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Squat @ 2012/05/08 16:35:53


Post by: Nurgle


You saw the title and knew that you hade to click it didnt you?
Well I wanted to know what you thought of the squat. I myself have about 1k worth of them and not very proud to admit it.
So do you think they should be around or stay dead?
Why do you think GW killed them off?



Squat @ 2012/05/08 19:41:50


Post by: MrMoustaffa


In before the inevitable cycle of argument starts. I like the idea of them, and one of my to do projects is to build a small squat army (either counts as IG or maybe grey knights to take advantage of all their crazy gear since that's similar to what squats had supposedly) I wasn't around when they existed, but wouldn't mind them coming back

The problem is, they were a bunch of biker midgets with some of the most insane vehicles in the game. They kept it lighthearted and funny (like orks, argue it all you want, but their comic relief is something this game desperately needs) When the age of grimdark fell upon us, it was inevitable that they'd get the boot. I think they could've had a better send off though. Something like a heroic last stand against a massive ork invasion or even the imperium trying to exterminatus them would have been cool. You know, let them go out with dignity.

And that's why we will never see them "officially" in another GW authorized material, because they clash with the grimdark feel of the universe.

That, and they're not SPESS MEHREENS, so of course GW probably doesnt care about them


Squat @ 2012/05/08 19:43:30


Post by: BairdEC


I bought at least 3000 points or so worth back when 2nd edition was out. Other than having pathetic lasguns for the basic squads and not enough numbers to make up for it, I liked them a lot. They were tough, they didn't run, and the Thunderer squads, bikers, and artillery made up for the weak basic infantry squads. The only thing they were lacking was a decent codex, and maybe an elite squad with power armor (the exo-armor rocked!).

While I would be very happy if GW brought them back, I don't expect to see that happen. From my viewpoint, the Squats filled the gap for a non-mystical, technology loving race. They fit within the 40K universe in a hard-science kind of way that the space elves didn't; even the orks, with their "fungus-based lifeform" schtick, were closer to hard science than the Elves-in-Space.

I remember hearing a lot of different reasons/ rumors for GW killing them off, but I suspect the real reason was either they weren't selling enough of them (no surprise without a codex) or they didn't know where to go with them thematically and stylistically.

For my part, I would be thrilled to get a new Squat codex, especially if I could use all my old bikers and artillery.


Squat @ 2012/05/08 19:56:35


Post by: Hunterindarkness


I myself hate both the idea of them and the way GW handled them< I mean viking midgets bikers...just ugh. That said the reconning them out was handled poorly, but poor setting management is what i have come to expect from GW.


Squat @ 2012/05/08 20:27:02


Post by: Brother SRM


1k by what stretch? Points values in their 2nd ed codex? Dollars?


Squat @ 2012/05/08 20:29:00


Post by: Kain


MrMoustaffa wrote:In before the inevitable cycle of argument starts. I like the idea of them, and one of my to do projects is to build a small squat army (either counts as IG or maybe grey knights to take advantage of all their crazy gear since that's similar to what squats had supposedly) I wasn't around when they existed, but wouldn't mind them coming back

The problem is, they were a bunch of biker midgets with some of the most insane vehicles in the game. They kept it lighthearted and funny (like orks, argue it all you want, but their comic relief is something this game desperately needs) When the age of grimdark fell upon us, it was inevitable that they'd get the boot. I think they could've had a better send off though. Something like a heroic last stand against a massive ork invasion or even the imperium trying to exterminatus them would have been cool. You know, let them go out with dignity.

And that's why we will never see them "officially" in another GW authorized material, because they clash with the grimdark feel of the universe.

That, and they're not SPESS MEHREENS, so of course GW probably doesnt care about them


How is going down to a massive series of Hive Fleet Kraken tendrils not heroic?


Squat @ 2012/05/08 20:30:52


Post by: BairdEC


I'd guess points. Back then (mid-90s) a blister of two lead or pewter minis cost $6. Used to be this hobby wasn't ridiculously expensive. Then the bean-counters took over GW.


Automatically Appended Next Post:
Kain wrote:

How is going down to a massive series of Hive Fleet Kraken tendrils not heroic?


'Cos all the Squats got was a "oh, the Squat homeworlds got eaten by 'Nids. So sorry."

(Yes, I'm bitter. I wouldn't be a proper Squat warlord if I weren't, though.)


Squat @ 2012/05/09 13:31:18


Post by: Nurgle


I loved them in Epic. I like the biker idea though. We dont have good bikers in 40k (real bikers not these sporty looking bikes) I also loved the comic relief about them and the orks. The orks lost comic relief around 3rd edition to me. I recently started trading units at my game store for squat. I am already at 200 points
I just need a codex.


Squat @ 2012/05/09 13:35:54


Post by: keisukekun


Nurgle wrote:I loved them in Epic. I like the biker idea though. We dont have good bikers in 40k (real bikers not these sporty looking bikes) I also loved the comic relief about them and the orks. The orks lost comic relief around 3rd edition to me. I recently started trading units at my game store for squat. I am already at 200 points
I just need a codex.


The guy on 40k radio did a squat army that counts as space marines.


Squat @ 2012/05/09 13:42:35


Post by: Coolyo294


Good god no. The Squats were a terrible idea and they need to stay dead.


Squat @ 2012/05/09 13:51:07


Post by: zedmeister


I'd just like to post this. It was a forum exchange from Jervis from back in the day on the old fanatic forums about what happened with the Squats. I think this was from about 2002 or thereabouts:

Jervis Johnson wrote:
"I know I shouldn't get drawn on this... but... can't... resist

Seriously, a couple of points just so you can have an informed debate based on the real reasons that Squats are no longer available. Be warned, it is going to be hard reading for people that like the Squat background.

First of all, Squats were *not* dropped because they were not selling well. There were then, and are now, plenty of other figure ranges that sell in the sort of % quantaties that the Squats pulled down, especially when you look across all of the ranges produced by GW rather than just those for 40K.

No, the reason that the Squats were dropped was because the creatives in the Studio (people like me, Rick, Andy C, Gav etc) felt that we had failed to do the Dwarf 'archetype' justice in its 40K incarnation. From the name of the race (Squats - what *were* we thinking?!?!) through to the short bikers motif, we had managed to turn what was a proud and noble race in Warhammer and the other literary forms where the archetype exists, into a joke race in 40K. We only fully realised what we had done when we were working on the 2nd edition of 40K. Try as we might, we just couldn't work up much enthusiasm for the Squats. The mistake we made then (deeply regreted since) was to leave them in the background and the 'get you by' army list book that appeared. With hindsight, we should have dropped the Squats back then, and saved ourselves a lot of grief later on.

Anyway, the Squats made it into 2nd edition, and since we were doing army books for each of the races, we started to try and figure out what to do with them. Unfortunately we just couldn't figure out a way to update them and get them to work that we felt was good enough. The 'art' of working on an army as a designer is to find the thing that you think is cool and exciting about an army, and work it up into a strong theme. This 'muse' didn't strike any of us, and so, rather than bring out a second-rate product simply re-hashing the old background, we kept doing other army books instead, with stuff we did feel inspired by.

Now, while this was all going on for 40K, we were actually doing some rather good stuff for the Squats in Epic. On this scale there was a natural tendancy to focus on the big 'hand-made' war machines the Squat artisans produced, and this created an army with a feel that was very different to the biker hordes in 40K. However, this tended to reinforce the problems we saw in the Squat background rather than alleviate them, underlining what we *should* have done with the Squats in 40K.

In the end (and it took years to really get to the roots of the problem) this led to a realisation that we were going to have to drop the Squats in their 'Squat' form from the 40K background. There was little point having a major race that we weren't willing to make an army book for, and their inclusion in the background meant that people kept asking us when we'd do a Squat Codex. Instead we decided that we'd write the Squats out of the background by saying that their Homworlds had been devoured by a Tyranid Hivefleet. This would give us the option in the future to return to making a race based ont he Squat archetype for 40K. This race was given the name of Demiurg, and a certain amount of preliminary work was done to get a 'feel' for what the race would be like. At present the only hint of the Demiurg in 40K is the Demiurg spaceship for BFG. However, we do have this race 'in our back pocket' as a possible new race for 40K, or an interesting character model in Inquisitor, or whatever. So far the Demiurg have lost out to other projects, and it may be that their time never actually comes, as they will have to win through on their merits, not simply because we once made some Squat models in the past. At present, I have to say that it is more lilely that they *don't* make the cut than do, as there is a certain predudice these days to simply taking races from Warhammer and cross them over to 40K like we did in the early days, so it may be that the Squats/Demiurg end up remaining a footnote in the history of the 40K galaxy. Only time will tell...

The second point I'd like to make is about 'old moulds'. In the past, Mail Order in the UK and US used to be the place that we kept all of the retired moulds for Citadel Miniatures, and we used to offer a service where you could order any Citadel Mniature ever made from MO. However, there are now so many of these 'back catalogue' miniatures that it is simply impossible to keep all of the old moulds in Mail Order and offer this service. Instead, we pick and choose which back catalogue miniatures are kept available. At present we're still struggling to produce special catalogues for these ranges (in the US there is the 'Phone Book' catalogue with everything in it, while the UK has special 'collectors guides' that are themed round a race). Once we've ironed out the kinks in the way we deal with the range of collectors models we want to keep permenantly available, the plan is to offer up other parts of the back catalogue for limited periods of time. In effect this will divide the back catalogue into three parts: a range of classic models that are permenantly available, a range of classic models we dip into and bring out for a limited release, and a range of retired models that will no longer be sold either because we've decided that they are embarrassingly bad, or because we are no longer allowed to sell them due to licencing agreement changes. So far we're still slowly working on deciding which classic models we want to keep permenantly available, and its going to take several years to work through just those. The old Squat range is most likely to end up as retired models, I have to say, though there is a good chance that the Squat war engines they could simply into the limited release classic range. Once again, only time will tell...

I'll finish off by saying that whatever we decide to do 'officially', there is nothing stopping players with Squat armies from using them, either in Epic or 40k for that matter. There is no GW 'rule' against using old Citadel Miniatures, as long as you use them with exisiting army lists and in a way that won't cause confusion for other players. I recommend taking a positive stand by saying "Have you seen these cool old models? They're called the Squats and GW used to make them back in the late eighties/early nineties. I love 'em, so I count them as Imperial Guard and use them with the current rules..." Put like this I can't imagine that anyone would stop you from using your army.

Best regards,

Jervis Johnson
Head Fanatic"


Squat @ 2012/05/09 14:05:36


Post by: Lobokai


Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.


Squat @ 2012/05/09 14:07:53


Post by: Chowderhead


Lobukia wrote:Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.

That's Malal.


Squat @ 2012/05/09 14:09:13


Post by: Portugal Jones


Lobukia wrote:Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.

Nope. I don't know where you got that idea from, but in regards to squats, everything in your post is a load of gak.


Squat @ 2012/05/09 14:11:00


Post by: helgrenze


I have ammassed quite a collection of the Stunties. I run them as an "as if" SM scout force (3k + as such @85 models.)... it fits their previous profile fairly close.
As for the idea that they were a "joke race", that opinion was only really held by people that never faced them.
As for the "Viking bikers" thing.... yeah they had some culutural references from the Norse, and tended to field loads of bikes, but they were one of the best "hammer and anvil" armies of their day. They could take both bikes and heavies as troops choices, something I believe no other army then or since could do. (I could be wrong, if so, tell which army can).


Squat @ 2012/05/09 14:50:00


Post by: AL-PiXeL01


I would love to see the return of the space dwarves. With Apocalypse all their mighty machinery could be brought in and else wh40 could use another race with heavy loads of dark humor and what not. Even if they sober them up a tad it wouldn't hurt as the wh40 universe is filled with one copy race after another. Cutting them off or simply neglect them was one of GWs biggest failures.

And actually no, I have ever owned any of them but I love their concept as much as I love the orks, although I play chaos sm and eldar.


Squat @ 2012/05/09 15:29:20


Post by: Harriticus


They looked too ridiculous, even for the over-the-top 40k setting. I'm glad they're gone, though they should have still existed in fluff and not been embargoed.


Squat @ 2012/05/09 15:34:12


Post by: Buttons


Hunterindarkness wrote:I myself hate both the idea of them and the way GW handled them< I mean viking midgets bikers...just ugh. That said the reconning them out was handled poorly, but poor setting management is what i have come to expect from GW.

God you are depressing. Why must everything be doom and gloom with you?


Squat @ 2012/05/09 15:43:00


Post by: Nurgle


Buttons wrote:
Hunterindarkness wrote:I myself hate both the idea of them and the way GW handled them< I mean viking midgets bikers...just ugh. That said the reconning them out was handled poorly, but poor setting management is what i have come to expect from GW.

God you are depressing. Why must everything be doom and gloom with you?
Sometimes when im alone I pretend to be a carrot.


Squat @ 2012/05/09 15:51:32


Post by: ArbitorIan


helgrenze wrote:They could take both bikes and heavies as troops choices, something I believe no other army then or since could do. (I could be wrong, if so, tell which army can).


When Squats were last in the game, there was no such thing as a 'Troops' choice, and no FOC!

You just had 'HQ' 'Units' and 'Vehicles' as far as I remember...


Squat @ 2012/05/09 16:47:13


Post by: BairdEC


IIRC, you could take up to 25% HQ, 75% Units, 50% Support. I'm thinking vehicles and artillery were both in support, along with heavy weapons squads.

Wow, it's been a long time....


Squat @ 2012/05/09 17:39:49


Post by: Hunterindarkness


Buttons wrote:
Hunterindarkness wrote:I myself hate both the idea of them and the way GW handled them< I mean viking midgets bikers...just ugh. That said the reconning them out was handled poorly, but poor setting management is what i have come to expect from GW.

God you are depressing. Why must everything be doom and gloom with you?


Its not, I just hate the Squat. I hate the name. I hate the theme. I hate the very Idea and concept. I hate the execution. And Yes I really, really dislike GW's so called "Setting Management" its a joke, Gods alone knows why 40k is still around. There is a great deal about 40k I like and enjoy or i would not be here and I dislike all the ultra grimdark crap some folks like, but on this subject , well the race was silly and a joke.To me it had zero redeeming qualities at all.


Squat @ 2012/05/09 18:01:15


Post by: BairdEC


Okay, I had to look up the Black Codex. Remembering bits and pieces was driving me nuts.

The allotment was up to 50% Characters, minimum 25% Squads, and up to 50% Support. Vehicles and artillery were in support, while heavy weapons squads were included with troops. SM & IG could only give 5 guys out of 10 in a HW squad an actual HW. Orks (Death Skulls) and Squats (Thunderers) could give each model a HW. Thunderers could also take all special weapons.


Squat @ 2012/05/09 18:08:04


Post by: Pacific


helgrenze wrote:
As for the idea that they were a "joke race", that opinion was only really held by people that never faced them.



I think the concept and some of the models might be regarded as a joke race by modern standards, in the same way that any other army would be when comparing its first edition form to how they look nowadays. And yes, that includes marines, eldar and IG for the most part. The design aesthetic has changed considerably since 1st edition, and it is not fair to judge them based on that.

I heard a couple of rumours (aside from the now discredited Ghost21 rumours) that the Demiurg concept sculpts have been sat on the GW 'to release' shelves for almost 2 years now, and the range is awaiting a release window. This was heard first hand from a friend of mine from one of the sculptors at Games Day UK last year (I believe Jes Goodwin?)

There are numerous other bits and pieces which would indicate something is on the way - among them, FW sculptors being told not to make 28 demiurg, and Mantic releasing their forgefather range (there is a pretty small and networked community of games developers in Nottingham, I should think the CEO of Mantic Ronnie Renton would know whether or not GW had this kind of release planned). All of the elements combined make up a pretty solid picture.

So, I would bet a good amount of money as some form of 'Space Dwarf analogue' to be released, most likely alongside the Tau Empire codex. But, one thing is for certain (and I hope this abates your angery Hunterindarkness! ) is that they will most likely bare very little resemblance to the long deceased squats.


Squat @ 2012/05/10 04:14:25


Post by: Bongo_clive


Lobukia wrote:Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.


Bob Olley? He designed them right? So why can he not call his creations Squats?

http://www.olleysarmies.co.uk/home.html

Still turns out a man model though, he was responsible for a lot of the Genestealer Hybrids too



Squat @ 2012/05/10 04:22:42


Post by: Omegus


*Resets the clock*


Squat @ 2012/05/10 05:24:41


Post by: Hunterindarkness


I can't say I like the name Scrunt much better. But at lest its a slight improvement.


Squat @ 2012/05/10 05:36:03


Post by: GimbleMuggernaught


Hunterindarkness wrote:I can't say I like the name Scrunt much better. But at lest its a slight improvement.

I definitely disagree. While "Squat" is a totally stupid name, "Scrunt" is waaaaay worse.


Squat @ 2012/05/10 05:42:37


Post by: Hunterindarkness



Neither name is great. Kinda sad in a "Poke fun at me..Oh see people like me" kind of way.


Squat @ 2012/05/10 05:44:57


Post by: insaniak


Lobukia wrote:Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.

Care to explain how they kept the Squats in Epic, then?

Sorry, but you have apparently been misinformed, or misconstrued something entirely different. The 'mystery ex-games designer owns the IP' myth is commonly toted about where Malal is concerned (although, again, it runs into trouble since Malal is still present (or was for quite some time, at least) in the WHFB RPG). In recent years, the story has morphed online, and been mistakenly applied to the Squats, and at times to just about anything else that has been removed from the game since Rogue Trader. I have yet to see anything concrete actually proving any of it.

Jervis's line that the Squats were removed because the studio couldn't see a way to make them fit into the setting that they were trying to shift the game into makes sense, and in the absence of anything actually proving otherwise I see no reason to try to build it up into anything bigger than that.


Squat @ 2012/05/10 08:25:53


Post by: Pacific


To be fair, Squat fans were extremely lucky to even have that letter from JJ. Up until that point there had only been a single, extremely condescending reply to a letter in White Dwarf (back when it had a letters page) which essentially said, "the model line was terrible, why on earth do you still want them when there are so many great new releases available?"

And that was it. As you can see, the complete disconnect between GW and their fans is not a recent development. Kudos to Jervis though for writing the letter, I sometimes think he is one of the last guys there who remembers the old 'by gamers, for gamers' adage of the company, and when he finally retires all of us will be that much worse off for it.


Squat @ 2012/05/10 08:32:25


Post by: Omegus


Please, Jervis going away is no loss. He hasn't contributed anything to the game in a long while, and the things he did contribute were the most bland and boring books ever written for 40K (Dark Angels, and Dark Eldar with Gav Thorpe, who then carried that "inspired" writing style to Codex: CSM).

His mentality was always "you don't need no interesting rules or variety of choices when you has imagination!" Good riddance to bad rubbish.


Squat @ 2012/05/10 10:53:09


Post by: Commander Jimbob


Omegus wrote:Please, Jervis going away is no loss. He hasn't contributed anything to the game in a long while, and the things he did contribute were the most bland and boring books ever written for 40K (Dark Angels, and Dark Eldar with Gav Thorpe, who then carried that "inspired" writing style to Codex: CSM).

His mentality was always "you don't need no interesting rules or variety of choices when you has imagination!" Good riddance to bad rubbish.

Really? His WD articles have often given me a different (better) outlook of 40k. I for one support him.

Back to the OP, I think Jervis' letter perfectly summed it up. I would personally like to see them make a come back though, even as models with no codex or part in 40k just to use as Counts As. Come on, if these guys can still be sold on the website, why not Squats?


Squat @ 2012/05/10 11:33:57


Post by: ZebioLizard2



Really? His WD articles have often given me a different (better) outlook of 40k. I for one support him.


He does things well when it comes to certain things... Codex writing and his childish antics when he doesn't get his way, yeah no.

Dark Angels are praying for any new codex writer to take over, because at this point they've been gimped for so long thanks to his horrid "styles". Not to mention he and Alessio were responsible for the worst codex simplification in 4th edition (Eldar, CSM, DA, Chaos Daemons) Orks got lucky they got written by someone who cared a bit more for them. So they managed to keep a bit more of their interesting stuff.

Not to mention his telling message to Ogre Kingdom players within the FAQ itself! (You don't take petty little matters it to area's specifically aimed for gameplay!)



Squat @ 2012/05/10 14:09:40


Post by: Pacific


Omegus wrote:Please, Jervis going away is no loss. He hasn't contributed anything to the game in a long while, and the things he did contribute were the most bland and boring books ever written for 40K (Dark Angels, and Dark Eldar with Gav Thorpe, who then carried that "inspired" writing style to Codex: CSM).

His mentality was always "you don't need no interesting rules or variety of choices when you has imagination!" Good riddance to bad rubbish.


Aside from the codecies, which are more of a subjective call anyway, he was responsible for some of the best games ever to come from GW, including Blood Bowl, Space Hulk and Necromunda. So, I think the guy deserves a little bit more respect than the cry of "he ruined my codex!" - the codex could have been so good that it made cups of tea for you, and fetched a spare roll of loo roll if you were caught short, but it still wouldn't have anything like the impact on wargamer's lives than those games listed above have had. Especially when considered outside of the extremely myopic and narrow measure of codex creep and a single army within 40k.

As well as that I heard that the entire Specialist Games range was going to be entirely shelved at one point. I'm not talking about not giving the games no new support, but actually removed entirely so they were no longer a purchasable option from the GW website. He offered to take the entire range under his wing, keep the free downloads of rules, and all in addition to his other duties at GW and for no extra pay. So yes, it's criminal that some of the best games ever made by GW have been relegated to a dusty corner of the website, but we are lucky to even have that corner at all.

Anyway, that along with the letter trying to placate the angry Squat fans? I think all in all he comes across as a pretty nice bloke, and the last of the 'old guard' who were there in the early days of the company.



Squat @ 2012/05/10 15:51:10


Post by: Brother SRM


I think I prefer "Squat" to "Scrunt" really. Squat just sounds silly, Scrunt sounds kind of dirty.


Squat @ 2012/05/10 23:36:39


Post by: Hunterindarkness


It sounds more then a little dirty, but short, viking , big wheel riding hairy men...what do you expect?


Squat @ 2012/05/11 02:52:53


Post by: Veteran Sergeant


I like the Squats. Felt they got done dirty. If they decided not to continue the model range, it's one thing. Killing them off with some half-mention of Tyranids (which aren't anywhere near where the Squat Homeworlds were supposed to be, lol) is just stupid.

Their Rogue Trader era army was a little silly. But all the armies were a little silly in Rogue Trader. It's pretty stupid to say "Squats were dumb, glad they're gone". If they have killed off every race that was a little dumb in Rogue Trader, it would be a pretty small gaming universe. I think it would have been possible for them to evolve the Squats away from the space dwarf bikers, but I imagine that in the end, it was impossible to maintain the Squat styling and fluff while losing the silly bikers image without just making them a slow, short Imperial Guard.

Sometimes I wish that was what they'd done. Could have made Squats a themed line for IGuard like Catachans, Valhallans, etc.


Squat @ 2012/05/12 00:58:53


Post by: Hunterindarkness


Those are pretty sweet looking, with a much better name.


Squat @ 2012/06/15 03:56:52


Post by: Nurgle


I am making a die cast mold for squat models. I found my old 1k force of them. They make great space wolf scouts.


Automatically Appended Next Post:
Buttons wrote:
Hunterindarkness wrote:I myself hate both the idea of them and the way GW handled them< I mean viking midgets bikers...just ugh. That said the reconning them out was handled poorly, but poor setting management is what i have come to expect from GW.

God you are depressing. Why must everything be doom and gloom with you?

Hunterindarkness cut it out. If you dont have sonthing good to say then dontsay it unless it helps in some way or another.


Squat @ 2012/06/15 04:04:48


Post by: Coolyo294


So you're recasting GW models?


Squat @ 2012/06/15 05:54:00


Post by: phoenixrisin


BairdEC wrote:I'd guess points. Back then (mid-90s) a blister of two lead or pewter minis cost $6. Used to be this hobby wasn't ridiculously expensive. Then the bean-counters took over GW.


Automatically Appended Next Post:
Kain wrote:

How is going down to a massive series of Hive Fleet Kraken tendrils not heroic?


'Cos all the Squats got was a "oh, the Squat homeworlds got eaten by 'Nids. So sorry."

(Yes, I'm bitter. I wouldn't be a proper Squat warlord if I weren't, though.)


$6 in 1995 adjusted for inflation is $9.05 in 2012 dollars, still pretty cheap. just a helpful bit of info, i'm not arguing with you.


Squat @ 2012/06/15 06:39:34


Post by: DeffDred


Scrunts?

Aren't those the tangled-root monster wolves from...

Lady in the Water?


Squat @ 2012/06/15 06:53:09


Post by: MrMoustaffa


Coolyo294 wrote:So you're recasting GW models?


I'm pretty sure at this point it's no big deal. GW has shown no desire to remake them. and they're getting harder to find everyday. GW isn't losing money when they refuse to sell the product to begin with. It'd be like reprinting the 3rd edition rulebook for personal use or something.

Although knowing GW, they'd still probably hunt you to the ends of the earth with their lawyers anyways


Squat @ 2012/06/15 08:37:21


Post by: porkuslime


I had a chuckle here a month or so ago.

New GW store opened in central ohio, our first. Management came up from Tennessee to help kick start the first weekend.

I went, got some swag, and played a few games.. got totally destroyed (genestealer horde vs GK Paladins).

After getting my stealers tabled off the board.. I loudly said something like..

"well, those guys didn't do SQUAT"...

just, you know, as a expression of frustration.

BUT.. MAN OH MAN.. the reactions of the management was priceless to behold..

A Customer had uttered the dread S**** word...

I gotta do that more often..

-P


Squat @ 2012/06/15 10:14:03


Post by: insaniak


MrMoustaffa wrote:I'm pretty sure at this point it's no big deal. GW has shown no desire to remake them. and they're getting harder to find everyday. GW isn't losing money when they refuse to sell the product to begin with. It'd be like reprinting the 3rd edition rulebook for personal use or something.


It's still a potential issue legally. As GW's IP, it's GW's choice as to whether or not to sell them. It doesn't become ok to copy something just because the owner doesn't want to sell it to you,


Automatically Appended Next Post:
porkuslime wrote:BUT.. MAN OH MAN.. the reactions of the management was priceless to behold..

A Customer had uttered the dread S**** word...

Not to be rude, but if this actually happened, I suspect that you were projecting, rather than that there was any significant reaction. The GW attitude towards squats is nowhere near as over-the-top as people on the internet keep trying to make out.


Squat @ 2012/06/15 10:29:35


Post by: Morathi's Darkest Sin


As a fan of the Squats I've been enjoying the webcomic Beardy Bastards, its nice to see them back, even if only from the thoughts of a fan story.

As to Squats themselves, I'd love them to come back, but we all know the name and other factors means we will just get the Demiurg. However if they indeed turn out to be heavily armour tech like Dwarves in space, and they appear as allies for the Tau as rumoured. I could see me having a small Tau force just for them.


On a side note I think the IP thing that is being referred to earlier in the thread is Malus, and that I believe is the only time it has come up.
Its easy to hate on GW sometimes, but they are not that inept to allow Games Designers to own all their own creations, just oddly that one.



Squat @ 2012/06/15 11:01:16


Post by: porkuslime


insaniak wrote:
porkuslime wrote:BUT.. MAN OH MAN.. the reactions of the management was priceless to behold..

A Customer had uttered the dread S**** word...

Not to be rude, but if this actually happened, I suspect that you were projecting, rather than that there was any significant reaction. The GW attitude towards squats is nowhere near as over-the-top as people on the internet keep trying to make out.


I was not "projecting" I promise.. There was about 50 people in a store designed for 15, I think.. (2 tables, rather small), on opening day. Lots of talk, lots of general noise. I HAPPENED to be about 5 feet away from the management types when I said Squat..

He got a "hairy eyeball" expression, or.. more like exaggerated eye rolling, with a "aaarrrgh" expression.. I remember thinking he was thinking "Lord, not again".. it was that sort of expression.


Squat @ 2012/06/15 11:51:52


Post by: insaniak


Lots of talk and noise... So just as much chance that he was reacting to something someone else said... Or to a dodgy lunch.



Squat @ 2012/06/15 14:29:41


Post by: ArbitorIan


MrMoustaffa wrote:In before the inevitable cycle of argument starts. I like the idea of them, and one of my to do projects is to build a small squat army (either counts as IG or maybe grey knights to take advantage of all their crazy gear since that's similar to what squats had supposedly) I wasn't around when they existed, but wouldn't mind them coming back

The problem is, they were a bunch of biker midgets with some of the most insane vehicles in the game. They kept it lighthearted and funny (like orks, argue it all you want, but their comic relief is something this game desperately needs) When the age of grimdark fell upon us, it was inevitable that they'd get the boot. I think they could've had a better send off though. Something like a heroic last stand against a massive ork invasion or even the imperium trying to exterminatus them would have been cool. You know, let them go out with dignity.

And that's why we will never see them "officially" in another GW authorized material, because they clash with the grimdark feel of the universe.

That, and they're not SPESS MEHREENS, so of course GW probably doesnt care about them


Just to be clear..

The squats were mainly armed with flak armour, lasguns and boltguns. In 40k they had bikes and Exo-Armour (like a not-quite-as-good Terminator Armour). They could take a lot of heavy weapons, but these were still mainly Heavy Bolters and Heavy Plasma Guns. There is no way they were anything like as powerful as a Grey Knight army, and they didn't really have any 'crazy tech'. In 1ed, there were practically no standard vehicles. Once some did come out, all Imperial forces, including Squats, just used Rhinos and Land Raiders. No crazy vehicles either. In EPIC, though, the force was fleshed out to use lots of crazy massive war machines - Overlord Airships, Land Trains, Moles, etc. However, all these vehicles are Apocalypse sized models.

There's very little reason to field Squats as anything other than Imperial Guard (maaaaybe Orks). I guess Space Marines, at a push, would get you Terminators and Bikes, with the majority of troops as Scouts, but Grey Knights would be pretty OP...


Squat @ 2012/06/15 14:59:52


Post by: Dogface 76


I did not really understand the strength of the hatred towards these little guys. I was lucky enough to get my hands on 30 of the lil blighters, outfitted with Lasrifles, pistols and some kind of shoulder mounted bolters. My gaming group allows me to use them as an IG infantry Platoon, we play the shoulder mounted weapons as straight Bolters to keep with the Rapid Fire aspect of the rest of the army. It was a great addition to my collection

I also have to agree with a previous poster that all of the early armies (Rogue Trader days) were very silly. Space Marines were criminal psychopaths, Orks were organized (even having cities and human advisors). The Squats just fit in with the rest of that over all, Goth-rock feel to the early game.


Squat @ 2012/06/15 15:07:03


Post by: Grimtuff


insaniak wrote:Lots of talk and noise... So just as much chance that he was reacting to something someone else said... Or to a dodgy lunch.



I dunno, I've seen staffers in my youth say things along the lines of "Anyone who mentions Squats again is banned for x amount of minutes" when I was a regular at a certain store.

Then we have the question that was ALWAYS asked when GWused to do seminars at Games Days etc. Cue much eye rolling from studio staff.


Squat @ 2012/06/15 15:08:07


Post by: ArbitorIan


Dogface 76 wrote:I did not really understand the strength of the hatred towards these little guys. I was lucky enough to get my hands on 30 of the lil blighters, outfitted with Lasrifles, pistols and some kind of shoulder mounted bolters. My gaming group allows me to use them as an IG infantry Platoon, we play the shoulder mounted weapons as straight Bolters to keep with the Rapid Fire aspect of the rest of the army. It was a great addition to my collection


Those shoulder-mounted bolters are probably the early Heavy Bolter design, which was a lot smaller and less bulky than the current design. So, you could probably stick them on a base with another squat and call them a heavy weapon team if you wanted...



Squat @ 2012/06/15 16:04:26


Post by: English Assassin


Lobukia wrote:Okay, we know this. Jervis is doing damage control. GW did not have the IP to the squats. Way back when in the 90s, they let their in house game designers retain control of their own IP. One of them left in a bitter fued, and took the squat's rights with him. Every thing else is just a ribbon on the pig.

You've made this claim about the Squats before, and it's both unsubstantiated and implausible.

Bob Olley left Citadel in 1990 (Squat models for the Rogue Trader army list were in fact sculpted by the Perrys after his departure), and GW continued to sell old Squat models, release new ones and publish background for many years after that. They were included in the 1992 Epic Ork and Squat Warlords box, and the 1993 "Black Codex" in the Warhammer 40,000 2nd Ed. box, and continued to appear in catalogues, getting the occasional new Epic model, until 1996.

If Bob really owned the rights to anything Squat-related from his time at GW, he would not be selling his "Scrunts" under that name. I see no evidence that he even owns the rights to the sculpts he made at GW, since he would now presumably be selling them if he could. Has Bob himself made such a claim? (If he has, he's been very discreet about it.) If not, on what do you base this apparently ludicrous assertion?


Squat @ 2012/06/15 16:19:28


Post by: Uhlan


I think the Squats were a bit too tongue and cheek for my liking. The Orks are enough to fill my need for a comedic army, one that sets me to giggling now and again.

Had they just made them engineering gurus it wouldn't have been so bad. Still, it's a tiresome emulation of the fantasy universe, but it completes the circle of life that is the Space Elfs, Space Orks, and of course Space Dwarfs... some fans need to complete that holy triumvirate.

They could have done them justice, but they didn't... biker dwarfs are just too campy a theme. Perhaps their reinvention as the Demiurg might be a way to give them a second chance.


Squat @ 2012/06/15 19:24:08


Post by: MrMoustaffa


ArbitorIan wrote:
MrMoustaffa wrote: Me talking about things and stuff


Just to be clear..

The squats were mainly armed with flak armour, lasguns and boltguns. In 40k they had bikes and Exo-Armour (like a not-quite-as-good Terminator Armour). They could take a lot of heavy weapons, but these were still mainly Heavy Bolters and Heavy Plasma Guns. There is no way they were anything like as powerful as a Grey Knight army, and they didn't really have any 'crazy tech'. In 1ed, there were practically no standard vehicles. Once some did come out, all Imperial forces, including Squats, just used Rhinos and Land Raiders. No crazy vehicles either. In EPIC, though, the force was fleshed out to use lots of crazy massive war machines - Overlord Airships, Land Trains, Moles, etc. However, all these vehicles are Apocalypse sized models.

There's very little reason to field Squats as anything other than Imperial Guard (maaaaybe Orks). I guess Space Marines, at a push, would get you Terminators and Bikes, with the majority of troops as Scouts, but Grey Knights would be pretty OP...

Well, I'm newer to the hobby, and haven't seen many of the squat models up close. Most of what I know of them is from the fluff, which talked about their large reserves of archeotech, and the fact that unlike the imperium, they were still trying to innovate technology. With that in mind, I figured they'd make for a cool little grey knight counts as army, with all their crazy wargear being ancient technology and new stuff they had put together. Maybe make them a small community of survivors who survived the tryanid swarms or something. That way they could've hid from the imperium improving their gear and whatnot and trying to survive.

I have seen several counts as IG squat armies on dakka though and they look awesome. If I didn't already have an IG army, that probably would've been my first choice.



Squat @ 2012/06/15 19:40:59


Post by: Veteran Sergeant


Uhlan wrote:I think the Squats were a bit too tongue and cheek for my liking. The Orks are enough to fill my need for a comedic army, one that sets me to giggling now and again.

Had they just made them engineering gurus it wouldn't have been so bad. Still, it's a tiresome emulation of the fantasy universe, but it completes the circle of life that is the Space Elfs, Space Orks, and of course Space Dwarfs... some fans need to complete that holy triumvirate.

They could have done them justice, but they didn't... biker dwarfs are just too campy a theme. Perhaps their reinvention as the Demiurg might be a way to give them a second chance.
The thing is everything in Rogue Trader was tongue in cheek. The Squats never got an update, which is why they seem silly. All the other armies were overhauled, some of them almost completely.

The question is though, and probably what GW struggled with, was overhauled into what? In the end, they should have been adapted as an alternative IGuard list with a few specialist units, and eliminating the sillier aspects. After all, biker dwarves are no sillier, inherently, than biker anything else. However, midget IGuard? Not really that big of a deal. After all, 2nd Edition 40K had seven different Imperial Guard model lines in the Cadians, Catachans, Mordians, Praetorians, Steel Legion, Tallarns, and Valhallans. Squats could have easily been made into a "sub codex" that accounted for their different stat line. Give them bikes instead of Rough Riders (and an updated model range of bikes). They were already more or less identical, structurally, to IGuard in Rogue Trader (using the same tanks, same basic weapons and same basic armor). It's an easy fix, that would have definitely been less insulting to the people who had invested in Squat models than to simply wipe their hands and walk away.

MrMoustaffa wrote:
Coolyo294 wrote:So you're recasting GW models?


I'm pretty sure at this point it's no big deal. GW has shown no desire to remake them. and they're getting harder to find everyday. GW isn't losing money when they refuse to sell the product to begin with. It'd be like reprinting the 3rd edition rulebook for personal use or something.

Although knowing GW, they'd still probably hunt you to the ends of the earth with their lawyers anyways
Actually, it's very difficult to defend an IP if you're not using it. By abandoning the Squats, and then completely erasing them from their catalog and the fluff, it makes a hard case to defend.

Besides, it's really only illegal if he's selling them at a profit.


Squat @ 2012/06/15 20:57:35


Post by: RiTides


I just started Rhulic for warmachine... that scratched that itch


Squat @ 2012/06/15 21:37:42


Post by: Daemonhammer


They had some great Fluff, and filled the area around the galactic core.
Now that GW has killed them there is but a void there.


Squat @ 2012/06/15 22:46:48


Post by: KingCracker


Ill be totally honest, I used to HATE the idea of Squats. Just hated the thought of them. But some how, I seem to have come around to the idea of midget space badasses. I think if they were redone in a different light instead of viking like, they could really be a sweet army. As well as something new for GW to pour some story into


Squat @ 2012/06/15 23:15:50


Post by: helgrenze


I think one of the issues was focus.
Squats were basically two armies; The Brotherhood (Warriors of the Stronghold), and the Guild which was the Bikers.
The basics of the fluff really don't cross with the that of Spacewolves. Yes, there are comparisons to Vikings but those thing really don't appear in the SW fluff.

For some examples of the "mindset" of the Squats try this link...Squat Quotes
As you can see from those, they really had little for the Viking comparisons outside of revearing their ancestors, which doesn't get much mention with the SW.


Squat @ 2012/06/15 23:37:31


Post by: Reivax26


For all of you that like Squats I read something on one of the other sites a while back that might make you happy. Apparently when the new Tau codex comes out, the Demiurg are going to be the new Allied race in their book. There was such a positive reaction to the Jokaero release for the Grey Knights that GW is going to include the "Squats" in the Tau Codex under the name Demiurg. Don't know how many units you are going to be able to take but someone specifically mentioned those ExoArmor guys as a close combat unit that would be taken in the Elites selections.


Squat @ 2012/06/16 02:13:57


Post by: ZebioLizard2


Reivax26 wrote:For all of you that like Squats I read something on one of the other sites a while back that might make you happy. Apparently when the new Tau codex comes out, the Demiurg are going to be the new Allied race in their book. There was such a positive reaction to the Jokaero release for the Grey Knights that GW is going to include the "Squats" in the Tau Codex under the name Demiurg. Don't know how many units you are going to be able to take but someone specifically mentioned those ExoArmor guys as a close combat unit that would be taken in the Elites selections.


Demiurg are already in, in a technical sense. They added lore and fluff to them in the Battlefleet Gothica sets, along with a ship or two.



Squat @ 2012/06/16 12:58:10


Post by: Pacific


Reivax26 wrote:For all of you that like Squats I read something on one of the other sites a while back that might make you happy. Apparently when the new Tau codex comes out, the Demiurg are going to be the new Allied race in their book. There was such a positive reaction to the Jokaero release for the Grey Knights that GW is going to include the "Squats" in the Tau Codex under the name Demiurg. Don't know how many units you are going to be able to take but someone specifically mentioned those ExoArmor guys as a close combat unit that would be taken in the Elites selections.


That does make sense.

On the other hand, the chap who produced that rumour was exposed as having a rather large quantity of smoke coming from his pants.


Squat @ 2012/06/17 15:15:06


Post by: Da Boss


I had a small squat force using the army lists that came in the black and white booklet with the 2nd edition box. It had some squat bikers in it, along with a bunch of (poorly) converted dwarves and some thunderers proxying in as Lasgun brotherhood troopers. Most of the points went on the Ancestor lord

It's a better time now to be a Space Dwarf fan than ever though. Mantic's Forgefathers are cheaper than any competition, some of their stuff looks really nice, and they've got rules for their system. If I wanted to collect Squats these days, I'd be looking at Forgefathers for my miniatures, with some of those big drills from Ramshackle Games perhaps as drop pods.


Squat @ 2012/06/23 06:35:16


Post by: Nurgle


Coolyo294 wrote:Good god no. The Squats were a terrible idea and they need to stay dead.

You dissapoint a fellow iron warrior player.


Squat @ 2012/06/29 03:43:37


Post by: Veteran Sergeant


They're back! Officially listed as an abhuman race in the 6th Edition rulebook.

Probably won't get new models or a codex, which is fine, but at least it means the Squat ban is officially over. And hopefully that the unofficial, andextremely stupid "ate by Tyranids" story is gone.


Squat @ 2012/06/29 05:08:06


Post by: ZebioLizard2


Veteran Sergeant wrote:They're back! Officially listed as an abhuman race in the 6th Edition rulebook.

Probably won't get new models or a codex, which is fine, but at least it means the Squat ban is officially over. And hopefully that the unofficial, andextremely stupid "ate by Tyranids" story is gone.


I don't believe this for a second. I mean they existed, but they don't exist anymore..


Squat @ 2012/06/29 05:22:33


Post by: Roadkill Zombie


yes they do. I've got the article in print from Jervis Johnson saying that MOST of the squat homeworlds were eaten by tyranids, not ALL of them. Of the survivors, they have been subsumed into the Imperium. They do exist and have for the entire time. Just not as a race with their own codex.

I've also got the article explaining how to use them as a counts as army.


Squat @ 2012/06/29 15:07:48


Post by: Veteran Sergeant


ZebioLizard2 wrote:
Veteran Sergeant wrote:They're back! Officially listed as an abhuman race in the 6th Edition rulebook.

Probably won't get new models or a codex, which is fine, but at least it means the Squat ban is officially over. And hopefully that the unofficial, andextremely stupid "ate by Tyranids" story is gone.


I don't believe this for a second. I mean they existed, but they don't exist anymore..
Why would I make this up? Good lord some people...




There ya go son.


Squat @ 2012/06/29 15:10:44


Post by: ZebioLizard2


Veteran Sergeant wrote:
ZebioLizard2 wrote:
Veteran Sergeant wrote:They're back! Officially listed as an abhuman race in the 6th Edition rulebook.

Probably won't get new models or a codex, which is fine, but at least it means the Squat ban is officially over. And hopefully that the unofficial, andextremely stupid "ate by Tyranids" story is gone.


I don't believe this for a second. I mean they existed, but they don't exist anymore..
Why would I make this up? Good lord some people...




There ya go son.


Well I'll be damned..Mainly it's since Jervis "I never change my damn mind" Johnson never goes back when he pushes something out and gets groups to ban people for even mentioning squats because he was pissed that people were still discussing the things. And considering his last few words in the Ogre FAQ he still seemed the same since than.


Squat @ 2012/06/29 15:16:28


Post by: Skriker


Pacific wrote:I think the concept and some of the models might be regarded as a joke race by modern standards, in the same way that any other army would be when comparing its first edition form to how they look nowadays. And yes, that includes marines, eldar and IG for the most part. The design aesthetic has changed considerably since 1st edition, and it is not fair to judge them based on that.


I thought they were a little goofy with all their bikes, especially the exo-armored squats on bikes. That was REALLY goofy, but never really saw them as a joke. The only really joke race for me in the various GW universes were the Slaan in early Warhammer Fantasy Battle. Humanoid frogs dressed up like Aztec or Mayan warriors? Who thought that was a cool idea?

Skirker


Squat @ 2012/06/29 15:31:43


Post by: ZebioLizard2


Skriker wrote:
Pacific wrote:I think the concept and some of the models might be regarded as a joke race by modern standards, in the same way that any other army would be when comparing its first edition form to how they look nowadays. And yes, that includes marines, eldar and IG for the most part. The design aesthetic has changed considerably since 1st edition, and it is not fair to judge them based on that.


I thought they were a little goofy with all their bikes, especially the exo-armored squats on bikes. That was REALLY goofy, but never really saw them as a joke. The only really joke race for me in the various GW universes were the Slaan in early Warhammer Fantasy Battle. Humanoid frogs dressed up like Aztec or Mayan warriors? Who thought that was a cool idea?

Skirker


I didn't mind the squats, I didn't care for the normal models, but that huge train thing in Epic was kinda cool.


Squat @ 2012/06/29 18:49:50


Post by: Skriker


ZebioLizard2 wrote:I didn't mind the squats, I didn't care for the normal models, but that huge train thing in Epic was kinda cool.


The squats definitely had some awesome toys in Space Marine 2nd Edition. It is a shame that most of those toys would not translate well into the baseline level of 40k, but I would love to see Forge World make a Squat battle train or one of the squat mega cannons in 40k scale. Those gryocopters would fit 40k nicely now with the new flyer rules coming into effect.

Skriker


Squat @ 2012/07/02 17:23:07


Post by: aka_mythos


An Iron Eagle Gyrocopter would be relatively similar to a Stormtalon. The Squat megacannon would end up something similar to a basilisk crossed with a colosseus... without an ability to move. A land train would probably just end up being done similar to how the concept was done for Warhammer Fantasy and Chaos Dwarfs... where you have the "engine" that can pull and release the other sections which are otherwise immobile.

I think the squats would be better served than just a strict adhearance to the concepts in 2nd and epic. The Iron Eagle fits perfectly but the megacannon and land train don't quite work as well conceptually. I think the way you'd want to handle it coneptually in a new edition is to simply give Squats vehicles that appear segmented but otherwise count as a single vehicle.
Where the modularity that varies a predator from a rhino would be represented for squats as different trailer type units and where the megacannon could be such a unit.

I think the ally rules in this edition and the mixing of SM and IG units it allows presents the opportunity to do a pretty decent count-as squats list, that doesn't deviate too heavily,


Squat @ 2012/07/02 17:33:15


Post by: orkdestroyer1


Look almost no one played squats because they were the same as dwarves and they were quite frankly (*rubbish*) the only good thing about them is they got drunk ALL the time and they hated orks or in 2 ed lingo space orks.


Squat @ 2012/07/02 17:37:07


Post by: Morathi's Darkest Sin


Squats.. we're back baby.

Hmm.. need to add a Veteran Squad of noble and honour filled virtue, yet a little short in stature to my Imperial Guard.


Squat @ 2012/07/02 18:47:14


Post by: Skriker


Morathi's Darkest Sin wrote:Squats.. we're back baby.

Hmm.. need to add a Veteran Squad of noble and honour filled virtue, yet a little short in stature to my Imperial Guard.


I had the original Squats plastic box set from many, MANY moons ago. I ultimately ended up trading and selling all of them off to one of my regular opponents who plays IG. He has had squat infantry platoons in his IG army well night forever at this stage of the game. Everyone always wants to know where those neat space dwarf models came from.

Skriker


Squat @ 2012/07/02 21:02:25


Post by: Agent_Tremolo


I'd be happier at the idea of the return of the Squats if they were to get vehicles like the one in aka_mythos post...



Squat @ 2012/07/02 22:56:29


Post by: aka_mythos


The squats suffer from some real conceptual issues for fitting into 40k. They served a number of niches that in some ways been filled by other armies since. So there is a bit of redundancy if they magically came back.

GW worked on reviving the Space Dwarf concept at the same time they came up with the Kroot and Tau. While their original plan was to choose the best of the three they ended up blending them together. The Kroot would have looked more like their Mercenary list... The tau were predominately the fire warrior and vehicle concepts... while the demiurge brought AI and robots which evolved into the drones and battlesuits. The demiurge space dwarf concept was a significant departure from Squats and in many ways the only way in terms of degree of change that would work, short of one. Squats could easily be incorporated into IG as another elite abhuman and with as varied as they were would allow GW to choose how to narrow them down conceptually. Something like just hearthguard compliment IG well.

As far as reimagining Squats, the first hurdle is you're looking at an army technologically similar to the Imperium. So if you take a minimalist approach you end up with something that's by defacto another Imperial army. So to justify them in this era they'd need something more unique to them. On one hand they have the tech common to the IG but built to SM quality and on the other they have SM tech, so they'd play as watered down SM unless given something more distinguishing.


Squat @ 2012/07/09 04:24:16


Post by: Nurgle


Can I just have my railroad cannon back?
I used to have one that said "Big Bertha" in tribute to the old imperial german cannons of the great war.


Squat @ 2012/07/09 07:57:01


Post by: Trench-Raider


As one of the most notorious Squat fans, I have to weigh in here. I just now noticed this long running thread, so much of what I normally point out in Squat threads has been pointed out by others already. But allow me a few points.

GW themselves caused alot of the hard feelings by the Squat partisans with the very foolish way they handled the removal of the race from the game. By quietly dropping the race with no explanation, wiriting them out of the fluff in a manner akin to Stalin removing purged political enemies from photos, and then showing outright hostility and dirision toward anyone who dared ask about them, GW caused alot of hard feelings that persist to this day. I have two minds about Jervis Johnson's famous "explanation" about the removal of the Squats. While it was nice to finally get a high level member of the studio staff to give a semi-official explanation, the whole post smacks of being a cop-out. Esentially, GW was too lazy to come up with a suitable Space Dwarf concept for 40k? Really? I don't buy it. I also find Johnson's repeating of some of the prevalant myths about the Squats (a joke race etc) annoying. But the bottom line is that the explanation was a half hearted attempt at damage controll that came years too late.

As someone else pointed out early, I'm a bit hopeful these days. With some of the rumors about a Space Dwarf type race as part of the next Tau codex, the return of an allies mechanism to 40k, and GW finally officially mentioning Squats (by that name) in the fluff I think it's POSSIBLE that we might see something in the next few years. It will probably be just a unit or two in the Tau book, but GW would do well to produce an article in White Dwarf with a few units as a new ally force for existing armies. But in the end, given GW's greter tendecy to not announce their future plans, it's anyone's guess.

As for me, I have about 200 Squat models, that take pride of place in my collection. Squats came very close to being my first army in 40k. But the local store I was buying my miniatures from in the 1989-90 period had more Ork models, so I went with them instead. I play my Squats on a regular basis and aside from a small handful of nasty comments by clueless kiddies, they are always a big hit when I trot them out. These days I tend to play my Squats as "counts as" Space Wolves. The higher than espected armour save aside the list is a good fit. The Wolves have a vaugely similar nordic background fluff, they can be configured as a nasty shooting army that is capable of close combat in a pinch, and have the bonus of being a very effective army on the table as well as being a good "fit". If by some crazy chance GW produces a new Space Dwarf type army I'll make the change to that, but until/if that occurs Space Wolves are the best "counts as" option.

Finally, two points addressing some things that others have said ealier in the thread...

Several times folks on this thread have repeated that tired old myth that Squats were modeled on "drunken miget bikers". Jervis Johnson's regretable spreading of that myth aside, it's demonstratably not true and I wish people would educate themselves rather than just repeat rumors. Take a look at this link: http://www.collecting-citadel-miniatures.com/wiki/index.php/Squat_-_Collectors_Guide It catalogs the entire Squat range. Going over it you will see that there are few if any "drunken biker" inspired figures. Most Squat models are in fact a melding of RT era Imperial Guard with fantasy Dwarf concepts.

Finally..
did not really understand the strength of the hatred towards these little guys


I do.
In my experience, much of it is a "clueless kiddie" thing rather than any rational reason. Don't get me wrong. Some people have some valid reasons for disliking Squats. Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements. But these seem to be in the minority and most Squat haters seem to be younger players who have never seen a real Squat model in person (let alone an army of them) who repeat the tired old myths and talking points. They tend to be koolaid drinking GW fanboys who's "ranionale" is something along the lines of "well, GW removed them for a reason, so they must suck!". Others fall into that annoying mindset of "new is always good and old is always bad". It's akin to the common teenage mindset when it comes to music that if somethig was not produced in the last six months, it's "old" and thus automaticly not any good. Of course that sort of player is going to dislike Squats.

TR


Squat @ 2012/07/11 01:06:03


Post by: Nurgle


Trench-Raider wrote:As one of the most notorious Squat fans, I have to weigh in here. I just now noticed this long running thread, so much of what I normally point out in Squat threads has been pointed out by others already. But allow me a few points.

GW themselves caused alot of the hard feelings by the Squat partisans with the very foolish way they handled the removal of the race from the game. By quietly dropping the race with no explanation, wiriting them out of the fluff in a manner akin to Stalin removing purged political enemies from photos, and then showing outright hostility and dirision toward anyone who dared ask about them, GW caused alot of hard feelings that persist to this day. I have two minds about Jervis Johnson's famous "explanation" about the removal of the Squats. While it was nice to finally get a high level member of the studio staff to give a semi-official explanation, the whole post smacks of being a cop-out. Esentially, GW was too lazy to come up with a suitable Space Dwarf concept for 40k? Really? I don't buy it. I also find Johnson's repeating of some of the prevalant myths about the Squats (a joke race etc) annoying. But the bottom line is that the explanation was a half hearted attempt at damage controll that came years too late.

As someone else pointed out early, I'm a bit hopeful these days. With some of the rumors about a Space Dwarf type race as part of the next Tau codex, the return of an allies mechanism to 40k, and GW finally officially mentioning Squats (by that name) in the fluff I think it's POSSIBLE that we might see something in the next few years. It will probably be just a unit or two in the Tau book, but GW would do well to produce an article in White Dwarf with a few units as a new ally force for existing armies. But in the end, given GW's greter tendecy to not announce their future plans, it's anyone's guess.

As for me, I have about 200 Squat models, that take pride of place in my collection. Squats came very close to being my first army in 40k. But the local store I was buying my miniatures from in the 1989-90 period had more Ork models, so I went with them instead. I play my Squats on a regular basis and aside from a small handful of nasty comments by clueless kiddies, they are always a big hit when I trot them out. These days I tend to play my Squats as "counts as" Space Wolves. The higher than espected armour save aside the list is a good fit. The Wolves have a vaugely similar nordic background fluff, they can be configured as a nasty shooting army that is capable of close combat in a pinch, and have the bonus of being a very effective army on the table as well as being a good "fit". If by some crazy chance GW produces a new Space Dwarf type army I'll make the change to that, but until/if that occurs Space Wolves are the best "counts as" option.

Finally, two points addressing some things that others have said ealier in the thread...

Several times folks on this thread have repeated that tired old myth that Squats were modeled on "drunken miget bikers". Jervis Johnson's regretable spreading of that myth aside, it's demonstratably not true and I wish people would educate themselves rather than just repeat rumors. Take a look at this link: http://www.collecting-citadel-miniatures.com/wiki/index.php/Squat_-_Collectors_Guide It catalogs the entire Squat range. Going over it you will see that there are few if any "drunken biker" inspired figures. Most Squat models are in fact a melding of RT era Imperial Guard with fantasy Dwarf concepts.

Finally..
did not really understand the strength of the hatred towards these little guys


I do.
In my experience, much of it is a "clueless kiddie" thing rather than any rational reason. Don't get me wrong. Some people have some valid reasons for disliking Squats. Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements. But these seem to be in the minority and most Squat haters seem to be younger players who have never seen a real Squat model in person (let alone an army of them) who repeat the tired old myths and talking points. They tend to be koolaid drinking GW fanboys who's "ranionale" is something along the lines of "well, GW removed them for a reason, so they must suck!". Others fall into that annoying mindset of "new is always good and old is always bad". It's akin to the common teenage mindset when it comes to music that if somethig was not produced in the last six months, it's "old" and thus automaticly not any good. Of course that sort of player is going to dislike Squats.

TR


You sir are amazing.
Out of all the things ive seen on dakka dakka you laid the facts down dude! One thing however I noticed is the "new is better" well many punks I see think this and I cant say a single thing or else they go into a chirs-chan mindset. To tell you the truth on the people who like squats, I always thought that the younger 40k players liked them more than the older 40k vets.
Watch this guys video and then see why I aprove of how you laid this all down, http://www.youtube.com/watch?v=61Hx2HICtbA


Squat @ 2012/07/11 13:27:28


Post by: Trench-Raider


You sir are amazing.
Out of all the things ive seen on dakka dakka you laid the facts down dude! One thing however I noticed is the "new is better" well many punks I see think this and I cant say a single thing or else they go into a chirs-chan mindset. To tell you the truth on the people who like squats, I always thought that the younger 40k players liked them more than the older 40k vets.
Watch this guys video and then see why I aprove of how you laid this all down, http://www.youtube.com/watch?v=61Hx2HICtbA


Well, I don't know about "amazing", but I do pride myself on pulling no punches. Not suffering fools very well is both an asset and a flaw of mine. But thanks for the kind words in any event.

As to the clown in the video you posted, he's clearly a complete idiot. I stopped watching and wrote him off as cluelessly repeating things he had heard rather than actually being informed at about the 2:30 mark when he started in with the "short drunken biker" myth.
He also has a potty mouth, which also goes a long way toward harming his credibility...

TR


Squat @ 2012/07/11 13:47:18


Post by: English Assassin


Trench-Raider wrote:In my experience, much of it is a "clueless kiddie" thing rather than any rational reason. Don't get me wrong. Some people have some valid reasons for disliking Squats. Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements. But these seem to be in the minority and most Squat haters seem to be younger players who have never seen a real Squat model in person (let alone an army of them) who repeat the tired old myths and talking points. They tend to be koolaid drinking GW fanboys who's "ranionale" is something along the lines of "well, GW removed them for a reason, so they must suck!". Others fall into that annoying mindset of "new is always good and old is always bad". It's akin to the common teenage mindset when it comes to music that if somethig was not produced in the last six months, it's "old" and thus automaticly not any good. Of course that sort of player is going to dislike Squats.

I don't wholly disagree with you, and I do feel a small (and probably stout) measure of fondness for the Squats (and indeed for the more quirky days of Rogue Trader), but it's worth pointing out that a good quantity of the 'nostalgia' (and indeed for other long-vanished bits of continuity like Malal) comes from people far too young to remember them the first time around, and who are only interested in them because they're obscure, which is every bit as uncritical and herd-like as the knee-jerk dismissiveness you (not incorrectly) point out.


Squat @ 2012/07/11 13:48:02


Post by: Jefffar


I think that the mention of the squats as an existent race of abhumans in the new rule book, while not a herald of their return to playable status does at least retcon out the retcon that removed them from the universe as anything other than Tyranid turds.


Squat @ 2012/07/11 14:31:28


Post by: htj


Trench wrote:Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements...


This is close to why I don't like Squats. I've not got a problem with the 'Science Fantasy' aspects of 40K, and am a big fan of the various flavours of Eldar, but I never liked the Squats. I think the thing that bugged me about them was that they were too reminiscent of fantasy dwarves. If they were a bit more subtle I would probably have gone for them, but they were just to heavy-handedly bearded, mine dwelling dwarves in space. That's how they felt to me, anyway, and that's why I don't miss them.


Squat @ 2012/07/11 14:35:54


Post by: Briancj


Jefffar wrote:I think that the mention of the squats as an existent race of abhumans in the new rule book, while not a herald of their return to playable status does at least retcon out the retcon that removed them from the universe as anything other than Tyranid turds.


This.

Squats are officially BACK in the canon, folks, it is right in the new 6th edition rulebook.


Squat @ 2012/07/11 14:57:49


Post by: RicBlasko


Trench-Raider wrote:
http://www.collecting-citadel-miniatures.com/wiki/index.php/Squat_-_Collectors_Guide It catalogs the entire Squat range. Going over it you
TR


I took al ook at that link..and under unreleased minis for IG...um...I own a couple of copies of a two of them, and use them...but now i want the female missle launcher one lol


Squat @ 2012/07/11 15:01:29


Post by: Pacific


htj wrote:
Trench wrote:Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements...


This is close to why I don't like Squats. I've not got a problem with the 'Science Fantasy' aspects of 40K, and am a big fan of the various flavours of Eldar, but I never liked the Squats. I think the thing that bugged me about them was that they were too reminiscent of fantasy dwarves. If they were a bit more subtle I would probably have gone for them, but they were just to heavy-handedly bearded, mine dwelling dwarves in space. That's how they felt to me, anyway, and that's why I don't miss them.


Look back at the other comments further back in the thread and above mate. In a nutshell - Squats suited the Rogue Trader design ethic, and fit as well nowadays as any other miniature line you care to mention from the late 80's (i.e. they don't). Any reincarnation of them would be sure to distance itself firmly away from the cigar chewing, bike riding and beer swilling space truckers that were the original Squats. I have no doubt that the new ones would be a lot less humourous Look at the 'Forge Father' background produced by Mantic, I think something similar would be closer to the mark.

I find that most fans that were around at the time felt that they worked no better or no worse than most of the other Rogue Trader race concepts, in that they were merely the embryonic stage of a greater development that came later. I think a lot of fans simply felt aggrieved that the Squats didn't receive the same treatment that some of the other races did, and so they look like relics by today's standards (as indeed they are).

ZebioLizard2 wrote:Well I'll be damned..Mainly it's since Jervis "I never change my damn mind" Johnson never goes back when he pushes something out and gets groups to ban people for even mentioning squats because he was pissed that people were still discussing the things. And considering his last few words in the Ogre FAQ he still seemed the same since than.


I'd be interested to see how you formed this opinion ZebioLizard? Jervis Johnson actually extended an olive branch to Squat players when his letter was published. Up until that point, there had been absolutely nothing official about it, short of an extremely condescending letter replying to a fan in White Dwarf that essentially read "they sucked, buy our newer, better models". I can guarantee you he had nothing to do at all with the ban of the mention of the word 'Squat' on the forums, simply because the rest of his track record is so good. He reputedly offered to keep the entire Specialist Games line under his own wing, and to do the extra work free of charge, when some in HQ wanted them removed from purchase entirely.

There was however another high-up person who reputedly said that "there will be no Squats while I work at GW", so perhaps you are mistaking words from that person rather than Jervis?

Jefffar wrote:I think that the mention of the squats as an existent race of abhumans in the new rule book, while not a herald of their return to playable status does at least retcon out the retcon that removed them from the universe as anything other than Tyranid turds.


It's amazing to think that such an obvious thing had passed me by for so long, but someone made a point to me on another forum the other day that that part of the background makes absolutely zero sense. I will quote from him directly:

(User name 'Hellibore'): What's made even less sense is that tyranids are attracted to planets with lots of biomass and the squat homeworlds were to a one airless balls of rock with no ecosystems and small populations of squats. Hardly an enticing feast for the tyranids, they probably would have starved before they got halfway through...

So .. screw the Eastern rim, and all those Imperial Agri-worlds and hive cities with billions of inhabitants, the Nids headed straight for the galactic core. It's almost like they had some other purpose?




Squat @ 2012/07/11 15:13:54


Post by: htj


Pacific wrote:Look back at the other comments further back in the thread and above mate. In a nutshell - Squats suited the Rogue Trader design ethic, and fit as well nowadays as any other miniature line you care to mention from the late 80's (i.e. they don't). Any reincarnation of them would be sure to distance itself firmly away from the cigar chewing, bike riding and beer swilling space truckers that were the original Squats. I have no doubt that the new ones would be a lot less humourous Look at the 'Forge Father' background produced by Mantic, I think something similar would be closer to the mark.

I find that most fans that were around at the time felt that they worked no better or no worse than most of the other Rogue Trader race concepts, in that they were merely the embryonic stage of a greater development that came later. I think a lot of fans simply felt aggrieved that the Squats didn't receive the same treatment that some of the other races did, and so they look like relics by today's standards (as indeed they are).


Well, I started in 2nd ed., so Rogue Trader was always a bit of a mystery to me. They may indeed have fitted well with that aesthetic, but when I got into the game they stuck out like a sore thumb. To me, anyway.


Squat @ 2012/07/11 15:54:23


Post by: aka_mythos


htj wrote:
Trench wrote:Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements...


This is close to why I don't like Squats. I've not got a problem with the 'Science Fantasy' aspects of 40K, and am a big fan of the various flavours of Eldar, but I never liked the Squats. I think the thing that bugged me about them was that they were too reminiscent of fantasy dwarves. If they were a bit more subtle I would probably have gone for them, but they were just to heavy-handedly bearded, mine dwelling dwarves in space. That's how they felt to me, anyway, and that's why I don't miss them.

I like fantasy, but I like Sci-fi more. 40k for me has been the happy marriage of the two. I think its funny that you'd want them a bit more "subtle" when there is nothing "subtle" about Eldar and Orks. Those two also have the benefit of tweeking, that Squats never really had. If you tweek squats you have the demiurge. Back in the day, all the factions had relatively identical equipment, Squats never even recieved the benefit of having their bolters become Shootas or their lasguns become Shuriken catapults. Squats as they were abandoned were just a different version of the Imperium. I want to see the inclusion of the space dwarfs concept in 40k, whether its just as a single abhuman unit in the IG or in the form of Demiurge auxiliaries for the Tau.


Squat @ 2012/07/11 16:12:59


Post by: htj


aka_mythos wrote:
htj wrote:
Trench wrote:Some folks just don't like fantasy Dwarves in any form and others are in favor of the move of GW to try to distance 40k from it's "fantasy in space" roots and thus opoose any further inclusion of fantasy elements...


This is close to why I don't like Squats. I've not got a problem with the 'Science Fantasy' aspects of 40K, and am a big fan of the various flavours of Eldar, but I never liked the Squats. I think the thing that bugged me about them was that they were too reminiscent of fantasy dwarves. If they were a bit more subtle I would probably have gone for them, but they were just to heavy-handedly bearded, mine dwelling dwarves in space. That's how they felt to me, anyway, and that's why I don't miss them.

I like fantasy, but I like Sci-fi more. 40k for me has been the happy marriage of the two. I think its funny that you'd want them a bit more "subtle" when there is nothing "subtle" about Eldar and Orks. Those two also have the benefit of tweeking, that Squats never really had. If you tweek squats you have the demiurge. Back in the day, all the factions had relatively identical equipment, Squats never even recieved the benefit of having their bolters become Shootas or their lasguns become Shuriken catapults. Squats as they were abandoned were just a different version of the Imperium. I want to see the inclusion of the space dwarfs concept in 40k, whether its just as a single abhuman unit in the IG or in the form of Demiurge auxiliaries for the Tau.


I'm a big fan of the Demiurge as a concept. It's more what I'd like to see from Dwarves in Spaaaaace. Admittedly, Orks aren't exactly subtle either, but they just work better in my head. There was something jarring about the Squats for me, they just never blended as well as the Eldar or Orks did for me.


Squat @ 2012/07/11 16:31:30


Post by: Pacific


I think you have to compare the Squats alongside some of the other ranges around at that time. They were pretty much par for the course - at the time those minis were awesome, and they still hold something of a nostalgic charm these days (some - like the eldar - arguably are as good as the newer sculpts), but very few of them can stand alongside modern 40k minis and look like they fit in.

Spoiler:








Squat @ 2012/07/11 17:27:44


Post by: aka_mythos


Exactly. If Squats seem out of place its only because of how much more familiar and used to sci-fi elves and orcs we are, as well as the fact that they've recieved those additional 20 years of fine tuning to better fit the setting.


Squat @ 2012/07/11 22:12:20


Post by: Trench-Raider


Pacific, (nice avatar btw) you are correct of course. People do make the mistake of not looking at Squats and their model range in the context of what existed at the time. Some like to make the claim that some of the Squat fluff was "silly" but do so without having ever cracked open the RT book and seen that much of the fluff content was tongue in cheek humor...in an admittedly twisted kind of way. Others decry the low quality of the Squat miniatures range, without recognizing that by today's standards everything produced by anyone in the miniatures field was a bit crude ompared to that available today. (that being said, as i have oft said, I do prefer the clean lines that were more comon than today's "over-cluttered" figures)

(as an aside, I'm not a fan of Olley's Squats and much prefer the Perry's sculpts...but I'm a big Perry brothers fan)

Had GW not dropped them, the Squats too would have evolved with time. One only has to look at the handful of unreleased Squat miniatures at the bottom of the page I linked to get a feel for the direction the Squats would have taken. Those models are pretty decent, even by today's standards, and would not look too out of place on a table today. If the rumors are true and Squats (or something similar) are included as a Tau ally in their next codex, GW could do worse than emulate the concept behind those models.

Finally....

some - like the eldar - arguably are as good as the newer sculpts


Oh I fully agree. I think that the Jes Goodwin "second wave" Eldar models (the ones that introduced the various aspects) are the best Eldar models that GW has ever produced. They are light years better than the awful 3rd edition range and even superior to some of the current offerings. There is a reason that some of the current range (the warps spiders, wraithguard, and some of the warlocks for example) still use old Jes Goodwin models.

TR

Edit: Heh. I've always loved that Ork figure on the left in the picture you linked. He's one of my favorites. He's going to be eating metal shards when he pulls the trigger and blows the end of that bayonet off!



Squat @ 2012/07/11 22:39:16


Post by: ZebioLizard2




There was however another high-up person who reputedly said that "there will be no Squats while I work at GW", so perhaps you are mistaking words from that person rather than Jervis?


I might be mistaking a few things to Jervis, considering at times I still have the belief that it was his design, from words with Gav as to why we have split chaos in fantasy/40k.

Might just be bitter at someone who hasn't done anything, but than again it's GW, you can barely at times figure out who does what with all the secrecy.


Squat @ 2012/07/12 05:14:57


Post by: Roadkill Zombie


ZebioLizard2 wrote:


There was however another high-up person who reputedly said that "there will be no Squats while I work at GW", so perhaps you are mistaking words from that person rather than Jervis?


I might be mistaking a few things to Jervis, considering at times I still have the belief that it was his design, from words with Gav as to why we have split chaos in fantasy/40k.

Might just be bitter at someone who hasn't done anything, but than again it's GW, you can barely at times figure out who does what with all the secrecy.


Yeah, that would be Gordon Davidson I believe. If I remember properly he's the one that had a serious hatred of anything with the word Squat attached to it.


Squat @ 2012/07/12 10:27:49


Post by: aka_mythos


Roadkill Zombie wrote:
Yeah, that would be Gordon Davidson I believe. If I remember properly he's the one that had a serious hatred of anything with the word Squat attached to it.
I'm pretty sure that his vehement statement about Squats was largely because the "squat question" was getting asked so often at public events, to the point he found it annoying. Silly of GW when you consider that it represents a very clear consumer interest, but when has that stopped GW. Also, I don't believe Davidson is with GW anymore...Who knows, maybe thats one reason the word "Squat" could even appear in the book.


Automatically Appended Next Post:
Roadkill Zombie wrote:GW says Squats don't do the Dwarf Archetype justice in the 40k universe as squat bikers apparently turn them into a joke...yet the Grey Knights have savant monkey men with lascannons for fingers...named jokaero...
JOKEro... I always liked the notion of an intuitive understanding of advanced technology by a primitive race. Orks were more of a "joke" than Squats... so I don't think its fair. Either way, I do think the Squat bikers were a bit comedic, in the same way having fantasy dwarfs riding ponies might be. My issue is its a single bad idea and they could have dropped just the notion of Squat bikers or changed it without dropping Squats.


Squat @ 2012/07/12 10:42:57


Post by: shad0wen


from what i remember reading they are under a new name and 2-3 brotherhoods have joined the tau empire. i know we have them in battle fleet gothic ^_^


Squat @ 2012/07/12 12:11:21


Post by: ZebioLizard2


shad0wen wrote:from what i remember reading they are under a new name and 2-3 brotherhoods have joined the tau empire. i know we have them in battle fleet gothic ^_^


That's the Demi'urg, which are now a different species.

Or maybe they are just Squats of a different type. The "Chaos dwarves" to the "Normal"


Squat @ 2012/07/12 14:23:36


Post by: Veteran Sergeant


The Demiurg were another attempt at a Dwarf archetype, but they have nothing to do with the Squats.


Squat @ 2012/07/12 14:29:01


Post by: kenshin620


ZebioLizard2 wrote:
Or maybe they are just Squats of a different type. The "Chaos dwarves" to the "Normal"


But Chaos Squats already existed


Squat @ 2012/07/12 15:51:51


Post by: MrMoustaffa


So, slightly off topic, but if a person was interested in making a counts as IG army full of squats, would there be any of the original squat minis worth getting to put in it? I've seen a few that look like they would fit (for example, there's this commander guy I keep seeing who looks cool) but I've not been able to get good pics of any other models. Reason I ask is there's a guy at my store who has a massive squat army and I could probably get just about any of them from him if I asked. I really like the idea behind the squats and since we have so many IG players at my store already, having a squat army would be an awesome way to stand out from the others.

Also, is there a good place to look up squat history and fluff, like a squat wiki? I've tried some like lexicanum but they always have the same, generic article in them...


Squat @ 2012/07/12 15:56:07


Post by: ZebioLizard2


MrMoustaffa wrote:So, slightly off topic, but if a person was interested in making a counts as IG army full of squats, would there be any of the original squat minis worth getting to put in it? I've seen a few that look like they would fit (for example, there's this commander guy I keep seeing who looks cool) but I've not been able to get good pics of any other models. Reason I ask is there's a guy at my store who has a massive squat army and I could probably get just about any of them from him if I asked. I really like the idea behind the squats and since we have so many IG players at my store already, having a squat army would be an awesome way to stand out from the others.

Also, is there a good place to look up squat history and fluff, like a squat wiki? I've tried some like lexicanum but they always have the same, generic article in them...


http://solegends.com/citcat911/index.htm

http://en.wikipedia.org/wiki/Squat_%28Warhammer_40,000%29


Squat @ 2012/07/12 15:59:20


Post by: Trench-Raider


MrMoustaffa wrote:So, slightly off topic, but if a person was interested in making a counts as IG army full of squats, would there be any of the original squat minis worth getting to put in it? I've seen a few that look like they would fit (for example, there's this commander guy I keep seeing who looks cool) but I've not been able to get good pics of any other models. Reason I ask is there's a guy at my store who has a massive squat army and I could probably get just about any of them from him if I asked. I really like the idea behind the squats and since we have so many IG players at my store already, having a squat army would be an awesome way to stand out from the others.

Also, is there a good place to look up squat history and fluff, like a squat wiki? I've tried some like lexicanum but they always have the same, generic article in them...


Here is a page that is an index of the entire original Squat range:
http://www.collecting-citadel-miniatures.com/wiki/index.php/Squat_-_Collectors_Guide
Squats are fairly common on Ebay, but building a collection big enough to build an IG army with could get expensive fast.

As to fluff, what you are looking for is the "40k Compendium". It was a collection of White Dwarf articles that apeared about 1990 or so. It contains the original RT Squat army list and several pages of background fluff. Once again, Ebay is your best bet, although you might find a scan if you look around.
Edit: Here you go. http://www.ebay.com/itm/White-Dwarf-presents-Warhammer-40-000-40k-Compendium-1989-Excellent-/370627528131?pt=LH_DefaultDomain_0&hash=item564b1f45c3
It's good reading if you are interested in early 40k.

TR


Squat @ 2012/07/13 04:20:27


Post by: aka_mythos


As far as adapting old Squat models to a count as IG list... Hearthguards work as any carapace armored unit, ie vets or Stormtroopers, and since they're metal bodies with plastic arms you can give them most any weapon. Most any of the basic squats work as generic guardsmen. There were Guildsmen which are the commissar like guys I think you were talking about.

Anyone trying this I'd almost insist they get the Whitedwarf exclusive from just a year back as an engineseer, but if not him the actual Squat in power armor who is suppose to be that role... he just lacks a sevo arm. There were squat servitor models that would be a cool addition.

The squat bikes and exo armor models only really work if your IG have Marine allies. I still think the Stormtalon is a shoe-in as an iron eagle gyrocopter... Though that's conversion work


Squat @ 2012/07/13 04:23:25


Post by: MrMoustaffa


What about the mantic forgefathers to help just put some extra boots on the ground? They look good (from what I've seen online) Maybe they'd be good for just generic guardsmen, or stormtroopers/vets instead?


Squat @ 2012/07/13 04:36:46


Post by: aka_mythos


The Mantic forgefathers look too heavily armored to me... As in it looks heavier than carapace but how much of that is just their bulkier top heavy proportions? Those models are what I'd use if I were building a count as marine army... Their new walking ancestor they've been showing as coming soon or whatever it's called is such a stand in for a dreadnought.


Squat @ 2012/07/13 14:18:29


Post by: Skriker


MrMoustaffa wrote:So, slightly off topic, but if a person was interested in making a counts as IG army full of squats, would there be any of the original squat minis worth getting to put in it? I've seen a few that look like they would fit (for example, there's this commander guy I keep seeing who looks cool) but I've not been able to get good pics of any other models. Reason I ask is there's a guy at my store who has a massive squat army and I could probably get just about any of them from him if I asked. I really like the idea behind the squats and since we have so many IG players at my store already, having a squat army would be an awesome way to stand out from the others.

Also, is there a good place to look up squat history and fluff, like a squat wiki? I've tried some like lexicanum but they always have the same, generic article in them...


Someone else already posted links to the Citadel legends page for pics, but the original squat line was full of the variety and character that was present in all of the early figure lines with citadel. Dozens of unique minis to fill your units with. The only sticking point is the old Squats plastic boxed set from which all the figs with lasguns looked exactly the same and all the figs with heavy bolters looked exactly the same since all the arms were the same. The only real difference was the heads. The original squat metal line, though, was very characterful.

Skriker


Squat @ 2012/07/15 02:00:04


Post by: LoganWolfborn


Ummmmmmmmm, BECAUSE THEY ARE SQUAT??!! I mean seriously, space dwarves? God, just look at them!

http://indiemini.com/card/images/img_1179.jpg

http://upload.wikimedia.org/wikipedia/en/b/bd/Squat-infantry.jpg


Squat @ 2012/07/15 04:11:01


Post by: aka_mythos


If we were to judge the current concepts by the model ranges of 20 years ago I don't think 40k would exist.

Space dwarfs conceptually should exist in 40k. Just by accepting Eldar and Orks you will never be able to escape that the setting is as much sci fi as it is fantasy. Fighting that reality is to fight the unique defining character of the setting. I think it's important that such a trait be embraced not avoided. Squats were poor execution but the concept was a good one.


Squat @ 2012/07/15 04:29:17


Post by: AL-PiXeL01


Personally I would love to see the return of Squat figures. They had character and to me were the sober middle ground between orks and humans in terms of "silliness" from what I remember, even if I usually dislike everything dwarven.

In my opinion GW will never be able to escape the stamp of being fantasy in space no matter how hard they try to scratch out that mark and turn it into grimdark space opera. The former posters pictures of a bulky tank is a good concept to bring them back. Hell, where other armies rule through airpower, let squats rule through mole tech and av ^^


Squat @ 2012/07/15 05:47:23


Post by: adamsouza


I liked the concept of Space Dwarves, but I never cared for the Squat Models.

The concept and style of the Demiurg seems to be better executed, and I would love to see their inclusion in 40K, even if it's just in the TAU codex. A multipart plastic kit would be awesome.

Warpath Forge Fathers look like they would make an excellent Squat Model


Squat @ 2012/07/15 06:51:25


Post by: AL-PiXeL01


Those figures make me want to buy a squad or two, paint them like traitors/cultists just so I can send them too their deaths


Squat @ 2012/07/24 10:20:29


Post by: Nurgle


Trench-Raider wrote:
You sir are amazing.
Out of all the things ive seen on dakka dakka you laid the facts down dude! One thing however I noticed is the "new is better" well many punks I see think this and I cant say a single thing or else they go into a chirs-chan mindset. To tell you the truth on the people who like squats, I always thought that the younger 40k players liked them more than the older 40k vets.
Watch this guys video and then see why I aprove of how you laid this all down, http://www.youtube.com/watch?v=61Hx2HICtbA


Well, I don't know about "amazing", but I do pride myself on pulling no punches. Not suffering fools very well is both an asset and a flaw of mine. But thanks for the kind words in any event.

As to the clown in the video you posted, he's clearly a complete idiot. I stopped watching and wrote him off as cluelessly repeating things he had heard rather than actually being informed at about the 2:30 mark when he started in with the "short drunken biker" myth.
He also has a potty mouth, which also goes a long way toward harming his credibility...

TR

I commented at one point saying for him to look at that model list and how there wasn't a single drunken biker and made him mad XD


Squat @ 2012/07/24 13:19:05


Post by: Capt. Camping


Have not seen the Mantic stuff for the Squats?





Squat @ 2012/07/24 14:38:00


Post by: helgrenze


Now that could be a fairly servicable Squat Dread.


Squat @ 2012/08/05 19:56:55


Post by: Nurgle


Well this thread was fun showing the guys at the game store.


Automatically Appended Next Post:
Let's let this thread die out now.


Squat @ 2012/08/16 01:35:00


Post by: Nurgle


Sorry! Had to show this!
Look on page 405 of the rule book.