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Post by: Vendetta 476
This is the discussion of the DAKKA DAKKA minecraft hunger games.
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Post by: shrike
... what about it?
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Post by: Vendetta 476
I'd heard that someone wanted a sepreate thread to discuss it on the forums as someone was a going to host it.
So just a discussion of the details for the event.
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Post by: Tyranid Horde
I made a hunger games arena on the server and I am looking to have a big enough game if I could get enough people involved for a nice game. I guess you could sign up for a match sometime when we are all on. The map is for eight players.
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Post by: Matt.Kingsley
I will join!
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Post by: shrike
I'd like to play, and could probably get my friend to join in, but you'd have to skype me to tell me to log in since I'm not on MC that much any more.
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Post by: Vulkan_He'stan
I'm in
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Post by: shrike
that's 6 already, this is looking good. Difficult part is getting everyone online at the same time, though...
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Post by: Asherian Command
May I join the skype chat if you guys are on? seeing as I won't be joining but watching O.o
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Post by: Vendetta 476
I'm in aswell.
Although I was talking about a bigger world, such as the famous Survival Craft.
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Post by: Asherian Command
Vendetta 476 wrote:I'm in aswell.
Although I was talking about a bigger world, such as the famous Survival Craft.
Have you seen how big sky's arena is? Its pretty darn big. Plus I believe he planned on building a dunegons below it which would give it literally more depth.
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Post by: Vendetta 476
In fact, I can quickly using world edit take a section of a world and put a border around it.
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Post by: Tyranid Horde
Asherian Command wrote:Vendetta 476 wrote:I'm in aswell.
Although I was talking about a bigger world, such as the famous Survival Craft.
Have you seen how big sky's arena is? Its pretty darn big. Plus I believe he planned on building a dunegons below it which would give it literally more depth.
Well, I wanted to add all sorts of things under the surface, sort of like the Umbrella Co. in Resident Evil, dark, dead and hostile.
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Post by: shrike
Asherian Command wrote:May I join the skype chat if you guys are on? seeing as I won't be joining but watching O.o
Sure, what's your skype username?
also, a different server could be better as we wouldn't have to worry about other people, we could have it near the spawn so it's easy to find, and we could go in creative to build it all.
though if sky's already made one, we may as well use that...
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Post by: Vendetta 476
Actually, I can easily section off a chunk of a world using worldedit and we can all randomly scatter chests with goodies and drawing inspiration from the hunger games.
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Post by: Jumpin Jesus
So bassically, this is PVP is a big mc map? Sounds interesting.
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Post by: JohnnoM
I'm in for sure, tell me when its happening.
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Post by: Vendetta 476
Take a look at the Survival games on youtube and that will how it works.
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Post by: biccat
I'm in, as long as we call it something other than Hunger Games.
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Post by: Vendetta 476
Its 'the survival games'.
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Post by: purplefood
What about the Hungry Hungry Games?
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Post by: Jumpin Jesus
Im all for being a part of this. Is it on the dakka server or your own?
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Post by: Vendetta 476
Not on mine no but someone on the minecraft discussion group was set on hosting this.
In other news, I've finished bordering 1024 x 1024 section of a world with bedrock so if anyone needs the map let me know and I will send it.
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Post by: JohnnoM
post the map please.
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Post by: Shooms
Im interested, let me know when its on or If I can help. Im pretty skilled at using world edit/bukkit commands etc.
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Post by: Vendetta 476
Err...
How do you post files on the forums? Automatically Appended Next Post: I think I've just lost the will to live...
http://www.planetminecraft.com/project/the-survival-games-2-848118/
ALL THAT FETHING WORK I PUT INTO MY FETHING MAP!!!!!!!!!!!!!!!!!!!!!!
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Post by: winnertakesall
If needed, I can host the server if we want a separate events server.
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Post by: Vendetta 476
I remember a 'Grundz' wanted to host but you can if you want.
Do you know how to set it up so ops can track players from a long distance?
I'm sure there is a plugin of sorts.
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Post by: winnertakesall
I'm sure I can learn, if Grundz wants to he is welcome, but I would like to help with something.
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Post by: Vendetta 476
There really isn't much you can do to help other than host the server, op the dead people so they can be the 'sponsors' and enforce the rules.
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Post by: Tyranid Horde
Could it be the ultra hardcore mod that mindcrack uses? I think it would add a whole new level of intensity to it. Maybe sixteen players on a 2000 by 2000 world?
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Post by: InquisitorVaron
I would prefer a capture the flag event with people forming two player teams. Where you get a minecraft day to prepare before both teams can go out killing each other.
I could create a map for this purpose, I would host it if I can.
Anyway sign me up
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Post by: Vendetta 476
The Survival Games will be a free-for-all ultra-hardcore deathmatch with the following rules.
◦Only one player can win The Survival Games.
◦You can not break any blocks, expect for leaves, vines and mushrooms.
◦You are only allowed to place blocks you find in chests.
◦Your inventory must be empty before you start the game.
◦No player is allowed to enter the host house.
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Post by: winnertakesall
Let the survival games begin! Well, once the server is up. have we decided who is going to host?
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Post by: Jumpin Jesus
Please include me in this. Im so hyped up for this.
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Post by: Vulkan_He'stan
If you die don't spam a butt tonne of items to people still in the game
Cos in the video someone posted in the main thread when people died they just threw thousands of items and mobs
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Post by: Melissia
I might join if it's not during my final exam times.
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Post by: Bloodhorror
I'd be happy to join in if its not on the Dakka Server seeing as i can't get on it... But Hungercraft Games do sound fun!
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Post by: biccat
Vendetta 476 wrote:The Survival Games will be a free-for-all ultra-hardcore deathmatch with the following rules.
◦You can not break any blocks, expect for leaves, vines and mushrooms.
◦You are only allowed to place blocks you find in chests.
I don't like these rules, it turns the game into just another PVP game, rather than an actual minecraft survivor game.
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Post by: Tyranid Horde
Its the rules of the actual hunger games in minecraft rules.
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Post by: Bloodhorror
I like 'em too....
But maybe have some Natural Caves in random places right?
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Post by: Vendetta 476
We are using the 2nd map by popular demand so download it here: http://www.planetminecraft.com/project/the-survival-games-2-848118/
And explore to your heart's content.
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Post by: Bloodhorror
And is someone hosting this then we all play on it?
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Post by: InquisitorVaron
Well just on a side note, I'm creating a map for a capture the portal game.
The only rules would be. No mods, optifine is an exception.
You must wait a minecraft day before the game starts, it must be at a time agreed by both sides it's a 2vs2 game.
I must be there also, any block can be broken the chest may not be covered with tons of blocks.
There's a unlimited amount of lives, the winner is the one that builds the portal gets to the nether and gets the book, which when writing comes out will have some writing in.
There's going to be ruins and secret chest with enchanted weapons/armour. The map is hand built not using MC edit and there are no diamonds, the best armour you will get will be that which is given to you at the start. You can mine and so on.
I will create a new thread for the whole thing but only if I'm allowed. I don't want to clutter the video games forum with more minecraft related things.
Anyway the map size is 201X100 and a depth of 16.
Thanks and sorry for partially hijacking.
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Post by: winnertakesall
That's also a fantastic idea.
But surely whoever hits lava first wins?
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Post by: Vendetta 476
Anyhow, the server will be hosted AFTER the exam period is over.
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Post by: winnertakesall
Oh that's good, I rather need to revise.
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Post by: InquisitorVaron
Well that's not true, there's no diamonds in the map, whatsoever, so if your implying that they can then make obsidian then your fears are unfounded
They've got to take your obsidian from the chest. Then make it back to their portal point and build it, you could always manage to kill them and take it back.
If you thinking about it covering the area near the chest then you should invest in some buckets
Anyway I will make another thread as another person likes it
I will also like to take part in the hunger games server
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Post by: winnertakesall
Trouble is, portals can be made without diamond, you just need lava. Simply build a dirt mould, and pour in the lava and water as required. And Hey Presto! Portal.
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Post by: Jumpin Jesus
How about instead of not placing or breaking blocks you can break and place but you cannot hide the entire game?
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Post by: Tyranid Horde
I say we shouldn't be allowed to explore for a more "Omg where is everything" feel if you know what I mean?
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Post by: InquisitorVaron
Tyranid Horde wrote:
I say we shouldn't be allowed to explore for a more "Omg where is everything" feel if you know what I mean?
I agree on that.
And since I will be there for every game, I will just add it to the rules.
I will have my own team aswell. Except I know where all the hidden weapons are, including some TNT, just one. It's enough to cause serious damage to the enemy base if someone's sneaky about it.
Anyway creating my own thread.
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Post by: Vendetta 476
Does the person hosting the server know how to install plugins?
Only I got a potential list to install.
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Post by: winnertakesall
Have we decided who is hosting?
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Post by: Tyranid Horde
I believe Grundz said he would host it, but I am not sure.
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Post by: Vendetta 476
Now guys, after scanning the map's chests I can clearly see the materials that form flint and steel.
Should we ban the use of the item?
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Post by: winnertakesall
Nah, just reset the map after the event is done, flint and steel is a weapon after all, and too many rules make thing overcomplicated and less fun.
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Post by: Vendetta 476
True dat, also they are pretty far apart and its doubtable whether a person can travel that far without getting jumped.
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Post by: biccat
Tyranid Horde wrote:Its the rules of the actual hunger games in minecraft rules.
Uh, ok.
But I am interested in a Minecraft hardcore/ PVP game, not "Hunger Games in Minecraft." Isn't that what this is supposed to be? Or are we just playing "pixelated FPS"?
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Post by: Melissia
I think I agree with biccat....
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Post by: Vendetta 476
If we could build structures and things then it could possibly take days for a match to finish.
I reckon the rules are written like that to wrap the whole thing up quickly.
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Post by: Melissia
Oh, I wasnt' necessarily suggesting structures so much as I was thinking at least let us harvest wood for a workbench and a basic sword.
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Post by: Vendetta 476
The lack of supplies actually, in my opinion, adds to the game because you are forced to risk either scavenging for chests at the start and potentially get killed or leave without any basic supplies and wholly dependent on outside resource. If you can get logs then that defeats the whole purpose of the game.
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Post by: Matt.Kingsley
I agree with vendetta, but we should be allowed to destroy web, leaves, flowers, tall grass vines and mushrooms (not mushroom blocks, though)
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Post by: Vendetta 476
All those things you listed are included in the rules to break.
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Post by: Matt.Kingsley
Really? I though it was only mushrooms and leaves?
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Post by: Vendetta 476
Mushrooms, leaves, vines are all destroyable by original rules.
Flowers and tall grass don't do anything so its free game.
Webs are also destroyable even though you can get caught in it.
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Post by: Melissia
I didn't suggest starting otu with logs, only that we can break them down to make basic wood items.
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Post by: Vendetta 476
My basic point still applies: it eliminates the whole point of the game and favours those who don't take risk.
A good example would be player A and player B.
They both start off but A runs straight to the starter chests whilst B heads into the city.
What should happen is that A should have better equipment but B will be further away and dependant on chests scattered around the map.
However, if B can gain planks and make his own items, then using materials found in chest, such as diamonds (which can be found) he easily can beat player A who took a dangerous risk.
But, sticks are still scattered around in chests but not in the same place as weapon making materials.
So it automatically follows the whole principle of the games.
Higher Risk = Higher Reward.
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Post by: biccat
Vendetta 476 wrote:My basic point still applies: it eliminates the whole point of the game and favours those who don't take risk.
But then you're eliminating the whole point of minecraft: namely mining and crafting. In your example, A has an advantage because he has better tools, weapons, and armor at an earlier point in the game. But B still has a chance to catch up by mining and caving, although at a substantial risk to himself. edit: Although I think we should stick to the Mindcrack rule: no branch mining. You can dig for tunnels, but no mining for resources.
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Post by: RaptorsTalon
biccat wrote:edit: Although I think we should stick to the Mindcrack rule: no branch mining. You can dig for tunnels, but no mining for resources.
So, you are allowed to mine, but you can't use the branch mining method?
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Post by: biccat
You can mine if you're looking for caves, but you can't mine in an organized pattern.
It's mostly an honesty issue, and it forces people into more dangerous situations.
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Post by: Tyranid Horde
That would only work in an open world map like the Mindcrack guys did, the map for this game is pre-made. If we did the open world map, I am all for mining and stuff.
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Post by: winnertakesall
Unless we have a team of about 5 ops, who warp to people every now and then to check they aren't up to anything.
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Post by: Doctadeth
Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
No mining
No item creation
No breaking bricks except mushrooms, vines and leaves.
Have a large number of scattered item chests with normal items in them. Diamond items should be exempt from gameplay until the final 4.
as each player dies to each other, they become a sponsor, and lead players to each other via mobs.
Mining would greatly lengthen play time as then it would be possible to hide yourself very easily, which is not the point.
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Post by: thenoobbomb
Doctadeth wrote:Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
No mining
No item creation
No breaking bricks except mushrooms, vines and leaves.
Have a large number of scattered item chests with normal items in them. Diamond items should be exempt from gameplay until the final 4.
as each player dies to each other, they become a sponsor, and lead players to each other via mobs.
Mining would greatly lengthen play time as then it would be possible to hide yourself very easily, which is not the point.
This is the principe of it.
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Post by: Vendetta 476
Item creation is allowed but only through the use of a crafting bench.
At the rise of each day the sponsors put more items in the chests in the centre rising up in tier of items up to diamond.
Instead of creating mobs, use lava and water to signifiy where to go.
Howzat?
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Post by: biccat
Doctadeth wrote:Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
How long do you want games to last? The mindcrack ultra-hardcore took about 3.5 hours for 8 (?) players on a 2000x2000 map.
Seems like the 'tiered' idea would require a lot of work by whoever is running the event.
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Post by: InquisitorVaron
Or you fly and show them. Or mushrooms.
The thing with breaking vines is that you can scale buildings that will make it impossible unless they have vines.
I can then hide myself with leaves and fortify an area. I think what will happen is right at the start a punching war happend some people die and others flee.
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Post by: Shooms
If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
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Post by: winnertakesall
That's just given me an idea. What about make a map using the seed that creates plain that's like 3-4 blocks deep, chop the top off, import the stuff from the saved game and splice that on, and hey presto!
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Post by: biccat
Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
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Post by: Vulkan_He'stan
biccat wrote:Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
But the aim of this isn't to use any of that stuff seeing as you can't mine
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Post by: Vendetta 476
Like I said, check the map and see for yourself.
Its only 5 deep until you hit obsidian and there are entrances to a ruined subway.
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Post by: Matt.Kingsley
No lava, that's how Captainsparklez lost, his sponsors put lava right in front of him, as well as a cave spider.
I'd say use zombies to direct players, not so deadly, but still a nuisence
or even just tp the players close to each other
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Post by: Shooms
biccat wrote:Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
But its a custom built map? We can have lava, ravines, mineshafts, etc wherever we want. Just encase the deeper parts of the map with obsidian/bedrock, its that easy. Also we don't want the map to be too huge, the game isn't meant to last days.
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Post by: biccat
Shooms wrote:But its a custom built map? We can have lava, ravines, mineshafts, etc wherever we want. Just encase the deeper parts of the map with obsidian/bedrock, its that easy. Also we don't want the map to be too huge, the game isn't meant to last days.
In a non-custom map, this is entirely doable. It would involve skills such as mining and crafting.
The map being discussed is basically a big PVP arena. That is boring, IMO.
eta: The game wouldn't take days. The Mindcrack guys did an 8-person ultra hardcore in about 3 hours. I expect ours would take a lot quicker due to non-player deaths.
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Post by: Tyranid Horde
I don't really mind what we do, but if we do an Ultra Hardcore game on a non-custom map, it adds a whole new layer of tension to the game, the games will be pretty quick anyway, seeing as most of us haven't experienced a game when you can't regenerate health. The non-custom map would be very good for videos as well.
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Post by: InquisitorVaron
I think most people will die from falling.
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Post by: Vendetta 476
If we do the city-scape first, we can than try the custom plains type and after that a complety randomised map with no rules.
Howzat?
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Post by: JohnnoM
its a very nice!
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Post by: Matt.Kingsley
Sounds like a plan
3 will BE a slaughter fest
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Post by: InquisitorVaron
With the whole sponsors thing we should tone it down. Make a list of acceptable objects and how many they can spawn.
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Post by: Vendetta 476
For the sponsors, they should only be able to spawn 3 maximum food everyday but at the dawn of each day we put better and better supplies in the centre chests.
Oh, shouldn't the players have compasses?
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Post by: johnscott10
Vendetta 476 wrote:Oh, shouldn't the players have compasses?
Nope, getting lost is part of the fun of it.
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Post by: Shooms
Im so keen for this. When are we looking at having the games?
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Post by: Vendetta 476
In a while, after all the exams are done and over with.
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Post by: Shredsmore
If there is still room, I'll join.
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