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Unofficial info on Dark Millennium Online @ 2011/10/11 20:38:27


Post by: Kroothawk


Some news posted by Inquisitor Engel over at Warseer
Inquisitor Engel wrote:Sorry I've not be present around here for long but I've been settling into my new role as Community Manager for a rather larger video game retailer. I was sent down to GDC Online this week (so I got sent back to Austin after just leaving!) and managed to get a tiny bit of info from the very tight-lipped folks at THQ.

- Dark Millennium Online has a "pencilled-in" ship date of Spring 2012.
- Same art style as Space Marine.
- PC AND Console-based. (!!!) The Rep said it would be Cross Platform, but couldn't be 100%. I don't see why it wouldn't be (and it would hurt it if not.)
- Developed by Vigil (Darksiders) and published by THQ. Relic also has a hand in the game in many places.
- "No comment" on "Good vs Evil" lineup. A Relic employee said he was "pleased" with how the factions had been grouped, but wouldn't go further.

That's all I got! Attachment of the poster is included.

[Thumb - Space Marine.jpg]


Unofficial info on Dark Millennium Online @ 2011/10/11 20:48:58


Post by: Revarien


I wonder if they chose the Black Templars for the marines, so it was more unique to be a psyker on a different 'races' or faction's side...

Or maybe I'm just over thinking it >.>


Unofficial info on Dark Millennium Online @ 2011/10/11 20:54:36


Post by: Death By Monkeys


Revarien wrote:Or maybe I'm just over thinking it >.>

I think you're overthinking it.


Unofficial info on Dark Millennium Online @ 2011/10/11 20:56:43


Post by: Crablezworth


cross platfrom aka it will suck


Unofficial info on Dark Millennium Online @ 2011/10/11 21:03:00


Post by: ph34r


Crablezworth wrote:cross platfrom aka it will suck
Maybe. Obviously hopefully not.


Unofficial info on Dark Millennium Online @ 2011/10/11 21:05:49


Post by: maersdet


Revarien wrote:I wonder if they chose the Black Templars for the marines, so it was more unique to be a psyker on a different 'races' or faction's side...

Or maybe I'm just over thinking it >.>


They've said that Marines will all be Black Templars. From the Imperial trailer, you can make out a psycher several times that is in all white imperial looking clothes. Best bet would be Hand of The Throne types.


Unofficial info on Dark Millennium Online @ 2011/10/11 21:12:56


Post by: Absolutionis


Seems like a good time to release Codex: Black Templar around Spring 2012.


Unofficial info on Dark Millennium Online @ 2011/10/11 21:15:02


Post by: Eisenhorn


Nah the one on the gaming console will suck the PC one will be fine.
DC Universe was a good example good game but on console you lose the abilty to chat unless you have one of those after market keyboards which I would think most do not have.
Plus the text space was hard to read on the console version.
And lets face it are'nt all MMO's really just a chatroom with awesome minigames.

The link I see says March 31st 2013, I wish that spring 2012 was correct but no one has done any beta testing on a grand scale and spring is right around the corner.
KotOR MMO is doing the beta right now and has been doing so for a few months now.


Unofficial info on Dark Millennium Online @ 2011/10/11 21:20:33


Post by: Necros


I think it's going to be more like.. game released in spring 2012, servers up & down till summer 2012, first patch to nerf the most overpowered class everyone plays fall 2012, playable game in time for xmas 2012?



Unofficial info on Dark Millennium Online @ 2011/10/11 22:09:59


Post by: kenshin620


Necros wrote:I think it's going to be more like.. game released in spring 2012, servers up & down till summer 2012, first patch to nerf the most overpowered class everyone plays fall 2012, playable game in time for xmas 2012?



Bingo

Unless its WAR's "Everyone finds out End Cotent sucks and leaves within a year"


Unofficial info on Dark Millennium Online @ 2011/10/11 22:21:00


Post by: Kroothawk


Eisenhorn wrote:The link I see says March 31st 2013, I wish that spring 2012 was correct but no one has done any beta testing on a grand scale and spring is right around the corner.
KotOR MMO is doing the beta right now and has been doing so for a few months now.

Maybe they learned from GW that playtesting and marketing are evil. Or they are afraid of KotOR and speed up things.


Unofficial info on Dark Millennium Online @ 2011/10/11 22:28:02


Post by: Uktabi


Space Marine was awesome but short, multi-player was supposed to keep it going... GOW 3 hurt it, thats just releases at this time of year.

THQ has a good track record and I say I will give them the benefit of the doubt if they simply do nothing more than make Space Marine a MMO. Adding to it A) creates DLC for a good game (Space Marine) at worst or very possibly makes an enjoyable MMO. Keep the mind open on THQ, GW regularly sticks it in, THQ has more or less given me value for my dollar so far.


Unofficial info on Dark Millennium Online @ 2011/10/11 22:32:32


Post by: Brother SRM


Crablezworth wrote:cross platfrom aka it will suck

What crossplatform games have there been for you to base this on? The only one I can think of is Shadowrun, and while that was apparently pretty bad I don't think that speaks for the entire concept.

I'm assuming they chose Black Templars to distinguish it from Space Marine's Ultramarines, and so they can justify new players playing as Neophytes alongside Initiates as opposed to running off on their own as scouts.


Unofficial info on Dark Millennium Online @ 2011/10/11 22:44:38


Post by: Guildsman


The OP doesn't inspire confidence. Putting out an MMO without a round or two of beta? I didn't think that happened anymore. And why Vigil? As far as I know, they've only done Darksiders, which I remember reading wasn't very good.


Unofficial info on Dark Millennium Online @ 2011/10/11 22:54:04


Post by: JoeyFox


I will cut my right arm off to get this. If I must.

Even if its half as bad as Space Marine, its worth the $ to me.


Unofficial info on Dark Millennium Online @ 2011/10/11 22:56:24


Post by: yellowsnow


Maybe they will hire new voice actors for the orks so I don't have to hear them yell "Space Marine!"


Unofficial info on Dark Millennium Online @ 2011/10/11 23:02:43


Post by: Crablezworth


Brother SRM wrote:
Crablezworth wrote:cross platfrom aka it will suck

What crossplatform games have there been for you to base this on? The only one I can think of is Shadowrun, and while that was apparently pretty bad I don't think that speaks for the entire concept.

I'm assuming they chose Black Templars to distinguish it from Space Marine's Ultramarines, and so they can justify new players playing as Neophytes alongside Initiates as opposed to running off on their own as scouts.


Console ruined gaming for me, dues ex human revolution is a great example, it was realed on all platforms and that's probably why it was a giant piece of gak.


Unofficial info on Dark Millennium Online @ 2011/10/12 02:07:34


Post by: DoctorBrain


Inquisitor Engel wrote:
- PC AND Console-based. (!!!) The Rep said it would be Cross Platform, but couldn't be 100%. I don't see why it wouldn't be (and it would hurt it if not.)


This.... this is a terrible idea. If you want to see a historic example of cross-platform play failing miserably, look up the Shadowrun video game from 2007. It was cross-platform 360/PC. Long story short, PC gamers consistently obliterated competing console players; the devs tried to make up for it by giving console players things like auto-aim, but it didn't really help all that much. It fell apart pretty quick, although the game had its share of issues beyond cross-platform problems.

The developers are going to have to split their time and resources between two platforms, meaning that in the end, gamers on each console will feel as if the game doesn't fit quite as well as it should. It's going to be especially apparently for PC gamers, since gameplay design will suffer in order to compensate for less complex console control schemes and hardware.


Unofficial info on Dark Millennium Online @ 2011/10/12 02:15:40


Post by: Pacific


Absolutionis wrote:Seems like a good time to release Codex: Black Templar around Spring 2012.


I agree, I think it would be wonderful if they used the material they are licensing out to try and draw more fresh blood into stores and into GW games. So far, there have been no efforts at all which I think has been a terrible waste.


Unofficial info on Dark Millennium Online @ 2011/10/12 02:46:37


Post by: Krilk


Darksiders was a wicked game and while wasn't revolutionary with what it had to offer, it definitely had a fresh look at the 3rd person genre.

And unfortunately consoles cannot keep up with PC, that's why it would suck. PC players can react fast with a mouse/keyboard as opposed to a controller with greater accuracy, and even if it's not a FPS it means faster movements. In an MMO that is just plain bad as well, you don't want to die because your group member or raid member can't move with the same speed or efficiency that you can because you are on the PC. While cross platform sounds like a good idea, it is still several years off from being a viable one.


Unofficial info on Dark Millennium Online @ 2011/10/12 03:08:57


Post by: cyrax777


Ps3 has usb theres your mouse/keyboard problem solved.


Unofficial info on Dark Millennium Online @ 2011/10/12 03:09:46


Post by: kenshin620


cyrax777 wrote:Ps3 has usb theres your mouse/keyboard problem solved.


Some people dont have USB keyboards

Yes I know, it sounds impossible


Unofficial info on Dark Millennium Online @ 2011/10/12 03:10:42


Post by: candy.man


Cross platform could work, depending on how the game works. If it is point and click with a stacks and stacks of skill bars ala WoW then console wouldn’t work. If it focused more on player actions over skill bars and had a streamlined auto-targeting system then console could work.

That being said, I’m hoping the game comes out on console. I bought my gaming rig last year so if my rig doesn’t meet the optimal settings for the game, I can always buy and play it on console. The issues with chat aren’t much of a issue with me as I don’t chat or raid in MMOs.


Unofficial info on Dark Millennium Online @ 2011/10/12 03:11:23


Post by: bombboy1252


YESSSSSSS!

cross platform? getting it on XBOX!!!!!!!


Unofficial info on Dark Millennium Online @ 2011/10/12 04:30:48


Post by: CpatTom


Sports, Racing and fighters play better on console... Fps, Rts, Rpg are all Pc's domain (Yes, CoD/Halo/GoW/other console shooter, TF2 is better than you). Action and Action Rpg can work well on both.

So, most likely the Action Rpg route. As long as its not a WoW clone that just comes down to bigger numbers. Action, hopefully, implies skill. I like skill.


Unofficial info on Dark Millennium Online @ 2011/10/12 04:49:05


Post by: Joshh


Not sure if want ...

On one hand, another awesome 40K game. Vigil did a kickass job with Darksiders - although the PC aiming controls for the boomerang analogue were utter crap - and THQ in general puts out good games.

On the other hand, mmo's usually have a monthly cost, which I'm not sure my part-time tutoring job can support while I'm at university.

I may have to give this one a miss just based on finances :(

I'm not sure about the cross-platform. It would attract a larger fanbase, but if the PC version just ends up being a console port with modified console controls and console-level graphics, I'll weep tears of sadness. If THQ decides that they can't make a good game that works on both consoles and PC's, it's best to make 2 separate projects or scrap it altogether. Quality over quantity has always been the approach with 40K games made by Relic/THQ and I'd love to see another awesome grimdark game.


Unofficial info on Dark Millennium Online @ 2011/10/12 04:52:12


Post by: Brother SRM


Crablezworth wrote:Console ruined gaming for me, dues ex human revolution is a great example, it was realed on all platforms and that's probably why it was a giant piece of gak.

Cross-platform gameplay is not the same thing as a console port. Also I'm pretty sure you're the only person who thinks Deus Ex: HR is "a giant piece of gak". The game's gotten pretty much universal praise from critics and consumers. Oh no, it's not as clunky as the original! MAI GAYMES AM RUINED

I'm a "PC gaming master race" kind of guy and even I don't think this. Most games come out on multiple platforms in this day and age, and that is by no means a barometer of their quality.


Unofficial info on Dark Millennium Online @ 2011/10/12 05:07:56


Post by: candy.man


Personally I don’t give a rats regarding the quality of graphics regarding a game. Even if the graphics are bad, as long as the gameplay is solid, it will hook me.


Unofficial info on Dark Millennium Online @ 2011/10/12 17:55:58


Post by: Daston


oh dear. You cant so a cross platform MMO how would people talk? Xbox cant use a keyboard and you cant get everyone all having a shout off, think Old republic will out shine this.


Unofficial info on Dark Millennium Online @ 2011/10/12 17:59:39


Post by: CpatTom


In the grim darkness of the Dark Millennium you cant hear yourself scream, because everyone else screams louder than you.


Unofficial info on Dark Millennium Online @ 2011/10/12 18:00:05


Post by: Battle Brother Ambrosius


Yes! Black Templars as the Marine faction! The Emperor has answered to my prayers!


Unofficial info on Dark Millennium Online @ 2011/10/12 18:07:38


Post by: FireWolf698


The game can still be standardized for both console and PC gaming quite easily. However, I'm not sure how it will work if its cross-platform game play, as someone mentioned earlier.....and being a veteran system builder and avid shooter fan for about 12 years now, PC gamers will DESTROY controller anchored console players. This game is already suppose to be about war..and PvP, so there's one glaring problem with cross-platform..and its been all but confirmed that ranged weapons will have to be aimed, giving PC gamers even more distinct advantage.


Unofficial info on Dark Millennium Online @ 2011/10/12 18:14:49


Post by: CpatTom


Pc gamers have to be Ig grunts while Consoles get to be grey nights, just to balance things out.


Unofficial info on Dark Millennium Online @ 2011/10/12 18:20:56


Post by: Riker210


Gaming industry pencil in release dates to push development to work overtime to finish things for betas and submissions. (Before you say 'oh how would you know?', I work in the industry) Id take this spring release with a tub of salt.


Unofficial info on Dark Millennium Online @ 2011/10/12 18:21:34


Post by: Morathi's Darkest Sin


Depends, you might need to aim, but if the game calculates if you hit or not on each shot like a normal MMO does, that advantage may not be as great as it appears.

From the vids we have seen so far, the game wasn't running at fps pace, so I'm not thinking there will be too great a difference. Maybe, only time will tell.

My only concern with this news is, that seems quite an odd design method, I hope the game doesn't suffer for it, or THQ decided to cut corners as its looks like WOW and ToR will have most of the MMO sewn up by the time DMO is released.


Unofficial info on Dark Millennium Online @ 2011/10/12 18:51:28


Post by: Kroothawk


Inquisitor Engel posted a lot more info:
A little birdy has dropped me some more info as well:

Game Design Notes:

- Relic is lending a very small hand in the overall development of dmo. Winking, a chinese based developer is also on board. They helped with Spacemarine as well.
- Vigil is doing 90% of the work. Most of the shared work load is art, and animation.
- Spacemarine is built on the same engine as darksiders (and darksiders 2 respectively)
- Dmo is using the same engine, with gameplay (at least combat) akin to Spacemarine.
- Contrary to what I was told, the art style is NOT like Spacemarine, rather the whole game is more like darksiders (1 & 2), very stylized. The videos released at the last E3 are fairly accurate to the current state of the art style. Less realistic.
- Revision to what I was told by the rep, is that Spring 2012 is unlikely... maybe for more announcements on the game's progress. Though a Darsiders 2 release in spring is likely, Vigil is working on both.


Class related notes:

- Races broadly put into forces of "Order" and "Disorder" similar to 40K World-wide campaigns.
- The "spacemarine" is a class, with a chaos counterpart.
- Tactical, heavy, assault as specialties.
- Each class starts as something familiar, and through progression changes.Ie. Scout to Marine
- Other classes include: psyker, techpriest, and assassin
- The assassin starts as a guardsman-esque character.
- Chaos have similar counterparts, cultist themed.
- Instead of an assassin, think demon host.
- Orks are with Chaos (disorder), Eldar are with the Imperium of man (order)
- Ork class rundown: Nob, mekboy, runt herda, mad dok
- Eldar class rundown: Scorpion, Avenger, Warlock, Reaper
- Expect Tau & Dark Eldar later, likely an expansion, though dark eldar npcs will be present on release, as well as Necron, and Tyranids. (Interesting idea, going for the 'faceless' races as NPCs, though I suspect you won't be getting quests from the Swarmlord!)
- 60 character levels.


Gameplay related notes:

- A crashed space hulk will be one of the zones.
- Another zone will take place on an Imperial Cruiser, and Chaos Cruiser.
- Expect several instanced missions much like WoW, as well as open world.
- It will include instanced & open world pvp.
- Players will be able to dual weild things like pistols and melee weapons... yes that means two chain swords.
- The featured chapter is Black Templars. (As evidenced by the banner art)
- The featured chaos god is Khorne, at least for playable
- Word Bearers will also take a major role in the Playable chaos faction
- Nurgle & Fabius Bile will have a big Chaos NPC presence. (I suspect not Nurgle himself, but perhaps Typhus?)
- Possible shooter/RPG mode controls, like StarTrek Online.
- Third person action, plays like Gears of War/Space Marine mixed together for shooting.
- Melee is more like Space Marine/Darksiders, with the target lock on.
- Blocking melee attacks is a maybe, sheilds may be NPC only.
- NPC creatures vary from: Necromunda like humans, Chaos Cultists, Dark Eldar; from Grotesques to Warriors, Chaos Daemons and beasts, Orks, Grots, Guardsmen, defected Guardsmen, most of the minor Demons, Dreadnoughts, Tyranid Warriors, Genestealers and more.
- Forgeworld things may be present. Thunderhawk, terrain sets, Aquila landers, FW-esque equipment on vehicles.
- Environments range from snowy mountains, to the innards of a crashed space hulk... from cities destroyed, and orkified, to ancient eldar cities, overgrown with nids... from ancient battlefields, littered with the carcases of Titans and tanks, to a hive city, nostalgic with necromunda.... from the halls of Imperial Cruisers, to tge desecrated throne rooms of Chaos.
- Everything is large, beefy, and sticks to 40k very well. People already invested in the background and game will progress at a snails pace, as we will be distracted by everything.
- Left mouse uses the weapon in your character's left hand, Right mouse uses the weapon in your character's right hand. Rather cool mechanic.
- All abilities have a cooldown... No spamminh your "3" key like most MMOs. This will likely annoy WoW diehards. This pleases me.
- Melee combos - dual weilding gives new moves
- There is sprinting.
- "Guilds" will be present.
- Team/party/squad size is 5
- "Raid" size is 50... subject to change.
- Ranged weapons have infinite ammo, but there is reloading, overheating, venting, and reloading.
- Weapons rarely get to take full advantage of their range when inside... lots of cover and turning corners, it's very dynamic.
- Hero classes are possible, unlocked once you get a character high enoigh level.
---- Imperium: Grey Knight
---- Chaos: Chaos Sorcerer
---- Ork: 'Ard boy or Weird boy
---- Eldar: Farseer
- Hero classes will begin at higher level...
- Likely 40.


A player progressing as a marine will do so as follows:

Lv. 0: an adept, think a marine wearing just carapace armor.
Lv. 10: more or less a scout.
Lv. 20: equipped like the marine character in th sm codex... forgot his name.
Lv. 30: a standard marine
Lv. 40 honor guard or Sergeant, some decoration
Lv. 50 sternguard, maybe captain.
Lv. 60 artificer armor, iron halos, the whole sha-bang.

Grey knight fits in fairly well at around 40.

Other classes progress similarly.


Misc. Notes

- Tech priest are very, very pure adeptus mechamicus themed...Backpacks with a robot arm.
- A cover system is implemented.Waist high cover and standing cover.
- Cross platform is very possible.
- Shooting mechanics will have aim assist
- Similarly, melee attacks will lock on.
- Abilities work similar to Warhammer Online. A common resource, then each class has a unique resource used with abilities.
- Weapons inxrease in "coolness" as far as progression is concerned.
- A lv. 1 autogun may be it's familiar form in necromunda and early IG... by lv 60, sone autoguns look cool enough for inquisitors to be using, lathered in fancy trim, aquilas, etc.
- Same goes for other weapons.... think Call of Duty, as you unlock the various weapon upgrades, you guns start looking cooler.


Each class has 3 specialties.

- Marine: Tactical, Devastator, Assault
- Assassin/guardsman: the major assassin type, callidus, vindicare, eversor (however you spell it)
- The Marine is by far the most flushed out.
- most abilities are still very WIP.
- Jump packs- not sure how they'll work



Unofficial info on Dark Millennium Online @ 2011/10/12 18:56:24


Post by: Grundz


Crablezworth wrote:
Console ruined gaming for me, dues ex human revolution is a great example, it was realed on all platforms and that's probably why it was a giant piece of gak.


Well if you want to make enemies, try and change something.


Unofficial info on Dark Millennium Online @ 2011/10/12 19:03:15


Post by: CpatTom


A lot of that sounds great. Now, it just needs to work.

(And I would love to get me some XV-9 action going on in an expansion. Close range, super mobile, dakka dakka! But obviously that would have to wait.)


Unofficial info on Dark Millennium Online @ 2011/10/12 19:42:09


Post by: The Dreadnote


Sounding promising. May go either imperial or eldar...


Unofficial info on Dark Millennium Online @ 2011/10/12 22:51:30


Post by: shoggoth


Cross platform worked for FF11 and we all played together just fine.

If there isn't a Beta its going to fail so hard.


Unofficial info on Dark Millennium Online @ 2011/10/12 23:44:33


Post by: Rayvon


FireWolf698 wrote:The game can still be standardized for both console and PC gaming quite easily. However, I'm not sure how it will work if its cross-platform game play, as someone mentioned earlier.....and being a veteran system builder and avid shooter fan for about 12 years now, PC gamers will DESTROY controller anchored console players. This game is already suppose to be about war..and PvP, so there's one glaring problem with cross-platform..and its been all but confirmed that ranged weapons will have to be aimed, giving PC gamers even more distinct advantage.


I agree but only if its done as fps games usually are.
This is a MMo so it may have different mechanics/gameplay/controls, if you think about it, it could also go the other way, where the controls and mechanics favour the console, though i sure hope not.


Unofficial info on Dark Millennium Online @ 2011/10/12 23:56:37


Post by: kenshin620


Yay its like WAR's faction system all over again. Then again its impossible to have more than 2 sides I suppose with a few exceptions

Cant wait for the hard core role playing templar players refusing to team up with any psykers/xenos

Also...interesting that you can be an Eldar Scorpion


Unofficial info on Dark Millennium Online @ 2011/10/13 00:09:12


Post by: candy.man


Thanks for the post Kroothawk. The game is looking more and more interesting.

Looks like there is going to be an emphasis on player actions over skillbars judging by the right hand/left hand mechanic and skill cooldowns.

I’ll probably play as an assult spec Chaos Space Marine, dual wielding chain axes and whatnot.


Unofficial info on Dark Millennium Online @ 2011/10/13 01:51:27


Post by: CpatTom


Oh, yeah, great point, Thanks for the post Kroot. Much appreciated.


Unofficial info on Dark Millennium Online @ 2011/10/13 01:56:26


Post by: ph34r


I am hopeful.


Unofficial info on Dark Millennium Online @ 2011/10/13 04:15:48


Post by: Minsc


No Guardsmen? I guess it makes sense, but... bummer. Very big bummer. Guess it's Ork for me, if I get it.

It better occur on a multi-planet scale, though. I don't want to see a hundred Daemonhosts running around fighting a tenth of the Grey Knight chapter on Nowhereistan as twenty Warbosses bicker who's going to smash the dozen Lords of Chaos in the face.


Unofficial info on Dark Millennium Online @ 2011/10/13 05:14:29


Post by: knighthaunter


yellowsnow wrote:Maybe they will hire new voice actors for the orks so I don't have to hear them yell "Space Marine!"

QFT, 10 min into that game i was like...ok i get it...its a space marine game.

but really, this date does sound like either wishful thinking (on my part) or a dangerous rush to just get it out..ala vangaurd.
i desperately want to see this and to love it, but news on it is still so slow, its somewhat hard to believe its that close.

and ya, cross platform is not a good thing, it forces console type controls and hinders them having a great deal of depth (which mmo's seem to be moving away from anyways) things like space marine being cross platform is one thing, but mmo's is another.


Unofficial info on Dark Millennium Online @ 2011/10/13 05:18:02


Post by: Mr Gold


Cross-platform MMO has been done before.

I see this is a way to attract more new comer into the world of War40k (so they will get suck into and become fanatics of GW ), especially since most of today video games are released as a console title in mind (it is a sad day for PC gamer )

aim-assist

Cleary a joypad feature.

Just wonder will Tyranids be the neutral faction?


Unofficial info on Dark Millennium Online @ 2011/10/13 05:51:30


Post by: Brother SRM


Pray for squad-based or proximity-based voice chat.


Unofficial info on Dark Millennium Online @ 2011/10/13 15:43:09


Post by: warboss


It seems that the OP's date was off by about a year. :(

http://www.joystiq.com/2011/10/13/warhammer-40k-dark-millennium-mmo-coming-march-13-2013/


Unofficial info on Dark Millennium Online @ 2011/10/13 16:41:03


Post by: deleted20250424


warboss wrote:It seems that the OP's date was off by about a year. :(

http://www.joystiq.com/2011/10/13/warhammer-40k-dark-millennium-mmo-coming-march-13-2013/


Came to post this link.

Also, there would be no way, to begin with, that this game would come out 6 months from now. There has been *zero* Beta testing and that usually goes on for a year or more in the current MMO environment.

Cross platform is about the worst idea ever. Others have mentioned why, mostly it comes down to controls/UI options, etc. The FF series was a console, menu driven game to begin with. Making a PC game made it better. Taking a game like... WoW, or WAR, or Rift and porting to a console would be ridiculous and require massive amounts of work. Unless you had a keyboard for your console, a person would go insane trying to cycle through the abilities alone. God forbid you try to PvP.


Unofficial info on Dark Millennium Online @ 2011/10/13 17:10:30


Post by: Kirasu


I don't understand why companies keep making the same mistakes over and over again.. Releasing MMOs before they are ready is a death knell to them

This isnt 1999 anymore with everquest, players want mostly finished games or at least games that PLAY as if they are finished but are lacking some content at the start

I really hope they keep to the 2013 time frame. MMOs cost a lot of money and rushing them has been proven time and time again to be stupid





Unofficial info on Dark Millennium Online @ 2011/10/13 17:32:45


Post by: greenskin lynn


1- yea, i hope they take their time so it turns out decent
2- woo, i can be a techpriest


Unofficial info on Dark Millennium Online @ 2011/10/13 17:38:52


Post by: sourclams


Things that I potentially don't like (haha no game yet but I know I don't like it, right??):

References to the game being gameplaywise 'like' Star Trek Online and WAR: These games were epic failures for a reason. WAR early play in particular was a real yawnfest as you still mashed three buttons... just more slowly and in order.

50 man raids. Oh boy. The problem with 50 man raids is that 1. only big guilds can do them with anything approaching regularity and/or 2. the content is either impossible to coordinate around for all but the most hardcore big guilds, or it's mind numbingly boring with the most difficult aspect being the organization of 50 warm bodies to hack through 'Boss #5's' 10 million hitpoints.

Fleshing out of Space Marines above/beyond other races. This results in massive faction population imbalance as MMOs have a tendency to both favor the more polished content and the 'good guys'. Big problem here from a world PvP standpoint and for the 'bad guy' economies in general. Anyone remember Tarren Mill circa 2005 on any of the 2:1 Alliance:Horde severs? Was totally stupid and sucked, yes? Yes.


Unofficial info on Dark Millennium Online @ 2011/10/13 17:44:57


Post by: deleted20250424


The primary problem with WAR, was EA.

I beta tested WAR for a looooooooong time. The game that ended up being sent to the public was *not* the game we tested. Mythic got shafted by EA because Mythic needed more money to put out the game they wanted. EA gave them the cash, punched them in the crotch, and put WAR on the shelves.

EA stuck their fingers in the bowl and shoved it out the door. EA has destroyed a great number of MMO games since the dawn of time. Including the very first MMO I beta tested for them back in 1996-97.

As long as THQ remains strong, they can stand alone.


Unofficial info on Dark Millennium Online @ 2011/10/13 17:51:27


Post by: WarlordRob117


The main problem I have lies with being only black templars chapter for imperium... according to BT fluff and codex, they will not work or team up with Psykers of anykind unless they are GK... so how would this work I understand the mechanic but limiting customization of your marine to BT stuff is not going to bode well with many (see BA and SW players)

Though I like the assassin idea... though picking eversor as opposed to vindicare is gonna be rough lol


Unofficial info on Dark Millennium Online @ 2011/10/14 00:34:16


Post by: Rayvon


WarlordRob117 wrote:The main problem I have lies with being only black templars chapter for imperium... according to BT fluff and codex, they will not work or team up with Psykers of anykind unless they are GK... so how would this work I understand the mechanic but limiting customization of your marine to BT stuff is not going to bode well with many (see BA and SW players)

Though I like the assassin idea... though picking eversor as opposed to vindicare is gonna be rough lol


The reason it is just one chapter is because in the story the black templars are stuck on the planet, i would like to have a choice though tbh.


Unofficial info on Dark Millennium Online @ 2011/10/14 00:42:27


Post by: BTNeophyte


Templars as the only marine faction is awesome beyond belief. However, if the new BT codex would be released at the same time as the game, I hope they put the tabletop concerns above the video game and don't change the codex to fit better with the video game. Also, it would be awesome if they had missions where neophytes would work with a more experienced player who was an initiate.


Unofficial info on Dark Millennium Online @ 2011/10/14 00:44:50


Post by: KingCracker


bombboy1252 wrote:YESSSSSSS!

cross platform? getting it on XBOX!!!!!!!



Same, but for the PS3. That made me really excited because I was dreading having to get rid of this ol bird I call a PC to be able to play that game


Unofficial info on Dark Millennium Online @ 2011/10/14 00:58:53


Post by: Beastmaster


Spring of 2012!? CROSS PLATFORM!? oh god this is going to be the best Warhammer 40k game since SM! If isnt on xbox 360 i will be sooooo pissed


Unofficial info on Dark Millennium Online @ 2011/10/14 01:55:59


Post by: Pacific


WarlordRob117 wrote:The main problem I have lies with being only black templars chapter for imperium... according to BT fluff and codex, they will not work or team up with Psykers of anykind unless they are GK... so how would this work I understand the mechanic but limiting customization of your marine to BT stuff is not going to bode well with many (see BA and SW players)


I would say the far, far bigger problem (and one that no-one really seems to have touched upon) is how they are going to maintain game balance while staying true to the source material. Orcs and IG might well match up against each other in a PvP environment, but how will Space Marines interact with everything else?

I was really hoping they would try and take a leaf out of Planetside's book - have a MMO environment but more of a FPS style game. Imagine having Valkyrie gunships coming in disgorging IG, or a rhino with marines in the back assaulting a renegade IG position? Anyone who played that game (or is looking forward to the forthcoming sequel) will know how well that would have fitted the concept, and issues of imbalance between troops could be managed in a similar way to that game - i.e. Marines could function in a similar way to the MAX suits in that game.

But instead I imagine dozens of appallingly named space marines in differently coloured armour bunny hopping around each other saying 'lol lol lol' (doing dance emotes?) while waiting to get enough people for an instance. The disparate groups, who in 40k background would rather chew each other's faces off than be in the same room together, then work together to take on some boss in the instance.

I have to be honest, the decision to try and follow the likes of Warcraft makes me truly disappointed, and so far it sounds absolutely appalling.


Unofficial info on Dark Millennium Online @ 2011/10/14 02:04:17


Post by: deleted20250424


Beastmaster wrote:Spring of 2012!? CROSS PLATFORM!? oh god this is going to be the best Warhammer 40k game since SM! If isnt on xbox 360 i will be sooooo pissed


Honestly, does anyone even read the posts/replies?

It's not coming in 2012.

http://www.joystiq.com/2011/10/13/warhammer-40k-dark-millennium-mmo-coming-march-13-2013/

http://www.vg247.com/2011/10/12/release-date-for-warhammer-40k-dark-millenium-announced/

And so on... almost every bit of information on any site that has anything on this says TBA 2013.


Unofficial info on Dark Millennium Online @ 2011/10/14 02:08:20


Post by: Death By Monkeys


Maybe we should edit the subject line to reflect the new release date.


Unofficial info on Dark Millennium Online @ 2011/10/14 02:24:21


Post by: Mewiththeface


TalonZahn wrote:
Beastmaster wrote:Spring of 2012!? CROSS PLATFORM!? oh god this is going to be the best Warhammer 40k game since SM! If isnt on xbox 360 i will be sooooo pissed


Honestly, does anyone even read the posts/replies?

It's not coming in 2012.

http://www.joystiq.com/2011/10/13/warhammer-40k-dark-millennium-mmo-coming-march-13-2013/

http://www.vg247.com/2011/10/12/release-date-for-warhammer-40k-dark-millenium-announced/

And so on... almost every bit of information on any site that has anything on this says TBA 2013.

It said at the bottom of the first link that that was a lie.


Unofficial info on Dark Millennium Online @ 2011/10/14 02:45:24


Post by: deleted20250424


It doesn't say that it's a lie which does not mean that the date of Spring 2012 is correct. It says that THQ has made no "official announcement" and nothing else.

*Every other* site that has *any* information relating to a date says Q1/Spring/TBA ------> 2013.

They have no official forums up, no beta going on, etc. etc...the "Official Site" is nothing more than a video and some sparse info.

Again, let's look at other games that are MMO's touting "Next Gen" and have come out, or are coming out.... WAR was in Beta for almost 2 years, SWTOR has been in Beta for almost 2 years, and that's just 2 of many. World of Tanks was in Beta for over a year and that's basically a FPSMMO with nowhere near the amount of testing required of a traditional MMORPG.

Until they at least open Official Forums, best to leave it on the back burner.



Unofficial info on Dark Millennium Online @ 2011/10/14 03:02:53


Post by: H.B.M.C.


This is the game with all the Tech-Priests, right?



Unofficial info on Dark Millennium Online @ 2011/10/14 03:05:32


Post by: Kanluwen


Yes, H.B.M.C.

It is.

And just for that, I'm playing a Tech-Priest specializing in Tech-Priestery!

I think this calls for an avatar swap...


Unofficial info on Dark Millennium Online @ 2011/10/14 03:06:49


Post by: H.B.M.C.


I was gonna say - last time this came up you changed your avatar to a Tech-Priest. Time to change back.

And I want to play a Tech-Priest as well.


Unofficial info on Dark Millennium Online @ 2011/10/14 03:08:41


Post by: Kanluwen


A Tech Priest or a Tech Priest?

I hear Tech Priests are quite good too!


Unofficial info on Dark Millennium Online @ 2011/10/14 03:43:45


Post by: Moopy


This does not bode well. If they're trying to make it like Space Marine (and for the console) then they've cut a hell of a lot out to make that format. Space Marine was great (I own it), but it's nothing compared the complexity of an MMO.

We haven't seen or heard anything since E3, and in the video game industry, that's a bad sign. Especially with the huge splash they made with the marine/ork costumes. Companies constantly want to build excitement around their products. There's been many Darksider's 2 reveals/sneak-peaks and interviews. Another example would be look at how much Diablo 3 stuff has been trickling out over time.

DMO? Nothing.

How long has this been in production? Quite a long time. This tells me there's big "issues", that's forcing out a slimmed down version of the game.


Unofficial info on Dark Millennium Online @ 2011/10/14 03:48:49


Post by: Kanluwen


Or there's no "issue" because "Spring 2012" is not the release date they're releasing.

"Spring 2013" is.

It seems some wires got crossed, and Spring 2012 is when we're going to be getting more "in-depth" information not when it's getting released. The "penciled in, maybe or maybe not" release date is Spring 2013.


Unofficial info on Dark Millennium Online @ 2011/10/14 12:27:45


Post by: ph34r


H.B.M.C. wrote:This is the game with all the Tech-Priests, right?

Hahaha not this again


Unofficial info on Dark Millennium Online @ 2011/10/14 12:27:51


Post by: KingCracker


I hope they take their time on it personally, I dont want them to "strike while the iron is hot" Id rather a good game come out of it all. But I do hope this cross platform rumor is true. That would make my day for sure. If not, I hope they wait till 2013, only because I can afford a new PC by then, as this tax season, Im not only remodeling my bathroom, but Im putting a new roof on my house as well


Unofficial info on Dark Millennium Online @ 2011/10/14 12:53:07


Post by: warboss


And the circle of the rumor's life is now complete as BOLS has just reported the rumors on their front page after their disavowal.


Unofficial info on Dark Millennium Online @ 2011/10/14 13:01:51


Post by: Phototoxin


probably chose BT as it's a legion so there can be more than 1000 marines. Also you can mix neonates and battle brothers. It would be cool to be any space marine 'race' though.

I'm guessing vs orks or something large and horde-y?


Unofficial info on Dark Millennium Online @ 2011/10/14 15:02:32


Post by: Alkasyn


sourclams wrote:Things that I potentially don't like (haha no game yet but I know I don't like it, right??):

References to the game being gameplaywise 'like' Star Trek Online and WAR: These games were epic failures for a reason. WAR early play in particular was a real yawnfest as you still mashed three buttons... just more slowly and in order.

50 man raids. Oh boy. The problem with 50 man raids is that 1. only big guilds can do them with anything approaching regularity and/or 2. the content is either impossible to coordinate around for all but the most hardcore big guilds, or it's mind numbingly boring with the most difficult aspect being the organization of 50 warm bodies to hack through 'Boss #5's' 10 million hitpoints.

Fleshing out of Space Marines above/beyond other races. This results in massive faction population imbalance as MMOs have a tendency to both favor the more polished content and the 'good guys'. Big problem here from a world PvP standpoint and for the 'bad guy' economies in general. Anyone remember Tarren Mill circa 2005 on any of the 2:1 Alliance:Horde severs? Was totally stupid and sucked, yes? Yes.


In WAR Online, Destruction usually outpopulated Order 2:1 in the first year.


Unofficial info on Dark Millennium Online @ 2011/10/14 15:08:54


Post by: KingCracker


Phototoxin wrote:probably chose BT as it's a legion so there can be more than 1000 marines. Also you can mix neonates and battle brothers. It would be cool to be any space marine 'race' though.

I'm guessing vs orks or something large and horde-y?



Id love to play as an Ork, but Im not going to lie, the idea of being some elite guardsmen later in the game, like a stormtrooper, just sounds awesome to me. So Im stuck really


Unofficial info on Dark Millennium Online @ 2011/10/14 15:48:17


Post by: GamzaTheChaos


They could balance by having guardsmen be more like a mage/range class. they die easy but deal great dmg. and this would come through some special abilities like maybe "bring it down" and the guardsmen range weapon fires like 3 times faster for a few seconds or something. and even allowing them melta guns or something etc giving them grenades who knows. while space marines are limited to chainswords/big two handed weapons and their best weapon is something like a stormbolter?

not to mention the stats their armor gives changes a great deal of what a weapon can actually do.


well hopefully. ;D


Unofficial info on Dark Millennium Online @ 2011/10/14 15:49:30


Post by: Conrad Turner


Glad this is not going to be released too soon, it really needs time to be properly tested.

That said however, I really am looking forward to this, and my hopes are:-

Inquisitor!

commandeering IG superheavies/Titans to assault enemy strongholds.

Leading squads of Terminators to mop up enemy leaders in their lairs.


[/Wake Up]

Still, there is no chance this will be as bad as WoW, which has been seriously broken since before "Cataclysm" came out, Blizzard having listened to a bunch of whiny kids that couldn't be bothered to learn how the Hunter class worked. Blizz then nerfed the Hunter so badly that every hunter since has not been a hunter, but a "Huntard" instead - that wonderfull hunter/slow combo that does not have basic skills like Kiting the enemy. That's when I gave up on my full set of L80 toons and left, hunters being my fave class.

Shame I then went on to the original A.P.B. which was actually worse! I never even finished the game-time that came with the game it was so bad.

Still, that is 2 things in DMO's favour then. It's not WoW, and it's not A.P.B. It's going to be great!

But the cross-platform thing? PC's will rule. VOIP chat servers to organise battles, Microsoft "Strategic Commander" to give quick commands, you gotta admit, we have all the tech to do it.



Unofficial info on Dark Millennium Online @ 2011/10/15 02:42:17


Post by: Retrosplicer


There better be a damn Dark Mechanicus Tech Priest if theres normal Tech Priests


Unofficial info on Dark Millennium Online @ 2011/10/15 04:14:58


Post by: Amaya


Calling it now. Development Hell.



Unofficial info on Dark Millennium Online @ 2011/10/15 04:18:25


Post by: Kanluwen


Amaya wrote:Calling it now. Development Hell.


Why? Because someone was given a wrong release date?

Seriously. We've had 2013 as the release date since the project was announced. There's been no reason to assume that's been bumped up or pushed back.

The fact that they've gone from "2013" to "March 2013" is a good sign, and not a sign of "development hell".


Unofficial info on Dark Millennium Online @ 2011/10/15 17:28:38


Post by: ProtoClone


I will wait and see how it does. I made the mistake with WAR and going out to get it when it first came out. Sadly, it didn't get better after a few months, IMHO.



Unofficial info on Dark Millennium Online @ 2011/10/15 18:15:34


Post by: English Assassin


This might be a silly question, but won't the game being cross-platform make voice comms troublesome? I presume you can't install Mumble or TeamSpeak on an Xbox.


Unofficial info on Dark Millennium Online @ 2011/10/15 19:38:37


Post by: Schmapdi


Brother SRM wrote:
Crablezworth wrote:Console ruined gaming for me, dues ex human revolution is a great example, it was realed on all platforms and that's probably why it was a giant piece of gak.

Cross-platform gameplay is not the same thing as a console port. Also I'm pretty sure you're the only person who thinks Deus Ex: HR is "a giant piece of gak". The game's gotten pretty much universal praise from critics and consumers. Oh no, it's not as clunky as the original! MAI GAYMES AM RUINED

I'm a "PC gaming master race" kind of guy and even I don't think this. Most games come out on multiple platforms in this day and age, and that is by no means a barometer of their quality.


You're talking about the Deus Ex that just came out - he's talking about the Deus Ex 2 that came out years ago that was pretty gakky and suffered badly from being a cross-port. Thief III was also ruined in this manner - a crime for which I will never forgive humanity.

Also - I used to play FFXI (for a few months). That has soured me on cross platform and multilingual servers. Basically - the Japanese players hated the American PC players - and then the PS2 players joined in and everyone hated them. Not a pretty picture. (And yes, I realize they've probably figured things out a bit better since then - but bad past experience is still bad past experience.)


Unofficial info on Dark Millennium Online @ 2011/10/15 20:46:54


Post by: kenshin620


English Assassin wrote:This might be a silly question, but won't the game being cross-platform make voice comms troublesome? I presume you can't install Mumble or TeamSpeak on an Xbox.


Well if you're getting it for the consoles, chances are you're not going to bother with 3rd party communication programs


Schmapdi wrote:
Brother SRM wrote:
Crablezworth wrote:Console ruined gaming for me, dues ex human revolution is a great example, it was realed on all platforms and that's probably why it was a giant piece of gak.

Cross-platform gameplay is not the same thing as a console port. Also I'm pretty sure you're the only person who thinks Deus Ex: HR is "a giant piece of gak". The game's gotten pretty much universal praise from critics and consumers. Oh no, it's not as clunky as the original! MAI GAYMES AM RUINED

I'm a "PC gaming master race" kind of guy and even I don't think this. Most games come out on multiple platforms in this day and age, and that is by no means a barometer of their quality.


You're talking about the Deus Ex that just came out - he's talking about the Deus Ex 2 that came out years ago that was pretty gakky and suffered badly from being a cross-port. Thief III was also ruined in this manner - a crime for which I will never forgive humanity.


Errr


Unofficial info on Dark Millennium Online @ 2011/10/15 20:51:58


Post by: TheFoole


Guildsman wrote, "The OP doesn't inspire confidence. Putting out an MMO without a round or two of beta? I didn't think that happened anymore. And why Vigil? As far as I know, they've only done Darksiders, which I remember reading wasn't very good."

I've played Darksiders, and I've played Space Marine. IMO Space Marine could have used some of the combat depth that Darksiders displayed, though both were tons of fun.


Unofficial info on Dark Millennium Online @ 2011/10/15 23:42:56


Post by: Guildsman


Fair enough, Foole. I'll admit, I've never actually played Darksiders, or Space Marine. Not sure how a third-person Gears style shooter will translate to an mmo. For that matter, why are we assuming that DMO will have similar mechanics at all?


Unofficial info on Dark Millennium Online @ 2011/10/16 11:35:28


Post by: hoogathy


Well, this looks intriguing, which is all I can really say without 100% confirmed information. I'll be keeping my eye on this one, and hopefully by the time it hits I'll have a gaming-quality PC to play it on (just can't get into MMOs on console).

Pacific wrote:
Absolutionis wrote:Seems like a good time to release Codex: Black Templar around Spring 2012.

I agree, I think it would be wonderful if they used the material they are licensing out to try and draw more fresh blood into stores and into GW games. So far, there have been no efforts at all which I think has been a terrible waste.

First of all, the thought of a new Black Templar codex makes me very happy. I'd be running them now if they had updated rules.

I'm a little surprised GW didn't do more to promote the concrete game when Space Marine came out. Allow me to use Magic: The Gathering as an example for a moment: when they released both of their Duels of the Planeswalkers games, they held promotions where players could redeem a code to receive a physical card - and good premium cards at that. There are players on the Pro Tour now that got into the physical game through these games, so it stands to reason that there's even more people who are just playing for fun because of the digital game. Sales for the game are up in recent years too, perhaps owing to the exposure of a multi-platform game.

Now, I admit it would be harder to do something like this for Warhammer - the Duels games were essentially the same as the tabletop version (minus the customization), so it essentially trained players for the "real" thing, and it'd be harder to distribute a promo mini. However there was definite potential for some kind of lead-in to lure players into their local GW stores. Personally playing Space Marine pushed me to leap into the real game, but I was already familiar with the universe & setting to begin with. How many people came to SM with a blank slate and came away thirsting to play the tabletop game?



Unofficial info on Dark Millennium Online @ 2011/10/16 11:41:01


Post by: ShatteredBlade


I"m curious to see what they'll do, but I have my money on muck it up and wet themselves.


Unofficial info on Dark Millennium Online @ 2011/10/16 13:08:56


Post by: WarlordRob117


Pacific wrote:
Absolutionis wrote:Seems like a good time to release Codex: Black Templar around Spring 2012.

I agree, I think it would be wonderful if they used the material they are licensing out to try and draw more fresh blood into stores and into GW games. So far, there have been no efforts at all which I think has been a terrible waste.

First of all, the thought of a new Black Templar codex makes me very happy. I'd be running them now if they had updated rules.

Now, I admit it would be harder to do something like this for Warhammer - the Duels games were essentially the same as the tabletop version (minus the customization), so it essentially trained players for the "real" thing, and it'd be harder to distribute a promo mini. However there was definite potential for some kind of lead-in to lure players into their local GW stores. Personally playing Space Marine pushed me to leap into the real game, but I was already familiar with the universe & setting to begin with. How many people came to SM with a blank slate and came away thirsting to play the tabletop game?



Actually a fair amount of people I run with. I've been trying to help my friend get him and his wife more business for his game store for reasons like space marine. A wealth of my co-workers knew of warhammer and all its bells and wistles but never knew anything about it or how it functions and just needed the right push lol. But seriously, Im just glad THQ and Relic are still manning these projects, because DOW was good... DOW 2 was great... Space Marine was amazing... and now if this goes well then I will cancel any other MMO subscription I may have at the time and crush some skulls on the forgeworlds of the Imperium lol

About the BT codex... kudos to you and I hope the best for your new codex, as I respect the BTs greatly as a chapter... but if they make them rediculous close combat experts compared to GKs... I will flip my grits...

[Thumb - anger management.jpg]


Unofficial info on Dark Millennium Online @ 2011/10/16 15:54:54


Post by: Cannibal


Misspelled "too".


Unofficial info on Dark Millennium Online @ 2011/10/16 17:05:26


Post by: Beastmaster


I think that you should be able to play as a space marine other than a black templar. That would kinda ruin the customization options of the game.


Unofficial info on Dark Millennium Online @ 2011/10/16 23:25:45


Post by: Pouncey


I'm hoping we'll get to have the option of female characters. I kinda have a thing for playing female characters, hence why all of my World of Warcraft characters are female, and my preferred WH40k army is Sisters of Battle.


Unofficial info on Dark Millennium Online @ 2011/10/17 06:32:12


Post by: Laughing Man


hoogathy wrote:I'm a little surprised GW didn't do more to promote the concrete game when Space Marine came out. Allow me to use Magic: The Gathering as an example for a moment: when they released both of their Duels of the Planeswalkers games, they held promotions where players could redeem a code to receive a physical card - and good premium cards at that. There are players on the Pro Tour now that got into the physical game through these games, so it stands to reason that there's even more people who are just playing for fun because of the digital game. Sales for the game are up in recent years too, perhaps owing to the exposure of a multi-platform game.

Still running those promotions, incidentally. We get a few people every week who bring in their voucher to redeem a Grave Titan or similar.


Unofficial info on Dark Millennium Online @ 2011/10/17 08:00:39


Post by: Mr Proudhoof


If the game is multi-platform, I'd imagine that each format will use it's own servers and setup. Also, both Xbox 360 and PS3 support USB keyboards if you wanted to use them.

Apart from the trailer with the big 'ol Titan, I haven't seen much on this game. Interested to play though.


Unofficial info on Dark Millennium Online @ 2011/10/17 08:46:31


Post by: JohnnoM


I think they should release it on one of the 2 systems, (preferably PC) and then at a later date release it on the other. Like they did with the Halo series.


Unofficial info on Dark Millennium Online @ 2011/10/17 10:42:16


Post by: Melissia


MMOs don't exactly require precision aiming so I hardly think that cross-platform would hurt them much.

Unless the game is MMOFPS or something.