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How do you Respond to Cheese? @ 2012/05/03 12:21:20


Post by: TermiesInARaider


So you sit down, excited to play your new Blob-guard, or Nidzilla, or whatever list you may have just created, and boom, you see it. GK Purifiers. Psyfleman Dreads. Droppod BA. Longfang spam. Whatever it is, your opponent's army REEKS of hot, steaming, Limburger cheese. How do you respond?

I, personally, will keep going without a second thought, so long as the guy is polite and friendly. For me, games are about the people you're playing with, not what you're playing and who wins, so if I put out my fluffy-cloud Crimson Fists, and I get hit with six Psyfleman Dreads, and get totally steamrolled, it's no skin off my back. That said, I cannot, and will not, tolerate anyone who can't be polite, no matter what kind of list they're playing.

What about you?


How do you Respond to Cheese? @ 2012/05/03 12:28:53


Post by: lunarman


Exactly the same as you it would see. I don't really view things as 'cheese'. If they're legal lists it's fine. And you should always build your lists with the intention of it playing as strong as any other list you play against. Otherwise you're just being sub-optimal.


How do you Respond to Cheese? @ 2012/05/03 12:36:21


Post by: Joey


If they can only win by spamming cheesy netlists then it's on their conscience.
Losing to lists like that, depending on what list you have, is no reflection whatsoever on your level of skill so there's no point getting irate about it.


How do you Respond to Cheese? @ 2012/05/03 12:50:48


Post by: Lobokai


I actually stay up on the current cheese and am ready for it. While my MoF/Lysander, my Honour Drop Codex marines, or my flanking meltabikes are hardly tourney ready, they are ready to trash tourney lists and I kinda want to see the cheese when I play.

I play for the challenge, and social interation, and the fun of sharing the painting/converting/list building hobby with others. A little cheese is more than welcome.


How do you Respond to Cheese? @ 2012/05/03 12:57:18


Post by: SagesStone


Try my best anyway, it depends a bit on the type as well. For example as I play Daemons and there is a GK list that has an automatic win against me; not much I can do about it.


How do you Respond to Cheese? @ 2012/05/03 15:02:12


Post by: sfshilo


I eat and kill it....


How do you Respond to Cheese? @ 2012/05/03 15:08:29


Post by: Zathras


Slice it thin, put it on bread with dry salame and a nice spicy mustard and have lunch.

As for 40k, play to my best ability with the army I have and have fun. And if I win, so much the better.


How do you Respond to Cheese? @ 2012/05/03 15:14:56


Post by: captain collius


I run a 2k list that drops 30 terminators on the board. So i get accused of cheese. That said its all about lets do this. heck my friend uses a mono-tzeentch deamon armies and it drives me nuts.

Cheese is only what you make of it.


How do you Respond to Cheese? @ 2012/05/03 15:15:29


Post by: Rented Tritium


If everyone is polite and friendly, then yeah of COURSE I keep playing.

But if I find myself playing NOTHING but those lists over a longer period of time, I'll take a break from the game. That's not really fun.


How do you Respond to Cheese? @ 2012/05/03 15:41:02


Post by: bmoleski


I've played against 3 GK players (one running Draigowing and the other 2 running Purifier spam, all with Psyflemen). I played nids against Draigowing, and didn't kill a single model. Then I played Chaos SM against one Purifier player, and Guard against the other. The Draigowing player was a and kept telling me how terrible I am at this game because I can't even kill a single model. Also, he was berating my paint job even though he didn't even have his models primed, and his excuse was he just doesn't have the time to paint em.

The first Purifier guy I faced was a bit more tactful and courteous.....at first. The first few turns he seemed like a nice guy until we got into CC and started making fun of me because I never got to hit him because of his psykic powers and 6 initiative. And he told me I'm an idiot for taking a Chaos Dread as he blew it up with his Psyfleman. Once again, I got smashed and packed up my models as my opponent gloated in victory.

The third GK player also had Purifiers and Psyflemen. He was a lot younger than the other 2 (maybe 15yo) so I wasn't expecting a gentleman's duel here (not that younger people can't act mature, they're just a rarity at my FLGS it seems). Anyway, I actually tabled him on turn 4. I had 3 Executioners (the Plasma one) to get rid of his troops, 2 suicide ST squads to melta his dreads, and Vet squads to pop his transports. After he lost he started whining about how IG are cheesy garbage that don't belong in 40k and aren't a fair fight.

The moral of this story is.....I've never met a GK player that could win or lose gracefully which makes me have a bias against the cheese that is GK. So if someone slaps down a smelly ol' pile of GK cheese across the table, I'll probably still suck it up to be respectful to my opponent in case they aren't jerks, but I have no problem packing my models and leaving if someone is being an ass. I play to have fun. And it seems like people who bring the power lists tend to be less friendly.

As for BA and SW, I've actually not had any problems with those players with the exception of a guy at our FLGS who brings Mephiston in every list he has.....including the ones at 1000 and below. Not to re-open that can of worms but that just isn't fun for me and I usually don't play against that player unless we play at 1500 and up.



How do you Respond to Cheese? @ 2012/05/03 15:49:21


Post by: SoulGazer


Necrons have enough shenanigans to ruin any GK player's day. Night fighting negates the Dreads, Writhring Worldscape C'tan + tremorcrons keep infantry out of charge range forever, then spam Monolith vacuums for instant kills on their 2W Paladin spam. Oops, your Draigo(Or Mordrak, in my case) rolled a 6, I'm afraid he's dead. Good times.


How do you Respond to Cheese? @ 2012/05/03 15:52:54


Post by: DarknessEternal


There's no such thing as a cheesy army, only bad players who are unwilling to take responsibility for themselves.

There are illegal armies, but that's something else entirely.


How do you Respond to Cheese? @ 2012/05/03 15:54:48


Post by: TheLionOfTheForest


With some fine wine and some French bread!


How do you Respond to Cheese? @ 2012/05/03 15:57:06


Post by: Skriker


TermiesInARaider wrote:So you sit down, excited to play your new Blob-guard, or Nidzilla, or whatever list you may have just created, and boom, you see it. GK Purifiers. Psyfleman Dreads. Droppod BA. Longfang spam. Whatever it is, your opponent's army REEKS of hot, steaming, Limburger cheese. How do you respond?

I, personally, will keep going without a second thought, so long as the guy is polite and friendly. For me, games are about the people you're playing with, not what you're playing and who wins, so if I put out my fluffy-cloud Crimson Fists, and I get hit with six Psyfleman Dreads, and get totally steamrolled, it's no skin off my back. That said, I cannot, and will not, tolerate anyone who can't be polite, no matter what kind of list they're playing.

What about you?


Exactly the same. Today's cheese is tomorrow's crushed opponents, you just haven't figured out how to crush them yet. I have no complaints as long as the list is legal and not designed to make playing the game pointless (like those GK lists to completely stop a Daemon army from being able to deep strike at all).

Skriker


How do you Respond to Cheese? @ 2012/05/03 16:29:23


Post by: Deadshot


With Crackers and wine.


How do you Respond to Cheese? @ 2012/05/03 16:33:15


Post by: Blacksails


Anybody who walks away from the table because they don't like their opponent's (legal) list has bigger problems and didn't deserve the game in the first place.


How do you Respond to Cheese? @ 2012/05/03 17:05:10


Post by: jrmudo


I all depends on the person.If they are rude with the list then yes I bugs the crap out of me. If they are nice with then I am completely fine with it. I have been acused of being a cheesy player.The Necron Player in our group called my army cheese when my 9 incubi and archon w/ agoniser,drugs,ghostplate,shadowfeild,and phantasm ran into his warrior squad and wiped it before they could attack back. Soon after that squad tabled a squad of immortals and then i ran into lychguard which ended up tying up the squad which had his HQ in it for the rest of the game (2+ inv save for the win). After that he aclaimed that my list was cheesy and over powered. He then tried a match against the new eldar player in our group and he blamed the terrain and said that the eldar's list was cheesy.


How do you Respond to Cheese? @ 2012/05/03 22:40:01


Post by: AnomanderRake


Play carefully and cleverly, and beat the s*** out of the cheese army. Statistically speaking the person with the munchkin list isn't going to be as good a player as the person with a less competitive list since they've got a crutch they're leaning on; munchkin lists give you an edge but they're by no means unbeatable.

Consider: It's always the other guy who's 'cheesy'. You're only 'cheesy' if you're doing well. Odd, isn't it? Perhaps the entire game is somewhat more balanced than we'd all like to think (though some armies are easier to use than others), and accusations of 'cheese' are merely a cover for one's own incompetence or manifestation of sore losership...Food for thought, at least.


How do you Respond to Cheese? @ 2012/05/03 22:45:34


Post by: Belexar


I respond with Plasmavets on Chimeras and Vendettas or Dark Lance spam.


How do you Respond to Cheese? @ 2012/05/03 22:45:51


Post by: TermiesInARaider


AnomanderRake wrote:Play carefully and cleverly, and beat the s*** out of the cheese army. Statistically speaking the person with the munchkin list isn't going to be as good a player as the person with a less competitive list since they've got a crutch they're leaning on; munchkin lists give you an edge but they're by no means unbeatable.

Consider: It's always the other guy who's 'cheesy'. You're only 'cheesy' if you're doing well. Odd, isn't it? Perhaps the entire game is somewhat more balanced than we'd all like to think (though some armies are easier to use than others), and accusations of 'cheese' are merely a cover for one's own incompetence or manifestation of sore losership...Food for thought, at least.


I'm sure what you're describing is there, but I doubt that's all of it. On the one hand, you do have the whiny kid who screams cheese like he's cussing whenever something doesn't go his way. But then again, since when was GK having builds that are auto-win against Daemons fair? And trouble me not with all the crazy wound allocation stuff. And what about Longfangs? Attack two targets and make you a Thanksgiving dinner at the same time, plus they're dirty cheap?

I've grown to learn in just the past few days that things are not nearly as broken as they seem, but they are definitely skewed.


How do you Respond to Cheese? @ 2012/05/03 22:48:02


Post by: Joey


Belexar wrote:I respond with Plasmavets on Chimeras and Vendettas or Dark Lance spam.

I run plasma vets myself and I will happily concede they are pretty cheese, especially with 2-3 Vendettas. Huge amount of AV 12 that can smash vehicles and MEQ alike.


How do you Respond to Cheese? @ 2012/05/03 23:54:39


Post by: Farseer Mael Dannan


I'll continue to play against it just like any other reasonable person. Though, I have at times talked to them after the game about how cheesy I felt the list was. I won't accuse them of doing anything wrong, typically it will be more along the lines of "man, I wish my Codex could possibly do anything close to such a nice cookie cutter power list". Anyone smart would get the point, than it just (typically) turns into talks about how awesome said Codex is, while being a dual conversation about how Cheesy it can be. LOL


How do you Respond to Cheese? @ 2012/05/03 23:57:08


Post by: Fafnir


DarknessEternal wrote:There's no such thing as a cheesy army, only bad players who are unwilling to take responsibility for themselves.

There are illegal armies, but that's something else entirely.


This. Why should I blame another person for the poor forsight and testing of the developers?


How do you Respond to Cheese? @ 2012/05/04 00:43:26


Post by: BeefCakeSoup


I really don't complain about fakesauce armies. Dark Eldar are pretty stellar and pants most anything you want to bring to a scrap. About the only thing I can't stand to fight is that guy who had the money and time to build a massive 25 tank mechwall of IG at 2500 points. Other than that turd I pretty much enjoy all games, especially against really bad GK players when I have broken sauce night shields!


How do you Respond to Cheese? @ 2012/05/04 00:48:04


Post by: Kal-El


Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


How do you Respond to Cheese? @ 2012/05/04 00:48:27


Post by: TermiesInARaider


BeefCakeSoup wrote:I really don't complain about fakesauce armies. Dark Eldar are pretty stellar and pants most anything you want to bring to a scrap. About the only thing I can't stand to fight is that guy who had the money and time to build a massive 25 tank mechwall of IG at 2500 points. Other than that turd I pretty much enjoy all games, especially against really bad GK players when I have broken sauce night shields!


So I'm guessing you're one of those 'embrace the cheese', types? I'm cool with that, so long as you're polite.

What I don't get is why you're ragging on the guy with the 25 tankwall IG list? If he put in the time, money, and effort to assemble and paint those tanks, why should he be condemned for using them, when you so proudly laud your brokensauce night shields? Sounds a little hypocritical, to me...


How do you Respond to Cheese? @ 2012/05/04 00:49:04


Post by: Belexar


Fafnir wrote:
DarknessEternal wrote:There's no such thing as a cheesy army, only bad players who are unwilling to take responsibility for themselves.

There are illegal armies, but that's something else entirely.


This. Why should I blame another person for the poor forsight and testing of the developers?


Right? Or why should I blame the other guy for my inability to see the way to counter his army?


Automatically Appended Next Post:
Kal-El wrote:Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


I found it hilarious when, after hearing how much people complained about Devastators being underpowered for their huge pointcost, they went on complaining about how overpowered Long Fangs were for their tiny poincost.


How do you Respond to Cheese? @ 2012/05/04 00:57:28


Post by: BTNeophyte


With a bag of nachos. Ask the cheese comes free, and if they say yes put their minis on the nachos and start eating them :p

Seriously, I just try and have a good time.


How do you Respond to Cheese? @ 2012/05/04 01:03:09


Post by: TermiesInARaider


Belexar wrote:
Fafnir wrote:
DarknessEternal wrote:There's no such thing as a cheesy army, only bad players who are unwilling to take responsibility for themselves.

There are illegal armies, but that's something else entirely.


This. Why should I blame another person for the poor forsight and testing of the developers?


Right? Or why should I blame the other guy for my inability to see the way to counter his army?


Automatically Appended Next Post:
Kal-El wrote:Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


I found it hilarious when, after hearing how much people complained about Devastators being underpowered for their huge pointcost, they went on complaining about how overpowered Long Fangs were for their tiny poincost.


That's why, or at least, that's the reason I'm told, that people think they're cheesy. For everyone else, they're very expensive, but for SW, they're cheap enough to spam, and can attack two targets. I don't actually have any problem with it. But I know other people do. That's why they're on there.


How do you Respond to Cheese? @ 2012/05/04 01:07:22


Post by: BeefCakeSoup


TermiesInARaider wrote:
BeefCakeSoup wrote:I really don't complain about fakesauce armies. Dark Eldar are pretty stellar and pants most anything you want to bring to a scrap. About the only thing I can't stand to fight is that guy who had the money and time to build a massive 25 tank mechwall of IG at 2500 points. Other than that turd I pretty much enjoy all games, especially against really bad GK players when I have broken sauce night shields!


So I'm guessing you're one of those 'embrace the cheese', types? I'm cool with that, so long as you're polite.

What I don't get is why you're ragging on the guy with the 25 tankwall IG list? If he put in the time, money, and effort to assemble and paint those tanks, why should he be condemned for using them, when you so proudly laud your brokensauce night shields? Sounds a little hypocritical, to me...


Well mostly because my night shields are a strategy, more importantly, they are a strategy that can be circumvented. You can't really stop a well built Mech IG wall, it pretty much just grapes you regardless of your army. Imotehk CAN be sweet against it, but for the rest of us, a real IG mech wall is still about as graped as it gets.


How do you Respond to Cheese? @ 2012/05/04 01:07:43


Post by: AngryMarine


I tend to throw stuff, yell, make threats and berate the other players parents. Good times!


How do you Respond to Cheese? @ 2012/05/04 01:09:56


Post by: TermiesInARaider


BeefCakeSoup wrote:
TermiesInARaider wrote:
BeefCakeSoup wrote:I really don't complain about fakesauce armies. Dark Eldar are pretty stellar and pants most anything you want to bring to a scrap. About the only thing I can't stand to fight is that guy who had the money and time to build a massive 25 tank mechwall of IG at 2500 points. Other than that turd I pretty much enjoy all games, especially against really bad GK players when I have broken sauce night shields!


So I'm guessing you're one of those 'embrace the cheese', types? I'm cool with that, so long as you're polite.

What I don't get is why you're ragging on the guy with the 25 tankwall IG list? If he put in the time, money, and effort to assemble and paint those tanks, why should he be condemned for using them, when you so proudly laud your brokensauce night shields? Sounds a little hypocritical, to me...


Well mostly because my night shields are a strategy, more importantly, they are a strategy that can be circumvented. You can't really stop a well built Mech IG wall, it pretty much just grapes you regardless of your army. Imotehk CAN be sweet against it, but for the rest of us, a real IG mech wall is still about as graped as it gets.


As you say, you'd know far more about Dark Eldar or IG than I would.


How do you Respond to Cheese? @ 2012/05/04 01:12:09


Post by: Kal-El






Kal-El wrote:Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


I found it hilarious when, after hearing how much people complained about Devastators being underpowered for their huge pointcost, they went on complaining about how overpowered Long Fangs were for their tiny poincost.


Ah ok, its a point cost thing then. Thank you.


How do you Respond to Cheese? @ 2012/05/04 01:12:41


Post by: BeefCakeSoup


TermiesInARaider wrote:
BeefCakeSoup wrote:
TermiesInARaider wrote:
BeefCakeSoup wrote:I really don't complain about fakesauce armies. Dark Eldar are pretty stellar and pants most anything you want to bring to a scrap. About the only thing I can't stand to fight is that guy who had the money and time to build a massive 25 tank mechwall of IG at 2500 points. Other than that turd I pretty much enjoy all games, especially against really bad GK players when I have broken sauce night shields!


So I'm guessing you're one of those 'embrace the cheese', types? I'm cool with that, so long as you're polite.

What I don't get is why you're ragging on the guy with the 25 tankwall IG list? If he put in the time, money, and effort to assemble and paint those tanks, why should he be condemned for using them, when you so proudly laud your brokensauce night shields? Sounds a little hypocritical, to me...


Well mostly because my night shields are a strategy, more importantly, they are a strategy that can be circumvented. You can't really stop a well built Mech IG wall, it pretty much just grapes you regardless of your army. Imotehk CAN be sweet against it, but for the rest of us, a real IG mech wall is still about as graped as it gets.


As you say, you'd know far more about Dark Eldar or IG than I would.


All I know about IG is that they put tanks in tanks and call it troops.

As for DE, I'm okay with them, but mostly because they are insanely easy to play with their new dex.


How do you Respond to Cheese? @ 2012/05/04 01:15:10


Post by: TermiesInARaider


I think I didn't squarely explain what this thread is about. It's not for ragging on this build/that build. It's for how you react, what you do, when you see something that doesn't seem fair, or balanced, or too competitive, or whatever it may be.

Personally, I'm not at the level, skill-wise, where it's going to matter what my opponent is playing. I'm most likely going to lose anyways. So for me, it's a non-issue. But some people get very, very annoyed when they see all Purifires and Psyfleman Dreads sitting across the table from them. So call this tapping public opinion.


How do you Respond to Cheese? @ 2012/05/04 01:47:33


Post by: Leth


I have no problems with any cheesy list, what i have a problem with is constantly playing the same list with a different face,


How do you Respond to Cheese? @ 2012/05/04 01:50:24


Post by: Belexar


Kal-El wrote:
Ah ok, its a point cost thing then. Thank you.


I know the deal with the Long Fangs is more than just their point cost, but I was trying to make a parallel between those two cases and the point cost was the main common factor. Also, you seem to have messed up the quote tags.


How do you Respond to Cheese? @ 2012/05/04 01:57:29


Post by: Chancetragedy


Farseer Mael Dannan wrote:I'll continue to play against it just like any other reasonable person. Though, I have at times talked to them after the game about how cheesy I felt the list was. I won't accuse them of doing anything wrong, typically it will be more along the lines of "man, I wish my Codex could possibly do anything close to such a nice cookie cutter power list". Anyone smart would get the point, than it just (typically) turns into talks about how awesome said Codex is, while being a dual conversation about how Cheesy it can be. LOL


This is typically what I do. I've been lucky enough though to play with only 4-5 players who are all respectful. But also really good and talented. So even though I'm like 2/12 it's still cool. Just this last game I played a long fang drop pod Logan grimnar cheese list to a draw till turn 6. This is a guy who placed top 30 at adepticon and plays tournaments regularly who was impressed at how I played being so new. It was fun despite losing on turn 6. Afterwards we talked about how crazy the space wolves Wolves codex is.


How do you Respond to Cheese? @ 2012/05/04 04:33:34


Post by: ZebioLizard2




I found it hilarious when, after hearing how much people complained about Devastators being underpowered for their huge pointcost, they went on complaining about how overpowered Long Fangs were for their tiny poincost.



Vanilla Devastators? Overcosted

BA devastators, much better, about right

SW Devastators, cheaper, with a cheaper sarge, and a far better ability? undercosted.

They gained both a cheaper cost than BA and Vanilla with a better combat ability (both BP and CCW), along with the ability to split fire in a single group.



Right? Or why should I blame the other guy for my inability to see the way to counter his army?


Tell that to a daemons player who just fought a list with two to three interceptors and about three strike squads.


How do you Respond to Cheese? @ 2012/05/04 06:08:55


Post by: DarthSpader


cheese goes best with toast, or noodles.

personally i like a nice grated parmesian. it makes wonderful DE vehicles.


How do you Respond to Cheese? @ 2012/05/04 06:37:43


Post by: Dugg


I don't mind the cheese, if it's legal, LET'S PLAY! I will usually be polite and chat it up with my opponent to see what kind of player and person he is. Asking friendly questions like "How long have you been playing?" "What Armies do you have?" so on. This helps me on a couple levels. First, these are great opening conversational pieces. Secondly, it gives me insight on my opponents knowledge base.

I try not to look at just my opponents List and judge him as a Douche/cheesy player before I get to know or understand him. He might be a new player that just asked his friends advice on which army is a strong Army to get. He could be tired of getting his butt kicked with his first Army choice that didn't really fit his playing style so he is trying something new after some research on what seems to work for other people. He could just be a total Power List band-wagoner that has more money then Tactical skills. Lastly, he could be a really good player that knows how to build and play strong lists. With any of these guys, I will play the game with rule number one in mind, HAVE FUN. If my opponent isn't that fun of a person to play I will most likely never seek him out for another game but on the other hand if I keep an open mind and have a fun game, I might have just found a new gaming friend that I will try to play again.





How do you Respond to Cheese? @ 2012/05/04 06:59:24


Post by: Jidmah


It's not like any army in 40k is unbeatable, no matter what they play. Thus crying "cheese" is equivalent to admitting once own incompetence in list building and generalship.

I respond to someone who fields the best of his army with respect, as he has clearly understood what his codex is about. Or he copied a list he doesn't understand and will suffer a crushing defeat. Either way, no reason to insult that person by comparing him to diary products.


How do you Respond to Cheese? @ 2012/05/04 07:04:29


Post by: d-usa


The Cheese might come from the Codex.

But the rotten stinky cheese smell always comes from the way the players act.

Friendly players playing net-lists don't bother me. I hate playing rude bastards.


How do you Respond to Cheese? @ 2012/05/04 07:11:24


Post by: GimbleMuggernaught


I think "cheese all depends on your point of view. Some people find a GK paladin squad casting powers all over the place, smashing through an army cheesy, while those same players may accuse an Eldar player with runes of warding and 3 squads of fire dragons a cheese player. To me "cheese" seems to be the thing in your opponent's codex that you have a hard time countering.

As to my reaction? I deal with it. Every codex has some cheese, whether it be crazy psychic powers, vehicle spam, or just plain old brute force units, and it's your responsibility as a player to counter it as best you can. The only time I have a problem with "cheese" is when the opponent playing the list decides that anything that can beat his WAAC list must be using a total cheese army themselves, rather than learning from their mistakes and re-evaluating their play style. Even then, it has less to do with the list itself, and more to do with the player behind it.


How do you Respond to Cheese? @ 2012/05/04 08:32:09


Post by: TermiesInARaider


GimbleMuggernaught wrote:I think "cheese all depends on your point of view. Some people find a GK paladin squad casting powers all over the place, smashing through an army cheesy, while those same players may accuse an Eldar player with runes of warding and 3 squads of fire dragons a cheese player. To me "cheese" seems to be the thing in your opponent's codex that you have a hard time countering.

As to my reaction? I deal with it. Every codex has some cheese, whether it be crazy psychic powers, vehicle spam, or just plain old brute force units, and it's your responsibility as a player to counter it as best you can. The only time I have a problem with "cheese" is when the opponent playing the list decides that anything that can beat his WAAC list must be using a total cheese army themselves, rather than learning from their mistakes and re-evaluating their play style. Even then, it has less to do with the list itself, and more to do with the player behind it.


This. People just don't like changing things up. :/


How do you Respond to Cheese? @ 2012/05/04 08:41:28


Post by: BlapBlapBlap


I respond with 15 Fearless Terminators with TH/SS and some kitted out Ravenwing in 1000pt games.


How do you Respond to Cheese? @ 2012/05/04 14:54:50


Post by: Skriker


Kal-El wrote:Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


There are a few things wrapped up in the long fangs issue. Firstly is their special rule about being so experienced they can split fire. OK fine, but firstly ALL space marines who don't die in battle are extremely long lived and should be able to do the same thing and secondly, IMNSHO, EVERY UNIT should be able to split fire however it wants, especially when they have combined arms and are threatened by infantry and heavier threats. Why would a trooper with a melta waste the shot on an IG trooper if there is a tank sitting next to the IG squad that is just as dangerous.

Despite having that additional special ability that other space marine devastators don't have they are actually CHEAPER pointswise than other devastators.

Combined those things add to many people's cheesy list. I don't consider them cheesy so much as a perfect example of stupid unit special rules that should apply to all and completely inconsistent vision in writing new codecies or even seeming to have the slightest awareness of the points in other Space Marine books. Why exactly do similar units in all of the different Space Marine books have completely different points costs? It is just sloppy and lazy...

Skriker


How do you Respond to Cheese? @ 2012/05/04 15:36:50


Post by: undertow


sfshilo wrote:I eat and kill it....

In that order?


How do you Respond to Cheese? @ 2012/05/04 17:14:30


Post by: Steelmage99


I do not understand this concept of which you speak.

Please, define....very clearly....what "cheese" is.
Please, do not use examples, "I know it when I see it" or emotions as primary factors in said definition.


How do you Respond to Cheese? @ 2012/05/04 18:52:57


Post by: Skriker


Steelmage99 wrote:I do not understand this concept of which you speak.

Please, define....very clearly....what "cheese" is.
Please, do not use examples, "I know it when I see it" or emotions as primary factors in said definition.


Cheese covers multiple angles at once and can be used to describe:

1) Units that are felt to be under priced for the abilities and when compared to similar units in other forces.
2) Units that break the "spirit" of the game and allow people to play truly annoying forces that make some battles with them close to pointless with certain armies.
3) Units that combine these factors.
4) Something people exclaim when once again they lose a game and can't acknowledge or accept that they may just be a bad player, but instead insist the enemy list is full of.

Clearer?
Skriker


How do you Respond to Cheese? @ 2012/05/04 19:04:40


Post by: LordOfTheSloths


TermiesInARaider wrote:So you sit down, excited to play your new Blob-guard, or Nidzilla, or whatever list you may have just created, and boom, you see it. GK Purifiers. Psyfleman Dreads. Droppod BA. Longfang spam. Whatever it is, your opponent's army REEKS of hot, steaming, Limburger cheese. How do you respond?

I, personally, will keep going without a second thought, so long as the guy is polite and friendly. For me, games are about the people you're playing with, not what you're playing and who wins, so if I put out my fluffy-cloud Crimson Fists, and I get hit with six Psyfleman Dreads, and get totally steamrolled, it's no skin off my back. That said, I cannot, and will not, tolerate anyone who can't be polite, no matter what kind of list they're playing.

What about you?


The way I look at it, if the rules allow it, it isn't "cheesy", "beardy" or any other-y. I try to play as best I can. But I direct my full scorn at the writers who produced the codices and rules that allow such lists, along with the faceless GW suits who approved, or worse, ordered such products.

I agree with your take on politeness.


How do you Respond to Cheese? @ 2012/05/04 19:04:59


Post by: Belexar


Cheese is the term players use for units or mechanics that they consider overpowered.


How do you Respond to Cheese? @ 2012/05/04 19:10:44


Post by: Luke_Prowler


I'm probably a small minority here when I say that I think it's Perfectly okay to get pissed off when someone pulls out some BS list because they DO exist, however it would still be rude to make a scene. It's better to play the game and if you play that person again, simply ask them to use a different list if you're not looking for a competitive game.

Unless the guy is a complete jerk, then all bets are off.


How do you Respond to Cheese? @ 2012/05/04 19:34:49


Post by: Grey Templar


There is no such thing as a cheesy or unbeatable list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.


To do anything less is to admit defeat. Blame it on the other player all you want, but thats not where the problem is.


How do you Respond to Cheese? @ 2012/05/04 19:39:18


Post by: Noir


Grey Templar wrote:There is no such thing as a cheesy or unbeatable list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.


To do anything less is to admit defeat. Blame it on the other player all you want, but thats not where the problem is.


This if I get stomp by something, it's becouse I don't no the rules well or how good they are at "such and such". It dosen't happen twice.


How do you Respond to Cheese? @ 2012/05/04 19:52:55


Post by: AclockworkCybork




How do you Respond to Cheese? @ 2012/05/04 20:08:54


Post by: Hlaine Larkin mk2


I don't mind cheese lists too much, I'm there to play a game.

What matters to me is the general. If the person is acting like a douche I won't have as good a time but oh well.


How do you Respond to Cheese? @ 2012/05/04 20:14:31


Post by: Dayvuni


Zathras wrote:Slice it thin, put it on bread with dry salame and a nice spicy mustard and have lunch.
Me to except I use normal mustard.

I find "cheese" is pretty common and I just play against it. if it is the easiest and best list to use, that's why my opponent is using it. If I get worked up over it the game turns into a fight for survival and that defeats the main reason I play.


How do you Respond to Cheese? @ 2012/05/04 20:20:42


Post by: Trondheim


I play against it, as I would against any other type of lists. It all boils down to the player really


How do you Respond to Cheese? @ 2012/05/04 20:27:05


Post by: Experiment 626


Grey Templar wrote:There is no such thing as a cheesy or unbeatable list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.


To do anything less is to admit defeat. Blame it on the other player all you want, but thats not where the problem is.


Yes, of corse! How woefully inept of me to roll a 1 and not get the first turn, not to mention how utterly incompetent of me it was to play a codex with no psychic defense of any kind and let my opponent warp quake the entire table, thus preventing me from even putting one ing model on the table!!!
Oh yes, I played so poorly, my opponent was a genius to spot a broken as gak power and spam it against my poor Daemons... Guess I should just learn to play better right?!!


Get off your high horse, there most certainly ARE those very few lists that are outright broken and unfair that no amount of skill or preperation can overcome - you're simply 100% screwed from the word go. (like how about Tyranids vs 2-3 vendettas + chimerawall IG, or Daemons vs quake-shunting GK's?!)

You can't avoid these games in a tournament, and it sure as hell is a huge slap in the face when some douche pulls such a list out to use against you in what's supposed to be a 'friendly' game.
So yes, when the other guy is being a complete tool and simply trying to be as big an as possible, I'll happily pick up my models and leave him to stroke his oversized ego since he's obviously making up for some more obvious shortcomings...


How do you Respond to Cheese? @ 2012/05/04 20:54:53


Post by: Deathshead420


I rage at the interwebs, and by the way have you seen those finecasts they are awesome! /sarcasm

I really dont play many games and always have a limited budget being only a year into my plasticrack addiction. So every game I have played seemed like cheese to me.

My first game was a 2000 point game vs Tau. (my list for this had 10 shootie termies and a LR that i hid all game because of the 3 broodsides)

My 2-6 games were against guard and mech gaurd.

My 7 game was against a seasoned chaos marine player.

My last was using a tau players mini vs chaos.

When you have to play 40k on a budget anyone that has a semi to fullblown optimized list it seems like chedder. You have how many leman russes? Your tank shoots how many shots? How many men are in that squad? Lash does what now? oh those are berzerkers, how many attacks on the charge?





How do you Respond to Cheese? @ 2012/05/04 21:09:18


Post by: Grey Templar


Experiment 626 wrote:
Grey Templar wrote:There is no such thing as a cheesy or unbeatable list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.


To do anything less is to admit defeat. Blame it on the other player all you want, but thats not where the problem is.


Yes, of corse! How woefully inept of me to roll a 1 and not get the first turn, not to mention how utterly incompetent of me it was to play a codex with no psychic defense of any kind and let my opponent warp quake the entire table, thus preventing me from even putting one ing model on the table!!!
Oh yes, I played so poorly, my opponent was a genius to spot a broken as gak power and spam it against my poor Daemons... Guess I should just learn to play better right?!!


Get off your high horse, there most certainly ARE those very few lists that are outright broken and unfair that no amount of skill or preperation can overcome - you're simply 100% screwed from the word go. (like how about Tyranids vs 2-3 vendettas + chimerawall IG, or Daemons vs quake-shunting GK's?!)

You can't avoid these games in a tournament, and it sure as hell is a huge slap in the face when some douche pulls such a list out to use against you in what's supposed to be a 'friendly' game.
So yes, when the other guy is being a complete tool and simply trying to be as big an as possible, I'll happily pick up my models and leave him to stroke his oversized ego since he's obviously making up for some more obvious shortcomings...


Granted, that match up is very unfair. But its not the GK codex, its the stupid daemon codex forcing you to Deep Strike.

the good news is that a GKSS Warp Quake spame list is very weak against other matchups, and so is a bad tournament list.

And daemons are a fairly weak codex overall. One bad match up against a whole slew of bad matchups doesn't mean that one codex is OP.


Warp Quake is a case of that player being a duche and not the codex. I do sometimes have Warp Quake in my list, but I don't cover the board with it. I prefer to beat you face to face instead of using some trickery.

However, I still don't have much sympathy for you. I played GKs since the days of the DH codex. After years of suck, I am enjoying being able to compete. The Daemon codex will be rewritten someday and I am sure it will be "the cheese" when it does. But that day is not this day, so you must be patient and wait just like GK players did(and Dark Eldar, and Blood Angels, and Space Wolves...)


How do you Respond to Cheese? @ 2012/05/04 21:14:02


Post by: G00fySmiley


Skriker wrote:
Kal-El wrote:Why does the OP list the SW long fangs as cheese? I use them and most of the time they suck 3/5 hits is the norm with 2/3 wounds/pen/glance if that for a 5 man squad of mine. They seem on par with the other heavies imo.


There are a few things wrapped up in the long fangs issue. Firstly is their special rule about being so experienced they can split fire. OK fine, but firstly ALL space marines who don't die in battle are extremely long lived and should be able to do the same thing and secondly, IMNSHO, EVERY UNIT should be able to split fire however it wants, especially when they have combined arms and are threatened by infantry and heavier threats. Why would a trooper with a melta waste the shot on an IG trooper if there is a tank sitting next to the IG squad that is just as dangerous.

Despite having that additional special ability that other space marine devastators don't have they are actually CHEAPER pointswise than other devastators.

Combined those things add to many people's cheesy list. I don't consider them cheesy so much as a perfect example of stupid unit special rules that should apply to all and completely inconsistent vision in writing new codecies or even seeming to have the slightest awareness of the points in other Space Marine books. Why exactly do similar units in all of the different Space Marine books have completely different points costs? It is just sloppy and lazy...

Skriker


I'd agree with splitfire should be something more things have option to, but each turn is supposed to only represent a small period of time. so it might take a more experiences sergant or unit to listen and fire not jsut at the one thing they were told to fire at, but that is just semantics I suppose.

I agree on longfangs though it is mostly the points, all the weapons, plus split fire for cheaper, increase the points and i'm fine with their split fire rule.

as for the Op, depends if it is super cheesy I throw down a tournament lvl ork battlewagon bash list w/ 2 squads of diversified nobz, one group in a BW other group on bikes and proceed to hae a fun challenging battle, i'll do a weak list vs a weak list and a strong one vs a strong one


How do you Respond to Cheese? @ 2012/05/04 21:21:52


Post by: Formosa


cheese is perception, in a tourny anything goes and as such i dont cry cheese, when someone brings a tourny list to a friendly game, thats when i call cheese (the player not the list)

For example a recent combat patrol (which is suposed to be a friendly game) i had to face a GK list that rocked

psyfledread
2 razors with psy ammo
2 kitted GK sqauds
and inq
I used a fluffy list (recon)
2 vets sqauds with gren launchers
2 chims
3 sentinals
com sqaud

stupid game lol, it was over from the get go, i could do nothing to the dread due to its ignore stunned/shaken etc, and he easily popped my chims then shot me to bits


How do you Respond to Cheese? @ 2012/05/05 00:04:08


Post by: Experiment 626


Grey Templar wrote:
Granted, that match up is very unfair. But its not the GK codex, its the stupid daemon codex forcing you to Deep Strike.

the good news is that a GKSS Warp Quake spame list is very weak against other matchups, and so is a bad tournament list.

And daemons are a fairly weak codex overall. One bad match up against a whole slew of bad matchups doesn't mean that one codex is OP.


Warp Quake is a case of that player being a duche and not the codex. I do sometimes have Warp Quake in my list, but I don't cover the board with it. I prefer to beat you face to face instead of using some trickery.

However, I still don't have much sympathy for you. I played GKs since the days of the DH codex. After years of suck, I am enjoying being able to compete. The Daemon codex will be rewritten someday and I am sure it will be "the cheese" when it does. But that day is not this day, so you must be patient and wait just like GK players did(and Dark Eldar, and Blood Angels, and Space Wolves...)


I really wish we could play a game, because Daemons don't suck and deep strike isn't a huge crippling gimmick like so many seem to think it is.

I honestly love the deep strike mechanic myself as a Daemon player - I can pick and choose my fight/s and make any opponent play the game my way and on my terms!
What I actually hate about our deployment is the stupid rolling for perfered waves! THAT is utterly crippling, especially in tournaments where your list typically revolves around a specific model or models being in play on turn 1. (ie: Fateweaver!)

Daemons can compete vs everyone, bar GK's because they went insanely OTT with the whole 'daemonhunters' aspect and turned them from hunters into curbstomping murderers!

Heck, I won't actually use Fateweaver in friendly games with my Daemons. Why? Because he's insane with his re-roll bubble, pretty much doubling the bulk of my entire army's survivability! It's hard enough to my opponent to remove 7 T5/3++/Fnp models - god forbid I get to re-roll all those failed saves.
Same deal goes for my Flamers, in friendly games against someone I don't know, I tonne it down and only use 1 unit of 3 for an alpha strike because they're really that good. under 40pts for a jump infantry type model with a 4++ save, a 3 shot S4/ap4 gun and an armour save ignoring template that always wounds on a 4+?! That one unit has never once failed to earn back its paltry 105pts cost!

I used an Epidemius list once against a friend of mine just for kicks, and promised him I'd never ever play that army again outside of a tournament, or else I'd gave him fair warning so he could bring a tankhammer list! (end of my 1st turn, I had a maxed tally thanks to 3 Princes + 1 GUO all vomiting their breath over stuff!)

Daemons are still a scary good army. While we don't have metal bawkes to hide in, we just make do with our 'oodles of MC's, spamable S8/ap1 shots, entire squads of T5/power weapon wielders and rending ponies with attack totals that make Orks jealous! And that's on top of an entire army of invuln saves & eternal warriors. (which makes Tyranids even more jealous! )


How do you Respond to Cheese? @ 2012/05/05 01:05:48


Post by: vossyvo


I don't mind playing a cheesy list if they have put some time and effort into their army. I.E. Painted, WYSIWYG type of stuff. What I hate is when I rock up to a friendly game and the guy claims to be "play testing" his future purchases and proxies one of these cheesy lists out of a perfectly useable army. Then ironically these future purchases just proxy into the next flavor of the month codex/army list next time we play.


How do you Respond to Cheese? @ 2012/05/05 05:31:54


Post by: Steelmage99


Skriker wrote:
Steelmage99 wrote:I do not understand this concept of which you speak.

Please, define....very clearly....what "cheese" is.
Please, do not use examples, "I know it when I see it" or emotions as primary factors in said definition.


Cheese covers multiple angles at once and can be used to describe:

1) Units that are felt to be under priced for the abilities and when compared to similar units in other forces.


-Using emotions is never good as what you "feel" is not at all objective. Remember others might feel differently, and can be just as justified in doing so.

-Comparing point values to the point values of similar units in other codexes is an exercise in futility. A given rule or piece of wargear is priced differently from unit to unit based on other rules that might affect it, the overall "theme" of the codex and whether the Games Designers decided that that particular rule/wargear should be more or less accessible to that particular unit.

2) Units that break the "spirit" of the game and allow people to play truly annoying forces that make some battles with them close to pointless with certain armies.


-Please, define "spirit of the game".

-Using emotions is never good as what you find "annoying" is not at all objective. Remember others might feel differently, and can be just as justified in doing so.

3) Units that combine these factors.


-Erhm...

4) Something people exclaim when once again they lose a game and can't acknowledge or accept that they may just be a bad player, but instead insist the enemy list is full of.


-Yes, that certainly happens. It doesn't help in our quest of defining what "cheese" really is, though.

Clearer?


No, we still got some way to go.


How do you Respond to Cheese? @ 2012/05/05 07:46:24


Post by: Gandair


If I can build against it I just counterbuild. They get mad or confused if they lose. If it's blind and I just got a power list against my average list I mentally pick a new objective. It turns a nid vs parking lot guard into a new game where I try to see how many shots I can deny by playing line-of-sight games by moving my army around so tanks have to move to let other tanks fire. Sometimes it generates a weird opening because the player is used to certain movements throughout the game and denying their style of play sometimes causes them to make mistakes you can capitalize on. I keep track in my head of how many shots they lose. Sometimes I'll pick a special character and see if I can kill it or slowly position my units so I can make one giant and horribly convoluted multi-assault.


How do you Respond to Cheese? @ 2012/05/05 15:35:10


Post by: Experiment 626


Steelmage99 wrote:

-Please, define "spirit of the game".


a) The game is supposed to be fun for both players!
Thus, showing up on a weekly open gaming night which the local store advertises as being for 'fun open gaming' with a rocking netlist and then curbstomping everyone else, likely isn't fun for the poor sods getting their faces trampled into the ground!

b) Using the 'Rules as Written' to blaitently abuse the 'Rules as Intended' is most definately against the "spirit of the game"!
Warp Quake for example was designed as a means to protect GK's from being boned by deep striking meltaguns/plasma guns and such. It's poorly written & easily spamed to the point you can outright invalidate the entire Daemon army by simply winning the roll for first turn! (not to mention you really break drop pod & DoA's armies as well who are forced to deploy normally and walk!)

Thus, warp quaking the entire table is definitly unsporting. However, taking it to the extreme, and then using RAW to juggle auto-mishapping units between quake bubbles in order to 100% auto-destroy the entire Daemon army is easily breaking the RAI for both warp quake itself, and the deep strike mishap table!
Not only are you a giant WAAC's terd, but you're also being a classic TFG as well!


That's at least how I would define "spirit of the game".


How do you Respond to Cheese? @ 2012/05/05 15:46:06


Post by: Deadshot


Here is another way to use RAW to be TFG and WAAC. I will quote myself from another thread on the SM codex

Deadshot wrote: What this thread basically is is RAW combined with being TFGRAW only warbikers. 

RAW only the 4 to 9 Space Marines in a squad can benefit from ATSKNF as it says "Space Marines." 

RAW Calgar and Kantor can't use Orb Bombardment as they are not "Chapter Masters." 

RAW Cassius doesn't get Liturgies of Battle as he is not a "Chaplain." 

Lysander and Master of the Forge are.not "Techmarines" so Bolster defences and Blessing of the Omnissiah are useless. MotF cannot benefit from Servo harnasses for the same. 

Scout Sergeants and Telion may not go.inside a LSS as they are not scouts. 

Land Raider Crusaders and Redeemers PotMS effectiveless as they are not" Land Raiders". Assault Vehicle too. 

Any Terminator Sgt or Character wearing TDA only counts as one model for Transport, may do a SA and may get in Rhinoes Razors. Only Terminators (Ie, the squad members except the Sgt) is stopped from doing those. However, a "model wearing TDA may deep strike, has relentless and 2+/5++" so the still count. 

Tiguirius Psychic hood doesn't work (other than making.him.Mastery Lvl 3) because he is not a Librarian.and.they only.work for Libbies. Also, Might of the Ancients, Quickening, GoI, Null Zone and force dome don't work with Tiguirius for the same. He doesn't nuke himself for failing his Vortex of Doom either. 


How do you Respond to Cheese? @ 2012/05/05 16:33:11


Post by: Deadnight


Experiment 626 wrote:

a) The game is supposed to be fun for both players!
Thus, showing up on a weekly open gaming night which the local store advertises as being for 'fun open gaming' with a rocking netlist and then curbstomping everyone else, likely isn't fun for the poor sods getting their faces trampled into the ground!
:


then define "fun". using a term that is as ambiguous as that to help clarify another term, that by definition is ambiguous leads nowhere.

For me, for example, "fun" is facing those hard as nails lists. Now, fair enough, i play warmachine/hordes primarily, but i'd rather face a hard as nails opponent/army, and give and take no quarter than a 2 hour dice rolling exercise with a randomly assorted bunh of models and a randomly determined winner.

Experiment 626 wrote:
b) Using the 'Rules as Written' to blaitently abuse the 'Rules as Intended' is most definately against the "spirit of the game"!
Warp Quake for example was designed as a means to protect GK's from being boned by deep striking meltaguns/plasma guns and such. It's poorly written & easily spamed to the point you can outright invalidate the entire Daemon army by simply winning the roll for first turn! (not to mention you really break drop pod & DoA's armies as well who are forced to deploy normally and walk!)

Thus, warp quaking the entire table is definitly unsporting. However, taking it to the extreme, and then using RAW to juggle auto-mishapping units between quake bubbles in order to 100% auto-destroy the entire Daemon army is easily breaking the RAI for both warp quake itself, and the deep strike mishap table!
Not only are you a giant WAAC's terd, but you're also being a classic TFG as well!
:


I despise the whole notion of "rules as intended". there are THE RULES. and frankly, thats it. "rules as intended" is just another way of attempted social control ie "you need to be playing the game MY way". or "this is how it SHOULD be done". Why shouldnt i? All this is is an arbitrary opinion, and nothing more. there is nothing at all wrong with RAW. Warmachine and Hordes are RAW. utterly, and completely. there are no rules by implication. there are no rules as intended. there are just a set of extremely well written rules that nail down everything.

With all due respect, your point boils down solely to "it screws over my army". And in your case, it is an army that i regard as being incredibly poorly conceived, and not really deserving of a codex- daemons are better off as tools of codex:chaos if you ask me. Beyond that though, warp quake, while it hurts your army, It wont hurt mine. And like i said, thats all it is - "it hurts my army, therefore its OP". Which is fair enough when it comes from such a narrow persective. But the game is bigger than that. there are more armies and more styles of play. If your army doesnt work (and take this from a tau player) retire it until its fieldable. Warp quaking the entire table is not unsporting. Its allowed by the rules. Fine by me. Bring it on. the problem ultimately is your codex. which has a design philosophy more in tune with C:CSM and Cark Angels. its an older codex, that like tau, eldar and chaos, desperately needs an update to bring it in line with the currewnt power curve.

With all due respect, you should be asking for a new, modern codex before asking to nerf everything else. pulling everything back is always a bad move.



How do you Respond to Cheese? @ 2012/05/05 16:38:58


Post by: Iur_tae_mont


I'm Lactose Intolerant.


As Tau: I'd Deal with those lists like all MEQ lists, Shooty shooty shoot-shoot -shoot.

As Daemons, I'd deal with all but the GK lists like all MEQ lists, Charge in and slice face.

With the GKs for my daemons....Dunno. Kinda just wing it. See what happens.


How do you Respond to Cheese? @ 2012/05/05 19:29:35


Post by: Steelmage99


Experiment 626 wrote:
Steelmage99 wrote:

-Please, define "spirit of the game".


a) The game is supposed to be fun for both players!
Thus, showing up on a weekly open gaming night which the local store advertises as being for 'fun open gaming' with a rocking netlist and then curbstomping everyone else, likely isn't fun for the poor sods getting their faces trampled into the ground!


Two things not considered in this "definition".
- What do you mean by "rocking netlist"? What if the list is simple "better"? What if the player is simply a better player and still curbstomps? Can the poor sod being curbstomped tell the difference objectively?
- Player A is having fun. Player B is not having fun. Who is to blame? What if we turn things around? Player B is having fun, but now player A isn't. Who is to blame now.

b) Using the 'Rules as Written' to blaitently abuse the 'Rules as Intended' is most definately against the "spirit of the game"!
Warp Quake for example was designed as a means to protect GK's from being boned by deep striking meltaguns/plasma guns and such. It's poorly written & easily spamed to the point you can outright invalidate the entire Daemon army by simply winning the roll for first turn! (not to mention you really break drop pod & DoA's armies as well who are forced to deploy normally and walk!)


Come on!
"Rules as Intended" is a thing invented by strange people.

"Rules as Written" is how the game is played.
How far does a standard Infantry model move? What do you need to roll to hit with Ballistic Skill 4? What is the Armour Save of a Tyranid Genestealer? What is the range of an Ork Shoota.?

"Rules as Written" is what is intended!

It simply never stops if one entertains the notion that the Games Designers probably meant something other than what they actually wrote.

The worst example being spread by people of low intelligence, is the idea that using the wound allocation rules to put several Plasma hits on the same model in order to minimize casualties is somehow "shenanigans".

It is shown in the example as a smart thing to do, people! The Games Designers recommends it as a good tactic.
The Games Designers "intends" us to do so!

*Steam exits ears accompanied by train-whistle sound*

Pant pant. Ok....I'm calm again"

What as I saying....?



How do you Respond to Cheese? @ 2012/05/05 19:54:41


Post by: Deadshot


RAI means the way the rule was designed and usually comes into play when someone uses a wording to be beardy. Ie, claiming that Calgar is not a Chapter Master, he is a Calgar, and so Orb Bomb doesn't work for him. Or that ATSKNF doesn't affect anything other than the 4-9 space marines in a Tac, Assault or Dev squad because the rule sates space marines and a Sgt or Captain is not.


How do you Respond to Cheese? @ 2012/05/05 20:00:31


Post by: SoloFalcon1138


Depejds on the cheese... cheddar, meh. Swiss, snack. Brie, yum...

Oh you mean in the game. I respond like I do everytime, I try to win with a minimum of whining about the opponent's list.


How do you Respond to Cheese? @ 2012/05/06 12:18:50


Post by: pk1


Oddly enough, games are decided usually by objectives that are not purely achievable through killing alone. Knowing that, you can still often win even with just a few models on the board.

I played a 3 way game which involved tau, GK(non cheese), and I played Daemons. In the end I was down to a single squad of plague bearers(troops), and was able to get them by the objective. Neither other player had troops anywhere near the objective. Unfortunately the objective was disputed due to vehicles being nearby as well, but sometimes you just need to keep an eye on the objective and not be distracted by your loses.


How do you Respond to Cheese? @ 2012/05/06 13:40:25


Post by: Necro


vossyvo wrote:I don't mind playing a cheesy list if they have put some time and effort into their army. I.E. Painted, WYSIWYG type of stuff. What I hate is when I rock up to a friendly game and the guy claims to be "play testing" his future purchases and proxies one of these cheesy lists out of a perfectly useable army. Then ironically these future purchases just proxy into the next flavor of the month codex/army list next time we play.


Totally agree. If some one has put a lot of effort into there army eg painted, background, conversions etc then I will play the list no problems.

Rude players are just not on, no matter what army they trow down and this goes both ways. Rude guy berating opponent due to his inferior list to rude guy berating opponent due to his better “cheesy list”. Rude is just rude period and I don't go for that type of game twice.

If I go to a games club for pick up games I take 3 list variants or armies so I can better get a good game that is fun for both players.

I'll play friendly or compeditive games and enjoy both equally, that said no matter what type of game I am playing I do always play to win Never met a guy who plays to lose and digs defeat.

The games in which I lost have taught me more in the long run than the games I have won. Losing a game and understanding why is what makes me a better player in the long run.

Games played are only ever a waste when the oponent is unpleasant.

The best game I have ever played was a pick up game at a club I used to go too back in 2nd edition. The opponent was really friendly and it was my standard IG army with an Inquisitor and assassin (eversor). His army was Chaos with a really awesomely converted Chaos lord with wings, spikes and was beautifully painted. The game went down to the wire and the battle came down to a CC match off with the Inquisitor and Chaos Lord over two turns. My Inquisitor won the day with a single wound left and we both really enjoyed the game so much so that my oponent when home and wrote a battle report/ story about the battle and gave me a copy the next week. My favourite game of all time and will never forget it or my great oponent for that matter.



How do you Respond to Cheese? @ 2012/05/06 18:06:36


Post by: DPBellathrom


DarknessEternal wrote:There's no such thing as a cheesy army, only bad players who are unwilling to take responsibility for themselves.

There are illegal armies, but that's something else entirely.


in short, this ^



How do you Respond to Cheese? @ 2012/05/06 21:05:50


Post by: Milisim


A nice long noticable SIGH and a few head shakes before the game starts. Then get stuck in.


Then after I lose because of no fault of my own.

I make a note not to ask that person to a game of 40k.


How do you Respond to Cheese? @ 2012/05/06 21:27:25


Post by: Pouncey


bmoleski wrote:I've played against 3 GK players (one running Draigowing and the other 2 running Purifier spam, all with Psyflemen). I played nids against Draigowing, and didn't kill a single model. Then I played Chaos SM against one Purifier player, and Guard against the other. The Draigowing player was a and kept telling me how terrible I am at this game because I can't even kill a single model. Also, he was berating my paint job even though he didn't even have his models primed, and his excuse was he just doesn't have the time to paint em.

The first Purifier guy I faced was a bit more tactful and courteous.....at first. The first few turns he seemed like a nice guy until we got into CC and started making fun of me because I never got to hit him because of his psykic powers and 6 initiative. And he told me I'm an idiot for taking a Chaos Dread as he blew it up with his Psyfleman. Once again, I got smashed and packed up my models as my opponent gloated in victory.

The third GK player also had Purifiers and Psyflemen. He was a lot younger than the other 2 (maybe 15yo) so I wasn't expecting a gentleman's duel here (not that younger people can't act mature, they're just a rarity at my FLGS it seems). Anyway, I actually tabled him on turn 4. I had 3 Executioners (the Plasma one) to get rid of his troops, 2 suicide ST squads to melta his dreads, and Vet squads to pop his transports. After he lost he started whining about how IG are cheesy garbage that don't belong in 40k and aren't a fair fight.

The moral of this story is.....I've never met a GK player that could win or lose gracefully which makes me have a bias against the cheese that is GK. So if someone slaps down a smelly ol' pile of GK cheese across the table, I'll probably still suck it up to be respectful to my opponent in case they aren't jerks, but I have no problem packing my models and leaving if someone is being an ass. I play to have fun. And it seems like people who bring the power lists tend to be less friendly.

As for BA and SW, I've actually not had any problems with those players with the exception of a guy at our FLGS who brings Mephiston in every list he has.....including the ones at 1000 and below. Not to re-open that can of worms but that just isn't fun for me and I usually don't play against that player unless we play at 1500 and up.



Heh, I'm actually in the process of starting up a GK army right now.

So far, my planned list consists of a Brother-Captain, a 5-man Purifier squad, two 7-man Strike Squads, and a Dreadnought with an assault cannon and doomfist. I might change the assault cannon to an autocannon if I find myself seriously needing the longer reach, though, but if I do, I'm gonna keep the doomfist. The dreadnought doesn't have psybolt ammo.

I like the aesthetics of Grey Knights, but I don't like cheese. ^_^ Well, not in WH40k anyways.

On-topic... I don't know, to be honest. I haven't had to deal with it in years.


How do you Respond to Cheese? @ 2012/05/06 21:32:11


Post by: Deadshot


That bloke can play me some times if we every meet. I play Draigowing to get away from Ashooty Vanillas and hordy Nids.


How do you Respond to Cheese? @ 2012/05/07 07:50:06


Post by: GimbleMuggernaught


Steelmage99 wrote:
Skriker wrote:
Steelmage99 wrote:I do not understand this concept of which you speak.

Please, define....very clearly....what "cheese" is.
Please, do not use examples, "I know it when I see it" or emotions as primary factors in said definition.


Cheese covers multiple angles at once and can be used to describe:

1) Units that are felt to be under priced for the abilities and when compared to similar units in other forces.


-Using emotions is never good as what you "feel" is not at all objective. Remember others might feel differently, and can be just as justified in doing so.

-Comparing point values to the point values of similar units in other codexes is an exercise in futility. A given rule or piece of wargear is priced differently from unit to unit based on other rules that might affect it, the overall "theme" of the codex and whether the Games Designers decided that that particular rule/wargear should be more or less accessible to that particular unit.

2) Units that break the "spirit" of the game and allow people to play truly annoying forces that make some battles with them close to pointless with certain armies.


-Please, define "spirit of the game".

-Using emotions is never good as what you find "annoying" is not at all objective. Remember others might feel differently, and can be just as justified in doing so.

3) Units that combine these factors.


-Erhm...

4) Something people exclaim when once again they lose a game and can't acknowledge or accept that they may just be a bad player, but instead insist the enemy list is full of.


-Yes, that certainly happens. It doesn't help in our quest of defining what "cheese" really is, though.

Clearer?


No, we still got some way to go.


I would argue that cheese is subjective, so using feelings to describe it is adequate. A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.

As for breaking the spirit of the game, I would agree that bringing your WAAC list to a friendly drop in game would qualify. If you're there to play a competitive game, either for tournament practice or otherwise, it would be nice to at least warn your opponent before they start setting up, so that their more "fluffy" list can be altered into a more competitive list. It may just be me, but a game where someone gets steamrolled is never as fun as a tight match , regardless of which side of the table I'm on. If you give them a bit of time to prepare, then you'll likely have a much better game all around, while still getting to use your big scary tournament list.


How do you Respond to Cheese? @ 2012/05/07 07:54:18


Post by: thenoobbomb


Nothing wrong with 'cheese'.
Games are for fun. And say for yourself, isn't it cool to see a unit of elite soldiers carving their way trough an army?
Aye, that is cool, and if you can take losing a game, you don't complain.


How do you Respond to Cheese? @ 2012/05/07 11:56:44


Post by: mitnal


If they play cheese, I just play a fun list. I was playing this kid at 2500 points and he had a Mech wall, so I master of the forged it and went 6 Auto dreads with as many sniper/ML scouts squads as I could place in my list.... the fun ensued.


How do you Respond to Cheese? @ 2012/05/07 12:04:35


Post by: Joey


Grey Templar wrote:There is no such thing as a cheesy list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.

So literally all armies in the game, with all the possible combinations that make up an army list, are all exactly balanced?
Some armies are more powerful than others, some to a greater degree than others.
"Cheese" is considered a list that your army is at a great disadvantage against by default.
No one ever said they were "unbeatable" since in a game of dice that's impossible.
I know it's cool on the internet to define any complaint against a fellow player as a lack of skill on their part (implying an excess of skill on your part, as well as, I'm sure, a generously proportioned penis) but it's obvious that some lists/armies are much more powerful than others.


How do you Respond to Cheese? @ 2012/05/07 12:12:38


Post by: mitnal


bmoleski wrote:I've played against 3 GK players (one running Draigowing and the other 2 running Purifier spam, all with Psyflemen). I played nids against Draigowing, and didn't kill a single model. Then I played Chaos SM against one Purifier player, and Guard against the other. The Draigowing player was a and kept telling me how terrible I am at this game because I can't even kill a single model. Also, he was berating my paint job even though he didn't even have his models primed, and his excuse was he just doesn't have the time to paint em.

The first Purifier guy I faced was a bit more tactful and courteous.....at first. The first few turns he seemed like a nice guy until we got into CC and started making fun of me because I never got to hit him because of his psykic powers and 6 initiative. And he told me I'm an idiot for taking a Chaos Dread as he blew it up with his Psyfleman. Once again, I got smashed and packed up my models as my opponent gloated in victory.

The third GK player also had Purifiers and Psyflemen. He was a lot younger than the other 2 (maybe 15yo) so I wasn't expecting a gentleman's duel here (not that younger people can't act mature, they're just a rarity at my FLGS it seems). Anyway, I actually tabled him on turn 4. I had 3 Executioners (the Plasma one) to get rid of his troops, 2 suicide ST squads to melta his dreads, and Vet squads to pop his transports. After he lost he started whining about how IG are cheesy garbage that don't belong in 40k and aren't a fair fight.

The moral of this story is.....I've never met a GK player that could win or lose gracefully which makes me have a bias against the cheese that is GK. So if someone slaps down a smelly ol' pile of GK cheese across the table, I'll probably still suck it up to be respectful to my opponent in case they aren't jerks, but I have no problem packing my models and leaving if someone is being an ass. I play to have fun. And it seems like people who bring the power lists tend to be less friendly.

As for BA and SW, I've actually not had any problems with those players with the exception of a guy at our FLGS who brings Mephiston in every list he has.....including the ones at 1000 and below. Not to re-open that can of worms but that just isn't fun for me and I usually don't play against that player unless we play at 1500 and up.



I know what you mean, I had this tournament a couple of months ago. I swear of the 12 people playing 10 were GK players, the other player was demons ( he QQed). All day I felt like I was at the daycare, I would kill something or in fact anyone would kill anything in any of the games and pacifiers would fly everywhere. So I proceeded to make people rethink why they play GK, and for the sake of the demons player who stuck around just to watch me play and drink a few beers after. I really was not trying to be a , I was enjoying the games alot and being a great sport, but sometimes you gotta lay the law down like Judge Dred


How do you Respond to Cheese? @ 2012/05/07 13:40:30


Post by: Lord Rogukiel


I eat the cheese.


How do you Respond to Cheese? @ 2012/05/07 14:13:55


Post by: Grey Templar


Joey wrote:
Grey Templar wrote:There is no such thing as a cheesy list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.

So literally all armies in the game, with all the possible combinations that make up an army list, are all exactly balanced?
Some armies are more powerful than others, some to a greater degree than others.
"Cheese" is considered a list that your army is at a great disadvantage against by default.
No one ever said they were "unbeatable" since in a game of dice that's impossible.
I know it's cool on the internet to define any complaint against a fellow player as a lack of skill on their part (implying an excess of skill on your part, as well as, I'm sure, a generously proportioned penis) but it's obvious that some lists/armies are much more powerful than others.


Are there imbalances? Yes,

However, the vast bulk of this game relies on player skill. Some armies just take more skill then others.


How do you Respond to Cheese? @ 2012/05/07 14:20:32


Post by: don_mondo


I used to say there is no such thing as cheese, there is merely a legal list and an illegal list. But then the current GK codex came out........................

Seriously. Is it legal? That's the only question to ask. If so, play with or against it.


How do you Respond to Cheese? @ 2012/05/07 14:52:39


Post by: Skriker


Grey Templar wrote:Granted, that match up is very unfair. But its not the GK codex, its the stupid daemon codex forcing you to Deep Strike.


Actually no it is the GK list being written in an apparent vaccum being given the ability to completely stop a Daemon army from even being placed on the table. They should have known that it would come to that for daemon players, but again GW can't be bothered to seemingly understand how their codex lists will match up against one another and still can't seem to understand that many players build their lists based on the rules they actually write and not the "spirit" of the rules or what the authors really "intended" for the rules.

Grey Templar wrote:
And daemons are a fairly weak codex overall. One bad match up against a whole slew of bad matchups doesn't mean that one codex is OP.


So it is OK to completely invalidate another army's only ability for deploying because it is already a weaker codex? Really?? As with any other list daemons do quite well when the dice go your way. The problem is against warp quake spam if they don't get the first turn it doesn't matter how the dice would have fared because their isn't a game.


Grey Templar wrote:Warp Quake is a case of that player being a duche and not the codex. I do sometimes have Warp Quake in my list, but I don't cover the board with it. I prefer to beat you face to face instead of using some trickery.


Actually it is the player being a douche *because* the codex let's them be a douche. If the power was limited and unable to cover the entire table top in such a stupid spam fashion the douche couldn't do it in the first place.

Grey Templar wrote:However, I still don't have much sympathy for you. I played GKs since the days of the DH codex. After years of suck, I am enjoying being able to compete. The Daemon codex will be rewritten someday and I am sure it will be "the cheese" when it does. But that day is not this day, so you must be patient and wait just like GK players did(and Dark Eldar, and Blood Angels, and Space Wolves...)


It is funny, but I loved the DH codex. Grey knights were easily competitive then, but not stupidly over powered in any way. I sincerely hope if/when a new Chaos Daemons codex comes out that it does not feed even more into the "newest codexes rule!!" mentality. I am just tired of it. Either way it is still dumb that there is a possible option to create an army that completely invalidates the ability of any other army to play the game. It is one thing to lose a game because you fail every roll and get dominated, but yet another to lose a game just because of the army you play and not even be able to put any minis on the table. If I am playing daemons and someone has a warp quake spam list I'd appreciate an upfront warning so I can not bother to get all my minis out and ready for a game that isn't likely to happen.

Skriker


How do you Respond to Cheese? @ 2012/05/07 14:53:56


Post by: Joey


Grey Templar wrote:
Joey wrote:
Grey Templar wrote:There is no such thing as a cheesy list.

If there is a list I have extreme difficulties with, that is because of my tactical short comings. I then try and figure out how to defeat it with my options avaliable.

So literally all armies in the game, with all the possible combinations that make up an army list, are all exactly balanced?
Some armies are more powerful than others, some to a greater degree than others.
"Cheese" is considered a list that your army is at a great disadvantage against by default.
No one ever said they were "unbeatable" since in a game of dice that's impossible.
I know it's cool on the internet to define any complaint against a fellow player as a lack of skill on their part (implying an excess of skill on your part, as well as, I'm sure, a generously proportioned penis) but it's obvious that some lists/armies are much more powerful than others.


Are there imbalances? Yes,

However, the vast bulk of this game relies on player skill. Some armies just take more skill then others.

Actually the vast bulk of the game is luck, then list, then skill.


How do you Respond to Cheese? @ 2012/05/07 16:33:22


Post by: Steelmage99


GimbleMuggernaught wrote:A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.



Can you give some examples of that kind of "exploitation"? Two or three would be more than sufficient.


How do you Respond to Cheese? @ 2012/05/07 20:13:24


Post by: Skriker


Steelmage99 wrote:
GimbleMuggernaught wrote:A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.



Can you give some examples of that kind of "exploitation"? Two or three would be more than sufficient.


Those examples can be found throughout this thread quite easily.

Skriker


How do you Respond to Cheese? @ 2012/05/08 15:10:12


Post by: Steelmage99


And a summary would be nice. It would also make it a lot easier to address.


How do you Respond to Cheese? @ 2012/05/08 15:26:25


Post by: ZebioLizard2


Steelmage99 wrote:
GimbleMuggernaught wrote:A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.



Can you give some examples of that kind of "exploitation"? Two or three would be more than sufficient.


One of the major ones often addressed is Gray Knights Warp Quake Spam vs Daemons.


How do you Respond to Cheese? @ 2012/05/08 17:48:21


Post by: Experiment 626


ZebioLizard2 wrote:
Steelmage99 wrote:
GimbleMuggernaught wrote:A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.



Can you give some examples of that kind of "exploitation"? Two or three would be more than sufficient.


One of the major ones often addressed is Gray Knights Warp Quake Spam vs any Deepstriking army.


Fixed that for you!

While Daemons get auto-boned the hardest because they have 0 choice in the matter, keep in mind that the Warp Quake gak-fest also utterly cripples other armies like drop pod marines & spore pod 'nids, Deathwing Assaults, Blood Angels DoA's builds, the rather rare CSM 'daemonbombs' and all other similar lists.

Plus, a single 10 man squad that's spaced out the full 2" coherency can cover a frightening amount of table space with the combined quake-zone + 'scatter danger zone'. It only take 30 models to lock-off the table save for about a tiny little 6"-8" square area... Good luck getting more than a unit or two into play!
And to make matters worse, against a real hat rules lawyer type, they'll simply abuse RAW to 'juggle' any "misplaced" misshaps to ensure a 50/50 insta-kill result!

BTW Steelmage99: That little trick is most definately a prime example of abusing RAW vs RAI! Playing the rules that way is simply being a dirty-dirty hobo AND proving you're a TFG!
Man-up an play me a real game, not some stupid abusive dirty trick!


How do you Respond to Cheese? @ 2012/05/08 19:57:28


Post by: Nate668


Steelmage99 wrote:And a summary would be nice. It would also make it a lot easier to address.


I'm sorry, but who do you think you are demanding definitions and summaries? How about you read the thread and contribute something or stay out of it?

I typically play tough lists that I put a lot of thought into. I don't think there's a problem with bringing tough lists to a friendly game, and most of us see lists on te net and take inspiration from them, but when I see lists on the table that are blatantly netlists (longfang/msu GH razorback spam), it bugs me. I'll still gladly play against those people, but I do secretly look down on them for their lack of creativity.


How do you Respond to Cheese? @ 2012/05/08 20:00:37


Post by: Silentway


Steelmage99 wrote:
GimbleMuggernaught wrote:A cheesy list is typically viewed as one that exploits the rules to their advantage in some way, so what is considered "cheesy" vastly depends on your point of view.



Can you give some examples of that kind of "exploitation"? Two or three would be more than sufficient.


Bringing a demolisher or variant tank in a 500 point army. Totally legal but most armies can't handle the AV14 with only 500 points to work with.


How do you Respond to Cheese? @ 2012/05/08 21:01:32


Post by: Arm.chair.general


Imperium = mega cheese


How do you Respond to Cheese? @ 2012/05/08 23:13:32


Post by: Shadowbrand


Nachos.


How do you Respond to Cheese? @ 2012/05/09 01:22:55


Post by: ChiliPowderKeg


Make jokes about how I may "hate" something and hope I don't ever face it in the near or far future. (I'm looking at you Vulkan and Manitcores!)

I haven't been in any "cheese-tacular" situations as of this year.


I also haven't been face to face with the new Grey Knights that people have been yelling about


How do you Respond to Cheese? @ 2012/05/09 19:09:35


Post by: captain collius


I have a friend who plays GK and i play him straight up no matter how cheesy his list is (mordrak plus a libby plus 30 termies) last game he wiped my deathwing (well there was 1 guy left) and he had 6 i think. basically cheese is using the rules to amke a hard ot beat list. So i respond by beating it in annoying ways.

I will say this for my friend though in our game he said and i quote "mike is re-evaluating our friendship right now." I did when i ran over mordrak with a landraider. HAHAHAHAHAHA die GK SCUM.


How do you Respond to Cheese? @ 2012/05/09 20:50:07


Post by: Steelmage99


Nate668 wrote:
Steelmage99 wrote:And a summary would be nice. It would also make it a lot easier to address.


I'm sorry, but who do you think you are demanding definitions and summaries? How about you read the thread and contribute something or stay out of it?



I am simply a guy trying to help achieve a constructive level of communication.

Please, notice that I am not demanding anything. I am merely asking the various posters to put their feelings into words.


I have naturally read the thread, and I see a lot of unsubstantiated claims being thrown around.
If we can't agree on what we are really talking about, we can't really talk.

I am merely asking that people attempt to stand back, leave their personal feelings of unfairness behind and attempt to objectively look at the concept of "cheese".



On a personal note, I can't help noticing that your own contribution to this thread, before this post, has been;

Nate668 wrote:



That's right. Nothing.
Perhaps you are not the right person to lecture about contribution to this thread after all.....