to do, I also have to make a harker and bastonne model if I'm going to field at least 2 squads of vets I want the options for those particular characters.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/15 12:28:02


Post by: omgitsduane


I did manage to spend 160 bucks on a hellhound, a chimera, and a ton of bits tonight though... hopefully an update about those later in the week.

I spent the other day making use of the magnets I've bought (ordered another batch too) and magnetised all the special weapons. Roughly 20 grenade launchers all up, very impressed.




The comms guy got himself a lasgun, and I found an easier way to get a nice looking strap on it without having to... well go to the effort of making the chain ends on the gun itself.


The defences for the chapel are coming along slowly, lots of sandbags to make, the few sandbags I did make were a terrible pain in the butt so I'm going to try some milliput for the next batch.


Modded some weapons.


Unfortunately they are a bit rough and the folding stock is a bit big for the lasguns but oh well.

And HARKER!

I don't like him on his own, but his ability to make his unit basically blend into and walk through terrain with ease is very good. So I'll be making great use of him.

I've ordered a bunch of torsos and legs off ebay to put together some of the many, many, many arms and heads and guns that I have left over from all my boxes. I'm putting myself further behind with every step I take but I love assembling these bastards!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/21 23:08:26


Post by: omgitsduane


I've been productive this weekend, I magnetised the heavy flamers for my sentinels after learning that it seems like the best option for them as they are not exactly amazing shots and also put magnets on the big missiles the valkyrie comes with.

Going to start painting Komir soon I think, his wrist has separated from his arm during transport to a game so I'll use that as an advantage and spray them separate.

I attacked the chapel with a stanley knife to cut down the sides as the square shape was bothering me.

Another view.

Some of the things I've sprayed and given a rough paint up to a basic standard, highlights and some washes will do these a lot of good.




Another view.


And the last of what I've done is put a new base on this fella. New paint for him probably tonight.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/22 22:59:57


Post by: omgitsduane


Not the busiest but I started painting the bloodcrusher, I had a good think about what parts I wanted colored which way and set about laying down a layer of brown for all the gold, then the red, metallics and then a couple of layers of blood red.

Cameras always show up the tiniest mistakes in your painting but at least I know I'm on the right track and after a couple more painting sessions both Komir and his "steed" should be ready for war! I do need to wait for some bike bases to arrive to make a more suitable base for him that will actually hold him up.







I also spent some time painting the gravel and rocks on a piece of terrain so I'll have pictures of that once it gets more interesting.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/24 13:32:29


Post by: omgitsduane




I've been painting a solid hour at least and this is where I ended up, I got around to putting highlights on the clothing and stuff but it didn't come out so well, I need to red up the entire lance, and add more to the skull trophy.



I'm pretty pleased with myself, and despite it looking amazing to me it still has a lot of problems, I'm hoping that a bit of a wash might help that, this weekend I'll be heading down to a store to purchase a bunch of paint that I don't already own so I won't run out of the basics so easily.


The bloodcrusher is just about finished I feel, I need to give him a couple of washes I think and maybe dirty up the feet, then I have to make him a base from the biker bases I have that should arrive any day.




And just a start of a piece of terrain. I will be trying to put as many hours into getting this stuff done as I can lately and hope it comes out as ace as I always imagined.

I have done some sketches also and am thinking of a gray flame pattern on the side panels of the hellhound, just to emphasis its bad-assness a little more and partly to practice different things.

Also sketches and coloring trials for squad markings and Sargent markers too will add a bit more interest to the individuals.

That's it for tonight, I'll hopefully have more tomorrow!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/24 22:48:56


Post by: Perkustin


Oh my gosh, It's Omgitsduane! Your commitment to photography is astounding, it makes for an incredibly interesting read, makes up for all the blogs that are light on content ( perkustin looks at own, near contentless, P+M blogs guiltily).

I was thinking have you tried 'dipping' your models? It is pricey but the army painter 'Quickshade' product may be what you're looking for. It basically shades the model after you have applied the basecoats. Sorry if you have already mentioned this, i am still reading my way through.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/08/30 12:01:59


Post by: omgitsduane


I wouldn't mind trying some stuff like that with the dipping but I thought it was usually reserved for "busier" models or simple flesh stuff like orks or tyranids. At the moment I'm trying to better myself as a painter and modeler so its all a very slow process.

Don't worry about getting behind on stuff, at the moment I have more things that need to be done than I have stuff totally untouched. It's kind of sad, the key is just pushing yourself into it every chance you get.

I've been trying to use the chance for a few of my more interesting models to brush up (no pun intended) on my painting skills.


This guy presented an easy test because hes not too crowded but I haven't had the time just yet to get through to it all.



I am however getting better at laying down colors without making it messy and picking out the finer details, two things that will really make my characters and officer squads a bit more interesting I hope and lend it self to my chaos marines when I get around to those.



These guys are some of "harkers" squad, I will probably have to start defining with squad markings who is veteran and who is a regular trooper, as well as making camo on some of the luckier guys at a test.



My apologies for the photos, I have really not been bothered to set up any proper photography things just yet.



And the rough rider squad is what I'm really looking forward too, I have so much crap that is on its way to keep me distracted and still untouched (to the dismay of some of you) but I am trying my best to get through them all. I will be setting myself a cut-off limit when the next batch of legs and torsos arrives VIA ebay and that will be the end of my guard army til I start putting waves of finished men on the table.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/09/19 09:55:30


Post by: omgitsduane


It has been a little while since an update, I've been busy trying to move over to a new home but still had time to get a couple of bits done.


I always had a plan to do a sort of stained glass picture for the back window of the chapel, and my design is as so. I probably should go with something more zealous and religious-like but it still looks cool I think.


This is a sketch I did to try and rid myself of the other daemons I have in the to-do pile, I figure if I do a greater daemon it might be easier and I can make it larger so scale isn't such an issue.

I however ended up making him a little more in proportion than I thought but I'll be rectifying this.

And another for scale.
Scale of the greater daemon.

I've also been busy making up my HWT bases finally because they've been holding me back as they are my favourites for details.

More bases.
And more!
some of them are for my sentinels too...


I did a bit of some guts for this tyranid and some brains popping out of its skull, the sentinel doesn't sit perfectly on it but I'm pleased regardless.

A couple of markers I've also been working on too.

Markers


This one is probably going to be the base for a master of ordinance or a stand-in model for an astropath.

The idea being a commander with a holo-projection of the battlefield and using that to stall enemy reinforcements.

So that's everything for just now, stay tuned for more soon! off to do some painting!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/09/25 23:00:38


Post by: omgitsduane


I've not got as much done as I would have liked, being that I'm playing way too much cod in my spare time that's good for me... perhaps.


I really liked this base quite a lot but I think I may add a few more layers of pva/paint and then finish off with a gloss layer to seal the deal.


Komir's not-so-trusty steed, I used rough riders in a game the other day but the terrain didn't get me anywhere and they were boltered down well before they were due :(


Also finally working on hwt placements so I don't get them all mixed up and the pairs look like they might be interacting, I need to glue a few missiles around the rocket launcher teams.



These guys are all of my special characters or just stranger models, and I'm trying to designate what each one will be if I don't use it as its character in-game.

[url=http://i3.photobucket.com/albums/y75/teh_used/guardsmengalore.jpg]GUARDSMEN![\url]
In the two boxes are a chimera and manticore, I hope to be ordering a few more tanks in the near future.


This picture I like a lot, and next time I have a game I'll be sure to take the camera and try and get a few good shots if possible of them being slaughtered


Of the 25 men or so piled in on the right, I'll be making them all into basic infantry squads, I may use ten for another veteran squad, and the ten on the left all have their aquilas intact and I'll be making them appear to be fresh renegades, not sure what color of cadia I'll use though.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/09/26 00:51:42


Post by: dsteingass


Incredible, totally subbed dood.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/01 13:29:20


Post by: omgitsduane


I've been busy assembling the past couple of days, I had another 30 guardsmen legs and torsos arrive in the mail so I got to making those bad-boys up asap!
No pictures however as a ton of arm and headless guardsmen isnt that intimidating.


I need to start finally adding green stuff flesh to this guy I think, the arms and belly and legs I am happy with, now just comes the rot of nurgle.


When I made these up the first thing I noticed was no way for the riders to actually control the horses and so I had to fix that. Each one took about 5 minutes and a very steady hand. So annoying I will only be doing the Sargent one and that's it.

Another angle for the rough riders.


I had enough spare bodies that I want to start filling out the squads I have with the guys that I need to make obvious infantry squads.
These guys are special weapon squad lasgunners, the 3 special weapon guys are fitted only with grenade launchers at the moment, but I will hopefully be making up some flamers for them too.




I only realised when taking the photos that the middle one in the second photo actually has no special gear, so I'll be fixing that after this post.

The idea is they represent combat engineers, so they are fitted with the kind of gear you'd typically see engineers with.


I've been holding off these for ages as the cable I was going to use for them was not bendy and really ruined the illusion I had in my head for them, so this thick red cable worked a treat instead and fits snugly into the plasticard holders.


And a little present for myself. A bit of a painting project.

I've actually got some more skaven coming for more painting projects and 5 more to count as ratlings (great pun right?).


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/01 14:11:12


Post by: dsteingass


How do you harness and master your ADD? Please tell me..Master!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/02 14:52:41


Post by: omgitsduane


I have to really force myself to get anything done. Honestly, and now that I have more free time I wanna go nuts and really hit hard on all the unfinished stuff I have.

I've assembled some bikes, I don't unfortunately have the bodies for them, so I'm hoping I can find some on a bits site or even convert them if I absolutely have to.



I like the space marine bikes a lot more, besides their obvious lack of spikey bits and arrows, they look clunkier and meaner.


Some of these are quite ugly and used up because they are old models of mine before I knew anything, and even before the wonder of plastic cement came into my life.

So out of the bikers, I have 3 squads of 3, which will probably run meltas and/or plasmaguns, but a couple of the bikes were of a particularly bad quality and the solution was.....

NURGLE BIKERS!


Nothing amazing yet, as greenstuff is really not my friend, but once I get marines and plague them up... I have high hopes for this, the purple bike I might double as a chaos lord of nurgle on those days where I feel particularly favoured by the gods.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/07 22:48:01


Post by: omgitsduane



A bit of an army picture. I've designated on the bases which squads are which so from now on I won't have any trouble with painting them as squads.

And my 3 veteran squads...

The top one is a jungle type, which harker will stand in when I bother to pay for the hard-ass.

The second squad will be more of a renegade classic look, with the masks and gas backpacks and tattered rags. Hopefully they come out well.

The third is more of a simple "hardened" squad.




The skaven still needs like he needs a lot of work, and hopefully he'll come out about how I was hoping.

Anyway that's it. Nothing amazing just yet. I'll be trying to paint one squad at a time, so it may help things go quicker and pay off faster.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/09 10:13:26


Post by: omgitsduane


I've been assembling a veteran squad today, one of the 3 I have stacked up. Next I'll be making sargeants and voxes for each squad before I do anything else on them. Just to make sure the numbers fit.

Sorry for the bad pics, I bought good batteries the other day for the camera and they've already carked it. So sad.

Just the vox, may not always use a vox for the squad but I think it looks cool regardless.


This guy will end up looking more like his friend...

When I get his face mask thing finished and some fancy tubes.


I didn't know what to do with him, but the slung gun looks pretty nifty if I can say so myself.


This guy has dual magazine for his lasgun, I need to green stuff the tape on to it but otherwise I'm very happy.

It didn't come out in the photos but I've actually dug out chunks of their clothes and made them look ragged with green stuff. I'm pretty proud so far of my progress.

Lastly there is this!

I went too over the top and ordered heaps and heaps of spare bases and I think ratlings are cool as a small harassment unit so yeah. Just a camo cloak sort of covering them. I have some big ork scopes I'll use if I make any more.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/09 13:10:29


Post by: dsteingass


It looks like scale chunks of raw meat on the bases!




Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/13 13:08:51


Post by: omgitsduane


dsteingass wrote:It looks like scale chunks of raw meat on the bases!




You mean the little pieces of red rock ha? Cos they do actually come out a little that way, never noticed it before ha.


Again with most of my painting, since I'm no expert and my steady hand is lacking is steady...


I'm still pleased with what I've done so far, I was thinking I could do better, but it's turned out to be nice practice regardless in picking out details and such.






I might end up just using the same leather color or a variant of two different ones to finish the leather on the bodies of the "rough riders"

I've been working here and there but this is all I have so far, did some sculpting of my greater daemons hand so looking forward to that for sure.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/14 21:29:57


Post by: omgitsduane


Been a big one, it's 8am and I'm still going.

Been using a bit of the liquid greenstuff, it's strange but I think I'm learning to work it for my benefit.
And a back shot is Here.


My rough rider bases are good and now just time to paint them and glue the riders to them when I'm finished painting em up.

Working on the veterans too, bits and pieces here and there trying to get the "renegade" look that forgeworld does so well.

There are some more RENEGADES!



Pointing is rude.



Veteran vox caster.

Also my stand-in for Al-Rahem. I need to make the rags a bit more... ragged and probably a bit meaner too but all in good time.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/16 15:43:32


Post by: omgitsduane



I had some sketches in my book for this thing, I quite like it and its cleaner than most of the other lasgun conversions I've done.

I've been scouring the net and come across heaps of really unique ideas for lasgun conversions so I may be trying some from here on out especially in the veteran squads or the more grizzly grunts.

I need to fill in the "sight" area with putty and smooth it over, but it looks nice so far.



I've been struggling with ideas of what this needs to really make it more interesting, I made some great bandages along the handle to make it interesting but they were TORN up totally on the way back from games workshop as were his toes, I may just add some bulk to where the blade connects to the shaft and perhaps add a small hilt.

And just pictures of my greater daemon, I've been working for a few hours here and there trying to get him finished and besides his two hands and work on his chin, he's VERY close. Excited as hell to paint this.









The liquid greenstuff is interesting, and I actually find it more useful than I first anticipated.

Once I get it painted I'll probably add some clear glue to gore bits and maybe saliva and have wounds leaking. It's all very exciting for me.

More updates soon to come!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/17 08:10:30


Post by: omgitsduane


Finally on a 2nd page so I don't have to load all that first section ha!

Thanks man, hes a greater daemon though, prince I will do after I get him finished since I've learned so much from this.


Bases, 30 of them, all graveled up and ready to take the feet of guardsmen.




I've been working on Harkers stand-in squad for when hes not present, trying to get a guille suit look going on and although I don't like it 100% I think with a few more layers and some of the fake plant pieces I have lying around, and jungle looking bases, I reckon this could be very good when painted up.

The black guys are the special weapons, and because of the restrictions of each weapon pack, they don't have as much detail, the arms I will do up though because that's where all the fun will be.





These guys are almost done too, I want to go over them and check any spots I dislike and mark their armour maybe a little bit more and add some bullets or empty magazines to their bases and then I can start painting. Very pleased with them.

That's all for now!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/17 18:14:10


Post by: Scarper


Wow, duane, I can't believe how few comments you're getting - this work deserves so much more recognition. Really characterful, unique models, without being over the top. Brilliant job!

The greater daemon looks utterly mind blowing - quality sculpting! Didn't notice the axe when I first looked, and was wondering for a while whether he was going to have two gross meaty empty shoulder sockets. Kind of glad you're not going that way - sounds pretty grim. Would maybe have worked for nurgle though!

Battle damage on the tank is also awesome, as are all your weapon conversions (some of which I may borrow - sorry! ). Was really fun watching your muscley sculpted beast evolve too. Really top notch work, please keep posting!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/17 18:21:14


Post by: dsteingass


I really like the sniper rifle! And don't take this the wrong way, but you sculpted his ass fantastically!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/19 14:34:33


Post by: omgitsduane


Scarper wrote:Wow, duane, I can't believe how few comments you're getting - this work deserves so much more recognition. Really characterful, unique models, without being over the top. Brilliant job!

The greater daemon looks utterly mind blowing - quality sculpting! Didn't notice the axe when I first looked, and was wondering for a while whether he was going to have two gross meaty empty shoulder sockets. Kind of glad you're not going that way - sounds pretty grim. Would maybe have worked for nurgle though!

Battle damage on the tank is also awesome, as are all your weapon conversions (some of which I may borrow - sorry! ). Was really fun watching your muscley sculpted beast evolve too. Really top notch work, please keep posting!


Thanks man, it means a lot to get these kinds of comments. It's the reason I'm even writing any of this down and showing the progress. I get so much inspiration from other logs that I hope the least I can do is inspire others and it sounds like its worked a bit!


dsteingass wrote:I really like the sniper rifle! And don't take this the wrong way, but you sculpted his ass fantastically!

I can't take that the wrong way, I did a lot of work to sculpt that fine ass. Don't you forget it

I had a solid day of nerdhammering, got my 3 chimeras assembled, and worked on the guille suits for my veteran squad.



The little chaos panels I think add just a hint of flavour, I have saved so many reference pictures and I'll be hoping to not convert, but just intensify these chariots of the damned into something a little different.



Also beefed up the nurgle lords bike, I figure an extra set of exhausts were exactly what the doctor ordered, not quite done yet but it's still nice as it is.


It took me a very long time, but I cut enough tiny plasticard strips to cover these models in enough to make me happy with their look, of course they'll need to be resprayed and painted and I'll be sure to give them a camo-heavier color this time around to fit in with harker.

More updates probably tomorrow and over the weekend coming up! Stay tuned.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/19 19:37:01


Post by: Perkustin


Ghillied up. I like it!

Thank goodness we've reached page two! Scrolling through the pictures on page 1 was becoming quite time consuming. Mainly because each time i would find something great i'd missed.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/21 18:46:37


Post by: omgitsduane


Perkustin wrote:Ghillied up. I like it!

Thank goodness we've reached page two! Scrolling through the pictures on page 1 was becoming quite time consuming. Mainly because each time i would find something great i'd missed.


Yeah, I was getting tired of having to scroll down so much each time I wanted to add more.

I'm at this point now.

Fairly large army, one chimera is M.I.A. somewhere however.

Assembled my skaven engineer? today as well, when I finish the base off I will try and have some fun painting this.

And his minions.



Also started on some of the older dark eldar, I will be trying to make them look a little more interesting by converting but we'll see where they end up.


And this is me sorting out and removing sprues left over from kits.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/22 00:30:21


Post by: dsteingass


Ahhh nothing like a big pile of plastic to just have a blast with!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/23 15:02:02


Post by: omgitsduane


dsteingass wrote:Ahhh nothing like a big pile of plastic to just have a blast with!

Oh yeah its fun. But I hate the mold lines some days.






I've been busy trying to change up and modify the tanks I have on the table at the moment, I've been looking at lots of reference pictures for inspiration but not had the time just yet to really hit it hard.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/24 13:21:17


Post by: omgitsduane


The chimeras are going to be primarily for my veterans and as the veteran squads have themes, I am theming the chimeras to go along with them.

The main one is harker's chimera for when I use him, if not it counts as a standard chimera with some fancy clothes.





Nothing else yet worth reporting just yet.



Just two small mods to some tanks. I hope to add quite a lot more before I get to spray them.

I've done some basic math and come up with over 2000 of imperial guard (not a legal list however) without any upgrades which is quite impressive, but puts me at a loss when it comes to how many units I actually have finished ha.

I did sculpt a little on the greater daemons hand, and sprayed one of the veteran squads, so I may be painting them any day now.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 03:07:29


Post by: omgitsduane


I kept working last night til 3am and spent most of it changing the tanks little by little.





Once I add rivets to the plates I think I'll be good to spray the chimeras, the basilisks I want to add more to but I feel that it could drown them in unnecessary stuff.


Also added some detail to my vendetta/valkyrie base as the black flat ground wasn't doing it for me.


And finally some painting progress! I really do love how big a presence the red makes on these guys, I am thinking black or a dark dark grey mix for the guns and armoured parts, the rest is all pretty self-explanatory I think.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 15:19:24


Post by: omgitsduane


I did some more painting today, I'm spending a lot of time putting washes of black on any metal surfaces to dull them down a bit and I have a lot of small details to go. These will hopefully look quite nice when finished.
Pictures are bad cos its night time and the extra light in the window during the day usually helps.






The grenade launchers aren't the weapon of choice for me when it comes to veterans but I wasn't sure what to give them. I was thinking plasma guns, but I need to order a few online as well as some meltas to give em the right equipment and I wanted grenade launchers just to make them look a little meaner.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 15:41:29


Post by: Scarper


Looking great! Love the new valk base - your damage on the sentinel is superb.Your troopers are looking ace. I think maybe some of the reds could do with an extra coat, but I get that it's WiP I'm a big fan of the superdetailing on the tanks - what thickness is the plasticard you're using to make, for example, the casing on the fuel tanks? I quite fancy stealing some ideas



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 17:28:39


Post by: Skalk Bloodaxe


WOW!!! SUBBED!

Many thanks to Scarper for linking this from his blog, I wicked enjoy Traitor Guard / Undead Guardsmen / scratch build terrain and this is an excellent project for all those and more!

I really like your GS, it's not "pretty and clean" but it really does the job well and gives your miniatures a sinister look for sure. And the Undead Guardsmen are simply perfect. You are a madman of multiple projects as well. Always enjoy meeting a kindred spirit. Hope you keep up the good work, and I expect I'll be stopping back here rather frequently.

Also going to link you in my threads, you deserve to get more attention for this project.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 17:58:42


Post by: Briancj


I am TOTALLY in on this thread! I know how lonely it can get without an audience, AND NOW YOU HAVE ONE! Or even two.

Also, for your soda cans, consider some of these, they're cheap!

http://armorcast.com/store/index.php?cPath=36

--B.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 18:43:30


Post by: The Good Green


Wow! I'm happy to join your new fallowing here. This is a great army. I love the Rough Rider captain. I esspecially like the camo on Harkers ride. The way you spaced the tread armour, I will have to steal that someday. All of the kit attached to the tanks is awesome too. I get down on extra kit.

You've got great skill and speed. Great work!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/25 18:53:17


Post by: Shadowbrand


Just spent the last half hour looking over your work. Very -very- well done. It makes me want to get the ball rolling with my traitor guard project after my Beastmen.

The Guardsmen ridding the Jugger is one of the best things I've ever seen on this site.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/28 14:58:10


Post by: omgitsduane


Scarper wrote:Looking great! Love the new valk base - your damage on the sentinel is superb.Your troopers are looking ace. I think maybe some of the reds could do with an extra coat, but I get that it's WiP I'm a big fan of the superdetailing on the tanks - what thickness is the plasticard you're using to make, for example, the casing on the fuel tanks? I quite fancy stealing some ideas


There is so much painting work yet to be done, I've recently added another coat or two of red to the models so they look a bit nicer just now, unfortunately I don't have a camera to take any decent photos now :(
I think the thickness of the card is .5mm or .75mm as I only tend to deal in quarters of imperial as its easier.
Skalk Bloodaxe wrote:WOW!!! SUBBED!

Many thanks to Scarper for linking this from his blog, I wicked enjoy Traitor Guard / Undead Guardsmen / scratch build terrain and this is an excellent project for all those and more!

I really like your GS, it's not "pretty and clean" but it really does the job well and gives your miniatures a sinister look for sure. And the Undead Guardsmen are simply perfect. You are a madman of multiple projects as well. Always enjoy meeting a kindred spirit. Hope you keep up the good work, and I expect I'll be stopping back here rather frequently.

Also going to link you in my threads, you deserve to get more attention for this project.

It's lovely to see people bringing attention here I really appreciate it all
The multiple project thing can be a bit daunting, but I am slowly trying to get things finished before moving on, but when you have 4000 other things that are cooler that need doing it gets difficult to budget the time between it.

Briancj wrote:I am TOTALLY in on this thread! I know how lonely it can get without an audience, AND NOW YOU HAVE ONE! Or even two.

Also, for your soda cans, consider some of these, they're cheap!

http://armorcast.com/store/index.php?cPath=36

--B.

Hmmm, I could just as easily make stuff like that, I would probably end up making a few for the city when it gets closer but at the moment there is more of my army to be done so terrain can take a backslide for a change. Thanks for viewing

soviet.russia wrote:Subbed

Thanks!
The Good Green wrote:Wow! I'm happy to join your new fallowing here. This is a great army. I love the Rough Rider captain. I esspecially like the camo on Harkers ride. The way you spaced the tread armour, I will have to steal that someday. All of the kit attached to the tanks is awesome too. I get down on extra kit.

You've got great skill and speed. Great work!

Steal any ideas you want, inspiration often breeds ideas that push one single thought further, and I am inspired so often by other people on sites like dakka-dakka to be better at everything I do.

Shadowbrand wrote:Just spent the last half hour looking over your work. Very -very- well done. It makes me want to get the ball rolling with my traitor guard project after my Beastmen.

The Guardsmen ridding the Jugger is one of the best things I've ever seen on this site.


Beastmen guard are very cool and seem pretty easy to get started on. I wouldn't mind perhaps some just as penal legion, since they're pretty bad-ass except for the weapon options of which there are none!

I've recently broken up with my girlfriend and as some very uncool side effect I had to give her back her camera which has done me so well all this time :(

I'll do my best to take photos of any worthy progress just to keep things moving forward but I apologise for all the pictures from this point on.

The base for the valk is going really well.

I tried to mess with imperial fists for the rhino panels but I just don't dig the yellow 400 layers thing that it does.


Skaven engineer has a pretty nice base now with some skeleton bits hanging around for the fun of it.

Also thought that this guys

base wasn't up to the extreme level he should be, I really should just take him off that rocky thing but it will be very risky with the work that's gone into the model so far to ruin him for a base.


A bit of everything, I've been putting pieces on the hands of the daemon slowly so he's not forgotten about but sculpting hands is a very difficult thing compared to the rest of the body.


"The bigger they are..."
I quite like this piece, I do think I will have a fair bit to fix up still, but the way I've done the base now gives it a cooler appearance I think, I wish I had a big base to put him on as an objective perhaps.... It might not be too late.

So that's all for now, I've been painting the chimeras and they are coming along very nicely, as are bits and pieces of the guard, but without a real camera there is no use on taking photos of small details.

I did use some of my blood paint mix to do the dripping eyes on this head and I am very pleased with the result.

Hope to have a big update for the tanks shortly so stay tuned!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/28 18:55:16


Post by: Skalk Bloodaxe


omgitsduane wrote:The multiple project thing can be a bit daunting, but I am slowly trying to get things finished before moving on, but when you have 4000 other things that are cooler that need doing it gets difficult to budget the time between it.


You just described the entirety of my modeling life to date. What is *really* annoying to me is when something is awesome cool today and then not so much tomorrow so I wind up with yet another 1/2 started project.

But at the same time it's better to get a little work done on a lot of different things than no work done on anything because I'm completely burned out. Having experienced both I would always prefer the former. I think you having multiple projects open at the same time is not a bad thing at all.

I'll also say that you have given me an for a ruined dome ceiling. That is cool and on my list of projects to start and not finish.



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/28 19:09:57


Post by: dsteingass


I agree! I am getting frustrated too! I love every one of my blog readers to death, but sometimes they expect results that I just don't know how to deliver.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/28 19:35:49


Post by: Skalk Bloodaxe


@ dsteingasss- What are you doing reading other threads? Why are you even on Dakka right now? WE DEMAND RESULTS! GET BACK TO WORK!

*throws a handful of 1/16 plastic rivets at dsteingass*


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/28 19:43:53


Post by: dsteingass


haha! Yeah yeah, it's friday, I'm still at work, and the clock just isn't ticking.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/29 16:42:00


Post by: omgitsduane


Skalk Bloodaxe wrote:
omgitsduane wrote:The multiple project thing can be a bit daunting, but I am slowly trying to get things finished before moving on, but when you have 4000 other things that are cooler that need doing it gets difficult to budget the time between it.


You just described the entirety of my modeling life to date. What is *really* annoying to me is when something is awesome cool today and then not so much tomorrow so I wind up with yet another 1/2 started project.

But at the same time it's better to get a little work done on a lot of different things than no work done on anything because I'm completely burned out. Having experienced both I would always prefer the former. I think you having multiple projects open at the same time is not a bad thing at all.

I'll also say that you have given me an for a ruined dome ceiling. That is cool and on my list of projects to start and not finish.


Glad I can inspire with some of my many failed projects and the few of my finished ones!

dsteingass wrote:I agree! I am getting frustrated too! I love every one of my blog readers to death, but sometimes they expect results that I just don't know how to deliver.

I have never been a great painter, thats why my chaos marines were black with silver trim, and even then I was very bad at painting it ha.
I don't like having to show my progress on here if the progress looks terrible and thats where painting lets me down, but I'm getting a lot better slowly thanks to all my practise pieces.

Skalk Bloodaxe wrote:@ dsteingasss- What are you doing reading other threads? Why are you even on Dakka right now? WE DEMAND RESULTS! GET BACK TO WORK!

*throws a handful of 1/16 plastic rivets at dsteingass*


SLAVE DRIVER

dsteingass wrote:haha! Yeah yeah, it's friday, I'm still at work, and the clock just isn't ticking.



I was in bed practically painting all day inbetween movies and tv shows I've been watching, and I got myself up to abouuuut here.

I had some good reference photos (ALWAYS A MUST) and a bit of time to prepare and choose colors I thought would be good for the pattern and I got to work. It did take quite a few nice layers of bleached bone before I got solid color in some areas but I am super excited with the result. I have another layer of a dark green to add and then it's finished camouflage wise, I of course need to start the wear and tear, the silver parts, and then the shrubs.
The backside.

I also got around to a LIIIIIITTLE painting on the other chimeras.


They're coming along very nicely too, but harkers one get priority at the moment.


The turrets are waiting for primer, my can ran out the other day so hopefully today I can get a dash of the undercoat on them to start painting.




I might finish this tomorrow if I have time too, the base only needs probably a few rocks and some detail on the terminator but otherwise its perfect.

And lastly....

The mighty basilisk.
I was hoping to convert or work out conversions that would modify them from artillery to artillery piece, but in the end I can just get away with count as for most of them and then I'll have working army options sooner.

I lengthened the barrels slightly with some plasticard rod I just so happened to have that fit very nice around the old barrel, snipped off one of the plates as well as you can see, an idea I borrowed from another guard blog.
I did however, have to cut the bottoms of both plates in order to fit them over the tread panels but you live and learn ey?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/29 16:48:16


Post by: The Epic Chaosdude!!!


Nice models, dead Terminator and gigantic greater deamon. Im loving this thread!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/30 03:05:10


Post by: dsteingass


Dood! I REALLY like that camo pattern and leaves. That is a great look!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/30 05:14:17


Post by: omgitsduane


The Epic Chaosdude!!! wrote:Nice models, dead Terminator and gigantic greater deamon. Im loving this thread!

Thanks for looking. Comments make my day!
dsteingass wrote:Dood! I REALLY like that camo pattern and leaves. That is a great look!


I'm not looking forward to painting the leaves though...


I added an arm to the side as opposed to the cut-off one.







So besides the handle for the hatch, I think both basilisks are finished


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/30 13:19:59


Post by: dsteingass


I like the Baslisk with the very comfy new waistband!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/30 14:29:34


Post by: omgitsduane


I don't know what you're referring to haha. :s Sorry.
Painting my renegade veterans most of the day, bits and pieces in-between working on the basilisk, I also got around to painting the turrets for each of the 3 chimeras.




This guy is easily my favourite I think.

And this is a close 2nd.

I've got some thinking to do on how I'll go about high-lighting certain bits here and there as I don't have any good, or even decent brushes really left. But all the highlights and washes I did today really helped, I just wish I had a camera that could show the work ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/30 14:36:31


Post by: dsteingass


Fear not man, those are looking badass! You definately converted, posed, and based them well enough that they actually look like renegade Guard rather than red-wearing Cadians. Great Job!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/31 14:17:27


Post by: omgitsduane


dsteingass wrote:Fear not man, those are looking badass! You definately converted, posed, and based them well enough that they actually look like renegade Guard rather than red-wearing Cadians. Great Job!


And that is exactly what I was going for which means I passed the test! Thanks.


I think after maybe a few more layers of dry brushing these bases will be ready for my rough riders.

The squad I think is pretty much completed, I may do some marking around where their armor has been scratched at, and perhaps a little touching up on the lenses but this is probably as good as they'll get.




Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/31 14:43:37


Post by: Briancj


Beautiful work! Can't wait for the Rough Riders!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/10/31 17:20:44


Post by: Skalk Bloodaxe


I am really enjoying where this is going. The uniformity makes them look like a solid unit, but the myriad of differences separates them from Loyalist Guard, these are w/o a doubt freedom fighters standing against Imperial tyranny.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/01 00:53:47


Post by: dsteingass


The spine on that notebook makes me want to make some coiled barbed wire.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/01 04:03:05


Post by: omgitsduane


Briancj wrote:Beautiful work! Can't wait for the Rough Riders!

Neither can I. I'm going to have to pin them onto the bases as I didn't plan ahead as much as I could/should have.

Skalk Bloodaxe wrote:I am really enjoying where this is going. The uniformity makes them look like a solid unit, but the myriad of differences separates them from Loyalist Guard, these are w/o a doubt freedom fighters standing against Imperial tyranny.

Tyranny? Nah they just want a couple of days off and it turned into this. But thanks, its exactly the look I was going for.

dsteingass wrote:The spine on that notebook makes me want to make some coiled barbed wire.

I hate making barbed wire, but the end result is amazing and always well worth the effort, I usually make it in foot long batches.

I went net-scrounging for pictures last night and found something that inspired me a little for my harker squad.

I scrapped the little plasticard parts of their suits, as they didn't hold well anyway (a light brush pushed almost all of them away) and I think the cloak look is much better, and will be more interesting to paint on.



Harker is looking pretty bad-ass if I say so myself, my only gripe is maybe Id prefer the bolter to be hip-fired but I couldn't find a nice way to do it, although I bet I could certainly try but I'm still happy with him how he is.
He might need some details on his shoulders or something to make him appear a little more chaos and less like a cadian with a bolter and a cool face.


And since it's daytime when I write this, I took another photo of the finished squad. They are not perfect but certainly more work than I've ever put into painting anything in the past and I'm quite pleased with my work.
I am considering making up a SGT Bastonne model just because it would be cool, and I do have a few left over torsos and legs, but which squad to model him for or maybe stand alone is a different matter altogether.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/01 09:53:04


Post by: littlenibbler


Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.


Automatically Appended Next Post:
Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/01 10:21:08


Post by: dsteingass


littlenibbler wrote:Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.


He says that it is a cardboard mock-up.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/01 16:01:13


Post by: WillFrost


Cool Stuff

Following this now


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/02 10:46:15


Post by: omgitsduane


littlenibbler wrote:Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.

Yeah as a friends fancy camera has pointed out, the painting is actually pretty shabby. But for gaming they are perfectly fine I think, and I can always touch them up again.

Automatically Appended Next Post:
Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.


dsteingass wrote:
littlenibbler wrote:Quick constructive critiscism. Your painting could be a little less messy mabye tidy up a few shabby endings. Your traitor guard could be a little more traitor. Some interesting ideas I like your tervigon but mabye invest in some plasticard or at least something a little better than cardboard because if thats going to be the case its gonna look pretty crap.

He says that it is a cardboard mock-up.

And he is correct. I don't make anything out of cardboard anymore.
WillFrost wrote:Cool Stuff

Following this now


Thanks will!


Okay so last night I had the joy of a 750 game against my own chaos marines actually. I went with what I thought was a good list, a bit of basics but one hard hitter being the vets in a chimera. unfortunately the only long range weapon downed it on the 2nd turn and the veterans were mince meat before they got a chance to strike a single bayonet.

Ending all up with a 2:1 loss for me, but a VERY close game and extremely fun to be back in the gaming side of the hobby.


An Apostle leads his summoned daemons into the fray with echos of doom and despair.


After the Chimera was exploded, the remaining veterans stare down the barrels of the approaching chaos marines and stay steadfast but are no match.

There were a few more pictures of the battle but he didn't send them over so I guess they weren't up to his standard.

Anyways my greater daemon I thought needed a chance to be photographed like the beauty he is...



And my Harker Chimera, which gladly I can see the little bits I missed now that it's so close my eyes burn.


And a photo of Komir because he is my pride and joy in the army, however his spear has come off and I'll need to sculpt a new grip for it when I get more confident.


APOSTLE OF THE DOOMED DOOMLINGS!
This is my mate's, Jarrod, he's been painting with me and we've been hobbying solidly for quite a bit over the past few weeks. I've been trying to convince him to start a blog and if he does, when he does, I'll link to it from mine so he can get a few nice comments just like I have received from everyone.

I've got another update probably have to do tomorrow as I'm a little worn out right now, if anyone has any simple hints or list ideas, or interested in what I took to help me build it better, I'd love to hear it.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/02 15:12:42


Post by: Briancj


A lot of people use the Space Marine Scout Heavy Bolter for hot hot firing from the hip action. It is a cheap bit as well from the various providers.

--B.



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/02 19:56:08


Post by: dsteingass


This is a community forum where like-minded great talent is abundant and artists can meet and share ideas freely.

The definition of "Constructive Criticism" is: a compassionate attitude towards the person qualified for criticism, this person is intending to uplift the other person materially, morally, emotionally or spiritually.

The definition of 'Destructive Criticism" is: intended to harm someone, derogate and destroy someone’s creation, prestige, reputation and self-esteem on whatever level it might be.

Starting a post with "Quick constructive criticism" followed by personal attacks on Duane's artistic skill is simply an abusive Ad Hominem logical fallacy. This person is a troll. A quick look at his/her comment history confirms this.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/02 21:04:39


Post by: Skalk Bloodaxe


Your Greater Daemon looks completely disgusting, which means I love it. Congrads on having such a good game. I'm right there with you about being back to the "gaming side", I've been doing most of my modeling for fun and painting things I'm interested in, not so much concerned with the actual game mechanics. But this coming weekend (with any luck) I'll be bringing out the Cult list with a modified "house rule" that allows Plague Zombies formations (from APOC) as a troop choice. I'm going up against Grey Knights so I know I'm going to get pasted in the worst way possible, but it's going to be wicked fun!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/03 00:36:43


Post by: omgitsduane


Briancj wrote:A lot of people use the Space Marine Scout Heavy Bolter for hot hot firing from the hip action. It is a cheap bit as well from the various providers.

--B.



I knew there was a kit somewhere that could have done it! He's finished now though and I still love the final result.

dsteingass wrote:This is a community forum where like-minded great talent is abundant and artists can meet and share ideas freely.

The definition of "Constructive Criticism" is: a compassionate attitude towards the person qualified for criticism, this person is intending to uplift the other person materially, morally, emotionally or spiritually.

The definition of 'Destructive Criticism" is: intended to harm someone, derogate and destroy someone’s creation, prestige, reputation and self-esteem on whatever level it might be.

Starting a post with "Quick constructive criticism" followed by personal attacks on Duane's artistic skill is simply an abusive Ad Hominem logical fallacy. This person is a troll. A quick look at his/her comment history confirms this.


Haha, it's okay dude. You gotta learn to take the good with the bad, and I've been guilty of going through entire threads without reading a word but still adding my 2 cents at the end.

Skalk Bloodaxe wrote:Your Greater Daemon looks completely disgusting, which means I love it. Congrads on having such a good game. I'm right there with you about being back to the "gaming side", I've been doing most of my modeling for fun and painting things I'm interested in, not so much concerned with the actual game mechanics. But this coming weekend (with any luck) I'll be bringing out the Cult list with a modified "house rule" that allows Plague Zombies formations (from APOC) as a troop choice. I'm going up against Grey Knights so I know I'm going to get pasted in the worst way possible, but it's going to be wicked fun!


Thanks man! The daemon is still sitting on the verge of being finished but I really dislike sculpting details like hands. The game was very good, and considering the time and money I spend on this hobby I only have a game every 6 months or so which is really bad.
Good luck for the coming game! My friend is wanting to start a word bearers army with lots of daemons despite them not being good, but I'd probably be happy to let him use daemon rules for them in game for fun. But I toyed with the idea of maybe making up a squad of renegade guardsmen converted into cultists that teleport in.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/03 01:16:07


Post by: dsteingass


my entire rant was another example of a logical fallacy. But was mostly my end of work day decompressing.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/03 02:20:08


Post by: Commander Cain


WOW!!

How have I not seen this thread before!? I think I am actually panting from reading through your posts too fast. I had a whole pile of comments and suggestions but forgot them all because I got distracted by another awesome project of yours. All I can say is that everything is super duper cool!

I declare this to be my blog of the month! (pretty impressive to say we are only a day or two in! )


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/04 01:24:52


Post by: omgitsduane


dsteingass wrote:my entire rant was another example of a logical fallacy. But was mostly my end of work day decompressing.


Haha I permit the use of rants on here. Proceed!
Commander Cain wrote:WOW!!

How have I not seen this thread before!? I think I am actually panting from reading through your posts too fast. I had a whole pile of comments and suggestions but forgot them all because I got distracted by another awesome project of yours. All I can say is that everything is super duper cool!

I declare this to be my blog of the month! (pretty impressive to say we are only a day or two in! )


Superthanks dude! I like seeing that people are enthusiastic about what I can do even if the end result isn't amazing.

I did an all-nighter and managed to get a bit of work done here and there as well fit in a game, which again was pretty close despite 2 of my units being absolutely obsolete the entire game thanks to some luck.

About halfway in the game, the chimera and the rhino up the back are destroyed and the hellhound is stuck, immobilised and stunned/shaken each turn, resulting in a return profit of 0.
My 30 man "marine crusher" squad charged the apostle and his retinue and utterly crushed him, heavy losses on both sides but the renegades remained steadfast over their oppressive overlords.


After a turn of combat only the apostle stands alone to face the charge of 18 dogs of war.

READY?! FIRE!


The game ended on the 5th turn, both sides suffering heavy losses and lots of bloody close combats being faught, in the end both sides retreating as no edge was gained by either, but regroup to fight another day.

I painted the leaves with I think 2 layers of highlights and a wash over the top of dark green to bring it back down a little.


I am so overjoyed with the result of this piece, the turret still needs a bit of work done in regards to the camo, but once its applied I can do the simple wear and tear, and some dirt and washes and he is ready for action.

Unfortunately for me I don't have a spray can to do any of the models I've been assembling or adjusting but I'll be sure to get on painting the second I can.


Straken went through a change, I decided the big daemon hand attached to his wrist was a bit of a weak move in terms of modeling so I gave him a sort of hellboy style arm.
I used him in the last game and although he didn't partake in the combat, knowing he was there and his abilities were a big relief to me.
Straken back.

I also lost his shotgun, and I had a look at my weapons and thought of an amazing solution that was staring at me all along....
BEHOLD! BOOMBOOM!
So simple I will probably use it for quite a lot of conversions, the humble flamer cut off before the cover and the pipes taken off. Beautiful in its simplicity.


This "objective/diorama" ended up about here. I still have some GS work to do before I'm completely happy but it went well above my expectations to be honest.

More soon I hope!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/04 15:53:40


Post by: Skalk Bloodaxe




THAT IS AWESOME!

I really connect with "Guard Gone Wrong", and man I really mean it when I say I respect what you are doing here and really interested in where this is going. Your conversions are inspired and very well done.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/04 16:06:44


Post by: omgitsduane


Skalk Bloodaxe wrote:

THAT IS AWESOME!

I really connect with "Guard Gone Wrong", and man I really mean it when I say I respect what you are doing here and really interested in where this is going. Your conversions are inspired and very well done.


Thanks heaps! I feel the dark side of the 41st millennium is underrated for bad-assery. And chaos guard can fill that void a little bit.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/04 16:46:57


Post by: dsteingass


Nice rivets!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/05 07:26:11


Post by: omgitsduane


dsteingass wrote:Nice rivets!


Thank you sir!

Totally off-topic for the guardsmen but I've been cleaning up and trying to make room so I can paint more comfortably without getting cluttered, and as a result, I've put some work into the skaven lords.





I've put a lot more work into this than I think the photos show which is a shame, I have highlights again to add and I may try to write on the scrolls, I've not decided yet.



Quite love this little model, the base is pretty simple but still makes him stand out a little, I enjoyed painting it as well, but again it has some work to go before I can call it complete.

I'll post up some shots of what I've done today maybe a little later as I'm still half way through cleaning up and trying to organise all my goodies.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/05 22:10:43


Post by: Skalk Bloodaxe


Space Skaven!

Oh wait, that's just regular Skaven.

I like the highlight in the blades a lot, and the "antiquing" on the armor is done well. I can see you going from "good" to "great" with your painting skills because you have the ideas and techniques right now.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/06 23:57:06


Post by: omgitsduane


Skalk Bloodaxe wrote:Space Skaven!

Oh wait, that's just regular Skaven.

I like the highlight in the blades a lot, and the "antiquing" on the armor is done well. I can see you going from "good" to "great" with your painting skills because you have the ideas and techniques right now.


Yes I know! I seriously wish I knew all this a long time ago when I was painting my marines and I'd have an actual nice sized marine army painted well. Oh well you live and learn!


I haven't been working as hard as normal, had a bit of a lapse in inspiration but here we go.



The warlord is probably almost done to a level I can really appreciate, there is always room to improve, unfortunately the angles don't show much.




Had another game last night, A real bad loss to me, some bad decisions on my part but I'll get to that later.


First turn, both sides set up, chaos has the first turn. Havocs are up the top end of the table which will prove to be game winning, and I set straken up AWAY from the majority of my army, for reasons I don't understand.
Another angle of before the game starts.

Chaos Marines roared up the table very quickly, the havocs ran into cover behind the large science facility and took up positions for carnage.
I kept all my guardsmen exactly where they were to make things easier, and moved the 2 tanks up ahead to get a better kill position (2 tanks one plasma spamming and one with a very evil flamer against marines was meant to be extremely nasty.) The autocannons, despite firing into a smoke cover were lucky enough to turn the Rhino into a wreck with ease.


End of chaos marines 2nd turn, this is where it all sorts to go downhill very, very badly.
The marines havocs fire did nothing this turn, but the meltagun from the yellow squad got in enough to shake and stun the banewolf which saved the marines.

During my turn, the havocs copped a lot of firepower but able to pass every single save, they powered on.

The yellow marines faced the brunt of a brutal plasma-spam from the chimera, resulting in 5 dead marines.
Banewolf unable to move was a prime target for the lord, who got in close an immobilised the vehicle for good with a well-placed krak grenade.


As their chimera was immobilised and shaken/stunned the depraved guardsmen launched from the vehicle and aimed their plasma guns at the remnants of the apostles retinue, puncturing multiple holes of blazing hot plasma into the champion. (instead of targeting the lord himself), the guardsmen remained confident, but the apostle came in close and slaughtered only 2 guardsmen, but the guardsmen were unable to land a blow resulting in a lost combat and the remaining guardsmen were cut down as they fled.


Havocs ended up mauling both heavy weapon teams in the coming turns, the large calibre shells literally tearing guardsmen apart.

The chaos rhino managed to squeeze itself out of line of site behind the building and unloading charging chaos marines on me with pistols raised and chainswords whirring they slaughtered some guard in the initial charge, but then the massive staying power and resiliance of the renegade guard kicked in their fighting spirit and gave the chaos marines back all that they gave. And over the next few turns, the chaos marines and the summoned daemons both were taken out by the renegades.




These daemons spaced themselves out to take over 2 objectives in a fantastic move.

I shot everything I could at the daemons, managing an amazing 5 dead with 6 shots fired from the chimera, then the next turn nothing managed to wound, but the daemons were still spread out enough to capture.

After the death of all the chaos marines in close combat, I charged towards the rhino, hoping to blow it up and secure an objective for myself, but no luck as they only managed to take off a weapon and stun it.

The apostle, fearing the brunt of retribution from the barrel of a multi-laser, he withdraws behind nearby cover until the battle is done. (I hope the chaos gods didn't see)


The game came down to 2-0 in chaos' favor. But I'm learning each and every game.

I managed to convince my friend to have a go on the forums here so maybe when he gets a few more done, you can all go visit him too.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/07 00:17:21


Post by: Skalk Bloodaxe


Sorry to hear about the loss, right there with you. Played against my buddy Feldenglas last night (2,000 pt Planetstrike Space Wolves vs. Traitor Guard and while it was a tight game I was pretty disappointed that I offered so much to my opponent through bad choices on my part. Oh well, learn for next time.

Thanks for linking JBrehaut, already checked it out and liked his stuff. Looking forward to more.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/07 01:58:34


Post by: Aboucher


dsteingass wrote:This is a community forum where like-minded great talent is abundant and artists can meet and share ideas freely.

The definition of "Constructive Criticism" is: a compassionate attitude towards the person qualified for criticism, this person is intending to uplift the other person materially, morally, emotionally or spiritually.

The definition of 'Destructive Criticism" is: intended to harm someone, derogate and destroy someone’s creation, prestige, reputation and self-esteem on whatever level it might be.

Starting a post with "Quick constructive criticism" followed by personal attacks on Duane's artistic skill is simply an abusive Ad Hominem logical fallacy. This person is a troll. A quick look at his/her comment history confirms this.

Haha Well played Stein, I enjoy your traitors I think using some bloodletter legs to make them look like half breed devils would be really cool. Just an opinion


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/08 09:31:48


Post by: omgitsduane


Skalk Bloodaxe wrote:Sorry to hear about the loss, right there with you. Played against my buddy Feldenglas last night (2,000 pt Planetstrike Space Wolves vs. Traitor Guard and while it was a tight game I was pretty disappointed that I offered so much to my opponent through bad choices on my part. Oh well, learn for next time.

Thanks for linking JBrehaut, already checked it out and liked his stuff. Looking forward to more.

No worries for the link, he's been a good force behind me learning to paint a bit better.
Aboucher wrote:
dsteingass wrote:This is a community forum where like-minded great talent is abundant and artists can meet and share ideas freely.

The definition of "Constructive Criticism" is: a compassionate attitude towards the person qualified for criticism, this person is intending to uplift the other person materially, morally, emotionally or spiritually.

The definition of 'Destructive Criticism" is: intended to harm someone, derogate and destroy someone’s creation, prestige, reputation and self-esteem on whatever level it might be.

Starting a post with "Quick constructive criticism" followed by personal attacks on Duane's artistic skill is simply an abusive Ad Hominem logical fallacy. This person is a troll. A quick look at his/her comment history confirms this.


Haha Well played Stein, I enjoy your traitors I think using some bloodletter legs to make them look like half breed devils would be really cool. Just an opinion

Actually that is a pretty good idea with the bloodletter legs, but I don't really have any of them just lying about. It's one for the ideas box though.

I grew a little tired of my old conversions for some of the higher-up's in my chain of command...


This is creed, I dislike the cables running to his backpack, I think they could look more streamline somehow.


This guy does have a bolt pistol, so can count him as a commisar if I need the extra body or perhaps as a vox.


My chenkov model went through some changes too, the whip is a lot more brutal now, I don't like his chest that much so I may go over it with something else, we'll see.


My priest, just the one, I may give him a banner because it seems very priest-like and worship-like.


Al-Rahem. Pretty happy with this after I changed around some stuff. I think hes pretty much done besides smoothing out his ragged cloak a little.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/08 23:34:13


Post by: JBrehaut


omgitsduane wrote:


My priest, just the one, I may give him a banner because it seems very priest-like and worship-like.


I like this model, but it just doesn't scream 'priest' to me.. Not sure why, maybe it's the lack of robes?

Good work with everything else too


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 03:14:00


Post by: dsteingass


And a very authoritative finger he has too!

More like the headmaster from the Schola..with a chainsword..he is very strict!
"OK! Who left the pile of bolter shells on the floor? I'll start punishing everybody until one of you comes forward!"


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 03:47:16


Post by: Aboucher


I like all the conversions, I have murdered 2 cadian now attempting to making them look as if they are running. Good great stuff bet you can't wait for the renegade codex to come out haha


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 07:59:18


Post by: omgitsduane


JBrehaut wrote:
omgitsduane wrote:


My priest, just the one, I may give him a banner because it seems very priest-like and worship-like.


I like this model, but it just doesn't scream 'priest' to me.. Not sure why, maybe it's the lack of robes?

Good work with everything else too

I am gunna probably add some scrolls to him, maybe banners or something too and a back banner might be a good idea I reckon ey?

dsteingass wrote:And a very authoritative finger he has too!

More like the headmaster from the Schola..with a chainsword..he is very strict!
"OK! Who left the pile of bolter shells on the floor? I'll start punishing everybody until one of you comes forward!"


The priest himself, in combat is kind of crap, but the re-roll to hit for the squad is such an amazing ability, especially when you're depending on them.

Aboucher wrote:I like all the conversions, I have murdered 2 cadian now attempting to making them look as if they are running. Good great stuff bet you can't wait for the renegade codex to come out haha


There is a renegade codex coming out? I don't really stay in tune with the rumors and releases unless someone shows me ha.
I have ordered bits to finish one of my squads, when I do get them done I actually will be painting them asap because they'll have a fresher renegade look, so might paint them cadian with some blood splatters and battle scars.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 21:07:24


Post by: Aboucher


Yeah they are sometime next year I'll try to find a link for you to show you


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 22:54:37


Post by: JBrehaut


Aboucher wrote:Yeah they are sometime next year I'll try to find a link for you to show you


+1 for the link please... oooh!
Anything else exciting that's known to be in the works? (Chaos Legions dex, Chaos Legions dex...)


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 23:31:37


Post by: omgitsduane


Aboucher wrote:Yeah they are sometime next year I'll try to find a link for you to show you


Bring it!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/09 23:46:35


Post by: dsteingass


I think Traitor Guard is more popular than regular guard nowadays. Thanks to 13 Gaunt's Ghosts novels in that epic series, and Dave Taylor's standard-setting Blood Pact.

"These are great days we are living bros. We are Jolly Green Giants, walking the earth, with guns" -Crazy Earl


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/10 09:27:36


Post by: omgitsduane


dsteingass wrote:I think Traitor Guard is more popular than regular guard nowadays. Thanks to 13 Gaunt's Ghosts novels in that epic series, and Dave Taylor's standard-setting Blood Pact.

"These are great days we are living bros. We are Jolly Green Giants, walking the earth, with guns" -Crazy Earl


I really do wanna read more guardsmen related novels, I read dead men walking and loved it. I almost started a krieg army.





This is probably close to finished now, I think he could use some more grossness here and there, and I realised I hate how long his arms are, but bugger it, I've already done enough and hes nurgle anyway ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/10 11:17:37


Post by: AvatarForm


Brosef!

This is awesome.

+1 Exalt


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/12 14:16:25


Post by: omgitsduane


AvatarForm wrote:Brosef!

This is awesome.

+1 Exalt

Thanks cameron! Been a busy little beaver ha!


I had my first game with chaos marines in probably a good 6 months+ and here is the tale. (no project updates sorry guys!)

My list was trying to max out everywhere, and I did besides in troops, (5 troops in the end which is good)
3 squads of 3 bikers with champ/fist and meltas
a squad of 5 termies kitted out with combi meltas and claws/fist
2 dreads
2 pm squads one with meltas
2 squads of 10 marines in rhinos with meltas too (I REALLY HATE TANKS)
a squad of khorne with kharn in a rhino
a defiler and vindicator
3 obliterators
and lastly a greater daemon and 8 lesser daemons

I regret my entire heavy weapons choices and the two dreads highly and won't be taking them again as defilers and vindicators have cost me too many games by being unable to land a single hit worth writing home about.


Game type was standard deployment, and rolled for five objectives all up, nick had won the roll for turn but gave it to me.


My deployment.

My plan was to bring the bikers up the middle, and bikers and the rhinos flanking down the side and bring the entire army around on one side away from his thunderhammer/shield termies in the furthest landraider, but plans seldom work out.

The bright blue dots are the objectives too. For clarity.


The defiler takes aim at the scout squad behind some cover and ends up only getting 2/8 thanks to a ridiculous cover save.

This is after the marines first shooting turn, I took heavy losses on the bikes down the middle, hoping the meltas would last enough to pop the landraider, but with no luck, eventually getting stomped out by close combat.
Vindicator goes down too thanks to some lascannons from a dev squad.

The 2nd squad survived a LOT of plasma and bolter wounds thanks to the 3+ save and then at the start of my next turn, the daemons arrived and I retaliated with the bikes by melta-blasting the predator into a wreck and fisting the rhino, turning it into a fancy terrain piece.

The defiler takes aim.
The defiler climbs over the piece of terrain to take a very menacing yet ill-effective shot at the command squad and their captain and scatters a fantastic 11 inches from the target like a champ. Rendering all his usefulness out for the game.

The defiler gets multi-melta'd in the coming turn and dies. Every time. Bastard.


Another angle.
Greater daemon came out of a squad in the 3rd turn and I used this chance to try and put some hurt on the marines by roaring up in rhinos, hopping out and rapid firing 2 squads, as well as the greater daemon and a dreadnought closing in for combat, but fall all to the greater daemon, who hit and wounded with every dice slaying the rest of the squad.

And then turned his attention towards some more marines.

The obliterators also landed, and three multi-melta shots later only managed to, ironically take the multi-melta off the landraider in a fantastic display of marksmanship.

The other side of the board was getting heavy too, with the marines closing down and slowly storming over everything in a tsunami of blue power armor.
But this unfortunate squad of plague marines lost combat to a squad of scouts with a fist, and the kicker? I charged,had a power fist and they had 2 less members than me at the beginning of the combat, and ended up slaying my squad, only to lose 3 of their own.

This is why I don't play marines often.

The blue marines landed down with some veterans, a drop pod, and assault marines and took up positions towards the bottom of the map and more at the bottom to take my objectives, in the end, proving very effective.
terminators also landed and melta'd the same land raider, resulting in finally blowing it up after taking a massive 5 melta shots.

The veterans closed in on the combat with obliterators and the greater daemon had joined, only to be slain, but returning more than enough shots to make the combat a little easier for the obliterator to hold his own.

The terminators ended up copping the brunt of a few plasma guns and some special vanguard ammo I believe and dropped 3 of their number even after some impressive invulnerable saving from me.


The last turn however for me resulted in my dreadnought going crazy while standing an inch from a landraider and about to tear it inside out, instead firing BOTH his bolters TWICE into the landraider and standing there admiring the dents in the imperials mighty vehicles before lascannons turn him into swiss cheese the following turn.

The khorne and kharn had hopped out of their rhino the turn before and blasted away, then the plague marines jumped in to soak up while the khorne waited the turn to fully assault, when they did kharn scored an impressive 6 wounds out of 6, the next turn however he hit all and wounded a single marine. A bit of hit and miss literally.

The game ended up here, with space marines claiming 2 objectives and me claiming none, had the game gone one turn more I could have rushed a bit and claimed back the 2 objectives I was so close to. But it wasn't in my favor today.


And another view once the smoke had cleared.

In the end, I realised that almost 700 points of my army had literally made not one contribution to the fight, meanwhile the troops roamed around dealing out melta and bolter death to anything they could so if I could write the list again for this game I would take nothing but chaos marines and a daemon prince instead of the greater daemon.
Another crushing defeat for me, and one more reason to continue with the guard as my games are a lot closer than this ha. Hope this rough report was legible enough!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/14 09:48:56


Post by: omgitsduane


On the verge of being finished.









The chains and skulls and some other junk has really made it come alive a bit more, I'm not happy with the swinging arm though but I can't do anything now.

I also am planning to make a huge ball covered in spikes at the end of the chain in his hand so we'll see where that ends up, then its painting time!
Had a genius idea to make myself a carry case for some guardsmen with the bits and piece I have around here.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/20 05:27:09


Post by: omgitsduane


Starting painting my prince, also getting my command squads and the first infantry squad finalised to the state I can spray them and have them finished. I will be using only black spray from now on, its a bit more work but the end results are worth it.






And did a dabble of paint on some of the terrain, nothing extreme but it still is nice to see regardless.





Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/20 05:30:34


Post by: Ogryn


I like what you've done with the Traitor Guard here. May want to practice a bit with Greenstuff, and sculpting Terrain.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/21 11:57:58


Post by: omgitsduane


Ogryn wrote:I like what you've done with the Traitor Guard here. May want to practice a bit with Greenstuff, and sculpting Terrain.


Me needing to practise sculpting? The stuff is evil.


I've started applying paint but I'm going with a slightly different nurgle look. I had the idea that maybe I want the flesh looking decayed instead of bright green and glossy (that will come though).

I want the wounds to get pinker towards the edges and blend out, which will take some painting effort from me, and then comes adding detail to the muscles and bits and pieces.

Still very glad to finally be getting him started, the eye I've decided with a red, not sure what shade yet, maybe end up at blood red and gloss over it. I hope to add heaps of gloss and even some clear drying glue with puss colors in some of the wounds for a bit of fun.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/22 10:35:28


Post by: omgitsduane




I don't know if I mentioned it earlier, but I liked the idea of maybe having a few squads with fresh-faced renegades, and that's where this squad comes to play.

I gave them a basic guardsmen looking loadout, gave the Sargent some purity seals which I'll defile, and a pretty mean looking stride. The knife was the only thing I could put in that arm thanks to a super low amount of arms left but it still has quite a pose to him.

As demonstrated here.

I have been experimenting a bit with the colors I want to use for the daemon and I'm leaning towards more muted/pale colors of the spectrum that will maybe give the slightly more intense parts of him more sparkle (without being a vampire).




The rust isn't actually as bright as the camera makes it out to be, but I'm not quite sure how to get good photos on this without flash just yet. I did at first a layer of watered down vermin brown, then a thick, solid layer of vermin, then mixed vermin with sunburst yellow three seperate times to get a range of oranges and also added some super fine sand with pva for good measure.


I've just finished reading Flight of the Eisenstien and oh man I loved hearing all that nurgley goodness. It screams at me to build a squad of death guard but I need to remain vigilant against the whispers!


I do intend to darken the recesses of his wounds with some scab red or even dark flesh as the blood red is giving off a comical look.

So yeah, for the daemon that's what I have done. I quickly added some basing to these for my games.

Two vehicle explosion markers. I hope to paint them soonish, I'm looking forward to it actually.


I had a load of pepsi cans left over from the hotter days binging and decided to make use of some of them. I would of built more of these but I don't have the mdf boards to support it.
Another angle.


And another pepsi can industrial section. I am lucky I stumbled across the piece of Styrofoam as they're interesting shapes I may make a few more of these eventually.
Another angle again.

I need to work out how I will paint the two factory pieces, but they were very useful in the last game providing some nice LOS blocking for a small change.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/22 14:54:57


Post by: Skalk Bloodaxe


The Daemon Prince looks amazing!!! And I like the "new recruit" approach to the Traitor Guard. I have a few of them in mine as well.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/23 12:53:09


Post by: omgitsduane


Skalk Bloodaxe wrote:The Daemon Prince looks amazing!!! And I like the "new recruit" approach to the Traitor Guard. I have a few of them in mine as well.


GREATER DAEMON! ROARRRR! He's not amazing in game actually as I believed, but for only 100 points I can't complain much.

I'm currently working on painting my first squad of regular guard, as well as harkers veteran squad, which both are going quite well so far.

The first layer of camo is down, but I'll have to go over most of it again to get a clean layer and then the other 2 layers of green applied on top. I was thinking with the bases I go a brown color and slosh around some pva for a muddy effect.


These guys are just your average guardsmen, I hope to maybe have some form of clear struggle between them and their old masters but we'll see ey.


I washed the daemon really roughly with badab black and this is where he is.

It's probably passable for a table top standard but I know I could do more, so I will. No steps written out for exactly how yet.

I will probably be spraying up a few other bits and pieces in the next couple of days and trying to get as much painting done as I can.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/23 17:38:47


Post by: Skalk Bloodaxe




Oops. You know, I knew that, I wrote the wrong thing. It looks amazing nonetheless.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/24 00:53:50


Post by: JBrehaut


omgitsduane wrote:

I'm currently working on painting my first squad of regular guard, as well as harkers veteran squad, which both are going quite well so far.

The first layer of camo is down, but I'll have to go over most of it again to get a clean layer and then the other 2 layers of green applied on top. I was thinking with the bases I go a brown color and slosh around some pva for a muddy effect.


Where are th- Oh.

They were painted so well camo'ed that I almost didn't see them,
Looking good so far, I'd love to see them in a shot with their themed Chimera, maybe when they're finished?



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/25 17:40:51


Post by: omgitsduane


Skalk Bloodaxe wrote:

Oops. You know, I knew that, I wrote the wrong thing. It looks amazing nonetheless.

Thanks mate!

JBrehaut wrote:
omgitsduane wrote:

I'm currently working on painting my first squad of regular guard, as well as harkers veteran squad, which both are going quite well so far.

The first layer of camo is down, but I'll have to go over most of it again to get a clean layer and then the other 2 layers of green applied on top. I was thinking with the bases I go a brown color and slosh around some pva for a muddy effect.


Where are th- Oh.

They were painted so well camo'ed that I almost didn't see them,
Looking good so far, I'd love to see them in a shot with their themed Chimera, maybe when they're finished?



Yes, now that they have won some battle honors.

I managed to get a game in tonight with my regular gaming buddy, 1500 list and I'll give a rundown of the lists and how the game went and hopefully we can both get some tips and hints on how and where to improve.

My list went a little like so:

PCS with 2 meltas, vox and standard.
Marbo.
2 sentinels with heavy flamers (seperate squads)
Vendetta.
2 chimers with veterans and max plasmaguns each.
2 base stormtrooper squads with plasma guns and pistols (only to use the last 20 points)

CCS with vox and 3 flamers.
3 infantry squads with a vox and 3 flamers, priest and commisar supporting.

2 heavy weapons teams, with autocannons.

And Chaos Marines had...

Lord with MoT, power weapon and personal icon.

3 terminators, with icon of chaos glory, heavy flamer and chainfist.

10 berzerkers with champion and power weapon and personal icon inside a rhino.

5 chaos marines.

9 Chaos marines with champion wielding a power weapon.
an icon of chaos glory and 2 meltaguns (oops) inside a rhino.

8 lesser daemons. x3

6 havocs with 2 lascannons and 2 autocannons.

6 havocs with 4 heavy bolters.

We've not veterans of our individual armies and have been practically playing exclusively against eachother so our lists are a little tooled to counter our own counters.

I'm not sure of the theme behind his list, but daemons have been amazing so far at holding objectives so I wrote up something strictly to take objectives away from him either with contesting or simply blowing away any opposition. Stormtroops and chimeras were for marines and the sentinels against the daemon squads.


First turn was fairly simple, chaos rolled for first turn and took it.

The lines... ... are drawn.

First off the chaos moved what could forward, firing the heavy bolters and totally wiping out my autocannons in the corner instantly.

I retaliated by moving the vendetta up, and taking shots at the rhino, which failed to do any real damage.


However the multi laser went through the front of the other rhino and forced the very angry passengers out into the open.

On the 2nd turn, two daemon squads popped out, each holding neaby objectives to their summoners.

The havocs opened fire on the vendetta and forced it into the ground with relative ease.

But return fire from the renegade humans burst the rhino on the right side of the field and forced the marines to bail out, bearing the brunt of a plasma storm.


The sentinel charged forward to flame the daemons and charge combat, hopefully to contest for the game and kill daemons in the process.

[url=http://i3.photobucket.com/albums/y75/teh_used/intothefray.jpg]Staring down the barrel of a gun.[url]


My stormtroopers dropped down exactly where I needed and laid out a quick death to the troops holding the top objective, one soldier bravely losing his life to an overheat, the rest of the squad was gunned down at point blank range by heavy bolter fire.

The sentinel looked like he was holding his own until a torrent of daemons rained down on him and he suddenly found himself wishing for a quick death...

...His prayers were answered.

The terminators arrived this turn, and made a mess of nothing, but using the shaken chimera as cover during their arrival they slowly pushed towards the large guardsmen squad where both sides gritted their teeth to hold on for dear life.

Striking hard, the terminators and daemons together managed to clean out 15 of the guardsmen in one swipe, the clang of powerfists hitting the mightly terminators found home and ended the lives of the tyrants-in-the-making.

Close combat was fierce and eventually came down to only a handful of each squad fighting tooth and nail to remain on top.


The leftover chaos marines spread out to try and take objectives and push the guardsmen off theirs, Veterans fired on the apostle, determined to sink in a crippling blow to moral and it hit putting numerous plasma burnt holes in the champion of chaos.

it was too late for the marines and victory was sealed with a harsh blow from Marbos demolition charge, inefficient as it was, still struck fear for a moment into the enemy.

Marbo hurls the charge into a group of daemons.


End game. Victory for the malice traitor guardsmen! 3 objectives captured, and one contested with most of the chaos marines mopped up they were able to push forward and reclaim their sacred lands.

Any possible list building tips anyone has would be appreciated. I will be posting up actual painting work tomorrow most likely. Thanks for reading!




Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/25 18:53:34


Post by: Skalk Bloodaxe


It's somewhat comforting to know that in the grim darkness of the far future, there are still Pepsi manufacturing plants. But they probably just make Promethium.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/26 06:25:48


Post by: omgitsduane


Promethiumsi?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/27 00:57:43


Post by: omgitsduane


I've been trying to get as much hobby as I can get done lately. Pushing some things out of the way for the purpose of WARHAMMER!

I finally got around to spraying all my infantry squads, but I won't be starting paint on any of them until I've finished the others I have lying around. As is the purpose of this approach.


I finished modeling my Company Command, the dark eldar spikes I knew would come in handy at some stage.


My first squad of cadians is going well, I bought the right paint for their cloth the other day and I can't seem to find it ha. But the bleached done/khaki is working fine.

I've added more pink fleshy parts to the daemon.

Hoping to bring out the old flesh look a bit more with this idea.




I'm particularly sold on how the sword is shaping up, after some more layers and I figure out what to do with the painting of the bloodletter head on the end... I'll be closer to finished.


Automatically Appended Next Post:

BOOM POW! The bassies are getting there, I only started painting today, I had a can of spray where the propellant had died somehow and was only spitting out paint at a bad rate so I had to wait til I could get new cans to get these done.


Pictures of the cadian squad. I hate how this camera really shows off how terrible my minis are, I'm gunna have to take more photos and go over the mistakes I see.


Besides the feet, this guy is probably the closest to finished. I saw the red light on the magazine feed while playing Space Marine and thought it was a cool idea. Or maybe it was on the little silver strip on the other side? Hmmm either way I like it.


The sargeant is pretty mean. And close to done, but they all need painting work on the faces and hands I reckon.


I'd normally have done purity seals bone color but because of the cadian fatigues I decided against it and went with something more... pure.

I did do some solid painting today, and I really hope the next week or two I'll be able to start putting squads away in my new case ready for games.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/27 18:31:38


Post by: Skalk Bloodaxe


Excellent update, and commendable work to get things done.

But I have to say your keyboard really got my attention.

The Cadian squad looks great! Don't worry about too many fiddly things... macro photography is extremely unkind and all but the most masterfully painted miniatures look pretty horrible when blown up X25 their normal size.

I'm enjoying the work you are doing and following along.



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/28 11:51:22


Post by: omgitsduane


Skalk Bloodaxe wrote:Excellent update, and commendable work to get things done.

But I have to say your keyboard really got my attention.

The Cadian squad looks great! Don't worry about too many fiddly things... macro photography is extremely unkind and all but the most masterfully painted miniatures look pretty horrible when blown up X25 their normal size.

I'm enjoying the work you are doing and following along.


Yeah I know but I worked on it and I got them acceptable.


I fixed some of the cadian stuff up, it looks pretty damn good I think now. The base needs to be gone over again and the boots need some detail I reckon but otherwise they can be called finished.



But what I'm looking forward to right now is these guys getting done.


They look pretty wicked next to their chimera, and when I finish harkers model properly he'll go well with them also. I should really paint up the extras for all my chimeras and basilisks so they look nice. And the sentinels too. Soon.

That's all for now but I'm progressing quickly!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/28 16:20:29


Post by: Briancj


I ask one favor:

Take a mix of 50/50 Devlan mud wash and water, and brush it over the flesh parts of your miniatures. Let dry, and then do a light drybrush of your flesh color. You'll be happy with the results.

Looking great!

--Brian



Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/28 16:31:53


Post by: Skalk Bloodaxe


Impressive progress! You're making me feel like I really need to get some painting done.

I really like the detail and the cohesiveness the units have, it's obvious who goes with what vehicle and that's really cool.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/28 18:23:29


Post by: omgitsduane


Briancj wrote:I ask one favor:

Take a mix of 50/50 Devlan mud wash and water, and brush it over the flesh parts of your miniatures. Let dry, and then do a light drybrush of your flesh color. You'll be happy with the results.

Looking great!

--Brian



I actually do quite a few layers of highlights on hands, faces I try to but with the small recesses its a little harder. And I've already done a 50/50 mix of devlan wash on the entire models, it's just never as obvious as I'd like it to be. But I will highlight over what I've got and see how it comes out.

Skalk Bloodaxe wrote:Impressive progress! You're making me feel like I really need to get some painting done.

I really like the detail and the cohesiveness the units have, it's obvious who goes with what vehicle and that's really cool.


The other two vet squads arn't as obvious next to their chimeras, but I make do ha. Thanks! And yes, get painting done. It's a pain but worth it in the end.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/28 19:53:45


Post by: Briancj


Rock on, then!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/29 00:52:51


Post by: JBrehaut


Nice work man, the squads are looking great.
I agree with the extra wash on the faces, but yeah, they're all looking pretty good.

I'm finally putting some paint on some models to join you on the board sometime soon


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/11/29 09:21:43


Post by: omgitsduane


I'll have to give the board a cheap spray paint just for effect. Would be cool to maybe paint some rough roads on them too incase we feel like using them.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/03 23:55:53


Post by: omgitsduane


I think I might have to do the belts. Might do a brown instead of the cadian standard black.
I did highlight the fingers and hands and faces of all of them, they might not be all that visible but I definitely did it ha.


I could also clean up bits and pieces around the model, so I'll be keeping an eye out for that today and see what gets done.


Oh man the camera brings out all the mistakes. Well I've still got work to do clearly.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/04 07:19:32


Post by: JBrehaut


Okay, here are my thoughts.

omgitsduane wrote:I think I might have to do the belts. Might do a brown instead of the cadian standard black.
I did highlight the fingers and hands and faces of all of them, they might not be all that visible but I definitely did it ha.

Hmmm... I don't think you need to worry about the belts, if you do, grey should be fine, but brown will work if you're keen for it.. Also, I,m not too sure on the blood on the bayonets.. You know my feelings towards blood on models in general, but the blood here looks very... bright.

omgitsduane wrote:I could also clean up bits and pieces around the model, so I'll be keeping an eye out for that today and see what gets done.


Oh man the camera brings out all the mistakes. Well I've still got work to do clearly.


Repeat on the blood thing, although it doesn't look so bad on this guy for some reason..
I see where you've done te highlights on the face, but it's still not quite sitting right with me.. It looks fine for tabletop, but if you're interested in adding a little more, try another brown wash, in my opinion, and slo leave the wash in the eys to darken the area up a bit.

All in all they look quite good, and this guy especially. One other thing, I've already mentioned to you that the weathering on the armor looks more like an attempt at camo.. What I think you should do is, highlight the brown, with a silver, probs boltgun metal, so it looks like the paint has chipped or something, and this will stop it looking so 'camo'ish.

Either way man, great effort on this unit, definitely a general painting improvement, and you're only gona get better!
Good stuff!!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/06 09:33:35


Post by: omgitsduane


JBrehaut wrote:Okay, here are my thoughts.

omgitsduane wrote:I think I might have to do the belts. Might do a brown instead of the cadian standard black.
I did highlight the fingers and hands and faces of all of them, they might not be all that visible but I definitely did it ha.

Hmmm... I don't think you need to worry about the belts, if you do, grey should be fine, but brown will work if you're keen for it.. Also, I,m not too sure on the blood on the bayonets.. You know my feelings towards blood on models in general, but the blood here looks very... bright.

omgitsduane wrote:I could also clean up bits and pieces around the model, so I'll be keeping an eye out for that today and see what gets done.


Oh man the camera brings out all the mistakes. Well I've still got work to do clearly.


Repeat on the blood thing, although it doesn't look so bad on this guy for some reason..
I see where you've done te highlights on the face, but it's still not quite sitting right with me.. It looks fine for tabletop, but if you're interested in adding a little more, try another brown wash, in my opinion, and slo leave the wash in the eys to darken the area up a bit.

All in all they look quite good, and this guy especially. One other thing, I've already mentioned to you that the weathering on the armor looks more like an attempt at camo.. What I think you should do is, highlight the brown, with a silver, probs boltgun metal, so it looks like the paint has chipped or something, and this will stop it looking so 'camo'ish.

Either way man, great effort on this unit, definitely a general painting improvement, and you're only gona get better!
Good stuff!!


I don't really like the blood either. I was just trying to think of a way to show that they've escaped the emperors grasp by the skin of their teeth sort of thing. I could just go over it with maybe a wash of brown or something to make it seem a bit darker.
I was going to do the silver highlights over the brown spots, but the problem is I don't really see their armor being composed of metal underneath, so i stopped dead there.
Otherwise I am happy with them, and I'm glad you are too


Almost got the commando vets done. I think there isn't much else I could add to these, clearly I need to fix up some lines here and there but I think its passable.


I'll be starting to paint up my basic infantry squads soon, so hopefully they get easier the more I get done.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/06 11:02:52


Post by: JBrehaut


omgitsduane wrote:
Almost got the commando vets done. I think there isn't much else I could add to these, clearly I need to fix up some lines here and there but I think its passable.
Spoiler:


I'll be starting to paint up my basic infantry squads soon, so hopefully they get easier the more I get done.


These are very very cool... ;D

One question though, is the red inside the mouth of the guy in the second pic, back left, deliberate?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/07 11:08:25


Post by: omgitsduane


JBrehaut wrote:
omgitsduane wrote:
Almost got the commando vets done. I think there isn't much else I could add to these, clearly I need to fix up some lines here and there but I think its passable.
Spoiler:


I'll be starting to paint up my basic infantry squads soon, so hopefully they get easier the more I get done.


These are very very cool... ;D

One question though, is the red inside the mouth of the guy in the second pic, back left, deliberate?


Yeah its there because I thought flesh tone on the inside of the mouth was weird, I could have just given it another couple of coats of brown wash but I went with the red. Mistake?


3rd squad is getting base coats down, I need to make some lasgun barrels for the front of two of the guns as I hate the ones I put on there.

Also have sprayed Straken, Harker, and my senior officer, no painting just yet though.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/07 20:22:15


Post by: Skalk Bloodaxe


I really like how each squad is so distinctly different. And it must make it easier when you're playing. Sometimes I have 2 squads of Plague Marines wind up in the same combat... that's interesting to figure out.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/08 02:08:27


Post by: JBrehaut


Skalk Bloodaxe wrote:I really like how each squad is so distinctly different. And it must make it easier when you're playing. Sometimes I have 2 squads of Plague Marines wind up in the same combat... that's interesting to figure out.


So true, although I think all the models he's painting here on out have the same scheme. Think it was just the plasma veterans (black with red spot colour) and the infiltrating veterans (camo colours) that had original schemes, befitting their individual character. Oh, he also had the new cadian traitors too eh?
Either way, it certainly does help work out what unit is what midgame, and yet, using the same colours throughout, (like the red on the guns for the jungle camo squad, which I take all responsibility for telling him to do) still makes them look like a coherent army.

The models I've played using his chaos marines are great, as each unit has a different basing colour. My army that I'm painting up now though, won't have this, so I'll be stuck in the same boat of working out which models are in which squad when it comes to mixed combats. Oh well, the fun of gaming I guess..


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/08 02:16:07


Post by: dsteingass


Gaaah, you two yoots are making me want to play a game


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/17 03:33:09


Post by: omgitsduane


dsteingass wrote:Gaaah, you two yoots are making me want to play a game


You should. Games are so much fun, and makes all the effort totally worth it.

For anyone wondering, my net was cut off due to admin error last week and I've been struggling to get it connected back up but today we finally have progress!

I've finally finished Harker though, which is a good step.

I have to admit, I am actually pretty darn proud of myself. I just wish I could use this camera a little better. It confuses me so much!




A mate of mine recently bought a bunch of 100 tiny resin skulls to use on... whatever really, and I've been toying with the idea of using them as wound markers. Just so I can look quickly at the model and go, oh 3 skulls, he has 3 wounds on the model. Not as a take off per wound type deal. The guard codex misleads me sometimes.

I have also played a few games too, evening up the score between me and my chaos marine friend, 2 wins each and a draw so its looking pretty solid but I think the learning curve is dealt with, I'll be bringing the pain from here on in.

Also had a very interesting game against a friend of mine who plays Tyranids and it was nail-biting once the Trygon came out but ended in a draw also. Damn those things are scary.

My last game the other day I lost my Manticore on the opponents first shooting phase and the Vendetta scattered like 10" off the table and was destroyed ha and even with that I held my ground.

So with all that said, I'll be doing quite a lot of painting now, a tournament I've signed up for in February I need an army finished by then.

And lastly a couple of shots from the Nid vs IG game.



I ended up losing my huge squad but mainly because my opponent didn't know hormies rules well and was re-rolling too much and gave them too many attacks, otherwise I think I'd have done a lot better.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/18 14:06:53


Post by: omgitsduane



I've been doing some light painting and decided that my vehicles needed just a bit of camo.




I'll be cleaning up all over the vendetta and hopefully making it look a bit better. I'm doing a bit on Straken too and infantry squads so I'll update with those soon enough!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/19 10:02:12


Post by: omgitsduane



A little self-explanatory painting.

Marbo.


Straken is looking fabulous if I say so myself.



And two of the three ogryns I will be making up. I am not really liking the gun strapped to his arm, maybe chains and stuff will make it more appealing but they are such perfect models for this.


More updates coming soon!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/19 11:34:01


Post by: dsteingass


Your Harker looks awesome! I think you have the camera figured out better than I do, all the close details are in focus. Maybe try making a simple white or dark backdrop to photograph against (paper works great), that'll probably give you what you are looking for.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/20 18:30:39


Post by: omgitsduane


dsteingass wrote:Your Harker looks awesome! I think you have the camera figured out better than I do, all the close details are in focus. Maybe try making a simple white or dark backdrop to photograph against (paper works great), that'll probably give you what you are looking for.


I should try that but I'm usually too lazy to go to that effort. I might do it from now on for characters when I find the internal effort.

A stormraven hull arrived in the mail for me the other day and this is what I did to it


The idea I had is it was struck in the side by a melta, landed and then the back door was blasted again to kill the occupants. Was a lot of fun to make the melta marks. I'll be cutting it at an angle and mounting it on a piece of mdf with a big trail behind it.


And a picture of my mates army for the hell of it. We've been playing a fair bit and his chaos marines put mine to so much shame in terms of modeling and painting. Excited for a new codex.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/20 18:44:00


Post by: Skalk Bloodaxe


I'm thinking you should re-position that gun. It's a huge amount of Dakka to be hanging off a wristband for even that brute.



Just an idea.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/21 05:41:24


Post by: omgitsduane


I LIKE IT! Promote that man! I'll do it right now in fact.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/21 18:27:56


Post by: omgitsduane



There we go! I also added a plate to his arm as you can see, to mostly hide the melted plastic on his forearm from the gun.


The vendetta looks much cleaner now. I'm going to take my time painting it this time around.


I did the wear and tear on one of the first chimeras I think I'll finish. I love how menacing the multilaser looks on the front there.

I still need to try and do more detail on the lenses and things but it's just a matter of picking out details.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/23 13:47:13


Post by: omgitsduane




This squad is pretty much on the precipice of being done. the base needs some cleaning up and highlighting and I can clean up bits and pieces on the troopers.


They're not perfect but in the end this is just rank and file guard and they'll be lost among the swarm a little so no need to over embellish them.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/24 19:44:00


Post by: Skalk Bloodaxe


The Ogryn looks really good and I'm loving the Vendetta. I just noticed you have Defiler leg plates on it. That's simply brilliant. Nice conversion and the paint is very well done, perfectly complimentary.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/25 13:54:29


Post by: omgitsduane


Skalk Bloodaxe wrote:The Ogryn looks really good and I'm loving the Vendetta. I just noticed you have Defiler leg plates on it. That's simply brilliant. Nice conversion and the paint is very well done, perfectly complimentary.


I didn't put the defiler plates on my last defiler I made so I figured they'd look nice on there and they fit really well actually. Thanks for noticing.


This is the last squad of veterans I have in the works at the moment. I wanted to give them a hardened squad look as opposed to the camo and freak style veteran squads I've done so far. Looking forward to getting em done. Need some spray paint though.

The plasma gunners for the veteran squad. I quite like the way I managed to make each of them look a little different as the plasma gunner arms I DO own I'll be using on the storm troopers instead. I ordered 11 plasma guns and 2 meltaguns the other day, they arrived and that's when I decided I needed to get these guys done.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/25 18:16:34


Post by: Skalk Bloodaxe


Things are looking decent (as always) and then the "WOAH!" moment... what are those gas masks from???? Are the individual bitz? I have to get my hands on some of those. Like... 100 or so. Ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/25 22:41:10


Post by: omgitsduane


Skalk Bloodaxe wrote:Things are looking decent (as always) and then the "WOAH!" moment... what are those gas masks from???? Are the individual bitz? I have to get my hands on some of those. Like... 100 or so. Ha.


The gas masks come in the kit I'm pretty sure. That's how good the guardsmen boxes are. There is just too much good stuff that I can't possibly use it all.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/26 11:05:57


Post by: omgitsduane




This is my new priest, I didn't really like the old one I made up and wanted to try some different greenstuffing.


Objective marker for an upcoming tournament.


this is the other 2 squads from the 2nd platoon getting some paint on them.


my first squad, the fists on the sergeants not painted yet as I have no undercoat but its no big problem at this time.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/26 11:23:37


Post by: Flying Pooo


Lovley looking priest there, and great traitor guard!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/26 19:34:33


Post by: Skalk Bloodaxe


The GS on the Priest is excellent! Really well done.

As for the masks... which kit?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/27 00:52:12


Post by: JBrehaut


That priest is awesome!
Really really digging the Friar Tuck robes.

Also Skalk, I think he means the Cadian Shock Troops box, but cold be wrong..


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/27 07:39:24


Post by: omgitsduane


Thanks guys! The gasmasks are from the command squad box I think, that's why I only have a handful or so.

And the priest I'm really liking. I just need to sand down the ugly fingerprints.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2011/12/28 11:58:42


Post by: omgitsduane


I kind of don't know why I didn't just paint all the other 3 squads at the same time... but anyway.

Layed down a lot of the base colors. Putting the flesh over a layer of grey makes it so much easier. Be doing more of that from now on.

And my 60mm objective.

I know I've known this around a few times. But I intend to paint it again as the white paint comes off at the slightest touch. But first I need to fill in the base and maybe add skulls and space marine heads around it for the hell of it all.

I also played a 1350 against my mate's chaos and due to a lot of bad tactics and luck on my part I was absolutely decimated and down to a squad of vets in a chimera by the end of turn 5. So I'm writing up new lists and trying a few different things that I can field with the models I have left over.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/03 08:51:08


Post by: omgitsduane





So thats 5 objectives, and I'll be also making up another one that will be a "messenger" in the shape of a servo skull floating about.

I need to add some dirt and rock to the bases for these and then I could probably get them sprayed. I also am thinking that maybe a heavy stubber would of made a better shotgun for the ogryns.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/03 13:32:13


Post by: dsteingass


That objective MUST be painted to resemble R2-D2..you know this right?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/03 18:12:53


Post by: omgitsduane


dsteingass wrote:That objective MUST be painted to resemble R2-D2..you know this right?


I was unaware of this. I actually had no idea how to paint it, but that isn't such a terrible idea. ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/03 18:55:36


Post by: Veteran Sergeant


omgitsduane wrote:Almost got the commando vets done. I think there isn't much else I could add to these, clearly I need to fix up some lines here and there but I think its passable.
Spoiler:



I'll be starting to paint up my basic infantry squads soon, so hopefully they get easier the more I get done.
Good job on the modeled camo for the helmets and arms, but it seems like the bright red guns would completely defeat the purpose of camo in the first place, and it leaves a very stark contrast to the paint scheme that is somewhat detracting. It looks like your other infantry have green guns. I might suggest a black scheme which would give a little bit of contrast to them if you didn't want to have them be "too green".


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/04 11:01:56


Post by: omgitsduane


Veteran Sergeant wrote:
omgitsduane wrote:Almost got the commando vets done. I think there isn't much else I could add to these, clearly I need to fix up some lines here and there but I think its passable.
Spoiler:



I'll be starting to paint up my basic infantry squads soon, so hopefully they get easier the more I get done.
Good job on the modeled camo for the helmets and arms, but it seems like the bright red guns would completely defeat the purpose of camo in the first place, and it leaves a very stark contrast to the paint scheme that is somewhat detracting. It looks like your other infantry have green guns. I might suggest a black scheme which would give a little bit of contrast to them if you didn't want to have them be "too green".


I don't know which infantry have green guns? This squad had green guns before i decided on the red, and I went with the red because I didn't want the model drowned out by all the camo. Black is a nice color for guns, I may try that for my next squad of vets.


Automatically Appended Next Post:

The last veterans squad is pretty much ready for the application of lots of paint.




And my objectives take a painting beat-down.


I felt that the soldier that gunned down this terminator didn't quite look chaos enough, and if I could have I'd have replaced his head with something meaner.


2 of my mates Horrors he is painting up. Look quite cool if I say so myself.

Go check out his thread here.

The next few days should be good for hobbying!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/05 03:11:37


Post by: Skalk Bloodaxe


I agree on the head, it should be swapped. He looks too... normal? He just ripped up a Terminator! He should look frothing and completely insane.

Here's some head I picked up a while back, with my nominated favorite for that model:

Kings of War

2nd row, 1st head going L to R.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/07 02:51:45


Post by: omgitsduane


Skalk Bloodaxe wrote:I agree on the head, it should be swapped. He looks too... normal? He just ripped up a Terminator! He should look frothing and completely insane.

Here's some head I picked up a while back, with my nominated favorite for that model:

Kings of War

2nd row, 1st head going L to R.


I know he doesn't look as bad-ass as the rest of the army, but I still think he fits the bill pretty nicely perched on a dead terminator and holding the helmet. Nothing says "I win" like a terminator head trophy.

Not been overly busy, I wish I was painting the guardsmen more, but I'm a little stuck as what to do with the last squad of vets. I may make their armor black to imitate the renegades from earlier. I'm so very happy with them though.


Very far off finished, especially for the guardsman, but otherwise I do like this and I'm so glad I moved it off its poxy base of mdf for an objective.


The terminator I may bloody up the wounds with a nice mix of PVA and mechrite that I used for the part that the head comes out of. and after a millon layers of yellow, I'll try to paint up the head the best I can and have some goopy blood dripping out of that aswell.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/09 11:54:10


Post by: SilverMK2


Some cool conversion work


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/09 14:08:54


Post by: dsteingass


Waiting to see your shading/highlighting on the face- I like that brighter basecoat for his flesh. What paint color is that?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/09 14:52:47


Post by: omgitsduane


SilverMK2 wrote:Some cool conversion work

Thanks man! Appreciate it heaps. I love your work also very much.

dsteingass wrote:Waiting to see your shading/highlighting on the face- I like that brighter basecoat for his flesh. What paint color is that?


I have been lazy and brushing grey over most of the model before I start to keep some of the detail out and also make painting faces easier. So theres a basecoat of codex grey over the flesh parts, then maybe two or three thin coats of dwarf flesh as a base for the flesh.
Hope that's what you're after.

I haven't done much as I SHOULD have today, I feel bad but at the same time I'm feeling crap and sick so the inspiration is a bit dead.


I've added a wash and done some minor adjustments to the guardsmen, getting there.


Again nothing big, but a bit more of an improvement over the last update for this squad. I can't wait to start facing them off against others.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/09 14:59:44


Post by: dsteingass


Ahh! Grey basecoat below the dwarf flesh! Very interesting approach! It looks good!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/10 18:35:06


Post by: Skalk Bloodaxe


omgitsduane wrote:I know he doesn't look as bad-ass as the rest of the army, but I still think he fits the bill pretty nicely perched on a dead terminator and holding the helmet. Nothing says "I win" like a terminator head trophy.


I understand that. And really, the paint is what really defines the face. He can looks completely psychotic "as is" with some shading and work around the eyes.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/11 07:45:09


Post by: omgitsduane


dsteingass wrote:Ahh! Grey basecoat below the dwarf flesh! Very interesting approach! It looks good!

It takes a few less layers of flesh then to get nice coverage. I may have to buy an ogryn flesh perhaps, especially when I do paint my ogryns, purely to save time not painting such large fleshy models over and over.


Skalk Bloodaxe wrote:
omgitsduane wrote:I know he doesn't look as bad-ass as the rest of the army, but I still think he fits the bill pretty nicely perched on a dead terminator and holding the helmet. Nothing says "I win" like a terminator head trophy.


I understand that. And really, the paint is what really defines the face. He can looks completely psychotic "as is" with some shading and work around the eyes.


I hope this pleases you then...

I have been working on the veterans here and there, cleaning up paint and spots and marks but this is pretty much finished. I need to clean up the pistol and do some basic highlights and I think its good to go.






Very happy with how this all turned out. I did black out the base though as it just looks nicer in the end and the grey earth color takes so many layers to get crisp.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/11 16:23:38


Post by: dsteingass


I started priming all figs in white myself, it helps my challenged eyes to see the fine details, and use less coats of paint. But I still prime terrain black first.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/12 23:19:54


Post by: omgitsduane


I tried white, and it's very nice but painting over the black isn't so bad that it makes it overly complicated. And white paint seems to come off when I touch my models even a tiny bit. I think I got a dodgy can though :(


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/13 20:02:49


Post by: dsteingass


oh yeah, it sounds like it. If it is actually priming , it shouldn't come off at all.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/15 12:35:34


Post by: omgitsduane


dsteingass wrote:oh yeah, it sounds like it. If it is actually priming , it shouldn't come off at all.


It shouldn't but it does :( Otherwise it wouldn't bother me so much.
Not been doing much cos I've been too sick and mentally stressed to bother with much.
I did however start working on my display board, using lessons I learned from my past table attempts.

Basic trench system as I've never built one and it's always been a dream. So I'll end up doing a few plates that come off the end and bring the trench system down to ground level when/if I want to use it for normal games.
I'll have more detailed stuff probably tomorrow as well as an update on the veterans squad.

I had a game today which while it had a lot of ups and downs such as me losing all my tanks (basiliskx2, manticore, hellhound) without any of them causing a single wound or even CLOSE to putting a mark on a single enemy unit, the unit of the match for me was just my shock troops and veterans in chimera that downed a trygon in a single turn (like I'd expect any less). We lost 2-0 but with 3000 a side and versing two hordes (orks and nids) it was bound to be a pretty evil game. Live and learn and let the dark gods speak through you!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/15 13:37:15


Post by: dsteingass


Sounds like you need some units that are juicier targets than your tanks. Trenches look cool so far man!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/16 11:12:25


Post by: omgitsduane


dsteingass wrote:Sounds like you need some units that are juicier targets than your tanks. Trenches look cool so far man!


I had the only scary things on the table though. Rhinos don't really need to attract as much attention. No one fears chaos marines BAHHAHAHA!
Thanks for the comment on the trenches too, you might enjoy this then:

So I put down my guardsmen on the board, and it looks more like a giant movement tray than a display board ha.





Literally packed to the rafters. I wont have time tonight to get much done but at least now I know what I'm in for ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/18 11:45:27


Post by: omgitsduane


Had a day off today and got some painting done. I thought the heavy weapon teams were a little closer to finished but apparently not.


I think they are almost ready to get a wash and finished up. I really dislike how rushed I was when I assembled these. So next batch I do will be way more themed.


Also pushing through getting basics on the last 2 squads. I have one more squad of infantry that is still only primed black but I don't need them just yet.

I also had some meltaguns arrive, used them on my special weapon teams but I came out short somehow. So I placed an order today for more meltaguns and other bits and pieces as well as more command squads, a squad of catachans and cadians for some converting work. Then maybe stock up on enough bodies to make use of all my heavy weapon teams.

So far there is only a couple of solid days painting to do to get this army finished for the tournament. Good times ahead!


3k chaos vs nid/ork deployment.


Trygon pops out turn 2 for the tyranids and gets blasted by a chimera full of vets.


Orks got into combat and the guardsmen held their ground.


The tyrant and count-as demon prince beefed it out and ended up only dishing one wound on each other each turn. Even when a squad of orks got into the combat the prince survived everything thrown at him until the last turn.

It was an amazing game. Terrible for my scatter rolls but at least I learned that guard are great for throwing at the enemy.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/19 12:13:16


Post by: omgitsduane


I washed the heavy weapon teams. I think maybe one more wash will be good. I also am thinking that I REALLY don't like the grey rubble/sand. I may color it desert yellow to go along with the rest of them and then black on the rim of the bases.



I've got the rocket launcher and missiles for the "sniper" base put away I just need to spray them, paint and glue em to the base.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/19 12:24:06


Post by: Tortured-Robot


Really nice feel to your models, some of the paint seems a little flat tho, a nice wash here and there would be good. I'd also paint the rims of your bases - I'll smarten them up nice, solid black prehaps?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/19 12:26:08


Post by: telemartnetwork


I admire this. This is very affluent art & you worked dedicately in this. This is really something need utmost attention. Good Job. Keep ItUp!!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/20 07:32:08


Post by: omgitsduane


Tortured-Robot wrote:Really nice feel to your models, some of the paint seems a little flat tho, a nice wash here and there would be good. I'd also paint the rims of your bases - I'll smarten them up nice, solid black prehaps?

I think any that might appear flat simply haven't been washed over yet. Should I try more than one layer of devlan? I keep getting comments to wash in devlan even if they've already been washed.

telemartnetwork wrote:I admire this. This is very affluent art & you worked dedicately in this. This is really something need utmost attention. Good Job. Keep ItUp!!

Thanks man! Calling it art though is a bit much ha. I'm getting lazy now that I'm on the last 20 guardsmen... It's tiring.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/20 08:02:53


Post by: Tortured-Robot


Personally I'd try some washed down dev mud followed by some washed down badab black for the uniforms - and straight badab on the gun metal.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/20 18:34:34


Post by: Skalk Bloodaxe


Face- YES!



Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/21 11:03:35


Post by: omgitsduane


Tortured-Robot wrote:Personally I'd try some washed down dev mud followed by some washed down badab black for the uniforms - and straight badab on the gun metal.

I've given them all a wash of devlan. If too much collects in the face I tend to add a bit of water and then move it somewhere else.
But perhaps a second wash?

Skalk Bloodaxe wrote:Face- YES!


What?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/21 15:17:18


Post by: JBrehaut


omgitsduane wrote:
Skalk Bloodaxe wrote:Face- YES!


What?


...

omgitsduane wrote:
Skalk Bloodaxe wrote:
omgitsduane wrote:I know he doesn't look as bad-ass as the rest of the army, but I still think he fits the bill pretty nicely perched on a dead terminator and holding the helmet. Nothing says "I win" like a terminator head trophy.


I understand that. And really, the paint is what really defines the face. He can looks completely psychotic "as is" with some shading and work around the eyes.


I hope this pleases you then...




Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/21 23:40:59


Post by: omgitsduane


Why did you edit that three times Brehaut? Is he talking about the face being done and is excited by it?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/22 11:41:14


Post by: omgitsduane


Did some mild painting today, although very messy I thought it might be worth putting up how my command squads look with arms!






I'm thinking maybe the magnets we're not that necessary as I can't imagine myself using much more than flamers for the platoon command. The company command however has a slightly better option when it has bs4.



Two of the meltas from my special weapon squad rocking out. I don't like the forward firing look of the melta guys honestly and since I see these guys more like combat engineers than stand and shoot soldiers the more mobile poses work better for them.

Looking at the pictures I can tell clearly my command squads need their flesh painted over a few more times to get it smooth and nice then I can probably start on the details.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/23 00:51:14


Post by: dsteingass


Naa, I'd wash/ink the skin now, then when it is dry, do highlights- that'll add depth.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/23 17:14:44


Post by: Skalk Bloodaxe


I'll be more specific next time. The paint job on the face sold the concept and made a stock IG head look quite disturbing and prefect for the model / scene depiction. So yes, I like it a lot and yes it completely works.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/29 11:12:44


Post by: omgitsduane


dsteingass wrote:Naa, I'd wash/ink the skin now, then when it is dry, do highlights- that'll add depth.

I'll give them a wash eventually. I've been super busy lately and the heat has zapped every last drop of effort from me.

Skalk Bloodaxe wrote:I'll be more specific next time. The paint job on the face sold the concept and made a stock IG head look quite disturbing and prefect for the model / scene depiction. So yes, I like it a lot and yes it completely works.

Thanks a lot! I wish I scarred them up a bit more but what can you do ey?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/01/29 16:00:18


Post by: Perkustin




Great stuff as usual Duane.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/05 21:24:42


Post by: omgitsduane


Perkustin wrote:

Great stuff as usual Duane.

Haha, sometimes I have not enough arms left to make a nice pose so I just have to go with what I do have and the results are less than perfect. He's whispering into his comm to his buddies so the enemy nearby can't hear. At least that's what I like to think.

Okay so I decided for the good of my bandwidth on photobucket and also so people aren't browsing over my thread and seeing minimal painting actually done I would hold off for a bit til I had a substantial chunk done. And besides a few sargeants that need new arms, one sarge that needs his arm painted and a flame thrower that needs a wash, I think I am officially finished!

I had a straight 20 hours of hobby over the weekend, going to a party til 12 in the city then headed home to paint until about 9am then we headed off to DOG gaming club for a few games.

We got there, it was kind of stormy so the wind was awful and rain was on its way, I placed my vendetta on the roof of the car for a second while I grabbed the rest of my boxes out and...
Let's just say it was flight of the vendettas.

Big ba-da boom.
I saw the funny side, and after collecting up the pieces we went inside for a game where I tweaked my list to not having a vendetta.

Played against a blood angel with only jetpack marines and a raven with dreadnaught and second game was on the most amazing table against a dark eldar, which I was keen to see in action.


The table itself can be found https://www.facebook.com/photo.php?fbid=261825520557424&set=pu.104588942947750&type=1&theater (it wouldn't let me link it as url), and according to the photo it was only 40 dollars to make. Absolutely brilliant.

The manticore was a disappointment the first game, missing as usual and only claiming one marine in 4 turns. The second game however it claimed 2 raiders in the first turn thanks to barrage, and continued to hit every turn perfectly, the last turn it smashed a squad of warriors holding their objective but they passed their leadership test and held it. Still very impressed with its work and I guess it is about time it paid for itself just once in a game.

Heavy weapon teams again, in the first game not so good, in the second they smashed anything they pointed their guns at which was such a change for what I'm used to from them. Ended up a draw but only on a fine thread.

Anyway on to the guardsmen!


The company commander and his squad, the banner is not the most amazing design but I didn't want to push my luck with it and spend forever trying to make some beautiful masterpiece.
And again here.
The camera really makes a mockery of all painting, but the bases I didn't want to spend forever cleaning up so they'll be fine how they are I think.

Sentinels.
Both sentinels I could claim are done, but I might go over them again for a quick look to see if I missed anything important or perhaps could scruff up some areas more.

Another command squad, I am pleased with everything but the officer himself, I just don't like the model itself but I will swap him out in some time anyway for someone meaner.


The special weapons squads didn't really get a chance to shine much against the armies I played but knowing they were there settled me down in the event of a dreadnought attack.
2nd engineer squad.
I am really happy with how they came out, I could have put some camo on their fatigues but I decided against it in the end, the melta gun tips took about 4 or 5 solid washes of black and then a wash of blue to bring out the cooled down metal look and it came out perfect.

I was planning to show every individual squad, but being that they are guardsmen, no one cares about that, certainly not the guard commanders. So I took a few shots with the army on the table again, I'm considering moving the heavy bolters into one of the trench steps for better shots as there is more room now that the dogs have moved forward.

A wild vendetta appears.
Pack the trenches, dogs.

So for now I am very close to the end of my guardsmen army. I do have some other tanks and one squad of infantry not painted that I can do later but the main force I need is finished and I am very pleased with myself and how they've been playing.

Also found out some very interesting rules on the weekend.
1) A transport and its passengers do NOT have to shoot at the same unit. Amazing.
2) Heavy weapons can be transported and shoot from a stationary transport. Winning.

FOR CADIA! THE DARK GODS!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/06 05:38:31


Post by: JBrehaut


Very nice update dude, things are coming together really nicely.

Very much digging that banner, good stuff!


Automatically Appended Next Post:
Also, I manage to get this photo of the previously mentioned game. You can see the guardsmen creeping their way through the forest.



Sorry about the quality, all I had on me was my phone..


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/06 06:33:47


Post by: omgitsduane


Such an amazing game. Some really good luck and both armies looked amazing on the table.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/06 18:36:14


Post by: Skalk Bloodaxe


That table looks amazing. I really think it adds to the game when you're playing w/ quality scenery / terrain.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/06 22:29:28


Post by: omgitsduane


Skalk Bloodaxe wrote:That table looks amazing. I really think it adds to the game when you're playing w/ quality scenery / terrain.


This is why I'm a big advocate for more people being interested in terrain. A good table can do amazing things for the atmosphere during a game. And it only cost $40 to make that entire amazing looking table?! That's the price of just one realm of battle pieces or whatever that kit is called.

I got around to finishing the veteran squad this morning before work. The wash is still wet on the sarge and I think he could use a bigger bore on that pistol but very happy.



My "messenger" for my army, I should have done a black aquilla to fit in with the rest of my army but I love painting gold too much for my own good sometimes. I have to do more highlights and clean up on this guy then he'll be ready for wash probably tonight.


And the priest. I wasn't enjoying his static looking forward facing adventure he was on so I decided a slight tweak of the arm and head would make him look a lot more engaging and it worked. The extra chains might be a tad overkill but I'm okay with this. He's a bad-ass.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/08 11:18:37


Post by: omgitsduane


THESE LIVES ARE WORTH NOTHING!


Finished! Completely and utterly done. No more paint to be spilled on these fellas ever again. Now work can begin on the trenches themselves. I'm a little worried about getting those done but it wont finish itself.




My messenger model finished.



And my marine helmet objective.

Every model washed and even dry brushed the bases so no one feels left out.

I think I've earned myself a little break, on Sunday I'll be assembling maybe one or two test plague marines for my death guard army but I won't be trying to do any more than that. Thanks for reading!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/09 15:05:53


Post by: Skalk Bloodaxe


Army looks great! Only concern is no tanks. Are you sure you don't want to add a Leman Russ or something similar?

Looking forward to your Death Guard


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/09 21:56:54


Post by: omgitsduane


Skalk Bloodaxe wrote:Army looks great! Only concern is no tanks. Are you sure you don't want to add a Leman Russ or something similar?

Looking forward to your Death Guard

I've already got 2 basilisks made up and half painted, as well as 3 more chimeras and a hellhound. There is quite a lot of tanks when I bother to take them. I just didn't want to cheese out on plasma on my first game and I think in 1350 a basilisk with my scatter rolls wont do much good at all.

I did assemble one plague marine yesterday for fun and here he is.




I would want to do some really extreme woulds and stuff on a set of plague marines I do for my army but I don't have any zombie kits. Anyone recommend a few cool kits that might meld in with the death guard idea?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/10 13:51:29


Post by: Skalk Bloodaxe


Nice GS! You're off to a good start, looking forward to what comes next!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/10 22:33:22


Post by: Warlord Gazghkull Thraka


I love this thread. Absoloutly love this thread. You're awesome.



You, sir, have inspired me.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/10 23:01:08


Post by: omgitsduane


Skalk Bloodaxe wrote:Nice GS! You're off to a good start, looking forward to what comes next!

Nothing will be coming for a while I think. There is a lot of other stuff I NEED to get done before any other 40k comes to the front.

Warlord Gazghkull Thraka wrote:I love this thread. Absoloutly love this thread. You're awesome.



You, sir, have inspired me.


HAHAHAHAH Love it!
Thanks heaps man. It's good to hear, since there's so many people on forums just like this (and of course ON dakka) that inspire me, I love to hear this.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/11 03:23:41


Post by: JBrehaut


Wow, the freehand 'Nurgle' on that PM's shoulder is incredible..!

>.>

<.<


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/11 13:41:37


Post by: omgitsduane


JBrehaut wrote:Wow, the freehand 'Nurgle' on that PM's shoulder is incredible..!

>.>

<.<


I laughed so hard. Cos some dingbat thought it would be good to paint "nurgle" on my marines shoulder like stevie wonder.
Bring on tomorrow. Paint til chaos fills your mind.

Capitansolstice wrote:Dang.

Dang?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/11 19:44:32


Post by: Capitansolstice


Dang they're amazing!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/11 20:44:01


Post by: omgitsduane


Capitansolstice wrote:Dang they're amazing!


Oh okay! Thanks a lot !


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/12 20:59:57


Post by: omgitsduane


So... I went to games workshop yesterday to support a mate of mine that is working to a deadline for his chaos marines to support and help him out and ended up accidentally making a bunch more marines...





I must say the one with his arms raised up with the slight run has to be my favourite in here, and I won't be super-nurgling all of them up as I have a plan for different levels of nurglefication within the army to separate proper plague marines from the ones that just need a little helping hand from nurgle.


Automatically Appended Next Post:
My mate also suggested perhaps starting a new thread dedicated specifically to my marines when they start to cover more ground as there is a lot of garbage on the early pages of this one to wade through. Anyone else agree? I wanted all my collective work together but it might be a good step.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/15 09:34:48


Post by: omgitsduane


The cat it seems has made a habit of sleeping in the chapel a lot and I went for the obligatory animal-involved-in-hobby photo.



I used a solder iron for a very exciting way to give the spaces between all the trench systems a bit more roughness.
The downside is that I don't have the paddle pop sticks to finish this just now. So tomorrow after work I have to make an hour trip to go to the only store I know that sells the specific kind I'm after. Ho-hum.

I went through my guardsmen bits and some of my bags of stuff and found a bunch of bits and pieces that would work with this trench well so I'm excited to get this looking a little more finished.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/19 22:02:14


Post by: omgitsduane


I worked more on the marines, after saying I wouldn't but its so much fun. I have plans now on what to get, and could easily have a decent 1500 army in only a couple of box sets.



I did see some amazing and inspiring plague marine stuff the other day while browsing the net and it's totally demoralised me from what I've done so far so I may have to up the ante on their grossness.


I also need to buy a bunch of plasma guns and meltas which I'm not looking forward to, I've bought myself a complete ton of heads to use as blight grenades which may be overkill but oh well, trophy heads at the worst case?

And also A powerfist from every space marine chapter just to get a nice mix of sargaent poses with them, a bunch of loyalist parts, shoulders, guns and chaos varients too just to mix it up a bit more. I've got big plans and with how quickly I'm putting these together... I'll be at a fairly large size army very soon.

I'm not sure if I should make this guy a sargaent or a lord with the pose he has and the extra cables (probably don't show up in the photo at all), but he has a menacing look about him, now just to gear him up as such. But I am partial to daemon princes. They just do better.

In a few weeks I'll be selling off my old chaos marines, and with that money buying up hard on the new packs and getting myself at least one battleforce worth, plus a prince who I am hoping to convert a bit, a zombie kit for parts for arms and whatnot, and one squad of loyalist marines perhaps for that slightly more ancient look.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/19 22:06:20


Post by: Scarper


Really inspiring stuff with your trench system, duane! Your marines look great too - the small changes and reposes really make them stand out. Ace!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/20 13:04:47


Post by: omgitsduane


Scarper wrote:Really inspiring stuff with your trench system, duane! Your marines look great too - the small changes and reposes really make them stand out. Ace!


Thanks! I'm meaning to actually push them a bit further than where they are. Grosser, slower, tougher.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/22 21:39:30


Post by: omgitsduane



I've sort of wound down to the end of my line with the bits I have now, I am missing a section of tread that I swapped with a friend and now he can't find it so I'm waiting for that unfortunately.


The first rhino off the rank, not completely finished as I think it could still use some grossing out, The glossy parts are my attempt at making some sort of pox holes, by drilling out then overdoing the plastic cement, and proding the holes to make them less uniform and more crater-like.


Quite happy with the side door, it still comes off to show the inside where the spikes come from, but I might add more to that as well. I was keen to perhaps model something on the inside of the back door, any ideas?


These two guys are made from leftover pieces of cupolas I've had lying around for a while and since the first cupola marine came out so well, decided I wanted to start on the others. Really like where they're going but might make these guys a little more attached to the cupola in the spirit of nurgle.

I still do have a predator and 2 terminator kits, so I might make up just one nurgle terminator squad to start and see how it goes, the models are so busy already though I'm worried about it getting lost or looking too over the top, so I may swap to loyalist terminator bodies to get it done. We'll see after I try a practise one.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/22 22:37:31


Post by: Perkustin


Loving the new Chaos space marines and your guard look amazing in the group shot.

The rhino's are also very cool. Nothing about your's in particlar but personally i dont like marines peeking out of the turrets of tanks for me it really presses home the size/scale discrepancy between the tanks and infantry in 40k.

EDIT

omgitsduane wrote:


Lol just noticed this


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/23 05:50:15


Post by: omgitsduane


Perkustin wrote:Loving the new Chaos space marines and your guard look amazing in the group shot.

The rhino's are also very cool. Nothing about your's in particlar but personally i dont like marines peeking out of the turrets of tanks for me it really presses home the size/scale discrepancy between the tanks and infantry in 40k.


I'm normally in aggreeance with a statement like this, but I figured it was a chance to make some really unique characters for the rhinos and I have literally like 15 of these bodies, buggered if I know how, and wanted to try and use some.

I love the guard too, it's been such an amazing army, with very interesting and interchangable kits and great fun to see it all come to life like it has. Way more fun than making chaos marines


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/27 21:21:29


Post by: omgitsduane


The apocalypse game went well! There was a bit of a screw around and we got there much later than intended but managed to squeeze a full 4 turns out of the time we had in a 10k game which is good for how disorganised we are.
Photos are up here, the camera is amazing too, will be using it for more games.
http://www.flickr.com/photos/77386221@N06/

Eldar and space marines vs chaos guard and chaos space marines. Our side didn't deploy well at all, and all my small infantry didn't make it on the table which ended up being a fatal mistake sadly when the drop pods started to arrive...

I lost almost my entire flank of heavy weapons and creed/kell in the first turn of bolter fire, but the chimeras came back swinging next turn killing handfuls of space marines each bright blue blast. Ogryns also came out but didn't make it to where they were needed, assaulted the next turn they actually won combat against the space marine squads they fought every time, I'm very impressed to be honest but they are a bit pricey.

After the initial turns we started to think more tactically and slow the pace, ending up marbo coming in and stormtroopers on the last turn to contest both their held objectives ending in a victory for chaos! I'd have liked to write a proper report but I didn't have any notes or reference photos to go through. It was very close at points and I lost all hope after the very first turn. Can't wait to do it all again.

I've been writing list after list for plague marines, experimenting and seeing how far I can push the 1500 to go and I think I've found a list I'm very happy with.

I have a predator kit and 2 terminator kits still untouched, but a large lump of greenstuff on its way to be in the mail to allow me to custom both of them, I may end up converting some obliterators from the terminators too, but I'm not fond of them in all honesty.

Daemon prince with wings, mark of nurgle and warptme (but I may remove that after the FAQ broke it)

Dreadnaught with close combat arm
Dreadnaught with close combat arm
3 Terminators with combi meltas

7 Plague marines with 2 melta guns, champion with fist, personal icon and rhino
7 Plague marines with 2 melta guns, champion with fist, personal icon and rhino
7 Plague marines with 2 melta guns, champion with fist, personal icon and rhino

5 Havocs, icon of chaos glory, 2 autocannons 115
5 Havocs, icon of chaos glory, 2 autocannons 115

The list isn't perfect, but with the recent games I've been playing I think this kind of thing would deal well with the enemies I face. I'm trying to find a way to squeeze a multi melta or lascannons onto the dreadnaughts but otherwise I think at 1500 this is a good starting edge.

The future it looking... rotten.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/28 02:16:28


Post by: Pie_vendor


I like your army very much,totaly chaos!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/02/28 08:54:00


Post by: omgitsduane


Pie_vendor wrote:I like your army very much,totaly chaos!


The guardsmen? My mate always rags on me about them not being chaos enough, but I wouldn't convert 100 individual guardsmen just to show them being more chaos. It's way too much effort, even if it would be cool.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/01 05:54:23


Post by: Pie_vendor


I actually like the chaos guardsmen to be simple in their looks,its closer to my aesthetics.One doesnt have to be a monster with horns to be a traitor,am i right?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/01 12:27:44


Post by: omgitsduane


Pie_vendor wrote:I actually like the chaos guardsmen to be simple in their looks,its closer to my aesthetics.One doesnt have to be a monster with horns to be a traitor,am i right?


I've probably mentioned it a heap of times, but when I started this army I NEVER wanted to go with daemon guardsmen from the eye of terror, I simply wanted betrayed and unenlightened guardsmen, still human but dislike the imperium now. I may add on a platoon that is heavily daemonised and corrupt but a champion of chaos can only last so long with his weak human form.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/04 09:51:30


Post by: omgitsduane


And we're back!

I've been messing around with bits and peices here and there, assembled my first predator and was considering buying a second then when I went to check my closet for some of the citadel terrain I bought a while back and found a second predator.

I have been messing around in my head for ideas for my marines, I have two more battleforces on the way, 2 dreads and a prince so things will be getting serious very soon. I'm very excited.



The picture doesn't show a lot of detail, but I'll be working on these more when I get the other bits I've ordered as well as all the marines on their way. I bought bolters and helmets and shoulderpads, as well as powerfists galore.


My first rhino.


Predator 1


Predator 2 still needs work


Terminators with combi meltas, I magnetised the armless guy so he can take a chainfist if I want to in other games.

And my obliterator.

I was going to make a few more of these but don't think I can spare the terminator bodies. Either way I'm happy with where it's all headed but undecided with the color scheme still.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/06 13:07:06


Post by: omgitsduane


Time to get a bit spammy with pictures. I've been holding off on this til I was sort of happy with the greenstuffing and also to make sure this was a good step, but I put a soldering iron to the tanks and terminators tonight for a few reasons.

The first being the type of wear it brings to the tank, is slightly melted and organic looking holes in the hull as well as little nicks and scrapes that would just look too harsh with the use of a scalpel.

The second being I have cut my thumb badly about 4 times the past week, and the index finger once from carving chunks of these guys up and I'm tired of having blood stained blades. Plus it smells bad.

So here are the results of the tanks.

another view
another view
another view
another view
The predators came out amazing, worn out and diseased, covered with mutating filth but no tentacles or crazy bits coming out of the hatches either, which is aesthetically not what I'm after.



The rhino recieved the same treatment and am very happy with it. I have 2 battleforces coming and with them more additions to an already impressive army. I'm so excited.


A close-up of one of the sponson lascannons, to show the kind of wear that I like on these things.


My terminator photos didn't come out as menacing as I wanted them to but I did take this to show what I've done to their power weapons which will be interesting when it comes time to paint, but again, another thing I think works for this army.

I'm also slowly getting around to making a lictor for a mate of mine out of bits and pieces.

I ended up here so far, I have to sculpt or kit bash some nice big lictor talons and probably try and pose him a bit more interesting but I think the vents on the back are a nice look, I may add something like that to my rhinos as I have a box full of tyranid bits.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/06 13:15:27


Post by: JBrehaut


Wow, wow, wow!

Lots of cool stuff, too much to comment on everything but,
I LOVE the obliterator (that head on it is just ace!)
And the soldering iron effect looks great, I agree on the 'organic' feel.... Nurgly goodness!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/06 15:20:57


Post by: dsteingass


Loving the trench board man!!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/06 20:57:22


Post by: omgitsduane


JBrehaut wrote:Wow, wow, wow!

Lots of cool stuff, too much to comment on everything but,
I LOVE the obliterator (that head on it is just ace!)
And the soldering iron effect looks great, I agree on the 'organic' feel.... Nurgly goodness!


Thank you! I was hoping you'd be a fan of it and the obliterator head was just for you

dsteingass wrote:Loving the trench board man!!


Thanks dude, I really should finish it shouldn't I?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/06 20:58:31


Post by: dsteingass


Yes please!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/07 06:10:31


Post by: Galorn


I'll say one thing now that WILL save you time later... On the trenches Paint the "walls" of the foam "trench" segments in your Dirt color Before adding the planks... Otherwise you WILL have a devil of a time getting the paint in to the cracks to keep the "base" color of the foam from peeking through.

Learn from my mistake... I didn't paint the "walls" first and I had to go back and remove all the planks, Paint the walls, reattach the planks, and repaint the things that had chipped as part of the removal process...


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/07 18:08:17


Post by: dsteingass


..or use an airbrush


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/08 22:31:37


Post by: omgitsduane


dsteingass wrote:Yes please!

DEAL!
Done some plaster on the board, I need to go over some areas with the soldering iron just once more to smooth out some rough patches, then lay down planks on the steps and finally detailing.



Galorn wrote:I'll say one thing now that WILL save you time later... On the trenches Paint the "walls" of the foam "trench" segments in your Dirt color Before adding the planks... Otherwise you WILL have a devil of a time getting the paint in to the cracks to keep the "base" color of the foam from peeking through.

Learn from my mistake... I didn't paint the "walls" first and I had to go back and remove all the planks, Paint the walls, reattach the planks, and repaint the things that had chipped as part of the removal process...

I intend to first give it a spray, then go over the whole lot with a really thick and ruined brush, of which I own a few and dab it into the gaps and fill up all those little spaces the spray didn't touch before I start painting anything detailed. I need to get hold of planks to fill in the side gaps first though so it looks nice and square and presentable.

dsteingass wrote:..or use an airbrush


Elbow grease and a big, crummy brush works wonders.



The lictor has undergone some dramatic changes, first off were the hooved feet.

I imagine something as agile and climby as a lictor prefering to be able to grab things with its feet too, so rending claws were added to the bottom of the feet, was actually very easy. Then the reposing of the left side to grab onto the pole was a pain as I used my lesser quality plastic glue and it made more effort than progress.

Getting the lictor to sit on there comfortably while he dried was the hardest part, even with a bit of contact he is still weighty on one side but I'll fill the underside with putty. I'm not sure what to do with the base, I feel it needs a sort of infestation look to it, or perhaps just ruins from a building. Either way I hope my friend is happy with the results cos it's always been something I wanted to try and I'm at the end of pulling it off, just need to detail the big talons a bit.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/09 00:01:50


Post by: dsteingass


Niiice! Looks badass!
Don't forget a shell hole or two, maybe some wire? Not too much of course


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/09 09:42:59


Post by: omgitsduane


dsteingass wrote:Niiice! Looks badass!
Don't forget a shell hole or two, maybe some wire? Not too much of course


I didn't even think of this.. and now I'm sad that i didn't before. But I've got so many .22 casings around I can make something happen


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/21 21:44:08


Post by: omgitsduane


I probably shouldn't put up pictures just yet, as the tanks are not done and look quite bad in my opinion. I was going for a certain style of painting I saw that didn't seem so over complicated but I'm having trouble making mine look the same and now I'm starting to think maybe just to let it go and do what I can.



The tanks are quite messy, but they have had a lot of paint, I started out with goblin green and yellow mixed together randomly and washed heavily on, loved it. But felt like I somehow cheated by not giving it a flat coat to start with and foolishly went over the lot with goblin green which just looks awful. A mate gave me the idea the other night of adding some dark angels and black together in a wash and going over the tanks with that and I must say it could just have saved them.

I obviously have a lot of work to do, lots of details and fleshy bits to paint and stuff like that but at least now that the base coat is done I can put attention to those.


This is the first painted marine off the ranks, I sort of winged the paint scheme but I do like it still. Simple with a bit of highlight here and there and lots of browns and greens mixed together. If the rest of them turn out as good as this I'll be very pleased.


Some tyranid swarms and objective markers I've been making for a mate, just because I like the tyranid bits and you get so many in the box.

I plan to perhaps use superglue on the rusted areas of the tanks to really bring some texture to the worn out sections, but am a little worried about the risks of doing something like that.

Still have my battleforces coming in the mail and although they are a little late, I'll be knocking out marines and tanks by the handful when they get here.

Had a few more games with my guardsmen and I think I need to start swapping stuff around to make it more optimised perhaps.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/27 12:35:29


Post by: omgitsduane


FOR THE ROT OF NURGLE!

I've been playing more games again and feeling less and less tied into considering bikers as a viable option, especially since I carry a lot of anti tank as it is (6 meltas, 7 lascannons and a multimelta) in the current 1500 list I'm trying but I've always wanted a chance to really go to town on something truely grotesque and this will be them. Just early days now but soon shall get there.


I've toned down the nurgle on these guys, but put them together so I can greenstuff areas that will be easier to paint as opposed to sculpting on arms and legs then when I fit the model together its warped or will just be untouchable by a brush, I also cut off the limbs of the possessed I had for most of the guys and turned them into the standard rank march looking nurgle marines we're all in love with secretly.


The nurgle on these isn't as keen, but I may just amp it up, however there is always a fine line to cross with this kind of thing so I'm wary.

My daemon prince also arrived and I'll be posting up pictures tomorrow after he dries and have some more work done but I am very pleased with the progress so far and can't wait to start playing games.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/03/27 15:03:16


Post by: Galorn


For a really easy rust texture add superglue to the tanks and then when its dry rub the large sand grains off.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/04/01 15:07:49


Post by: omgitsduane


Galorn wrote:For a really easy rust texture add superglue to the tanks and then when its dry rub the large sand grains off.

I will probably end up doing exactly this anyway, I just want to really practise on perhaps some other planks or panels first before I go trying to rust up the rhinos. Just incase I do bad.

I've been hobbying a lot less than I've been keen too, I've smashed out quite a lot of assembling and converting over the last few weeks since my battleforces arrived and now I guess it's slowing down and the adrenaline is all out of the system so now I'm trying to do more of the details on things I wasn't happy with before like the prince.



I'm very unhappy with the tears in his wings but lent my soldering iron to a friend that I prob won't get back for a while... So I tried to make do with the greenstuff and it looks bloody terrible to be honest. There is a lot of roughness on the model and the leg armor is obviously not done but it was a lot easier to do this time around compared to the first time I tried this.


If I could have dont it again, I'd have maybe cut the prince down the middle and made him thicker, also gave his gut more weight to it and general gross wounds and scars.



Rippers and some nid objectives for a friend, just as a break from marines and as I've always loved tyranids, the camera really doesn't appreciate them though.


Spent a good deal of today particularly filling up the bases for my terminators and dreads to make them a little more intimidating on the table, and with that means I'll be able to spray and start painting these too. Very excited.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/04/05 06:07:41


Post by: omgitsduane


Inbetween watching some movie about rings and lords I managed to really feral up the prince a bit, I thickened out his thigh armour a bit which he was in desperate need of I'm sure and also bulked up parts of his chest and tried to do all the nurgles I could think of.






And worked on the rhinos, I may need to give them both a once over to check they're at a place I'm happy with but its very cool to see how I'm learning to make better use of greenstuff even for simple endevours.


I replaced the pictures of the tyranid objectives in the last post with new ones with better lighting so you can make them out a little better. And its much more forgiving this way.

I do want to paint all my marines I have done but I'm waiting for a dedicated hobby day with some mates together and really smash out a squad or two of plague marines, because with the rough green colors and the tinbitz trim I could get them all to a basic paintjob standard in almost no time whatsoever. Keep posted!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/04/11 23:45:38


Post by: omgitsduane


I am slowly working through and thinking about how to paint up certain stuff, as that was my first challenge "Do I want this tinbits or a really dark boltgun metal?" Tin bits is really dull and dark and yet clearly has a metallic feel so I'm very happy with it so far. I just wanna paint some of the grosser models and go to down with some stuff.

These are the marines I have all primed up and nowhere to go because I'm working on terminators first.



The obliterator was the first model I finished as he's not in the army so no trouble if I screw it up or anything, and although I'm pretty happy with him I don't think the pictures make it look as nice as it does to the eye. Really happy how the flesh looks particularly and the head with the spots on the armor too. Just came out exactly how I imagined plague marines to.


These guys are the 2nd most done of any unit I have so far, and I really like everything but had quite an inner battle with myself about what color to do the blades for the power weapons. Eventually went with a dark red that I'll highlight up to a bright red.


I'm really enjoying painting these fellas but I have a lot of projects in limbo that I feel need finishing touches just to get them off my mind, so I may end up writing a list of all the unfinished guard models I have that just need some paint as well as the skavens I have lying around an a griffon elf rider I'm very keen to finish aswell!

I have been playing games with them now and then and I'm constantly surprised by how well the predators do, the dreadnaughts are basically stupid once in combat but for shooting, well worth their points. I'll be curious to see how they go against other things. I finally found a way to make chaos work and all I had to do was use plague marines. Ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/04/15 14:41:08


Post by: omgitsduane



The first squad of marines is pretty much done, I really dislike how much the camera brings out the edges of the washy bits, I might have to try and blend them down just a little bit, but happy either way. I LOOOVE the flesh on the champion, could not be more pleased with how he came out. I need to highlight and/or scratch up the tinbitz on the models too but a large portion is done.

I decided to go with red power weapons at the suggestion of a mate and ended up looking rather intimidating but bold enough to get attention without being super bright and blinding.

This guys face is probably the best one I've had so far, the washes settled in the perfect spots and gave his skin the perfect tone I was after.


Also attempting to paint one of these up to a nice standard just for myself really, no intention of ever starting another game system but I do love fantasy models. I also have some horsemen on the way that will be great fun to work on. Cannot wait.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 09:05:54


Post by: omgitsduane


No stories, just pictures.

I'll say that I feel awful even putting these up, the camera REALLY shows off every single flaw you made. :(




Guardsmen tanks are slowly pushing ahead.




Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 11:49:52


Post by: JBrehaut


Let me preface this by saying, this may seem harsh. But I am going to objectively give you some critique on these models. Now, while it might sound like I'm focusing on the bad (I will), I am doing so because, you know what I think of all your stuff already, the improvements in your painting have come in leaps and bounds. All of the stuff below looks good, but I am going to mention what I think might make it great. This does not mean I hate all the stuff, I'm just going to point out what I think could use some work.
omgitsduane wrote:No stories, just pictures.

I'll say that I feel awful even putting these up, the camera REALLY shows off every single flaw you made. :(



So far, it looks good but.. a little, bland, maybe? The fleshy parts are nice, but they are all the same, and being used all over the model detracts a little from the effect. I'm not sure what this needs, but it needs a little more. It just looks very 'green and pink'. I think I want to see some more shades, or details picked out. Maybe a little more highlighting.
The mulitmelta looks a little messy from the front, maybe clean up the barrels.
I like the verdigris, but the eyes being the same colour, makes it again look a little too 'samey'.
Not a bad start though.
I also don't really like the base, seems a bit messy, and I'm not a fan of the colour, but that's likely just a personal taste issue.
omgitsduane wrote:
Guardsmen tanks are slowly pushing ahead.

I actually really like the tanks

omgitsduane wrote:



Ths is such a cool mode, and generally looks nice.
First thing that springs to mind is, the purple wash on the metal, although nice, looks a bit messy at the moment. In some areas (mainly the armor on the lance wrist) has pooled in a bad way. Nothing a bit of tidying up can't fix, but keep an eye out for that.
The red armour is nice, but a wash might help add some depth. Maybe some edge highlighting on that too to really pop the edges. Some of the gold needs work, but I know you already know this. Maybe a brown wash would sit nicely.
The horse flesh I feel needs some work too.

All in all, good effort so far, I know these are WiP, so please don't feel I'm bashing you, just pointing out things you may have already seen, in case you missed something.
Again, keep in mind, I've pointed out negatives, not because that's all I see, but because that's what's going to help you get better, the stuff that's already good, is good!
Look forward to seeing more work


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 12:01:01


Post by: Sarpedon_702


Being completely honest you aren't going to win any Golden Daemons on painting (me either for that matter). But your sculpting, layouts, terrain pieces are brilliant. Seriously, your scratchbuilds and conversions are simply fantastic. Bravo!

Though your painting is markedly improved throughout this thread, I take back my earlier comment.

Great Post!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 12:31:58


Post by: DijnsK


alright although i think your painting is kind of basic imo your converting is amazing! your greenstuffing and scratchbuilding is really good!!

and finally, your terrain is what really got me hooked and subscribed to this thread!

got a question though, and i know its a noob question (yeah im a noob) but what kind of foamboard are you using? i see you use different colors. the white seems to look the most like concrete...

is the stuff your using the same as insulation board?

and where can i get it online?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 13:34:10


Post by: Briancj


As he learns about washes, dry/wetbrushing, blending, and highlights, he's going to be awesome.

Keep churning out this stuff, you're doing great!

--B.



Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/04 21:39:09


Post by: progreen10


Nice work.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/05 04:14:10


Post by: omgitsduane


JBrehaut wrote:
All in all, good effort so far, I know these are WiP, so please don't feel I'm bashing you, just pointing out things you may have already seen, in case you missed something.
Again, keep in mind, I've pointed out negatives, not because that's all I see, but because that's what's going to help you get better, the stuff that's already good, is good!
Look forward to seeing more work


I removed most of your quote to make it a bit easier to read for anyone else scrolling down. I know exactly what you mean though, I did give the armor a wash, but it still looks so messy, I suppose another hobby session is in order to finish it off?
You saw how long the entire knight took to paint, as well as the time I spent painting it alone so it wasn't a rushed job, so I'm a little disappointed its so messy still. I'll fix it up ASAP and post the lictor.

Sarpedon_702 wrote:Being completely honest you aren't going to win any Golden Daemons on painting (me either for that matter). But your sculpting, layouts, terrain pieces are brilliant. Seriously, your scratchbuilds and conversions are simply fantastic. Bravo!

Though your painting is markedly improved throughout this thread, I take back my earlier comment.

Great Post!


I'll never enter a golden daemon I feel, but I'm content with just trying to do my best on every model I get my hands on. I just didn't expect the pictures to really show things I had no idea of looking at it with the naked eye. Damn camera. But thanks for the compliments! I'll be doing more terrain after I clear off my desk.

DijnsK wrote:alright although i think your painting is kind of basic imo your converting is amazing! your greenstuffing and scratchbuilding is really good!!

and finally, your terrain is what really got me hooked and subscribed to this thread!

got a question though, and i know its a noob question (yeah im a noob) but what kind of foamboard are you using? i see you use different colors. the white seems to look the most like concrete...

is the stuff your using the same as insulation board?

and where can i get it online?

Insulation board? I am lucky enough to live about 5 kilometres from a shop that sells it in huge boards of almost any size, as well as lots of other casting materials. The white stuff I used only because it has a nice shape (as most styrofoam is built for a specific purpose) but I dislike using it at the same time. Stick to the blue stuff if you can find it.
http://www.back2base-ix.com/index.php?_a=viewCat&catId=99
This website does sell small amounts of it at a pretty decent price, the shipping might be a killer, especially if you're from another country, but at least its a start. And save the scraps, they always come in use.
Oh and again, thanks for the compliments.

Briancj wrote:As he learns about washes, dry/wetbrushing, blending, and highlights, he's going to be awesome.

Keep churning out this stuff, you're doing great!

--B.


I actually did highlight the edges of the armor on most of the knight, it just doesn't show up. I guess blood red needs some white in it to really spring out.

progreen10 wrote:Nice work.

Thanks!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/09 12:04:27


Post by: omgitsduane



I've spent a bit more time on the knight cleaning up things I didn't like and other parts I was told I shouldn't like and fix.

I am not sure the photos really get across how much time I've put into this model, so I guess my painting skills are peaked about here, but I am still very happy with it.

One thing I am a really big fan of is the chainmail highlight on the gold, it makes it shine like the immortal emperors rotten fury.



The last one his eyes look glossy cos I just applied the paint into the holes but I am still pretty damn happy with myself and can put this model away where it will never be seen again by human eyes!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/09 20:05:45


Post by: tipios


There's a lot of nice converting going on here, keep up the good work


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/17 12:33:38


Post by: omgitsduane


tipios wrote:There's a lot of nice converting going on here, keep up the good work


Thanks very much! I wish I could just convert models and have them paint themselves. This is the worst part of the hobby still by far. It's rewarding but does it take some time and thinking.

I've been wanting to hobby but lately finding myself struggling more and more to get started. Last night however I did manage to detail the tanks a little and also made some terrain the other day.


Another view.
The two predators are still a while off finished, I need to make sure I clean up all the areas where the red wash leaked onto, as well as any "fleshy" areas that are not supposed to be fleshy get cleaned up. I also do want some moderate wear on the tanks and might try using sand as rust... but we'll see how happy I am to risk that when I get to the end stage.


The rhinos are looking up to scratch too. I am not so sure if I need to gloss,or should gloss the lights, but the lenses all need a gloss and maybe a quick clean up before I do that, but as with the predators they need some TLC before I can call them done.
DRIVE ME CLOSER! I WANT TO HIT THEM WITH MY SHARPENED LIMB!
It's no award winner, but once they're done I'm hoping they look especially disgusting.

One thing I was wanting a bit of feedback on was, with some of the pores in the fleshy parts of the vehicles, to maybe fill them up with some yellow paint mixed with PVA to appear as though they're leaking puss everywhere? It's an idea that will go well with them, be easy to do and most of all make them just little bit more interesting. So feedback please.
I also want to make the holes on the hulls look organic, in that they are not bullet scratches or blasts but actually the hull mutating to push out more eyes or organs, and around the areas I would like some ideas of how to paint something to give off that impression? I was going to highlight the areas with a lighter green and go from there but any input would be greatly appreciated!


My mate has given me a bit of hassle about putting the pieces on boards because last time we had trouble getting guys to move around them, but these wont be nearly as complex and I dont picture something as great as a chapel or citadel being built on a ground floor, it needs to be a little more epic than that. Am I right?


Last for this update is the lictor I'm in love with.. Except for the big claws. I wish I had of just used normal hormagaunt talons but here we are regardless. I think it could use some sort of alien/insect camoflauge pattern on either its bone or the carapace so suggestions again, welcome. I may end up going with a slight dot pattern on the carapace and see where that takes me.
Lictors are a little like moths.
Go to the light.

So that's all from me for a little bit. Having a lot more games with plague marines and hoping to score some wins this weekend! Wish me luck.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/17 14:34:49


Post by: Briancj


Epic progress. I tend to base ALL of my scenery, because that allows me to build rubble and little mini-dioramas, like 'nids crawling out of a sewer (shown by a single clawed hand reaching out). Little details that make a terrain-filled table fun to play on.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/17 14:52:21


Post by: progreen10


omgitsduane wrote:FOR THE ROT OF NURGLE!



Are rusty bikes that are falling apart really the best idea?



Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/18 00:13:47


Post by: omgitsduane


Briancj wrote:Epic progress. I tend to base ALL of my scenery, because that allows me to build rubble and little mini-dioramas, like 'nids crawling out of a sewer (shown by a single clawed hand reaching out). Little details that make a terrain-filled table fun to play on.

EXACTLY! you can add more to it if it's not just pieces of walls and thats it.

progreen10 wrote:
omgitsduane wrote:FOR THE ROT OF NURGLE!



Are rusty bikes that are falling apart really the best idea?



The bikes aren't falling apart... yet.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/18 01:52:29


Post by: dsteingass


Hey man..you've got some crazy bubbling and festering going on under the paintjob of those tanks- you might wanna have a doctor take a look at that


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/18 10:49:56


Post by: omgitsduane


dsteingass wrote:Hey man..you've got some crazy bubbling and festering going on under the paintjob of those tanks- you might wanna have a doctor take a look at that


Where do I actually apply the medication to a tank?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/18 14:00:15


Post by: Skalk Bloodaxe


The Chaos Knight is amazing. Incredibly vibrant and very detailed. Stunning work.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/18 14:13:43


Post by: ghostmaker


Your stuff looks good keep up the good work!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/19 04:28:51


Post by: omgitsduane


Skalk Bloodaxe wrote:The Chaos Knight is amazing. Incredibly vibrant and very detailed. Stunning work.

Thanks man. The photos make every little mistake really pop out which I hate. Sometimes it sucks having an awesomely detailed camera :(

ghostmaker wrote:Your stuff looks good keep up the good work!

Thank you very much!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/05/24 18:05:35


Post by: Skalk Bloodaxe


Here's a quote I saw once that is funny and true:

Tortured-Robot wrote: you dont know how bad something looks until its monitor size


I don't think it looks bad at all. We are all our own worst critics.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/01 01:08:15


Post by: omgitsduane


Skalk Bloodaxe wrote:Here's a quote I saw once that is funny and true:

Tortured-Robot wrote: you dont know how bad something looks until its monitor size


I don't think it looks bad at all. We are all our own worst critics.


It always looks worse! Always. I'll have to go back and fix the things I dislike, but otherwise I'm doing okay with them. A lot of people I play NEVER finish an army so I'm ahead of the pack.

Okay, I've not done much painting in the time I've had because... Well to tell the truth I reinstalled Fallout New Vegas and it took more time away than I expected, and was far too grindy to be much fun for me.

I did manage to however get around to almost finishing my nurgle bikers first off.

They are still not done, I'm struggling with the concept of maybe having them a lot more "attached" to their bikes, almost like an obliterator is to his weapons.



And a nurgle biker lord. I figured I would use the space marine biker for him cos it looks so much more rugged and tough, suiting the nurgle theme nicely. I didn't want to overdo the nurgle on him obviously, but he is still quite rotten. I've been using a lot of plastic glue and liquid greenstuff to create rot on models and so far I'm really loving the effects you can get.

I don't have bases for them yet actually, but I will be getting some on order from ebay and have to deck them out nicely.

This squad of marines carrying flamers will be slowly adapted into my ranks, I wanted them to look slightly more experienced and hardened than my normal soldiers and the stacks and belly stuff works well with them. Not to mention the entire squad has faces exposed and rotted away thanks to the old plastic cement.

I may have to take more photos of just the heads for it to even show, but I think when I paint them they'll look a lot more gruesome than simple helmet marines.



And the true bad-asses of the army (even though I'm not using them) are these guys. I have magnetised the bolter arm as I may or may not want to combi-something them but no idea what way yet, I also magnetised the reaper autocannon so these guys can sit back a little bit if they wanted and blast rhinos.

Last but not least is a couple of small objectives. Me and some friends are starting a campaign soon, and I figure since no one else will, I'll make some objectives for my games so its easy enough to see.


I am running

Daemon prince of nurgle, wings and nurgles rot.

Dreadnought with multi melta, extra armor and heavy flamer
Dreadnought with lascannon and heavy flamer

7 Plague marines, 2 flamers, champion with fist and rhino
7 Plague marines, 2 melta guns, champion with fist and rhino
7 Plague marines, 2 melta guns, champion with fist and rhino

Predator, all lascannons.
Predator, all lascannons.


I am actually terrified of going up against tyranids so if anyone has any tips and hints to battle tyranids (and not list suggestions because it's way too late, and nids are the only thing I have serious trouble with.)


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/01 01:12:24


Post by: Briancj


What kind of Campaign?

As for 'nids, well, you just have to put heavy AP weapons downrange. Eventually, they'll drop. Also, watch out for outflankers. If he's got 'em, stay away from the edges!



Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/01 07:47:23


Post by: omgitsduane


Briancj wrote:What kind of Campaign?

As for 'nids, well, you just have to put heavy AP weapons downrange. Eventually, they'll drop. Also, watch out for outflankers. If he's got 'em, stay away from the edges!



I have plenty of long range weapons that I put into bigger nids... but by turn two I am swamped. I've never had a game against nids where I've survived past turn 4. I don't get how there is balance LOL


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/27 14:19:24


Post by: omgitsduane


Not been too busy, pictures ahoy!

Nurgle lord on bike, not done, but I'm liking it so far, the powersword could be better though I'm just so drained from all this plague marine stuff.

Another view
One more side


I have yet to really use these guys in game well, but I'm learning as I think their speed could be quite harsh against unsuspecting units.


Ogryns are getting the final steps, not to keen to paint these guys but I guess I cant escape any of it. I would like to rip out the gut plates though and just put more belly/wires and things in place as I feel they dont look that great.

I bought some 40mm bases a week ago for making objectives for games with mates, since no one else shows interest in it.

I actually LOVE this one, the rats came in handy that I got off a mate and I think the final product is fairly cool.


Ork objective

And lastly for today, the horsemen (rough riders), I have a long ways to go with these guys but I am so tired of painting green and tin bits ha.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/27 20:48:01


Post by: Skalk Bloodaxe


Wow. Your conversions are really good! The Objective Markers are really cool, always enjoy seeing someone step up to that plate, doesn't seem to happen as much as it should.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/28 23:53:02


Post by: omgitsduane


Skalk Bloodaxe wrote:Wow. Your conversions are really good! The Objective Markers are really cool, always enjoy seeing someone step up to that plate, doesn't seem to happen as much as it should.


Thanks. Objectives are fun, nothing is as interesting as a mini diorama that screams "I have no idea why our team needs to capture a busted drum of goop with a rat on it".


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/29 03:05:11


Post by: dsteingass


I love the objective markers! It doesn't matter what they are, and why we are fighting for it..those are not questions the infantryman is concerned with

If the General/boss says get it, we get it. Even those with a rat relieving himself on a barrel


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/29 12:36:42


Post by: Wh40kPicasso


enjoying your creativity and your scattered projects... it reminds me of something i do on the regular, subbed. Be back for more!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/29 13:41:14


Post by: Dez


Good stuff, very nice use of bits. The terrain is fantastic, I just looked through the whole thread and you can see how your skills have progressed. Your Nids are very imaginative, I'd like to see more sometime.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/06/30 12:44:51


Post by: omgitsduane


dsteingass wrote:I love the objective markers! It doesn't matter what they are, and why we are fighting for it..those are not questions the infantryman is concerned with

If the General/boss says get it, we get it. Even those with a rat relieving himself on a barrel


I guess this is true. Rats gets fat while brave men die.

Wh40kPicasso wrote:enjoying your creativity and your scattered projects... it reminds me of something i do on the regular, subbed. Be back for more!

Scattered is the only way to go, I'm kind of a little bit of a slump as almost everything on my to do list is finished.

Dez wrote:Good stuff, very nice use of bits. The terrain is fantastic, I just looked through the whole thread and you can see how your skills have progressed. Your Nids are very imaginative, I'd like to see more sometime.


I don't actually play nids, but I do enjoy the kits and hope to maybe get a hold of stuff to make a few special nid stuff soonish.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/01 11:31:20


Post by: Wh40kPicasso


Thats no good! It's always easy for me to come up with some other half baked scheme! Surely you will find more projects just around the corner.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/01 11:43:31


Post by: Nurgle


My advice???
THIN YOUR PAINTS!!!
This is the /tg/ advice to always give. Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update.
Also they dont burry people :/


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/02 19:06:36


Post by: Skalk Bloodaxe


Nurgle wrote:Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update./


That's why they make excellent objective markers, they want that stuff back.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/04 13:22:18


Post by: omgitsduane


Wh40kPicasso wrote:Thats no good! It's always easy for me to come up with some other half baked scheme! Surely you will find more projects just around the corner.

I am planning to get a few leman russ's just because I want to try my hand at being "that guy" with my guard and seeing how easy I can stomp things.

Skalk Bloodaxe wrote:
Nurgle wrote:Also the day that chaos marines leave helmates and weapons on the ground its the day the tau get a codex update./


That's why they make excellent objective markers, they want that stuff back.


Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/05 21:24:47


Post by: Skalk Bloodaxe


omgitsduane wrote:Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.


That's perfect!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/06 08:42:36


Post by: omgitsduane


Skalk Bloodaxe wrote:
omgitsduane wrote:Chaos never get new stuff, so keeping the helmets is a very good way to avoid losses in the profit margin. Might make an objective with nothing but helmets.


That's perfect!


I'll get around to that as soon as I get some other projects knocked out of the way first


Wish I could say I did the star on his banner, but I had a friend of mine do it cos I trust his skills.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/09 14:14:48


Post by: Skalk Bloodaxe


That's a great looking squad, and there's no doubt that they have sworn their allegiance and dedication to the struggle against Imperial tyranny!

I am really excited about the core set coming out and the new Chaos Codex. I'm betting you are as well. Official Cult rules in 40K again!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 00:54:20


Post by: omgitsduane


Skalk Bloodaxe wrote:That's a great looking squad, and there's no doubt that they have sworn their allegiance and dedication to the struggle against Imperial tyranny!

I am really excited about the core set coming out and the new Chaos Codex. I'm betting you are as well. Official Cult rules in 40K again!


I am excited too, cos lately I am getting STOMPED on by my mate, when we used to have fairly close games.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 01:19:34


Post by: Wh40kPicasso


Dont worry skalk and omgitsduane, The Might of the Imperial army and the Astartes will no doubt keep putting the taint of chaos scum and heretic xenos to the ground where it belongs! Also on fire if you were wondering, can't have a good kroot with no sausage? LOL anyway yeah it looks pretty good!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 08:55:27


Post by: omgitsduane


Wh40kPicasso wrote:Dont worry skalk and omgitsduane, The Might of the Imperial army and the Astartes will no doubt keep putting the taint of chaos scum and heretic xenos to the ground where it belongs! Also on fire if you were wondering, can't have a good kroot with no sausage? LOL anyway yeah it looks pretty good!


The might of the imperial army is probably one I'd be worried about. I have more luck fighting xenos than those frigging marines.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 11:44:32


Post by: Wh40kPicasso


I'm sure GW is working on a way to balance the powers that be to make the game more of strategy than big armor vs big guns.......... JUST KIDDING.....but seriously i'm sure that this new ally thing will even out most aspects of the game. Also it never hurts to have a well painted army to oooh and ahhh your opponents while you flank them and take them apart! you know what they say " feint left and flank right and everything will come together in the middle." well at least thats my strategy! those traitor guards are lookin great though!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 15:26:39


Post by: Skalk Bloodaxe


I haven't fought against any Marines yet (lapdogs or otherwise) but I'd recommend Missile Launchers w/ Frags and put at least 1 Flamer in every unit. Forcing saves (even a 3+) will start dropping Marines.

A Demolisher will kill them dead. 2+ to wound and AP2. Buh-bye. And the awesome of that is even if you move 6" you can still hammer at them. Just don't scatter more than 3" and you're all set. A Battlecannon works pretty well, too. Doesn't hit quite as hard but you get decent range.

Also, focus on objectives. Even if he's killing your troops, if you are able to hold on to an objective you'll at least deny him a VP and maybe gain one for yourself. Try to get into Difficult Terrain and foce him to charge. You'll get a few hits in w/ his I1.

Put your TG into as large a blob as possible. He can only kill so many per turn.









Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 20:24:31


Post by: Wh40kPicasso


don't forget skalk that im a daemon hunter army fully equipped with my fair share of imperial guard and all the bells and whistles that come with it, and not to mention an unforseen ally perhaps?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/12 20:30:20


Post by: Skalk Bloodaxe


Yeah? Well... my toy soldier can beat up your toy soldier!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/17 23:46:30


Post by: omgitsduane


Ha you guys! Last game I played I was taken off the board entirely by turn 5, it was absolutely brutal. No plague marines, no princes, no oblits held up against the small bit of fire aimed their way.

I just finished reading fulgrim, and it's really wanted me to get some hobby side of things done that have been bugging me, so first off was the prince. He had so many things I didn't like about him that I felt painting him would actually be a waste of time, so I've taken down the armor on his legs with blade and sand paper, sculpted a more traditional marine shin piece, and added trim, as well as changing the position of the left arm because it bugged me and made him look like an ape. I also fixed the stuff I put in his wings cos I felt bad. Made the shoulder pads more interesting and lastly gave him a deformed gut worthy of the name nurgle.




Pictures aren't great but show what I have done, which is the important part. I hope to finish the last small details on him and then get to work painting. Shall be fun!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/18 12:20:03


Post by: Skalk Bloodaxe


Daemon Prince is looking sick! I really like the putty work on the legs and torso.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/18 17:15:53


Post by: Wh40kPicasso


Amazing sculpt work, looking good.


Automatically Appended Next Post:
1st post on 10th page!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/19 05:33:08


Post by: Galorn


Things are definitely coming along... Im not sure if the yellow on the DP hurts my eyes or if I'm just over tired...


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/19 14:53:00


Post by: omgitsduane


Skalk Bloodaxe wrote:Daemon Prince is looking sick! I really like the putty work on the legs and torso.

Thanks man! I already have drawn up plans for another nurgle prince using leftovers from this one.

Wh40kPicasso wrote:Amazing sculpt work, looking good.


Automatically Appended Next Post:
1st post on 10th page!

Thanks mate! It's a long learning process.

Galorn wrote:Things are definitely coming along... Im not sure if the yellow on the DP hurts my eyes or if I'm just over tired...

It's probably the yellow. I've sprayed him now and very pleased with the outcome, I will start painting very soon!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/25 10:48:11


Post by: omgitsduane


I got some painting done, and have done what I think is enough to call it done. I'm not happy with the painting and a lot of the sculpting mistakes have come out now, but I am over it a little bit and want to move on.



Washes didn't seem to be my friend during all this, but as always, there are lessons to learn from the failures.

Also finished a squad of terminators to a point I'm happy with. I highlighted most of the edges of their green armor where I could but the photo doesn't really help show it. Maybe next time.


I used mecharius solar orange for the rust effect, and really love what it does so easily over whole models. I am very keen to see what it does with my plague bikers and tanks when I get around to it.



I went back to the other 2 squads of terminators and found that the reason I wasn't really digging them was because of the mix of tin bits and boltgun on the guns and trim was getting ugly. I went over all the boltgun I could find and cleaned up some of the stuff, but a lot of cleaning to do on these before I can call them done.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/26 13:26:18


Post by: dsteingass


Man....Those pus-filled sores are extra-nasty-looking!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/26 14:32:30


Post by: omgitsduane


dsteingass wrote:Man....Those pus-filled sores are extra-nasty-looking!


Thanks! I am surprised that after all this, you can still learn tricks and things to make your models better when converting. I hope to only get better with time from here on.


Got the final parts done on the bikers last night. So extremely happy with them, even if I doubt I'd use them in game often.


The console isn't amazing quality, and I could do better, but overall I think I may have tried to push a little bit and really like the cloak of all things.

The fist champion has such an attitude to him I think I couldn't be more pleased.




I have another 7 biker pieces lying in a box to be assembled, but might save em for the new dex, or make a dettachment of word bearer bikers for demon bombing. But in a little bit I have a 3k game planned with my mate, necrons vs chaos in an all out war and although I'm actually terrified, I think it will be worth documenting it. Best of luck to me!


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/07/30 16:51:46


Post by: Skalk Bloodaxe


Good luck vs. those Necrons. Hint on not having to put up/ w/ those Reanimation Protocols- blast them w/ heavy firepower and stomp them in CC. If you break a unit they can't reanimate.

Nice work on all of your stuff! Sorry I haven't been around, trying to catch up now.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/02 01:27:16


Post by: omgitsduane


Skalk Bloodaxe wrote:Good luck vs. those Necrons. Hint on not having to put up/ w/ those Reanimation Protocols- blast them w/ heavy firepower and stomp them in CC. If you break a unit they can't reanimate.

Nice work on all of your stuff! Sorry I haven't been around, trying to catch up now.


Normally it wouldn't be a drama, but thanks to the new challenge rules, it means anytime I wanna charge in I should be prepared to lose a character to mind shackle scarabs which I am horrible at passing tests for.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/02 21:05:07


Post by: Skalk Bloodaxe


I agree that Mindshackle Scarabs are annoying and honestly as I'm writing this I feel like I want to punch someone /something because I hate them so much, but there's ways to minimize the damage they do. I hate Necrons and I'm making it my personal mission to punish, humiliate, and utterly destroy anyone that plays them. My ultimate goal is to crush a Necron Tourney player so badly that they go home crying and post their army on eBay.

So anyway... give this some consideration:

MSS and Challenges happen at the exact same time per the rule book (pg 9 I believe, look it up). If it is your turn, you can choose the order in how things happen. So, have your guy w/ power weapon etc step off to the side from where the Necron w/ the MSS is standing (I'm assuming this is on the charge). You can make your opponent resolve MSS right then and there against a Marine model in BTB contact. If the model fails the MSS roll and he does manage to wound, your other Marines will likely make the Sv roll. Then you can decide if you want to issue a challenge or not. If you do, MSS has already gone off and you can hammer on your opponent with something nice and killy (like a ST6 Power Maul). Make sure you are NOT using a Power Fist though or this scenario doesn't work out completely as well w/ you striking at I1.

If it is your opponents turn, you can decline the challenge and his MSS hits a regular Marine. I know, doesn't sound very heroic, but it only removes 1 model from the fight, Ld is still 9, and you don't have a Champion raging against your own troops w/ a power weapon. If MSS works on the Marine then you'll lose another set of attacks but you'll likely save against it and then the rest of your squad can issue a well-deserved Chaos curb stomp.

If any of the above information is not 100% correct I apologize, I don't have my rulebook w/ me right now. That said, I would recommend you research this yourself to verify everything, but I'm fairly certain I'm right about everything.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/03 01:17:30


Post by: omgitsduane


I don't think I get to pick where my models go, once in combat, everyone needs to push forward to get into base to base with any unengaged models, so I can't just let my sargeant step out of the fight slightly. I don't even own the rulebook, but I know that there is no dodging a fight when it comes for you.

I'm just gunna go back to guard til the new chaos dex I think, I watched 3 other chaos players get stomped into the ground, losing their entire armies while only killing a wraith and/or 3 warriors. I don't know whats happened to mankinds ultimate angels of death turned bad, but they're not coping well.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/03 02:35:44


Post by: Skalk Bloodaxe


I've played against Necrons 3 times and of my 2 losses it has been very close, each time was because of his Reanimation Protocols. I'm really sick of Reanimation Protocols and having the entire army immune to Instant Death. Lost by 1 VP in one game and 2 in another, both were secondary objectives. The frustrating part of it is that in both of those games I crushed them w/ ST 8 and ST 10 pie plates (Defiler and Vindicator) and withering fire from 4 Heavy Bolters, and they would pop right back up like daisies in the the springtime. Last game I played I got tarpitted w/ my Chaos Lord against his Necro-lord uber-robot guy because I didn't know about the "your turn- you choose" rule. That won't be happening again.

Chaos is fully capable of crushing Necrons so don't quit them. And again, on the charge, your charge... move your Champion after you move other models. You can do that. You can also move him to one side or another as you move your marines into combat. That way you're staying within combat range, but you're not running up screaming "ME! ME! Kill me first!!!" when it's MSS time. Once you are locked, yeah, you can't move you models out of contact. But if you're careful to NOT in BTB contact you CAN'T get Mindshackled. Just something to think about.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/03 11:36:51


Post by: Wh40kPicasso


I'd like to see a Necron try to MSS one of my marines w/ 3 Dreadnoughts, a DreadKnight, and a Stormlord driving up their arse.

In other words, nice to see you posting again.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/04 01:23:11


Post by: omgitsduane


Skalk Bloodaxe wrote:I've played against Necrons 3 times and of my 2 losses it has been very close, each time was because of his Reanimation Protocols. I'm really sick of Reanimation Protocols and having the entire army immune to Instant Death. Lost by 1 VP in one game and 2 in another, both were secondary objectives. The frustrating part of it is that in both of those games I crushed them w/ ST 8 and ST 10 pie plates (Defiler and Vindicator) and withering fire from 4 Heavy Bolters, and they would pop right back up like daisies in the the springtime. Last game I played I got tarpitted w/ my Chaos Lord against his Necro-lord uber-robot guy because I didn't know about the "your turn- you choose" rule. That won't be happening again.

Chaos is fully capable of crushing Necrons so don't quit them. And again, on the charge, your charge... move your Champion after you move other models. You can do that. You can also move him to one side or another as you move your marines into combat. That way you're staying within combat range, but you're not running up screaming "ME! ME! Kill me first!!!" when it's MSS time. Once you are locked, yeah, you can't move you models out of contact. But if you're careful to NOT in BTB contact you CAN'T get Mindshackled. Just something to think about.

I'll have to check the rulebook today for exact quotes on this, cos if its true and the MSS happens just before the challenges, I can avoid it. I'm losing my games by a giant margin suddenly, I think a lot of it could be the style of his army has changed from tanks to infantry, and putting down warriors is harder than it really should be, but thems the breaks ey. Learn to adapt, with a new army

Wh40kPicasso wrote:I'd like to see a Necron try to MSS one of my marines w/ 3 Dreadnoughts, a DreadKnight, and a Stormlord driving up their arse.

In other words, nice to see you posting again.

A dreadnought has no chance of getting close to warriors without getting totally demolished. there is 3 crypteks dishing out a st8 ap2 36" range weapon a turn, plus gauss can glance amazingly easy, thus why I'm not taking predators, or dreads anymore.

Statistically speaking, 10 necron warriors will strip 2 hullpoints off a dreadnought in just one slashing of rapid fire. Dreads not having an insane amount of movement means you'd be miraculous to ever get into close combat anymore.

It's nice to be back, but I wish the circumstances of my return were more fruitful for my chaos marines.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/04 17:24:24


Post by: Briancj


Well, remember the rule of GW, which still stands in 6th ed: One is non, two is one, three is overkill.

ONE dreadnought will die to fire. THREE dreadnoughts will do damage.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/05 02:42:51


Post by: omgitsduane


Briancj wrote:Well, remember the rule of GW, which still stands in 6th ed: One is non, two is one, three is overkill.

ONE dreadnought will die to fire. THREE dreadnoughts will do damage.


I had 2 and they usually did tons of damage til 6th ed came about.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/07 22:02:44


Post by: Skalk Bloodaxe


I looked it up, the "your turn, you choose" from Pg 9 is absolutely correct. So make him use his MSS on your regular troops and then issue a challenge. Stomp him into little tiny bitz and hope that he fails his Reanimation Protocols. And don't forget, if you score more wounds than his uberlord has, you still count them towards CC resolution and if they break no one can reanimate.

Necrons aren't unbeatable, they just require us to stop thinking in 5th Ed tactics.

I agree w/ you that the Gauss weapons are stupidly effective against armor, which is why I won't be using much anymore. I'll take the chance w/ Rhinos full of Plague Marines and rush up the full 18" on my first move (if I have the chance). Even if he blows it up they won't Pin, are dead solid at T5, and have a very good chance of surviving any wounds w/ a 3+ armor save and 5+ FNP.

I will say my Heavy Bolters, when deployed correctly, are devastating. I'm planning on adding some more to my available Havoc choices. I can only imagine being able to bring 12 of them to bear on a single unit. 36 shots hitting on 3's, ST 5 wounding on 3's... anyone that does statistics on probable hits and wounds can figure it out, but the end result is going to be pretty decent.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/08 11:12:03


Post by: omgitsduane


Skalk Bloodaxe wrote:I looked it up, the "your turn, you choose" from Pg 9 is absolutely correct. So make him use his MSS on your regular troops and then issue a challenge. Stomp him into little tiny bitz and hope that he fails his Reanimation Protocols. And don't forget, if you score more wounds than his uberlord has, you still count them towards CC resolution and if they break no one can reanimate.

Necrons aren't unbeatable, they just require us to stop thinking in 5th Ed tactics.

I agree w/ you that the Gauss weapons are stupidly effective against armor, which is why I won't be using much anymore. I'll take the chance w/ Rhinos full of Plague Marines and rush up the full 18" on my first move (if I have the chance). Even if he blows it up they won't Pin, are dead solid at T5, and have a very good chance of surviving any wounds w/ a 3+ armor save and 5+ FNP.

I will say my Heavy Bolters, when deployed correctly, are devastating. I'm planning on adding some more to my available Havoc choices. I can only imagine being able to bring 12 of them to bear on a single unit. 36 shots hitting on 3's, ST 5 wounding on 3's... anyone that does statistics on probable hits and wounds can figure it out, but the end result is going to be pretty decent.


I've got a lot of learning to do with chaos clearly. I am contemplating playing against some seasoned veterans and getting a bit of schooling in how I've been doing awful for all these years. 12 heavy bolters costs 180 points, which is kind of powerful but I'd rather keep anything that COULD have a heavy bolter, take something stronger anyway to remove tanks and the like from play in their own special flavor. I've been writing new lists and going for a totally new style, not taking rhinos anymore against necrons at least, but I really don't think a t5, 3+ save and a 5+FNP will be enough to survive the amount of fire a couple of ten man strong warrior squads can pump out. Time will tell.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/08 17:01:33


Post by: Skalk Bloodaxe


omgitsduane wrote:[but I really don't think a t5, 3+ save and a 5+FNP will be enough to survive the amount of fire a couple of ten man strong warrior squads can pump out. Time will tell.


Plague Marines are pretty tough. I haven't lost a full squad yet and I run 7-man squads (apparently Father Nurgle approves). My losses have come from secondary objectives.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/09 03:22:11


Post by: omgitsduane


Skalk Bloodaxe wrote:
omgitsduane wrote:[but I really don't think a t5, 3+ save and a 5+FNP will be enough to survive the amount of fire a couple of ten man strong warrior squads can pump out. Time will tell.


Plague Marines are pretty tough. I haven't lost a full squad yet and I run 7-man squads (apparently Father Nurgle approves). My losses have come from secondary objectives.


I wish I could just watch other people play games for a bit using what they have and seeing what I'm doing wrong or just if the list's I'm against are smashing me way too hard to compete. Against orks, I hold out and can crush quite a lot of them, but in the end they get me, marines somehow use magic and witchcraft to melt my dice's luck away, and everything else crushes me without mercy ha. Maybe I just plainly picked a terrible army for my style of command?


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/10 20:35:04


Post by: Skalk Bloodaxe


omgitsduane wrote:I wish I could just watch other people play games for a bit using what they have and seeing what I'm doing wrong or just if the list's I'm against are smashing me way too hard to compete.


Seeing how other people play is a huge help for me. That's why I've gotten involved at my FLGS. My game table has beer and music, but it's always the same guys. Going to a "come and play" no fee - no prize tourney is a great thing for me right now. Free games and lots of experience.

omgitsduane wrote:Against orks, I hold out and can crush quite a lot of them, but in the end they get me, marines somehow use magic and witchcraft to melt my dice's luck away, and everything else crushes me without mercy ha.


That's been my traditional problem w/ Orks as well. I just don't have enough Dakka to take them down before the crash of CC. 6th Ed has helped change that. Being able to move and shoot w/ Rapid Fire weapons has been a huge boon, Overwatch has been good to me, and removing the closest model as casualty instead of the back has changed how charges happen. Plus I've finally learned to focus my fire on one unit. In one game I played I had everything within range open up on a mob of 30 Boyz w/ a Boss. By the time my shooting phase was over there was a huge empty spot on the table where the Orks used to be. Focusing fire on a single target really works.

omgitsduane wrote:Maybe I just plainly picked a terrible army for my style of command?


It's not that for sure. CSM are likely the most versatile army out there. You can make a heavily armed 'shooty' list where you can stand far away and blast everything you have every turn. You can mix / match 'marked' and 'undivided' CSM to create a splitting wedge of CC- Plague Marines up front soaking up damage, Khorne Berzerkers following close behind for the charge, and a unit of Terminators kitted for CC lead by a Lord or Prince for the killing blow.

You can do whatever you need to meet the challenge of your opponent, but the real key here is finding an 'all purpose' list that stands solid against everyone. 6th Ed reintroducing Psychers and Allies makes things a bit more tricky, but remember you opponent is facing the same issues that you are. Everything has changed. Just drop a "I hate 6th Ed" tourney thread and revel in the nerdrage.

You can make 6th Ed work for you. Get your hands on a rulebook (BRB should be available soon) and the new Codex drops in September.

Don't lose hope. Your army is awesome. Way too much work to give up on it, and when you do find the mix that works for you the satisfaction will be all the more sweet becasue you stuck to what you like instead of switching to (inset whatever broken OP army list is popular right now) just to get some wins in.





Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/12 17:27:02


Post by: omgitsduane


Skalk Bloodaxe wrote:
omgitsduane wrote:I wish I could just watch other people play games for a bit using what they have and seeing what I'm doing wrong or just if the list's I'm against are smashing me way too hard to compete.


Seeing how other people play is a huge help for me. That's why I've gotten involved at my FLGS. My game table has beer and music, but it's always the same guys. Going to a "come and play" no fee - no prize tourney is a great thing for me right now. Free games and lots of experience.

omgitsduane wrote:Against orks, I hold out and can crush quite a lot of them, but in the end they get me, marines somehow use magic and witchcraft to melt my dice's luck away, and everything else crushes me without mercy ha.


That's been my traditional problem w/ Orks as well. I just don't have enough Dakka to take them down before the crash of CC. 6th Ed has helped change that. Being able to move and shoot w/ Rapid Fire weapons has been a huge boon, Overwatch has been good to me, and removing the closest model as casualty instead of the back has changed how charges happen. Plus I've finally learned to focus my fire on one unit. In one game I played I had everything within range open up on a mob of 30 Boyz w/ a Boss. By the time my shooting phase was over there was a huge empty spot on the table where the Orks used to be. Focusing fire on a single target really works.

omgitsduane wrote:Maybe I just plainly picked a terrible army for my style of command?


It's not that for sure. CSM are likely the most versatile army out there. You can make a heavily armed 'shooty' list where you can stand far away and blast everything you have every turn. You can mix / match 'marked' and 'undivided' CSM to create a splitting wedge of CC- Plague Marines up front soaking up damage, Khorne Berzerkers following close behind for the charge, and a unit of Terminators kitted for CC lead by a Lord or Prince for the killing blow.

You can do whatever you need to meet the challenge of your opponent, but the real key here is finding an 'all purpose' list that stands solid against everyone. 6th Ed reintroducing Psychers and Allies makes things a bit more tricky, but remember you opponent is facing the same issues that you are. Everything has changed. Just drop a "I hate 6th Ed" tourney thread and revel in the nerdrage.

You can make 6th Ed work for you. Get your hands on a rulebook (BRB should be available soon) and the new Codex drops in September.

Don't lose hope. Your army is awesome. Way too much work to give up on it, and when you do find the mix that works for you the satisfaction will be all the more sweet becasue you stuck to what you like instead of switching to (inset whatever broken OP army list is popular right now) just to get some wins in.


First off, thanks for the kind words and not digging into (what appears to be) my awful ability to command mankinds traitors with any sort of skill. I don't have 6th ed, in fact almost everything that was changed, are things I am fond of, or thought would be cool rules (frag grenades being thrown for example) so I don't think the rules are bad or inferior in anyway, but the onset of challenges in particular, with glancing hits (regular necron opponent) able to kill most vehicles fairly quick, making the once fearsome dread kind of redundant. Other than that, I'm very happy with where it's moved towards and looking forward to what happens with the game once the codexes and new kits are pumped out.

I wont be giving up entirely on chaos, I actually did write some new lists just for trials and will see how they go in the near future against either marines, orks or necrons.

1850 termicide
lord, mark of nurgs, icon 130
typhus 225
3 terminators mark of nurg, 2 combiflamers, 1 heavy flamer, chainfist 160
3 terminators, 3combi meltas 1 chainfist 120
3 terminators, 3combi meltas 1 chainfist 120

vindicator 125
vindicator 125
bastion w/quad gun 125

5 plague marines, 2 flamers, champ w/fist 165
6 plague marines, 2 flamers, champ w/fist, icon 193
5 plague marines, 2 meltas, champ w/fist 175
6 plague marines, 2 meltas, champ w/fist, icon 203

I may have made some small mistakes in the calculation, so I could be off by about 10 points. Any C&C welcome, but I am trying a totally different style from normal and hoping for some better results than last game.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/13 10:03:45


Post by: omgitsduane


Been very keen to work on my 2nd prince, I might just bite the bullet at some stage and buy the nurgle one in finecast, as I do like most of the model and saves me a LOT of this hassle.

This is where I ended up, I have tons to do as you can see, as well as making him shorter(he's about an inch taller than a regular demon prince), adding details to the scythe and then generally nurgleness. The legs will be the biggest drama, but hopefully I can get it looking clean.

I went down to the local GW store to cheer on a mate that is participating in the stores small campaign, and figured to kill time I would work on something for myself.

I have always loved this model, and being that I wouldn't mind trying a chaos lord again in my lists, it seemed to fit.

I tried some freehand on the back, and although not mind blowing, I am pretty content, I wouldn't say the banner is done but now that I have the photos in such high resolution I can see mistakes and things I will have to fix up.

Made him a 2nd base too for display. Magnets make miracles.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/14 16:49:02


Post by: Skalk Bloodaxe


I think your list needs more support and less elite. Terminators are cool but perhaps you'd do better putting 5 in one unit instead of 3 units of 3. Reason for this is (1) it's easier to kill 3 terminators than it is 5, and (2) that's a lot of kill points you're offering your opponent. In their place I'd consider a Havoc squad w/ Heavy Bolters. Not so awesome against vehicles, but *very* awesome against troops. Your opponent can't hold objectives if you've killed off his Troops.

The Chaos Lord looks awesome. Really like the coloring on the blade.




Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/14 19:17:50


Post by: evildrcheese


The Nurgle bikers are great!

Joining the party late, so I'm going to have to go back through this thread and see all the good stuff I've alrady missed.

D


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/15 07:01:34


Post by: omgitsduane


Skalk Bloodaxe wrote:I think your list needs more support and less elite. Terminators are cool but perhaps you'd do better putting 5 in one unit instead of 3 units of 3. Reason for this is (1) it's easier to kill 3 terminators than it is 5, and (2) that's a lot of kill points you're offering your opponent. In their place I'd consider a Havoc squad w/ Heavy Bolters. Not so awesome against vehicles, but *very* awesome against troops. Your opponent can't hold objectives if you've killed off his Troops.

The Chaos Lord looks awesome. Really like the coloring on the blade.



I like the idea of having more, but I don't have the termies to make that possible, and the 3man squads have worked out cos it means I can have 3 terminator units anywhere on the map at a given time. One of them with flamers and typhus. I am really not sold on heavy bolters, as my other posts have mentioned, I used them for years and they just seem like a big waste of points, for 5 more I can get an autocannon or a missile launcher, both of which deal longer range, can take out tanks too and the missile launcher can fire frag. That being said, the vindicators did really well during the game and the only unit that didn't do well was typhus' as they got stuck in with a unit of wraiths and a destroyer lord.

evildrcheese wrote:The Nurgle bikers are great!

Joining the party late, so I'm going to have to go back through this thread and see all the good stuff I've alrady missed.

D

Thanks man! I love the bikers too, just wish I had more use for them in game.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/15 13:02:15


Post by: Skalk Bloodaxe


I'm going to play a squad of Autocannons weekend after next, I'm in a "just for fun" tourney at my FLGS. I'm thinking of changing things up, have my Plague Marines rush up in Rhinos to hold the line and add some Berzerkers to come up and slaughter whoever is locked in CC w/ my Plague Marines. I'm also thinking about Bikes for Fast Attack.

However...

I have thought about maxing out my points like this, just for the "shock" factor for my opponent-

Chaos Lord w/ Mk of Nurgle, Plaguereaper, Terminator Armor

1st squad- 5 CSM
2nd squad- 5 CSM

Elites- 10 Terminator Champions w/ 2 Heavy Flamers, flamer and melta combi-weapons, 8 w/ Power Mauls and 2 w/ Chainfist. That's roughly... 480 pts before the Mk of Nurgle. Chances are I'll have enough points left to run 2 squads of the same (or similar) Terminator makeup. Silly? Yes. Competative? Not at all. Fun? Probably. Spaz my opponent? Most likely.



Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/15 20:30:55


Post by: omgitsduane


Skalk Bloodaxe wrote:I'm going to play a squad of Autocannons weekend after next, I'm in a "just for fun" tourney at my FLGS. I'm thinking of changing things up, have my Plague Marines rush up in Rhinos to hold the line and add some Berzerkers to come up and slaughter whoever is locked in CC w/ my Plague Marines. I'm also thinking about Bikes for Fast Attack.

However...

I have thought about maxing out my points like this, just for the "shock" factor for my opponent-

Chaos Lord w/ Mk of Nurgle, Plaguereaper, Terminator Armor

1st squad- 5 CSM
2nd squad- 5 CSM

Elites- 10 Terminator Champions w/ 2 Heavy Flamers, flamer and melta combi-weapons, 8 w/ Power Mauls and 2 w/ Chainfist. That's roughly... 480 pts before the Mk of Nurgle. Chances are I'll have enough points left to run 2 squads of the same (or similar) Terminator makeup. Silly? Yes. Competative? Not at all. Fun? Probably. Spaz my opponent? Most likely.



As much as I appreciate the input, I'm the kind of guy that knows dice are NOT on my side for this game, and tend to either min or max stuff where possible. But I believe taking a full ten squad of terminators would be a bad move. In the game I had against the necrons earlier this week the terminators were the only thing that survived. Round after round of shooting and only one fell at the end cos he had 6 saves to make so he was statistically going to die. Having them all in one squad makes it easier to avoid if they drop in a bad place, or get assaulted by something that will keep them busy (3 terminators with a chainfist struggled to take down 4 deathmarks until the 5th round of combat, which is just pathetic).

If I have three small squads, I could be all over the table and can spread the carnage out in a wider variety of places, which is exactly what they did during this particular game as they threatened a lot of things close to where I dropped them, and once those problems were dealt with they moved out towards the warrior squads to finish the job (but ran out of time). Also I don't see much use in taking power mauls, any model that is going to have a 4+ save is already going to be weak enough to wound on 3+ most likely, with a handful of exceptions, and I'd rather the terminators worry things like marines.

I also took the mark of nurgle on the squad with typhus purely for wounding, knowing that if the whole squad was toughness 5, there wont be any chance of typhus taking hits from things that wouldn't have normally got through his toughness. That being said, this squad didn't fare so well in combat, but they were mostly about extra wounds for typhus than anything else to be honest, and to stop him getting written off before he can start walking around.

I am actually worried about having champions in the terminator squad for the simple fact they can be challenged and made void if it's a big scary creature doing the dirty or a mind shackle lord, being that a chainfist has a good chance to wound and punch through their armor. I also didn't take a lord with terminator armor as I figured it would be a bit of a waste, but now that power weapons are ap3, and he would be a 2+ save, if he gets shackled he wont end his own life so easily as he still gets saves, perhaps deploy him ON the table and let him walk up with the rest of the marines?

I'll need some more games against a couple of other armies first before I totally make up my mind, but a lot of motivation for chaos came from this game.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/16 02:01:00


Post by: statas


I'm gonna seriously recommend havocs with autocannons. I've been running a sqaud of 6-7 havocs with 2-3 autocannons and 1 missile launcher. They have been proving to be quite the thorn in the enemy's side.... granted, there's usually some oblits, vindicators, or a land raider to deal with too, so enemies have to make some choices...

but seriously, in 6th, havocs in a bastion, or behind a defense line with quad gun, are pretty resilient.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/16 02:53:40


Post by: omgitsduane


statas wrote:I'm gonna seriously recommend havocs with autocannons. I've been running a sqaud of 6-7 havocs with 2-3 autocannons and 1 missile launcher. They have been proving to be quite the thorn in the enemy's side.... granted, there's usually some oblits, vindicators, or a land raider to deal with too, so enemies have to make some choices...

but seriously, in 6th, havocs in a bastion, or behind a defense line with quad gun, are pretty resilient.


I am pretty sold on havocs with autocannons, I just don't want to take out something else to make room for it. I have a bastion in my army so maybe doubling up on the autocannon shots isn't a bad idea since it didn't actually kill one flyer the game. I can get 6 havocs with 4 autocannons for 150 which is about as much as squad of plague marines, and I think more plague marines on the floor is a better option at this time.


Traitor guard and chaos marines - learning to paint and sculpt. @ 2012/08/16 03:13:22


Post by: Some_Call_Me_Tim?


Love the custom banner on the Nurgle lord!

Also: how many projects do you have going right now? I was scrolling through the first page and there was so much stuff there that I started to feel overwhelmed by your determination.

_Tim?