Hello dakka title says it, ill start Wolf lord with runic armor attached to BC, assualted a ork Nod squad attached by a warboss, won combat and overran them. Just to be all killed by a friendly vindicator shell...
My opponent's warphead rolled the S10 power against my Razorback and blew it up. The resulting explosion killed 4 out of 5 PAGKs that were standing OUTSIDE and next to it.
Opponent rolled four 5+s out of five.
I rolled four 1-2s out of four
Ghazz took four wounds from a unit of guants, then died.
Another time he ran through a eldar skimmer, and off the table.
aka assualted a skimmer which was on the edge of the table, the explosion killed him
Three marines get tank shocked...I Death or Glory...it works, I explode the vehicle, I lose 2 marines to the explosion, they get scared and run off the table.
This is from the previous Space Wolf codex, in a big 2v2 game back in 4th. It was my first game with my newly converted and painted Wolf Guard Terminators and their Wolf Lord, Aesir. One of my opponents is Orks. He spools up his shokk attack gun and shoots the squad. It doesn't scatter and he rolls boxcars for strength. Cue everyone getting wiped out except for the token ablative wound Wolf Guard, Baldur, who just has a frost blade and stormbolter. In games since he's just had this weird survivor's luck even though the figure is meant to die before anything else.
Siphen wrote:Three marines get tank shocked...I Death or Glory...it works, I explode the vehicle, I lose 2 marines to the explosion, they get scared and run off the table.
I seen a Blood Thrister charge a group of 4 IG infantry, failed to kill a single one and the IG slaughtered the daemon.
Personally it would be my Black Templar Venerable Dreadnought althrough he seems to shine in every game he is in. Got stuck in close combat with a Librarian Dreadnought for 4 turns even after getting immobilized and both arms blown off. Only to then die to a single scout with a lucky grenade.
Hive Tyrant assaults a 5 man (I think...it was as small as he could take) unit of Eldar Rangers. Loses a wound from stubbing his toe on a dangerous terrain test on the way in, then gets smoked by the rangers in CC without causing a single wound.
DreadlordME! wrote:1000 points of models getting PWNED by GETS HOT!
I'd really like to know the story behind this because I think it's impossible unless you're playing a 100,000 point game of nothing but plasma cannon devastators.
Turn 5, my Seer Council has been battling with a squad of Nobz for 3 turns and finally emerge victorious with only the Farseer and an Emboldenlock left.
Farseer goes to cast Fortune on my next turn fails leadership on 3D6 - Highest twice, takes Perils, fails Ghosthelm and Fails her Invulnerable save.
I knew that my Guard were lost. The three Tervigons (three!) were proving just too strong to overcome.
Out stepped a hero. A Man who could stare defeat in the maw and emerge victorious. The lone commissar Lord strode from the Guard gunline to overcome the Tyranid Menace. Some fellow even started playing Requiem for a Dream from his mobile device.
Ol' Commissar Iron Balls went splat in the first turn of assault.
Henners91 wrote:I knew that my Guard were lost. The three Tervigons (three!) were proving just too strong to overcome.
Out stepped a hero. A Man who could stare defeat in the maw and emerge victorious. The lone commissar Lord strode from the Guard gunline to overcome the Tyranid Menace. Some fellow even started playing Requiem for a Dream from his mobile device.
Ol' Commissar Iron Balls went splat in the first turn of assault.
Anytime Gretchens kill anything (Best I've seen is Gretchen killing 2 Terminators in shooting and (in another game) kill 3 Death Company Marines.)
Just yesterday, I saw a Battlewagon with Deffrolla tank shock a squad of paladin... the GK player attributed his wound and rolled 3 1, losing 3 Paladin... including the Apothecary. That squad of paladin went down something fierce after that
Tarkand wrote:Anytime Gretchens kill anything (Best I've seen is Gretchen killing 2 Terminators in shooting and (in another game) kill 3 Death Company Marines.)
4 Chaos Terminators of Slaanesh + Abaddon charged a Razorback containing a Chapter Master and his honour guard. Abaddon headbutted the Razorback, which exploded and killed all 4 of the Chaos Terminators with the explosion.
Next turn the chapter master charged Abaddon and did nothing, whilst Abaddon toyed with his protectors (in other words, he whiffed all his attacks and said he was only taunting them). Khârn and 9 Berzerkers counter-charged, 2 Berzerkers died to Khârn, and the Chapter Master took 2 wounds from him. Abaddon headbutted the members of his guard beforehand.
The Chapter Master, busy with Khârn, failed to land a blow, panicked and was chased past Abaddon, who grabbed him by his armour and whispered "Boo." in his ear, causing him to have a heart attack and die (also known as failing his Morale check, being caught by Khârn's sweeping advance, and taking his last wound from No Retreat!).
every time i field my Bike army and I loose about half of my bikes to dangerous terrain.
On the flip side i once killed a Khorn Berzerker and a winged demon prince with a single sniper scout in melee. Statistically improbable yes. Priceless since it won me the game.
DreadlordME! wrote:1000 points of models getting PWNED by GETS HOT!
I'd really like to know the story behind this because I think it's impossible unless you're playing a 100,000 point game of nothing but plasma cannon devastators.
I had my tyranid shrike deep strike be hind 2 Vindicators he ignore them. Next turn they multi assualt them roll 6s for pen then two 5s for reck, his turn he shoots them and I manage to keep all 3 with 1 wound left, next turn I move them through dangerous terrain.. rolled 3 1s...I beleve they flew into a big bug zapper.
Received: Chapter Master + Chaplain and command squad charged opponant's (Wolflord? Whatever the HQ for 13th co was) HQ. It was 4th ed, I had something like 28 PW attacks that needed 3's to hit with rerolls on guys with FC. I hit twice. Rerolls gave me one more. I failed to wound all three. He then wiped the squad and won the game (one of only 2 losses with that list in 4th ed)
Given: Shas'Ui Sa'cea Ko'vash Shi and his squad were charged by an ork warboss. The Shas'ui and one other Shas'la were all that remained after several rounds (I kept making my LD saves) and eventually killed him. From that point on I gave them Bonding Knives and painted them green; always paying for the bonding upgrade despite its uselessness and expense in 3rd ed.
I tend to find my Imperial Guard squads are the most reliable Monstrous Creature killers in my army. Usually assorted 'Bring it down' fire from Lasguns and some helper shots from a couple of chimeras etc take the majority of its wounds off.
Then they get into combat with a guard squad and fail exactly one save from the mauled survivors and go byebye. I've almost got a complete collection of Daemon Princes from this. I think I'm just missing a Tzeentch one.
It seems to work on Trygons too.
My most embarassing moment recently. Getting first rank fired second rank fired from a 20 man guard squad against my terminators. It wasn't that many shots all told, quite a few were out of 12 inch range. I ended up rolling 3 armour saves.
Triple 1.
I was sad, then, remembering that I was Blood Angels and had a priest nearby. Feel no pain.
Triple 1 again.
I know that's a 1 in thousands chance to happen. But still, I was rather sad.
I once had an assault aqaud get wiped out by an avatar, save the serageant, whom got an invenurable save do to the close combat shield, he killed the avatar after the most amazing streak of lucky rolls. Then he was uncermosely killed by a scattered template that wasn't intended for him, extremely anti climatic.
One summoned Greater Daemon in a Chaos vs. Space Wolves game. Daemon was down to one wound after various shooting attacks, and charged a squad of Grey Hunters along with a bunch of lightning claw terminators, going last due to terrain. One single Grey Hunter model is in base to base with it, and rolls one hit, one lucky wound, and the daemon dies. He didn't even have a powerfist or anything, it was just a lucky uppercut to the daemon's jolly sack.
The other pathetic one was when a Land Raider tank shocked an 800-some point death star of four TWC Wolf Lords. Lords promptly failed not only their morale, but the rerolled morale, and the 250 point Land Raider happily escorted 900 points off the board.
Locclo wrote:One summoned Greater Daemon in a Chaos vs. Space Wolves game. Daemon was down to one wound after various shooting attacks, and charged a squad of Grey Hunters along with a bunch of lightning claw terminators, going last due to terrain. One single Grey Hunter model is in base to base with it, and rolls one hit, one lucky wound, and the daemon dies. He didn't even have a powerfist or anything, it was just a lucky uppercut to the daemon's jolly sack.
The other pathetic one was when a Land Raider tank shocked an 800-some point death star of four TWC Wolf Lords. Lords promptly failed not only their morale, but the rerolled morale, and the 250 point Land Raider happily escorted 900 points off the board.
Techpriest (or techmarine, I can't remember) in a GK Land Raider, tried to repair a destroyed weapon. Rolled a one for the repair, then did the psychic test to reroll the repair result. Rolled double six for the psychic test though and blew his own head off with perils of the warp.
Playing a game against BT with my Nids.. first turn my Zoanthrop pops the land raider with lance (after some half hearted arguing, and list checking to confirm that he did NOT take blessed hull), thus forcing the squad including Helbrecht AND Grimaldus to walk across the rest of the table, right into my Tyrant, who wiped the squad and Grimaldus and Helbrecht off the table with Paroxsysm (they were slightly shortened in number from gant shooting earlier)... only to be killed by the Emps Champ.. who in turn was unceremoniously slaughtered by a lictor.
Another game, against orks, I was trying to use a full squad of LotD with flamer and Heavy flamer, to push a squad of gretchin and runtherder off the objective they were sitting on.. only to be killed to a man by said gretchin.
Then in our gaming group, there was the ballad of "capt. incompetent" the chaos terminator lord.. he was notorious for showing up on turn 5, being killed by his own daemon weapons, and otherwise being completely worthless... In one game, a single squad of FWs took him AND an Ork Warboss out in CC on the same turn (which was actually quite the epic game across the board).
The suckers:
New necrons, 2 3-man squads of Spyders, tending to the now 2 9-base scarabs. The Stormcaller was also attached
The Heroes:
6 Death Cult Assassins, 5 Warrior acolyts, and 1 inq with Rad grenades.
The set up:
A landraider rolls up and dumps out a DCA/War/Inq squad, which multi assaults the scarabs, Spyders, and the Stormlords. The DCA's swing first, and every attack they have goes into the scarabs. Now, the DCA's are Str 4, and thanks to the Inq's rad grenades, the scarabs are toughness 2. So, the DCA proceed to Insta-kill 17 of the 18 scarab bases. Attacks from warriors, spyders and whatnot continue, but at the end of the combat, each scarab base gives 3 wounds.
DCA's squad win the combat by 51 wounds. The last scarab base, both units of spyders and the stormcaller must EACH take no-retreat wounds.
I dealt out 204 no-retreat wounds this day. I am all that man dreams to be.
I had a warboss on two wounds with PK charge 2 mortar teams on a hill. Alone because his mob had been shot out from under him. I wasn't too worried about the combat but they rolled 2 hits then 2 6's to wound. Failed both saves. Mortar teams kill warboss. I lose game.
Swarmlord and 3 Lash Whip Guards joined by 7 Tyranid Primes and a Parasite for the Nid Deathstar in a game of Apocalypse.
Someone had outfitted a Warhound with a Str D Turbolaser.
The blast scatters on top of SM Deathsatr consisting of every special chracter. Calgar and Lysander had been shot up by a bunch of Vindicares and were on a single wound each, and every model has had its invulnerable save removed.
Str D automatically wounds, ignores armour and cover saves and inflicts ID.
Appoc game. My opponent's Chaos Khorne lord on bike with Daemon weapon outflanks onto the board screaming "Dooooomrider!!!"
Assaults a 10 man squad of regular terminators.
aaaand he rolls two ones for the daemon weapon.
The last sound heard in that general direction was a slight wimpering sound followed by a wet squelsh.
Same game. Justicar Thawn and co assault a Greentide formation(200 boyz, a bunch of Nobs, and a warboss)
The Mob naturally rips them apart and thawn takes a nap. Mob moves forward.
Then, Thawn stands up in the middle of the formation(just enough room around him)
Being a cheeky little bastard, I don't assault the mob. I just plink them with my Stormbolter. and my Titan lays waste to about 20 boyz at the same time.
Then on his turn, his unit is subject to rage. Guess what the closest model is?
Thawn dies, stands back up, rinse and repeat for 3 turns and you get the picture. Was truly epic to see the Mob just beating the crud out of thawn every turn while unknowingly getting destroyed in the process.
More additions, but didn't happen to me this time:
Me and my ninja Tau:
6 Fire Warriors get assaulted by the old Tyranid Lictor. Over the course of about 3 turns, both sides whiff their attacks until the Lictor finally tears one of the FWs apart. The FWs go berserk and beat the Lictor down with their pulse rifles.
10 Fire Warriors get assaulted by outflanking scouts and slaughtered, the scouts take one casualty to their reasonably-sized squad. Next turn, the only thing that can see the scouts is a Broadside, who decides instead to plug a vindicator.
The scouts then charge the Broadside and deal him a wound, the Broadside, taken by surprise, does nothing, but next combat is ready for them and the Scouts + their PW sergeant do no damage, the Broadside replies by clubbing two scouts over the head with his Smart Missile Systems, causing them to break and get sweeping advanced by an angry battlesuit.
In a game vs Eldar (where 4 railguns, 2 of them twin-linked, only managed to immobilise a falcon during 7 turns), 6 Harlies jump out of their immobilised Falcon and charge a hammerhead, taking its railgun off. They take no damage from shooting, and next turn charge my line of 10 FWs. They kill off one of the FWs, and subsequently get clubbed down by pulse rifles.
In the same Eldar game, a jetcouncil charges 10 FWs, and are subsequently bogged down for the rest of the game, with the FWs holding until the end.
Against IG who had taken the Throne of Judgement (back before the new DH codex, when allies could be taken), a Crisis Suit unit of 2 was shot by its multi-melta, and one of the suits saw his best friend turned into molten slag. He gets mad, charges the Throne and holds it up in combat for the rest of the game, surviving until the end.
Gift of Chaos:
Tau player forgets to JSJ his crisis commander back on his first turn. On my second turn, he's in GoC range of my Daemon Prince, gets spawnified, turns around and charges the hammerhead behind him, blowing it up. The spawn dies to pulse rifle fire. Prince moves up and later on turns the Shas'ui of the squad that shot the spawn up, into a spawn, which eats the FW squad and chases the rest off the table.
Game ended on turn 4 when my berzerkers ate the last squad of FWs. I lost a total of:
1 Spawn which wasn't even in my army to begin with.
Against old DE, my opponent bigged up his Archon, how he had the shadowfield and combat drugs and all that jazz; my Daemon Prince waves his hand and the Archon becomes a spawn and eats all but one of the Incubi squad(I was disallowed from casting it twice to spawnify an Incubi, despite me having MoT and GoC not being a PSA, that would've won me the game, as 1 incubi managed to contest my objective at the end).
This one isnt mine but one of my friends he has 7 battle suits in his army including 3 stealth's a lone suit and his commander along with another squad with was his 1000 points in our apoc game one of the club members takes the teleporter blocker think 4 get sent to the 'naughty corner' (the edge of the board with the least people or none at all) the other the other lot deeepstrike misshape and roll a one still thats not important its only his general
Avatar 720 wrote:The scouts then charge the Broadside and deal him a wound, the Broadside, taken by surprise, does nothing, but next combat is ready for them and the Scouts + their PW sergeant do no damage, the Broadside replies by clubbing two scouts over the head with his Smart Missile Systems, causing them to break and get sweeping advanced by an angry battlesuit.
Avatar 720 wrote:The scouts then charge the Broadside and deal him a wound, the Broadside, taken by surprise, does nothing, but next combat is ready for them and the Scouts + their PW sergeant do no damage, the Broadside replies by clubbing two scouts over the head with his Smart Missile Systems, causing them to break and get sweeping advanced by an angry battlesuit.
Dirty cheating Tau
Scouts have ATSKNF
Not my fault he didn't mention it and that I didn't know Scouts had it. It was either that or he got away and hit a board edge (probably the most likely, since it was at the very back of the board) and my imagination embellished the story like most people's imaginations do.
EDIT: Nevertheless, running off the board still gives you the image of an angry broadside chasing after them, waving his SMS around and screaming "Get offa my lawn!"
Lost a pair of Baneblade's to 'friendly fire' from one of my own plasma-wielding Sentinel squadrons over two consecutive turns of shooting a few months back.
What made it worse was they were the only kills that squadron got all game...
Weird Boy and a full unit of Orks "Here's We Go" to a small tract of open terrain right outside my gunline that was guarding an objective. They are packed base to base in a perfect circle. I potms a Vindicator over and go for the best Demolisher shot of all time. 25+ models under pie plate. Shells scatters the full possible distance to land on my gun line to destroy a Razorback and an entire Crusader squad using it for lateral cover.
Movac wrote:Weird Boy and a full unit of Orks "Here's We Go" to a small tract of open terrain right outside my gunline that was guarding an objective. They are packed base to base in a perfect circle. I potms a Vindicator over and go for the best Demolisher shot of all time. 25+ models under pie plate. Shells scatters the full possible distance to land on my gun line to destroy a Razorback and an entire Crusader squad using it for lateral cover.
This one wins.
The ork player deserved that shot for being out in the open.
Iranna wrote:Turn 5, my Seer Council has been battling with a squad of Nobz for 3 turns and finally emerge victorious with only the Farseer and an Emboldenlock left.
Farseer goes to cast Fortune on my next turn fails leadership on 3D6 - Highest twice, takes Perils, fails Ghosthelm and Fails her Invulnerable save.
Bitch got demoted.
Iranna.
That is a sad state of affairs. Perils of the warp, sigh. A regular Libby falling to the warp is one thing, but a farseer failing those tests is something I have yet to see. Yeah, she really got demoted.
12 Hormagaunts assault 10 Hellions. I didn't give them adrenal glands this game. Oops. 11 Hormagaunts die before the last gets to strike. He doesn't kill anything anyway.
9 Gargoyles assault Lelith. I had no idea about her skill that gives her attacks equal to the difference in weaponskill. She gets 9 attacks. All Gargoyles die.
6 Tyranid Warriors with Deathspitters see 5 Eldar jetbikes screaming down the battlefield. They hop out and SURPRISE! Their 18 Deathspitter shots fail to do anything. They assault. Their 20 attacks on the charge do nothing. The jetbikes kill nothing. This goes on for 2 turns, until my Hive Tyrant joins the fray and ends it with a single swipe of his bonesword.
Those Warriors have yet to do anything useful, despite being the most expensive unit in my army.
One guy I played with my Grey Knights used Eldrad. Now it was funny to me but frustrating to him.
Turn 1 Eldrad casts Fortune on a Guardian Squad. Snake eyes, rolls 1 for saves. Then Fortunes and Guides some Pathfinders. Snakes Eyes for Fortune, 1 for saves.
My Wolf Lord with a thunder hammer, a Belt of Russ and Eternal Warrior charged a Defiler. Defiler went first. Three DCCW hits, three wounds, three failed 4++ saves. Dead Wolf Lord.
A terminator with FNP dying to a big shoota off an ork trukk. It was his first tabletop appearance post paintjob, and he's now the first model to get removed from the squad when one dies.
Pretty sure i have you all beat here, last edition when ork waaaghs doubled init I had Ghazghull, 3 mega nobs and a painboy in a trukk against Grey knights. I turbo boosted the trukk toward a nasty vindicate Assassin who was hiding behind terminators (not with them).
the next round Ghazzy and his boys decided since they are so slow they want to kill that assassin and let the termies come at them as retailiation (since they too had power fists). My opponent defiantly says to roll for those really mean nobz and i suddenly blink looking at the rolls of my Painboy.
despite being this badass who can avoid CC in a pinch my painboy killed him before he could even attack. My nobz were furious at him! I mean he just punched the dude to death!
So let me get this straight. Pain Boy at Int 3? which is doubled to 6 and then+1 for FC, which would mean he is Int 7?
Strikes at Vindicare( Int 6>?) and kills him?
Meanwhile, Ghraz and MANZ are still lugging their claws along the graounfd and trying deperatly to get their before the Painboy "eksperiments" on the Vindicare's corpse.
Fired a Tesla Destructor at a unit of Guardsmen and kill five of them. Due to a mistake judging the length of 6", I Arc into my overlord. And killed him just before he went to carve open a Leman Russ.
Castellan Crowe dodges multiple instant death shots, charges, burns, and breaks a mob of boyz that he sweeps away, and consolidates towards a nearby unsupported pack of grots that has taken considerable casualties from shooting. They fire at him, cause three wounds, and every save is a 1. Gretchin *overkill* him.
A five man Grey Knight Strike Squad killed off 7 Sternguard that were with Lysander in a single shooting phase, while he suffered no wounds. In that same shooting phase, four Interceptors fired on Lysander(as he had no retinue), did three wounds, and he rolled three 1's! Epic fail, he lost all his wounds in one shooting phase with a 2+ armour save!
My warboss was once stuck in with a huge multi-assault, after a round of combat, is stuck with three tactical marines and a terminator with powerfist in base contact. Three tactical marines attack, wound, fail 4+ armor, killing him. This causes me to lose combat and a unit of burnaz as well as a unit of boyz are run down by the tacs and some stern guard.
Not my model, but still funy:
Marbo apears out of nowhere to kill a SAG and some gretchin sitting on an objective. Marbo tosses the democharge into his own face and dies, failing to kill a single gretchin.
Thaanos wrote:A five man Grey Knight Strike Squad killed off 7 Sternguard that were with Lysander in a single shooting phase, while he suffered no wounds. In that same shooting phase, four Interceptors fired on Lysander(as he had no retinue), did three wounds, and he rolled three 1's! Epic fail, he lost all his wounds in one shooting phase with a 2+ armour save!
That SM player is going to be raging when he reaslises Lysander has 4 wounds!
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Since you have to start at least 24.1" away from an enemy model on a 4x4 or 4x6, not even the Monolith moving and the Dread getting Blood Rage, moving, fleeting and assaulting 6" would manage it (it'd manage 24", but deployment states you have to be more than 24", and DoW would mean both the ML and DN come from their respective board edges).
Deadshot wrote:So let me get this straight. Pain Boy at Int 3? which is doubled to 6 and then+1 for FC, which would mean he is Int 7?
Strikes at Vindicare( Int 6>?) and kills him?
Meanwhile, Ghraz and MANZ are still lugging their claws along the graounfd and trying deperatly to get their before the Painboy "eksperiments" on the Vindicare's corpse.
That right?
More or less correct, we didn't have furious charge back in the day so we attacked at the same time I think. I know I had only 3 attacks and I hit and wounded with them all, he failed his saves and died as you described. I remember for sure no wounds were dealt by his assassin to my squad, it was 'DOKTOR' PAIN who paid him a yearly check up with death by punching! Since it was S4 (remember old codex) vs 4 my 'urty syringe didn't do crud to him either so that's why we imagined punches. Even though my enemy was annoyed this happened we both couldn't help but laughing.
One of my ork boyz tried to steal his nob's position in the middle of a battle against Dark Eldar. His choppa attack didn't kill the nob and he was in turn power klawed to death.
I had a Tzeentch Daemon Prince that was shot down to 1 wound on it's first turn and then finished off with a bolt pistol. -_-
Had Abaddon vs Chaos Daemons. He was in a unit of 6 Termies. Second turn (after only moving forward in the first turn) they were charged by a unit of 15 bloodletters. Abaddon going first, roll's a 1 and then get's killed by the charging bloodletters.
Had a Bloodthirster that lost three rounds of combat to a farseer (the game ended before we could resolve it, but at the rate it was going the Farseer was only a wound off finishing him).
Finally I once used Ahriman to turn the Avatar of Khaine into a chaos spawn using the 'gift of chaos' psychic power. Major lol's.
I saw a friend lose a Swarmlord to an Ethereal with an honorblade with his honor guard. How it happened I am not sure, I saw his swarmlord charge into CC against the tau ethereal, turned away to my own game sorta chuckling at how screwed my friend's opponent was. A little while later I hear, "NO FRIGGIN' WAY!!!!!" apparently, someone had some very cruddy dice rolls and someone else had some very lucky dice rolls. The Nids did end up stomping the Tau, but that one little battle was enough to inflate the Tau player's ego through the roof.
made the noobie mistake of deepstriking 200 pts worth of terminators against a hive tyrant + hive guard then getting overwhelmed by the 20 or so gene stealers nearby plus the 40 termagants behind him
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Or he means the first turn of assault?
he capitalized first turn. he didn't say first round of CC.
My one was one delivered and not one received - playing against a friend of mine who plays Chaos, who has a bit of a man-crush on Abaddon. He'd gone out and bought the model, spent weeks painting it up and talking about how awesome it was going to be.
During the course of the first game against him, one of my tactical squads was reduced to 1 model, a sergeant with a power weapon and bolt pistol. In a move I almost considered skipping, he fired his bolt pistol at Abaddon and his 3 remaining Terminator escort. He wounded, killed one of them, and Abaddon's unit failed their morale check, and the one sergeant promptly escorted Abaddon off the board.
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Is every single game in the world played with a standard board deployment? My FLGS used to play all kinds of crazy missions - one notable example that would allow for this situation to happen had both players scattering their forces across the board. The Dreadnought with its large base and the Monolith being the size it is could have easily charged on turn 1.
Just sayin', not every game takes place on a standard board.
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Is every single game in the world played with a standard board deployment? My FLGS used to play all kinds of crazy missions - one notable example that would allow for this situation to happen had both players scattering their forces across the board. The Dreadnought with its large base and the Monolith being the size it is could have easily charged on turn 1.
Just sayin', not every game takes place on a standard board.
And not every game uses Forge World models. They make a Dreadnought-only drop pod that has the Assault Vehicle special rule.
This isn't for my models, but they inflicted them.
I Tank Shook a Daemon Prince with a Trukk with Reinforced Ram. The Daemon Prince failed to pen it, and was killed. The Trukk then Tank Shook his second Daemon Prince in the next turn, which penned, but only got weapon destroyed, he died as well.
I have the unluckiest Librarian in the world. He has terminator armour, a storm shield and I normally give him Epistolary. I have used him in 5 Games; 2 vs BT, 2 vs DE and 1 vs NEWcrons. He has periled himself to death, been sucked into a tesseract labyrinth, sucker punched by a BTPF, (twice) and stabbed to death by a Haemonculus. With nothing in the way of CC weapons.
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Is every single game in the world played with a standard board deployment? My FLGS used to play all kinds of crazy missions - one notable example that would allow for this situation to happen had both players scattering their forces across the board. The Dreadnought with its large base and the Monolith being the size it is could have easily charged on turn 1.
Just sayin', not every game takes place on a standard board.
All battle missions have a 18" no-mans land, rather then 24". Might have been playing one of those. Or even one of the silly ones, where models of both armies are mixed all over the board.
Wolf lord on thunderwolf attempted to get last inquisitorial stormtrooper off an objective (deamonhunters codex) only for him to go up a level and kill him with a melta gun
The Apothecary wrote:A Monolith to a Chaos Dreadnaught on the First Turn in Close Combat.
How, may I ask, did this happen?
Playing on a standard 4x6 table you will be 24" apart if the monolith and dread are as close as possable.
No way in the game is a Dred is going to make it into CC with the monolith on turn one unless its a Furioso Librarian. Even with Fleet it is impossable for a normal dreadnought.
Is every single game in the world played with a standard board deployment? My FLGS used to play all kinds of crazy missions - one notable example that would allow for this situation to happen had both players scattering their forces across the board. The Dreadnought with its large base and the Monolith being the size it is could have easily charged on turn 1.
Just sayin', not every game takes place on a standard board.
Ok, well you gotta be expecting some crazy stuff when things lke that happen. And scattering everyone's forces about the board is going to be horribly unbalanced. CC armies win, shooty armies lose. pure and simple.
Me and 2 friends where playing a friendly game where I had IG and 1 of them had SM the other was using Tau.
I teamed up with my SM friend together we had 1000 points and 1k of tau, we agreed that you could benifit from your ally(Powers). Like IG can give orders to a SMtac squad. Any why he had attached his captian to my CCS which had a commie in it..
Later in game they got assualted by kroot failed leadership commie exicuted the captian because he had higher Ld.
Now his new name is Mc. Blaaam!!
20 Man imperal Guard squad sweeping advanced by a single Space Wolf Tac Squad member. Had the squad down to one, and he managed a charge and killed the whole IG squad.
Last weekend I had a mob of 7 boyz(that passed their morale test in the previous turn) charge a Furioso dred with one arm. Lost 2 more boyz, nob tore the arm off, then failed morale, failed bosspole reroll, lost the init. roll and got swept by a dred WITH NO ARMS.
I was vocally frustrated about it the rest of the game, and I don't care.
Long time ago (3rd Ed) so some of the details might not be exactly right but pretty much:-
Uber-tooled-up Archite (?the DE Wych equivalent of an Archon) attached to a Wych Squad on a Raider. Had to take the other guy's shooty IG squad out at all costs. Raider failed difficult terrain test, check. Most of the Wyches died, check. Failed 2+ Shadowfield save the first time it was used in the game (again!), check, so lost a wound. Nothing too unusual here, frankly, and it was even better than usual since my heinously expensive leader didn't run off the table, screaming, at this point as normal.
Tooled-up Succubus rolled Combat Drugs test for the necessary 6" charge range and died. Archite rolled for 6" charge and an extra Attack (since it was all down to her now to destroy that enemy squad on her own) and rolled two doubles... two wounds... dead.
Great.
I'd already lost another two Raiders with their expensive Wyches previously in the same turn, to difficult terrain. Opponent so impressed with my ability to nuke getting on for half of my own army in one turn, without him even lifting a finger, that he refused to take his next turn since I was much better at slaying my DE than he was... stinkin' wiseguy....
TheAngrySquig wrote:1 Devastator with a plasma cannon left, a mob of Orks 10 inches away in front of him. Fires and scatters right back to shoot himself in the face
shouldn't be possible, as the most a Dev can scatter is 8" including his BS profile... just sayin'
TheAngrySquig wrote:1 Devastator with a plasma cannon left, a mob of Orks 10 inches away in front of him. Fires and scatters right back to shoot himself in the face
shouldn't be possible, as the most a Dev can scatter is 8" including his BS profile... just sayin'
The center might not be on him, doesn't mean the blast can't be.
Lelith Hesperax and a small unit of wyches assault a lone techmarine.
She hits twice, fails to wound both, and 4 sisters likewise fail to do jack all.
The techmarine proceeds to pimp-slap hesperax out of existence with his servo arm.
Nightbringer (old dex) drifts through a wall, not far from a partial unit of fire warriors, the last tau on the table, who are barely hanging on, hiding out in heavy cover.
He is 1/2 an inch short of charge range, and misses, as always, with his lightning attack. The Tau promptly set their sights on his melon, and blow it apart. 360 Pt badass to puddle of hot metal in one short volley as I fail 5 4+ invulns in a row, the Tau miraculously wounding with every effing shot that hit :( Good times
Squidmanlolz wrote:Leman Russ Demolisher (immobilized) fired on a Monolith, the shot scattered back and destroyed the Demolisher.
I've always found this to be the most blitheringly butt stupid thing that is possible within the 40k mechanics. I mean, a Leman Russ, crewed by a professional tank-crew... what, misloads? Aims the barrel straight up and wais for the shot to come back down? Fires the shot and it just plops a foot out of the barrel and explodes? That's not to mention the DS scatter and Mishap mechanics. Holy cow you'd think Eldar or Necrons would have teleportation down by now...
On topic, mine was a friend wrecking my 5 man Terminator squad. With one wraith. Over two turns. Same Wraith then he went and blew up my Rhino. This was in 3rd edition, and after I had killed all of one model in his entire army (after WBB rolls). Luckiest. Rolls. Ever.
In one game, a friend fired a basilisk at my models, scattered onto his ally's land raider and blew it up. In another, a dark lance took out a land raider, it exploded and took out a dreadnought next to it. Another of my personal favourites had Kharn decapitating Ahriman.
But the one that we all remember is this:
The scenario had a central objective (I think it was a computer or something like that), which could only be captured after several keys had been acquired. The game ended when someone captured the centre.
So.. 12 hours later... All that's on the board is an immobilised land raider and two space marines. That player also fielded grey knights, and had targeted an orbital bombardment on the centre. So of course it scatters onto his guys and kills them dead.
250 point storm raven with bunch of guys inside (like total of 400 points) crashes on turn 1 by moving flat out and failing dangerous terrain test due to 5 point necron tremor staff.
so much b#$#%
Oh ya, also the 240 point dreadknight kills himself due to 15 point mindshackle scarabs. Always a hoot.
Also, had crowe finally kill an overlord with his heroic sacrifice to then have the lord just get back up again (after about 4 rounds of combat). Probably laughing at the dumb marines the whole time.
TheAngrySquig wrote:1 Devastator with a plasma cannon left, a mob of Orks 10 inches away in front of him. Fires and scatters right back to shoot himself in the face
shouldn't be possible, as the most a Dev can scatter is 8" including his BS profile... just sayin'
The center might not be on him, doesn't mean the blast can't be.
Abbadon deep strikes turn 5 takes 3 wounds from shooting, then charges in his turn daemon weapon 1....
cuts his head off
Friendly game a piece of train track as terrain, train hits you on a roll of 4+ Abbadon gets hit 4 consecutive times failing all saves and dies. (silly house terrain rule =p)
Twin linked rhino bolter deals killing blow to a hive tyrant.
(direct hit to the eye i assume).
Not a death but pathetic none the less 3 vindicators vs a monolith, 7 turns later, no damage.
My overlord... getting knocked down 4 times before ever swinging back. Gunfire... got up. assaulted... got up. Squad consolidated away, he got up. Then assaulted again, knocked down. Unit consolidated away, he got up again. Assaulted one last time and put down for good.
Nice and annoying for my opponent, embarrassing his warscythe saw no action :( Sadly i didnt give him mindshackle scarabs to at least do SOMETHING since he was on a barge.
Squidmanlolz wrote:Leman Russ Demolisher (immobilized) fired on a Monolith, the shot scattered back and destroyed the Demolisher.
I've always found this to be the most blitheringly butt stupid thing that is possible within the 40k mechanics. I mean, a Leman Russ, crewed by a professional tank-crew... what, misloads? Aims the barrel straight up and wais for the shot to come back down? Fires the shot and it just plops a foot out of the barrel and explodes? That's not to mention the DS scatter and Mishap mechanics. Holy cow you'd think Eldar or Necrons would have teleportation down by now...
On topic, mine was a friend wrecking my 5 man Terminator squad. With one wraith. Over two turns. Same Wraith then he went and blew up my Rhino. This was in 3rd edition, and after I had killed all of one model in his entire army (after WBB rolls). Luckiest. Rolls. Ever.
That reminds me, I was playing as Guard again, playing against a Friend's Eldar, well, his Warp Spider's were charging my Guardsmen(who kept missing his Warp Spider's) by the time they got within range or a second teleport, they, well failed their rolls and disappeared into the warp, lol, so my Guardsmen were like:"WTF?!"
Losing an entire squad of chaos terminators *and* terminator armored chaos lord to a power sword armed IG officer, even though the rest of the command platoon bought it too. The more annoying aspect my opponent whining that he lost almost his whole command squad after his commander alone had just killed so many points from my army which of course was quite a higher amount of points than the lost command squad troops were. The only thing worse than a whiny loser is a whiny winner...
At the opposite end of the spectrum I have my titianium plated rhino. In a multiplayer game the IG player could only see and shoot at the rhino I had added to my force solely because I had some points left over. First turn 2 leman russ tanks and multple IG squads fire all weapons at it. No damage. He does the same for 3 more turns and the rhino survived completely unscathed. Meanwhile it was lighting up IG squads with its twin-linked bolter. Hehehehe
A unit of harlequins in cover near my board edge. I successfully bring out two defilers. With their H flamers and battlecannons the only wound caused is a scatter destroying one of my flamers. They then assault and are both destroyed.
Squidmanlolz wrote:Leman Russ Demolisher (immobilized) fired on a Monolith, the shot scattered back and destroyed the Demolisher.
I've always found this to be the most blitheringly butt stupid thing that is possible within the 40k mechanics. I mean, a Leman Russ, crewed by a professional tank-crew... what, misloads? Aims the barrel straight up and wais for the shot to come back down? Fires the shot and it just plops a foot out of the barrel and explodes? That's not to mention the DS scatter and Mishap mechanics. Holy cow you'd think Eldar or Necrons would have teleportation down by now...
On topic, mine was a friend wrecking my 5 man Terminator squad. With one wraith. Over two turns. Same Wraith then he went and blew up my Rhino. This was in 3rd edition, and after I had killed all of one model in his entire army (after WBB rolls). Luckiest. Rolls. Ever.
While I agree with the DS thing, the idea with the gun scattering onto itself is that the shot goes off before it launches, effectively detonating inside the barrel. What gets me is that the shot detonating inside the barrel of the gun could potentially blow the treads off of the vehicle itself.
On topic, yet another vortex grenade mishap. Shas'o Commander with two Shas'vre bodyguards deep strikes in and throws the grenade. Grenade scatters backwards onto the commander and rips him and his buddies apart.
Oh, and in a recent game, a SoB sergeant is the last of her squad, she successfully rallies from a failed assault and prepares to shoot her plasma pistol at a lone one-wound Nob standing in the open. Rolls a 1 to hit, and a 2 for her save. What might have been a dramatic last-minute kill for some extra points wound up being a suicide.
Eldar Avatar, losses first wound to a frag missile that scattered off of nearby banshees, he and banshees eat the offending terminator squad bringing the avatar to 1 wound in the process, took a piece of shrapnel in the eye from another off target from missile and decides to go home.
Enemy necrons viel 6" away from cortez, 3 PC servitors, 3 PG acolytes, and a jokero, who then blast away with all plasma hitting. Then i find out about the shields that bounce any made saves back at me. All said and done only one damn 'cron stays down and I'm down to cortez, jokero and one PC in the movement phase of the top of turn 1.
I have several stories of my TAU winning CC but i lost count of that happening in this thread.
A ten man Assault Terminator Squad w/ Libby, assaults a my Dreadknight. Only three Terminators (two TH/SS and one LC) make it into the fight. The Dreadknight kills one, and the others fail to wound, they break. The Terminators flee, and the Dreadknight follows and walks them off the board.
10 chaos marines with chainswords charging 20 hormagaunts and all being killed except for the champion in one first round of combat. That sir made me sadface.
Stormraven shot down while carrying a death company and Lemartes. Lose 3 models to the explosion. Then jump pack out of the difficult terrain and roll 3 1s to kill off the squad.