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Post by: Warhams-77
John Blanche has started posting Shadow War and Inquisimunda terrain and miniatures on his new Instagram page
https://www.instagram.com/laurencejohnblanche/
Inspiring stuff
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Post by: Dravis
Well at least they clarified some of the tyranid rules, so you can get more then 2 parries. They also added the devourer points cost, so that's great.
I noticed that Necrons and wraithguard get unliving but they missed out drones, in fact no questions at all about Tau.
Maybe they are still working on some of the questions.
Hopefully they'll expand the errata soon.
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Post by: Dryaktylus
Some good stuff. But that Greyfax conversion looks like an ugly crossdresser, not like an old lady.  Reminds me of some of his older preacher drawings - in SoB armour!
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Post by: axisofentropy
Disappointed the errata didn't cover Craftworld heavy weapon platforms
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Post by: Sidstyler
The new bases look pretty good, in my opinion. They come on sprues like all of GW's other kits and the level of detail looks pretty close to the painted examples on the website. Two sprues with 32mm bases and two with the others if I'm not mistaken.
What's weird though is that the box says it only comes with two of those little domed lights/lamps, but I counted a dozen just on the two 32mm sprues alone. I think the other two base details are accurate and there's only like 2 of each.
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Post by: Eilif
Finally broke down and ordered my first new GW miniatures in nearly 7 years.
Pre-ordered the Shadow War rulebook and to get up to free shipping I bought this box of neophyte hybrids.
I figure that..
-I can easily convert a couple hybrids up to and acolytes and metamorphs
-Sourcing a couple cheap used purestrain should be easy.
So it looks like I'll have a Genestealer cult warband soon!
Talizvar wrote: AndrewGPaul wrote:That other squat in the background has modified his lasgun to be upside down. 
Actually, back then I think that is a shuriken catapult.
MOAR Heresy!
Now I am doubly determined to have squat kill teams.
I think you're right about the catapault. I actually have the metal squat figure with shurkien Catapault. I've only got about 20 of my 60 or so Squat figs painted up, but I'll definitely be finding a way to field a squat force, probably as IG or Astra Whatever-tarum.
Additinally, looking over my minis I've already got figs painted for
-Marines
- IG
and in my unpainted bins I've easily got the figs for
-Eldar
-Orks
-Inquisition
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Post by: Starfarer
Eilif wrote:Finally broke down and ordered my first new GW miniatures in nearly 7 years.
Pre-ordered the Shadow War rulebook and to get up to free shipping I bought this box of neophyte hybrids.
I figure that..
-I can easily convert a couple hybrids up to and acolytes and metamorphs
-Sourcing a couple cheap used purestrain should be easy.
So it looks like I'll have a Genestealer cult warband soon!
That neophyte kit is like a swiss army knife for conversion potential. Really great kit.
Black Dagger Games on ebay usually sells individual models in bits, so you can almost certainly buy a purestrain genestealer and your acolytes that way. Automatically Appended Next Post:
He's been posting on forums and interacting with the Inq28 community for a number of years now, but I think there must have been some internal move at GW to encourage them to start public social media accounts, because there are a lot of GW staff that have started instagram accounts in the last few weeks.
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Post by: Grinshanks
Eilif wrote:Finally broke down and ordered my first new GW miniatures in nearly 7 years.
Pre-ordered the Shadow War rulebook and to get up to free shipping I bought this box of neophyte hybrids.
I figure that..
-I can easily convert a couple hybrids up to and acolytes and metamorphs
-Sourcing a couple cheap used purestrain should be easy.
So it looks like I'll have a Genestealer cult warband soon!
I have gone the route of GSC warband too. Great kit with TONS of options. The only thing I'd tell you to watch out for for using them for Armageddon is that the kit only comes with 3 pistols (a webber, bolt and autu) and generally you might take a few autopistols.
However I just convert some laspistols to rep autopistols, and at a stretch they all have pistols in holders on their models so you can easily say that is what they're armed with.
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Post by: Mr_Rose
What else needed to be covered? They answered the move or fire question, so…?
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Post by: Shadow Captain Edithae
Has anyone else seen John Blanche's Inquisimunda warband on page 52-53 of May's White Dwarf? Converted from Genestealer Cultists, they look great. Could make for a cool Hive Gang themed warband.
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Post by: Ehldar
Local FLG has the new edition of the SWA Rulebook already!?! They must be making them in batches or they had this pre-planned....
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Post by: alphaecho
Talizvar wrote: AndrewGPaul wrote:That other squat in the background has modified his lasgun to be upside down. 
Actually, back then I think that is a shuriken catapult.
MOAR Heresy!
Now I am doubly determined to have squat kill teams.
I posted my first stab at a Squat squad (to use with my IG) in the Kharadron Overlords thread. The old plastic Squat arms and lasguns do go quite well with the Arkanauts.
Unless you have original Squats of course.
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Post by: u971
If Anyone is intrested Me and others have been making Objective Marker sets for Necromunda,i even built some specifically for Shadow war,the promethium cache,lots lots more in my Objective Markers thread in the bottom of my post,or in P&M.
Promethium cache,basically cooler looking counters on custom made industrial bases.
Necromunda Isotropic Fuel Rod Objective Marker,A small super cache worth many credits.
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Post by: Necroagogo
So I picked up my set of Galvanic Servohaulers just now. Two sprues, extremely weighty ... solid plastic. The toolbox and extinguisher look awesome.
The scenario has the 'Agent of the Omnissiah' defending the three scenery pieces against the 'Attacker of the Omnissiah'. They're basically counted as objective markers which can be moved (driven) every turn by the defender (as long as they're not locked in combat). They're all T7 with a 3+ and varying amounts of W.
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Post by: Mymearan
Ehldar wrote:Local FLG has the new edition of the SWA Rulebook already!?! They must be making them in batches or they had this pre-planned....
From their replies on FB they must've put together the new print version in a couple of days and immediately sent it off to a printer.
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Post by: matphat
Sure would love to see "An army of one" characters for other factions. I have Orks and Chaos and can't use em. =/
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Post by: Ctaylor
The ebook is available via iBooks for you iPad users. $32.99.
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Post by: streetsamurai
God dams is that cool
Blanche is a legend
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Post by: Ctaylor
Ctaylor wrote:The ebook is available via iBooks for you iPad users. $32.99.
Forgot to mention that it does not include errata. Does GW ever update their ebooks?
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Post by: Dryaktylus
Eilif wrote:
Talizvar wrote: AndrewGPaul wrote:That other squat in the background has modified his lasgun to be upside down. 
Actually, back then I think that is a shuriken catapult.
MOAR Heresy!
Now I am doubly determined to have squat kill teams.
I think you're right about the catapault. I actually have the metal squat figure with shurkien Catapault.
No, it is a lasgun. The old Squat army list had a lot of artwork from Paul Bonner - in some pics the guns are upside down, in others not. For whatever reason. *shrug*
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Post by: Grot 6
Mr_Rose wrote:
What else needed to be covered? They answered the move or fire question, so…?
The different Regiments from the campaign. Other then that, Orks, Orks, and more Orks... WAAAGAHHHH!!!
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Post by: complex57
So I set foot inside a Games Workshop store for the first time in over a decade and picked up the book today......and a box of beastmen.......and a blister of genestealer conversion parts.
Well played GW, well played.
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Post by: streetsamurai
Just got a hefty tax return. A lot of it will go toward buying a few (more like a ton) boxes of these new sceneries
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Post by: angelofvengeance
Ctaylor wrote: Ctaylor wrote:The ebook is available via iBooks for you iPad users. $32.99.
Forgot to mention that it does not include errata. Does GW ever update their ebooks?
Yes, mate  .
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Post by: Starfarer
Yeah, as someone who owns the boxed game rulebook without the additional factions, the digital version seems like a good option for a second copy, especially if they're going to keep putting out these updates.
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Post by: Kanluwen
Eilif wrote:Finally broke down and ordered my first new GW miniatures in nearly 7 years.
Pre-ordered the Shadow War rulebook and to get up to free shipping I bought this box of neophyte hybrids.
I figure that..
-I can easily convert a couple hybrids up to and acolytes and metamorphs
-Sourcing a couple cheap used purestrain should be easy.
So it looks like I'll have a Genestealer cult warband soon!
If you decide you want to expand further, Deathwatch Overkill is your friend if you can find it.
Gives you the characters(barring the Iconward), it's the only way currently to source the Aberrants, gives you a good spread of the Neophytes and their weapons, and a chunk of Acolytes.
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Post by: Grot 6
I picked up Overkill last week.
These boxed sets are a great deal, seeing as you get a whole army equated fro half the price. all you need are a couple of vehicles, and a book. Bama! That's all you need for an Army. add in a few Genestealers, and you have a pretty competitive force.
Add in a few squads of bald guardsman heavy weapon squads, Vehicles, and maybe a tank or two, and Bama! The Cult of the Four Armed Emperor arises!
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Post by: Eilif
Dryaktylus wrote:
No, it is a lasgun. The old Squat army list had a lot of artwork from Paul Bonner - in some pics the guns are upside down, in others not. For whatever reason. *shrug*
Good to know. I wonder if they showed him the srpues unassembled and he just ran with it?
So much raw creativity and weirdness in the RT days.
Kanluwen wrote:
If you decide you want to expand further, Deathwatch Overkill is your friend if you can find it.
Gives you the characters(barring the Iconward), it's the only way currently to source the Aberrants, gives you a good spread of the Neophytes and their weapons, and a chunk of Acolytes.
Yeah, there's some great figs in that game. I won't be growing more than a Shadow War force though. I've still got my Squat army to finish...
Grinshanks wrote:
I have gone the route of GSC warband too. Great kit with TONS of options. The only thing I'd tell you to watch out for for using them for Armageddon is that the kit only comes with 3 pistols (a webber, bolt and autu) and generally you might take a few autopistols.
However I just convert some laspistols to rep autopistols, and at a stretch they all have pistols in holders on their models so you can easily say that is what they're armed with.
Thanks for the heads up. Luckily I've still got scads of autopistols from the old, old GW weapons sprues. Got some necromunda weapons also. I've done some neat autopistols with SM bolt pistols. Cutting off the barrel and clip and putting a new barrel on there.
Starfarer wrote:
That neophyte kit is like a swiss army knife for conversion potential. Really great kit.
Black Dagger Games on ebay usually sells individual models in bits, so you can almost certainly buy a purestrain genestealer and your acolytes that way.
Good to know. I'm kind of looking forward to converting up some acolytes from parts though. I might hit them up for a purestrain genestealer, but there are so many thousands of plastic genestealsers on the used market I'm confident I can trade for one or just find someone to give me one.
How many purestrains can one have in a warband?
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Post by: streamdragon
Just one, as a special operative. (Not to be confused with a specialist.)
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Post by: Starfarer
Eilif wrote:
Starfarer wrote:
That neophyte kit is like a swiss army knife for conversion potential. Really great kit.
Black Dagger Games on ebay usually sells individual models in bits, so you can almost certainly buy a purestrain genestealer and your acolytes that way.
Good to know. I'm kind of looking forward to converting up some acolytes from parts though. I might hit them up for a purestrain genestealer, but there are so many thousands of plastic genestealsers on the used market I'm confident I can trade for one or just find someone to give me one.
How many purestrains can one have in a warband?
Both acolytes and Purestrain genestealers are Special operatives, so you can only use one per game and you have to use a promethium cache to do so. However, it would be easy enough to just model acolytes with available neophyte options (do just autopistol and combat weapon in most cases). Since the acolytes can't even take the special weapons from the codex, there's no reason not to just use them with neophyte rules if you just want them in from a modeling perspective. I plan to do that anyway.
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Post by: fattdex
You can actually use more than one special operative in a game if you like, but you have to expend a promethium cache for eavh one.
Starfarer wrote: Eilif wrote:
Starfarer wrote:
That neophyte kit is like a swiss army knife for conversion potential. Really great kit.
Black Dagger Games on ebay usually sells individual models in bits, so you can almost certainly buy a purestrain genestealer and your acolytes that way.
Good to know. I'm kind of looking forward to converting up some acolytes from parts though. I might hit them up for a purestrain genestealer, but there are so many thousands of plastic genestealsers on the used market I'm confident I can trade for one or just find someone to give me one.
How many purestrains can one have in a warband?
Both acolytes and Purestrain genestealers are Special operatives, so you can only use one per game and you have to use a promethium cache to do so. However, it would be easy enough to just model acolytes with available neophyte options (do just autopistol and combat weapon in most cases). Since the acolytes can't even take the special weapons from the codex, there's no reason not to just use them with neophyte rules if you just want them in from a modeling perspective. I plan to do that anyway.
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Post by: H.B.M.C.
Well GW said on the community page that they'd add my four of my five questions to the FAQ.
The fifth question was me asking if the printed rulebook included the errata (like W3 Raveners). They said that sadly it did not.
For reference, my four questions were:
1. Do Drone special abilities still function when the Drone is pinned/down?
2. What happens when a Drone gets a skill as a result of an injury roll? What skills can Drones use? Do Drones even roll Injury Rolls? Can Drones lose/gain stats?
3. The flavour text for the Ion Rifle seems to indicate it would have two fire modes, yet its rules are almost the same as the Rail Rifles. Was this intended? If not, what profile/s should the Ion Rifle have? If so, what benefits are there to one over the other?
4. Are you -sure- you meant for Henchmen to not have access to Carapace Armour? Seems amazingly arbitrary.
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Post by: Manchu
H.B.M.C. wrote:Are you -sure- you meant for Henchmen to not have access to Carapace Armour? Seems amazingly arbitrary.
Yep they are sure sure: Q. Should there be an option for Inquisitorial Henchmen to take carapace armour?
No.
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Post by: beast_gts
Anyone else tempted to put tracks or bigger wheels on the Galvanic Servohauler Trailer so it actually has ground-clearance?
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Post by: Siygess
True, like I can't give my IG vet sgt a power fist which is rather unfortunate since I modelled her with one. But arbitrary limitations man, what can you do. The Inquisitorial kill team is still my best shot at making an Arbites squad, though, with crusaders doubling as dudes with shields and power mauls and the Inquisitor playing the role of not Calpurina. Not sure about the Arbites with bolters and shotguns though.
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Post by: BrookM
Same here, made a Scion with power fist just for this game.
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Post by: H.B.M.C.
Manchu wrote: H.B.M.C. wrote:Are you -sure- you meant for Henchmen to not have access to Carapace Armour? Seems amazingly arbitrary.
Yep they are sure sure: Q. Should there be an option for Inquisitorial Henchmen to take carapace armour?
No.
I asked the question after the FAQ came out.
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Post by: BrookM
From Facebook:
GW is working on another diorama table, should be inspiring.
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Post by: Mr_Rose
That train engine looks promising; warlord head top plate on top of Triaros prow. Should look ace when it's done.
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Post by: Breotan
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
beast_gts wrote:Anyone else tempted to put tracks or bigger wheels on the Galvanic Servohauler Trailer so it actually has ground-clearance?
Not really. It's a glorified fork lift, not an off-road trailer meant to be hooked up to the back of a Chimera.
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Post by: streamdragon
I made a fillable version of GW's roster if anyone wants it.
1
| Filename |
ENG_SWARoster_Fillable.pdf |
Download
|
| Description |
|
| File size |
107 Kbytes
|
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Post by: Grot 6
If you haven't seen it, The movie "Ghosts of Mars" would be an awesome campaign for SW: A. Use a chaos cult, or a genestealer cult for the Martians, and have a squad of misfits as the heroes, and away you go. Personally, I think I would use 2 squads of Schaeffer's Last Chancers... and have a couple of vehicles laying around the table for anyone to pick up.
A second movie I would look at, if you can still find it is- The Wild Geese/ and have a squad of IG, fighting their way in, saving a primary, and getting him out as cultists try to kill them all on the way out of the territory, with a planetary airstrike hot on their heels, as they make it from "Designation 1 " to "Designation 2"....
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Post by: Necros
Book finally came today, looks good so far but I was expecting hardcover but it's softcover, guess I didn't catch that on gw's page. Gonna be putting together a GSC gang and Skitarri rangers too
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Post by: hive
Breotan wrote:
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same.
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Post by: Mymearan
hive wrote: Breotan wrote:
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same.
Really? I think WYSIWYG is extremely important for skirmish games since there are so many weapon options that you need to be able to see at a glance which weapon a model is carrying. Obviously not for grenades and accessories but for main weapons certainly.
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Post by: Kirasu
Mymearan wrote:hive wrote: Breotan wrote:
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same.
Really? I think WYSIWYG is extremely important for skirmish games since there are so many weapon options that you need to be able to see at a glance which weapon a model is carrying. Obviously not for grenades and accessories but for main weapons certainly.
At a glance? Is the game happening at such a break neck speed that you can't ask the opponent which of his *FIVE* models has a specific weapon and then remember it? I like WYSIWYG but it's a bit silly to think our human memories can't handle a few models.
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Post by: Starfarer
Kirasu wrote: Mymearan wrote:hive wrote: Breotan wrote:
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same.
Really? I think WYSIWYG is extremely important for skirmish games since there are so many weapon options that you need to be able to see at a glance which weapon a model is carrying. Obviously not for grenades and accessories but for main weapons certainly.
At a glance? Is the game happening at such a break neck speed that you can't ask the opponent which of his *FIVE* models has a specific weapon and then remember it? I like WYSIWYG but it's a bit silly to think our human memories can't handle a few models.
I feel the counter argument here is that it shouldn't be the responsibility of your opponent to have to notated what models have what in your group, when in a game of 5 to 10 models, you should just build another model with the correct weaponry to represent what they have for basic weapons. As said above, holstered pistols, grenades, special wargear doesn't need to be WYSIWYG, but it's common courtesy to have your models correctly armed for basic weapons. Especially if your group is only FIVE models, not having correct gear just makes you a lazy git.
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Post by: Yodhrin
Mymearan wrote:hive wrote: Breotan wrote:
Ignore them and get your opponent's consent? I can't see it being that big of an issue.
Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same.
Really? I think WYSIWYG is extremely important for skirmish games since there are so many weapon options that you need to be able to see at a glance which weapon a model is carrying. Obviously not for grenades and accessories but for main weapons certainly.
WYSIWYG is perhaps at its least important in skirmish games, since there are hardly any miniatures in play and you're required to have a detailed stat & gear sheet for your warbands right there at the table. Hell, it takes less time to glance at the sheet to determine a model's gear than it does to shuffle down to tabletop level and peer at it to try and figure out if the gun stuck randomly to its back is a lasgun or autogun etc. As long as each model is visually distinct and identifiable(or even just has a nameplate on the base) strict WYSIWYG is utterly unnecessary.
It's a useful standard when you have 50-100 models on each side and you don't want people slowing down play with arguments over whether that specific model with a flamer was supposed to be the one with the plasma gun or the missile launcher, but it should only ever be a loose guideline, an aspiration, in a small warband skirmish game else you're needlessly limiting people's ability to make cool models, or could even end up in a situation where you would basically be demanding someone ruin their model by slathering them in glue & bitz as the campaign goes on and models gain new gear.
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Post by: Necros
I like WISIWYG for skirmish games, but it doesn't have to be totally exact, more like for the type of weapon. Like, I wouldn't care if a model has a lasgun but the character is really using an autogun.. but I wouldn't want to use the lasgun model for someone with a heavy stubber, or if someone is using a pistol then the model should have a pistol of some kind.
Back when I was playing Necromunda a lot, I had a pretty big Delaque collection and it was fun to convert the guys between games when their equipment changed. I imagine it would be a lot easier these days with everything plastic instead of metal
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Post by: Jambles
Importance aside, I like to stay WYSIWYG in skirmish games like Shadow War 'cause it looks great! Small model counts are the perfect excuse to really go the extra mile and model all of their equipment proppa!
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Post by: Necros
Jambles wrote:Importance aside, I like to stay WYSIWYG in skirmish games like Shadow War 'cause it looks great! Small model counts are the perfect excuse to really go the extra mile and model all of their equipment proppa!
Same here. The most funnest part of skirmish games for me anyway is converting and making cool & unique looking models for each guy in your gang. And GW's kits have plenty of extra parts to do that. But then it is also nice that you can just take minis out of your regular armies and form a kill team out of them too.
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Post by: Yodhrin
I don't think anyone objects to the idea you should aim for WSYIWYG when you can, I just don't see that it's a primary consideration from a gameplay perspective in games with such a small number of models in play, and certainly not if it affects how people make their models.
For example, I've tried to model my Dwarfs for Mordheim with a balance between the "ragged adventurer" look and the kind of gear I expect to be buying them over the course of a normal campaign, but "this guy doesn't have visible head-to-toe armour plate" isn't going to stop me buying him Gromril at some stage if I want to, and I don't see any issue with a model carrying a sword & dagger upgrading to a pair of swords without forcing the player to rip up their work and remake it.
I see WYSIWYG as a "gentlemen's agreement" - as long as nobody's taking the piss, rigidly enforcing it just seems pointless and a bit mean-spirited.
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Post by: frozenwastes
Starfarer wrote:He's been posting on forums and interacting with the Inq28 community for a number of years now, but I think there must have been some internal move at GW to encourage them to start public social media accounts, because there are a lot of GW staff that have started instagram accounts in the last few weeks.
There's definitely a sub-culture element to miniature wargaming, so anything that GW can do to show a "by gamers for gamers" approach the better for their sales. It certainly can't be worse than the approach where the only thing you hear from GW is marketing material and Kirby's contemptuous ramblings in their financial reports.
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Post by: Inquisitor Kallus
Any news on if we willl see 25mm sector mechanicus bases and others?
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Post by: GoatboyBeta
Nothing yet unfortunately.
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Post by: H.B.M.C.
Drones continue to work even when down. Interesting.
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Post by: Mymearan
Starfarer wrote: Eilif wrote: He's been posting on forums and interacting with the Inq28 community for a number of years now, but I think there must have been some internal move at GW to encourage them to start public social media accounts, because there are a lot of GW staff that have started instagram accounts in the last few weeks.
Don't know about others, but John did it because he got tired of people spamming his FB profile by tagging him in posts and asking him questions, as it was supposed to be a place for him to post non- GW related stuff. Automatically Appended Next Post: Kirasu wrote: Mymearan wrote:hive wrote: Breotan wrote: Ignore them and get your opponent's consent? I can't see it being that big of an issue. Agreed. I have never let myself be limited in picking weapons based on what a mini is carrying or not, and have never expected an opponent to do the same. Really? I think WYSIWYG is extremely important for skirmish games since there are so many weapon options that you need to be able to see at a glance which weapon a model is carrying. Obviously not for grenades and accessories but for main weapons certainly. At a glance? Is the game happening at such a break neck speed that you can't ask the opponent which of his *FIVE* models has a specific weapon and then remember it? I like WYSIWYG but it's a bit silly to think our human memories can't handle a few models. I've played Necromunda for years, and yes, as I'm trying to keep the myriad stat changes, skills and weapons on my own models in my head while scanning the board and formulating and executing a strategy, the last thing I want to do is to also keep my opponent's list in there. Might be a smaller problem in Shadow War, but in Necromunda you can easily have 10-15 models after playing campaign for a bit. Each model in a Necromunda gang can easily have as many, or more, things you need to keep in mind as a whole 40k unit, and each model is so important that the smallest mistake can mean a lost game. Models also move around a lot, terrain is dense, and it's easy to confuse one guy with another. Compound that with not being able to trust that the weapons the models are carrying are the ones they're actually using, and multiply that by every model in your opponent's force... Note that I'm talking weapons here since that's by far the most important thing, anything else is much easier to handle and doesn't have as dramatic consequences. Luckily nearly everyone in my gaming group does play WYSIWYG. Personally I use my Escher models completely WYSIWYG, if I want a weapon but don't have the model to match, I simply don't buy that weapon. I will definitely do the same in Shadow War even if it's less complex.
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Post by: H.B.M.C.
Mymearan wrote:Personally I use my Escher models completely WYSIWYG, if I want a weapon but don't have the model to match, I simply don't buy that weapon. I will definitely do the same in Shadow War even if it's less complex. I take the same approach, with the exception of pistols/grenades which they can have whatever. I don't make my friends do that, but I do insist that they take what the model has. So if they want another Lasgunner and the only mini left has an Autogun then they can take the Lasgun, but they've got to take the Autogun as well.
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Post by: Starfarer
Well, I guess no carapace armor for Inquisition. Not that it's that big of a deal, but a little odd Guard can make for better inquisitorial stormtroopers with options for hotshot lasguns and carapace.
On another note, can anyone with the digital rulebook confirm if these errata updates are being updated on the digital rulebooks?
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Post by: H.B.M.C.
Well I gave them to chance to correct that mistake, but they're doubling down on it, just like the Ion/Rail Rifle thing. Their rules, their prerogative.
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Post by: TheWaspinator
I've played too much X-Wing to get hung up on WYSIWYG. As long as there is some physical difference to tell which is which (labelling, color, etc), keeping track of which of five models is which is not a big deal.
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Post by: H.B.M.C.
I think X-Wing is a poor comparison considering the play pieces in that game are:
1. Miniatures that come pre-built and pre-painted. There's no expectation of customisation.
2. Cards that negate the need for WYSIWYG because you have a set of cards with their attached upgrades tha can be seen at a glance.
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Post by: Ctaylor
Starfarer wrote:Well, I guess no carapace armor for Inquisition. Not that it's that big of a deal, but a little odd Guard can make for better inquisitorial stormtroopers with options for hotshot lasguns and carapace.
On another note, can anyone with the digital rulebook confirm if these errata updates are being updated on the digital rulebooks?
No update to the iBooks version at this time.
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Post by: Eilif
I don't think that keeping as close as possible to WYSIWYG as far as the basics (armor and weapons) is too much to ask. You might not be able to replicate everything every time, but try hard.
If it's a one-off game or a campaign start, it's not too much to ask to run your figs with the guns they have on them. It's just respectful to your opponent.
As an example, all of my Necromunda gangs are 16-19 figures strong in order to keep as close as possible to WYSIWYG. Maybe the photovisor and power fist that I get during a campaign might not be represented. However every starting weapon is going is going to be visible and I'll only say "it's in the holster" when I acquire a particular pistol by chance.
Partially related, perhaps Shadow War would benefit even more than other games in having a second force list to give your opponent for the duration of the game.
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Post by: MajorWesJanson
Off the rules subject, but does anyone else wish that there was a scenery kit that came with the dome sprue but not the exhaust stacks? Or a second kit with the dome sprue period?
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Post by: Robert Facepalmer
MajorWesJanson wrote:Off the rules subject, but does anyone else wish that there was a scenery kit that came with the dome sprue but not the exhaust stacks? Or a second kit with the dome sprue period?
Ja. For as many variants as there are to get the different spures, that dome only being in the core SWA box and the one $50 kit is odd. Instead of a bunch of different mixes of the same few sprues, I wish they would just sell the sprues a la carte.
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Post by: Shadow Captain Edithae
Is there a way for Space Marine warbands to get jump packs? They only have Scouts for recruits, and none of their Special Operatives appear to list jump packs as an option.
I play Raven Guard, and it'll be disappointing if I can't use one of my chapters signature units. Especially considering that Chaos gets Raptors.
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Post by: Todosi
Looks like you'll have to play Inquisition to get Jump Pack Marines
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Post by: Shadow Captain Edithae
Yeah, that sucks. I'll have to ask my friends for permission to switch out the Terminator Special Operative for a Vanguard Veteran with the Deathwatch specific items removed (hellfire bolts, handflamer, inferno pistol, power maul?). I don't have any Terminators anyway, and Terminators make no sense for a Raven Guard kill team unlike Vanguard Veterans.
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Post by: axisofentropy
this is fine; this game makes better narratives than competitions.
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Post by: fattdex
Shadow Captain Edithae wrote:Is there a way for Space Marine warbands to get jump packs? They only have Scouts for recruits, and none of their Special Operatives appear to list jump packs as an option.
I play Raven Guard, and it'll be disappointing if I can't use one of my chapters signature units. Especially considering that Chaos gets Raptors.
Just use the chaos list without cultists. Theres nothing particularly chaosy about them if you don't want to.
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