45866
Post by: Wittman79
Hi guys
Again I am organising a tournament at games of war in seaham, This will be the last tournament I organise for a while due to growing family, so I am hoping to finish my run with a bang.
Now the basics again it will be 1750 on Saturday and 2250 on Sunday, and as usual a variety of missions will be played on the two days, there will be a few changes.
First victory points will be used as a tie break not kill points !!!
Secondly no stupid proxies ie cardboard cut outs if the model doesn't exist find a suitable replacement or ask for a solution
Third I am asking for people's opinions of using chapter approved/ forge world although anyone wishing to use any forgeworld models/rules I would ask if you could forward the rule to me sharp ish so I can look these over, also these should be approved for use in 40k and no superheavies or any thing with mass or structure points
As always any rules queries should also be posted on here so we can discuss prior to the event
Any further questions just ask
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Post by: Sir#67
Awesome!!
I can't believe you've managed to get a date sorted so soon after the last one.
This is likely to be my last tournament of 5th edition too. I might have to prepare something special for it!
How will victory points be calculated?
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Post by: RatWolf
Im obviously there
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Post by: happygolucky
I'l be there with chaos this time  .
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Post by: IHateNids
I will not be able to make it unless it can (possibly?) be rescheduled to the 23rd & .24th, if anybody particularly wants to fight me. If not then, oh well. I'll be there next time though
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Post by: Wittman79
No it can't be changed nids as I work and can only arrange them around my very few and far between weekends off
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Post by: IHateNids
Ok then, I'll see you all at the first 6th ed tourney.
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Post by: Wittman79
So does anyone have any thoughts on using forgeworld ?
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Post by: masterjock
How about a certain points limit being able to be spent on forgeworld stuff? and I also think your right to go along the lines of no super heavys or anything with structure points.
or you could make it the TO's call , submit your list in advance and see if your allowed or not
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Post by: RatWolf
Wittman79 wrote:So does anyone have any thoughts on using forgeworld ?
Personally, im not that big of a fan on Imperial Armour gear.
Forgeworld models, hey sure.
Forgeworld rules...personally, no but there it is.
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Post by: Embrace your inner geek
As long as you stick with the " 40k approved" IA units should be good. Here's a link to what I would use with my tau http://www.forgeworld.co.uk/Downloads/Product/PDF/t/Tauupdate.pdf. Probably the tetras and perhaps the sensor tower. Hardly over powered!
EYIG
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Post by: RatWolf
Link appears to be broken. :/
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Post by: Embrace your inner geek
So it is. Look on the forge world site, home page in the download sections.
EYIG
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Post by: Hesh_Tank_On
As we spoke on Saturday, I would like to field either thuddguns/heavy mortars or my Tauros squadrons. The IA units I want to bring are less points efficient than the choices I need to take out of my normal list to fit them in.
To give a feel of the rules for people who dont have access to them.
Thuddgun; Artillery, S 5, AP 5, 4 small blasts, multiple barrage, immobile, can fire for two turns then must miss a turn to reload so four turns of shooting in an average game. The big downer is its immobile. DOW deployment means it needs a towing Centaur or deep striking deployment. A mortar HWS can put out more blasts (S 4) in a comparable game at 2/3rds of the points cost and is scoring.
Heavy Mortar is an immobile Griffon with the same deployment problems as the Thudd Gun. The Mortar and tow costs more than a Griffon.
A 3 vehicle Tauros Venerators Squadron costs 160% more than a Vendetta that normally takes up the FA slot for the same firepower (3 TLLC). The squadron is more durable for cover save/ hit allocation but is open topped AV11/10/10 and has no transport capacity.
My other tauros squadron of 3 vehicles is 5 pts less than a Vendetta and is armed with two heavy flamers and a 2 shot grenade launcher with AV10 all round.
The original IA books 1 & 2 did have some OP rules but I think later IA books have become more in line with the current game.
As has been pointed out by others no mass points & no structure points keep the choices in check but also I would think about no Flyers that dont have the skimmer rule.
45866
Post by: Wittman79
To be fair from what I have seen so far there doesn't appear to be anything ott or decisive from fw or ia
I certainly don't have too much of an issue with them at present but will bow to general consensus on this subject
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Post by: redkeyboard
If I play Tau I would also onyl be using Tetras and Sensor Towers. But if I play with Blood Angels again I doubt I will use any Forge World/Imperial Armour models/units. But looking forward to this one had good fun last time.
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Post by: masterjock
Id have no problem whatsoever playing against FW , I think one thing that may be an issue is the unknown factor? maybe the To could get the lists in a couple of weeks out and post them online. this would allow people to read up on any FW/IA units being used?
For Example if Hesh tank on hadnt have told me what the stuff he wanted to take did , Id have been sh*tting myself till I read up on it. So time to prepare and know the enemy could be crucial
Also @Hesh , how do kill points work for the tow vehicle?
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Post by: RatWolf
masterjock wrote:Id have no problem whatsoever playing against FW , I think one thing that may be an issue is the unknown factor? maybe the To could get the lists in a couple of weeks out and post them online. this would allow people to read up on any FW/IA units being used?
For Example if Hesh tank on hadnt have told me what the stuff he wanted to take did , Id have been sh*tting myself till I read up on it. So time to prepare and know the enemy could be crucial
Also @Hesh , how do kill points work for the tow vehicle?
^ this
Most of the time, in NON- IA games, you can guess what everyone is bringing and prepare accordingly.
So knowing everything thats going to be fielded IA-wise, might make it a bit more...fair.
Example, i KNOW there will be GK players, and I KNOW someone will field Draigo, so i'll bring X unit to counter him .
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Post by: IHateNids
Even though I ain't gonna be there, I can see wolfie's point
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Post by: Embrace your inner geek
Pre posting lists is a good idea.
EYIG
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Post by: Wittman79
Pre posting list may be an option
I agree with the fear of the unknown, ok so taking it further what about full lists of ia such as eylsians ?
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Post by: Hesh_Tank_On
Wittman79 wrote:so taking it further what about full lists of ia such as eylsians ?
Much as I would like my Elysians to take the field on mass I think it is a step to far, the IA army lists contain a lot of army specific rules and equipment all needed to be remembered by the opponent instead of one or two rules for a couple of IA units.
Also the Elysians are pants and their history is only full of famous last stands (one of which will be this Saturday against Ratwolfs 'Nids)
Embrace your inner geek wrote:Pre posting lists is a good idea.
Happy with doing that and will be bringing the IA book I use to FOW in the preceding weeks.
masterjock wrote:Also @Hesh , how do kill points work for the tow vehicle?
I have always played it as a dedicated transport so 1 KP for the Gun, 1 KP for the Towing Vehicle.
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Post by: Wittman79
Remember using victory points as tie breaker in this one
Kill points only in annhilation game
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Post by: RatWolf
Hesh_Tank_On wrote:
Also the Elysians are pants and their history is only full of famous last stands (one of which will be this Saturday against Ratwolfs 'Nids)
.
Are you?
I thought I was playing Elliot due to you and everyother mug playing Fantasy.
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Post by: Hesh_Tank_On
RatWolf wrote:]Are you?
Aarons bringing his fantasy Orcs and having a practice game against Jacob. I dont have fantasy so was bringing Elysians like we talked about Saturday
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Post by: RatWolf
Hesh_Tank_On wrote:RatWolf wrote:]Are you?
Aarons bringing his fantasy Orcs and having a practice game against Jacob. I dont have fantasy so was bringing Elysians like we talked about Saturday
aaaah, I recall.
If you still want to, then i dont see why not.
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Post by: Hesh_Tank_On
RatWolf wrote:IIf you still want to
Yes, I will bring a Detachment 99 1750pts Army
D-99 Special Rules:
All of the following squads selected as part of a D-99 Detachment army gain the Surgical Enhancement and Preferred Enemy (Tyranids) special rules:
Elysian Company Command Squad, Elysian Special Weapon Squad, Elysian Veteran Squad.
Surgical Enhancement: A unit subject to this rule gains +1 Initiative and the Stubborn special rule.
Each of these squads cost an additional 20 points each to reflect these abilities.
Youll be glad to know you cant have Vendettas in the Army
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Post by: RatWolf
Hesh_Tank_On wrote:RatWolf wrote:IIf you still want to
Yes, I will bring a Detachment 99 1750pts Army
D-99 Special Rules:
All of the following squads selected as part of a D-99 Detachment army gain the Surgical Enhancement and Preferred Enemy (Tyranids) special rules:
Elysian Company Command Squad, Elysian Special Weapon Squad, Elysian Veteran Squad.
Surgical Enhancement: A unit subject to this rule gains +1 Initiative and the Stubborn special rule.
Each of these squads cost an additional 20 points each to reflect these abilities.
Youll be glad to know you cant have Vendettas in the Army
Hahaa, I know man xD you borrowed me the book hahaa
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Post by: masterjock
I dont think using a full army of FW would be too bad either if the list was posted in advance. That way people would know what they were up against.
I dont however think that the guys using FW should post their lists before other people as then lists could be tailored. Just enough time to read up a bit should be ok.
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Post by: redkeyboard
I would say instead of posting up full lists if Sean just compiled all of thee forgeworld units beign used and posted them up it would be fine. That way pesople still have some secrecy and there full list isn't out there for everyone to see. But also it means the people get to know the forgeworld units without seeing who is taking them.
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Post by: IHateNids
Again, as an outsider, keyboard has a great idea.
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Post by: geordie09
Hi, never been to a seaham tournament, any chance of the following info?
Available to all, or invites only?
Cost?
Whats the Venue like? (amenities etc)
Id like to come along, I will be purchasing a FW Decimator in the foreseeable future and if you okay the rules I'll use them, if not can i just use it as a chaos dread?
Blood for the Blood God!
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Post by: RatWolf
geordie09 wrote:Hi, never been to a seaham tournament, any chance of the following info?
Available to all, or invites only?
Cost?
Whats the Venue like? (amenities etc)
Id like to come along, I will be purchasing a FW Decimator in the foreseeable future and if you okay the rules I'll use them, if not can i just use it as a chaos dread?
Blood for the Blood God!
Everyone is welcome
10 quid
Amenities?
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Post by: geordie09
RatWolf wrote:geordie09 wrote:Hi, never been to a seaham tournament, any chance of the following info?
Available to all, or invites only?
Cost?
Whats the Venue like? (amenities etc)
Id like to come along, I will be purchasing a FW Decimator in the foreseeable future and if you okay the rules I'll use them, if not can i just use it as a chaos dread?
Blood for the Blood God!
Everyone is welcome
10 quid
Amenities?
I may have spelt it wrong... basically will I need to feed myself or can food be bought at venue?
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Post by: RatWolf
@geordie09
There stuff like crisps, drinks and chocolate on sale in the store out the front.
And theres is a few shops just up the road, chippies and such.
If im right then the catering van that came round last time will be coming round too
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Post by: Wittman79
Sometimes we do cook the losers on the Sunday night !!!
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Post by: RatWolf
Clearly we dont.
Josh is still alive :3
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Post by: IHateNids
Cheeky tw@t But yeah, the man has a point
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Post by: happygolucky
Ok IA I would like to field my blood slaughterer but I dont have the rules for it.
Anyone got the rules so I can read up on them?
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Post by: masterjock
Also i would say nothing with apocalypse template weapons (the big ones) 40k normal size weapons only
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Post by: Hesh_Tank_On
happygolucky wrote:Ok IA I would like to field my blood slaughterer but I dont have the rules for it.
i will bring the book tommorrow
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Post by: Wittman79
What's one of those happy ?
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Post by: Embrace your inner geek
Wittman - do we have a decision on Imperial Armour? If I'm going to get the stuff painted in time I'll need to get them soon, but don't want to get them until I know.
EYIG
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Post by: Hesh_Tank_On
Embrace your inner geek wrote: but don't want to get them until I know.
Buy them through your Company and claim they are desk ornaments.
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Post by: Wittman79
Geek can you e mail me what your planning on using
There are a few IA things that I notice a lot of people are hating such a dreadnought assault drop pod
But as a whole I have no objections (yet)
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Post by: Embrace your inner geek
wittman - email sent. No secrets - was planning on using tetras, sentry drones and remote sensor tower (perhaps).
EYIG
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Post by: RatWolf
It has been brought to my attention that this guy - http://www.forgeworld.co.uk/Downloads/Product/PDF/d/decimator.pdf - is a bit uncool rules wise.
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Post by: geordie09
Does it matter? It looks the business!
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Post by: RatWolf
geordie09 wrote:Does it matter? It looks the business!
That it does but its rules are a little rough xD
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Post by: Embrace your inner geek
What do you think is rough? The only thing I thought was a bit wierd was the getting back to life thing. Otherwise seems a bit rubbish really. A BA furioso would rip it apart for 20 pts less. In any event it does not have "official" sanction yet so as I understand it isn't part of IA 2 authorised for 40k. But even if it was I would have no objection to playing it.
EYIG
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Post by: masterjock
I dont think the decimator is that bad actually , its still only AV12 and that with the assault 4 missile thing he still comes in at 40 points over a psybolt dreadnought.
In a code not brimming with options he seems ok
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Post by: happygolucky
Hmm...
I wanna field a warhound titan XD
seriously if I had the conversion skills I would have an army full of dreadclaws...
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Post by: Hesh_Tank_On
t I think Ratwolf has a point, its says they are experimental rules and Ive stayed away from the IG rapiers because of this.
If I was to field him I would take mark of nurgle for the re-roll
It ignores completely damage results of 1 or 2
Ignores 3 or 4 in a 1/3 of cases
A roll of 5 knocks him out but then has 1 in three chance (mark of Nurgle) of getting up in each turn with all damage results removed.
Only a roll of 6 on the damage chart can remove him or a re-rolled 1on his return roll (mark of Nurgle)
The only saving grace for it is I read it that it cannot assualt on the turn it gets back up (deep strike rules)
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Post by: redkeyboard
It also gets 6 str 8 attacks on the carge and the special weapons it can take don't seem to shabby either.
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Post by: RatWolf
redkeyboard wrote:It also gets 6 str 8 attacks on the carge and the special weapons it can take don't seem to shabby either.
As mentioned, its still experimental.
And its the fact its a big ass walker, that can ignore...well, just about every damage table result.
Yes, I could tear it to pieces, but then it'll just stand back up or make a roll and make my efforts totally futile.
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Post by: IHateNids
RatWolf wrote:
Yes, I could tear it to pieces, but then it'll just stand back up or make a roll and make my efforts totally futile.
Are you telling me that you are scared of it coming back to life? My basic troops come back to life, and they're no trouble. But then, they aren't S8 AV12 I suppose
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Post by: geordie09
If people have an issue with it I can use it as a proxy dread, not a problem... or a Daemon Prince maybe.
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Post by: RatWolf
geordie09 wrote:If people have an issue with it I can use it as a proxy dread, not a problem... or a Daemon Prince maybe.
It'd make a great Daemon Prince xD
I dont have any MASSIVE problem with it, i'm just bringing its cheese to the light.
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Post by: masterjock
Id arther go up against this than a unit of 3 oblits!
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Post by: RatWolf
masterjock wrote:Id arther go up against this than a unit of 3 oblits!
One way or another its up to Sean.
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Post by: IHateNids
Whats so scary about oblits? Arn't they just like BS5 long fangs?
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Post by: RatWolf
IHateNids wrote:Whats so scary about oblits? Arn't they just like BS5 Devastators?
Fixed!
and kind of, sort of.
Terminators with Power Fists and 3 different Heavy Weapons and multiwounds.
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Post by: IHateNids
So they arn't that Hard. What's thier toughness? I'm assuming 6, so force weapons should mince them
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Post by: redkeyboard
^ Toughness 6 bahaha. No they are only toughness 4 but I belive you can give them mark of nurgle for toughness 5.
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Post by: IHateNids
Ok so ID from Lascannons. Not very scary at all IMHO
46945
Post by: redkeyboard
5+ invul can stop them. But if you take the mark of nurgle its tougness 5 so thats a railgun you need. Just cause ther instant deathable doesnt mean they arent a threat. My main commander can be instant deathed. So can mephiston but you remember how that went. xD
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Post by: IHateNids
Don't remind me
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Post by: Hesh_Tank_On
RatWolf wrote:One way or another its up to Sean.
@Geordie09 Just remember Sean likes chocolate (lots of chocolate).
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Post by: Wittman79
Yea I like chocolate although there are still people who owe me chocolate
To be honest I love the model and think its kinda canny rules wise BUT before you all start to worry as its experimental I'm gonna have to say no and set my bribe limit in the region of the entire worlds supply of cadburys mini eggs,
Happy are you still wanting to use the thingy you mentioned earlier ????
Can you forward the rules and have you got the model ?
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Post by: geordie09
If there are no definitive rules by then ill use it as a dprince or dread, whatever... I couldn't provide the worlds supply of mini eggs, cos i'd have eaten most of them if i had them.
Obliterators shouldn't be underestimated. DS melta tastic, and you can go on about force weapons and insta kills etc but if they've done the damage before theyre taken out...
45831
Post by: happygolucky
Wittman79 wrote:Yea I like chocolate although there are still people who owe me chocolate
To be honest I love the model and think its kinda canny rules wise BUT before you all start to worry as its experimental I'm gonna have to say no and set my bribe limit in the region of the entire worlds supply of cadburys mini eggs,
Happy are you still wanting to use the thingy you mentioned earlier ????
Can you forward the rules and have you got the model ?
What the warhound?
That would make me the happyst boy in the village  ...
Meh Its just I do have the model but im not sure if I want to use it since I dont have the rules for it.
49072
Post by: Hesh_Tank_On
happygolucky wrote:Meh Its just I do have the model but im not sure if I want to use it since I dont have the rules for it.
I will PM the rules to You and Sean when I get home as I cant remember the stats and put a synopsis on here. All I remember just now is you need to have a beserker squad in your army to field one.
Automatically Appended Next Post:
The Blood Slaughterer is a Front AV 13 "Dreadnought" that has fleet, can be taken in a squadron of 1-3 and suffers from rage. No ranged damage weapons but can have a harpoon that drags the target 2D6 towards it. Cost comparable to a Vendetta
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Post by: RatWolf
Hey guys.
im running a doubles tournament if anyone is interested
http://www.dakkadakka.com/dakkaforum/posts/list/0/438056.page#4058278
thanks in advance
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Post by: RatWolf
Reading the Tourny Pack.
im assuming the ''+1 pt for painted armies'' is a typo if anything?
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Post by: Wittman79
I swear I took that out but not no bonuses for fully painted armies just pride
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Post by: Yarrick The Necron
Here's something i found too:
"Armies will be selected using the relevant codex and should not exceed 1750/2000 points"
Just thought you'd like to know
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Post by: IHateNids
So this Tourney pack is one big typo is it?
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Post by: Hesh_Tank_On
IHateNids wrote:So this Tourney pack is one big typo is it?
Oh dear, this won't end well.
Nids, grown ups have other things to worry about than spelling mistakes and the odd cut and paste error.
edited to sound more condescending but keeping a hint of humour
45795
Post by: RatWolf
Hesh_Tank_On wrote:IHateNids wrote:So this Tourney pack is one big typo is it?
Oh dear, this won't end well.
Nids, grown ups have other things to worry about than spelling mistakes and the odd cut and paste error.
edited to sound more condescending but keeping a hint of humour
Quoted for Truth
49072
Post by: Hesh_Tank_On
RatWolf wrote:Tyranids:Friendly Games - 1/0/0
Friendly? You ripped my Elysians apart, at least it was another glorious last stand for D-99
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Post by: Wittman79
Hesh_Tank_On wrote:IHateNids wrote:So this Tourney pack is one big typo is it?
Oh dear, this won't end well.
Nids, grown ups have other things to worry about than spelling mistakes and the odd cut and paste error.
edited to sound more condescending but keeping a hint of humour
Love it Hesh
Nids there looks to be a problem either the shop has uploaded wrong one or you have there are some mistakes in what I sent will show you tomorrow when I hit you I mean see you !!!!!
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Post by: IHateNids
Hesh_Tank_On wrote:Oh dear, this won't end well.
Never said anything in a bad way. Just pointing out what other people have said. Maybe I should have put a  on the end to show a joke...
Wittman79 wrote:
Nids, there looks to be a problem. Either the shop has uploaded the wrong one or there are some mistakes in what I sent. I will show you tomorrow when I hit you (I mean see you!)
I assume that this is what you meant.
And thanks
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Post by: RatWolf
Anyone got any list ideas that include IA units??
18594
Post by: geordie09
It's a bit off topic but if you guys would like to attend a 40k narrative campaign in mansfield then please check my link.
http://www.dakkadakka.com/dakkaforum/posts/list/440020.page
Still hoping to attend Seaham in june, just waiting for leave to be confirmed!
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Post by: firstname_lastname
In my opinion, IA units are for themed IA specific armies are they not?
Which is a question of context, what may be balanced in context of a themed army may not be balanced in the context of the larger game?
Points alone do not necessarily reflect balance. Not everyone has access to Forge World models, as they tend to be expensive. This in my opinion is excluding a portion of the player base.
It would be fair to say that everyone has access to GW models and codexes\FAQ’s? This isn’t excluding anyone.
Forge world models\rule have a place, but in a 40K tournament level the playing field, don’t make it exclusive. A 40K tournament in my opinion should only include BRB, codex and FAQ rules\units. This makes it fair to everyone. As the codex armies in the 40K system are designed to competitive which each other are they not?
Furthermore it’s far easier to exclude, non-codex rules models than to have people include them.
This is just my opinion, as is expressed as such, feel free to offer a counter-point.
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Post by: RatWolf
firstname_lastname wrote:In my opinion, IA units are for themed IA specific armies are they not?
Which is a question of context, what may be balanced in context of a themed army may not be balanced in the context of the larger game?
Points alone do not necessarily reflect balance. Not everyone has access to Forge World models, as they tend to be expensive. This in my opinion is excluding a portion of the player base.
It would be fair to say that everyone has access to GW models and codexes\FAQ’s? This isn’t excluding anyone.
Forge world models\rule have a place, but in a 40K tournament level the playing field, don’t make it exclusive. A 40K tournament in my opinion should only include BRB, codex and FAQ rules\units. This makes it fair to everyone. As the codex armies in the 40K system are designed to competitive which each other are they not?
Furthermore it’s far easier to exclude, non-codex rules models than to have people include them.
This is just my opinion, as is expressed as such, feel free to offer a counter-point.
Counter-Point:
We've had alot of just...normal 40k tournies.
The TO decided we'd have one last send off, and do something off-key.
We don't usually have FW units.
Granted, no, not everyone has the money for full IA armies, but, in this case, no one is really bothered, as the tournament isn't a big, hard and heavy, WAAC, competitive dash to the ''I-won-but-made-no-friends-along-the-way'' finish line.
P.S., no of this was said in a negative manner, it was simply, as you said, a counter-point.
56301
Post by: firstname_lastname
Fair point, i'll refine and re-iterate the salient points for clarity. forge world unit\rules that have been specificically designed to work with exsisting codexes i have no issue with, hopefully they have been balanced through play testing (i still believe that forge world\games workshop employees get this more or less correct) What i do think you have to be careful with are units\rules that are designed to work with a specific themed army and other easy abusable units (i believe super heavies were mentioned earlier), these can be potentially game breaking if used in collaboration with the codex armies. As you gain the advantages but non of the disadvantages. in my opinion the easiest way to ensure all armies are competetive is to only allow codex armies, as the codex armies are a know quantity, and have been balanced in terms of the game. Obviously this is up to the tournament organiser. If its done fairly and intelligently then i dont think it will be a problem.
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Post by: Wittman79
Well superheavies have been disallowed
And units have to be approved by me to prevent stupid units being used
20960
Post by: Embrace your inner geek
Wittman - can i check - are you content with the following tau units - sentry towers, remote sensor towers, tetras, remoras, and TX-42s?
EYIG
45866
Post by: Wittman79
Geek can't find the rules for tx-42
20960
Post by: Embrace your inner geek
Wittman - think of them as piranhas that swap gun drones for twinlinking the primary weapon and AV11 on the side as well as the front. They come with BS4 and a Fusion gun as base - for 20pts more than the piranha. You can up grade them with plasma guns, rail rifles or missile pods.
EYIG
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Post by: Wittman79
Hi all please note there has been a change of date to this it's now the 30th and 1st of June/July
46852
Post by: IHateNids
Great, I can come after all
45831
Post by: happygolucky
Yey now I can beat your teeth in  ... with dice  ...
46945
Post by: redkeyboard
happygolucky wrote:Yey now I can beat your teeth in  ... with dice  ...
Youlld have to race me to it  I want those metal teef for my Warboss. But I'm plating Blood Angels so yours need them more.
Any way good that you can make it 'Nids.
45831
Post by: happygolucky
But Abbadon needs a few red helmets to add to his rack... Are We having a game next week Red?
46945
Post by: redkeyboard
happygolucky wrote:But Abbadon needs a few red helmets to add to his rack... Are We having a game next week Red? Yeah sure. I couldn't text you to say I couldnt make it toay my phone was out of credit. But Mephiston might have to send Abbadon back to the warp to protect our secret buddies cause Matt ward said we love each other.
45831
Post by: happygolucky
redkeyboard wrote:happygolucky wrote:But Abbadon needs a few red helmets to add to his rack...
Are We having a game next week Red?
Yeah sure. I couldn't text you to say I couldnt make it toay my phone was out of credit. But Mephiston might have to send Abbadon back to the warp to protect our secret buddies cause Matt ward said we love each other. 
Secret buddies?
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Post by: IHateNids
happygolucky wrote:redkeyboard wrote:happygolucky wrote:But Abbadon needs a few red helmets to add to his rack...
Are We having a game next week Red?
Yeah sure. I couldn't text you to say I couldnt make it toay my phone was out of credit. But Mephiston might have to send Abbadon back to the warp to protect our secret buddies cause Matt ward said we love each other. 
Secret buddies?
Khorne, Slaanesh, Nurgle & Tzeentch
(I dunno why, but one plays CSM, the other plays Deamons)
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Post by: happygolucky
Ok now im confuddled context anyone?
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Post by: IHateNids
You play CSM who worship the chaos gods
red plays Deamons who are the chaos gods incarnate
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Post by: redkeyboard
happygolucky wrote:redkeyboard wrote:happygolucky wrote:But Abbadon needs a few red helmets to add to his rack...
Are We having a game next week Red?
Yeah sure. I couldn't text you to say I couldnt make it toay my phone was out of credit. But Mephiston might have to send Abbadon back to the warp to protect our secret buddies cause Matt ward said we love each other. 
Secret buddies?
Ward wrote a peice of fluff were Blodo Angels and Necrons became buddies agrred not to kill eacj other and killed a bunch of Tyranids.
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Post by: IHateNids
I knew that... *whistles, trying to act natural*
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Post by: happygolucky
LOL ah yeah I remember nid's are THE enemy...
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Post by: IHateNids
happygolucky wrote:LOL ah yeah I remember nid's are THE enemy...
It went something like this
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Post by: happygolucky
Yeah in the land where GK were not OP, and I actually beat 'nids an a gretchin kills calgar XD ... Oh and chaos wins  ...
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Post by: geordie09
I won't be able to make the tournament now due to the change in dates, maybe next time if somebody takes the mantle.
If anybody would like to attend a narrative 40k campaign weekend i'm arranging in Mansfield in December though please check the link.
http://www.dakkadakka.com/dakkaforum/posts/list/440020.page
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Post by: masterjock
Change in dates?
i may have to redo holidays
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Post by: Wittman79
Yes master have had to change the date to the 30th of june
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Post by: masterjock
Cheers Wittman
Is this date locked down now? as its ideal because im weekend off
also when is the list submission date?
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Post by: RatWolf
RIGHT!!!
So, what armies are you lot bringing ?
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Post by: redkeyboard
The Necrons fist bumping buddies. So Blood Angels.
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Post by: Embrace your inner geek
If I'm allowed imperial armour, Tau. If not, blood angels.
Whitman - final decision on IA units?
EYIG
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Post by: IHateNids
Necrons, without proxies
(Yes, wolfie, you read that right)
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Post by: happygolucky
CHAOS, for glory obviously... And to wave the current codex off before the new codex arrives  ...
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Post by: Wittman79
Geek I'm almost tempted to say no to see your blood angels
But yes to imperial armour use but still request any units get the ok from me first
Your piranha thingys are ok I guess lol
Please also note that list submission is midnight on the wends before the tournament late entries will be punished severely upto and including loss of limb
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Post by: RatWolf
''including loss of limb''.
THIS ^
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Post by: IHateNids
When do they have to be in?
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Post by: RatWolf
IHateNids wrote:When do they have to be in?
Are you fething kidding me this Josh!
...derpin' all over the joint....
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Post by: Embrace your inner geek
Wittman - tell you what - i'll run my BA one day and my tau the next!
What do you reckon?
EYIG
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Post by: IHateNids
I appear to have caught you out wolfie
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Post by: redkeyboard
IHateNids wrote:I appear to have caught you out wolfie
How exactly did you catch him out?
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Post by: IHateNids
I 'asked' when the lists had to be in. He said 'are you kidding me', as I knew someone would
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Post by: Wittman79
Nids do me and probably quite a few others a favour and shut the hell up !!!!
Automatically Appended Next Post: Geek as much as I would like to say yes I'm gonna say no lol
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Post by: IHateNids
Your '!' is stuck in again Witt...
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Post by: IHateNids
Wittman, can I give my lists to the shop on the weekend before the tourney? I am going to be in Florida when they are supposed to be in, and don't have any way of getting them to you before the deadline.
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Post by: redkeyboard
IHateNids wrote:Wittman, can I give my lists to the shop on the weekend before the tourney? I am going to be in Florida when they are supposed to be in, and don't have any way of getting them to you before the deadline.
Why not e-mail them before you go? Sounds like a good plan to me.
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Post by: IHateNids
Cos I'm going this weekend, so will have no time due to packing.
I'm not even supposed to be on Dakka now XD
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Post by: redkeyboard
IHateNids wrote:Cos I'm going this weekend, so will have no time due to packing.
I'm not even supposed to be on Dakka now XD
There is a thing called the noght time. You know when everyone has gone to bed you are still awake. Your turn on the computer and send the e-mail.
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Post by: IHateNids
i am not taking my dex, and I don't know if our hotel has WiFi yet
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Post by: RatWolf
Wait Josh....you're going on holiday this weekend yeah?
For how long?
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Post by: IHateNids
RatWolf wrote:Wait Josh....you're going on holiday this weekend yeah?
For how long?
3 Weeks.
I get back 2 weekends before the Tourney
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Post by: RatWolf
then email it the weekend before the tourny...
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Post by: IHateNids
That's what I asked, but to hand it straight into the store.
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Post by: RatWolf
no....if you get back 2 weeks before.
email it 2 weeks before.
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Post by: IHateNids
Ok, I can have it in by the 20th. At soonest (unfortunately).
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Post by: Wittman79
Right for the benefit of nids again as obviously reading and understanding appears too difficulty !!!
The submission date for army lists is midnight on the 27th of June
For anyone using IA can you submit them before 20th preferably with the stats and special rules attached or at least an indication of where I can get them from
Cheers guys
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Post by: IHateNids
 I thought I was going to miss the deadline
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Post by: Wittman79
No lists yet and no signs of any IA lists if anyone is using IA I need them earlier and a breakdown of stats, rules etc
If anyone turns up on the day using IA units without explaining the stats rules for the units they will be disallowed please inform all players you see
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Post by: Embrace your inner geek
So, might be that the 30th is the day that 6th comes out. Games of war might need to get a stock in!
EYIG
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Post by: RatWolf
Ran my list today, Played great.
Expect my list in soon!
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Post by: masterjock
Lists in , now to see if i can get them painted or not
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Post by: redkeyboard
Mine shall be in soon I just want to try out a variation and see which I prefer.
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Post by: IHateNids
You can expect mine to turn up about fridayish, but it has had absolutley no testing at all.
I forsee another last place finish
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Post by: masterjock
Getting close to this now , anyone still painting , building or list writing?
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Post by: IHateNids
I'm still on doing my 1750, but my 2250 is done
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Post by: RatWolf
masterjock wrote:Getting close to this now , anyone still painting , building or list writing?
Lists to be finalised.
Models to be painted.
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Post by: redkeyboard
Painting some tanks red so they look blood angely. List finilization and i need to get the flamestorm cannons onto my crusader as i currently only have a crusader and godhammer. So I will need to try and get those Hurricane bolters off and some flamers on.
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Post by: firstname_lastname
I submitted my list, but i still have 1 model to build and 7 to paint...
oh god...
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Post by: happygolucky
Il be handing my list in at the weekend
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Post by: Sir#67
I've got a good idea what my list is, still haven't had a practice game though.
Greg
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Post by: firstname_lastname
Sir#67 wrote:I've got a good idea what my list is, still haven't had a practice game though.
Greg
Does playing on mass effect 3 count as a practice game? if so i have had lots and lots of practice.
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Post by: Wittman79
Well wends midnight is deadline after that punishment will be handed out !!!
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Post by: masterjock
Did you get mine ok mate?
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Post by: IHateNids
I handed mine in at the shop saturday so mines in
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Post by: Wittman79
Yes del I got yours
Nids you better hope Yvonne forwards it on cause I'm not down shop till Friday and if it aint been emailed to me and I get it handed to me on Friday I won't have chance to check it so will be late entry !!!! Automatically Appended Next Post: Oh and who let Christian know we were using forgeworld cause whoever did is in trouble cause I have a list with no ideas of special units !!!
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Post by: RatWolf
^ Hell On!!!
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Post by: Wittman79
Oh and nids please inbox me with an explanation
Of your Hq choices on your list !!!
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Post by: redkeyboard
Mine will be in tonight.
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Post by: Hesh_Tank_On
Wittman79 wrote:Automatically Appended Next Post:
Oh and who let Christian know we were using forgeworld cause whoever did is in trouble cause I have a list with no ideas of special units !!!
Whats he taking? I have the IA books and can summarise on here for everybody the FW choices.
Also the Imperial Armour FAQ and updates have been removed from the website so if its in an older book he's out of luck.
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Post by: IHateNids
Wittman79 wrote:Oh and nids please inbox me with an explanation
Of your Hq choices on your list !!!
What do you mean?
Have you got my lists?
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Post by: redkeyboard
I think he means your royal cournt wsith it being oh so confusing.
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Post by: Wittman79
Red scorpions Hesh
And it appears you have 6 Hq choices nids as you have not specified what it what so it is an invalid list
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Post by: Hesh_Tank_On
Wittman79 wrote:Red scorpions Hesh
They are spread over several books but basicaly they are a codex space marine army they have no current IA army list. The IA4 list is outdated.
Their Tactical Squads can upgrade the Sergeant for 25pts to a Apothacary ( IA6)
Lord High Commander Culln (Space Marine Chapter Master) +1 combat resolution for his squad, sword adds bonus number of attacks equal to difference in WS, gives the apothacary upgrade for free but lose combat tactics. above 200pts ( IA9)
Magister Loth (Space Marine Librarian),can use 3 powers per turn, 2+ Termie armour can become 2+ invun, Psychic Hood cant dispel this, can take an honour guard, above 200pts ( IA9)
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Post by: IHateNids
Ok, I will edit it so you can see what is in which Royal Court
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Post by: Wittman79
Cheers Hesh he using that cullin guy
Nids the deadline is closing fast
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Post by: IHateNids
I need your e-mail address again Witt. I lost it.
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Post by: redkeyboard
I just emailed my list into you there.
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Post by: Wittman79
Well today is the day for list submission any recieved after midnight will be punished
And as far as I can tell only a few people are using any forgeworld stuff
Now 6th edition will be released on Saturday so thus is gonna be the last tournament of 5th and last I will be running for a while however I will return (MacArthur ) and with new ideas
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Post by: Embrace your inner geek
Wittman79 wrote:
And as far as I can tell only a few people are using any forge world stuff
And one of them isn't me! Decided against it after all. Didn't really make sense to try something new with 6th round the corner. Bringing something fun and silly....!
EYIG
Automatically Appended Next Post: And talking about 6th....I have my copy ordered with Yvonne to be picked up on Saturday. Embarrassingly excited about new rules. don't know if I'll be able to concentrate on my games knowing the book is "burning a hole in my bag"
EYIG
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Post by: happygolucky
Wittman79 wrote:Well today is the day for list submission any recieved after midnight will be punished And as far as I can tell only a few people are using any forgeworld stuff Now 6th edition will be released on Saturday so thus is gonna be the last tournament of 5th and last I will be running for a while however I will return (MacArthur ) and with new ideas I have handed mine into the shop as I didnt have enough time to send it to you, and lack of internet makes me unable to send it to you at home.
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Post by: Wittman79
I got it happy
I can't wait for a chance to restart running these for 6th edition
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Post by: RatWolf
To be honest, im actually relatively excited for 6th.
At the moment 40k is just a game of Top Trumps, and list writing!!!
Random charge ranges ftw!!!
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Post by: Hesh_Tank_On
RatWolf wrote:At the moment 40k is just a game of Top Trumps,
Random charge ranges ftw!!!
I will trump that with a IG platoon, assume you 13" away to get the 7" average random charge distance.
Platoon moves forward 1" , FRRR rapid fire at 12" in my turn then overwatch rapid fire and your front guys die (new wound allocation) in your turn. You roll less than 7" for the charge I shoot you again next turn  .
(assuming the rumours are true)
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Post by: RatWolf
Hesh_Tank_On wrote:RatWolf wrote:At the moment 40k is just a game of Top Trumps,
Random charge ranges ftw!!!
I will trump that with a IG platoon, assume you 13" away to get the 7" average random charge distance.
Platoon moves forward 1" , FRRR rapid fire at 12" in my turn then overwatch rapid fire and your front guys die (new wound allocation) in your turn. You roll less than 7" for the charge I shoot you again next turn  .
(assuming the rumours are true)
Wait wat.jpg
I thought it was 2D6 pick the highest for charge.
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Post by: Hesh_Tank_On
RatWolf wrote:I thought it was 2D6 pick the highest for charge.
I got it from the rumour page
Bongfu wrote: Confirmed with the new rulebook. Sorry, typed these out on the phone with my cousin in Wales.
Charging is 2d6. Assault marines and cavalry get to reroll. Charging through cover, take the highest dice away. Assaulting through terrain makes you I1.
It may be wrong. I cancelled the BRB to buy more warmachine
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Post by: RatWolf
Yes!!! Sounds good.
I'll get the rulebook later when they bring out the two player set.
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Post by: happygolucky
Cant wait for 6th hope it gets rid of the current competitive style in 5th ed, and makes the game feel more fluff-wise, that would be awesome
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Post by: Wittman79
Well due to someone not emailing me their list and checking to confirm I had recieved it they have thrown their toys out of their pram so we have one space available now
So open to offers Automatically Appended Next Post: Oh and apparently I make the rules up as I go along !!!!
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Post by: Hesh_Tank_On
Bring your Army and join in like last time , leave the hard work to Bill
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Post by: Wittman79
With me attending there were 24 now 23 ergo me not playing
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Post by: RatWolf
surely we can find one last person somewhere, surely.
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Post by: Wittman79
Well 1 possibly 2 more not coming now
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Post by: geordie09
Hey dudes, how did it go?
Still hoping to interest some of you guys to join this narrative campaign weekend in Mansfield at the end of the year!
Animosity - In the Discordia System
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Post by: redkeyboard
The days got moved back so the tournemant is tommorow!
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Post by: RatWolf
Mansfieldnis quite a distance for us to travel xD
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Post by: geordie09
RatWolf wrote:Mansfieldnis quite a distance for us to travel xD
I'm aware, I'm travelling from Newcastle! It should be a great event though so worth the travelling. There are details for hotels on the thread too.
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Post by: RatWolf
Who's excited !!
Ian, Michael says will you remember them models ?
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Post by: geordie09
Well I would be if Id hadn't truly made a massive scheduling boob!
As well I never committed as I'd have been heading on the warpath two weeks too soon!
Well, enjoy dudes.
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Post by: Hesh_Tank_On
RatWolf wrote:Who's excited !!
Ian, Michael says will you remember them models ?
They are boxed and ready, I sorted out the BS 2 ones for him and kept the Vets
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Post by: happygolucky
Cant wait for this only 9 hours left...
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Post by: IHateNids
Make that 2
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Post by: RatWolf
Top weekend mate!!!!
Go out with a bang! Loved it!!!
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Post by: Hesh_Tank_On
Thanks for hosting the Tournie again, enjoy the downtime, see you with your new edition ( the baby not 6th  )
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Post by: RatWolf
The baby would be a new ''addition'' not ''edition'' so...
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Post by: Hesh_Tank_On
RatWolf wrote:The baby would be a new ''addition'' not ''edition'' so...
Maybe the smiley wasnt subtle enough?
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Post by: RatWolf
Touch of Thread-o-mancy here;
What would you guys prefer for a one day tourney.
1500pts - Singles.
or 750 per player Doubles?
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Post by: IHateNids
RatWolf wrote:Touch of Thread-o-mancy here;
What would you guys prefer for a one day tourney.
1500pts - Singles.
or 750 per player Doubles?
1500 single for me
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Post by: redkeyboard
^ I agree.
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Post by: Hesh_Tank_On
Single 1500pt for me as well. 2 player with allies would give the possibility of 4 interacting forces per Team.
Are fortifications and allies in?
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Post by: RatWolf
in a doubles i wouldnt allow allies.
Erm, allies deffo. BUT!!! I'll have to play with the fortification rules to what effect they actually have.
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