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Can Orks loot anything thay want @ 2011/12/30 03:36:59


Post by: Skull snatcher


Ok I think Orks can loot anything but some one I know aka a cron Player thinks that thay can't what do you think on it


Can Orks loot anything thay want @ 2011/12/30 03:38:29


Post by: Chowderhead


Well, yes.*

*Prepares for flood of "NO THEY CANT RAEG" comments.


Can Orks loot anything thay want @ 2011/12/30 03:39:27


Post by: Brother SRM


Punctuation is your friend, please use it.

Orks have rules for a bunch of vehicles like Looted Wagons and Battlewagons that can be well represented by looted vehicles, like a Rhino or Land Raider. If you want to Ork up a Monolith and use it as a Battlewagon, you've got the power to. In the fluff, they can loot anything, but the rules are a little more limited. Monoliths might just phase out, fluff-wise, but whatever, do what you want.


Can Orks loot anything thay want @ 2011/12/30 03:42:25


Post by: Ascalam


They can loot Titans, fluffwise.

They can loot Liths, as Phase Out can be blocked by orky gubbins..


Can Orks loot anything thay want @ 2011/12/30 03:56:34


Post by: Skull snatcher


Ya that's what he said about the fluff but it is a ork Amy so we do what we want to.


Can Orks loot anything thay want @ 2011/12/30 04:00:53


Post by: Chowderhead


Well, you do what the fluff constrains you to.

Which doesn't happen to be much, but that's a moot point.


Can Orks loot anything thay want @ 2011/12/30 04:13:11


Post by: Brother SRM


Skull snatcher wrote:Ya that's what he said about the fluff but it is a ork Amy so we do what we want to.

Please work on your punctuation and grammar, your posts are kind of a chore to read.


Can Orks loot anything thay want @ 2011/12/30 06:40:22


Post by: Whatsit Tooya


As long as you can find something in the codex for it to represent, yes. Fluff wise they can loot anything as they are geniuses in their own way.


Can Orks loot anything thay want @ 2011/12/30 06:41:24


Post by: bombboy1252


Yes


Can Orks loot anything thay want @ 2011/12/30 09:39:12


Post by: MrFlutterPie


Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.


Can Orks loot anything thay want @ 2011/12/30 10:09:07


Post by: Warboss ZanZag


MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

Buddy your too late on the looted Emperah idea



And as people have said. 'Orks can loot anyfing, not even a Carnifex is safe!'


Can Orks loot anything thay want @ 2011/12/30 10:11:48


Post by: Brother Coa


They can lot anything, anywhere, anytime....
If they survive to escape with the loot of course.


Can Orks loot anything thay want @ 2011/12/30 10:18:35


Post by: Necroshea


As it's been said, they can loot anything. They have an odd psyke ability within them that allows them to project a field of wtf over things allowing them to work simply because the orks believe that they will work. In the fluff, the imperium has studies ork tech. By all means it should not work. It physically cannot work, but orks, with their wtf field, make it work. That's why only orks can use ork tech.


Can Orks loot anything thay want @ 2011/12/30 10:49:36


Post by: Big Mek Wurrzog


What a glorious topic to discuss!

Alright, Well speaking from an old school necron player.... TECHNICALLY no the necro-dermins of all necrotyr technology comes witha protocol that will evaporate the machinery to a specific location (normally a tombworld) to be repaired by tomb spyders and scarab swarms. In the old fluff it was an infuriating point to the Imperium because they wanted to study the necron closely and figure out a way to deal with them easier. So in a way your friend is correct.... HOWEVER in a story of the old Necron Codex an unit of space marines counter assualt a necron force attacking an Imperial home world. After defeating the Necron the leader looks to the scraps of a necron warrior and watches as it's protocol is about to go into effect. He pulls a specific bullet labeled "The Odysseus Bolt" and shoots the necron warrior right in the skull watching his bullet and the necron both vanish. He returns to his command and tracks the location of the bolt to a system 2 weeks travel from the battlefield. These same marines pay the tombworld a visit with a virus bomb payload should their mission to invade a tomb world not go as planned.

This is to prove the necron don't have a foolproof way to avoid being taken captive though it is monotonous! For an Ork I think this sort of thing would interest a Big Mek and he would want to find a way to loot necrontyr tech himself. I can think a number of ways for this to happen... but what I imagine to happen would be the big mek kills one see it's ports... next he crushes one leaving it enough strength to fight back till he restrains it he cracks open it's circuits and starts to take a look when this one also phases out. The next warrior he tries to hi-jack he lets his boyz distract the warrior and this time after studying how the energies of phase out work suddenly jolts it with a power cable ripped right out of his KFF shorting it for a moment and promptly decapitates it and then runs a curent through it keeping it "alive" but more or less incapacitated while he studies it with a grin.

Long story short, this situation is yet again one the Ork mindset thrives in... Tell an ork he can't do something and he will find a way to prove you wrong ... it might not be pretty but then again he proved you wrong! Who knows maybe he just needs to shove some of the necron circuitry into an orks brain and he can control it's phase out reflex! Personally i would say at this point the Orks have sucessfully ransacked a tombworld and those don't implode on themselves when captured so it stands to chance your friend is very wrong about the fluff now and days.

All and all I say more power to ya! Give your orks necron limbs for cybork body, have em hollow out destroy bodies to make buggies; the crazier the idea the better! Not to mention nothing is stoping you but fluff... to hell with the fluff just do it if you want to. Make your friend sad that you'd butcher a necron piece just for a conversion!

Happy building!


Can Orks loot anything thay want @ 2011/12/30 12:51:57


Post by: Accersitus


Isn't there something in the new codex about some necron lord giving an invading ork mek some doomsday cannons to move along and have his fun somewhere else?


Can Orks loot anything thay want @ 2011/12/30 13:06:22


Post by: Jidmah


He pointed those orks towards some eldar to destroy, but yes, that was pretty much what happened.


Can Orks loot anything thay want @ 2011/12/30 15:05:16


Post by: cgmckenzie


The orks can loot anything they want, yes. If they want to loot some necron tech, they simply take a gubbin that they think makes phase out stop working.

I currently have a loot storm raven, dread knight, inquisitor karamazov, and ghost ark. Finding a game to field them all is a bit of a chore, but fun nonetheless.

-cgmckenzie


Can Orks loot anything thay want @ 2011/12/30 15:38:18


Post by: Azure


It would depend on what Necron item they are trying to loot. Can they loot any of the weapons? No not really as most of them are already so fragile that to include even a trigger on them would cause the interior of the gun to lose its magnetic field that keeps all of whatever misty magic the Necrons use to flay people apart controlled. Vehicles would be a different matter but again, trying to use the guns on them is disastrous, the Ork Mek in the codex simply tried to fire the Doomsday Ark and ended up taking out the entire planet, his entire Waaagh included


Can Orks loot anything thay want @ 2011/12/30 16:02:27


Post by: Kurgash


Machinery yes, Necron bodies themselves, no.


Can Orks loot anything thay want @ 2011/12/30 19:27:13


Post by: MrFlutterPie


Warboss ZanZag wrote:
MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

Buddy your too late on the looted Emperah idea



I love that picture and it was my inspiration for my silly little story.



Can Orks loot anything thay want @ 2012/01/01 03:58:10


Post by: NL_Cirrus


Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-

If, however, your definition of loot is using as in how it was originally designed to work, no.
1 There are some thing that no matter how strong your mystic "We're gonna ing rape physics and logic in the ing hole" field is you still cant steal them.
2 just because some one can make a picture or model depicting this DOES NOT mean it can actually happen
3 If they really can steal anything then why isn't there any fluff in which an ork whaagh HAS a 'lith after all last codex it was the most resilient vehicle in the game.

Now, if your a "Orkses kan doz ANYTHIN' if wez BULEEV" then I ask you this, why have orks lost battles if they all always believe that they will win?


Can Orks loot anything thay want @ 2012/01/01 04:05:04


Post by: bombboy1252


NL_Cirrus wrote:Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-

If, however, your definition of loot is using as in how it was originally designed to work, no.
1 There are some thing that no matter how strong your mystic "We're gonna ing rape physics and logic in the ing hole" field is you still cant steal them.
2 just because some one can make a picture or model depicting this DOES NOT mean it can actually happen
3 If they really can steal anything then why isn't there any fluff in which an ork whaagh HAS a 'lith after all last codex it was the most resilient vehicle in the game.

Now, if your a "Orkses kan doz ANYTHIN' if wez BULEEV" then I ask you this, why have orks lost battles if they all always believe that they will win?


Your lack of knowledge on the Ork "Waaagh! field" is amusing.

Ork can loot anything. They can design "gubbins" to get past the phase out. All you need is a good big mek, some ingenuity, and a little luck.


Can Orks loot anything thay want @ 2012/01/01 04:25:01


Post by: BeRzErKeR


The galaxy is a big place. Who says there ISN'T an Ork warband out there with a looted Monolith? Some especially-tricksy Big Mek dug up some weird-looking loot and started tinkering with it, was attacked by metal-boyz a few times, got frustrated with the way they always ran away when they were losing, and then stayed up all night building an insane contraption that, when turned on, shut out all teleportation into or out of a half-mile-radius circle around it. The next time the metal-boyz turned up to fight he flipped the switch, none of those stinkin' metal panzees could get away, so the Orks krumped 'em all!

And that's how Zargrog Iron-Toof found his infamous Thunda-Wagon, from which he led an apocalyptic Waagh! across a dozen worlds before accidentally plugging the glowy green gubbins into the wrong socket and turning himself and nine hundred square miles of Imperial hive world into radioactive glass.


Can Orks loot anything thay want @ 2012/01/01 04:39:09


Post by: Cyvash


Orks being able to loot stuff is like Chaos being able to curropt almost anything if they want it its practly theirs.


Can Orks loot anything thay want @ 2012/01/01 04:52:10


Post by: NL_Cirrus


BeRzErKeR wrote:The galaxy is a big place. Who says there ISN'T an Ork warband out there with a looted Monolith? Some especially-tricksy Big Mek dug up some weird-looking loot and started tinkering with it, was attacked by metal-boyz a few times, got frustrated with the way they always ran away when they were losing, and then stayed up all night building an insane contraption that, when turned on, shut out all teleportation into or out of a half-mile-radius circle around it. The next time the metal-boyz turned up to fight he flipped the switch, none of those stinkin' metal panzees could get away, so the Orks krumped 'em all!


1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.

2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.

3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.


Can Orks loot anything thay want @ 2012/01/01 05:39:32


Post by: BeRzErKeR


NL_Cirrus wrote:
1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.


Except it's the canon statement. The OFFICIAL POSITION of Games Workshop is that, aside from a very, very small number of definitely established facts, nobody knows anything about the universe and certainly no-one is in any position to say something isn't possible. You couldn't say there's a Tomb World which " has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them" because, well. . . that's just word salad. It means literally nothing, and you'd need a hell of a lot of editing to make it mean something. You COULD, for instance, write up fluff for a Necron army whose Warriors are linked into a communal neural net (aka 'hive mind'), and move through the webway via a central portal (which was what the Golden Throne was originally designed to do) in order to more effectively accomplish their goals; and it's entirely possible that they might possess weaponry that works over interstellar ranges. For that matter, that's actually canon now; the Star Orrery at the center of a Tomb World can apparently be used to make stars go supernova. So, yes, the Necrons DO have an "ultimate doom cannon to vaporize whole planets".


NL_Cirrus wrote:
2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.


I find it unlikely that a Necron army could fight and beat an Ork Waagh! over extended durations, since unless they killed EVERY Ork at the same time there would, in fact, be plenty of spores to go around, and they ain't making any more Necrons. Even if 99% of fallen Necrons get phased out and repaired to perfect condition, they're still gonna take losses, and they can't afford losses. At all. The Orks, by contrast, can replace their entire population in fairly short order. Long-term, Necrons lose.

NL_Cirrus wrote:
3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.


Well, for one thing, the Orks were genetically programmed specifically to fight the Necrons. It's entirely possible that Ork Meks understand exactly how Necron technology works, subconsciously, and can figure out precisely how to beat it in short order. Secondly, Orks deal with technology they don't understand ALL THE TIME. Orks don't understand half their OWN technology, and they still make out pretty well.


Can Orks loot anything thay want @ 2012/01/01 05:43:42


Post by: Asherian Command


Orks can loot anything. The codex even says so.


Can Orks loot anything thay want @ 2012/01/01 07:06:28


Post by: NL_Cirrus


BeRzErKeR wrote:
NL_Cirrus wrote:
1st Say that "nowhere does it say that this doesn't happen" is the unimaginative man's way to justify a invalid argument. Under the same logic I could say "the galaxy a big place so who says there ISN'T so Tomb World out there that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them." under your logic that is just as valid.


Except it's the canon statement. The OFFICIAL POSITION of Games Workshop is that, aside from a very, very small number of definitely established facts, nobody knows anything about the universe and certainly no-one is in any position to say something isn't possible. You couldn't say there's a Tomb World which " has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them" because, well. . . that's just word salad. It means literally nothing, and you'd need a hell of a lot of editing to make it mean something. You COULD, for instance, write up fluff for a Necron army whose Warriors are linked into a communal neural net (aka 'hive mind'), and move through the webway via a central portal (which was what the Golden Throne was originally designed to do) in order to more effectively accomplish their goals; and it's entirely possible that they might possess weaponry that works over interstellar ranges. For that matter, that's actually canon now; the Star Orrery at the center of a Tomb World can apparently be used to make stars go supernova. So, yes, the Necrons DO have an "ultimate doom cannon to vaporize whole planets".


We must have two different definitions of "word salad" as I understand it word salad is an incoherent random conglomeration of words. Key word being INCOHERENT. My example was not incoherent nor was it random, I chose each word to be conflicting so that it would provide a good example as to why saying "just because they didn't say we couldn't" is a BAD support for any argument. That being said it wasn't incoherent because it had a Noun a Verb and several prepositional phrases all linked with appropriate artical adjectives and described by and elaborated with adjectives and adverbs, some are my own personal adjectives and adverbs that I just made up to express an as-of-yet undefined quality -'crony: ADJ the look and feel of necron based tech- ,but this IS english and in english you can do that. As for being a conglomeration of words...You got me it fulfills 1/3 of the prerequisites of word salad, as does every sentence ever made but never mind that, so it MUST BE WORD SALAD!

Spoiler:


some what inappropriate and insulting but I spent so long on it I couldn't leave it out and I think its kinda funny.

A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!



BeRzErKeR wrote:
NL_Cirrus wrote:
2nd I find it unlikely that any ork whaaagh could fight and beat a Necron army over extended durations. mostly because at some point they'd run out of orks sense piles of flayed atoms can't spore.


I find it unlikely that a Necron army could fight and beat an Ork Waagh! over extended durations, since unless they killed EVERY Ork at the same time there would, in fact, be plenty of spores to go around, and they ain't making any more Necrons. Even if 99% of fallen Necrons get phased out and repaired to perfect condition, they're still gonna take losses, and they can't afford losses. At all. The Orks, by contrast, can replace their entire population in fairly short order. Long-term, Necrons lose.


The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.

BeRzErKeR wrote:
NL_Cirrus wrote:
3rd how can you block a technology that you can't understand? That would be like barbarians from 4,000,000 BC jamming radio transmissions of a modern day satellite.


Well, for one thing, the Orks were genetically programmed specifically to fight the Necrons. It's entirely possible that Ork Meks understand exactly how Necron technology works, subconsciously, and can figure out precisely how to beat it in short order. Secondly, Orks deal with technology they don't understand ALL THE TIME. Orks don't understand half their OWN technology, and they still make out pretty well.


1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


Can Orks loot anything thay want @ 2012/01/01 07:49:09


Post by: bombboy1252


NL_Cirrus wrote:
We must have two different definitions of "word salad" as I understand it word salad is an incoherent random conglomeration of words. Key word being INCOHERENT. My example was not incoherent nor was it random, I chose each word to be conflicting so that it would provide a good example as to why saying "just because they didn't say we couldn't" is a BAD support for any argument. That being said it wasn't incoherent because it had a Noun a Verb and several prepositional phrases all linked with appropriate artical adjectives and described by and elaborated with adjectives and adverbs, some are my own personal adjectives and adverbs that I just made up to express an as-of-yet undefined quality -'crony: ADJ the look and feel of necron based tech- ,but this IS english and in english you can do that. As for being a conglomeration of words...You got me it fulfills 1/3 of the prerequisites of word salad, as does every sentence ever made but never mind that, so it MUST BE WORD SALAD!

Spoiler:


some what inappropriate and insulting but I spent so long on it I couldn't leave it out and I think its kinda funny.

A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Their a difference in something completely crazy like you said, and something that could actually happen like a looted monolith. It also seems like you thought what he said was "Big scary words".......I find that funny.

NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Where do you get that all Necrons get back to full operational capacity unless destroyed at the molecular level? If that was the case, than they would be completely impossible to beat, unless you dropped exterminatus bombs all over the tomb worlds.

NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


1: The Old ones could have beaten the Necrons, but the C'tan were bloated with Necrontyr souls and were just too powerful. So yes, the Old ones could have beaten the Necrons. And how do you know the Old Ones didn't understand Necron tech by the time they created the Orks and the Eldar?

2" You forget we are talking about orks here, orks don't need to understand anything to make it work and use it their advantage. No it doesn't always work (Read the story in the Necron dex' where the Necrons were getting slaughtered by a Waaagh!, so they gave the Orks a dozen Annihilation barges. So the orks tried to use them and got blown up) but it does work sometimes, it just depends on how good of a big mek you have with you.


Can Orks loot anything thay want @ 2012/01/01 07:54:53


Post by: BeRzErKeR


NL_Cirrus wrote:
A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Congratulations on your big words.

Since you don't seem to realize the point I was making, let me try again, more bluntly. What you just did was to take a confused jumble of unrelated fluff and smash it together, allegedly to prove the point that taking a permissive view towards the fluff allows for such oddities. It does nothing of the kind, because in fact it DOES say, in many places, that this doesn't happen. The Emperor of Man isn't on a Tomb World, he's on Terra; that's a stated fact. The Necrons cannot interact with the Chaos Gods; that's also a stated fact. There are several other such contradictions. That being so, the logic does NOT apply. If you want to give an example, try to find one that isn't utterly irrelevant to your argument.


NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Necrons come back to nearly-full operational capacity, eventually, if left undisturbed to be repaired. We ALREADY have weapons which cause molecular-level damage; a modern anti-tank missile works by vaporizing part of the vehicle's hull and firing a jet of plasma inside. So yes, Ork weapons DO in fact cause damage at the molecular level, unless you want to argue that a race of beings capable of traveling between solar systems, replacing limbs with fully-functional cybernetics and building and using functional, high-power directed-energy weapons are less technologically advanced than modern-day Earth.

Any Necron hit by a rokkit will flat-out lose mass. Any Necron hit by a power klaw will lose mass. It only takes a few rounds of that before those Necrons will degrade; and that's assuming that the Orks never, ever, find their way to the tomb and attack them while they're still repairing. It's been done before; there's no reason the Orks couldn't do it. And that process would very likely take a LOT less time than the thousands upon thousands of years it would require for Ork breeding to deplete the soil of nutrients.

. . . Which isn't even considering that it likely wouldn't, ever. Even a body that disintegrates doesn't disappear; it just breaks down into component molecules or atoms. Nothing on the planet is going away; those dead Orks are going back INTO the soil, meaning that very likely the planet can support them indefinitely. To stop that the Necrons would have to, I don't know, teleport all the dirt into space. Which would, admittedly, be a hilarious way to combat an Ork Waagh!

"Ha! You foul xenos can't breed IF THERE'S NO DIRT TO BREED IN! Try to overwhelm us with numbers NOW!"

NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


The Old Ones lost the war; the Orks did not. Surgical strikes through the Webway by the Necrons and the mistake that led to the Enslaver Plague wiped out the Old Ones; the Orks survived just fine. Seems to me that, if anything, evidence indicates that the Orks are BETTER at fighting Necrons than the Old Ones were. Clearly, the Old Ones designed the Orks to do something they could not do. Humans built computers. Does that mean that a human can do anything a computer can? Tell you what. . . try running Skyrim without a computer. It doesn't work very well.

As to your second point; I'm not talking about Orks picking up unfamiliar guns and shooting them. I'm talking about Meks building things that they literally do not understand. Ork Meks work through a mixture of inspiration and insanity; they invent new things, re-invent old things, and occasionally build utterly inexplicable gadgets that overwhelm the best efforts of humanity, the Eldar, or any other race you care to name out of nothing but rusty metal and crazed ingenuity. The ORKS don't even know what they're capable of; to claim that they absolutely, positively cannot deal with the Necrons is, frankly, stupid. They're the most widespread and successful form of life in WH40k for a reason.


Can Orks loot anything thay want @ 2012/01/01 09:51:10


Post by: cgmckenzie


GW official fluff(meaning codex and BGB exclusively) has given orks the ability to loot anything and do anything if they believe in it hard enough. They are the comic relief in the grim darkness of 40k, ignoring silly restrictions like "that's stupid" and "how could they possibly do that". To argue anything regarding their tech and looting skills as less than that is hilariously wrong.

A quick run down of the impossible/ridiculous things orks have done from the variety of codexes and BGB just off the top of my head:

-sailed into the eye of terror simply to fight daemons
-shokk attack guns
-kustom force fields
-taken a bolter round to the head, walk away holding his head together, and becoming the most powerful single living figure in the universe

The fluff is literally full of silly things like these, so trying to justify it or denying hypotheticals is foolish. How is looting a monolith more bizarre or unbelievable than a species of angry green fungus that enjoys warfare?

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/01 10:02:28


Post by: NL_Cirrus


bombboy1252 wrote:
NL_Cirrus wrote:
We must have two different definitions of "word salad" as I understand it word salad is an incoherent random conglomeration of words. Key word being INCOHERENT. My example was not incoherent nor was it random, I chose each word to be conflicting so that it would provide a good example as to why saying "just because they didn't say we couldn't" is a BAD support for any argument. That being said it wasn't incoherent because it had a Noun a Verb and several prepositional phrases all linked with appropriate artical adjectives and described by and elaborated with adjectives and adverbs, some are my own personal adjectives and adverbs that I just made up to express an as-of-yet undefined quality -'crony: ADJ the look and feel of necron based tech- ,but this IS english and in english you can do that. As for being a conglomeration of words...You got me it fulfills 1/3 of the prerequisites of word salad, as does every sentence ever made but never mind that, so it MUST BE WORD SALAD!

Spoiler:


some what inappropriate and insulting but I spent so long on it I couldn't leave it out and I think its kinda funny.

A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Their a difference in something completely crazy like you said, and something that could actually happen like a looted monolith. It also seems like you thought what he said was "Big scary words".......I find that funny.


1st I never said they were scary but even you must admit at least a few were inordinately large.

Well now your just getting down to perspective, Because I don't think a "looted" monolith is not possible and therefor would -to me- be a crazy statement. However what I said before is entirely possible, a bit unorthodox sure, but possible.

bombboy1252 wrote:
NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Where do you get that all Necrons get back to full operational capacity unless destroyed at the molecular level? If that was the case, than they would be completely impossible to beat, unless you dropped exterminatus bombs all over the tomb worlds.


I didn't mean that they stood back up, I meant they they would phase out to the tomb world/tomb ship/repair base thingy unless you destroyed every -even molecular- trace of them other wise they would teleport through transdimentional travel back to the repair center and be rebuilt back to perfect fighting condition.

bombboy1252 wrote:
NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


1: The Old ones could have beaten the Necrons, but the C'tan were bloated with Necrontyr souls and were just too powerful. So yes, the Old ones could have beaten the Necrons. And how do you know the Old Ones didn't understand Necron tech by the time they created the Orks and the Eldar?

2" You forget we are talking about orks here, orks don't need to understand anything to make it work and use it their advantage. No it doesn't always work (Read the story in the Necron dex' where the Necrons were getting slaughtered by a Waaagh!, so they gave the Orks a dozen Annihilation barges. So the orks tried to use them and got blown up) but it does work sometimes, it just depends on how good of a big mek you have with you.


If the Old Ones understood Necron technology then they could use the same principals to destroy/negate it rather then frantically making genetically engineered defense system that weren't guaranteed to work and turned the immuterium into the warp, What the old ones did was an act of desperation, obviously, and therefor they had no alternative.

No, I didn't forget that we were talking about orks, and i do know they have the nonsensical instinctual tech making thing. HOWEVER make guns out of tissue boxes and empty Mt. Dew cans is a far cry from the technological mastery the Necrontyr achieved over billions of years of dedicated research to end the Old Ones. AND to imply that because they're better at making improvised weapons and tools than five Macgyvers is no reason to assume they could over ride the transdimetional telportation used in all living metal -and therefor all necron tech- with a fancy trash a couple yards of wire can a few semiconductors and a roll of orky tape.

BeRzErKeR wrote:
NL_Cirrus wrote:
A Tomb World that has a golden thrown and an emperor of man with a hive mind backed by the four powers of chaos using their 'crony field to power ultimate doom cannon to vaporize whole planets when their robotic grey 'nid demons can't take them. Would ,in fact, be a planet housing a Necron Tomb complex containing a seat of high authority plated in gold with a leader of the humans feudalistic government sharing a conciseness with every being -both organic inorganic or a combination therein- in the empire as well as possessing the endorsement of the quartet of warp entities usually referred to as the chaos gods and, possessing a large weapon that fires projectiles with an intergalactic rang, powered by energy fields generated by each of the metallic bodies of the necrons, that is used to break down the atomic bonds of all planets/planetoids that it comes in contact with, but only under the condition that the large monstrous creatures clad in the armor of grey knights whilst synonymously using bio-mechanical prosthesis powered by Necron technology and drawing power from the warp to further enhance their strength.

I CAN USE BIG WORDS TOO!


Congratulations on your big words.

Since you don't seem to realize the point I was making, let me try again, more bluntly. What you just did was to take a confused jumble of unrelated fluff and smash it together, allegedly to prove the point that taking a permissive view towards the fluff allows for such oddities. It does nothing of the kind, because in fact it DOES say, in many places, that this doesn't happen. The Emperor of Man isn't on a Tomb World, he's on Terra; that's a stated fact. The Necrons cannot interact with the Chaos Gods; that's also a stated fact. There are several other such contradictions. That being so, the logic does NOT apply. If you want to give an example, try to find one that isn't utterly irrelevant to your argument.


Thank you, I'm very proud of my BIG words.

Did I say THE Emperor of Man, No I said A emperor of man.
Did I say the NECRONS would be interacting with the Chaos gods, No , in fact I didn't specify who was doing the interacting and sense Necrons can't It would logical to assumethat it would be their human Emperor and the 'nid like Monster Deamon things.
And I doubt there are really that many as I did say I CAREFULLY chose the words so they would provide inherent contradictions but non that could be officially objected to.
And finally it wasn't an irrelevant, I posted it to show that "Just because they didn't say we can't" isn't a good justification/support/reason

BeRzErKeR wrote:
NL_Cirrus wrote:

The only problem with that statement is, that all Necrons come back to full operational capacity unless they are destroyed at the molecular level, ork weapons are incapable of this. AND orks themselves are limited in there number because they would eventually deplete the soil of nutrients making sporing impossible meaning that ANY loss would be dear, and as we've seen orks don't care about taking casualties.


Necrons come back to nearly-full operational capacity, eventually, if left undisturbed to be repaired. We ALREADY have weapons which cause molecular-level damage; a modern anti-tank missile works by vaporizing part of the vehicle's hull and firing a jet of plasma inside. So yes, Ork weapons DO in fact cause damage at the molecular level, unless you want to argue that a race of beings capable of traveling between solar systems, replacing limbs with fully-functional cybernetics and building and using functional, high-power directed-energy weapons are less technologically advanced than modern-day Earth.

Any Necron hit by a rokkit will flat-out lose mass. Any Necron hit by a power klaw will lose mass. It only takes a few rounds of that before those Necrons will degrade; and that's assuming that the Orks never, ever, find their way to the tomb and attack them while they're still repairing. It's been done before; there's no reason the Orks couldn't do it. And that process would very likely take a LOT less time than the thousands upon thousands of years it would require for Ork breeding to deplete the soil of nutrients.

. . . Which isn't even considering that it likely wouldn't, ever. Even a body that disintegrates doesn't disappear; it just breaks down into component molecules or atoms. Nothing on the planet is going away; those dead Orks are going back INTO the soil, meaning that very likely the planet can support them indefinitely. To stop that the Necrons would have to, I don't know, teleport all the dirt into space. Which would, admittedly, be a hilarious way to combat an Ork Waagh!

"Ha! You foul xenos can't breed IF THERE'S NO DIRT TO BREED IN! Try to overwhelm us with numbers NOW!"


That last bit is HILARIOUS!
I laugh ever time I read it.

Now back to more serious things.
Yes we have weapons that cause molecular level damage to TANK ARMOR mostly by changing it's state to a liquid or gas therefor interrupting the bonds. However ,as you may have noticed, Necron tech is NOT made out of steel, iron, titanium, or any thing that we posses it is made of living metal and I'd venture to guess that the most advanced beings in the whole galaxy would NOT fly around in ships that weren't resistant to high heat. Now most -if not all- energy weapons do damage by transferring energy, usually heat for the most part, see where I'm going with this. The rokkit mostly does it's damage -I presume- by physical force and it is nigh impossible to sever all molecular bonds with physical force. In fact the Power Klaw is the only real threat in this department because that's what the energy sheath that surrounds the blades was made for, Once again however the Klaw is a physical weapon and would have trouble severing enough bonds to make that living metal total unusable.

The reason I say they'd run out of raw materials for breeding is because the gauss weapons reduce things to individual atoms and there are very VERY few thing in nature that use pure elements. And as you implied they would chase the 'crons back to their Tomb worlds where there is NOTHING even remotely useful for carbon based life so the orks would have only what they brought with them and would eventually run out of food -and if you say orks don't eat/drink...well I don't know, but I won't be happy!-

BeRzErKeR wrote:
NL_Cirrus wrote:

1st You seem to forget that the orks were programed by the Old Ones that themselves were defeated by the Necrons, so how could the Old Ones program the Orks to do something thet they CAN'T. Further more the Old Ones didn't understand Necron tech other wise they would have used it too or disrupted it's operation. So, once again, how could the Old Ones program the orks to do what they CAN'T.

2nd Using technology you don't understand is easy, manipulating or disrupting something you don't under stand is NOT. EX: Almost any one in, lets say Canada, can OPERATE a radio, However if you gave a average Canadian civilian a HAM radio and some other equipment could they jam radio frequencies? NO, because using and modifying something you don't understand is WORLDS apart.


The Old Ones lost the war; the Orks did not. Surgical strikes through the Webway by the Necrons and the mistake that led to the Enslaver Plague wiped out the Old Ones; the Orks survived just fine. Seems to me that, if anything, evidence indicates that the Orks are BETTER at fighting Necrons than the Old Ones were. Clearly, the Old Ones designed the Orks to do something they could not do. Humans built computers. Does that mean that a human can do anything a computer can? Tell you what. . . try running Skyrim without a computer. It doesn't work very well.

As to your second point; I'm not talking about Orks picking up unfamiliar guns and shooting them. I'm talking about Meks building things that they literally do not understand. Ork Meks work through a mixture of inspiration and insanity; they invent new things, re-invent old things, and occasionally build utterly inexplicable gadgets that overwhelm the best efforts of humanity, the Eldar, or any other race you care to name out of nothing but rusty metal and crazed ingenuity. The ORKS don't even know what they're capable of; to claim that they absolutely, positively cannot deal with the Necrons is, frankly, stupid. They're the most widespread and successful form of life in WH40k for a reason.


Yes, the orks did survive, obviously, as to what qualifys as "just fine" is debatable. You must also remember that the 'crons main goal wasn't the orks or eldar it was the Old Ones themselves that was the target. Had the C'tan/Necrons wanted the orks dead at such an early stage in their uh...development -i guess- then they would not be here.

I did not say they can't DEAL with the Necrons, I can think of several instances that the orks would prevail, I said they cannot LOOT from the necrons. Out side of finding ,say a broken tomb spyder that didn't phase out for whatever reason, and strapping rokkits and a propeller to it and calling it a deff kopta. And I agree saying teamX will beat teamY every time no matter the circumstances is ludicrous.

I didn't mean that you can't create something to do WHAT YOU UNDERSTAND but CANNOT DO. I mean you can't create something to DO WHAT YOU DON"T UNDERSTAND but may or may not be able to do.
I'll just use your example. I can't run skyrim on OS MyFace. but IF i know how the software works and I know what needs to happen then I can create a computer to do what I cannot do but what I know how to do.
conversely If I don't understand software or computers or HOW it works then I CANNOT build a computer to do what I can't because I don't know what has to happen or how it must happen to make it work.


Automatically Appended Next Post:
cgmckenzie wrote:GW official fluff(meaning codex and BGB exclusively) has given orks the ability to loot anything and do anything if they believe in it hard enough. They are the comic relief in the grim darkness of 40k, ignoring silly restrictions like "that's stupid" and "how could they possibly do that". To argue anything regarding their tech and looting skills as less than that is hilariously wrong.

A quick run down of the impossible/ridiculous things orks have done from the variety of codexes and BGB just off the top of my head:

-sailed into the eye of terror simply to fight daemons
-shokk attack guns
-kustom force fields
-taken a bolter round to the head, walk away holding his head together, and becoming the most powerful single living figure in the universe

The fluff is literally full of silly things like these, so trying to justify it or denying hypotheticals is foolish. How is looting a monolith more bizarre or unbelievable than a species of angry green fungus that enjoys warfare?

-cgmckenzie


And thats one of the reasons I don't like orks. Just about all of their explanations is the old "Just 'Cause" thing.

How is looting a monolith more bizarre or unbelievable than a species of angry green fungus that enjoys warfare? Well I don't remember ever claiming that it was. I said they couldn't "loot" Necron tech and use it in ways previously defined.

So all the times in fluff when Orks lose battles its because they didn't believe they'd win enough.....I find that hard to believe. Orks always believe they'll win.


Can Orks loot anything thay want @ 2012/01/01 11:20:51


Post by: thenoobbomb


MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

We Custodes can never drink some coffee..


Can Orks loot anything thay want @ 2012/01/01 16:07:59


Post by: cgmckenzie


There are some limits to the WAAAGH! power, but there are none when it comes to technology. They can loot anything per the fluff, simple as that. If a mek gets it in his head to loot or build something, nothing will stop him from finishing that project.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/01 16:37:23


Post by: BeRzErKeR


cgmckenzie wrote:There are some limits to the WAAAGH! power, but there are none when it comes to technology. They can loot anything per the fluff, simple as that. If a mek gets it in his head to loot or build something, nothing will stop him from finishing that project.

-cgmckenzie


Except, of course, for the omnipresent fact that he doesn't know what he's doing. It's POSSIBLE for an Ork Mek to build very nearly anything. . . but most of them will accidentally blow themselves up partway through the process.


Can Orks loot anything thay want @ 2012/01/01 16:43:36


Post by: Jidmah


The limit to Waaagh! power is the number of orks present

NL_Cirrus: Ever thought about that every codex portraits the army in question as invincible? The best Evidence is the War of Armageddon. Every marine chapter(BA, BT, Ultra Marines, Space Wolves) is sure they saved the day, and no one else, the imperial guard tells that Yarrik's genius tactics ran Thrakka off, the Black Templar say they helped Yarrik do it, the ork codex says he left out of boredom over the stalemate while the Eldar claim to have orchestrated the whole thing.

Necron fluff clearly states that not every necron tech ever will be phased out in danger of getting looted. If power is too low or the unit in question has taken too much damage, they attempt to self-destruct - this may also fail. In addition the codix explains that many sleeping tomb worlds have been lost due to other species(for example, Orks) entering the tombs and destroying them. And we all know that orks will take any useful scrap with them.

A looted monolith doesn't have to utilize the green glowing necron tech. I have seen a model with a Leman Russ turret mounted on top instead of the whip and big shootaz instead of flux projectors. It's still a looted monolith.


Automatically Appended Next Post:
BeRzErKeR wrote:
cgmckenzie wrote:There are some limits to the WAAAGH! power, but there are none when it comes to technology. They can loot anything per the fluff, simple as that. If a mek gets it in his head to loot or build something, nothing will stop him from finishing that project.

-cgmckenzie


Except, of course, for the omnipresent fact that he doesn't know what he's doing. It's POSSIBLE for an Ork Mek to build very nearly anything. . . but most of them will accidentally blow themselves up partway through the process.


You might give Imperial Armor 8 a read to find a Mek who knows exactly what he is doing, and is so good at it, that Terra sends an entire Regiment of Elysian drop troops and four companies of Raven Guard to their death, just to kill a single mek.


Can Orks loot anything thay want @ 2012/01/01 17:01:06


Post by: cgmckenzie


And the raid in IA:8 went about as well as you could expect; the invading forces were all but wiped out and the orks get new stuff!

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/01 18:29:34


Post by: Ascalam


The older model Deff Dredd has a severed necron head on it's banner pole, so i'd say the argument that all Necron Living Metal auto-phases out NO MATTER WHAT is a bit shaky


Automatically Appended Next Post:
Pg 162 Main rulebook- (da big green page)

Orks salvage teleport nodes from Scythia.



Can Orks loot anything thay want @ 2012/01/01 21:49:22


Post by: MrFlutterPie


thenoobbomb wrote:
MrFlutterPie wrote:Yes!!!

I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!

I'm up to the point where da boyz have made it planet side.

We Custodes can never drink some coffee..


I don't quite get your meaning?



Can Orks loot anything thay want @ 2012/01/02 00:23:42


Post by: NL_Cirrus


Jidmah wrote:The limit to Waaagh! power is the number of orks present
So your saying if a group of orks numbering in the quadrillion's all focused on a Russ that that Russ would than turn in to a looted wagon and the guardsmen into orks. IF that's true -which I doubt- then why have orks ever lost a battle since all orks always believe they will win?

Jidmah wrote:
NL_Cirrus: Ever thought about that every codex portraits the army in question as invincible? The best Evidence is the War of Armageddon. Every marine chapter(BA, BT, Ultra Marines, Space Wolves) is sure they saved the day, and no one else, the imperial guard tells that Yarrik's genius tactics ran Thrakka off, the Black Templar say they helped Yarrik do it, the ork codex says he left out of boredom over the stalemate while the Eldar claim to have orchestrated the whole thing.

Necron fluff clearly states that not every necron tech ever will be phased out in danger of getting looted. If power is too low or the unit in question has taken too much damage, they attempt to self-destruct - this may also fail. In addition the codix explains that many sleeping tomb worlds have been lost due to other species(for example, Orks) entering the tombs and destroying them. And we all know that orks will take any useful scrap with them.

A looted monolith doesn't have to utilize the green glowing necron tech. I have seen a model with a Leman Russ turret mounted on top instead of the whip and big shootaz instead of flux projectors. It's still a looted monolith.

Yes, I understand that every armies codex is made to makes that army look good. I also understand that Necrons won't always win. I've said that before.

I know that Necron stuff doesn't always phase out -usually due to damage to the tomb world,since that's what is phasing them out not the unit its self -, Although the only time I've ever read any where of captured Necrons was in a story in Dakka fiction.

Have you even read my previous posts? I said before that I don't consider just strapping rokkits and kopta blades to a piece of living metal "looting," and with out the "green glowing necron tech" thats all any of their stuff is. Also as I've said before, IF that IS your definition of "looting" then yes orks can "loot" anything, but by the same logic I can "loot" anything as well.






Automatically Appended Next Post:
@Ascalam I never said
Ascalam wrote:all Necron Living Metal auto-phases out NO MATTER WHAT
I said
NL_Cirrus wrote:Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-


And I don't have a main rule book I have the mini-rule book, so unfortunately I can't look on page 162 as mine doesn't have that many pages. :(

Edits=fixing quote boxes


Can Orks loot anything thay want @ 2012/01/02 01:07:42


Post by: Ascalam


Strapping a SM to a battlewagon as a hood ornament would be a form of looting, yes.

So would gutting the hull of a Monolith, and using it as a frame for a vehicle. Monoliths can be damaged and shut down in the fluff without phasing out. The SM do so in FOD. It doesn't vanish, but drifts to the ground inactive.

Gutting the thing from the inside is possible, as the portal shuts down when they do this. There are fluff examples of folk looking at the inside of Liths IIRC.

Living metal, these days, is a bit pathetic armourwise. I used to play Necrons when it was good

These days there's nothing to stop someone cutting through the hull and wrecking the gubbins inside, then rebuilding it, especially if one of those gubbins is the tranciever that the Tomb World is receiving status from.

The old codex has an example of a wrecked Lith that didn't poof-disappear also


Can Orks loot anything thay want @ 2012/01/02 01:24:50


Post by: DiRTWaL


MrFlutterPie wrote: I'm writing a story about Ork kammando's infiltrating Terra and looting the Emperor himself!


This could make for a great campaign


Can Orks loot anything thay want @ 2012/01/02 01:29:53


Post by: DreadlordME!


Cyvash wrote:Orks being able to loot stuff is like Chaos being able to curropt almost anything if they want it its practly theirs.


They cannot corrupt CROWE OR DRAAAAAIIIIIGGGGGOOOOOOO!*

*meant to be said in enigmatic slow-mo!


Can Orks loot anything thay want @ 2012/01/02 02:29:01


Post by: NL_Cirrus


Ascalam wrote:Strapping a SM to a battlewagon as a hood ornament would be a form of looting, yes.

So would gutting the hull of a Monolith, and using it as a frame for a vehicle. Monoliths can be damaged and shut down in the fluff without phasing out. The SM do so in FOD. It doesn't vanish, but drifts to the ground inactive.

Gutting the thing from the inside is possible, as the portal shuts down when they do this. There are fluff examples of folk looking at the inside of Liths IIRC.

Living metal, these days, is a bit pathetic armourwise. I used to play Necrons when it was good

These days there's nothing to stop someone cutting through the hull and wrecking the gubbins inside, then rebuilding it, especially if one of those gubbins is the tranciever that the Tomb World is receiving status from.

The old codex has an example of a wrecked Lith that didn't poof-disappear also *


Well as I said I don't consider that "looting," because it demands nothing other than you have part of the "looted" object on your vehicle/person/armor/whatever and under that definition say orks can "loot" anything it pointless because anyone can "loot" anything they just don't because the can just build what they need instead of scavenging for it.

Ya, :(, the living metal nerf is a major bummer. And in the old days there were no "grubbins inside" the 'lith so you couldn't really disable it, other than temporally immobilizing it or decreasing the power going to the Gauss Flux Arcs, only damage it to the point that it would phase out or self-destruct if it couldn't phase out.

* The only story I can think of is the "meteorite" that turned out to be a MONOLITH IN SPACE(hulk), and how that happened, we probably will never know. Maybe the C'tan were playing foot ball?


Can Orks loot anything thay want @ 2012/01/02 03:32:20


Post by: Ascalam


I consider it looting, as looting something involves getting ahold of something that isn't yours, and doing what you like with it. No-one said it has to remain in pristine condition, and no looted wagon the orks have ever does YMMV, so i'll agree to disagree there

I liked it better the old way. The new 'codex' turned me off necrons in about 10 minutes, and i sold my whole army.

That's the one. Very dinged up Lith embedded in a spacehulk. Could have been planted there as a trap also, but i doubt it... Great story though.

The old book's fluff and vibe is so far better than the new that it makes me wince to feel how far Necrons have fallen, new units/wiztricks notwithstanding...


Can Orks loot anything thay want @ 2012/01/02 04:02:12


Post by: NL_Cirrus


I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


Can Orks loot anything thay want @ 2012/01/02 04:29:27


Post by: DeffDred


Theres a captured necron in Xenology. And a severed necron arm. And the whole story takes place inside a necron monolith thats been converted to imperial use.


Can Orks loot anything thay want @ 2012/01/02 05:03:12


Post by: Ascalam


Not inside.

There is a Monolith on the roof though



Can Orks loot anything thay want @ 2012/01/02 05:06:32


Post by: Big Mek Wurrzog


Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.

Lets move onto survival of race vs race. Both make valid points but both are VERY mistaken with how the physiology of the other works. I use to be an necron player, their bodies are modified automatons meaning the system would do the best it could to replace and repair damaged limbs from the wreckage of it's own body but by no means was foolproof simply durable. However if we get into the realm of Ressurection orbs the older codex talked about a group of Necron Warriors who were liquified by a leman russ's Battle Cannon (Effective auto killing them) The Necron lord using his ress orb simply held it up and from the molten steel the Warriors crawled out like lost souls slowly reforming themselves from the mystic powers of the orb which presumeably was a small sliver of the c'tan reshaping their golem-lke shells in an instant. Orks will create spores when they die if even a small piece of them exists, they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment (i.e not constantly on fire or acid or the like) even then some orks are able to survive from the spores. Effectively this is a wash, in normal circumstances orks will start to repopulate, but so will the necron you guass technology may remove the ability of a few orks that are entirely evaporated (instant kill) but the traditional warriors guard weaponry flays the skin, then muscle, then bone of the ork the process leaves time to create spores. I would unfortunately gives orks the advantage here in a side on side conflict mostly due to 2 factors (gameplay & fluf). Orks have dealt with the cron on many ocassions and call dem the shiny boyz (referencing their metal bodies) so by no mean is it considered unheard of anymore. But along with this necrons fight a war of endless fear, domination and crippling the abilities of an army one at a time like percise machines while Orks are the not able to really give into these things while in combat. If anything the Necron would see no advantage in facing the orks unless trying to retrieve something and they would just simply retrieve it and move on!

Big mek vs. Necrons, This is accurate. The Orks are masters of technology despite the obvious crude appearance and mannerism of the race. Gubbins or specialty tools are often employed by orks to get the upper hand and a previous poster is correct. History has proven that when you confront the orks with new tech they will try their best to mimic it or reverse engineer it, Look to titans, loota boys, battle wagons and down right to the simple shoota, you have to know at one point someone attacked the orks with Bolters and thus Big meks desired to make Shootas and they wanted to dismantle them to figure out how they worked. Same with melta weaponry, jump packs, teleportation and warp travel all things the ork proves a true understanding of (For a Big Mek at least, 98% of orks ...not so much lol). With the Necron facing orks it would come to this a Big Mek really would be upset he was deprived a fight from ghostly robot cowards. he would probably design an auger/auspex and wait to hear about a new fight involving dem shiny boyz After wiping them up a bit on their planet (against assuming the necron are running patrols or the like, but war is just fine for the big mek as well) he would start to get an understanding of their phase out technology with each use of his nifty little tool. year might pass and the Big Mek completes his project with a grin marking it off of his very long list of projects. He'd try it out, it'd fail. He resume scans until he got it right and should the battle actually favor the orks invading a tomb world they would have the perfect opportunity to loot whatever and whenever they wanted.

Look necron players, I get it you want to feel like you are special and that you are too mysterious and advanced to be looted; here's the thing don't you feel like the Eldar, Tau, heck even the Imperium wanted to say no way we are way more advanced than those clods! Obviously when the idea of Orks looting things was premiered no one liked the idea.... no one wanted to see a land raider desecrated! The thing about orks is this is more or less their life, they exist to bring endless war to the galaxy and the best way to do that is match the tech of your enemies, and have overwhelming numbers and orky power. To your benefit though you get the satisfaction of knowing the orks will never understand the finer points of your tech for example a looted Monolith's power core could be turned into a boom gun pretty easy in my opinion. Just simply overcharge the power into a large point of damage getting rid of those auxiliary things like levitation and portal rifts in favor for a big boom!

personally I think the flame war needs to end here, It's never wise to tell an ork he "can't" do something because he has the uncanny ability to prove you wrong even if it involves twisting reality to do it... i mean just look at the SAG!

Anyway dats my 2 teef about dis runty arguement, I'll take just stompin ya tin heads any day o' da week! WAAAAAAAGH!


Can Orks loot anything thay want @ 2012/01/02 07:10:18


Post by: cgmckenzie


^^^^^

This sums things up pretty nicely.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/02 07:57:17


Post by: MrFlutterPie


Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.

Lets move onto survival of race vs race. Both make valid points but both are VERY mistaken with how the physiology of the other works. I use to be an necron player, their bodies are modified automatons meaning the system would do the best it could to replace and repair damaged limbs from the wreckage of it's own body but by no means was foolproof simply durable. However if we get into the realm of Ressurection orbs the older codex talked about a group of Necron Warriors who were liquified by a leman russ's Battle Cannon (Effective auto killing them) The Necron lord using his ress orb simply held it up and from the molten steel the Warriors crawled out like lost souls slowly reforming themselves from the mystic powers of the orb which presumeably was a small sliver of the c'tan reshaping their golem-lke shells in an instant. Orks will create spores when they die if even a small piece of them exists, they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment (i.e not constantly on fire or acid or the like) even then some orks are able to survive from the spores. Effectively this is a wash, in normal circumstances orks will start to repopulate, but so will the necron you guass technology may remove the ability of a few orks that are entirely evaporated (instant kill) but the traditional warriors guard weaponry flays the skin, then muscle, then bone of the ork the process leaves time to create spores. I would unfortunately gives orks the advantage here in a side on side conflict mostly due to 2 factors (gameplay & fluf). Orks have dealt with the cron on many ocassions and call dem the shiny boyz (referencing their metal bodies) so by no mean is it considered unheard of anymore. But along with this necrons fight a war of endless fear, domination and crippling the abilities of an army one at a time like percise machines while Orks are the not able to really give into these things while in combat. If anything the Necron would see no advantage in facing the orks unless trying to retrieve something and they would just simply retrieve it and move on!

Big mek vs. Necrons, This is accurate. The Orks are masters of technology despite the obvious crude appearance and mannerism of the race. Gubbins or specialty tools are often employed by orks to get the upper hand and a previous poster is correct. History has proven that when you confront the orks with new tech they will try their best to mimic it or reverse engineer it, Look to titans, loota boys, battle wagons and down right to the simple shoota, you have to know at one point someone attacked the orks with Bolters and thus Big meks desired to make Shootas and they wanted to dismantle them to figure out how they worked. Same with melta weaponry, jump packs, teleportation and warp travel all things the ork proves a true understanding of (For a Big Mek at least, 98% of orks ...not so much lol). With the Necron facing orks it would come to this a Big Mek really would be upset he was deprived a fight from ghostly robot cowards. he would probably design an auger/auspex and wait to hear about a new fight involving dem shiny boyz After wiping them up a bit on their planet (against assuming the necron are running patrols or the like, but war is just fine for the big mek as well) he would start to get an understanding of their phase out technology with each use of his nifty little tool. year might pass and the Big Mek completes his project with a grin marking it off of his very long list of projects. He'd try it out, it'd fail. He resume scans until he got it right and should the battle actually favor the orks invading a tomb world they would have the perfect opportunity to loot whatever and whenever they wanted.

Look necron players, I get it you want to feel like you are special and that you are too mysterious and advanced to be looted; here's the thing don't you feel like the Eldar, Tau, heck even the Imperium wanted to say no way we are way more advanced than those clods! Obviously when the idea of Orks looting things was premiered no one liked the idea.... no one wanted to see a land raider desecrated! The thing about orks is this is more or less their life, they exist to bring endless war to the galaxy and the best way to do that is match the tech of your enemies, and have overwhelming numbers and orky power. To your benefit though you get the satisfaction of knowing the orks will never understand the finer points of your tech for example a looted Monolith's power core could be turned into a boom gun pretty easy in my opinion. Just simply overcharge the power into a large point of damage getting rid of those auxiliary things like levitation and portal rifts in favor for a big boom!

personally I think the flame war needs to end here, It's never wise to tell an ork he "can't" do something because he has the uncanny ability to prove you wrong even if it involves twisting reality to do it... i mean just look at the SAG!

Anyway dats my 2 teef about dis runty arguement, I'll take just stompin ya tin heads any day o' da week! WAAAAAAAGH!


Dat was so proppa

Silly tin 'eads


Can Orks loot anything thay want @ 2012/01/02 09:55:00


Post by: soundwave591


Note that the Necron war with the Old Ones was a lost cause, even with their tech until they got help. So its not so difficult to belive that they could program orks to fight the necrons extremly well, possibly even loot it.


Can Orks loot anything thay want @ 2012/01/02 09:59:45


Post by: bombboy1252


NL_Cirrus wrote:I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....


Automatically Appended Next Post:
Big Mek Wurrzog is the kind of ork player I want to sit down and have coffee with, while shooting people and yelling Waaagh!......


Can Orks loot anything thay want @ 2012/01/02 10:11:31


Post by: Big Mek Wurrzog


bombboy1252 wrote:
NL_Cirrus wrote:I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....


Automatically Appended Next Post:
Big Mek Wurrzog is the kind of ork player I want to sit down and have coffee with, while shooting people and yelling Waaagh!......


thanks man, this topic made my night that I could post and people.. *gasp* listened? Also on a side note Necron players have you thought about looting orks? No i don't mean our tech I mean gut us open and have flayed ones make a fashion statement :p


Can Orks loot anything thay want @ 2012/01/02 14:47:14


Post by: cgmckenzie


Big Mek Wurrzog wrote:
Also on a side note Necron players have you thought about looting orks? No i don't mean our tech I mean gut us open and have flayed ones make a fashion statement :p


HERESY!! HERESY!!

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/02 19:11:56


Post by: Veteran Sergeant


The Orks can loot anything because it's hilarious when creative players model it up and nothing about the Orks is meant to be taken seriously. I mean, really, they've only gotten sillier over the years, to where the concept of Orks has grown to some kind of absurd sentient space fungus with a Cockney accent.


Can Orks loot anything thay want @ 2012/01/02 20:05:26


Post by: cgmckenzie


And that is why I love them! In the grim darkness of the 41st millennium, there is only war. Of all the factions that wage war, the orks are the only ones that have fun while doing so!

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/03 04:08:30


Post by: NL_Cirrus


Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.


Possible, yes, with their current tech, no. And the Imperium can't figure out how ork tech works because it doesn't. They're Whaagh field changes physics to make them work and is therefor a psyker power and therefor can't be dismantled. All in all if the orks got near, the now extinct, Pariahs their guns would stop working due to no warp connection near Pariahs, Same if they when anywhere else in which the warp is severed from the materium.

Big Mek Wurrzog wrote:Lets move onto survival of race vs race. Both make valid points but both are VERY mistaken with how the physiology of the other works. I use to be an necron player, their bodies are modified automatons meaning the system would do the best it could to replace and repair damaged limbs from the wreckage of it's own body but by no means was foolproof simply durable. However if we get into the realm of Ressurection orbs the older codex talked about a group of Necron Warriors who were liquified by a leman russ's Battle Cannon (Effective auto killing them) The Necron lord using his ress orb simply held it up and from the molten steel the Warriors crawled out like lost souls slowly reforming themselves from the mystic powers of the orb which presumeably was a small sliver of the c'tan reshaping their golem-lke shells in an instant. Orks will create spores when they die if even a small piece of them exists, they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment (i.e not constantly on fire or acid or the like) even then some orks are able to survive from the spores. Effectively this is a wash, in normal circumstances orks will start to repopulate, but so will the necron you guass technology may remove the ability of a few orks that are entirely evaporated (instant kill) but the traditional warriors guard weaponry flays the skin, then muscle, then bone of the ork the process leaves time to create spores. I would unfortunately gives orks the advantage here in a side on side conflict mostly due to 2 factors (gameplay & fluf). Orks have dealt with the cron on many ocassions and call dem the shiny boyz (referencing their metal bodies) so by no mean is it considered unheard of anymore. But along with this necrons fight a war of endless fear, domination and crippling the abilities of an army one at a time like percise machines while Orks are the not able to really give into these things while in combat. If anything the Necron would see no advantage in facing the orks unless trying to retrieve something and they would just simply retrieve it and move on!


The "mystic powers of the orb" could also be little more than extra power.

"they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment"
What kind of super shroom have you been growing? ALL LIVING THINGS NEED NUTRIENTS. Have you ever seen a mushroom sprout out of a rock? No? well that's because there is no nutrients in ROCKS. Same qustion for your bathtube/shower. No? Thats because there is no nutrients in your shower. How about your carpet? the road? a steel box? a volcano? a desert? No? well that's because there is no nutrients in any of those places -with the possible exceptions of the latter two that would depend on where in those regions and a lack of shroomage would probably be due more to lack of water which they also need.-
Haven't you ever taken biology?

"but the traditional warriors guard weaponry flays the skin, then muscle, then bone of the ork the process leaves time to create spores."
Exactly how fast do you think that happens? apparently not very fast. I regret to be the one that must inform you, but it happens almost instantly. haven't you ever seen the picture of the guardsman down to nothing but bones befor he could even move? Its on page 22 of the old Codex.

"But along with this necrons fight a war of endless fear, domination and crippling the abilities of an army one at a time like percise machines while Orks are the not able to really give into these things while in combat. If anything the Necron would see no advantage in facing the orks unless trying to retrieve something and they would just simply retrieve it and move on!"

Your partially right. Orks would not give in to fear,as long as they had plenty of boyz. As for being immune to being crippled, No army -including the tyranids, necrons, deamons, and orks- is immune to being crippled. Unless of course your going to tell me that their "Whaagh field" spontaneously generates ammo when their ammo stores are destroyed. Or help them with mystical artillery when their looted boom gunz are destroyed before the battle begins. Or summon a new warboss from the warp when their leader is assassinated by wraiths, or poop out more boys from the warp when their camp is sneak attacked in the dead of night by flayed ones. No army is immune to being crippled, you just need to know how and what to do.

Big Mek Wurrzog wrote:Big mek vs. Necrons, This is accurate. The Orks are masters of technology despite the obvious crude appearance and mannerism of the race. Gubbins or specialty tools are often employed by orks to get the upper hand and a previous poster is correct. History has proven that when you confront the orks with new tech they will try their best to mimic it or reverse engineer it, Look to titans, loota boys, battle wagons and down right to the simple shoota, you have to know at one point someone attacked the orks with Bolters and thus Big meks desired to make Shootas and they wanted to dismantle them to figure out how they worked. Same with melta weaponry, jump packs, teleportation and warp travel all things the ork proves a true understanding of (For a Big Mek at least, 98% of orks ...not so much lol). With the Necron facing orks it would come to this a Big Mek really would be upset he was deprived a fight from ghostly robot cowards. he would probably design an auger/auspex and wait to hear about a new fight involving dem shiny boyz After wiping them up a bit on their planet (against assuming the necron are running patrols or the like, but war is just fine for the big mek as well) he would start to get an understanding of their phase out technology with each use of his nifty little tool. year might pass and the Big Mek completes his project with a grin marking it off of his very long list of projects. He'd try it out, it'd fail. He resume scans until he got it right and should the battle actually favor the orks invading a tomb world they would have the perfect opportunity to loot whatever and whenever they wanted.

Saying Orks are masters of technology is like saying the new Crypteks are master pyskers. One quote that should help clarify here is "sufficiently advanced technology is indistinguishable from magic" -I can't remember who- or rather in this case 'sufficiently programed magic is indistinguishable from technological prowess.' Orks are in NO WAYS the masters of technology, and their "crude appearance and mannerism" is exactly as it appears, If they were in fact masters of technology, Why would they even have the Whaagh field? And as for the "grubbins" stopping phase out, I said this before but that is like barbarians jamming satellite signals. Even if they were "masters of technology" their current tech level is too low to interfere with stuff that far more advanced. And if your implying warp powers would help them that still doesn't make any sense because you must know how some thing works before you can stop it even with pysker powers.

Big Mek Wurrzog wrote:Look necron players, I get it you want to feel like you are special and that you are too mysterious and advanced to be looted; here's the thing don't you feel like the Eldar, Tau, heck even the Imperium wanted to say no way we are way more advanced than those clods! Obviously when the idea of Orks looting things was premiered no one liked the idea.... no one wanted to see a land raider desecrated! The thing about orks is this is more or less their life, they exist to bring endless war to the galaxy and the best way to do that is match the tech of your enemies, and have overwhelming numbers and orky power. To your benefit though you get the satisfaction of knowing the orks will never understand the finer points of your tech for example a looted Monolith's power core could be turned into a boom gun pretty easy in my opinion. Just simply overcharge the power into a large point of damage getting rid of those auxiliary things like levitation and portal rifts in favor for a big boom!

Eldar I get, they are pretty advanced, But Tau and the Imperium, HA! Imperial tech is hardly that far more advanced then modern Earth with a few exceptions -such as man portable laser weapons, and plasma weapons along with ICE that run on anything-, and Tau are Sci-Fi anime in SPACE -which isn't all that uncommon- My point is we know how their stuff could work, but Necrons are so far more advanced then THAT. We can't even give proper explanations to how their stuff works.
Also AS I SAID BEFORE I know it possible to "loot" necron stuff as in just making it the base of a vehicle -EX: a tomb spyder beung used as the base of a deff copta where all they did was slap on a par of rokkits and a choppa blad and call it looted.- and AS I ALSO SAID BEFORE that is not what I consider looting. HOWEVER actually operating Necron stuff the orks will never be able to do. That would be like asking a knight of the middle ages to run a Nuclear reactor, he just doesn't know how and would probably end up causing a melt down IF the reactor was already going, if not he would be unable to do any thing.




Can Orks loot anything thay want @ 2012/01/03 04:28:09


Post by: MakersHitstheMark


Asherian Command wrote:Orks can loot anything. The codex even says so.


I agree. In fact, this topic seems a bit sad to me. The idea of Orks looting things is to give them a fun flavor for their armies and modeling ideas. Looting things just means that they are able to salvage something. Looting doesn't mean that it works the way it did originally. So, in my mind.....yes a monolith can be looted. However, it might not work the way it did originally. Obviously, the looted wagon rules prevent it from doing all the things a Necron 'Lith could, but for a Necron player to get mad about that is sad. Maybe the Big Mek can't get it exactly working the way it should so he mounted it on BattleWagon Treads....why not? Anyway, the whole looted thing is being taken way to literally here.....I mean people show looted Rhinos and Land Raiders all the time......I mean if this was to seriously happen there is no way the Orks would get it to run the way it did before. The don't have the "power of the machine spirit" or whatever the marines use. I don't play marines so my names may be wrong, but the idea is solid.

Think of it like a classic car.....you might be able to make it run now, but it sure isn't the way it did originally.

I think a monolith on BattleWagon Treads with a massive turret on top would be a fantastic beginning to a custom stompa.


Can Orks loot anything thay want @ 2012/01/03 04:36:45


Post by: NL_Cirrus


bombboy1252 wrote:
NL_Cirrus wrote:I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....

They only had 2 things that were Egyptian like, the Pyramidal shape of the monolith and the scarab. THAT WAS IT.
Now they have stupid head dresses and are covered in Egyptian like clothes, and have Stupid Egyptian names and titles like Phaeron, and Imotekh, Like really IMOTEKH! why even put up the farce maybe they should have "Necron Overlord Tut" and just get the humiliation of the Necrons over with!



Automatically Appended Next Post:
MakersHitstheMark wrote:
Asherian Command wrote:Orks can loot anything. The codex even says so.


I agree. In fact, this topic seems a bit sad to me. The idea of Orks looting things is to give them a fun flavor for their armies and modeling ideas. Looting things just means that they are able to salvage something. Looting doesn't mean that it works the way it did originally. So, in my mind.....yes a monolith can be looted. However, it might not work the way it did originally. Obviously, the looted wagon rules prevent it from doing all the things a Necron 'Lith could, but for a Necron player to get mad about that is sad. Maybe the Big Mek can't get it exactly working the way it should so he mounted it on BattleWagon Treads....why not? Anyway, the whole looted thing is being taken way to literally here.....I mean people show looted Rhinos and Land Raiders all the time......I mean if this was to seriously happen there is no way the Orks would get it to run the way it did before. The don't have the "power of the machine spirit" or whatever the marines use. I don't play marines so my names may be wrong, but the idea is solid.

Think of it like a classic car.....you might be able to make it run now, but it sure isn't the way it did originally.

I think a monolith on BattleWagon Treads with a massive turret on top would be a fantastic beginning to a custom stompa.

By a "Necron Player" I assume your referring to me.
I never said I was against the the Monolith model being turned in to a looted wagon. In fact in my first post -Not that anyone seems to read it- I said
NL_Cirrus wrote:Wouldn't it depend on what your definition of "loot" is?

After all if you define "loot" as using as in just having a piece of what ever it is in your new construct -EX: a Space Marine strapped to the front of a battle wagon = looted SM- Sure -although in the Necron's case you'd need to get past phase out -assuming that it is in the new 'dex.-

If, however, your definition of loot is using as in how it was originally designed to work, no.
1 There are some thing that no matter how strong your mystic "We're gonna ing rape physics and logic in the ing hole" field is you still cant steal them.
2 just because some one can make a picture or model depicting this DOES NOT mean it can actually happen
3 If they really can steal anything then why isn't there any fluff in which an ork whaagh HAS a 'lith after all last codex it was the most resilient vehicle in the game.

Now, if your a "Orkses kan doz ANYTHIN' if wez BULEEV" then I ask you this, why have orks lost battles if they all always believe that they will win?

Notice the second sentence I said it WAS true. -and I'm speaking entirely fluff-wise, as modeling-wise anyone can do any thing they want.-
What you propose I'm entirely fine with -I may not let you near my monolith, but I'm fine with it- Its when people start saying that orks can basically take whatever they want from whoever they want and nothing in the universe will stop them, that's when it gets under my skin, even more so when the only support for their statement is "just 'cause they're ORKZ." Or if it is doing something that is utterly impossible, such as orks hacking into a 'lith's OS and making it work for them and a monolith won't function as it should -as in at all- with out its programing telling it what to do and how everything should be working and you can't change software with hand tools and belief. See rihnos and land raiders i can understand they not to different from what the orks already have. However landraider is to Monolith as abacus is to supercomputer.


Can Orks loot anything thay want @ 2012/01/03 06:59:53


Post by: Ascalam


This IS the same system where people can heal destroyed machines with magitech or by touch.

40K =/= reality - different rules apply.

***********************

"they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment"
What kind of super shroom have you been growing? ALL LIVING THINGS NEED NUTRIENTS. Have you ever seen a mushroom sprout out of a rock? No? well that's because there is no nutrients in ROCKS. Same qustion for your bathtube/shower. No? Thats because there is no nutrients in your shower. How about your carpet? the road? a steel box? a volcano? a desert? No? well that's because there is no nutrients in any of those places -with the possible exceptions of the latter two that would depend on where in those regions and a lack of shroomage would probably be due more to lack of water which they also need.-
Haven't you ever taken biology?

**********************


Actually you're in the wrong on that:

http://www.tolweb.org/treehouses/?treehouse_id=4535

http://www.ehow.com/info_8762118_types-desert-fungi.html

http://lib.bioinfo.pl/pmid:14581048

Mushrooms are commonly found in deserts, popping up after the rare rains and they grow fine in volcanoc soil (though not active lava ). Not all mushrooms require the same amount of water, and not all need dark, cool and wet places to flourish.

Fungi (though not necessarily what we would consider a mushroom) can grow just fine on rock. Lichen, for example.

I've seen mushrooms growing happily enough on carpets, roads, a shower (memorable one that), inside a steel box, in a rusted out car's trunk, under 4 feet of snow...


Can Orks loot anything thay want @ 2012/01/03 07:10:50


Post by: Veteran Sergeant


MakersHitstheMark wrote:[he don't have the "power of the machine spirit" or whatever the marines use.
"Machine Spirit" is just the tech-ignorant, paranoid Imperium's word for "Advanced Computer", heh.

But yeah, Orks probably aren't going to be able to use it as designed. But that's okay, because Marines have far too puny guns on their tanks anyway. Any respectable Mek is going to be able to make it far more shooty, and louder, and more red.


Automatically Appended Next Post:
NL_Cirrus wrote:
bombboy1252 wrote:
They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....

They only had 2 things that were Egyptian like, the Pyramidal shape of the monolith and the scarab. THAT WAS IT.
Now they have stupid head dresses and are covered in Egyptian like clothes, and have Stupid Egyptian names and titles like Phaeron, and Imotekh, Like really IMOTEKH! why even put up the farce maybe they should have "Necron Overlord Tut" and just get the humiliation of the Necrons over with!
I can sympathize with Necron players. I think this is a first in 40K where the concept of an army/race was so completely and utterly altered. There have been some significant changes, but never on this level. They were definitely Egyptian Mummy-Terminators before, with all the references to the undead and the look of their vehicles and the old Necron Lord figure, but the new models and fluff take it to a whole different level.

Honestly, I don't like the new Necron fluff either. I mean, if Games Workshop thought it did Space Dwarves wrong when they made the Squats, doing Tomb Kings in Space isn't too far off.


Can Orks loot anything thay want @ 2012/01/03 08:19:20


Post by: cgmckenzie


We can argue back and forth about this all we want, or do that 'agree to disagree' gak, but it is really all for not; GW has published in the official fluff that they can loot anything. Until they change this, it is fact for the 40k universe.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/03 08:23:59


Post by: usmcmidn


I play an Ork player in Buffalo... While maybe not fluff wise according to some in this thread, he has a converted Reaver Titan that his army has looted. It is really cool and briliantly painted. Ill try to give you guys a picture of it next time I see him. He never uses it in games but its pretty sweet.


Can Orks loot anything thay want @ 2012/01/03 08:30:41


Post by: bombboy1252


NL_Cirrus wrote:
bombboy1252 wrote:
NL_Cirrus wrote:I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....

They only had 2 things that were Egyptian like, the Pyramidal shape of the monolith and the scarab. THAT WAS IT.
Now they have stupid head dresses and are covered in Egyptian like clothes, and have Stupid Egyptian names and titles like Phaeron, and Imotekh, Like really IMOTEKH! why even put up the farce maybe they should have "Necron Overlord Tut" and just get the humiliation of the Necrons over with!


Have you seen the finecast re-release of the classic Necron lord model.....from 2nd edition I believe...................

They have always been tomb kings in space. Trying to say otherwise is silly....




Automatically Appended Next Post:
NL_Cirrus wrote:
Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.


Possible, yes, with their current tech, no. And the Imperium can't figure out how ork tech works because it doesn't. They're Whaagh field changes physics to make them work and is therefor a psyker power and therefor can't be dismantled. All in all if the orks got near, the now extinct, Pariahs their guns would stop working due to no warp connection near Pariahs, Same if they when anywhere else in which the warp is severed from the materium.


The "Waaagh!" field is not a psychic power from the Warp...........


Can Orks loot anything thay want @ 2012/01/03 12:58:21


Post by: Big Mek Wurrzog


So, NL i wanted to make that last post cut and dry. First off all you're stating are opinions and I like how you avoided all points of plausibility such as the odeyssus bolt, the Xenology samples in the Imperium, or the fact that that orks have thrawted countless techs before you.

1. You're not the pinnacle of tech; no one is everyone is counter-able yourself included. The Imperium has invaded Eldar Tech, Eldar the Imperium, Chaos taking over anything inanimate or living, Tau have invaded eldar tech and so and and so one. This doesn't mean the orks are triumphant masters but it is frankly amusing that you think it's magic. Waaagh fields and tech believe it or not is different. Deff Dred, Killa kans, and Deff Gunz are not wizard spells they are tech, same with teleportation, warp drives, kustom force fields ect. An ork field or the magic you refer to is the ability to fire extra bullets when your out, ramshackling a trukk, moving faster due to red paint ect. In other words slight altering of reality it has nothing to do with why our Snazzguns operate the radioactive core does.

2. You are mistaken, about ork physiology and fungus grows on rocks nimrod (which happen to be full of nutrients like minerals and waters herp derp). btw it takes 1 year for a fully mature ork to be produced from a spore and no matter how you look at it, orks breed orks as we shed spores as we live, war breeds more orks.

3. I have taken Biology classes are you sure you have? The Earth is a permeable barrier in which water flows through it from such elements like limestone, and no environment ever rains, or has dead organic life in which fungi can thrive lol you realize unless we are fighting on a moon or something we'll be reproducing and killing us does that.

4. I regret to inform you that despite a few glorified pics, the gauss tech isn't known for being a vaccum as much as looking like a beam of energy. So I am finding it a bit funny you think every necron will always hit an ork dead on enough to leave nothing but an empty battlefield. That being said, true to mycoidic fungi physical stimuli is what causes us to shed final spores as we die. If war were that easy for the necrons I wouldn't see why the Imperium more or less ignores you guys :p In short i hope everyone is an amazing shot which engulfs every ork without fail or a bit of missed accuracy then my blather about Ork reproduction might make sense.

5.
Your partially right. Orks would not give in to fear,as long as they had plenty of boyz. As for being immune to being crippled, No army -including the tyranids, necrons, deamons, and orks- is immune to being crippled. Unless of course your going to tell me that their "Whaagh field" spontaneously generates ammo when their ammo stores are destroyed. Or help them with mystical artillery when their looted boom gunz are destroyed before the battle begins. Or summon a new warboss from the warp when their leader is assassinated by wraiths, or poop out more boys from the warp when their camp is sneak attacked in the dead of night by flayed ones. No army is immune to being crippled, you just need to know how and what to do.


Please see comment #1 which clearly highlights your lack of knowledge of Waaagh field vs. Tech, not that you should know but the fact you speak so confidently is humorous yet again. Also, you are correct we do no recover from damage to bases like that. But yet you are thinking in shorter terms than you realize.... barring situations in which you imagine a situation that strokes your ego so well that a Warboss is 'assassinated' rather especially considering stats (and yes, I'm sure you'll reference how we have to sleep sometime, and I'll rebuttal how would you know when we sleep?) but sure the necron may win the day but all they do is whip the orks into a brutal glee hearing about dead boyz and wrecked bases. They swarm over the area ready and itching for a fight... if you aren't adopting a more hit and run mentality then you will quickly find yourself being hit from all sides... No see what i mentioned about crippling the forces is predicting typical behaviors of orks and trying to make them crippled bit by bit when all this does is make them go without but continue in some new and confusing facet. If you don't agree that orks are too unpredictable to know what really hurts us most then I ask you to explain Imotek.

6.
Saying Orks are masters of technology is like saying the new Crypteks are master pyskers. One quote that should help clarify here is "sufficiently advanced technology is indistinguishable from magic" -I can't remember who- or rather in this case 'sufficiently programed magic is indistinguishable from technological prowess.' Orks are in NO WAYS the masters of technology, and their "crude appearance and mannerism" is exactly as it appears, If they were in fact masters of technology, Why would they even have the Whaagh field? And as for the "grubbins" stopping phase out, I said this before but that is like barbarians jamming satellite signals. Even if they were "masters of technology" their current tech level is too low to interfere with stuff that far more advanced. And if your implying warp powers would help them that still doesn't make any sense because you must know how some thing works before you can stop it even with pysker powers.


Your statement about orks is simply you forcing your opinion on a group of people that don't agree with you (Some who actually read other races fluff and doesn't make their own inferences about us.). Look at your wording man, you aren't even considering the fact that the Ork has consistently matched all benchmarks of technology technologically advanced races have obtained besides things like the Infinity Network and Webway portal or The Golden Throne. And until GW gives you tech listed in your codex worth noting as being as important as these the races i just mentioned will remain more technologically advanced than the both of us. Or do you really think 60 million year old plus tech is the best out there with no competition? If this statement would have had even one piece of evidence to support your insults rather than simply state your opinion i might have considered your message instead I am choosing to continue to treat you the way you are treating these posters. I've read the old school codex have you? Phase out is easily something the Imperium was able to counter and learn from, trends of the universe would point out that it means an Ork could figure it out after enough time and frustrations with failing. And again please review #1 about Waaagh field vs. Tech.

So here is the thing, I've provided references, sources, i could even provide websites and exact pages if you wanted down the road. But to be honest with you that seems like an amazingly bad use of my time as you've returned only a but of dismissive comments about us as a race and how we are silly for considering it. Honestly NL you are the type of person I love to play in the TT because you think we are a simply and dim witted joke army and I have no problem letting you underestimate the Ork Army and it's threats. You are free to say what you will but this just seems like honestly an attempt to say something enough that you think I'll give up, instead i just simply declare victory and will just smirk at all these errors and opinions factoring into your defense of the matter.

Also as a bit of advice i wouldn't bother making a response to this; I don't see a point in wasting the effort and it sounds like I've more or less won the crowd on this topic. Oh and why no comment about the fashion statement? Umad?



Can Orks loot anything thay want @ 2012/01/03 14:23:11


Post by: bombboy1252


Wurrzog just won this thread.........

This is coming from a guy who plays both Orks, and Necrons...


Can Orks loot anything thay want @ 2012/01/03 14:45:22


Post by: BarBoBot


edit* reposted by mistake





Can Orks loot anything thay want @ 2012/01/03 14:46:43


Post by: SagesStone


When they were originally created by the old ones with the innate ability for it?


Can Orks loot anything thay want @ 2012/01/03 14:50:58


Post by: BarBoBot


I'm sorry, but orks are "masters of technology" now?

I dont believe that for a second.

Granted, they have an uncanny ability to tinker with looted tech and adapt it for their use, but "masters of technology" is far from reality.

Im not claiming necrons to be the masters either, but in the new necron dex, orks are given some doomsday arks and when they attempt to open them up to see how they work....they explode taking the whole army AND planet with it...where were the ork "masters of technology" when that happened?







Can Orks loot anything thay want @ 2012/01/03 14:51:04


Post by: bombboy1252


BarBoBot wrote:I'm sorry, but orks are "masters of technology" now?

I dont believe that for a second.

Im not claiming necrons to be the masters either, but in the new necron dex, orks are given some doomsday arks and when they attempt to open them up to see how they work....they explode taking the whole army AND planet with it...where were the ork "masters of technology" when that happened?







Who claimed orks to be "Masters of Technology"?

The Mek boyz have a a pretty good drasp on how it works, but the Orks, like the Necrons....are not "Masters" of technology................


Can Orks loot anything thay want @ 2012/01/03 14:53:19


Post by: BarBoBot


it was said here

Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.

Lets move onto survival of race vs race. Both make valid points but both are VERY mistaken with how the physiology of the other works. I use to be an necron player, their bodies are modified automatons meaning the system would do the best it could to replace and repair damaged limbs from the wreckage of it's own body but by no means was foolproof simply durable. However if we get into the realm of Ressurection orbs the older codex talked about a group of Necron Warriors who were liquified by a leman russ's Battle Cannon (Effective auto killing them) The Necron lord using his ress orb simply held it up and from the molten steel the Warriors crawled out like lost souls slowly reforming themselves from the mystic powers of the orb which presumeably was a small sliver of the c'tan reshaping their golem-lke shells in an instant. Orks will create spores when they die if even a small piece of them exists, they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment (i.e not constantly on fire or acid or the like) even then some orks are able to survive from the spores. Effectively this is a wash, in normal circumstances orks will start to repopulate, but so will the necron you guass technology may remove the ability of a few orks that are entirely evaporated (instant kill) but the traditional warriors guard weaponry flays the skin, then muscle, then bone of the ork the process leaves time to create spores. I would unfortunately gives orks the advantage here in a side on side conflict mostly due to 2 factors (gameplay & fluf). Orks have dealt with the cron on many ocassions and call dem the shiny boyz (referencing their metal bodies) so by no mean is it considered unheard of anymore. But along with this necrons fight a war of endless fear, domination and crippling the abilities of an army one at a time like percise machines while Orks are the not able to really give into these things while in combat. If anything the Necron would see no advantage in facing the orks unless trying to retrieve something and they would just simply retrieve it and move on!

Big mek vs. Necrons, This is accurate. The Orks are masters of technology despite the obvious crude appearance and mannerism of the race. Gubbins or specialty tools are often employed by orks to get the upper hand and a previous poster is correct. History has proven that when you confront the orks with new tech they will try their best to mimic it or reverse engineer it, Look to titans, loota boys, battle wagons and down right to the simple shoota, you have to know at one point someone attacked the orks with Bolters and thus Big meks desired to make Shootas and they wanted to dismantle them to figure out how they worked. Same with melta weaponry, jump packs, teleportation and warp travel all things the ork proves a true understanding of (For a Big Mek at least, 98% of orks ...not so much lol). With the Necron facing orks it would come to this a Big Mek really would be upset he was deprived a fight from ghostly robot cowards. he would probably design an auger/auspex and wait to hear about a new fight involving dem shiny boyz After wiping them up a bit on their planet (against assuming the necron are running patrols or the like, but war is just fine for the big mek as well) he would start to get an understanding of their phase out technology with each use of his nifty little tool. year might pass and the Big Mek completes his project with a grin marking it off of his very long list of projects. He'd try it out, it'd fail. He resume scans until he got it right and should the battle actually favor the orks invading a tomb world they would have the perfect opportunity to loot whatever and whenever they wanted.

Look necron players, I get it you want to feel like you are special and that you are too mysterious and advanced to be looted; here's the thing don't you feel like the Eldar, Tau, heck even the Imperium wanted to say no way we are way more advanced than those clods! Obviously when the idea of Orks looting things was premiered no one liked the idea.... no one wanted to see a land raider desecrated! The thing about orks is this is more or less their life, they exist to bring endless war to the galaxy and the best way to do that is match the tech of your enemies, and have overwhelming numbers and orky power. To your benefit though you get the satisfaction of knowing the orks will never understand the finer points of your tech for example a looted Monolith's power core could be turned into a boom gun pretty easy in my opinion. Just simply overcharge the power into a large point of damage getting rid of those auxiliary things like levitation and portal rifts in favor for a big boom!

personally I think the flame war needs to end here, It's never wise to tell an ork he "can't" do something because he has the uncanny ability to prove you wrong even if it involves twisting reality to do it... i mean just look at the SAG!

Anyway dats my 2 teef about dis runty arguement, I'll take just stompin ya tin heads any day o' da week! WAAAAAAAGH!


Can Orks loot anything thay want @ 2012/01/03 14:56:50


Post by: bombboy1252


Orks are very advanced in technology, but not "Masters".....

Don't let how they look fool you......


Can Orks loot anything thay want @ 2012/01/03 17:01:53


Post by: MakersHitstheMark


NL_Cirrus wrote:By a "Necron Player" I assume your referring to me.
I never said I was against the the Monolith model being turned in to a looted wagon. In fact in my first post -Not that anyone seems to read it- I said


@NL_Cirrus,
I wasn't referring to you directly. I was just speaking in general and more directly at the OP's friend who says it shouldn't be done. Personally, I think that the game is supposed to be fun and it should remain that way. I agree that there is a lot of fluff being written and already written that creates a linear history that we have to operate in, but we shouldn't always allow that to limit a person's creativity. So, please don't think I was criticizing you specifically because I wasn't. I think if the OP wants to model a "Looted Wagon" from a monolith model then more power to him. The downside would be that he now has a 6X6 vehicle that in game terms isn't that great (I personally am not a fan of Looted Wagons) and can be seen from anywhere on the board now. It is hard to hide a Monolith sized model.

@OP,
Model away. Even if you never get a chance to play the thing for tactical reasons it could be an awesome conversion or the start of an awesome stompa.


Can Orks loot anything thay want @ 2012/01/03 17:12:06


Post by: CthuluIsSpy


Has is specifically said in the fluff that Orks can't loot necrons?
If it hasn't, then I don't see why not. Though I would still imagine it to be very, very difficult. And fatal.


Can Orks loot anything thay want @ 2012/01/03 21:36:48


Post by: Big Mek Wurrzog


BarBoBot wrote:I'm sorry, but orks are "masters of technology" now?

I dont believe that for a second.

Granted, they have an uncanny ability to tinker with looted tech and adapt it for their use, but "masters of technology" is far from reality.

Im not claiming necrons to be the masters either, but in the new necron dex, orks are given some doomsday arks and when they attempt to open them up to see how they work....they explode taking the whole army AND planet with it...where were the ork "masters of technology" when that happened?



Actually Barbobot I agree with you, I think you just may be taking me at a literal sense rather than intentional sense. When I used the term master that meant we had MASTERED technologies which would consider us an advanced race within the 40k universe (I.e. dreadnoughts, teleporters, warp travel, force fields, life support systems, advanced radiological guns, melta technology ect). This was a statement simply meant to say we have a grasp of it equal to most the races of 40k and I think we can safely say that every race in 40k besides perhaps the nids has super advanced tech in comparison to feral, feudal, savage races that exist all over the universe. For example look through some lesser known Xeno races through various books some can't even comprehend laser/gun tech yet. For example I think I recall before the Tau became allies with the Kroot they mentioned the best technology they had was flintlock weaponry ... could be wrong on that one I'd have to double check but I know for a fact dozens of other races would fit the idea of "Barbarians tinkering with tech" more than the orks in most cases.

Let me just clarify this, Orks understand tech well enough to be considered among the elite of the 40k unvierse with milestones they have reach simply just to wage war on the universe. They have done more impressive things than catch a piece of necron tech, as far as the ghost ark thing that is the same at the Imperium giving the blood axe clan a box full of 'tech' that looks an awful lot like a virus bomb that will detonate upon opening... Never claimed orks aren't gullible now have I? though in all seriousness that sounds hilarious i would have loved the to have seen a cinematic of it wiping out the ork planet. Though it only helps my stance that orks could interfer with necron tech because if they were convinced the orks couldn't have why bothering blow up the planet if their reward couldn't be used? Answer, they didn't want to test if they could of not... ontop of that if they did disassemble the tech they might find a way to fight Necron in such a way they could have become a real problem.

So that more or less neatly ties up my stance, this is exactly how the Necron should be acting with Orks. Promise them whatever they want, then betray them so utterly it won't come back to bite them in the rump. This proves the Necron are more intelligent than the Imperium when it comes to dealing with orks (probably cause they fought them in the fluff those 60 million years ago... gasp!) that you shouldn't co-operate with orks... Unfortunately the Imperium has given the orks tech in the past which was promptly used to kill the Imperium after. It is even the way Blood axes defend their stance of working with humies "It's so they can kill em better than any other gitz"

I could quote the true stance of how the orks are viewed technologically speaking from various RPGS, and novels but honestly not a real need at this point. Hope i highlighted I was just referencing they reached those milestones to prove they are technological masters in comparisons to apes or other xenos which aren't much better off tech wise. But i would have probably been a stickler as well.

But no seriously has anyone ever made green skin flayed ones? I think it would be downright awesome!


Can Orks loot anything thay want @ 2012/01/03 23:04:45


Post by: BarBoBot


I get what your saying, I just think your giving more credit to the orks than is really deserved.

The orks are pretty much good at reverse engirneering, but not so much on creating their own tech.

They keep up with the other advanced races by simply scavanging everything they need. I dont think thats puts them on the same tech level as other advanced races.

As for the story of orks getting blown up, I can only go by the context of the story(more of a blurb really)

A necron world who was just starting to re-awaken was under assualt by a ork invasion.

Knowing his troops were still mostly hibernating, the Phaeron struck a deal giving several dozen doomsday arks to the orks. It says that the orks possessed these for several months before their curiosity got the best of them and they opened them up to see how it worked.

They breached the containment core of one of the arks, and the following explosion blew up the planet and all of waaagh! 'Eadcrumpa.

There is no mention of sabatage, only the orks lack of understanding of the tech they were tinkering with.


Can Orks loot anything thay want @ 2012/01/03 23:40:21


Post by: Big Mek Wurrzog


BarBoBot wrote:I get what your saying, I just think your giving more credit to the orks than is really deserved.

The orks are pretty much good at reverse engirneering, but not so much on creating their own tech.

They keep up with the other advanced races by simply scavanging everything they need. I dont think thats puts them on the same tech level as other advanced races.

As for the story of orks getting blown up, I can only go by the context of the story(more of a blurb really)

A necron world who was just starting to re-awaken was under assualt by a ork invasion.

Knowing his troops were still mostly hibernating, the Phaeron struck a deal giving several dozen doomsday arks to the orks. It says that the orks possessed these for several months before their curiosity got the best of them and they opened them up to see how it worked.

They breached the containment core of one of the arks, and the following explosion blew up the planet and all of waaagh! 'Eadcrumpa.

There is no mention of sabatage, only the orks lack of understanding of the tech they were tinkering with.


Oh that is interesting! Sorry haven't been able to look over your most recent codex but i heard they had a disturbing lack of discussion about phase out in it which has made me wonder but I am sure it's still around. But yeah that is how it works more or less, even in my situation previously I am more apt to believe failures before successes. Dat poor Big Mek just really screwed up lol, don't blame him though for getting curious. All and all glad to see you and I can discuss this on a more even level. Yeah i wouldn't put us on even the list of top 5 when it comes to inventive new technology but I would put us at nearly the top for reverse engineering which is more or less the requirement for us to loot ghosty machinery. So glad I don't need to get long winded at the moment with this whew!

Alrighty I am more or less leaving this thread as it sounds like even moderates of the Necron army believe it could come to pass with enough orky experimentation... though probably gonna take a lot of concerted effort or off planet manipulation (roborks and the like in orky labs or the sort) but honestly I think looted necron tech would look stupid in the first place gimme that Leman Russ anyday of da week it looks way more dead killy dan dat overgrown paperweight!

WAAAGH!!!!!!


Can Orks loot anything thay want @ 2012/01/04 01:41:55


Post by: NL_Cirrus


Ascalam wrote:
***********************

"they do no need nutrients just like mushrooms in real-life do not, simply a semi non-hostile enviroment"
What kind of super shroom have you been growing? ALL LIVING THINGS NEED NUTRIENTS. Have you ever seen a mushroom sprout out of a rock? No? well that's because there is no nutrients in ROCKS. Same qustion for your bathtube/shower. No? Thats because there is no nutrients in your shower. How about your carpet? the road? a steel box? a volcano? a desert? No? well that's because there is no nutrients in any of those places -with the possible exceptions of the latter two that would depend on where in those regions and a lack of shroomage would probably be due more to lack of water which they also need.-
Haven't you ever taken biology?

**********************


Actually you're in the wrong on that:

http://www.tolweb.org/treehouses/?treehouse_id=4535

http://www.ehow.com/info_8762118_types-desert-fungi.html

http://lib.bioinfo.pl/pmid:14581048

Mushrooms are commonly found in deserts, popping up after the rare rains and they grow fine in volcanoc soil (though not active lava ). Not all mushrooms require the same amount of water, and not all need dark, cool and wet places to flourish.

Fungi (though not necessarily what we would consider a mushroom) can grow just fine on rock. Lichen, for example.

I've seen mushrooms growing happily enough on carpets, roads, a shower (memorable one that), inside a steel box, in a rusted out car's trunk, under 4 feet of snow...

The last sentence I wrote was "with the possible exceptions of the latter two that would depend on where in those regions and a lack of shroomage would probably be due more to lack of water which they also need"
I didn't say ON rocks as i know they can grow ON rocks. I wrote OUT of rocks, meaning just randomly popping up out of a slab of granite. I really don't want to know what you did to you shower to grow shroom in it, as for the road, meant the same as rock, as in out of, not on or around -as in growing through cracks and the like- I was also referring to paved roads. And for the steel box, was it an empty steel box or was there dirt or something in it?
Either way my point was mushrooms need nutrients to grow, I was just using the locations and Items as examples that you don't -under normal circumstances- find mushrooms growing there usually because of no nutrients -although the last two examples were poorly considered.-


bombboy1252 wrote:
NL_Cirrus wrote:
bombboy1252 wrote:
NL_Cirrus wrote:I'll agree to disagree on what qualifies as "looted."

I hate the new fluff as well. Egyptian robots IN SPACE is NOT what I think of as Necron.


They were ALWAYS Egyptians in space..............Their only vehicle before was a floating Pyramid.....

They only had 2 things that were Egyptian like, the Pyramidal shape of the monolith and the scarab. THAT WAS IT.
Now they have stupid head dresses and are covered in Egyptian like clothes, and have Stupid Egyptian names and titles like Phaeron, and Imotekh, Like really IMOTEKH! why even put up the farce maybe they should have "Necron Overlord Tut" and just get the humiliation of the Necrons over with!


Have you seen the finecast re-release of the classic Necron lord model.....from 2nd edition I believe...................

They have always been tomb kings in space. Trying to say otherwise is silly....

Yes, they were originally Tomb Kings in space, However 3rd edition was very VERY far from Tomb Kings in space -relatively speaking- and closer to their own faction.

bombboy1252 wrote:
NL_Cirrus wrote:
Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.


Possible, yes, with their current tech, no. And the Imperium can't figure out how ork tech works because it doesn't. They're Whaagh field changes physics to make them work and is therefor a psyker power and therefor can't be dismantled. All in all if the orks got near, the now extinct, Pariahs their guns would stop working due to no warp connection near Pariahs, Same if they when anywhere else in which the warp is severed from the materium.


The "Waaagh!" field is not a psychic power from the Warp...........


So they are bending reality how, exactly? -please don't give me a "they just DO" response"-


MakersHitstheMark wrote:
NL_Cirrus wrote:By a "Necron Player" I assume your referring to me.
I never said I was against the the Monolith model being turned in to a looted wagon. In fact in my first post -Not that anyone seems to read it- I said


@NL_Cirrus,
I wasn't referring to you directly. I was just speaking in general and more directly at the OP's friend who says it shouldn't be done. Personally, I think that the game is supposed to be fun and it should remain that way. I agree that there is a lot of fluff being written and already written that creates a linear history that we have to operate in, but we shouldn't always allow that to limit a person's creativity. So, please don't think I was criticizing you specifically because I wasn't. I think if the OP wants to model a "Looted Wagon" from a monolith model then more power to him. The downside would be that he now has a 6X6 vehicle that in game terms isn't that great (I personally am not a fan of Looted Wagons) and can be seen from anywhere on the board now. It is hard to hide a Monolith sized model.

@OP,
Model away. Even if you never get a chance to play the thing for tactical reasons it could be an awesome conversion or the start of an awesome stompa.

I am the OP's friend sorry for not clarifying that part earlier.

CthuluIsSpy wrote:Has is specifically said in the fluff that Orks can't loot necrons?
If it hasn't, then I don't see why not. Though I would still imagine it to be very, very difficult. And fatal.

you should look at my earlier post of why "they never said we couldn't"is bad support for an argument.

@Big Mek Wurrzog
Not that you'll actually read this but, I am sorry if I insulted you, it was not my intent.
Also I didn't comment on the fashion statement because I wasn't sure what to say, honestly I don't think dark-ish- green would go well with my color scheme, and since the unfortunate fate of the flayed one model I doubt I'll be getting any :( .


Can Orks loot anything thay want @ 2012/01/04 02:54:43


Post by: bombboy1252


NL_Cirrus wrote:

bombboy1252 wrote:
NL_Cirrus wrote:
Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.


Possible, yes, with their current tech, no. And the Imperium can't figure out how ork tech works because it doesn't. They're Whaagh field changes physics to make them work and is therefor a psyker power and therefor can't be dismantled. All in all if the orks got near, the now extinct, Pariahs their guns would stop working due to no warp connection near Pariahs, Same if they when anywhere else in which the warp is severed from the materium.


The "Waaagh!" field is not a psychic power from the Warp...........


So they are bending reality how, exactly? -please don't give me a "they just DO" response"-



The Old Ones gave them the "Waaagh!" field......So yes it is a "The just do" response because that's how they were made...


Can Orks loot anything thay want @ 2012/01/04 03:20:57


Post by: Big Mek Wurrzog


bombboy1252 wrote:
NL_Cirrus wrote:

bombboy1252 wrote:
NL_Cirrus wrote:
Big Mek Wurrzog wrote:Alrighty Loremaster time here, First off all opponents of Necron Fluff are mistaken please reference a story inside the Last Edition Necron Fluff which dealt with an Inquistor using an Odyessus bolter round to track a Necron warrior to his tomb world and and destroy it from the inside. This statement proves that necron phase out technology is hardly flawless but extremely difficult to track this proves that it is scientifically possible for the Imperium fo Mankind to disassemble the insubstantial ghosting effects of Phase out. So to conclude this first point I would like to bring to the attention of these Necron supporters that do this Day the Imperium cannot dismantle or understand how our Ork Technology Works. What this means is orky tech is in a sense more difficult to understand or simply more advanced while being disguised as 'crude' since the Imperium doesn't understand it.


Possible, yes, with their current tech, no. And the Imperium can't figure out how ork tech works because it doesn't. They're Whaagh field changes physics to make them work and is therefor a psyker power and therefor can't be dismantled. All in all if the orks got near, the now extinct, Pariahs their guns would stop working due to no warp connection near Pariahs, Same if they when anywhere else in which the warp is severed from the materium.


The "Waaagh!" field is not a psychic power from the Warp...........


So they are bending reality how, exactly? -please don't give me a "they just DO" response"-


The Old Ones gave them the "Waaagh!" field......So yes it is a "The just do" response because that's how they were made...


True, it's similar to some of the Marvel super Heroes who only have "luck" as their super power and how it can impact more things than just chance. The easiest way I imagine Waaagh is that it's enough to keep fighting when they shouldn't be able to. Guns that should have ran out of ammunition eventually do but a many bullets later than they should, a red trukk going faster, growing stronger out of no where once he closes into combat, feeling fearless in the company of his companions ect.


Can Orks loot anything thay want @ 2012/01/04 03:24:13


Post by: MrFlutterPie


I love this thread

A good old fashion tin can opening party

I also feel like we're getting off topic here.

The question is: Can Orks loot tin 'ead tech?

Gw answer: Orks can loot anything.

Close thread.

However I do appreciate Big Mek Wurrzog's effort for filling in the fluff details on why. Gork would be so proud


Can Orks loot anything thay want @ 2012/01/04 03:35:26


Post by: Veteran Sergeant


Why would GM want to forbid Orks from looting anything? I mean, the Orks are the only army that can buy models from any of the published armies, lol. Ork players are gold.


Can Orks loot anything thay want @ 2012/01/04 04:36:07


Post by: Ascalam


Orks: What's yours is mine, what's mine's my own.


Can Orks loot anything thay want @ 2012/01/04 04:38:36


Post by: MrFlutterPie


Veteran Sergeant wrote:Why would GM want to forbid Orks from looting anything?


Because GM doesn't want the orks making a competing brand using their vehicles design


Can Orks loot anything thay want @ 2012/01/04 09:11:16


Post by: Jidmah


BarBoBot wrote:The orks are pretty much good at reverse engirneering, but not so much on creating their own tech.

I think you are a bit off here. The SAG, KMB, Lifta-Droppa, Gaze of Mork, Zzap Gun and most Kustom Force Fields are using some sort of pure energy tech created by orks themselves and have no equivalents in other races. In addition, some profane things, like Super-Gatlas, the Grotzooka, the Krusha Kannon or even Killa Kanz are created by orks and unique to them, without being copied of any other races.


Can Orks loot anything thay want @ 2012/01/04 16:18:48


Post by: bombboy1252


Jidmah wrote:
BarBoBot wrote:The orks are pretty much good at reverse engirneering, but not so much on creating their own tech.

I think you are a bit off here. The SAG, KMB, Lifta-Droppa, Gaze of Mork, Zzap Gun and most Kustom Force Fields are using some sort of pure energy tech created by orks themselves and have no equivalents in other races. In addition, some profane things, like Super-Gatlas, the Grotzooka, the Krusha Kannon or even Killa Kanz are created by orks and unique to them, without being copied of any other races.


I agree with about 90% of this, I think Killa kans and deff dreads were reverse engineered from space marine dreads


Can Orks loot anything thay want @ 2012/01/04 17:01:14


Post by: haendas


When we say "can orks loot anything", we're talking about from a modeling and converting standpoint, correct? If so, I'd say sure go for it. We're not saying that orks can adopt the rules and abilities of looted items from other codices, right? That should not be allowed.


Can Orks loot anything thay want @ 2012/01/04 17:07:42


Post by: cgmckenzie


The we are debating is the fluff of being able to take anything and use it after hammer massages. It is fairly well accepted that they can be modeled with anybody's vehicles.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/04 17:21:34


Post by: haendas


So this is effectively a fluff/modeling debate? Nobody is claiming that orks can loot a hammerhead and fire S10 railguns, correct?


Can Orks loot anything thay want @ 2012/01/04 17:36:45


Post by: DeffDred


Have you ever seen a mushroom sprout out of a rock? No? well that's because there is no nutrients in ROCKS.


Yes. Yes. Yes there are. Infact... theories suggest that life on Earth my have come from space rocks.


Can Orks loot anything thay want @ 2012/01/04 18:12:05


Post by: cgmckenzie


Oh my, no! Nobody is suggesting that I, as an ork player, could take a hammerhead and play it as a hammerhead. Instead, I can take it and play it as a looted wagon, battle wagon, or trukk.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/04 18:24:24


Post by: haendas


cgmckenzie wrote:Oh my, no! Nobody is suggesting that I, as an ork player, could take a hammerhead and play it as a hammerhead. Instead, I can take it and play it as a looted wagon, battle wagon, or trukk.

-cgmckenzie


Thanks for clarifying that for me

ITT: Mek eksplaynin' da werkinz to da trukkboy


Can Orks loot anything thay want @ 2012/01/04 22:13:06


Post by: Big Mek Wurrzog


haendas wrote:So this is effectively a fluff/modeling debate? Nobody is claiming that orks can loot a hammerhead and fire S10 railguns, correct?


Correct, Orks see other tech as whimpy and misguided but that would mean they could gut that hammerhead into a Deff-Rolling Battle Wagon using dat long gun thingy as a boarding plank! That weird hova' tech wiff dem rail gunz business doesn't make a big enough boom for der liking! Though why not put in explosive shells in? yeah ya lose da punch but gain da POW muahahah so many choices so little time before da next fight!

So yeah basically just saying orks could be crafty enough to take anyone's tech even eldar, necron, tau, marine ect and use it for nefarious orky purposes.


Can Orks loot anything thay want @ 2012/01/05 08:17:03


Post by: Jidmah


haendas wrote:So this is effectively a fluff/modeling debate? Nobody is claiming that orks can loot a hammerhead and fire S10 railguns, correct?


At least not without a 50% chance of exploding and killing half our army


Can Orks loot anything thay want @ 2012/01/05 13:14:22


Post by: Dantanius


Skull snatcher wrote:Ok I think Orks can loot anything but some one I know aka a cron Player thinks that thay can't what do you think on it


Anything they have iq and physiology to use. Most advanced tau weaponry? Does it have a trigger? If so yes.

Melle weapon like the SoulSpear? Genetic encoder the mechanicus had grokkall chance in the void of breaking? No.


Can Orks loot anything thay want @ 2012/01/05 13:16:45


Post by: SagesStone


It's like the "bandaids cure everything" rule, spotty at best but best to not question and just go with the rule of cool.



Can Orks loot anything thay want @ 2012/01/05 14:06:25


Post by: illuknisaa


@NL_Cirrus

You say that orks can't spawn out of rock but I beg to differ. You assume orks are similiar beings to other creatures but we already know for a fact that orks have some sort of link to the warp and warp is full of energy. I believe that orks don't need nutrients to grow like humans, tau etc. Because energy can be formed out of materia and vice versa, orks most likely draw the nessesary energy from the warp in a similiar manner psyker draw power for their "spells" . Also the fact old ones were masters of warp supports this theory.

Back to topic
This has already been said but loot is not something you use as is but might use as a conversion part for something else. Ork might not use dreadnaught as a dreadnought but as ammunition for his new catapult.


Can Orks loot anything thay want @ 2012/01/06 05:28:42


Post by: NL_Cirrus


illuknisaa wrote:@NL_Cirrus

You say that orks can't spawn out of rock but I beg to differ. You assume orks are similiar beings to other creatures but we already know for a fact that orks have some sort of link to the warp and warp is full of energy. I believe that orks don't need nutrients to grow like humans, tau etc. Because energy can be formed out of materia and vice versa, orks most likely draw the nessesary energy from the warp in a similiar manner psyker draw power for their "spells" . Also the fact old ones were masters of warp supports this theory.

Back to topic
This has already been said but loot is not something you use as is but might use as a conversion part for something else. Ork might not use dreadnaught as a dreadnought but as ammunition for his new catapult.


Well the other ork players seem to disagree with you and are -if I'm interpreting right- saying only weird boyz have any more connection to the warp then say normal humans.


Can Orks loot anything thay want @ 2012/01/06 06:03:31


Post by: cgmckenzie


No, orks all have an strong connection to the warp, only weirdboyz can actively use psychic powers, though.

Each boy draws a small amount of WAAAGH! energy from the warp, not enough for it to do anything by itself, but when a large number of boyz(read: more than 11) are present anywhere, the power grows to massive levels.

Weirdboyz are living conduits of the WAAAGH! energy pulled from the warp by the ladz, they collect it and turn it into something tangible at that moment.

It could be argued that meks are also conduits, pulling the power from the warp to give their creations the little extra push needed to make it fully functional, but all orks have some ability to affect machinery in a psychic manner.

There is no purpose in arguing about how orks can function or loot; they exist as a comedic foil to the terrible grimness that is the rest of the universe. GW has given them the powers to do anything(provided there are enough boyz about) but the orks only want to do a very select amount of things. The WAAAGH! energy is the ultimate writers hole, allowing the authors to do crazy things within the confines of the universe and for the modeling department to make insane looking models. It is the 'sonic screwdriver' of 40k; it can fix/do just about anything.

-cgmckenzie


Can Orks loot anything thay want @ 2012/01/06 06:29:28


Post by: bombboy1252


From what I have gathered....Orks do not get their "Waaagh" energy form the Warp. It's something the old ones gave them to be a more successful species. The only Orks that have a connection to the Warp are Weirdboyz, they can use the "Waaagh" energy around them to help be able to use Warp powers. The only other Ork I can think of that might have a connection to the Warp is Ghazzy, but that's only if he's really talking to Gork and Mork.


Can Orks loot anything thay want @ 2012/01/06 08:32:12


Post by: Jidmah


Waaagh! energy is psychic energy, and all psychic energy is coming from the warp. The old ones were masters of the warp, pretty much proven by the existence of the webway and the other race they created, the eldar.